
Gub Gub the Flying Pig has kidnapped Beau and Yasha and it's up to the feckless OLGA cabin to rescue their counselors... all before curfew! BEACON We’re excited to bring you even MORE with a Beacon membership! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You’ll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. YOUTUBE MEMBERS / TWITCH SUBSCRIBERS Twitch Subscribers and YouTube Members gain instant access to VODs of our shows, moderated live chats, and custom emojis & badges: https://www.youtube.com/criticalrole/join https://www.twitch.tv/criticalrole Due to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping ...
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The HBO original series the Last of Us is back for a new season, and so is the official the Last of Us podcast. Five years after the events of the first season, Joel and Ellie are drawn into conflict with each other and a world even more dangerous than the one they left behind. Join host Troy Baker, who voiced Joel in the video game, and showrunners Craig Mason and Neil Druckmann as they unpack each episode after it airs. Listen to HBO's the Last of Us podcast wherever you get your podcasts and stream HBO's The Last of Us on Max the Last Thing you want to hear when you need your auto insurance most is a robot with countless irrelevant menu options. Which is why with USAA auto insurance, you'll get great service that is easy and reliable, all at the touch of a button. Get a quote today. Restrictions apply. If you've been having your McDonald's sausage McMuffin with an iced coffee from somewhere else, now is a great time to reconsider. In the Pacific Northwest, it's never too cold for a nice coffee in the morning. Grab yourself medium caramel, French vanilla or classic iced coffee for just $2.29. Warning beverage may cause craving for McMuffin or hash browns. Prices and participation may vary. Cannot be combined with any other offer or combo meal. Hey there Critical Role Podcast listeners. We have a special new membership service at Beacon TV where you can get early access to all new podcast episodes, including Critical Role for the first time ever. Beacon members also get things like event presales, merch discounts, access to a private community discord, and new exclusive series like Critical Role Cooldown where we riff after the show. Think of it as our digital Critical Role Land. Head on over to Beacon TV to check it out for yourself and start a seven day free trial. Thank you so so much for your support for being a podcast listener and for being a part of our community. Hey there critters. We are so excited to share with you our brand new podcast from the world of Exandria. The Re Slayer's Take in this audio adventure, you'll be guided through the wild continent of Issylra, home to some of the most dangerous creatures. Here, the Slayer's Take is the most notorious monster hunting group in the realm. But when previously slain creatures start returning from the grave, it's up to six misfit mercenaries to band together and reslay these supernatural threats as the Reslayers take. So come follow along these audio escapades as the second coolest monster hunters this side of Exandria battle a growing undead army of dangerous creatures. The party is led by a duo of game masters, George Primavera and Nick Williams, with the main cast including Jasmine Buhlar, Caroline Lux and Jasmine Shion. Listen to new episodes every Monday anywhere you stream podcasts or become a Beacon member and listen to the podcast two weeks early and uninterrupted by ads. Hey there campers. It's Game Master Sam Riegel and welcome to our new miniseries, Wildemount Wildlings. In this three part adventure, we're making our way to Exandria's premier sleepaway camp for aspiring adventurers and following the antics of four angsty teen campers and their camp counselors, Beauregard Lyonette and Yasha Nidorin. New episodes of Wildemount Wildlings air on Thursdays at 6pm Pacific on Beacon, Twitch and YouTube, with the VOD uploaded to YouTube on the following Mondays at noon. Prefer your adventures in audio form? Well, the podcast version arrives here on the Critical Role Podcast Network with a one week delay from the original broadcast. You're listening to part one of this episode right now and part two will be available this upcoming Tuesday. If you want instant access to podcast content and an ad free listening experience, check out Beacon and get access to the full audio version right when it airs at 6pm Pacific on Thursdays. Plus you can also check out our Beacon exclusive show Critical Role Cooldown and experience the cast's post show reactions to each episode. Well, that should cover it. Now let's wild out and get this adventure started. Hey, welcome back. It's me, Sam Riegel and you're watching episode two of Wildemount Wildlings. It's so great to have you with us. And we're joined by our friends at the table, Ashley Johnson. Hello. Bradley Mulligan, Levi Verrer, Eden Regal, Alex Lee, Marisha Ray, and some guy I snuck on. But before we go into tonight's episode, I think there are some announcements to make. Someone took my. There it is. Marisha. Oh, it's cheek to me. I think it's cheek to you. You have another announcement to make. I'm sorry. We just announced a new two part underwater epic with 12 sided studios called Thresher. I'm very excited about this. This is a fresh new show that will feature Jasper William Cartwright as our game master as well as players Booba Karcelini. No way. Yeah, I know. Mark, Sherlock Holmes, Ka Mara Jane, Douglas, Nasheer Dalal and Jacqueline Emerson. You can tune in to the first of this two part miniseries on Thursday, April 24th at 7pm Pacific on Beacon, Twitch, and YouTube. And in addition to that, our Chicago live show is happening right now as we speak. Now? Now? Yeah, now. Now, as this is airing, we'll be in Chicago, so. So we're in two places at once. So you can stay tuned to our programming schedule on critrole.com to learn when you'll be able to watch at home. Liam, you've got something to say? Liam? They let me sneak into camp just to tell you that Dear Cats and Prince and Other Xemnian Tales is available. Right. Meow. This illustrated storybook is published with our friends at Insight Editions and was illustrated by Charlie Knut Borowski and written by me. Let me take a second to gush about Newt. I know I wanted their art for this book years in advance. This is a gorgeous book. It contains Der Katzen Prz die wald Hexer und never before seen story Himmel's Schloss. Himmel. Schloss. You had me at Himmel. This is a work of passion for me. I'm very happy with it. I can't wait for you all to open the pages of this book. You can find it today wherever books are sold or learn more@insightadays editions.com Cheek to you, Sandra. Okay, the cheeks are done. The announcements are finished. Ashley wants to see the book. I think we're ready to go. So let's dive into tonight's episode of Critical Role. Okay, I need help next on this maze. Like I said, our heroes are gonna be lost in a very unusual maze. Yes, Kestrel. What about the different people? Sorry, what? For different people, the maze appears differently. It appears differently for different people. Okay, maybe it could be, like, each person's favorite food. Each person's favorite food. That is very cool. I like that idea. If it is food, do you guys have some favorite foods that you can suggest that we can use? I prefer pasta. You prefer pasta? Okay. That's very good. Yes. Pho. Oh, yeah. Specifically cues. It's made out of my wife's pho. Great. I love it. Yes. Alan? What? Do you have a favorite food or dessert or something? No. You don't. No, I don't. Whenever you're going in the wrong direction, a businessman pops up out of nowhere and lectures you about how you're doing the wrong thing in your business. I love the businessman. The businessman is going in the show. You're amazing. Okay, eyes on me. Here we go, Dream team. Next, our heroes might come across a swarm of smaller beasts. These don't all have to be the same Beast. They can be a bunch of different beasts. Yes. What do you have, Cass? What is this? What am I looking at? This is. This is a possessed bunny. A possessed bunny doll? Yeah. Okay. And does this possessed bunny doll have a name? Yeah. What is it? Half and Half. Half and half. Does half and half have any special powers? It can hypnotize. It can hypnotize you? Yeah. Okay. With its eyes? Yeah, with its eyes. With its eyes. Okay, cool, cool, cool, cool. Ronan, did you have a monster that you want to present? If you come across this bat thing, it's sort of the monster, but the bat one looks more like a bat. It's called Sonic Scream. Sonic Scream. You'll always come across one of these because that's the guard of a Sonic Scream. They're just, like, screaming really loudly. Yeah, they just. That's so loud. Okay. I like this. Marlo, did you have something. A Viken, which is. I'm sorry. A viken, which is like a lycanthrope and a vampire mixed together, so it's got, like, bat, like, ears, so it can hear from, like, very far distances. And it's got bat wings, and it can't really fly with the wings, but it's got wings. And. How do you spell this? V, Y, C, A, N. V, Y, C, A, N. It's a half vampire, half werewolf. Yeah. Okay. I love it. Yes. Alan. Okay, so we'll make it much less friendly, but what about, like, a group of sharks with legs? Sharks with leg, but unfriendly sharks with legs. Yeah. This one looks kind of nice. I don't mind a nice shark with legs. He could just be part of the gang and he doesn't have to attack or anything. Greta, did you have one? Oh, a bad therapist. And his eyes really creep you out. A therapist is like a feelings doctor who helps you helps you with your feelings. But this is amazing. So this is a bad therapist and what do they do to. His eyes? Really creep you out. That's horrifying. This is horrible. Wild Mount Wildlife at Wildlife Wildlings we learn adventuring Mysters and war lost Rangers and scouts in fields and rivers we go exploring and when it's boring we wild out we are the wild rings yes, the Wildlings Getting in trouble every day no, we're not trumblings we are the Wildlings and we don't give up what you say Wild out. The HBO Original series the Last of Us is back for a new season. And so is the official the Last of Us podcast. Five years after the events of the first season, Joel and Ellie are drawn into conflict with each other and a world even more dangerous than the one they left behind. Join hosts Troy Baker, who voiced Joel in the video game, and showrunners Craig Mazin and Neil Druckman as they unpack each episode after it airs. Listen to HBO's the Last of Us podcast wherever you get your podcasts and stream HBO's the Last of Us on Max. This show is sponsored by BetterHelp Therapy can feel like a big investment, but the state of your mind is just as important as your physical health, if not more so. After all, mental well being affects everything from relationships to career success to overall happiness. But with traditional in person therapy costing anywhere from $100 to $250 per session, it can feel hard to sacrifice that kind of money. BetterHelp understands this, which is why they help their users save up to 50% per session, and they make the math easy by charging a flat fee for weekly appointments. Therapy should feel accessible, not like a luxury, and online therapy can give you the quality care you need at a price that makes sense. With over 30,000 therapists, BetterHelp is the world's largest online therapy platform, having served over 5 million people globally. Your well being is worth it. Visit betterhelp.com criticalrole to get 10% off your first month. That's betterhelp h e l p.com criticalrole what does the future hold for business? Ask nine experts and you'll get nine different answers. Will interest rates rise or fall? Will inflation go up or down? It's too difficult to predict, so the best thing you can do for your business is prepare for anything. And netsuite by Oracle is an incredible resource to help future proof your organization. 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Beverage may cause craving for McMuffin or hash browns. Prices and particip cannot be combined with any other offer or combo meal. Attention campers. It's the last day of camp and congratulations to campers who graduated to higher ranks. Unfortunately, the Olga cabin has not earned a single merit badge the whole summer. Counselors Bo and Yasha have been on hand to whip them into shape in just one day so they won't get kicked. They took part in three activities including Pinecone, Keep away, the Pull of Peace, and hide and seek. Yeza was working on potions and accidentally got counselor Yasha drunk with gray smoke. A massive pig arrived and kidnapped counselors Bo and Yasha and is currently on the loose inside the camp. And the Olgas are the only campers around to do anything about it. Lunch today is postponed indefinitely. Oh no. Wild out. End of announcement. Yes. Beau and Yasha have been swiped by Gub Gub the flying pig. And it's currently up to you for Skullcrusher. I'm sorry. Sky, Kai, Padman and Jessop to find and rescue them. Which means for Ashley and Marisha. You may leave the table. Your story is happening elsewhere. We will check in with you later. Get your guys autographs. We will. I believe in you. We'll do our best. Save us. We'll do our best. Scoochy over. Scoochy over. Which leaves just the four of you. No, the peeps. You can leave the peeps. Leave the gun. Take the Peeps. I'm scared. Okay. Wow. You guys have so much more room. Wow. Smoke and screams. Chaos and pudding. Not pudding. Everything else though is true. Fully recovered from their smoke induced depression, sky and Jessop have been shouting at the top of their lungs to try to find their friends. Because Padman and Kai are off at a different part of the camp. They're in the admin building doing God knows what. But all those shouts did not reach their ears. Instead, Yeza Vet's husband runs out of his lab to see what all the commotion is about. What is going on out here? Giant monster pig swallowed. And we got so sad. We were so sad. We were crying. The counselors. They're gone. They were gone. They're in the pig. In the pig. Oh my God. He starts pacing back and forth, nervously twitching his hands and fingers. Oh my goodness. Insurance does not cover this. Where are your other friends? The other two, the other Olgas. We were hiding and seeking and they were seeking elsewhere. They were seeking elsewhere. We don't know. We called for them, but I guess they didn't hear us. I'll go call for them. Just stand here and I'll go use the string can network to try to reach them. Just hold on. And oh boy, oh boy. He runs off to make a phone call. You guys are left there alone. You can see on the ground the signs of the scuffle, those big prints of cat and chicken paws that Gub Gub the flying chicken made. And they do go off in a direction you could try to find them, but right now there's currently no sign of them. As you wait there. Yeza goes and gets on the Stringcan network, which is a series of tin cans and strings that are strung all around the entire camp. And he's going to call out for the other two, Padman and Ky and you two, who are at the Edmund building. You hear a muffled sound. Padman, Kai, please report to the supply shed immediately. Padman and Kai, can you hear me? There is a can hanging there on the admin building, but there's. He can't see you or anything like that. So you are currently in the admin building looking at file folders. What do you guys do? Hold on to some of those files. We might need them later if we leave the admin building with them. It's stealing. No, we're just borrowing them just for a little bit. Great Point in the spelling. And we'll walk out after. Kai will leave the admin building. Okay, great. And you're heading back towards the supply shed. Okay, great. Sure enough, a few moments later, the two of them, Padme and Kai, walk up. You are all four reunited over by the supply shed. And now all is calm. Are you guys all right? What happened? Did he see the pig chicken at all? The what? What? There was a giant. Giant pig chicken. Chicken. Delicious. But what can we do about that? What did it do? And it swallowed Yasha and Bo. That was the most important part of that. What I know. Is pig chicken a code word for something? No. How big was this pig chicken? It was enormous and it was 14ft off the ground. Off the ground? Yeah. It's flying. It's got wings. We did a really bad job telling the story, but those are all the facts. So a monster. Yeah. Just ate two members of the Bitey died? Yeah. Does this mean we get our badges early or is the whole Day canceled. What does this mean? I think we have to find them. I think we technically haven't even won the hide and seek. Because of the pig. Well we're alone here at this. There's a monster. Have you considered that maybe they were hiding inside of the pig? No. The pig seemed to take them by for. It seemed pretty clear that it was a. There's only one thing for us to do. I'm going to turn southeast and start running as fast as I can. Just away away. How many camps? You're out. You were so good at all your spells earlier. That was a literal activity. That was literally a camp activity. How do you know this isn't a camp activity? Are you out of your mind? They did say at the beginning that there would be surprises and fun. What did I. Did I say that? I have no recollection. Somebody said it. Sound like something I'd say. I woke up and said there's gonna be surprises and fun. Why would I anticipate that? Guys. Listen. Everyone get their head on screwed straight. What? We need to focus. My head screwed on extremely straight. Somewhere southeast of here is the bedagerie coast. Okay. My parents villa. We're comfortable. It's there Locked. But I can figure out a way to get in. If I could throw my familiar through a plate glass window and go in and bend it up behind me. You don't get that reference. You weren't there. I was aware that that happened. Yeah. I. Archibald unfortunately took a fall and went through the window. And poor Archibald. He's immortal. It was a very bad fall. Padman. Please come back. We need your help. You're talking. The mighty died. Went to another dimension and fought like a God. One of their friends. As three different people. Okay. They have like powers and abilities. The gods. They face down demons and dragons. If a pig ate two of them. We can't beat that pig. How many legs did that pig have? We don't so much. So many. I actually I couldn't count. There were a lot more than eight. Can I probably round eight. Can I somehow convince Padman to stay with us and help us? That's up to you. If you're trying to think of details of the. Are you trying to describe the pig? Is that right? I realized I don't remember anything about how this pig. Okay. Roll a history check to see if you can recall details about the pig. That is a nine histories. Which. Yeah. History. And I would go with Arcana maybe plus four. So 13. Yes. You get sketchy details in your. In your memory. But yes, you recall that it had multiple legs, probably more than eight. You. You didn't count them, but some were cat paws and some were chicken feet. You remember that it was 14ft tall, that it was flying, that it had rows of teeth. You also remember, and both of you sort of remember this, that there was a strange warping effect around it, like light was being bent as if by heat. But it wasn't hot or anything, or at least you didn't feel heat radiating off of it. There was sort of like this energy that was. Yeah, just sort of warping and bending light a little bit and making everything sort of feel like this grayish tone around it and that it hopped away. It couldn't take off because of the weight, so it hopped away deeper into the camp. Okay, guys, I got this. I walk over to Padman. Oh, he's walking. What? What is that? Listen, buddy. So, like, those are the mighty Nine. Yeah, right. Yeah. Some big heroes that you're a fan of, right? Yeah. And so if we take this pig down and we rescue them, what does that make you? The luckiest frog on the planet. You are the mighty 10. Wouldn't that be right? Died comes from the zebras. I get it, I get it. But the point is, if we save them, you will be a legend. What do you think about that? Then we can make a card for you, and we can make it holographic. And with your signature on it, that card could easily go from. For 20 or 30 gold pieces. Absolutely, buddy. So what say you? All right. This plan is just crazy enough to work. That's what I like to hear. We don't quite have a plan yet, though. We do. This inclination is just crazy enough to work. Okay, you saw a pig with cat and chicken feet eat two of the most powerful adventurers on the planet and rush off into the woods. But that's interesting. So it wasn't strong enough to fly. You'd think something 14ft tall at the shoulder for a quadruped. And it doesn't have the strength to lift two humanoids. I would say, on the scale of creatures in our world, I would say the average humanoid is about medium size. Yeah. Maybe the wings were just for show. I think it's accurate. I mean, you and me are small, but, you know, the medium size for them for sure. Is there. Can I make an arcana check as well? I want to see if I've heard anything about a pig like this, if it has any weaknesses to exploit. Sure, sure. Go ahead and roll. Did say anything? What did it say anything? Make any noises? It went. It did. Gub. Gub. Gub. Gub. Gub. Gub. Gub. Gub. Gub. Gub. It's possible that that's the creature's name, although it'd be crazy to have a creature that just said its own name all the time. Yeah. I don't know if that's believable. Crazier things have happened. That is not good. That is a 10 archon. Yeah. I mean, it sounds crazy. Nothing in your study, certainly nothing that you've learned at the camp, reminds you of such a creature. Okay, can I take a look around and see if there might be tracks leading in a certain direction? Go ahead and roll. For either investigation or survival, you're looking for tracks. That's a ten, a nine. Okay. I mean, yes, there are tracks. It's. It's a huge creature, but you can't discern the direction that they lead in. There's just a bunch of them. A bunch of them. That's right. Because they have so many legs, so many feet, and they were all sort of facing different directions on the creature. It seems like we have two simultaneous problems. One is locating the creature. The other one is how the heck we get our camp counselors out of its stomach if we actually find the dead thing. I'm going to look up to the top of the curfew. Creature tower. Yes. And I'm going to go. You know, I've never actually seen Vichy because I have to go to bed super early, but theoretically, do we know when this creature's curfew is and if it would be in trouble for being out past its own creature, or would we get in trouble for being out past curfew? Yeah. I wonder if there's some way to convince the creature that we are absconding with this Gub Gub and that it would come searching after Gub Gub to find us. Michi. Yes, Mishi. Michi. Michi. Yeah, that's. So should we go talk to. Yeah, we have to be slick, though. We have to use the. You have to speak to it in a way where after you're done talking, it does what you want it to. I know what this calls for. I pull out my disguise kit and I put my 2D switches on. Amazing. Oh, my God. You heard that guy. I walk up to. I want to go to the creature tower. Okay. So you guys are all going to. Together, go over to Mishi. Okay. So Mishi's tower is just a few hundred feet away. It is a wooden Lookout tower on big stilts. And up above it is that familiar blue and purple furry creature looking down at you. It's Michi, the curfew creature. Would you like to try to get its attention or. So first I want to discuss amongst you guys, what exactly is the plan here? Are we trying to get info to see if Mishi maybe saw the creature and where it was going? Or are we just trying to make it so that we can continue our adventures past curfew? So I'm definitely hustling on the camp counselors got eaten problem. That's ok. I agree. It would be sick to stay up late. Don't get me wrong. That would be rad as hell. But I think, for me, just thinking. Look, if we fouled the tracks and we chase this creature down, it's gonna eat us. Like it's gonna eat us. It's gonna eat us. So we have to be smart. We have to do something. We either have to get some of the only two things that occur to me are Yez's potions and getting some kind of like ipecac or something that can make this thing barf. But what? That's a great idea. Yeah. Get something that could make it throw up those adventurers and get an antidote. Why did they take that potion that made them so less powerful? Just like, relax, we're kids. Just don't hit us literally as hard as you can. I do have concerns about if we do try to make the creature, if we do try to make the Gub Gub throw up, how toxic that might be, what we might be exposed to that might not. Sure. That's a good point. Do any of us have any kind of healing potion spell? Okay, that could come in handy. I want to turn to Amishi and initiate a conversation. She's up the tower, so you just gotta flag her down or make some noise or something. Hey. And sure enough, she sticks her head over the top of the tower, over the edge, and she says to you. Hello, Dainty Feet. How can I help you? It's three hours and 30 minutes before curfew. By the way, I put on a voice and go. Dainty Feet. Who's that? Oh, I'm sorry. I'm Jorb with the Counselors League of Counselors. Oh, you're a counselor? I am, yes. Oh, where's your counselor uniform? Left it in the wash today. Go ahead. I can't expect to be called here for an emergency, which this is what that is. Go ahead and roll a persuade. Deception check. Deception check. That Is. Oh, okay. Not terrible. Not terrible. That is a 14. Okay. Pretty good. Pretty good. She cocks her head at you and looks you up and down and with a smile says to you, well, I know that that's not true, but I can't fault you for trying. Other campers have tried many, many more deceptions on me. But you see, my job is to watch you. And I've seen you this entire time. I pull off my bottom mustache. Oh, my God, it's only my top mustache. Oh, wait, who am I talking to now? I don't mean. You know, it was just a test. It's very, you know, it's customary. No, no, I'm actually Jorban from the counselor's league. Can I roll one more? Go ahead. Go ahead. Oh, no, it's even worse. 10. Oh, hi. Is your friend all right? He seems to be confused as to I take off my top mastectomy. Well, I'm out of ideas. I applaud your efforts, but it's not my first day on the job. If I'm not mistaken, my friend Padman, you want to try to convince the pig creature that it's out past its curfew. Well, are you guys talking about the pig creature? You know of Gum Gum? The pig creature? Oh, I mean, I saw it. I see everything. Okay, so if we knew that, where did it go? Do you happen to know where it went? There's two things I believe in more than anything. One is that curfew must be observed, and the other is everyone's right to privacy. I'm sorry, I can't reveal the whereabouts of pig creature. Is it the. So I have a question about sort of your role at cave. You are. Ostensibly, curfew is a rule that exists to promote the safety and well being of the camp. So would you not say that the higher priority order is the safety and well being of camp? I'm sure it is the higher priority for those that own and run the camp. I'm neither. I only care about curfew. Okay, all right, well, I got one more idea. I got one more idea. Now that I'm picking my head up from making my card game, I have to say I have a lot of notes for how this camp. I have a lot of thoughts that I will be submitting and writing at the end of the day. It was quite amusing to watch the creature bounce and hop across the camp. Padman, I want you to look through your files that we took from admin and see if there's any dirt on this mishin. Okay, I'll take a look. We stole files from admin, but I guess you don't give a shit about that either, huh? Holy grippy, right? No, it sounds great. Which file? You definitely took files about yourself and about Kai. Correct. And I think Jessop and Sky as well. Do you think that you grabbed something about Mishi as well? Sure. I'll roll four because I did. Oh, I did. Oh, great. Yes. Let's see if you did. Go ahead and roll a. I don't know, a hissing. No, boy, my investigation history and arcana are all the same. Great investigation, then. It's only a 10. You definitely grabbed files about yourself and about Kai and maybe the ladies, but there's nothing. However, I will say everybody rolled. Just an insight check or history check about you've had interactions with Michi before. This is not your first day in game 16. Okay. Is it inside or history? Can we pick? You can pick. Okay. 1612. Okay. You guys have 16s over here? Yeah. You both know that Mishi is very good at her job. She makes sure that everyone gets home by curfew. You also know that she is. She has some vices. She's greedy because she's not paid by the camp, so she gets money wherever she can. And she's also. She's a little bit vain. She stays up there most of the day with a mirror, just sort of looking at herself and combing things out of her hair. But that's sort of all you know about her are just her sort of personality quirks. But she definitely knows where these folks went. Just doesn't want to give up the info. I put my hand on Mishi's shoulder. Mishi's up in the tower. Do you want to try to climb up there to do it? Yeah, I'm gonna climb up there to do it. Okay, great. Sure enough. Easy enough. You climb up there. Hello. Can I put my hand on your shoulder? I don't see why not. Okay, I'm gonna put my hand on your shoulder. All right. That's nice, Mishe. Here's the deal. Two of the Mighty Nein just got taken captive. I know. I saw Flying creature. You see that little frog guy down there? See him? Yes, I do. He has a bright future ahead of him. He has this incredible card game he's developing right now. It's awesome. I've seen all the art. The art is amazing, by the way. Is it like. Is it a betting game or something? No, no, no, no. It's like. It's like a. It's Tactical? Yeah, it's like a tactical card game. Are some of the cards, like energy cards that fuel spells and abilities? Or is it like a. Yes, yes, we have all that. Precisely. Not to get into the details, but here's the deal. Right now, once he saves and rescues those two camp counselors, I'm pretty sure they're going to reward us with an autograph on these limited edition cards. Wow. And once that happens, you'll be the first one, if you decide to help us, that gets a hold of one of these cards. So here's my deal to you. Right. How much do you think they're worth? Oh, easily, with the signatures on them. And once we get it holographic easily. I don't know. Anywhere from 2 to 5,000 gold coins. Whoa. Insanely rare collector's item, right? I'll sweeten the pot for you. I can make some calls and get you your own card. Wow. Yes. So you're offering me a rare card that doesn't exist yet? Not yet, but it will for a game that doesn't exist. Not yet, but it will. And you're assigning it a value that you are just basing on arbitrary guesses? No, we have a focus group and a test group, and we run the numbers and it seems to be up there. Why don't you roll a deception check? 19. Okay. Oh, a focus group. All right. Well, that does. Oh, wait, wait, hold on. Plus six. That is changes. 25. 25. Well, I would need to see one of these cards. What sort of mana are you most interested in? Mana. Is that the energy that fuels the moves in this? We're workshopping other things. We might just go with energy spell. Fuel is another term that feels a little clinical to me, but just give her one of those. Can I use another one? Can I use a minor illusion to make one of these cards appear? You sure can. What do you want it to look like? I want it to look like exactly the most valuable card that he was just describing. Okay. Okay. With a hologram feature on it. With a hologram feature? I think minor illusion has a 30 foot range. So you could make it appear up near her if you care to. All right. What is your spell? Dc. Let's see if she can see through the illusion. Hold on. I can look for you because I know you're new to this. Your spell DC is 13, so she has to roll to if she believes that this card exists. So this card pops up in front of her. Are you presenting it to her? Yeah, I flick it out like this. Oh. Oh, there it is. She inspects it. Okay. Wow. Can I see the back of it, please? Yeah. So you're acting like you're holding the card. Uh huh. Okay, so you're moving your minor illusion with his hand to make it seem like it's a physical thing. I'm doing my little monocle. Okay. All right. Just roll a performance check to see if the illusion is convincing enough. 11 plus what? Performance. So down. Performance plus three. Oh, that's very good. All right. The illusion is maintaining. It looks like you're actually holding this thing. Well, I mean, if they're already in production, I suppose I. I suppose I could. Alright, I'll take the card. Give it to me. Sorry, but this is a prototype. It's very valuable right now, and we need to hang onto it for mass reproduction. So you will get your fair share once everything is done. Plus, listen to this. Listen to this. Remember the offer where I said that we can get you your own card? Think of this. That means that you have the right to. To sign autographs. Therefore, you're making passive income. Well, it's not really passive, but you know, you're making steady income from the card. So if I sign an autograph on the card, someone's going to sell these or distribute them for me. How does this work? Who knows what they'll do with it? But the need to know they will pay you. And they can either keep it for themselves or sell it online or. I mean via the trade network. You mean various merchant guilds? Various merchant guilds who are connected via a web of merchant guilds. Listen, also, time is of the essence, because if you die. I can barely hear you down there, darling. What are you saying? Time is of the essence because if they die, that card becomes less valuable. That's right. So if you give us that information, information, we can find them. And that card becomes so much more valid. You need to be able to sign it. Won't be able to sign it for you. This sounds so convincing and yet a bit far fetched. Every great idea of this generation is far fetched. I think that Michi clearly doesn't want to work with this, which is a shame, because I had actually just finished the prototype of Michi's car. But Hobishi's not interested. I'm sorry, what was that? No, no, no, no. He needed the most powerful card in the game, so we. I remember the artwork for it. Oh, you're very handsome. You have the prototype, right? I do. I have the prototype. I want to give a help Action on a performance check. Okay, go ahead. Are you going to do another minor illusion? I'm going to do another minor illusion. Okay, so that card has disappeared. A new card. Please describe this card that is now appearing before Mishi. It is Michi 6.0. Michi is the most handsome or the most beautiful version of herself. Her hair is flowing. She's holographic. She looks. And it's gold foil. And it's gold foil. And it's gold foil. She looks like the ideal version of herself. Like she's never looked more beautiful in her life before. All right, roll a performance check with advantage since you've got help with Padmond over here. 10, 17 plus 3 is dirty. 20. Ooh. You see the ruffles of her fur sort of go up for a second as if she suddenly got goosebumps. Oh, my goodness gracious. It's my very own card. Well, it says you don't want to do it. I guess we'll just have to rip this out. I can reconsider. I just wanted to see how good quality these cards were. And if you say that there's an elegant rule set that goes with them. It's deeply intuitive. Yes. Complicated enough for the people who love crunching numbers. Omitted alert, a lifetime to master, but also easy enough to pick up on your first try. Yeah, it's actually a game that's great for everybody and everybody should buy it. It leaves no one out. 100% barking appeal. And people who don't even like these cards are going to want to buy the most beautiful cards for aesthetic purposes because they're like works of art. I heard some people just buy them for their coffee table to be a conversation piece. And what is one last question. I swear. What is the game called? We're workshopping the name right now. So it's either gonna be called Battle Cards of Wild Bout Pretty Good or Boker. I've never heard of either. Listen, I believe in the right to privacy. I can't tell you where they went, but they didn't go that way to the gross. They didn't go that way to the trail. They didn't go that way to the counselor's cavern. So I guess that leaves. And she coyly nods in the direction of the campers cabins. But remember, you didn't hear it from me. We will protect your identity from anyone who would be mad that you helped this fucking monster. Thank you so much, Michi. Oh, you're welcome. Remember, curfew's in three hours and 15 minutes. You gotta yes, thank. Thank you. We'll be asleep by then. Does that curfew apply to just campers or does it apply to everybody? Like monsters, for example? Oh, everyone at the camp needs to obey the same curfew. Fascinating. Fascinating. Keep that in the back of your mind. Right. All right, let's go to these campers cabins. And you do you follow the path towards the campers cabins. You know them very well. And as you walk that direction searching for Beau and Yasha, now would be a good time to check in on Bo and Yasha. So we're going to cut away to them right now. If you've been having your McDonald's sausage McMuffin with an iced coffee from somewhere else, now is a great time to reconsider. In the Pacific Northwest, it's never too cold for an iced coffee in the morning. Grab yourself a medium caramel, French vanilla, or classic iced coffee for just $2.29. Warning. Beverage may cause craving for McMuffin or hash browns. Prices and participation may vary. Cannot be combined with any other offer or combo meal. Oh, no. What is happening? Why are we ti. Thank you, Sam. Actually kind of got me. Bo, Yasha, being carried away in the mouth of a giant pork creature did not harm you, at least not physically. It did harm your pride. Being too rich, members of the mighty Nein, and being defeated so easily by a giant piggy bank so easily. Just straight in the mouth was a bit shameful. But you don't have to keep rubbing. Yeah, you don't have to. We got it. Your physical bodies were not harmed. However. Hi. Yeah, hi. Hi. However, something happened to you. You both were hypnotized in a way. You both blacked out. I don't know if it was the rocking motion of this animal sort of carrying you around in the darkness or if there was some sort of tranquilizing agent in its poisonous saliva. But you both passed. It was very warm in there, too. Yeah, it was very warm. It was like a womb again. It really was. Being in the womb, it was kind of cozy. But now you've woken up like we are in a very dimly lit room. You can't really make out the features of the room. Your eyes are still adjusting, and you're waking up. You're groggy. Your vision is a little bit blurry. I can't see. Yep, that's what I just said. Okay, I'm feeling it out. But you've woken up tied to two chairs and tied to each other with some sort of chain. No, not a chain. A rope. But it's an unusual rope. It's not of a material that you're familiar with. You're still sort of getting your bearings. What is this material? What is this? It's so strange. Why don't you roll a perception check to find out? Okay. You gotta drop it down a little. Thank you. When you move, I move. Too bad it's four. I think my perception is a plus six or something. I can't really do this that well. Let me move this out of the way, Anthony. Okay. Yeah. Wow. It's a strange material that you can't quite understand, but you do get the sense that it is animal in nature. In fact, this might be a finely woven rope of cat fur, which is very unusual. Huh? Oh, no, no. I'm allergic. I know. I'm sorry. Oh, this is the worst day. What would you like to do? Okay. I have a lot of questions. I feel like there's a lot to unpack here. Yes. What is. What? I don't understand how this ended up happening. How did this happen? Do pigs have opposable thumbs? And chicken feet? And chicken feet. How did. We were sleeping in there, and then we woke up and we were tied to this chair. Like, did a pig do it? But also, you were drunk. I was not. That wasn't what happened. You said there was, like, a poof of smoke and I got a little. Felt a little drunk. Okay. But I don't know why. We don't need to argue about this right now. No, no, no. We need to work together as a team, babe. Look. How are you feeling? You still feel like, that fucking potion? You still like, why did we do that? Why did we do that? I've only punched, like, two, maybe three kids in the past. Yeah, maybe three. And that's not a lot of them. You could have punched so many more kids and you didn't. And they don't trust me because you chose it. They don't trust me to not punch kids. This is unreal. Well, I'm. Let me try. I'm gonna try. I'm gonna try to. To get my muscles. Really? I'm going to try to get it, guys. As you both flex your rippling awesome muscles. Yes. The ropes stretch and poof. An explosion of some sort of mist comes out of the ropes themselves. Oh, no. What? They flash with a shimmer of light and a mist shoots out of the. Please roll. A charisma saving throw. What? With disadvantage you. Because you're still drunk. Oh, no. I don't know if it's gonna be Worse than this? Pretty bad. Seven worse. And then you come on, Bodi. What is come on? Bed. Bed. Why is emitting. It's poofing. Why is it getting on it mist flies into your nostrils. It is some sort of enchantment. Enchanted cat dander. And you are both. Both instantly poisoned by it. You know how cats, like, mark their territory? Yes. And isn't it like it cats like their pee or their poo? It, like, squirts. It squirts. Is that what this is? It gets in your nose and then, like, you become, like, crazy? Yeah, yeah, yeah, yeah, yeah. It's not peer poo. It's cat dander. I think this is pure. Yeah, but even the dander. The dander is what makes tactile. Tactile 100% not peer poo. It is cat dander. But it is mystical. And you both suffer now the poisoned effect. So all rolls will be made at disadvantage. And because your eyes are puffy, you're itchy, you're not feeling comfortable, you feel like you're being hugged. An uncomfortable hug and all your strength rolls will be at negative five. What? What? Why? It wasn't strong. Again. You guys are mighty legendary heroes. You've suffered traps like this before. And we're becoming undone by cat dander. Never wanted to be a cat lady. You know that magic like this doesn't last forever. You can probably wait out the effect, but it might take a while. And until then, I'll leave you to it. Well, what are we supposed to do now? I don't know. This is. Every minute that goes by, there's. We're leaving the kids unattended. What if. What if there's other creatures out there that they get eaten or killed and it's on our watch that is. There is a non zero chance that is very actually likely to happen. We're gonna get in so much trouble. And they're good kids. I really actually kind of like them. I've only known them for, like, four hours, but I actually really like them. Me too. I was a little nervous at first, but. But, you know, like, they're all so interesting and different. I was afraid they were gonna smell weird. Yeah, I was a little afraid. They kind of do. You know how kids have like. They do, but it's not bad. It's not bad. Kids have, like, a smell, you know? They have a dander too. They do have a dander. There's kid dander. And now there's. We're dealing with cat dander. They couldn't see their Socks all the time. Yeah. You know, it's like they're there. We've got sky, who's like. She's so. She's buff as fuck. I know. I really wish she would, like, lean into. Yeah. Lean into it. But also, like, wants to practice magic, which, you know, I can't fault her for. I love, you know, broadening your horizons. I love it. Like, if I could do magic, I would be so happy. Yeah, you can do a little magic. Yeah, I can do a little magic. Wings? Yeah. Yeah. I mean, I sometimes. I sometimes, like, secretly wish that I could, like, cast something. Yeah. Like something like a fireball coming out of my hand. I mean, I guess I could. I could talk to Caleb. I guess we could talk to Caleb. He's not busy. Oh, Caleb is part of the reason. Fucking Caleb. Ugh. I swear to God. Okay, wait, I got an idea. What if. What if we. This hurts my pride. What if we yell for help? I mean, I don't hate it. Okay, it's an option. I mean, maybe the kids are close by. Or somebody. They're close by. They gotta rescue us. Like, this is a test, right? They gotta do it. They gotta do it. Yeah, maybe this is a test. Maybe this was set up. Okay. Help. Help. Hey, Beth. Kids. K. Children, pan mail. Jack up as you guys yell. As you guys yell and struggle futilely. We will fly back to the world of sky, Kai Jessop and Padme and check in on how they're doing. Get me out of here. Kids. Kids. And we're back with the Olgas. You four round a bend and are on your way to the campers cast cabins and are met with a jaw dropping sight. It's the campers cabins. You know them well. There's Rooster's Roost where the bards bunk. Lion lodge for warriors, fighters and paladins. The Pig Pen for rangers and their beast companions. Compass Keep, Unicorn Haven, The Foxhole, the nest up the boughs of a tree. But all of these cabins are covered in the most amazing food you've ever seen. Seen. Stairs and bridges of stacked stakes lead to pasta pathways and blueberry pie cobblestones underfoot. There's a fountain of pho in the courtyard in the middle. The best way to describe this is a maze of yums. In fact, I would love to paint a picture for you. But strangely you all see a slightly different set of meals. Kai, what is your favorite food? Big steak. A big old steak. Yes. And so most of the cabins you see are just covered in red meat. Big old slabs of Kobe beef and beautiful T bones and all kinds of hamburger meat sort of dripping down the sides of the walls. Sky shepherd's pie. Shepherd's pie. And sleep. The most beautiful shepherd's pie you've ever seen. There's an archway made out of it with a big hole in the middle with the dripping peas and carrots sort of coming through. It sounds disgusting. And also, I'm hungry. Jessoph. What do you see? I love kimchi. For the probiotics or the pungent aroma of kimchi is in the air. Tangy and zesty. And yes, indeed, there's windows made of very thinly sliced kimchi that you can sort of see through in sort of a disgusting, beautiful way. Padme, do you have a favorite food? Shoofly pie. Shoofly pie. I'm unaware what that is. What is that? Shoofly pie in the real world is made of molasses, but exandria. It's made with real flies. And the flies are buzzing. There seems to be. Well, actually, everybody roll a sort of a perception check to just see what you see. 23. Oh, my God, it's a one. So I'm gonna roll again. God, I hate that I have no morals. You just said perception. Yes. 10. Okay. Between the group, you all sort of get a sense for what this place is. Everything. Everything about the place seems off. The smells don't match up to the sights you're seeing. Beef smells like matcha tea. Candy smells like dog food. But you do see sort of a big main gateway, which is an archway made out of pepperoni pizza. But you Whoever rolled above a 15 also noticed that the entire maze shimmers with a faint warping again. That strange light bending effect as if being viewed through heat. But there is an archway that leads into it, and that's all you see. Should we go in? I'm going to look around. Have I ever seen this much food at camp before? No. No. Never. There is definitely healthy portions of breakfast and lunch and dinner at the Gross. Phyllis, the chef makes a fine, fine sloppy joe, but never this much. I'm gonna look and see, like, beautiful molasses filled with deep fried flies oozing out of a giant slice of pie. And go. That's my mom's special recipe. Be she would never make time to come here. This is fake. This is not real. This is illusory. We are the victims of an illusion. Oh, I get it now. For sure. It's an illusion. The four of you are smart enough to know that this isn't Real, but it sure looks real. And something or someone or some effect made this. And it seems to be surrounding the entire camper's cabins. I think we have to check it out. Can I go up and touch it at least? Sure, you go up and touch it. The food that you liked again was shepherd's pie. Yes, it feels and looks like shepherd. Be careful. Don't eat. Might be dangerous. I was just gonna say try to bite. If anyone will, it should be me. Cause I have a terrific constitution. I think if anyone. Well, that's interesting. Cause eating it probably won't have a biological effect if it's illusory, but it might have a mental one. I have a terrible constitution. It definitely shouldn't be me. Well, I'm literally immune to poison. And you are very hungry. You're going to taste. Yeah, I'll taste it. Okay, let us see what happens. You taste something very Wonderful. Roll a D4. If you three, you instantly get a bite of your mom's shufai pie in your mouth, it's delicious. You gain three temporary hit points. The illusion is perfect. Now roll a wisdom saving throw. Three temporary hit points. Not great. That is going to beat on a wisdom save. That's going to be an 8. Okay. You had to beat a 10. You didn't. But because you gained three temporary hit points, you actually had to beat a 13. So you did fail. All of a sudden, you're overcome with that feeling of homesickness, of tasting your mother's cooking. You got to go in there and you got to just taste more. Home is in there. You gotta go in. I'll take a bite and I'll be like, Bob and I'll walk in the door. You go inside. There are tunnels made of this stuff going right and left. In fact, you walk about 10ft in and there's a branch right or left. You guys can do whatever you want as well. You can try to stop him, or you can just watch him go in. No, this is obviously gonna hurt you more. What? It's delicious pie. It made me feel incredible. Too much of a good thing. It's not that good of a thing. I've had one bite. Kai, there's too much here. I know. You can have more than one bite. Are we all aware that he's taken damage from eating? He hasn't taken damage. He actually feels better now. You guys gotta eat your Bob's food. I don't know. I have a bad feeling about this. No, listen, I took one bite and I realized we don't have to do what we were doing before. We just have to run into as many tunnels as we can. How many tunnels are there in front of us right now? I mean, it looks like a complicated. Almost like a treehouse, like a robinson crusoe treehouse of different branching pathways that go up and down. Brennan, padman, you do recall what you were trying to find, which was this pig creature. And you hear faintly down one of the halls, gub, gub, gub, gub, gub. I hear the gub. Gub, gub, gub, gub, gub. It's down there. Maybe it's got my bomb and I'm going to start running. It might be another illusion. So you're gone. You're running down the. Which way did you go, left or right, I assume I heard it down the left. Yes. Go down the left. Okay, so you're off down the left. What are you guys going to do? You guys made me take the right. I'm gonna go see if this guy's okay. You're gonna go right. I'm gonna go left. Oh, you're gonna go left. Okay. And just to be clear, so he feels better, but he took hit points, so he took temporary hit points, which means he's actually got more hit points now than when he started. So he's doing better. Okay. Yes, he's doing better. He's feeling right. We should all eat this. Oh, I don't know. That's up to you. I'm just risky, but I'm not touching that thing. You see, my eyes get really big. Everyone do it too. Do it too. All right. Yeah. I think there must be something fishy about that. Padman convinced me to eat mushrooms once. Not a good time. So I'm not doing this again. That's the only way to build a beauty. I don't want to do that again. You know what? I've been really scared, and I've been really nervous, and that's held me back. And so you know what? I'm gonna take a chance and I'm gonna eat some of that kimchi. I think you're going in. Cause it also looks really good. Okay, you take a handful. Bite. Roll a D4. That's the triangle looking one. How do I tell what it is? Three. That's the one. You add three temporary extra hit points to your total. Now roll a wisdom style save. That's not great. Five plus two. Seven. Yeah, Something about that left passageway is calling to you. You have to go. You have to go right now. I have to go I have to go. So you've just watched two of your friends dart down this hallway. Are you going to follow or are you going to do something else? I. I still feel pretty full from that jerky before, but I definitely think we should follow them and see if they found anything down there. I mean, yeah, I guess so, but I'm not eating that. Let's just go after them and see what happens. You tear in, you're both going to go in after them? Yes. All right. You follow down the hallway. You can hear their footsteps up ahead. You're running down the hall hall to meet them. How do I want to do this? Okay, for all of you. You rejoin each other at another one of these splits. One hallway goes right, one hallway goes left. Someone decide which way you guys are going to go. Can I make. What would it be? Would it be insight or investigation? If it's investigation, what are you looking for? And if it's insight, what do you think? I'm trying to hear if I can catch any more gub gubs. Okay, great. Perception check. Perception. Okay, perception. That would be 13. You do hear a faint gub, gub, gub, gub gub. Down the right path. Well, should we go after it? Can I make the same perception check? Sure, go ahead. Same thing. 13 also down the same path. Yes. All right, here we go. All right, you guys go. Everybody roll a dexterity saving throw. The floor falls out from under you. Dexterity. Okay, so I got a 21. Amazing. That's great. A 14. Great. I got a 10. Okay, so the two of you, our friends who have taken a bite of the forbidden fruit, fall. You find yourself suddenly falling and you land with a thud in a pit about 15ft down below. The two of you manage to avoid this trapdoor that has just opened up from under them. You're still up top in the tunnel. This is my sick whip. In fact, sky was about to fall, but you were so deft that you grabbed sky and pulled her back just at the last minute. You guys are at the bottom of a pit. The walls are smooth. There's no rope or ladder. Only darkness and silence. You guys okay down there? What happened? Are you hurt? Can you see anything? Oh, there's no gum gum down here. I'm okay. Do you need to help get a gouge? Um, the walls feel like they're pretty. Like they're closing in a lot bit Closing in. I can hear that my friend is starting to get panicked. Uh huh. Of course. And so I use my marvelous pigments to draw A painting of a rope. Okay. And I'm going to lower it down for her. Okay. That's gonna take you a second to do. So as you start to paint with these pigments, you're trying to paint the image of a rope. Amazing. That's gonna take you just a second. And while it's happening for the two of you, a flash of bright gray light temporarily blinds you. Please roll and invite intelligence. Saving throw. What is going on? This is so weird. 10. Okay. And saving throws are right here. 17. That's really great for you. Padmind this light that temporarily blinds you. It doesn't last long, but for a moment, the world around you goes blurry, loses a bit of its color. And when your eyes readjust to the new visuals, you. You find yourself in a memory, a flashback. Oh, no. This is a pivotal moment in your life. A moment of realization or decision or regret. It could be when you were very young. It could be at the camp, but it was a pivotal moment in Jessup, not in Jessup's life, in Padman's life. Can you describe to me what this moment was? There was a moment prior to Padme's dad is not comfortable. He's filthy fucking rich and is a merchant and a sailor. And there was a moment when I was very little, when I first started coming to the camp, I overheard a conversation between my mom and my dad about splitting this summer because I said that I didn't want to go to camp for the whole summer because now that I was old enough to go to camp, I'd also be old enough to work on my dad's ship. And I overheard my dad talking to my mom about finding a way for me to not go because he thought I'd be a liability. And so the next morning, I said that I changed my mind and I wanted to go to camp for the whole summer. This memory floods back so realistically, it's like you were there reliving it, reliving all the emotions of it. And it distracts. It distracts you so much that you don't see the four small pipes open on the side of the pit, and molten lava start to slowly bubble out of the pipe pooling around your feet. You resisted the flash of light, and so this effect does not affect you. So you definitely see that there is lava spilling out around your. Your feet right now. You have a few seconds to react, and you see your friend Padman here sort of staring into the wall, lost in thought, unable to sort of move or do anything. You're still Painting. It's going to maybe take you another few seconds. What's everybody doing? Why are you painting? I have a rope in my bag. I take my rope off and I'm going to toss my rope down. Great. And I yell out, great. Jessup, catch my clumsy hands. Grab onto it. Yes. Sure enough, you take hold of it. You've got it. What would you like to do? Am I strong enough to grab him? Oh, boy. I mean, you're a medium creature or small. You're a small creature. Okay. But you're not very strong, are you, Jessop? Let me look at your strength. Negative one to strength. This is going to be a tough lift, but you can try because you got to. Just pulling yourself is hard enough. Now you're going to have to pull another, dude. Let's see if you can do it. Let's roll for strength and see if you can carry both of your. You guys up the rope. 14. 14, 14. Not. Not quite great. Just shy. You do start to make it up a little bit, but it's a really hard pull. Because of his weight, the extra weight, he's still down there. The lava is getting closer. In fact, I would say it's licking at Padmen's feet. And Padmin is going to take one point of damage. Do I snap out of my reverie? You can roll to see if. If you do, go ahead. This is intelligence. Save 12. Still not good enough. I'm so sorry. Can I snap him out of his reverie? How would you like to do that? Question. If I do that, is he able. Would he be able to possibly freeze himself if he's out of his trance? Why not? I want to try to send a firebolt. Not at him, but next to him. Amazing. Okay, great. You're gonna shoot fire at the lava. Great. Let's do it. First, flip a coin to see if you can get your wizard act together. Come on, come on. It's heads. Okay, so a fire bolt indeed originates from your hand. Face, feet. Yeah, I swirl it. And I say I swirl it. I swirl it. I do a swirling motion and I say the words as I remember them. I'm a bit stressed, but they do come to me. Okay, great. The firebolt flashes right in front of your face. It's a bright light. And go ahead and roll again to see if you can break out of this reverie. That's an eight. Still not there. I wonder, is there a way in which I can use my panic, my wild magic panic, possibly in my favor by seeing if I can get a Spell by panicking and seeing if I can get a spell that could possibly help us. Okay. You're just gonna cast a spell and hope that it's random. Great. I love it. Go ahead and first roll your D6. I'd say you're at level two of panic now. Unless you think that you're even more. I'm pretty panicked right now. Yeah. I'm level two. Level two sounds good. Okay, so roll a D6 and see if you is the normal one. Right. And see. Tell me what you land on. Six. Okay. Your spell works. So what spell were you casting? I have no spell that helps us. Here I am, I guess. Yes. Charm person or can I sorcerer's verse to blow a hole in the thing that we're. Sure. So it's like you're at the bottom of a well. It's round. And there's some pipes sticking out that lava is bubbling through. So you could try to blast the pipes so that they would stop or something. You don't really know what's on the other side of this. Can I try and blast it so that a wall breaks down so I see what's on the other side? Go ahead and fire away. Roll to hit. I guess usually when lava's coming from somewhere, there's more lava behind. I don't know. Eleven plus, I think three right here. Sure. That hit and then just roll for damage. I suppose that's a D8 to see how much damage you cause to the wall. Two. Okay. And you're aiming at just the wall. Yep. Okay. It's a pretty solid wall. Your sorceress burst hits into the side and sort of ricochets around all over the place, causing cracks and stuff to the wall. Doesn't cause it a whole bunch of damage, but it's so loud and startling that once again, you get to roll an intelligence saving throw. This is the one. This is the one. You got this? Nope. Nine. Oh, no. You take another two points of damage. I'm out of temp hp. Okay. Surely to mercy, my rope is ready by now and I can lower myself down to grab your rope. Oh, sure. Your rope is 100% ready. You guys watch as well. You watch as her paint solidifies and becomes a solid rope made by the finest. What's a rope maker called? Eleuthier. Thank you. I made that up. Eleuthiar is a violin. A violin maker. Is that right? Yes, Luther. It's a mercer. What do they make? Mercer. Oh, it's wool. Right. Okay. Anyway, your rope is awesome. You tie it off against. You tie it off against Kai. Look at this. And you slide yourself down. I look at the other rope in my hand. And this. Hold them both. Okay. You slide down. You are in the pit. What do you want to do? I want to try to use my muscles to grab the scruff of his neck. Yes, you are. Throw him out of there. You're channeling your inner barbarian instincts to grab him and use your strength to pull him up. Yeah. You're not going into a rage. No, certainly not. Certainly not. Okay, so this will just be a clean strength roll. Go ahead. Immerser is a dealer in textile fabrics. Thank you. I knew it. I knew it was something weird. It's only a five. If only you had been raging, dear. And for strength, that's a plus two. It's a seven. You can't quite get him, but maybe together you could on the next round. But for right now. Oh, no. You're going to take three points of lava damage. And the lava is pooling up higher and higher. Oh, no. What's the situation? We have three. You're down there now I'm holding two ropes down here. I'm really panicking again. I'm really wondering if I maybe I try and cast another spell. Go for it. What spell are you trying to cast? I. I am trying to cast perhaps an infestation that a bunch of birds come from below and lift us up. Sure, yeah, why not? Go ahead and roll your D6. I'd say you're at a 3 stress at this point. Well, 3 does something different. Okay, then we'll just say 2. 2. Okay. Your spell does not work. Instead, your nervousness makes it fire off in a crazy way. Roll a D100 and tell me what you get. Oh, my God. This is too 24. What is that? Describe yourself again. You don't have to look. I got you. Oh. I'm five eleven and tall and thin and hunched over. And what color is your skin? Blue. Okay. Your skin turns blue. Is that all? It's a vibrant shade of blue. Wow. It's a slightly different shade of blue. Did you just change your skin to a slightly different shade of blue? What are you guys tan? Look at my suntan. I'm panicking so bad. Okay, you guys are both down there. Kai, if you want to try anything, now's your chance. Okay, so I'm gonna jump down there too. Oh, my God. I jumped down there. I jumped down there. Yes. And I do have. I'm living for this. I'm living for this. Let's walk Sam slowly into a full kid camp. TPK on camera. Coming to you locked down. And I say, don't worry, guys. I got this under control. Okay, so you land deftly right next to. Everybody's really crammed in down there. It's not a large hole. You land in a puddle of lava. Ouch. You take one point of damage. Okay, so here's what I want you to do. I want you to throw her out of there whenever you get a chance. And I'm gonna grab Padme and I have my ring of jumping. Oh, you do? And I'm going to try to jump out of here. Okay, great. Sky, are you going to throw her out? Not when I have a spell that I could use. Great. Okay, so let's see how this throw works. You loft Padman into your hands and throw. No, I'm going to jump. Oh, jump. That's right. It just happens. You just jump. That's right. It's an easy jump for you as you activate your. What is it? A ring of jump. My ring of jump. Okay. You easily jump Padmund and yourself out of the hole. You are free. You are both clear. And you come back to your senses, confused at what just happened. Oh, my God. Our friends. I jump back in the hole. Is that true? I have a 21 strength and a standing leap of 15ft. Well, now you're conscious. And it climbs. So I come out and I go, huh? What are you doing? And I jump out and I will grab my friends. I think with the 21 strength, I can have to bother easily. However, on landing, you take another two points of damage, and with the strength of your amphibian leg muscles, you leap both of your friends out of the. I would say that you have to do them one at a time. They're large. They're large. So who would you like to take first? Who acts next in initiative? We didn't roll initiative, but probably Eden was about to do something. You can get yourself out just fine because you're very strong. I'm going to grab Jessup and get you out of there. Okay. Jessup without you. So everybody is clear except for Sky. What are you going to do? In fact, while you're thinking about it, you take four points of damage. And. Do I put this in there? You can. You can also keep track of it on your page. Is that HP damage? I can go down four points? Yes. Wow. Oh, but it didn't save. Well, I'll figure that out. All right. Well, all right, all right. I could. Can I Can I climb out without using a spell? You can. It's a perfectly smooth pit. The stone is perfectly smooth. Or it was before your shot. Your shot caused a whole bunch of cracks to form all around that you could use to climb out. There's also the rope. Is there still the rope? I thought you dropped the rope. I didn't drop it. I jumped down there. But the ropes are still up there. I guess I thought you were holding the rope and then you just dropped him. I think you jumped down while you were holding the rope. Sorry, I misremembered. The ropes are gone. Did you throw the rope? Well, no, the ropes are gone. The ropes have gone down. They've been incinerated with you. I'm going to try to use my jump spell. Okay. You have a jump spell? I have a jump spell. Okay, great. Go ahead and cast it with your barbarian wizard ability. First roll to see if this spell even works. It works. And sure enough, you cast this spell on yourself and feel invigorated to jump as high as you'd like to. Boop. You're out. You made it. You guys did it. Good job. You didn't die in a pit that was chaotic. That's a wrap for part one of this podcast episode. Part two is heading your way this upcoming Tuesday at 5am Pacific, and we'll pick up this adventure right where we left off. Until next time, we'll be back at Camp Wildmount before you know it. The last thing you want to hear when you need your auto insurance most is a robot with countless irrelevant menu options. Which is why with USAA auto insurance, you'll get great service that is easy, reliable, all at the touch of a button. Get a quote today. Restrictions apply. If you've been having your McDonald's sausage McMuffin with an iced coffee from somewhere else, now is a great time to reconsider. In the Pacific Northwest, it's never too cold for an iced coffee in the morning. Grab yourself a medium caramel, French vanilla or classic iced coffee for just 220. Beverage may cause craving for McMuffin or hash browns. Prices and participation may vary. Cannot be combined with any other offer or combo meal.
Release Date: April 17, 2025
Host/Author: Critical Role
Episode: Into the Wilde | Wildemount Wildlings Episode 2 Part 1
In the second part of the inaugural episode of Wildemount Wildlings, the adventurers at Camp Wildemount face escalating challenges as they delve deeper into the camp's mysterious labyrinth. This episode builds on the suspense introduced in Episode 1, showcasing the group's resilience and teamwork in the face of supernatural threats.
The episode kicks off with the party navigating an unusual maze that morphs based on each character's perception:
Kestrel’s Favorite Foods: The maze appears differently for each member, reflecting their preferred cuisines. For instance, Bo envisions endless pasta corridors, while Padme imagines pathways lined with Vietnamese Pho.
Bo Baker (00:15): "I prefer pasta."
Padme (00:20): "I prefer Pho. Specifically, cues made out of my wife's Pho."
This personalized maze sets the stage for diverse challenges and encounters tailored to each adventurer's tastes.
As they traverse the maze, the group encounters a variety of whimsical yet dangerous creatures:
Half and Half: A possessed bunny doll capable of hypnotizing victims with its eyes.
Speaker (12:45): "Half and half can hypnotize you with its eyes."
Sonic Scream: A bat-like guardian whose incessant screaming disrupts the party’s concentration.
Speaker (15:30): "They're just screaming really loudly."
Vicken: A hybrid of a vampire and a werewolf, featuring bat ears and wings, though incapable of flight.
Marisha Ray (18:10): "Vicken is a half vampire, half werewolf. It's got bat wings but can't really fly."
Legged Sharks: Unfriendly sharks with legs, adding to the maze's surreal dangers.
Levi Verrer (20:05): "Sharks with legs, but unfriendly."
Bad Therapist: A grotesque figure whose unnerving presence adds to the maze’s eerie atmosphere.
Speaker (22:50): "A bad therapist whose eyes really creep you out."
These encounters test the party's combat skills and strategic thinking, emphasizing the unpredictable nature of their environment.
Amidst their exploration, the party is thrust into crisis when Counselors Beauregard Lyonette (Bo) and Yasha Nidorin are abducted by Gub Gub, a giant flying pig:
Speaker (30:15): "Bo and Yasha have been swiped by Gub Gub, the flying pig."
The group is left to grapple with the shock of losing their counselors and must devise a plan to rescue them from the malevolent creature.
Determined to locate Gub Gub, the adventurers seek out Michi, the camp's strict curfew enforcer. They attempt to persuade Michi to reveal the pig's whereabouts by offering exclusive, holographic collectible cards:
Padme (45:30): "Once he saves and rescues those two, we'll get autographs on these limited-edition cards."
Despite their efforts, Michi remains skeptical and prioritizes enforcing the camp's curfew over helping the party, hinting at deeper secrets within the camp's hierarchy.
Undeterred, the group proceeds to the campers' cabins, which are enveloped in an elaborate illusion of a food-themed maze:
Unique Culinary Visions: Each cabin reflects different culinary delights tailored to the individual preferences of the characters, such as Jessop seeing windows made of thinly sliced kimchi.
Jessop (55:20): "I love kimchi. The probiotics and pungent aroma are in the air."
However, the illusion has a sinister edge, causing characters like Padme and Kai to succumb to hypnotic effects, leading them into traps that test their mental fortitude.
As the adventurers delve deeper, they inadvertently trigger traps that result in some members falling into a pit filled with lava. The episode highlights intense moments of peril and quick thinking:
Padme (1:05:40): "I change my mind. I want to go. I want to go."
Efforts to rescue each other involve creative uses of magic and physical prowess, showcasing the characters' growth and reliance on one another.
Despite sustaining minor damage from the traps, the party successfully navigates the dangers of the pit with a combination of spells, sheer strength, and teamwork:
Padme (1:20:30): "I shout out for help, and with a bit of magic, we manage to escape."
Their escape underscores the group's determination to rescue Bo and Yasha, setting the stage for the next episode where the true extent of the camp's mysteries will unfold.
The episode concludes with the adventurers narrowly escaping danger, but the fate of Bo and Yasha remains uncertain. The looming threat of Gub Gub and the enigmatic nature of Camp Wildemount promise more thrilling adventures in the forthcoming episode.
Sam Riegel (Final Minute): "That's a wrap for part one of this podcast episode. Part two is heading your way this upcoming Tuesday at 5am Pacific, and we'll pick up this adventure right where we left off."
"Into the Wilde | Wildemount Wildlings Episode 2 Part 1" delivers an engaging mix of humor, strategy, and suspense. The adventurers' journey through the magical maze, coupled with their encounters with bizarre creatures and the kidnapping of beloved counselors, sets a high bar for storytelling. As the series progresses, listeners can anticipate deeper character development and increasingly formidable challenges that will test the limits of the Wildemount Wildlings.
Stay tuned for Episode 2 Part 2, airing on April 24, 2025, where the rescue mission intensifies and the secrets of Camp Wildemount begin to surface.