
Who Apple's new MacBook Neo is for, what will ruin our USB-C utopia, the value of LEGO's new Smart Bricks, and our feelings on loot boxes.
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A
You. It's Time for episode 647 of the Clockwise podcast from Relay, recorded Wednesday, March 11, 2026, clockwise, four people, four tech topics, 30 minutes. Welcome back to Clockwise the Tech Podcast, where we only spring forward 30 minutes and only then at the end of the show. My name is Dan Moran and I am joined, as always, across the Internet by my good friend, my pal, the one, the only, Micah Sargent. How are you doing today, Micah?
B
I am doing just so well today, Dan. I. I am.
A
Yep. That was the least convincing I've ever heard. No, I assume you were doing awful. No. That's good to hear. I'm glad to hear it. I'm also glad that we are joined, as we always are on this show, by two fantastic guests. To my left this week, it is Slovenian tech reporter slash podcaster slash person, Andre Tomic. Welcome back, Andre.
C
Thanks for having me. A person from Slovenia. Yes.
A
It says that in the field I read what is in the box.
C
Okay.
B
To my left, writer and editor, Wired, ProPublica, Wall Street Journal. Very prolific. It's Meg Marco. Welcome back to the show, Meg.
D
Thanks for having me. It's finally nice outside, but I would still rather be here.
A
That's very nice. It's nice inside too. All right, so let's get started. Four topics to go. I'll start off with mine. Apple today is shipping its new MacBook Neo, the low cost laptop. Is there somebody in your life that you would recommend this to? Why or why not? Anje?
C
I actually had like a conversation with one of one of my podcast co hosts and he's going to buy one. And he said, is that okay? And I just had to say yes. I think that's the thing. Like he just wants to write, like, look at email and stuff when he, he like does comedy and he writes scripts and stuff. So I said that's pretty much what that machine was made for. In a way. It's still kind of weird to me. The, like, the price point is still strange because it's a price point that makes sense, like in most of the world for a computer, which has never been true of an Apple product. So that's still. But the main thing for me is sort of, I don't know who to recommend it to because I've been reading the reviews that came out today and apparently it's, it's quite capable. The only thing I'm kind of struggling with was the 8 gigs of Ram. Yeah, but, but, but even that sort of. I don't know, it's. Maybe it's okay, like, because Apple silicon is pretty great, even if it's an iPhone chip, like quota encode an iPhone chip. Like they're all ARM chips at the end, right? But I don't know, I think I need to kind of recalibrate. But until I've had it in my hand, I kind of. It's hard for me to recommend it, but I like read Jason's thing and all of the reviews now and I'm kind of coming around to basically saying to people, yeah, it's like, it's fine. Apparently it's fine.
B
In Andre's answer, there's almost like a suspiciousness that I really identify with when it comes to this. I really do feel like this is the laptop that I would, if, if I, if I went into a grocery, I mean a, a convenience store and I bought some scratchers and I ended up winning, winning like $5,000, I would buy each one of my close family members this laptop over and over and over again because all of them would be able to use this and it would be very helpful for all of them. And so, yeah, for me it's like this is the answer. But I'm afraid to say that because then I'm going to end up finding out that it's not the answer. It just seems too good to be true. Meg, what are your thoughts?
D
My person in my life that I would recommend this to is myself in college, right? Because I had to be a person with a real grown up job to be in the market for Apple computers. I think it's a really good price point and eight gigs is a little bit, that's a little bit of fear. But I've had an 8 gig MacBook Air from a job and the new chips are good and it's a lot better than it was and I sort of have a little faith in it. But I do think it's just so important for folks who are kind of just getting started to have a computer, computer, an accessible computer with a keyboard that's a real machine. And so I think this is great. I'm really happy about it and I wish it had been around lo these many years ago when I needed it. So cheers to them.
A
You know, there's tons of people I think I would recommend this to. There's a lot of people to whom, you know, these days I recommend a MacBook Air because it is the basic entry level laptop, but because that's no longer the case, I think there are a lot of people to whom I would convert that to neo buyers because it is so much more affordable. And I don't, you know, there are obviously reasons, you know, and spec comparisons that are part of what make it so affordable. But, but I don't think any of those make it a bad computer, especially when you stack it up against a lot of the PC laptops that come in around that price range which are frankly not great either. You know, my wife has a Lenovo that's probably around that price range and I think it's really, really bad computer. And I think one of the advantages is that you know, people who are going to then buy one of these and have it be, maybe their, for lack of a better term, starter computer maybe not only may move up to Future, you know, MacBook Airs or a MacBook Pro or whatever when they are, you know, have the budget but you know, even if they just continue buying, you know, more another MacBook Neo or something like that, five years from now, they become Apple customers. And I think for Apple that's the really smart aspect of this is that it is a, an entry level product that helps convert people who otherwise you might have to work harder to convert in the future of like okay, they now they're in the PC ecosystem and we have to convince them to come over here. But if you can get them when they're young, I guess they may stick with it for the lifetime. So lots of people that I would probably recommend it to and I'm very curious to see one in the wild. Thank you all again for your thoughts on that topic. Let's go to topic number two which comes from Anzhay.
C
So my topic is basically okay, are we right now like in this moment living the actual dream? Because everything like quote unquote, everything really is USB C now because I know is there standard bolt and you know, not all the cables are the same, not all the ports are the same. But still there was all this talk about oh, one day in the future it's all gonna be one type of cable, one port, right? So is this it and what technology or what has to happen for things to get messy again when we'll have to do explainers again about cables and ports and stuff or maybe there won't be any ports. Thoughts Maker.
A
Huh?
B
Interesting. Okay, so I think that for the most part we are living the dream. There was someone who was on recently who brought up the fact that and you touched a little bit on this but less that it's the, you know what kind of USB C cable is doing what. But there are some devices where they won't charge unless one of the sides, like the side that plugs into a charger is, is USB A. And then the thing that plugs into the device is USB C. Right. But there's, it's. It requires, I guess, like, the small amount of power that USB A can set. I don't know why, but that has always bothered me. And so I don't feel like I'm fully living in the world of full USB C all the way. But in terms of, like, what technology is going to make things messy again? I do think that it might be in the wireless space because I think about how we've got so many different versions of WI fi and we've got, like Wi Fi 6, 6, E7, and each of those all offers different things. But then we've got these devices that if they do go portless, what are they going to choose? Are they going to choose Thread as a means of connection? Are they going to choose Bluetooth as a means of connection? Are they going to choose wifi as a means of connection? Will it be some sort of mixture? Will it be direct WI fi? Will it be WI fi over your local area network? I mean, there are so many different protocols and connection options when it comes to that that we'll have to see if companies end up coming with some sort of proprietary form of WI fi that makes it possible to transfer things at a faster speed while the devices are looking at each other. So, yeah, I think that is the area. Wireless connectivity is the area that's ripe for messiness. Meg, what are your thoughts?
D
I am personally not yet living in the future because in my household, the person from whom I steal cables has ditched lightning. And so I am in this weird hell of clinging to a diminishing cache of inherited cables. And I'm looking forward to joining you all in the future and having only USB C stuff, I think it's a good thing to standardize these ports, you know, Will it stick? I don't know. I think nothing ever has. So I think the answer is going to be from me, like, nah, it's a little nihilistic.
A
Oh, God, I'm loving every moment of this. Not everything.
D
So sorry, but I'm excited to join you all when I finally get there and all of these cables die.
A
Join us. Yeah, I did. I've replaced a few things in the house that I'm like, just annoyed that they did not have USB C. Like, I bought a new pair of AirPods at some point because I gave the old ones to my wife. So she had the Lightning ones for a while and then she broke them. So now we both have USB C AirPods. But the. There are a few things in the house that still rely like my, I have an older iPad that is like the in the car or on the plane for my kid iPad and that one still uses Lightning so that's still stuck on it. And then I have a few things that still use the micro USB port and that just annoys me but again I can't, I can't do anything about it. Like I don't want to just run out and replace things. But I do love that like when I travel, you know, with my phone and my iPad, you know it by and large is one of those things where I can only need to have one port like even my laptop, right? Like I can just carry one cable essentially and be able to charge almost anything. So you know, that is a great, great position to be in and I do wish that you know, everything I had was on there like on the same cable. But you know, it's getting closer, it's not quite there yet. As far as what, what's going to be messy again. Yeah, I mean I think the proprietary wireless connections is an issue. I mean look at something like Airdrop now, right? Google kind of reversed engineered it for some Android phones but it is silly to think that it is a proprietary, you know, file transfer thing that only worked with Apple products. Because if there is a world where, and let's all be clear, the first company to probably make a smartphone with no ports is probably going to be Apple because they hate it, you know, then will everything be locked down or will there be proprietary like proprietary technologies versus open standards and if so what standards and how who will mediate those? So I think there are a lot of risks there as well. And certainly, you know, my only consolation here is that USB A ports lasted a real long time. You still see them on lots of things. So I think, you know, as the transition to USB C is still relatively new by comparison I think we got a few years left before you know, they're totally put out to pasture. Anyways, that's what I'm telling myself. Anjay, why don't you wrap us up?
C
The reason I chose this topic is because I saw like the Samsung, the latest Samsung's fold phone and then the iPhone air and you see how thin those are. It's basically the thinness of the USB C port and I just wanted to acknowledge somewhere that we are sort of in the sweet spot now where you know, ports are kind of mandatory. They're all kind of the same, but like Meg said, nothing lasts, man. Or whatever. Like, I want to make it even more.
A
That's exactly what she said. That's how I heard it.
C
Yeah, that's. That's how I heard it, basically. No, but it's like, yeah, because nothing. And I think we're like, I think we have it good now. I think we should talk about it more because I think we're heading for a messiness again.
B
Oh, this is one of those sort of like, appreciate it while you're living.
A
Right before we go off the cliff.
C
Yes.
A
All right, that's two topics down, two topics left to go. Which means it's halftime. As a quick reminder, halftime, you can get all of your clockwise merch over at clockwise social. Hats, T shirts, mugs, tote bags. I hear they have beanies now. We should get a beanie. We're going to do that. I'm saying it now. I know I say it now. This is what I. This is how I tell Michael we're having new products is I just say it while we're on the air.
B
This is true, everyone. This is how he learns.
A
So go to clockwise social and help support the show. Thank you. And with that, halftime is over, and I'll turn it over to Maika.
B
So LEGO introduced this little thing called a smart brick and seems to be kind of a method for making LEGO playsets sort of replayable or playable. Outside of just, you know, once it's built, what else do we do with it? It's more than just displaying it. So I just wanted to hear, now that there are some reviews coming through, what are your thoughts on the LEGO smart brick and lego's attempt at making its sets more interactive and replayable? Meg, we'll start with you.
D
What I do with LEGO after I build it is I dust it. So I do kind of get, oh, you dust it.
A
You're special like that.
D
My collection, I claim in public to dust it, but, yeah, like, I get it. Right. So you want to make these more play. They're a little fragile, too, when you play with them. Although putting them back together after you kind of break them is fun, too. I obviously big LEGO person as a. As a kid and still do build Lego, and so I'm excited about this, but I actually, I kind of don't need it. Right. It's. It's, you know, lights and computer stuff in the. Lego is kind of, for me, maybe the opposite of the point of the lego. That said Is my birthday coming up and do I want this? Yes, I do. So if anyone's listening who's married to me, perhaps that's information for them. And my only thing is that maybe a replaceable battery would be, you know, kind of a good thing. But also kids play with these in little, little parts. And I understand all of that, but yeah, I don't know, I. I don't need it. You know, I don't need it, just want it.
A
I second much of what Meg said specifically that my birthday is also coming up. And if somebody married to me is listening to the podcast, this would also be a great idea. I'm intrigued by it. I mean, I think Lego has done some interesting technology things in the past. They did their mindstorms and stuff with programmable robots and stuff that you could build. I think a lot of that stuff is very clever and I like to see them trying to push the envelope a bit. Are they necessary? No, but I mean, I think they're cool and potentially fun. And what's intriguing to me is, and again with sort of the upside and downside of this is from what I've read, the first sets to debut with these don't have all the features enabled. Like these remarkably have a ton of sensors in them and not all of those are used in these first sets. Kind of curious to see if that stuff gets updated over time and you don't have to like buy a new block, but like, rather they can somehow update the firmware on the. I don't know, it's wild. I think it's kind of neat. I mean, you know, they're getting me right where I live because they started with some Star wars sets. So I feel like I kind of need to pick up one of these for science, probably. Or work. Yeah, work. I don't know. This is technology related. So, yeah, I don't know. I. Anyways, I think they're cool. I honestly, I mean, the glory of Legos is really as a kid, like, I loved building all sorts of random things that I just totally made myself. Like that's the fun of legos. Like, yeah, building them and making what is, you know, on the box or whatever is, is great. And as an adult, I think I enjoy that as sort of a contemplative, meditative process. But as a kid, being able to tear them down and build them into totally different things and create my own stories was the thing that always, you know, brought me the most joy. And so I think there it's be interesting to see how what Other dimensions this technology can add. And whether it keeps kids sort of more like, well, I need to build it the way it is, because that's how the. The bricks work. Or what can I do with this in a set that I build myself? I'm kind of intrigued to see what they, you know, what adventures or things people learn. Someone will inevitably reverse engineer these things and find a way to program them, which I think will also be pretty cool eventually. So, yeah, Andre.
C
I think, because the way I understand that that brick and kind of mimic like a helicopter, let's say, or a spaceship, like a Star Wars X wing or whatever. But you could put it into anything you build yourself and will soon make the same noises, which I think is the exciting part. So you build your own sort of spaceship. Just put it in, make it pretend it's an X wing. And it does the X wing sounds right. But you build something else. I think that that kind of works for me. It doesn't have to be like the thing you actually built. And I'm saying this because the last two weeks. Cause I was home a lot with my son who was sick.
A
Yay.
C
We built like three of my old Lego sets from the 90s. Cause I have a box of like 90s Legos and we built like, if anybody remembers, like the ice planet Legos, it was like spaceman on a nice planet. They had skis and stuff.
A
Yeah.
C
And I'm just. Amazing sets. I have the one which is like a truck with a missile and has a magnet. And if I had like one of those smart bricks that just did the pew pew stuff, I could probably incorporate it like as a car or whatever like that. That would actually kind of be awesome. So I'm like. I'm more in, like, more interested into like. Like Dan said at the end, like, somebody maybe reverse engineering it, maybe program it to do something else. Like, it's not for everybody, but this is like a. This is clockwise. We're all nerds here. I think, like, we're not the right demographic to say anything really bad about the smart break. I think, like, we are kind of see some potential in it. So I'm actually like, excited.
B
I agree. Yeah. I think this thing is super cool. There's a great. I think it was Wired that did a piece. I'm not. I can't remember for sure. But regardless, it was a piece about sort of the technology, how it was made over time. You know, of course, this is probably partially pr, but the idea that LEGO was doing something that sort of went against the idea of getting people to buy more Lego sets. Right, because you are adding interactivity and replayability to sets that already exist as opposed to going, okay, now you've built it, so get more. And despite the fact that it would perhaps reduce people's desire to get new sets, they still went forward with this and really worked hard over many years to get this technology right. And there's some really cool, like, positioning stuff where these smart bricks are aware of how Legos nearby are interacting and it's all through like NFC coils. It's really fascinating technology. So that on its own makes me want to try it just so, yeah, you can see like what you can do. And as Dan is pointing out, sort of reverse engineering it to see what, what kind of IoT stuff could be made out of this. I think it's very cool. So thank you all for your answers on that. Let's go to our next topic, which comes from Meg.
D
This is kind of a, maybe like a legal question, but I'm sort of more interested in what everyone feels about this particular game mechanic. So New York Attorney General Letitia James is suing Valve for illegally promoting gambling through its loot box system for video games like Counter Strike Two. And there's now another lawsuit that's being brought by consumers. So I'm just wondering what folks think about loot boxes in games. Sort of, I guess if it's gambling is sort of a question for the legal system. But like, is this a good game mechanic? Should be we worried about this? Does it feel like gambling to you folks?
A
Yes, it does. I don't, I don't, I don't love it. I mean, both as a, just a simple like mechanic in terms of games. I think this is a, it's a turn off for me in games is the idea that everything is kind of monetized and randomized like that. I mean, I know there's an element of that going back a very long time in games, but the fact that so many of these do, you know, then translate into actual money is worrying. And I think part of it is also that it's just, it's part of an overall trend of the normalization of gambling. And it's, I find particularly insidious because I do think a lot of it appeals directly to kids. And we've seen this as well with some cases that are working their way through with, you know, the, the betting markets like Kalshi and Polymarket, Poly market things. I had it before and then I forgot it. I just heard this morning Or a story on the radio as I was listening that was saying, like, they've argued, well, we're not gambling. And a judge said, no, that's not it. Like, because they claim they were. We're just. We're futures contracts. Is like, well, then shouldn't you be regulated by the sec? So I think with a lot of these things, as with online sports betting and all of these things, it's become more acceptable. And, you know, I get. I get the argument that people who are responsible adults should be able to partake in these things, but I do think there are cases where, I mean, a. Appealing to kids feels like a real clear line to me. And also just the ability to bet on things kind of in an unregulated fashion. Like, just because you can do it doesn't mean it shouldn't be regulated. Right. There's any number of examples of that in life. So I don't like loot boxes particularly. I. There may be a bit of a steep climb in making this argument, but I would be none less happy if they disappeared. Rj, what about you?
C
Yeah, I don't know. I think, like. I think as a civilization, sort of, we. I think we got gambling right, like a long time ago where, sure, it can be fun, but let's not make it so widely available that like, basically anybody can do it. And maybe we should leave kids out of it. I think it's pretty awful. But I think there's a big difference between you can go to, you know, in America, to Nevada, to Vegas and gamble there. Then everywhere else. It's kind of not a thing, basically. Like, sure, there's like illegal bookkeeping and stuff. Like, I get all of that, like illegal gambling. But it's so, so weir because I do follow at least the NBA because, you know, I like basketball. Cause I used to play it. And like, the amount of just gambling commercials that have infiltrated, like, everything, you know, the whole, you know, ESPN is basically a Disney company and they do gambling commercials now. It's so weird. Like, it's. Everything's just so, like, weird and skewed. And then, you know, you come in with the prediction markets, which, you know, are gambling. I don't know who needs to hear that, but they really are gambling. And then, you know, for the kids, we won't do, like, money directly, but you can, you know, sell a skin for an AK47 for I don't know how much money. Basically, it's, It's. It's all. It's kind of gross, really. Like, again, I'm not against gambling. I think, you know, handled responsibly, I think it can be fun. But, like, there needs to be some regulation. Like, it's. It's. We've lost our way. Nothing lasts. Nihilism.
A
The moral of this, the moral of this week's episode.
B
We've lost our way and nothing lasts. I feel the same way. I mean, I think it's. I think it's gross when it. When it's marketed towards kids. I'm not a gambler. Growing up, it was, like, against my religious beliefs. And so that. I think that helped in a way to make me a little bit, like, weird about gambling. Um, but I do think that, yeah, this falls into. When it falls into, like, chance plus money, I think chance. There. There's the formula for me. Chance plus money equals gambling. And so this involves both of those things. And therefore, yeah, I do feel like loot boxes in video games are gambling. And I don't know if worried is the right word. Perhaps it is, but certainly we should be paying as much attention to this as we are about other big tech things. Yeah, that's. That's how I feel. How do you feel?
D
Well, so I think if you're like, eight, right. You shouldn't know what a parlay is.
A
True. Agreed.
C
That's.
D
That's just kind of the quickest way to sum up how I feel about all of this. And I do feel like that is not where we're at anymore, and that does sort of trouble me. I also think that this is an example of a sort of gamble fication, not a gamification that I'm starting to see everywhere in every app. And I have this experience, I want to say, like, two weeks ago or so, where I like the chess stuff in Duolingo. Like, that's really fun. And I'm, like, learning chess concepts, and that's great. I really like competitively playing chess against other people. Like, that's not very relaxing, but learning the little puzzles is great. I really like. It's wonderful. But they keep giving me these loot boxes full of gems. I don't even know what to do with the gems. And I can't skip it and I can't shut it off. And I view Duolingo as something that maybe it's not, like, expressly for kids, but it's an educational environment. And I did a deep dive to try to figure out can I decline gems and tapping through this box to see. It's a very slot machine type, scratch ticket type experience that I'M forced to go through and there isn't, as far as I can tell, if anyone wants to let me know, there isn't any way that I could find to shut it off. And so now I have like 12,000 gems or something if anyone wants to tell me what I should do with that. If I can donate, somebody's gonna offer
B
you a bunch of money to send your phone to them with gems on it.
D
Aren't these worth something? I don't think they are. Can I donate them to like, you know, anti gambling help hotline or something? But yeah, like I can't even shut it off in an educational, like what's supposed to be kind of a relaxing experience, at least for me, that's how I perceive it. So I don't like to see that. That's just in everything. And you know, to your point about, you know, ESPN is basically, you know, gambling everything. It's in everything now. It's weird. Yeah, it's weird. Don't like it.
A
All right, that's four topics down. We have just enough time for a bonus topic. So tell me quickly, what's your jam? I mean literally, like raspberry, strawberry marmalade. What's your favorite jam? Jelly preserves, what have you, Andre?
C
Red currants. My grandmother's red currants jam, but I'll take a store bought one. That's my favorite flavor. Yep.
B
Any. I don't know which one it is, but I think it's preserves. Whatever is the one that has seeds in it. I love a seedy jelly substance. So like raspberry especially or BlackBerry. Ah, those little seeds. Yum.
A
Jelly experience. Can I make that the title?
B
Sure, Meg. What about you?
D
I'm not really. Well, can I say like kick out the jams like MC5. Yeah, I see, I see that.
A
I'll allow it.
D
Okay. That's my jam.
A
Pump up the jams. Oh yeah.
D
Also another good jam. Yeah, I'm not so much a jam person, but I like. Yeah, yeah.
A
I don't, I don't often partake of the jams. I'm more of a like a butter on toast person. But I love peach jam or peach jelly if I can find it. I just really. That's great on like a scone or some cornbread. It's amazing. It's great. Hey, if you'd like to get ad free episodes with an extra unwound episode every week, you can become a member of Clockwise, just go to Relay FM clockwise and sign up for just $7 per month or 70 a year.
C
And.
A
And you will help support the show, and we thank you for it. And with that, we have reached the end of this week's episode. All that remains is to thank our fantastic guest, Andrzej Tomic. Thank you so much for being here.
C
Nothing lasts, Dan. Just nothing lasts.
B
And Mig Marco, thank you so much for so many great nihilistic bits today. We appreciate it.
D
You are very welcome. I am happy to be the chief Nihilism Correspondent Express, if you ever have that position available.
A
I'm seriously considering it now. But you know what? It doesn't matter. Nothing matters. And with that, we are at the end of the episode. Micah. We'll be back next week, but until then, we remind everyone out there listening,
B
watch what you say, and honestly, who cares?
Date: March 11, 2026
Hosts: Dan Moren & Mikah Sargent
Guests: Andrej Tomic (Slovenian tech reporter/podcaster), Meg Marco (writer/editor: Wired, ProPublica, WSJ)
Theme: Four people tackle four tech topics in under 30 minutes—in this episode: affordable Macs, the USB-C "dream," LEGO smart bricks, loot boxes in games, and a not-so-side of playful nihilism.
This episode examines the democratization of Apple hardware with the new MacBook Neo, celebrates (and questions) the USB-C era, tests the expansion of LEGO through smart bricks, and dives into ethical concerns around loot boxes in gaming. Throughout, the hosts and guests blend serious insight with signature Clockwise wit—plus a bonus round on everyone’s favorite jam, both literal and metaphorical.
[01:30 – 06:30]
Andre: Recounts a friend buying the Neo and explains it fits users focused on writing, email, and “real work, not heavy computing.” (01:50)
Mikah: Enthusiastic for the headline affordability, potentially gifting it to close family:
"If I ended up winning $5,000, I would buy each one of my close family members this laptop … It just seems too good to be true." (03:08)
Meg: Wishes it had existed for her student days and highlights the importance of accessible powerful computers:
"It's just so important for folks … to have a computer, an accessible computer with a keyboard that's a real machine." (04:07)
Dan: Sees the Neo as a “starter computer,” smarter than low-end PCs, and a possible vital conversion point for future Apple customers:
"If you get them when they're young, I guess they may stick with [Apple] for the lifetime." (05:10)
[06:30 – 13:11]
Andre: Wonders if this is “the moment” we finally have a singular port, then asks what could shake it up again. (06:30)
Mikah: Credits “living the dream” but laments devices that still require USB-A to USB-C, and predicts future messes will stem from wireless standards fragmentation:
"Wireless connectivity is the area that's ripe for messiness." (08:40)
Meg: Wryly calls herself “not yet living in the future”—still cycling through lightning vs. USB-C, but doubts any tech standard “ever sticks.” (09:09)
"Nothing ever has. So I think the answer … is going to be from me, like, nah. It's a little nihilistic." (09:45)
Dan: Feels close but still annoyed by lingering Lightning and micro USB devices at home. Foresees proprietary wireless protocols as the next source of confusion:
"The first company to probably make a smartphone with no ports is probably going to be Apple because they hate it." (10:30)
Andre (wrap-up): Urges appreciation of this “sweet spot” before inevitable future complexity:
"We have it good now. I think we should talk about it more because I think we're heading for a messiness again." (13:06)
[13:43 – 19:06]
Meg: Enjoys building & dusting LEGO, calls smart bricks “maybe the opposite of the point”—but still wants one for her birthday:
"It's lights and computer stuff in the lego is kind of … the opposite of the point." (14:22)
Dan: Intrigued by tech features and upgradability (many sensors, potentially added via firmware), confesses LEGO appeals both to meditative adults and creative kids:
"Someone will inevitably reverse engineer these things and find a way to program them, which I think will also be pretty cool." (17:10)
Andre: Excited by the possibility to “retrofit” old sets with sound/interaction; relays building 90s LEGOs with his son:
"If I had one of those smart bricks that just did the pew pew stuff, I could probably incorporate it like as a car or whatever. That would actually kind of be awesome." (18:06)
Mikah: Praises LEGO for embracing replayability, possibly at the expense of new set sales—calls out NFC tech inside (19:06):
"Adding interactivity and replayability to sets that already exist as opposed to going, 'okay, now you've built it, get more.' … It's very cool."
[20:22 – 27:49]
Meg (topic intro): Spotlights NY Attorney General’s lawsuit against Valve for “promoting gambling” via loot boxes. Wonders if this is a legit mechanic or a troubling gamble trend.
Dan: Calls loot boxes “a turn off”—worries about normalization of gambling, especially among kids:
"The idea that everything is kind of monetized and randomized … is worrying … just because you can do it doesn’t mean it shouldn’t be regulated." (21:00)
Andre: Recalls prior, more restricted approaches to gambling—alarmed at its pervasiveness in sports, entertainment, and especially games for kids:
"For the kids, we won't do, like, money directly, but you can sell a skin for an AK47 for I don't know how much money … It's kind of gross really." (23:20)
Mikah: Breaks it down starkly:
"Chance plus money equals gambling. And so this involves both of those things. … loot boxes in video games are gambling." (24:53)
Meg: Summarizes:
"If you're eight, right, you shouldn't know what a parlay is." (25:28)
"I can't even shut it off in an educational … relaxing experience. So I don't like to see that that's just in everything." (27:49)
[28:01 – 29:10]
Witty, fast-paced, and philosophical with recurring banter about “nothing lasts,” threads of nostalgia, and critical optimism about technology’s role. The episode is both accessible and thoughtful, offering honest skepticism with humor.
Episode 647 is a lively blend of critical analysis and playful pessimism, tackling pressing tech debates—affordable Apple hardware, the fleeting unity of USB-C, the evolution of LEGO, and the ethics of loot boxes. All delivered in Clockwise’s signature blend of speed, depth, and humor—plus a generous helping of jams and gentle nihilism.