
Hosted by Johnny Green, Michael Salmon, and Charlie Roper · EN
Average aviation enthusiast covering all things aviation and flight simulation.Hosted by Johnny Green Michael Salmon and Charlie Roper

Send us Fan MailWe catch up as the full crew reunites, starting with summer ramp misery and the real-world limits heat puts on flying decisions. Then we dig into the Synaptic A220 release, why it sparked so much drama, and what it teaches about aircraft nuance, developer QA, and how airlines and engines shape what we see in the sky. • summer heat, humidity, and density altitude affecting real flying motivation and safety margins • first impressions of the Synaptic Airbus A220 in Microsoft Flight Simulator, including performance and handling feel • why streamer-first rollouts can confuse users when a complex aircraft is both new and buggy • learning the A220’s procedures, automation quirks, and ILS behavior instead of relying on habits from Boeing or Airbus staples • why stable releases come from strong QA programs and broad beta testing across hardware and add-ons • marketplace-first strategy, piracy concerns, patch cadence, and how perception fuels Discord meltdowns • real-world A220 route presence, fleet replacement questions, and the “in-between” role versus regional and A320-family aircraft • Pratt & Whitney PW1500G geared turbofan contamination issue and the ripple effects of engine shortages • GSX jetway and ground equipment realism frustrations and what still breaks immersion • Vector 787 alpha notes and why airline economics keep pivoting toward fuel efficiency • Alaska Airlines-style milk runs as a perfect sim use case for scenery and procedures • Black Square Commander 114 impressions and why cockpit variety matters • Leonardo Mad Dog nostalgia, mechanical design advantages, and the quirks that still trip us up Keep a lookout at flighttepexpo.com as well as visit our our website and our socials for updates. if anybody's interested, they can join CTP Aviation on JetcardWebsite: www.closedtrafficpodcast.comFacebook: @ClosedtrafficpodcastFollow us on Patreon: https://patreon.com/closedtraffic

Send us Fan MailWe catch up with Fly2High’s Lee and Ashton to talk about building high-quality airport scenery for the places most developers skip, from Tulsa and Birmingham to the upcoming Houston Hobby. We get honest about LOD performance, ground textures, marketplace delays, and why owning your own distribution platform can change how fast customers get updates.•Fly2High’s origin story and how the team structure evolves •Why mid-sized and niche airports matter for realistic route flying •How airport selection shifts from reactive to planned roadmaps •Ashton’s move from GSX work into marketing, coding, and strategy •What LOD actually is and why it can tank performance •How beta testing and workflow changes reduce post-release fixes •Why Houston Hobby becomes a “new standard” project •MSFS vs X-Plane market size and what that means for developers •Console and Marketplace sales expectations versus PC users •Why Fly2High launches its own app store for faster updates •Creator discount codes, partner promos, and community growth •How photogrammetry cleanup and custom clutter improve immersion •A220 excitement and why it fits Fly2High airport operations •How devs handle duplicate airport projects and coordination Check out Fly2High: https://fly2high.net/Website: www.closedtrafficpodcast.comFacebook: @ClosedtrafficpodcastFollow us on Patreon: https://patreon.com/closedtraffic

Send us Fan MailWe talk with Jet Card founder Sean Doyle about building a business aviation companion app that gives every flight a reason, from AI-generated charter backstories to a full operator ecosystem. We also get honest about integrations, developer expectations, pricing pressure, and what it takes to keep immersion fun without turning it into a second job.• Sean’s flight sim background from early Microsoft Flight Simulator to VATSIM• The problem Jet Card solves for business jet flying in MSFS and X-Plane 12• Procedurally generated charter demand paired with AI narratives and deadlines• Company ownership, pilot hiring, and running a virtual operator economy• Real-world business aviation flavor through FBO calls, fueling, and coordination• Contrail Falcon 50 integration and why in-sim triggers are a big deal• Launch growth, server scaling, and filtering community feedback into priorities• Pricing, value, and why “roadmap expectations” can distort add-on development• The Operators update with brand-forward pages and specialty missions like med flights• Jet Card Live plans for AI voice interactions plus optional subscription costs• Rapid-fire favorites, underrated airports, and the Gulfstream licensing realityWebsite: www.closedtrafficpodcast.comFacebook: @ClosedtrafficpodcastFollow us on Patreon: https://patreon.com/closedtraffic

Send us Fan MailWe sit down with A320 captain and developer Katie Pilot to unpack EFBX, a new electronic flight bag platform designed to turn flight simulation into a clean, unified workflow. Along the way, we get the origin story, the frustrations that sparked the build, and the feature ideas that could make MSFS flying feel truly plug and play. • Katie’s unexpected path into aviation and what hooked her on flying • Why airline flying is structured and why coding scratches the creative itch • Running the EFB on phones and tablets over a local network without IP hunting • Integrations discussed: GSX, vPilot VATSIM tuning, message relay, ATC replay • Quality-of-life apps like remote screenshots, scratch pad, and customizable backgrounds • App store concept, code review, and security concerns around local networking …….and much more!Website: www.closedtrafficpodcast.comFacebook: @ClosedtrafficpodcastFollow us on Patreon: https://patreon.com/closedtraffic

Send us Fan MailFS Expo 2026 feels bigger, smoother, and more community-driven than ever, and we come away convinced the people are still the reason the whole hobby works. We break down what nailed it, what felt off, and what we hope changes before Vegas 2027. • venue wins: space, concessions, real food, easy flow • keynotes and pacing, plus why devs struggle with presenting • the “family reunion” effect and why community is the main draw • venue selection trade-offs: cost, flights, hotels, walkability, family activities • Vegas as a polarizing but practical destination • rotating cities vs locking one home base • show floor hardware highlights, especially WinWing’s rapid rise • entry-level gear talk: Thrustmaster yoke and why console matters • force feedback momentum and why it feels like the future • software standouts: SayIntentions immersion and EFBX workflow • aircraft hype and timelines: A220, A380, bizjets, and the wait for 757 news • X-Plane visibility and why hands-on demo stations matter • improvements: split hotels confusion, paid parking, Friday floor access vs mixer Make sure you guys follow us on all of your podcast platforms. If you guys were unfortunately didn’t make expo 2026, definitely make plans to hit FS Expo 2027. Website: www.closedtrafficpodcast.comFacebook: @ClosedtrafficpodcastFollow us on Patreon: https://patreon.com/closedtraffic

Send us Fan MailWe get hyped for Flight Sim Expo in St. Paul by talking about the gear, the announcements, and the part nobody can replicate online: meeting our people face to face. We also dig into how flight simulation supports real-world aviation training, where AI ATC fits today, and what still needs to change for the wider industry to take simmers seriously.• why Flight Sim Expo feels like a yearly family reunion for a niche hobby• what attendees actually get from the exhibit hall, speakers, tours, and meetups• how FS Expo picks a city, from airports and hotels to internet and power costs• the shrinking gap between flight sim procedures and real-world aviation workflows• why VATSIM, PilotEdge, and LiveATC practice can improve radio confidence• the announcements we’re watching, from airliners to hardware updates• the freeware versus payware reality for long-term development and supportAll the details on travel airfare discounts on our website flightsomeexpo.com people can get their tickets online in advance people can get their tickets at the door on the day ofWebsite: www.closedtrafficpodcast.comFacebook: @ClosedtrafficpodcastFollow us on Patreon: https://patreon.com/closedtraffic

Send us Fan MailWe run through the biggest flight sim headlines after a brief break, from Microsoft Flight Simulator 2024 Sim Update 5 to major add-on releases that change what flying feels like day to day. We also unpack a kernel-level DRM blowup around a new Atlanta scenery and talk about why mission-based flying and deeper aircraft “experience” design is where the hobby is headed. • Sim Update 5 scope and quality-of-life improvements • Aircraft Avionics Update 4 and bringing payware up to 2024 standards • GSX UI overhaul, improved stability, and in-sim hotfix workflow • New releases including the BO 105 helicopter and PMDG DC-6 compatibility • SayIntentions Skynet Live multiplayer and hopes for better AI traffic for XP12• FS Reborn Phenom 300E as an end-to-end light jet experience • Career mode, JetCard, and why missions create replayability • Phenom performance, G3000 feel, and the FBO placement feature • Citation Sovereign Plus and Falcon 50 anticipation, CPDLC talk • Orbx Atlanta kernel-level DRM controversy and the subsequent pivot • Practical Atlanta install advice, disabling default scenery, performance notes • DCS updates including the Heatblur F-14 and storage relief plans • Flight Sim Expo plans and why the community matters Be sure you guys check us out on our Facebook, all of our socials, and all that fun stuff.Website: www.closedtrafficpodcast.comFacebook: @ClosedtrafficpodcastFollow us on Patreon: https://patreon.com/closedtraffic

Send us Fan MailWe dig through the Navigraph Survey 2026 results and talk honestly about where flight simulation is growing and where it still feels stuck. We compare MSFS 2024 vs MSFS 2020 adoption, debate performance and hardware reality, and look at how AI ATC and new aircraft systems are reshaping what “realistic” means at home. • MSFS 2024 adoption trends and why some stay on 2020 • Console growth and what it changes for add-ons and features • Biggest pain points: stability, default ATC, weather radar • Why simmers fly: immersion, mastery, real-world skill building • Hardware talk: GPU pricing, DX12 performance, DLSS clarity • VR usage: why it is growing and why it is still a hassle • Favorite add-ons, replay tools, camera frustrations, long-haul quality of life • Online ATC split: VATSIM vs BeyondATC and SayIntentions • Microsoft dev stream notes: Praetor 600 systems and avionics depth Website: www.closedtrafficpodcast.comFacebook: @ClosedtrafficpodcastFollow us on Patreon: https://patreon.com/closedtraffic

Send us Fan MailWe react to the PMDG 737-700 release for Microsoft Flight Simulator 2024 and the reality that many of us keep paying to upgrade aircraft we already know by heart. We also zoom out to the bigger flight sim add-on market, where competition shapes prices, trust, and what finally gets built for sim pilots. • PMDG 737-700 for MSFS 2024 impressions and what you actually get • upgrade pricing fatigue and the “utility bill” mindset • why PMDG stays the default choice for many Boeing simmers • how the Operations Center and consistent workflow influence buying • lack of serious Boeing competition compared with Airbus saturation • Black Square Caravan love and why slow aircraft can be elite • VATSIM realities when you bring turboprops into jet traffic • AnyBuilds L1011 TriStar release and why the real aircraft struggled • X-Plane ERJ update issues and frustrations with regression bugs • regional jet gaps and the A220 wishlist • the surprise second A350 project and questions buyers should ask If you have not gotten your FSExpo tickets yet, please go and do so. Website: www.closedtrafficpodcast.comFacebook: @ClosedtrafficpodcastFollow us on Patreon: https://patreon.com/closedtraffic

Send us Fan MailWe sit down with “Not Matt” from Miravia Softworks to talk about building a procedural mission generator for Microsoft Flight Simulator 2024 based on US Coast Guard operations. We dig into the aviation bug, the realities of shipping software, and why the best flight sim add-ons balance realism with fun. • catching the aviation bug early and why it becomes lifelong • building software with an MVP mindset to avoid feature creep • filtering community feedback without derailing the roadmap • designing procedural missions that stay immersive and replayable • partnering with the US Coast Guard and handling trademarks properly • search and rescue mission ideas from Kodiak to roadside medevac edge cases • the Blackjack intercept mission around DC airspace and compliance logic • dynamic AI behavior, scoring, and why the hard problems are worth it • add-on quality, pricing pressure, piracy, and why free trials rebuild trust • MSFS 2024 versus MSFS 2020 versus X-Plane and how competition drives innovation • how flight sim supports real-world training and keeps procedures sharp Check out https://www.miraviasoftworks.com/ . Definitely join the Discord as well to get you know the latest up to dates on on the product. Flightsimexpo.com/register. So if you have not gotten your ticket yet, please go ahead and register as well. Website: www.closedtrafficpodcast.comFacebook: @ClosedtrafficpodcastFollow us on Patreon: https://patreon.com/closedtraffic