
Part 2 Foes and friends await the group as they journey through the ruined landscape of the Halcyon Domain, destiny guiding their steps... DAGGERHEART Daggerheart is OUT NOW! Visit https://daggerheart.com to learn more. Purchase your copy at friendly local game stores, Amazon, Barnes & Noble, and other bookstores, or Critical Role shops: US: https://shop.critrole.com UK: https://shop.critrole.co.uk EU: https://shop.critrole.eu AU: https://shop.critrole.com.au CA: https://canada.critrole.com AGE OF UMBRA Small communities hold fast against the darkness of a dying world in Age of Umbra, a dark, survival fantasy 8-part Daggerheart mini-series with Game Master Matthew Mercer and players Ashley Johnson, Laura Bailey, Liam O’Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Travis Willingham. Death lurks around every corner, but five characters of the small community of Desperloch must band together to fight for hope for their community, risking it all for those they love. BE...
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Laura Bailey
Hey there Critter Podcast listeners. We have a special new membership service at Beacon TV where you get early access to all new podcast episodes, including Critical Role. For the first time ever, Beacon members also get things like live event pre sales merch discounts, access to a private community discord, and new exclusive series like Critical Role Cooldown. Think of it as our digital Critical Role land. Head on over to Beacon TV to check it out for yourself and start a seven day free trial. Thank you so much for your support for being a podcast listener and for being part of our community.
Ashley Johnson
Hey there critters. This is Ashley Johnson and Telus and Jeffe and we're popping in here to talk about our new podcast on Beacon, Weird Kids.
Travis Willingham
In this series, we're diving into our lives as former child actors. From unraveling our eccentric upbringings to embracing all the delightfully odd interests we still have today.
Ashley Johnson
We're covering so many topics like antique toys, taxidermy, Japanese pop culture, and honestly, anything else we come up with.
Travis Willingham
Weird Kids is available exclusively on Beacon. But good news, we're offering a one month free trial on Beacon TV so you can take a look before you become a member. Just use the code weirdosacon TV to start the trial.
Ashley Johnson
You can also find fellow weirdos by following the series on our heirdkids pod Instagram and using the hashtag weirdkids.
Travis Willingham
So to all the misfits, outcasts and weirdos out there, come take a seat at our table and celebrate all things unconventional, nostalgic and wonderfully weird. Welcome to Weird Kids.
Ashley Johnson
New episodes release every Tuesday.
Matthew Mercer
Hey there, Matthew Mercer here and you're listening to part two of this episode of Age of Umbra, a dark tale and campaign setting from our recently released tabletop RPG Daggerheart from Darrington Press. If you haven't checked out part one yet, pause this now and head over there first. Otherwise, let's return to our adventurers striving against the darkness in part two. And welcome back. So here as you rest on the outskirts of Hokoro, we take a short rest. So you have two of your downtime actions for your short rest. Everyone's going with what? We'll go around the table here quickly.
Liam O'Brien
I will stay sentry watch even though we have the guards above us. And I will clear my hit points.
Matthew Mercer
Okay.
Ashley Johnson
I decided to clear my hit points and I was wanting to add armor but I can't so I because I had so much stress. So I got rid of my stress as well since I get a long rest correct with my stuff Is this.
Matthew Mercer
Long rest or short rest?
Ashley Johnson
This is a short rest.
Travis Willingham
Except for her.
Matthew Mercer
I mean, if you want to take a long rest, you can.
Sam Riegel
No, not on time.
Matthew Mercer
No time. Cool. We cool? All right.
Laura Bailey
I cleared my stress.
Matthew Mercer
All right.
Laura Bailey
And does anyone else want to prepare?
Travis Willingham
I thought, yeah, we could do, like.
Laura Bailey
A. I would love to learn a little from you. Yes.
Travis Willingham
Well, what I do is I start.
Marisha Ray
To pull a little bit of thread.
Travis Willingham
Out of my mouth.
Matthew Mercer
Go. As it goes.
Travis Willingham
I tie it off and I start wrapping it around my fingers.
Laura Bailey
Do you have any extra thread?
Liam O'Brien
Jacob's life.
Travis Willingham
It's a cat's cradle, is what it is.
Ashley Johnson
A cat's cradle.
Travis Willingham
So I bring it over. Thought you might like something to play with.
Matthew Mercer
Now flip it through.
Travis Willingham
Put your finger through the third one. Both sides. Both sides. And pull apart.
Ashley Johnson
Cool.
Laura Bailey
I can't. It's stuck.
Travis Willingham
Okay, I'm gonna have to cut that one. I don't know how you did that.
Matthew Mercer
Both of you take two hopes.
Ashley Johnson
Yeah.
Matthew Mercer
Awesome. Oh, boy. Screeve.
Marisha Ray
Well, I got seriously fucked up. So I'm going to fix my armor and my hit points.
Matthew Mercer
It's 1D. Four plus one is your tier one.
Marisha Ray
So here we go for hit points. It's four.
Sam Riegel
That's good.
Marisha Ray
So I'm back to four. Here we go. Armor, it's five, which.
Travis Willingham
So I'm topped off great bricks.
Marisha Ray
Then borrow some of August's.
Sam Riegel
I repaired my armor and cleared my one hit point damage.
Matthew Mercer
You got it. And you prepared and what else?
Travis Willingham
The other thing I did was I fixed my armor.
Matthew Mercer
All right. There you go.
Taliesin Jaffe
I'm going to clear some stress. I did. And I'll prepare one hope as well.
Matthew Mercer
You got to see it again. Well, I mean, you can prepare with multiple members of the party.
Taliesin Jaffe
If they haven't. Oh, oh. With you.
Matthew Mercer
Just prepare with one or more members of the party, you may each take two hopes. Okay.
Taliesin Jaffe
I will prepare with you. And I will. I don't know if I have. I never understand anatomy. Do I have hooves for hands?
Travis Willingham
How do you throw a boomerang with.
Sam Riegel
So in the weeds on this?
Marisha Ray
You've been making fantasy for a decade.
Sam Riegel
I don't.
Matthew Mercer
Just to note, you rest on the outskirts of Volkoru, not within the walls or within the heat and safe comfort of their sacred pyre, which is far atop the tower. So unless any of you wants to try and keep watch.
Liam O'Brien
I said I would.
Matthew Mercer
Yep. All right. All right. I made my roll. You can roll and decide to choose. Yours or mine?
Liam O'Brien
1D12.
Matthew Mercer
Yep.
Liam O'Brien
I'll take yours.
Matthew Mercer
All right. Mine's a four.
Liam O'Brien
I had a two.
Matthew Mercer
Oh, that would have. Yeah, I would have got to pull this guy out. As you all prepare and you rest and there's a brief moment where you wonder if no representative will come. You glance up and see a few soldiers get a bit twitchy, looking over aggressively in your direction. One of them gnaws on a piece of old wood and they all seem to be staring at this stone angel. Some dark memory, some moment of mistrust. In that time period, you feel that your presence here is likely to be safe, short lived. I gained 2 fear. Then as we get to go rest, I roll a 1e4 to gain that much fear as well, which is one not great, but you know, it all helps. During this period of time, a trade representative comes up. You see a kind of heavyset orc Fella in his 30s or so, receding hair pulled into a long, long ponytail out back, kind of a scullet. A Scully tail, I don't know what you call it. Wearing some leathers. And he has a small, looks like a leather bound booklet to take note. Hello, friends. I'm Keegan. I'm supposed to be helping you get what you need before you head off. Whatcha looking for?
Sam Riegel
Keegan?
Matthew Mercer
Aye. Aye.
Sam Riegel
I'm Brixton, Pyre keeper. Brixton.
Matthew Mercer
Piratekeeper Brixton? Aye.
Sam Riegel
Mainly we are interested in information and aid and maybe any small provisions to help us on our journey. We are attempting to make our way to the Barrow of Blind Repose, to the tomb of the heretic Saint Evalyar.
Liam O'Brien
Evelar.
Sam Riegel
Evelar Eveliar y aar. I say it with confidence and correctly.
Matthew Mercer
Of course, Pirate Keeper. Go.
Sam Riegel
If you have any information from the scholars on what may lay ahead of us on this journey and at our final destination, that would be greatly appreciated.
Matthew Mercer
I will check.
Sam Riegel
In addition, our settlement is in deep need of aid. If you could send your finest soldiers, even if it's just a handful, in any type of wares or protection or food and water. They just need to make it for a handful of more weeks until we can come back with a blessed branch. And then I'm going to pull out the war scythe, the holy war scythe from the vaults and present it with revelry.
Matthew Mercer
As you're saying this right now, it's like, honestly, we're strapped for materials and most of what we have has to stay in to perhaps the.
Sam Riegel
This may sway your judgment.
Matthew Mercer
That's Old World meek.
Sam Riegel
Yes.
Matthew Mercer
Where'd you find this?
Sam Riegel
We found it at the entrance to the monastery, it was sitting at the base of the old God of a statue of the old God Aratu.
Matthew Mercer
What monastery?
Liam O'Brien
Permanence harrow.
Sam Riegel
Lose all vaults, lose all monastery.
Matthew Mercer
Good, good. I'll take this back. I'll take calls for materials we can have to spare. And I'll be right back. Closes his book and darts back off into the tower. Around this time, a short time later, a fisherman comes up with a couple fish at his side. Saunters up next to you. Scrivener is like, hi Mike. Yeah, I got you some fish. Yeah? Yeah. What you got?
Marisha Ray
What have I got?
Matthew Mercer
Yeah. So you got a coin? I have.
Marisha Ray
We start this game with a handful of coin, don't we? I give him some of a handful.
Matthew Mercer
You give him one or two handfuls.
Marisha Ray
I give him a handful of coin. If you've got toys.
Matthew Mercer
He reaches over and takes a fish off the hook. Glances over at the guards and holds a pouch under one fish and hands it to you as he receives one handful. This contains no toys yet, but it does contain two uses of snap powder. Which? Snap powder. It's a consumable. You can heal one hit point by marking a stress.
Marisha Ray
Yeah.
Laura Bailey
That'S exciting.
Marisha Ray
For your other handful, I can give you the other fish. Better be a very good fish. I think you like it. Okay.
Matthew Mercer
Takes the other fish off the hook and then a larger pouch curled underneath. It's barely hidden by the fish. And he's like hands it over to you and you take it and he gives you a nod and darts off back into the woods.
Marisha Ray
You better hope I like it.
Taliesin Jaffe
It's like Keith Richards talking to Jack Sparrow.
Matthew Mercer
Within there are two things. One is a whistle carved and crafted from yellow bone that's about that, that long. And then the other is a small glass vial that looks like it was cracked and repaired. And within it is a somewhat thick purplish substance that you've probably seen used by some of folks in your past known as heart curdle venom.
Sam Riegel
Heart curdle venom.
Matthew Mercer
Yes.
Taliesin Jaffe
That sounds good.
Liam O'Brien
Heart curdle like venom that makes your blood the kirtle.
Sam Riegel
That's great.
Marisha Ray
I walk over to Adelia and hold out my hands. Which one? Which one?
Laura Bailey
That one.
Marisha Ray
Oh, you guessed right. That's the one I imagined it was in.
Laura Bailey
Is it a whistle?
Marisha Ray
It is a whistle.
Laura Bailey
I love whistles.
Matthew Mercer
You blow it and the sound is unearthly. It's like a two tone trill that shifts. You ever have two tones that are just slightly off at the same time and they seem to warp into each other? It's like two separate whistles that seem to shift into just a slightly off wave. And all of the soldiers all go and look over. In fact, many people in the city all glance over from far up on multiple levels that can be heard from quite some distance. It's good to know.
Ashley Johnson
We could find you if we needed to find you.
Matthew Mercer
Oh, that's true.
Laura Bailey
Yes.
Ashley Johnson
A sound in the darkness.
Sam Riegel
Every monster.
Laura Bailey
I'm going to take your strings.
Ashley Johnson
It's true.
Laura Bailey
And tie it on the whistle and put it around my neck.
Matthew Mercer
Thank you. Scream Eventually, Keegan returns. Thank you for this fine offer. We can supply you with food for the rest of your journey. As well as something that might help you along this as well. And hands you a note that he scribbles on and passes it over to you. This is a. You are passing over a holy relic from the old world. And you in trade get information and a.
Sam Riegel
It's a recipe for a minor stamina potion.
Matthew Mercer
Whoa.
Sam Riegel
As a downtime move you can use the bone of a sizable creature to craft a minor stamina potion. That's awesome.
Marisha Ray
And paprika.
Sam Riegel
That's awesome. As a downtime move. So short rest or long rest?
Matthew Mercer
Yeah. You just use a move. You just have to have a bone to do it. Sriracha bone to craft a stamina potion with msg.
Sam Riegel
I would like to keep my bones inside of me. You are a different story.
Matthew Mercer
And the other sheet that is prepared along with some food supplies are handed over a number of water skins with fresh water in them. More or less like a a fair amount of stuff to at least you don't have to worry about scrounging for food on the journey there. The journey back.
Laura Bailey
Gulp. Gup. Gup.
Matthew Mercer
Gulp. Gup.
Laura Bailey
Gulp. Eat.
Matthew Mercer
Eat. Eat.
Sam Riegel
Eat.
Matthew Mercer
Eat the other scrap you get. And based on your request we went to one of our faithful who looked up on what you had and this is what they said to deliver. And hands you another note that he tears out of his book. This says. In the years after the apostasy Elviar rose as a holy warrior without sight but instead supposed vision of the path the gods took when they left. It was said her smile gave a golden glow. And her face it says in quotes. Her face is the threshold to salvation. A following began to gather around her in the wake of the gods absence and her promise of following the gods to their heavenly realms. Beyond this domain the following began to grow to where the grand ordinance that remained behind didn't like them drawing the flock from their faith. Thus she was branded A heretic by the remaining ordinance. And executed. Her eyes and face removed and her body sealed within the tomb you speak of. The branch was laid with her in hopes of keeping her corrupt spirit bound away. Okay, so she was a rough end to that one.
Liam O'Brien
Don't look in her eyes.
Sam Riegel
And a golden glow to her smile.
Marisha Ray
Scavenger hunt doesn't mean anything to me.
Sam Riegel
I'm just thinking of the glowing rock that we found in the skull.
Taliesin Jaffe
Oh, the valor stone.
Sam Riegel
The valor stone.
Ashley Johnson
What was she named a heretic for?
Sam Riegel
Because she was gathering a following after.
Liam O'Brien
The old gods departed.
Matthew Mercer
The grand ordinance were the most holy of priests and cardinals and faith based leaders of Ember Reach who were part of the God King Orthedius council and court. And to have a young woman step from obscurity and in the midst of this chaos offer a path of divinity and draw their flock from them. That was not allowed.
Sam Riegel
It's the Romans executing Jesus Christ. Kind of a vibe.
Matthew Mercer
Don't know who that is.
Sam Riegel
Well, I'm Mauritius. Biblically accurate angels.
Matthew Mercer
Fair enough. Fair enough.
Marisha Ray
John d' Arc.
Sam Riegel
Okay. Laid to rest with a blessed branch to keep her soul bound. Basically.
Taliesin Jaffe
Okay, cool.
Matthew Mercer
Got it.
Sam Riegel
Great. And then any word of them sending aid or soldiers to Desperlock?
Matthew Mercer
You already see about 10 soldiers who are currently armoring up. And Tegan Deed says it with this. And takes the warglaive or the scythe. The war scythe from you. This is a mighty gift. And for that aid will be sent a number of parcels and some soldiers to support to Desperlock. No promise of how long. And should things begin to downturn for their safety, they will return. However, with good faith. May us enduring be at each other's sight. Gives a nod and backs up and heads back inside. Clutching this incredible ancient weapon. Wraps it over with some cloth, binds it and hands it over to a couple other soldiers. And they all enter through the gate which then closes behind them. The soldiers turn back and wait expectantly for you to leave.
Laura Bailey
He was very nice once you gave him something. You should have given the baron something. Maybe if you showed the baron the water.
Sam Riegel
Well, they didn't give us the time of day, did they?
Laura Bailey
No. They're not nice.
Sam Riegel
They are not nice.
Matthew Mercer
You're correct.
Sam Riegel
Are we sure we want to keep traveling with this child?
Laura Bailey
Yes, please.
Travis Willingham
I'd rather keep them then send them off and have them describe us and tell every passing person what we look like and what we're doing.
Laura Bailey
Are you heretics? Should we cut off your face?
Travis Willingham
I mean, I suppose it would depend on who? You asked if we were heretics or not.
Sam Riegel
An idol. You're all right with this?
Liam O'Brien
More the merrier. Strength in numbers. Some other cliche?
Ashley Johnson
Yes. We all know how our last adventure went when we involved a child.
Sam Riegel
That's my worry. But.
Ashley Johnson
We can't leave her here.
Sam Riegel
I guess. Very quick introductions as we walk and talk.
Matthew Mercer
Mm.
Sam Riegel
I'm Brixton.
Marisha Ray
Hello, Brixton.
Ashley Johnson
Hi.
Marisha Ray
Scree.
Sam Riegel
I've. I've heard. Yes. Nice to meet you, Scree.
Laura Bailey
I'm Adelia Pruitt. So nice to meet you. This is Violet.
Ashley Johnson
Cr. You're the last name?
Matthew Mercer
Yes.
Sam Riegel
Those are rare.
Matthew Mercer
Is it?
Sam Riegel
I don't have a last name.
Marisha Ray
You had a title.
Sam Riegel
I do have a title.
Marisha Ray
Fancy.
Liam O'Brien
I'm Idol. This is Misty.
Laura Bailey
Hello. I like that. You're made of stone. I think that's very cool.
Ashley Johnson
I like your doll.
Laura Bailey
Thank you.
Marisha Ray
And you come from where again?
Ashley Johnson
I. I come from. I. I found my way to this form. I was a floating spirit for sure.
Marisha Ray
You said you were something before. Do you remember what that was?
Ashley Johnson
I do not.
Laura Bailey
Like one of the floating spirits around the water.
Ashley Johnson
Yes. And then I found my way here. Pulled down into this. My friend August here woke this stone. And I somehow slipped into it. But I have many memories of it.
Laura Bailey
Were you a moaning spirit? Did you moan a lot?
Ashley Johnson
I don't feel like I did. I don't feel like I did. Maybe I did.
Matthew Mercer
Oh.
Marisha Ray
Trying.
Ashley Johnson
I don't know. I don't think I did.
Sam Riegel
She makes beautiful music, though. She is a relic in herself.
Ashley Johnson
I do. I make music.
Marisha Ray
What kind of music?
Ashley Johnson
Oh, it sounds. I've never really heard anything like it.
Marisha Ray
Do you play an instrument?
Ashley Johnson
Well, the wings are my instrument. And I also have many boops. Many boops.
Marisha Ray
And play as a ditty.
Ashley Johnson
All right, I'll play a ditty.
Liam O'Brien
I'll play as a titty.
Ashley Johnson
I'll play as a titty. You know what I'll use?
Matthew Mercer
But it's dumb, right?
Liam O'Brien
Four wings.
Ashley Johnson
You know what I'm gonna do? I am gonna do. I'm gonna do a rally song. So you just hear. She fully spreads her wings out. And as her wings bristle in the wind, it almost sounds like wind chimes. But also almost like when you play on a keyboard and it's the synth pad that. It's like all the angels sing four of them to a key. It just sounds sort of otherworldly but beautiful and relaxing. And you all gain a D6 to add to an action roll, a reaction roll, a damage roll, or to clear a number of strikes. Stress equal to the dice.
Matthew Mercer
Result. Scream.
Marisha Ray
Just stares at you and then rolls around somersaulting. And then stands up and stares at you. And then rolls around some more and then stares at you. Fascinating.
Matthew Mercer
Thank you.
Ashley Johnson
You are too.
Matthew Mercer
Thank you.
Marisha Ray
Need more wings. What about you? You're awfully quiet.
Liam O'Brien
Just my mind on the journey ahead.
Marisha Ray
Oh, yes. Known each other for a long time, have you?
Liam O'Brien
A few months.
Marisha Ray
Thickest thieves. Friends. Partners? Family. How'd you categorize it?
Liam O'Brien
Traveling companions, Survivors.
Laura Bailey
We know what that's like.
Marisha Ray
Very well.
Sam Riegel
And then, as Misty said. This is August.
Matthew Mercer
We've met.
Marisha Ray
And Barry. Dashing with that hat.
Sam Riegel
That is the.
Matthew Mercer
Thank you.
Sam Riegel
The Valiant. Snix.
Taliesin Jaffe
I mean, thank you for that. Yeah, I'm Snyx. I'm not Valiant.
Liam O'Brien
He's the deadliest among us.
Sam Riegel
So brave.
Taliesin Jaffe
I can run really fast, but we're gonna need to because we're heading into the Screaming Forest and it's bad.
Marisha Ray
Show me. Run to that tree.
Matthew Mercer
Okay.
Marisha Ray
30 yards.
Taliesin Jaffe
I run to that tree pretty quickly.
Laura Bailey
How did you break your horn?
Taliesin Jaffe
How did I break my horn? Oh, well, it's dangerous out there in the Wastes.
Marisha Ray
Come back from the tree.
Taliesin Jaffe
Oh.
Matthew Mercer
New Year.
Marisha Ray
I was.
Taliesin Jaffe
Attacked. Sorry, I just gotta catch my breath.
Liam O'Brien
Goats drink.
Matthew Mercer
I don't know how animals work.
Liam O'Brien
Hamster decay. A little drip, bottle drip.
Laura Bailey
The little ball.
Taliesin Jaffe
It's dangerous, that's all. I'll say. It's dangerous out there. I don't know if you've spent much time out there, but it's.
Ashley Johnson
But he has felled many beasts.
Travis Willingham
So many.
Taliesin Jaffe
Many by accident, if I'm being honest.
Matthew Mercer
I mean, I was just.
Taliesin Jaffe
I was just trying to get away and they just kind of died.
Marisha Ray
Felled or felt?
Matthew Mercer
Deadly kick.
Ashley Johnson
Felled. Killed.
Marisha Ray
Felt or felled?
Ashley Johnson
Felled.
Matthew Mercer
Felled.
Marisha Ray
I can't tell the difference. What did you say?
Laura Bailey
Felled.
Marisha Ray
Did you touch.
Laura Bailey
No. Tea.
Sam Riegel
We move on.
Matthew Mercer
All right. Trekking through the dense forest. Forward. What path do you take? The Screaming Forest. You watch as the foliage begins to fade. The. The leaves begin to die away. And instead, a landscape of tall, gnarled, twisted trees of extended, leafless branches, like ever reaching clawed hands reaching towards a heaven that will never come before them. It is still and it is silent. And the ground itself is spongy with. With moss and multicolored fungus. Along the coast, to the right, there is the water where much of the sunken outskirts of the old Amber Reach sits beneath the water. What do you do?
Liam O'Brien
I would say so that we don't go off in a squiggly line amongst all these trees. If we can keep the shoreline to our right as we move north, we'll at least know we're making the right headway towards the reach.
Laura Bailey
Yes, and that way the spirits can keep us company.
Liam O'Brien
The what?
Laura Bailey
There's lots of spirits in the water.
Liam O'Brien
In the water?
Ashley Johnson
Are they hanging out?
Matthew Mercer
Yes.
Laura Bailey
I hear them moaning all the time.
Ashley Johnson
Really?
Matthew Mercer
Yes.
Ashley Johnson
I wonder if I was ever in there. Moaning?
Laura Bailey
How long have you been in your stone?
Ashley Johnson
Oh, maybe six months or so.
Travis Willingham
I've been awake for about six months.
Laura Bailey
Yes, it might have been you. I might have heard you.
Ashley Johnson
You probably heard me before.
Matthew Mercer
Wow.
Ashley Johnson
That's very neat.
Laura Bailey
If you want to go into the forest, the trees talk to us.
Matthew Mercer
Oh.
Liam O'Brien
You too specific.
Laura Bailey
Well, no, everyone, you'll hear it too.
Marisha Ray
Where have you been all this time that you're so anxious?
Travis Willingham
There are worse things in the Screaming Forest.
Ashley Johnson
August, is that true? The trees speak to you?
Travis Willingham
I was not allowed out.
Matthew Mercer
When we.
Travis Willingham
Were in the hive. The only time I've actually ever been in the forest was when we were running.
Matthew Mercer
What was it?
Travis Willingham
We're from the Screaming Forest. Or more specifically, from beneath it. So not a good place. Not at all.
Sam Riegel
Well then even further. Want to stick to the eastern shore?
Ashley Johnson
Yes. I would suggest we avoid it.
Sam Riegel
We had the shoreline.
Matthew Mercer
Okay. You deviate from the forest thick and instead head towards the shore. This now the midday mid afternoon light. As you break from the thickest parts of the Screaming Forest, you can see the glass. Like water as it sits. That's not the water. It's the mist that hangs. The waves still pushing in and out. But you can only hear them, not see them. The thick mist hangs over the water. And the way the light hits it, it leaves this pale, ghostly blue glow that just floats across the surface. The closer you get to the shore, it almost seems like the sunlight chokes. In proximity you can see the tops of ancient rocks, buildings, crumbled towers and strange shapes moving. Dozens, hundreds of tiny little wisps. Flickers. Light blue shapes. Moving. Ghosts. This is a haunted bay. And you watch as they drift through the mist.
Marisha Ray
Pretty. Pretty.
Matthew Mercer
Do you wish to move stealthily or quickly?
Liam O'Brien
Bay is haunted.
Laura Bailey
Are these the spirits that you speak of?
Marisha Ray
Always worse.
Laura Bailey
Yes. Poor spirits. Poor lonely houses underneath the water.
Travis Willingham
Whatever doesn't cause a ruckus would be better.
Matthew Mercer
Stealthfully then who is helming the stealth for this group?
Laura Bailey
Screeve is very sneaky.
Marisha Ray
Very sneaky.
Matthew Mercer
Feel free. All right, Screev, before you roll, I would like everybody else here to roll finesse for me. This Is a reaction roll. So no hope or fear. Gained snakes. 7 minus 1.
Sam Riegel
No hope or fear.
Travis Willingham
August 14.
Matthew Mercer
14 minus 2. Whoa.
Sam Riegel
Wow.
Matthew Mercer
That's fine. 15 is average.
Sam Riegel
17.
Matthew Mercer
17 minus 1. 5 minus 2. 8 minus 3.
Laura Bailey
16.
Matthew Mercer
16. So whatever you rolled. Minus 2.
Marisha Ray
Well, it's a 4 and a 4. So I guess it's a 2 and a 2.
Matthew Mercer
Dang.
Laura Bailey
That'S a lot of crits.
Matthew Mercer
You guys have been critting a lot. It happens. We're crit heads.
Liam O'Brien
Yeah.
Matthew Mercer
Keep low and quiet and push along the outskirts. The ghosts wander near the shore. A few coast beyond the mist itself. But the mist rides with them and pours onto the outskirts of the forest. You find yourself pushed against the treeline as you stay low amongst the moss and fungus. And you get glances of some of these spirits. Sallow looking wayfish civilians. Women's eyes white. Their hair drifting like underwater. Their mouths agape and stretched hands reaching for any semblance of warmth. You see children drifting, turning. Their expressions stretching before they into mist as well. You look beneath the water as you get close for just a moment. And you can see what looks like hands skeletal, reaching through the water. Or is it just kelp? Plant life? It's hard to tell. The mist causes it all to shed, shift and stretch. But the ghosts don't take notice. You push ahead. The day has grown long for some who have not rested and others who have been exposed since a short rest and a long rest was taken at Bokoru. I need you all to mark a stress as you're starting to grow tired without a night's sleep. However, the screaming forest. You are not in the dense center. Instead you are keeping to the far outskirts along the side. Now it seems the water seems to push into what was the dried core of it is now just a thick marsh. You can see the water of the bay spills into small streams of brackish water where that low mist gently flows through. As you do, you hear a sound. A sound that you took in the past to mean the trees were talking. It sounds like a low hum.
Laura Bailey
Do you hear it?
Matthew Mercer
That's.
Liam O'Brien
That's the talking you mentioned.
Matthew Mercer
Singing.
Laura Bailey
Can you hear it?
Travis Willingham
Trying to look above. I am looking.
Matthew Mercer
Make an instinct. Roll for me, please.
Liam O'Brien
Yeah, I've heard that sound before.
Ashley Johnson
I don't think those are the trees.
Liam O'Brien
August usually does that when he flies.
Travis Willingham
That's a 10 with hope.
Sam Riegel
Something, something. The hive. Something, something.
Matthew Mercer
You gain a hope. But you don't see anything in the vicinity. And you hear it again. A second source. Not when we do.
Sam Riegel
August.
Matthew Mercer
They're going to tear from the sky and kill anything that comes at us. We don't see anything. But you are on the cusp of the waters here with the ghost still pondering out, what do you do?
Sam Riegel
Do we run or do we hide? Tell us.
Travis Willingham
Hide.
Sam Riegel
Hide.
Matthew Mercer
I don't duck.
Liam O'Brien
Now, can I use also my Slyborn to have advantage on finding a safe place for us to hide? Usually in the fort, like the trees or the terrain or maybe the underbrush.
Matthew Mercer
Yeah, if you'd like to go ahead and roll a finesse roll for me with advantage to see if you can find some safe place for you all to pat him down.
Liam O'Brien
11, 17, minus 1, 16. With.
Matthew Mercer
Fear. With fear. Okay.
Laura Bailey
Look at all that fear. He's gone.
Matthew Mercer
It's even worse. Gathering the rest of the troop and taking a quick cue from Idol, you pull them aside. Right now, the brush is thin near the water, but it gets a bit thicker just a ways into it. You pull away from the haunted edge to not draw the attention from the spirits that stalk and haunt the edge. In doing so, you push fairly, ever so gently deeper into the forest. But here there is dense undergrowth beneath the trees. And amongst where this murky water pours, there are raised hills and little pressing areas where you can hide in alcoves amongst the multicolored yellow and orange moss. And you all push into there and the buzz gets quiet.
Marisha Ray
Scree is rocking in his crouch and tugging the ring in his chest.
Matthew Mercer
As you're sitting there, hold breathing as slowly and carefully as you can. You hear.
Sam Riegel
It sounds cute.
Matthew Mercer
You glance over into the moss to your left, that yellow and orange moss. A little dark eye opens up and it peeks through to you and you see a little mushroom crest, maybe about a foot and a half across, and a little dark eye and another that opens up and it pulls forward, looking to you with a cocked head.
Liam O'Brien
Hello, friend. Oh.
Matthew Mercer
Withdraws slightly back into the alcove and stares at you.
Liam O'Brien
We didn't mean to disturb. We're just keeping our heads down for a minute.
Laura Bailey
Hold on.
Liam O'Brien
Does anyone speak? Big mushroom.
Laura Bailey
Hello.
Matthew Mercer
Oh, boy.
Laura Bailey
Do you want to play?
Matthew Mercer
What's your name?
Laura Bailey
Try to pet it.
Matthew Mercer
Reach and scratch its head a little bit. And it's kind of spongy and soft and it kind of leans a little into it. One of its little black beady eyes kind of blinks a little bit, scratching its brain. And you hear and you see from the nearby moss a few others. No.
Ashley Johnson
Miners. Miners.
Matthew Mercer
Blink, blink. Kind of communicating a bit.
Taliesin Jaffe
I'm Going to stand behind Brixton. Just sort of using. She is my shield.
Sam Riegel
Yes, I am. You should puff up more.
Matthew Mercer
You see the three of them kind of step out of the moss and kind of like move there. You can now see like arms kind of legs. And they're about three and a half feet tall. A little taller than you even as they kind of like. And the one that you were kind of scritching steps forward a little closer.
Laura Bailey
I don't trust it as much anymore.
Matthew Mercer
It reaches for your doll. I am.
Laura Bailey
Don't reach for Violet. Violet is very shy.
Ashley Johnson
Could we give it something else?
Matthew Mercer
And it charges you. I need to put a map down.
Liam O'Brien
My peck just seized up. I was looking your way.
Laura Bailey
Hello, Creepy forest fun.
Matthew Mercer
So while you are all keeping under this alcove on the side here.
Liam O'Brien
Cool. Got it.
Sam Riegel
This one with like the sponge.
Ashley Johnson
I love it.
Liam O'Brien
I bet those.
Matthew Mercer
Yeah. The trees.
Taliesin Jaffe
Little mushroom dudes.
Matthew Mercer
Another come around.
Marisha Ray
It's coming to hug you.
Laura Bailey
So cute.
Sam Riegel
We fighting a bunch of fun girls.
Matthew Mercer
Oh well. They're so cute. They're not that far real. Please. So with my beginning to this combat based on the fear that you had rolled to hide here. The mushroom right there activates and lunges towards you.
Laura Bailey
Oh no.
Liam O'Brien
Activates fun guy.
Matthew Mercer
That's cute. Actually, I'm going to spend a fear and I'm going to use the group attack. Oh. And so all three of these are going to move into there. Into there.
Laura Bailey
Uh oh.
Matthew Mercer
Into there. And all of them kind of like with an unnatural speed dart towards you. And all three of them make a group attack against Adelion.
Laura Bailey
Uh oh.
Matthew Mercer
That is going to be a 12 11. Oh, that does hit you. Okay. So you take six points of physical damage.
Laura Bailey
Okay. That's. I'm. Okay. I'm going to activate my runeward. I'm going to spend a hope.
Matthew Mercer
Okay.
Laura Bailey
To diminish that damage.
Matthew Mercer
Okay. By how much?
Laura Bailey
By 1D8.
Matthew Mercer
Go ahead and roll. 1D8.
Ashley Johnson
Did you use?
Laura Bailey
Oh, I haven't used it. I was going to mark them, but I have not. So one d eight.
Matthew Mercer
All right.
Laura Bailey
Seven. So I don't take any damage.
Matthew Mercer
Indeed. All right. I'm going to spend another fear.
Laura Bailey
Thank you, grandfather.
Matthew Mercer
As you watch, the hill above you seems to shake as the moss that's hanging over this overhang hangs slightly. And as all those three fungus figures after they withdraw from the strike, the magic pushing them back from your runeward. And you hear.
Sam Riegel
Is it Daddy?
Matthew Mercer
No.
Sam Riegel
Is it Mommy?
Matthew Mercer
No.
Liam O'Brien
What is that sound? Why are you able to do that?
Matthew Mercer
As the Very alcove you were hiding under. Seems to shift and come to life as it maneuvers and invaders.
Laura Bailey
That's so cool.
Matthew Mercer
Is going to.
Sam Riegel
That's so cool.
Matthew Mercer
I'm going to spend many a fear for the.
Liam O'Brien
That ain't a mini.
Matthew Mercer
You know what? I'm going to spend a fear to do funky backups.
Liam O'Brien
Funky backup.
Matthew Mercer
It's going to conjure two more fungus.
Marisha Ray
They all pull out bases.
Matthew Mercer
Both of these fungus immediately are summoned. And activate. One's coming at you, Screeve. And one's coming at you, Misty. One against you, Screeve. That's only gonna be a seven.
Ashley Johnson
Oh, no.
Marisha Ray
That doesn't work.
Matthew Mercer
And against you, Misty. That's gonna be a 13.
Ashley Johnson
That hits.
Matthew Mercer
That hits. You take two points of physical damage. Those are the bores. Oh, and I forgot to mention, you reduced the damage. But they did strike you. You both mark an armor slot as their touch is caustic and begins to burn through your armor.
Liam O'Brien
Oh, if they touch you at all.
Matthew Mercer
They touch you at all.
Ashley Johnson
So I can't use my armor then?
Matthew Mercer
You can use. If you have additional one, you can, but you just lose a slot.
Ashley Johnson
Because I only have one armor, which I was gonna use to.
Liam O'Brien
To decrease.
Matthew Mercer
It's gone before you can use it.
Ashley Johnson
Got it.
Matthew Mercer
Okay, so you take a hit point.
Ashley Johnson
So I take a hit point. That's okay.
Taliesin Jaffe
Do you only ever have one armor slot?
Ashley Johnson
No, I have three. But I decided to get rid of stress. And clear.
Matthew Mercer
That's gonna end my activation. What do you want to do?
Marisha Ray
I leap at the first one that was attacking Adelia Cl and I will just try to land on its chest with my weight and roll it into the bog.
Matthew Mercer
You got it.
Marisha Ray
You didn't say the rules of the game. That is a 12 with hope.
Matthew Mercer
12 with hope. That definitely just hits. So you gain a hope and go ahead and roll damage.
Marisha Ray
Okay. Okay. Okay.
Matthew Mercer
Okay.
Marisha Ray
Where's my eight plus three? That is six points.
Matthew Mercer
That's six points.
Marisha Ray
Dimash.
Matthew Mercer
All right. You go ahead and completely bisect that fungus. It gets wrecked and scattered. The other fungus.
Marisha Ray
I hold up muck cover claws.
Matthew Mercer
You all right? Who else wants to go?
Liam O'Brien
I will roll unnecessarily in between the big guy and one of the little ones just to get on the other side of him. Like, behind him if I can.
Matthew Mercer
You can get there?
Liam O'Brien
Yep. And I will swing my halberd above my head and you'll see it glow with divine energy. And I'll cast spirit weapon. And I'll mark his stress to be able to start swinging it building up the momentum. And then it'll swing along the ground and aim at the legs of both the little guy and the big.
Matthew Mercer
You got it. Rolling attack. Sweet. Here we go.
Liam O'Brien
That is a 15, 16, 17. To hit hope or fear with hope.
Matthew Mercer
Hope. Take that hope. And that is a success. Go ahead and roll damage.
Liam O'Brien
Beautiful. That'll hit both of them. 4d10 plus 2. 6, 7, 8. 8. Physical damage.
Matthew Mercer
Where's the halberd? Slices through the halberd cut completely destroys the recently conjured fungus and then sticks into the large rotlord. And it barely carves through its body before returning to your hand. And where you cut spores just out. You watch. The spores are filling the air around. No immediate effect. But this air does smell a little strange.
Liam O'Brien
I'll take two steps back as the spores fell out just out of like. Oh, God.
Matthew Mercer
Got it.
Liam O'Brien
Last time that happened, a girl died.
Matthew Mercer
That finishes your goat. Who's up next?
Sam Riegel
I will follow in idol's tumble. And I will tumble and kind of get between this fungus dude and the rotlord.
Matthew Mercer
Sweet roll. You got it.
Sam Riegel
Thanks, man. Do I go unstoppable here?
Matthew Mercer
Oh, unstoppable.
Liam O'Brien
Unstoppable.
Sam Riegel
I'll wait. I'll wait. That might be a bad idea, but I'll wait for now. And I'm going to attack.
Matthew Mercer
Little one.
Sam Riegel
Or the big one first? The big one. Yep. That's good. That's gonna be 17 with Hope.
Taliesin Jaffe
That'll hit nice.
Sam Riegel
And what I wanna do is I want to take. I wanna spin of hope to do whirlwind. And I want to hit everything else that is within very close range.
Matthew Mercer
Very close range. That would be this one here as well.
Sam Riegel
That one doesn't reach the other one.
Matthew Mercer
You are unfortunately just out of range.
Sam Riegel
Are you sure?
Liam O'Brien
Are you sure?
Matthew Mercer
I will measure the hell out of this. It was just under.
Sam Riegel
Okay. Is 11 damage to the big boy.
Matthew Mercer
11 damage to the big guy.
Sam Riegel
And then the other guy takes half damage.
Matthew Mercer
Okay. He is.
Sam Riegel
Oh, nice.
Matthew Mercer
Scatter. You are tearing through these fungus.
Sam Riegel
And then can I also step back just a little bit? Maybe kind of next to screeve?
Matthew Mercer
You got it. All righty. So that finishes your go.
Sam Riegel
Yes.
Matthew Mercer
Who wants to activate next?
Travis Willingham
Did you hit the one that was attacking Adelia?
Matthew Mercer
Did you want to go sneak?
Taliesin Jaffe
Seeing that my shield is now gone and I'm exposed, I will leap up onto the top of the thing. Get away. Then once up there, I will do a barrel roll.
Liam O'Brien
Yeah, Barrel roll. Three in a row.
Taliesin Jaffe
But not move.
Matthew Mercer
Just perfect.
Taliesin Jaffe
And then I feel like we should Try to keep it in place. So I'm going to cast vicious entangled.
Liam O'Brien
Yes, yes, yes.
Taliesin Jaffe
On the thing. I will cast a spell on the Rotlord. On the rotlord. And I'm gonna use your D6 to add to this.
Ashley Johnson
Yes. Don't forget you have a D6 to add to things.
Taliesin Jaffe
17, but with fear.
Sam Riegel
That's okay. We had a pretty good run. Had a pretty good run.
Matthew Mercer
All right, so you go ahead and restrain him. Go ahead and roll damage for the tangle.
Taliesin Jaffe
Ooh, I rolled an 8, so that's 9 damage. Plus I will mark a stress to mark it with my ranger focus.
Matthew Mercer
You got it. All right. That's it. All right. As it comes back to me first, I will spend the fear.
Liam O'Brien
You don't have to.
Sam Riegel
Yeah.
Matthew Mercer
Come on.
Liam O'Brien
No, the commotion. The commotion.
Sam Riegel
Just the hive.
Matthew Mercer
A distant sound of the trees talking. Seems to be way louder. Activating the rotlord here. First I'm going to spend a fear to get rid of its restrain. Or let me see. Actually, it doesn't need to because you're in melee. So it's gonna go ahead and instead attempt to envelop you.
Laura Bailey
Put your fear back, Matt. Cause you pushed it over. Sorry, I'm just letting you know.
Matthew Mercer
No, I appreciate that. All right, so seconds to you. That is going to be 17 to hit you.
Travis Willingham
17 to hit. Yeah. Okay.
Matthew Mercer
Okay. The Rot Lord reaches out with its massive arms. As you look now, the clusters of fungus around it have discoloration of all types and sorts. But things hang and shift and move as it does. And you notice that parts of its body are comprised of other bodies. There are at least four other humanoid corpses that arms and legs dangle from its limbs or partially or slowly being consumed and sent back to the nature around it from within of which it grabs August and pulls you into its form. You immediately. Marcus dress.
Travis Willingham
Yeah.
Liam O'Brien
Does the arm that grabs August look like caduceus clay?
Travis Willingham
Oh, that's not nice.
Matthew Mercer
While you're enveloped, you must mark an additional stress every time you make an action roll.
Taliesin Jaffe
Oh, no.
Matthew Mercer
You're only freed when it takes severe damage. So that's a scenario there. It's gonna use a reaction fear spores when a creature within close range. Actually, no, sorry, that doesn't come in yet. Nevermind.
Sam Riegel
Fear spores.
Matthew Mercer
That'll be later.
Liam O'Brien
Spores.
Matthew Mercer
That'll be later.
Ashley Johnson
May I? I'm upset.
Matthew Mercer
So that is going to be that. I'm gonna burn another fear to activate the other two fungus that are present and burn a fear to do their group action.
Ashley Johnson
Oh no.
Matthew Mercer
They're both Going to boost her up and swarm onto close movement.
Liam O'Brien
In on you, Idealia.
Matthew Mercer
Again, Idealia.
Liam O'Brien
Give him Violet.
Matthew Mercer
That's gonna be a 15 to hit.
Liam O'Brien
Sacrifice ladonna.
Matthew Mercer
That's gonna to be four points of physical damage to you.
Laura Bailey
Four points.
Liam O'Brien
Well, I'll sleep better.
Laura Bailey
I'm going to spend a hope to use my runeward again.
Matthew Mercer
Okay, go for it.
Sam Riegel
It's a pretty good ability.
Matthew Mercer
Yes, it is.
Laura Bailey
8. I don't take any damage.
Matthew Mercer
Don't take any damage. You do burn an armor slot from its cost of cherry Special child.
Sam Riegel
That's pretty great.
Matthew Mercer
That's my activation.
Ashley Johnson
All right. I am going to Wildflame on Rotlord and two of the other creatures.
Matthew Mercer
Sorry. This is the timer on the approaching sound. Place it up there for you guys to see. It's on a three.
Ashley Johnson
I'm also going to use my rally die.
Sam Riegel
So if we maybe negate this quickly, we could still continue hiding. Is that the vibe?
Matthew Mercer
Maybe.
Ashley Johnson
Should we do a group thing?
Sam Riegel
Tag teaming tag team might be a bad idea.
Travis Willingham
To the big guy.
Sam Riegel
To the big boy. We also need to do a severe damage in order to get him out.
Ashley Johnson
So yes, please let me try to do a.
Sam Riegel
Who are you tag teaming with?
Matthew Mercer
Are you tag teaming or are you trying something?
Ashley Johnson
I was gonna do Wildflame and tried it. Cause I can get two people but that's only two D6 so I don't know if that would end up being severe for Rotlord. So we should team up.
Sam Riegel
Well, I think you can still do Wildflame and maybe team up. I'll do a tag team with you.
Ashley Johnson
Yeah.
Sam Riegel
Yeah. Do you want to spend your hope or mine?
Ashley Johnson
I'll spend my hope.
Sam Riegel
All right. So maybe we can. Yeah.
Matthew Mercer
All right. So what are you both doing?
Ashley Johnson
All right. I was thinking of Wildflame which is.
Matthew Mercer
A melee attack against the Rotlord.
Ashley Johnson
It is. Yes. So I will have to move up. Thank you.
Matthew Mercer
Yeah, you can get there. Okay, so you leap over this fungus and land here next to it. Brixton, you come in close. Both of you tangling up toe to toe with the Rotlord.
Sam Riegel
As I see Misty start to conjure the flame, my focus starts to get a little enraptured as I start to see the flame of the pyre and start thinking about everything that happens. And then I start repeating my orderborn value. The strongest steel must first be tempered by the flame. Strong as the temples burn. Just first be to the five frame. I'm going to take my great sword and run it. Or technically my falchion and run it. Through your flame sick two.
Matthew Mercer
Okay.
Sam Riegel
And then I'm going to use my orderborn value to roll a D20 as my hope die.
Marisha Ray
Whoa.
Ashley Johnson
So I put one over. I put my flame hand over first.
Matthew Mercer
You both charge in. Go ahead and roll your attacks. Ah.
Laura Bailey
Ooh.
Sam Riegel
Are you fucking serious?
Travis Willingham
No, look, look, look.
Ashley Johnson
And I rolled it when I touched it. Look.
Travis Willingham
Oh, no, no. I thought that was. Never mind that.
Matthew Mercer
Mine. I was blind. Shit. Could have been worse. Why are you rerolling? Oh, you also somehow your dice always.
Ashley Johnson
Yeah. It wasn't what I wanted it to be, so I rerolled it.
Sam Riegel
Do you have a good roll?
Matthew Mercer
No.
Sam Riegel
Can I add my D6 from her?
Matthew Mercer
What do you mean?
Sam Riegel
That you gave me her empower rally.
Matthew Mercer
Yeah, that's what it's there for.
Sam Riegel
Okay, that's much better. Okay. 16.
Ashley Johnson
11.
Matthew Mercer
With Hope.
Sam Riegel
With hope.
Matthew Mercer
With hope. That is a success. So you both gain a hope from that.
Ashley Johnson
I rolled with.
Laura Bailey
It doesn't matter.
Matthew Mercer
No, you both take her roll.
Sam Riegel
Take my rolls.
Matthew Mercer
Okay. So both gonna help in success. And both you roll damage.
Ashley Johnson
I know. I shouldn't have. I shouldn't have. I haven't done. We haven't done the team up yet.
Matthew Mercer
Okay.
Sam Riegel
Okay. 12 damage.
Ashley Johnson
Six damage to three creatures. Can I pump them all into the Rotlord?
Matthew Mercer
Well, three creatures in melee with you.
Ashley Johnson
Okay.
Matthew Mercer
If you look at what it says. So you can only. Only one of them is in melee to hit the Rotlord. Unfortunately.
Ashley Johnson
Melee range.
Matthew Mercer
Correct. Which is right next to you.
Ashley Johnson
Okay.
Matthew Mercer
Which currently, to get to help out with this, to hit the Rotlord, you have to get out of range of the other two mushrooms. So you can only hit the Rotlord with this.
Ashley Johnson
Okay, that's fine. Great.
Matthew Mercer
So it's a total of six damage.
Ashley Johnson
It's a total of six damage.
Sam Riegel
Plus 12.
Matthew Mercer
Plus 12. That's 18 points of damage, which is its damage threshold for severe.
Sam Riegel
Okay.
Matthew Mercer
So it takes three hit points. And you watch as August gets spilled out onto the ground.
Sam Riegel
Lordy, that was tight.
Ashley Johnson
Can I grab him and push him behind me?
Matthew Mercer
Sure. He's where he stands now. So you pull him off to the side and he's right there. Scree.
Laura Bailey
Look at the hole it left.
Matthew Mercer
Let's play.
Marisha Ray
Should we make it bigger?
Matthew Mercer
Yeah.
Marisha Ray
I sink into the water. It's dark.
Matthew Mercer
I assume it's murky.
Marisha Ray
I'm gonna. Okay. No, it's not. Okay, then I'll.
Matthew Mercer
This is between shadow and water. I'm just making sure that we're working with balance. Okay.
Marisha Ray
Okay, then I will just charge. I'll set you up and we're gonna tag team. I'm gonna spend three hope on my end.
Matthew Mercer
Jose, if you want to try and hide within the water to do this.
Marisha Ray
Yes, I do.
Matthew Mercer
I'll allow you. I'll roll a finesse roll to see if you can effectively hide in it.
Marisha Ray
Do I does.
Matthew Mercer
Hmm.
Marisha Ray
Okay.
Matthew Mercer
Cause it's murky, but it's not impossible to see.
Marisha Ray
Finesse roll. It is a 16 with fear.
Matthew Mercer
Okay. So you do manage to hide and slink beneath the water.
Marisha Ray
Okay.
Matthew Mercer
But it does come to me when you do that. Great. There's the challenge.
Laura Bailey
We can't do our thing. Okay.
Matthew Mercer
Not in the moment.
Laura Bailey
Okay.
Matthew Mercer
So this is how the.
Marisha Ray
So I disappeared.
Matthew Mercer
So you disappear. And you are now hidden. Or in this instance, cloaked with between worlds.
Marisha Ray
Yep.
Matthew Mercer
Shifting into shadow, preparing for it. But in that moment, the Rot Lord, from a moment of inspiration and anger, of losing its current meal, begins to charge. I'm going to go ahead and. Let's see. Okay. I'm going to go ahead and have it attempt to envelop you.
Ashley Johnson
Okay. Not going to be a very good snack.
Matthew Mercer
It's going to certainly try. That is going to be 11.
Ashley Johnson
That just hits.
Matthew Mercer
Okay. I can't believe I ate the whole thing. You are enveloped by the rock Lord within its throat. Oh, a rock.
Laura Bailey
A day.
Matthew Mercer
Within Marcus dress. And you are within its form. I'm also going to burn a fear. Oh, this counts down to a two. And the two other fungus are going to activate. And they're going to both make a group attack against you.
Marisha Ray
Aren't I gone?
Laura Bailey
Is he hiding?
Matthew Mercer
Oh, no. Yeah, you're banished from this actually. Instead. Yay. Instead it's going to be against. Yeah, you. Because you're right there.
Laura Bailey
Okay.
Matthew Mercer
Everyone else went away.
Laura Bailey
My dress is all hooked up. Holy. Now.
Matthew Mercer
The five.
Laura Bailey
I duck and roll. They don't hit me. I do a somersault. Do a barrel roll barrel.
Matthew Mercer
That's my activation barrel ride. Who would like to go?
Marisha Ray
Well, they were saying now that you venture fear.
Matthew Mercer
Now you can take it.
Marisha Ray
I fly up out of the water under its grundle and start clawing my way up and tearing away with my little claws.
Liam O'Brien
Have you noticed the tree?
Marisha Ray
I start the brundle and I move up its belly and I go. And I can see stone girl now. And I do a barrel roll into the water.
Sam Riegel
Do a barrel roll.
Ashley Johnson
Barrel ride on.
Matthew Mercer
This is the tag team.
Laura Bailey
Yeah, this is our tag team.
Matthew Mercer
Are you tag teaming?
Marisha Ray
This is me opening up its underbelly so that.
Matthew Mercer
All right.
Laura Bailey
Unleash chaos into its Belly, let's go. I make Violet do a barrel roll and then I send magic.
Sam Riegel
Oh my God.
Matthew Mercer
Let's go. Roll your attacks, please.
Marisha Ray
Oh, we both roll and then we take the better roll.
Laura Bailey
I'm gonna add the D6 that she gave me as well.
Marisha Ray
I have a 17 with hope. Oh, good.
Laura Bailey
I got 17 with hope as well, but I added a one.
Matthew Mercer
That's 18 with hope. But both you go ahead and roll your damage.
Marisha Ray
All right. And I'm coming from cloaked now, so I'm stressed.
Laura Bailey
I'm going to.
Marisha Ray
Yes, yes.
Laura Bailey
Unleash Kaos. So that's. I've got some. No.
Ashley Johnson
Oh no.
Laura Bailey
I can just unleash my chaos.
Marisha Ray
Okay. Plus the sneak 11 from me.
Sam Riegel
Oh, good, good, good, good, good.
Laura Bailey
Well, and then I'm going to mark a stress to double the damage of my eight here. So that's six. 16 plus four. That's 20 damage.
Matthew Mercer
That is a severe wound.
Marisha Ray
31.
Laura Bailey
31 points of damage.
Matthew Mercer
31 together. Together doesn't double its severe, but it's close. So that is three hit point wounds on it onto the rotlord, which spits out your friend there. Oh goodness. I'm not getting to use my engulfing ability. That makes me sad for now. All right, that finishes your activation more. Cuz back in the day, they succeeded. So it's up to you. Let's do it.
Taliesin Jaffe
We're going to also do a tag team.
Matthew Mercer
Yeah. Burn all your hope against a very important enemy.
Sam Riegel
Why are you saying it like that?
Matthew Mercer
Look at his head. He's huge.
Liam O'Brien
Got corpses for limbs.
Laura Bailey
There's spores in the air.
Ashley Johnson
Wait, I have a question. Do you each get spend three hope.
Sam Riegel
To do the tags?
Matthew Mercer
Just three pushing for one of you.
Laura Bailey
Okay.
Sam Riegel
And you got one back, right?
Ashley Johnson
Oh, and you get one back if.
Sam Riegel
You succeeded with both roll with hope.
Marisha Ray
So we. Nice.
Laura Bailey
Oh, yeah.
Travis Willingham
Oh, he's still in tight.
Liam O'Brien
Are you also attacking the grundle?
Taliesin Jaffe
I'm also attacking the grundle.
Matthew Mercer
After you.
Taliesin Jaffe
I'll do a quick barrel roll.
Matthew Mercer
It kind of hurt.
Taliesin Jaffe
This time I will rear back with my boomerang and instead of throwing it at the beast, I will throw it at August.
Marisha Ray
Ooh. Proper.
Travis Willingham
I take my needle, I fire the thread and I grab it and I start to swing it in a long arc and then reel it in at just double the speed as this thing normally moves.
Matthew Mercer
Hell yeah.
Travis Willingham
Right in there. Awesome.
Matthew Mercer
Go ahead and roll your attacks. Centrifugal.
Liam O'Brien
Centrifugal.
Taliesin Jaffe
Mine's 17 with hoe.
Travis Willingham
And mine's 17. Mine's 19 with fear. So 17 with hope is probably better.
Taliesin Jaffe
To go 17 with hope.
Sam Riegel
I agree.
Matthew Mercer
17 with hope.
Sam Riegel
That's what I would do.
Matthew Mercer
I think so. Okay, that succeeds.
Sam Riegel
You hit with like a 16, so.
Travis Willingham
And I'm gonna use your die to add to my damage.
Taliesin Jaffe
I am also going to mark a stress to double my damage.
Laura Bailey
So you don't have to say ahead of time that you're adding the D6. You can do it after you roll.
Sam Riegel
I think there's your bardic ability.
Matthew Mercer
Right.
Sam Riegel
You can.
Marisha Ray
And we all have that interactively.
Matthew Mercer
What's it say for the rally die?
Taliesin Jaffe
What's it say for the rally die?
Ashley Johnson
A PC can spend their rally die to roll it, adding the result to their action roll, reaction roll, damage roll. Or to clear a number of stress equal to the result at the end of each session, clear all unspent rally dice.
Matthew Mercer
Okay. So I mean, for the purposes of this, I'd say you can apply it to a roll beforehand.
Laura Bailey
Beforehand. Okay.
Sam Riegel
I feel like I remember with money, we could do it retroactively.
Matthew Mercer
We were in beta 7, but also everyone gets it. It's pretty.
Travis Willingham
So that's 22.
Taliesin Jaffe
22 total points of damage.
Matthew Mercer
22 points of damage, yes. How do you both want to do this?
Travis Willingham
The boomerang.
Matthew Mercer
Three tag teams in a row is.
Travis Willingham
Circles several times and then at some point, it goes back to your hand and we both pull to slice.
Matthew Mercer
Okay.
Marisha Ray
Goat and spider, undefeated.
Taliesin Jaffe
I pull with my cloven hoof hands.
Travis Willingham
And then I barrel roll.
Matthew Mercer
As you carve through it, the spores spill out and it falls and sinks into the swamp. The brackish water beginning to slowly let it dissolve as it returns to the land from whence it came.
Sam Riegel
Hide. Hide.
Taliesin Jaffe
Toss me that.
Matthew Mercer
There still are two fungus up.
Sam Riegel
Oh, it doesn't go with them.
Marisha Ray
Maybe they'll hide with us.
Matthew Mercer
No.
Ashley Johnson
I'm going to shoot out a returning blade.
Matthew Mercer
Go for it.
Ashley Johnson
I haven't used this yet.
Matthew Mercer
Let's use it. Roll an attack. Oh, I got hope.
Ashley Johnson
All right. That's not a lot. Am I adding? I'm not adding presents or anything like this. Oh, proficiency. I'm adding my proficiency. Nope, that's something else. Finesse plus 110 with hope.
Matthew Mercer
That misses, unfortunately. Okay, that's okay. Gain a hope.
Laura Bailey
I'm going to turn and hit the little guy.
Matthew Mercer
Oh, because she failed, it returns to you.
Laura Bailey
Oh, shit.
Ashley Johnson
But I rolled with hope. Yeah, but I still failed. So you're good.
Matthew Mercer
I don't gain a fear for it, but it still returns to me. I get turns here, too, guys. So as it returns to me. I'm going to first activate one of these fungi. Who's going to dart forward on this end and attack you. Who just struck out at your friends? That's going to be 13 to hit.
Sam Riegel
I am your shield.
Matthew Mercer
Now.
Laura Bailey
Your armor.
Sam Riegel
I am your shield.
Matthew Mercer
How close you are? Yeah. You're within. You're within. Very close.
Sam Riegel
And a thing that I.
Matthew Mercer
So you take two points of physical damage. Huh? You take two points of physical damage.
Sam Riegel
I will remove it.
Matthew Mercer
All right. And you also burn an armor slot on top of that because of the caustic fungus.
Laura Bailey
What happens if your armor is like all your slots are gone? It just means you can't.
Matthew Mercer
It just means you just take the damage as it is.
Laura Bailey
Okay. Okay. Okay.
Matthew Mercer
I'm gonna spend my last fear at that point to call once more on this landscapes funky backup. And two more fungus arrives.
Travis Willingham
We could run from there.
Sam Riegel
Maybe we should run at this point.
Travis Willingham
I think we should run also.
Matthew Mercer
We're down to the count of one. Because of your failure on that one.
Liam O'Brien
Your failure.
Ashley Johnson
That feels terrible.
Matthew Mercer
Sorry. Sorry. I didn't mean it that way. I didn't mean it that way.
Ashley Johnson
That is my nightmare.
Matthew Mercer
It's all your fault.
Liam O'Brien
You didn't study for the.
Matthew Mercer
No.
Liam O'Brien
I have to go to the bathroom.
Sam Riegel
Why are my pants on?
Ashley Johnson
Why am I lagging?
Matthew Mercer
Those two immediately activate and they're going to come after you. That is gonna be a natural one. Now roll away. There you go. Perfect. And the other one's gonna come once again for you. That's gonna be a 12.
Laura Bailey
That hits. My stupid dress is all destroyed.
Matthew Mercer
Two points of physical damage.
Liam O'Brien
I'll use a prayer die to reduce the damage. No damage.
Matthew Mercer
He still is an overslime.
Marisha Ray
Real Obi Land.
Sam Riegel
He's still losing overslam.
Matthew Mercer
But no dangerous damage to you.
Laura Bailey
Thank you.
Marisha Ray
Do you barrel roll to her?
Matthew Mercer
That finishes my activation. And I'm out of fear.
Sam Riegel
You're out of fear.
Matthew Mercer
Who's going?
Laura Bailey
I turn around and I hit the thing that tried to hit me with Violet. I'm just going to smack it with Violet.
Matthew Mercer
Go for it. Roll for an attack.
Liam O'Brien
Violet filled with lead.
Matthew Mercer
Bears. Second quarters.
Laura Bailey
That's 14 with the 14 with three.
Matthew Mercer
That's does hit.
Laura Bailey
Okay.
Matthew Mercer
Go ahead and roll. Damage.
Sam Riegel
Oh.
Matthew Mercer
Five.
Laura Bailey
Five points of damage.
Matthew Mercer
Five points of damage. This. As long as it gets blasted away.
Liam O'Brien
I feel like each time you get.
Matthew Mercer
Through you counting down. Cackle.
Sam Riegel
Here we go.
Ashley Johnson
Here we go.
Sam Riegel
Oh.
Laura Bailey
Dad.
Matthew Mercer
The heavy buzz gets louder and louder. You begin to panic as you see two shapes flying overhead. Two large sets of wings. As you see these odd hornet like creatures coasting overhead, the shadow is there. At first you're like, oh, they're like large bees or hornets. But you see legs dangling and arms and long pointed proboscis faces as they. You know these to be hive collectors. And they've taken note of your presence as they arrive on the field. It's your activation.
Sam Riegel
Some Carboniferous shit.
Laura Bailey
No, I rolled with fear.
Matthew Mercer
Oh, that's right, you did.
Laura Bailey
Yeah.
Matthew Mercer
Oh, well, no, on my turn.
Laura Bailey
You brought them.
Taliesin Jaffe
You brought them in.
Matthew Mercer
You brought them in. That was my action on that one. And I'm gonna hold on to that fear.
Laura Bailey
Okay.
Travis Willingham
Oh boy.
Sam Riegel
What do we do? Do we run or do we fight them?
Matthew Mercer
They're very fast.
Liam O'Brien
We fight.
Sam Riegel
All right.
Travis Willingham
I suppose my first thing I'm going to do is. Where am I? I'm going to try and get some cover in the corner. I'm going to sit near you. I'm going to run past you. I'm going to give you some armor. I'm going to give you a temporary armor point.
Laura Bailey
You can do that?
Travis Willingham
I can. I'm adding this to my little move. It's called. Where'd it go? I'm going to cast Tava's armor really quickly and just take some thread and just fix your dress a little bit as I run by. You have one temporary armor point.
Laura Bailey
Thank you.
Travis Willingham
I'm going to back up and I'm going to hit the one up top.
Matthew Mercer
With a backup spike. Here?
Travis Willingham
No, the other direction.
Matthew Mercer
This way?
Travis Willingham
Yeah. Like not quite that far, but almost there. And then I'm going to hit the one up top with an ice bar.
Matthew Mercer
Fungus or the Collector. The Collector. Okay, let's go.
Travis Willingham
Hopping it straight up. That is ice spike. That's a. Oh, please don't fuck this up. That's 13 with hope.
Matthew Mercer
That unfortunately misses.
Sam Riegel
It does.
Matthew Mercer
You gain a hope. But your ice spike in the panic as you release the spell. You instinctually know the arcana to release this manipulation of the Aetherweave. But just seeing the Collector in front of you, you release it a little too soon and it shatters against the stone right beneath it. Immediately it. And it gives you a turn of a look, almost like. I recognize you. Fuck. Shit. That's going to come to my activation. The Hive Collector is going to down to you.
Liam O'Brien
Down gets down.
Matthew Mercer
I'm going to spend a fear. No, you know what? Actually I'm going to have it mark a stress and it's going to attempt to throw a tangle net on you.
Laura Bailey
Oh, no.
Matthew Mercer
It pulls from Its back. There's like, a closer look. You can see it is definitely a humanoid hornet type entity, but it has straps and small collections in its side. And it pulls from it this small bound collection of what looks like tangled rope before it unfurls it and throws it your direction. That's going to be 14 to hit.
Sam Riegel
Yes.
Travis Willingham
Yep, Yep. I'm holding off.
Matthew Mercer
Oh, wait, no, I'm sorry. This is on your end. I don't know if this. This is. You need to make an agility reaction roll for.
Travis Willingham
I need to make an agility reaction.
Matthew Mercer
Correct. Okay.
Ashley Johnson
Can I spend a hope to help.
Matthew Mercer
The reaction roll in this instance? I'm gonna say probably no. Okay.
Sam Riegel
To the fungus dudes. Look afraid of these hive collectors or are they just like men? Do the fungus people look afraid of the hive collectors or are they, like.
Matthew Mercer
Meh, another day in the box to note its presence at all, Actually, practically.
Travis Willingham
All right.
Matthew Mercer
Ooh.
Travis Willingham
Okay. That's pretty good. That's 22 with hope.
Matthew Mercer
22 is a success. The net goes wide and you manage to duck out of the way and it kind of pulls the rope. Thank you. And it doesn't seem to have much of an effect. I'm going to spend a fear to activate this one over here. Who's going to rush and fly up at this point above the O. And it's going to attempt to. It's going to mark a stress as well. And it's going to throw its tangle net down at you. I need you to make an agility reaction, please.
Liam O'Brien
No problem.
Travis Willingham
Heads up.
Liam O'Brien
Idol 10, 11, 12. 12 with hope.
Matthew Mercer
14, 12 with hope. I mean, it's a reaction roll, so it is reactionary. That's okay. But that does not succeed. The net falls and wraps you. You are restrained and vulnerable until you succeed to escape the net as an action roll on your turn. Okay. That's my activation.
Liam O'Brien
It smells weird in here.
Sam Riegel
Real quick. I am going to go unstoppable. Now it's time. And I'm going to real quickly do a barrel roll in between these two fungus guys. Yep. Right there is great. I'll kind of get next to screeve.
Matthew Mercer
You got it.
Sam Riegel
And then I'm going to attack one of the fungus guys and probably do a whirlwind. But let's see if I hit. That's good. That's gonna be eighteen with hope.
Matthew Mercer
Eighteen with hope succeeds.
Sam Riegel
And I will do whirlwind. So I'll spin a hope, gain a hope, and do a whirlwind to hit both of them.
Matthew Mercer
You got It.
Sam Riegel
And that is going to be. That's good. That is going to be 13 damage.
Matthew Mercer
13 damage. Yeah. That succeeds. You carve through both of those fungus clearing the battlefield. Both of you see it almost like.
Sam Riegel
As I carve through with my blade and it almost goes slow motion for a second as the spores sparkle cool in the air. Have as an anime moment. And then I'm going to. I don't want to get too far. I'm going to shift a little bit towards Misty.
Matthew Mercer
Okay.
Sam Riegel
A little split the difference. I'll be on the front side of her. And also not too far from idle either.
Matthew Mercer
All right. There you go. All right, that finishes your girl. Who wants to activate?
Ashley Johnson
May I turn over to the Hornet? That's near August. And I'm just wings out and start to bristle in the wind again. And I'm going to cast Epic Song and I have to get up to close range or while I. Is that okay?
Matthew Mercer
You are within. Within the target.
Ashley Johnson
Yeah, because I'm gonna go to this one.
Matthew Mercer
You are. Yeah. You're just barely in close range of your target.
Ashley Johnson
All right, so I am going to do Epic Song and that will be temporarily vulnerable.
Matthew Mercer
Okay. So for that, this hive collector has become vulnerable.
Liam O'Brien
Ooh.
Taliesin Jaffe
Okay.
Matthew Mercer
Okay.
Liam O'Brien
Nice.
Laura Bailey
Okay, nice.
Matthew Mercer
Anything else you want to do in your turn? So that just happens automatically as part of the turn.
Ashley Johnson
That just happens automatically.
Laura Bailey
What is meaning what does it mean.
Matthew Mercer
When they're vulnerable attacks or action rolls against them. Have advantage. Oh, great.
Liam O'Brien
Add that D6.
Matthew Mercer
Naturally.
Travis Willingham
Since we're sitting here and I just saw that happen. I'm going to. Going to cast arcane barrage again and wind my needle with some thread and cast it out at that.
Matthew Mercer
The one in front of you at the one. How much hope you want to spend for this?
Travis Willingham
I'm going to expend 1, 2, 3, 4. I'm going to spend four hosts. Big spender. So that's. That's 19 points of damage.
Matthew Mercer
Whoa, 19 points of damage. That is definitely a severe. And three hit points marked on the hive collector.
Travis Willingham
And then I'm going to back up quite a bit.
Sam Riegel
I'm gonna barrel back.
Matthew Mercer
I'm.
Travis Willingham
Yeah, I'm gonna back up to.
Matthew Mercer
Yeah, yeah.
Travis Willingham
To there.
Matthew Mercer
You got it. All right, so that finishes your go. Do you have a follow up now?
Ashley Johnson
Do I have a follow up?
Liam O'Brien
Do you.
Matthew Mercer
I was asking what you wanted to do while he was taking his turn, but if you're good, somebody else can go while you're.
Liam O'Brien
For you Screeve is.
Matthew Mercer
Yeah.
Marisha Ray
Roll over to Idol. Idol hour. There under the net and say, listen, I can get you out of here, but if I do, you can owe me a favor.
Liam O'Brien
Okay. Favor sounds good. Favor sounds good.
Marisha Ray
Start slicing away at the net with my claws. So I'm attacking the net to get. Get idol out.
Matthew Mercer
All right? So in this instance, to pull the net off it is a strength or agility action roll. Cut him free. So in theory, you're attacking it, but you're rolling the strength or agility action roll to try and do so.
Marisha Ray
Yes.
Liam O'Brien
Can I give him hope?
Matthew Mercer
If you want to spend a hope to aid your friend, yes.
Liam O'Brien
I will give you the most awesome favor.
Marisha Ray
Friend might be pushing it.
Matthew Mercer
Well, you know.
Marisha Ray
Ooh, I'm going. Oh, you gave me hope.
Liam O'Brien
Yep. D6.
Marisha Ray
That's a D6.
Matthew Mercer
Well, just to clarify, you don't give someone hope. You spend hope to help your friends. Yes.
Marisha Ray
You spent hope.
Matthew Mercer
Correct. Right.
Marisha Ray
And I rolled a six.
Matthew Mercer
Just because we want to make sure. Everyone.
Marisha Ray
Thank you. So it's with fear, but it's two. Nine plus ten. Sixteen because I have L. Plus 16 is a success.
Matthew Mercer
The met is carved off.
Liam O'Brien
They're so moldy.
Matthew Mercer
Idol is three in trait.
Liam O'Brien
Well, I guess.
Matthew Mercer
God.
Marisha Ray
I grab you by the side of the head, and I twist your ears a little bit. I'll tell you later. And I might have drawn a little bit of blood with the cloth.
Liam O'Brien
These piercings, they hurt.
Matthew Mercer
On my activation, this hive collector is going to fly down and attempt to strike you with its sleeping sting.
Sam Riegel
Sleeping sting.
Matthew Mercer
That's going to be a 16 to hit.
Marisha Ray
Yeah.
Matthew Mercer
All right. You take nine points of physical damage.
Marisha Ray
Nine points. Okay. That's major damage. I'll let my armor.
Liam O'Brien
If I reduce it to two, will it help you at all?
Marisha Ray
Nine. It depends on how much you reduce it.
Liam O'Brien
Only two?
Marisha Ray
It's an O2. No.
Matthew Mercer
Okay.
Marisha Ray
All right. So I sacrifice an armor. I take one hit.
Matthew Mercer
I take one hit point, and I need you to make an instinct reaction roll.
Taliesin Jaffe
Come on.
Marisha Ray
Instinct, you say?
Matthew Mercer
Yes. 18 with a 18 with a hope. Oh, good. As the proboscis stabs into you from above, you shrug off the wound, and your armor took some of it, but the puncture wound's still there, and you feel something into your body, but you've been poked and prodded and filled with all manner of nasty caustic things, and you just shrug off its effect.
Marisha Ray
That's what I'm talking about.
Matthew Mercer
As it picks back up and dives back into the. And it keeps us there. I'm going to spend the other fear to activate the other one. That is vulnerable. It's going to fly up to here, and it's going to take a dive strike with you. With its sleep on me, sting on you.
Taliesin Jaffe
But I'm just hanging out. I'm just up here just hanging out.
Marisha Ray
Barrel rolling.
Matthew Mercer
That's going to be another 16 to hit. But it hits. Yep. You. You take. That's gonna be six. No, sorry. Five plus three. Eight points of physical damage.
Taliesin Jaffe
That's major damage. I will mark off an armor. Sacrificing an armor, and I'll take one point.
Matthew Mercer
And I need you to make an instinct reaction.
Taliesin Jaffe
Instinct, reaction.
Laura Bailey
Roll.
Taliesin Jaffe
14.
Matthew Mercer
14. That's a success. You manage to resist. Resist whatever its proboscis is trying to affect you with, and then it flies back up into the air.
Ashley Johnson
Man.
Sam Riegel
Get to him.
Matthew Mercer
That's my go.
Laura Bailey
I look up at them flying, and I'm going to see them as the most beautiful fairies that I read in my storybooks.
Taliesin Jaffe
That's your move.
Laura Bailey
And I'm going to use my experience. I'm gonna spend a hope to use my experience. Pure imagination.
Matthew Mercer
Love it.
Ashley Johnson
What is that?
Laura Bailey
It's the skill of disassociating.
Matthew Mercer
Yeah. Wow. Familiar with that?
Ashley Johnson
You're good at it.
Laura Bailey
And then I'm gonna unleash some chaos on the one in front of me.
Marisha Ray
It's 20.
Matthew Mercer
24.
Laura Bailey
The one that's vulnerable. So if I can use it.
Matthew Mercer
Do you still have your chaos?
Laura Bailey
Yeah, I spent a stress.
Matthew Mercer
Stress to refill it. You got it. Let's go.
Laura Bailey
Actually, I can't. I don't think that's out of range. So I'll. I'll do the one that's.
Travis Willingham
Is it a map?
Laura Bailey
Is it.
Ashley Johnson
How far can it go?
Matthew Mercer
How far can it go? Far, far. For you? Yeah, I'll say. Yeah. From you there, it's within risk.
Laura Bailey
Okay, great. Then I will hit. I'll go for that one.
Matthew Mercer
Okay. So rolling the hit, you do have advantage against it because it is vulnerable.
Ashley Johnson
Yes.
Laura Bailey
Okay, great.
Matthew Mercer
Let's go.
Laura Bailey
Okay.
Matthew Mercer
Ooh.
Laura Bailey
Okay.
Matthew Mercer
16.
Laura Bailey
And then I add my instinct. 18. With hope.
Matthew Mercer
With hope. You take a hope, and that is a success. Go ahead and roll your damage for your.
Laura Bailey
Oh. And 19. Cause I got my experience point on there, too.
Matthew Mercer
That's true.
Laura Bailey
All right. And so I'm going to try to hit it with both of my chaos points.
Matthew Mercer
Let's go.
Laura Bailey
Oh, that's. Oh, that's a 10. I can't use that. Oh, wait. They both did 10. Oh, that was a 9.
Ashley Johnson
A 9 and an 8.
Laura Bailey
That's 17.
Matthew Mercer
17. 17. That's above its severe threshold. That's three hit points on that collector. It's looking like it's having a rough go. It glances back at the other one and glances back at it, and they both nod. That finishes your activation. It's still on your guys go.
Laura Bailey
Ooh, wait. No, I'm gonna mark another stress. Fuck it.
Ashley Johnson
I'm gonna mark another stress.
Matthew Mercer
To refill it?
Ashley Johnson
No, to double one of my damage dice.
Travis Willingham
Ooh, that'll be enough to.
Taliesin Jaffe
It's already here.
Travis Willingham
I don't know if.
Laura Bailey
Oh, it won't do anything. Cause it. It won't double that.
Sam Riegel
You probably won't push it apart.
Ashley Johnson
Okay, then fuck it.
Laura Bailey
I'm not gonna do that.
Matthew Mercer
Oh, okay. Fair. Who else wants to go?
Taliesin Jaffe
I'm right next to this spore guy who's just sort of been. He hasn't noticed me. He's hanging out.
Sam Riegel
Yeah.
Matthew Mercer
The destruction of the Rotlord makes it kind of like, wait, can I hit.
Laura Bailey
An additional target with one of my stress points? I can do that.
Matthew Mercer
I. Let me see. What does it say on there specifically?
Laura Bailey
I could spend a stress point to hit an additional target.
Matthew Mercer
Yeah, it says after making the attack, I just want to make sure. You had to choose before or after. So. Yeah, you can totally do that. Go for it.
Laura Bailey
Okay, I'm gonna mark a stress, and I'm gonna hit the other one.
Matthew Mercer
Okay, you've already made the attack, so it hits. It doesn't damage.
Laura Bailey
Yeah, so I do the dam.
Ashley Johnson
It does the same damage.
Matthew Mercer
Yeah. Oh, wow.
Travis Willingham
I love that.
Ashley Johnson
That is crazy. Such a cool move.
Matthew Mercer
So the other one takes a heavy hit as well. Popping in after you.
Travis Willingham
Popping in after.
Matthew Mercer
All right, now, if you'd like to.
Taliesin Jaffe
Activate, I'm going to try to boomerang off his head. And I will slash.
Matthew Mercer
Oh, no.
Taliesin Jaffe
18 with fear.
Matthew Mercer
Sorry. That's okay. That is a success.
Taliesin Jaffe
Okay, I'm going to try to lop off his head with. With my boomerang and then put his mushroom cap on my head so that from above. Maybe he thinks I'm just a little mushroom guy.
Matthew Mercer
All right, so.
Travis Willingham
Yeah. Are you being a snake?
Matthew Mercer
You sever the head and then throw it onto your head to try and hide it. Go ahead and make a presence action roll to see if you can try and quickly plast yourself off as one of the.
Taliesin Jaffe
13 with Hope. But I had already rolled a fear before that.
Matthew Mercer
I know, but just the scenario there. All right, so as far as you know, you're hiding. Well, with a fungus on your head.
Taliesin Jaffe
They'Ll never suspect me.
Matthew Mercer
A13. This dives down to strike you again. Unfortunately, it wasn't high enough to quite convince it.
Sam Riegel
It's gonna.
Matthew Mercer
Because I've got a big mushroom cap on. It's going to dive down.
Taliesin Jaffe
I'm safe as can be.
Matthew Mercer
A high evasion. Does a 13 hit?
Taliesin Jaffe
A 13 is my evasion.
Matthew Mercer
It hits. That hits you. That's going to be eight points of physical damage to you.
Taliesin Jaffe
That's major. I'll mark off another armor making it a minor. A minor.
Matthew Mercer
And you, I need you to make an instinct reaction real quick.
Taliesin Jaffe
Instinct reaction as it pulls back. 17.
Matthew Mercer
17. Man, you guys are rolling real good on here.
Sam Riegel
Just get to him.
Travis Willingham
Let me.
Matthew Mercer
Oh, God. And everyone dies. There we go. Thank you. I'll do this right. This one's gonna fly back over this way a little bit. That's fine. I keep yelling when I do it. Does it? I had a fear every time.
Laura Bailey
Stop yelling.
Matthew Mercer
Now Spend the fear to activate this one. Stop. He's going to swoop down to strike.
Travis Willingham
Yep, yep.
Matthew Mercer
Natural 16. That's gonna be an 18 to hit. And it's gonna do like a flyby.
Travis Willingham
Okay.
Sam Riegel
God damn it.
Matthew Mercer
So you take.
Travis Willingham
Yep, yep.
Matthew Mercer
Roll the five again. Eight points physical damage. And I need you to make an instinct roll for me.
Travis Willingham
All right, that's one. And then an instinct roll. Where's my kids? Come on. Don't fuck around. Ooh, that's good. That's 20.
Matthew Mercer
You resisted as well. Sorry. I'm having a rough go this time. Sorry, Matt. Why are you apologizing? You guys are rolling great.
Taliesin Jaffe
Let's let him have one.
Matthew Mercer
Yeah. Trust me, you don't want me to. But nevertheless, it's your guys. Go. I'm gonna.
Travis Willingham
How far away are we from the one that seems to be flying away?
Matthew Mercer
You are currently. He's just under far range.
Travis Willingham
Just under far range. Okay.
Matthew Mercer
A little bit of far range. Let's see. Let's.
Travis Willingham
I'm. I think I can summon an ice spike above him and drop it. Do I need a ground to summon an ice spike or no?
Matthew Mercer
Does it stay within far range?
Travis Willingham
Far range?
Matthew Mercer
No, you just summon it in the air and throw it at him.
Travis Willingham
Okay. I'm just going to hop up. I'm going to fly up just enough to try and drop a Pick a little tear and try and drop a nice bite down on that.
Matthew Mercer
Go for it. Roll for the attack.
Taliesin Jaffe
I should have used my spineless coward experience to hide better.
Matthew Mercer
That's.
Travis Willingham
Well, that's 16 with fear.
Matthew Mercer
That's a success.
Travis Willingham
And so that is. Ice spike's got A Fun1. That's D6.
Matthew Mercer
I think I dropped it.
Travis Willingham
Not great.
Matthew Mercer
That's actually the vulnerable one, too. I think the vulnerability tag came off of it. So that definitely. Okay. It doesn't do anything, but you just would have hit.
Travis Willingham
Okay.
Marisha Ray
Yeah.
Travis Willingham
Honestly, I only did three points of damage.
Matthew Mercer
Okay, so that marks a hit point.
Travis Willingham
Is he still up or.
Matthew Mercer
Yeah.
Ashley Johnson
Whack.
Matthew Mercer
Barely. That finishes your go. Does shit for mine. This one's gonna activate and.
Laura Bailey
Oh, no.
Matthew Mercer
It flew off the battlefield of the full far run. And it's been my last fear to have this one.
Ashley Johnson
Oh, no.
Laura Bailey
We won.
Matthew Mercer
And take off. We really need to hide in that way. This is bad.
Travis Willingham
This is very, very bad.
Matthew Mercer
Silence settles in for a minute, and the buzzing of their wings tapers off to the familiar quiet of the screaming forest until the wind picks up slightly. As it does, the trees shift and rattle into what sounds like the mingling of whispers as the branches scrape and turn on the. Like a cricket's legs create this awful, unsettling sound surrounding you. But whatever is going to happen next, you know you have to move because something knows you're here. So we run fast, fast run, charging northward as hard as you can in hopes that you can traverse the length of this forest before something else dangerous finds you. We'll pick up there. Oh, Laura, Liam, welcome to the age of umbra. This is so fun. So cool.
Marisha Ray
It was a lot of fun. Your name was Steve, right?
Ashley Johnson
Steve.
Matthew Mercer
Yes. Fantastic, Steve. But thank you so much for joining us. We love you very much. And is it Thursday? Oh, man. And we finished up this episode. Thanks for coming along on this wild journey with us. If you like the adventure, consider leaving a review on your podcast platform of choice. We're always looking for new critters to share our stories with, and your review may help a new batch of wayward adventurers discover the show. See you next time.
Critical Role: The Rampart and Beyond | Age of Umbra Episode 4 Part 2
Release Date: July 1, 2025
Host/Author: Critical Role
Summary:
Age of Umbra continues its dark and immersive journey in Part 2 of Episode 4, titled "The Rampart and Beyond." This episode delves deeper into the harrowing adventures of our adventurers as they navigate treacherous terrains, engage with enigmatic characters, and confront formidable foes in their quest to reach the Barrow of Blind Repose—the tomb of the heretic Saint Evalyar.
The episode picks up with the party taking a short rest on the outskirts of Hokoro. Each member utilizes their downtime actions to recover and prepare for the challenges ahead.
Quote:
[03:08] Travis Willingham: "I thought, yeah, we could do, like..."
Post-rest, the adventurers are approached by Keegan, a heavyset orc in his thirties. He introduces himself as a trade representative seeking information and aid for his settlement, Desperlock.
Notable Interaction:
[07:03] Sam Riegel: "Mainly we are interested in information and aid and maybe any small provisions to help us on our journey..."
[07:43] Matthew Mercer: "As you're saying this right now, it's like, honestly, we're strapped for materials and most of what we have has to stay in..."
The party discusses Keegan's request, evaluating their limited resources. They agree to provide the necessary aid, symbolized by the presentation of the ancient war scythe.
Quote:
[08:16] Matthew Mercer: "If you have any information from the scholars on what may lay ahead of us on this journey and at our final destination..."
Shortly after, a fisherman named Mike approaches the group, offering fish in exchange for coin. Through this interaction, the party acquires two valuable items:
Notable Moments:
[10:24] Marisha Ray: "Yeah."
[11:26] Sam Riegel: "Heart curdle venom."
[11:53] Marisha Ray: "Is it a whistle?"
The adventurers set their path towards the Barrow of Blind Repose, traversing the ominous Screaming Forest. The forest is depicted as a haunting expanse with gnarled, leafless trees and a spongy, moss-covered ground.
Quote:
[26:23] Liam O'Brien: "I would say so that we don't go off in a squiggly line amongst all these trees."
As the party delves deeper into the forest, they are ambushed by fungal creatures and a formidable entity known as the Rotlord. The ensuing battle is intense, showcasing the party's strategic combat maneuvers and teamwork.
Initial Assault: Three fungus entities initiate an attack, overwhelming the party with their speed and numbers.
[38:28] Liam O'Brien: "Hello, friend."
Rotlord's Emergence: The Rotlord, a grotesque amalgamation of humanoid corpses and fungal growths, joins the fray, adding a significant threat to the battle.
Notable Combat Dialogue:
[40:05] Laura Bailey: "You are too."
[40:38] Liam O'Brien: "A bunch of fun girls."
Quote:
[40:52] Matthew Mercer: "So you take six points of physical damage."
The combat intensifies as Hive Collectors, large hornet-like humanoid creatures, join the battle. Their swift and lethal attacks pose a severe threat, forcing the party to adapt their strategies on the fly.
Notable Quotes:
[65:10] Sam Riegel: "He's still losing overslam."
[77:46] Matthew Mercer: "He is in no way being defeated."
[80:14] Taliesin Jaffe: "That's your move."
The relentless combat results in significant damage to both the Rotlord and the Hive Collectors. Through a combination of magical prowess, physical assaults, and tactical retreats, the party manages to inflict severe wounds on their adversaries.
Quote:
[84:10] Taliesin Jaffe: "That's major damage. I'll mark off another armor making it a minor. A minor."
With the immediate threats subdued, the party acknowledges their victory but also the toll it has taken on them. They decide to continue their journey northward, aware that the dangers of the Screaming Forest may persist.
Final Words:
[89:05] Ashley Johnson: "Steve."
[89:05] Matthew Mercer: "Yes. Fantastic, Steve."
Teamwork Under Pressure: The episode showcases the importance of collaboration, with players effectively using their unique abilities to support one another during intense combat scenarios.
Strategic Resource Management: The party's decision to allocate their limited resources towards aiding Keegan highlights their commitment to aiding oppressed communities, despite the personal risks involved.
Immersive World-Building: Critical Role continues to excel in creating a richly detailed and hauntingly beautiful world, making each encounter both thrilling and memorable.
Notable Quotes:
[05:54] Matthew Mercer: "You are passing over a holy relic from the old world."
[16:33] Matthew Mercer: "The grand ordinance were the most holy of priests and cardinals and faith-based leaders of Ember Reach..."
[40:23] Laura Bailey: "Uh oh."
[77:15] Matthew Mercer: "So this is bad."
Conclusion:
Episode 4 Part 2 of Age of Umbra delivers a gripping continuation of the adventurers' perilous journey. From resource negotiations and strategic planning to intense combat with otherworldly foes, the episode encapsulates the essence of Critical Role—a blend of narrative depth, character development, and exhilarating gameplay. As the party advances toward the tomb of Saint Evalyar, listeners are left eager for the unfolding of future episodes and the ever-evolving story of their beloved characters.
If you enjoyed this adventure, consider subscribing and leaving a review on your favorite podcast platform. Join the community of critters and support the ongoing tales of courage and camaraderie.