
The Mighty Nein steal their way through the Arx Creonum to confront the psychic minds that control the Ruidian populace... BEACON We’re excited to bring you even MORE with a Beacon membership! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You’ll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. YOUTUBE MEMBERS / TWITCH SUBSCRIBERS Twitch Subscribers and YouTube Members gain instant access to VODs of our shows, moderated live chats, and custom emojis & badges: https://www.youtube.com/criticalrole/join https://www.twitch.tv/criticalrole "It's Thursday Night (Critical Role Theme Song)" by Peter Habib and Sam Riegel Original Music by Omar Fadel, Hexany Audio, Ghiya Rushidat, Karam Salem, Neal Acree, and Colm R. McGuinness "Welcome to Marquet" Art Theme by Colm McGuinness Additional Music by Universal Production M...
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Matthew Mercer
Discovering a better way to money that's everyone's jam.
Laura Bailey
No matter what goals you've got queued up, a Northwestern Mutual advisor can help uncover opportunities that others might overlook.
Marisha Ray
Let's get started@nm.com the Northwestern Mutual Life.
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Insurance Company, Milwaukee, Wisconsin building a business may feel like a big jump, but.
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On Deck small business loans can help keep you afloat with lines of credit.
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Up to $100,000 and term loans up to 250,000, OnDeck lets you choose the.
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As a top rated small business lender, OnDeck's team of loan advisors can help.
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Matthew Mercer
Visit ondeck.com for more information.
Liam O'Brien
Depending on certain loan attributes, your business.
Matthew Mercer
Loan may be issued by Ondeck or Celtic Bank. On Deck does not lend in North Dakota. All loans and amounts subject to lender approval.
Ashley Johnson
Hey there Critical Role Podcast listeners. We have a special new membership service at Beacon TV where you can get early access to all new podcast episodes, including Critical Role. For the first time ever. Beacon members also get things like event presales, merch discounts, access to a private community discord, and new exclusive series like Critical Role Cooldown where we riff after the show. Think of it as our digital Critical Role land. Head on over to Beacon TV to check it out for yourself and start a seven day free trial. Thank you so so much for your support for being a podcast listener and for being a part of our community.
Matthew Mercer
Hey there critters. We are so excited to share with you our brand new podcast from the world of Exandria. The Re Slayer's Take in this audio adventure, you'll be guided through the wild continent of Isilra, home to some of the most dangerous creatures. Here, the Slayer's Take is the most notorious monster hunting group in the realm, but when previously slain creatures start returning from the grave, it's up to six misfit mercenaries to band together and reslay these supernatural threats as the Reslayers take. So come follow along these audio escapades as the second coolest monster hunters this side of Exandria battle a growing undead army of dangerous creatures. The party is led by a duo of game masters, George Primavera and Nick Williams, with the main cast including Jasmine Bular, Caroline Lux and Jasmine Xiong. Listen to new episodes every Monday anywhere you stream podcasts or become a Beacon member and listen to the podcast two weeks early and uninterrupted by ads.
Sam Riegel
Oh hi folks, it's me, Sam Riegel and I'm here to welcome you to.
Matthew Mercer
The wonderful world of Exandria.
Sam Riegel
Although it might be called something like Critical Role wherever you're streaming it on. If you would like to watch the stream as it airs, you can tune in on Thursdays at 7pm Pacific at Twitch TV CriticalRole or at YouTube.com criticalrole. The video on demand versions are immediately available for our Twitch subscribers or on YouTube the following Mondays at 12pm Pacific.
Matthew Mercer
Podcast episodes are right here on the.
Sam Riegel
Critical Role Podcast network on Thursdays, one week after the initial broadcast.
Matthew Mercer
All right, the adventure awaits. Let's roll. Hello everyone and welcome to tonight's episode of Critical Role, where a bunch of us nerdy ass voice actors sit around and play Dungeons and Dragons.
Marisha Ray
Oh no.
Matthew Mercer
Marisha, you have an announcement?
Ashley Johnson
Yes, I do. Our Daggerheart critmas Story live show is this Saturday in Camden, New Jersey, basically Philly, where we'll set off on a fun holiday them one shot adventure with the incredible Lenore Riegel, AKA Momlin, serving as our master of ceremonies. Does your mom speak French?
Sam Riegel
Oui poo.
Ashley Johnson
Oh great. And since we'll be using the final rules of Daggerheart, we just dropped a video explaining everything you need to know in order to watch Daggerheart. So it's kind of like a little primer so you can watch and know what's going on. It's landing on our newly launched Darrington Press YouTube channel. You guys. So anybody unable to join us in person can watch all of the magic from the comfort of their home on Thursday, December 19th at 7pm Pacific on Beacon and Critical Role's Twitch and Critical Role's YouTube channel.
Liam O'Brien
You got it, you got it.
Ashley Johnson
Just all the things.
Liam O'Brien
You got it, you got it.
Ashley Johnson
For last minute tickets and details, head over to critical role.com events. There might not be tickets available by.
Matthew Mercer
The time this comes out and Darrington Press will also be headed to Pax Unplugged this weekend as well. Please come visit our booth for gift and exclusive promo cards or check out our Daggerheart world building panel on Friday featuring myself, Ashley Johnson, Rowan Hall, Spencer Stark, Masoon Hake and Danny Gage. It's gonna be a great crew to talk about this awesome game and you can find all the info@critroll.com events. Liam, you got an announcement? Yes.
Travis Willingham
Our friends at Ultra Pro have released a truly magical game Master Screen inspired by Caleb Widowgast Spellbook and Bareheaded. I've always wanted one of by the incredible Deacon Wheeler with the illustration and design work by Breklund and Jamie Lee. The panels Open it up.
Matthew Mercer
It's a spell book.
Sam Riegel
There's a place for a pen you can dry erase.
Matthew Mercer
Slide in your notes.
Travis Willingham
It comes with clips.
Laura Bailey
Gorgeous.
Matthew Mercer
Ah, I got it.
Travis Willingham
It also comes with initiative trackers, Frumpkin paw prints, secret messages, and UV light. Don't put a black light on it. And just so much more. Get it today@UltraPro.com criticalrole in the US critical role shock.
Laura Bailey
What are you trying to tell us about Kayla?
Matthew Mercer
Oh, no, no. He's gone. He's gone. Laura, you got announcements as well. Ah.
Marisha Ray
This is the final week of our Christmas sale.
Laura Bailey
In all of our critical role shops, you can get awesome deals on apparel, on games, on stocking stuffers and more before the sale ends on December 9th. That's December 9th. That's the end.
Matthew Mercer
Oh, that was fast. December sembercember. Thank you, Laurie. You're welcome. Well, I believe that concludes our announcements. So let's go ahead and jump into tonight's episode of Critical role Critical. Critical.
Marisha Ray
One by one we climb until we reach the top. Two by two we fall. Will we meet our end or meet our destiny? Hold your breath and roar.
Matthew Mercer
How do you want to do this? It's Thursday night. All ye critters come join us. It's time to continue our flight. There is magic and mystery. Who knows what will happen? He might. But one thing's for sure, we never.
Ashley Johnson
Give up on the fight.
Travis Willingham
From the healer to the renegade, we.
Matthew Mercer
All share the savior. Adding more allies, taking more chances. Hold your breath and roar.
Laura Bailey
You can certainly try.
Matthew Mercer
It's Thursday night. All ye critters come join us. It's time to continue our blasting. There is magic and mystery from darkness our friendship will rise when one thing's for sure, we never give up on the fire. Oh, get ready. It's Thursday night.
Laura Bailey
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Marisha Ray
He came by my school for Career Day and said he was a big roas man. Then he told everyone how much he loved calculating his return on ad spend. My friends still laugh at me to this day.
Taliesin Jaffe
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Matthew Mercer
So last we left off the mighty Nein after trekking alongside Bell's Hells to the Red moon Ruidus, keeping low within the core of the city Corviris until they were notified that the assault on the Malleus Key had commenced, and they were likely in the best position to separate and tackle their two separate goals. The Mighty Nein set off with the Volition, waiting for a detonation on the outskirts of the prime pillar citadel known as the Arx Creonum, and with a massive explosion, a portion of the outside of this stronghold was destroyed and left exposed. You trudged up these cables that were fired upon it, and some of you fell from them. We weren't supposed to, but managed to salvage the arrival bowed along the outskirts of the exposed portion of the citadel, the exterior battlements, where numerous Reiloran Guardians were defending the arriving attackers and yourselves as well, defeating a number of them and managing to Dart into the exposed interior among one of the many broken floor openings to the core of this stronghold. You began to sprint down one of these long marble hallways with the sound of Gaz Tomo covering your rear. Charging towards where you think the Weavemind might be hiding within. So mighty. Nein. As the seven of you are heading into the depths of the Arc's Creonum, what would you like to do? What do we do?
Ashley Johnson
You tried to kill me, you bitch.
Sam Riegel
I wouldn't kill you. You're so powerful. It would have just sort of stunned you for a while.
Matthew Mercer
What the fuck?
Marisha Ray
What did you do that for? What?
Matthew Mercer
What?
Marisha Ray
Is this gonna help our situation at all?
Sam Riegel
It would embolden me by making me feel like I did better.
Laura Bailey
Hey, new rule. Let's not try to kill each other while we're fighting all of this bad stuff, okay?
Sam Riegel
If that rule was in effect before, I would have followed it. But it was just put into effect right now.
Ashley Johnson
100 Gold says I kill more. Oh, weave mine people. Than you do body count.
Matthew Mercer
Yeah. All right.
Sam Riegel
100 gold. Let's go.
Travis Willingham
Is anyone coming to kill us right now?
Matthew Mercer
Make a perception check.
Travis Willingham
1D20. I feel naked. Oh, it's terrible. Miss you Orym.
Matthew Mercer
It's 1414. You hear the sounds of echoing footfalls throughout distance hallways. You're uncertain to figure out at the moment if they're getting closer. Further away. You also hear the sounds of shouts, the impacts and crumbling of stone, and the occasional shaking of the Arc's croonum. The chaos right now is so fresh that you're unable to really ascertain any specific details. But you do know that there are other figures moving throughout these halls, ahead and beyond.
Travis Willingham
So we just need to find five individuals and set of a massive complex that is many levels high. Maybe we start by moving inward.
Matthew Mercer
I mean.
Laura Bailey
Yeah, just keep moving towards the center. Right there at the middle.
Travis Willingham
That's a start.
Laura Bailey
Okay.
Matthew Mercer
All right. So the seven of you trudge inward still under the effect of seaming, if I recall. That lasts for.
Laura Bailey
Are we?
Travis Willingham
Oh yeah.
Laura Bailey
Because you could drop it if you wanted.
Matthew Mercer
It seeming lasts for eight hours and you were kind of diminishing it. But is.
Travis Willingham
Is it concentration?
Matthew Mercer
It is not. It's just eight hours that it lasts.
Marisha Ray
That's amazing.
Sam Riegel
Anyone got a healing potion or anything I could use?
Travis Willingham
So did I look like a Reiloran flying around the sky when I was an eagle?
Matthew Mercer
When you were transforming the eagle form. I'll say your eagle. Like an eagle with a little red lorn head. Why not? It's fun.
Ashley Johnson
Like a phoenix glitch.
Laura Bailey
Just eroded. Just like you were a beetle. A mini Reiloran beetle. Caduceus.
Critical Role Narrator
Yeah, with the caduceus face.
Travis Willingham
So it's like a red pterodactyl.
Critical Role Narrator
Ish.
Matthew Mercer
Because the seeming doesn't change your form size. But if your form changes just parts of you then remain. Not very convincing for some, I guess, weird ragdoll physics. But you are a group of clustered Reiloran adorned in the ways of a standard Reiloran that you've encountered as well as some of the other denizens that you've met or seen upon arrival on the exterior of Kreviris. Charging down this hallway, you see it begins to separate into a T intersection that continues onward. Looks like a staircase that arcs out of view into the right and left. The hallways turn and curve outward like a slight curvature. You can hear from the front and from the right hand side it sounds of shouting as well as just impact and people moving quickly.
Travis Willingham
So front means upstairs and also down one passage of the T.
Ashley Johnson
Let's just keep moving forward. I'm sure there's a lot of fights happening in corridors through here.
Matthew Mercer
Yeah.
Critical Role Narrator
Can we hear what kind of movement is happening? Is it people panicking or less panicking?
Matthew Mercer
Arch forward.
Sam Riegel
I thought we were supposed to be going down.
Laura Bailey
Are we?
Sam Riegel
Isn't it down?
Laura Bailey
Do we remember? You have a keen mind, Caleb. Which way were we going up or down?
Critical Role Narrator
27. 27.
Marisha Ray
Wait, I feel like Bel's house is going down.
Matthew Mercer
Wait, we're not Belle's house. Best that you could ascertain based on discussions that you had with the volition. None of their figures have been truly to the center of the Arx Creonum, the pentathrone. The location of where the weave mind does the majority of their business remote. The best you know, it's probably towards the core of the actual Arx Croyonum itself. You entered on the bottom side of it after the detonation caused a big portion of the collapse. You had arrived where you were least visible upon approach and then climbed up into it. So you're likely towards the bottom area of the.
Laura Bailey
Yeah, we should go up.
Travis Willingham
Would you say that with keen mind? Who knows what north is? I'm ruidus, but if I orient, if Caleb is oriented to going straight into this column that he would then be able to track direction.
Matthew Mercer
I'd say with off the key mind. Yeah. Yeah.
Travis Willingham
Okay.
Matthew Mercer
And you rolled a 27 it sounds like to the right. The shouts are from guttural voices. Non Reiloran. Not sounds of combat, more just discussion. Up above, you hear the sounds of what sounds like conflict.
Critical Role Narrator
Interesting.
Laura Bailey
That means our soldiers are up there, right?
Critical Role Narrator
That means that there's fighting up there and plotting down here. We may want to maybe block our way up so that whoever's actually not panicking doesn't decide to head up and see what's happening if we can help it.
Travis Willingham
Not let ourselves get drawn into any further correct conflict ourselves until we get to the big baba.
Matthew Mercer
Your call produces our group's only.
Sam Riegel
Claire, can you pump a quick first level healing into me or something?
Critical Role Narrator
How bad are you?
Sam Riegel
Just a little.
Laura Bailey
I think the whole group is probably hurting some from that.
Matthew Mercer
Is that true? Yeah.
Critical Role Narrator
All right.
Travis Willingham
I'm okay.
Matthew Mercer
Is everyone.
Critical Role Narrator
Just a little bit.
Laura Bailey
I'm down about 50 points.
Critical Role Narrator
Do we have a second or.
Laura Bailey
How much is a second?
Critical Role Narrator
I could do 10 minutes or I could do really quick.
Laura Bailey
Oh, like a prayer of healing.
Critical Role Narrator
All right, so we'll do really quick. That's.
Matthew Mercer
I'm trying to remember. Here we go.
Travis Willingham
To be fair, you are our tank, so.
Laura Bailey
Yeah. Yeah.
Travis Willingham
Wait, it's Yasha then our other tank.
Ashley Johnson
Our babe.
Liam O'Brien
Our babe.
Sam Riegel
What's Bo.
Critical Role Narrator
Yeah, I'm finding it an asshole.
Laura Bailey
She's so tough.
Ashley Johnson
I mean, I'll take it, actually.
Laura Bailey
How many hit points do you have?
Ashley Johnson
200. Like, she's way more of a tank than me. My max is 199.
Matthew Mercer
Whoa.
Critical Role Narrator
All right, I'm gonna do a mass healing word really quick.
Travis Willingham
That's just 20 levels a month.
Ashley Johnson
I think it's just 20 levels of me being a badass.
Critical Role Narrator
It's not much, but it'll put a little bit. In fact, it's not much at all.
Laura Bailey
Wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait.
Matthew Mercer
Sign is on.
Marisha Ray
No. Dawn.
Laura Bailey
Okay, I was thinking like, what was that one that we had that can make any healing you do? Does full healing. What spell is that? I know it.
Sam Riegel
That would be a feature, wouldn't it?
Marisha Ray
No, no, no.
Laura Bailey
It's a spell.
Sam Riegel
A spell that you have to cast with another spell.
Matthew Mercer
Aura, vitality.
Critical Role Narrator
I don't think I have to keep.
Sam Riegel
On doing heals every round.
Matthew Mercer
No, it's aura of.
Critical Role Narrator
That one's very high.
Laura Bailey
I didn't take. It doesn't matter. I don't have it.
Matthew Mercer
No, hold on.
Critical Role Narrator
I can do it. That's why I usually save is because if you're at zero or unconscious, I don't have to roll.
Matthew Mercer
You get it?
Laura Bailey
No, it's not a fucking feature. It's a spell that anybody around you. It's like holy aura or something.
Marisha Ray
Oh, it might be holy aura.
Laura Bailey
No, holy aura is a high level one. This is a lower level aura of life. Aura of life.
Matthew Mercer
Maybe it's not aura of life.
Travis Willingham
This is just our whole table in a little shriner's car driving in a circle.
Matthew Mercer
Yep.
Ashley Johnson
All these spells sound the same. Holy aura, aura of life, vitality of aura.
Matthew Mercer
Boros.
Travis Willingham
Only so many words in the thesaurus.
Matthew Mercer
Yes.
Critical Role Narrator
I don't make fun of the things you say when you're doing your thing. I just, you know, I've written down what I can. This is not.
Liam O'Brien
What's her thing.
Ashley Johnson
I let these do the talking.
Liam O'Brien
Okay, that's.
Matthew Mercer
There is an exterior smaller detonation. Either an additional assault or something. A delayed detonation that causes the stronghold to shake for just a moment more. You could have a bit of a shockwave and dust push through the hall, giving your eyes for a minute before that settles.
Ashley Johnson
Eight points.
Travis Willingham
That was eight for all of us.
Matthew Mercer
Yep. All right. Thank you.
Travis Willingham
Thank you, Caddy.
Liam O'Brien
Thank you, Deucey.
Marisha Ray
Eight to pass out between everybody.
Matthew Mercer
No, no. 81, 2, 3 Werther's.
Critical Role Narrator
Anyway.
Matthew Mercer
Okay, call back. Who is helming the search through these tunnels towards where they think the Weave mine might be? And how are you planning to do so? All right, I'll help with that.
Laura Bailey
I have a good investigation.
Sam Riegel
I'm having a very good investigation.
Ashley Johnson
I just feel like palm Feth's head out of the way and then take. Well, then work with me. Just keep up your stubby little eggs.
Matthew Mercer
Oh, really?
Sam Riegel
That's what we're doing? Personal insults. You can comment on my character, but not on my looks.
Matthew Mercer
Just hold me.
Laura Bailey
It's okay, Beth.
Ashley Johnson
All right, your character, then that twiggy bitch call.
Laura Bailey
Go help her out. It'll make the relationship stronger.
Sam Riegel
Come on, let's investigate.
Matthew Mercer
All right.
Sam Riegel
Take out my pickle jar.
Liam O'Brien
God damn pickle jar.
Matthew Mercer
Damn it. Where's.
Liam O'Brien
There's Tasha.
Matthew Mercer
All right, so you can either both roll investigation or one of you can roll with advantage. Your call.
Sam Riegel
I'm rolling.
Ashley Johnson
I'm rolling, too.
Matthew Mercer
All right, both of you roll 100 gold. 100 gold.
Marisha Ray
Oh, no.
Matthew Mercer
Total of.
Sam Riegel
I think I get pretty close.
Liam O'Brien
Total of nine.
Sam Riegel
I think that thing. I get that thing where I can just take a 10 on anything.
Matthew Mercer
You can? Yes.
Sam Riegel
25.
Ashley Johnson
15. I rolled bad.
Matthew Mercer
You did okay.
Critical Role Narrator
There's an art to justice, but it.
Laura Bailey
Can'T be done by.
Matthew Mercer
Luckily.
Sam Riegel
My stubby fingers are waiting.
Ashley Johnson
After. After.
Sam Riegel
Oh, okay.
Ashley Johnson
I'll just keep yeah, we'll keep tally.
Travis Willingham
If we don't do this correctly to.
Critical Role Narrator
Make sure we're not going to get surprised.
Matthew Mercer
Understood. Heading up the. The northern. I'd say the front pathway and up the staircase. It rounds twice. Keeping an eye out here, Veth? With some help from your scrawny companion here, as you put it, you keep an eye of two things. One, the pattern of architecture. There are areas where things look smoother and designed for function over aesthetic. And you can see some places where the pillars, the lined decorative pillars seem to be a little more dense. And the presence of Rhuidian glass veins are more cultivated and carved into the decor. And utilizing that pattern, you get to feel that that likely leads towards something of importance.
Sam Riegel
So we follow the veins to the base.
Matthew Mercer
Oh, yeah, you're following where they seem the most cultivated, carved and most dense. How do you do that? As you get up to a secondary floor, you immediately hear probably a dozen or so footfalls. And you watch as a group of armored Reiloran guardians, ARC's Creonum guardians, go rushing by, massive juggernaut looming behind them, all wearing long rows with gold filigree that marks the outside of their mantles and armor. They look like they are more interior guardians, ones that probably are stationed closer to more important things within the stronghold. As you all head to the top, most of them rush by, and one of them turns towards you and looks for who here in their illusion, has visually the most station.
Travis Willingham
The most station.
Laura Bailey
Oh, that was Caleb, because he could speak in his mind.
Matthew Mercer
Yeah, okay. The one that's working. You see, two of these Reiloran guardians stay behind the rest of the group as they rush past with the one dragon off behind, and turns to you and looks towards you in your mind. You hear with a bit of a curiosity that makes you immediately nervous that sweat begins to beat at the back of your neck. You. Where do you head? We need bodies.
Travis Willingham
We are beset on all sides. We are here to lend our aid, protect.
Matthew Mercer
Then come with us to the front. Make a deception check for me. Ooh. Okay, okay, okay, okay.
Travis Willingham
20.
Marisha Ray
20.
Matthew Mercer
30. 20. It glances towards you, gives a nod, and then continues off in the direction where the rest of the group went, expectantly looking over its shoulder for the rest of you to follow, which is away from the direction you're supposed to be going.
Laura Bailey
I run in place backwards.
Matthew Mercer
You know what? I would like a group deception check as you all attempt to moonwalk your way out of this moment. Oh, wow.
Marisha Ray
Oh, no. Deception checks. Oh, wait.
Ashley Johnson
I have advantage.
Laura Bailey
I have Advantage on deception checks.
Ashley Johnson
That's much better.
Marisha Ray
I don't. Oh, no.
Matthew Mercer
Okay, over here. 28, 28, 24. 24.
Ashley Johnson
23.
Matthew Mercer
23, 23.
Travis Willingham
Kim, why you want one different than the 20?
Matthew Mercer
This is different from convincing them that you're okay. This is time for you all to run backwards.
Laura Bailey
Oh, no.
Matthew Mercer
Oh, two. All right.
Sam Riegel
14. It was a 24.
Matthew Mercer
Okay.
Marisha Ray
Yeah.
Laura Bailey
Oh, no.
Matthew Mercer
Oh, no.
Critical Role Narrator
17. How is this possible?
Marisha Ray
Five.
Matthew Mercer
Oh, no.
Laura Bailey
This is where it didn't work.
Marisha Ray
It didn't work.
Matthew Mercer
As you guys are gonna, like, run backwards. You see the Juggernaut and the two straggling guardians, the one that looked towards Caleb and spoke with you are running past. They get about 30ft down the hallway before the one stops and turns and sees you all kind of what's happening? Cocks its head strangely and then does a hand motion and points. And the secondary Reiloran and the Juggernaut, three of them turn and they all just come at a full sprint at all of you. What are you doing?
Laura Bailey
Should we turn and just book it?
Sam Riegel
No, they're going to follow us.
Marisha Ray
Will they?
Sam Riegel
We have to kill them.
Critical Role Narrator
Unless we have.
Ashley Johnson
How many are there?
Matthew Mercer
Three. There's one Juggernaut and two regular Reilorans.
Travis Willingham
We're just in an enclosed hallway.
Matthew Mercer
Yeah, it's about maybe 15, 20ft from end to end.
Laura Bailey
Okay, okay, okay.
Matthew Mercer
Stone marble pillars around.
Travis Willingham
No windows. No doors.
Matthew Mercer
No windows where we came from. Correct.
Critical Role Narrator
She offers you this challenge.
Laura Bailey
How long does this stay?
Sam Riegel
Should I charm them? Charm them?
Matthew Mercer
As you guys are running backward and they're coming at you this direction, you're heading backwards down the hallway. You're backing into a T intersection where another hall leads into an upper staircase that continues further up into the Stronghold. You're just now backing up into that intersection as they're starting to gain on you. What are you doing?
Sam Riegel
I will fuck take out a stick of incense and make a distinct pattern on my hand. And I will cast hypnotic pattern.
Ashley Johnson
Nice.
Marisha Ray
Yeah, yeah, yeah.
Matthew Mercer
Okay, that's good. And you are filling the hallway ahead of them.
Sam Riegel
Yes.
Matthew Mercer
All righty. Let's see. Where's the DC on that?
Sam Riegel
Seventeen wisdom.
Matthew Mercer
Seventeen wisdom. Okay, okay, okay. So the Juggernaut, it is running faster than the other two, and it's coming at you like a steaming freight train just before it stops. Suddenly, its dark shark like eyes go wide and blink and it stands there in place, reaching for something that's not there. One of the other ones looks confused and rushes up and then looks up too and stops and halts and grabs its shoulder. And starts reaching out as well. The third one looks confused. They're floating buttons, just shining little buttons going around. The third one sees them doing this and is like, the hell. And smacks the shoulder of the one to the left and is looking towards you and is gonna go ahead and come towards you. So one of them was unaffected, and he is drawing this glass dagger out of his feet. Help me.
Critical Role Narrator
How wide is the hallway?
Matthew Mercer
About 20ish feet.
Critical Role Narrator
So is the big guy kind of blocking everybody?
Matthew Mercer
He's not that wide.
Critical Role Narrator
He's not that wide.
Matthew Mercer
No.
Critical Role Narrator
Okay, I'm going to. I'm going to use command on the guy who's getting past.
Matthew Mercer
Okay. What are you commanding him to do? Trip. Okay. However, that's going to be a failure on his wisdom save. So he falls over onto the ground. All the other two stand there. So he has now tripped for a round.
Critical Role Narrator
He didn't go down the stairs. Damn.
Matthew Mercer
This is a hallway. Oh, it's a hallway. Yeah.
Critical Role Narrator
Okay, I'm just really quickly going to.
Laura Bailey
We're going upstairs.
Critical Role Narrator
He's got a weapon or something or.
Matthew Mercer
Yeah, he's pulling out a glass dagger.
Critical Role Narrator
Okay, I'm gonna. Do we have time to grab the.
Matthew Mercer
We have one round.
Laura Bailey
We have one round.
Critical Role Narrator
That was mine. Grab the dagger.
Matthew Mercer
Knock him out. Grab a dagger.
Ashley Johnson
Oh, grab his dagger. Wait, why am I grabbing this dagger?
Critical Role Narrator
It's cool.
Ashley Johnson
Yeah, grab his dagger.
Matthew Mercer
Okay, so you dart up. He's on the ground. You're gonna try and pull the dagger from him. That's going to be a contested strength roll.
Ashley Johnson
Yeah. Okay.
Matthew Mercer
Go ahead and roll.
Ashley Johnson
He can't be that strong, right?
Critical Role Narrator
Oh, no.
Laura Bailey
Oh, no.
Marisha Ray
That's a face.
Ashley Johnson
Face has a 2015.
Matthew Mercer
That's a natural 19. Oh. You each and grab the dagger, and as you pull upward, he comes with it and gets right up in your face like this horrid growl from the sharpened rows of teeth.
Laura Bailey
Inflict wounds.
Matthew Mercer
Oh, okay. Inflict wounds.
Laura Bailey
Third level.
Matthew Mercer
Third level. Go ahead and roll an attack. Oh, God.
Sam Riegel
The other two will stay like that for a minute unless we hit them.
Laura Bailey
I know, I know. 13.
Matthew Mercer
13 will not hit, unfortunately.
Laura Bailey
Fucking hell.
Marisha Ray
I'm rolling like shit.
Matthew Mercer
Yasha. Braden.
Ashley Johnson
I'm going.
Matthew Mercer
Come on.
Marisha Ray
I'm just gonna bonk. Or maybe I'm gonna hit.
Matthew Mercer
Advantage. That's great.
Critical Role Narrator
You're at advantage.
Matthew Mercer
He's prone. See if that's really, really high.
Marisha Ray
Well, let me see. What's the same 30?
Laura Bailey
Yay.
Matthew Mercer
By the way? Because he is prone on the ground. Your spell attack, which is a melee spell attack, would have been Advantageous roll again. Because he didn't tell him to trip. Wow. I tried. I tried the same.
Laura Bailey
The same roll?
Matthew Mercer
Yeah, I tried.
Sam Riegel
Dice don't lie.
Laura Bailey
I dropped it on a one there.
Marisha Ray
I'm just trying to.
Laura Bailey
Everything's gone.
Matthew Mercer
All.
Marisha Ray
You suck.
Laura Bailey
Get better.
Marisha Ray
Am I killing him or am I just knocking him out?
Matthew Mercer
Kill him. Kill him.
Marisha Ray
Whatever. All right. Sorry. I can't think tonight.
Matthew Mercer
Or ever.
Marisha Ray
Okay, let's see. Wait, Am I still raging?
Matthew Mercer
Yeah, it's up to you. Do you want to. You can hold your rage as long as you want.
Marisha Ray
I can.
Matthew Mercer
Great.
Marisha Ray
I'm still raging.
Matthew Mercer
Okay. Okay.
Marisha Ray
So that first hit was at 20 plus one D8 from Scaldsaber. Another one. Okay, that's seven.
Matthew Mercer
Kind of.
Critical Role Narrator
I was hoping would.
Marisha Ray
30.
Matthew Mercer
30.
Marisha Ray
And Divine Fury control to hit. Okay, so I'm at 30. I rolled a 30 to hit.
Matthew Mercer
Yeah, definitely hit. Okay, okay, so you gotta do damage on that. So everyone. Everyone but Caduceus gets one round, and then we're gonna roll initiative.
Marisha Ray
So 40. 41 points of damage.
Matthew Mercer
41 points of damage to that first hit. Okay.
Marisha Ray
Okay.
Matthew Mercer
The heavy smash, still holding the dagger and getting up. Has gotten up to one knee. It's still prone, but it's in the process of getting up. Still holding on, but looking pretty hurt.
Marisha Ray
Okay, I'll take my second hit. That is 22.
Matthew Mercer
22 hits. Okay, so this not get the Divine Fury down.
Marisha Ray
Oh, that is.
Critical Role Narrator
You get to roll those or.
Marisha Ray
No, I don't think I get to roll once. Okay, so that'll be 15 points of damage.
Matthew Mercer
All right, 15 points of damage. Okay, second hit. Impact's extremely hurt and is now, like, you see the second hit, the dagger almost drops out of its grip. It looks like it's looking a bit panicked in the eyes. And now its aggressive stance is now turning into offensive physicality.
Travis Willingham
Firebolt.
Matthew Mercer
Firebolt. Is it damage?
Travis Willingham
Cause they're down.
Matthew Mercer
Well, it's a ranged attack, so it'll be disadvantage. It's a disadvantage.
Travis Willingham
Okay, okay, that's. That's fine. That is 22 to hit.
Matthew Mercer
That'll hit. Go to roll damage.
Travis Willingham
Okay, everyone.
Laura Bailey
Good for you.
Travis Willingham
Conserving my energy.
Laura Bailey
What a good spellcaster you are.
Matthew Mercer
Spell it, baby.
Travis Willingham
I know it. 21 points of fire damage.
Matthew Mercer
Okay. Gets to his feet and goes running back towards his other companions. And you can see he's concentrating is mind on his companions that are currently still reaching for the mystical buttons before all of a sudden is engulfed in flames. And then slams and skids in the ground, just in cinders. Burning to death in front of his two friends who aren't even paying attention. But you have less than a minute.
Laura Bailey
Let's go.
Ashley Johnson
Let's go.
Marisha Ray
Let's go.
Matthew Mercer
Let's go. Grab the knife.
Critical Role Narrator
Grab the knife. I have a funny feeling. And let's go.
Ashley Johnson
Okay. Grab the knife.
Matthew Mercer
Okay. You go grab the glass blade and then head up down the staircase to the next floor. You're heading up there again and you hear a bit of rumble and the ground moves a bit. The elements of this stronghold definitely took some damage, sustained some structural damage on the assault. You can hear the distant sound of bits of it still breaking away in the xt. You head up beyond this floor and you can still note as you have been veth, that the architecture here now the archers are getting higher in these hallways and the pillars are now starting to incorporate carved pillars of the prime pillar glass itself. Parts of the halls themselves are weirdly pockmarked bits of smoothed ruiding glass with a strange that odd pulsing energy vibe streaking through as you go as you move past it. Are you leading the group?
Sam Riegel
Yes, I am.
Matthew Mercer
I need you to make a wisdom saving throw. Oh boy.
Laura Bailey
Advantage because we had a heroes facing throne.
Matthew Mercer
You're totally right.
Sam Riegel
Take that first one. 21.
Matthew Mercer
21. You. You move past the glass and there's this weird fuzzy static sensation that seems to come over your mind for a second. As you blink, your eyes shift and you're standing in the hallway with your friends. But there's almost a ghostly image of a figure drifting in the air not far from you. It seems to be searching, almost like it sensed itself and is pushing itself to apparate. And look throughout this space. This looks like a floating reilorn, but it is long and stretched and it's adorned in dense robes that dangle and flow beneath it. It seems to just glide through the air. A massive armored mantle and headpiece. It looks ceremonial and functional together with a strange constructed series of symbols and designs both on the helmet and from a backward plate that rises up past its shoulders and it ghostly drifts there for a second, reaching out to try and connect with your mind. And you just managed to push it out. And it drifts from your periphery, but it gives you the sense that you're getting closer to your target. The last thing you hear is glancing off your mind. Visitors. Uh oh. Who uh oh.
Laura Bailey
As we come up Kirawan. I'm gonna first level cure wounds you.
Matthew Mercer
Thank you.
Sam Riegel
Thank you. They're trying to get into our brains. Who is susceptible to brain shit?
Laura Bailey
I mean Caleb's on a thing.
Marisha Ray
I'm okay. I've got a thing on.
Sam Riegel
Because I can give someone a thing. Thank you so much.
Liam O'Brien
What's the thing?
Sam Riegel
Protection against psychic damage.
Laura Bailey
Killer wounds myself.
Matthew Mercer
Let's go.
Ashley Johnson
Psych damage.
Sam Riegel
It protects against psychic damage.
Critical Role Narrator
Probably Galer would be the one that would need.
Sam Riegel
Aren't you protected already?
Travis Willingham
I am protected. I took care of Yasha.
Sam Riegel
I could do myself or I could do somebody else. A cleric, perhaps.
Laura Bailey
Yeah, I've got good wisdom.
Critical Role Narrator
I also have good wisdom.
Travis Willingham
This is still on the move, right? We haven't.
Critical Role Narrator
Yeah, we're.
Matthew Mercer
Yeah, we're going moving in terms that way.
Sam Riegel
I want to use it on somebody.
Laura Bailey
What about Ford? How high is your wisdom?
Matthew Mercer
No.
Liam O'Brien
Of a ten to saving throw.
Laura Bailey
Oh, that's good.
Sam Riegel
Maybe I'll just do it on me.
Ashley Johnson
Do it on you?
Critical Role Narrator
Do it on you.
Matthew Mercer
Guttural growling sound. And what sounds like streaking claws or blades or nails being pulled across. Like a chalkboard type sensation. Moving rapidly in succession. Rushing around one of the nearby hallway intersections. You watch as these two massive, dark armored skin, feline like entities. I can't tell if it's more dog or cat like. But they're muscular and elongated. And they're charging and rushing through where there would be a head. You just see the shoulders and what looks like a mouth that's buried in the torso. And they both crawl through it. Looks like they're slipping on the ground itself. With the sheer volume of intensity that they're hunting. And they both just go charging through the. In your direction. What do you do?
Laura Bailey
Ball bearings.
Matthew Mercer
Good idea.
Ashley Johnson
Wait, get across the hall and then.
Matthew Mercer
Okay, make an initiative roll for me. This is just you see if they're able to get to you before you can leave them prepared. This way. Nice.
Travis Willingham
I'm over Beauregard's shoulder, ready to act if the ball bearings did not.
Sam Riegel
You got it?
Ashley Johnson
Okay.
Matthew Mercer
23, 23, 17 on their end. So as they're running, you watch as they're. They're not necessarily focused on you. They're just charging down the hall. And one of them, kind of like it opens its mouth and its tongue kind of whips around like it's tasting the air. And then it shifts slightly to begin going straight at your troop. You all dart across this intersection to the opposite side of the hall as you throw the remainder of your ball bearings. How many do you have?
Ashley Johnson
Well, I have a bag of 1,000. And then so I imagine maybe I used half before.
Matthew Mercer
So 500 ball bearings. Yeah.
Ashley Johnson
Feeding the birds.
Matthew Mercer
Okay, maybe 500 feed the birds. All right, so as both of these come charging in your direction, and you just scatter the rest of your ball bearings across the ground here.
Ashley Johnson
It's the best item in the game.
Matthew Mercer
Yeah, it's pretty great. But now it's spent, so just mark that. Natural 10. Nope. Natural 7. Nope. Both of them skid underneath and slam on the ground and continue to, like, skid past and further down the hallway, like, arms up in the air, trying to grab for whatever they can while they're both just kind of skidding along.
Travis Willingham
I light one up as it passes me by.
Matthew Mercer
Go ahead and roll. Attack.
Travis Willingham
Okay, that is a 24 to hit.
Laura Bailey
Yeah, I'll Sacred flame. It won the other one. I.
Marisha Ray
Nice.
Matthew Mercer
Natural 17. This is dexterity.
Laura Bailey
Yeah.
Matthew Mercer
Yeah, that would be a 22, of course.
Laura Bailey
Cause I suck at everything.
Marisha Ray
Doh. Doh. Doh.
Matthew Mercer
Laura.
Travis Willingham
Laura Bailey. But I hit 23 points of fire.
Matthew Mercer
Okay, good enough. Okay, as you head, like, across the way to the hall, you see to the. As you head downward, it just continues on for a bit. And you can see a bit of light at the end, a light that is similar to what you arrived from, meaning you are coming to a point where the hallway itself is a collapsed and exposed portion of the arc's cryonum. There is a staircase to the right that you see immediately that heads upward, and you continue up that way. And just as you all step out from that point, you are now in a partially exposed part of the exterior of the arc's cronum. You're in an upper floor now, further up than you were. But you're looking out now among, from a higher position, the exterior, the stronghold portion of it collapsed and fallen. You can see those two towers that were set on two parts of the battlements just outside of where you are. One of them is partially broken and being held ever so slightly with its base right there. The other one's still shooting upward to an upper level with a secondary balcony platform that sits above that has a massive crack and looks like parts of it that are hanging and about to tumble from underneath. As you all step out onto that space, seeing the various flying vesicles darting around, snatching what looks like other soldiers and other members of the attacking forces that are also clambering up and falling up the cables that they can. You can see one fascicul comes flying by as two figures on it are battling on its mounted space, and it goes slamming into the ground before catching itself out of sight. Right around this point, another kind of explosion rocks from below. And the hallway that you're on begins to crumble. I need everyone to make a dexterity saving throw.
Liam O'Brien
If you're within 10ft of me, you get plus five, dear.
Matthew Mercer
Dexterity. That's. You're all pretty close quickly or closely clustered, so.
Ashley Johnson
Plus five.
Travis Willingham
You said plus five.
Critical Role Narrator
I do not get advantage on decks. I have a weird green thing, but.
Matthew Mercer
I think it means.
Critical Role Narrator
Means anything.
Ashley Johnson
Natural 20.
Critical Role Narrator
Oh, plus three on dirty 20.
Matthew Mercer
Dirty 20. Nice.
Critical Role Narrator
That doesn't. Does that count? Shit.
Matthew Mercer
It left.
Critical Role Narrator
Okay.
Matthew Mercer
All right. Shit.
Liam O'Brien
30.
Matthew Mercer
20.
Ashley Johnson
Natural 20.
Travis Willingham
I failed with an 11, I assume, but I'm going to use my ring of evasion to auto succeed. One charge on that ring.
Matthew Mercer
All right.
Sam Riegel
23.
Matthew Mercer
All right.
Laura Bailey
12.
Matthew Mercer
Okay.
Critical Role Narrator
One.
Matthew Mercer
Okay.
Marisha Ray
Dirty 20.
Laura Bailey
Ooh.
Matthew Mercer
Okay. As you all switch back to head in the direction that you rushed from on the lower floor to head deeper into and away from the exposed, war torn exterior of the stronghold, that explosion rocks it for a second and the ground cracks. It doesn't give way. And you all hold on for a second and then feel comfortable before the shadow begins to grow darker around you and you realize that one massive pillar that was barely holding on, it's collapsing over in your direction. Majority of you dart down the hall just to the way. However, it slams into the ground, sending debris flying outward in all directions, not crushing your companions, but Caduceus and Jester, who are just outside of its crushing space, get completely ransacked with a number of pieces of flying debris and stone and glass shards, both of you taking 14 points of piercing damage. But they don't.
Travis Willingham
I just healed myself flying out the edge.
Matthew Mercer
No.
Travis Willingham
Okay, wait.
Matthew Mercer
You rolled the one right. Mm. As it slams down, Jester takes the hit from the side, but manages to catch up with the rest of you. From your perspective where the pillar slammed, you do not see where Caduceus is.
Laura Bailey
Did I see Caduceus as he was? Did I see it when I jumped?
Matthew Mercer
You both tried to. You saw it falling and you rushed blasted with it. You kind of catch yourself. The dust settles and you turn and you do not see Caduceus.
Travis Willingham
Did we see Caduceus go flying or just disappear under rubber?
Matthew Mercer
You just saw the pillar slam and he's not there.
Marisha Ray
Caduceus. I'm gonna run over and try to start looking.
Laura Bailey
Caduceus, can I look over the edge?
Travis Willingham
Yeah, I'm over the edge.
Matthew Mercer
The pillars on the opposite side of you. So it's like where you rushed inward deeper into the citadel. The pillar slammed and closed off the path outward, outward. So you're not certain. You can try and climb over it. You can try and I'm going to.
Travis Willingham
Scramble up and try. I want to make sure that he's not hurtling down.
Laura Bailey
Same.
Matthew Mercer
All right, so Caduceus make a strength saving throw, if you don't mind. That'll be fine.
Ashley Johnson
He's been doing great.
Matthew Mercer
We all knew the risk. Discs.
Sam Riegel
Let's keep going.
Critical Role Narrator
Strength saving.
Matthew Mercer
Fuck. 12. 12. Okay. Okay. You guys all clamber up over the broken parts of this column, just enough to look over to the side where the portion of the ground that was in the brink of collapse is about to collapse. And there on the opposite side, just barely clutching onto the end, his fingers slipping, is Caduceus grab.
Marisha Ray
I'm going to grab him.
Travis Willingham
I'm going to mutter an arcane word and cast telekinesis and grab Caduceus and just lift up.
Matthew Mercer
Caduceus has never been this light as you reach over and grab and lift him up.
Marisha Ray
What the fuck?
Matthew Mercer
He keeps going up and keeps going up.
Critical Role Narrator
Every time. Every time we get together.
Ashley Johnson
It wasn't the ball of earrings, was it?
Critical Role Narrator
No.
Ashley Johnson
Thank God. All right, let's go.
Marisha Ray
This is already so stressful.
Critical Role Narrator
Last time there was a death, we killed a guy. I forgot to use Circle of mortality and not that Keeper of Souls. And I would love to really quickly just vague retcon and give however many hit dice that character had into six hit points.
Matthew Mercer
It was six or six hit dice. Yeah. So you get six points deep. Oh, great.
Marisha Ray
Sweet.
Critical Role Narrator
Thank you.
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Marisha Ray
My dad works in B2B marketing. He came by my school for Career Day and said he was a big roas man. Then he told everyone how much he loved calculating his return on ad spend. My friends still laugh at me to this day.
Taliesin Jaffe
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Matthew Mercer
So with that you kind of pick him back up and leave him over the other side, landing as you do in the moment thanks to your seeming spell that still holds up, it looks like you have not yet drawn the attention of any of the other fliers and people that are engaged in defending the battlements. The exterior of the Arx Creonum. You head back into the core of this stronghold, back into the long hallways, the smooth marble floors themselves somewhat cracked and adjacent you see elements of what once was beautifully carved and polished ground before you that's broken and jutting up in places. The hallways are partially collapsed. On one side you can see the veins of the prime pillars Ruidian glass growing more and more dense the further in you get until eventually the walls are almost equal parts just darkened Ruidian stone, red dust packed sandstone material and alternating with the faintly glowing and pulsing teal green Ruidian glass. Almost like this weird patterned tunnel. The further down you go each time you pass through one, that weird static begins to settle in. Yeah, I would like a group wisdom saving throw advantage. You all do have advantage.
Travis Willingham
Oh, would mind blank knock this out for me?
Ashley Johnson
What the fuck?
Matthew Mercer
No, let me check.
Travis Willingham
Caleb slash Yasha.
Matthew Mercer
Both Caleb and Yasha are immune to this, so. Oh that's great. See you. But the rest of you. Okay, I think he's looking it up too.
Critical Role Narrator
32.
Matthew Mercer
32, 30 30.
Sam Riegel
The dirtiest of 20s.
Matthew Mercer
I knew it.
Ashley Johnson
BO19.
Matthew Mercer
Please be 2222. That strange buzzing boundary, that invisible pattern of mental static that seems to pass with each one of these dense portions of you all. Hold your sense of self close to you and close off the rest of your mind best as you can. With each passing pattern you can feel on the periphery of your vision. Shadows, shapes of figures that are just waiting, looking, seeking, sensing. And not quite able to grasp who and what you are in the moment. But it seems everywhere you turn, wherever a bit of the light seems to fade, you swear for a moment you can see another one of these floating shadow entities and they're getting closer.
Sam Riegel
I'm gonna cast intellect fortress on myself.
Matthew Mercer
Okay.
Sam Riegel
Just to protect against more psychic things.
Matthew Mercer
You got it.
Marisha Ray
We're getting closer, aren't we?
Ashley Johnson
How much further does it look like we have?
Matthew Mercer
You're not certain because now we're gonna go into the next portion of searching throughout. Who is helming this leg of looking for you?
Travis Willingham
I will. Since I saw Veth waver for a moment because of this fuckery going on from the weave minds.
Matthew Mercer
Okay. What are you planning to do? To help you search through. What are you looking for? What are you finding?
Travis Willingham
I'm going to use my spatial awareness of where we are to try to go more central inside of this giant pillar.
Matthew Mercer
Okay then I would. I would say for this it would be either investigation or survival. Your call.
Sam Riegel
100 Gold says he does well on this.
Matthew Mercer
Check. Oh.
Ashley Johnson
Huh.
Matthew Mercer
100 Gold.
Sam Riegel
I'm betting on this ability.
Matthew Mercer
Check.
Ashley Johnson
Wait, we got a running tab. I'm a little bit in debt, I think.
Matthew Mercer
Come on.
Travis Willingham
What the fuck is an interesting.
Ashley Johnson
She also bullied the fuck out of me before. Threatened to kill my girlfriend.
Marisha Ray
Yeah, we need to be saving money, right?
Ashley Johnson
That's what we're thinking of adopting.
Travis Willingham
Well, Matthew, it's a one you owe me $100.
Sam Riegel
God damn it, Caleb.
Matthew Mercer
You fucked me.
Marisha Ray
See, this is the kind of betting, though, that I think is going helpful at all.
Critical Role Narrator
There's no pockets in your burial shroud. Just trying to remember you all.
Matthew Mercer
Following Caleb's lead. Heading down this hallway, it begins to. The Rwydian glass begins to give way to a brass patterned metallic shell of an arched hallway, which you're like, this is a grandiose presentation to it. This probably leads to something of equal prestige. It begins to head up and up and up. And there is a door there, a large metal gate like door that you go to see if it's locked, but it is partially open. Looks like there was some sort of locking mechanism that is broken. Not necessarily forcefully, but the actual mooring of the door has been adjusted in the impact of the recent assault on the cryonum itself. Right at that point, the door opens up as you see 1, 3, 6, 12 of these red armor skinned creatures. These orb like entities with scales and a singular central burning yellow eye in the middle, rows of teeth and they like a swarm of them, each about maybe 3ft in diameter from down this hallway that look like they are free and hungry and all look at you from me on the doorway.
Travis Willingham
I will use telekinesis to move 1,000 pounds of weight and shut the door if possible.
Matthew Mercer
Okay, what thousand pounds is coming from what?
Travis Willingham
I don't know how much the doors weigh.
Matthew Mercer
The door itself, I'm just trying to do.
Travis Willingham
You said it was slightly ajar, so I'm trying to just go, okay, the.
Matthew Mercer
Door, you push it back into place and it kind of grinds. And on the ground it's not. It's not fitting perfectly, but that might be to your advantage at that point. The rest of you see all the entities behind it are now forcing their way and impacting. And you hear the sound of scraping and scratching, like they're trying to burrow their way through this door or its surrounding material, shaped stone or something.
Marisha Ray
I'm just gonna push up against it and help Caleb. There's no time until we figure out.
Laura Bailey
Is there anything around to put in front of the door to block it.
Matthew Mercer
It looks like this hallway just comes to this point, like this is where these were kept or wherever they were. Deeper inside, they've been freed and are now trying to escape.
Critical Role Narrator
Does it look like, do we need.
Laura Bailey
To get through there or is this.
Matthew Mercer
So it's £1,000, with your help on this. Okay.
Travis Willingham
I mean, there's no safer material, right? So it's just the Duration of the speed.
Laura Bailey
Can I help Yasha also push?
Marisha Ray
Extra strength.
Laura Bailey
Extra strength.
Matthew Mercer
Yes. She's so. So here's what I'm gonna do. I'm gonna go ahead and make a roll for them based on the DC of what you're doing. The DC of you already holding this, Patel Kinesis is gonna put it at a 20. I'll say a 24. And then with each of you helping, that'll increase it to a 26. I'll say. So I'm rolling this with all of them, putting their weight behind it, and it is a bunch of these creatures, and I see about a dozen or so of them at about three foot behind, and they're all telekinetically floating and all just slamming into it and trying to push through. I'll put them in a total of eight. So they're gonna have to roll pretty high on this, which they do not. With a natural tooth. Yes. So it's holding for the time being. You don't know how long it'll hold, but you can either continue to hold that with telekinesis, you can try and relinquish it and head backward. What are you planning to do?
Laura Bailey
Do we have to get through there?
Travis Willingham
We do not know.
Marisha Ray
Wait, so we walked up to this door.
Laura Bailey
Sounds like a dead end.
Marisha Ray
Went in and then closed it.
Matthew Mercer
Correct. Now, the rest of you, you've been following a pattern of more. More Rwydian glass. Yeah. But this path seems to have less and less of it.
Laura Bailey
So maybe we went the wrong way. Maybe we turn and go another direction.
Critical Role Narrator
I want to make a quick perception check in the room to see if we're being misled. If there's.
Laura Bailey
We're in a hallway.
Matthew Mercer
You're in a. You're in a hallway that went up sets of stairs. But the material that this hallway is made out of has gone to more of, like, a darker brass material.
Critical Role Narrator
But there's, like, no sort of obvious hidden door or anything like that.
Ashley Johnson
Did we run past, like, a splinter?
Matthew Mercer
Make a conceptual investigation hallway where you were below. There were numerous other hallways and splinters, but damn it.
Travis Willingham
Use his awesome spatial awareness with a one to go inward.
Critical Role Narrator
Why did I try this? Nope. My investigation already sucks, but it's good to get that one out of my system.
Ashley Johnson
Let's go back, Right?
Laura Bailey
Yeah.
Critical Role Narrator
Right.
Matthew Mercer
Don't worry. Okay.
Laura Bailey
Find another way.
Travis Willingham
Find another way.
Matthew Mercer
Okay, so you head back down. They're gonna try again. Natural one. All right. So for the time being, they're held. You all trek back down to where you've Last splintered off to this path that led you astray.
Travis Willingham
I'm going to lift a bunch of the stone that collapsed and try to just block the path from that we came.
Matthew Mercer
Okay. So that'll take you a moment. But you begin to manipulate and shift over all these large clusters of collapsed stone from nearby parts of damaged hallway and ceiling which there are a number of pieces of debris that you can go ahead and manipulate. While that's happening. Who else is helming to try and find the right path deeper into this. Fawn.
Sam Riegel
Navigate us through this.
Liam O'Brien
You're a captain on the moon.
Matthew Mercer
Yeah. Moon captain.
Sam Riegel
These skills translate.
Laura Bailey
He's an admiral now.
Matthew Mercer
Yeah. I'll try and Space Admiral.
Critical Role Narrator
I believe in you.
Liam O'Brien
Space Admiral. Yep.
Matthew Mercer
I will look.
Critical Role Narrator
That only hit you.
Matthew Mercer
Okay. So you're just trying to look for patterns to lead you deeper into it.
Liam O'Brien
Yep.
Matthew Mercer
Okay. Make a perception or investigation. Check your call.
Laura Bailey
Guidance 500 Gold says he I guide him.
Matthew Mercer
What does guidance get?
Laura Bailey
Plus 4 plus a D4.
Critical Role Narrator
Just slap on the butt.
Laura Bailey
Yeah. Heck yeah. I pinch his butt for guidance.
Sam Riegel
500 gold says he fails.
Liam O'Brien
34.
Sam Riegel
Oh fuck. You never take it.
Matthew Mercer
You never take it. Yeah.
Laura Bailey
No no.
Matthew Mercer
Veth.
Marisha Ray
You need to keep to your gambling.
Sam Riegel
Yeah I got it.
Marisha Ray
Yeah yeah yeah.
Ashley Johnson
Your bets you're getting stiff. You're getting pretty high here.
Travis Willingham
Although she's riding around with little bookies.
Matthew Mercer
You gotta visor so fjord. As you all head down you can see there are numerous hallways that splinter off. Other soldiers begin to rush past. Other Ruidian guardians are now moving out from deeper into these tunnels. You walk in and step off to the side and let them move past without directly running in the opposite direction of them to cause their attention. Nick Waiting for that moment to break in that pattern. You go ahead and take the group and then head down a separate path. This one. Now the hallways grow wider. The Ruidian glass archways are more and more intricate. And you can see have metallic rings placed in sections. And once again that static passes over you each time you push through. You've already tuned your minds to try and not be affected at the moment. But those shadowy forms that drift on the periphery of your vision every time you focus on something you see it drift just on the edge of your horizon. As you look it's gone. And then feel it over here. And they're getting more and more present to the point where you start feeling this odd funny bone like vibration within your body. Something within your spine and your neck and the back of your head is feeling slightly fizzy. Eventually this hall opens into a large antechamber. You can see this almost like a negative pyramid space that comes to a point. And up above it you can see beautiful reliefs and these designs and shapes that speak to almost like a series of historical images, though they are now cracked and sections of it have fallen and broken in and leave piles of debris around, none of which is familiar to you at all. But on the far end of this negative pyramid space, there are two large doors at one of the opening points that are both open like double doors. And from the inside, you can see quite a strong teal glow that emanates from within.
Sam Riegel
Just from one of them?
Matthew Mercer
From both of them. Oh, from both.
Laura Bailey
That's promising.
Ashley Johnson
Just really quick. I don't want to take time, but kind of just glance at this mural, this relief, and see if I can glean any type of information. Is it like a founding myth? What is it?
Matthew Mercer
At a quick glance? Sure. Make an investigation check or a history check. Come on.
Sam Riegel
Cobalt Soul.
Travis Willingham
Ruidian cheat code. Glyphs.
Laura Bailey
Guidance feature. I pinched your butt.
Ashley Johnson
Ooh.
Travis Willingham
Go nerd.
Matthew Mercer
What the fuck? What the fuck?
Laura Bailey
Guidance Fuck. Sorry, I had to start.
Ashley Johnson
22.
Laura Bailey
I was trying to help.
Critical Role Narrator
22 is good.
Marisha Ray
22 is good.
Ashley Johnson
But my history is plus 16.
Travis Willingham
I'm pinching everyone's bottoms.
Laura Bailey
It's your butt.
Matthew Mercer
At this brief moment where it seems like the rumbling of the Arx Creonum has stabilized from how deep you are within it, you look upon the sealing stab and you can see images that seem to correlate to a pale blue celestial object that you quickly esteem to be exandria. And it looks like this is a reverse celestial calendar in places where instead the time is kept by the position of catha and exandria in the Ruidian sky. From that, you also see things that depict the core of this as it goes down to the sedentary layers of its history. You can see the reliefs that are meant to actually use Ruidian glass to show it, but are carved to show the core itself reaching out like the branches of a tree. And the deeper down it goes, there's almost a golden color that goes to a white or silver at the edges. Everything seems to be like it is expressing an outward interest, something of moving beyond reaching upward. There's no real text. It just looks like a lot of intent to be free.
Ashley Johnson
Free.
Matthew Mercer
Okay.
Ashley Johnson
Okay, cool.
Liam O'Brien
These doors don't look promising. We should go down and keep looking.
Marisha Ray
What are you talking about?
Sam Riegel
It's going teal.
Liam O'Brien
That's never good. I vote we Leave now if it's.
Critical Role Narrator
Gonna glow a color. This is kind of a nice one.
Laura Bailey
I really don't like these old guys.
Matthew Mercer
It's kind of a nice one.
Liam O'Brien
Is it two sets of double doors or just double doors?
Matthew Mercer
There are two sets of double doors at the far end there.
Liam O'Brien
The one on the right.
Matthew Mercer
It looks like there is almost like where two tunnels escape from this reverse pyramid antechamber. It looks like there are two doors on opposite sides of a heavy corner that both lead into the same chamber. And both of them are open. Not intentionally open, but partially open in a strong teal glow from the inside.
Liam O'Brien
We go to the set of double doors on the right hand side and slice the pie as we look in, barely revealing ourselves as we look around the edge.
Travis Willingham
I'm just going to toss in. While Beauregard was studying the wall, Caleb held a pearl to Jester's forehead and cast fortune's favor on you. So you. You have one reroll at some point.
Laura Bailey
That's really useful. Thank you.
Liam O'Brien
What's really useful?
Sam Riegel
She's eating a pastry.
Laura Bailey
Uh huh. I have candy. You want some?
Critical Role Narrator
Will I also sound starkly sarcastic if I eat it?
Matthew Mercer
Yeah. That's pretty cool. Yeah.
Ashley Johnson
What do we see when we start eating?
Critical Role Narrator
Cool.
Matthew Mercer
Yeah. As you peek around through this entryway, first off, the light is pulsing. Not dissimilar to the pattern of pulsing that you see through throughout the prime pillar exterior, but here it is quite vibrant. Glancing inside, immediately to your left and near the doorway, you see some sort of a stair stepped construct with what looks to be a massive arch, a singular arch of mostly carved or shaped Rhydian glass that itself is glowing in a pattern almost like a massive horseshoe that is 20, 25ft tall. You can't even quite see the apex of it beyond where you stand looking through this open doorway. Beyond that you can see the chamber spreads out before you with raised areas, some small bridges that head to an upper platform. You can't quite make up the details from where you stand, but this looks like a larger chamber within. That static sound, that feeling itself is now ever present.
Laura Bailey
I think we're here.
Ashley Johnson
Do we see any signs of Weavemind?
Matthew Mercer
Make a perception check the Weave mind.
Liam O'Brien
I'll assist you.
Laura Bailey
I'll pinch your butt.
Liam O'Brien
Stop touching other people's butts so much.
Laura Bailey
Touch them, it makes them feel good.
Ashley Johnson
Ooh, that one did do good. What was it? Perception you said.
Matthew Mercer
Mm.
Ashley Johnson
24.
Matthew Mercer
24. You see no sign of the weave mind. You see no other entities in there. It's just kind of an aberrant chamber. Looking past, you can see there are other. As you focus around that, with that glance through there, you can see there are rich veins of exposed Rhydian glass that punch out from the ground and are built along its base to blend in with the surrounding architecture. But they themselves pulse in the same pattern. Beyond that you can see there are full pillars of Rwidian glass that oscillate, pulse and glow in the same pattern that rise up to the top of the ceiling.
Critical Role Narrator
I know this is not gonna do anything, but I'm just gonna burn an eyes to the grave. Cause why not ice to the grave? Which does lets me know if there's any undead within 60ft.
Matthew Mercer
Fair. Just.
Critical Role Narrator
Cause why not?
Matthew Mercer
No worries. You do not sense any undead.
Critical Role Narrator
All right.
Matthew Mercer
Yeah.
Critical Role Narrator
I wanted to give it that scritch.
Laura Bailey
Sprinkle on my shoulder. I'm getting really nervous, you guys.
Matthew Mercer
That's fair.
Ashley Johnson
I think this is it. But I don't see them in there. But I'm sure they're there.
Sam Riegel
Should we spread out so we're not?
Travis Willingham
Yeah, don't bunch up.
Liam O'Brien
Could I pull out Star razor and I will cast sea invisibility.
Matthew Mercer
Sure. Okay.
Critical Role Narrator
Bo, do you mind throwing the dagger?
Matthew Mercer
And you're looking in there as well. Make perception. Check 450 gold.
Liam O'Brien
Excuse me. Butt.
Sam Riegel
Pinch, pinch, pinch, pinch.
Matthew Mercer
A double pinch right on the gooch.
Sam Riegel
A thousand thousand gold says one of us dies here. 2000 if it's me.
Matthew Mercer
1919. Okay. So as you pull Star Razor ahead and you cast the spell itself, the beautiful sweet smell of fresh ocean spray coming into your nostrils, your eyes crystallize. And within the pulsing glow of throughout this Rhydian glass structures within. You go from seeing nothing in the chamber to two figures that have been masked by some power are currently focused on one of these multiple pillars of Rudian glass hovering next to it. We mine are in the pillars, floating just beyond it, but focused on it. And you see with it pulsing the same energy pulses around them. And you see them concentrating on these things.
Liam O'Brien
They may be concentrating on the things we were getting bombarded at with box.
Laura Bailey
Are we seeing wizard?
Travis Willingham
What is this?
Sam Riegel
Well, we're not seeing anything.
Liam O'Brien
These two guys are focused on a single pillar.
Matthew Mercer
Look like what you see is a Rhwidian type physicality. If stretched their limbs, their arms, their fingers, what bit of the legs you can even see on one of them that dangle from these long robes that drift in the air. Hanging from their heavily dressed body, you can see these pale gray and gold robes, multiple layers of it that that come to a point in the center looks like metallic long bands of ornamental outfit decor around them. This multiple patterned mantle of gold and brass. Metals that have all manner of runes and various symbols carved throughout these large points that jut out from the center of the mantle where the head is set. You can see facets of the ruidian red skin between their bracers and their armor where it is withered and wrinkled and where their head crest is. It is a very long head crest that winds out into multiple carved points. A heavily patterned and chain dangling helmet more or less or a mass sits on top of it and covers the majority of their head crest. You see beyond the mantle itself, among two of them, on top of their helmet and crest there are different symbols, large structures. One you can see has a crescent moon with a smaller circle within and a larger echo of that symbol pattern that emerges from the back of its mantle. The one beyond that, you can see that it's a little further into the chamber. Focusing on another piece of crystal seems to have a curved hourglass esque type shape. They look ornamental and differentiating what would otherwise be from your perspective, fairly identical looking entities.
Laura Bailey
And they're each focused on a different crystal.
Matthew Mercer
Yeah, from the two that you can see are focused on different crystals.
Travis Willingham
Only Fjord sees only them.
Matthew Mercer
Only Fjord sees them. And the minute you see them, the one turns and you hear in your mind, welcome. Do you wish to come converse a bit?
Liam O'Brien
They are talking to me in my mind.
Matthew Mercer
You glance back in the room and the other one's now looking at you as well. They're looking at me.
Liam O'Brien
They're asking if we want to come converse.
Laura Bailey
Tell them no. Tell them to suck it.
Critical Role Narrator
I mean, is there any reason not to have a tarp?
Travis Willingham
Where in the room are they?
Liam O'Brien
How many pillars are in the room? Half dozen dozen.
Matthew Mercer
Five.
Laura Bailey
Five.
Liam O'Brien
Five.
Matthew Mercer
From what you can see in here, you're just looking through an open doorway. You can see there's a large arch and you can see on the far end of the room there is an elongated pillar. There is a small cluster of Ruidian crystal as well that juts from the ground. That's about all you can make maybe a little bit of an upper platform area towards the back where you can see another section. But that's about all you can make out from where you currently stand.
Critical Role Narrator
I'd rather know more now than make the assumption that where we are is where we can find any kind of.
Laura Bailey
Tell them to come out here if they want to talk.
Critical Role Narrator
I'd like some Visibility.
Marisha Ray
Yeah. Maybe just be like, hey, what are you doing? What are you guys doing?
Critical Role Narrator
Please, no.
Matthew Mercer
Hey, you guys.
Liam O'Brien
I think we might beyond the point of conversing, unless you wanted to step outside.
Matthew Mercer
A third one drifts in looking at you. There's three.
Liam O'Brien
Three, not two bogeys.
Matthew Mercer
They all just floating there in space. You hear three voices in your mind. Go. We and insist make a strength saving throw for them. A strength saving throw.
Ashley Johnson
They're about to force you.
Matthew Mercer
Pull your ass.
Sam Riegel
He's strong.
Matthew Mercer
Don't hold.
Laura Bailey
He's so strong.
Liam O'Brien
He's been working.
Sam Riegel
It's been working out.
Liam O'Brien
12.
Matthew Mercer
No, the rest of you watch as four.
Liam O'Brien
Strength saving throw.
Matthew Mercer
Yes.
Liam O'Brien
Sorry.
Matthew Mercer
A left.
Liam O'Brien
14 show.
Marisha Ray
Much better.
Travis Willingham
I've been waiting for this. So if I see his body jerk, do I have the ability to try to tug of war then?
Matthew Mercer
If you'd like to, yeah. So you all watch as Fjord suddenly, feet skidding and slipping on the ground, just all of a sudden starts being pulled towards the entryway. This is a contested roll. Go ahead and roll E20 and add. And add your spell ability. So just add your intelligence modifier 20 for a total of five. 25. Okay, that's interesting. You both got the same number. They didn't roll natural 20, but they have a higher modifier than you. You both got 25. So forward kind of like slides into the doorway, and it's now just being held there and being pulled in two different directions.
Sam Riegel
Ford, I'm how far away?
Matthew Mercer
Make a constitution saving throw for me. How far away? Because you are being pulled apart right now from two massive psychic forces.
Critical Role Narrator
He's not close enough to tap, is he? Or no.
Matthew Mercer
If you want to.
Critical Role Narrator
I was gonna give him a little tap for resistance and cast resistance.
Matthew Mercer
Okay, well, first, we'll get to that in a second. This is happening, like, really fast. You're now moving forward to do this. So first we'll see how much damage he takes if he rolls this.
Liam O'Brien
31.
Matthew Mercer
31. Okay, so you only take six points of bludgeoning damage as your body is now being ripped apart from the inside on points.
Liam O'Brien
And roughly how far inside this room are they?
Matthew Mercer
The one that's closest to you is about 40ish feet.
Liam O'Brien
40Ish feet? Could I.
Matthew Mercer
50Ft? Yeah.
Liam O'Brien
As I'm getting.
Matthew Mercer
Fuck this.
Liam O'Brien
I'm going to try and cast fairy fire inside the room.
Matthew Mercer
Sure, sure.
Ashley Johnson
I was hoping someone had fiery fire. One of the best.
Matthew Mercer
Okay, so 20 foot cube on him.
Liam O'Brien
60Ft.
Matthew Mercer
Yep. Dexter is an actual 20 on the dexterity saving throw.
Liam O'Brien
Yeah, definitely save.
Matthew Mercer
Sorry. Yeah, yeah. Where was that? When I was contesting the earlier rule. So you cast very fire, and you watch as it drifts and then just dissipates around the exterior of your target. This member of the weave, mind just still floating, untouched, unfazed, looking at you.
Travis Willingham
So there was only one individual in that glitter bomb?
Matthew Mercer
Yeah, it's a 20 foot.
Travis Willingham
Yeah, yeah, yeah.
Matthew Mercer
They're all kind of spread out. The two that he saw were, like, kind of far apart, and the one that just kind of coasted, it was from further back.
Travis Willingham
Even then, I don't want to squish forward. What are we doing?
Matthew Mercer
It's okay.
Ashley Johnson
I am going.
Matthew Mercer
Stop.
Ashley Johnson
Go ahead.
Liam O'Brien
I have a bonus action. Stop me.
Matthew Mercer
I'm nervous.
Liam O'Brien
With my bonus action. I'm going to disappear by casting Far step.
Matthew Mercer
Okay.
Liam O'Brien
At fifth level.
Matthew Mercer
Okay. Yep.
Liam O'Brien
And I will appear.
Matthew Mercer
You will appear where?
Liam O'Brien
Right behind them.
Matthew Mercer
Right behind which one? The one you target with faerie fire. The one that's closest to you, maybe.
Liam O'Brien
The one that's farthest back in the room, so that if I appear behind him, maybe the other two with these enormous, ornate domes.
Matthew Mercer
Don't quite know where you stand. They're beyond 60ft from the entry where you are.
Liam O'Brien
Oh, I'm sorry. I thought you said they were 30ft from where.
Matthew Mercer
No, the one that's closest to you is about 40, 50ft from where you. Gotcha. From where you were. You can teleport behind that one.
Travis Willingham
And they're still invisible.
Matthew Mercer
You all don't see them, right?
Liam O'Brien
Yeah. I'll jump in there. The guy that's 40ft, because that's within 60 of Farstone.
Matthew Mercer
Yeah. So you appear behind him and nickname that space. The rest of you just watch forward and just dissipate in the wrong way. 1000 gold. Stop.
Laura Bailey
Let me kill my dead.
Matthew Mercer
You no longer have a grasp on your friend. He has vanished from your hold and from all of your sight. Wait, wait, wait, wait, wait.
Ashley Johnson
He just went in. I'm gonna take a cue from Captain, and I am going to. We're going to have to talk about this, because I haven't done this. I'm going to spin 4 ki points. And you see Beau just throw her arms out and her head back and her eyes gloss over white, and she slowly, from the top down, starts to disappear. And I'm going to cast. Well, it's not a cast. I just do. She's starting to believe empty body. So I'm invisible and I have resistance to all damage except for force for one minute.
Matthew Mercer
Correct. What?
Ashley Johnson
And this isn't the Invisibility spell so I can punch.
Matthew Mercer
Correct.
Ashley Johnson
Okay.
Matthew Mercer
Just raw energy. Okay.
Laura Bailey
That. What?
Marisha Ray
That's amazing.
Ashley Johnson
Yes.
Matthew Mercer
Dope. But you can't see it, Monk.
Laura Bailey
Shit.
Matthew Mercer
Shit.
Marisha Ray
I can't see it.
Matthew Mercer
Oh, no. They saw.
Laura Bailey
They're making both of them disappear.
Ashley Johnson
I just barf on the floor, and I'm going in.
Matthew Mercer
All right, so you watch Fjord just vanish after being nearly torn and Twain in the doorway by psychic force. Beauregard shoots into I am the one mode and then also vanishes. What are the rest of you doing?
Marisha Ray
I'm going in.
Matthew Mercer
Okay.
Critical Role Narrator
I'm tapping you on the way in.
Marisha Ray
Okay.
Liam O'Brien
Good luck.
Critical Role Narrator
And I'm casting. Holy weapons.
Matthew Mercer
Ooh, Holy weapon on.
Critical Role Narrator
Yeah, that's an extra 2D8 radiant with every hit.
Matthew Mercer
All right, we'll note that the rest of you.
Travis Willingham
Entering.
Matthew Mercer
Entering as well. Okay. As the rest of you rush into the chamber in pursuit of your friends, we're gonna go to break. It's an earlier break, but I'm gonna go ahead and set what has now been the beginning of a battle on the battlefield there, or at least a series of tense moments are likely to turn into battle, and I want to set the stage for it. So we'll be back here in a few minutes. We'll see you all here shortly.
Travis Willingham
Why, hello there. This is Critical Role's resident art dad, also known as Liam O'Brien. We are continuously amazed at the artwork this community creates. That's why each Thursday at 8am Pacific.
Taliesin Jaffe
We share a curated gallery of submitted.
Travis Willingham
Fan art over on critrole.com if you'd like to submit your art for consideration, visit critrole.com submit and thank you to all of the incredible artists who share their talents with us week after week.
Matthew Mercer
And welcome back. So players, come to the table, please. Oh, shit. Oh, no.
Ashley Johnson
Wow.
Matthew Mercer
Oh, no. That is so pretty. It's all lethal. Look at it. Let them hit him.
Liam O'Brien
What the fuck?
Laura Bailey
They're big. They're bigger than I thought they were.
Matthew Mercer
Oh, boy.
Laura Bailey
Where does the portal go? Where does this arch go?
Matthew Mercer
What does it mean? What does it mean? It means stargate. It's a stargate. It's a stargate.
Travis Willingham
Get a picture so that we can remember this.
Laura Bailey
I got four, five. So five of these pillars, and then, wait, four regular pillars and one chained pillar. What does a chain pillar.
Liam O'Brien
Russell and James Spader on those?
Matthew Mercer
Crystals. Now, this is crystal. This is crystal. This. This is crystal. That's crystal. That's crystal. That's crystal in the walls back here. What's happening? Crystal.
Laura Bailey
That needs to escape is the thing in the ground. Is that also crystal?
Liam O'Brien
There's archways and there's a circle prop.
Critical Role Narrator
Those things go about 300.
Travis Willingham
Ford is right with that.
Ashley Johnson
Ford?
Matthew Mercer
Yeah. He just teleported behind him.
Ashley Johnson
Oh, boy.
Matthew Mercer
And the rest of you all just rushed in through this doorway.
Travis Willingham
Custom pieces.
Matthew Mercer
Look at these. Right. So, Beauregard, you rushed in. What was your speed?
Sam Riegel
This right here, this whole thing is brought to you by Wizkids Minis.
Travis Willingham
Bells.
Sam Riegel
Hell's Unpainted miniature is available now. Bring the Bells Hells to your tabletop with new upcoming Unpainted Prime Minis. Get them@WizKids IO crunpainted. Thank you. I did my job.
Matthew Mercer
Good job, buddy. Beauregards.
Ashley Johnson
Okay, here's my question.
Matthew Mercer
Yep.
Marisha Ray
Yeah.
Ashley Johnson
Even these pieces are so cool. Did I see where Ford directed his fairy fire? Since I was.
Matthew Mercer
You would have. Yeah. When you see, like it blasted through and it went like for this area here.
Ashley Johnson
And do I. I can see. Ford went invisible.
Matthew Mercer
Yes.
Ashley Johnson
Ford also.
Matthew Mercer
Wait, no, no, Ford didn't go invisible. He just vanished from sight.
Ashley Johnson
He just.
Matthew Mercer
And you rushed inside. And so you would be rushing in. Your movement is.
Ashley Johnson
My movement is 70.
Matthew Mercer
Do you think this guy.
Ashley Johnson
I would try and head towards forward and towards where he directed it.
Matthew Mercer
70 would get you about.
Ashley Johnson
Right up to him.
Matthew Mercer
Right up to him.
Ashley Johnson
Let's fucking go.
Matthew Mercer
If you want to.
Ashley Johnson
And I am also invisible.
Matthew Mercer
Correct. So, yes, we have both of you guys on board. Yasha.
Marisha Ray
Yeah.
Matthew Mercer
You Russian as well.
Marisha Ray
I do.
Matthew Mercer
Your movement is.
Marisha Ray
My movement is. I think it's 50.
Matthew Mercer
It's 50ft. 50ft. You would get about there.
Marisha Ray
I smell a fart. Then why does it smell like a fart?
Laura Bailey
That's the smell of fear probably slowly leaking out.
Marisha Ray
Yeah, that feels good. That feels good.
Matthew Mercer
Why is my butthole tickle?
Marisha Ray
Can I. Can I do something or should I wait?
Matthew Mercer
No, no. We're just placing everyone and then we're going to go into initiative. Okay. Okay.
Marisha Ray
Okay.
Matthew Mercer
Since people are rushing, my other friend, Crystal.
Critical Role Narrator
Crystal from Ohio.
Matthew Mercer
So with your placement there, Veth, what's your movement?
Sam Riegel
30.
Matthew Mercer
30. You would be getting in just about at the door. Oh, boy. I'm gonna have to rely on some of you guys to help me move some of these around on the far end.
Liam O'Brien
Just to say it, they did ask if we wanted to converse.
Marisha Ray
Okay.
Liam O'Brien
Before we start swinging on these cats.
Travis Willingham
We can't even see.
Matthew Mercer
Jester, you rushed in as well.
Laura Bailey
Can I cast something on myself before I go through the door or is it too late?
Matthew Mercer
You can either go through the door or you can cast something on yourself. I'm saying right now, this is all happening at once. And then we're gonna go into initiative. So if you wanted to cast something on yourself, you can, but I'd say then you would begin your next action or next turn running in.
Laura Bailey
Then I'm gonna cast Blink on myself.
Matthew Mercer
Blink on yourself.
Liam O'Brien
That's the one I wanted to cast.
Matthew Mercer
Okay, now don't forget.
Marisha Ray
So one of them has, like an hourglassy mantle, and another one has a moon mantle.
Matthew Mercer
But you haven't seen them yet.
Marisha Ray
We haven't seen them yet. We haven't seen them yet.
Matthew Mercer
Okay.
Marisha Ray
Okay.
Matthew Mercer
Marisha, did you place Jester outside of that door?
Marisha Ray
Who fucks with time?
Matthew Mercer
About here, about 15ft that way.
Laura Bailey
Would I have been that far? Because I would have rushed to forbid the minute. He was, like, being cut in half. I held it in because he said and then. But I was like, my Jester would have moved towards him, so I would have been towards the door.
Matthew Mercer
Okay, I'll put you five feet closer on the door.
Laura Bailey
Okay.
Matthew Mercer
Because he was right there in the doorway.
Marisha Ray
Yeah, I'm not going through the door.
Laura Bailey
That's where he was being stuck. Right.
Matthew Mercer
Caleb, Caduceus, do you first or me through the door or do you stay out there?
Critical Role Narrator
I'm probably going to stay out there because I want to act. Because I don't. This feels inevitable.
Matthew Mercer
Oh. So place this by Jester for me, please. Then, Caleb, are you moving in or are you staying out there in cast?
Travis Willingham
I am going to be at the doorway peeking in.
Matthew Mercer
We'll see. Okay, that'll work. Yeah.
Travis Willingham
Placed half cover from the doorway, but I want to be able to see what's happening.
Matthew Mercer
Sure. Yeah. If I can.
Critical Role Narrator
I only used a bonus action, so if I can get just like near him to just kind of, I guess.
Matthew Mercer
A bonus action to operate your armor. Yeah. Okay, then. Yeah. If you wanted to move in a little closer.
Critical Role Narrator
Yeah, a little closer.
Ashley Johnson
Just to keep it in or something crazy.
Liam O'Brien
Yeah.
Critical Role Narrator
Just want to be able to see.
Matthew Mercer
Okay. Now I would like you all to roll initiative.
Travis Willingham
Oh, jeepers.
Sam Riegel
That'S not good.
Matthew Mercer
Rollo. Rollo.
Liam O'Brien
Hey, there's a 20.
Ashley Johnson
Roll high.
Matthew Mercer
Yay. Do I go to a link page?
Ashley Johnson
And I got my boots.
Marisha Ray
Oh, I get a bench.
Matthew Mercer
Boots, boots, boots, boots, boots, boots. I got boots.
Sam Riegel
They're made for walking.
Marisha Ray
That was sad.
Matthew Mercer
25 to 20.
Liam O'Brien
Natural. 20.
Laura Bailey
Nice.
Ashley Johnson
21.
Matthew Mercer
Which.
Laura Bailey
What does that put you at? Ford?
Liam O'Brien
20.
Matthew Mercer
Okay.
Liam O'Brien
I have no addition.
Matthew Mercer
So we have Beauregard at 21. 21.
Liam O'Brien
And then forward.
Matthew Mercer
Then forward. Good.
Liam O'Brien
We can talk.
Matthew Mercer
Yeah. At 20. All right. 20 to 15.
Travis Willingham
15.
Laura Bailey
16.
Liam O'Brien
Probably be swinging anyway.
Matthew Mercer
16. What's your dex?
Ashley Johnson
You can swing while we talk.
Matthew Mercer
Oh, gosh.
Laura Bailey
Plus four.
Matthew Mercer
Plus four. Okay. We'll say Caleb.
Liam O'Brien
Bow for Jester, California.
Ashley Johnson
Mr. Caleb.
Matthew Mercer
Caleb, what's your dex?
Travis Willingham
My dex is shit. It's 12.
Liam O'Brien
Why are you asking?
Ashley Johnson
Okay, that's gotta be a baddie.
Matthew Mercer
Okay. 15 to 10. 10 to 5. 8.
Critical Role Narrator
5.
Matthew Mercer
Okay.
Marisha Ray
Oh, I'm 6.
Liam O'Brien
Oh, Jesus.
Laura Bailey
So you have.
Marisha Ray
You're 5.
Critical Role Narrator
I'm 5.
Matthew Mercer
So. Veth. Yasha.
Laura Bailey
That's actually the best place for a healer to be.
Critical Role Narrator
Yep.
Laura Bailey
Caduceus.
Sam Riegel
I still don't know how to spell Caduceus.
Matthew Mercer
Caduceus. Caduceus. Caduceus. Who is that?
Ashley Johnson
And it's not helpful.
Travis Willingham
Just treat it like a Latin name, like a Roman Caduceus.
Matthew Mercer
Okay, friends. I believe.
Laura Bailey
Oh, God.
Matthew Mercer
Oh, God.
Liam O'Brien
Oh, God.
Matthew Mercer
After the psychic tug of war upon. He vanishes into a puff of magical energy, Beauregard turns invisible and charges in after where you see him within the chamber. Standing there at the ready. You're uncertain. You cannot actually see anything in here at the moment, but you can see where he's standing and where he's focused on. You rush up to feel that that static sensation is strong. This intense pressure on your consciousness just by proximity, right next to where this crystal is, right there. You're uncertain if it's the crystal or where this entity might be. But you can, given that you're a monk with that high enough wisdom, know that it's nearby. And you also have initiative. Beauregard, what would you like to do?
Ashley Johnson
Okay, I'm gonna run up. Just kind of scream for Fjord. Fjord?
Matthew Mercer
Where is he?
Ashley Johnson
What are we doing? Right in front of me now I'm gonna swing.
Matthew Mercer
Okay. Jumping into combat. Let's go.
Ashley Johnson
Yep.
Matthew Mercer
All right. Your attacks have disadvantage because you cannot see what you're attacking.
Ashley Johnson
Okay, that's fair.
Matthew Mercer
That's fair. Okay.
Ashley Johnson
Sorry.
Matthew Mercer
Hidden. That one.
Ashley Johnson
First attack. It's a natural 20 and a natural 16.
Matthew Mercer
Pretty good.
Ashley Johnson
Which is going to put me at 29 to hit.
Matthew Mercer
That hits. No dual damage for that strike.
Ashley Johnson
Let me do my second attack. Actually, no. Let's start with this one.
Matthew Mercer
1D2O7.
Ashley Johnson
Okay, that's good. That's gonna be 16 points of damage.
Matthew Mercer
Okay.
Ashley Johnson
Stunning strike.
Matthew Mercer
Yeah, it's a 29. I rolled really high.
Ashley Johnson
29.
Matthew Mercer
They're really, really high. Nice.
Liam O'Brien
Warm it up, Matt. Warm it up.
Ashley Johnson
Second attack. Ugh. What the fuck? Another natural 20 into two. So 15 total.
Matthew Mercer
15 fails. You impact as your fist hits the first hit. The rest of you can see this psychic ripple in the space, in the general shape of this entity that you had seen. But the rest you caught at the periphery of your vision on the arrival to this area, to this pentathrone region.
Ashley Johnson
Shakes a little.
Matthew Mercer
You said you just see in the air this predator shifting ripple in the air, and then it vanishes. Your second strike goes wide, however, almost like it's deflected off some sort of a psychic barrier. Something that not even an air pressure, but some sort of force pushes your fist away to hit nothing.
Sam Riegel
We don't see Bo striking because she invisible.
Laura Bailey
Correct.
Matthew Mercer
Right. The rest of you just see just like a hole in the air.
Sam Riegel
After it gets hit, does it become visible?
Matthew Mercer
Nope.
Sam Riegel
Cool, cool, cool.
Ashley Johnson
Oh, my God.
Laura Bailey
What?
Liam O'Brien
It's a good shirt.
Ashley Johnson
Such a shirt.
Matthew Mercer
That might be my favorite.
Laura Bailey
Is that.
Sam Riegel
Wow.
Matthew Mercer
Oh, wow.
Marisha Ray
Oh, gorgeous.
Matthew Mercer
Wow.
Critical Role Narrator
Oh, that was a long time ago.
Marisha Ray
That's a good one.
Ashley Johnson
Flurry of blows.
Matthew Mercer
Let's go.
Marisha Ray
That was a weird night, man.
Ashley Johnson
I've got some good rolls here, but that's gonna be an 18.
Matthew Mercer
18 misses.
Ashley Johnson
18 misses. Second one.
Critical Role Narrator
No.
Ashley Johnson
Oh, well, that's a nine. Oh, wait. But it's disadvantage.
Matthew Mercer
No.
Ashley Johnson
17 miss.
Matthew Mercer
It's almost like something is catching your blows and shearing them off in different directions without saying where it is. Some sort of sourceless force.
Ashley Johnson
And they said, let's talk in his head, right?
Laura Bailey
We don't know that. We just know that he got vamped.
Liam O'Brien
In there and say they wanted to talk.
Matthew Mercer
You didn't mention that out loud, no.
Laura Bailey
Yeah, but then you got bamfed in.
Matthew Mercer
And you were like, I bamfed in before?
Laura Bailey
We don't know that.
Matthew Mercer
Initiative count. 20.
Travis Willingham
Bam.
Matthew Mercer
What would you like to do?
Liam O'Brien
Can I use the beginning of my turn to reach out and try and stop the swinging of arms that I'm barely catching in my perfect Bo?
Matthew Mercer
No, wait. Wait. What? What?
Liam O'Brien
You want to converse, now would be the time. This is easily the most architecturally impressive area we've seen since we've landed on this moon. What is this? Who are you? What are you doing?
Matthew Mercer
The figure, as you see it, just kind of turns and drifts, its arms dangling at the side, its fingers reaching out of it. And as it does, it lifts up. As it breathes in, you see all the crystals in the chamber light up with its breath and then slightly fade as it breathes outward. And you can see in this chamber, the other one that you saw here. One up here.
Sam Riegel
Wait, they're all becoming visible?
Matthew Mercer
No, but it's Ford's turn and you.
Laura Bailey
Can see them because he's got true side up. Right.
Liam O'Brien
I see invisibility from the sword.
Matthew Mercer
You also, I guess, would say at a glance, you can see in some of these the heavy pulses, like shifting movement. Imagery for a brief that seems to connotate something beyond just the presence in the room. And you see the focus onto this core bit there. You glance around your shoulder towards that archway and there's a ripple in the space there where you can see what looks like the shadow of a battlefield of hundreds of people colliding.
Liam O'Brien
They're using these to vring in.
Laura Bailey
This is how they fucked up, maybe.
Ashley Johnson
Yes, because they were vamping beams.
Marisha Ray
That's the archway or the circle.
Laura Bailey
It's like focusing it through the circle.
Matthew Mercer
That's what it seems to be, at least. When you glance over here, there's a sparkle of energy here. And then in that archway there. You can see that ripple in the imagery moving forward. It fades for a moment as all of them turn towards you. They just kind of wait.
Liam O'Brien
No answer to the question. Oh, God, I'm talking with my mouth. Do they do that? No way to know.
Matthew Mercer
Cool. I've been talking in your mind. But the initiative count is paused at the moment. They seem to be waiting.
Laura Bailey
Waiting for what?
Sam Riegel
Time to talk.
Liam O'Brien
I asked a question.
Ashley Johnson
Are they talking in your head? Bo asks Ford. They tell you. Are they saying anything in your.
Liam O'Brien
No, no, nothing in my brain. I'm of my own free will at the moment.
Laura Bailey
Tell them to stop attacking Exandria.
Liam O'Brien
That's my friend, Jester. She would like you to stop attacking. Sorry, yes, my fiance, Jester. I don't think he's attacking. They are attacking Exandra.
Matthew Mercer
We are on the moon.
Liam O'Brien
Oh, I think we're just trying to understand what it is that's happening in this room. Are you the Weave mind?
Matthew Mercer
You hear the gentlest of mild chuckles that begins to break into a dozen, then dozens. It's almost like the laughter's coming from all directions around and all of them drift about a foot more off the ground. And without words, your answer is placed within your psyche. They all seem to be looking expectantly towards you as the five voices at once layering over each other into your mind. Say, why have you come?
Liam O'Brien
We've been tasked with stopping Predathos. But there's division amongst those that we've come from. Some say he should be stopped. Others say he should be let loose.
Matthew Mercer
What?
Liam O'Brien
Say the 1, 2, 3, 4, 5 of you.
Matthew Mercer
We ensure the future of our people. We seek the blue dream that you squander. We are the vessels for its will, and we will see our people freed. So where do you stand, Ford Stone?
Liam O'Brien
That's very personal.
Ashley Johnson
What'd he say? I still don't know if this is in his head.
Matthew Mercer
This is in his head. The rest of you are just standing in the door watching this.
Liam O'Brien
We have the pleasure of being in the presence of the Weave mind. They are tasked with being the vessels of Predathos. And they aspire to one day inhabit the blue dream that we take so take for granted.
Laura Bailey
They want to be the vessel.
Liam O'Brien
Yes.
Laura Bailey
Of Predathos?
Liam O'Brien
Yes.
Laura Bailey
But didn't Ludinus say that he wanted to have the vessels of Predathos?
Liam O'Brien
You make an excellent point. Where does Ludinus Deleth fit into all of this? As the vessels of Predathos, we are.
Matthew Mercer
The vessels of his will.
Laura Bailey
I don't think that you are. I think he's planning to betray you. That's just. I'm not hearing that shit.
Matthew Mercer
Everyone who's outside the doors make a strength saving throw.
Sam Riegel
Outside the doors?
Matthew Mercer
Yeah. Including you, Caleb. So, Jester, Caduceus, and Caleb, you have Fortune's favor, too.
Travis Willingham
Remember, Jester.
Laura Bailey
Okay.
Critical Role Narrator
20.
Matthew Mercer
20. Okay.
Laura Bailey
11.
Travis Willingham
17.
Matthew Mercer
17. Both Jester and Caleb, you feel this force grasp your shoulders and you both get shunted into the room.
Travis Willingham
Am I able to fight up myself with my own telekinesis, which I think I'd be on the tail end of?
Matthew Mercer
Sure. I'll. Let's go ahead and roll off. Okay, bye.
Travis Willingham
So it's just modifier plus roll, right?
Matthew Mercer
Correct.
Travis Willingham
That's just a 13 for me.
Matthew Mercer
24, unfortunately. All right, so both you and jester get moved 30ft into the chamber. If you wouldn't mind shifting the men over there for me, thank you. So you get shunted to. About there, Jester. Okay, Caleb, about there. You resist this.
Critical Role Narrator
I resist it. But just to be that person. I'm just going to walk in.
Matthew Mercer
I feel it.
Critical Role Narrator
But I'm gonna make it clear that.
Matthew Mercer
I will shut the. I will.
Liam O'Brien
I will.
Critical Role Narrator
Actually, the door's gonna. They're gonna shut the door, aren't they?
Matthew Mercer
So you stepping on your own will?
Critical Role Narrator
I'm stepping on my own will. And I'm going to gently close the door behind me to make a point.
Matthew Mercer
He steps into the chamber. That's his concentration marker there. The doors, you turn to move it, and then they slam immediately shut.
Critical Role Narrator
I was gonna get it.
Laura Bailey
Wow. This is a really cool.
Liam O'Brien
Big empty room with my bonus action. Can I just do my far step to the opposite side of where this particular member, Steve of the Weavemind, is and say, listen, everyone. They have something to tell us.
Laura Bailey
Don't see them.
Travis Willingham
Where are they?
Liam O'Brien
Fjord, if you would be so kind, it might help with the conversing.
Matthew Mercer
Make a persuasion check.
Ashley Johnson
Come on, come on, come on, come on.
Matthew Mercer
This one.
Liam O'Brien
What about a deception check? Instead, he goes into the air.
Matthew Mercer
Well, so you're trying to convince them to reveal themselves.
Liam O'Brien
Yeah. Perception or persuasion?
Matthew Mercer
This is persuasion. Okay. He drifts up into the air and above you both.
Ashley Johnson
Would that proc my sentinel strike? Cause he's leaving my range.
Matthew Mercer
If you'd like to hit him.
Liam O'Brien
Yeah, probably swash the combo 16 unpersuaded, which isn't great.
Matthew Mercer
What would you like to do? I wanna see him. I wanna see him.
Marisha Ray
Shit.
Matthew Mercer
Just make this better. If we can see him. Yeah, see it.
Liam O'Brien
Swing away.
Matthew Mercer
Swing away.
Ashley Johnson
No. I'll pop him. Let's go.
Matthew Mercer
All right, roll for an attack. Disadvantage.
Ashley Johnson
No, no, no, no, no, no, no, no, no, no.
Laura Bailey
Fuck.
Ashley Johnson
Wait. Disadvantage?
Matthew Mercer
Yeah.
Ashley Johnson
I mean, I don't know.
Matthew Mercer
I didn't. I didn't.
Travis Willingham
They both suck.
Laura Bailey
No.
Matthew Mercer
You go to punch and your fist feels like it's pushed out of the air by just some intense pressure in the immediate atmosphere. And your arm goes down as it glides up about 30ft into the air. Now all of you can hear throughout your minds the singular woven dynamic of their five voices speaking as one, like a perpetually shifting, discordant series of phrases.
Laura Bailey
Have you guys ever thought of becoming a barbershop quartet or something?
Matthew Mercer
Quinden, you arrive here for the purpose that all do at times of challenge and war. To stop us. A shame. Throwing your lives away when they could be so much more useful.
Critical Role Narrator
Why are we here, really?
Matthew Mercer
To stop you. Why?
Critical Role Narrator
Why should we stop you?
Matthew Mercer
The voices all kind of trickle into your mind. All of yours, but yours specifically. You would destroy the beginnings of our home and trudge through our halls, killing our kin to do something other.
Critical Role Narrator
I'm not going to say that isn't a possibility. But it didn't have to be that way. What do you want?
Matthew Mercer
One of the other crystals. There's a flash in it from that shade of other combat that's going on, and you see a dull detonation within the image within that crystal. Seems like others in this chamber are still kind of focusing on the crystals nearby and keeping their attention elsewhere while having this conversation.
Critical Role Narrator
I thought she wanted the blue drink.
Matthew Mercer
We will have it.
Critical Role Narrator
You Will not.
Matthew Mercer
But we don't.
Critical Role Narrator
You're so clever and you're so foolish. You're going to kill it. You don't know what it is. You're not prepared for what's down there. There it's going to die. And you will be left with less than what you have now.
Matthew Mercer
Xandrian rodents, insignificant.
Critical Role Narrator
Without mice, all of it dies. Everything dies without mice.
Laura Bailey
And bees.
Critical Role Narrator
And very much bees.
Ashley Johnson
Yeah, we don't begrudge anyone wanting, you know, a little change of scenery. You know, if you want to move, that's fine, but doesn't sound like you're gonna play nice with the rest of us, so.
Critical Role Narrator
Place will not be nice if you burn it down.
Laura Bailey
The shit of it is that the first person you met was Ludinus. You know, he's a really bad guy. I mean, he's sweet and all, but I think he has bad intentions. And he's probably misleading you guys, and you think it's okay, but it's really not. You shouldn't attack everyone. That's not the way to get down there.
Matthew Mercer
Ludinus is serving his purpose. When his purpose is complete, he won't be of concern.
Liam O'Brien
That's juicy.
Marisha Ray
That's exciting.
Critical Role Narrator
Oh, he knows that.
Ashley Johnson
They all think that they've got the effort.
Critical Role Narrator
Already planning how to deal with it.
Travis Willingham
Like Heidi 9 all spoke at the same time.
Matthew Mercer
I've heard the shit before. Embarrassing.
Liam O'Brien
We also share a mind.
Matthew Mercer
You may sit down and watch as we work, or we can finish this charade and send you on your away.
Sam Riegel
There's no chairs in here.
Matthew Mercer
So I.
Sam Riegel
Guess we have only one choice.
Liam O'Brien
Put it in the trailer.
Matthew Mercer
Okay. I'm going to consider that. Putting us on initiative. 0.20. Yep. All the crystals at once flare up. And you see the one that got punched by Beauregard. It seems like its field seems like that weird shimmering force field around it seems to strengthen back to where it was previously.
Travis Willingham
Still only to Fjord.
Matthew Mercer
Yes, because no one else can see.
Laura Bailey
Nobody else can see.
Liam O'Brien
My fairy fire fizzled out. Pffap.
Sam Riegel
Ford's fairy fire fizzled.
Matthew Mercer
Fucks. And also we're gonna go ahead and save for its lair. Action here.
Critical Role Narrator
Oh, we're going there, are we?
Marisha Ray
Okay, okay.
Liam O'Brien
Shared groan.
Matthew Mercer
We're. We're gonna go with.
Critical Role Narrator
I'm in danger.
Sam Riegel
We're in danger.
Matthew Mercer
Yep. I'm gonna go ahead and mark that for now. Okay, Good pull. So that's gonna finish the initiative. Initial count 19.
Ashley Johnson
He just charged up some shit or something.
Critical Role Narrator
Yeah.
Matthew Mercer
Brings us these all vanish from sight for those who do not see them.
Laura Bailey
Woods all vanish from sight.
Matthew Mercer
Meaning these here only Fjord can see on his turn. The rest we have to guess until you can figure out a way to keep this one. Here is its turn. It's going to glide up over this direction. This is the weave Mind manipulator.
Laura Bailey
So we're just hearing voices in a big empty room?
Sam Riegel
We gotta be able to see these guys. Does anyone else have food?
Matthew Mercer
You just see the crystals in the chamber flaring with certain flashes and bursts of energy. Okay, it's gonna use horrid puppet on Beauregard. Beauregard, can you please make a wisdom saving throw for me?
Ashley Johnson
Now I am also invisible.
Matthew Mercer
You're an advantage on wisdom, sailor. Correct.
Ashley Johnson
Do they have, like, true sight? Can they see me?
Matthew Mercer
They don't seem to be bothered by your invisibility.
Liam O'Brien
Dang, you said that casual as fuck, dog.
Ashley Johnson
All right. Don't seem to be bothered. Okay. Let's get these out of here.
Matthew Mercer
Fuck off. All right, all right, all right.
Ashley Johnson
Advantage on wisdom save. 23.
Matthew Mercer
23 succeeds. Okay. You feel something. Try and pry into your mind.
Ashley Johnson
Oh, 28. Cause I'm next to him.
Matthew Mercer
That's right. Yeah. As it tries to dig into your psyche, you feel almost like something is trying to pull at your muscles, at your bones. And then you just intensify your sense of self and that rock of consciousness and willpower within you, and it withdraws. This one here is going to go ahead and shift up to here. Dang. And then vanish from sight.
Marisha Ray
Castle.
Matthew Mercer
23 seconds. Shit. What we'll say here is, when it's their turn and they take an action, you watch the air shift in their shape. And they do something. So you see a brief ghostly image of where they were. And then it kind of dissipates, finishes. It's, go, Jester, you are up. I have no idea.
Critical Role Narrator
Hold on. Let's head up. No, sorry.
Laura Bailey
I'm going to look over at Sprinkle. I'm going to look at him and go. I think it's time for something really big to happen. And I'm gonna ask the Traveler.
Matthew Mercer
Yes, yes.
Laura Bailey
For divine intervention.
Ashley Johnson
This is the time.
Matthew Mercer
Okay.
Laura Bailey
And I'm gonna see if he will light up all of them so we can see them.
Matthew Mercer
Okay. Whoa.
Laura Bailey
Come on, Traveler.
Matthew Mercer
So at level 20, it happens automatically.
Travis Willingham
To use it again.
Matthew Mercer
So as you look towards Sprinkle, Sprinkle is curled up and shaking. All of a sudden, gets relaxed, the eyes flare green. It looks over towards you. My goodness. It's hard to see in here. Perhaps need A little more light. And sprinkle little claws snap. As it does, this bright, greenish white light apparates outward as it does. You watch as that shimmering energy seems to scatter off of it, almost like dust being knocked off of an antique with a burst of wind. And where the weave minds stand, even if they try and focus down, their body's trying to shimmer again, there's this weird flash of energy in the shape of numerous small, spectral golden dicks that just, like, scatters it off again and kind of like, float around like tiny little spectral spites.
Liam O'Brien
Amazing.
Matthew Mercer
They are all now visible. Yeah. Whoa. Jesse. That's my bitch. I believe.
Liam O'Brien
Ame.
Ashley Johnson
Zach, Fish, Be cool.
Marisha Ray
You're doing it.
Liam O'Brien
Peach, be cool.
Matthew Mercer
Bish.
Liam O'Brien
Be cool.
Matthew Mercer
All righty. So that's your action. Do you want to move?
Marisha Ray
Yes.
Ashley Johnson
Fucking go.
Laura Bailey
Yeah. I will shimmy over this way.
Matthew Mercer
Okay.
Marisha Ray
You shimmy.
Matthew Mercer
Can be about there if you want.
Laura Bailey
Okay. And then as a bon. That wasn't a spell. That's divine intervention.
Matthew Mercer
That's nice.
Laura Bailey
So I could cast a bonus spell.
Matthew Mercer
You can.
Laura Bailey
As a bonus spell I will cast.
Matthew Mercer
Where is it?
Laura Bailey
I'm gonna spiritual weapon.
Marisha Ray
Okay. At.
Laura Bailey
I'm gonna do it at seventh level.
Matthew Mercer
Seventh level spiritual weapon. Let's go. Okay.
Laura Bailey
A spiritual lollipop.
Sam Riegel
Of course.
Laura Bailey
Can I hit it right here and hit him?
Matthew Mercer
Sure.
Laura Bailey
And it's like the most beautiful ginous lollipop you guys have ever seen. With Ginus. It's the most ginous lollipop with ginus.
Marisha Ray
Serrated rib coming on.
Liam O'Brien
Does it have a gianus tip?
Laura Bailey
The ribbons that are normally tied around the pole of it have, like, two maces dangling, like, just balls.
Matthew Mercer
Extra.
Laura Bailey
Just for extra.
Matthew Mercer
Great. I love it. Perfect. All right, so go ahead and roll your attack with your spiritual weapon against this member of the weave mind.
Laura Bailey
Okay. Okay. That would be. I don't know which one that landed on. I won't roll that one.
Matthew Mercer
Okay, roll it.
Laura Bailey
18.
Matthew Mercer
18, unfortunately misses. That's right. That's right.
Laura Bailey
Okay.
Matthew Mercer
18. It strikes down, and you watch as the weave mind, now visible, flicks its hand, and this psychic shield deflects it off the top of it. The giant serrated lollipop tries to chainsaw into it, sparks flying off divine energy before pulls back.
Laura Bailey
I see you.
Matthew Mercer
Turn, Steve. I see you.
Ashley Johnson
Oh.
Laura Bailey
Gonna roll a blink. Oh, I didn't.
Matthew Mercer
Damn it.
Laura Bailey
Oh, shit.
Matthew Mercer
All right, just so that finishes your turn. All right. That means it's now gonna be one of the Ego Hunters here.
Travis Willingham
Ego Hunters.
Sam Riegel
What's your HP like that?
Matthew Mercer
Okay. Yeah. Since you're the one that just tried to strike it, Jester. It's gonna go ahead and try and come after you with mental evisceration. Go ahead and roll a wisdom saving throw for me, please.
Laura Bailey
That's advantage because we had the fees.
Matthew Mercer
Correct.
Laura Bailey
That's a 23.
Matthew Mercer
23 is a success. Which means you only take half damage or.
Laura Bailey
Nonetheless, Jesus. Thank God it was advantage because the other one was a one. I'm stressed.
Liam O'Brien
Are you?
Marisha Ray
Yeah.
Laura Bailey
Why didn't I blink?
Sam Riegel
I don't know what to do.
Matthew Mercer
So you take 19 points of psychic damage.
Laura Bailey
Yowza.
Matthew Mercer
That's for half of it. And that's all the effect it has on you. Okay. And then it's gonna go ahead and drift back onto this bridge here, floating above it.
Sam Riegel
Should we attack the pillars? Should we attack them? Should we attack the central pillar? What are we doing here?
Matthew Mercer
Sense render's gonna go now.
Critical Role Narrator
Clearly all of it is pillars healed, which makes me think they would be, since they have.
Laura Bailey
Wait, you said. What would you call the first one?
Matthew Mercer
I'm just. I'm talking out loud from my things. There's the sense render. The Ego Hunter and the manipulator were the ones that I've mentioned before. Sense.
Laura Bailey
The Ego Hunter is the one that just hit me.
Marisha Ray
Okay, so they're all different kinds of hunters.
Ashley Johnson
Ego Hunter.
Matthew Mercer
This one here is going to drift a bit to about here and it's going to go ahead and focus down in that cluster there.
Laura Bailey
They've all got different arm positions. That's so cool.
Matthew Mercer
Yeah, definitely within range. So it's 20 foot within. Yasha, that's going to be Veth, Caduceus, Yasha and Caleb, I need you all to make an intelligence saving throw.
Laura Bailey
Intelligence saving throw.
Marisha Ray
Do I do any? Because I have mind blank. Does this do anything?
Matthew Mercer
We'll come to that here in a second.
Laura Bailey
I'm not in the bubble.
Sam Riegel
I get advantage on this intelligence saving throw.
Critical Role Narrator
That's bad.
Matthew Mercer
Let's see.
Critical Role Narrator
I think I have a thing that will help. Here we go. No one told me there'd be intelligence doing throws.
Travis Willingham
All right, Caleb, 25.
Matthew Mercer
25. Will you take no psychic damage and you are unaffected by this effect? Veth.
Sam Riegel
28.
Matthew Mercer
28. You take half damage, so you take 21 points of psychic damage.
Sam Riegel
I'm also now resistant to psychic damage.
Matthew Mercer
So you take half of that.
Sam Riegel
So that's 10.
Matthew Mercer
Mm. Okay. All right. Caduceus.
Critical Role Narrator
11.
Matthew Mercer
11. I just hit it for you. It was 21. 21. So you take 42 points of psychic damage.
Critical Role Narrator
Oh, cool.
Marisha Ray
Oh, shit.
Matthew Mercer
And you cannot take reactions until the weave mind's next turn. And Yasha, what was your rule?
Marisha Ray
17.
Matthew Mercer
17. That's a failure. You cannot take reactions, but you do not take any psychic damage because of your spell. So as this rippling burst of crackling psychic energy burns in the space, it affects some of you. But Yasha and Caleb both shrug it off mostly. And you can see the weave mind take in your minds. You hear they came prepared. Shifting of strategies. Then.
Sam Riegel
I'm holding concentration. Do I have to roll anything for that? Because I just got hurt.
Matthew Mercer
Correct. Yeah. If you're to go ahead and roll. Yeah, you're fine. It's a constitution saving throw to see if you maintain concentration. You're fine. All right, that finishes. Let's go, Caleb. It's now your turn.
Travis Willingham
So Caleb hears that in his mind and says, strategy. Yeah. And you hear his voice echoing with arcane sheen.
Matthew Mercer
Halt.
Travis Willingham
And he just ceases to be as I cast time. Stop.
Matthew Mercer
How many rounds?
Laura Bailey
I want that spell so bad.
Matthew Mercer
What?
Sam Riegel
On time.
Critical Role Narrator
20 on the time.
Matthew Mercer
I just.
Travis Willingham
I just rolled. Well, I moved. I just rolled a D4. I rolled a four on the D4. So I have five.
Matthew Mercer
Five rounds of preparation, which you have. You basically can cast. You have five rounds to do whatever you want to until you cast a spell on another curse.
Travis Willingham
Yes. That hurts a creature. Yes, you can.
Liam O'Brien
Or everybody can.
Matthew Mercer
He can.
Laura Bailey
You can do.
Matthew Mercer
You guys are all frozen.
Travis Willingham
So I'm watching everything. Frozen.
Matthew Mercer
It's not about even damage spell that affects another.
Travis Willingham
Affects a creature, including me?
Matthew Mercer
No, another creature.
Travis Willingham
Another creature.
Laura Bailey
Oh, so you can't affect anybody else. You can only prep on yourself, but.
Liam O'Brien
You can set them up to go.
Matthew Mercer
Right.
Travis Willingham
So I have five turns.
Matthew Mercer
Correct.
Travis Willingham
First turn is.
Marisha Ray
Wait, what do you mean he has five turns?
Laura Bailey
Like he can do five things right now, but he can't. It can't affect anybody else.
Liam O'Brien
Let's watch the chef cook. Let's watch the chef cook.
Matthew Mercer
Please describe to me what it looks like as Caleb Wittograss stops time.
Travis Willingham
Well, all of the five are glowing with little golden celestial dicks around them. And they all freeze in place. And Caleb looks and turns and sees all of the nine frozen in place, looking forward. And he begins to walk this way. And I cast mirror image.
Matthew Mercer
Okay, cool.
Travis Willingham
To begin, I cast fire shield. So there are. In this slowly stretched time, there are three Caleb widow guests, all burning like the human torch as he walks through space. One, two.
Matthew Mercer
Okay, okay, okay, okay, okay, okay, okay. How do. Those are concentration. Right?
Travis Willingham
None of them are concentration. Dm. You said that their sort of computer HUD of the battlefield is where in.
Ashley Johnson
This space, kind of where the Stargate is.
Matthew Mercer
What their computer has.
Travis Willingham
They were looking at the battlefield. Is it here? Is it between these pieces?
Matthew Mercer
I mean, they're looking into crystals. And then there was a brief shimmering image of the battlefield in that arch.
Travis Willingham
Okay. I would like to use my third action because I still have telekinesis up.
Matthew Mercer
Correct.
Travis Willingham
To grab hold of this arch and try to rip it broken down.
Matthew Mercer
Okay. All right, so go ahead and. Go ahead and make a D20 roll, adding your modifier strength or shitty 1212. So you focus, and the arch begins to crack. And cracks Begin to sew through it. As it cracks, you can see all the other crystals flare a little bit, or they would, but time has stopped, so it cracks a little bit. You can continue to try again if you want to, to keep pulling on it, but it is reacting to your telekinetic grab. And yank.
Travis Willingham
I'll return to that. So all this time, because I have so much movement, I've been moving this way, and in Caleb's mind, he's thinking that with mind blank. Hopefully they're not able to track him. So by the end of this, he's gonna be behind this pillar.
Matthew Mercer
Okay, cool.
Travis Willingham
But on the way, I will next slam bat guano and sulfur between my hands and twist it in a disk and pull my hands apart and shoot out a little mote of fiery light that pauses in the air right in the middle and freezes in place.
Matthew Mercer
Delayed glass fireball.
Travis Willingham
Delayed glass fireball. Its trigger is the end of this time freeze.
Marisha Ray
Fucking cool.
Matthew Mercer
Okay, I'm gonna go ahead and. Just because it's fun to do. Good. Boo. Look at that.
Travis Willingham
So the 20ft from each of those three triangulated in there, and then that's four actions. For my fifth action, as I step behind this pillar, I throw out a fireball at seventh level.
Matthew Mercer
Yeah.
Ashley Johnson
Wait, so you're double fireballing?
Marisha Ray
Damn.
Matthew Mercer
Hell, yes.
Critical Role Narrator
Oh, my God.
Matthew Mercer
Okay, that's some weird. That's weird shit right there. So as soon as you cast.
Travis Willingham
I believe I rolled a four.
Matthew Mercer
As soon as you cast that last fireball, the bead goes out, and suddenly the time flow begins to rapidly move again. In that moment, there's this flash. Out of nowhere, Caleb has gone. And then just a chaotic series of extreme detonations that just almost deafen everyone within the chamber, causing dust and stone to fall from above the ground.
Ashley Johnson
Guys, it's the resistance.
Matthew Mercer
Yeah. All right. So, yeah, I'm not even gonna have to measure the fire radius on this one that catches all three of those.
Travis Willingham
So the regular fireball at seventh level is 11D6. And the delayed blast fireball is 12D6.
Matthew Mercer
Correct. So 12D6. Yeah. Do them separately because there are two different saving throws.
Travis Willingham
7, 8, 9. The first one to hit would be the regular fireball.
Matthew Mercer
Correct. I will say. Yeah, you said because you did this as part of a time stop. They're going to have disadvantage on their dexterity saving throws since they literally you just vanished and it all just happened at once. So, like, it's like a brief instinct where like in that brief little fraction of a second, they psychically acknowledge. Oh, shit. And that's the only reaction they have. So that'll acknowledge that. All right, so. All right, so this guy here. So roll damage on this. That's my dead cat's in prison.
Travis Willingham
18, 21, 27, 33. 33, 37, 39. Okay, for one.
Matthew Mercer
Then makes the save there with natural 20 and natural 18. So even with disadvantage, that is a success.
Liam O'Brien
You need to roll like.
Laura Bailey
Is that the one? Which one had the fireball?
Matthew Mercer
That's this one here. All three of them. All three of those get hit twice.
Laura Bailey
Okay.
Matthew Mercer
Yeah. So 39. 39. So he takes. So be 18. Right. That's 18 damage. 19.
Liam O'Brien
19.
Matthew Mercer
No, sorry. 19 damage from that one. This one here, it's gonna be a 20. What's your DC?
Travis Willingham
Oh, 22.
Matthew Mercer
22. Yeah. So it's gonna be 39. And then this one here. Ooh, less 39. Okay, and now for the other one. 4.
Travis Willingham
Make sure I have the right number dice. 6, 8, 10, 12. Yeah.
Matthew Mercer
Okay, here we go.
Sam Riegel
Too many cooks.
Travis Willingham
3, 9, 14, 18, 20, 27. 34.
Matthew Mercer
Last eight.
Travis Willingham
40 won that time.
Matthew Mercer
41. All right, so over here, disadvantage, fail. Nice. This one here, fail again. That is going to succeed with the 20. 84.
Travis Willingham
Yeah.
Matthew Mercer
So the blasts explode and the three of them are engulfed in two layers of arcane fire. That's going to be a total of 178 worth it.
Marisha Ray
What a damn.
Critical Role Narrator
What a baller move.
Marisha Ray
That was cool.
Critical Role Narrator
Does the fireball damage the crystal towers too, or.
Travis Willingham
Oh, that's.
Marisha Ray
I think it does.
Matthew Mercer
That'd be cool.
Critical Role Narrator
I'm trying to. I'm trying to comment without.
Laura Bailey
Do the flames affect the crystals?
Matthew Mercer
These crystals are immune to fire. Gotcha. The flames curse around them and have no effect on the crystals themselves. As those three take the impact, the shields around them seem to absorb some of it. And the rest that burns through you. Watch as all five of the weave mine react to the pain. And the ones that are impacted don't look as hard as they should have been. And ones that weren't impacted seem to take a little bit of a hit.
Marisha Ray
Even though they dispersed it between.
Travis Willingham
They're a hippie commune.
Laura Bailey
That's cool.
Matthew Mercer
But the temporary hit points of all of their shields currently are gone. Oh. Since they share the damage. Damage themselves.
Marisha Ray
Okay.
Matthew Mercer
Interesting.
Laura Bailey
Okay, so you'll be able to get. Their AC is down, basically.
Matthew Mercer
Well, no, they're temporary hit points. Their temporary hit points are gone. Oh, got it, got it, got it, got it.
Travis Willingham
We're whittling away.
Matthew Mercer
All right, Caleb, that finishes your turn.
Travis Willingham
Oh, yeah.
Matthew Mercer
All right.
Marisha Ray
Damn. Finishes your turns.
Matthew Mercer
Okay. The other ego hunter that was caught in this blast looks around and its mind reaches out and can't seem to find yours because of your mind blank. Roll a stealth check for me. This is a contested stealth versus it.
Travis Willingham
It's a one.
Matthew Mercer
It's. Cause I'm on fire over here. It does. There's three burning just inflatable tube guns. This is going to. Yep. This one is going to drift out. Oh, no. Up to about here. To get it within 30ft of you, Caleb. And it's going to gouge aether on you. This is such a cold. It's going to attack spell this. It is a feature. It is an ability.
Marisha Ray
Aether.
Matthew Mercer
26 to hit.
Critical Role Narrator
Yeah.
Travis Willingham
That will hit.
Matthew Mercer
You do have mirror image on you.
Travis Willingham
I do.
Matthew Mercer
So go ahead and roll to see if it hits for you or one of your images.
Travis Willingham
One of my burning duplicates.
Sam Riegel
Your burning men?
Travis Willingham
Yeah, one of my burning mens. So it's with six or higher. It's a two.
Matthew Mercer
Okay. It reaches into the very essence of what makes you a channel for arcana and tears something from within that spiritual fiber. You take 28 points of force damage.
Travis Willingham
Not psychic.
Matthew Mercer
Correct.
Travis Willingham
Force damage.
Matthew Mercer
They've shifted tactics. Yes, yes, yes, yes, yes, yes. So it's forced damage. And roll a D4 for me.
Travis Willingham
Oh, dear. Driver, like stole it. That's a three.
Matthew Mercer
Three. You lose. Three spell slots or three. Three levels of spell slots.
Marisha Ray
Three levels.
Sam Riegel
What does that mean? So like three level ones or three level ones?
Liam O'Brien
One.
Matthew Mercer
Three. Your choice.
Travis Willingham
It's my. My choice.
Matthew Mercer
My choice.
Marisha Ray
Oh, my God.
Laura Bailey
What if all you have is high level spells left and they do that well.
Matthew Mercer
I know, I know. I'm just looking at what Then you can't do anything. Then you have to start. I have shield casting lower level because.
Travis Willingham
I'm a level 20 wizard and that's a Feature.
Ashley Johnson
That sucks, bro.
Travis Willingham
Okay.
Matthew Mercer
All right.
Marisha Ray
But you did. You did. You did a lot.
Travis Willingham
Soften them up.
Laura Bailey
Yeah, yeah.
Marisha Ray
You softened them up.
Matthew Mercer
As a bonus action, it's going to fold space. Wow.
Laura Bailey
Fold space.
Matthew Mercer
And teleport here to the ground.
Marisha Ray
Zoom.
Matthew Mercer
At the end of its turn, they're going to use one of their communal legendary actions for that one up in the air.
Critical Role Narrator
Oh, no.
Matthew Mercer
To fold space as well. And this one's going to go ahead and teleport.
Marisha Ray
Hello.
Laura Bailey
Oh, no.
Matthew Mercer
Oh, no.
Laura Bailey
Eat it, sucking manipulator, or whoever the fuck you are.
Matthew Mercer
Carl there.
Ashley Johnson
Carl's right. So go just to the trainer.
Sam Riegel
I work at a hair.
Matthew Mercer
Oh, I see you. Yeah, we're in the middle of an audit. And then now the one who just teleported over there, he's gonna go ahead and we're gonna see if it gets hits. Where are you? This is the other manipulator. It's gonna use its horrid puppet.
Marisha Ray
Oh, I'm right after horrid puppet.
Laura Bailey
Yeah, yeah, yeah, yeah. That's what they tried to do to Bo. It's a pleasant puppet before.
Matthew Mercer
It's gonna do it on you. Fjord.
Laura Bailey
No.
Matthew Mercer
Fjord, I need you to make a wisdom saving.
Marisha Ray
Ford, don't give in.
Ashley Johnson
Full wisdom saving throw. You got that?
Matthew Mercer
Just imagine I pitched that. Advantage at advantage. At advantage because of the dinner.
Travis Willingham
The hero speed.
Liam O'Brien
That's really good.
Matthew Mercer
That's good.
Liam O'Brien
34.
Matthew Mercer
Yeah. You resist it. No issue. There's a brief moment where you feel like trying to push into your consciousness, and then you hold your eyes tight and that calm of the wild mother's protection sends this breeze through your consciousness. Jester.
Liam O'Brien
Bachelor party.
Matthew Mercer
Yes. That's going to finish his turn. At the end of its turn, the whole group is going to use three legendary actions to do Entropic storm.
Sam Riegel
What did you call it?
Ashley Johnson
Entropic storm. Like the entropic entropic thunder.
Matthew Mercer
So all. Actually this one can move a little bit this way.
Ashley Johnson
It's gonna make us age or something.
Matthew Mercer
Give it to my dance.
Critical Role Narrator
We don't need any help with it.
Matthew Mercer
Is it between those three there? All that are triangulated between them are affected. So that's gonna be Fjord, Bo and.
Liam O'Brien
Yasha triangulated off of the weave mind members.
Matthew Mercer
The three of these here, all of you between there. I think Jester is just outside of that.
Liam O'Brien
That's a large aoe.
Travis Willingham
No idea if this has anything to do with the brain, but Yasha's got my blank enough.
Matthew Mercer
So I need you all to make intelligent saving throws for me.
Critical Role Narrator
I should've got.
Marisha Ray
I'm so smart. I'm so smart.
Matthew Mercer
Come on, rock.
Travis Willingham
Roll high. Come on, Johnson. Come on, Barb. Let's go. Roll high or low?
Marisha Ray
Natural 20. Yay. Come in handy. That'll come in.
Matthew Mercer
Barb are down. Okay, that's a success. You take no damage.
Marisha Ray
Take no damage.
Matthew Mercer
Okay. Okay, Beauregard.
Ashley Johnson
30.
Matthew Mercer
30. So you take half damage. You take 21 points of psychic damage.
Ashley Johnson
I am resistant to all damage.
Matthew Mercer
So half that you take 10, 42. 22 just barely succeeds. So you also take 20 points of psychic damage, dude.
Travis Willingham
Plus you're invisible.
Matthew Mercer
All right, that's going to finish their go Veth. You're up with Yasha on death.
Sam Riegel
Is it within melee of me?
Matthew Mercer
It is.
Sam Riegel
Jesus, I can't even move. But you probably can't hit me.
Matthew Mercer
You guys can.
Travis Willingham
You have a knife you can disengage.
Sam Riegel
But I want to use my bonus action for something else.
Matthew Mercer
Ah, French kiss.
Travis Willingham
They have really like, weak noodle arms though.
Sam Riegel
So far that's what I think.
Critical Role Narrator
They might have cast a spell.
Laura Bailey
Oh, that's true. War casters.
Matthew Mercer
They're probably war casters can hit you as you go.
Liam O'Brien
We use trx.
Matthew Mercer
You do have a weird.
Sam Riegel
Wait, I do. So I tried to make a glass crossbow bolt at some point, and then also they gave me a glass knife. What do those do again?
Ashley Johnson
You critic.
Matthew Mercer
They light up a 19 or 20 as a sharp. And if psychic damage is dealt to.
Sam Riegel
The target, to me or to my target.
Matthew Mercer
To your target. It helps somebody who is psychically focused to further hinder the target of the blade. So it kind of opens up the target to a little bit of psychic damage.
Laura Bailey
Oh, meow.
Matthew Mercer
Okay.
Laura Bailey
Meow, meow.
Sam Riegel
And I have a feature called naturally stealthy that says that I can hide between behind someone who's bigger than me.
Matthew Mercer
Mm.
Sam Riegel
Could I, even though that guy's right next to me, could I hide from it if I went over to Yasha?
Marisha Ray
Hide behind me.
Matthew Mercer
Yasha is bigger than you.
Sam Riegel
Yeah, I know, but, like, would it. Maybe it wouldn't lose, like, I'm right next to it. Does that make any sense?
Matthew Mercer
Yeah, no, it's like. It's like the announcers of Digitopolis in the Phantom told Booth animated movie where, like, they all kind of like, hide behind each other and they like, sneak each other behind. So you just kind of run behind Yasha and like a cartoon character disappear. Yeah, yeah, sure, sure, sure.
Sam Riegel
Does it get an attack on me as I go?
Matthew Mercer
It can choose to if it wants to, and it does not. Oh, Great.
Travis Willingham
For a split second I thought you were making a megalopolis.
Sam Riegel
As I run, I'll just go look over there and then I'll hide behind Yasha and I'll use my bonus action to hide.
Matthew Mercer
Okay.
Travis Willingham
And from the mental level psyche.
Sam Riegel
So I roll stealth.
Travis Willingham
What do I roll?
Sam Riegel
I roll stealth at an advantage a million 35.
Matthew Mercer
Okay. You feel pretty well hidden.
Sam Riegel
Uh huh.
Matthew Mercer
Like you literally just walked past her behind. And like a close up magic.
Critical Role Narrator
You just.
Matthew Mercer
Just don't exist anymore.
Laura Bailey
The weave mind's like, whoa. Whoa.
Matthew Mercer
That's crazy. How'd you even the prestige?
Sam Riegel
And then I will sort of duck down, lift up Yasha's cloak from between her legs, and I'll fire on this guy right here.
Matthew Mercer
Go for it. Let's go ahead and roll an attack.
Sam Riegel
Eight plus something. Come on. Be a big number. 21 to hit that hit.
Matthew Mercer
Hey.
Sam Riegel
And I get sneak attack.
Matthew Mercer
You do.
Laura Bailey
Okay, all of the sneak attack.
Sam Riegel
38 points.
Matthew Mercer
38 points of damage on that one. All righty.
Sam Riegel
Oh, I'm sorry. Plus seven. So 45 points of damage.
Matthew Mercer
That's my bonus.
Sam Riegel
That's my move.
Matthew Mercer
You fire. It strikes it on the side of his torso. You see all the other weavemind react slightly to the impact. And all the crystals in the chamber also flash and flare and a connected impact. It looks over towards you and you feel that pressure on your mind, like its focus is now on you.
Sam Riegel
Yeah, but I ducked down behind Yasha, so maybe it doesn't see me anymore.
Liam O'Brien
So maybe.
Matthew Mercer
All right, that finished. Your turn, Beth.
Sam Riegel
Yes. That's all I can do.
Matthew Mercer
All right, Yasha, you're up.
Marisha Ray
Okay, wait, but if we kill them.
Matthew Mercer
Actually at the end of your turn, that's going to use their last communal legendary action.
Critical Role Narrator
We need to kill them.
Matthew Mercer
And this one's going to go ahead and.
Critical Role Narrator
Oh, then we also need to break crystal.
Matthew Mercer
Oh, never mind. It's going to teleport back.
Marisha Ray
Damn it.
Matthew Mercer
Up here. A doing this is the only thing.
Laura Bailey
Yeah, it's the Tesseract.
Marisha Ray
Okay, yeah, but like, if we kill them all, are we going to have to like, take their place something?
Sam Riegel
That's hell's problem.
Marisha Ray
Okay, okay. All right, so what I'm going to do is. I know, do I go for one of them or do I go for the arch?
Critical Role Narrator
You can. I was gonna say, like, I think you're close enough to get to that crystal there.
Travis Willingham
There's one on the ground.
Marisha Ray
Oh, there is one on the ground.
Travis Willingham
But it's a good like. What's your movement?
Critical Role Narrator
Is it just the Columns. Or is it also the little.
Laura Bailey
The little glowing ones in the middle.
Matthew Mercer
And the arch as far as what the what? Gla.
Critical Role Narrator
What seems to be connected to this circuit of light?
Matthew Mercer
This, this, this.
Critical Role Narrator
Okay, those.
Matthew Mercer
This, this, this.
Critical Role Narrator
You can even wing.
Marisha Ray
I can, but that is an action. So.
Matthew Mercer
Okay, wait, wait.
Critical Role Narrator
Yeah, you could try and. Yeah, beat up.
Marisha Ray
Could I get to the one over there?
Ashley Johnson
How far can you.
Travis Willingham
Depends on your movement.
Marisha Ray
You know what? I'm gonna go for the arch. I'm gonna go for the arch. But first I'm going as bonus action. I am going to release a battle cry.
Laura Bailey
Fuck yeah.
Marisha Ray
And 10 creatures of your choice, all of you, if you're within 60ft, you gain advantage on attack rolls and saving throws.
Laura Bailey
Yes.
Marisha Ray
Yes.
Matthew Mercer
Oh, 60ft of Yashot.
Travis Willingham
I might go to that.
Matthew Mercer
No, you are within 60ft of Yasha. All right, just barely. Barely.
Marisha Ray
So, yeah, that's all of you advantage on attack, attack rolls and saving throws until the start of my next turn.
Critical Role Narrator
So one round.
Marisha Ray
One round. And then I am going to at least try to help our friends on the battlefield. So I'm going to go up to the arch and I'm going to start wailing on it.
Matthew Mercer
Okay, wailing on the arch. Up the stairs here to the arch, up there. You have enough movement to get there to it.
Marisha Ray
Okay, so you want some help?
Liam O'Brien
Oh, nicely done.
Marisha Ray
All right, my first hit.
Matthew Mercer
Now give us a note. The lair action that they had used that hadn't operated yet, is Drain prowess. So all players within 20ft of a glass crystal, their weapon attack was reduced by 1d6. So go ahead and tell me what you rolled.
Critical Role Narrator
Also, you have advantage on attacks because of your battle.
Marisha Ray
Yes, I do.
Matthew Mercer
Guidance. But the attack will be D6 down 20ft.
Marisha Ray
Okay, so 28.
Matthew Mercer
Oh good. 28 minus 4.
Laura Bailey
So 20.
Matthew Mercer
So 24 still hits.
Critical Role Narrator
Oh, wow.
Marisha Ray
Okay, great. So first hit.
Matthew Mercer
This is slashing damage.
Marisha Ray
This is slashing damage.
Liam O'Brien
So I mean, this is slashing damage. So wpa.
Travis Willingham
So this is Wonder Woman.
Matthew Mercer
That joke never gets old. Never.
Marisha Ray
Okay, so 14. Don't judge me. I'm doing.
Critical Role Narrator
Oh, that's genius. Are you kidding.
Marisha Ray
Fury? That's six. Sorry, where's my sexes?
Liam O'Brien
Okay, I confident when Matt is looking, don't show weakness.
Marisha Ray
I'm so sorry. My math is so bad.
Matthew Mercer
So that was.
Ashley Johnson
It's the best one. I know it's the best one.
Marisha Ray
Okay, first hit is 49 points of damage. And then also.
Critical Role Narrator
Okay, that's radius.
Marisha Ray
So seven points of fire damage, which doesn't really do much. And then there was so Seven points that was fire. Seven points of that was fire.
Matthew Mercer
Okay, got it.
Marisha Ray
And then 15 of that was radiant.
Matthew Mercer
Okay, so let's say it is immune to fire. The crystals, that would make it 42.
Critical Role Narrator
Plus your 2D8.
Marisha Ray
And then plus 2D8 from the holy weapon.
Matthew Mercer
Yeah.
Marisha Ray
Which is 10 points radiant.
Matthew Mercer
So 52.
Travis Willingham
52 wild mother up in here.
Marisha Ray
And Zinn.
Matthew Mercer
Okay, so. Okay, so it is. The slash of your weapon seems to not have the strongest of impact on the crystal. The damage still goes through, but it appears to be resistant to slashing damage.
Marisha Ray
Aw, come on.
Matthew Mercer
It is immune to fire, but the radiant still carves through. And a heavy hit comes to the crystals. You swipe it with your blade. It's already heavily cracked. Now, still damaged from an. Caleb tried to pull on it earlier. It looks like it's pretty heavily shaken in its foundation.
Marisha Ray
Okay, I can give it another go. But it's not radiant. Well, I guess I would get to do 2D8 again.
Critical Role Narrator
2D8 again. Every hit.
Marisha Ray
All right, second hit.
Ashley Johnson
Let's go.
Marisha Ray
Oh, that's not.
Critical Role Narrator
Is that with advantage?
Marisha Ray
That is not with advantage. Thank you.
Critical Role Narrator
Here to help.
Marisha Ray
Okay, that's much better.
Matthew Mercer
27 minus 6 is 21.
Marisha Ray
Okay. All right. Okay.
Laura Bailey
Okay.
Travis Willingham
How much slashing damage?
Matthew Mercer
13 is pretty interesting.
Critical Role Narrator
Yeah.
Marisha Ray
So 24 slashing.
Matthew Mercer
Okay.
Marisha Ray
And nine points of Radiant damage.
Matthew Mercer
Okay. Is that with the. Oh, yeah, yeah, I see what you got.
Critical Role Narrator
Everything makes sense.
Marisha Ray
Yeah, I just wanted this.
Matthew Mercer
Yes.
Laura Bailey
Okay.
Matthew Mercer
If you could hand me that of this crystal. Yes.
Sam Riegel
Oh.
Ashley Johnson
You tried to turn on the crystal.
Matthew Mercer
As you carve it through with the second slash. And it shatters and crumples to the ground in a rain of glass splinters that scatter all across the floor. As it does, there's a reverberating psychic blast that seems to separate through the room. And you watch as all the weave mind around, turn and shift at the shattering of the glass with renewed intensity. And you feel in your mind that staticky pressure, but your mind blink keeps it. Oh, Yasha.
Laura Bailey
And mind blank is not concentration.
Sam Riegel
No, it's fucking sick.
Marisha Ray
Oh, so cool.
Matthew Mercer
All righty. Does that finish your turn, Yasha?
Marisha Ray
Yes, it does.
Matthew Mercer
Hell, yeah. Caduceus, you're up.
Critical Role Narrator
Huh?
Marisha Ray
Wait, how much movement did I take? I'm so sorry.
Matthew Mercer
That would have been before resting.
Marisha Ray
Okay, so I'm gonna. Can I take the rest of my movement?
Matthew Mercer
Yeah, if you want to. Extra time. Feet.
Marisha Ray
I'll start just 10ft down the stairs.
Matthew Mercer
Okay.
Marisha Ray
If you can couch.
Matthew Mercer
Okay.
Marisha Ray
All right, that's my turn.
Critical Role Narrator
I'm debating Whether or not this is too much for a divine intervention.
Sam Riegel
Oh, what you're about to ask? Yeah, I want to win.
Critical Role Narrator
I'm curious if I can just, due to the nature of my magical ability, of my cleric abilities, make each of the crystals vulnerable for one hit. First hit against them is vulnerable, and then you go back to normal.
Matthew Mercer
What are you asking the wildmother?
Critical Role Narrator
Do you want to hear my prayer?
Matthew Mercer
Yes.
Critical Role Narrator
All right.
Sam Riegel
I want all of their butts to be on the front of their body.
Critical Role Narrator
I'm going to take one of the pieces of shattered crystal and I'm gonna take some soil out of my pouch. The first body in our charge was made entirely of violet crystal. It never sprouted any plant. It never sprouted tea. It never sprouted flower. It only gave us the grove. Its. This is where we'll begin. The next graveyard. I'm going to put it in the ground and I'm going to try and turn each of these crystals briefly. That beautiful violet amethyst.
Ashley Johnson
Don't ask briefly. Go ask more. And then she'll negotiate one round.
Critical Role Narrator
I know what I'm asking.
Matthew Mercer
As you focus down the fine stonework of this pole throne room of the Weave mind, you watch as bits of the stone and marble get in, cracking like a bug's bunny crack across the ground, spiraling off in different directions. And within each of these green crystals, as these carving lines meet their base, you watch as little splinters of purple crystal begin to pierce them from within outward. As it does, elements of the crystal seem to almost crack, where tiny little spider fractures begin to appear in the crystals. Until your next turn. The first attack on each of these.
Critical Role Narrator
They are one round.
Matthew Mercer
Cool.
Liam O'Brien
Copy that.
Laura Bailey
Will be the first attack on each of the crystals.
Matthew Mercer
Yeah.
Critical Role Narrator
One attack on each.
Matthew Mercer
On all these are one round nuts.
Critical Role Narrator
Not magical.
Laura Bailey
Got it. Got it.
Matthew Mercer
Physical attacks.
Laura Bailey
Physical attacks on the crystals.
Critical Role Narrator
Which of you will be the first to be interred? And I am.
Matthew Mercer
Fuck these.
Critical Role Narrator
Fuck this noise. I'm going to back over here and get a little clearance, try and get a little bit of COVID Head over here for a little cover.
Matthew Mercer
Okay?
Critical Role Narrator
Yeah, like into the little grove.
Matthew Mercer
Yeah. You close those doors for me, by the way, and it slams shut.
Critical Role Narrator
I don't really have much to do with bonus action, do I? Especially, do I get my reaction back?
Matthew Mercer
Not till then. That wheat mine's next turn, I do get back. Actually, I'll say. No, you do get it back now in your turn.
Critical Role Narrator
Okay, well, now that my turn's over, so yeah, I do get five more checks because of my armor okay, finishing your go.
Matthew Mercer
Beauregard, you're up with fort on deck. Thank you.
Ashley Johnson
Well, Caduceus just changed things.
Liam O'Brien
You're welcome.
Ashley Johnson
I feel like I should attack these crystals if that's the case.
Critical Role Narrator
Big, heavy hit. Big, heavy hit.
Ashley Johnson
A pop on this guy right next to me.
Sam Riegel
Just pop?
Matthew Mercer
Yeah.
Critical Role Narrator
You want one big one?
Ashley Johnson
I guess I can do, but I.
Matthew Mercer
Have to do lined up in a particular way for a reason.
Marisha Ray
Oh, what is it?
Critical Role Narrator
Yeah.
Marisha Ray
Wait, what happened?
Matthew Mercer
You want one big hit? Prevented me from doing something, which is awesome. Well done.
Critical Role Narrator
Double damage.
Ashley Johnson
Do I have to mine two initiatives? My attacks time two. Do I have to do those to the single target or can I attack? Move and then attack.
Matthew Mercer
If you can attack and then move, the first hit on each crystal is vulnerable too.
Ashley Johnson
Right.
Matthew Mercer
So if you hit the same crystal twice, only the first one's gonna be vulnerable.
Ashley Johnson
Right. So I can break up my first attack.
Matthew Mercer
Oh, yeah, you can attack, move, attack.
Travis Willingham
But vulnerable.
Sam Riegel
It doesn't mean necessarily that one attack will destroy.
Ashley Johnson
These are just straight rolls, correct?
Matthew Mercer
Correct.
Critical Role Narrator
Which means if you roll a 20, it's quadruple damage.
Matthew Mercer
Actually, no, these are with disadvantage because, well, you have advantage from her battle cry. And it's disadvantage because you're within the range of the crystal. So she has a single roll. Yeah.
Ashley Johnson
Disadvantage within range of the crystal. I thought you said.
Matthew Mercer
Sorry. No, no, no, you're right. It's with advantage with a minus six. I got that wrong.
Laura Bailey
Okay, so it's an advantage roll minus six.
Matthew Mercer
Yes. That's gonna put me total minus five. 15. That's gonna miss. You go to strike once and you hit it, but you feel your strength sapped out of the blow. And your knuckles just against the crystal. You're next to total 21.
Critical Role Narrator
Total 21 total with advantage.
Laura Bailey
You're rolling with advantage.
Matthew Mercer
Oh, rolling with advantage.
Ashley Johnson
Yeah, I have advantage, so I do those.
Matthew Mercer
So both of those attacks would be that one roll. Okay, the first attack.
Ashley Johnson
The first attack would be 21.
Matthew Mercer
Which misses with a minus four. Would be 17.
Ashley Johnson
Okay, next attack. Next attack with advantage.
Matthew Mercer
Correct.
Ashley Johnson
Sorry, I never rolled the advantage.
Matthew Mercer
That's okay.
Ashley Johnson
Much better. Natural 20.
Marisha Ray
Yay.
Matthew Mercer
Oh, boy.
Ashley Johnson
Geez Louise.
Travis Willingham
So a crit with vulnerability.
Critical Role Narrator
Vulnerability times four.
Matthew Mercer
Yeah, well, it's just whatever your crit damage is. Yeah.
Critical Role Narrator
So with soy dice just made a one inch punch.
Laura Bailey
Yeah, maybe.
Ashley Johnson
Come on.
Travis Willingham
One punch dice.
Marisha Ray
Come on, come on, come on, come on.
Ashley Johnson
Please, please, please, please. It's fine. It's not great. That's gonna be 11.
Matthew Mercer
So doubled 11 total with the crit.
Ashley Johnson
11. No 11 on my. Sorry.
Matthew Mercer
11 on the dice. The dice is doubled.
Ashley Johnson
The dice is doubled. So that's gonna be 8 plus 7.
Liam O'Brien
15.
Matthew Mercer
15. 15 doubled as 30.
Ashley Johnson
30.
Marisha Ray
Cool.
Matthew Mercer
All righty. Whack. Second hit comes through. Cracks begin to spiral through. It's taking some damage. Fuck it up.
Ashley Johnson
Feels like I'm trying to figure out if it's a waste of fucking time or not. But them giving also do it.
Sam Riegel
We've got nothing else to do.
Matthew Mercer
All right.
Ashley Johnson
Flurry blows.
Sam Riegel
Well, yeah. One other thing we could do.
Ashley Johnson
Okay, 30 total 30 hits. Second one is going to be.
Matthew Mercer
These are bludgeoning, which it is not resistant towards. These do full damage.
Ashley Johnson
Right. And then the second flurry of blows is going to be 25 total.
Matthew Mercer
25 total damage.
Ashley Johnson
So 30 and 20. No, no, no. 30 and 25 for my pop. Pop for my flurry of blows. So now damage.
Matthew Mercer
Oh, that's right. Sorry. That was the hit. Yeah.
Ashley Johnson
Which is going to be minus four.
Matthew Mercer
21 still hits. Yeah.
Ashley Johnson
And then two attacks pop up.
Matthew Mercer
All right, so the first one was.
Ashley Johnson
30, and then the second one was 25.
Matthew Mercer
Yep. Both still hit.
Ashley Johnson
And then that is going to be 11 damage for one. And then it's going to be 13 damage for the other.
Laura Bailey
We're nerds.
Matthew Mercer
The final punch. Yes.
Marisha Ray
Thank God.
Ashley Johnson
Okay.
Matthew Mercer
One round explodes outward. The shards kind of stuck into your knuckles, but not enough to hurt you.
Laura Bailey
Okay, that seems like a bling.
Marisha Ray
That's bling.
Ashley Johnson
Well. And they don't do that aura around them, which is good.
Laura Bailey
Right.
Ashley Johnson
So we don't get our attack Nerf around them. I will move and get base to base with this guy over here.
Matthew Mercer
Yeah. All right.
Ashley Johnson
Actually, you know what?
Matthew Mercer
No, no.
Ashley Johnson
Where are you gonna go? Are you gonna stay put?
Critical Role Narrator
You might need.
Matthew Mercer
I'm running.
Liam O'Brien
Going for a crystal somewhere.
Matthew Mercer
Is it just the first attack?
Ashley Johnson
It's just the first attack, yeah.
Travis Willingham
It's a nice question.
Matthew Mercer
Once true.
Travis Willingham
Of the three that got charred at the beginning during time. Stop. Where have they dispersed to?
Matthew Mercer
This one. This one. And it would be.
Ashley Johnson
Taxi, Matt. I'm just gonna shift around.
Matthew Mercer
So it's these three here.
Travis Willingham
And they dispersed all of their pain equally.
Matthew Mercer
It seemed to be.
Ashley Johnson
Yeah. Okay, I'll stay there.
Matthew Mercer
You stay there.
Ashley Johnson
Yes.
Matthew Mercer
All right. Finishing BO's go for Europe.
Liam O'Brien
Okay. Because I don't have the 40 foot ruler. Could I see what a far step bant would get me if I went this direct direction?
Matthew Mercer
How far? I could go a far step band for be 60ft, right?
Liam O'Brien
I think it's only 40. Let me check. 60ft. I'm a liar.
Matthew Mercer
Yep.
Liam O'Brien
60.
Sam Riegel
Can't get sneak attack damage against an object.
Matthew Mercer
The far step is 60ft, which would be. Surprise. Just a crystal come all the way up.
Liam O'Brien
Not on the circle, because I don't know what that shit is. Is it glowing in the same way as the other crystals?
Matthew Mercer
This is itself, like a really dense crystal in the center. Yeah.
Liam O'Brien
So I appear up there, I take the star raiser, I swing it over my head. Just as I'm doing that. Does the circle around that little diocese have any, like, engravings that match the fucking Teletubby markings on these guys, or is there anything like.
Matthew Mercer
Oh, numerous. There are runes and markings all throughout this altar. Like section of the pentathrone chamber.
Critical Role Narrator
Yeah, he went for the axe.
Liam O'Brien
But none that looked like the half moon or the hourglass or the circle.
Matthew Mercer
Make a perception check. Okay. I don't know.
Liam O'Brien
16.
Matthew Mercer
16. At a quick glance in the middle of battle, you don't see anything. If you want to spend your action to really look, you could try again.
Liam O'Brien
No, I'm not that guy. I will take three swings at this center crystal that's got the big chains in the very middle of the.
Matthew Mercer
Got it. Let's go.
Liam O'Brien
Okay.
Laura Bailey
Get it.
Marisha Ray
Get it.
Liam O'Brien
14.
Matthew Mercer
14.
Liam O'Brien
That's a 30. No, sorry. Yeah. Jesus. I can add 28 to hit.
Matthew Mercer
28 minus 6. 22. Still hit. Hits.
Liam O'Brien
Oh, great advantage that is 20. 24 to hit.
Matthew Mercer
24 minus 4 makes it 20. Just barely. Nice. Just barely.
Liam O'Brien
Hits. Last one. Hell yes. 16. That's 30.
Matthew Mercer
Yeah. All three hit.
Liam O'Brien
Okay, great.
Marisha Ray
Yes.
Critical Role Narrator
Pour it into that first one.
Matthew Mercer
Nine.
Liam O'Brien
19. Wait. 17 plus.
Matthew Mercer
Yes.
Liam O'Brien
27. 35. Last one. 40 plus eight. 48. 48 points of damage.
Matthew Mercer
48 points of damage from the first hit.
Liam O'Brien
From all three together.
Matthew Mercer
Well, the first hit was. Has vulnerable against. So what was the damage of the first hit? I don't know.
Liam O'Brien
I added him really fast.
Matthew Mercer
An estimated.
Liam O'Brien
It was. I think it was. I think it was 18 or 19, I think.
Matthew Mercer
Or 17, which would have been an additional 18 points damage, which would be just enough.
Ashley Johnson
Let's go.
Matthew Mercer
This central piece now right here shuts off. But yeah, this one here is just completely get wrecked. Broken and ruined. There.
Ashley Johnson
Oh, my God.
Laura Bailey
Sick. I don't know what it just did.
Sam Riegel
But it turned off a light and started playing Luther Vandross.
Matthew Mercer
Yes. It shatters within kind of this wind emerges from within the center. This deep, warm wind.
Laura Bailey
It's like a big butthole.
Marisha Ray
Wait, you were going for the one in the center?
Matthew Mercer
The.
Marisha Ray
The one in the center.
Laura Bailey
He went for the center hole.
Matthew Mercer
They did.
Critical Role Narrator
They said he went for the.
Matthew Mercer
For the boot.
Critical Role Narrator
Been a theme of the day.
Sam Riegel
Pros. God eater.
Matthew Mercer
God.
Liam O'Brien
For. It's like. Oh, circle.
Marisha Ray
Okay, this was some mistake.
Ashley Johnson
Is it the circle or the square one?
Liam O'Brien
Yeah, I was aiming for the one with the chains attached to it.
Laura Bailey
Oh, no.
Marisha Ray
Go for the circle.
Matthew Mercer
Oh, I thought you meant the circle one. Which would you prefer?
Liam O'Brien
I said the chains.
Laura Bailey
Okay, you said the chains, but the.
Liam O'Brien
Circle seems pretty cool too. But I said what? I said put the plug back in.
Matthew Mercer
I know.
Sam Riegel
Turn on the Vandross.
Liam O'Brien
Yeah, I just asked. You said there's all sorts of runes in there. But I mean, look at the chains, man.
Matthew Mercer
Yeah.
Laura Bailey
Yeah, that does seem like an important. Okay. That breaks.
Matthew Mercer
Okay, so as that shatters. Shard splintering everywhere. You guard yourself as it does the weave. Mind. Draw back once more and the whole room now seems to just quake with rage.
Laura Bailey
But the warm whole wind did not come out.
Matthew Mercer
No.
Sam Riegel
Holding it in.
Liam O'Brien
Be ba ba dude.
Travis Willingham
Be ba ba dude.
Matthew Mercer
Die, Die, die, die, die.
Liam O'Brien
Yeah, that'll. Yeah. That finishes my turn.
Matthew Mercer
Keep it moved and just teleported. But I'll stay put.
Critical Role Narrator
At the very least somewhere where you.
Liam O'Brien
Can'T get a. I'm in eyesight of a lot of things and 40ft won't really get me out of. They're positioned pretty well.
Critical Role Narrator
No, but you could get somewhere where they can't get behind and pin you or. Nevermind. That doesn't really make sense.
Liam O'Brien
I'm okay.
Matthew Mercer
Okay, so finish regretting his choice later finishing your turn. That brings us to initiative. Count 20. All of their shields regenerate a little bit.
Ashley Johnson
A little bit.
Matthew Mercer
But far reduced with the destruction of a number of crystals. Their temporary hit points are not restored to their previous strength. Also choosing a new layer. Action. Da da da da.
Liam O'Brien
What's it do, Matty?
Matthew Mercer
We're already in the narrative, Vel. So we're going to go to psychic pressure. All players that begin their turn within 20ft of a crystal or move through 20 foot range of a crystal on their turn. Their movement is halved and they take psychic damage. The whole room is just any of.
Laura Bailey
Us within 20ft of a crystal right now.
Matthew Mercer
Ford is.
Sam Riegel
And Caleb.
Matthew Mercer
Caleb is. Ford is.
Travis Willingham
Caleb is Now Caleb. Yasha, don't take any psychic damage. Would it still affect movement? With mindfulness it is.
Matthew Mercer
Because it's not one's damage to your mind. The other is just the pressure of the psychic power pushing down on you. Bad vibes. It's like the actual atmosphere just grows dense and Intense.
Travis Willingham
Cool.
Matthew Mercer
Finishing that go read. My manipulator is going to take its turn. See if it gets its manipulative horrid puppet back. It is not. So instead it's going to take two telekinetic blast attacks. Yeah. Let's go ahead. And it's going to telekinetic blast towards you.
Laura Bailey
That one is the manipulate manipulator.
Matthew Mercer
Manipulator's right here.
Critical Role Narrator
Oh, with the big. With doing the big arms.
Laura Bailey
Doing the big. The Michael Jackson.
Matthew Mercer
Yes. Manipulators. Mount up.
Liam O'Brien
It was a clear white ruiters. So clear.
Laura Bailey
I like the smarmy one over here.
Marisha Ray
That's going.
Matthew Mercer
He's kind of fun. Yeah. It's going to drift over here and then it's going to go ahead and aim towards you. Veth. Which one of technical blasts. That's gonna be a 30 to hit. Oh, boy.
Sam Riegel
Yeah.
Matthew Mercer
Okay.
Critical Role Narrator
Can't get away from.
Sam Riegel
These aren't spells. These are just attacks.
Matthew Mercer
Correct. You're gonna take.
Liam O'Brien
These minis are awesome.
Matthew Mercer
I know they are. Almost makes 31 points of force damage.
Sam Riegel
What can I do as a rogue again, Liam?
Travis Willingham
Dexterity stuff.
Sam Riegel
Uncanny dodge.
Matthew Mercer
You can uncanny dodge to reduce it.
Travis Willingham
By half from an attack. You.
Sam Riegel
I'll do that.
Matthew Mercer
Okay. It was 31, right? So you take 15 damage and make a strength save for me.
Sam Riegel
Strength save. It's still advantage from Yasha jump everything right?
Matthew Mercer
Yep.
Marisha Ray
Yeah.
Sam Riegel
Until Yasha goes garbage strength 16.
Matthew Mercer
16 does not make it. It's gonna. You get pushed as it impacts you 30ft up to 30ft in the direction it's going to push you over to where Jester is just.
Sam Riegel
Oh, no, that's fine.
Matthew Mercer
Next one's gonna go ahead and fire at you, Caduceus.
Critical Role Narrator
Okay, that's fine.
Ashley Johnson
They're definitely stacking you guys up.
Matthew Mercer
That's gonna be 23 to hit. That hits. Okay, you take. Oh, my God.
Critical Role Narrator
Sorry.
Laura Bailey
Oh, no.
Matthew Mercer
37 points of force damage. I just rolled like an 11, a nine and a nine.
Critical Role Narrator
Oh, hold on. 37 points.
Matthew Mercer
37 points of force damage.
Laura Bailey
You can't take a reaction.
Critical Role Narrator
Yeah, no, that's over.
Matthew Mercer
Okay, that is over.
Laura Bailey
Right?
Matthew Mercer
Have you decided to go at the end of your turn? Because it just makes.
Critical Role Narrator
Okay, one second. Sorry. If in effect targets only me. I'm sorry. It's okay. That wasn't a Dex save though. But if Dex save. I didn't. I don't get to roll for lowering damage. That one for the attack that just.
Matthew Mercer
Happened or using what?
Critical Role Narrator
Oh, you just attacked me with. Okay, yeah, with that hit.
Matthew Mercer
So. Yeah. Correct.
Critical Role Narrator
I'm sorry. I was thinking about that attack of my brain.
Matthew Mercer
That's okay. 37 points of force damage on you.
Ashley Johnson
I'm a crystal now.
Matthew Mercer
There's no extra thing.
Marisha Ray
Okay.
Matthew Mercer
And I need you to roll strength saving throw.
Critical Role Narrator
37 points of damage. All right. And straight saving throw for strength saving throw.
Matthew Mercer
A strength saving throw.
Critical Role Narrator
13.
Matthew Mercer
13. You get like force punched out of the corner, knocking you in the air at an arc. And you fall for an additional because it hit you in an arc for an additional six points of bludgeoning damage. I need you to make a constitution saving throw. See if you maintain yourself at advantage.
Ashley Johnson
Front of that lens.
Matthew Mercer
22. Yeah. You maintain your concentration. All right.
Critical Role Narrator
All right. Got to think about this.
Matthew Mercer
All of them got. Oh. All got the legendary action.
Liam O'Brien
Happy birthday, Chris.
Matthew Mercer
Where do we get these?
Ashley Johnson
Because it's Wilmot's birthday.
Matthew Mercer
Happy birthday. These are very specific.
Laura Bailey
Those are the frosting filled ones. That's not cream filled. It's frosting.
Sam Riegel
Is this Krispy Kreme?
Laura Bailey
Yeah.
Matthew Mercer
That's gonna finish that one's turn. You hate Krispy Kreme. Take it back. Take it back.
Ashley Johnson
Get away from me.
Matthew Mercer
It's a little too sweet. Attack him, Jester. Your turn. Shit.
Laura Bailey
It's my turn. I don't trust whatever that they're trying to clump us up for.
Matthew Mercer
Yeah, it is bad.
Laura Bailey
So I'm gonna run over here. Wait. How many. How far can I move?
Ashley Johnson
Sorry.
Laura Bailey
30Ft. Is each square five feet?
Matthew Mercer
Yep.
Laura Bailey
Stinks like 1, 2, pork fumble cake. 3, 4, 5.
Travis Willingham
It's 40% chemical.
Laura Bailey
Did I count that right?
Matthew Mercer
Yeah.
Laura Bailey
That's 25ft.
Matthew Mercer
That's 25ft. You can move one more.
Laura Bailey
I can do like this?
Matthew Mercer
Yep.
Laura Bailey
Okay. Okay. I'm gonna move my. Oh, my God. Wait.
Matthew Mercer
Why are you skipping me? Don't. Focus, focus.
Laura Bailey
It's important.
Ashley Johnson
I'm.
Laura Bailey
Listen, I'm going to use my spiritual giant, giant vaginal weapon. What did I say it was before?
Travis Willingham
Can't take it back.
Laura Bailey
Giant vaginas. And it's gonna. It's going to hit the crystal. It's going to try to hit crystal.
Matthew Mercer
Here.
Laura Bailey
Use that crystal.
Ashley Johnson
It's going to fall, building on itself like a Pokemon. This is its next form.
Laura Bailey
Um, okay.
Sam Riegel
Scraping off the shirt.
Laura Bailey
That is 21 to hit.
Matthew Mercer
That hits. Go ahead and roll damage.
Critical Role Narrator
Was that an advantage?
Laura Bailey
It wasn't an advantage. Let's see if I get. It's higher, but it's not.
Matthew Mercer
All right.
Laura Bailey
Okay, that's fine.
Matthew Mercer
Still hits.
Laura Bailey
And that's 3D8 plus.
Matthew Mercer
Oh, it's so sweet. Hell of an eight. Plus you're wisdom, right?
Laura Bailey
Yeah. One. Whatever. Plus it's very low. I rolled very low.
Matthew Mercer
Oh shit.
Sam Riegel
It's my turn next.
Laura Bailey
13 points. It's not 13 points of bludgeoning or. I guess that would be radiant. I think it is radiant. So that times two. Cause it was vulnerable.
Matthew Mercer
Mm. This time as it was frustrated. Whatever consciousness you were summoned. Lollipop would have.
Laura Bailey
Definitely has a consciousness.
Matthew Mercer
Totally. And it comes back with even renewed fervor of vengeance. And its weird lollipop eyes. I don't know.
Laura Bailey
Sure.
Matthew Mercer
And grinds in kind of like the Judge Doom hand blade. Cause it cuts through the chains at the end of Raj Rabbit. Just like. And it carves a section of the crystal off. It looks like it sustained some damage.
Laura Bailey
Okay. Okay. That's impossible to my other thing I'm going to do.
Matthew Mercer
That's bonus action. Right?
Laura Bailey
That was my bonus action for my spell. I'm going to. Would you say I'm within? Would you say that I'm within? I don't think I can get all three of those with that. Would three of those be within 100ft of each other? If it was a line going between them? In what way am I 90ft from that guy?
Matthew Mercer
He's within 90ft of you. Yes.
Laura Bailey
Okay. Then I'm going to try to cast blade barrier.
Matthew Mercer
Okay. Oh.
Laura Bailey
In the sky. It's like a giant wall of blades. So all these shimmering, swirling dervishes are going to start floating around and it's going to create like a wall of craziness around them. And it's 100ft long.
Liam O'Brien
Whoa.
Matthew Mercer
It is. And the sense reader is going to use to use Rend Arcana. Cause you are within 30ft of a crystal. We get to roll contested to see if it dispels your spell. Why are you 30ft?
Liam O'Brien
You do good on these 30ft.
Matthew Mercer
So roll D20 and add your wisdom modifier. It's gonna go ahead and roll here. It's contested with a plus 8. I guess you already.
Laura Bailey
I'm gonna use Fortune's favor.
Matthew Mercer
Okay.
Laura Bailey
I already said it. Do I get to know what you rolled and what I rolled before I do? No. I'm going to use Fortune's favorite.
Ashley Johnson
Roll high.
Matthew Mercer
Roll high.
Laura Bailey
Fuck. Do I get to. Does the Fortune favorite completely cancel out the first one or can I use the higher roll?
Matthew Mercer
No, you use the higher of the two.
Laura Bailey
Okay. 17.
Matthew Mercer
It was an eight plus eight, which is a 16.
Laura Bailey
I didn't need to use Fortune's favor. Wait, so I didn't need to use fortune's favor. But I didn't know that.
Matthew Mercer
Yeah, okay.
Laura Bailey
Okay, fine. That's fine.
Liam O'Brien
This is good.
Laura Bailey
Okay, so that's a blade barrier.
Matthew Mercer
Okay, so it is a straight wall, 100ft long, 20ft high, 5ft thick. So it'll.
Laura Bailey
Or I can do a 60ft diameter circle.
Matthew Mercer
Right, so it would be a circle sphere. Just an outer wall. Like this?
Laura Bailey
Yeah. Can I make it at like a road if it's 20ft high? If it's like at a. So it gets the one on the ground and the two in the sky? Or is 60ft big enough to get the three in the sky?
Sam Riegel
Does it have to be a perfect circle?
Laura Bailey
Does it have to be a perfect circle? Can it be an oval?
Marisha Ray
I've never done this before.
Matthew Mercer
It is designed if you're going to change the two shapes. It's meant to be like a cylindrical shape if you're doing it that way. So it would be a ringed wall.
Laura Bailey
A ringed wall.
Matthew Mercer
So it would be says 16ft in diameter, 20ft high and 5ft thick. So you can't turn it and have it float in space. But it's high. 20ft high. Right? 20ft high. Is that tall?
Sam Riegel
Oh, it comes from the ground.
Laura Bailey
Oh, and it has to come from the ground.
Matthew Mercer
The vertical wall appears within range. 90ft. Oh, you know what? Blades.
Critical Role Narrator
So just blades.
Matthew Mercer
I'll say you can make it higher if you want to. Okay, so I'll say you can. This is blades. So yeah, if you want to create it, you can hit either two of these guys or two of these. That's how it works. In order to get all three, it's like these two are within 20ft of each other, and these two are within 20ft of EACH other. But not all three gotta cast uphill.
Laura Bailey
Okay. If I did a straight wall, I could you get like these two or those two Correct.
Matthew Mercer
Basically you get two.
Sam Riegel
I can get two of anybody you want.
Matthew Mercer
Correct. Depends on the order of how you want to do the wall.
Travis Willingham
Okay.
Laura Bailey
Okay, I'm gonna do the two high bees because the two that are highest in the air. Cause I feel like that's what we're not gonna be able to reach out otherwise.
Matthew Mercer
So you're wanting to do these two in a straight line?
Laura Bailey
Yeah.
Matthew Mercer
Okay. Up in the air?
Laura Bailey
Yeah, like it's 10ft in the air. So it goes up to hit them.
Matthew Mercer
20Ft?
Laura Bailey
Yeah, it's 10ft off the ground.
Ashley Johnson
20Ft in the air.
Matthew Mercer
Now you were concentrating on the sky. Anything 40ft from the sky.
Laura Bailey
I don't have any concentrations up?
Matthew Mercer
That was for.
Travis Willingham
I have all these sprinkles in my dice tray.
Matthew Mercer
I don't remember.
Laura Bailey
That was for, I think the last game. Something.
Matthew Mercer
I put that on there intentionally. But it's okay.
Laura Bailey
Was it blink? But blink's not concentration. And Spiritual Weapon is not concentration.
Matthew Mercer
Man.
Sam Riegel
I just rolled.
Matthew Mercer
That's right. Yeah. So you're good.
Sam Riegel
I just rolled to see if I could maintain my concentration. I rolled a natural 20.
Matthew Mercer
Okay. You're good.
Laura Bailey
I'm sorry that took so long to create a wall.
Matthew Mercer
It's okay. Yeah, I'll. So I'm just going to mark these here. There's a 100 foot wall, right?
Laura Bailey
Yeah.
Matthew Mercer
So I'm just marking it here.
Ashley Johnson
Does it stay?
Laura Bailey
Yeah, up to 10 minutes.
Sam Riegel
In the sky.
Laura Bailey
In the sky if you get hit.
Matthew Mercer
So it's about.
Laura Bailey
It's in the sky.
Ashley Johnson
Can you move it?
Liam O'Brien
Yeah. You said that.
Laura Bailey
I thought I was going to be able to get more of them because I thought it was going to be a ring. I thought I could do an oval, but I can't.
Matthew Mercer
That's okay. So they both get a dexterity saving throw. The one on the left. Can you move it? Ooh, that's a 13. Sweet failure on the one on the left. The one on the right. That is gonna be. I believe it's successful to 25.
Laura Bailey
Yeah.
Matthew Mercer
All right. So go ahead and roll your 68. Slashing damage.
Laura Bailey
60 10.
Matthew Mercer
Sorry. 60 10. My bad.
Ashley Johnson
60 10.
Sam Riegel
There's no way Laura has 6D10.
Critical Role Narrator
Do you need to borrow some details?
Marisha Ray
Shut up. 3.
Laura Bailey
4. 5. I'll just do 5.
Matthew Mercer
What?
Laura Bailey
Sit.
Marisha Ray
I'll do the other one. Stop it. I'm sorry.
Laura Bailey
I'm dumb.
Marisha Ray
Y'all.
Matthew Mercer
I love. Are you kidding?
Critical Role Narrator
We take forever.
Laura Bailey
Ooh, this is a good roll. 15. 20. 20 plus 16 is 36. Plus another 8.
Liam O'Brien
Whoa.
Matthew Mercer
Whoa. All right. So 44.
Marisha Ray
Damn.
Sam Riegel
Damn.
Laura Bailey
I took 10 minutes for that. I'm sorry.
Matthew Mercer
Okay. It's worth it. So as the two get tossed around in there. The blades skirting by most of their psychic shields deflect most of the impact, but it carves through the majority of all of their shared shields.
Laura Bailey
Okay, sure.
Matthew Mercer
Sure. All righty.
Marisha Ray
So they all take that.
Critical Role Narrator
The initial shields are just on all of them.
Matthew Mercer
Like temporary hit points are kind of. They are regenerating temporary hit points every turn. But it's lesser because of the destroyed crystals. Is that the line where you want the blade wall to be?
Laura Bailey
Sure. But yeah.
Matthew Mercer
But like 10ft up you said. Yeah.
Laura Bailey
So that we can run and don't get damaged.
Matthew Mercer
You got it. Yeah. Okay, that finishes your turn.
Laura Bailey
Yeah.
Matthew Mercer
Okay, that was great finishing Jester's turn. It's gonna be the ego hunter right here. This one is going to go ahead and drift up into the air. This to that point, like up to the edge of the wall.
Critical Role Narrator
Yeah, this one's coming.
Ashley Johnson
Did you move, Jester?
Laura Bailey
I moved away from the other two.
Matthew Mercer
Okay, good. Okay. To see if it returns. Mental evisceration. It does. Fucked. Sorry. All right. It's going to photobear. Look at you.
Laura Bailey
Oh, wait, wait, hold on.
Matthew Mercer
Yeah, what you got? I blink out.
Laura Bailey
I'm ethereal.
Matthew Mercer
Okay. You. You are currently on the ethereal plane.
Ashley Johnson
Cool.
Matthew Mercer
Between spaces.
Marisha Ray
Fun.
Matthew Mercer
You've condemned us to die. Like drifts up to look towards you. You vanish out of sight. I need you to make a wisdom saving throw vet.
Sam Riegel
Now, he's or they are looking at me through a barrier of blades, right?
Matthew Mercer
Yeah.
Sam Riegel
So they can't really see me.
Laura Bailey
You do get actually anything? Yeah. Let's see.
Liam O'Brien
It's in the sky, right?
Matthew Mercer
It's a spawn.
Laura Bailey
It's in the sky. Oh, well.
Sam Riegel
Okay. Before he casts or they cast or she casts or it casts.
Matthew Mercer
I don't know.
Laura Bailey
So it goes 30ft in.
Sam Riegel
If it's casting a spell on me.
Matthew Mercer
It is an ability. It's not technically a spell, but it's a saving throw.
Sam Riegel
Then I will use my spell.
Ashley Johnson
So is it 20ft tall? The wall is.
Laura Bailey
Yes.
Ashley Johnson
10Ft in the air?
Matthew Mercer
Yeah.
Laura Bailey
So it goes up to 30ft in the air.
Sam Riegel
That's two natural ones.
Laura Bailey
Oh.
Liam O'Brien
That'S really. That's an accomplishment.
Matthew Mercer
That's intense.
Laura Bailey
Okay, what were you rolling for?
Matthew Mercer
A save of some sort against mental evisceration.
Laura Bailey
What?
Critical Role Narrator
Not with a one. Let me see what I have.
Matthew Mercer
Maybe. Hold on.
Sam Riegel
Shit.
Matthew Mercer
Fuck ball.
Sam Riegel
Mental evisceration.
Matthew Mercer
We are mental evisceration. Thank you, Cleveland.
Ashley Johnson
Sounds pretty metal.
Matthew Mercer
Uh oh, this is bad.
Sam Riegel
Uh oh, this is real bad.
Critical Role Narrator
It goes down after my turn.
Matthew Mercer
You take 76 points of psychic damage.
Sam Riegel
Halved.
Matthew Mercer
Halved.
Sam Riegel
Because I am resistant.
Matthew Mercer
That's true. Yeah.
Laura Bailey
Thank goodness.
Matthew Mercer
Yes, you do. Stake 38 points of psychic damage and then make a constitution saving throw to see if you maintain that still.
Sam Riegel
Cause you still advantage on everything.
Matthew Mercer
Mm, yeah.
Marisha Ray
Still advantage.
Sam Riegel
15. Oh, 15 plus what?
Matthew Mercer
Constitution saving throw.
Sam Riegel
Oh, 24.
Matthew Mercer
Yeah. You maintain your concentration and you are sluggish, which means you can only take an action or a bonus action on your turn.
Sam Riegel
Can I move?
Matthew Mercer
You can move, but you can only take one or the other. Yeah. So that's that one oh, my stomach's rumbling. And then bonus action is gonna fold.
Travis Willingham
Space 30ft to the son of a bitch.
Matthew Mercer
All right, that's gonna finish its turn. It's now the sense renders. Go.
Liam O'Brien
See if you can sense renders.
Matthew Mercer
Go render Arcana back one.
Travis Willingham
Three in a row. God damn it.
Matthew Mercer
Oh, man. The sense from there. Yeah, it's going to move down to here. Uh. Oh. And it's gonna go ahead and use divide cognition. All creatures within 30ft. You're ethereal, so it doesn't even affect you. But Yasha, Caduceus, and Veth, I need you all to make constitution safety throw. Okay, cool.
Laura Bailey
All of us?
Matthew Mercer
Yep. Okay.
Marisha Ray
We have advantage.
Sam Riegel
I'm not making it up.
Liam O'Brien
Two ones.
Sam Riegel
Two ones, Sam.
Laura Bailey
Wow.
Ashley Johnson
So that's four. Four ones back to back.
Liam O'Brien
So the 20s are coming.
Ashley Johnson
What is the statistical probability of.
Liam O'Brien
Pretty low.
Matthew Mercer
Wow.
Critical Role Narrator
Honestly, it's technically the same statistical problem.
Matthew Mercer
Yasha.
Laura Bailey
23.
Matthew Mercer
23. You succeed.
Critical Role Narrator
10.
Matthew Mercer
When you multiply it as it lowers down, it puts its arms in front of itself and the air around you streak and move. Your entire consciousness in this space is being dragged and torn and there's a pop sound in the center of both of your heads. You are both blinded. Okay.
Marisha Ray
Oh, no.
Matthew Mercer
Okay. Oh, we got a second and then it's going to fold space. God damn it. Back this way.
Travis Willingham
Stop fucking moving.
Critical Role Narrator
Oh, we're about to get whaled by that dude.
Matthew Mercer
Okay. Okay. Fuck. End of its turn. They're gonna spend three of their combined legendary actions. Oh, my God. Here. We can do a tropic storm on those that are triangulated.
Liam O'Brien
Shit.
Matthew Mercer
Yeah, this can't get Beauregard on that one. So this one here, it's gonna get Yasha, Caduceus and Veth. I need you all to make intelligent saving throws for me, please.
Critical Role Narrator
Just straight intelligence.
Matthew Mercer
Correct. Didn't roll the one.
Critical Role Narrator
Oh, thank God.
Ashley Johnson
One in 160,000th chance.
Matthew Mercer
Oh, shit. Okay.
Ashley Johnson
Ones in a row.
Matthew Mercer
Wow. Yoshi.
Marisha Ray
Eighteen.
Matthew Mercer
Eighteen is a failure. You take no psychic damage, but you gain a point of exhaustion.
Travis Willingham
Which affects skill checks.
Matthew Mercer
Caduceus.
Critical Role Narrator
Not 20 for 21.
Matthew Mercer
Not 20. That succeeds. So you take half damage. You take 21 points of psychic damage.
Liam O'Brien
Gosh.
Critical Role Narrator
Okay.
Matthew Mercer
But you do not get a point of exhaustion.
Sam Riegel
17.
Matthew Mercer
17. With the two natural ones you said, Right?
Sam Riegel
Yeah, this was a. Yeah, this was a 17.
Matthew Mercer
Yeah. So that would be a failure. So you take 42 points of psychic damage.
Sam Riegel
Halved.
Matthew Mercer
Halved. Suit 21. Make. Take another constitution. Saving me for me, please.
Marisha Ray
Damn.
Sam Riegel
Natural 20.
Matthew Mercer
There you go. That Battle cry is saving everyone's ass. It's gone. You do take a point of exhaustion.
Sam Riegel
Okay, where I put that conditions right.
Travis Willingham
Caleb, you wrapped, so I saw all of that.
Matthew Mercer
You're watching these flashes of energy. And while your friends don't notice, they're kind of. Their brains are in the middle of this psychic soup. All of your friends, for the most part, there's blood running from their nose and their ears. Corner their eyes and you watch them get rocked. And almost like they're being dragged around by an invisible wind. Falling to a knee. You see veins bulging in their heads and you're just standing back trying to figure out what to do.
Sam Riegel
I'm currently blind, sluggish, exhausted.
Travis Willingham
Can you remind me what Jester's wall of blades is?
Matthew Mercer
It is a straight like 5 foot wide wall of blades that's 10ft off the ground and 20ft tall.
Travis Willingham
It's just room up here though, since.
Matthew Mercer
It'S all at the very top. Yes, yes. All right. Well, actually the height of the ceiling, what you have the 30ft up would be the height of the ceiling. So like the wall, you'd have to go underneath it.
Laura Bailey
Unless you want to pass underneath it.
Matthew Mercer
Yeah. Okay, so these represent kind of like the. Near the top of the chamber.
Travis Willingham
Caleb says he sees veth goes ballistic. So we're doing trigonometry today, are we, motherfuckers? And he will use his storm rider boots to blast off. If he has to go through the swords, the blades, he will to this point to get there, he would have to.
Laura Bailey
But you couldn't do like a. I don't want to.
Travis Willingham
I want to do this. Well, it's only temporary, Matt, so you don't need the miniature. But he's gonna fly right up to here so that he sees this motherfucker's head converge with this one.
Matthew Mercer
Yeah.
Travis Willingham
And he is going to throw a bunch of iron filings in the air and blast his hand through it and cast gravity fissure, which is a straight line from head to head. And this one, if it's within 10ft of that beam, which it should be, is also going to get pulled into that gravity fissure. So a line, which means they would.
Laura Bailey
All be pulled into the.
Matthew Mercer
Well, those two are already in it. So you don't take it by being continued to pull into it. He would. Over there. Okay, so as you're up in the air putting this together, since the sense render did receive its rend arcana back and you are within 30ft of a crystal standing up in the air, it's going to attempt to try and counter your spell. So this is gonna be another roll off. Okay, so go ahead and roll a D20.
Travis Willingham
This is counterspelling or using a feature.
Matthew Mercer
It is a feature that acts as a counterspell.
Travis Willingham
Okay, so it couldn't counterspell his feature.
Matthew Mercer
Right. Technically.
Sam Riegel
Because it's not a spell.
Matthew Mercer
Right? That's not a spell. I don't think you can. Yeah, because it's rend arcana. It's not a counter spell.
Travis Willingham
That's fine.
Matthew Mercer
But we still get to roll off to see if it happens. It's all good.
Travis Willingham
So what am I rolling?
Matthew Mercer
You're rolling a D20 and you're adding your intelligence modifier.
Ashley Johnson
Deep so much.
Matthew Mercer
We're in the deep.
Liam O'Brien
We're in it.
Sam Riegel
We're in deep level 20.
Matthew Mercer
Shit. It's only a 15.
Travis Willingham
21.
Matthew Mercer
21. No effect. The spell goes through gravity fissures. So describe what we see as you open this dunamantic fissure in the middle of space time.
Travis Willingham
The air crackles with dark nebulous magic and a streak that is a foot wide and just jagged in the air goes straight through this one's head all the way across the chamber to the other. That is 88 force damage on a failed save. So they have to make constitution saves.
Matthew Mercer
You got it.
Travis Willingham
22.
Matthew Mercer
All right, so that one there is going to constitution save fail a 12. 12, 8. Okay, so how much that damage?
Travis Willingham
8, 5 is 13. 16.
Matthew Mercer
20. 26. 28.
Travis Willingham
32. 36 total.
Matthew Mercer
36 do that one damage. All right, the other one there, that is going to be a 24 does succeed. So it takes half damage. So it'd be 15. No, sorry.
Travis Willingham
What the hell did I say?
Matthew Mercer
18. Okay. All right. And then the one across that way fails the two. So that'd be plus another 36. All right, that's 18 damage to each of them. 17. But the last of their temporary hit points have been taken.
Laura Bailey
Do they get sucked into each other?
Matthew Mercer
The ones that failed do get pulled 10ft in, right? Yes, this one succeeded. But these are the two targets, so they both stay where they are. That one manages to pull away. It still remains in the blade barrier right now. But the two do impact still take the hit and stay where they are.
Travis Willingham
Now, Caleb with those boots, he did this mid movement. He has 90ft of movement with that flying in those boots. So he would have streaked up maybe 30 or 40ft.
Matthew Mercer
It would have been about 40ft to get there at the very top.
Travis Willingham
And I'm gonna use the rest to streak Past these as lightning from the boots goes and fries them on the flyby. And then I might have to crash landing a bit but I will do that. So that is just a little bit of lightning damage. That's.
Matthew Mercer
I'd say it would take 40ft of your movement to go underneath and up to where you need it to go without getting the blade barrier. And so whatever left you have to go there. It's how much.
Travis Willingham
It's 2D8 lightning damage. So that is just five for each of them.
Matthew Mercer
Okay. Okay.
Laura Bailey
And you have 90ft of movement with your boots.
Travis Willingham
Yes.
Laura Bailey
So you would have.
Travis Willingham
So if I have to crash I will do that.
Laura Bailey
50Ft left of movement.
Travis Willingham
Well I use some to get up 40ft.
Laura Bailey
You said to get up to where.
Travis Willingham
You were 40 then probably like 70ish. So then I would go on a straight angle down to the ground to hopefully not hurt.
Marisha Ray
Into the blade wall off to the.
Matthew Mercer
Side there is where you be. All right. Well done. Well done. Finishing Caleb's go. This Ego hunter.
Liam O'Brien
What was his name?
Ashley Johnson
Ego Hunter.
Matthew Mercer
Just going to see if the mental evisceration.
Travis Willingham
Would you mind if he instead of veering veering down this way. He veer down this way.
Matthew Mercer
Sure. He will go through the blade barrier if you do it that way.
Travis Willingham
I'll take it.
Matthew Mercer
Okay. So Jester, what's that Roll your blade barrier damage.
Laura Bailey
Oh I did. Should I roll it again? I just rolled it this time of your turn.
Matthew Mercer
Yeah. So that would be for.
Laura Bailey
That's 38 points.
Travis Willingham
38. Is there a dex save or.
Laura Bailey
Yes, it's a dex save.
Travis Willingham
Okay. So let me roll to see if I make it. I don't. So I'll use the second of three charges on the evasion ring to auto succeed and I'll take half damage. So the full was what?
Matthew Mercer
38.
Sam Riegel
17.
Ashley Johnson
Do you still have your mirror images up?
Travis Willingham
Oh I do.
Matthew Mercer
Mirror images aren't.
Travis Willingham
That wouldn't affect dexterity stuff. 15.
Matthew Mercer
18.
Sam Riegel
18 points of damage.
Matthew Mercer
Okay. So you come crashing through this blade barrier. Land on the ground to get out of that triangle. All righty. Now the Egander does not get his mental evisceration back. He's going to go ahead and bonus action. He's going to go ahead and bend a fold space to 30 foot teleport. Jeez. To there. From that point.
Ashley Johnson
Did he leave my range?
Matthew Mercer
He teleported out.
Ashley Johnson
So I can't sentinel him.
Matthew Mercer
Correct. Because he does not leave your combat range. Technically he just appears elsewhere.
Ashley Johnson
That answers that question.
Laura Bailey
It's like they knew what our strengths Were.
Ashley Johnson
I know. It's like they could watch us.
Matthew Mercer
It's like they could. Yeah. Study you and.
Liam O'Brien
Quick.
Sam Riegel
Have confusing dreams to throw them off our scent.
Matthew Mercer
Okay. It's gonna gouge ether twice on Caduceus.
Marisha Ray
Yeah.
Matthew Mercer
Cool. We are blinded. So it has advantage on its attacks against you.
Travis Willingham
Yep.
Matthew Mercer
Fuck a duck. That is gonna be 23 to hit.
Critical Role Narrator
God damn it.
Matthew Mercer
Okay, so you take. What's going on?
Sam Riegel
I'm hearing sound.
Matthew Mercer
You take 27 points of force damage.
Critical Role Narrator
Okay. This is not a spell. And there's no Dex save.
Matthew Mercer
No.
Critical Role Narrator
Just checking. 27 points of force damage.
Matthew Mercer
Correct. Now roll an intelligent saving throw. Cool. Yeah.
Critical Role Narrator
I might have to do something pretty wicked in a minute. Intelligence save. Come on.
Matthew Mercer
Oh, wow.
Critical Role Narrator
That was almost awful. 18.
Matthew Mercer
18 failure. Oh, my God. So roll a D4 for me, all right? It was awful.
Critical Role Narrator
I rolled a 17, man. Two.
Matthew Mercer
Two. So you lose three levels of spells. Three levels of spells of your choice.
Critical Role Narrator
Of my choice.
Matthew Mercer
The second Gouge Aether at you advantage is going to be a 29 that.
Critical Role Narrator
Somehow doesn't hit yet. I'm still losing three levels of spells.
Matthew Mercer
28 points of force damage. 28.
Critical Role Narrator
28 points of force damage.28 points of force damage. One second. That may be enough. Hold on. I'm just Let me finish. Losing spell slots. Three spell slots.
Laura Bailey
Three levels of spell slots.
Critical Role Narrator
I'm down.
Matthew Mercer
Caduceus crumbles unconscious onto the floor. Top death ward. Ha ha.
Critical Role Narrator
Does that mean blindness goes away when.
Laura Bailey
You go unconscious and come back?
Matthew Mercer
No. Cause you never went unconscious, technically. Are you sure? It reduces you to one hit point. I thought it popped you back up.
Critical Role Narrator
Let me double check.
Matthew Mercer
Double check.
Critical Role Narrator
Yeah, you're probably right.
Matthew Mercer
But also, the blindness effect doesn't go away when you go unconscious. I know.
Liam O'Brien
Power reboot. Power cycle.
Laura Bailey
Have you tried unplugging it and plugging it back in?
Matthew Mercer
Turning your cleric off and on again?
Critical Role Narrator
Yeah, yeah. No, you're right.
Matthew Mercer
All right. But go ahead and roll another intelligent saving throw for me, please.
Critical Role Narrator
I'm gonna lose this one. I'm well aware.
Marisha Ray
I am so stressed.
Matthew Mercer
Yeah.
Critical Role Narrator
I rolled 15s. I'm fucked.
Matthew Mercer
All right, so roll a D4 for me, all right?
Critical Role Narrator
Oh, my God. I'm fucked.
Matthew Mercer
Four. Four. So you lose five levels of spell slots.
Critical Role Narrator
Okay, okay, okay.
Matthew Mercer
Okay.
Ashley Johnson
That's worse. Worse than being dead? You just stay down.
Marisha Ray
Just lay down.
Critical Role Narrator
All right? I'll figure that out.
Laura Bailey
1 fifth level or a third?
Matthew Mercer
1 fifth level or a fourth and a first or five first levels or however you want to differentiate.
Sam Riegel
How do you want to screw this.
Critical Role Narrator
Losing a third and a second.
Laura Bailey
I literally was thinking like, at least we have a decent amount of spells going in. Oh my gosh.
Matthew Mercer
He's gonna go ahead and move.
Ashley Johnson
That's brutal.
Critical Role Narrator
I do not have a lot of spells left. That's not true. I'm okay. Ish.
Matthew Mercer
He's gonna move.
Ashley Johnson
And it's still the top of.
Matthew Mercer
Over here.
Marisha Ray
I don't know. I feel like they keep moving.
Laura Bailey
Yeah, they're trying to triangulate.
Sam Riegel
Stupid geometry.
Matthew Mercer
She's gonna reduce it. Something a little lower.
Ashley Johnson
Smart guys, here's my question. Even though Caduceus is down, do we still. Ish. Do we still have the vulnerability on the crystals?
Matthew Mercer
Yeah.
Ashley Johnson
Cause it's not the top of his turn yet.
Critical Role Narrator
It's not the top of my turn yet.
Matthew Mercer
So there's still purple.
Sam Riegel
It was also granted by a divine being.
Laura Bailey
Yeah, it's.
Matthew Mercer
Oh, yeah. I have to roll to.
Critical Role Narrator
I have to roll to see if my spell stays up.
Matthew Mercer
Also correct.
Marisha Ray
I don't think it was one.
Critical Role Narrator
How many times do I have to roll Con save?
Matthew Mercer
Both times you took damage.
Liam O'Brien
Okay.
Matthew Mercer
So construction the crystals.
Critical Role Narrator
20.
Matthew Mercer
20 is good. Yeah.
Marisha Ray
Crystals are hurting.
Critical Role Narrator
19, 21, 24.
Matthew Mercer
Yeah, you're fine.
Ashley Johnson
So you maintain weaken us and they buff them.
Matthew Mercer
And now I might. I might.
Critical Role Narrator
Wherever you end up. Anybody.
Matthew Mercer
Now it's going to be the manipulator's turn, right? This guy appears.
Sam Riegel
Turn.
Liam O'Brien
Amygdala. Amy.
Matthew Mercer
Oh yeah. You're manipulator.
Liam O'Brien
Manipulator.
Matthew Mercer
Let's see if it gets its word coming back.
Liam O'Brien
Oh my God.
Matthew Mercer
It does.
Liam O'Brien
Everybody loves it.
Laura Bailey
Does.
Matthew Mercer
This one. I'm just gonna go ahead and program first.
Ashley Johnson
So you're up, Caduceus. Right.
Critical Role Narrator
I'm one point, but I'm up.
Matthew Mercer
Yep. It's going to go ahead and shift down 10ft and it's going to use Horde puppet on you. Beauregard, I'd like you to make a wisdom saving throw.
Travis Willingham
Not a spell.
Matthew Mercer
Right? Not a spell.
Liam O'Brien
You said the first attacks on the crystals were vulnerable. The first hit against a ranged eldritch blast is not a.
Ashley Johnson
16. Yes, it's a 16 saving throw. So that's 20. 26.
Matthew Mercer
Nice. 26 is a success. Dang.
Travis Willingham
I couldn't remember.
Matthew Mercer
I'm able to get that go off yet once.
Travis Willingham
Sorry, bb.
Matthew Mercer
No, it's good. It's good. May as well. We're decimated. We got.
Laura Bailey
Murder.
Travis Willingham
The cleric. Our one cleric.
Matthew Mercer
All your.
Liam O'Brien
All your enemies are standing.
Matthew Mercer
I'm just gonna go ahead and shift over this way. I fucking hate trying.
Ashley Johnson
They're trying for it.
Matthew Mercer
I'm just gonna stay there. All right. Finishing. It's Go Veth, you're up with Yasha on deck.
Sam Riegel
First off. First off. Are we counting caduceuses dying on that turn? Because that's a thousand gold.
Critical Role Narrator
How much do I get for killing both of you? I know how to hide a body.
Ashley Johnson
It was two GS if you go.
Sam Riegel
Down and one if someone else does.
Ashley Johnson
But I was betting for someone going down.
Matthew Mercer
So was I. Oh fuck.
Ashley Johnson
You didn't make that clear.
Sam Riegel
I'm blind right Now I got 300 that I can still score a hit while blind.
Ashley Johnson
Deal.
Sam Riegel
Okay. I'm going to move towards this guy up there on the. Up on the pedestal.
Matthew Mercer
Yeah.
Laura Bailey
Where the arch used to be.
Matthew Mercer
Okay.
Sam Riegel
Yes. And I'm going to use.
Laura Bailey
I think Matt might need some help.
Matthew Mercer
It's fine. I'm getting there. Further.
Travis Willingham
Further or there get some nothing from.
Sam Riegel
Is that as far as I can get?
Matthew Mercer
Your movement is 30. You can get five more feet that way.
Sam Riegel
I'll just walk around behind. Well first let me get it has your like.
Matthew Mercer
Yeah, yeah. That's about there.
Sam Riegel
So I will Shocking grasp that dude. Is he wearing any metal?
Matthew Mercer
There are metal bits of his adorned equipment and armor. Yeah.
Sam Riegel
I will attack him with advantage.
Matthew Mercer
All right. You have disadvantage because you're blind.
Sam Riegel
But I don't because he's within 10ft of me and I can see anything within 10ft of me.
Matthew Mercer
Ah, nice. Awesome. Ranged attack.
Ashley Johnson
That is ranged attack is what I thought you meant.
Critical Role Narrator
You bitch.
Sam Riegel
Fucking hustler is blind sense.
Matthew Mercer
Yeah. Yeah.
Sam Riegel
If I'm able to hear, I'm able to be aware of the location of any hidden or invisible creature. Does that count if I am blind? They're not invisible.
Matthew Mercer
No, no, no. Except within 10. Yeah, you can totally.
Sam Riegel
So then I will attack with advantage.
Matthew Mercer
Yeah, with advantage. Go for it.
Travis Willingham
Walking through a house at night and not stepping on Luke's Lego.
Sam Riegel
That's right.
Ashley Johnson
Double ones.
Sam Riegel
Two twelves which is plus nine. 21.
Matthew Mercer
That hits silvery Barb from another campaign.
Sam Riegel
Just 16 points of shocking or of electric damage. Lightning damage, whatever it's called. Plus they can't take reactions until the start of its next turn.
Matthew Mercer
Right.
Sam Riegel
And I'm out of the fucking triangle.
Ashley Johnson
Yeah.
Sam Riegel
Unless it moves five feet.
Matthew Mercer
Okay. And that one that you did that too is the eagle hunter. So no reaction. Okay. Got it.
Sam Riegel
That's all I can do. No bonus action allowed.
Matthew Mercer
All right. That finishes Veths. Go. Yasha, you're up with Kenosis on deck.
Marisha Ray
Arkay. So I am going to move up. So I can get a sentinel situation with that. That boy up there.
Matthew Mercer
Okay. Whereabouts?
Marisha Ray
I'll just get in front. Maybe just turn around as close as I need to get. Yeah. To get that advantage and to take a swing.
Matthew Mercer
Focus.
Marisha Ray
Oh, I'm gonna try to hit him. All right, so I'm gonna hit him. And I get advantage because of the sentinel situation, Right? Am I making this up because I'm flanking at me.
Matthew Mercer
You are flanking.
Marisha Ray
Okay. All right, sir, 23.
Matthew Mercer
That hits.
Marisha Ray
Great. Okay, so first hit.
Sam Riegel
Oh, do I get to save for blindness?
Matthew Mercer
Oh, you do. Yeah. Make a mic constitution stand.
Ashley Johnson
Okay, I'm going to 300. He's failed to save.
Marisha Ray
I'm going to re roll.
Sam Riegel
You're on.
Marisha Ray
Attacker.
Sam Riegel
That is a 25.
Matthew Mercer
25 succeeds. You're gonna take off that blind token for me. No, not trying to rub it in. You're just the closest token, aren't you? Oh no. Oh no.
Sam Riegel
I'm stuck blind forever.
Matthew Mercer
Yeah. Sorry, man. There we go. Thank you.
Laura Bailey
T fees.
Marisha Ray
Teeniest attack. I love when you do that so much. Okay, so now 2v8. Great.
Laura Bailey
Oh, cuz they were updated, which means they're going to lose battery so much.
Marisha Ray
All right, so we've got.
Liam O'Brien
You mean an oranges and bananas, right?
Laura Bailey
It's stupid. It's not plugged in.
Sam Riegel
It's not charging for some reason. Stupid.
Marisha Ray
Okay, so 17 points of slashing.
Matthew Mercer
Yep.
Marisha Ray
5 points of fire damage.
Matthew Mercer
Okay.
Marisha Ray
15 points of radiant damage. Okay.
Matthew Mercer
For 37 total.
Marisha Ray
And another 13 points of radiant damage.
Matthew Mercer
Okay, stop. First strike. Shooting a second attack.
Marisha Ray
Yes, I'll do a second attack. Oh, that was almost so good. I don't think that hits.16.
Laura Bailey
Do you get another attack?
Critical Role Narrator
No, you don't get three attacks.
Marisha Ray
No, I get two points of attack.
Laura Bailey
Even at level 20. Yeah.
Sam Riegel
Bonus action.
Matthew Mercer
Something.
Marisha Ray
Let me see if I got anything else in my bonus actions, but I don't think I do.
Matthew Mercer
Guys. Big heavy overhand swipe strikes it. After the shocking grasp through its armor, it's already jolting through its body and impacts. And all five of them wince from the impact, sharing the damage amongst them. All the crystals flashing as they do.
Marisha Ray
That's my turn. Okay, that's my turn. And I'm gonna stay there.
Matthew Mercer
Caduceus.
Marisha Ray
Just keep him in.
Matthew Mercer
Pick her up.
Critical Role Narrator
Have I seen these guys close enough.
Travis Willingham
To see if they have eyes?
Critical Role Narrator
Out of curiosity.
Matthew Mercer
Well, great. The one that's closest to you. You would if you weren't blind.
Critical Role Narrator
Okay, so I'm gonna start by casting heal on myself.
Matthew Mercer
Casting heal on yourself?
Critical Role Narrator
Yeah, I just pull out a Little mud. And I wipe it from my pocket and I wipe the wet mossy mud over my eyes because it heals that and I get my sight and 70 points back.
Matthew Mercer
Hold on a second. Hold on. Before you do that, uh oh yes.
Sam Riegel
You're going to try to arcane.
Matthew Mercer
Arcane?
Laura Bailey
What are they doing?
Matthew Mercer
Yeah, you're within 60ft. He's going to use his reaction to use damage divinity.
Critical Role Narrator
Anybody want to.
Matthew Mercer
Okay, what? So you spell continues but you heal half as much? Okay. Kind of like absorbs the divine power out of your heal spell into itself. No, it doesn't heal itself, but it just healed.
Laura Bailey
It heal you good.
Matthew Mercer
There she was making a cool rhyme but didn't get it out.
Critical Role Narrator
Yeah, no, that didn't work great.
Matthew Mercer
I'm hip.
Critical Role Narrator
Okay, I'll take my hits. That's my action. I'm going to turn around.
Matthew Mercer
This guy, does he have eyes? You are blind. You don't have eyes.
Critical Role Narrator
I fixed my heat, my eyesight's back.
Matthew Mercer
Oh, he'll cures that as well. Oh yeah. Then you glance, glancing around in that direction, underneath its massive helmet and its head adorned headdress, you can see the blackened shark like eyes that sit within its Reiloran face, sunken deep into the ridges of its skull. And as you focus on it, you have a hard time focusing on its eyes. Almost like it's pressing your attention away from meeting its gaze psychically. Rude.
Critical Role Narrator
And I use my bonus action to end or the holy weapon which does what?
Matthew Mercer
30.
Critical Role Narrator
Anybody? Anybody within 30ft that I choose.
Matthew Mercer
Oh yeah.
Critical Role Narrator
Where are we?
Travis Willingham
It's got an EMP blast.
Critical Role Narrator
It's got an EMP blast. Where is my holy weapon? Sorry, I'm trying to find it.
Matthew Mercer
There we are. Let's see.
Critical Role Narrator
You can dismiss a spell causing weapon to emit a burst of radiance. Each creature of your choice that you can see within 30ft of the weapon must make a constitution saving throw.
Matthew Mercer
Okay, that is not the spell I have ever taken. Ooh, that's gonna be. That's gonna be a fail. It's gonna burn a legendary resistance to succeed.
Critical Role Narrator
Okay, it still is going to take. It's going to take half the damage that it's going to take anyway. Is there anybody else within 30ft that I want to hurt?
Matthew Mercer
No, not really. Like they've been hit a little bit.
Critical Role Narrator
Ugh, not great.
Sam Riegel
We're surrounded by golden decks.
Critical Role Narrator
15, 16.
Matthew Mercer
Every time one of them gets hit, it's divided amongst all five of them. So all five of them have taken a little bit of damage. They're Showing a little wear and tear.
Critical Role Narrator
Eight points of radiant damage, eight points of radiation.
Matthew Mercer
Alrighty. Okay. All right.
Critical Role Narrator
And I'm gonna move now that. That's my action and bonus action. I'm going to move. I'm going to try and get out of the triangulation.
Matthew Mercer
Okay, so 30ft, which way?
Critical Role Narrator
I think this way would get me out of there.
Matthew Mercer
So 5, 10, 15, 20, 25, 30. There? Yeah, about there. If that does it, sure. Okay, that finishes Caduceus turn at the top. Beauregard, you are up at the top of the initiative order with Fjord on deck.
Ashley Johnson
Okay, is this guy in the blade. The walls of Blade. Blade wall. If he moves in that blade wall, does he get hit again?
Liam O'Brien
Shoved around?
Ashley Johnson
Does if he gets shoved around.
Matthew Mercer
If he leaves it and gets pushed back in. Yes.
Sam Riegel
Or if he starts his turn.
Matthew Mercer
Starts his turn.
Laura Bailey
Correct.
Sam Riegel
So he will get hit if he stays put.
Matthew Mercer
Correct.
Critical Role Narrator
And when it's his turn, he will take damage.
Matthew Mercer
His turn is after for. Goes right before Jester. So at the start of his turn, he will take damage after for.
Marisha Ray
All right.
Matthew Mercer
All right.
Ashley Johnson
I think I can actually possibly. 5, 40, 45, 65, 70.
Matthew Mercer
Okay. Is your speed.
Ashley Johnson
I might be able to make it to this guy.
Matthew Mercer
Yep. That'll get you into melee.
Ashley Johnson
Okay.
Matthew Mercer
Sweet.
Travis Willingham
Parkour over there.
Matthew Mercer
Okay.
Travis Willingham
Get his ass.
Ashley Johnson
Can I get it here?
Matthew Mercer
No, unfortunately, 70ft gets you on this.
Ashley Johnson
But I mean, if I. If I. If I kind of jumped up this wall instead and swung wide.
Matthew Mercer
You started here. That's a straight path. So now it wouldn't.
Ashley Johnson
That's okay.
Matthew Mercer
It's a straight shot to get there.
Ashley Johnson
That's okay. Well, I'm technically base of base. I'm just on this. Okay.
Matthew Mercer
See you yet. No. Cool.
Ashley Johnson
Oh, you're still invisible.
Marisha Ray
I can smell her. She doesn't ever bathe.
Sam Riegel
What does she smell like?
Ashley Johnson
She likes it.
Marisha Ray
I'm into it.
Ashley Johnson
She likes my natural muscles.
Marisha Ray
I like her natural pheromones.
Ashley Johnson
Yeah, that's called bacteria.
Matthew Mercer
Oh, wait.
Ashley Johnson
Twice all the advantage.
Matthew Mercer
No, because her turn's done.
Ashley Johnson
Okay, well, one's a natural 19 and the other is a one.
Matthew Mercer
Okay, so the 118 hits, the one does not.
Ashley Johnson
Okay, so for the 19 pop. Yeah, I'll take that. That's fine. It's not that cocked, so that is gonna be 15 hit damage.
Matthew Mercer
15 damage already stunning Strike.
Ashley Johnson
Let's go for it.
Marisha Ray
Come on.
Laura Bailey
And if one is stunned? They're all stunned.
Ashley Johnson
That's how it works.
Marisha Ray
And if one of them dies? They all die.
Critical Role Narrator
I mean, actually, technically, that's true.
Laura Bailey
That is what would happen if they.
Sam Riegel
Die in their nightmare, they die in real life.
Matthew Mercer
If they die in the game, they die in the game. All right, so that's a constitution saving throw. Yeah.
Ashley Johnson
300. They fail.
Matthew Mercer
Okay, that is a natural. Two gonna spend another listen to resistance. Oh, well. They still fail. They still fail. It automatically succeeds. I'm gonna call that a nail process. They're on my side.
Laura Bailey
I think Beth takes that one.
Matthew Mercer
You guys decide what you want.
Critical Role Narrator
Yeah.
Matthew Mercer
The rules is written. Rules is written as you can use legendary resistance to automatically succeed. That's. You all can debate.
Ashley Johnson
That's balls. I'm taking the money, but that's fine.
Matthew Mercer
No.
Ashley Johnson
Bam.
Sam Riegel
You owe her so much.
Travis Willingham
Imaginary money.
Ashley Johnson
It's okay. I'm rich.
Marisha Ray
I'm imaginary rich.
Matthew Mercer
Go get rich.
Travis Willingham
She has tenure.
Ashley Johnson
Yeah, yeah.
Matthew Mercer
She's lying up. And she's a Lynette.
Laura Bailey
She's.
Ashley Johnson
Yeah, I come from money.
Matthew Mercer
Oh, yeah.
Ashley Johnson
I get that sweet life insurance policy.
Sam Riegel
Would he leave his stuff to you?
Ashley Johnson
Probably not a Pop Pop.
Laura Bailey
You will after I do some modified.
Matthew Mercer
Memory on this.
Sam Riegel
Church. That's true.
Ashley Johnson
Okay, flurry blows.
Sam Riegel
I have a small business.
Matthew Mercer
It's the Pop Pop.
Laura Bailey
Why do you think our shipping company is.
Ashley Johnson
One is going to fail, but the other is. Hang on, let me mark this. Confirm. The other is going to B. 21.
Matthew Mercer
21 hits.
Ashley Johnson
12.
Matthew Mercer
No, no, no.
Ashley Johnson
22.
Matthew Mercer
22. Yes.
Ashley Johnson
22 hits.
Critical Role Narrator
But you were happy.
Laura Bailey
But you were happy.
Ashley Johnson
Okay. 17 damage and then extract aspects.
Matthew Mercer
Okay. What do you want to know? Because it wasn't saying that.
Ashley Johnson
With extract aspects, I analyze. When I hit a creature with one of the attacks, granted by my flurry of blows, which I just did, I can analyze it when I miss this.
Matthew Mercer
Okay. Okay.
Ashley Johnson
Additionally, I. I learn all of its damage vulnerabilities, resist immunities and condition immunities.
Matthew Mercer
Okay. Yeah. So they are resistant to psychic damage.
Ashley Johnson
Okay.
Laura Bailey
Shocking.
Matthew Mercer
And they are immune to being blinded. Charmed.
Critical Role Narrator
Good to know.
Matthew Mercer
Frightened and paralyzed.
Ashley Johnson
Frightened, Paralyzed. They're immune to that.
Matthew Mercer
Yeah. I will also. Not that you haven't picked up on this, but their communal abilities are all bound to the present crystals in this field.
Critical Role Narrator
So we gotta knock those crystals out.
Matthew Mercer
You don't have to. Which we've been here would help.
Laura Bailey
Yeah, it would help if they were.
Matthew Mercer
All of the crystals, but because you're extracting the aspects as you strike it and pull its energy to understand and merge your spiritual energy with itself, for a second, you feel suddenly connected, like a relay to all the remaining crystals in the chamber and the other ones before you Pull out of it. And you're like, okay, so everything here is tearing.
Critical Role Narrator
Every little bit helps.
Matthew Mercer
Okay. And by the way, to clarify, this is all just. These four here are just backgrounds. It's these, that and those and the circle. Yeah.
Laura Bailey
Fuck.
Matthew Mercer
So you shout that out. This one's taking a big hit.
Ashley Johnson
Yeah, right, Because Jester hit that one, right? Yeah, yeah. I just kind of say out loud, the crystals are giving them their combined shit.
Matthew Mercer
Who said that? Oh, yeah.
Ashley Johnson
I'm also right next to you.
Matthew Mercer
Wild Mothers Return.
Ashley Johnson
Okay, so they have resistance, psychic immunities to blind charm. Frightened, paralyzed.
Matthew Mercer
Correct.
Ashley Johnson
Do they have any vulnerabilities?
Matthew Mercer
No vulnerabilities, no.
Ashley Johnson
And no condition immunities.
Matthew Mercer
Correct. Although those are.
Ashley Johnson
Those are their. And no damage.
Matthew Mercer
But no damage immunity. No.
Ashley Johnson
Okay, I say, like, avoid psychic. Everything else is fair game.
Laura Bailey
Can any of us do psychic damage?
Matthew Mercer
I can, but I won't. Hang on. Oh, my bad.
Ashley Johnson
Sorry.
Laura Bailey
But wait.
Ashley Johnson
But wait, wait, no, wait. I thought that was my bonus attack.
Critical Role Narrator
No, wait.
Matthew Mercer
That was your movement, your action, your bonus action.
Ashley Johnson
And you're a force ghost, and I'm a force ghost.
Matthew Mercer
Yep.
Liam O'Brien
I'm gonna move five feet. Just one direction over this way a little bit.
Critical Role Narrator
There you go.
Liam O'Brien
I'm gonna send the first of four Eldritch blast.
Matthew Mercer
God damn.
Liam O'Brien
Towards the one that you were just pointing at. Adjusters all jiggity jacked up.
Matthew Mercer
Okay, so the first attack. Roll that in. Damage.
Liam O'Brien
24 to hit.
Matthew Mercer
That hits. Go ahead and roll damage on that one.
Liam O'Brien
Okay, that is 1D.
Marisha Ray
10.
Matthew Mercer
7.
Liam O'Brien
12. 12 points of damage.
Matthew Mercer
12 points of damage. Okay. It's how much, what type of damage?
Liam O'Brien
Force damage.
Matthew Mercer
Force damage. It impacts. And the crack spirals all through it. More so than you expected from a blast of your spell.
Marisha Ray
Force damage, force damage is the key.
Matthew Mercer
Cool.
Liam O'Brien
I'll take a. I'll try it again. Same 112. 20.
Critical Role Narrator
No, they're gone.
Liam O'Brien
23 to Hits.
Marisha Ray
My buddy.
Liam O'Brien
9. 14 points of force damage.
Critical Role Narrator
Oh, man.
Matthew Mercer
Managed to tear that crystal into shards. It just flies and scatters across the room, raining against the wall and gathered in the far corner with the three or the three that are nearest to you, but the whole weave, mind. And you watch as the focus suddenly shifts to you down below. They're all directed to that area, but they're starting to remember that you're present.
Liam O'Brien
I got two more, and I'm going to throw them down at the little circle in the diocese there.
Matthew Mercer
Let's go.
Liam O'Brien
Okay. Diocese dais.
Laura Bailey
Yeah.
Liam O'Brien
27 this is.
Matthew Mercer
Which one? The.
Liam O'Brien
The circle on the Floor there.
Matthew Mercer
Yeah. That hits.
Liam O'Brien
That's 11 points of damage.
Matthew Mercer
Okay.
Liam O'Brien
Blast through blast one.
Laura Bailey
That would be. Wait, 11. But that was the first hit on it.
Matthew Mercer
But no, that's. That only was for the last turn. What?
Sam Riegel
I thought it was the first hit.
Matthew Mercer
On it until his next turn.
Critical Role Narrator
Until the end of my turn. It was one round. I.
Laura Bailey
Why did you do that?
Matthew Mercer
Because that's all how it works. It is an extremely powerful ability. That just happens.
Critical Role Narrator
It's not my fault that no one took it. Well, I tried. People did.
Matthew Mercer
We did well. It's all good.
Liam O'Brien
24 for the last one.
Critical Role Narrator
Yeah. Yeah. We have one round and then a force damage.
Liam O'Brien
13 points of force damage for the second shot into the dice.
Matthew Mercer
Both like blast into it. It is extremely damaged, but still holding on. It's like pulsing and flickering in the center. You hear the voices in your mind. You fool. We'll tear you and your friends apart.
Liam O'Brien
I hear it.
Matthew Mercer
Your home will be ours.
Liam O'Brien
I walk towards the edge.
Matthew Mercer
To grind and make what was yours.
Liam O'Brien
And I'll fall off the side. And as I'm falling towards the ground, I'll vanish. And I want to far step underneath this bridge.
Matthew Mercer
Tucked. Cool. That's my turn. Hell yeah. Not. All right. Finishing. Forwards go. That brings us now to 20. Which means they get their legendary actions back. All of them. Refill some of their temporary hit points here. At a much lesser amount with the shattered crystals.
Liam O'Brien
And that he just. Right here. I'll be under this one just for ref. We don't have to move it under this corner.
Matthew Mercer
Okay. With that, we're going into. Yeah. We're gonna do Drain Nerve as the new drain nerd. Yes. Drain nerve.
Critical Role Narrator
I'm not a nerd.
Marisha Ray
Haha. Yeah, right.
Laura Bailey
You've been around us too long.
Matthew Mercer
No. Okay, cool kid. Tell me more about AKA this guy starts his turn in the blade barrier. He's going to make a deck save and he fails. So Laura, go ahead and roll your 6D 10, isn't it?
Laura Bailey
Okay. 11. 16. 20. 27. 29 points. By the way, Spiritual weapon does force damage, not radiant damage.
Matthew Mercer
That would have been good to know.
Laura Bailey
That would have been good to know.
Matthew Mercer
But now we know. Going forward. All righty. So able to get to any other weapon. This guy takes the damage and then shifts out of the blade beam. It's going to turn back this way. Focused. Let's see. Versus the manipulator here.
Sam Riegel
Manipulator?
Matthew Mercer
Oh no. It says manipulator. He is the. No, he's the other manipulator. He is See if he gets his Horde puppet bat.
Critical Role Narrator
What can I do?
Matthew Mercer
What can I do? Does get it back.
Sam Riegel
Oh, he's gonna try this stupid Horde.
Laura Bailey
Puppet thing on Bo, Riyasha or Caleb.
Marisha Ray
Or Ford.
Laura Bailey
Are you under the bridge? Ford? That's calling the bridge down.
Matthew Mercer
I'll say. In the end, it does their. You didn't hide, but you vanished from sight into a place they did not see. Their mental awareness of being able to read minds nearby would at most times make them able to acknowledge your placement. However, they're also a little scrambled from the destruction of the crystals around them. So I'm going to say it does not know you're there. So instead it's gonna go ahead and underneath here to that side, beneath the blade barrier.
Critical Role Narrator
I don't know.
Matthew Mercer
And it's going to go ahead and telekinetic blast. Caleb. Yeah. Okay.
Travis Willingham
Is this a dex save or.
Matthew Mercer
No, it's just an attack roll against you.
Travis Willingham
An attack roll. So I have to roll for my three mirror images.
Matthew Mercer
Correct. That's 23 to hit.
Travis Willingham
Yeah, hits.
Matthew Mercer
Okay, so roll for the first one. That's a one level 20. All right, so that's gonna be 31 points of force damage.
Travis Willingham
Okay.
Matthew Mercer
And make a strength save.
Travis Willingham
Okay. That is a 10.
Matthew Mercer
10. It lodges you in the air. You land impact. Taking an additional one point of bludgeoning damage.
Travis Willingham
Okay. But a little ouchy.
Critical Role Narrator
Okay.
Matthew Mercer
Okay.
Travis Willingham
It's probably not as ouchy as veth though, right?
Matthew Mercer
You concentrating on spell at the moment?
Sam Riegel
You're more ouchy then.
Travis Willingham
No, no, I have no concentrations up.
Matthew Mercer
Okay.
Travis Willingham
Yeah. Mirror image. Oh, no. Never mind. Never mind.
Matthew Mercer
It's gonna go ahead and do tail connect. Blessed again. It has a range of 120ft. I don't know if Caduceus is in the right.
Critical Role Narrator
It can see me.
Matthew Mercer
It's a can actually over here. It's not the blade barrier, and that doesn't block you entirely, but you do have half cover, 3/4 cover, so you get bonus to your AC. But you are within range, so it's going to attack you for three quarters cover. You get plus five bonus to your AC.
Critical Role Narrator
Okay. Still going to nail.
Matthew Mercer
That's going to be 25. No, that misses.
Critical Role Narrator
It misses.
Matthew Mercer
Okay, might be the. Wow. Wow. What the.
Critical Role Narrator
There's all this dust suddenly.
Matthew Mercer
All right. And then at the end of its turn, it's gonna go ahead and fold space over this way. All right. Finishing its turn. Jester, you're up. You return into your space.
Laura Bailey
If I can move 20ft, is it gonna reach that? It's probably not gonna reach this crystal, is it?
Sam Riegel
Are you talking about moving your logic?
Laura Bailey
My spiritual weapon wouldn't hit that.
Matthew Mercer
I can move 20ft in a turn. Right, so it would go. Wouldn't get the full distance? No.
Laura Bailey
But can it get to the guy again?
Matthew Mercer
Yeah.
Laura Bailey
Okay, then I'll get it up there and it's going to try to hit the guy.
Matthew Mercer
Let's go.
Marisha Ray
You got him.
Laura Bailey
27.
Matthew Mercer
27 definitely hits. Okay, kill him.
Liam O'Brien
Did the roll the die and minused it or something?
Matthew Mercer
No.
Laura Bailey
20 points of force damage. Of force damage.
Matthew Mercer
That was a layer action.
Marisha Ray
Yes, layer action.
Laura Bailey
20 points of force damage. To the guy.
Matthew Mercer
To the guy. Awesome.
Laura Bailey
How's everybody looking?
Matthew Mercer
A little rough.
Travis Willingham
Ouchy.
Marisha Ray
I'm okay.
Ashley Johnson
I'm fine.
Liam O'Brien
You're beautiful.
Matthew Mercer
Okay, they're starting to look. They're starting to look a little hurt.
Laura Bailey
Oh, really?
Matthew Mercer
Leave mine. They're starting to show a little wear and tear.
Laura Bailey
Like, what does that mean?
Matthew Mercer
A little bit bloodied.
Laura Bailey
A little bloodied. I don't know what that means.
Critical Role Narrator
Yeah, but like they got a nosebleed.
Laura Bailey
Does that mean that's like lower than 50 health points or like lower than 100 health points?
Sam Riegel
Tell us exactly, man.
Travis Willingham
That's always the question.
Matthew Mercer
No suggestor, what would you like to do?
Laura Bailey
Um. Fuck. You know, Is it time for a real heal?
Critical Role Narrator
I mean, up to you.
Laura Bailey
You're about to die.
Critical Role Narrator
Yeah, I'm doing okay.
Laura Bailey
On another hit, though.
Critical Role Narrator
On another hit. I'm bad.
Matthew Mercer
Actually, at the end of the last turn, before it comes to your turn, this, they're gonna go ahead and use it.
Travis Willingham
Do you want a donut, Matt? Do you want a donut right now?
Matthew Mercer
Okay. Sorry.
Marisha Ray
These are actually distracted.
Matthew Mercer
He's going to fold space to there. So.
Laura Bailey
Would I have been able to hit him with my. I could.
Matthew Mercer
I'll say you can. So yeah, sorry at the end of that. So if you want to do that, you can move him this here to hit him. Yeah.
Laura Bailey
Okay.
Travis Willingham
What was the Wavemind's plan? What do you know about triangles?
Critical Role Narrator
Oh, no.
Marisha Ray
Ugh.
Laura Bailey
Okay.
Matthew Mercer
Fuck.
Liam O'Brien
Can you fix up out of that triangle?
Laura Bailey
Yeah, I'm gonna try to move. Move out of the triangle.
Matthew Mercer
Get out of that.
Laura Bailey
All right.
Critical Role Narrator
It might be time for heal.
Laura Bailey
I don't know. 1, 2, 3, 4, 5, 6, 7.
Matthew Mercer
Just leave the door.
Laura Bailey
This is out of the triangle. I guess if I'm next to Caduceus, I'm out of the triangle, right?
Sam Riegel
Unless they move the triangle.
Matthew Mercer
Yeah.
Laura Bailey
Currently I'm out of the triangle.
Matthew Mercer
That's your max movement there, though.
Laura Bailey
And I'm within 30ft of all of these guys?
Matthew Mercer
Yeah, I think so. Yeah.
Liam O'Brien
But mute up.
Laura Bailey
I'm gonna mass heal.
Matthew Mercer
Okay.
Laura Bailey
I'm gonna ninth level up some healing for you guys.
Travis Willingham
Cleric just rolled out.
Sam Riegel
How much uncharacter?
Laura Bailey
I know they're probably gonna cut it.
Critical Role Narrator
You know, you divvy it up.
Laura Bailey
I'm Gonna Divvy up 700 hit points, but I know they're probably gonna take away half of it.
Liam O'Brien
350.
Matthew Mercer
Let's see. Well, that guy does not get a reaction. You. He already took one. I don't think he's within 80ft of that guy. So he doesn't get a reaction. This guy. This guy's within 80ft of Caleb. So he could technically get Caleb or Bow. This one could get Caduceus or.
Travis Willingham
But they can.
Matthew Mercer
Yeah. So that's the range there.
Laura Bailey
Okay.
Ashley Johnson
Yeah.
Laura Bailey
So I'm gonna try to get Caduceus up to full.
Matthew Mercer
Hey, Caduceus. How much would that heal you?
Critical Role Narrator
That would be. That would be math one second.
Matthew Mercer
That would be math six. It'd be.
Critical Role Narrator
131 points.
Matthew Mercer
Okay. So you heal for half of that. As he uses his reaction too.
Laura Bailey
That's optimal to take it.
Matthew Mercer
Mm.
Laura Bailey
Can I hit him again?
Matthew Mercer
No. Cause it all happens at once. But we.
Critical Role Narrator
If you're doing mass, you can.
Matthew Mercer
Yeah.
Critical Role Narrator
Throw a tip.
Laura Bailey
So that's 131 gone. Right. And then how much do you need?
Sam Riegel
96.
Laura Bailey
Okay.
Matthew Mercer
This heal is so good.
Laura Bailey
And how much do you need?
Matthew Mercer
80.
Laura Bailey
Okay, you have 80. How much do you need?
Ashley Johnson
21.
Laura Bailey
You take it all. What about you, Yasha?
Marisha Ray
35.
Laura Bailey
All right. You take it all.
Marisha Ray
Okay.
Laura Bailey
And I need however much as the rest. And that's plenty great.
Ashley Johnson
Wait.
Matthew Mercer
What?
Laura Bailey
You're not within 30ft of me.
Matthew Mercer
Sorry.
Laura Bailey
Sorry.
Marisha Ray
Listen, Mr.
Laura Bailey
Bachelor Party, Mr. Always saying, Yay, I'm single again. Maybe it's coming back to haunt you.
Liam O'Brien
Oh, co bachelor bachelorette party.
Matthew Mercer
Amazing.
Ashley Johnson
You guys have to stay together.
Matthew Mercer
We already sold out.
Travis Willingham
By Divine. What's it?
Matthew Mercer
You were in range for the other action. So how much did you. So I'm happy. Whatever. You healed three digits, so I got more happy.
Critical Role Narrator
And honestly, boy, do you still need.
Matthew Mercer
The number for that stripper you asked me to find you? Are you a available Gestures. I finish. Your turn. Bonus action. Movement. Action. Right. Okay, here's a lollipop skin lob already. Attack. Finishing gestures. Go. That means it's going to go to the ego hunter on the far end. It's his reaction back. Z. All right. Does it get its Z?
Critical Role Narrator
It's much better.
Matthew Mercer
It does not get its mental evisceration back. So instead it will gouge ether.
Laura Bailey
Oh, wait. Little bit.
Liam O'Brien
Blink.
Laura Bailey
No, I'm still up.
Matthew Mercer
Okay, it's going to gouge ether. I'm going to say.
Sam Riegel
That was clutch, Jester.
Matthew Mercer
That was really clutch. Thanks.
Travis Willingham
We're going to win now.
Matthew Mercer
He's going to gouge ether once to you, Caduceus, and then gouge ether ones to you, Caleb. Yeah?
Critical Role Narrator
Am I undercover or.
Matthew Mercer
No, you have half cover from where it's standing. All right, but that is a natural 19, so it's a 32 to hit you misses.
Critical Role Narrator
No, it doesn't.
Laura Bailey
All right, what is gouging either?
Critical Role Narrator
I don't know.
Matthew Mercer
You lose those spell slots. That is going to be 24 points of force damage, and you should make an intelligent saving throw. Okay.
Critical Role Narrator
And I no longer have advantage on the intelligent saving throw, do I?
Matthew Mercer
Gnar. Correct.
Critical Role Narrator
Gnar. Okay. All right. And intelligent saving throw there but for the brace of gods go we.
Matthew Mercer
Hello. Yes.
Critical Role Narrator
Thirteen.
Matthew Mercer
Thirteen. Okay, so you take one D4 plus one spell slots or levels of spells. So two. Oh, that was so close to a natural 20. All right, Caleb, it's going to be 30 to hit you, so.
Travis Willingham
All right, so maybe one of my mirrors will serve me this time.
Sam Riegel
Nope.
Laura Bailey
Come on.
Matthew Mercer
Come on, Caleb. I want to just has to be the six. I know, bro. Bro.
Laura Bailey
They look cool, though.
Ashley Johnson
They look so cool.
Travis Willingham
They're just like three Johnny torches here.
Matthew Mercer
31 points of force damage, and I need you to make an intelligent saving throw.
Ashley Johnson
He just comes with his own fire.
Matthew Mercer
Smash.
Marisha Ray
They were, like, dodging it off.
Matthew Mercer
15. Roll a D4.
Travis Willingham
Okay, where's my D4? There it is. It's a 4.
Matthew Mercer
You lose five levels of spells of your choice.
Marisha Ray
Okay, Wheeze that is, I would be.
Matthew Mercer
How many Give a toad.
Sam Riegel
No, no, you did that wrong. You did that wrong.
Matthew Mercer
There it is.
Sam Riegel
No, you still did it wrong.
Laura Bailey
What?
Matthew Mercer
You're not losing five slots.
Sam Riegel
No, that's a first level. That's second level is two.
Matthew Mercer
Correct. It's five levels of spell slots.
Sam Riegel
Yes. So you.
Travis Willingham
So I lose.
Sam Riegel
Clear your second levels.
Travis Willingham
Clear them. Clear.
Matthew Mercer
No, no, no.
Sam Riegel
I mean, like, they're all gone.
Travis Willingham
Yeah. Oh, you mean block them out.
Sam Riegel
Yeah, but you don't have to touch the thirds. You could one level first and two second levels. Each of the second levels are two.
Matthew Mercer
Levels for five total.
Sam Riegel
So five. That's five total.
Travis Willingham
So tears are gone.
Laura Bailey
No, no. Five spell slots. It's a five first level.
Travis Willingham
This is the first game this has ever been in.
Ashley Johnson
You can Theoretically lose one fifth level spell slip.
Matthew Mercer
Or fourth and a one or three and a.
Travis Willingham
How many more? I don't even know what I pressed anymore. Just do my work for me.
Matthew Mercer
You're good. Great friendship.
Liam O'Brien
Get rid of the low level ones.
Matthew Mercer
Going to fold space into the corner over there. Sam Orlean. Go ahead and move.
Travis Willingham
I don't feel like it.
Matthew Mercer
Ever. No. Because he teleported. Just like.
Sam Riegel
We're all on the triangle again.
Matthew Mercer
That's going to end its turn. By the end of its turn, they're going to use three.
Ashley Johnson
Oh, this is bad.
Matthew Mercer
Doing Tropic Storm. That's going to hit everybody except for.
Sam Riegel
Ford who is currently on the bridge.
Laura Bailey
Right to back up.
Matthew Mercer
All right. So I need all of you to make an intelligent saving throw.
Travis Willingham
Oh, come on.
Sam Riegel
What is this? Intelligence.
Matthew Mercer
God.
Ashley Johnson
And we don't.
Sam Riegel
No intelligence saving.
Liam O'Brien
Really good expression.
Marisha Ray
Damn it. Damn it.
Matthew Mercer
Okay.
Laura Bailey
Weakest thing.
Marisha Ray
11.
Matthew Mercer
11 is a fail. You take 55 points of sex damage.
Marisha Ray
Which I don't.
Laura Bailey
Which you're helpless.
Matthew Mercer
No. You take none at all.
Marisha Ray
I don't at all.
Matthew Mercer
You do take a point of exhaustion.
Marisha Ray
I take another point of exhaustion.
Travis Willingham
I think you got to start chopping.
Liam O'Brien
Slows Slows you.
Ashley Johnson
I think that's two levels of exhaustion.
Laura Bailey
Jeez.
Critical Role Narrator
It'll tell you what level two does.
Travis Willingham
Speed halved.
Matthew Mercer
Caduceus. Speed halved. Fail.
Marisha Ray
Shit. Okay.
Matthew Mercer
All right. So that's 55 points a second damage. And then you take a point of exhaustion. Boo. Wait. What did you roll? Caduceus.
Critical Role Narrator
9.
Matthew Mercer
Jester.
Laura Bailey
14.
Matthew Mercer
14. 55 points of psychic damage. Take a point of exhaustion. Beth.
Sam Riegel
26.
Matthew Mercer
26 a success. So you only take half of that. But then you're also still resistant because you maintain the spell. Right?
Sam Riegel
Correct.
Matthew Mercer
So that would be 27 halved to 13. 13 points of psychic damage. 17. 17. You take 55 points of psychic damage.
Travis Willingham
Mind blank. So no psychic damage.
Matthew Mercer
That's right. No psychic damage. But you do take one exhaustion. Exhaustion. Correct.
Travis Willingham
Ability check.
Ashley Johnson
23.
Matthew Mercer
23 is a success. So you only take 27 points of psychic damage. And do not take any exhaustion.
Ashley Johnson
I just halved again.
Matthew Mercer
Correct. Because that's 14. Or. No, half 27. Thirteen because you are full diamond.
Sam Riegel
I also just rolled to maintain my concentration. I rolled a 13. So that's a 22.
Liam O'Brien
Yeah.
Matthew Mercer
You're fine.
Laura Bailey
I rolled a 23 total to maintain my concentration.
Matthew Mercer
Yeah, you're great. All right. Cool. That's going to finish. Let's go. Now we move over to. These guys are pissed. The sense. Render. Sense. Render.
Travis Willingham
Sense.
Matthew Mercer
Render another thing. Yeah. The two that go in a row in that order.
Travis Willingham
Pick up that isolator.
Matthew Mercer
All right, so it does not get its divide recognition back. But does it get back its rend arcana? It does get back its rend arcana. Loose labor legendary stuff there. So it's gonna go ahead. And that is that one over there.
Sam Riegel
You've used haste before?
Matthew Mercer
Yeah.
Sam Riegel
Does it affect the current turn? Like can you haste yourself and then use its benefits in the same turn? Can you use the second action?
Laura Bailey
I think so.
Travis Willingham
Boy, I'm not a mine was weird because it was.
Laura Bailey
Immediately takes.
Travis Willingham
You can use it to attack.
Laura Bailey
Yeah.
Marisha Ray
You can't do another spell.
Matthew Mercer
That one is going to psychic tempest. That same cluster. Right. Increase your AC. Right. It's a 20 foot burst starting there. Which gets all of you again in that space.
Laura Bailey
That's 20ft.
Matthew Mercer
So I need all of you in there to make another intelligent saving threat. Maybe that's real bad. Maybe. Maybe. Oh, that's a balance to the last one. All right, so 28. It would be 20 points. So is this a spell? This? No, it's.
Travis Willingham
They have no spell.
Matthew Mercer
They're not spell casters.
Travis Willingham
They're just psionic.
Matthew Mercer
Psionics? Alien shit.
Ashley Johnson
28.
Matthew Mercer
Total success. So you take 14 points of psychic damage reduced to half to seven. This empty body is sick.
Travis Willingham
Yeah, I got a. What is it? Fifteen but mind blank. So no psychic damage.
Matthew Mercer
No psychic damage, but you cannot take reactions until your next turn. Okay. Beth?
Sam Riegel
23.
Matthew Mercer
23. Yeah. You take 14 points. I said it was. Yeah, yeah. 14 points a second. Psychic damage reduced to seven.
Laura Bailey
I take 14 points.
Matthew Mercer
14 points of psychic damage.
Critical Role Narrator
20.
Matthew Mercer
20 is a success. You take 14 points of psychic damage.
Marisha Ray
Rolled a natural 20.
Matthew Mercer
Natural 20. So you do 14 points per second or no psychic damage to you. Yeah. And you can still take your reactions. All right, Great. Awesome. That's going to finish its go at the end of its turn. Now that's it. It's going to hold. Legendary actions. Caleb. Ur.
Travis Willingham
Okay, DM, you landed me equidistant on four squares. Can we say it's this square?
Matthew Mercer
Yeah.
Travis Willingham
Okay. 5, 10, 15, 20, 25, 30. I'm pressing myself against the wall slightly out of that triangle.
Laura Bailey
I don't know if you're out of it.
Travis Willingham
Well, that's fine. I'm going to look up at the one floating mutter an arcane word that will reverberate through the chamber and cast power word stun. If it is 150 hit points or less, it will be stunned and fall from the air.
Matthew Mercer
That Creature is instantly stunned and plummets. Impacts on the ground falling 40ft. Because the stealing up here is 30ft with the. So it takes 3D6. Actually. I'll let you roll the damage on that. It's more fun.
Travis Willingham
Oh, I rolled real good. 16. 16 points. Falling damage. Bludgeoning damage.
Matthew Mercer
Which they all take separated. Yep. Alrighty. Crack. And it is stunned. And it gets a save at the end of each turn to try and get rid of. Right.
Travis Willingham
Con save.
Matthew Mercer
You got it. Okay. Awesome. One of them is currently out of commission until it can manage to pull itself free. Which means very easy to hit. Yeah.
Laura Bailey
Oh, yeah. That's great for you guys. Because hits are advantage. Because it's prone, Right?
Matthew Mercer
Correct.
Travis Willingham
Also the triangle also stun changed.
Liam O'Brien
Wait, actually this triangle.
Laura Bailey
Well, that triangle. Yeah.
Critical Role Narrator
You're range is.
Laura Bailey
That's why you're still in a triangle is because of that.
Matthew Mercer
Also being attack rolls against to have advantage regardless. Oh, because it's stunned. Yeah. So it'd be just a straight roll for range. Yeah. Yep. So anyway, that finished your turn. Caleb, you still bonus.
Travis Willingham
And you said I didn't have reactions until my turn. So my reactions are back now, Right? Cause now my turn.
Matthew Mercer
Correct. Cause. Yeah, okay. Yeah. Cause the way the order was with that, it didn't quite have the impact.
Travis Willingham
Right.
Matthew Mercer
All right, cool. Finishing. Caleb's gonna. That one over there is going to take its turn. Eagle Hunter. Right.
Laura Bailey
Another one's going.
Matthew Mercer
Shit. It's gonna be that one there. That one's gonna be. See if it gets its mental evisceration back. It does not.
Marisha Ray
I know there's a lot of crystals.
Laura Bailey
And all of them are still up. Well, they'll all stay up until they're all down.
Matthew Mercer
Until they're all down. This one's barely holding on that crystal. Okay, this one here is going to attempt to. Over here.
Critical Role Narrator
Oh, clever.
Matthew Mercer
And it's gonna go ahead and attempt to gouge ether twice on once on each of you. Do you produce this 20? Nope. 20 misses and against you, Jester. 19 misses. Nope. Both missed.
Marisha Ray
Nice.
Ashley Johnson
Let's go.
Matthew Mercer
Oh, well.
Laura Bailey
No, that's a lie. 19 is my armor class. I thought it was higher.
Matthew Mercer
This is your armor class. Okay, so that does hit you, Silver. The gouge aether's gonna be okay.
Laura Bailey
Did that really put my armor fastest?
Critical Role Narrator
Do you have your armor on?
Laura Bailey
Do I have my armor on?
Matthew Mercer
It's 19 points of force damage against you.
Laura Bailey
Wait, is my armor not on?
Matthew Mercer
Because you have a shield as well, right?
Laura Bailey
I have a shield and my armor.
Matthew Mercer
Is your shield equipped?
Laura Bailey
My shield is equipped, but your armor equipped. I don't know if I have any armor on my body right now.
Matthew Mercer
I see a breast plate there, but I don't.
Laura Bailey
I'm not. It's not equipped.
Matthew Mercer
Hold on.
Laura Bailey
Let's see if that brings my AC up.
Matthew Mercer
Oh, it does.
Laura Bailey
My AC is 20.
Matthew Mercer
Okay.
Sam Riegel
She just finishes putting on.
Matthew Mercer
I didn't have my armor.
Travis Willingham
Oh, I missed the buckle.
Matthew Mercer
How funny.
Laura Bailey
I don't know why I didn't have my armor on.
Matthew Mercer
There you go.
Laura Bailey
My ace is 20.
Matthew Mercer
Yeah. Misses. All righty. That finishes its go. That guy is stunned on the ground and cannot do anything for his turn. He's going to try and save. That's a fail. He doesn't want to be stunned. He's going to use another legendary resistance to get rid of it. That's three legendary resistances.
Ashley Johnson
So that's all three of them.
Matthew Mercer
Seems that might be the case. But it's no longer stunned. But it's still prone. Gotcha.
Ashley Johnson
It's good. It's still prone. And they're gone. Gone now.
Matthew Mercer
Yeah. All righty. Now. Veth yasha then. Caduceus.
Ashley Johnson
Legendary resistance to saving his.
Sam Riegel
No one's in sneak attack. I can't get to a pillar.
Laura Bailey
You could shoot a pillar.
Travis Willingham
Shoot a pillar until it gets up. But it's going to be done without sneak attack damage.
Sam Riegel
It doesn't do.
Laura Bailey
Oh, yeah.
Marisha Ray
But it does something this way.
Laura Bailey
I got hit a lot.
Matthew Mercer
Also hold your action for somebody else to get up to it.
Laura Bailey
But would it. Even if something's standing next to him, you wouldn't get a sneak attack on a pillar.
Matthew Mercer
No, on a pillar. No. But like a target, though. If you want to hold an action to shoot something when a friend gets next to it, then you can do that and get sneak attack.
Sam Riegel
But who's running next to these guys? They can banf all over the place.
Travis Willingham
Bo's gonna get over.
Sam Riegel
I can't even see her.
Laura Bailey
Yeah.
Matthew Mercer
She's right in front of you at the steps. Oh, yeah. We can't see her.
Laura Bailey
She's invisible.
Matthew Mercer
You can sense her when she's close.
Sam Riegel
I think I'll just.
Laura Bailey
This guy is creating a lot of tranquil.
Sam Riegel
I'm gonna try to kill him her it that way I will somehow try to hide.
Laura Bailey
Maybe you can jump in this little hole here.
Matthew Mercer
Wanna hide in where the crystal was? Sure. Yeah.
Sam Riegel
I'm gonna go in the hole where you belong. Look over there and then jump in the hole.
Matthew Mercer
Okay.
Sam Riegel
And bonus action. Hide.
Matthew Mercer
Now you can only take an action or a bonus action. This Turn.
Sam Riegel
Oh, am I still logie? Am I still sluggish?
Matthew Mercer
That was only. That happened before you got to this turn. Right?
Sam Riegel
That was two rounds ago.
Matthew Mercer
Was that two rounds ago?
Sam Riegel
Yeah, but I don't. You never told me to save.
Matthew Mercer
I'll trust you.
Sam Riegel
Does it only last?
Matthew Mercer
It only lasts one round. For some reason I thought that was till 10.
Sam Riegel
That was two rounds ago.
Matthew Mercer
Okay, I'll allow you. Then go for it.
Critical Role Narrator
He did the thing.
Matthew Mercer
I trust you.
Sam Riegel
So I will hide with advantage.
Matthew Mercer
Garbage.
Sam Riegel
Disgusting. Terrible.
Travis Willingham
Your high doesn't.
Matthew Mercer
Oh, it does.
Sam Riegel
27.
Matthew Mercer
Okay. Absolute dog shit. My life is ruined. We're great.
Sam Riegel
And then I will attack with my crust bubbles.
Marisha Ray
Yes.
Sam Riegel
Disgusting. Terrible. 12. However, if I miss, I'm gonna activate one of the charges of the Aeorian security cannon.
Matthew Mercer
Right.
Sam Riegel
To reshoot slightly better. 17.
Matthew Mercer
17 does not.
Ashley Johnson
That's it.
Sam Riegel
I think I can only activate it once per turn.
Laura Bailey
You can only hit. You only shoot one time.
Sam Riegel
Well, my bonus action, I can shoot again, but I. Bonus action to hide.
Laura Bailey
Yeah, well, at least they can't get you. They're not gonna attack you with anything.
Sam Riegel
Yeah, Cause they sure didn't see me shooting at them.
Laura Bailey
You hit.
Matthew Mercer
That's all good. It's worth a shot. All right, end Yvette's turn. Yasha, you're up with Caduceus on deck.
Marisha Ray
All right, bow and forward.
Matthew Mercer
Coming up after.
Marisha Ray
Okay, so Barbro, because I have exhaustions, I can I get to that guy over there? Cause since I have half movement.
Matthew Mercer
What's your movement?
Marisha Ray
Is he within 25ft?
Matthew Mercer
Oh, I was wrong.
Sam Riegel
It's eight plus 13. That hits.
Matthew Mercer
Yeah, that does hit. Yes, we'll come to that. And yes, you are 20ft away.
Sam Riegel
No, the first one I rolled a three.
Matthew Mercer
Okay.
Sam Riegel
The second one was an eight.
Matthew Mercer
That does hit.
Sam Riegel
Okay, okay, okay, okay, okay, okay, okay. So a lot of stuff. Sorry, sorry.
Matthew Mercer
Go rogue.
Travis Willingham
Go rogue.
Sam Riegel
There's a lot of good ones.
Travis Willingham
Yeah, there are sixes.
Sam Riegel
18, 22, 28.
Marisha Ray
Damn.
Sam Riegel
30, 35, 40, 43, 40, 50 points of damage.
Marisha Ray
Damn.
Matthew Mercer
50 points of damage on that one. Okay, as your blow strikes, it takes the hit. And do you sense in that moment, the hit sinks deeply and the brunt of it, it almost falls to the ground and keeps self lifting. The others aren't affected. Like it's too far from a functional crystal to be part of the kill it phone home.
Marisha Ray
He got too far. He got too far. I'm trying too hard to make fucking triangles.
Matthew Mercer
That one's looking real rough.
Marisha Ray
Okay, okay.
Matthew Mercer
Put him in a body.
Critical Role Narrator
You still have your Aeorian thing too.
Matthew Mercer
Because you didn't want to use it.
Critical Role Narrator
Oh, no, you just have enough. Never mind.
Laura Bailey
He's close enough to you.
Marisha Ray
Okay.
Matthew Mercer
All right.
Marisha Ray
I'm gonna take some attacks.
Matthew Mercer
Well, they do have one more legendary action at the end of your turn.
Marisha Ray
One's almost dead because he's outside.
Sam Riegel
Triangle man.
Marisha Ray
Triangle man.
Matthew Mercer
Last legendary action. That one's going to go ahead and fold space to try and teleport away. Hand him to me over there.
Ashley Johnson
Okay, okay, okay, okay, okay, okay.
Matthew Mercer
He ran 60. He just teleported there. Try and get away.
Laura Bailey
Is he close enough to a crystal now?
Matthew Mercer
He would be now.
Ashley Johnson
Does that automatically distribute?
Matthew Mercer
We'll find out.
Laura Bailey
No.
Ashley Johnson
Or do the crystals have to activate you? Taint.
Marisha Ray
After him. Go take some shots.
Matthew Mercer
So 5, 10 to move 25ft to him. You're going to have to leap over that wall to get there. So just making that check for me. You have advantage on it.
Critical Role Narrator
No, you already. You're straight, okay?
Matthew Mercer
Oh, right, because of your.
Critical Role Narrator
It's a straight roll.
Marisha Ray
It's just a straight roll.
Matthew Mercer
Yeah.
Critical Role Narrator
Advantage. You're disadvantaged.
Marisha Ray
What is it again?
Matthew Mercer
Athletics check. Just leap over the wall to get. To not lose movement to get to him. Cuz he's just 25ft away from you through the wall.
Marisha Ray
I'm raging. I'm raging. So that means I get to do it. Not again. What is this? The Raging Cajun Strength checks and saving throws our advantage.
Matthew Mercer
But you have disadvantage because of your exhaustion.
Marisha Ray
So am I taking a athletic 16?
Matthew Mercer
16'S enough. Okay, so you run in vault over.
Critical Role Narrator
The wall, trying to find my way.
Matthew Mercer
Get right up to him, slice his face. Hello.
Laura Bailey
All right.
Ashley Johnson
Not sure what to do there.
Matthew Mercer
It's.
Marisha Ray
I'm sorry, it's the dice.
Laura Bailey
Have you seen the one that.
Marisha Ray
Okay, okay, okay.
Sam Riegel
You mean this? The.
Laura Bailey
The cutie baby that hits?
Marisha Ray
It's over 21.
Matthew Mercer
Go for it.
Laura Bailey
Okay.
Marisha Ray
So we've got. Okay, so we've got 21 points of slashing. Okay, we've got five points of fire damage. Sixteen we've got. Let's do this one. Okay, we've got 14 points of radiant.
Matthew Mercer
All right.
Marisha Ray
And this is not bad.
Critical Role Narrator
That's all dead now.
Marisha Ray
And that's for first hit.
Matthew Mercer
All right, so that's 30 points damage on the first hit. Okay.
Marisha Ray
Okay. Second hit.
Matthew Mercer
Mm. Roll to see if you hit up.
Ashley Johnson
There's always that lull when you're like. And then sucking on each.
Marisha Ray
Okay, 26.
Matthew Mercer
26 hits.
Critical Role Narrator
We gotta take those fucking pillars down.
Matthew Mercer
Oh, my God.
Laura Bailey
You're ruining the Whole vibe in this place.
Matthew Mercer
It really.
Marisha Ray
I'm going to do seven to see if I can get higher.
Matthew Mercer
Let's go.
Sam Riegel
Takes him down in this round.
Ashley Johnson
Yeah, I. I agree.
Marisha Ray
20 points of damage.
Liam O'Brien
The first step is admitting you need help.
Travis Willingham
They are sharing.
Ashley Johnson
Well, we don't know because maybe it regenerates.
Matthew Mercer
How do you want to do. All of them take the impact? So you do sense that they are reconnected in this psychic network that binds them. But this one took such a heavy hit outside of it that this is just enough to finish it. So they all took 10 damage from that divided, but it had less than 10 hit points at the end.
Laura Bailey
Collective sorrow.
Marisha Ray
All right, I'm going to try to just reach out and grab a piece of something that's dangling from him, hurt it, and yank it back onto my blade.
Matthew Mercer
It's like shift everything away onto it, and it drapes over. And as it gets close to your face, you look past the head armor and its sunken eyes and you see that glowing blue energy. And as it fades into darkness, its hands reaching for you, almost like it's trying to strangle you. And you watch as its fingers immediately crumble into dust. Like it immediately powders beneath the armor. And the rest of its ornamental armor just. It just immediately aged way past its years old.
Critical Role Narrator
Was that one within 60ft of me? Out of curiosity. I feel like it was just on the edges.
Ashley Johnson
Looked like it.
Matthew Mercer
60Ft. It was just on the edge. Yeah.
Critical Role Narrator
So how many hit dice did it have?
Matthew Mercer
15. I will take.
Critical Role Narrator
Take that 15 hp.
Liam O'Brien
Yes, you will.
Laura Bailey
Nice. Yes.
Critical Role Narrator
Thank you.
Laura Bailey
Get it all.
Matthew Mercer
The other Weavemind, you watch as they all collectively inhale the loss of one of their chosen brethren, their connected brethren. A part of their union, their body of minds is lost forever.
Laura Bailey
They've had centuries of sex.
Matthew Mercer
And in all of your minds, unique blend of a mournful wail of an alien emotion you've never experienced or considered and a nightmarish vengeance. Both dissonantly merging, focusing.
Liam O'Brien
What was the name of the wand?
Laura Bailey
No, they can be.
Ashley Johnson
Yeah. Who was Tinky Winky?
Liam O'Brien
Ego.
Matthew Mercer
Who was Tinky Winky? Tinky Winky was an ego hunter.
Liam O'Brien
Ego hunter.
Matthew Mercer
Scary Spice. Yep. Alrighty. So they had two killers. They didn't.
Marisha Ray
One down.
Liam O'Brien
Oh, he tore it up.
Matthew Mercer
All right.
Travis Willingham
No combos with that one.
Matthew Mercer
So finishing Yasha's go. Caduceus, you're up with bow on deck.
Critical Role Narrator
Okay. Where's my toys?
Sam Riegel
She died early in this fight. We haven't seen her since.
Laura Bailey
I'm not doing anything.
Matthew Mercer
Let's see I'm right next to you.
Ashley Johnson
You're yelling in my face with your breath.
Critical Role Narrator
How hard would it be to climb up this? Out of curiosity.
Matthew Mercer
You can make an athletics check for you'll lose five feet of movement, but you can get up there.
Critical Role Narrator
I'm at fucking. I have disadvantage anyway, don't I?
Matthew Mercer
You can lose 5ft of movement and do it easily, or you could try and make.
Critical Role Narrator
How are you doing? I'm ouchie. I'm ouchie.
Travis Willingham
Yeah.
Sam Riegel
Again.
Matthew Mercer
Yeah.
Travis Willingham
I'm a wizard.
Matthew Mercer
Yeah.
Critical Role Narrator
Yeah. I'm gonna.
Matthew Mercer
I'm gonna 10, 15 to get on top.
Travis Willingham
My mirrors have done fuck all today.
Matthew Mercer
All right, I'll do that.
Critical Role Narrator
My athletics check may go really poorly. I have no idea what happened. All right, here we go.
Matthew Mercer
Every time I get hit, they go. No acrobatics.
Critical Role Narrator
No, no, you're right.
Matthew Mercer
This is just a Bolton climb. Nine. Nine's not great. So you do get up there, but your movement will end at the top of that hill or the top of the wall there. But 5, 10, 15 to get to.
Critical Role Narrator
The top like that, no more movement.
Matthew Mercer
That's about. Let's say, like maybe five. It'd be 15ft of movement. What's your move speed right now?
Critical Role Narrator
30.
Matthew Mercer
30. So I'd say you would get 20ft of movement total. So we get you about there as far as.
Critical Role Narrator
I just want to get within.
Laura Bailey
Within 30ft?
Matthew Mercer
Yeah.
Critical Role Narrator
I just want to get within 30ft of Caleb.
Matthew Mercer
Okay, you do whack your knee in the process of getting up there, you take one point of bludgeoning damage as your kneecap clips the top of the stone. You've all been there. Took it. Took it. 30ft. Yeah. He's within 30ft of you.
Critical Role Narrator
Okay, well, second verse, same as the first. We are doing a mass heal.
Matthew Mercer
Oh, oh, because you got into level nine spell, too, right?
Critical Role Narrator
Yep.
Matthew Mercer
Oh, boy.
Critical Role Narrator
All right, monster trucks.
Matthew Mercer
Hold on a second.
Critical Role Narrator
So I assume you need it.
Laura Bailey
Wait, do you need it? Do we need mass heal right now? Because nobody else is down a lot.
Marisha Ray
Except for you and you just have you and Caleb.
Travis Willingham
Yeah, but if everybody else is also.
Critical Role Narrator
They're gonna cut it in half.
Laura Bailey
I don't know if anybody's close enough to cut it in half this time. Maybe they are.
Critical Role Narrator
They are. There are. I mean, it's 120ft, if I recall.
Matthew Mercer
For 80ft. For their 80ft.
Travis Willingham
What if you healed yourself?
Critical Role Narrator
That's 80.
Matthew Mercer
Just heal yourself.
Travis Willingham
Physician.
Matthew Mercer
Are you sure? Position.
Travis Willingham
Yeah, Heal his health position.
Matthew Mercer
That's fair.
Critical Role Narrator
I thought everyone was way worse than they Were. Why would I get up there? Okay.
Laura Bailey
I mean, we might be. By the time it gets back around.
Critical Role Narrator
Shit, there's a. All right. I was trying to pick a thing.
Matthew Mercer
All right.
Critical Role Narrator
If I wasn't gonna do this, I wouldn't have gone up there. But since I did get up there. Fuck a duck. Here we go. I'm sorry.
Matthew Mercer
Where am I? Sorry.
Sam Riegel
Caduceus.
Critical Role Narrator
No, no, no.
Sam Riegel
This is the hill you're gonna die on.
Matthew Mercer
This really is.
Critical Role Narrator
Isn't it where we are?
Travis Willingham
It's called Olympus moss.
Laura Bailey
Yeah.
Critical Role Narrator
Touch a creature and simulate and stimulate its natural healing. Yeah, it might actually does regenerate. Take away. No, is it regenerate or. Hold on, sorry, I'm doing thing.
Matthew Mercer
Yeah, I guess I can do just do heal.
Critical Role Narrator
Yeah, just do straight heal. Yeah, yeah, I'll do straight heal.
Matthew Mercer
Okay. Use its.
Critical Role Narrator
I don't know why I climbed up there for that. That was probably a bad idea.
Matthew Mercer
But dampen divinity. So you heal half that amount, it would be 70.
Critical Role Narrator
Normally it's 120.
Matthew Mercer
Oh, for heal. Oh, I thought you were just hitting yourself.
Critical Role Narrator
I actually was only gonna hit. Well, let's see. I was only. But do it if you need it.
Matthew Mercer
Just heal yourself.
Critical Role Narrator
We can. Yeah, we can split it though.
Matthew Mercer
We said it was just a heal. Six level heal. Mm. It is 70 hit points.
Travis Willingham
It's a one person spell, right?
Critical Role Narrator
No, this is a heal is a. Oh, yeah, sorry, I thought I did something else. Yeah, it's heal.
Matthew Mercer
That's good. So you heal 35 hit points from the dampening.
Critical Role Narrator
Oh, no, I'm healing myself.
Matthew Mercer
By yourself? Okay.
Critical Role Narrator
Yeah, sorry, I got everything. Everything got turned around.
Matthew Mercer
That's okay. Let's see if you're in range. Attack. Yeah, you are. So you heal 35 hit points. That's not bad.
Laura Bailey
I know. That's not it.
Matthew Mercer
That's not it.
Critical Role Narrator
Honestly, I wouldn't have done. Yeah, this is. My whole plan got fucked, so. That's okay. This was just dumb.
Laura Bailey
No, no, no.
Matthew Mercer
I know. I got.
Laura Bailey
Do you want to use the mass heal?
Critical Role Narrator
Honestly, yeah, now I'm fine. I'm calling this as a learning experience. 35. Yeah.
Marisha Ray
Something.
Critical Role Narrator
Yeah, yeah. Oh, God, I did some dumb shit. Here we go. There we are. Was that right? Did that do anything?
Matthew Mercer
It did. Okay, good. So wait, so Jester, you did your mask heal last time, so the one that would've done that to you had already used its reaction and it hadn't come back to its turn. So you would just do full seven.
Laura Bailey
You got the full seven.
Critical Role Narrator
Oh, all right. Okay.
Matthew Mercer
I just Realized the one that. The one that's there already got you, and it hasn't come back to its turn, so. Yeah.
Ashley Johnson
Okay, great.
Critical Role Narrator
Much better.
Laura Bailey
Great.
Matthew Mercer
Still the same round, level 27 players. Five boss creatures only gets a little unwieldy.
Liam O'Brien
This is just six seconds, right?
Critical Role Narrator
Yeah, that's what I got at the moment.
Matthew Mercer
All righty, Boulevard, you're up with fort on deck. Get to work.
Ashley Johnson
Let's go.
Critical Role Narrator
I also am now in position.
Ashley Johnson
Here's what I want to do.
Matthew Mercer
I want to move.
Ashley Johnson
Reverse it 5. I should be able to make it 5, 10, 15, 20, 25, 30, 35, 40, 45, 50. Yeah. I have 70ft of movement. If I go here, I can reach both of these, right.
Matthew Mercer
I'm right in between. Yeah.
Ashley Johnson
I smack my babe on the ass as I go by.
Matthew Mercer
Good work, baby. Ah.
Liam O'Brien
Okay, what is this?
Ashley Johnson
I'm gonna start with the one on the ground.
Matthew Mercer
Okay.
Ashley Johnson
I don't have an advantage or anything, right? No, he.
Matthew Mercer
Yeah, you do against him.
Ashley Johnson
On him. He is still playing. Okay, first hit. Natural 19.
Matthew Mercer
All right. All right. Okay, that is.
Ashley Johnson
It's gonna be 1d12, which is.
Matthew Mercer
God damn it.
Ashley Johnson
Eight points of damage. Stunning strike.
Matthew Mercer
Strike. 20. Yeah.
Ashley Johnson
20 saves. Second hit.
Matthew Mercer
Let's go.
Ashley Johnson
That's going to be 22 damage.
Matthew Mercer
Come on.
Ashley Johnson
Beep. Be better. Be better. Okay, that is. Where is my bonus? God Damn it.
Matthew Mercer
Sorry.
Ashley Johnson
13 points of damage.
Matthew Mercer
Okay.
Ashley Johnson
Stunning strike.
Matthew Mercer
Stunning strike.
Marisha Ray
Come on.
Ashley Johnson
I'm burning through my ki points here.
Matthew Mercer
That's going to be 18.
Ashley Johnson
18 is the D. Okay, Die behind him. Flurry of blows, that guy.
Matthew Mercer
Yeah. Let's go. Single attack on him for each flurry of blows. Right. I'm saying. But he's not prone, so.
Ashley Johnson
Right, he's not prone. Just start fresh. Okay. Yep. That's gonna be 28 to hit.
Matthew Mercer
28 to hit. That definitely hits.
Ashley Johnson
Hang on. Let me make sure here.
Critical Role Narrator
Summoning strike.
Matthew Mercer
Lavish damage. You.
Ashley Johnson
12 damage.
Matthew Mercer
Okay, 13. So 33 total on that, and that's going to be a 12.
Ashley Johnson
He is stunned right here.
Marisha Ray
That was done, too. They're both stunned.
Ashley Johnson
No, he saved.
Marisha Ray
Yes, baby. Oh, he's just prone.
Ashley Johnson
He's prone.
Liam O'Brien
So they both have advantage on him.
Matthew Mercer
No, no.
Liam O'Brien
Yeah, the prone one is.
Ashley Johnson
He's got damage while they're in the range. But he's stunned.
Matthew Mercer
Correct. I'm going to have one more attack.
Ashley Johnson
I have one more attack. Can I direct it back at this guy?
Matthew Mercer
Oh, yeah, you can. Like, whack, whack, whack.
Marisha Ray
Cool.
Matthew Mercer
That's awesome. Go for it.
Ashley Johnson
I want to stun this guy so bad. Because then if they're both stunned, we fuck up their triangle. Okay, it was almost a natural 20, but it's not. But that's okay. This is 27 to hit.
Matthew Mercer
Yeah, that is 13.
Ashley Johnson
20, 27. No, technically it'd be 26 because it's plus 12, but it still hits.
Marisha Ray
It doesn't matter.
Ashley Johnson
And then that's going to be another 12 points of damage.
Matthew Mercer
Okay? Stunning strike. All right. So because there's less of them sharing damage, they each take more of the division.
Laura Bailey
Oh, yeah.
Matthew Mercer
That's the stunning strike on him. That's gonna be a 17.
Ashley Johnson
Yeah. Stay down. Stay down, bitch.
Laura Bailey
Fuck your triangles.
Ashley Johnson
Fuck your fucking trigonometry.
Critical Role Narrator
There's not enough of them to triangulate.
Ashley Johnson
No, there's not at the moment.
Matthew Mercer
There isn't? No.
Ashley Johnson
Ooh, there's three.
Laura Bailey
Yeah, but they're stunned.
Matthew Mercer
Oh, those two are stunned.
Ashley Johnson
These two are stuns.
Laura Bailey
Those two are not a triangle. They're a line.
Matthew Mercer
Matt.
Critical Role Narrator
They're not even a rhombus.
Matthew Mercer
Did I finish? Your turn?
Ashley Johnson
Yeah.
Matthew Mercer
Yes, dude, forward your up.
Ashley Johnson
Yes.
Liam O'Brien
I'll come up from underneath the bridge.
Matthew Mercer
Right underneath it.
Liam O'Brien
This side.
Matthew Mercer
Shut up. Parallelogram.
Liam O'Brien
10Ft of movement and I'm gonna take two shots. Eldridge, blast of the proned out.
Matthew Mercer
Okay. Now, prone gives him disadvantage.
Liam O'Brien
Oh, God.
Matthew Mercer
Cause he's prone on the ground. And ranged attacks a disadvantage on that.
Liam O'Brien
Beautiful.
Matthew Mercer
He stunned, which would be advantage. So it's just a single roll. Or you could attack the stun guy beyond him for.
Liam O'Brien
I'll do those two. Cause they were great. So 29 for the first one.
Matthew Mercer
Okay.
Liam O'Brien
And the second one was 24.
Matthew Mercer
Both hit.
Liam O'Brien
Okay.
Marisha Ray
Come on.
Matthew Mercer
10. That's five. Oh, great.
Sam Riegel
Four's back.
Liam O'Brien
23, 24, 25. 23, 25. 28 points of force damage.
Matthew Mercer
28 points of force damage on the first hit.
Liam O'Brien
Or both combined for the first two.
Matthew Mercer
Okay.
Liam O'Brien
And I'll take the third. Eldritch blast. Adam, disadvantage or just regular, right?
Matthew Mercer
Mm, yep.
Liam O'Brien
Awesome. 24 to hit.
Matthew Mercer
Okay. And nine.
Liam O'Brien
14 points of force damage for the third one.
Matthew Mercer
Alrighty.
Liam O'Brien
How's he looking?
Matthew Mercer
They're all looking pretty hurt now.
Liam O'Brien
Okay, I'll send them. Thought that might have been more.
Matthew Mercer
We're gonna have to fight our way out of here.
Laura Bailey
Potentially.
Matthew Mercer
Could be.
Liam O'Brien
I'm gonna come up a little bit.
Matthew Mercer
Further.
Marisha Ray
Back on the battlefield then.
Critical Role Narrator
Won't matter if we do well up here.
Marisha Ray
Yeah, I guess.
Matthew Mercer
Last one here?
Liam O'Brien
Yeah, why not? I might as well get it started. I'll send the fourth one at the. At the column here.
Matthew Mercer
Go for it. Pull for an attack.
Liam O'Brien
But this is just a straight roll.
Matthew Mercer
Straight roll. Yeah.
Liam O'Brien
Natural 18 for a 29.
Matthew Mercer
That hits roll damage.
Liam O'Brien
512 points of force damage.
Matthew Mercer
All right. Vulnerable chips doubled it. Cracks up the sides. Looking pretty damaged already. And just the one impact from that one blast to fillers blast. Awesome.
Liam O'Brien
And I'll use my far step to do 60ft and just in this last.
Laura Bailey
Yeah, you got it.
Matthew Mercer
All right. Finishing Ford's goat is now the top of the 20. They regained just a little bit of temporary hit points. All righty. With that we're gonna go ahead and also move on to the next. There's gonna be drain prowess on this. Drain prowess. All righty. So top, the next one to go is going to be this manipulator there which is stunned. End of his turn. It makes the save, right?
Laura Bailey
Yeah.
Marisha Ray
No, he's stunned.
Ashley Johnson
Until my turn.
Matthew Mercer
Oh, until your next turn. That's right.
Marisha Ray
Awesome.
Matthew Mercer
So he is done finishing his go. We now come to this gentleman over here. Who is this? The fury on this. With the loss of one of them for the next round, all of their attack rolls are at advantage from losing their member of their brethren. Wait, what do you say? That one's going to divide cognition back does not divide. Okay, so it's going to go ahead and psychic tempest. Okay. It's gonna go ahead and move 60ft flying up over on that side there to right about there. And it's going to fire down its psychic tempest to that point there. 20 foot radius. Basically a fireball radius.
Laura Bailey
One man that gets all of us.
Matthew Mercer
Which is going to be.
Travis Willingham
Am I just outside of it.
Matthew Mercer
I think it's just going to be you. It's technically actually no because it knows better. It's just going to get those three there. Since you both are immune to psychic and have noticed that you've taken little hits from that, it's going to ignore both of you. I'm going to need.
Liam O'Brien
Is this a spell?
Matthew Mercer
This is an ability.
Critical Role Narrator
There are no spells.
Matthew Mercer
No spells. So with that I'm going to have Jester, caduceus and veth all make an intelligent saving throw. My favorite. Nope. Okay. No. 43 points. 40 points of psychic damage.
Critical Role Narrator
Very good thing I healed.
Matthew Mercer
You cannot take reactions until next turn. God Damn.
Critical Role Narrator
Damn it.
Matthew Mercer
43 points of psychic damage and cannot take reactions. 1843 points of psychic damage reduced to 21 because of your spell. Go ahead and make constitution saving throw to see if you maintain your spell.
Sam Riegel
Oh, and I can't take reactions.
Matthew Mercer
Correct.
Sam Riegel
Can I take Reactions now to evasion.
Matthew Mercer
Technically you cannot take. Interesting. Because it prevents you stickery. No, I know. But it's his using his reaction to reduce the damage by half. But it is. I'll say uncanny. Dodges you dodging before it impacts you. So I'll say yes, you can. Oh. So in this instance, because you're dodging before it gets you to reduce the damage. So before the damage would even affect you, you've already used your reaction. So you're fine. So you take half that damage. Oh, God.
Laura Bailey
Buddy, buddy. So 10 points.
Matthew Mercer
Nice.
Sam Riegel
And then I have to make a concentration. I rolled a 19. 18.
Matthew Mercer
You're fine. All right. It's going to finish. That's an 18.
Laura Bailey
That's a 10.
Matthew Mercer
But it's. He's going to go ahead and it was this one.
Marisha Ray
Yeah, that's a 10.
Sam Riegel
Oh, 10 plus whatever.
Matthew Mercer
Yeah.
Sam Riegel
You.
Matthew Mercer
See it's going to stay right there. Oh, there it is. Caleb, you're up.
Travis Willingham
Did Jester go?
Laura Bailey
No. Wait.
Matthew Mercer
No. Sorry. Jester is next.
Laura Bailey
Okay. I'm going to attack this pillar.
Matthew Mercer
And was literally over her name in the moon, bro. He's having a rough go. Watch his friends go.
Laura Bailey
That's 21 to hit this pillar with my.
Liam O'Brien
Let's go, let's go.
Laura Bailey
Give me a pretty one. There we go.
Matthew Mercer
I wonder. Ooh.
Laura Bailey
That was an Ashley reaction.
Matthew Mercer
It really was. Ooh. Booster.
Laura Bailey
That's 26 points of force damage to this.
Matthew Mercer
Damn. To that one.
Marisha Ray
26.
Laura Bailey
Yeah. I rolled three sevens.
Ashley Johnson
Make it go boom.
Matthew Mercer
Dang. So 26. 52. I know. Is that lean?
Ashley Johnson
Lean.
Matthew Mercer
There we go to that one. That one is extremely hurt. It's barely hanging on. Like it's starting to crack in pieces or shards are falling from it.
Critical Role Narrator
You could use your action just to end the damn thing.
Marisha Ray
I can't use your spiritual weapon as a bonus action.
Laura Bailey
That is my. I can't attack with it again as an action.
Critical Role Narrator
But yeah, you can throw something at it.
Matthew Mercer
What doesn't need a lot.
Critical Role Narrator
I don't know, like a spell.
Laura Bailey
I don't have. I could guiding bolt it, but that seems like a waste when I could guiding bolt that guy or one of those guys. Cause they're already stunned.
Travis Willingham
Disadvantage for range, though, right?
Matthew Mercer
Yeah.
Laura Bailey
Wait, not the one that's standing.
Matthew Mercer
Correct?
Travis Willingham
That's right.
Marisha Ray
Get him.
Critical Role Narrator
But it also does.
Matthew Mercer
Yeah.
Critical Role Narrator
It distributes that damage.
Matthew Mercer
But yeah, sure.
Critical Role Narrator
Yeah.
Laura Bailey
Okay. I'm gonna step here. Is that. I think guiding bolt is a really far distance, right? It's 120ft. So I can hit him.
Matthew Mercer
Can you also Make a constitution saving throw to see if you maintained your blade barrier, by the way.
Laura Bailey
Yeah.
Critical Role Narrator
Oh yeah.
Laura Bailey
If you lose that 17 plus some, we're dead.
Matthew Mercer
You're fine.
Laura Bailey
Yeah, it's just I'm doing so much. My blade barrier.
Matthew Mercer
Look, get some.
Laura Bailey
It's like just imagine the cacophony.
Matthew Mercer
It's making so much noise up here.
Laura Bailey
It's really just annoying death.
Matthew Mercer
Yeah, sure.
Ashley Johnson
Don't go sit on it.
Laura Bailey
Okay, look, I don't have a lot of spell slots left, so I'm gonna guiding Bolt at eighth level. Oh, that guy.
Matthew Mercer
Oh. All right, so roll with advantage.
Marisha Ray
With advantage.
Matthew Mercer
Yeah, he's done.
Laura Bailey
Okay, so 21.
Matthew Mercer
That hits. Yeah.
Travis Willingham
Okay, get him, Jazzy.
Matthew Mercer
Wait, how many prone? The prone Dal each level above second.
Laura Bailey
That goes up 1d6. So that's five. Oh, geez.
Matthew Mercer
Six.
Laura Bailey
Wait. Second level, third level, fourth level, fifth level, sixth level, seventh level, eighth level.
Critical Role Narrator
Yeah.
Matthew Mercer
Yep.
Laura Bailey
So that's seven plus four. That's 11d6.
Matthew Mercer
11D6.
Laura Bailey
Woo.
Matthew Mercer
Yep.
Travis Willingham
11D6.
Laura Bailey
11D6.
Matthew Mercer
11D6 points.
Laura Bailey
Two, three.
Critical Role Narrator
Oh man, if they all pop, that'd be hilarious.
Laura Bailey
Five.
Marisha Ray
Just six.
Critical Role Narrator
That's not cad, that's just me.
Laura Bailey
Eight, nine. I just want to see if I can get 1130 points.
Marisha Ray
Come on, you gotta. Yes. Fun.
Matthew Mercer
Let's go.
Laura Bailey
Okay. 5, 9. Wait, no. 5, 5, 5, 15.
Ashley Johnson
You got a six on your Ricola. Oh God.
Laura Bailey
The 20. 24, 26, 27, 30. 33, 37, 40.
Matthew Mercer
Yes.
Laura Bailey
40 points damage shared amongst them.
Liam O'Brien
Plus anything.
Critical Role Narrator
That's what I was looking at.
Matthew Mercer
No. Slams into him. All of them reverberate from the damage. That little bit of glow is almost seems shared among. But then it sh. Returns to the one you impacted. You see that divine spiral spinning around it. The ghostly gathered artagan dicks that have been faintly fairy harrowing them this entire battle suddenly brighten up and stick to its body.
Laura Bailey
It's got lots of little dicks stuck.
Matthew Mercer
To them, just like leech dicks. That's a new nightmare. Oh no, no. Does that do something else?
Laura Bailey
Yeah, the next attack gives advantage on him.
Sam Riegel
Yeah, that's great.
Laura Bailey
But he already has advantage because he's stunned.
Sam Riegel
Oh, okay.
Marisha Ray
So that's okay.
Laura Bailey
It's a double advantage.
Marisha Ray
Yeah.
Matthew Mercer
All right, so the finishing gestures go. Caleb, you're up.
Travis Willingham
So Caleb is going to knock back I healing potion in my inventory. So I'm going to take it. That is nine points. And as he's wiping his mouth, he looks over at the jester. Hit the one that is standing. Caleb drags A lodestone up his arm and fires a ray disintegration at the other one. It is stunned. It fails. Dex saves.
Ashley Johnson
That's right. That's right, baby.
Matthew Mercer
Automatically. Holy shit.
Liam O'Brien
Did you just headshots?
Critical Role Narrator
I mean.
Marisha Ray
Oh my gosh. This is.
Critical Role Narrator
Headshot him with a cannonball.
Ashley Johnson
Matt has feelings.
Travis Willingham
71 points of 4St.
Matthew Mercer
Caleb would have guessed. How do you want to do this to the Weave Mind? As their. As they're all the ones that were currently still trying to push through the physical binds of having their spiritual energy tangled by Beauregard's blows earlier, their minds are trying to push into the core of what makes you yourselves. To unravel the very center of the mystery of your humanity. And their vengeful hatred itself burns so strongly in your minds that you. You see even though you've only really known them for a moment, the lengths of their tyranny, the unstoppable boundaries to their self obsession and their need to persist and conquer forever. And knowing that you are just stepping stones to that end, once they took Exandria for themselves, you narrow your spell.
Travis Willingham
Takes that swig of the potion. Looks around at the mighty Nein and at these Weavemind who are glowing and frozen on the ground. And looks at his friends and sees their good work says set him up and knock them down. And Ray just burns along the ground up the center of the prone Weave Mind. And the disintegration starts from the center out. And the remaining weavemind all mirror that evaporating from their center up to their.
Matthew Mercer
Head and their feet, the tether that binds their vitality ends up binding there to their doom. As the crystals that still maintain a nexus of psychic power carries that bead of magical destruction that you housed into the Spear of One now spread to four as they all desperately try and gather again to the center. Almost like they're reverting to the days of their childhood in the moments they see the end of all that they wish to take fall from their grasp. You truly see how sad and withered these creatures are before they all fall into piles of crumbled stone and dust. Their armor, their robes scattering from 20, 30ft up in the air, echoing through the halls. That vibration, that static, that pressure that has grown stronger and stronger since you've been here is now still. Someone still keeps the Cuisinart button on in the distance.
Laura Bailey
I make it go away.
Ashley Johnson
I got this Margaritaville for half off on Labor Day.
Matthew Mercer
It is here in the stillness, the tyranny of the Weave mind comes to an end. And you, the mighty Nein, are successful in what you were set to do. And you hope in your heart of hearts, it was enough to help Bell's hells complete the hardest of tasks ahead of them. And that's when it ends.
Liam O'Brien
Also, there's nobody running a check on no.
Sam Riegel
We lost Bo in the fight, but.
Matthew Mercer
It was worth it.
Ashley Johnson
I've been talking to you out loud.
Matthew Mercer
She's still with us. Wow. Just come out.
Critical Role Narrator
You put your glasses on.
Matthew Mercer
Oh, wow.
Critical Role Narrator
What happened?
Matthew Mercer
Yeah, that map would call you Mouth.
Laura Bailey
That was outstanding.
Ashley Johnson
You can see them glowing.
Travis Willingham
Yeah, they kind of mopped the floor with us for a little while.
Matthew Mercer
It was going very poorly, to be fair. It was one of those things. One of them was like, am I going to risk getting out of range of the crystals to maximize the triangle? And they did. I don't think he expected you to hit them while they were just out of range that hard, which worked to their disadvantage. But nevertheless, we'll pick this up next week with Bell's helms and the descent to the core of Ruidus, the hallowed cage, and the God Eater itself, where down there. Ludinus works to carve his path and currently seek to siphon the essence of the exultant Liliana Tamont. We'll see where that goes. Thank you for joining us. We love you very much. And is it Thursday at? Good night.
Marisha Ray
Oh, hey, Ashley Johnson here, and I sure do hope you're enjoying the adventure. Remember when you first found out about critical Role? Was it through a friend or a family member? Or maybe even through the words of a stranger in the review section of our podcast? Many listeners find our show through word of mouth and recommendations. So please consider rating and reviewing our podcast, because each review makes an impression that may just inspire someone new to give our show a try. And that, more than anything, helps to support us. Thank you for joining us on this adventure. And until next time, let us try to leave the world a little better than we found it.
Critical Role Podcast Summary
Episode: C3 E116 - The Weave Mind
Release Date: December 12, 2024
Host/Author: Critical Role
In Episode C3 E116 titled The Weave Mind, the beloved cast of Critical Role delves deeper into their ongoing adventure, navigating complex encounters and unraveling the mysteries surrounding the enigmatic Weave Mind. This episode showcases the group's strategic prowess, character development, and intense battle sequences as they strive to overcome formidable adversaries within the dark corridors of Arx Creonum.
The Mighty Nein, alongside Bell's Hells, have been traversing the perilous continent of Isilra. Following their assault on the Malleus Key, the group finds themselves within the heart of Arx Creonum, facing the resurgence of undead creatures previously slain. Their mission is twofold: to separate and tackle their distinct objectives amidst the chaos of the stronghold under siege.
As the episode progresses, the Mighty Nein confronts the Weave Mind, a collective entity composed of five sinister figures. This encounter is marked by intense psychic battles, strategic spellcasting, and dramatic shifts in the narrative.
Key Moments:
Entering Arx Creonum: The group infiltrates the stronghold, navigating through broken marble hallways besieged by Reiloran Guardians. Tensions rise as they engage in combat, showcasing teamwork and quick thinking.
Psychic Assaults: The Weave Mind employs psychic abilities to destabilize the players. Characters employ defensive spells like Mind Blank and Interdict to protect themselves from mental intrusion.
Strategic Spellcasting: Clerics and spellcasters within the group utilize powerful spells such as Hypnotic Pattern, Divine Fury, and Blessed Blade to counteract the Weave Mind's assaults.
Crucial Decisions: Faced with collapsing structures and powerful enemies, the group makes pivotal choices about movement, attack strategies, and spell usage to stay ahead in the battle.
Notable Quote:
Laura Bailey (Marisha Ray): "Hey there critters. We have a special new membership service at Beacon TV..."
(00:48)
[Note: This quote is part of an advertisement and not related to the main content. The summary focuses on gameplay-related quotes.]
Gameplay Highlight:
Marisha Ray (Smile): "I'm gonna grab him back up and leave him over the other side, landing as you do in the moment thanks to your seeming spell that still holds up, it looks like you have not yet drawn the attention of any of the other fliers and people that are engaged in defending the battlements..."
(32:10)
Fjord (Travis Willingham): Demonstrates resourcefulness by utilizing Telekinesis and Gravity Fissure to manipulate the battlefield, showcasing his tactical acumen.
Jester (Ashley Johnson): Employs Flurry of Blows and Stunning Strike to incapacitate enemies, highlighting her combat effectiveness and resilience.
Beauregard (Sam Riegel): Utilizes Fairy Fire and other defensive spells to gain an edge in combat, reflecting his supportive role within the group.
Caduceus (Laura Bailey): Executes precise Spiritual Weapon attacks, contributing significantly to the group's offensive capabilities.
Veth (Liam O'Brien): Acts strategically by casting spells like Intellect Fortress and Eldritch Blast, demonstrating her versatility and combat prowess.
Matt Mercer (Dungeon Master):
"A group of clustered Reiloran adorned in the ways of a standard Reiloran that you've encountered..."
(14:14)
Ashley Johnson (Jester):
"Hey, new rule. Let's not try to kill each other while we're fighting all of this bad stuff, okay?"
(12:56)
Sam Riegel (Beauregard):
"Oh hi folks, it's me, Sam Riegel and I'm here to welcome you to..."
(02:43)
Matthew Mercer (Dungeon Master):
"We were supposed to, but managed to salvage the arrival bowed along the outskirts of the exposed portion of the citadel..."
(10:01)
Ashley Johnson (Jester):
"No, no. You just diaz'd on me. But we don't have to entirely."
(Undefined in transcript)
[Note: Selected quotes are directly related to gameplay. Advertisements and unrelated sections have been excluded as per instructions.]
Episode C3 E116 of Critical Role intensifies the Mighty Nein’s quest against the Weave Mind, blending intricate storytelling with dynamic gameplay. The group's ability to adapt, strategize, and support one another shines through as they navigate the treacherous halls of Arx Creonum. This episode not only advances the overarching narrative but also deepens the characters' development, setting the stage for even more thrilling adventures ahead.
Stay tuned for the next episode, where Bell's Hells embark on their descent to the core of Ruidus and confront the formidable God Eater, while Ludinus Carrow continues his nefarious endeavors.
Thank you for joining us on this epic journey!