Transcript
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You may not know this because I don't really talk about it anymore, but before I was doing the creator thing, I was in tech. I was helping to build software companies. And specifically my role was a product manager. Now, a product manager is a really interesting role because you don't really have stated authority, but you're kind of like the mini CEO of a specific product that the business sells. And so the way that would look would be I'm basically handling all the stakeholders for this product. I'm talking to users about the problems, and then I'm working with the design team to design the experience that will solve the problem for them. And then we hand that over to the engineering team and we actually build the software to do that. And at the same time, I'm coordinating or communicating with the leaders in the company just to make sure that we're on time and under budget. So you have all of these stakeholders that are kind of coming to you for your input to help the project get to the finish line. But again, you don't actually have true authority over any of these teams. They just kind of look at you as the leader of this product, right? And so your life as a product manager, you're basically bouncing, meeting to meeting to meeting, and helping these teams move the ball forward. Of course, you have your own work that you need to do at times, too. Things that you need to write, people you need to communicate with outside of meetings. But what I found as a product manager was often the bottleneck or the sticking point that was preventing the project from moving forward was that one of these stakeholders would need my input. Usually they would have a decision that needs to be made and they'd bring it to me in hopes that I could help them make that decision. And so what I quickly found as a product manager was that basically the fastest way to get through this sprint, to get this product to the next stage in the process was to prioritize the needs of all the people around me, all the stakeholders, all the people on the team above. Kind of my own work needs. Basically, I kind of saw myself as like standing in the middle of a basketball court and all of these different stakeholders were surrounding me, and they would each have a basketball, and they would chuck it at me sometimes, and suddenly I'm holding the ball, and while I'm holding the ball, they are no longer making progress forward, and I need to get the ball back out of my hands as quickly as possible and back into theirs so progress can continue moving forward. That was kind of the name of the Game. Why do I tell you all this? Well, this was fantastic training for. For being a creator because content is a product and there are lots of stakeholders involved with making the product too. Sure. I don't have to work with designers and developers to make the product real anymore. I can kind of go start to finish with a lot of this. But as I shared my last voice memo, what I'm trying to do right now is hire and delegate a lot more. And so I'm reactivating this muscle of basically I am proactively bringing in people to my basketball court, surrounding myself with them, and chucking these different balls out of my hands to them, because I have all these projects that, as a creator, I want to do that in the business need to happen. But it's as if I am hoarding all of these different basketballs and holding onto them myself and I'm the bottleneck for everything. So I'm basically inviting more and more people onto my court so that I can empower them and get the ball out of my hands. Because again, this is actually what moves things forward. And now I have kind of activated a group of really great professionals in different areas of the business. I'm having someone help me on the email side. I had someone help me on the merch side. We have someone helping on events right now. I'm going to bring in some help for the lab, and it's really fun to collaborate with professionals and get the ball out of your hands. But I find myself now again in the seat of decision maker and I'm often responding to messages and emails and things because the ball is back in my court and I got to get it out. All this to say, if you're trying to make progress quickly, the best thing you can do is surround yourself with competent people and get the ball out of your court, get it back into their hands, let them do the thing, and ultimately, you know, they're going to. They're going to have times when they come back to you and need your input, and that's great. Just make sure you're not sitting there hoarding the basketballs again right in front of you, preventing other people from making progress, because that is going to slow your timeline down significantly. Thanks for listening. I know I haven't had a new interview in a couple of weeks. It's been busy over here building out the studio, which maybe you saw on my Instagram or LinkedIn. It's a beautiful place. I'm actually using this episode as a test run of the new podcast microphone to see how it sounds as opposed to recording into my phone. I am just in love with this space. So excited to show you the behind the scenes. We're making a full video on our channel to break down what we did in here, why we did it. Can't wait to share it with you. But for now, enjoy your weekend and I'll talk to you on Tuesday.
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