
Part 1 Check out our 2025 Melbourne Live Show! When characters from both the Mighty Nein and Bells Hells find themselves mysteriously split across parallel realms in The Shattered Teeth, they must unite against a common threat.... Join Game Master Matthew Mercer and the cast of Critical Role as Fearne Calloway, Caduceus Clay, Imogen Temult, Fjord Stone, Beauregard Lionett, Orym, and Braius Doomseed work together to uncover the truth behind their interdimensional separation in this unforgettable live adventure! PROLOGUE DESCRIPTION: For some extra lore about our Tag Team at the Teeth Adventure, check out our official Tag Team At The Teeth Prologue: https://www.youtube.com/watch?v=oq8RYa0M5Ek Bells Hells have joined the Mighty Nein at sea in search of Ludinus Da'leth and his safe haven in the Shattered Teeth. As they approach one of the Teeth's mysterious islands, the Nein Hells suddenly find themselves split and separated in parallel realms… Tag Team Team At The Teeth: Two separ...
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Adam Rogers
This episode is brought to you by FX's alien Earth, the official Podcast. Each week, host Adam Rogers is joined by guests, including the show's creator, cast and crew. In this exclusive companion podcast. They will explore the story elements, deep dive into character motivations, and offer an episode by episode behind the scenes breakdown of each terrifying chapter in this new series. Search FX's alien Earth wherever you listen to Podcasts for years everyone thought Verizon had the best network because they did. But now the best mobile network in the US is T Mobile. T Mobile's network has the most advanced 5G with more towers and their signal reaches further than ever. So you can text an insta talk and say, you won't believe where I am. T Mobile has the best mobile Network in the US based on analysis by Ookla of speed test intelligence data 1H 2025C T mobile mobile.com network Lowe's knows to bring your vision to life. It's important to find the right color. That's why Milo's Rewards members get a free Valspar paint or exterior stain sample to test your look to confidently refresh your space. Offer Valid in store only 87 to 820 limit one per customer while supplies last. Discount taken in time of purchase. See Associate for details. Rewards program subject to terms and conditions details@lowes.com terms subject to change hey there Critter Podcast listeners. We have a special new membership service at Beacon TV where you get early access to all new podcast episodes including Critical Role. For the first time ever. Beacon members also get things like live event, pre sales merch discounts, access to a private community discord, and new exclusive series like Critical Role Cooldown. Think of it as our digital Critical role Land. Head on over to Beacon TV to check it out for yourself and start a seven day free trial. Thank you so much for your support for being a podcast listener and for being a part of our community. Hey there Critters. This is Ashley Johnson and Telus and Jeffe and we're popping in here to talk about our new podcast on Beacon. Weird Kids. In this series, we're diving into our lives as former child actors, from unraveling our eccentric upbringings to embracing all the delightfully odd interests we still have Today. We're covering so many topics like antique toys, taxidermy, Japanese pop culture, and honestly, anything else we come up with. Weird Kids is available exclusively on Beacon. But good news, we're offering a one month free trial on Beacon TV so you can take a look before you become a member. Just use the code weirdosacon TV to start the trial. You can also find fellow weirdos by following the series on our heirdkids pod, Instagram and using the hashtag weirdkids. So, to all the misfits, outcasts and weirdos out there, come take a seat at our table and celebrate all things unconventional, nostalgic and wonderfully weird. Welcome to Weird Kids. New episodes release every Tuesday. B' Day, critters. Travis Willingham here and welcome to the Critical Role Podcast Network. We are thrilled to have you here and thank you for making us a part of your day. You're listening to part one of this episode right now and part two will arrive the following Tuesday. If you'd rather listen to the full episode right now and without any ads, consider becoming a Beacon member. You'll receive access to exclusive content discounts at all of our online Critical Role shops, exclusive pre sales for live events, and much, much more. You can start your seven day free trial today at Beacon tv. Now that we've got all that covered, let's go ahead and get this adventure rolling. Melbourne. How we feeling, Rod Laver? How we feeling? Oh, my Lord. Rod Laver Arena. Are you kidding me? I told my friends that I was gonna go watch a game at Rod Laverina. They said, singles or doubles? I said, no. I said, there's gonna be eight people playing and one of them's a sexy warlock. And they said, I didn't know Novak Djokovic was in town. That's a tennis joke. My name's Tom Carty. Thank you. Thank you. I'm gonna be your MC for this evening and I'm gonna play some songs for you. I'm gonna warm you guys up. But I gotta say, you guys are looking pretty fucking hot right now. All right, we got three songs, guys. This first song is a very special song to me. It's about when you love someone and you're kind of growing in love and you wanna play a little bit coy, but you have to play a little bit hard to get. You might do some things you don't necessarily mean. This is when you have to send mixed messages to someone. Okay? This song's called Mixed Messages. Thank you. It's Sunday night and you're at home all alone. Last night was great. It was our very first date. So now it's time to pull out my phone. I'm gonna send you something real quick. It ain't gonna be a dick pic, no, no. Romance needs clarity. But, baby, that don't work for me. I'm Sending mixed messages. Mixed messages. I send the in a cute way. And then I don't reply for seven fucking days. Yeah, Mixed messages. Oh, you text me, what night am I free? And I reply, yes, full stop. I send you a little smiley face, so you send me back a little smiley face. And then I say, hey. And you write back, hey. And I say, hey. What you say? You said hey first. And I say, okay. Croissant emoji. Fuck you mix messages. Mixed messages. One second I say, you're very pretty, and then I show up at your house and I kick your dog. Yeah, it's a shih tzu. I pay for the dog's vet Mary bill. But then I punch your dad in the dick. Ha, ha, ha. Now we're going to a hospital, just me, you, and your dad, in the back of an ambulance. And even with your dad's broken dick, the air is thick with sexual tension. I'm really sorry for punching your dad in the dick. I won't do you make me shake his hand and promise. But as I do, I ball up my other fist and I punch your dad in the dick again. Yeah, I punch your dad in his broken dick again. You think I'm sexy because I'm mysterious. Sending you these mixed messages. Stop punching my dad's dick. Okay. But then I wink, grab both of my hands, stopping my third attempt to punch your dad's dick. Okay, you've played this game before. But I've played more Rod Laver. You got both my hands. So I use my head a headbutt. Your dad's pants in the back of an ambulance and between their head. But our eyes lock as we're holding hands. We can't help but kiss over your dad's nod. Once, twice, thrice, broken dick mix. I'd say I love you in a cute way. And then I punch your dad dick every day, tell your dad that I'm sorry. But then punch him in his cock again. Explosions. Thank you, thank you, thank you. Critical role said I would have $20,000 in pyrotechnics. Not yet. I think they're saving it for the next two songs. Guys, this is literally a dream for me to be opening for these bad boys, these bad motherfuckers at D and D. All right? But I gotta say, guys, I have a very specific dream. And I've had it ever since I was a little boy. But I'm very shy. Even though I'm standing, wearing a mirror ball suit in front of 12,000 people. And I don't know If I should tell you my very specific dream, I don't know. Okay. My dream since I was young was to play and open for the biggest D and D game in the entire world. And no. No, it's not. It goes more. And the place where the game is held has to be at one of the four major grand slams. And these guys are blackballed at Wimbledon, so it had to be here. And during that set, I would sing a song about monster trucks. That was very important. Thank you. Thank you. And during that song, I would divide the audience in two halves and I would make them sing in harmony. Yeah, yeah, we can do it. We'll give it a shot. And Jacob Collier's gonna cry because he couldn't get this opportunity. All right. You guys are beautiful. When it comes to the time, you sing as beautifully and loud as you can imagine. I'm a three year old right now. I wrote this song when I was three and a half. This song's about how you shouldn't touch my monster truck. It's called Don't Touch My Monster Truck. Thank you. Daniel. Michael's here for your sleepover. Please play nice. You can touch my Lego. You can touch my Pokemon cards. You can watch Ninjago or play We Thought of Asgard. You can touch my digit spinner. My dad bought me 18. You can play with anything. But please don't touch my monster truck, cunt. You can play my Fortnite. You love Fortnite. You can touch my bike or my kite or my spider man light. You can touch my fucking slap bass. But if you touch my monster truck, I'll stab you in the face. You can touch the pills that my dad keeps in the bathroom. You can smell the things in my sister's bedroom. You touch my Tonka truck, I couldn't give a fuck. What's the one thing I said? Don't touch my monster truck. If you touch my monster truck, I'll fucking bite you on your arm. And then my mama gonna call your mama and say, take your dumb ass kid back home. And I know for a fact you got no Dunkaroos. You got no Fruit Roll Ups in that two bedroom apartment. All you got is a marriage on the rocks and the feeling that you fucked up by touching my monster truck. Run, Laver. Oh, we're doing it. If you tell anyone at school that I cried when you touch my monster twerk, I'll tell everyone at school that you got no TV at your house and you shit yourself. My dad could beat up your dad. My dad is John Cena. I'm allowed to drink coke. You've got a weird cock. My mum says that your dad is a cuck. I don't know that. Well, here we go. This side. All right. Listening. Monster trucker. Monster truck. Monster truck. Monster monster truck. Does sing it back. Monster truck. A monster truck. Keep that up. Oh, my God. This is incredible. This side. Monster truck. A monster chuck A mummy mummy monster Chuck A monster truck all together. Oh, my God. I am a little shit. The kind of kid that you'd love to hear but you can't. Cause hitting kids is wrong. So you settle for watching me get hit by my mum In a crowded supermarket. A crowded supermarket. And take the opportunity while I'm stuck To kick the shit out of my monster truck. You wanna kick the shit out of my monster truck? Rod, waver. You kick the shit out of my monster truck? You wanna kick the shit out of my monster truck? You wanna kick the shit out of my monster truck? Explosions that's all right. That's all right. They must be saving all the explosions. For the third song. I'm very excited because it's all of us here. There's a lot of people here. There's a lot of people here. But also. Also we've got some cameras here. This is being streamed to America. People are watching this in theaters over there. Right. And so I thought it would be kind of fun because I think the rest of the world does kind of like the funny little things that we say in Australia, you know, like, hulu, get a dock up. You can't fucking, let's go sort of business. And it's like, that's cute. That's kind of fun. We're like. So I thought we'd just do like an educational thing because I do a lot of Australianisms in my songs sometimes. Right. So specifically in that last one I mentioned, where's the camp? Hi, guys. Hi, Dad. I imagine he's in America now. I know where he is. I mentioned something in that last song. Dunkaroos. Right? Dunkaroos. I don't know why I'm bending over like you shouldn't. You remember that? America. I mentioned something called Dunkaroos, which is something very Australian. And in Australia, a Dunkaroo is a sex act. Don't laugh. Chocolate Dunkaroo costs more. Right, guys? Very expensive, guys. You guys have been incredible. I got one more song and then we're bringing Critical role out here. We're going to start this shit off. All right. Yep. This next song is a very sexy Song. I was watching Titanic. I got halfway through. Jack was painting Rose. It was so sexy. It was foreplay. When he was painting her, I didn't understand that I was but a young boy. It was too sexy for me. I turned the TV off and I said, I have to write a song about this, about my future wife. This song is called Paint that Lady. Thank you very much. It's very sexy. Don't get too horny. Are you serious? We lock aisles from across the room. And you say what's up? And I say what's up? And we know that it's good. Do you want to be my lady? I want to raise your baby. My only job is to. To pleasure you. But first I'm gonna use my thumb to measure you. You know you're dealing with a gentleman When I got one thing on my mind. Lovely lady wants a gentleman's dick. But first you get the acrylic. I'm gonna paint you with my watercolors. We're gonna have sex, but not just yet. First I'm gonna paint you. It's an aphrodisiac. Girl, get the Monet like Leo da Vinci. I paint you clam like a Botticelli before I let you get get to painting and I make it erotic. You can be my rose. I will be your Jack. But we're not on a boat. We are out the back of my mother's house. But the sexual tension is still Titanic. I can't wait to please you when I'm finished painting you in about five hours. Hour three and you move your head slightly to the left. Well, I think I better start again. Hour 8 and the sun's coming up and the light has changed. So I think I better start again. The sexual tension has been greatly magnified by this 12 hour Bob Ross joyride. I made you wait Now I know what you want and I' ma give it to you, baby. I'm going to do you. I'm gonna do you, Rod Laver. I'm gonna do you with my charcoal. I'm gonna paint you with my charcoal. We're gonna have sex definitely tonight. But first I wanna get your head right. I'm gonna paint you. I'm definitely not stalling for time. No, I'm not. Definitely not. Definitely not. No, I'm not stalling for time. I really. I'm not stuck at all. I'm not stuck at the Tallinn. No, I'm not stalling. Explosions. Guys, thank you so much. I've been Tom Carty. Are you motherfuckers ready for critical role, you're gonna have to make one more big cheer. Are you ready for critical? Let's bring them out. Put your hands together for Laura Bailey, Marisha Ray. Keep it going for Liam o'. Brien. Make some noise for Taliesin Jeffy. Bring her out. Ashley Johnson. Travis Willingham. Next up, Sam Rage. Make some noise for your GM tonight, Mel. Matthew Mercer out. Oh, Australia's rowdy. It never gets old. No big deal. Hello, everyone, and welcome to tonight's special live show here in Melbourne, Australia. We're so happy to have so many of you here. So this is genuinely incredible, memorable, terrifying. But before we jump into our session tonight, we do have a few announcements to get through. Marisha, if you don't mind. Hi, Ferraris. How are you? Everyone doing? Good? Yeah. No, like mentally, or are you feeling healthy and well? That's fair. Yeah, that's very fair. Yeah. I just wanted to remind you, you know, you all are here. You're seeing this first. You're very lucky. You're seeing this before literally anyone else and other people will see it in time. So may I kindly ask you not to post spoilers and don't be a dick. Feel free to post cosplay pictures, post things, post about your experience. Just don't post any big spoilers. Thank you very much. Thank you very much, Marisha. And I believe with that, that concludes our announcement. Oh, Jesus. Oh, God. So let's go ahead and jump into tonight. Tonight's live episode of Critical Role. The adventure begins. They were always beside you. Your nerdy best friends and the DM to guide you. And they rise from the flames for the battles ahead. The villains beware. Cause you're about to be dead Like a magic can slip they got fouchers that are coming they don't see over there There's a monster. You're coming. Inspiration is waiting. Rise up don't think twice Put your feet in your hands Take a chance roll the dice can you answer the call? Digging deep in your soul as the legend unfolds now it's to as the ghostly green mists have swallowed you and plucked you from the physical realm where the rest of your friends reside, you7 find yourself standing on the deck of the nine heroes. But in a space that feels different. It feels wrong. The colors, the lights, the shade feels almost like a photo negative. The surrounding space, the mists remain, but they still maintain that odd green glowing composition, the shape of the dark mountain ahead of you. Its cracks, its sundered piece, its stonework completely exploded and frozen. In space and time. Like it was halted at the moment of cataclysm. Beware. Darkened shapes and lightless cracks would riddle the exterior. Instead, a pale light glows from within, slightly shifting like some odd sourceless glow. The ship itself. In this moment of realization. Sorry. Sorry. Runs aground onto the beach. And indeed you have found yourselves on land. What did you do? It wasn't. It wasn't me. I swear. I'm a good guy. Now. Here. Imogen, read my mind. Why do you have lipstick on your teeth? I was trying to add some color to my wardrobe. And you guys see. Even though Breus is all mostly black and white, his hair has a little purple sheen to it. He's got a little red in his lips. Why are you stealing my thing? You just make it. You make it work so good. I thought that it was a tried and true combination. That's all. I am going to read your mind. All right? I'm going to talk to you. Are you serious? You didn't do this. I'm so scared right now. It wasn't him. Orm's going to flea jump his way up the mast and grab hold of a rope and swing360 all around. Laudna. Chetney. Yasha. Ash. Yasha, Caleb. Widowgast. More names. Can I see them anywhere? All around the ship. Make a perception check for me, please. Orym. That is a 25. You stare out beyond the green fog. The shape of the island surrounding you. You can hear the crashing of the waves. You do not see any sign of your friends anywhere within the horizon. What you can make out amongst the nearly monochrome expanse is the distant gold and green aurora like glow that seems to push through the faded fog that encompasses the skyline. At the peripheral edge of the beach that you can see there are shadowed shapes. Almost humanoid, but barely there. Mostly faded. Drifting. Massive. Just stalking. Almost a sense of loneliness or being lost. Like an echo of a history past now doomed to wander aimless. But no sign of your friends. I'm going to open up my mind and see if I can hear the thoughts of our other companions. You release the bindings on your consciousness and you hear the whispered words and concerns of all your allies present. But none of your lost friends meet your mind. I look over at Bo and I say, I leave you on the wheel one time and you run us aground and lose half the crew. I'm sorry. I'm sorry. I'm sorry. I. It was chaotic. It's all right. We all make mistakes. I look out at the shadowy figures on the ground. Can I use my Divine sense Haha. One action baby. To see if they are celestial Fiend undead or anything of that sort. What's the radius of your Divine sense? It is 60ft. I'm sure they're that close. Unfortunately, a little beyond that range. The closest ones you can see and you can barely make them out once or twice and points them out. They're just like wisps of green mist and fog with just the gentle outline of some sort of distant shadow that only when you focus can you see it stalking through the waters almost like odd ghostly sentinels that surround where the beach meets the surf. It's okay. The wild mother has told me we're in the clear. Wait, she has? How? Okay. No, it's fine. I. I sincerely doubt that at this point. You know, I don't. I don't know. We should be on our guard. This could be something of Ludinus is making. I don't know. This is. I don't know where we are anymore, but I think we're. We're somewhere different. We're somewhere very, very different. And our friends. I can't sense them. Up in the crow's nest, Orym pulls out the sending stone, says Dorian. This is a test of the emergency Broadcast System. Can you hear me? I think we might be back late, babe. As the enchantment causes the stone to briefly glow and send these words somewhere into the the ether, you're uncertain if they found purchase on their intended target and there is no response. You may have a small business, but every entrepreneur knows that a small business is a big commitment. That's why Shopify is here to help. Shopify's Point of Sale system is a unified command center for your retail business. It brings together in store and online operations across up to 1,000 locations. Plus, Shopify not only helps you find new customers, but also keeps your current shoppers coming back with personalized experiences and first party data that give marketing teams a competitive edge. It's actually a proven fact based on a report from EY businesses on Shopify. POS saw a 22% better total cost of ownership as well as an 8.9% uplift in sales on average relative to the market set surveyed. So get all the big stuff for your small business right with Shopify. 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You have asked me that every day for the last two weeks. But the law of averages. No, that's not how that works. I'm pretty sure it is. It's like a 1 in 100 chance from what I understand. Listen, it's a cow, man. Here. I think I know what I'm talking about. Fern, are you saying that your group couldn't survive such an ordeal? I'm pretty sure the mighty ne are well in hand. You're absolutely correct. We could not. We could. They've got Laudna. She's very capable. Wait, Bo, I'm really sorry. Your wife is gone. That really sucks. It's okay. She's very capable, you know. Saburius point, though. Is this about the law of averages? I mean, I guess, kind of. Okay, maybe they're not the ones that are dead. Maybe it's us. Oh, my God. Oh my God. Why would you go there? I don't know. There's so many steps before we get to. We're all dead. It. It feels like if anyone said it's us. Yeah, I don't. I don't feel comfortable doing that right now. Oh. Did you feel it? I did. I did. Okay, then we're fine. Okay, clearly. Go ahead. I feel like I would know if we're dead. I'm not saying we're not anywhere that's fair living, but I just became a good guy. I don't want to be dead yet. I respect that. I think we should hope that they pushed forward and we should do the same. All right. The answer has to lie in front of us. I'll. I'll lead us onto the shore. You mean you'll forward across the water? I don't remember you being quite this dashing the last time we met you. It's. It's all because of my fiance. She really put me through quite the glow up. I have a Pinterest page for our wedding and everything. Speaking of, if you're shopping for more best men or groomsmen. No, I'm just saying my outfit is already sort of a tux. Okay, Bo. I don't know. I mean, it is kind of a small group and jester side's gonna be very lofty. What do you mean? There's like 16 of us. Oh, well, then you could probably add another one and not even know, right? That's true. I will. I'll head to the. The front of the ship. And as I look at the Maidenhead, I notice that that small old 400 year old gnome has chiseled a beautiful, very busty woman at the front of the nine heroes. And there's a small RTA along the rib cage and a C Pop Industries right where the hip goes down to the party area. Chetney insists all his work is anatomically correct. Oh, he's very exacting. And I will leap from the ship. You land on the surrounding sands of the beach. The black sands you had seen before now almost have a pale gray tone to them as they crumple beneath your boots and you sink an inch or two into them. The temperature is quite chilled here and you see the shadowed shapes still moving on the horizon. The jungle itself maybe a couple hundred feet from where you stand. The beach. Just this dense expanse of texture before you. The jungle. You catch an odd bit of color to it, mostly still monochrome from this distance. But hints of purple and red catch your attention. This is an odd island, to be sure. You as a paladin, and to a certain extent that divine sense picks up definitely shades of, we'll say, negative energy that permeates the air and the sky around you. Caduceus. You as well. Being a death cleric, you have sat between the realms through prayer and through study. The very magic you call. The very magic you rely upon via the instrument of the wild Mother has made you very capable of understanding a shift in planar existence. This is not too far from the shadow realm. This is a space between and beyond the realm of the living. I take a second to see if anything terrible happens to Ford after he jumps off the boat. Yeah, Ford. As you stand there taking this expanse for a moment. You're fine. I take out the star razor and I say Galisva. And it glows with radiant light for 30ft. I who. It glows brightly. And you watch as the distant shadows all of a sudden seem to vanish from view. Oh, shit. Wild mother coming for you. You hear at the bright glow of your sword scattering some of the surrounding negative energy. What sounds like a flute or two flutes. Two notes, almost discordant, ringing through the silent surroundings. Ugh. Is this jazz flute? Let's not throw a rock into a still pond. I think that was. Let's try and keep quiet for at least. I take out a ball bearing and I throw it into the still pond. Well opened first mate for a reaper. What happens to throw it at one of the shadowy figures that's running. Well, the shadow figures have vanished from view. Oh, great. You just have the tree line of the jungle ahead of you chased him off. Good job. You know, they saw these guns and went running. We are somewhere between. Between realms. I don't know. It's possible our friends, or just possibly slightly off in another realm themselves. I'm going to invoke a havoc's embrace and float up into the air and up and over the edge of the ship and gently glide down next to Fjord without touching the ground. The faint grapple of purple velvet energy that surrounds Imogen, very reminiscent, like a plasma sphere just scattering around. And the radiant energy that emanates from Star Razor, a pair that makes you feel fairly clear of any immediate danger. On the beach, though, that whistle sound strikes again. That distant flute almost coming from the jungle line itself. It seems wise to follow that sound, doesn't it? Yes. And since you're not touching the water, why don't you lead the way? Well, find them. I will. Okay. Those two have sort of a tension between them. I noticed that as well. I push forward, and I look back at Bell's hills. Are y' all coming or what? Oryma drop theirs down from the crow's nest, lands on Braius shoulder, and then springs off and lands on Fearne's shoulder and nestles in. All right, bestie, let's go. Okay, mister. In a burst of flame, the small monkey companion of Fearne Calloway apparates, its tail still flickering and flaming as it curls up on the other shoulder. All right, let's go. I'm just gonna awkwardly put my leg over the side and then the other hoof leg. Do you need a hand? No, I. I do. I. I could use a hand. This is. I. Oh. Somebody hold my shield. This is a. Okay, just one foot and then the other. Oh, I don't like. Okay. Oh, you got this, Fern. Okay. I feel like I'm awkward enough to do this. Here I go. Fawn, leap right now. I'm gonna jump. Just do it. Just hop on in. Just right this second. I'll give her a shove. Fearne, I'd like you to make it. I'd like you to make an acrobatics check for the disadvantage. Oh, great. I love it. Okay. All right. I'm gonna make one as a straight roll. I'll go in for this. That was really good. Oh, that's not Good. All right. Yay. 8:17. DM. Can I Misty step and try to catch her? Sure. Ooh. As they both tumble end over end, Orym, catching yourself in the sand beside the rest of your allies, Fearne goes into a full ass over tea kettle spin Just before you impact on the sand, strong minotaur arms catch you upon the spectral beach. Oh. Oh, all right. Thank you. Sure. I. I just thought that you needed a hoof. Thank you. Thank you very much. Three. How many? How many do I have? Three. Three. That sounds about right. Thank you, Breus. As they're all gathering themselves, you see a shape shifting in the distant purple red jungle edge. A spark of blue. An odd humanoid figure stepping from the shadows. The glimmer of metal in one hand. Solid. Yes. Okay, everybody. Company. What do you see? Tiny. Denser, in fact, to describe what you see. Oram, can we please have Tom Carty come to the table? Hello. This is the giveaway song. You see this huge kind of blue Goliath figure hunched over, just counting 1, 2, 3, 4, 5, 6, 7 in his hand. He's got this sort of jewel golden flute mechanism that he's kind of like, looking at impatiently, just holding. And his eyes are just darting around. Oh, this could work. Yeah. Imogen, you're seeing this. Use your words. I'm gonna talk to him in his mind. Okay. What do you want? Oh, my God. What? Is it safe? Are you. Oh. Are you trying to mess with us? Is that. That's me. Hi. Purple. The one with the horns. No, purple hair. Okay. Sorry. Floating. Oh, wow. Really impressive. Thank you. You got to get off the beach. Why? What's on the beach? You look around, you're gonna get attacked soon. I mean, that's just sort of how it works around here. That's why I'm not on I'm Insight. Check him. See if he's. Let's go. All right, go ahead and make an inside check. Check for me. Can you make a persuasion or deception check? Your choice, depending on if you're telling the truth or if you're lying. And just tell me what the number is without having to tell me what the skill is. It is a sweet 18. I rolled a 16. 16 seems trustworthy. I think we should believe him. Let's get off this beach. Okay with that. Come on. Lead the way. All right. Introducing Family Freedom from T Mobile. We'll pay off four phones up to $3200 and give you four free phones, all on America's largest 5G network. Visit t mobile.com familyfreedom up to 800 per line via virtual prepaid card. Typically takes 15 days. Free phone via 24 monthly bill credits with finance agreement. Example Apple iPhone 16, 128 gigs $829.99 Eligible trade in. Example iPhone 11 Pro for well qualified. Credits end and balance due. If you pay off early or cancel, contact us Lowe's Nose to bring your vision to life, it's important to find the right color. That's why Milo's Rewards members get a free Valspar paint or exterior stain sample to test your look to confidently refresh your space. Offer Valid in store only 87820 limit one per customer while supplies last. Discount taken at time of purchase. See Associate for details. Rewards programs subject to terms and conditions. Details@lowes.com Terms subject to change. Want to look and feel your best this summer? Don't just think skin deep, think cell deep with Prolon. Prolon is a plant based nutrition featuring soups, snacks and beverages that nourish the body while keeping it in a fasting state, triggering cellular rejuvenation and renewal. With proper diet and exercise, Prolon can help target fat loss, support lean muscle and reset your metabolism so you look and feel your best all summer long. Prolon is science backed nutrition that can help change your relationship with food in just 5 days. Get 15% off plus a $40 bonus gift when you subscribe@prolonlife.com PandoraPromo these statements have not been evaluated by the FDA. These products are not intended to diagnose, treat, cure or prevent any disease. See site for details. Hello, it's Danielle Fishel, Ryder Strong and Will Friedle from the podcast Pod Meets World. But you may know us best as Topanga, Sean and eric from the 90s TV show Boy Meets World. Just over 30 years since the show debuted, we're sitting down as adults to rewatch the whole series, and some of us are doing that for the first time ever. And you won't believe some of the things we have uncovered. Like, I swear they invited inmates to join our live studio audience before we had enough fans to fill it. Still can't prove that one. I mean, not like violent crime offenders. We did, however, confirm that our stage manager hid a stuffed animal lobster in every episode for the last two seasons and now we're obsessed with finding it. Whether Sean joined a cult, the students of John Adams Higher being stalked by a scream esque bad guy, or it's just Corey being borderline manipulative to Topanga. Yeah, we're breaking it all down episode by episode with stories and analysis you've never heard before straight from the horse's mouth. We have a horse? Not yet, but you should all listen to find out if we end up getting one. Follow us on social media oddmeatsworldshow check out Pod Meets World on Apple Podcasts, the iHeartRadio app, or wherever you get your podcasts and join the fun today. Slowly, you all begin to step across this gray grain beach. You see now, as you get closer into the island, those strange spectral shadow shapes begin to appear again along the ocean line, slowly shifting their bodies, their outlines morphing oddly. You can see what looks almost like faintly glowing eyes where a head would be as they turn and move, these oblong shadow giants, just watching from a distance until you meet the edge of the purple red tree line where you. Your new friend has called you over from the ship. What happened here? What is this place? This? Half I don't know, but half obviously some sort of spirit realm, so. Aw, man, this is great. There's like seven of you now. We're definitely going to be able to do this. Wait, what are you doing here? What am I doing here? I live here, duh. Oh, you lived here, you solid. I have two questions. Okay, one, what's your name? Oh, that's very respectful. I'm so sorry. I. I don't think about these things when I'm. I'm afraid for my life sometimes. My name is Ethel River Gold. Hi. How are you? Thank you. Yeah, I'm a bad. What does that mean? It's. I don't know. I'm sorry, what was the second question? Oh, I didn't see the. Yeah, stupid. Cool. Cool. Over the last minute. Over the last minute. Orym has watched this twat being a dick to his friends and has been reading him for filth. And I use know your enemy my fighter feature, and I want to know if Ethel in comparison to or on what their class levels are and current HP in comparison to mine. Higher. Higher than Bella. What are Your hit points? 181. Higher than your hit points. Where do you get off? Hey, little fellow. Why are you staring at me so much, little guy? I. We're going to talk about this later. The halfling slowly unsheathes a small, short sword and puts it at his side in your head. You hear? What? We're good. We're good. What? What? Got you on edge? I don't know this guy. Oh, yeah. We're walking into nothing. Don't be jealous. Don't be jealous that he's at ar. Are you psychically busting into this convo? Nope. This is Marisha. Our table's dad could beat up your table's dad. We have the same dad. Okay, you can't punch my dad in the dick. Cause I don't have A dad? Check me. Are you sure about that? No. Orym. As you pull your blade out and have this careful conversation, a bit of the shadows deeper in the jungle catch your attention. You see other shadowed shapes, humanoid, not as large and ominous as the ones on the coastline. Almost like the whisper or a ghost of a person. Multiple people. Eight people walking deeper into the jungle for a brief second before they fade from view. And for a moment, you smell a familiar smell. You catch the scent of Chetney. A very pungent and memorable scent that seems to just catch your nose on the wind for a moment as they pass. Before it's gone. I make a beeline towards Ethel and start to slide under his legs. Oh, shit. And try to get a better look at what I just lost in the haze. Nothing. It's gone. Just the sounds of a strange jungle ahead. You do as you look in front. It's like when you stare into the blue of the sky for too long and an odd peripheral static begins to shake at the edges. This deep, dense jungle thicket filled with red and purple vine and thorn and leaf gathered with paths cracking and breaking through. You see just the faintest glimpse of tiny little spectral shapes that drift aimlessly between the branches, like small, gentle jellyfish, barely visible, barely present. Dozens of of them, hundreds of them, just kind of moving through the space. Or. Or orym. Or orym. Yeah, you seem. You seem like something caught your eye there. We got something on the periphery here, okay. And every time we approach something adorable, it goes south. Well, actually is kind of true. Yeah, well, not. Not everything adorable is here to kill you. I think you've met my wife. I have. And your wife is adorable. Yep. And I always go, God damn, show's over. Good night, everybody. Damn. I can. Yeah, I don't even know what that means. Okay. I feel like we've gotten off on the wrong foot. That's why no one's. I'm trying to. Follow me as I keep leaving. You just noticed Ethel keeps, like, walking as if, like, he's leaving a party. And he's like, ethel, it's okay. I mean, obviously, we're very impressed by your two flutes and obviously your large stature, but do you mind telling us what you're doing here? We've been separated from the rest of our group. And yet you seem like you. You have a reason for being. And I don't know what that is. Okay, so this is it. I. I live here. And something very bad has happened. Because this isn't what it's supposed to look like. These These spirits, it's not what it's supposed to look like. Oh, and what's it supposed to look like? Just like normal people. Like yous and me. How long has it been like this? Shadows drifting in and out? I don't, I don't know. It's very confusing. All I know is that I've been walking around and I've been trying to find out what to do, but it's kind of dangerous to go one out. And I know that up there, up that mountain there's a weird energy, but. But the strangest thing is I'm very, very scared of what's down there. And I point down to like the base of the mountain. All right, side note, did you see an old elf wizard come this way? Because that's actually why we're here. Yes, good, yes. Oh, let me check. And can I try and like call out to like some of the smaller spirits? Uh, oh, sure, yeah, go ahead. And you roll a persuasion check to call the spirits of the island to aid. Nice. I pull out my. Well I already have my double flute and I roll a beautiful, just a very handsome 20, 29. Damn. Yeah, I'm a stupid motherfucker, but I can play the flute. As this gentle ghostly melody emanates from the flute of your new supposed ally Ethel, you watch as the surrounding spectral mists seem to match the sound of the music. And this beautiful swirl progresses. And you watch out of the nearby shadows, other small spirits begin to emerge. Like small rodents with elongated bodies and odd glowing green eyes and strange, almost monkey like spectral entities that drift down from the trees above. And they all at first feel ominous, but they gather with a non malevolent energy around Ethelyn. Seem to almost sit like children enraptured by a story. And they all just gather at the base of this blue skinned goliath. Some of these spirits begin to look up to you. And you hear the voices of the island nature spirits in your mind before. Yes, yes, the elf came. It walked beyond and scattered us. It's up beyond us all now. We know not where, but its foot did fall. Here another spirit goes. Indeed the odd elf climbed and flew and is gone. Save us. Save us. And all the spirits begin reaching out and grabbing at your leg and pulling at your clothes and reaching and grasping onto your ankles. The rest of you watch as these various animal spirits begin to gather and climb swarming the base of Ethel. No, no, no, no, no, no. It's good climate, is it? Does it feel like good climbing? Make an insight check. 27:27. Best that you can tell, both by the disposition of Ethel and these spectral entities, there's a desperation that doesn't feel dangerous or aggressive yet. They're just seeking guidance and safety. Oh, this is the best thing that's happened here since the. Whatever cataclysm happened. And I. I could just talk to these things and they talk back to me. They wouldn't. They wouldn't do anything wrong. They just like hugging me. I'm going to. I'm going to make my way over and make my way as I said it. I felt it. And I'm. I'm. It's all right. I'm just going to put my hand. Whoa. Flat palm, buddy. There's no mouth. I don't know where to. Yeah. You don't want to know what a spirit will do. What. What will they. What will they? I do want to know. That's why I'm. I'm putting. I feel like I'm getting a lot of mixed messages here. I don't know. I didn't mean to do that either. And there we are. All right, Chip. I've gotten down. Sitting down and just seeing what comes over and talks to me or if anything comes. And I notice this and I kind of. As the music picks up once more and Caduceus sets down your own personal energy kind of sitting in the space the rest of you notice here in the spirit realm as Caduceus sits, it's almost like the very presence of. Of Caduceus expands. It's hard to describe. An aura of some kind almost settles and begins to change the space around it. Caduceus. Here in this spiritual realm, a space between life and death, a space where the Clay family has long worshipped and held the wildmother's presence. You watch color begin to grow more vibrant around him. And the spirits begin to shift and move in serious. You. And you hear the spirits, voices in your head. Caduceus. You find us the spirit of the island. Please. The spirit of the island. Destroy the light. The light that takes our brethren, that eats of our forces. I'm saying all of this. I'm repeating it as I hear it. When did this light come? I know not. The passage of time is strange. There is no day or night here. And without the full spirit of the island, we are all moreless and lost. The light. The light that corrupts the mountain. The light that corrupts the mountain. The light. The light. The light. The light. All the spirits begin to shout in unison. The light. The light. Negroes Angrier. Angrier. More desperate. The light. The light, the light, the light, the light. The light. I cast eyes of the grave really quickly. I want to see what's happening around me. It's a. So detect undead within 60ft just to see if this is just ghosts or if there's anything weird happening. Fair, I'll say. You do not sense any immediate undead, but you. You do notice all the spiritual presences. Not just those that have gathered around you, but dozens and dozens of ones that are hidden amongst the surrounding thornbrush and canopy. You sense the actual spiritual nature of this island around you. A strong spiritual presence from Ethel that you had just met, though a. A void of some kind. A gaping absence in their torso. There's something missing in you. How. How do you. How do you know that? Well, I can see some things, and this place feels familiar, Comfortable. Is there somewhere where we can find perhaps spirits that were once sentient men? Is there a city? Is there a. Do you have people here? Do you have family? Good idea. Yeah, I haven't been there for a while, but. Yeah, there's a village around the other side of the jungle. Orym. Yeah, I can maybe help you see things if you're interested in maybe having a little bit of augmented vision. Seeing into some of the things that I can see. If that works. What do you mean, Goatman? Well, I don't really know how to explain it, Bo. I, I. You remember that one time. Wait, is it the rest of the suit? Oh, boy. Is it the spice? No, it's not drugs. No, it's that one time. I. The eye drops. I don't make things a little easier right now. Wait, are you guys. Are you guys doing drugs right now? No, we're not tripping balls. No, no. I mean, I had some tea earlier. What? You guys want to get high? I'm so confused. I'm gonna, I'm gonna. Oh, I remember. Yeah, yeah. Walk over to Orym with a. With a little eyedropper. Yeah. Trust the strange man in the colorful coat. It's true. You're, like seven feet taller than me. So I take a couple drops of this oil, and I gently spread them just above Orym's eyes, and the oil seeps in and I cast. Where did it go? True seeing. So that is, any willing creature you touch gains the ability to see things as they actually are for the duration of about an hour. The creature has true sight, notices secret doors hidden by magic, and can see into the ethereal plane out to a range of 120ft. Welcome to a VR Pink Floyd album. Enjoy. I look around at the party. My eyes land on Brass. He's wearing a purple wig. How did you know? Bo? Yeah? I want to know where we're going. Let's take a look at this mountain. And I start parkouring up one of the trees. Did you need my help with that? Okay, he's gone. Come on. Go get him, Bo. Now, Orym, as you leap through these trees with the vision now clarified to where you are seeing between multiple layered realms, these jellyfish entities now are crystal clear in your vision. And there are hundreds slowly swarming throughout this jungle. They seem to pass by you and they brush past with no ill indicator or sensation. But they do seem to acknowledge your presence as you move by, some slowing and stopping before drifting off and around. But they are everywhere in this jungle. For years, I've asked myself if I could see too much. Wait, hang on. I'm not there yet. Okay, what did you say? You get to the top, and Orym is just looking at his hand. Whoa. What'd you need? Me. I'm feeling real weird. Make sure I don't fall off this tree. Okay. And I raise my hand up to Beau's shoulder and turn her so that we're both looking at the forest spreading out before us and the mountain raising up out of it. I'm looking for any threats, any signs or clues to our friends, any sign of lewdness or any weird shit at the mountaintop. All right, if you could make a perception check for me, please. Roll high, short guy. Does anything change with true sight? I'll tell you in a second. So I rolled a 19 and a 1, which I'll reroll. Boo. Yeah, just in case it crits. It doesn't. It went to two. I'll take the 19 plus the 15. Sheesh. 34. Okay. Looking across this jungle, you do see it shifting. Trees crack. And. And you can hear the sound of the branches scraping and bending. You hear hundreds of odd, shifting moans of various natural spirits throughout the jungle, themselves being moved. Not quite tortured, but definitely lamenting whatever is happening to the surrounding landscape. You can see with a 34G. Jesus Christ. You can see glimpses throughout of various large stone sculptures, statues, waypoints, landmarks that show pathways through this jungle. You see a clearing a number of miles off, a majority of the way towards the base of the mountain. Before the treeline begins to break away into sheer rock and stone. You can see what looks to be the tops of tree built kind of domiciles, buildings, signs of the village that Ethel had noted beforehand you can see indeed these odd spirits all throughout, as well as a strange river of black that seems to curve through not water, but like a spiritual curtain that winds through this jungle and it changes position as the actual jungle itself also seems to rip itself free and move, its positions always churning and altered. You see along the mountain itself, the massive cracks of it, the heavy sheets of stone that are peeled back like the mountain itself had detonated from within and then held just a few moments afterward. These spiraling, corkscrewing bits of stone and tree that rise upward between these cracks, these crevices where dark shadows and lightless depths below would await you instead. You see that faint opalescent white green glow, A light that shimmers from within. You can't see the source, you just see the glow shifting throughout, shimmering almost like some sort of muted starlight is hidden somewhere within the heart of the stone. You hear the sound of distant waves crashing on the nearby shoals. The seashell seaside. There we go. The sea snakes. Seashells. The seaside waves crashing against the rocks. Indeed. And you also note at this moment of seeing everything, there is an elation. There is a strong sense of purpose, excitement and direction within you. And as you garnish this, that sensation within with acknowledgment, a lot of the jellyfish shift towards you. Oh, man. Are you seeing this or am I super high right now? No. What do you see? There's skyfish. Jellyfish. Cool. Something. They're coming. I've seen those before. They're cool. What's going on up there? Two seconds. We're coming down. I'm not coming down for hours. Do you. Do you know where we need to go? Yeah. And I sort of sum up everything that I've spied because I don't know if I'm gonna remember this in five minutes. To Beauregard. Yeah. Base of mountain. Got it. Okay. But they're getting close. They're getting close. Your shoulders are fucking sick. We're working out together if we live past today. You know the. The Blue Goliath guy, He said something about, you know, needing to destroy the light or whatever. Cuz us was talking about that too. Yeah, yeah, yeah, yeah. Maybe we should just beine it there. All right. All right. Do you need help getting down? No, I'm great. Great. I'm great. Let's go. Let's join the others. Okay, I will. Yeah? Yeah. You go a little ahead of me. And I'm just gonna keep holding onto you. Okay, bud? Okay. Okay. Parkour. Flying tree. Squirrel. This one Jeez. After you both return to the rest of your troop below and the path kind of bark before you. You now traverse the dangerous ever shifting tangle on the way to this village that Ethel had set. We're going to consider this a skill challenge of survival and direction. Here. You need to succeed three times before two failures. Who is helming this first part of the journey? Me. Would you like to roll a survival or nature check? I know exactly where to go. I'm gonna roll a survival check. Let's go. Fearne, are you sure you're up for this? Yes. This is. I love jungles. This is a nightmare jungle. No, it's really close to what she grew up in. Yeah, this is pretty cool. What's more nightmare jungle than Nanamori's place? Yeah. Who the hell is Nana Mori? That's great. Oh, right. You weren't there. 29. She's my ex girlfriend. All right, we'll get back to that later. I just said I was explaining who Nana Mori was. She's my ex girl ex girlfriend. What? What did you hook up with my grandmother? We must snuff out the light. It's actually, that's okay. I've been here for ages. We can talk about this now for a little while if we want. That is quite a euphemism. Wait, wait, wait. But which head on me or her? That's a good point. With a successful role on Fern's part leading you through the first element of this dense thicket. The long sharp thorns of red and dark coloration tearing and scraping against shoulders as you move this way. Oh boy. Fearne. You eventually stop at a certain point and you hear the stop. You hear the sound of shifting brush and you catch shifting techniques between the nearby bits of tangled vine and texture. It's like a sense of plates. Thick plates that seem to move and catch elements of light. Between this somewhat shaded space, you see a massive serpentine like entity. Okay, I think we should go back to the boat. To the boat? What are you saying? I don't think we should stay here. We're heading towards the mountain. What do you mean towards the boat? Yeah. There's a serpentine snake situation up ahead. A creature or a path? I'm not sure. You turn around to see where you came from. And that looks like a connection of the same creature has now encircled around the backside. Like it's been subtly surrounding your troop. As you stop to discuss its proximity. And you watch as a large dark brown colored head descends from above its tongue. Now it is the sneeze knee Shut the fuck up. You see along its body, these odd lacks like white tethers, like a spider web that seems to have ingrained itself amongst its scales. But this odd webbing has a dull white glow to it. And you watch as the serpent head turns and its jaws open. Two massive fangs protrude from within as this light corrupted taipan snake. Taipan lunges towards you. Fearn, since you were leading the charge on this, that's going to be a 24 to hit you. Fearne, does that hit? Yes, it does. All right, Fern, you take. Oh, okay, that's going to be 17 points of piercing damage. Oh, and I need you to make a constitution saving throw for me, please. Oh, dear. Okay, hold on. I can't really do this. Very well. We defeated a God. We can do this. We defeated a God. We can do this. You guys defeated a God? It was a euphemism. Yeah. Not. Not a real God. Don't talk yourself down. That sounds incredible. Oh, no. That's so bad. What did. What did. What did? This is constitution. Yes. Six. Fern, you take 58 points of poison. Whoa. What? It's the poisonous snake in the world. What? What are you gonna do? Wait, they're usually so nice. 50. 58. 58 points of poison damage and you are poisoned for the time being, meaning all of your attack rolls and ability checks are at disadvantage. Oh, my goodness. The snake sinks its fangs into furnace, pulls back its massive head. What do you do? I shoot a lightning bolt at it. Go ahead and roll. Damage for a lightning bolt. Okay, okay. I did that at six at sixth level is what I had pulled up. All righty. Well, definitely fails at saving throw, so go ahead and roll damage. Great. Oh, gosh. Oh, I. Look, I only have one set of dice in front of me. I know. So I'm going to just roll 11. I didn't have time. I was doing wig stuff. I didn't have time to pick my die. It's a doppelganger killer. Okay, so six plus three is nine. 10, 13, 14. Ooh. 20, 25, 26, 27. 30, 31. This is gonna take all so much. For the love of God, get her more dice. I got one more, I got one more. 35 plus 3 is what? 38. 38. 38. Nice. The rest of you watch as this extreme burst of vengeful violet lightning arcs through tears through the nearby jungle and the taipan disappears. And you watch as its spiritual energy seems to slightly diffuse and then reform into a tiny, little odd, half congealed sprite. That looks up at you with a confused face, expressionless, no nose, no mouth, just two oblong glowing eyes in its head. I say, I used a really powerful spell for you. Don't believe that shit. Don't believe the prances over to the base of Ethel and kind of puts its arm on your leg and says, hellby, yeah, that's why we did the thunderbolt at your head just a second ago. We're trying. Buddy. I'm so sorry. This is not the seven that I wanted to come tell your buddies not to attack. Hey, don't look. Don't point at my buddy guy swarming this argument. The jellyfish suddenly turn and swarmin. I need both of you to make dexterity saving throws. No, she. All right. I'm really good at that. Ooh. It's one more than a one. 11 plus 10. 11. 11 and 11. You both lose. Four hit dice. Oh. Oh, nice. Again. The swarm of these strange spiritual jellyfish immediately, like, surround and pierce through the spiritual bodies of both Imogen and Ethel. And as they do, their light diminishes slightly. You remember, these are called zeal feeders. God damn it. Okay, just don't relax and relax. Yeah. Is that the. Is that. Is that what we're supposed to be doing now? Yeah. You don't want to get stabbed by one of these things. Just relax. I. Okay. I am sorry for shouting at you at a second ago. Me too. I apologize. Would you like to shake hands? Sure. Strength check on that crusher hand. Go ahead. Make a strength check. Really? Suddenly I have a little shit strength. You can break my arm. 3. Oh, I'm gonna shock and grasp him. I thought you guys were supposed to behaving friendly. What happened with advantage because you are holding his hand. We are relaxed. We are friends. 34. Does that hit? That beats your armor class. Yeah. All right. Go ahead and roll Damage for shopping grasp. Could I possibly just as a reaction 14, use my searing words to try and, like, drop some of that attack. So as. What am I seeing as the. The light. So as you're crushing her hand, your hand just lights up with a purple energy that shoots up your arm. I say, nice hand. What is it? I bet it stinks. That does five less damage. Not five fucking moves damage. Was that. That was. That does nine damage. Take nine points of lightning damage. I can take that, you stinky pan. Fuck, that hurts. However, you get to roll your searing words. Damage. Oh, yes. So as the energy strikes up his arm, he makes fun of your stinky hand and the words from his Mouth cause the sides of your face to get hot flames on the side of my face. Only they're actual flames. And you take. I didn't remember. It did damage. I'm sorry. 7 damage. You take 7 points of fire damage. This fury causes the jellyfish to then swarm again. Swarm, both of you. Instant. I need you both to make dexterity. Saving throws again. Oh my God. I swear we've done this before. We know what we're doing. That's 2712. You withdraw your hand as the flames curl up her face and dive backward as all them swarm. Imogen. Imogen. You lose three. Three hit dice. And you watch as they all pierce and surround and then eventually drift off and become semi ghostly around her. Oh, I want to kill you so much right now. I will step between them and say, you two stop it right now. That is not cool. Just calm down and be friends with each other. We're the good guys. We're trying to help you. Trying to help yourself, pal. Orym with super dilated eyes says. You guys. Remember, we're hunting an Archmage. Right? I'm just beside a tree throwing up. Oh, yes. I'll. I'll. I'll run towards Fearne and I'll run over there. And I trip right as I get there and I go. Oh, oh, I'm so sorry. I'm so sorry. It's okay. I'm so sorry. I'm engaged. Please don't. It's really fine. I'm sorry. It's really okay. No, it's. It's really not. No, it's really fine. Anytime. And I will use lay on hands to put five. Five hit points and neutralize the poison inside of her. That feels so much better. Okay. It's just a life saving move. Nothing else. Somewhere in another plane of existence, Jester is really, really pissed off right now. Okay? She gets this like Bo is just the. The John Travolta from Pulp Fiction. No, no, I'm just. And I look at Caduceus, it occurs to me that I. I may have actually like given him the number of drops I gave you. And he's so much smaller. And that might have thrown everything off. That's on me. Okay, wait, so I. I healed you heal five. And it knew neutralizes your poison. Yeah. You're no longer poisoned. Oh, thank God. I'm not green anymore. Can we. You look great. Hey, everybody. I'm so sorry. I didn't. It's just not my color. Sorry. I mean, it is my color, I think. Imagine having a chat hat no, no, no, I'm not. Imogen's about to pass out. Oh no. I just feel weird. My health is fine. I just got shot. Hit points. Hey. What? Let's just keep going. We're all friends here. Do you also. Do you also need me to lay on hands? Keep your damn hands off me. All right. Understood. I'm sure we're going to get along fine. And through my little flute, I play a little. And I give you a. I give you a D12 Bardock inspiration. Spitefully. Bo is just going to start walking forward in the path that we're walking towards. Yes, I agree. Lead on, Beau. Floor. Word. All right. Beauregard moving forward. No more than maybe 15 or so minutes. Keeping an eye on all the surrounding spirit bits. There is an element of the thicket that gets so dense and so dangerous that you have to almost crawl into a small burrow that pushes through it. You could hear the cracking of it shifting good hundreds of feet away. This ever present like the sound of bamboo in a heavy windstorm. But it's also cracking intermittently throughout as the jungle itself is changing shape. Whether to greet you or move away from you, or both. You continue forward. And while you're down on your hands and knees, you see this little alcove on the side and this cute little spectral bunny rabbit is curled up on the inside. You see it has long ears that are wrapped around it like a blanket. And it has this massive curved horn on its nose. And its eyes are closed. And it's kind of bundled up and it's kind of right in your path. Eldritch Blast. Going to cast speak with animals. Hey. Excuse me. It's still asleep. But then you kind of speak towards it. I'm so sorry. We're just trying to get past. Can you move? Or you can stay sleeping and we can just, you know, waltz right past you. It looks up towards you. The rest of you here for a new here little ass, huh? Are you bringing more black darkness to this island? Are you another outsider? That is the worst Australian accent. I'm an expert. This is real bad. More Rs. We're here to help. We're trying to save your island. Orym steps up on Fearne's six. Make a persuasion check for him. Alright. Good boy. Sixteen. Sixteen. Sixteen. The bunny glances at you for a second. I'll follow. I'll watch. I want to keep my friends safe. And if you're lying to me, I'll eat your soul. And the bunny's ears flap up and it can get Big up, looks really cute with bigger eyes and kind of bounds off into the shadow before it turns and goes. There, There. What did it say? It was super cute. It was so cute. It said we can pass. No big deal. Hey. Okay. Well done, you. Sorry. And if we cross it, it'll eat our souls. Oh, well, it said that. Yeah. How do you tell when she's lying? Out of curiosity. I'm having. It's always ways. Okay. Because normally I'm real good at this. I've got a. I don't think she lies ever. Really? Yeah. I can't tell if she's lying about that. No, I. I always tell the truth. Yeah. I see into her mind a lot and. Yeah. We're not always sure she knows there is a. She believes it. Yeah. Oh, no. Okay. Okay. A short time onward, where the thicket widens and you are met with a stone statue. A carving of a beautiful warrior you see, holding a pose, its body itself tall and extremely imposing. But as a guardian would, it resembles the same half giant shape as your companion, Ethel. At the moment, as it looks off in the distance, you can see there's just a sense of sadness that sits around this. It looks towards the mountain. Ethel, do you recognize this statue? Yeah. Yeah. It's my people. Can we keep going? I don't. We don't need to stand here all day. Oh, sorry. People made a lot of statues. Yeah, we did. We didn't have mirrors. What? You know how long it took to get ready, Right? Sure. We can keep going. We just wanted to. I just don't. I don't think that makes any sense to stand here any longer. Are you okay? Yes. Are you crying? No, this is fine. This is just. People that I used to be close with that now have left me for some reason. Well, wait, I mean, is this like some abandonment issues coming know. I don't know what you think. I mean, you think. I don't think they left you voluntarily. Well, you think people have told me my entire life that I use, like, comedy and just, like, being mean to people as a defense mechanism. Because. Because I'm scared of getting close because people are going to leave me or something. That's stupid. You're stupid. No, I don't know that. That kind of makes sense the more you say it like that. That's. That's. That's actually very insightful. Are you saying these statues are statues of your family or the statues are your family? Before he answers, I'll cast Zone of Truth. Oh, nice. Thank you. All right. Is that A charisma saving throw. It is. 19. I'd like you to make a charisma saving throw, please. Rolo. I guess we should all roll cuz it is a large zone. That's true. All of you roll. Christmas saving throw. That's a natural one. I also got a natural one. You reroll yours. Bountiful luck, halfling. Bountiful luck. Touch me too. 17. Still fail also. Shit. Roll 13 for me. It's a saving throw you said. Yeah. 17. All fails. 25. Hey, that succeeds. 20. 22. Oh, okay. Mighty 9 is so cool. Get your together children. Come on. I'm mean to people because I don't value my own skills. Why you don't I just say that I'm lashing out because I'm so scared that my girlfriend is gone for real. I can see all the musculature of all your bodies moving in real time and it's fucking awesome. I really have to poo. That's some good truth. I don't know what to do with any of that. Orym, with a glance at the statue, as you're taking all this in, there is a faint energy around the stone. All the spiritual energy and the textures of soul power that you've seen drifting through this island. It's like the statue seems to itself hold a soul locked within the faintest aura glow around it of a spirit sealed away. These things were alive. These people and the stone. The texture is wild. And I'm not even touching them. I'm going to walk over to one of the stones and probably the one that Orym is talking to and to just examine it, touch it to see if there's anything. Yeah, I'm sorry, what? I don't even know where Zone of Truth. Why do you have to be like that? I don't know. I don't believe I'm a 13 year old. I'm attempting to just send. How trapped? Like what is trapped inside this thing? If it is someone caught in a stone body or something. What is it? Can it speak? Make a religion or arcana check for me if you don't mind. All right, let's do a 1616 religion. Glancing at this, it seems like it is sealed between worlds at the moment its physical form is currently locked. And like some entities that themselves befall some tragic past, they are themselves locked in time. Not unlike the mountain itself, left broken and still in the sky. Uh, Orym, you mentioned a black river when you were looking out. Uh huh. Ethel, do you have any idea what that is? And I Might remind you that you can't lie. You're all looking at him. I'm allowed to look at him too. That's true. Ethel. You know that this river of shadow that shifts throughout it emanates from the core of some of the cracks of this mountain. And as it moves, it is. It feels like an arm reaching from the light within, trying to find purchase beyond its current mountain home in hopes of maybe moving beyond what still keeps it at bay. You do not know if these statues are caused by this. You know what? Make a. Make a wisdom check for me. Just roll a D20 and add your wisdom modifier. Tom, do you want wisdom for this character? I said nah. Although. 15 15. You have flashes of memory that come to you here in this space, amongst this divine circle of truth, in the presence of living beings from beyond this island, who, as aggressive as some of them may be as outsiders, they call a bit of hope and a bit of confidence to you. And here, still lacking the proximity to the light that you fear, the source of this light that calls this island its terrible home and has since the sundering, you have flashes of memory. You recall the moments that the people of this land, of the village, all gathered to seek what was causing this growing corruption. The visions. The visions. The terrible nightmares that beset the coracle, the visionary leader of the village. They all left to climb the top, to climb within to find the source. Some of them went to seek the strangers, the outsiders that had taken up within the seaside cave. And it seems that you recall that was where the dark waves first started. These waves that as they spread out, turned those that called this land home into the same stone they've walked upon since they came. It's the seaside cave. That's. I can't believe I didn't remember this before. It's so weird. It's like in my mind I've lived it. That's where this is all coming from. The black rivers. The light. That's the reason I'm alone. Well, that's excellent. That gives us a direction, a point to chase down. As the sadness of the memory of the lost of all your people washes over you, Ethel, the surrounding jellyfish, and descend on you from the immense emotion of sadness. Oh God. Through your body, them drawn by the emotional outburst. I need you to make a dexterity saving throw for me. It's any emotion. 21. 21. You, sobbing, wiping the tears from your kids cheeks. Take a step back, they all and miss in front of you. And then dissipate into the Surrounding jungle. You get pretty good when you're a sad person. You live here. You know when they're going to attack you, when you. When you cry. So is it any point of emotion? Joy, sadness, anger, or. Well, I suppose we'll find out. That's bad. This is bad. This is bad. Oh, boy. Okay, so we should make our way to this seaside cave. Yes. Lean on, captain. Yeah, lead the way forward. All right, Ford, I would like you to make a survival or nature check to helm this next leg of the journey through ticket. One of those is a plus two. One of those. Would you like. Would you like a. A little help? I would. I can help. I can help you with that if. Oh, excellent. Yes. Just grab my hoof and I'll. Because I have labyrinth recall, so I always know which direction is north. Can I assist with this? Sure, if you want to assist and give advantage to four on this roll, I'll take your hoof. Thank you. I'll also. What's the skill? You roll. Oh, never mind. Oh, I'm rolling nature. Oh, it's. I deep rolled. It's okay. I'll do it later. Oh, 17. Am I rolling two? I don't know. It's your hoof. I don't know how this works. You said I'll help, and you had no plan. I have labyrinth recall. Here's your hoof. I held up my. Do I also roll, Matt? No, you helped with advantage. So with. With. With hoof in hand, did you roll anything? Do I roll twice? Yes, you do. I only rolled once. Oh, fuck. There. I helped. Hoof in hand, you lead the rest of this troop beyond. The thicket grows dense once more, and you have to crawl through a few small spaces, just barely large enough for Breus to push through without snapping some of the nearby branch edges and long thin thorns before you both step head first into a curtain of shadow that seems to be carving along the path. I need you both to make constitution saving throws. Oh. What? Interesting. Who and who? Mm. 23. 6. Ford. As you poke your head and you immediately withdraw. But as you pull your head out, you're like. You feel like the breath was pulled from your body. You lose. Whoa. Interesting. Only two hit dice Brayus. As you walk forward, you feel forward withdraw and you go to speak. But as you inhale, there's no air. There's no. Just freezing cold. Like your lungs are spot frozen for a second. And for a brief moment, as you stare into the darkness and shadow ahead of you, you hear the cackling sound of laughter. From the fiery depths below that still hunt you. The sound of Asmodeus always looking at your heels. And that fear creeps up from below. I need you to mark a death save that will remain marked. Oh, shit. It'll remain marked until your next long rest. Whoa. Uh. Oh. Oh, no. That's an upgrade. Oh, no. I. I thought I was rid of him, but somehow I hear a cold, hollow laughter. It sounds like 11,000 people laughing at me. No, I woke up. Up to bra. I say state, you have to relax. It's going to get worse if you don't pack it in and hold the emotions down. Brace, I'd like you to make a dexterity saving turn. No, no, no. I want to cast calm emotions dexterity first. That's terrible. 12 Br. You lose. Five hit dice. Oh. As the surrounding zeal feeders swarm Brayus, the panic of pulling away from the center of that shadow river. Imogen, you cast calm emotions, which does cause the panic to subside and prevent any further interest from the surrounding weird spectral predators that permeate the surrounding environment. Okay, that was terrible. I see why you're so sad all the time. I'm not sad. I just don't show my emotions. That's also bad. That's really. That, actually, that makes me sad. Healthy. Don't be sad. Don't be sad by my inability to show my emotions. That would be bad too. That's fair, actually. Yeah. Right? If we make a deal, no one be happy. Look at me. No, don't smile. Oh, sorry. Okay. Is fake happy all right, though? Like, what if you. I don't feel it at all. I haven't had to. Do the zeal leaders come any closer when Imogen does a fake smile, they don't seem to be drawn by the level of sarcasm she sets. Yeah. Also, are we still Zone of Truth? How long does that last? Yeah. Are we. I think Zone of Truth is faded at this point. Faded. Okay. However, your path forward is still obscured by. By this curtain of shadow. How do you wish to traverse this strange force before you. Before we do. Orym's gonna tug on. He sees Fearne limping a little bit. Quite a bit. And tugs on the fur of her leg. Hey. Hey. Come here. Yeah. You're looking kind of rough. Stay close to me, all right? I'm okay. I'm really okay. I can see the sweat secreting from every pore on your body. Stay close. And with that little bit of best friend magic, I'm gonna use one superiority die to use rally to give you Nine temporary hit points. Oh, thank you. That's it. Thank you. Hey, floaty lady. Not that I mind being on the floor of this jungle here, but maybe you could get a little elevated eyes in the sky, as it were. Of course. I'm going to float up and see if I can see an end to this curtain in front of me. Sure. I would like you to make a dexterity saving throw to try and maneuver flying through this dense, dangerous canopy of thick and thorn covered jungle. Look, I have one dice and it's not. How do you have one dime? I didn't have time. Okay, We've been here for two weeks. 9. Do you want to use. Use my 9. Use my body. I'm gonna use Bardic Inspiration 1. It was out of spite of table talk, but I'm glad. Spiteful inspiration functioning as intended. You do manage to break through, but when you do, you take 23 points of piercing damage as the thicket tears into you get yourself stuck to the point where you can't really move through and you can't go back, but you have to push forward. As you do it. Scrapes. You burst through the canopy, breaking the branches. And you hear the sound of a stranger scream of pain. And you see a brief opening of light above where Imogen emerges. I'm calm as you lift above the blood pouring down your arms and feel the warmth in your scalp from the scrapes. You look down and you can see the river of shadow curling and cutting through this jungle. It seems to be moving and shifting like it's slowly changing shape. Like a storm front kind of moves and alters as it goes. Can I see an opening? I mean, if you wait long enough, it might move past. Is it going to move through? Make a perception check for me. Oh, God. Okay. Guidance. Unfortunately, you're not up in this diaper. I just thought I would try with advantage. No, you got to try because that's a four. No, I need. Look, I'm going to change him on break. Okay. When we go to intermission, it's going to shift. Oh, there we are. He's starting to believe that, unfortunately, is the second failure before three successes. Oh. Oh, no. Oh, no. It was up to me. As you glance down, you see the shadowed curtain is now actually shifting in the direction of your group. And the panic sets into your body. And you realize you have to warn them or the curtain's going to wash over everybody. I send a message down to Orym. Move out of the way. It's coming. It's coming. Get out of the way of the curtain. Everybody have the shadow curtain. All right, we're moving. Stay calm when you do it. As the panic sets in and you hear this phrase and you see the shadow pushing towards you, you all begin to maneuver in these thin walkways. The sweat curls in your shoulders and the nearby zeal feeders shift across the entirety of the group. I need everybody to make dexterity saving space as the failed skill Ch. Check consequence arrives. O Jesus. Dexterity. Saving throws or correct saving throws. Is this a magical effect? No, this is a spiritual effect. 16. All right, Ford, you lose three hit dice. 19. Caduceus, you lose three hit dice. It's not good. 15, Bo, you lose three hit dice. Ethel. 23. You're fine. You dodge out of the way. Was that an invasion thing? Oh, me too, me too. Or am I above it? I don't know, but it's not damaged enough. Am I above it or am I rolling it too? They're drawn up towards you in the moment of panic as well. But because you're up and above and you can move around, I'll give you advantage on. How about that? Oh my God, I rolled twice dice. And I wasn't gonna count the second one because I didn't roll with advantage. But the second roll, I don't know if it count. 19. 19 fails. Unfortunately, the DC on this was 20, so you lose three hit dice. 4. 24. You flee, jump out of the way, fern. 8. You lose three hit dice. 25. 25. You dodge heartily out of the way. Come on. As you all push into the nearby thicket and move aside, the river of shadow shifts through the path that you were taking and just narrowly avoids the rest of your troop as you slowly inch further and further back. Only but a few feet before it shifts away. The cold sensation of its presence almost gives a low bassy hum like a as it drifts off the path you were heading towards above, now revealed ahead and safer than it was a moment before. You all begin to push onward. You drifting above the jungle, watching best you can, keeping as an eagle eye in the sky of your friends. You can see the village now being passed beyond as you beeline to the base of the mountain where the various curling paths rise up the drift boulders themselves almost blackened to a lightless vision. The alternate photo negative of the mountain as it would exist in the physical realm and the light that bursts through through all the various winding cracks that rise up from above. And you can see the source of light to your vision is shifting within, almost like the source of a lantern being brought up and down an elevator shift. It is flickering and changing from the inside of this mountain as you all push onward. The treeline begins to eventually subside and the base of the mountain itself greets you as you trek. You guide them along the northeastern path until the sheer cliffs of the northern side of the island greet you. And there you can hear the sound of the crashing waves and a small winding path that leads into the seaside cave, the massive, filled, partially filled maw of the cavern that pushes into the heart of the mountain. And that's where I'm going so fast. We are low on hit dice, baby. We'll be back here in a few moments to see what the cave holds within, what mysteries might reveal as part of it. So enjoy your rest. We'll do our same. We'll see you here in a few minutes. That concludes part one of this podcast episode. Part two will land here this upcoming Tuesday at 5:00am Pacific and we'll pick up this story right where we left off. Thanks again for listening and we'll be back on this adventure in no time.
Critical Role Melbourne Live Show 2025 Part 1: "Tag Team At The Teeth: Beyond The Shroud"
Episode Overview In the inaugural part of Critical Role's Melbourne Live Show 2025, titled "Tag Team At The Teeth: Beyond The Shroud," the eclectic cast of voice actors embarks on a thrilling tabletop roleplaying adventure. Set against the backdrop of the enigmatic island of Tag Team At The Teeth, the episode delves deep into collaborative storytelling, character development, and immersive gameplay. This summary encapsulates the key moments, discussions, insights, and conclusions from the first part of this live show.
The episode kicks off with Tom Carty introducing himself as the evening's Master of Ceremonies (MC), setting a vibrant and humorous tone for the live event at Rod Laver Arena. Amidst light-hearted banter and comedic attempts at song performances, the cast warms up the audience, blending humor with their passion for tabletop gaming.
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Tom Carty entertains the crowd with original comedic songs titled "Mixed Messages" and "Don't Touch My Monster Truck." These performances serve not only as entertainment but also as character showcases, highlighting the playful dynamics among the cast members.
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After the musical break, Tom seamlessly transitions the audience into the main event: the live roleplaying session. He introduces the cast members—Laura Bailey, Marisha Ray, Liam O'Brien, Taliesin Jaffe, Ashley Johnson, Travis Willingham, and Sam Riegel—highlighting their excitement and readiness to embark on the adventure guided by Game Master Matthew Mercer.
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The party finds themselves aboard the ship "Nine Heroes," which tragically runs aground on the enigmatic island of Tag Team At The Teeth. As the crew grapples with their predicament, tensions rise, and suspicions arise about missing friends and potential dangers lurking in the mist-enshrouded landscape.
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The party delves deeper into the island, encountering various spirit entities and facing environmental challenges that test their survival skills and teamwork.
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As the party progresses towards the seaside cave, a dramatic confrontation unfolds with a corrupted taipan snake. The battle showcases the group's strategic prowess and the personal stakes each character holds within the narrative.
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The episode concludes with the party reaching a pivotal point in their journey, both externally in their quest to save the island and internally as characters grapple with personal traumas and revelations.
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Part 1 of the Melbourne Live Show sets a compelling foundation for the ongoing adventure, blending humor, action, and emotional storytelling. The cast's dynamic performances, guided by Matt Mercer's masterful game mastering, offer fans an engaging glimpse into the rich world of Critical Role. As the party edges closer to uncovering the island's mysteries, anticipation builds for the continuation of their epic quest in Part 2.
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This summary captures the essence of the first part of Critical Role's Melbourne Live Show 2025, highlighting pivotal moments and character interactions while omitting advertisements and non-essential content. Stay tuned for Part 2 to continue the adventure "Beyond The Shroud."