Transcript
Travis Willingham (0:00)
There is an endless amount of stories to be told within the actual play community. However, the McElroy family is an extra special podcast because brothers Griffin, Justin and Travis McElroy decided to team up with their dad Clint to create an RPG of high adventure, the Adventure Zone. The Adventure Zone runs shorter Dungeons and Dragons 5e campaigns, so they are constantly bringing more stories to their table and it's easy to catch up if you come into the adventure lately. Right now, game master Griffin McElroy is leading his family through a campaign called Taz Abnimals. It's an homage to some of their favorite Saturday morning cartoons like Teenage Mutant Ninja Turtles, Biker Mice from Mars and Street Sharks. Plus, their podcast is for all ages, so you can even listen along with your kids in the car. Check out the Adventure Zone now and be sure to subscribe wherever you stream your podcasts. Hey there Critter Podcast listeners. We have a special new membership service at Beacon TV where you get early access to all new podcast episodes including Critical Role. For the first time ever. Beacon members also get things like live event presales, merch discounts, access to a private community discord, and new exclusive series like Critical Role Cooldown. Think of it as our digital Critical Role Land. Head on over to Beacon TV to check it out for yourself and start a seven day free trial. Thank you so much for your support for being a podcast listener and for being part of our community. Hey there critters. We are so excited to share with you our brand new podcast from the world of Exandria. The RE Slayer's Take. In this audio adventure, you'll be guided through the wild continent of Isilra, home to some of the most dangerous creatures. Here, the Slayer's take is the most notorious monster hunting group in the realm, but when previously slain creatures start returning from the grave, it's up to six misfit mercenaries to band together and re slay these supernatural threats as the RE Slayers take. So come follow along these audio escapades as the second coolest monster hunters this side of Exandria battle a growing undead army of dangerous creatures. The party is led by a duo of game masters, George Primavera and Nick Williams, with the main cast including Jasmine Bular, Caroline Lux and Jasmine Shion. Listen to new episodes every Monday anywhere you stream podcasts or become a Beacon member and listen to the podcast two weeks early and uninterrupted by ads. Good day critters. Travis Willingham here and I am excited to welcome you to the podcast version of our Critical Role show. If you would like to watch the stream as it airs. You can tune in on Thursdays at 7pm Pacific at Twitch TV CriticalRole or at YouTube.com criticalrole. The video on demand versions are immediately available for our Twitch subscribers or on YouTube the following Mondays at 12pm Pacific. Podcast episodes are right here on the Critical Role Podcast Network on Thursdays, one week after the initial broadcast. Now that we've got all that covered, let's get this adventure going. Hello, everyone, and welcome to tonight's episode of Critical Role, where a bunch of us nerdy ass voice actors sit around and play Dungeons and Dragons. Marisha, you have an announcement to make. I do. You guys, did you know this is our last Critical Role episode for the. No, it's not. It can be. Not possible. What a year it's been. Next Thursday. I thought you were going to, like, recap the year. Ready? Okay. Let's start January 1st next Thursday. You can look forward to our Daggerheart critmas story live. Yeah. Which will be available on Beacon with an exclusive cooldown and the Critical role Twitch and YouTube channels as well. But it's better on Beacon. But don't worry, it's better. It's Beacon. It's a good. There will be plenty of content to hold you over over on Beacon. Check out our most recent Fireside chat with this guy, Robert Damon. And a new episode of Narrative Telephone next Wednesday. Plus new episodes of the Rhys Slayer's Take, Tales from the Stinky Dragon, and Unend. Whoa. There's so much content. That's great. Exclusive content. It's great. We'll be back with Campaign 3, Episode 118 on Thursday, January 2nd, after our short winter break. That's if we don't all die tonight. That is correct. Cool. All right, thank you, Marisha. Liam, you have an announcement. Oh, my gosh. I'm so excited. I'm gonna keep it in New Jersey. Our friends at Dark Horse Comics and Prime Video have released the first the Legend of Ox Mark in a graphic novel. The Whitestone Chronicles, Volume 1. Ripley, a prequel to the animated series unveiling the origin story of Dr. Anna Ripley, written by Marika Nikom with art by Tyler Walpole. But that's not all. The first Tyler's name sounds really good in a New Jersey accent. The first art book for the legend of Vox Machina, let's go. Is also available right now in both the standard and a deluxe edition authored by Legend of Vox Machina writer Meredith Keskimeti, with fantastic season one and season two art from the Titmouse team. Look at his. Look at his. Right here. Look at that. Look at that right there. Look at this lady. Ah. It's like. They're really beautiful books. We're so excited. They're here. For more details on them@darkhorse.com or on where you can get all of those new releases. Forget about it. Forget about it. Look at her. I know. Who wouldn't break the world for that lady? Me. All right, all right. Calm down. Me. I believe that concludes our announcements. Oh, no. So let's go ahead and collect Bell's Hells. Jump into tonight's episode of Critical Role. One by one we climb until we reach the top. Two by two we fall. Will we meet our end or meet our destiny? Hold your breath and roll. How do you want to do this? It's Thursday. All ye critters come join us. It's time to continue our flight. There is magic and mystery. Who knows what will happen? He might. But one thing's for sure, we never give up on the fight. From the healer to the renegade, we all share the same goal. Adding more allies, taking more chances. Hold your breath and roar. You can certainly try. It's Thursday night. All ye critters come join us. It's time to continue our blast. There is magic and mystery. From darkness our friendship will rise. But one thing's for sure, we never give up on the fight. Oh, get ready. It's Thursday. Creating really great retail experiences is tough, especially with multiple stores, teams of staff, fulfillment centers. 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As we returned to Bell's Hells, they had come back to the moon, Ruidus, escorting or being escorted by traveling with the hidden heroic group known as the Mighty Nein, who have since left on their portion of this plot to go and assail the Arx Creonum citadel that lies built into the prime pillar of this Ruidian capital city. As they shoved off on their part of the mission, and you were left to prepare for yours, a sudden vision came to Imogen, her mother, seemingly saying her goodbye and trying to give you the strength to finish what you've started before she's gone. As you watched, her essence being drained by Ludinus dileth in what appears to be a more modern reconstruction of his quintessence array, surrounded by other exultants holding her in place somewhere below, we return to you as that moment fades from your vision and you all still stand laying low within and near the core of the city. Kreviris. They found her out. They have Mama Ludinus. He's made another harness. He's. He's. He's using her. He's absorbing her. Oh, no. Let's. Let's go. How long does it. What does it take, Chet? For a creature? It's. Oh, we have to go. Yeah, she was still. It was happening as I was watching. I think it takes an hour. It takes an hour. We can get there. We can get there. We can get there. We can get there. We can. As long as he hasn't souped it up and made a better version. That goes quicker. So let's go. I'm just saying. Let's go. It's not a trap. It's clearly a trap. I'm not saying we don't go. I'm just saying it's clearly a trap. We're going there. Anyway, which means when we go in, let's know that they're expecting us. Let's be smart about it. She said, he knows that. He realized she was working against him and it was real. It felt real. Just an illusion just starting. Yeah, they were holding her down. I saw her falling apart. Then, fucker, we go. Yeah. How do we know it's an hour? That's our harness, right? Well, that's the thing. If he made a better version. So then we go now. So we go now. But let's. Let's not pretend like we have an hour. Okay. Okay, let's go then. What's. How do. How do we navigate this? It's on the other side of the fuck, correct? No, it's on the other side of the tower, the core arch. Creona, the path down is on the other side. We gotta go. Oh, boy. I like how long Matt's just letting you twist on the wing. Yeah, he's like, they're all winners. Yeah, I'm taking notes. All the shit's going in the next game. All right, well, you are still under the effects of the seeming spell that was left upon you by the mighty Nein that should last quite a while. So you're all still currently under the illusion of being various civilians of Phaviris itself. Is there anything else you wish to do before you head out into the partially evacuated city and likely the side of the city that has been mostly evacuated? Even though we've got these disguises, it seems like they're ushering all of the civilians the other direction, and we have to not be civilians. Wait, so we're still under seeming, is that right? We are recovered in seeming. We can't. Has anybody of station been holding anything that would denote importance or office or station or a pass or a staff or anything on them that would be like, get out of this person's way of. If they walk by? Sure, go ahead and make a history. Check for me. All right. 14. 17. 17. I mean, there are different types of armor that you've seen that connotate in its level of decoration and quality of its make station within the hierarchy of Kreviris and the general Lycrudian society. You've seen a few that seem to be at the head of other groups of general soldiers. Less so on the surface, but more so in the core of the city. And you can see there's intricate craft scolding at the end of their mantles and armor. Sometimes they have these. A lot of the leaders of various troops, what you can imagine captains in larger groups have these long strips of tooled leather that has all manner of designs in it. The brief time that some of you had come face to face with the general of the Ruidian army, he had multiple of these dangling from his armor, from Kruth's armor. But you do know that those bands, those hanging straps across some of the pieces of armor seem to carry some social weight. Okay. Okay, we can make another illusion. If we can put one of us at a higher station, who clearly should be here, then they can speak for the group, they can usher us through. No one needs to know who we are. Did Caleb not make any of us look higher station? Widow Gast made Reilorans and Bormodo for size, but didn't specify. Never specified. Okay, well then we just have to make do. Unless we can find some armor along the way. Yeah, I think sneaking through the city, he probably wouldn't have thought that they should look like the elite upper echelons. I've got silent image. I think a few of us have silent image if we need to make something. Just might be. Or minor illusion, but maybe you could. Minor illusion? Doctor up. Silent image is a first level spell and has fair limitations. Just so you know, it's useful, but I don't think you can travel either. Yeah, all right. Okay. Let's just do it. We gotta go. Yep. All right. Okay. All right, so, just so we're aware, I'm keeping tabs on two different clocks as you travel towards the possible encounter with Ludinus and your mother. But why though? To see how much time has passed and see if we can save her. Well, based on choices, based on successes, based on failures, I'll be marking one or the other, and you will, in time, maybe discover what one or both are about. We don't know which one is the dead mom clock. Which one? Okay, that's my least favorite. The clock is our ticket, one way or the other to do a thing with a time limit. And we. We need to go. Gotta make sure we do what we need to do. Okay, so who is leading the trek to try and locate and head towards the entryway to this secondary tunnel? Well, I can. I can do it. I can try. Try to use my pull to Krodathos and see if I can sense where I should go. I have locate object. We don't know what the object is unless it's the other harness. You did see it. You saw it? And can I try to assist? But you would know vaguely what it looks like, as long as it didn't lead us to our harness. You could put the image in his head, and then he would know exactly what it looks like if you saw it in your vision. Vision. I don't want you around my head, though. Oh, for fuck's sakes. Don't be aggressive about it. All right. I don't know. Do you want to try that? I just did. Ah. I see it. Well, well. Wow. So your vision was strongly on your mother, and you saw details of people and lewdness around you. I'm going to have you roll a perception check to see if you were to pick up enough details of the harness to have it be strong enough for this particular spell. Perception 6. I'm going to say you recognize the funnel in the back because you have a quintessence array, but the details on this one, to be able to draw the information from somebody else's vision is pretty tough. Sure. Let me check in on the spells. Oh, what about the locket? I gave her the locket. What locket? Two halves make the greater hole. Mm. Have I ever seen this thing before? I. Strongly in my head. That is. Strongly in your head. Do you want to do that? Yeah, good idea. Okay. Beautiful. And it's craftsmanship. It's meaningful, too. Yeah. I like the chain. Yeah, it's lovely, isn't it? Yeah. Silver, I thought. I can see. Yeah, obviously. Obviously. Okay, so you cast the spell and begin to concentrate. Yes, I will do that. What's the range on the 1,000ft? So maybe wait till we get closer. It also lasts like a quarter, right? It lasts for 10 minutes. Wait a little bit. Let's get. How do we know if we're closer? Because we know what's on the other side of the fucking path. I'll wait. I'll wait. I'll wait. Have you been there before in your previous trip? Do you have a general idea of where we're going? We know the tunnel that they've opened up is on the other side of where we went to with when we tried to blow it up. That was the previous tunnel that you had destroyed. This is a new one that's been built since then to continue to head towards the core of the prime pillar. Okay. Okay. I'm gonna walk up to the front. Are we everyone taller as Ry Laurens. Yeah. Yeah. I'm gonna walk up to the front to Imogen and just kind of put my hand in between her shoulder blades and just push her forward to lead us to go. And I'm gonna go with what's our landscape right now? So right now you are sitting somewhere deep in the villages, which is a dense residential and in some ways industrial portion of this city. The clustered walkways and numerous buildings around you pile up at odd heights and you can see the prime pillar still glowing high and large and the sky pulsing slowly as the energy itself seems to flow. You are the streets are predominantly empty other than the occasional civilians with their last belongings heading out towards what would be the equivalent of an eastern direction for looking at an overhead map. That's where you saw the majority of the busyness of the folk of the city when you had that brief overhead view upon your arrival from the old Volition Pass house. But now we're not above Correct, you're in the city and you've been hiding in one of these additional hideaway homes that the Volition had used and now they've all gone off for their mission. So you are in a fairly dense part of the city that's not directly against the core of the pillar, but maybe about a 10 minute walk from it to get there if you're being careful and stealthy about it. Probably a little slower, but up to you guys. So are you going to search for this just using your connection with Predathos, using your connection with your mother, trying to tap into your Ruidusborn essence, or are you trying to. Yes. Okay. So for that I will say go ahead and roll a D20 and add your Charisma modifier. Can I help assist in any way since I have a little bit? Because you are Ruidusborn. And for the record, now that you've gotten this deep into the city, when the rest of you have a moment to sit, especially with this moment of tension flaring, you can see this ever faint tether of red energy that drifts between Imogen and Fearne pretty much at all times. It's hard to see at a distance, but when you're sitting with them for as long as you have been, when you look past them, you can see it gently drift. Yeah. 26. The aura makes me sneeze. I'm going to pad alongside Imogen and look and listen and make sure that nothing springs out at us, just any enemies. Sure, we'll get to that in just a second. 26. You added your charisma modifier or your saving throw to that. Just kidding. 21. 21. Thank you. Okay, gotcha. No worries at all. So as both of you take a moment to focus in, you let your consciousness expand beyond just your physical bodies. For a moment, which is a very easy, familiar place for you. Something that you're still getting used to, but because you're doing it together, you both share a space. And as you do, you begin to feel the pulse of the prime pillar, the glass itself, the way the energy, and it has a from below and up flow to it. You feel it move through you as you do. You begin to feel that pull below, ever so faintly. First time for you, maybe, but strong enough for you, that sense of on the edge of toppling. And you feel as part of that tug, the tug is also trying to draw you there the best way that it can. And as it does that, you feel the direction, like something's pulling on your clavicle and slightly dragging you in this direction, in the direction of the pillar. And you're like, that'll help us get there. So you follow that. Yeah, yeah. The rest of you follow suit. Yep. Okay. Dang it. That's a bad choice wheel. I feel like it's the bad choice wheel. Or is it a good choice wheel? What is a good direction, left or right? Don't make us choose. Just tell us. So you begin to beeline with your troop through the streets, through the alleys. Are you going directly or are you going stealthily? What do you guys think? We have an hour, I think, but it could be less. Just go. Just go? Yeah, just project that under authority, and we should be fine. And if anyone's in trouble, if anyone tries to stop us, we just bop them on the head and keep going. We're a bunch of aliens hurrying through an alien city. And again, I'm, like, trying to look and listen, to anticipate any problems. And there's urgency here. It's not like people are relaxing. Yeah. There is a palpable intensity to the people you see that still exist in this city. Many of them are keeping a very strong eye, probably for an imminent volition attack. So you rolled what perception? A natural 20 and a one. Let's see if I get two 20s just to be a D. I just saw the one. Oh, shit. You rolling up D12. It's an instrument. Oh, that. That's a D12. D12. So the 12 got a one. Okay. I was like, how'd you get a 20 and a 12? That one's just a 12. But I got a. You got a Dorian. A Dorian 20. Oh, barf. Yeah. Well, the inspiration guiding your eye is true as you begin to trudge into the open walkways and the massive streets that carve their way through the villains trying to keep to the side. Are you taking more of an import versus a civilian position? Right. Do we look like civilians? You look like middle ground to civilians. The illusion did not carry any sort of air of importance. Authority. Yes. Authority. Do we try to pitch that? We're hurrying to pitch in around the city. Yeah. If you walk like you belong somewhere almost no one will ever stop. Is there a clipboard? Yeah. Do we have a clipboard? Does anyone have a clipboard? Let's just mime Clipboard. It's like screaming minor illusion. Clip off. But it also rolls down into like a minor illusion. Also like a hard face scroll with a. With a ribbon on it and a wax seal. Ooh. Only. Only open one of those. Where did they get wax up here? The boards. That was clear because I always wanted one of those as a kid. Those are always the coolest. Great. I have no response from that. I pull out the Pipe of Remembrance to look more distinguished. Okay. A fucking pipe. Okay. At least it's kidding. You guys following this is my most heroic moment's lead. Like a bloodhound trying to remain as unfocused on your surroundings so you can keep that essence of where it's pulling you strongly and at the forefront of your mind. You move from street to street to alley to street. Orym keeping a close eye out to help guide and avoid what looked like clusters of soldiers that are heading to meet off with your path and temporarily stopping the troop to let them pass before continuing onward. It doesn't take you terribly long. Under 10 minutes or so to carve through the streets with both of those rolls to avoid being noticed upon reaching near the opposite end of the prime pillar. It is a massive central part of this city. And thankfully your expediency allows you to get mostly in that direction within a short period of time. But you can also see where you're being drawn towards. There are a number of walls that have been built and constructed. It looks like you can just make out with your perception roll. Not at the base of the pillar itself. Almost like either. They've carved an additional rock tunnel to coincide the exterior of it. And heads down below this massive hole that is burrowed into a piece of rock that rises up against the pillar. This might actually push into the pillar or at least continue down below alongside it. But it is about a 20, 25 foot wide arch that looks like it's been burrowed in into shadow below. You can see there's risen parts of red rock around and a number of other reiloran and various Ruidian soldiers are walking around and keeping an eye and a pace on the ground. Is anybody going into it at the moment? No. You do see flanking the entryway on each side are two Thought Eaters that drift, their arms crossed in front as they glow and float in the center of it, acting like a goalie. You see a massive armored Reiloran juggernaut with two glass blades sheathed in its sides and sits there for a second and then yawns and keeps an eye out there as other soldiers slowly crisscross. You get the sense that it's sparse here. There isn't a lot of density to watching this space, which could mean that, for one, a lot of the army has been pushed towards the bloody bridge and is heading towards the imminent invasion of Exandria, if you will. So what's here is sparse, but likely fairly capable. Have the explosions gone off that Mighty Nein was setting? Not yet. That'll be good when that happens. Yeah, if it would happen soon. Well, it should be happening literally any minute, because that was one of the first things that happened after they left. They were above us, right. They were heading up to the. Up the core to shoot into the tower. And we're at the base of the tower. Well, you're not quite sure. We're on the other side where they went necessarily. They went to a. Oh, God. It comes for us all. Ashley. Cool. Cool. What? What? But you. Oh, good. No. Oh, look at you. That's in Tiger Beach. That is Tiger Beach. Find a bad picture of her. That is not true. I can provide true. Why are they all on an orange? They're not. They're all different colors. Okay. They're not. That is a burnt orange. Yeah, fair. It's good with your skin tone, though, the color that her shirt was last campaign. Oh. So you kind of carefully kind of situate yourselves within visual distance of the kind of outer wall that's been constructed. It is. It looks like the stone has risen up to create the wall. Not smoothed or well chiseled by any means. Probably as part of a ramshackle resort, given the expediency in which they had to rebuild this entire burrowing endeavor. You wait 30 seconds more. A minute more. They're still walking, their patterns. Do you want to wait for the detonation? Good. I have no idea where you can either. Try to take these guys down fast and keep going. Maybe you could bullshit your way through. We have to walk past the Juggernauts. You were saying? Well, the entryway were this burrowed tunnel that they're very clearly guarding. And it's two of them. There are two Thought Eaters, one to each side, and one juggernaut that is heavily armored with glass blade sheathed at its sides that are kind of like all three of them guarding at the front. Do we have. We have our red robes, though, don't we? Red robes? Well, we're covered in seaming. I know we're covered in seaming, but if we don't have the seaming, can some of us draw up seaming and some of us have robes on so that we look like we've captured part of the. Part of the Ruby Vanguard? Yeah, part of the Ruby Vanguard. Because, I mean, it's the exultants that are heading down there, right? So if we base the deception in a truth, it should help us, right? I don't think Caleb has to refuse. Yeah, I don't think we can drop Seymour. Yeah, I don't think. Yeah, it gets stuck on you. I'd say if an ally who has the spell effect on you wanted to drop it on themself for whatever reason, I wouldn't be against that. It's more like just feeling that. That magical tether inside and just dispelling it internally. Okay, I would allow that. We just have to find a spot to change. The robes are in the back. It's a good option amongst bad options. We could open up the hole really quickly, let someone hop in, use it as a changing room. Sure. We could also. Are we luring them out or just trying to get past? We're just trying to bullshit our way past. I think it's bullshit because if we have things that are meant for lewdness and we're taking it to the cage, sure. Okay, let's try it. They could be the ones that. But it has to be you because you can talk to them. Yeah. So I'm still a Reiloran, Okay, I guess. Right? Because we can't talk to them. Are we just going like balls to the walls and you're just yourself? That's a bad idea. I was just. That's not bad. We used it before. There's no good idea right now, you being your mom face or trying to pretend you're on your mom. You could surrender. Just go out there and say, I'm here to surrender to my mom, and they'll take you in, and we can just follow them. The opening to this entrance, this tunnel, it's not covert at all. It can be seen from, like, if we scrap everybody in the area is seeing it. It's not covert. It is kind of an open walkway. Probably a good 50, 60ft of space between where you are now to the exterior wall and then from the wall to the rocky base that eventually the prime pillar emerges from as the incredibly. What's the word I'm looking for? The vertigo inducing scope and scale of the prime pillar from that far base goes above it. That's about 120 to 150ft from where the wall is built. Maybe I can try and phantasmal force him and make him think he sees something that he doesn't to pull him away. What are the Thought Eaters? They're creatures, right? The Thought Eaters are Reilorans. They tend to be the ones that are more honed for mental prowess. Psychic and psionic prowess. I think it's. And these are clearly Thought Eaters. They're going to kick me. They are drifting in adorn and there isn't like a uniform. I don't think that's a good idea. I take that back. I know it hurts to wait. But we also don't know how long we'd be waiting. And if we're going to try and push past having enemy number one as a prisoner and some documents just for lewdness. I'm still pushing it. Sure. Let's do it. Worst cases then we just beat the fuck out of them. It doesn't work. The only problem is we can't speak to them. I'm the only one that can even speak in their heads with the thought. Then maybe Fearne drops it and we have Fearne. They know her too. It's true. Will they see your tether? We can see it. Would we know that you're uncertain if they would be able to notice it. It's only been noticeable by your troop after spending stationary time together. And it's grown brighter since you've arrived in Kreviris. Maybe you stand right behind me. Yeah, but if you're an Exultant's here, it would still show for them. Yep. Right. So you drop it. I'll be a Reiloran. All right. I'm your prisoner, baby. Okay. I'm your prisoner. All right. Oh no. Do what? You want to rough her up a little bit? No. Want me to just. No, no. Do you want to hit me? No, no, no. This has to look real. All right. Let's go. Let's do it. Wait, so this is the crowd of us going up? Yeah, let's just go. We're trying to get down. Escorting. Yeah, we should get in formation, though. Like four by four, two by two. Wait, would I be tied up right now? Find V. Of course. Flying Bee. Flying Bee. Flying Bee. Love the Flying Bee. Yeah. Tie her up. Someone got some rope or something? I don't know. Would they tie me? I don't know. Do we need rope? No. I'm out now. We have mental control over her. Okay, Screw. Am I acting, like, mentally controlled? She should. Yeah. Play it up a little bit. Okay. Just put your hands behind her back. From where exactly? Just be like, oh, no. All right. We're. Okay. I'm gonna go, like, subservient Bormodo next to you just so that you've got a sword right by you. All right, we're in formation. Okay. So what is your formation? Just from away. Oh, Jesus. Are you familiar two lines with the flying V? So with Fearne at the front. No, with me at the front. And Fearne, I'm behind. Yeah, behind. She's like, in the middle of the V. Like everybody else is a V. And Fearne is in the middle of the V. Right. Okay. Who's the right and left of Fern? I'll flank opposite Orym. Okay. Yeah, I think I'll go. I think with flying feet. Yeah. And then maybe. And maybe Dre is just sitting to block her from going in the middle. That's good. Yeah, right there. We'll, like, pyramid it. Yeah, More the flying arrow. Okay, cool. Okay. Or just a clump arrow. Okay, so just a clump. Yeah. You all sit yourselves up. You drop your illusion. And you, how do you bind what is. What is. Wait, what is your dad's name? Sor Lord. He calls that by his first name. Yeah, we're not a first name basis. No, no, you don't have to use it. I just offer. I was just offering. You killed his prize NPC can't even say his first name. We'll do what we want. It hurts a little, but it's okay. I'll move that dragon. Summon that dragon. You built a palace up long ago. That's true. Long ago. So, Fearne, you said you're bound by some. Yes. What are you bound by? I am bound by Marcel Pouch. Ribbons. I was bound by my ribbons. Just play with wrapping around myself turned. Before we go in, I just will say to you, imogen, this is very important to you. And just remember, your family is important to all of us. And just give her inspiration. 1D6. All right. Okay. Something, something. I'm gonna give you guidance. Thanks. Okay. All right. With that, you all step from the nearby structures in shadow and begin to walk briskly across the gap that leads to the exterior wall and the opening, which at the moment looks like the two patrolling guards that walk back and forth. You wait for a moment where they're both separated. You step through the wall's entryway into the wider opening gap where you can see there are some distant battlements on each side. Other soldiers are sitting and resting off, keeping an eye above and beeline towards this entryway. Two of the nearby soldiers that were part of that patrol notice you were a rather large cluster of figures entering the space in turn and begin to briskly approach, while the two Thought Eaters drift a few inches into the air, acknowledging your presence. They both look towards the Juggernaut, who places his hands onto the edges of his blades upon your approach. Now you have two soldiers, the two Thought Eaters and the Juggernaut, all kind of looking upon your troop as you approach. Not one pair, not two pair, but four wolves. We got four boards. That's five. He makes five. All right. Do you like the buzz? Do you like that movie Top Gun? The right hand Thought Eater drifts from the top of his pedestal where he was keeping watch, while the other one hems down below and waits, keeping about 15ft back from the one to the right. And that one, you can likely tell based on that physicality, maybe has a little more presence or station amongst those that are currently here. The Juggernaut patiently sits back and keeps its dark, shark like eyes upon you. The Thought Eater begins to approach about 60ft from where you are before you hear in your head, imogen, what is it you bring here? An escape Desultin called by Ludinus. She wanted to escape her duty, make a deception check. Let's go. Let's go home. I'm gonna put on a show. Like I'm trying to. Like I'm trying to. Like a real good one. This is. This is. This is a disaster. I'm gonna kick. So you're aiding her with this? Yeah. Yes. Okay, so you can roll one more time. How dare you. Well, she was aiding you with this advantage. Okay, okay, well, I'll take the other one. Was that a one? It's not because I'm by you. Oh, wow. Okay. Yes. Halflings, man. Natural 20. Yes. Why? He's actually just adding stuff to a grocery list. Oh, yeah. I'll get to this on the way home tonight. Like, oh, Taco Bell sounds nice. I'll just go get that. It kind of cocks its Head towards you and shifts back to you. And you hear in your head, fearne. And what makes you so special? I'm not. I just think thicc. I mean, I am so shit. I'm just that thick bitch. I'm just Leila's child. I don't know. Hmm. Yes. Zathuda is my father. A prime prize then? I think he would be rather pleased of your acquisition. One of the rest of our compatriots. I'm not telling. You don't hear it. It's in her head. You know what? No. They're expanding their consciousness to you because it's more fun. More fun that way. The rest of our team, formed by Ludinus, her compatriots. No. Escaped. So then we shall keep an eye out for them. Lucky bitches got away a kicker again. Ow. The jerk on the back was like, suck down. Okay, dial it down. You don't have to kick her hearing you say that. Oh, I just sort of look embarrassed. Lingos, we appreciate your aid. We'll take her to Ludinus ourselves. And extends its hand this way. And you feel this pull on your wrists forward. Shit. Go, go, go. A massive detonation followed by another one just rocks the interior of this cavern. Flame and shrapnel begins to spray out from the opposite side as dust and smoke pours out from the opposite end of the prime pillar, filling the upper cavern. Scapegoat of this space. The echoing sound of the explosion bounces around inside, causing this horrible, horrible blasting ring in all of your ears. And you watch as all the soldiers communally turn and look, the light reflecting briefly off of their various bits of armor and their face adornments. At which point, suddenly, panic looks start going around as silent commands are being thrown psychically between different Reilorans. And you watch as all the various soldiers begin to gather up and rush over to see what has happened. Others begin to station up at this point. What are you doing? I look at the Thought Eater that was talking to us. We'll move forward with her. Go, go, quick. He watches the two Thought Eaters glide off and begin to scoot around, heading towards it to get a perspective on the Ark's preonum. Just keep in the pit. The Juggernaut pulls its two blades out and begins to, like, jog past you all. Just trying to follow up from there. Going, trying to keep a visual on this. And as it comes by, it just kind of kicks you in the knee a little bit. Oh, he was right. We were doing a bit. Prisoner will not be respectful. I like him. Yeah. Yeah. Yeah. That's okay. I'm glad we didn't kill him. He's gotta die. He's gotta go. He's gotta go. I hope he lasts. I hope him and Gaz become best friends. He's the one who eats shit on the ball. As at this point now, dozens of festivals that were flying in the air or were currently grappled to parts of the cavern in shadow dislodge and start flying. And you hear the streaks echoing throughout the chamber. This city has suddenly become a war site. And you can hear the sounds of also distant explosions and bits of rock falling from the ceiling. From the sheer immensity of the detonation, as you're stepping inside the cavern, you can hear pieces of the probably barely loosened bits of rock on the high end. It took that long to fall from the top of the cavern before hitting the ground with a heavy crack. Dust being kicked up around. As you step through the entranceway to this tunnel and just hear the mu muffled sound of distant action and conflict began to get quieter and quieter. I always enjoy a refreshing cocktail, but unfortunately, alcohol often causes a lot of negative side effects. So I decided to be proactive and start taking Zbiotics Pre alcohol. And it makes me feel so much more energized after a night of drinking. Zbiotics Pre alcohol probiotic drink is the world's first genetically engineered probiotic. It was invented by PhD scientists to tackle rough mornings after drinking. Here's how it works. When you drink, alcohol gets converted into a toxic byproduct in the gut. It's this byproduct, not dehydration, that's to blame for your rough next day. Pre Alcohol produces an enzyme to break this byproduct down. Just remember to make Zbiotics your first drink of the night. Drink responsibly and you'll feel your best tomorrow. And with their GMO technology, ZBiotics is continuing to invent probiotics that will help with the everyday challenges of modern living. Go to zbiotics.com criticalrole to learn more and get 15% off your first order. When you use Critical role at checkout, Zbiotics is backed with a 100% money back guarantee. Remember to head to ZBiotics.com criticalrole and use the code criticalrole at checkout for 15% off. Now you have entered the beginnings of this secondary tunnel. You now get to figure out how to navigate these caverns and tunnels to try and stay on the tail of ruby Vanguard. Maybe now you can use your locate amulet where I could try. Yeah, yeah, yeah, yeah. Lead you on the path as a precursor. While he's doing that, can I just give a sniff Wolf knows and see if it picks up anything that's familiar or that would divine one route from the other. Yeah, go ahead and make a perception check. Can I use my advantage because of the. Yep, you can do double natural 18s. It was a perception check. 2020. That's great. Okay. All right. I'll try to locate the object as well. Okay. So you can go ahead and take a moment, focus on the image of this locket that you placed within Breuse's mind. And as you do, the spell finds no purchase on it. It's all right. Which at least lets you know that they're further than the range of that spell. So you may have to travel quite a bit. Oh God. You don't know how far down or how far down where they're going and where they are might be. But you do know they've spoken in the past of heading towards the core. How long has it been since the vision? It's been roughly 15. 15 or minutes. 15 or so minutes. But as you step into this chamber, you can see now. It doesn't take too long for the prime pillar itself. Now exposed on the left hand side of this tunnel. You can see the extremely dense glass pulsing, giving you a little bit of light. You can see now as the tunnel progresses down in a fairly steady incline, elements of the wall this tunnel has been dug alongside, spiraling around the pillar as it goes, breaking the rock to use it as a light source. Otherwise it would be pitch black down here. There are no braziers, there are no torches, there are no glowing crystal lanterns that you've seen so far. Just the pulsing light of the occasionally exposed window to the prime pillar, lighting it up. And as it does, the entire tunnel, as you progress brightens and then falls to shadow and then brightens again. The actual tunnel itself almost feels like it's breathing as you continue to descend deeper, deeper within you, trying to keep a sense. This tunnel is pretty one note. And following it along the way, you don't see much in the ways of any diversions. The occasional alcove off to the side. You go and investigate quickly and see that this was probably a rest place where a couple of tossed aside tools that were part of this dig, though you're not quite sure what they do. There aren't pickaxes necessarily, but you see some long poles or pipes and things that they had some sort of mechanical purpose. Some of them looked bent, like they were damaged in the process and discarded off to these alcoves. But no sign of any immediate Reiloran present within this tunnel. Which means they are probably far below in the process of digging. Or they've already dug, continuing to push below. You do notice a familiar smell. This at first you pick up. It's like a. It's adjacent to the faintest, a urine type smell. And you remember it being not dissimilar from the smell of the breath of the Avadons that were hunting the arrival of the bloody bridge. And it's about that time that you can hear things that were deeper in the tunnel are now being called up to investigate the source of the detonation. And so all of you stand here in the middle of this maybe I'd say right now, 25, 30 foot wide tunnel. Yeah, it's burrowed through. And you hear, now that you point it out, the steadily increasing volume of Avadon, like creatures approaching. What would you like to do? Wait, wait. Avadons. Avadons. Avadons are the. But there was a place they liked to be scritched. That's right. You didn't just force scritch them. Listen, I have telegraphs on their back or between their shoulder blades or like snoots or something. I think there was one note. Laura Bailey, definitely. And they also don't have eyes, right? Correct. Ashton, is there a way to get us into the stone or anything? There's a way to get me in the stone. And honestly, if it comes to that, it's been a pleasure, all of you. Amazing. We have the hole. We do have the scepter that could make a pass wall which like builds a door into the wall. If we could the hedge, cover it up somehow. But that's using all the charges. Basically. Yeah. Which feels like a waste. There's not invisibility for our smell. There's banishment. There's no invisibility for the smell. I can speak with animals. Oh man. I don't think they're animals. Invisibility for smelling off of the smell. Can I. Can my keen ears pick up a rough number of Avidons? Like, does it sound like. I'd say using that same perception tech test, you can. You can assess three at the minimum. Okay, what if we throw down the hole and they go over the edge like lemmings into it and then we roll it up? Sure. 20ft wide. Were you playing? No, I'm trying to look up Something. Which one? You should have started playing wide. And the hole is what? 10? 10. We can also throw the hole on the side of the wall, Right? Language, style. Does it stick? No, no, it's a flat surface. Flat surface. It needs a flat surface to lie on. You can't be. I mean the 10 foot hole in the middle of the tunnel. We can also always. Because then it's just five feet on either side. Yeah, yeah, yeah, let's do that. Okay, let's do it. We open up the hole in the middle of the tunnel. Will it unfurl properly in the middle of the tunnel? In the brief moment you have, one of you can search for a spot that can be the flattest. Yep. All right. Flat, flat. So perception or Investigation? Perception. Oh, 20. 20. Okay. It gets louder and louder as you see one portion where some fallen rock made it look rougher, but you can quickly brush it aside and see a space that might work. Ashton, over here. It's hard to tell if it's flat or turn it down. You throw it down. If you've got one, Ashton, go ahead and roll a D20 for me. All right. On a 10 or higher is flat enough for the surface to function. 19. Yeah. You sit it down and there's a brief moment where you all hold your breath. And then the familiar space as the edges goes to shadow. What do you do? I'll take corner number one for the pipe if we're going to be ferreting them through. I'll take the way on the right. Yeah, I'll take the other side. Ready to bumper strays into the hole. Yep. Okay, we'll all back up on the other side and wait for them to approach us, right? Yeah. They'll probably try and jump it, right? Oh, all right. If they notice. So let's go ahead. Let's go make a group stealth check then to see if stay in the middle and bash them into it. We're trying to force them into it. Yeah, yeah. Oh, wait, another one. Yeah. You're 30ft away from the s. All right, so starting on this side, I gotta step on this. 14. 32. Wow. 32. 14. Wait. 32. 14. Okay. 25. 25. Okay. Oh, but he was a natural 20. Yeah, I had a natural 20. Oh, God, that's good enough in case one of us fucking biffs it. 12. Oh, that's what it is. Okay, 14. 14. Okay. 15. Okay. Dirty 20. Okay. 26. Okay. Okay. Okay. Okay. Kind of balanced it. Kind of balance. You're a big guy. You're a big Guy, you hear about this, you hear about this. You all, there's an alcove not terribly far that some of you can hide in. Otherwise the rest of you are pressing yourself up against the edge of this carved tunnel that's slowly corkscrewing down along. I say slowly because the width of this pillar, you can barely tell that there's a curve until it pulses up and you just see it begins to fade a few hundred feet down. And so as you pick up to the side, you begin to see the shapes emerge. Rushing full four leg pound, galloping forward. Here they come. You all keep to the sides about. It would be about 60ft from where you're all hidden. One of them picks up something. You recall they have no eyes. And with many things here that are psychic related in how they were created or how they have developed, it seems to sense the presence of other minds. The other two do not. And so two of them go rushing past. This one stops and goes, begins to glance about. The two rush past and begin to slow down as they see this open hole in the ground move around the sides of it. You two are on the sides? Yeah. All right, I need you both to make shove attacks if you're going to go ahead and do this. Oh, I don't need a shove attack. I can shove with my hammer. Oh, yeah, that's true. Yeah, you can do that. I was with Orym too. Tiny tots on the side. Yeah. Okay. I'm going to make a pushing attack. I'm gonna use brutal. I'm a strong old ass bitch. Natural 20. Yes. Go. Let's go. That's the hit, right? Yep. All right, go ahead and roll damage. I'm not even raging. This is gonna be hilarious. Don't get cocky. No, no. What'd you roll on? Well, I'm making a battle master pushing attack. So I rolled an 18 to hit 18 hits. And so it's a strength save. DC 19. But maybe if Chetney helps shove on this thing, the DC will raise. Well, what I would say is if this fails, then you'll have one chance to try and shove it in there as well. This is a 19 meets. It beats it. Yeah. Well, it still hurt. Yeah. Still do damage to it. So you go ahead and strike it, push it back, and it catches itself on the edge of the hole from the side that you and Chetney are on. You did how much damage? 45 points of damage. 45 points of damage. It gets hit and then falls into the hole and you can barely hear it moving. It is injured 18. Yeah. 18 times 2 plus 9. Yeah. Okay. Okay. And I did 21 points of damage on my doggy. Okay, so it's in 19. Yeah. But it did not get shoved. It did not. He barely catches itself on the edge. You have one more shot at you. Are you making a shove attack to try and push it in? Yeah, I think so. All right, so for you, that would be in athletics. Okay, that's in my hybrid wolf. 15. 16 plus 9, 25. 7. It rolled the natural two. Nice, nice. So as it barely holds on, you hit it with all of your gnomish might for a brief moment, you tap into the Wolven curse in your blood and drawing on that strength of the beast within. For as small size you are, what little room there is to move, an unnatural amount of strength comes in your impact on it and it creaks in. And now two of them have dropped inside the hole. The one that you hit would have had time probably to try and get its way out if it wasn't so injured and is currently now on the ground barely moving, while the other one falls on top of it. The third one still stops and sees this moment happening and goes and is rearing back for an attack. What's everyone else doing? Can I try to telekinetically pull it to the. Okay. It stayed back about 30ft. Oh, okay, okay. Because as soon as it sends to you guys, it slowed down while the others kept going. But you can pull it closer if you'd like. Can I just. I know. So he'll come a little closer. Are you trying to. To get him in her grasp? Closer? Do you want to try and drive him towards you gimmick? Okay. Make a persuasion check. I think it's still here. Nine months. I'm just thinking that too. 32. 32. You have successfully taunted it. And as soon as you do that goes like slobber drips from its jaws as its teeth are exposed. And where its head is not present, just an open mouth of teeth and its central shoulders. And it begins coming after. As soon as it's close enough, I'm just going to try to pull it into the hole. Okay. If it succeeds on this roll, it's going to get a round of attacks on Fern. That's okay. I asked for it. I asked for it. All right, so what's the D.C. 18. 18. All right. I'm going to roll above this natural. You pull. And unfortunately this momentum is so intense that you end up pulling it towards Fearne as it clears the hole. It does rush towards you with a multi attack. This massive barbed tongue whips out of its mouth as it's approaching and leaping in the air towards Fearne. It's going to come at you. Can I shield? Oh, it's happening. Do you have shields? I think I do because of you do. However, let's see if it hits you or not first. Okay. That would be a 21 to hit you. Yeah. That hits you. Yeah. Do you want a shield? It's plus 5ac. Plus 5. Yeah. Shield. So only going to hurt that much? You would have waste your shield now. I don't know. Oh, is it not going to hurt that much? Reaction. It's just. It's just a reaction. Can you do shield as much spell slot? It's a low level. Oh, it's a one. It's a one level spell slot. Yeah. Let's just take it. Ah. Up to you. What are you doing? Do it. Do it. You were going to shield. Shield. Let's go. You. So that misses you. Yes, that's a 22. That misses me. Okay, so it leaps, its tongue tries to grab you, snap around you and dig in with its barbs. You put the shield up and it keeps it at bay. Instead it crashes into you and it's trying to make a claw and a bite attack on you simultaneously. The bite attack is going to be a 23. Ooh, that hit. That hit. Shield is still up. Oh great. That hits. That hits. Okay. And the claw attack is a natural one. Yes, it's 92. Okay, so one hit. The bite does hit you. 17 points of piercing damage and make a strength saving throw for me. Okay. The shield manages to. How much damage did you say, sir? 17. 17. Okay. Its claw gets put off to the side, but the jaws in its shoulders push forward and the shield breaks away and it manages to bite onto the side of your left arm and dig into it. 12:12. You are grappled by it currently it holds you in place. Now, Laudna, Dorian, Freyas. Yes. What were you plotting to do? Well, seeing this. So is Fearne on this side of the hole or the other side of the hole? Fern's on the opposite side. Yeah, she's. Now put it this way. If the holes here. Right. Use that napkin. Use the napkin for perfect. So where it was in my mind, we had Ashton on this side, we had Chetney and Orym on this side. Probably had Ferm Trent drum over the hole this way. The rest of you were likely kind of hiding off to the side here. So it has left over the hole, imagine. Correct. We'll say two of them are currently now in the hole and one of them has leapt over it and is now engaged with Ferna has a grapple. I would run up and just try to bash it into the hole if possible. Okay, so how many you have two attacks. Yes. Make two shove attacks if you'd like to. All right, all right. So you move shove plus my strength or something. It's your athletics. It's contestant. Okay, here's one that's natural 20. Oh, let's go. I mean, you have to treat a woman with respect. I just learned that like five minutes ago. I'm not even joking. It rolled in F natural 20. I'm not even. Mine's a plus seven, right. Plus five. So it still fails. Awesome. Dang. Wow. Big guts coming. So it grapples on you rush forward and describe me how you slam it. Well, I was going to use my flail to sort of baseball swing. Yes. Crack. As you hit it on the side of the shoulder, it tears its jaws free from grabbing onto Fearne's left arm. And it falls back, tries to catch itself on the hole. No, not with that roll. Not with the three. And it falls in. At this point now all three of them are in there, but the ones below are going to try and get out. Sure they are. What are the rest of you? Wait, he's in it. Yeah. I'm going to mage hand. Flip it up. Nice. Okay. Cash handles up the hole, lifts up and they are awesome. That was a great idea. We've got a bag of wolverines, then they're a slurry. How long do they have to breathe, though? Because they don't have a face. They might not have to breathe. That's a tomorrow. The vagina face. Yeah, but it's like a void face. It's a void face. Do they breathe? We're gonna learn so much about them in like a couple hours. But that's a couple hours. Thanks, Marisha. Sex is ruined for me. Okay. You have two kids. Yeah. We start booking it, right? Yep, yep. Full speed. Success. It's a success. It's a good one. It's a good one. Look at him from Good Wheel. They both look like trivia pursuit pieces. I don't know what's going on. Using a red marker. No, he was using blue marker. He put a blue cap on a red marker to confuse us. He's a genius. Oh, look at our napkin. What I just realized are in a hole. Really fun. I'm going to put you Alvin Simon and Theodore, back in your backing roll, Theodore. Do do do do do do. We are old. You bet your sweet ass. Yeah. All righty. Awesome. Roll up your hole. Which right now is pretty. Uh huh. Yeah. Our hole is what? It's pretty filled. It's pretty. It's kind of capacity. It's. The building's stanky. Yeah, we'll clean it out later. Lentil soup out for too long. Fucking kill me. Bag of holes and holes. It's a foul hole. Stinky gaping hole. Is it funny when you say. Heard that about Ashton. Yeah. Hey. You're continuing further and further down the tunnel. About five minutes of walking and it begins to branch. You begin to see. The tunnel continues downward, but other caverns begin to appear. Layers of subterranean open spaces. Pockets of air that were crafted when this space was crafted long ago. Just natural empty crevasses. Different openings in the rock shadow filled. No light except for the occasional bit of glimmering glowing blue. You remember long ago when you gave into a vision and felt yourself fall through this red moon of ill omen, that below the surface there were many ancient forgotten locked caverns below. Did you happen to remember the right one? No, there was a lot. It's deep. Can we tell which one? Well, the tunnel continues down, which is kind of the first cavern you see off the side. Capillaries, right? Yeah. All just spiraling off. You're uncertain what might exist there, good or bad. But you keep your eyes on the process and follow down the slowly corkscrewing path in the outskirts of the prime pillar. The pillar itself too. The further down you go, its exterior grows less smooth and more root like. Parts of the glass push out. Some seem to almost branch like tree branches out for three or four feet from the side. Like the carved bit of rock couldn't quite pierce fully the bit of exposed glass and they had to burrow underneath it. You can see these veins that wrap around where the tunnel had to make a shift in its path and dip below to push beyond that thick piece of Rhodian glass. You also begin to pick up a smell. An old musty smell. Something that reminds you of rot. Something that reminds you of fungus. Pew. Chit happy. It's about this point as you come upon one of these caverns to the side and one of the exposed windows of the prime pillar's glass glows. You see dozens of reflections in the chamber to your right of just enough of a reflection to see eyes, it looks like in the shattered expanse to your right, within crystal of column or in Dark in the cavern to your right. You're heading down. The glasses on the left hand side. As it lights up. You can see in this one exposed cavern that you're passing by. Numerous reflective glimpses. My seat. Like little pinpoints. Or is it? It's like a bunch of reflections of the glow of the glass. This might be the place. I don't know. I'm gonna pass the seed. I trust you. Ashton. You find a place. You watch as something shifts in the shadow. Do we recognize the smell? You said it was something familiar. Meaning it smells like rot. Decay. There's no light in there. I don't. And you see movement in the shadow as you hand over the seat. And emerging from the shadow. R3. 6 12. Small mycete. Stepping out. These little fungal folk half teetering and some wandering out. Their shapes different. You can see what the reflection would have been. You thought might have been eyes are portions of their caps or their exposed fungal bodies that just have a smooth little knot that itself glistens and reflects. Some of them have what looks like it might be an eye or eyes in places. But they're all just varying shapes. And they all emerge curiously. Good or bad? Good or bad? They can be good. I think they're okay. We had some nice ones that we ran into earlier. But who knows? They could have been on another side. At this moment. As you're listening to Fearne. You look down and one's right there. Just almost Ninja cat in front of you and looking up at you. Do they speak? Can I say in their head? Do you know where the group. The people from the Blue Dream. Do you know where they are? There isn't so much language as there is just an odd mixture of emotion and color. And you get the sense that it knows where things are happening. One of them is in danger. We need to help. About two dozen more slowly emerge. And they're kind of like filling up the cavern around you all. I'm a little nervous about this. Minus. Not minus. I speak primordial. Does any of this sound ancient? Am I making out any words or anything like that? I speak primordial too. You do? I would just think if they're an ancient being of some sort. It feels older than moss. I also speak with small beasts. Are they considered beasts? They are not considered beasts. And there isn't a language purely. But as people that have knowledge of the primordial language there are certain sounds and reactions that sound akin to what would be the common version of. Yeah. Huh? Sure. So there is some sort of an ancient connection in some way to these Mycete and something primordial, likely long ago. You throw me a little light and ask them if I can plant this real quick and then we can be on our way. We're in a hurry, Ashton. I'll send out some lights. Is the vibe okay? As they are innocent? Yeah. Pretty good for me. That's 20. Dirty 20. Whispers. Whispers. Guys, go buy stuff on our store. Where's your little sheet of paper? Oh, this is for battles. I can't tell you what this says. Have a good holiday. Yeah, so go buy stuff. Eat lots of food. Eat food. It's the holidays. Celebrate by buying stuff. Mulled wine. Happy holiday. No sun movements. Yeah, no, I'm trying to be. No, they're just. I don't know, they seem curious, but I can't just. Let's not. I'm kicking low to the ground and I'm trying to startle them. Let's not startle them. Give him a strawberry. Do I. Do you see anything? We've got some light in there. Do I see? Like this is a good place to plan something, or is this not? You light up the chamber that they're coming from and as you do, more and more chambers open up. It is just like a sprawling network of caverns throughout. Some places have. It looks like where crystal has been mined from. Like the crystal glass, the rooting glass. It looks like there are veins that have been pulled from. And there are some signs that this area might have been used elsewhere if not by them. It doesn't look as refined as you'd expect from Reiloran work. So perhaps the Mycete themselves. This is one of their hidden caches. They're uncertain, but the smell, that smell, that fungal smell is faint around them. But it was strong. Too strong in the air to be just this group present. Laudna had a good idea and Orym squats down and makes a strawberry using druidcraft appear in his hand. He holds it out for them. One of them takes it. Seven of them gather around. They look at it. They're all I'm going to. While they're distracted, tell Pate to go invisible and then have him seek out that stench in the cavern further into the crevasse. See if he sees anything. As soon as Orym says no sudden movements too, I'm just gonna start quietly humming a familiar tune to myself and we'll continue to for the foreseeable future. It takes the strawberry and crushes it up in its hands and smears it on Top of its cap. Oh my God. I love him. Wait, is he a mushroom man wearing a strawberry hat? Well, it's mushroom man who smeared strawberry streaks on the top of its head. The three other around go like. Don't make them turn evil. Six other ones that have gathered like expectantly at you. Give them a BlackBerry. Let's slowly maybe back on their heads too. More and more are starting to approach and gather towards Aurora. Maybe. Maybe. That's probably enough. I start to move to the side of the entrance to sort of clear the entrance a little bit in case any of my friends want to. No, I want to move on. Okay. Anything from. We can just go. No, we can go. Is there any significance since I haven't been here to the Ruidian Glass that these veins that you're talking that are sort of moving through the wall, do they have a purpose? It's kind of like part of Predathos is what we think they say. Yeah. Okay. Amplifies psychic energy. The lore that has been conveyed by various Ruidian allies you've had in the past Everroa as well. It is thought within the study of Ruidus history from the Society that the Ruudian Glass is the remains of Predathos original form when it was defeated by the gods and Titans long ago. And the glass itself still carries a very strong psychic resonance within it. And it is very difficult to mine and manipulate. But weapons and tools that have been made from it have additional properties that are psychically resonant. Can I really quickly investigate the walls and the area that's connected to the space that we're in? Just really quick, just absentmindedly. I want to see if there's any true to their name, any sort of organic webbing or mycelium that's in the walls that could be interwoven with the glass. Like a perception or investigation check. Okay. I appreciate the time being spent on this. I feel like natural. 20. What is happening with the perception? It's not great. 21 Blue Dream that's great though. Okay. So as they're having this gathering of Mycete that are swarming Orym and the odd mixture of. They're cute and I'm unsettled. That has fallen over the troop. You step past them into the entryway and you see other Mycete that are coming out of the walls. And you look and the walls are porous in places. There are small tunnels, little entryways throughout where they're emerging from. And you get close to one of the sides There. And amongst the rock that's in this space and the occasional little veins of the Rwydian glass, you do see some sort of a soft, sticky texture on it. And you follow it, and there is the faintest bit of a mycelium material, almost like a thin skin membrane that stretched from place to place that seems to embed itself in the rock in places. And you go towards one of these openings where one of the mycetes runs by, and you look in, and it looks like a tunnel that descends into the. Can you use that tunnel instead? Straight to the states of Penazos. They're tiny, though, right? These tunnels are super tiny. They're small. They're about. Maybe three foot high, about two and a half feet wide, at least the one that you're looking at now. And also they're all over the different walls coming from different locations. So you get the sense that there is a mass network of these little tunnels and a mass network where these mycetes communicate or maneuver throughout these cavernous spaces. Can I try to communicate with one of them in their head? Sure. Ask about the tunnel. Yeah. Is there a bigger one that leads down, down to the cage? Predathos, the heart. You put the image in its mind of Predathos being a ruidus born, being an entity that has a connection with the very core of this world. And the mycete, as it looks towards you, its head shoots up straight and it grabs your hand and starts pulling you towards the room. I think these are part of Predathos. No, no. Maybe he's showing you. Others begin to gather and look at each other like they're all quietly communicating in an instant. And all of them begin to swarm up around Imogen. And they get behind her. Make an instruction. Sidetracked insight. The fungi. What are you gonna say? I'm gonna say. Oh, wait, wait. I gotta so excited. I broke the chair. Let's go. It's happening before. Oh, it's happening. Is that I broke it. It's not you. Barbed 21. Oh, no. It's the side chunk. Oh, boy. Some whispers are happening. Whispers Fertilizer. As he whispers. Why don't you take this opportunity to buy some shit in our store? Holidays. Enjoy the end of the year. Enjoy the end of the year. Make some. Some New Year's resolutions. Santa, can I have a chair for Christmas? I can support that kid. Oh, yeah. You snapped it down. I have a whole leg. Don't let him hit your button. Get up right now. Yeah, that's broken. You got Excited. I got excited. Thank you, Santa. Thank you. This one's going. Cause I always go back. Don't do it. I know, I know. These chairs need. Maybe at the start of the new year we can get new chairs. So the rest of you are watching these. Mycete have all shifted their attention, their scattered curiosity to all focus on Imogen. And they're all pulling her hands and getting behind and pushing her towards the tunnel. They emerged from it. She's definitely taken. Wait, they're pushing what's going on down to the place? No, no. They're pushing her towards the network of caverns that they emerged from. You gotta get it out. I'm dying to know what you're about to say. No, it's okay. Everyone's talking. We're all talking together. No, Robbie. What is it? Sorry, I can't. I've got a cushion on the way. As they're pulling her, Dorian's gonna try to make his way to her and be like, you know, my father's favorite tutor always had a strange theory. He told me that he thought all of the mushrooms were connected under the ground. They spoke to the trees. I think they might be speaking to someone other than the trees. Yeah, I got that. Are you okay with this? Well, it'll get there faster. Okey dokey. But oh boy. The hole's three by two. I mean, it's fine for me and. Or can you make the hole bigger for all of us? Well, that's the one hole that you saw. There are dozens and dozens. It looks like a porous rock cavern. We'll know if this is bad when he marks the red. Marks the red. I'm just saying there's a non zero chance that someone else is listening. Hang on. Be brave, Joel. The entire time. These guys look good. Is my seat pulling her into where Pate went to go figure out what the stench was. Pate is now like he's flown into this cavern. Beyond them, and there are numerous other my seat. And the caverns sprawl out. You can see hundreds of feet into shadow. But beyond his perception, where the cavern breaks off into two different other caverns that branch off into other caverns. He could spend hours in here exploring these moon glab resu sitting 50ft. Yeah, I told him solar sections for the rotten. For the rotten. This mouth. Jesus. Is it my perception? Are you starting the downward trend? It is. It is me starting the downward trend. Familiars always suck. It's a natural one. No, it doesn't. No, no, no. That's a Seven. That's a seven with their rolls. So eight. Yeah. Okay. Familiars cannot roll. Smells kind of ever present. It's not like super strong, but it's definitely ever present. But he doesn't see shit. So I don't know. Is this all the big covens that tracks honeycomb? One day. One day I'm going to focus and use Divine sense just to see if there's any good, evil, fiend, undead things. You don't pick up any fiend, undead, celestial presence here. You don't pick up anything that marks your personal sense of morality. These are mushroom people. They continue to push you further back into the cavern. You see it branches off into two larger places. You can hear a distant drip of water that echoes every few seconds. Off to the right hand side, but they're pushing you to the left eventually. Are you lighting up in front as this goes? Are you. Are you lighting the shadows? No, I want light. Okay. The chamber that leads you into descends downward. It's a small compared to the massive room you were in. A small 40 foot wide descending turn that leads to a roundish sphere like alcove where there are five other door like tunnel entries. And as you walk inside the lights you can see there's that stretched bits of thin fungal film that seems to emerge from some of the holes. And they all kind of. There's one that will likely fit you and they all go and start pushing you towards the hole. The ones tugging you, pulling you into it. Go down the water slides like they're smiling. Fine. It's fine. Are you. Y'all are coming too? Yeah. We can trust all in your lead. Shall we go a different way? No, Fern. Okay. Okay. Okay. Okay. Yeah. We doing this? Are we doing this? We're doing this. What if it just dumps us out right into the. This shoots us. Shoots and ladders us like right to the right to the easily 8 out of 10 times when I listen to a mushroom, it goes very well. I'm going to go to one of the little mushrooms. Is there, is there. Is there one for my sack? I don't want to get stuck. I get really nervous in small confined spaces. Big, big, big hole. I think this is. So I probably shouldn't go. I should stay. Imogen, you have been pushed towards the entry wave here. It's about maybe a little over three and a half feet tall. Like about aurum height. Ish and like standing and about three feet wide. Kind of mostly circular oval. The smell is strong of that kind of fungal smell. And they're all just kind of like, I'm gonna use a sorcery point. And my eyes, as I look down, are just gonna flare up white, and white smoke is gonna pour out of them. And I can see invisibility. I. I can see anything now that is in front of me. It's the area lights within. The entryway is the size of the tunnel, and it progresses into a downward slope. And what you notice is that strange fungal film is all across it. It's almost like it's a slide. It glistens ever so faintly. Slide. Let's go. The penguin. Slide. Slide. The penguin is there. All right. I'm going to look back at the slide. Slide. I'm going to turn back to the group. Let's do it. Slide. Let's slide, baby. Hop in. You lean down a bit, and before you can even get a moment, the one that's pulling your hand pulls you in and vanishes ahead of you. And the other one's going to give you a push from behind. And you are now cruising, like, sliding around, like, luging through this lightless space. Your flicker of lights cannot keep up with the speed you're going. And pretty soon you are just rocketing towards shadow. Nothing but the sense of wind. I can see. I can see. You can see. It's like having headlights at the front of a black descent into the. You all just watch Imogen vanish into darkness. No. We're going in goonies, baby. Yes. Going in. Hard time down here. It's our time. All right, all of you, one by one, begin to push in. I'd say the two that would have the hardest, if anybody would be the two of you, it can fit you. Sorry, did I say hello? We do have a potion for you. You have a flippy potion. It takes one minute to apply. Oh, you have to butter yourself off, however. It's fine. I'm totally gonna fit. So the two of you, the ones left. Is one of you helping the other. I just like. I take a little bit of the slime and I, like, shimmy it around my cake so I get through. I'm a tom Tom and my cake. Do you want to show? Oh, you're just gonna go. Yeah, I was gonna go last as, like, a fairy marble now. Feet pushed her head first. I'm gonna go head first. Hell yeah. It's more streamlined. All right. I'm looking to see what I have. I just sort of. I take out my canteen of water and just sort of pour it all over me. Maybe that'll help. I don't know how things work. You dive in. Show us this. You all, one after another are shooting through this black, slick, lightless tube into wherever the depths of Ruidus it'll take you. I need a. Okay, this is actually paddle phone. It's in my mouth. It's in my mouth. Was there like a 16 year old, my seat being like, next, Next. There is a moment, yes, Images where it kind of curves and comes to a bit of a slightly narrower space and it evens out and you slow, slightly get taken out from behind by Laudna as you both now are sliding together, going over a steeper ridge, kind of just shooting down at a very extreme decline. The rest of you continue through. I need a group athletics or acrobatics. Choice of your choice for the first leg of this slide journey. Oh, no. Acrobatics. Okay. You still got inspiration. Young. I know I used that one. Oh, you did. I was about to say. No, I was going to say rage doesn't help with this at all. Nope. Athletics. Sorry, not 20. So that's 29, not 20. 18. And Orym's using Gust to go like air hockey all the way down. You Got it, Imogen. 11. 11 already. Tracks four. All righty, Freya. 15. 15. Okay, Robbie. 22. 22. All right. Six. 19. 19. All right. These tunnels are slick at first, and then elements of the walls and ceilings begin to grow more ragged. Bits of exposed rock like shooting by and you're all having to adjust as you go. At a certain point your the bottom of the tunnel. You have such an intense speed and then just air. And then you didn't even see what happened, but you left the tunnel for the moment and caught another one. Oh, my God. Is that my seat still in front of me that pulled me in? You haven't seen it. Oh, my gosh. However, the process does bang up a number of you and knock you around and throw you off course for a bit. You end up getting stuck and lodged in at one point and having to push through. And the expediency of this slide ride does unfortunately slow things down a little bit. We thought it was the fast the dark wheel. Now we know the dark timer. Bad wheel. Eventually, a faint bit of light seems to appear below you when you are traveling at one of your fastest speeds below. As you feel the air rushing past and you see the light get larger and larger and you look like you're about to impact what looks like hard floor. Oh, I want to use a sorcery point, key point and fly. Okay. You Emerge and arrive into a fairly decently sized subterranean opening. A cavern with stalagmites hanging from below it and the area where you have impacted. You can see the ground itself has a spongy growth where it would be the rest of you Hymn pact Featherfall, feather fall. You gently tumble into it and bounce before you land onto the rock beyond. Whoever else would have been envision in sight to you would have been the next person. Five fallen creatures we know these two were last. You can skip me if you need to, and you can skip me if you need to. I'll. No, I'm good. Well then I'll give it to Chet. I'll maybe give it to Brayus and these two because they'll be coming in last so I can turn and look at them. Okay, so I'll say as you shift around and do that, all of you begin to impact and slowly impact this spongy cushion of fungus material to kind of like takes the brunt of your impact and bounces you about 10, 15ft before you land on your feet. If you catch yourself in time. This is awesome. That was sick. That was great. That was. So I light up my orbs so we can see and you can see there are the handful of my seat that had probably gone in before you went down, the one that pulled you in. And then a number began emerging from behind where you were. Like a. Like a distribution tunnel that is filling a factory floor. You just watch as dozens of miceat are now following suit behind them. They're piling up at the bottom, almost filling it up before they begin to disperse a bit and follow. But you now have a small cluster of mycete that are following you here. The smell, that smell that you picked up in the cavern earlier when you begin to step over to the side is extremely strong here. Is locate object still up by any chance? Or has it been 10 minutes? I'd say it's probably been 10 minutes from now since you've cast it last time. With all the conversation and investigation with my seat tunnel, you do also see that stretched bit of fungal film is much denser here and covers probably about 40 to 50% of the exposed rock and glass that exists. You can see pulsing bits of the Ruidian glass in proximity. Not actually part of the prime pillar you know of, but pulsing at the same pattern but are obscured slightly with this film, giving it almost like a faintly opaqueness to its glow. The cavern opens below. You can see there's a little bit of a pool of some sort of liquid that sits about 20ft beyond where you all landed. What would you like to do? I think this is the place to do it. Yeah, do that. Do I need pool or. Yeah, pool or the weird spongy bit disorm. See or hear anything lurking? It likes moisture. That is a. It's real high. That is a 20. 32. 32. As you're having this conversation, you see these thin tendrils of. It looks like dangling fungal strips that seem to be swaying and shifting as they slowly snake from the ceiling above you. Oh, no. Are these my seed fucking with us? Should it pull us? Do the seed. Do the seed. I'm doing the seed. Yeah, planting the seed. Just drop it in. Yeah, we put the seed. It's moist down here and place the seed into the water. You put it towards the edge of the water and place it in there. As it settles in, the tendrils suddenly strengthen an incredible speed darting towards your hand. And as the seed leaves your grip into the water now what looks like 12 different long, thin, somewhat tattered looking tethers of fungus all converge and pull the seed from the water where it was. And it just dangles, all holding it in the middle of the air there. And you watch it turn, almost like it's inspecting it or shifting it in the air. Ashton grabbed the seed because it went into the water. Maybe the water's holy or special or something. How do these tendrils work? Are these tendrils, are they coming out of goo in the ceiling or is there an entity? Do you expand your light in the chamber? Darkvision 60ft, I rage. You look up. There's no singular entity, but you see the entire ceiling is just clusters of this similarly colored fungus. As to the mycete, though less solid and quadrupedal, I guess, or bipedal, just all shifting and moving. And you can see elements. The strips are coming free. It's unfurling slowly like vines starting to dangle down like feelers. But you don't see a singular source. It continues. These little clusters of fungus all across the ceiling that are all connected by these long stretched tethers. We're lit up and they're not extending towards us in any way. Not at the moment, I mean. And you move and walk. Exit to this cavern. Do we see an exit to the cavern? Maybe. Maybe it's like a zip line system. Yeah. Can you help me? I'm gonna go over to the water and just sort of dip my toe in just to see what will happen. Okay, you dip your toe into the Water. Oh. Ooh. Natural 20. What? Where has. Who doesn't have one? You guys are rolling. I've had one. Absurd tonight. Except this is all useless rolls. That's the thing that's happened before. And then when we got to the fight, it went. You don't have to say that. You dip your toe into the water and it feels cold, like same general temperature as the air here, which is warmer than just outside the cavern. There's the presence of this fungus gives up a bit of a warmth to the air. What if Pentathos is just a big bunch of mushrooms? This is Fridathos. But nothing seems to react to you touching the water at all. Mushrooms don't shoot down and prevent me from touching it? No. Okay, so it's specific to the seed. Yep. But as the seed's held up, you can see the tethers are almost. I wouldn't say caressing it, but feeling it, touching it, learning it through touch. Almost like turning it in its hand where it touched the water. The seed, which had been a solid, hard object, there's one little expansion where it touched the water, like the tiniest bit of a root or something that had broken through. I am going to. Since I am going to try something, I am going to attempt to take a little bit of water. What am I gonna. Yeah, I'm gonna try and splash it up and see what happens. Splash it up onto the sea? Yeah. Okay. Make just an initiative roll for me. You're good to fuck us. I also might add that I am raging and I have a probability rage right now. So I've got that. So that means that I'm a little luckier than I should be. You also have advantage on initiative. I have advantage on initiative. 18. Okay. You watch this happening, and all the mycete that have gathered around that are all now focused on whatever it was that is now being held. This seed that they don't fully understand is being held from this 20, 30ft of extended stretched vine, like tethers of fungus, holding and turning it in space. You reach down, take the water and splash it, just as the mycetes see you move in that direction and shift almost to reach for you. As you do, the water splashes in the sea, and you watch as these odd capillary, like yellow green roots begin to emerge from it and some kind of begin to reach up into the tethers. Imogen, use some telekinetic water here. What are you talking about? What am I supposed to do? Pick up some water and put it on the Seed. Can I see if it is angry about that? Well, a little late now. While this is happening, can I take out a bottle of slick shimmer oil And I'm gonna start. I'm gonna hand it to Brayus and be like, time to lube up, big boy. Shut up and take it not just took over in that moment. Okay, you're putting it on me. I'll help you put it on yourself. Okay. Mostly the boobs, the udders. How does this relationship between the seed and my CM seem to be going right now? Make an insight or nature check. Yeah, I'm gonna hold off on splashing more water until I know I am bad for both of these. So I'm gonna just let you know how that goes. Fine. 19. Oh. It seems more of a curiosity. Okay. A foreign body has been introduced to a long balanced ecosystem. And it is inspecting it. As it is suddenly moving in erratic and unexpected ways. It is cautiously investigating what you've brought to its home. Okay, fair. Well, Sarah, I'll slow down. Although I have a little while longer while I've got my wonderful little rainbow sparkle happening. I have a natural 20 for looking for an exit. Correct. I have one more of these, one more of the slippers. You can see there are a number of other tunnel escapes from here, much like the one that you took at the moment. As the masses of sealing fungus are inspecting the seed, you watch the holes slowly grow over with fungus. It's currently closing the exits. Are we in something's stomach? Are we being eaten? She just doesn't like the seed. It's a little late now. Mushrooms are left of his stomach. My mom dies because you splashed water on it. What's in the. I mean, that would be ridiculous. What's in the pool water? How deep is it? Want me to go down there? Can cow swim? I'll dive in and see. Okay, got it. What does that do again? Makes you. Makes me real slippery. But if you get 10 temporary hips, which would wipe out your other ones and replace them. If it was less than 10. Okay. And it gives you advantage if you get grappled to break free of it as long as the temporary hit points are still there. Breuse. You step into the water and get about waist deep. Your feet. It's like stepping into a very thick pond sludge at the edges where the mud itself is very sticky. And your boots, especially with your armor, sink in. And you find a point where you're. Your feet aren't really moving. And then you feel the ground crawling around your boots. And up your armor. The rest of you watch as breyess all of a sudden starts lifting out of the water. And you watch as the water begins to overflow and spill out into the chamber as a core pillar of this odd purple red black fungus seems to invert out of the center of this pool and is. Breyus is now almost thigh deep in whatever this is bricksand you're now lifted about 8ft in the air at this point before it stops and it holds you there with little fungus tethers reaching and slowly crawling. But at no exponential rate. Just feeling. This whole room is shellacked and living organism. The seed is still turning in. And you. The best I can say is right now, whatever's happening there is judgment being decided. Okay. What do you wish to do? What are the mycetome Right now? They're all just quietly watching. They're all still and watch it. Maybe we should just get the seed back and take it with us. How big has the seed grown to? It might not let us think it was an offering. The seed's about that big. But now it has all these splintered out. Do you think it would want one of those? The angry void Dogs. Should we give it some aggressive. Let's just roll. Does it. Maybe you want food. I don't think it's been 10 minutes since we went slip and sliding. Where do we go from here? Because maybe we can just. Maybe it'll just let us go. All of the exits are closed. Okay. I'm trying really hard to just breathe slowly and stay very still. Yeah. Am I grappled or just being held? I mean, you can't move your legs. Great. Great. Dorian, are you singing? Can I. Mm. You can't sing emotions. Cause they don't have emotions. Let's just. Let's just. Yeah. Can it speak? Does it have a mind? Can I try to sense a mind on it? You want to open mind? Could be super dangerous to do here. Do you hear? I speak with plants. Talk to the plants. I have speak with plants. I don't think Funkos is plants. I don't. I know. Let's find out. Let's find out in the broad spectrum of D and D categories. You can certainly try. Yeah, I'll try. I'll try. I mean, we're sickening up and it doesn't work. Okay. All right. Sam can make another. I'm just going to just try to step forward to where some of the tendrils are kind of a little bit closer to Breuse and kind of just hold my hand out. Okay? You hold your hand out to where you brace, locked in the seed being turned over in front of you, the occasional bits of exposed Rhodian glass pulsing and glowing, giving light to the space beyond what you've used to light it from within. You reach your hand out and you watch as that pillar of matter, a pseudopod of it, emerges and wraps around your wrist and up your forearm a bit. Maybe that was a good idea. And you are connected. You feel a consciousness touch yours in a different way than how Imogen has spoken into your mind. But you feel like suddenly you can sense the chamber. You can sense all the mycetor around. I know kung fu. And you can sense the whatever you're speaking to isn't here. It's here. Hello. How are you? I'm fine. And we're just passing through. We don't mean any harm. My seats are friends and we were just sliding. The colors in your mind shift from the blues and pinks of curious welcoming to a questioning yellow. And the seed has descended slightly towards you. And you get the sense it wants to know why. And what about the seed? Do you like the seed? Do you want the seed? I can take the seed and it can go away forever. Why? What? Pitch it to him. Ashton. He kind of wants to know why. Why you wanted to plant the seed here. It's a friend who wanted to explore. Oh, it was lonely. A new home. It was a friend who wanted to explore and see something else. Yeah, I'll say that this is just a friend that's lonely and wants a home to explore. Would love to have a new home. Okay. From the dream. Make a persuasion check. Persuade the mushrooms. Aren't you really persuasive or is that deceptive? Don't make that face. Crush it. Crush it. 20. Get your 20. Oh, you did? But that's a 20. It's a 20, dude. Yeah, so that would mean. That would mean 33. Jesus Christ. What? I mean, that's a 20. You can read it. Yeah, yeah, yeah, yeah, yeah. Oh. Or a hood. Come on. Okay. Good. Omen pedal. One of the numerous alien consciousnesses that call Ruidus Home. An entity that you can't begin to understand or grasp its history, its longevity, its true capacity for knowledge and communication. But in this moment, this interconnected moment, you just speak from the mind of something that is known loneliness. And convey that memory of your own as the bridge of understanding to this entity. And it seems that it understands very well what it means to be lonely. I'll Just also try. And with my fingers, try to twirl some of the tendrils as you do all the mice. He unuse and go. I love that it offers back a sense of emotion as well. A series of dark expanses of misuse of being taken from its children. You see flashes of the weave mind. You see flashes of an odd limbo that it exists between what is above and what is below. It is aware of what's below. You're uncertain if it has any opinion on it, but it acknowledges what it is you ask and what it is you offer. And as its tendril pulls away from you, the seed is lifted up and embraced within the fungal tethers. And slowly you watch as the expansion of the seeds green and yellow root, like reaching sodapods, begin to intertwine and weave with the core of the immediately visible cluster. And then it just comes to a moment of equality. The Brian. All the other tunnels that had closed off earlier open up color in that blue wheel, baby. Sexy legend. Oh, my God. I apologize. That. That was smart. That was smart. That was smart. It was. It was dumb. It just worked out well. Just going to owe us so much when we get home. Okay, I'll take Lucky. Let's go. Which exit do we go? Guys, Guys, I'm still stuck in here. The minute you start moving, almost an apologetic way, like, oh, right. I'm so sorry. Okay. Okay. I'm okay. I'm okay. All right. Are there any more slip and slides? At this point, the rest of the my seat contains to grab your arms and fingers and pull you along to the far end of this chamber. As you move, you can watch the floor. The spreading aspects of the fungus seems to pull away to offer a nicer walking path before leading you to one particular larger exit tunnel than the one that you had previously pushed towards. As we're moving, is it. Is it water that was in this pool or is it some other kind of viscous liquid? Make a nature investigation check. I was gonna say that. Natural evidence per minute on the means for a 27. It has the consistency of water, if only slightly thicker. Best you can tell, it has probably a combination of either condensation or liquid that has been funneled from elsewhere in this cavern network that has been gathered here to maintain a part of this network, a level of moisture that it prefers. Well, you're gonna lick it. Just a little taste. Just a little taste. Taste a little bit. It has a metallic taste, not like in a penny or copper, but almost like a minerally. Very minerally. Okay. Like water that's been left out. Yeah, hard water. It tastes like the Pirates of the Caribbean. A little bit. A little bit. And he's out. Nothing survived. That seed is going to turn into something. We meet in Campaign 5. I'm hoping so. Let's go check out the. Let's go check out the holes. Oh, then my seat might re. Yeah, they. They sent us to one specifically. Okay. They were pointing us the direction while you were licking water. Okay. Imagining Tron, you were the one of the friends. I keep going. How much farther can I communicate with them and try to see how much farther it is along the tunnels. You can extend your consciousness to it. And the best you can ascertain is this tunnel actually divides a couple of times and you get the sense to go truly down. Stay to the left. Nothing. Glad I asked. Let's go to the left. Okay. This one is gradual. You get in and you have to scoot yourself a little bit before it begins to descend. As you do, that similar sort of liquid that you had just tasted almost seems to say screep. But it is funneled into this chamber to make it a little easier to traverse right as you into an extreme drop into darkness action. It widens a little bit and you feel yourself. Normally you use your hands on the sides to keep yourself going. Now it's getting harder to reach the edges. It's like a much wider spot. You keep my body leaning left so that if it goes, it'll go that direction. I have to draw. I would like another group. Athletics or acrobatics? Check. Yeah, let me not biff it this time, please. Natural 20. Have you collected them all yet? 17 like it. All right. 29, 25, 4. 21, 22. I do have I 12? No, I rolled a two. All right. Same roll as last. What matters? You guys have rolled so good. This makes up for the zip line. Yeah, no joke. You scoot back and forth along it and at one point it seems to even out. And as it flattens a bit, the slight chute like shape of it becomes a little harder to guide your position. You're just sliding in a direction. With a brief moment of recognition, you see a divide coming your way where it splits off in two different paths. Oh, jeez. You push off to the left. The rest of you following her lead and utilizing what light you have trailing behind you and communicating verbally. One by one, you all manage to get over to the side. A couple of you wig it and spin off and slide for a second before you have to catch Yourself scooting at an angle a little bit. But you continue down the pathway. It turns into a large corkscrew. This is awesome. And you leave the path again into the air. You are the one up front. What do you have to set the light? I have my light. My globes. My globes. Can I light them up? As soon as I hit the air and see what's around the air. You can see the path basically descended quickly below you. And you're about to meet it again. But there is also a massive chasm below that. It's just empty darkness that this shoots over and across. You can see there are stretched thin tethers of fungus that reach like tight ropes. But they are spread out below. And you just see an abyss below you. You using that light and a little bit of your psychic power to push yourself to the left and hit what is a wide portion of that without careening off into the chasm to the right. The rest of you follow suit. Catching off to that point. I would like one more acrobatics check in the group. Here we go. This is it. Acrobatics. Either one. Okay. Okay. Starting over here. Ashley. Oh my God. That's. Where'd it go? 17. 17. 14. 14. Roll the robot. 9. Okay. Same 4. Same 4. 9. Wow. 17. Okay. Okay. Dirty 20. Okay. 27. Okay. Couple good ones. Yes. The last time that happened. We got some bankies. As you all begin to clear this chasm. And thankfully you all do. But the process of trying to not fall into endless darkness. And what horrible death awaits you below. You all scatter on what is now not a chute but a smoothed plane of slightly damp rock. You're getting a bit across it. But you're also spreading out a little bit. And it takes a moment for you to realize that you're all separating at different points. You can see other tunnel entries coming your way rapidly. And you all begin to try and arrange it before you all continue your path on different slides. Oh, no. No. What did he do? So good. Whoa. This feels like. What are the rooms? I know. The middle spaces. The middle spaces. She got those hooves. Some training. Ruin is very much sits up. Eventually the slide comes to a close. Bill Collins here. You all kind of. You're in a darkened cavern space with no light and no doors. No. Yeah. Who rolled lower than a 10? Is this. What do you mean? On our last roll. The three of you emerge together. Okay. But it's only you three. Okay. Where's everyone? The other four of you all kind of. This guy's vague. In another. Wait. Lights populate the moon. Where are we? You see you are at what looks to be some sort of a. A platform top, Almost like where the slide came to an end. There is a somewhat oval shaped natural rock pillar top that has that long mineral deposit buildup on it where it has the edges like they're wrinkled as they remove. But you can sense moisture in the air. But a lot of this looks dry where you sit at the moment you lead Barani. And there are other platforms around. And you step to the edge and you can see the faintest glimmer of a fairly massive distant, pulsing part of prime pillar glass. But it's a number of platforms below. Oh, man. Like, we're gonna have to leave that. The other four of you. As you begin to take in your surroundings, you can see that as well down there. You also see on another platform about four different points off. You can direct where it is. You can see Imogen's globules emerge and glow. Giving you at least a little bit of a visual beacon to where your friends are. Though definitely in a different part of this massive. How long has it been since that other chamber? Since the previous one? Since the. A couple minutes. Okay, so I still have fly. Yes. So I can float up. Well, here, I'll tell you what. Roll a concentration check for me. Oh, yeah, this is some mini. This is not like casting fly, though. This is Havoc's embrace. Okay, well then, yeah, then you still have fly. It's not spell. And maybe how long is. Since the previous cavern when we first met our little friends? Not the scary cavern since then. Fifteen minutes or so. Cool. And failed roll group is higher than 6 successful roll group. Correct. All right, so we're up. We have to get down. You didn't get down as far. Yeah, we have to get. We have to make it through. You have to meet up with the other friend. I can fly and you can hop on my back. Can you carry me? I'm sort of heavy. Yes, I can carry you. All right, great. Shoe Bill and shoe Bill. Are they closer in proximity to the faint glow of the pillar down low or further? Or your friend? What does that slippery oil do that you put on me? Slick shimmer gives you 10 temporary hit points. As long as the hit points are there, you have advantage against being grappled. You have advantage on any attempt to escape being grappled or restrained. As long as the hit points are up, how long does it last? As long as there's 10 temporary hit points there. Oh, there's one left. Does that replace the seven temporary hit points? Yeah. Okay. Yeah. So you're. It doesn't stack. Yeah. So the troop of those three are. Sorry, specify. The troop of those three are further up in the darkened cavern. The rest of you are closer to this exposed part of the prime pillar glass. So we have a better view of it. You do? Do we see any. Do we see anything? Does it look like there's a platform? Does. Does it look like we're getting close to Predathos? Let me see if I can help with some of this. So like, to get a little visual range here, just reaches down next to his chair and grabs. Fucking awesome little set pieces just down by the chair of Mercer. Yeah. So did you two just take off? We're about to. Yeah. Yeah. Whatever lies below the DM screen, know what? We can see you down there. But it always makes me nervous. So this might help for a visual. It always looks like a lot of doom. So while they get over to us, we gotta figure out the best way to get over there. So you are all up on top of here, we'll say. And then the rest of the group is down there below and we're trying to get where down over this space. Oh, so. Oh, so we're closer to it. Yeah, our fail got us. Sorry. You guys are up top here? Oh, we are, yeah. The other group is down here. And it's about. As you take a little bit to move the light globules around to get a better sense of space and gap here, it's about 60 or so feet from that platform to this one at a downward angle. All right. Yeah, we'll fly. So yeah, we fly here. You'll just roll. We just fly. But did the three of us get down? Well, we fly down to the other group. You fly down and meet up with the other group. Take them down. Yeah. And then how far is it to get to the other light source to where the pillar light is? Probably about 200ft before we do that into darkness. 60ft. Looking around. Anything above us, any tendrils, any creatures? Make a perception check. Great Disadvantage. You have DarkVision actually, so you'll be fine. We're just regular roll. Yeah. At 20 before 9. 11. 11. Don't really see a ceiling in here. It's just kind of an open space from what you can make out any. Like, can I try the. Since I can't see, can I give anything familiar or totally new? So with the same roll, you know, limit there, like, it smells like the intensity of that fungus smell is mostly left at this point. It still kind of lingers faintly, but it looks like you've probably moved through the layer of. Of Brutus levels where it was most dense, where it would probably have called it its home. 200ft, that prime pillar, does it have a surrounding platform? Do we see any movements? How close? Make perception check for me figuring out how to get about 200ft across the javelin. This one's been doing me good. All of us are on the motor and we're trying to get all the way over. 15, 15, 7. You get a pretty decent view of where the glass glow is, and you can see what looks like a sheet. But as it pulses, you can see some variation to texture to where it looks like there are branches that push out of the glass, almost like a broken tree branch that pushes outward this way. At first you didn't notice it like a solid bit, but as you move side to side, you can make out that's stretched loosely in your direction. That's about as much as you can make. Are there any bridges from these platforms to each other or are they just singular outcroppings? They're just singular outcroppings. And if you look down over the edge of it, it's just down in the darkness as well. Yep. Fucking shit. That's creepy. So we got a fly. Have we joined the two groups? Yes. Thank you. As we fly, I'm going to. As I hold onto your back, I'm gonna pump in 17 points of healing with lay on hands. How do we. Why? Well, we passed it on enough people. Do we have enough people? Can we get everybody across this thing? Can't Fernie here just ferry people back and forth? Yeah, well, that's true. Yeah. If we can save, how long does it last? Right? It might take some time. I can carry. I can carry you. I mean, I can carry somebody small. Yeah, Dorian can. Five hours. You have to cast, and I got one cast to fly in my mandolin. She could just ferry people over. I can. Five hours. Whoever needs a ride. All right, cool. Let's go back and forth. Okay, I'll save it. It's only 200ft. That's not too bad. I'll grab it. So cruising around, it takes a few minutes to get everybody over to that point. Go ahead and roll a D20 for me. Uh oh, one of the good ones. You said that. I don't appreciate your tone. I don't appreciate your tone, sir. Okay, this is just for how tasty your snacks are. But I love you and I hate you. 19 yeah. Navigating the space even with as dark as it is with your friend's light, it goes pretty quickly indeed. You find this outstretched now that you get closer to it. It is stretched a good 30ft out from the side of the glass. And it has almost a hand like look to its protrusion made of that solid jagged looking ruidian glass. As it merges in with the wall, the pillar. As you get next to it you can see parts of the reason why this part is glowing because a lot of it is still embedded in the wall and there's almost a marbling to it. Where this section of it, the rock where the glass is slightly more porous or maybe it's not as strong as others. Where the prime pillar is solid mass here it looks like some of the rock is merged with it. And it looks like some of it has crumbled away. You do see some nearby tunnel and open where it looks like a continuation of a burrowed tunnel has come to an abrupt end and fallen into nothing. A burrowed tunnel meaning my seat the size of the tunnel that you guys entered here from. Okay, so a carped tunnel. Whatever burrow the original tunnel through seems to have burrowed out and dropped or at least just fell ends into nothing. Wow. So are we just kind of on the edge of a singular pillar with nothing around us? Looks like a little bit. So we don't have where to go. We're still trying to make our way to your mom. But here's a question. Does anybody who has sense of direction. I would think Chetney, do we just go down Would know that we're going. Cause when we had hoed it hoff we had an idea of a direction at least now we've been. I mean I have labyrinthine recall. I always know which direction is north. And I have advantage on any survival check to navigate or track. Make a survival check for me with advantage. Okay. Okay. Chamois 19 plus survival plus one dirty. As you're all looking out into the darkness and looking at this class from where you are at the end of this, you look at the wall, the solid wall. The weird texture of where that marbling of stone blends in in places. And you step to the right, step to the left and you can see it's almost like an illusion where what looks like would be striations of cracked glass. There's actually gaps that are overlapping. There are parts that are closer, parts that are further. Don't go that way. Yeah. Not Dislike that. And you begin to walk along the rest of this glass branch, glowing and pulsing beneath you. At this point. At this depth, too, every time it pulses, there's this faint, this bassy buzz in your mind. Yeah, I was wondering if it. Does it give us a weird feeling or something? Not yet. Not yet. Burfy yet. I'm not burfy yet. But following Breuse along this branch of viridian glass, you eventually come to the exterior of it. And indeed there is a cavern, a cleft part of it where glass is either broken or it's been. And it looks like it continues inward. And at a quick glance, too, there are traces of dirt and rock inside that you like someone's been here. Uh, oh. Okay. Does it look like we can go down or. It looks like it goes straight in at the moment, but you can only see about 15 or so feet before it winds off. It's reversible at this point. We'll say if he is trying to absorb your mom, we're about to really, really make him want to leave. Well, let's go. Let's go. Huh? Okay. Does it feel. I mean, like there's no way to know. Like, will we know when we're up there, when we're getting there? Are we there yet? Are we there yet? Following. I'm there for Nothos. It's me, Imogen. Following Breyes natural instinct to weave through broken and difficult pathways. There are parts where these glass paths branch off, almost like a hall of mirrors. And it's just pulsing around you in all directions. And it's very hard to grasp what's up and down at certain points. It's an odd, fun house that is not fun at all. Some branched paths you look over and begin to follow if you want to inspect it. And it eventually comes to an end, like a pincer point where you would be stuck if you were to push any further and you pull back. But Breuse feels strongly of a position, eventually emerging from the glass out of the center of the prime pillar and back into a cavern. And you can hear voices, muttering and a soft, faint, weeping. Mama. Can I tell the rough distance how far away we are right now? Make a perception check. This is just the echoing of the sounds and the noise in here. That is a 29. I love it. Can't be more than a couple hundred feet from where you are right now. This is echoing through the halls. What's our play here? Attack fast, go in and jump them. Just take a look at it. And then when we're ready. If I could send the eye. Go look fast. It's a good idea. I'll cast on us too, just to have it up in case we want to start walking. Chronicle of true essence and Mr. Peanut. That shit. And I'll cast Arcane Eye to move towards the direction. Towards the sound. Towards the sound. It's invisible and has no limit on its distance. Maybe you should have this pipe. It would really go with the aesthetic. Oh, it's my. The arcane eye apparates. And your vision pushes into it as it begins to to rapid as it can glide through this weaving rock cavern that emerges from this exterior of the glass pillar and seems to coast around the base exterior of it on the far left, following the same spiral pattern you first entered this cavern from. It doesn't take too long for it to come around the bend. And you can see there is a fractured tunnel that looks like it pushes directly into the prime pillar around various platforms of broken red and dark rock. The exposed 30, 40ft of this cavern space of the Rhodian Glass itself pulsing its jagged bits pushed up onto it. On this platform, you see a very faint field, like a spherical shell that is encasing a familiar Ludinus Dilef, who stands there with his hands together. And floating above him, slowly turning catatonic, it seems, just quietly whimpering, is the Lyanna Tymult. You see figures standing around it. Make a perception check for me. Come on, baby. Does the eye have a better modifier than me? 13. 13. At a quick glance, you see four figures that are standing around that are focused on the two of them wearing vanguard attire. And they themselves, from what you can see along their arms that are exposed from the robes, reddish purple, jagged designs faintly glowing up their arms, denoting these likely to be exultants helping enable this process. Leliana, her hair white, her skin pale, her fingertips crumbling. There's at least 10 of them in there. We gotta go. Your mom does not look good. Let's go. Then I start moving forward. Rest of you follow suit. Well, well. You said we're about 200 and someone said pass without a trace. I put up pass without a trace mirror image. I take off the monocle and quietly whoop out. And I will also go ahead in form of dread. Alrighty. Yeah. Right. As I get close, I'm gonna activate my robe. Okay. Some kind of protective spirit. But I mean, like, we have a staff that can. That's not what I wanted. Should we wait? Should we have used that short rest thing? That's mid fight. That's a mid fight sort of situation. Yeah. Okay. As you make your preparations and charge in behind Imogen, I'm gonna bring up Mr. As well. Bring up Mr. As well. And I'm gonna inspire Imogen. How do you inspire her? I inspire her by quickly taking out my paintbrush and doodling a smiley face on my armor. Right here. Nice. Take your D6 from behind us. You'll just. There's just a faint yellow glow and no sound as Coriolis walks down the path up behind me. And I'll go to Orym and say it's up to you. Do you want to be a mounted fighter? Oh, shit. That it's hard to pass up. Put my hands down like this. Even though you've got a 30 foot vertical view. Oh, right. As we're getting close to it, I'm also gonna touch Chet and cast jump on him. Jump. That gives you. Probably gives you a quick kiss on the cheek as he passes up and over and onto once on each of its turns until the spell ends. You can use 10. You can jump up to 30ft by spending 10ft of movement. So if something's in the sky, you might be able to get to it. Anybody got some Intelligence Resistance shit? Because that's definitely a place where I will become a problem. Intelligence resistance. Didn't somebody give you that? Did somebody give you that? I feel like I'll double check, but I feel like we did maybe as we're making preparations. Matt said, and I can understand you. I'll double check as you finish these preparations, go charging into the chamber to face the exultants and Ludinus d'Leth himself in what could very well be the final moments of Iliana Tumult. We're gonna go to break. We'll see you guys here in a few minutes. Enjoy. Thank you for listening to the Critical Role Podcast Network. This is Marisha Ray, Critical Role's Resident Creative Director, with a quick reminder for you. We take the last Thursday of every month off from our typical campaign three adventures. Some months we'll enjoy a short rest and others will air a one shot or just try something new. Since this year podcast feed is on a one week delay from our initial initial broadcasts. That means the first Thursday of the month may look a little different around here. To stay up to date on our latest programming happenings and when our shows will air on Twitch, YouTube and here on the Critical Role Podcast Network, check out our weekly programming schedule published to critrole.com every Monday at 10am Pacific. And now that you're sufficiently reminded, let's get back to the show and welcome back. All right, so as you all come charging in from the far hallway, this is the rapid visual of what you see from that perspective. These 4 1/5 member concentrating that was not seen from the perspective of the eye from behind here. While the rest of you come charging through that side. Holy smokes. So what order are you all entering? I mean, I feel like I'd be leading my charge flying. Of course. Yeah. If it's a trap. Can I go in front of you? You can go in front. Okay. Yeah. Age before beauty. Back off. All right. Oh, yeah, yeah. Crunch it. I'm gonna be doing the whole game. I'm nervous eating now. I got gum when these chips are gone. So we have the rest of you all entering from this back tunnel entryway. We'll say those who move the slowest. Put me tenon. Yeah. Ten in front is this. Smoke them if you got. Oh, no, I don't. That's right. Yeah. I'm going to hold somebody back for now. Let's go. So 10 in the front there. The rest of you imagine to the front entering as well. Yeah, yeah. Ladna fight behind, folks. Okay. And Imogen flying probably up a little closer than other folks. And then I think Coriolis, who could also fly, Right? Yeah, baby. Hi. Hi. I would think I would help lead the charge as well. All right. Yes. Let's go ahead and label that cell pen. And. And you can fly too. You can fly too, for all I care. Oh, that was a dad's move. Sorry about that. There we are. I just wanted attention. You got it. You got it. Okay. As you all begin to rush into the chamber Orym, you also glance out of sight on. On this side. Another exultant right there with what looks to be a glass blade that they just have at the ready. And as you all come running through, the sound of footsteps does reverberate into the chamber enough. Where everyone who's concentrating glances over in your direction and you hear Ludinus speak out. Let them not interrupt her judgment. Her gift shall remain key to freeing us from the tyranny of the divine. I didn't have one to roll initially. Her judgment. Yeah. Cause she fucking was betraying him. Whoa. This combat is brought to you by wizkids and their baby trinket. Life size figure. Life size baby trinket, life size of a baby. Okay. Available for pre border. Now. Say hello to Vexalia's animal companion in this adorable 12 inch tall baby trinket. It's super cute. It's really cute. Pre order your local game store or at WizKids IO babydrinket. I was picturing a bear sized. All right. 25 to 20. 21. Oh, really biffed it, old man. You did. Yeah, I. I rolled a two and a four. Wow. You never do that chat. You're first used. All my twenties. Twenty to fifteen. Say that. Fifteen. Sixteen. Nineteen. Okay, Fern Br. Dead one. Your dexterity is. There it is. Sixteen already. Fifteen to ten. Ten. Fourteen. Fourteen. Uh oh. Trolley triple rollies. Fourteen and ashen. And you got fourteen as well. Yep. Fourteen. Let's rollies. Let's go. Ooh, triple rollies. Ready? No, I'm not a rolly. Just do it anyway. 3. Contact. Oh shit. In 3, 7. Wow. Okay, so Laudna, Ash. Dorian. Imogen. Oh, sorry. Imogen. Wait. Imogen Orm. But I've got so much deck. Okay. You get on the horse and you're like. Yah. Chap. Stopping. Pull up. Pull up. Me on a horse. Come on. All right. So as the field still slightly shimmers and surrounds Ludinus who is towards the end of completing this devouring ritual. You did. You did. And that happened to play into somehow. But the two that you failed means you have three rounds to set her free. Damn. That's it. Three rounds and then she's dead. Well, that's 4.3 hours. Okay. Yeah. He's beating her up. And then he will be more powerful. Okay, well that changes actually. What is the vibe of that dome by the way? Yeah, the vibe of it. Yeah. How does it work? Who's casting it? You see these five figures are like they're all turned towards it. And concentrate. Okay, that's. And what you can see around them is this kind of like shimmering field. Yeah. So it's not like it's like a psychic. Psychic. Technical term. Technical term. Technical term. You know, he's a little. He's a little chetting her up first. Okay, I'm going to run him with 40ft of movement. I'll head that way. 25. 30. Now remember, you have jobs. 25 can get another 30 out of a 10 foot. I'm okay for here. I'm going to use. I'm going to check this with the DM real quick. Blood Curse of the Muddled Mine is a bonus action. You curse a creature you can see within 30ft that is concentrating on a spill or a feature that requires concentration. The curse target has disadvantage the next con saving throw Makes maintain consecration. Would that work for this Mr. Fantastic in front of me? This guy right there? Yeah. Oh, yeah. I'll do it. Bonus action on him. Okay, so as you explain to me or describe how you curse him with your blood. Human magic. Yeah. I'll run forward, and as I head up, I'll say, hey, heads up. It's a full moon. And just get those dulcet tones in his ear. As you see, my claws come out. Okay. You see, as you do, his nose bleeds a little bit. And he's just looking at you. Keeps his concentration while staring at you. All right, so that's your movement. That's your bonus. You still have an action. I will. Can I hit him from here? Fearne on deck. How high is the roof of this chamber? Owen Fearne, you do have Mr. Mr. Out with you. The roof of this chamber is about 40ft up. Okay. So that's like as high as these guys. Yeah, that's about as tall as. Got it. I'm kind of stuck out in the middle of nowhere here. That was the priority. I do have just. I have a base chisel I could just try and throw at him from here. I could pull from my belt and just try and chunk it at him. Yeah. You want it? Yeah, I'll try it. Let's go. Roll on attack. Would that just be plus my strength mod? Yeah. Which would be your strength mod and your proficiency mod. Okay. Dang. 17 plus 5 is 22 plus 4. 26. That hits. Okay, great. Throwing a wood chisel. What do you think? Usually the wood chisel when I swing with it is a plus 10 and a 1D6 plus 9. So what do you think? Throwing it might be 1D6 plus or just 1D6. No, it's the same. Oh, it is. It's because it's a thrown weapon you can use. And you can use strength or dex as a killer. That's. Sorry. 12 points of slashing damage. 12 points of slashing damage to him. Takes the chisel. It's stuck in the side. And you see it. Keep him focused. Is now dividing the focus from that and you. And is now definitely taking you as an immediate threat. And because of the muddled mind, does he have to make check to maintain his concentration on the spell with disadvantage now because of the curse. Awesome. It's the whole point. Hopefully dual 14s. It's a con. Sorry. That's natural. 14. Gotcha. So he probably saves. It would be a 16. Yeah, he does. Awesome. Cool. Good deal. What is the constant? Okay. Your DC on your hemocracy. It should be under your blood curses. I'll find, I'm sure, your hemocraft dc. All right, so that finished Chinese go. Fern's up with brass on deck. Okay, I have something that I have. I have dispel magic, but can that. Is that what? This isn't magic? This isn't magic? We don't know. I mean, it might be. Oh, sorry. Just making the orb magic of some sort. I mean, I'd say actively doing a spell, I think concentration chest, half the damage you do and DC10 is the minimum. So you would have made it. That's right. I was thinking of the DC ability, but it's for concentration. It's half the damage. Or 10, whichever's highest. I don't have anything higher. Okay. You know what I mean? Correct. Okay, but it's roll for each data. Got it. All right, what I'm going to do is I'm going to. I'm going to a minute. Where'd it go? Scorching Ray. I'm Scorching Ray at the nearest. There's a guy down there are these two here that are concentrating. These three. Concentrating. This one just was noticed and has a big glass blade. Okay, so who are you aiming for? I'm gonna go to the one that's kind of standing. That I can see. Right there. Yes, right there. The one that Chetney just threw a chisel into. Yes. Hell, yeah. Yes. Go for it. So that's three. Level two. You're doing it. I am doing it. At. Gotta do my blood. Level three. I love level three. First one doesn't hit another one. Second one is 28. 28 hits. Okay, and that was higher. That was 19 plus another 29. Yep. Or 30. You roll three times or. Sorry, four times if it's a fourth or third level. Right. Yes. Okay, 17 again. Okay, so three hits, that's six. D6 fire damage. Yeah. Okay, so 22 plus because mister's out, I get an additional D8. That's an extra three. 31 points of fire damage. Must make three concentration checks. It's a success. Early success, failure. So he takes the hit and drops for a second. And the sphere. The sphere itself seems to slightly shake and vibrate. It still maintains itself, but currently there is one less person concentrating on at the moment. Okay, okay, okay. I'll stay where I am. And Mr. Will Flame. Will shoot some flame seed at the guy to our left. Or. Sorry, you're right. The left. Yes. The one that we just noticed. Oh, right there. Yes. Okay, have Mr. Go ahead and roll an attack against them. Okay. Come on, mister. Take him out. 17. 17 as he is this through his flaming shit gun or fires, it comes arcing towards this figure in a wanted style. Half arc. It shouldn't quite do that, but it's magical. Monkey poo. What are you gonna do? This figure moves to the side and puts its arm up. And you see this psychic shield apparate on its arm, and it scatters across it. This one looks like it's dressed a little differently than the other exultants that are present. Which one? This one over here has the glass blade in one hand, and it just created a psychic shield like a buckler. On the other hand. Is he concentrating or is he there? He's not concentrating. Okay, that's my turn. All right, Finishing Ferns. Go. Brayus, you're up with Laudna on deck. I will run towards the beefy guy. Okay, what's your movement? 35, 10, 15. 20, 25, 30. We'll get you right there. And then I will misty step to the guy up there. Up there? Yeah. And then I will swing away with my poison pen. Let's go. Let's see what we can do. I'll swing twice. Do I attack twice? I attack twice. Yeah. I love it. Okay, one is a natural 20. Yours. And the other was a 19. Wow. 19 total. 19 to hit. Yeah, that hits. Both hit. Okay, Both hit. Okay, first one, I'm going to pump in a divine smite and also a charge from Poison Pen. Okay. Which sprays black ichor all over the place as it swipes through. You got it. This will be. Ah. And this is the NAT20. So what do I double? You double all the dice that you roll for the pen and the divine smite, which was at a first level. Yeah, yeah. So you go ahead and roll your first level Divine Smite, which is an additional 2D8. Yeah. Yep. Plus your poison pen, plus your weapon. Oh, my God. Then double those dice. So double everything? Yeah. Okay. Okay, here it goes. Let me do some math. That's all really good. 30, 37 plus. Jesus. Another 14 is 50. 51. 51 doubled. Whoa. Plus 7. 109. 109. What? Yo. Okay, so what dice are you rolling for the smite? So holy. The smite is 2D8, correct? Yeah. The weapon is 2D8, right. Because of your. And then I did a charge, which is another 3D8. That's true. Yeah, but you just. Yeah, that's nasty. And you rolled really well for that uh huh. Yeah. You just don't see. You teleport up as I swipe in, I say, heads up. It's a full moo. Amazing. So as you teleport up, you splatter them as you do, like, their body breaks in half, and where. Where it kind of is bisected what would have been blood instead now sprays as black against the rocks, changed by the enchantment of your weapon. Cool. But that finishes your turn, right? I mean, bam. I have a second attack, but no one to attack. Yeah. So I just swipe it around and I make cool shapes. Hell yeah. I love it. It's about there that you notice another one of the figures also right there. Now that you're within eyeshadow, both of you check off to the right, and you see another one with a psionic bracer that appears, or a buckler that appears in their arm and a glass blade to the side. All right, that finishes Breuse's go. Laudna, you're up. Okay, so as we ended break and as we entered this battlefield, Laudna starred to crack her bones. And her head flies back, and then she just leaps onto all fours as she goes into her form of dread and starts skeletal dog galloping forward. Horrifying as her mouth is agape with the black void. Five right behind me. Mouth is agape with the black void. 5. 10. I'm gonna go here. Okay. Can I see these two fuckers far from here? Are they in my line of sight, these two? They are indeed. Okay. And then as I gallop forward and my jaw opens, the bottom of my jaw unhinges, and I summon forth my Hound of Ill Omen that also leaps from my jaw. How far does it leap? 120ft is what I can summon it for. So I want to put it right between those two. You got it? Whoa. Yeah, yeah, yeah. Should he just go on my initiative? He's technically supposed to roll. Initiative. I'll just go on your initiative. I'll have him go after me. I got eight players, and that jumps across another simplification. And then, so I'll do him after me. And then I am going to stand up and form a flaming bead right over top of them and do a fireball right on top of those guys. Fireball right on top of them. And because they're both next to the Hound of Ill Omen, they get disadvantage. Nice. So you can get those two right there. Okay, the fireball can get. Can I get him? You can get. Oh, that one's gone. Can I Get him complete. By those rules, you can get with this explosion. Either these two or these two. I'll get the two in the back. Since we already maybe could get these three back here if you want to. Can I? Actually, no. Because the angle you're at, you would strike the shield, so. Yeah, because you're down below. I would strike the shield, Meaning it would strike here and explode and it would get that far. Okay, whatever you think. These two. Yeah, because if you get that one there, it's not gonna. It's not gonna get the other one. So you can choose either these two or the two they're next to that. I'll do two in the back because we already have Chad up front to those guys. Those guys are better to reach. And once again, my. And I will do this fireball. All right. Sorry, sorry. Okay, let me remember. What level are you doing? Level is my 5 and base. Level 3 is 8. D6. And then it's initial D6. Each level thereafter an extra D6. I'll just stick with third level for now. Yeah, I'll stick with your mom's not worth anything more than third level. Third. Wow. Future mother in Lawn Man. I'm just trying to look and see. I'll do fourth level. I'll do fourth. Now I'm doing third level. All right, so 8d6 fire damage. Go ahead and roll that up. I mean, pretty great. I should Prep this for 5, 6, 7, 8. Come on, big money. No rounds perfectly. Mid 3, 6, 9, 12, 14, 16, 25. 25 points of fire damage. And they have disadvantage on their saving throws because of your hound. Nice. With the disadvantage. One of them. One gets a four. Okay. And the other gets a five. Great. They both fail. That's 25 points of fire damage to each. Boom, boom. All righty. And now my doggo goes. Yes, he does. Good boy. A lot of animals out here. We got a steed, a cow, a wolf, a dog. Text and click. There's such a thing as a bedrock. He can move. Do you need him to move? I don't know. A monkey. We got a monkey. We got a horse. We got a dog. We got a dog. I'll just do a bite attack to the far guy right there. Yeah, the one. That one. Yes. Okay, let's go. No. 8 to hit. That's him. I'm sorry. Okay. Worth a shot. That finishes your goat, Lada. Yeah, he technically. Do you need him to move or are you going to go there or something? I was going to do something there, but I don't want to hurt him. Don't worry about it. He's a ghost dog. Okay. Don't worry about him. Okay, that finishes your gun. Yeah. All right, the Exultant Knights are going to go first. This one's going to go ahead and run the horn. No, no. Oh no. Well, that might change my mind. This one here is going to leap up and try and avenge the slaughter of my friend. So it's going to be two attacks against you, Laudna. Okay. With its glass blade. So first attack is going to be a 21 to hit. Let me see if it hits my mirror image. It's Caleb all over again. No, I take it. Okay, that's gonna be 10 points of slashing damage. Okay. Oh, wait, wait. Before we move on too far, both of those fucks in the back have to roll a wisdom save to see if they're afeard of me. That's true. And they have to roll to see if they concentration. Oh no. They had disadvantage on all saving throws while they're. Or in five feet of it. No. Okay, well. Or just the next one. Just spells, I think. Just spells? Oh, I don't think it's all saying that would be broken. But also, who knows, what's it say? Hound five feet at the target. The target has disadvantage on saving throws against any spells you cast. Oh, got it. You cast? I cast. All right. These are my puppies. That's gonna be 19 on the first one. That sorry, that saves. Okay, the other is not gonna make it. So that one is frightened of you. What kind of damage did he do? Fire. That dude did fire damage. Wait, who? What? The guy who's slashing at you? I don't know yet. Okay, I'll say that this guy here is frightened of you right there. Okay, Making a plan. And now concentration checks. They both have advantage on them. Maintains and maintains. Okay, from the fireball. Now I'll come back onto your turn. Thank you for that reminder there. That first attack was 21 to hit you. Yes, that hit. And the next one is going to be a 22. Just went over it. See if that one hits my mirror image. That one does. So just one attack. All right, so with that you take 10 points of slashing damage. Slashing damage, Ashton. And you have disadvantage on intelligent saving throws until your next turn. From the glass blade cutting through you, its psychic resonance, it's causing this part of your brain to sliver open. Well, shit. The one that's attacking you. Breaz. Bring it on. Oh, that's gonna be a 27 to hit. 27. Hold really high. A natural 20. Wait, wait, wait, wait, wait, wait. That was his brother's killed. Wait. The walk. Silver barbs. 60ft. I think it's in range. 25. 30. It's I just make him roll. It's on the broken. It's on the edge of glory. He is trying to say he is. It's that guy. Yeah, just out of range. He's 65ft from you. That's right on the edge of glory. Okay, so the first strike against you. No, it is a. Hang on. I gotta say, my friend. 10 again. 10 points of slashing damage. And the crit. That's gonna be 22 points of slashing damage. Double. No, that was with the double. It does crit you. I'm gonna roll to see if it's glassblade shatters. Does it do 20? It does not shatter. Okay. But you do have disadvantage on intelligent saving throws until Invet's next turn. Okay, that's gonna finish there. Go. Ashton, you're up with Dorian on deck. Okay. All right, that changes. Oh, you know what? And at the end of that guy, he's gonna use his bonus action to pick up concentration from the one that died. Who does now? That one they can fill in for each other. Okay. Okay. Okay. So my little cosmic shining head with my little pocket universe and my hammer being strangely translucent. I'm gonna take 35ft. Just straight towards me. Okay. It's gonna be 30, 35. I'll put you there. Did I have to go around a thing? No, that was just straight. Really? Yep. Cause you're right next to Fearne. Okay. 10, 15, 20, 25. 30, 35. All right, for safety, I'll take that one last 40. 40. And while I'm running by, I'm just going to make a little come on over here. And I am going to attack with a. Where did we go? Wormhole strike. To which one? To the one that's bothering Laudna. Bothering Laudna. Let's go. So that is. And I'm going to in advantage. I'm going to make it so over there. Sneak. That's a. I didn't do that. Well, that's a 19 to hit. It's a 19 to hit. That just hits. It's going to use its psychic bugger reaction to add five to its AC against the attack and other attacks attacks this turn. So now. So you go to Shrike and it deflects it off of its psychic butler on the side and then gets itself ready with the shield at the Ready? Psychic buckler. Fuck it. I'm burning another psychic butthole. Might as well. I don't like them being there. Jesus. 19 to hit. So it maintains till the end of the turn. I have nothing else fun to do. My God, that totally killed my theory. Theory. I'm so sorry. Never mind. How dare finishes your trinashton. Doreen, you're up with Imogen on deck. Sure. I'll engage my winged boots and I'll fly with the homies. Yeah, I'll use. I got 40ft of movement. Can I get to that rock to the right of Aurum by any chance? Right here? Can I fly up there with 40ft? This technically is a ceiling. Well, it's a ceiling, yeah. So you can get there like next to it. I could say, like you can get. Yeah, more or less. I'll say this. Okay, cool. And what is it you're hoping to do in the sky? Out of my pocket, I'll pull out a little tube and I'll crack it. And it's a little iridescent, like glow stick. And then I'll just kind of just start dancing and I love it. And I'll cast a hypnotic pattern. I think I got 120ft. And they're all locked in looking on that ridge toward Ludinus. I'll try to put it in front of that bubble and try to catch as many of them looking that way as I can. Maybe those three or a 30 foot cube within range. Well, I thought it was 120. The range is on 20ft, but the. It weaves through a space of 30 foot by 30. Got it, got it, got it. So you can pretty much put anywhere you want to. Just maximum visibility for those three concentrators on the ridge. Right. You can get. You can get to these two up here. These two. These two are 35ft apart. So I gotcha. Okay. I'll take the two on the top then I guess if you were to do a cube like this. Yeah. If you were to turn to the side, you could probably get all three, now that I think about it. Because if you do diagonals edge to edge. Oh yeah. That makes us 30ft. It's 30ft cube. So. Yeah. Okay, that'll work. Okay, cool. I dig it. Wisdom 16. Save for all of them. You got it. All right, so for these here. Come on. Probably pretty. Pretty. Yeah. But oh no, it might be charisma sorcerers. Alrighty. So. So it's Wisdom, you said Wisdom 16. You got it. This one here, it's gonna be a 15. Okay. He fails. He's charmed. For the purposes of this, I'm gonna go ahead and put the charm drops when attacked. This charm means they become incapacitated. Okay. Yeah. They can't move. Doesn't mean they break their concentration. They can't make deck saves. They can't correct on their turn. They don't make any actions. Awesome. That's great. That one there. Natural one. Whoa. This is not going in their favor. He's scared and charmed. They're pretty sick dancing. That one there. That's going to be an. That's what I get for gloating. That's what I get for gloating. Yeah. But those two, as the beast is there and nipping at them, they're still focusing and looking to the rest of you. And you see them. While one part of their mind is focused in here, they begin to prepare something else. Red glow begins to emanate from their bodies. And then both of them get lost in this weird shifting pattern of colors and magic in the air. It's like a 2008 visualizer for like limewire. Limewire reference for y'all. Mama's ass for the kids. We're doing great. We're doing great. Feeling to a younger. That's great. Bonus action, I think is Laudna within 30ft, probably. I'm far. A little further. Yeah. Yeah. Okay. And then I'm done. Zo. Okay, that finishes your ex Go. Imogen, you're up. Okay. I am going to focus my energy towards those two on the ridge as well. And right where our beautiful puppy is. A storm is gonna start swirling and I'm gonna cast Whirlwind right in between the two of them. Whirlwind which house down to a point you can see on the ground. Within range. It's a 10 foot radius, 30 foot high cylinder. Heck yeah. 30 foot range. Wait, 30 foot high cylinder. 10 foot range radius. 10 foot radius. I'll place this. 10 foot radius is about this distance. Okay. So we'll say this here is the. And I'm using a quicken spell on this to cast it as a bonus action. You got it. So Whirlwind picks up from that point. So they have to make dexterity saving throws when they enter it, which I don't know if they can. Cause they're. They're incapacitated. They're incapacitated, indeed. Double check on all team attacks. Inadvertent combo. Incapacitating means they can't take reactions or actions. They still technically make Dex saves Okay, double checking that. Stunned. I think the automatic. Got it. That's what it was. Okay, so that is Dex save. You said. Yes. Okay. Fail and succeed. What is 22? A 23. Oh, I have my robe activated. That's right. So yeah, that would be both failure. Oh. Oh my God. They both take 10d6 bludgeon damage. Oh, baby, baby. Roll for the dog too. Yeah. Does the dog have to roll? He would. Yeah. Cuz he's technically in the space signal. Is he a wolf or a dog? He's a dire wolf. Okay. Little cousin. I don't think he can actually. You said 22. No, he feels, honey. Okay, so he take. So he takes full damage on this. Huh? So he takes the full damage on this. 39 points of bludgeoning damage. Each of them all right. Being battered around. And they're restrained if they fail. Strength save. Correct dexterity save creatures in addition. Yeah. They must make a strength saving throw or become. They both fail. They are both restrained. Now I'm going to use my action. So they're restrained and they're pulled five feet higher inside of the right. So they're both like lifted up a little bit. I'm going to use my action to move the whirlwind. Okay. And try to capture. Move it 30ft and try to capture this guy right here. Oh my God. As well. Cool. Baby twister. Are they down? They borked with their concentration. We're gonna find out in a second. They do have advantage on their concentration checks here. That'd be 30. That would be 6. 39. No, that would be 19. Yeah. Come on. Natural 20 and a natural 17. First guy. 16. Okay. The other one, the 19. Okay. So yeah, so they're getting around. They're getting focused on it. Okay. Now I'm gonna try to move my whirlwind with my action and try to gather up this guy right here. Okay. Unless, Chet, you want me to aim for the other one. I think I can get this one with my 30ft. Because they were 35ft away from each other. Correct. So this one here. Yeah, yeah. So you go ahead. And now all three of them are kind of dragged and lifted up inside this whirlwind so they're closer and incapacitated. Okay. So now he has to make a Dex save. We got cows as well. Another good one from the original. Oh, yes. No, you got 1990. How bad you fucked that guy up? 25. Not at all. 30. 36. 38 points of bludgeoning damage. All right, and that is going to be a 24 something. So. Yeah, he's six. He's on the sales. What about his concentration? No, that was. That was his concentration. Okay. For his strength. Save strength. He got. He got picked up. He got picked up. Okay. Excellent work. Oh, see if he's restrained. Yes. This is a single roll. No, he fails that. So he's also. All three of them are restrained. And like in this, like, psychic whirlwind that's been summoned and dragged across the stonework, it's like, filled with bits of rock and stone, shredded glass that's also spinning and tearing through them. Hell yeah. Does that finish? Your turn. You stay put or you want to move? I'm gonna do that. She's bloodthirsty. I'm gonna shift so I'm not stacking up with everybody else. If I can move to where I'm there. Yeah. Okay. You got it. She definitely killed. All right, that finishes your turn. It is now the regular Exultant's turn. The one that's next to you, Chet, is going to go ahead. Not my brother in tattoos. Rta. Respect the asmodeus. It's going to release a blast of somatic static. Right there. That is a 10 foot radius. That's going to be. It'll get everyone below here. Actually, no, I can get all three of them right there. So it'll get Laudna, it'll get Fearne, it'll get Mr. And it'll get Orym. And it'll get your steed. Your steed. Yep. I need you all to make intelligence saving throws. I knew he was setting this up for something. Do any of you have disadvantage for that? Vladimir does. Right on what Intelligence, Is this a spell or other magic? Well, no, this technically is a spell. Yes. Okay. Oh, I failed. No, wait, no, it's a seven. I mean, it's not a natural weapon. So laudna nine. It's going to be 32 points of psychic damage. Yikes. Okay. And 32, you said. Yes. And for the next minute, any rolls. Any rolls that you make this intac roll, an ability check as well as a constitution save a third, maintain concentration, you subtract D6 from it. Whoa. So minus D6 to each time, roll a D6 once and keep that number. I think it's each time just to keep it part of the roll. Yeah. So attacks, saving throws. Pretty much anything not saving throws. Ability checks. Attacks, ability, ch checks. And constitution saving throw to maintain concentration. Got it. And cons. Gotcha. All right, Fearne, I rolled a 23. Mr. Rolled a 14. So Mr. Takes 32 points of psychic damage. You take 16. Okay. And Orym. I failed 10. Okay. So you take 32 points of psychic damage and also your attack rolls have disadvantage. Sorry, minus a D6, not disengaged. And Coriolis. I gave you the sheet. Oh, Coriolis. Slow six. Maybe. That is a minus four. Eleven. Eleven's a failure. So you take 32 points a psychic damage. Is he alive? Who is this? It is. Who was this that hit me, by the way? This one right here. The one that got stabbed by Chetney. Is he looking rough? No, he's looking like he's taking a hit or two, but he's not looking terrible. I will dump. That's very kind of you. A hellish rebuke into him. Let's go do that. And I never do that. Okay. In his save. Oh, he fails with a four. Great. That's 3d10 damage to as well as rebuke. What are dice? What's a 10? Here's a 10. That's also a 10. That's a 10. Ooh, okay. 10. 15. Okay, wait. 19. 24. 24. Hellish rebuke damage. Yeah. Let's go. Got a nine, a 10 and a five. Now he's starting to look a little hurt. As you describe. How. Describe how you rebuke him. Hellish. I think it's like as I feel this intellectual ping in my brain, I get this tingling jolt of trauma from feeling that way by Delilah all the time. And I just, in my form of dread, I instinctually just lash out and scream at him. As you scream, he screams in reaction and grabs the sides of his head and bends forward. He's gonna see if he is to make a concentration check as well. Come on. Natural 17 makes it. Damn. They're rolling pretty good. They're rolling pretty good. They also have advantage on the concept check. So. Ah, except for that guy. Cause he got disadvantaged. He has disadvantage now. Cause you cursed him on concentration checks. Disadvantage on concentration check. That's right. Until the end of my next turn. That's true. So let me roll for him. One dice. Come on. Good, good, good, good. Nope, that'll fail. Yes. Queen. Shit. Sexually, my character better than A plus students. So now there's one less concentrating. One guy picked up the other. There's still five concentrating on it. But now there's four at the moment. All right, that finishes your turn. Oh, sorry. The exultants are still going. That was that one there. So exultants go after me. Yep, Correct. And the full caboose and when did those lady guys go? When did those blady guys go? Did those go after Laudna? After Laudna. After Laudna. And rifle for me. All right. Okay. One of the ones inside the twister angrily is going to still focusing best you can release phantasmal killer in your direction. I need you to go ahead and make an intelligent sorry. A wisdom saber throw. Wisdom. You have advantage on those. I have advantage on those. We do. Yeah, we have a hero's face. Yeah, we had a hero's face. That's what gave us our. All right, roll again for. Oh, you got two dice. Yeah, there's two dice in here. That freaks me out. That's a low. That's a 13. Inspiration. I don't know if it's gonna beat it though, with us at 13. Okay. Right. Okay, then forget it. 14. Garbage, garbage, garbage. What a waste. You're the one that made me do it. That was so intense. You know when it comes out, just a casual game amongst fucking friends. There we go. I found him. I found him. All right. So you are now considered frightened. Oh, no, wait, she's frightened. She can't be. She can't be frightened. Oh, that's right. So you're immune to it. Yes. Yeah, the GM's mine. However, you are still affected by this. Wait, no. It says failed to save time. I was frightened for the duration. At the end of each of the target's turns, I'm going to say that that completely negates that spell because the whole point of it is it makes you fearful of the illusion that it creates and do damage imagining it, but you're immune to that. So that's going to ignore that ability on him. That's going to change their tactics, though. So the other two in there aren's dead. One's going to dissonant whispers. Destiny whispers, third level. So you make a wisdom saving throw. I really should not have pulled these guys close to me. That was maybe not the smartest move. Advantage because of hero's face. Just because. Sorry. Yeah, Jester came out sometimes. He'll come out. He'll come out. He'll come out. He will come out of the movies and kick my ass. 9. That's a failure, unfortunately. You take 16 points of psychic damage. I'm resistant to psychic damage. Okay, so you take eight and you have to use your reaction immediately to move as far away from the target as possible. What's your speed while flying? 60ft. I don't know if it's 60. Let me check. Is it in the fly spell? I don't know. Is it in the fly spell? Or would it be in Havoc's embrace having some braces where it would be. Wait for me. Wait. No, wait. No, no, no. That's my fly speed. It just says gain flying speed equal to walking speed. Okay, so 30ft. Okay. From Ableton to had. All right, and then the other one's gonna cast telemesis test. That's a concentration spell. Mm, concentration. Oh, you're right. That is. Do it. Do it, Kazakh. Maybe they can do double concentration. Just the. Then they would have to roll with no advantage for their concentration save add. Actually, I think even some other penalty, if I recall. You know what? It's gonna retort with a hypnotic pattern using the same tactic against where you are in Laudna at the 30 foot. We'll say at there. Yeah, that'll be enough. Between the two of you, I'd like both Laudna and Imogen to make wisdom saving. I really do have advantage on. Advantage on wisdom. No, I know. I really need to beef my wisdom abilities and cons. Okay, Plenty of time in the campaign. Let you do it. 19. 19. You succeed, you guys. 19. Yeah, you both succeed. Which I was trying to do that one down below next to. No, that was all three of those right there. All right. And then I know he's really. Because he's mad at us. Yeah, fuck us up. I'm just riding a bike under this table. I've got like three and a half miles. No problem. These legs are just pumping. Turn one's about to be open. Okay, now they're still caught up in the whirlwind. However, I do need you to make concentration check for me for that nine points of damage I took. Correct. Shouldn't be too hard. Yes, that's what we say. Hold on, I'm looking for a specific dice. Oh, my God. There it is. Just a concentration check, which I get advantage on, which is a 15 plus concentration. All right, that's gonna finish the exultant scope. Orym, you're up. Okay. Orym surveying the chaos. He wants to get and help with the main objective. He sees Laudna in the thick of it. He's torn. And then starts to gallop this way. But as he goes, he thrusts seedling out towards the enemy facing Laudna. And I send grasping vine out of it. And I'm gonna try to grab fishermen. Grab that character. Okay, it's a DC17 dexterity save. Yes, dex save. That's gonna be 21. Oh, jeez. That's super saves. Okay, well then I continue on. I'm going to. It can fly 90ft. That guy's been licked to here. I want to fly right down next to next to that guy. Yeah, okay. Equal to. So flanking with Breus Put you this guy. Shouldn't you be helping your boyfriend? I don't need you. I don't need anyone. Look at him ride. I lean. And finally, having gotten this equine dragon to fly, I lean close and say, fuck him up. Areolas. And it's pretty old. So first Coriolis will attack. Gets one beak, one dragon bite and then two hooves. Let's go. That is a miss with a mouth. Unless it 11. Nah. Yeah. Okay, now for the hooves. That is 17. 17 miss 20. That is. This is gonna miss two. That's 16. I start swinging from Coriolis back. As the hooves come down, they're hitting like the psychic buckler. And at one point the buckler doesn't hit. And as the hook comes down, just looks at it and a field knocks it off. These exultant skills and techniques have variability beyond what you've seen before. Going for a. So attacking three attacks. First one is a tripping attack. Flanked. So that is. Come on, come on, come on. 27 to hit. 27 does hit. So that is a strength save. Listen, natural 18. Natural 18. Okay, 21. Drink your fucking water. Okay, so that is two plus nine is 11 plus. So just 13 points of damage for that second attack is also a tripping attack. That is a 25 to hit. That hits same DC. That's going to be a 1212. So Aurum's sword slashes. I lean holding onto the webbing of Coriolis wing and lean down and cut along the back of his leg, sending him sprawling onto his back. How much damage was that? That is 10, 16 points of damage. All right. Making two con saves maintains concentration. Yep. And yeah, okay. He naturally. And then we'll make the last attack. Goading. I'll reroll the one. That's another one. So that is. That's gonna miss it. No, that's a 11. 20. 25. 25. Yeah, that hits. Yeah, that hits. Can't even use the psychic butler against that. Oh really? Psychic Butler? That's what they were talking about earlier because of Odohan's I said butler that time as a joke because of Otohan's blade that I have ignored. Throne characters take a D6 of force damage as well. So that is 5 plus 9 is 14. The superiority die is 18. 20 points of damage from that. 20 points of damage. Unsafe. Yeah. Natural 16. He succeeds. He does. Yep. And we need to get her out of there. Action surge. Okay. Reroll the one that is a 24 to hit. Yeah. Prone. So I'm not going to use any more superiority die. 4. I get my inspiration back. Is 13. 19 for the first two. You've got some bard in here. He got that bard in him. 19 points of damage. Yeah. All right. Just like. Yeah. Natural 17. Literally pressing with my feet against the side of this creature with holding onto the edge of its wing. Just sword fighting like Errol Flynn has a 25 to hit. Yeah. Six. Another choice reference for the youth. That was like 100 years. 14 for that. 14 maintains concentration. Motherfucker. A lot of natural 15. Step in. That's high. That is 29. 33 to hit. That'll hit. There we go. Let's make it a goading attack. All righty. Wisdom save. Yes. Three. That's gonna be an 18. Okay. Three. Six is nine. Is 14. And one more. 19 points of damage. Concentration. Check. Dang. Beefy boy. Natural 16 and 19. Yeah, they're rolling pretty good on that save. He's looking to hurt. He's definitely looking to hurt. Wait, so he got a he's advantage. And he got a 19. That's what that was? Yes. Okay. Okay. Then I am done. So. All right. I finish his orims. Go. End of the round is gonna be. He gets to go. Prospective vessel. No. He rolled like shit. Huh, Matt? He rolled really bad initially. Oh. Okay. Let's see Luda from behind there. Okay. Okay. Just lower the dome. Dude, I thought it lowered the dome. Can't do anything from inside an osha. Luke's resilience. Unless it's not. Wait, wait, wait. He went outside the manual. Maybe it's like a force wall, but, like made into a dome. Now here's the interesting point. He can't cast any spells through it. Oh, so it's. But he can do stuff to. But he will. He will attempt to use his crush will ability. What's that? That was once a Liliana ability crush. Oh, no. He's already gotten her ability from her male fertile Matthew. I mean, you drain the power after just a short time. It's the hour that takes it permanently. If he drains her permanently. Do you have to call a moment? I think that legally he does have to. No, I mean, technically, he'll be your mom. Don't say. I mean, maybe he makes excellent cookies now. She never makes you. Good for you. He's Gonna. He's on his turn, he's gonna be like. Maybe you get to watch each other crumble this day. Any puts his hand out, he closes his fist towards you. Need you to take an intelligent saving throw, please. You have disadvantage on those. Are you okay? No, I'm okay. I'm okay. I just have no intelligence at all. I'm real stupid. You're. Don't. Don't talk about imagin like that. No. You're simple. You're sweet. You're amazing. Should be mominous. Or Ludin. So like underhanded. No. You're. Can't see it, but I don't look. Right? 4. 4. 30 points of psychic damage. Reduced to 15. Reduced to 15 indeed. And you are stunned until the end. Fuck. Stunned of his next turn. Stunned. Stunned. You and feel just like he crushes the core of your mind for the moment. And you just hear that endless breaking. Breaking until Breaking the break. The end of his next turn. Oh. Took a whole turn away from you. All right. Does the whirlwind go away? No, it stays. But you still have to look up in there. Up in here. So that was. What was it again? It was 30. 15 points of damage is what I took. Yeah. 15 points. Yeah. So. So I rolled a 12 plus 7. Yeah. You're fine to maintain concentration. And so he finishes that. Just watches you in the air, barely holding yourself up. The sheer force of the exultant power that courses through you. That's going to finish his turn. Chetney, around. Yeah, I'm going to. That's a whole turn. Look, they're caught up in there. You can still send spells into my whirlwind. I'll use 10ft of movement to move up towards Mr. Incredible. He really looks like Mr. Incredible. I'm just wearing a black pant. I don't know what he's wearing, but I just see black and I love it. And I'll take unarmed strikes. Bonus action. I'm gonna rake my claws against my ti tays. Hell yeah. And draw blood. And I will. Two points. First one is. Where the hell does it go? 20 to hit. 20 to hit. He's gonna cast shield and deflects that. It's all right. It's all right. This one definitely hit. 29 to hit. That hits great. And the third is 28 to hit. Yeah. Both of those. Natural 19. Eight. Great. Okay. Well, that was three attacks, but used your bonus action to use your. I did it. So just be two. It just should be the one. So one hit. Yeah. Thank you. No worries. And one D eight, eight, six. 14 plus four is 18 points of slashing damage. 18 points of slashing damage. And that's it, boy. Looks like I use that fucking bonus action. God, he's looking real hurt. Also, as a note, the first round has completed. You watch as the tips of Liliana's feet begin to crack and begin to crumble into a powder, finishing Chetneys. Go. Fern, you're up. We're gonna do another Scorching Ray. Scorching Ray. Wait a minute. Do you want to do that? Everywhere you turn, it's a scorching ray. Wait, let me see what level this is. Hold on one second. I'm sorry. I'm not gonna do that. Okay, Scorching Ray and third level again. Okay, so that's four rays. Who you aiming them at? I'm gonna aim them into Imogen's whirlwind. Okay, so which one? All right, so one in each guy, and then one hits twice. Yeah. Okay, exciting. Go for it. So they are restrained. So technically, you have advantage on the attack rolls. Okay, you're clumped up in there. Yeah, we're gonna. We're gonna get this all clumpy. Okay. Okay, 27 the first hit. That hits 16 for the second misses. Okay, 28 for the third that hits. And. Yeah, 27. 27 for the great. Yeah, so three hits. So that's 2d6, 2d6, and 2d6, since they're different targets. Where are my teeth? So funny. And 3d8 against one of them. I recall. Okay, so how many? I'm sorry. An additional 1d8 against one of them. So it's 2d6, 2d6, and 2d6. Let me know what those numbers are. Okay. Okay, so we've got. And then one D8 against one of those rolls. Oh, I thought that was a seven. I did, too. Damn. Okay, so we've got 10, 17. Shit. No, it's separately. Yeah, 2D6 against each, right? Yeah. So there you go. This is one of them. Each of them is 10 on one, 10 on another, and seven on another. Okay. Okay. There we go. Cause there's three in there. Correct. I thought there was two in there. Did you add your extra D8 against one of them? Because Mr. Check. Yeah, I did. Okay, cool. All right, so for that, each of them has to make a concentration check. Okay, Trouble check here. Let's trouble check. Okay. Correct. All right, so first one fails. Ooh. And with advantage. So that's now two of them that currently don't have Concentration. I'll mark that here. All right, all right, all right. Mark these greens. Oh, and Matt. Yeah, he's gone. Just so you know, on their future turns, they can make strength saves to defeat, to get out of it, action to get out of it to do. Yeah, okay. Yeah. Okay. So, yeah, I'll say that one of them has lost concentration there. Was it this one that lost. No, this one lost concentration when you were fighting it, right? I don't think he did. Which one was it? He kept saving the whole time. Yeah, it was one in the. In the maelstrom, I think it was. Yes. There's two in the maelstrom that lost concentration. Great. Double check that. That guy rolled. Concentration checks like a champ. So we did actually two people concentrating on it right now. We have one. Two at the moment. Concentrating. Yes. And the other two have lost their concentration or three have lost concentration. This one still has it. Okay. This one still has it. Two in there, especially at the start. Three that have concentration currently. Yeah. Okay. All right. So finishing Chetney's go. I'm sorry, Fearne, is that the end of your turn? You want to move? I'm also going to roll for Mr. To throw some flame and shield. You want to move it all or you want to stay put? I think. I think I'm okay there, actually. I'm gonna move in a little bit. This, this way. 10ft. Don't climb them. They can jump. Don't climb up. I know. I'm gonna stay where I was at. I'm gonna go with my first. Let's go. All right, run for Mr. Let's go. I don't think that works. 18 against. Against the one that's hitting the one near Chet. One near Chetney. He. He still has shield on, I think. Nevermind, Wait. I'm gonna go for this guy right here for Flamin. Shit. Which guy? The guy that's on the ground? Yeah, that would be a disadvantage. Cause it's a ranged attack against somebody who's prone. Seventeen. Seventeen misses, unfortunately. Good try. Yeah, yeah, yeah. All right. All right. Finishing your go. Brace is up with Laudna. That was your whole turn. That was my turn. Okay, pack him up, beefcake. Okay, I will. I will. Finish what you started, little warrior. And I will with the hilt of my. The handle of my flail, which has a sharp tip. I will stab down. Hell yeah. Let's go. Do I get advantage because he's prone? Yes, you do. Okay. Hope it's better than that. Was it a one? No, it wasn't. Okay. Not great. 17. 17. He rolls out of the way, slams into the rock. I will try again with my second attack. Second attack? Yeah. I wonder if I want to do a bonus action first. Can I do a bonus action in the middle of the two? If you want to, yeah. Actions. Yeah, I'll do. He's gonna die if I hit him, but whatever. I'll pump in some. I'll do Wrathful Smite at level three. Okay, let's go. No, I'm sorry, Matt. I'm just gonna do a level two Divine Smite. Okay, if I. Sorry. One of them is one, but is it the lower one? It is the lower one. Fuck that. Okay. No, no. Yeah, re roll the one you can, but it's a reaction. So I've used my reaction to. Oh, well, then I don't need to. Because the top one was an 11 plus 12 is 23 to hit. That will hit. Okay, so that's just 4D8 damage. Let's see. No, it's this turn, not this. Yeah, so he doesn't have the shield ability. It's his parry ability only lasts that turn. Oh, great. 18 points. I said divine spine at level one or two? Two. He's level two. Okay, then one more. Another seven. Another seven? Yeah. 25. How do you want to do. Yes, I will stab down with my flail, but I will never leave eye contact with Orym. Just sort of twisting and twisting and making sure that blood and Icarus spray on my face in sort of a hot way or a minute. Hypnotically held. All right, Braz, do you want to stay where you are? Braz, I can't do anything else. There's a massive whirlwind. I don't want to go in there. I don't want to go in there. So I guess I'll just stay put. Right? Okay. I don't know what else to do. Could you just swing from the edge? There are three enemies in the whirlwind. One here and then one over there. Oh, there's three in the whirlwind. Three in the whirlwind. Only one holding Punch. If I go in, do I get hurt? Is it a hurt? Yes, you do. I'll take bludgeoning damage. Right. I don't want to. Right. Oh, wait. Damage. Good enough. Cast a spell. That won't help me. Wisdom. Save. Save as a drawn to you, compels you to Divine Man. Would that help? That doesn't help. Does anyone need a healing word? I wouldn't say no to it, but I don't Know if I'm close enough to you. Wait, no, it's 60ft. I think it's 30ft. You haven't used your move yet though. I haven't. Get closer. Oh, it's 60ft. It is 60ft, right? I think you're further than 60ft because you tried to do silver before you're. I did try to do silvery blonde. So you would have to. I'll get within 60ft of her. That would be. She need to move. It's like one turn there. Great. And I will healing words her. What level? Just do a basic. Basic. You got it. So 1d4 plus your wisdom. Okay. Great. Or charisma. Sorry. Plus your charisma. Okay. Six points. You heal. Six points. Ladna. Finishing braces. Go. Ladna, you're up. I am uppity up. The guy in front of me, does he have metallic armor on? I think you said earlier that he does. There are metallic. Metal. There are elements of metal. Yeah. But the armor, it's interesting. When they're attacked, psychic fields tend to block and protect. But they're wearing metal wise is more ornamental. Hmm. In terms of them taking advantage because they have metal on them for a shocking grasp. Oh well, it's okay. So I'm going to reach forward and just grab his metallic bracers with my fucked up face right in front of him to shocking grasp. Let's go. I have advantage and then this is intact. So I have to minus a D6. Correct. Correct. Rollo. Okay, that's good. So that is going to be 17 plus 12 is going to be 29. That definitely hits. Yeah. Okay. 29. 38 damage. Heaven. Ha. Just me. Shit. Okay, okay, okay, okay. Let's just not fuck this up. Okay. 17 damage. 17 electric damage. All righty. And he cannot take reactions. All righty. So I'm going to move away from him. I'm gonna go 1, 2, 3. Wait. 5, 10, 15, 20. 25. Can I kind of tuck on this side? Yeah, you can do that. Okay, so I'll go there. Okay. I'm going to. Yeah. I'm gonna quicken a spell. Uh huh. And I'm going to quicken just some eldritch blasts and start popping some people off. Let's go. You said this guy in of Chetney is looking real rough, right? Yeah, he's looking pretty. Pretty gnarled. Should have been more if I wasn't fucking it up. Nah. So there's three people concentrating right now, correct? Oh no, there's two. Can I ask a question? Theoretically, if it's A spell. And they've lost their concentration potential. When it comes back around, they could choose to spend their action to re. Engage their bonus action. To re. Engage concentration. Their bonus action. Yeah. Got to kill him. All right. This guy in front of chat. Oh, God. That misses. With what? First one I rolled a two. That has a chance. It does not. What the. That's better. That's better. Geez Louise. That's all that two and a three to hit. That hits. That's a little bit of something. 15 points of damage. How do you want to do that? That's something. That's something. I'm applauding for my shirt. Not the mouth, because my mouth is so, like, unhinged from my jaw. I just kind of go like, shoot. Eldridge blast. For now, he's, like, concentrating and looking at Chetney, hears that always goes, you know, like those Halloween. Halloween skits, and just blast it against the rock and crumples into a pile. Okay, have you guys heard my benchmark cover band? Yeah, no kidding. Yes. That finishes my turn. Okay, the exultant knight that's still standing is gonna go ahead and start by taking his glass blade and he throws it and psychically it fires up towards you, stunned. 40 foot range, he gets advantage. He does stun. Okay, that's gonna be 25 to hit that hit. All right. And another hit coming at you with advantage. A natural one and a natural two. Oh, damn. That's gonna be a. It's only gonna be a 12. So only one of them hits you. Okay. You take eight points of slashing damage. Okay. And. And you have disadvantage on intelligence saving throws until its next turn, jeebies. And then it's going to go ahead and run 5, 10, 15, 20, 25, 30. And it's going to use its bonus action to begin concentrating to hold the shield. No finishing there. Go. Ashton, you're up with Dorian on deck. How far away is that fucking ninja motherfucker for me? Is within 40ft or not quite. This one here? Yeah, the one that just ran away that little bit. He's about 50 or so feet from you through the rock. I'm gonna walk out to the other side of the rock. Okay. Just that far? Yeah. And actually, I'll be up against that. That's okay. Is that as little as I can move right there, or is that. That is 10ft there. Okay, so, like, 5ft wouldn't do it here. Good visual on him. You can, but he'll be considered half covered. Okay, never mind. That's Stacy. All right, giving this another go, motherfucker. Get over here. And I'm doing another goddamn. I'm burning another chaos burst and taking my advantage. And it's a wormhole strike. All right, come on, don't be a dick. Let's go. That's 24 to hit. 24 before. Yeah, that'll hit. Okay, he takes. It's been a while. Let's see. Okay, let's see. Chaos perks made. Ranged attack. Okay, so that's 19 points of damage. Okay. And the natural 16 maintains concentration. That's okay, because as that happens, as the hammer comes and smacks him from the side of the rock, he suddenly falls through a portal and is now directly behind that rock over there. I'm just tossing him over there using the scattering blow. Okay, so he just finds himself suddenly tumbling out of. About all the way in the back, 15ft away from me. Not directly there. Yep. Does that break concentration? Does that break his. Yeah. Hmm. No, he's still concentrating. And then I'm just gonna walk up and. Perhaps I didn't fucking make myself clear. And I'm taking another shot. Come on, come on. Hit him in the face. 21. Break his face. 21. He is going to use his reaction to psychic Butler and add five to his ac. So I miss him. All right, that's okay. I'm right up in front of him. I'm also. That will push him five feet away from me, too. Is just the shove. No, I have to do damage. Never mind. Okay, fair. All right, that finishes your turn. Ashton. Yeah, I'm pretty good. All right, Dorian, you're up with Imogen. Stun on Doug. Since I flew straight up with her, I think right next to her. I'd like to fly directly over to Imogen if I can use my movement to get to her. And I want to try to reach out for her, and I know it, but I want to just shake her and see how she's doing. Put hands on her. And she's just out of it, right? Yeah. Her eyes are rolling back, and you can see there's a little bit of blood from the ears. But she's upright, too. Right? I'm up. I'm just stunned. Her flying is erratic and hovering more than anything. I have a mustache on her face. I'm going to grab her hand and hold it tight and just say, I love my mom, too. And then I'm gonna cast fifth level lightning bolt straight down the chute at all those guys. Oh, these guys here? Yeah. It's five feet wide, so I think I Should you can get all three. Catch all three of them the way they sit right there. Yeah. Billiards. And as I do it, you know, Imogen's got this beautiful purple lightning, and mine's just yellow, like this guy. And as he sends it out to him, there's just, like, a little purple sparkle to it. Through my stun, you just feel a little bit of squeeze on your hand. Come on. That's all right. Come on. 10. Better. 19. 21. 23. Could be better. 24. 24. They do have disadvantage on dexterity, Sampson, because they are restrained within the tornado. So. 24. You said 24. Okay. Some of them have already been hurt. Yeah, that one's gonna fail. He's looking real bad. This guy right here succeeds, takes 12. Yep. And the last guy. Natural one. No. Fails. Yes. One of them is deeply wrecked. The other two look pretty hurt. That's awesome. Sweet. Finish your turn. Yeah. And then for my bonus action, I'll say get up, and I'll give her Bardic inspiration. His is a D10. Yep. Whoa. You see all this through the fugue haze and the static. You hear his voice. You see the flash of light and hear the distant psychic screams of the other Exaltan connected to via the tethers of Predathos, and you begin to call yourself back. So you turn stunned, but you're starting to bring your consciousness back. Finishing that. Go. It's now the Exultant's turn. As a bonus action, they're all going to maintain concentration. Got to kill them all. Gotta kill them all. I just assume I yelled loud enough that, you know, I got one back here, by the way. Okay. So they don't keep taking damage when they're in it. It's from the initial pickup. Okay, so with that, one of them is going to cast hypnotic pattern on both an Orym Coriolis and Breus. I need you three to make wisdom saving throws, please, at advantage because of our hero's fees. Correct. Oh, God damn it. 10. Are you within? Yeah, I'm real close to you. 5ft of me. 5ft. Still probably not gonna help you get a plus. 4. 5ft. Are you within 5ft? No, I don't think so. That's real tight. Oops. Oh, I rolled two. That was a wisdom save you just did. They're no longer. I'm gonna use indomitable. And roll again. Okay, let's go. Where is it? Where is it? I'm not sure if this is good enough. 17 for me. 17 succeeds. Oh, come on. Better way better. 20. 20. Okay, the next one is gonna try it again. Oh man. They both rolled in okay. Wisdom. They're shouting to each other in the middle of the woman. Just hold it, hold it. They're close. 21. 21. 16. 16 just fails. Oh, Gauss is charmed. And currently. Oh my God. Standing. Wait, wait, wait, wait, wait, wait. He moved closer too. Oh, wait, you moved away. How does that. How's the joke? Never died. It's so old. No. Oh, it died. We just keep going. Just keep going there. No, I didn't pop it off. Never mind. Nope. Sorry. Br. This is purgatory. It's fine. Okay. I know you don't really like me. No one respects I. Help you. Jesus. The pity party over here. No one respects me. Does Coriolis have to make a save? I respect your Alpha. He has two of those saves, right? Yes. You're the only one. He did not eat the Hero's Feast. First one is. It's minus stuff. That's an 11. The first and a one. Which he can reroll. Cause he's within five feet. No. I could get my reaction to him, but the first one already ate shit. So. Yeah. So Coelios is now no longer moving and it's just kind of in place, floating and looking at this beautiful light. Would you have to be above a certain intelligence level to have hypnotic ace or horse? Him and your dog are just hanging out. Above a certain intelligence level for hypnotic horse? How? Intelligence is quail. Is quail. This has an intelligence of two. Let me see. Coriolis plummets to the ground. No, that's only on spider fix. But no. Good looking out though. Good looking out. All right. All right. So last one is going to go ahead and cast. You motherfucker. Phantasmal killer. On you. Oh, cool. What? So I need you to make another Wisdom Saving. You're immune to fear too. Because of our Heroes Feast. That's right. No. We agree to that. Nevermind. I'm gonna hold that back. Then instead. Heroes feast, man. I have it in mind. And then I forget it when I build some of these things. That's how it would work too. It's not like I want to build to try and get around what you guys prepared for. So this is working out great for you. No, it's okay. I'm gonna be honest. We forgot two for a little bit. So that works out. You know what? One of them is gonna go ahead and drop concentration to cast telekinesis. Whoa. Yeah. What? And it's going to. It's going to cast it on you. No, Sophie, I need you to make a slow strength check. Okay? Not a saving throw, but just a strength check, right? Yep. So just roll E20 and add your strength. Roll high. That was fucking. No balls. Double fives. Nine. Nine. As you were there in wolf form, suddenly you feel yourself bound by an invisible force that pushes you 30ft back and holds you aloft in the air. Holy shit. That is unbelievable. Let's do that again. That would be better. You are now my emotional support Wolf being held up in the air right there. Restrained and unable to pull free. On your turn, you can try and break free if you'd like to, but now you are currently held there. All right, that's going to finish their turn. Finishing exultants. Orym, you're up. I scooch the side of Coriolis head and say, I'll be back, boy. And I am going to leap and pinball off of this rock down to where I hear Ashton yelling. Liv Coriolis. You leap down to where? Boom. And look at that. It's almost as if I tried to set it up. Set him up. Knock him down. Let's go. Okay. Attack. That is a. That's good. That is a 29 to hit. Yeah, let's make it. Nope, I'm just gonna save it. I'm gonna save it. So it's not gonna be a huge hit. That is nine points of damage. Okay. Second is a 26 to hit. That hits. That is 14 points of damage. Okay. Last one. I reroll my own one. That is a 24 to hit. Okay, that hits. And that is 13 points of damage. So I just crisscross really fast across this character's back. You got it. Before they can even turn around, first one succeeds. I'm hitting concentration. Second one, natural 20. These guys. Third one. Yeah, so it succeeds. Each hit their DC is 10. Yeah. And they get to add their concentration. Saving 36. Yes. Yeah, we'll take a good one, but he's starting to look a little hurt. That finishes your go, Orym. One good crit will be the end of that. Yeah, that's it. Damn. We have one more turn. It's now Ludinus turn. See if he gets that back. He does not. Is the ninja the only one holding concentration? So he. No, there's two now because one dropped. There's two in there that have concentration up. Yeah, the bubble. And this guy that you guys are attacking, he is going to mind sliver. What? Yeah, we need him just under range. No, he's gonna sit there and go, like, you would have been so useful. Maybe there's still a chance. Show me how well you can endure. Oh, fuck. We'll see who's right. This is. He's gonna do mindsliver on you. So you make an intelligent saving throw. At disadvantage. At disadvantage. Because you were hit with the blade last time. I gave you guidance earlier, so that's good shoe help you in this moment. You did. I did use it. 4. That's going to be 15 points of psychic damage reduced. 7. Since you're resistant, not so bad. And your next saving throw before the end of the next turn subtracts at D4. Okay. As he kind of. As he does this to you, he reaches up and pats the side of Liliana's face as she's gasping for breath. Soon you'll rest. If I'm stunned, can I say anything? At the end of the turn, you're no longer stunned. You can. Oh, that's right. No longer stunned. It's the end of his turn. Fuck you. Yeah. You're gonna die here. I know. Now before I finish everything I've wanted to do for so long. Top of the round. Shut near up. I love him. Yes. Burn. You're on deck. I'm going to. I'm restrained, right? Correct. I can try and break free of it. You can? Yeah. I'm going. No, you don't have slippery juice. No slippery juice for me. I'm gonna try and Misty step out. Yeah. That went all right. All right. Yes. You can spend an action to try and break free of the things you want to do that change my bonus action to. Oh, sorry. To Misty step. Yeah, you can totally do that. Great. Misty step. 60. 30ft. 30ft towards the horrible bubble. That'll put you pretty much right back on where you were. Amazing. And then can I spend 30 more feet of movement to run towards the booble? 30 more feet. 15, 20, 25. I hope they all need to die. They all need to die. That'll get you right there. Did you want to go into the bubble? Well, I have claws and sharp things. Then you should have misty stepped towards the orange bubble. I think he misty stepped you towards the blue bubble. Oh, I misunderstood. So you could have. So that would have been there. And then 30ft of movement would get you into the Boo Boo. Yeah, you would be there. And 5, 10, 15, 20, 25, 30 would get you within range of one of them. Yeah. And then I'll use jump with the last 10ft of my movement to jump in and Start swinging. I'm gonna jump into the bounce house with a bunch of knives. You go, you enter it. I need you to make a Dex saving throw as you leap into the whirlwind. Picked up with it and spinning. Who cares? This is great. Hell yes. Good times. 27. Okay, good. You resist it. So you'll take half damage and you take half of that because it is bludgeoning. Wow. Yeah, see, this is the fun bit. You're like, what can I endure? Yeah. We're not here to come out of this squeaky queen. 26. 30. The terms for saving were three, four. That's correct. Yeah. 34. 39 points of bludgeoning to half. Half down. The psychics. So 40 to 20. 19. 19, 10. 8. No, I think you go down. Or nine. Because 19. Half. 19 would be half. That would be nine. Nine points, bludgeoning, damage. And. And then make a strength saving throw. Okay. Do I have advantage of that? You do. In wolf form. Yeah. Natural 20. Fuck, yeah. Oh, yeah. Fuck, yeah. Fine. So you are not restrained. Your attacks go through fine. They are. So you have advantage on your attacks against them. Yes. I'll take three swings. Oh, no. Just two swings at one of them. You got it. 27 to hit. That hits. 12, 16. 17 points of slashing damage. Six points of lightning for the. What's it called? Crimson. You got it, Senes. Whirlwind in arcs of lightning as this wolf is spinning up into it and slashing into one of them. Sick Wolf Storm. 25 to hit. That hits. And 9, 10, 11 plus 5. 16 points of slashing, five of which are a lightning. How do you want to do this? Yeah, I literally run in jump. I hit the fucking typhoon. It spins me all around. I just go. So there's you guys. Watch the whirlwind spins. You see these arcs of lightning? You watch his blood just, like sprays out across bits of it. And watch as an arm hits the ground with a Vanguard sleeve on it. Do we have one more attack still? No. She's my boss. Action. So that should be it. All right. Finishing chat. Needs to go. Fearne, you're up. Shit. Okay, so you're in that bubble. That's right. Rocket, the one he just killed wasn't the one. Danger close, Danger close. Concentrating on me. Two of them are still concentrating in there. Okay, you know what? Go ahead and roll. Roll a D6 for me. On a one or two. You killed one of the ones that was concentrating. Oh, on a one or two? One. There we go. So now there's Currently one concentrating there and the other is concentrating on me or on the hypnotic. Yeah. Who's got that correct? Yeah. Okay, so we have two dudes concentrating on the sphere. One was concentrating on hypnotic pattern and one was concentrating on telekinesis. So there's only one guy concentrating. Right. So telekinesis guy would have been killed then. And that's how. Yeah, you're right. Because one of them. So the one that you don't know which one's concentrating. So the one that you killed was the one that was holding you then. Cool. Okay, so we've got. We've got one of the guys pinned down here, so they won't want us. Yeah. Yes. Okay. Okay. Two dudes are concentrated. Careful what you're doing. What does the shield look like? Is it like it's still holding? But with each death, each lack of concentration, you watch it shrink slightly. Shrink slightly. And we've got to incapacitate Ludo or kill him before he ever takes a turn. Because when he takes his next turn. So we've got to get the bubble down from him, Round three is over. Can never take a turn or it's over for your mom. Yeah. This is it. We haven't even taken a shot at the bubble. Right. We're just assuming. I won't have a turn unless. We can't. We don't have time. Unless you disable the bubble. Remember, we need. We mean our motherfucker too. In the back. The two in the bubble. No. Well, are they looking pretty rough or not? I mean, it's hard to tell. They're being thrown through a whirlwind. Okay. It's nice out here. What I'm gonna do is do it. I was thinking I want to shoot wall of fire. But you can do it as a ring. Yeah. Okay. Yeah. So I was thinking of making the ring. It's a 20 foot radius. Is there any way I can do it and not just have Chet like right on the edge? Unfortunately, in the whirlwind, it'll suck. They're all being rolled around. I'll say. It'll hit all of them. Make it a fire funnel. Just kind of cool. It's kind of cool. Which you can totally do. Just know Chetney is in line of fire, you know, so if that's what you want to do. You can't concentrate it when they're all being dragged through a world. I can do that or I can try to scorching ray them and try to get them down. Okay. Okay. They're both restrained. So the same. If you scorching ray, you do have advantage on the attacks because they're restrained in there. So it's up to you. What's the damage? What's the damage? Whatever does more damage. Okay, so wall of fire just happens. And it's 5D8 and it's dexterity, scorching, raise or 2D6. But you do three scorching rays. Three scorching rays. But wall of fire, you can technically 66 versus 5D8. Right. But also wall of fire. Can't you control what side the fire comes off of? Couldn't you put it between them? You can, yeah. So you can. 20ft tall. They're all in a whirlwind. They're all moving. Okay. You gotta do the wall of fire. Okay. Okay, we'll do the wall of fire. All right. It becomes like a 20. We'll make it a ring. A ring of fire, if you will. A scorching. It just happens. Dexterity Saving throws of 19. A whirlwind, which they. Which they have disadvantage on because they have disadvantage on. But Chet has. Not me. I have. Yeah. He's not restrained. Yeah. So you can go ahead and, like, make the ring go through here, essentially. So it, like, just tears through that. That edge there. So the whirlwind. You watch as the spiral of wind and debris now becomes a spiral of burning red and orange flame with just the shadows of figures screaming as the world up within. So go ahead and roll your damage. 5d8. Fire damage. Come on. This is too much shit. Let's go. What's happening? No. Really shit on me. Okay, so it's five D8 and then one additional D8. Because. Because of M. Okay, got. Okay. Seven plus five is 12. 12. How many D roll? Four, plus additional seven. That's 19. But this is 68. Okay, that's fine. That's fine. So 19 points of damage. That's it. I thought you said you got five D8. Five D8 plus an additional D8. So 68. Yeah. Six. 19. 19 points of damage. That's really shitty. Did you roll? Just super shitty. Really low. All right, so over here, deck Sage, that's going to be a 20. 19. That's your DC 19. Okay, so it's going to take nine points of fire damage on that. Me too. I roll 26. Okay, so nine points of fire damage. It's a good roll. It was on fish. How do you wanna do this? They were both. They were both. They were both on the edge. Okay. Okay. Okay. Okay. I'm just gonna. I'm just gonna look up at Imogen and I'm gonna say, we're gonna get her. Imogen. It's okay. We got this. And then I'm just gonna step forward and try to just. Just make it happen. As that massive flame tornado consumes those inside, you hear the screams of exultants within that are then silenced as a flaming werewolf is now just being lobbed around on the other side of it. With that, the charm fades from grayest. Hello. Perfect mug timing. Okay. Good timing because he's next. We need. We need people right where we are. So that finishes Ferns turn, brace. You're up with Laudna. Dude, take him down. Bray, is this. We got the last one. Oh, my goodness. You want to get right up on Luda and hold? I could. Oh, what? Because he's surrounded by a bubble close enough that once it goes down, you could hit him next to him. I mean, that next to the bubble. You said the bubble has been slowly decreasing. Yeah. I mean, it's like, you know, you can get by within five feet of him there. Yeah. And then I can hit him. Okay. I will move to him. And one attack or both rules is written. It's a single. I think it's bullshit. So I just do. If you hold an action, you can do both of your attacks, but enemies can do it. Okay, we got a lot final, but first I gotta figure out how to get there. Right. There's only one guy. Okay. Behind there. Yeah. So you guys can grab my horse. Lana, Ash. Well, we really need it. He's hard to hit. Everybody. Yeah, absolutely. How do I get on your horse? He's our homie. Turn or on your turn or. How does this work? I forgot to go for mister. Can mister Take two flame seeds at the guy right here? Sure, mister we have to move to see him. How? What? You could just say that he. Well, Matt could say that he doesn't go on my turn anymore. As soon as has a new mount, whatever rider, he'll do whatever I said I'd say because we were going. Your turn. It's still your turn. So he wanted to hold an action on him, have him move it somewhere in position, and then jump over there. I can get over there. Jump over there. It depends on what you're trying to do. If you want to get next to Ludinus, you have to figure out a way to get there. But we're shooting a flame seed over here. Can you leap? Leap? Get to the nine points of damage, hon. Did it hit it? Did hit. It was 16 plus. Where's the thingy? Yeah, and that'll hit. Okay, so nine points of damage. Yargh. So you're gonna hold it till the shield drops? Yeah, yeah, do it. What you doing? Brace. I gotta get over there. And it's more than 30ft of movement, right? I mean, you can try and jump it. Can you jump? Jump and do like an acrobatics check and jump from the crystal to the. It would be an athletics check to try and do like a full jump from this point. Is that my action? No, but. But if you fail, it's gonna cut your movement down. Sure. And you'll, like, stumble onto the ground. So it's a little risky, but I will try it. I will jump and hopefully try to use the speed of the whirlwind to sort of propel me over. I love it. All right, go ahead and roll an athletic stream for me. Even if it hurts. Here's what I'll say. Okay. If you want to take the damage from the whirlwind, I'll give you advantage in that roll. I will take that. I will take that. Yes. Okay. Awful. What is this? Athletics. Athletics. Ugh. 14. That's not terrible. 14's not terrible. So go ahead and roll the damage from your whirlwind. God, the whole thing. He said he wanted to use it. Yeah, man, get over there. It's a rocket jump. Okay, I rolled low on that. 11, 15, 16, 18. Make a dex. Save 20. 25. Oh, no. 27. So how much is that? 27. 27. So you take 13 points of bludgeoning damage. Great. And the extra wisp shoves you over to this side and you stop landing right in front of the field, where Ludinus is now just staring at you through it. And may I do a bonus action and then hold action? Or the bonus action is holding my action. No, your action's held. You can bonus action just make. Okay, the bonus action I will do is shining smite at level three, and then I'll hold my action to strike. Okay? And that's it. All right, so as you stand there, that way. Bracelet finishes. Go, Laudna. You're up. How fuck does this guy look over here? He's looking like he's taking a few hits. Okay? He's not. He's not on Death Door. Okay, that answers my question. I'm going to move my full move. 5, 10, 15, 20, 25, 30. I think that should be. Yeah, 30's about there. Yeah. 5, 10. Yeah, that should be good. I'm Going to God, my heart is racing right now. Let me double check something real quick. Actually I should be. I know I can't. Hang on, hang on. Void Puppet. Void Puppet. I think Void Puppet is a bonus action. Bonus action. Okay, I'm gonna bonus action. Void Puppet right next to that guy. It's gonna take the form of his fucking friend that I just killed one of your exotic. And he comes out of the rock face and goes like we have cursed the world. And then. So he gets disadvantage on saving throws. Correct. I am then going to. Because hopefully we can get it back with our little sphere that Caleb gave us. Six level spell disintegrate, yo. Okay, okay. That training spanning at level four by the way. Okay, okay. I tell Ashton and just say duck and just a drip. All the dripping black void from my fingertips congeals into a straight fucking ray. With the disadvantage on that saving throw, it was a natural 19 and then a 5. So go ahead and do. Holy. Yes, go ahead and roll damage as you just like barely duck out of the way of this odd pale beam. Four, five. I'll do this twice. It's 10D6. Come on, big money. 10D6 plus 40. Actually, I'm going to do something. It is 10D6 plus 40. That's amazing. I like six. Wow, that's an all or nothing spell. Seven, eight, nine. If he succeeds, nothing, nothing. 10, 11, 12, 13. Actually hang on. Two, three. Depending on how this goes here. Okay, okay, hang on a second. Sorry. 12, 14, 16, 18, 19, 20, 21, 22, 28 plus 4 is 32 plus 40. What is that? 72? Jesus. I can before you call this, spend a point to empower the spell and reroll some of these ones. Why? Why fuck around? Just because we still have a lot of shit to do. I know. That's fair. He said he's taken some hits. Not as many as we'd like. Leave no doubt. Okay. Spinning a. Spinning a sorcery point since you're here to empower the spell. Luckily it's just one sorcery point to do that. So I'm gonna reroll. I can reroll up to 1, 2, 2, 3, 4, 5. So I'm going to re roll these ones and twos. Keep these off the side. I'm sorry. Love it. Hell yeah. Great call. Better. Okay, so 6, 12, 18. 21, 18. Right. 19, 20, 21 plus 4 is 29, plus 3 is 32. 36. Sure. Okay. 37, 38, 39 plus 4 is 43 plus 40. So that's 83 points. 8 points of necrotic damage. I think. Nice. Please kill him. Please. How do you want to do that? That's all of them. Is that all of them? That's all of them, baby. And I think it's okay. Yeah. Like I said, my void puppet that I just made reaches out from the rock and grabs him by the head and slams it up against the rock and keeps him there as I just beam him with a black beat and just atomizes into dark dust onto the ground. Yes. Yeah. That's my turn. I swing for her. Mom. We knew it was coming. The inevitable betrayal. The heel turn. The shield drops. And Ludinus is still staring at you as it drops. He goes. Hm. Take your attacks. Okay. The herald of Asmodeus brings word from the hell. Oh, no. A two. For a total of 14. That's gonna miss. Okay. Second attack. A five. No way. 17. That's gonna miss. Oh, my God. You strike towards him. Each time you strike, you bring your weapon back. These little lightning like veins up his neck, not unlike those you've seen on Imogen. And your brain blurs for a second and you swing and your swing went wider than it ever should have. Angrily, you swing with the other one and he focuses in once more. They flash and in your mind and you swing completely miss him again. He's like, what's wrong? Having a hard time concentrating on Jesus. Oh, no. Now she's still floating up there and is still being pulled in. Just the shields down. That's gonna finish Laudna's go. There's no more enemies left. Ashton, you're up with Dorian on deck. How close can I get to the fucking yellow bubble? I want to run as fast as I can, as close as I can get to the yellow bubble. I'm not sure which is the best way to go. And I can. I can ignore difficult earth turn 40. I know she's not 75 because I don't think I just. I can. I'm only going 40ft, so I'm going to go 40ft towards it as far as I can go. Okay. I don't think Ashton can either. 30. 35. 40 is right there. 40 is right there. Mm. All right, hold on. Sorry. I'm figuring out my shit. F me is Dorian Imogen Orym. If only someone had inspired me. Wow. I want to keep a little tighter towards. Because I want to curl around that way, if that's okay. Yeah. All right, that'll do. Okay. I'm taking one of my chaos bursts and I'm making attack. On Luninus. Okay. From where you're standing, that's 60ft, right? I thought while I was rolling by. That's 40ft is what you wanted to do. Yeah. I might have to go around the other way, actually, the way I was trying to figure out the. Okay. Yeah. You'll be able to see. Yeah, That'll be easier. Yeah, that's much better. Okay. All right. He does have half cover because of where the angle is. Embrace in the way, kind of that whole thing right there. He has half cover, so just gets plus two to his ac. Yeah. Are you one with advantage? Yeah, I'm the only one. Advantage. We don't have time for this shit. 26 to hit. 26 hits. Okay, that's something. So. Oh, this is better than something. You know what? He's gonna. No use his butler. No, Alfred, get him in his butler. Mr. Belvedere, go ahead and roll. I don't have three. And then what did you roll for the actual one? No, it was a. I think it was a seven. And it would have been seven and a seven and a 16, I want to say. Okay, he's gonna. Silvery barbs. Roll one more dice. Roll one more dice. Yes. He gets to pick which one. He wants 11, which is 22. He's gonna pick the seven obvious. Of the three. Yeah. Okay, so he would have picked that. Okay. Yeah. It didn't matter unless it went lower. So that's a miss no matter what. Well, no. What's your bonus onto the seven? Oh, that would have been 11, so that would've been 18. 18 misses. So he silvery barbs you, and your miss just goes wise. Okay, so it keeps my lowest roll no matter what. Well, he gets to pick which one. Bullshit spell. I don't. I don't. Wait, hold on. I rolled an advantage. Do I get to reroll both of those, then? No, you just roll an additional nine. He picks one. Okay, that makes sense now. Well, shit, wait. You rolled an advantage, so it would have gone with the higher number. And then you roll a second one and use the lower roll as the spell of the two, but of the three. Of the three. Yeah, but you reroll one, essentially. Oh, I would have rerolled the seven, then one plus one plus two plus one. This does work differently than the 11. Sorry, I don't get to use silvery marks very often, you guys. It's a great spell. It is a great spell. I was kind of curious of, like, why am I rerolling? Because he just picked the low one. No. So 11 was the other one you rolled then, right? No, it would have been 11, and the higher one would have been. I want to say 16. Yeah, well, serene creature must reroll the D20. He would have you reroll the high one, which would have been 11, so you keep the seven. So it's killing me. That works. So. Yeah, so you swing it wide to go ahead and portal the attack through with the hammer as it apparates next to him. He casts something with his fingers now that the shield is down. And now his spells are not being kept at bay from the field. Anything else you need? He just does a mark through the air, and you watch a rune appear and it strikes the rune and the hammer just stops before returning through the hold back to you. That got rid of his reaction, though. It did. And I'm also. Just for weirdness, I'm going to. I have to use a bonus action to drop rage, right? I can't just drop it at this point. No, you can drop it. Okay, I'm going to wait then for. All right, I'm going to use my bonus action to shift rages then. Okay, so you drop it and then rerage. Yep. Go for it. Come on, do it for me. No, nothing changed. Oh, well. Okay. Fate that finishes your guide. Yeah. Dorian, you're up with Imogen on deck. Shit. I'm gonna turn to Imogen, fuck him up. This has to be your choice. I have an idea. Can you get your mom? I can try. All right, I'll use all of my movement. I'll fly over sort of to the right. 60ft. Yeah. No, only 40 because it's my walking speed with this. Right? Yeah. And. Fuck. It's never worked this entire fucking campaign. Come on. I don't care. I'm gonna try to cast force cage on Ludinus. No magic can get in or out. And as I'm. Is it. It's separating them. It's not gonna include her in it. It is separating. There's a way to do it. If you just think of the box and Luda's in the corner. I think it's up to. Yeah, 10 by 10. It's up to 10 by 10. Yeah. Or is it 10? 10 by 10? I mean, there's two different versions of it. The smaller, tighter, wizard proof one is 10 by 10. He could still teleport out, but it's a chance. A prison in the shape of a box can be up to 10ft on the side, creating a simple barrier. Up to. Okay, so where are you placing your force cage? I want to Try to put him directly in the corner where it splits up 2, 10ft. So it can be smaller, as tight. You can just do a five foot as humanly possible. You sure you don't want to trap me in there with him? It's an hour, and I can't drop it. All right, so you were trying this. Essentially, that is the. That is the goal. Okay, but I mean, yeah, a five foot. There is no save on this. It just happened. And I'm preparing it. I'm, like, pulling the ruby. You just use a reaction. He did. So he cannot counterstein. Yeah, that's right. That's right. Okay. As the force cage appears, the tether from his harness is severed in Liliana. You still have to get her because he can get out. He can roll to get out. Never worked. Except when it mattered. It's because last time, I've always been doing this. This time I did it like LeBron. As it appears around him, he goes, all right, that's a movement in action. Bonus action. All right, Imogen, you're up. Okay, I'm gonna fly forward 30ft. 30ft. And I'm gonna drop my. I like that. Laudano's coming with me. Oh, yeah. I'm sorry. Drop the whirlwind. Okay. And I'm gonna cast telekinesis and pull my mom to me. Yes. Let's go. Do I get an attack of opportunity? Oh, shit. It was instant. Oh, my God. You pull your mother out of the grasp on the top, and as you drift, pull her forward. She is fragile, made of paper. She's waifish and gaunt and on the cusp of expiration, but still here. Can I use my bonus action to pour my cure wounds into her? To my healing potion into her? If you want to. The chalky boy. That's what I got. Small. That makes sense. That's a lot of force. Be careful where you step. Wow. Oh, yeah. That resin is so cool. Okay. I'm so happy when you do stuff like that, man. Is that, like, in your kitchen? Are you in your kitchen doing that? Well, for resin, I do outside because it has fumes. Yeah. But a lot of things I just do on our, like, game table. This is. This is a huge potion shaped like a heart. 40. 45. Plus one for every die that's there. Plus 16. Yeah, 40 plus 16. 61. Wow. 61 points of damage. Wow. That's a big healing. Yeah, that's a. That was crazy. That's a power of love. She, like, comes to and kind of coughs. Now you're in the air still. Yeah. Am I? I'm holding. I have her tele up at me. You pulled her up and she. She just looks back at you. How you're okay now. You're okay. She, like, puts her arms over your shoulders, and it's. Can barely feel the strength as they do, but she just kind of holds you there for a second and hangs in your grip. She gets close to your ear and just whispers, I don't deserve you, but I'm so glad you're here. Does it Finish your turn. Um. I feel a little nervous about it for some reason. I feel weird about this. I just feel like you're trying to trick me. Trick me? That's called trauma. It's called trauma. With my essence of the red moon. Can I feel a red tether to her at the moment? No. Okay. Okay. That's your mom, right? Yeah. So if I tried to give her some of my essence. You can certainly try. You guys feel weird about it? No. It's your mom. What do you mean you're gonna give her essence? We're just. Cause I am. I'm gonna. We've just been playing games. I know. I'm gonna try to give her, like, don't trust anything. Three of my sorcery points. Okay. Does it work? It does not work. Okay. Oh, boy. She just kind of holds over and pulls you in as tight as she can, but that exultant connection is gone. Yeah. And he had to complete it for it to become permanent, right? Correct. But it's still. I think he still. Yeah. Not that he wasn't bugging already, but was that taken from her forever or just for a duration? They prevented it from being forever and prevented it from destroying her. Okay, but if it's anywhere near the quintessential that you have, that you know of its abilities. 24 hours. How long is Force K to stay up? One hour. Too bad. How many times can you cast Force K? One time. It's my seventh slot. It's gone. Yeah. So high Level one, too. It's your turn. Yeah. Orym comes running out with movement. 5, 10, 15. He's going to vine up onto Coriolis. Oh, he's got the gooey on him. Oh, gosh. I'm scared to do it. I didn't even do it, so I'm not responsible. That's good. Mercy's got those doctor's hands. Surgeon sails. And I'm going to fly Coriolis up and hover directly in front of the tumults so that I'M within striking range. If any wizards or anything were to suddenly appear, I will attack anything that comes within either melee range or Seedling's air slicing range, which is 15ft. You got it. If any threat comes that close, I will attack them. I know the answer to this already. I'm going to check anyway. If staring at Ludinus, this is definitely not a snow cone, right? Make a perception check or make an insight check. I mean, sorry, Insight. Oh, those are shitty rolls. No, I had to drop it to get her. You had to make it insight. It is just a tap. No, you were already on the ground. It hadn't restrained it best. You can tell there's no gem in the forehead. Yeah, and he wouldn't be putting the power to a snowman. But since it was a free action, I'm poised, ready to to protect the tunnels. You got it. Finishing your turn. Orym that comes to Ludinus just puts his right hand in front and plays with his fingers for a second while his black withered hand with its gold tips clicks at his side. He goes. Well, it seems for the time being we have a moment to chat. I figured why not take a bit of time and pontificate amongst ourselves before the end, huh? And that's real pickup. That was. I like I peed a little. I may have dropped a nugget. Ashley, careful. All right, so we'll pick up here from this fascinating little breath in 2025. Y'all gotta wait for this chatty chat. All right? It's the year of Cage. Oh my goodness. Nicholas Morris Cage. But of course, don't forget to watch the Daggerheart Curtis Show. That'll be whatever I said at the beginning. For those who haven't. Who haven't seen any of the materials for it. If you're familiar with our original intro to Campaign two might be a little familiar in some ways, but yeah. Thank you all so much for joining us. Love you very much. Happy New Year. And is it Thursday? Thank you for listening to this episode of Critical Role. If you've enjoyed this ever weaving story, please consider rating and reviewing our podcast. You might just inspire someone new to hop on the wagon for the journey. We have plenty more stories to tell. Stay tuned and we'll see you next time.
