
Loading summary
Big Technology Podcast Host
Let's talk about Nvidia's push to generate AI that understands the real world with technology that can influence the future of robotics, labor, cars, Hollywood and more. We're joined by the company's VP of Omniverse and Simulation Technologies right after this from LinkedIn News.
Leah Smart
I'm Leah Smart, host of Everyday Better, an award winning podcast dedicated to personal development.
Big Technology Podcast Host
Join me every week for captivating stories.
Leah Smart
And research to find more fulfillment in your work and personal life. Listen to Everyday better on the LinkedIn podcast network, Apple Podcasts, or wherever you get your podcasts.
Rev Leboredian
I'm Tomer Cohen, LinkedIn's chief product officer. If you're just as curious as I am about the way things are built, then tune in to my podcast, Building One. I speak with some of the best product builders out there.
Leah Smart
I've always been inspired by frustration.
Big Technology Podcast Host
It came back to my own personal pain point. So we had to go out to.
Leah Smart
Farmers and convince them. Following that, curiosity is a superpower.
Rev Leboredian
You have to be obsessed with the human condition. Listen to Building One on Apple Podcasts or wherever you get your podcasts.
Big Technology Podcast Host
Welcome to Big Technology Podcast, a show for cool headed nuanced conversation of the tech world and beyond. Today we're joined by Rev Leboredian. He's the Vice President of Omniverse and Simulation Technology at Nvidia for a fascinating conversation about what may well be the next stage of AI progress, the pursuit of world models that provide common sense to AIs. Rev, I'm so happy to see you here. We actually spent some time at your headquarters a couple months back and I'm really glad that you're here today and to introduce you to the big technology audience. Welcome to the show.
Leah Smart
Thank you for having me.
Big Technology Podcast Host
All right, before we jump into world models, obviously we're having this conversation in the wake of the Deep Sea revolution. I don't know what you want to call it. And everyone is talking about Nvidia now. You're in quiet period. So we're not going to go into financials. But I can and do want to ask you about the technology side of this, specifically about Jevons Paradox. I keep hearing Nvidia, Jevons Paradox, Jevons Paradox, Nvidia. What is Jevons Paradox and what do you think about it?
Leah Smart
My understanding of what Jevons Paradox is is essentially an economic kind of principle that as you reduce the cost of something, of running it, you create more demand for it because it unlocks essentially more uses of that technology. When it becomes more economically feasible to Use that. I think that really does apply in this case, in the same way that it applies to almost every other important computing innovation over the last 40, 50 years, or at least as long as I've been alive. At the inception of Nvidia In 1993, Nvidia selected very carefully, selected the very first computing problem to address in order to create the conditions by which we could continue innovating and keep growing that market. This was the problem of computer graphics, and particularly rendering within computer graphics, generating these images. The reason we selected it is because it's an endless problem. No matter how much compute you throw at it, no matter how much innovation we throw at it, you always want more. Throughout the time I've been at Nvidia, which is now 23 years, many times I've heard, well, graphics are good enough, rendering is good enough, soon Nvidia's big GPUs and more computing power is not going to be necessary, will just get consumed by SOCs or integrated into another chip as integrated graphics, and it'll disappear. But that never happened, because the fundamental problem of simulating the physics of light and matter was endless. We see this in almost every important computing domain. AI is one of these things. Can we really say that we have now reached the point where our computers are intelligent enough or the intelligence we create is good enough? It's just going to shrink. We're not going to have any more use for more compute power there? I don't think so. I think intelligence is something that is probably the most endless of all computing problems. If we can throw more compute at the problem, we can make more intelligence and do it better and better. So making AI more efficient will just increase its economic value in many of the applications we want to apply it to and increase demand.
Big Technology Podcast Host
And can we talk about the progression of AI models becoming more efficient? I know it's like a hot topic right now, but it does seem to me that over the past couple years we've definitely seen models become more and more efficient. So what can you tell us about. We'll just talk about large language models on this front, the efficiency gains that we've seen over time with them.
Leah Smart
I mean, this isn't new. This has been happening for the past 10, 12 years or so, essentially, since we first discovered deep learning on our GPUs with AlexNet. If you look at the computational curve, what our GPUs can do in terms of tensor operations, the AI kind of math that we need to do, over the last 10 years, we've had essentially a million X performance increase. And that increase isn't just from the raw hardware. It's also through many layers of the software algorithms. So we're getting these benefits, these speed ups continuously at a very rapid rate, exponentially, by compounding many layers at all the different layers at which this computing happens from the fundamental hardware, the chips themselves at systems level, networking system software, algorithms, frameworks, and so on. So what we've seen here with Deepseek is a great advancement that's on that same curve that we've been on for a decade now.
Big Technology Podcast Host
Okay. And 23 years at Nvidia. I'm going to save a question to ask you about that as we get later on or towards the end of the interview, because I'm very curious what your experience has been being at Nvidia for so long, especially given that, you know, the company's technology, at least from the outside world was viewed as in favor. And then people question it, then back in favor, people question. Obviously we see what's going on now. Maybe we're living through a mini cycle at this point. So very curious about your experience, but I want to talk about the technology first. And let me just bring you into a conversation that we had here on the show with Yann LeCun, who's Meta's chief AI scientist, really right after ChatGPT came out, and one of the things that Jan did was he said, go ask ChatGPT what happens if you let go of a piece of paper with one with your left hand? And I typed it in, it gave a very convincing answer. It was completely wrong because with text you don't have the common sense about physics. And try as you might to teach a model physics with text, you can't. There's just not enough literature that describes what happens when you drop a paper with a hand. And therefore the models are limited. And Jan's point here was basically like, if you want to get to truly intelligent machines, you need to build something into the AI that teaches common sense, that teaches physics, and you need to look beyond words to do that. And so now I turn it over to you, Rev, because I do think that right now within Nvidia, a big initiative is to build a picture of the world to teach AI models that common sense that Jan had mentioned was lacking. And I have some follow ups about it. But I want to hear first a little bit about what you're doing and whether your efforts are geared towards solving the problem that Jan brought up.
Leah Smart
Well, what Jan said is absolutely true, and it makes intuitive sense Right. If an AI has only been trained on words, on text that we've digitized, how can it possibly know about concepts from our physical world, like what the color red really is, or what it means to hear sound, what it. What it means to feel felt. It can't know those things because it never experienced them. When we train a model, essentially what we're doing is we're providing life experience to that model, and it's pulling apart patterns or it's discerning patterns from all of the experience that we give it. And what was really, really amazing about GPT, the advancements with LLMs, starting with the transformer, is that we could take this really, really complex set of rules that humans had no way of actually defining directly in a clear and robust manner, that the rules of language. And we were able to pull that out of a corpus of data. We took all of this text, all these books, and whatever information you could scrape from the Internet about that. And somehow this model figured out what all the patterns of language are in many different languages and could then, because it understand the fundamental rules of language, do some amazing things. It could generate new text, it could style some text that you give it in a different way. It can translate text from one form to another, from one language to another. It can do all of this awesome stuff, but it lacks any information about our world other than what's been described in those words. The next step is, the next step in AI is for us to take the same fundamental technology we have, this machine we have, where we can feed it life experience, and it figures out what the patterns and the rules are and feed it with actual data about our physical world and about how our world works, so that it could apply that same learning to the rules of physics. Instead of the rules of grammar, the rules of language, it's going to understand how the physical world around us works. Our thesis is that from all the AIs we're going to create into the future, the most valuable ones are going to be the ones that can interact with our physical world, the world that we experience around us, the world created out of atoms. Today, the AIs that we're creating are largely about our world of knowledge, our world of information, ones and zeros, things that you could easily represent inside a computer in the digital world. But if we can apply the same AI technology to the physical world around us, then essentially we unlock robotics, we can have these agents with this intelligence and even super intelligence in specific tasks, do amazing things in the world around us, which is if you look at global markets, if you look at all of the commerce happening in the world, and GDP, the world of knowledge, information technology is somewhere between 2 to 5 trillion dollars a year. But everything else, transportation, manufacturing, supply chain, warehouse and logistics, creating drugs, all the stuff in the physical world, that's about $100 trillion. So the application of this kind of AI to the physical world is going to bring more value to us.
Big Technology Podcast Host
So it's interesting. It's not just basically inputting that real world knowledge into LLMs. Right, so they can get the question about dropping the paper with a hand. Correct. It is also something that you're working on, is building the foundation for robots to go out into our world and operate within it.
Leah Smart
So yes, it's not inputting it in the same way that we do for these text models. We're not just going to describe with words what happens when you drop a piece of paper. We're going to give these models other senses during the learning process. They'll watch videos of paper dropping. We can also give it more accurate, specific information in the 3D realm because we can simulate these physical worlds inside a computer. Today we have physics simulations of worlds. We can pull ground truth data about the position and orientation and state of things inside that 3D world and use that as another mode of input into these models. What we'll end up with is a World foundation model that was trained on many different modes of data, essentially different sense. It senses, it can see, it can hear, it can touch and feel and do do many of the things we can do, or many things other animals or, or even things no, no creature can do because we can provide it with sensors that don't exist inside, inside the natural world. And it can from that kind of decipher what are the actual combined rules of the world. And this encoding of the knowledge of how the physical world works can then be the basis for us to build agents inside the real world to build the brains of these agents, otherwise known as physical robots.
Big Technology Podcast Host
Right. And so this is your recently announced Cosmos project. So talk a little bit about, like what, what Cosmos is. I mean, obviously it's a world foundational model, but how long you've been building it and what type of companies and developers might use it and what they might use it for.
Leah Smart
We've been working towards Cosmos for probably about 10 years. We envisioned that eventually this new technology that had formed with deep learning, that that was going to be the critical technology necessary for us to create robot brains. That is ultimately what's going to unlock this Incredible amount of value for us. We started working towards this a long time ago. We realized early on that the big problem we were going to have is in order to train such a model, to train a robot brain to understand the physical world and to work within it, we're going to have to give it experience, we're going to have to give it the data that represents the physical world. Capturing this data from the real world is not really an easy thing to do. It's very expensive and in some cases very dangerous. For example, for self driving cars, which is a type of robot, it's a robot that can autonomously on its own, figure out how to get from point A to point B by controlling this physical being, a car, by braking and accelerating and steering. How are we going to ensure that a self driving car really understands when a child runs into the street, as it's barreling down the street, that it should stop? How can we be sure that it's actually going to do that without actually doing that in the real world? We don't want to go capture data of a child running across the street. Well, we can do that by simulating it inside the, the, the inside a computer. And so we realized this early on. So we set about applying all of the technologies we had been working on up until that point with computer graphics and for video games and video game engines and physics inside these worlds, to create a system to do world simulation that was physically accurate so that we could then train these AIs. And so we call that operating system, if you will, Omniverse. It's a system to create these physics simulations which we then use to train AIs that we could test in that same simulation before we put them out in the real world. We use it for self driving cars and other robots out there. Building Cosmos actually starts first with simulating the world. We've been building that stack and those computers for quite a while. Once the transformer model was introduced and we started seeing the amazing things large language models can do, and the chatgpt moment came, we understood that this had essentially unlocked the one thing that we needed to really push forward in robotics, which is the ability to have this general intelligence about a really complex set of things, complex set of rules. We set about building what is Cosmos today, Essentially a few years ago, using all of the technology we had built before with simulation and AI training. What Cosmos is, it's actually a few things. It's a collection of some open weight models that we've made freely available along with it. We also Provide essentially all of the tooling and pipelines you need to create a new World foundation model. We give you the World foundation models that we've started training, which are world class, especially for the purposes of building physical AI. We also have what's called a tokenizer, which are AIs themselves that are world class. It's a critical element of building World foundation models. Then we have curation pipelines. The data that you, you select and curate to feed into the training of your World foundation model is critical. And just selecting the right data requires a lot of AI in and of itself. So we released all of this stuff and we put it out there in the open so that the whole community can join us in building physical AI.
Big Technology Podcast Host
Who's going to use it? Is it going to be robotics developers? Is it going to be somebody that's building, let's say LLM based application, but just wants them to be a little smarter? Both.
Leah Smart
It will be all of them. Yes, it's, we, we feel that we're as a, as, as the industry. The world is right at the beginnings of this physical AI revolution and no one company, no one organization is going to be able to build everything that's that that we need. So, so we're building it out there in the open to encourage others to come build on top of what we've built and come build it with us. And this is going to be essentially anybody that has an application that involves the physical world. And so that's definitely. Robotics companies are part of this. And, and robotics in the very general sense, that includes self driving car companies, robo taxi companies, as well as companies building robots that are in our factories and warehouses. Anybody that wants to make intelligent robots that have perception and operate autonomously inside the real world, they want this. But it's not only about robots in the way we think about them as these agents that move around. We have sensors that we're placing in our spaces, in our cities, in urban environments, inside buildings. These sensors need to understand what's happening in that world, maybe for security reasons, for coordinating other robots, changing the climate and energy efficiency of, of our buildings and data centers. So there's many applications of physical AI that are broader than what we generally think of as these, what you imagine when you say a robotic application. There's going to be thousands and thousands of companies that build these physical AIs. And this is just the beginning.
Big Technology Podcast Host
Now you mentioned that the transformer model was an important development on this path and that obviously was the thing that underpinned a lot of the real innovation we've seen with large language models. Can the real world AI learn from the knowledge base that has been sort of turned into these AI models with text? Like if you're, if you have a model that's trying to understand the world with common sense, do they take text as an input?
Leah Smart
They take all of it as input.
Big Technology Podcast Host
How does it work then with text? I mean, it's very interesting because it seems like that's like when we talk about the progression towards general intelligence, that is a very kind of amazing application of being able to read something and then sort of intuit what it means in a physical space. Don't you think?
Leah Smart
Yeah, I think the way I think about it, and I think this is right, is these AIs learn the same way we do. When you're brought into this world, you don't know who is mommy, who is daddy. You don't even know how to see yet. You don't have depth perception, you can't see color or understand what it is. You don't know language, you don't know these things. But you learn by being bombarded with all of this information simultaneously through the many different senses. So when your mommy looks at you and says, I'm mommy pointing, you're getting multiple modes of information coming at you, including essentially that text. It's coming through an audio form there. And then eventually when you learn how to read, you learn how to read because a teacher points at letters and then words and sounds them out. So you have this association that you build between the information that you understand like, like mommy, and the letters that mean that thing. AIs learn in the same way when we train them. If you give them all of these modes of information associated with each other at the same time, it'll, it'll associate them together. That's how image generators work today. When you go generate an image using a text prompt, the reason why it can generate, you know, an image of a red ball in a, in a grass field in an overcast day, is because when it was trained there was an association of some text along with the images that were fed into. Knew that during the training process that these words were related to that image. We can gather that understanding from that association. What we're trying to do with World foundation models is take it to the next level by giving it more modes of information and richer information by. But part of that will still include text. We'll feed in the text along with the video and other ground truth information from the physical state of the world.
Big Technology Podcast Host
Yeah. So this is going to be a multi part question and I apologize, but I don't really know another way to ask it. So what are the other modes of information that you're feeding in there? And do you really need to go through this simulation process? And I'll tell you, you know it all, it all sounds like a worthwhile endeavor to me, and I'm sure it is. But I also see video models today, and that is something that's really surprised me when we've seen the video generation models, is that they really have an understanding of physics. Like they know just as an image, like an image generation is not moving. Right. So you know that let's say the guy sits on the chair, but video, you could see people walking through a field and you watch the grass move. And that means that those models inherently have a concept of how physics works, I think. And I'm gonna run it by you because you're the expert here. But like again, and Jan's gonna come on the show in a couple weeks, so maybe this is just in my mind because I'm gearing up and thinking about our last conversation, but I'm gonna put this to you also. Maybe I'll ask what your answers, I'll ask him to weigh in on your answers on this. But the thing that he always talked about is a human mind is able to sort of see infinite possibilities and accept that it doesn't break us. So if you have a pencil and you hold it up, you know it's going to fall, but, you know, it could fall in infinite possibility, in infinite ways, but it's still going to fall. For an AI that's been trained on different scenarios, it's very difficult for them to understand that that pencil might fall in infinite ways when asked to generate it. However, they've been doing a very good job with the video generators of showing that they understand that. So just to sort of reiterate, what different modes of information are you using and why do we need this broader simulation environment or this Cosmos tool if we are getting such good results from video generation already?
Leah Smart
All very, very good questions. So first off, we use many, many modes. The primary one, though, for training Cosmos is video. Just like the video generation models. But along with that there's text. We also feed it extra information and labels that we can gather from data, particularly when we generate the data synthetically. If you use a simulator to generate the videos, you have perfect information about everything that's going on in every pixel in that video. We know how far each object is in each pixel. We know the depth, we know what the object is in each pixel. You can segment out all of that stuff. Traditionally, what we've done for perception training for autonomous vehicles, so we've used humans to go through and label all that information from hours and hours of video that's been collected, and it's inaccurate and not, not complete. So, so from simulation we can get perfect information about the actual videos themselves. Now, that being said, your, your question about these video models seem to really know physics and know it well. I think it is pretty amazing how much physics they do know. And it's kind of surprising we're here at this point. Had you asked me five years ago, would we be able to generate videos with this much physics plausibility at this stage? I wasn't sure actually, because I continually had been wrong for years prior to that. I didn't expect to see image classification in my lifetime until we saw it with Alexnet, but I would have bet against it. We're pretty far along. That being said, there's a lot of flaws in the physics we see. You see this in the video. One of the basic things is object permanence. If you direct the video to move the camera, point away and come back, objects that were there at the beginning of the video are no longer there or they're different. That is such a fundamental violation of the laws of physics, it's hard to say. Well, these models currently understand physics well, and there's a whole bunch of other things in there. You know, my life's work has been primarily computer graphics. And specifically rendering, which is a 3D rendering, is essentially a physics simulation. It's the simulation of how light interacts with matter and eventually reaches a sensor of some sort. We simulate what a camera would do in a 3D world and what image it would gather from the world. When I look at a lot of these videos that are generated, I see tons and tons of flaws because when we do those simulations and rendering, we're attuned to seeing when shadows are wrong and reflections are wrong and these sorts of things. To the untrained eye, it looks plausible, it looks, it looks correct, but I think people can still kind of feel something is wrong, you know, when, when it's AI generated, when it's not in the same way that for, for decades now since we introduced computer graphics to visual effects in the movies. You know, when some, you don't, you don't know what it is. But, but if the, the rendering's not great in there, it just feels cg. It feels wrong. We still have that kind of uncanny valley thing going on. That all being said, I think we're going to rapidly get better and better. The models today have an amazing amount of knowledge about the physical world, but they're maybe at like 5, 10% of what they should understand. We need to get them to 90, 95%.
Big Technology Podcast Host
Right?
Leah Smart
Yeah.
Big Technology Podcast Host
I just saw a video of tidal wave hitting some island and I looked at it. It was like super realistic. It was, of course it was on Instagram because that's all Instagram is right now is 3D generated. I mean, AI generated video. And it took me a second and it's more frequently taking me a minute to be like, oh, that's AI generated. And sometimes I have to look in the comments and just sort of trust the wisdom of the crowds on that front. But I. Look, you can talk about it, but.
Leah Smart
You might not be the best judge of it as well humans, I mean, we're not particularly good at knowing whether the physics will really be accurate or not. This is why movies directors can take such license with, with the physics when they do explosions and, and all kinds of other fun stuff like tidal waves in there.
Big Technology Podcast Host
Yeah, well, it's, it's just like some comedian made this joke. They're like, Neil Degrasse Tyson likes to come out after these movies like Gravity and talk about how they're like scientifically incorrect. And some comedians like, yeah, well, how about the fact that George Clooney and Sandra Bullock are the astronauts? That didn't bother you at all. But it is interesting that we can watch these videos, watch these movies and fully believe, at least in the moment that they're real. Like we can allow ourselves to like sort of lose ourselves in the moment. Exactly. And just be like, yep, I'm in this story. I feel emotion right now watching, you know, George Clooney in a spaceship, even though I know he's no astronaut.
Leah Smart
I think for that purpose, I mean, I worked on movies before I was at Nvidia. That's what I did. Computer graphics for visual effects. That is a perfectly legitimate use of that technology. It's just that that level of simulation is not sufficient for building physical AI that are going to be the underpinnings or the fundamental components of a robot brain. I don't want my, my self driving car or my robot operating heavy machinery in a, in, in a factory to be trained on physics that's not, that doesn't match the real world. Even if it looks right to us. If, if, if it's not right, then it's not going to behave correctly and that that's dangerous. So, so it's a different purpose. That's why what we're doing with Cosmos, it is really a different class of AI than video generators. You can use it to generate videos, but the purpose is different. It's not about generating beautiful imagery or interesting imagery for art. This is about simulating the physical world using AI to create the simulation.
Big Technology Podcast Host
Rev, I want to ask you one more follow up question about not the flaws, but the video generator's ability to get things right. And then we're going to move on from this topic. But it is just surprising and interesting for me to hear you and Demis Hassabis, the CEO of Google DeepMind who was just on, who commented on this, talk about how these video generators have been surprisingly good at understanding physics. And Jan also basically in our conversations previously, effectively saying that it's very difficult for AI to solve these problems. I won't say they've solved it, but everybody's surprised they've gotten to this point. So what is your best understanding of how they've been though flawed like this? Good.
Leah Smart
This is the trillion dollar question. I guess we've been betting now for years that if we just throw more compute and more data at the problem that these scaling laws are going to give us a level of intelligence that's really, really meaningful. That that will be like step function changes in, in capabilities. There's no way for us to know for sure. It's very hard to predict that. It feels like we're on an, we are on an exponential curve with this. But which part of the exponential curve we're on, we can't tell. So we don't know how fast that's going to happen. Honestly, I'm, I've been surprised at how well these transformer models have been able to extract the laws of physics to this level by this point in time. At this point, I believe in a few years we're going to get to a level of physics understanding with our AIs that's going to unlock the majority of the applications we need to apply them in, in robotics.
Big Technology Podcast Host
Let me ask you one, one more question about this. Then we're going to take a break and talk about some of the societal implications of putting robotics, let's say in the workforce and in, I don't know, in all different areas of our lives. There's definitely a sizable portion of the population that is going to be surprised, maybe not our listeners, but a sizable portion of the Population that would be surprised to hear that Nvidia itself is building these world foundational models, releasing weights to help others build on top of them. The perception, I think from some on the outside is, hey, isn't Nvidia just the company that makes those chips? So what do you say to that, Rev?
Leah Smart
Well, yeah, that's been the perception. It's been the perception since I started Nvidia 23 years ago. And it's never been true that we just build chips. Chips are a very, very important part of what we do. They're the foundation that we build on. But when I joined the company, There were about 1,000 people, 1,000 employees at the time. The grand majority of them were engineers. Just like today, the majority of our employees are engineers and the majority of those engineers are software engineers. I myself am a software engineer. I wouldn't know the first thing about making a chip. Our form of computing, accelerated computing, the form of computing we invented, is a full stack problem. It's not just a chip. It's not just a chip that we throw over the fence and leave it to others to figure out how to make use of it. It doesn't work unless we have these layers of software. These layers of software have to have algorithms that are harmonized with the architecture of our chips and our systems. We have to go in these new markets that we enter what Jensen calls $0 billion industries. We have to actually go inventory these new things kind of top to bottom because they don't exist yet and nobody else is likely to do it. We build a lot of software and we build a lot of AI these days because that's what's necessary in order to build the computers to power all of this stuff. We did this with LLMs early on, many years ago. We trained at the time what was the largest model in terms of number of parameters for an LLM. It was called Megatron. And because we did that, we build our computers, our chips and computers and the system software and the frameworks and pipelines and everything. We were able to tune them to do these large scale things. And we put all of that software out there, which was then used to create all the LLMs we enjoy today. Had we had not done that, I don't think we would have had ChatGPT. This is essentially the same thing. We're creating a new market, a new capability that doesn't exist. We see this as being an endeavor that, that is greater than Nvidia. We need many, many others to participate in this. But there are some things that we're uniquely positioned to contribute given our scale and our particular expertise. And so we're going to go do that and then we're going to make that freely available to others so they can build on it.
Big Technology Podcast Host
Yeah. For those wondering why Nvidia has such a hold in the market right now, I think you just heard the response. So I do want to take a break and, and then I want to talk about the implications for society when we have, let's say, humanoid robots doing labor in that part of the economy that we simply haven't really put AI into yet, and what it means when it's many more trillions of dollars than the knowledge work. So we're going to do that when we're back right after this.
Rev Leboredian
I'm Tomer Cohen, LinkedIn's chief product officer. If you're just as curious as I am about the way things are built, the insights behind what it takes to create a world renowned product, then tune into my podcast Building one. There's so much to learn, like how Patagonia innovates with its supply chain.
Leah Smart
We had to go out to farmers and convince them it was really damn hard.
Rev Leboredian
Or the way Adobe thinks about the first interaction somebody has with Photoshop.
Big Technology Podcast Host
I was always so fascinated by how.
Leah Smart
People navigate and find their way.
Rev Leboredian
Ever wanted to know how Nike builds emotion into the Jordan brand? You have to be obsessed with the current state of the human condition and it doesn't stop there. What about how Glean reinvented knowledge search with AI, you can learn about how a Michelin star chef is redesigning seeds for flavor and how Pixar is nurturing a creative culture. Listen to Building One on Apple Podcasts or wherever you get your podcasts.
Leah Smart
Foreign.
Big Technology Podcast Host
We're back here on big Technology Podcast with Rev Leboredian. He's the vice president of Omniverse and Simulation Technology at Nvidia. Rev, I want to just ask you the question that obviously has been bouncing around my mind since we started talking about the fact that you're going to enable robotics to be able to sort of take over. I don't know, is take over the right word? Take over a lot of what we do currently in the workforce? I mean, what do you think the labor implications are here? Because, yeah, if you've spent your entire life working at a certain manual task and next thing you know, someone uses the, you know, the Cosmos platform or you're new. I think it's like a Groot. It's called. What is it called? Groot. Groot.
Leah Smart
That's our Project for humanoid robots for building and training humanoid brains.
Big Technology Podcast Host
So, all right, so Groot, you know, some company uses Groot to start to put a humanoid workforce, humanoid labor, in, let's say, a factory or even as a care robot. And I'm a nurse. And all of a sudden some Groot built robot is now helping take care of the elderly. What are the labor implications of that?
Leah Smart
Well, first and foremost, I think we need to understand that this is a really hard problem. It's not like overnight we're going to have robots replace everything humans do everywhere. It's a very, very difficult problem. We're just now at an inflection point where we can finally we see a line of sight to building the technology we needed to unlock the possibility of these general purpose robots. We can now build a general purpose robot brain. Twenty years ago, that was not true. We could have built the physical robot, the actual body of a robot, but it would have been useless because we couldn't give it a brain that would let it operate in the world in a general purpose manner. We couldn't interact with it or program it in a useful way to do anything. So that's what's been unlocked here. I talk to a lot of CEOs and executives for companies in the industrial sector and manufacturing, in warehousing, to retail companies. In all of these companies I talk to. In every geography, there's a recurring theme. There's a demographic problem the whole world is facing. We don't have as many young people who want to do the jobs that the older people who are retiring now have been doing. If you go to an automotive factory in Detroit or in Germany, go look around, most of the factory workers are aging and they're quickly retiring. And these CEOs that I'm talking to, their biggest concern is all of that knowledge they have on how to operate those factories and work in them. It's going to be lost. The young people don't want to come and do these jobs. We have to solve that problem if we're going to maintain, not just grow our economy, but just maintain where the economy is at and produce the same amount of things. We need to find some solution to this problem. We don't have enough workers. We've been seeing it in transportation. There's not enough truck drivers in the world to go deliver all the stuff that's moving around in our supply chains. We can't hire enough of them. And there's less and less young people that want to do that job every year. We need to have self Driving trucks. We need to have self driving cars to solve that problem. I think before we talk about replacing jobs that humans want to do, we should first be talking about using these robots to fill in the gap that's being left by humans because they don't want to do it anymore.
Big Technology Podcast Host
Right. And there could be specialization, like take nursing, for example. The nurse that injects me with a vaccine, or the nurse that like puts medication in my iv. Maybe we keep that human for a while, even though, you know, they make mistakes too. But I'd feel a lot more comfortable if that was a human. The nurse that takes me for a walk down the hall after I've gotten a knee replacement, that could be a robot. It'd be better.
Leah Smart
Yeah, we'll see how this plays out. We believe that the first place we're going to see general purpose robots, like the humanoid robots really take off is in the industrial sector because of two things. One, the demand is great. There's because we have the shortage of workers, also because it makes more sense to have them adopted in these spaces where a company just decides to put them in there. And mostly warehouses and factories are unseen. I think the last place we're going to start seeing humanoids show up is in our homes. Your. Your kitchen.
Big Technology Podcast Host
Don't tell Jeff Bezos that.
Leah Smart
Well, they will show up there. And I think it's going to be uneven. It'll depend. Uneven geographically. They'll probably show up in a kitchen in somebody's home in Japan before they show up in a kitchen in somebody's home in, in Munich in Germany. And I think that's a cultural thing. You know, I, I personally don't even want another human in my kitchen. I like being in my kitchen and preparing stuff myself. My wife and I are always in each other's space there, so we get kind of annoyed. So having a humanoid robot would be kind of weird. I don't even want to hire somebody else to do that. We kind of do that ourselves. So that's a kind of personal decision. I think things like jobs like caring for our elderly and, and health care, those are very human professions. There's a lot of what the care is. It's not really about the physical thing that they're doing. It's about the emotional connection with another human for that. I don't think robots are going to take that away from us anytime soon.
Big Technology Podcast Host
Well, the question is, do we have enough care professionals to take those jobs? That's the one that really seems in danger.
Leah Smart
And so what's likely to happen is it'll be a combination. The care professionals we do have will do the things that require eq, that require empathy, that requires really understanding the other human you're taking care of. And then they can instruct the robots around them to assist them to do all of the more mundane things like cleaning and maybe giving the shots and IVs. I don't know.
Big Technology Podcast Host
How long away is that future, Rev? How long do you think?
Leah Smart
I wouldn't venture to guess on that kind of interaction in a hospital or a care situation quite yet. I believe it's going to happen in the industrial sector first, and I believe that it's within a few years. We're going to see it. We're going to see humanoid robots, widely used in the most advanced manufacturing and warehousing.
Big Technology Podcast Host
Wild. Okay, I want to ask you about Hollywood before we go. I guess I have this question rattling in my mind, which is, are we just going to see movies? Not that movies that look real, but are computer generated? Like, we have computer generated movies now, the cgi. But they all look pretty cgi. But I imagine.
Leah Smart
Well, they don't all look cgi. Some of them look pretty amazing, somewhat real.
Big Technology Podcast Host
But I'm curious, like, do you think that, like, is Hollywood gonna move to a area where it's super real and just simulated? Go ahead.
Leah Smart
Absolutely. I mean. Well, was it a year or two ago, when the last Planet of the Apes came out? I went to go see it with my wife. Now, my wife and I have been together since I worked at Disney in the mid-90s working on visual effects and rendering. I had a startup company doing rendering, and she was a part of that. So she. She has a good eye and she. She's been around computer graphics and rendering for decades now. When we went to go see Planet of the Apes, even though obviously those apes were not real, at one point she turned around and said, that's all cg, right? She couldn't quite believe it. I think what Weta did there is amazing. It's indistinguishable from real life, except for the fact that the apes were talking. Other than that, it's indistinguishable. The problem with that, though, is to do that level of CG in the traditional way that we've done it requires an incredible amount of artistry and skills that only a few studios in the world can do with the teams that they have and the pipelines they've built. And it's incredibly expensive to produce that. What we're building with AI, with generative AI, and particularly with World foundation models that once we get to the point where they really understand the depth of the physics that they need to, to produce something like Planet of the Apes. Once we have that, of course they're going to use those technologies to produce the same images because it's going to be a lot faster and it's going to be a lot less expensive to do the same things. It's already starting to happen.
Big Technology Podcast Host
Rev, I know we're getting close to time. Do I have time for two more questions or.
Leah Smart
Absolutely.
Big Technology Podcast Host
Okay. So the more I think about robotics, the more I think about sort of what the application in war might be. I know that you can't think of every permutation when you're developing the foundational technology, but we are living in a world where war is becoming much more roboticized. And it's sort of like remarkable that we have some wars going on where people are still fighting in trenches. So I'm just curious if you've given any thought to how robotics might be applied in warfare and whether there's a way to prevent some of like the bad uses that might come about because of it.
Leah Smart
You know, I'm not really an expert in warfare, so I don't feel that I'm the best person to talk about how it might be is or not. But I can say this. This isn't the first time where a new technology has been introduced that is so powerful that not only can we imagine great uses of it that are beneficial to people, but also really, really scary, devastating consequences of it being used, particularly in warfare. And somehow we've managed to not have that kind of devastation. And in general, the world has gotten better and better, more peaceful and safer, despite what it might feel like today. By almost any measure, we have less lives lost through wars and these sorts of tragedies than ever before in mankind's history. The big one, of course, everybody always talks about is nuclear technology. I mean, I grew up, I was a little kid in the 80s. This is kind of the height of the Cold War, the end of it. But every day I remember thinking, thinking it might happen. We might have some ICBMs arrive in Los Angeles at any point. And it hasn't happened because somehow the general understanding by everyone collectively such that this would be so bad for everyone, that we put together systems, even though we had intense rivalry and even enemies between the Soviet union and the U.S. we somehow figured out that we should create a system that prevents that sort of thing. We've done the same with biological Weapons and chemical weapons, largely, they haven't been used even though the technologies existed there. I think that's a good indicator of how we should deal with this new technology, this new powerful technology of AI and a reason for us to be optimistic that it's possible to actually have this technology and not have it be so devastating. We can set up rules and conventions that say even though it's possible to use AI in this way, that we shouldn't. And we should all agree on that. And anybody that skirts the line on that, you know, there should be ramifications to it, to disincentivize them from using it that way.
Big Technology Podcast Host
Yeah, I hope you're right on that. It seems like it's something that we're going to, as a society deal with more and more as this stuff becomes more advanced. All right, so last one for you, you've been at Nvidia, we've talked about a couple times, 23 years, I already teased this. So I just want to ask you, you know, the technology's been in favor, it's not been in favor. You know, you're at the top of the world right now, even though, you know, there was some hiccup last week, but whatever doesn't seem like it's going to be a long term issue. Just what's, what is like one insight you can tell us, you know, that you can draw from your time at Nvidia about the way that the technology world works.
Leah Smart
About. Well, first I can tell you about how Nvidia works. Yeah. And the reason I'm here, I've. I've been here for 23 years and this will be the last job I ever have. I'm positive of it. When I joined Nvidia, that wasn't the plan. I thought I'd be here one year, two years max, and now it's been 23 years. When I hit my 20 year, Mark Jensen at our next company meeting had rattled off a bunch of stats on how long various groups have been here, how many, how many people had been there for a year, two years and so on. When he got to 20, there were more than 650 people that were at 20 year. Now earlier I had said when I joined the company, there were about a thousand people. So this means that most of the people that were there when I started, when I started Nvidia, were still there after 20 years. I wasn't as special as I thought I was when I hit my 20 year mark. And so this is actually a very strange thing about Nvidia. We have people that. That have been here a long time and haven't left. It's strange in general for most companies, but particularly for Silicon Valley tech companies, people move around a lot. I believe the reason why we've stayed here through all of our trials and tribulations and whatnot is because fundamentally, what Jensen has built here is a company where people come to do their lives work, and we really mean it. Like you feel it when you're here, this is more than just about making some money or having a job. You come here to do great work and to do your life's work. And so the idea of leaving just. It feels painful to me and I think it is to many others. That's what's actually, I think, behind why, despite the fact that Nvidia has had its ups and downs. And you can go back to look at our stock chart going back to the mid 2000s. We introduced CUDA in 2006 and that was a really important thing and we stuck to it. The analysts and nobody wanted us to keep sticking to it, but we kept investing in it and our stock price took a huge hit. And it was flat there for a long time. Flat or dropping. And then it finally happened. AI was born on our gpu. That's what we were waiting for. And we went all in on that. And we've had ups and downs since then. We'll continue to have ups and downs, but I think the trend is going to still be up and to the right because this is an amazing place where people who want to do their life's work, the best people in the world at what we do, want to do their life's work. They come here and they stay here.
Big Technology Podcast Host
Yeah. Well, Rev, look, it's always such a pleasure to speak with you. I really enjoyed our time together at Nvidia headquarters. It was a really fun day. We did some cool demos and I appreciate that and just thrilled to get a chance to speak with you about this technology to today. It is fascinating technology. It is cutting edge, obviously brings up a lot of questions, some of which we got to today.
Leah Smart
Sure.
Big Technology Podcast Host
We could have talked for three hours and. And I hope to keep the conversation up. So thanks for coming on the show.
Leah Smart
Thank you for inviting me and hope we do talk for three hours one day.
Big Technology Podcast Host
That'll be great. All right, everybody, thank you for listening. Ranjan and I will be back to break down the news on Friday. Already a lot of news this week with OpenAI's deep research coming out. I just paid $200 for ChatGPT which is a lot more than I ever thought I would for a month. But that's where we are today. So we're going to talk about that and more on Friday. Thanks for listening, and we'll see you next time on Big Technology Podcast.
Big Technology Podcast: Episode Summary
Title: NVIDIA's Plan To Build AI That Understands The Real World — With Rev Leboredian
Host: Alex Kantrowitz
Guest: Rev Leboredian, Vice President of Omniverse and Simulation Technologies at Nvidia
Release Date: February 5, 2025
In this episode of the Big Technology Podcast, host Alex Kantrowitz engages in an in-depth conversation with Rev Leboredian, Nvidia's Vice President of Omniverse and Simulation Technologies. The discussion delves into Nvidia's ambitious initiatives to develop artificial intelligence (AI) that comprehensively understands the physical world, and the far-reaching implications this technology holds for various industries, including robotics, automotive, labor markets, and entertainment.
The conversation kicks off with an exploration of Jevons Paradox, an economic principle stating that as the efficiency of resource use increases, the demand for that resource can grow, potentially offsetting the benefits of the efficiency gains.
“I think intelligence is something that is probably the most endless of all computing problems. If we can throw more compute at the problem, we can make more intelligence and do it better and better.”
— Rev Leboredian [02:10]
Rev explains how Nvidia applies this paradox to its core strategies, highlighting the company's historical focus on computer graphics and rendering as an endless problem that continuously demands more computational power. He draws parallels to AI, emphasizing that as AI becomes more efficient, its economic value and demand across applications will similarly surge.
Alex transitions the discussion to the efficiency gains in large language models (LLMs), noting the significant improvements over recent years.
“The next step in AI is for us to take the same fundamental technology we have, this machine we have, where we can feed it life experience, and it figures out what the patterns and the rules are and feed it with actual data about our physical world.”
— Rev Leboredian [08:36]
Rev underscores that advancements in AI are not merely about scaling models but enhancing their ability to interact with and understand the real world through multi-modal data inputs.
A significant portion of the episode is dedicated to Nvidia’s Cosmos project, an initiative aimed at creating comprehensive world foundation models that imbue AI with a profound understanding of physical realities.
“Building Cosmos actually starts first with simulating the world. We've been building that stack and those computers for quite a while.”
— Rev Leboredian [15:35]
Rev details how Cosmos integrates various data modes—such as video, text, and synthetic simulations—to train AI models that can perceive and interact with their environment akin to human sensory experiences. This approach facilitates the development of AI that can effectively operate in diverse physical settings, from factories to urban landscapes.
The discussion highlights the importance of multi-modal learning, where AI systems process and integrate information from different senses to build a more holistic understanding of the world.
“If you have an AI that is being trained with all these modes of information associated with each other at the same time, it'll associate them together.”
— Rev Leboredian [23:22]
Rev explains that by combining visual data, textual information, and precise simulation data, AI models can develop a nuanced comprehension of physical phenomena, surpassing the limitations of text-only training.
A critical segment addresses the labor market implications of advanced robotics powered by Nvidia’s AI technologies. Rev emphasizes that the primary goal is to address demographic challenges, such as an aging workforce, rather than merely replacing human labor.
“We have a demographic problem the whole world is facing. We don't have as many young people who want to do the jobs that the older people who are retiring now have been doing.”
— Rev Leboredian [43:37]
He envisions robots handling repetitive and physically demanding tasks in industries like manufacturing, warehousing, and transportation, thereby freeing humans to focus on roles requiring emotional intelligence and complex decision-making.
The conversation also touches upon the transformative potential of AI in the entertainment industry, particularly in film production.
“Once we have that [deep physical understanding], they’re going to use those technologies to produce the same images because it’s going to be a lot faster and it’s going to be a lot less expensive.”
— Rev Leboredian [51:40]
Rev predicts a future where AI-driven simulations and rendering can create highly realistic computer-generated imagery (CGI) efficiently, revolutionizing movie production by reducing costs and time while enhancing visual authenticity.
Addressing ethical concerns, Alex poses questions about the use of robotics in warfare. While Rev acknowledges the dual-use nature of AI technologies, he remains optimistic about establishing global conventions to mitigate destructive applications.
“We can set up rules and conventions that say even though it’s possible to use AI in this way, that we shouldn’t.”
— Rev Leboredian [57:24]
He draws parallels with historical precedents in nuclear and chemical weapon regulations, advocating for collective agreements to prevent the misuse of AI in conflict scenarios.
In a reflective segment, Rev shares insights into Nvidia’s unique company culture, characterized by long-term employee commitment and a focus on enabling employees to accomplish their life's work.
“When I hit my 20 year, Mark Jensen at our next company meeting had rattled off a bunch of stats on how long various groups have been here… this is an amazing place where people who want to do their life’s work, the best people in the world at what we do, want to do their life’s work.”
— Rev Leboredian [58:03]
He attributes Nvidia’s sustained success to its comprehensive approach, combining hardware innovations with robust software ecosystems that support diverse technological advancements.
As the episode wraps up, Rev offers a final reflection on the future of AI and robotics, emphasizing the collaborative effort required across industries to harness these technologies responsibly and effectively.
“There are going to be thousands and thousands of companies that build these physical AIs. And this is just the beginning.”
— Rev Leboredian [20:44]
Alex concludes by acknowledging the depth of the discussion, highlighting the profound impact Nvidia’s initiatives may have on the technological landscape and society at large.
Notable Quotes:
Jevons Paradox Application:
“I think intelligence is something that is probably the most endless of all computing problems. If we can throw more compute at the problem, we can make more intelligence and do it better and better.”
— Rev Leboredian [02:10]
Multi-Modal Learning:
“If you have an AI that is being trained with all these modes of information associated with each other at the same time, it'll associate them together.”
— Rev Leboredian [23:22]
Labor Market Solutions:
“We have a demographic problem the whole world is facing. We don't have as many young people who want to do the jobs that the older people who are retiring now have been doing.”
— Rev Leboredian [43:37]
Ethical Use of AI:
“We can set up rules and conventions that say even though it’s possible to use AI in this way, that we shouldn’t.”
— Rev Leboredian [57:24]
Company Culture Insight:
“This is an amazing place where people who want to do their life’s work, the best people in the world at what we do, want to do their life’s work.”
— Rev Leboredian [58:03]
This episode provides a comprehensive overview of Nvidia’s strategic direction towards creating AI that not only processes information but truly understands and interacts with the physical world. Rev Leboredian articulates a vision where AI and robotics address critical societal challenges, enhance industrial efficiencies, and transform creative industries, all while emphasizing the importance of ethical considerations and collaborative advancements in technology.
For listeners interested in the intersection of AI, robotics, and societal impact, this episode offers valuable insights into how leading technology companies like Nvidia are shaping the future.