
We just passed the 25th anniversary of the GeForce 3, which felt like a good reason to dust off the April 2001 issue of Maximum PC. We reflect on both a quarter-century of programmable pixel shaders -- the tech that's defined 3D rendering ever since -- and Will's cover story on the new GPU, including the secretive trip to Nvidia to benchmark it, a random Tim Sweeney interview, and more. There's also plenty of other fun retro tech to dish about in here, including super-early home wi-fi devices, the reveal of Windows XP, Pentium 4 RD-RAM weirdness, some classic Gordon Mah Ung hijinks, and more.
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