Transcript
A (0:00)
They're creating entire features in days, not weeks. These days, I think about the specs that we used to make six months to a year ago and, you know, be like, milestone one. We have these P zeros, we have these P1s. We still do that prioritization, but it's usually just like a few bullet points. My secret is that I actually use Cowork for most things now. I start every Monday morning at 10am with this presentation and with like three different product ideas that I can use and kick off the week. 4. The UI looks so different just like four or five weeks ago and now it's like we're constantly learning, like what's working and isn't working. If you feel like the ground is shifting beneath your feet, it's because it is.
B (0:40)
Hey, everyone. I'm super excited today to welcome Jenny, design lead at Anthropic. Jenny is going to show us how she uses cloud cowork and cloud code to design and ship products and give us the inside story of Cowork and also maybe what's next for the product. So welcome Jani.
A (0:54)
Thanks, Peter. So good to be here.
B (0:56)
Yeah. All right, so I'm just really curious, like, what is a typical day, like at work for you? Like, what tasks take up most of your time?
A (1:04)
I'm like, is there a typical day? Like, I don't know if there is a typical, typical day, but a lot of the things that I spend time doing is it's like to get product out the door. Right. But I think that maybe looks different from what it looked like a year or two ago. And a lot of that is. A lot of it is just actually just like jamming with engineers and product people and whatnot in a less formal way. It's often looking at a prototype together and then pointing out and thinking about the ways that it could evolve. It's sometimes just talking about the behavior of things and then sometimes it's me implementing stuff. I think there's also still a big portion of the time that is know me designing stuff, prototyping and stuff like that. But it feels like a lot of the way that design works these days is kind of loose. Like it is in. In the. It's. It sounds so like, like non tangible. It's like, oh, it's a conversation or it's just like jamming with people. Um, but that is kind of what I, I find a lot of the work to do because. To be. Because it's less. You know, I spend less of my time just focused on one single project. But, but I feel like I'm consulting on five or six different projects at any given time.
B (2:17)
Interesting. Okay, so basically you have a bunch of prototypes that generate through cloud code or something and then you just kind of jam the engineers, give some feedback and they just prompt AI to improve it. Right? Is that how it works?
