
Loading summary
Narrator/Advertiser
Greetings, adventurers. Gather round the fire and lend me your ears, because I've got just the quest for you. Streaming great supernatural movies and TV shows for free on Pluto tv. Jump into the hundred, the X Files, Fringe, Battlestar Galactica and more. And when you're ready for a full party quest, embark on a cinematic journey with Dungeons and Dragons, Honor among Thieves. No gold required, just pure supernatural adventure that you can stream free anywhere from Neverwinter to the Material Plane. So fire up the supernatural on Pluto tv. Stream now. Pay never.
Insurance Advertiser
Insurance isn't one size fits all. And shopping for it shouldn't feel like squeezing into something that just doesn't fit. That's why drivers have enjoyed Progressive's name your price tool for years. With the name your price tool, you tell them what you want to pay and they show you options that fit your budget enough. Hunting for discounts, trying to calculate rates, and tinkering with coverages. Maybe you're picking out your very first policy. Or maybe you're just looking for something that works better for you and your family. Either way, they make it simple to see your options. No guesswork, no surprises. Ready to see how easy and fun shopping for car insurance can be? Visit progressive.com and give the name your price tool a try. Take the stress out of shopping and find coverage that fits your life on your terms. Progressive Casualty Insurance company and affiliates Price and coverage match limited by state law.
Mr. Ren
Have you ever been in the wrong place at the wrong time? That tightening in your chest, that beating of your heart, the fear making your breath tangible. You can feel it. In, out, in, out. And yet for you, there is no in. There is no out. There is only that place at that time. The wrong place. Our tenants are facing this. How long have they been here? In this building? Hours?
Game Master
Months?
Mr. Ren
Years? Walking the same hallways, opening the same doors. And why them? Why were they chosen? Do they serve some greater purpose? Or are they simply in the wrong place at the wrong time? These are the sagas of Sundry. I am Mr. Ren. And there will be madness.
Game Master
You have found yourself back to the lobby and the lights go out. You manage to find a couple of flashlights. Suddenly you look and see an onyx black door. You see 12 locks.
Emmett
There's papers.
Game Master
There are codes to open them. As you finish the final lock, door flies open. And you look out into the stars. And you can see a lidless eye staring at you as. As you see a writhing mass of flesh. I can't take it anymore. No. No. Fenally. This is a heroic sacrifice. And because of that no one has to pull. And as Emmett and Jude reach out to pull you in, it's just seconds before you have to let go. And your. Your body flies. The wind gushes you out into the endless void of space. Thank you so much for joining us on this journey. But I'm going to have to ask you to leave our group. Give him hell. This is the tower that you will be playing with for the rest of the game.
Emmett
Why did all of you decide to move here?
Abigail/Kathy
I'm here because this building doesn't do criminal background checks. I'm here because.
Emmett
Because of your father.
Abigail/Kathy
Yeah.
Emmett
What happened?
Abigail/Kathy
I fucking might have killed him. I don't know.
Jude
It doesn't matter what you did. It really doesn't matter right now. All we got is the four of us. That's all we got.
Selina
What's your real name?
Abigail/Kathy
Kathy.
Selina
I think it's beautiful.
Game Master
You come back to the main lobby and see the out of service elevator. Moments pass in which the grate starts to close.
Abigail/Kathy
Oh shit. Oh no, no, no.
Game Master
Starts to descend. And suddenly something on top of the elevator. Something is with you. Well, look at all of you in here. Because of madness. Well, my friends, it seems you found yourself in the sub basement of an elevator leading down even farther below the building than you originally imagined. How far down do you think you've traveled?
Emmett
I would say we are about a mile and a half down.
Game Master
That would be incredibly accurate.
Emmett
Yeah.
Game Master
A mile underneath. At this stage, you have been descending into darkness. And that wasn't even before something tore through the rifts and landed onto the top of your elevator. And now. You can see a searching arm. The flashlight's down. Flash it's its hands in before reaching its hands back out again. The elevator lurches and stops as you can see pitch blackness in front of you. Abigail, your light shines onto the top and you as you see a ghastly face, lift its head straight into the grate and starts to shake it with vivid as its claws and talons hold up into it and it's attempting to pry it open. And you're looking, it has one eye and it's aimed into the back of its head as it appears to move its head everywhere to find you as its body is listfully moving across the talon. And as soon as it gets a grasp onto it, it gets frustrated and then just leaps right off. You watch as it bounds, as it starts to go somewhere. But it's so dark. It's so dark you can't see anything. Jude. As your light pierces out into the middle of it. You can see a small shock. And you can see as you pierce around, there are small, very, very intricate bulbs, decades old, moving and lighting a trail all the way to this building. Yet none of them are on. They have all been turned off.
Abigail/Kathy
Keep it on.
Selina
Keep it on.
Abigail/Kathy
Keep it on.
Emmett
We have to go to the shack.
Abigail/Kathy
We have to keep it on.
Emmett
Back on.
Selina
We can follow this wire to it.
Jude
That thing is still out there, to be honest.
Abigail/Kathy
Keep it on. For Finley. We have to keep it on. Keep it on.
Selina
I see a trail.
Abigail/Kathy
Keep it on.
Emmett
It's okay.
Game Master
You can see the few places in which the creature may have pushed its talons off, leaping into the darkness above. But you're surprised to see, as you pan your light up, that the walls are high, some kind of cavern. Your beams barely make it to the top. As the vastness of this space, you could fit the entire building in this cavern. Abigail, you look like you're having a difficult time with all of this. You can hear and see, and you've known that this thing was there. You knew it was in the hallway. You could hear it. That little tinge of something into the back. I think you know what you need to, because you still have the amulet in your pocket. And you would feel so much safer with that around your neck. Something to protect you from whatever this creature with eyes piercing across its multitude, skinless head. Come out and make a pull.
Emmett
What are you doing?
Abigail/Kathy
I mean, you know, if you can't beat him, join him. Oh, no. Maybe this will help protect us.
Emmett
No, you can't.
Selina
Abigail. No.
Abigail/Kathy
You might protect us. We gotta keep it on. No, no, no, no.
Emmett
Don't do it. Don't do it.
Selina
Please.
Narrator/Advertiser
No, no, no.
Game Master
Are you putting it on? Abigail, if you run to resist, you have to make a pull. But if you're keeping it on, then walk.
Selina
I'm going with you.
Abigail/Kathy
I'm not a threat, remember? I'm not susceptible.
Selina
I'm going with her.
Game Master
Doesn't that feel better? You actually, for the first time, feel this soothing, breathing, open sensation. It's so comforting. Yes. You are beautiful. You have everything.
Abigail/Kathy
Look at the book, dad.
Game Master
Tell me. And, yes, it sounds exactly like your father speaking to you in hushed, loving tones. Yes. Yes, sweetie, I'm here.
Abigail/Kathy
Daddy, I'm so sorry.
Game Master
It's all right. You are having a difficult time, and I forgive you. Come on. Let's go see what's inside of this thing.
Abigail/Kathy
No, no, no, no, no, no, no, no, no. Wait.
Emmett
Abby. Abby. He. Your father's not Here. The voice isn't real. That's not real.
Abigail/Kathy
I killed him.
Game Master
Sweetie, you didn't kill me. I'm home. You thought you hurt me, but you were just angry. We talked about this. I know it's been difficult since your mother left, but everything's going to be fine.
Abigail/Kathy
No. I killed him. I killed him, right? I killed him.
Emmett
No, it's fine. Whatever you did, it doesn't matter. You just have to hang on to it. This. This isn't. He's not doing it.
Game Master
Kathy. Just go inside of the building. There's nothing to be afraid of. Just walk in the building and let's see what's inside. Maybe we should. The crowbar with you. Take the crowbar with you. Let's go look at it all.
Mr. Ren
Okay.
Emmett
We're going with you.
Abigail/Kathy
I don't know if that's a good idea.
Emmett
You can't go alone.
Abigail/Kathy
You can't trust me.
Emmett
Selina, you are the only people that I've ever trusted, other than him.
Game Master
You know that he isn't real. If I am.
Abigail/Kathy
My father was a terrible, terrible person.
Game Master
I am real, Abigail.
Abigail/Kathy
And if he's still alive, I gotta kill him. I failed once. If he's still alive.
Selina
I think she needs to face this alone. Selina.
Game Master
Come to me, Abigail. It's just you and me, Kathy. We are going to do this together.
Abigail/Kathy
If I come with you, will you leave everyone else alone?
Game Master
I promise. Just bring the crowbar with you.
Emmett
We can't let her go. We can't.
Game Master
As you get into the building, you can see the darkness around you. You didn't bring your flashlight, so your night vision is starting to adjust to everything that is around you. And you can see this old metal and wood building. The door rotten from months of decay in cold, damp air. And as you walk through the door, you can see him, your father, standing right along the side against the far wall. And he is holding his arms out to you. You know, I told her to leave. I told the dumb bitch that if she ever walked into this house again, I would knock her senseless.
Abigail/Kathy
Is this my house? Is this my childhood house?
Game Master
It looks a lot like what you imagine to be your very own living room. You can see the old portraits of your family against the wall. And the staircase leading up to your bedroom, in which you remember hearing the sounds of them fighting over and over again about nothing. And you can see him sitting against a dining room table with the biggest grin on his face like nothing is wrong.
Abigail/Kathy
I resist him and look around to see if I see anything else.
Game Master
Make a pull. Resist it. Resist the visions. Make a pull. Try to see if your father and the things around you, this wonderful, blissful place that is your home. Tainted by this man's ingredients. Every attitude, anger in which you took in your life. And you looked around and saw.
Abigail/Kathy
Fuck you, dad.
Game Master
Nothing. He's not there. This isn't your childhood home. This is an old building. You can see machinery, turbines. And something blowing out in the middle of the lake. Something pulsing, moving. As large bits of machinery are diving into what you can now see as an underground lake. But everything is cold. It's dark. It's off.
Emmett
Abby.
Abigail/Kathy
He almost. He almost made me ruin everything. I was about to beat the shit out of this fucking machine. Come here.
Emmett
Come here.
Game Master
Are you okay?
Abigail/Kathy
Yeah. We gotta fix it. Fix it. Keep it on. We got to keep it on, remember? Keep it on.
Game Master
All right, let's all take a seat real quick. There's more to discuss. As you all flood into this old, broken down building. You see Abigail holding the crowbar poised, ready to strike before she passes it back to Serena.
Abigail/Kathy
Just keep it away from me. Take it away from me.
Game Master
You all look to see this broken, battered down. But yet the machinery looks perfectly tended to, cared for. And it reminds you of photos that you've seen of people experimenting with atomic reactions. Various things around you show complicated equations and mathematical solutions. Things leading into discussing energy generation. And you can see these machines are gigantic. And the pulsing light that you see in the middle of the lake is constant and glowing. So you find some few items of interest inside of this building. First, a box of old hardware. This one in particular you find against the wall. A ripped old piece of paper that seems to have been used more than once. And is laid and caked with dust. And the large sledgehammer seemed to be used to drive the stakes in the wood. As part of the construction of this old building.
Abigail/Kathy
That's. That looks like the sketch of what Fenley pulled out of his wall.
Jude
This is the building.
Selina
This is the plans for the building? Yeah. What are all these rooms?
Game Master
Those are your rooms. Every single one of those is a building in which a tenant is supposed to be in. And you're surprised to see how many are there and yet how few people you've ever really seen. In fact, you five are really the only people you've ever seen in the building. Now that you're thinking about it.
Selina
Selena, you were room 408. So you were here. Finley was 406. He was next door.
Abigail/Kathy
Who's your next door neighbor?
Selina
Emmett?
Game Master
You were 403 your bathroom.
Emmett
It's labeled. There's something in your bathroom.
Selina
Abigail 305.
Abigail/Kathy
Directly underneath Emmett.
Selina
And I was 202.
Game Master
As you're all staring at this map, you're surprised to hear a. As the sound of the elevator that took you down here seems to have made landfall yet again. And ever so distinctly, you can hear the creak of a grate as the heel of footsteps splash and move and skip along the stonework door. The fuck door. And you hear a voice. I know. They came down here. The elevator was down. Brothers, sisters. Make sure they don't turn the machine back on. And you can hear footsteps moving all around you as something is beginning to circle around the building. Multiple footsteps. Watchers.
Emmett
Is there any sort of switch? Is there any indication of something that would turn it back on?
Game Master
Make a pull. Use that sweet brain, Selina, can you, in just a few seconds time, break down this old 1930s machinery meant for decades worth of power generation to manage one building, one space. There's a lot going on here. It's very complicated, but you manage to break it down, Selina. You look across the building and you can see the old electronics and the breakers tripped. Okay? All you have to do is flip and take all the breakers down and then pump it back up. But you know as soon as you flip it, that fuse, that one little tiny piece of glass was holding the brunt of that circuit, that flow. And even if you flip it on right now, you're going to have a short window to replace it before it pops again. What are you going to do? Are you flipping it? Are you pulling the breakers down and then lifting it back up again?
Abigail/Kathy
Or do we have to get all the way back up to Finland apartment first?
Emmett
We have this.
Game Master
Yes, you do. Do you know where it goes?
Emmett
We have to trip the circuit and then replace this in Fenley's room.
Abigail/Kathy
How much time? How much time would that take? I don't know. Not long.
Selina
How are we gonna get up to Finley's room?
Abigail/Kathy
We have a very precariously working elevator.
Game Master
Someone look inside of the door. If they're in there, we haven't heard them yet. What are you doing? The watchers. Oh. Do you want your mind into infinity or are you all going to sit here like a bunch of ninnies?
Emmett
Selina flips the switch.
Game Master
All right? You flip the switch up and you pull them all up. And you watch as light illuminates everyone around you as all of the light bulbs make this lake just a wondrous Bit of light. And you hear as each. As the man who recalled that previously covers his eyes. And you hear something. Something in the night as it pulls. And you can hear the scratching in the movie. What are you doing? What are you all doing?
Emmett
I grabbed the map and we have to make a run for it. We have to go.
Abigail/Kathy
You guys go. We'll cover.
Mr. Ren
All right.
Game Master
You run out the door, all of you. Crowbar sledgehammer in hand, you burst out through the front door. And you watch as the culture cultists are still cowering, holding their eyes, having to adjust the light into it. Sit down, guys. It's all right. You don't need to be in there. You're not swinging at actual cultists, Abigail. There's cultists laying around everywhere. And you burst yourself out through the door wielding the sledgehammer, and you're going to take a crack at the first one that you see.
Abigail/Kathy
Yep. Playing baseball.
Game Master
Make a pull as you burst the door open. You can see the lights flickering and popping into life around you as the widespread glow of. Of these incandescent lights make every single one of these cultists just blindsided. As you take your sledgehammer and crack it right across the side. You can hear bones snapping and a sickening thud as the body falls down into the ground. And that's when you start to hear the gunfire. Gunfire is firing all around you as all of you are running straight towards the this elevator. Your last true escape out of here. But there's more. There's more cultists around you. You've taken one down. Is anyone else doing anything? All right, look out.
Abigail/Kathy
I've got guns.
Game Master
Emmet. As bullets are ricocheting around you, you can hear the. Of this creature as it is leaping out through the side of one of the walls. And. And you see as it rakes its large clandestine claws. And it leaps straight for Emmet as he takes his crowbar and whack right across the side of its face. It screeches as it falls down to the ground. And. Well, are you going to do anything with it or are you going to keep running? Run, run, slap run. And all. All of you pull yourself towards the elevator, slam the great shut and hit the button to feel the ascending staircase of safety leading you up. You can hear his gun firing ricocheting as bullets are grazing ever so minutely past you. Selina. You. You just see one. You can feel it. It's so close to you. Make a pull. Avoid. Avoid the bullets, Selina. One of them could graze you. And more importantly, this white tank top that you're wearing, drenched with the sweat of such a difficult and harrowing day, makes you such a target. But you duck down, you find cover, you get into a place, you curl inside of a ball as you can hear these gunshots ricocheting right by you. And you manage to find safety right behind Emmett.
Narrator/Advertiser
Greetings, adventurers. Gather round the fire and lend me your ears, because I've got just the quest for you. Streaming great supernatural movies and TV shows for free on Pluto tv. From the hundred to the X Files to Battlestar Galactica, there's no shortage of paranormal adventure. Craving more of the arcane binge fringe or the spellbinding Charmed? And when you're ready for a full party quest, embark on a cinematic journey with Dungeons and Dragons. Honor among Thieves. Thoughtfully made by fans of the game, this movie includes iconic monsters, classic spells, and insider details you won't want to miss. No gold required Wired. Just pure supernatural adventure that you can stream free anywhere from Neverwinter to the Material Plane. And if you need a time stop, just hit pause and return to play when you're ready. So free your mind from the real world and fire up the Supernatural on Pluto TV stream. Now pay never. Greetings, adventurers. Spring has sprung here in Los Angeles, and that means it's a brief period where it's only 75 degrees instead of 95 degrees. I'll take take it. And that means I've been outside a lot more, walking around, occasionally galloping after a toddler hopped up on juice boxes, traveling a bit. You know the vibe. And after doing some spring cleaning, my wardrobe, I gotta say, looking a little bit sad. I want clothes that can keep up with me and my son. But updating my wardrobe every spring sounds pretty expensive. So that's why I wound up signing up for Fabletics as a vip. It let me overhaul my springtime outfits without obliterating my bank account. New VIPs unlock major savings on that first purchase, so trying new fits feels way more doable. When I signed up as a new VIP with Fabletics, I got 70 to 80% off everything. It made it easy to grab a few new pieces without overthinking it, and the quality really surprised me. Everything feels premium and soft and breathable, but you're not paying those premium prices. What I like most, though, is how versatile everything is. You've got stuff you can work out in, but also wear out. There's matching sets, lightweight hoodies, joggers, tees, you name it. The kind of stuff you can throw on in the morning and not worry about later when I'm at home. My favorite thing to pull on is the oversized hoodie. It's so comfy I could just live in it 24 7. It's perfect for walking my dog on like a chilly night, but when I'm out and about I've really been loving the ribbed Johnny collar polo. It makes me look like I should be taking a high powered meeting by the pool at the White Lotus, but hopefully with less murder involved. I don't know. It's insanely comfortable. I highly recommend it, so shop now@fabletics.com criticalrole to get 70 to 80% off everything when you sign up as a new VIP. Take a quick style quiz and be sure to select critical role when prompted to unlock your 70 to 80% off. This is a limited time offer so don't wait. Again, that's fabletics.com criticalrole for 70 to 80% off everything and as a new VIP and now onto the show. Greetings adventurers. Lately I've been getting a bit more intentional about what I wear from day to day because instead of just falling out of whatever laundry basket's nearby, I've been leaning into pieces that feel easy and comfortable but still put together because it just makes getting dressed simpler when I have a plan. Quint has been my go to to help with that because the fabrics feel elegant, elevated, the fits are clean and everything just works without me needing to overthink it. And Quint has all the wardrobe staples you need for spring. Take 100% European linen shorts and shirts from just $34. They're lightweight, they're breathable, they're comfortable. Your legs and torso will thank you and you will still look put together and clean. 100% Pima cotton tees with a softness. Well, you gotta feel that to believe it. Believe you me. Their pants also hit that same balance. They're relaxed, they're comfortable, but still polished enough to wear basically anywhere and things priced between 50 and 80% less than what you'd find at similar brands. Quince works directly with ethical factories and cuts out the middlemen so you're getting premium materials without the markup. And since spring is here in Los Angeles, a brief period where it's 75 degrees instead of 95 degrees, I spruced up my wardrobe with a pair of the Comfort Stretch Traveler five pocket pants and the Heritage Wash denim shirt. Not only do they feel great, they but I unequivocally look good as hell while wearing them. That's Just science. So refresh your everyday with luxury. You'll actually use head to quince.com criticalrole for free shipping on your order and 365 day returns. Now available in Canada too. That's Q U I n c e.com criticalrole for free shipping and 365 day returns. Quince.com criticalrole
Game Master
and thankfully, because this is so old, the steel is thick and thus can take the bullets. As you continue to ride upwards, out of sight, out of the cavern leading into the hallway, you hold this fuse in your hand, knowing that time is short and that this is the last conduit before you have to turn the machine on. And you realize that where you were at wasn't the machine. The machine's not below you. That was the power station. That wasn't the machine. There wasn't anything there that insinuated that there was something that was closing a dimensional rift inside of that. That was just where the power was. So what happens now? After the fuse is in place, what do we do?
Jude
Do we take this to Finley's room?
Emmett
Oh yeah. To put it back. Yeah.
Selina
Cause if that wasn't the machine, that's where Finley's room's where the machine is. It's gotta be.
Emmett
I think the building might be the machine. I think that he built this whole thing in order to contain the gate.
Abigail/Kathy
Okay, let's go, let's go, let's go.
Jude
Let's start with Finley's room. Branch out from there if we have to.
Game Master
So as you feel this tension coming into place, the anxiety of knowing the time is short. As you ride this elevator up, you wait and wait, just hoping to see that little glimpse of light, saying that you have made it to the first floor. But the first floor doesn't come. In fact, you feel the lurch groan of the elevator stop. And you can see a single glistening bright bulb of the basement that you first started out in. Because as you remember, this was not the elevator of the building. This was the secret elevator laid out underneath the building. And you can still see your elevator, the familiar elevator, the out of service elevator right in front of you with how half of it still sticking up. But there's also a cultist, a man in black robes standing there, waiting, patrolling, centering. And he sees you. You don't think he knows whether you are actually cultists or not, because this room is very dark. So now he's not doing anything, but he is definitely, definitely guarding your way out of here.
Abigail/Kathy
Maybe I have something that he wants
Selina
or Maybe we just fucking kill him.
Abigail/Kathy
Or maybe we just fucking kill him.
Jude
Kind of like that.
Game Master
Well, Jude, how are you going to fucking kill him?
Selina
I've had it with these fucking cultists. I'm gonna take this crowbar and I'm gonna hit him over the head. But I want him to still be alive. And I'm gonna shove this into his fucking heart.
Game Master
Make a pull, take this man down.
Abigail/Kathy
Now y' all see why I wanted to tap that?
Emmett
Good for you.
Game Master
Yeah, dude. This grate opens as you slide it. And you walk out with a confident stride. A tooth of a grand worm in one hand, the crowbar in the other hand as you stride step after step after step to this man. And you can see the cultist
Mr. Ren
stop. Get back.
Game Master
And you can wail and see his tongue waggling livid like a snake's head. Tongue coming back and forth as he speaks.
Mr. Ren
Raskodnazkirsk. Stop.
Game Master
Don't. What are you doing? And he pulls his gun out to shoot you before you crack him across the side of the face. You take it from here, Jude.
Mr. Ren
Ask.
Narrator/Advertiser
And Aska shut the fuck up.
Game Master
And you bash his brains in. And you watch as the matter is just his.
Selina
It's been a really, really long day, buddy. Now you're gonna fucking pay.
Game Master
You will never cut him off. As you shove the tooth deeply into his heart, between the bleeding body and his bleeding soul, there's no way that he could be alive.
Abigail/Kathy
I rush up to the body and start searching through his pockets and his robes.
Game Master
As you come up to the body and look across him, you can see he is carrying just his robes about him. You can see the gun that he has discarded is there, as well as his mask, which fell off with the impact of Jude slapping the crowbar along him. As you pull the mask off onto him, you realize his eyes are skinned. He has no lids. He has nothing. His eyes, they've not been removed. They are simply nothing across his face. And you can see a languid long tongue, which, now that he is dead, has lost all control and is spiraling out of his mouth like a long proboscis from a butterfly.
Abigail/Kathy
All right. Well, I guess that whole mind's eye thing has been really working out for these guys here. Emmett. I toss him the mask.
Game Master
Okay.
Abigail/Kathy
All right. Anything else on him?
Game Master
Nothing besides the gun.
Abigail/Kathy
Can I take the gun?
Game Master
Yes, Abigail, you can take the gun. Here you are. Now, for the purposes of our story, that weapon represents six pull less shots that you can make if you ever want to use it. You just tell me that you fire the gun.
Jude
We should probably redistribute here. We've got a gun, a hammer, a crowbar and a knife, so to speak.
Abigail/Kathy
Who's a good shot? I mean, my dad taught me how to shoot.
Jude
I'm kind of fond of this.
Emmett
That's your souvenir.
Selina
I think I'm good with this.
Emmett
I'll take this sledgehammer. Yes.
Abigail/Kathy
Y' all are leaving me with a gun.
Selina
Close contact.
Emmett
Do you trust me with it?
Abigail/Kathy
It's not you I don't trust, it's me. I think we've all seen enough shit tonight.
Game Master
As you all climb up the elevator walls. You roll onto the carpeted floor of the out of service elevator. But you can see the police officers from Earth earlier. Erickson and the sergeant are now looking at the lights recently turned on. And you can see that they seem angry and scared.
Abigail/Kathy
Can we hear what they're saying?
Game Master
God damn it, Erickson. The lights weren't supposed to come back on. They weren't supposed to come back on. I thought they took care of those kids. Obviously something's wrong, but the Holy One told us to stay here and make sure that no one goes up into. Well, wherever it is. And they continue to commiserate under their breath.
Selina
I said we try to take them out with whatever we have. If we get into.
Game Master
If you fail.
Selina
If we get into.
Game Master
Fail.
Selina
Kill him.
Game Master
All right, Jude, Selina, Emmett, all three of you. For this I will allow one person to make a poll to take both of them out. Since all three of you have your strength of numbers.
Jude
I got it.
Selina
We got this,
Game Master
Emmett. As you slowly push yourself up from the second floor of the sub basement, you crawl onto the lobby carpet. As you begin to slowly crouch, doing everything you can not to cause attention to yourselves. As you continue to peek around, you see they haven't noticed you yet. You begin to creep closer, getting every bit inch by inch to them as suddenly he turns his eyes towards you. And you watch as both of them lift their guns out. As both Selina and Jude run out. As you lean up, you hit him across the side of the face with the crowbar. As he recoils, Jude plunges his dagger deep into the back of his neck. As Selina, with the last man, Eric Dixon, looking at his friend with a tooth in the back of his neck, takes a giant sledgehammer into the back of the head. Don't do it. Don't you know he is going to kill you? Otherwise he will divinely kill you. Selena. His brain matter splatters Everywhere. As after knocking him down, Selina makes another blow. And you watch as gore now spreads across the lobby floor. You all run up to Fenley's fourth floor room. And as all four of you burst into Fenley's room, you see his discarded art, his brushes, his paints scattered everywhere. His small twin mattress that was once his, but is now no longer. And you can see the hole that started it all. That one empty void in which now lays barren and is waiting.
Abigail/Kathy
Fucking idiot.
Game Master
All four of you stand in Fenley's room looking at each other.
Emmett
Is the hole in the wall. Is it right? Will this fit?
Game Master
It is just the right size. In fact, Celine, if you go down to investigate it, you can very distinctly see a connector pin as well as a housing shield right below it.
Emmett
Okay, I'll put it in.
Abigail/Kathy
Selena for Fin.
Game Master
No, no, no, no, don't. No. Don't do it. No. I will not be stopped.
Mr. Ren
Stopping.
Game Master
You got it. You got it. You got it, Will. You got it? Not be thwarted. I'm so close.
Jude
We are right here.
Game Master
I can see you, Selena. Yeah. I see you. I see you. I know the voices in your head. They are mine. I.
Emmett
You're all real.
Game Master
I am yours. I am real. Watch me. Watch. Let me open your mind into endless infinity.
Mr. Ren
Don't put it in.
Game Master
Break and smash it. Take your hammer.
Mr. Ren
Do it.
Selina
Do. Selina. It's all in your head, Selina.
Narrator/Advertiser
Just do it.
Game Master
Take it. Break it into the ground and let me. You don't control me anymore. You shove it in and blackness comes across your void as you feel yourself transported to a dark, dark place. And we have a challenge for you, Selina. The Watcher will not be taking this lightly. The fuse is one piece that he cannot muster. Yes, you can destroy his minions. Yes, you can traipse across the wasteland that is his home. But. But if you break the void that will bring him into this world, he will not let it down easily. So come. The Watcher is waiting. Selina. We are now deep into your mind, and the Watcher has come to stop you from putting the fuse into place. He will be taking his minions of darkness and trying to close you into a place of complete complacency and obedience towards his will. You must fight back with your own consciousness and the tools that have gotten you this far in order to resist him. You have 90 seconds to prevent each one from making contact with you. Every time the walk touches you, it will be a pull. Are you ready?
Emmett
I've been waiting for this to happen my whole life. It's in my DNA. If I can save them, and I can save him, it will have been worth it.
Game Master
Great. Beginning, Selena. Selina. Selina. Why do you fight? There's nothing for you here. You are weak and mindless. You sit all day tapping at nothing, something that is not yours. You steal from others and talk to a manifestation of your own consciousness. You know your boyfriend isn't real. You know not.
Selina
Selena.
Jude
You doesn't control you.
Selina
Here.
Game Master
Open your mind and let me place it in there.
Selina
Selina.
Game Master
The Void of Infinity. I can help you. Selina. Fuck.
Jude
That asshole doesn't control you.
Selina
Come on, Selina.
Game Master
Come on.
Abigail/Kathy
They're real.
Jude
Stronger than him.
Game Master
You are. You aren't. Stronger. You aren't. There's nothing here for you.
Glass Cannon Podcast Narrator
Give in.
Jude
Give in.
Abigail/Kathy
Mercy.
Game Master
Lima.
Jude
Selina.
Abigail/Kathy
Keep going.
Game Master
There's nothing left for you here. Put it away. Nine.
Jude
Eight.
Selina
Morselina.
Jude
Seven. You own him.
Game Master
You own him. You own him.
Abigail/Kathy
Four.
Game Master
Three.
Jude
Two.
Game Master
One. Selina, you've done it. You have to make only one pull. The Watcher has caressed your mind ever so lightly, but he has not given his fingers deeply into you. Make your single pull, Selena.
Emmett
You're real.
Abigail/Kathy
You're really good, Ariel. Yeah.
Emmett
I'm real.
Abigail/Kathy
Hey. Hey. I think. I think you're worth it.
Game Master
The tower is waiting. Selina. Madness is never too far away.
Abigail/Kathy
We're real.
Game Master
You jam that fuse. Okay.
Jude
A little bit longer. A little bit longer.
Game Master
Thank you.
Jude
Thank you.
Game Master
It makes a satisfying click as you put it into place. And you can feel a warm, warm as that sensation that you felt so long ago come back into place. And it is palpable now. And it is enough for now. Let's all come back to the lobby and complete our story.
Glass Cannon Podcast Narrator
The war is over and both sides lost. Kingdoms were reduced to cinders, and armies scattered like bones in the dust. Now the survivors claw to what's left of a broken world, praying the Darkness chooses someone else tonight. But in the Shadow Dark, the Darkness always wins. This is old school adventuring at its most cruel. Your torch ticks down in real time. And when that flame dies, something else rises to finish the job. This is a brief rules light nightmare with a story that emerges organically based on the decisions that the characters make. This is what it felt like to play RPGs in the 80s. And man, it is so good to be back. Join the Glass Cannon podcast as we plunge into the Shadow Dark every Thursday night at 8pm Eastern on YouTube.com theglasscannon with the podcast version dropping the next day. See what everybody's talking about and join us in the dark harp.
Ellen Marsh
Oh please, not that music. That music gives me nightmares from my childhood.
Joey Taranto
Could we get something a little bit lighter? Some lighter music here?
Ellen Marsh
Are you a fan of true crime TV shows?
Joey Taranto
And what about Unsolved Mysteries, the show that jump started all of our love of true crime?
Ellen Marsh
I'm Ellen Marsh.
Joey Taranto
And I'm Joey Taranto.
Ellen Marsh
And we host I Think Not, a true crime comedy podcast covering some of the wildest stories from your favorite true crime campy TV shows all the way to Unsolved Mysteries.
Joey Taranto
Baby, you will laugh, you will cry. You'll think about true crime in a whole new way. And you'll also ask yourself, who gave these people mics?
Ellen Marsh
New episodes of I Think not are released every Wednesday, with bonus episodes out every Thursday on Patreon.
Joey Taranto
And every Monday you can listen to our True Crime rundown where we go over the top true crime headlines of the week.
Ellen Marsh
So come and join us wherever you listen to your podcast.
Something You Should Know Host
Ever open up your podcast app? Scroll forever and still not know what to listen to. And there are millions of podcasts and most of them, they just don't grab you. That's why I created Something you should know. Every episode is built around surprising, useful and fascinating ideas. We're consistently ranked in Apple's top 200 with thousands of five star reviews. But more importantly, people come back because they learn something interesting every time. If you're tired of searching and you just want something good to listen to, try one episode of Something you should Know right here on the platform you're listening on right now.
Podcast: Critical Role & Sagas of Sundry
Host: geekandsundry
Date: May 4, 2026
Current Season: Ten Candles: Eclipse
Chapter Six: The Blueprints propels the survivors deeper into the psychological and supernatural horror that defines Sagas of Sundry: Madness. Following last episode’s harrowing escape, the group faces both the literal machinery holding back cosmic terror and the internal, sometimes tragic, revelations threatening to unravel their bonds. As the party navigates an underground power station and a succession of confrontations, their challenge is both physical survival against cultists and monsters—and emotional endurance against their own personal demons. Trust, sacrifice, and fragile hope define their choices, with the ultimate goal: keeping the darkness at bay by fixing a failing machine that is much bigger—and more personal—than any of them realized.
[01:36–03:55]
“There is only that place at that time. The wrong place. Our tenants are facing this.”
— Mr. Ren, [01:36]
[03:55–04:55]
“I fucking might have killed him. I don’t know.”
— Abigail/Kathy, [04:04]
“It doesn't matter what you did. It really doesn't matter right now. All we got is the four of us. That's all we got.”
— Jude, [04:07]
[04:55–08:48]
“A ghastly face, lift its head straight into the grate and starts to shake it… it has one eye and it’s aimed into the back of its head…”
— Game Master, [06:34]
[08:48–10:10]
“Keep it on. For Finley. We have to keep it on. Keep it on.”
— Abigail/Kathy, [09:02]
[10:19–16:32]
“You actually, for the first time, feel this soothing, breathing, open sensation. It’s so comforting. Yes. You are beautiful. You have everything.”
— Game Master, [10:57]
“Fuck you, dad.”
— Abigail/Kathy, [16:02]
[17:12–19:37]
“Those are your rooms. Every single one of those is a building in which a tenant is supposed to be in. And you’re surprised to see how many are there and yet how few people you’ve ever seen.”
— Game Master, [18:44]
[19:37–26:03]
“You take your sledgehammer and crack it right across the side… bones snapping and a sickening thud as the body falls… That’s when you start to hear gunfire.”
— Game Master, [23:36]
"Run, slap, run!"
— Emmett, [24:26]
[30:57–34:45]
“I think the building might be the machine. I think that he built this whole thing in order to contain the gate.”
— Emmett, [32:04]
“I'm gonna take this crowbar and I'm gonna hit him over the head. But I want him to still be alive. And I'm gonna shove this into his fucking heart.”
— Selina, [34:03]
[41:23–46:36]
“You jam that fuse. …It makes a satisfying click as you put it into place… and it is enough for now.”
— Game Master, [47:42]
“There is only that place at that time. The wrong place. Our tenants are facing this.”
— Mr. Ren, [01:36]
“It doesn't matter what you did. It really doesn't matter right now."
— Jude to Abigail/Kathy, [04:07]
“You take your sledgehammer and crack it right across the side…bones snapping and a sickening thud…”
— Game Master, [23:36]
“I think the building might be the machine. I think that he built this whole thing in order to contain the gate.”
— Emmett, [32:04]
“You don't control me anymore.”
— Selina, [43:06]
The episode is atmospheric, tense, and raw—mixing psychological horror with visceral, cinematic action. Players’ language is often explicit, emotionally charged, and authentic, keeping stakes and immersion high.
This episode is a masterclass in RPG storytelling, blending horror, action, and intensely personal stakes. The party's journey is a gauntlet of fear, self-discovery, and fleeting triumph against cosmic odds.