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Dungeon Master
Greetings adventurers. The following few episodes are something unique. With the permission of Jeff C. Stevens, we're going to be borrowing many elements from their amazing horror adventure, the Madhouse of Tasha's Kiss. That being said, our primary storyline and elements that will absolutely reshape the way you perceive this entire season will be taking place. So be sure not to skip these episodes. Just a quick note that as of the time of release, we're in London performing a live show as Dark Dice, right next to the London Eye at the Worldslayer event. And finally, I can't believe I'm saying this, but our book is done off to print, and we're finally accepting pre orders for Unnatural Horrors. A link is in the show notes.
Gale
Hello my little nightshades. If you're dying for the next batch of Wednesday Season two to drop on Netflix, then I'll let you in on a little secret. The Wednesday Season two Official Woe Cast is here. Prepare to dive deeper into the mysteries of Wednesday with the Ultimate Companion video podcast. Join the frightfully funny Caitlin Riley along with her producer Thing as she sits down with the marvelously macabre cast and crew. Together they'll unravel each shocking twist, dissect the dynamics lurking beneath, unearth the deep Addams Family lore, and answer all of your lingering questions that simply refuse to stay buried. Guests include Emma Myers, Joy Sunday, Hunter Doohan, Steve Buscemi, Fred Armisen, Catherine Zeta Jones, the Joanne Lumley, and show creators Al Goff and Miles Miller. And of course, it couldn't be a wocast without Wednesday herself, Jenna Ortega. With eight delightfully dark episodes to devour, you'll be drawn deeper into the haunting halls of Nevermoor Academy than ever before. But beware. You know where curiosity often leads. The Wednesday Season two Official WO Cast is available in audio and video on tudum.com, apple Podcasts, Spotify, YouTube, or wherever you find your podcasts. And if you do decide to listen, just remember you've been warned.
Dungeon Master
This episode is brought to you by LifeLock.
Ildryx
When you visit the doctor, you probably.
Glom
Hand over your insurance, your ID and contact details.
Ildryx
It's just one of the many places that has your personal info, and if.
Dungeon Master
Any of them accidentally expose it, you.
Glom
Could be at risk for identity theft.
Sorin Arkwright
LifeLock monitors millions of data points a second.
Glom
If you become a victim, they'll fix.
Ildryx
It, guaranteed, or your money back.
Dungeon Master
Save up to 40% your first year@lifelock.com podcast terms apply. Okay, we're going to break the fourth wall for a few seconds. Hello guys, it's been two years.
Ildryx
This is the longest break where anybody has expected me to remember anything, but then written in and changed every detail.
Dungeon Master
Hi. I took notes. I'm gonna run you guys through them because it's been a freaking long couple of days. I started writing this adventure for today. So long ago that the original paper I wrote I, like, drew my map on is faded from light. Sunlight faded it. Decided to redraw it on graph paper.
Gale
Oh, that's amazing.
Dungeon Master
Well, let's get to it. From just outside the church, the gaunt form of a pale elf approached desperation, clear in his sunken eyes.
Clymore
Pardon me, sir. Sirs. Would you happen to be Father Dormant?
Ildryx
Whoa.
Clymore
I'm unarmed and I mean you no harm. I just had a couple of questions regarding a man you might know as Pain.
Ildryx
I'm Father Dormund.
Sorin Arkwright
May I inquire who you might be?
Clymore
I'm sorry. That was terribly rude of me not to introduce myself. I'm Clymore, servant of House Embertree. Lucky I ran, or I might have missed you.
Ildryx
House Embertree? From the North Realm?
Clymore
Galen's hold, and yes.
Sorin Arkwright
Hmm.
Ildryx
Well, that's a long way from home.
Clymore
Yes. I'm here on behalf of Lord Barlow Embertree, head of our House. He's tasked me with the capture of an escaped convict, a murderer whom we have learned may have been working with you under the false name of Payne. Strange company you keep.
Sorin Arkwright
Please take a moment, sir. I'll pass him my water skin if I can.
Clymore
Much obliged, friend. I appreciate your hospitality. May I ask your names, or is that too forthright? I don't know the proper customs this far south.
Sorin Arkwright
You have given us yours. I'm Sorin Arkwright.
Ildryx
Ildryx Miston. Pleasure.
Clymore
Hmm.
Gale
Gale. How's Fogelberg?
Ildryx
Huh?
Clymore
Pleasure's mine. Well, as I was saying, there's a gentleman I know to be working under the name of Payne in the city of Otten. At least he was when the month started.
Dungeon Master
A brief conversation ensued where both men discussed the physical and social characteristics of the two men, both named Payne. They confirmed that these two men were, in fact, the same person, confirming the criminal's true identity as Elias Embertree, third.
Clymore
Son of Lord Barlow. A shame what happened to him. What became of him? And like I mentioned, House Embertree won't allow him in a position where he might hurt others.
Ildryx
This is terribly unexpected. So what. What has he actually done?
Clymore
He failed to live up to his House's expectations. Even as a youth, he ignored his lessons and played cruel pranks on his sisters. As he grew older, he fell in with a street gang. Robbing the helpless, seducing maidens with his stolen gold and leaving him heartbroken or worse. We hoped he'd grow out of it. Frankly that it was some kind of boredom. But his cruel disposition grew to overtake what little good we knew to be in him. A few years ago he fell in with a group that practiced dark magics and heresy. Began making sacrifices to appease a blasphemous God. Small things at first, but later people. He'd tried to hide it by blaming the gangs he worked with and. Well, he's quite the charming liar if I might say so myself. But the patterns were clear enough. Once we knew what to look for and once we confirmed that he was behind the killings, Lord Barlow made the terrible decision no parent should ever have. I was sent to detain him. But by the time I'd arrived, he'd already slaughtered 20 men in their sleep a rival gang and carved the remains into some kind of ritual patterns that covered an entire warehouse. The guards and I detained him, threw him into a hole while we looked over the evidence. While Lord Barlow prayed for answers. But Elias, God must be watching out for him. Or perhaps he'd made powerful friends because he got out somehow. He literally teleported outside of the foot thick walls. Sorry, 30 centimeter thick walls of his cell. And murdered his own mother, Lady Embertree, and two of his sisters, Elizabeth.
Ildryx
Young.
Clymore
Mrs. Elizabeth and Maria. I was the one that found him. And I assure you what he did. If Master Elias is always drinking like you said, then perhaps some shred of good remains within him. It could also be a ruse. But perhaps he can be made to remember. To see and understand what he's done. In either case, I've sworn to return him home so he can face justice.
Ildryx
I. I don't know what to say. I can't believe that I trusted him.
Clymore
And you stated that he's on his way to Westman's hold with a group and that you are as well.
Ildryx
Yes.
Clymore
Then please let me accompany you. I won't slow you down.
Gale
Maybe you don't have shoes.
Clymore
I was robbed on my way here. But I don't need him. I've tracked Elias from Ferdrau across the frozen seas to Ralnest. Now here. I can send a raven ahead. Aid our efforts to find his party. I can also pay you once we leave, Eastwood. And you'd have the gratitude of my house.
Sorin Arkwright
Is it safe to assume that Payne or Elias may have contacts with Other gangs or mercenaries?
Clymore
That's certainly a possibility. But I'm only aware of the two dwarves and the Delvin woman.
Gale
One of those dwarves wouldn't happen to be a female, would it?
Clymore
Uh, yeah. Much like half of the Dwarven population, I'm told.
Glom
Very funny.
Ildryx
Clever.
Clymore
I practice that. Um, but in all seriousness, anyone traveling with him is in real danger. He's a very believable liar. And while he may seem like he's sleeping or drunk, his movements are precise. Practiced. If your interests are the dwarves, then I suggest we work together.
Ildryx
It kind of sounds like we're going in the same direction.
Sorin Arkwright
It does.
Ildryx
And I feel like we can trust this fellow. At least as far as getting to where we need to go. If that comes before whatever happens with pain.
Glom
And you're the epicenter of trust, aren't you Ildrix?
Ildryx
Come on, friend.
Gale
Yeah.
Ildryx
We had good times.
Gale
We haven't set anybody on fire.
Ildryx
Never. Not entirely. Without helping. Put them out a little bit maybe. Alright. Do what you will.
Sorin Arkwright
It seems we're on the same path, Clymore.
Dungeon Master
The team began to walk as they spoke. And it was explained that House Embertree desired to capture Elias very much alive. And that any accomplices the criminal had with him were not Clymore's concern. A handsome reward for assisting in the capture of Elias was discussed.
Clymore
How handsomely my house can offer. Two hundred and fifty gold for each of you.
Gale
Yeah, sounds good to me.
Ildryx
Mm.
Clymore
In prior years we could have afforded much more. But House Embertree has lost so much.
Sorin Arkwright
Well, let's not let him get away.
Dungeon Master
The team found their way to the underground catacombs, continuing in near silence as its winding and cramped passages connected to a larger series of tunnels. Perhaps the old passageways of long lost Dwarven nobility. It was there that Ildryx had a revelation.
Ildryx
Ah, ef. We forgot to get trail rations.
Gale
Well, too late now, I suppose.
Glom
You guys should have seen what I built. It was awesome.
Ildryx
I trust. It was very handily built. And it would have provided us more of an advantage than we already had.
Glom
They would have no idea when they came in that we. We had so many people hidden.
Ildryx
Next time. Next time. Good glong.
Glom
Gail. We. We did a good thing there, right?
Gale
Maybe. Maybe not. How do you feel about it, brother?
Glom
Well, they were hunting people, I thought. I don't know how I feel.
Gale
Well, imagine our parents face. You tell them you've murdered somebody in a church. How do you think that would make them feel?
Glom
That's not helping.
Gale
I'm sure they'd be really proud.
Sorin Arkwright
Oh, God.
Ildryx
You doing all right there, Glum?
Glom
Yeah, I just. Just need a minute.
Ildryx
I pass him a. An ale skin which I had filled up previously at the. At the place of worship.
Dungeon Master
The stress damage from earlier was finally kicking in. Glom took a heavy swig before passing it back to Ildryx. Within an hour, the team reached the sound of running water and passed around a path hidden. Hidden behind a waterfall beyond the great walls of Auden. Glaum surmised that it wasn't a natural waterfall, but all the same, the open road would allow them passage north toward their quarry. He couldn't help but pity the dwarves he hunted in that moment for not knowing the truth about the company they kept, nor the terrible danger sharing their campfire.
Gale
Salis di Pais.
Ildryx
Salis.
Clymore
Do you seek him?
Gale
Do you seek Him?
Ildryx
Do you seek him?
Dungeon Master
Do you seek him?
Gale
Do you seek the nameless God?
Dungeon Master
You have found yourself among those who roll the Dark Dice. What you are about to hear happened long ago. A story brought back from the edge of oblivion, dutifully transcribed and enhanced orally to better captivate your attention. Previously, a team of adventurers successfully hunted and destroyed elements of their hated cult. Now, with a new ally, they travel north toward their next prey. Dark Dice the long road chapter 22 the madhouse the team slowly walked through the streets of Oden, Glom leading the group. But something was off. To Glom's incredibly high passive perception, the local peasants and merchants were not actually working or talking, but simply acting as if they were. On this confusingly quiet day, even their peasant conversations were muted and indiscernible throughout the Though the word walla occasionally caught his ear.
Glom
I'm just gonna bend down and tie my shoe and all.
Dungeon Master
And all at once, the peasants began to move in a hypnotic dance around the party as music unexpectedly manifested, swirling around them.
Ildryx
Off we go on grand adventures. Soren, Gale and Glon. Good morning, Glon.
Dungeon Master
Hey, Jeff.
Ildryx
Hunting down and fox fighting evil oh.
Gale
What could go wrong Walking through the streets of Auden? Otto bus and song let's avoid the driving story this should not take long.
Sorin Arkwright
Killers hiding in plain sight Monsters stalking us at night Our watch must always be unbroken Buddy system, camp alarms Battling the nameless evils and clown men from that farm.
Ildryx
I'm Ildrix Vistan, the Dragonborn the scourge of his clan A monk of the North. I just won't die. I'm here to survive. I help out the poor. I'm gonna survive. My body is glum he's really the bomb. This song is for him. I'm singing his song. Glum really is great. Let us celebrate this wonderful guy. Hero of my life.
Gale
Warlock of the sea. I love my younger. We each help out the other. We didn't miss our mother and we fought in the war. We've been through thick and thin. Lots of teeth and monster skin. I'm lost without him so is he without me.
Sorin Arkwright
I'm the same. A hunter with no name who often fight the dead. They fill my thoughts with dread. See correctly. I like glum like a friend or a son that I never. If we could rewind time I'd adopt him, make him mine. Treat him well, show him a father he deserves. Between saving the world every sweet would be our treat. Ice cream, marshmallows and cocoa as sweet meet up with Gail and their mother sweet. A picnic by the bay in a hot air balloon. Oh, it would be gray, his favorite color.
Dungeon Master
But gray's not a color.
Sorin Arkwright
Well, his second favorite color. I would teach him to. To fish.
Gale
We'd read every book to help him sleep.
Ildryx
That'd be sweet. I'd be his friend.
Gale
Yes, as children you would meet between now.
Sorin Arkwright
Here in the now.
Gale
So let us. Let us focus on our quest.
Dungeon Master
Heroes in the streets of Auden. You see a grand sight. Everyone is dancing, singing. You're in the spotlight, little brother.
Gale
Don't be shy. Now it's your time to sing. Take a deep breath. Pass some courage. Look at my magic ring. Whoa.
Dungeon Master
Grunsanity's under the test.
Ildryx
Whoa.
Gale
Mom. Give us your best.
Dungeon Master
Okay? Sean, Grub.
Glom
Um. It's a tricky knot on my shoe. Okay.
Dungeon Master
Guam awoke from his nightmare, thankfully still wearing pants. As he looked around the campfire, his companions had drawn close to him, their eyes and motions friendly and consoling.
Ildryx
Guam? Guam, are you singing?
Glom
Singing?
Ildryx
Are you okay? Singing?
Sorin Arkwright
Do we need to slap him across the face?
Glom
Dad?
Ildryx
I'll do it if it's for science.
Gale
Guam, please don't sing.
Glom
Yeah. Okay. Thanks, Gil. Sorry, everyone. I was just having a bit of a nightmare. Just. Just made me cry a little. That's normal, you know, Just.
Sorin Arkwright
That sounds terrifying.
Ildryx
I've been sitting here by your side dabbing your tears as they roll down your.
Glom
Stop touching my.
Ildryx
Sorry. There's just one more. Okay, okay. Okay. It's in my pocket if you need it.
Gale
Do you want to talk about it?
Sorin Arkwright
No. No, no.
Glom
Okay. I'm gonna go stir the fire. You know.
Dungeon Master
Our team moved on, but glum gains six stress.
Ildryx
Have we had a long rest we're.
Glom
Starting a full hit points.
Dungeon Master
Sure, yeah. Full hit points. Yeah.
Ildryx
It's been two years.
Dungeon Master
You guys can have full hit points.
Ildryx
Wow. How gracious.
Dungeon Master
Oh, man. So back to it. While it had indeed felt like years had passed since they had started their journey, Glom, Gale, Ildryx and Soren had traveled for six and a half days north of Auden on foot with their new associates, Father Dormund, a graying cleric of Celagon, and Clymore, the wiry, half elf servant of House Embertree. The team had continued north along the main road, avoiding the most settlements until the rations ran dry. And feeling that they had put suitable distance between themselves and Auden, they were eager to visit a small village that had, from a distance, seemed as still as the grave.
Sorin Arkwright
Alright, try not to look suspicious.
Glom
I don't know if I want to.
Sorin Arkwright
I don't know how to do that.
Glom
Yeah.
Ildryx
Should I put the costume on now?
Glom
No.
Ildryx
No. Okay. Nope.
Glom
Look, I just. I'm feeling little awkward walking into a village unrelated to anything, but can you all just promise to not sing when we walk in the gates?
Sorin Arkwright
I would never.
Gale
I think we can manage that.
Ildryx
Why? Why would we?
Glom
It's a really good question. Just. Just don't sing it.
Ildryx
Okay. Just got a song in my heart this morning, but I will put it on hold for you.
Gale
Cool.
Glom
Guam reaches out as if to almost touch Sorin on the shoulder and then realizes what he's doing and stops and goes, yes, we'll just. Yeah, just go into the village.
Dungeon Master
It's normal. As they got closer, the team could perceive no signs of activity, no residents or pets. Doors flapped in the wind, revealing clothes hung on lines within, unconsumed meals left behind. Fires burnt out and two malnourished horses tied to the hitching posts in front of the village's tavern. The wind picked up briefly, causing the shutters to clack dully through the hollow. Silence.
Clymore
When I passed this village on my way to Auden, it was full of life. People were friendly and welcoming. Their absence is concerning.
Sorin Arkwright
Something certain certainly feels off here. Is there anything I can see perceptively.
Dungeon Master
That would require a perception check.
Sorin Arkwright
18. There's all my luck for the day.
Dungeon Master
As the team searched for clues, it was Sorin who spotted the footsteps and wagon tracks.
Sorin Arkwright
The freshest set of tracks all seem to head in the same direction. And look at this. Come one, come all. See the marvelous Tasha's Kiss flyers.
Ildryx
Colorful.
Sorin Arkwright
I'm pretty sure we've seen quite a few of them around the village before this point. Does this ring a bell to anyone? Tasha's Kiss.
Dungeon Master
That would require a knowledge history check.
Glom
18.
Sorin Arkwright
Your knowledge of clowns is otherworldly.
Ildryx
15.
Clymore
Nope.
Gale
Well, if you'd bothered to read the small print on the flyer, it's pretty clear that Tasha's kiss is the jester with the white painted smiling face. Weird fashion sense, though. The red and black checkers on the jacket look a bit creepy. Perhaps, but at least she's wearing pants, eh?
Ildryx
Yes, and I think I've seen a few of these flyers around Auden too. Yes, she's supposed to be quite the special act. I think the exact words I heard.
Sorin Arkwright
Used to describe her were talented and fun. So perhaps the large circus style tent over there with the red, white and black checkerboard pattern is related then.
Ildryx
It seems she travels city to city entertaining people. Not necessarily the most nefarious thing, but.
Glom
I saw her perform as a child.
Sorin Arkwright
The seeds of inspiration were planted. Your career path was never the same.
Glom
What's that mean?
Gale
I wouldn't stand for that, brother.
Ildryx
I believe he's referring to that time when you were a clown for the Halfling Bar mitzvah. I mean, birthday.
Glom
Let's just move along. Let's go check out the tent.
Sorin Arkwright
Cautiously perhaps, but yes.
Ildryx
As we're walking away, Eldritch will probably go to untie the malnourished horses and release them from their confines. See, that's a good deed you done trying to do good in this. In this scary, scary world.
Dungeon Master
Ildryx was awarded 5 bonus xp and his stress was reduced by 5.
Sorin Arkwright
Yes, I'm so touched by that.
Glom
Glom sort of pulls Gale aside as we're walking up towards a tent. Gale, I don't know if we can take this, Rowena. It's bugging me that her troop is now running with another.
Gale
What's worrying about it? You know, she's clearly killing people off as she goes. She needs to replace them.
Glom
Yeah, it's just like, I don't know if we can take her bandit group as it is. And now there's another one in there. Death worries me.
Gale
You doubt yourself. You know, you fought far worse than this.
Glom
You're probably right.
Gale
Okay, think back. That bed Dragon. Look what you did to it. Yeah, you never thought you could do that.
Glom
That was pretty good.
Gale
Exactly. And we have friends with us. You've seen far worse.
Glom
Luckily, I was there to save you with the dragon.
Gale
Well, yes, you had help. So are we agreed?
Glom
Okay.
Gale
Do you hear that too?
Glom
Glamazunch is pulling out his bow and knocking an Arrow.
Dungeon Master
Glom crouched low next to Gale and motioned toward the tent. The others followed closely behind, but Sorin put a hand on Glom's shoulder. Peeking through the flap.
Sorin Arkwright
There is a small child, a boy, holding a piece of paper. He's crying and sitting near a magnificently carved wood and metal wagon in the middle of the tent.
Gale
Well, that's all kind of new.
Ildryx
Hildryx takes a big swig, but before stepping past the others. Hey. Hey, are you okay? Small human?
Dungeon Master
The boy looked up from the torn note in his hands as he sniffled, clearly surprised to see Ildryx.
Gale
What?
Ildryx
I'm at the tent door. Like I'm not inside the tent. Just so we're clear.
Glom
Glom is aiming an arrow over Ildry's shoulder at a little child.
Dungeon Master
With a successful stealth check, the boy couldn't see Glom, but seemed scared all the same.
Ildryx
I asked if you are okay.
Gentry
No. Yeah, everything's. No, I'm not okay. You're not clowns, are you?
Dungeon Master
The glint of fear lingered in the boy's eyes.
Ildryx
Not. Not as our. Not as our main. Main source of income.
Glom
Just say no. Say no.
Ildryx
Definitely not clowns.
Gentry
Good. Cause clowns freak me out.
Ildryx
No. Not clowns. Definitely not. So how about you come out here? Good boy. Good friend. Human. What is your name?
Dungeon Master
With a gentle smile and a successful persuasion check that dulled the silhouette of his sharp teeth, the boy walked toward the team, glancing over his shoulder every so often. The youth looked weary and his stomach audibly growled over his introduction.
Gentry
I'm Gentry Hull. That's my name. So if you're not clowns, why are you here in Elovine? That's our village.
Ildryx
I hand him a ration and I say we. We are passing through town looking for someone and expected to find more people here to be helpful. It seems you are the only one, and now we must help you.
Gentry
Everyone went to see Tasha's kiss. My mom, my dad, my big sister, everybody. It was a free show, but my sister said clowns would be there, and I think clowns are scary, so I didn't go. I saw her when she got here, though. Tasha's kiss. She's a clown for sure. Wore red and black clothes and had white face paint and a floppy hat with bells on it and freaky golden eyes. I was playing outside and I didn't watch her perform. But then it got really quiet. After a while, I think everyone went in the tent, and when I looked around, there was nobody at all. Not outside and not in the tent. I've been waiting for my parents to come back, but it's been five days, I think. Thanks for the food, Mr. Ildryx.
Ildryx
I'm Ildrix and this is Glom, Gale, Dormund, Clymore and Soren.
Sorin Arkwright
Hello.
Gentry
You shouldn't tell strangers your name. Graham says the bag hack will steal your tongue in your sleep if she learns your name. And you never know who could be a friend.
Ildryx
I'll keep that in mind, young Gentry. But didn't you just tell.
Sorin Arkwright
There's no sign of anyone else. What's. What's that piece of paper you have?
Dungeon Master
The boy lifted a snot covered flyer identical to the one Soren had seen earlier before using it to blow his nose again.
Glom
Glom kneels down in front of him. You're. You're pretty strong, huh? Pretty tough.
Gentry
Uh, maybe you are.
Glom
Do you have any relatives nearby? Uh, like in another village?
Gentry
No, my whole family lives here. We're not merchants or anything. We just, you know, mix peaches and tomatoes together. That's what we do.
Glom
Peaches and tomatoes.
Gentry
Yep.
Ildryx
Sounds. Sounds delightful.
Gentry
We're jammers. We make jams.
Ildryx
Good.
Gentry
But I was saying though, when. When they all were going in, I did peek and I could see the people going into the wagon, like the last few people going into the wagon. And I wasn't going to go in, but. But I got really lonely and the door to the wagon won't open anyway. It won't open. No one's come out of the wagon and I think they all went inside the wagon.
Sorin Arkwright
The wagon inside the tent?
Gentry
Yeah, that one.
Clymore
I don't think that wagon could hold 10 people, much less a full village.
Glom
Right?
Ildryx
I don't suppose the entire village of sprites or similarly small creatures. He's shaking his head no.
Gentry
You shouldn't wear green, Mr. Soren. My sister says that anything green could actually be a Leshy in disguise. They flay people alive and feast on your screams. That's what Tabitha says, my sister. So you gotta be careful.
Sorin Arkwright
I will keep that in mind.
Clymore
Horses that pulled the wagon are present and there are blocks on both sides of the wheels to keep it from moving.
Sorin Arkwright
Gentry, we are here to help. Please try to eat some of our food if you can, but slowly. We are going to inspect the wagon, see if we can figure out what's happened to everyone.
Gentry
Please find my mom and my dad. And I know I don't like Tabitha very much, but if you find her too, that'd be good.
Sorin Arkwright
We will even try to find your sister.
Gentry
Thanks.
Dungeon Master
The team could plainly see the Covered wagon under an uneven banner that read Tasha's Kiss and featured the same face of the jester clown they had seen on the flyers. The wagon was wood slatted, sturdy and so far as the team could discern, well carved with detailed pictorial inlays and intarsia. Even the wooden ramp leading to the entrance seemed regal, with a small cherub topped railing and bright velvet carpet. The entire display was immaculate, in stark contrast to the neglected darkness of the tent.
Ildryx
Ah, I think this is the part where one of us suggests that we go inside the danger wagon if no one else will.
Clymore
I'll go first.
Gale
Psst.
Glom
Gale.
Gale
What's up?
Glom
Look, just look. I know. Anyways. Is this kid magic?
Gale
Doesn't appear to be magic, but some. Would it be terrible to leave him here on his own?
Gentry
I couldn't wait here on my own while you check it out. You guys gave me some food, so I should be good to wait here for a few days. As long as no clowns show up. Did you know that the first clowns were orc warriors who laughed in the face of death? Orcs are scary, so I don't know why they try to make them funny now. I think it makes the whole thing even scarier.
Sorin Arkwright
Did your sister tell you that as well?
Ildryx
I'll stay with young Gentry while you go and check things out. And thus they split the party.
Clymore
I guess I'll stay here to make sure they stay safe. Not as frail as I look.
Glom
No, you. You sir, can come with us.
Clymore
If that's your preference.
Glom
Yeah, be great. Let's go. After you. Let's go see this wagon.
Clymore
Fine. Do you want to me to open the door now or.
Glom
No, let's just look.
Ildryx
Maybe we can just observe the surrounding area for a moment. See what we see around us. Any signs of struggle or to specifically.
Sorin Arkwright
Check the door for traps. Maybe that too.
Dungeon Master
Soren rolled a 15 for investigation.
Sorin Arkwright
No sign of a struggle. The only footsteps beyond. The boys seem to be going from the sitting area directly into the wagon. Nothing else.
Ildryx
How about a 22?
Dungeon Master
Ildrix's eyes perceived nothing strange or funny about the door. It wasn't even locked. It was literally just heavier than what young Gentry hall could move. There were no traps that he could see or sense. No trap doors above or under the wagon. The next steps in the investigation seemed straightforward.
Ildryx
Just a generally creepy vibe check.
Glom
Yeah, maybe because it ate an entire village.
Ildryx
Well, aside from the small child weeping and the terrifying nature of all these footsteps going into the wagon. So it seems totally normal.
Glom
Yeah, let's Move on. Leave the wagon alone. Let's go. Aren't we chasing someone? Let's go.
Ildryx
Maybe they're in the wagon.
Clymore
Oh God.
Sorin Arkwright
I will open the wagon. Do.
Ildryx
You?
Gentry
If you take longer than 10 seconds to enter a door after you open it, my sister says you might let a mean spirit out.
Ildryx
Do we really have to rescue his sister?
Gale
I don't know. I'm starting to like her.
Dungeon Master
Sorin pressed his weight into the door, then again applying more and more strength and found that it was briefly stuck for a moment before it finally gave way. The inside was just as important impressive as its exterior. Plush red velvet cushions lined the bench along the back of the wagon and a large mirror stood above an oak makeup table. A door to a grand wardrobe in the front of the wagon was slightly ajar, but Sorin's attention turned to a basket of rolls and fruit on the table, which were still surprisingly fresh.
Sorin Arkwright
Seems okay.
Ildryx
What you see there, Soren? Anything good?
Sorin Arkwright
It just looks like a rather posh living wagon for the road. Don't see anyone inside. There's some fruit.
Ildryx
Hmm.
Sorin Arkwright
I don't know.
Ildryx
Well, it looks like we've adopted a boy.
Glom
You're assuming Father Tormund is still alive.
Ildryx
Touche.
Sorin Arkwright
Perhaps we should still try and find his parents.
Ildryx
Are you sure that's all there is in there? There's. There's not a bunch of villagers like an entire village waiting for a surprise party for young gentry. I've heard of this sort of thing before. Surprise parties, I think it was. That's a North Realm custom. Right?
Clymore
I resent that.
Ildryx
Did you look between the cushions? I always lose things there when I travel in a fancy human wagon.
Sorin Arkwright
I can certainly check. They might be hiding under the cushions at the back. I push a hand through the doorway just to see if anything happens.
Dungeon Master
Sorin's hand passed through the threshold. He felt no discernible change in the air quality or portals or magics.
Sorin Arkwright
I will step through entirely just to be that guy.
Dungeon Master
Sorin stepped inside of the wagon. From within. He still discerned no difference. But those rolls did smell nice after eating trail rations for almost a week.
Ildryx
Yeah.
Sorin Arkwright
I don't see anything in here. Strange. Feels like a trap.
Glom
Yeah. Five day old rolls that still smell nice.
Gale
Maybe.
Ildryx
How about I will peek in anything funny with mirror? The mirror. I've heard funny things about mirrors.
Gentry
Be careful. My sister says that there's a mirror demon who will get you if you put two mirrors opposite each other.
Dungeon Master
Ildrix gently brushed past Soren, lightly grazing the hairs in the back of his neck. While he approached and stared into the strangely large mirror, Hildryx realized that it was the first time he had seen his own reflection in a long, long time. The mirror was otherwise mundane, so much as he could tell.
Ildryx
Still looking good guys.
Gale
Do you want to throw some of that fruit out here? Maybe we can give some to Gentry.
Ildryx
You want to eat the fresh five day old fruit? Sure. Have at it.
Gale
I meant for the boy, not us.
Ildryx
Yeah, yeah, that's fine.
Dungeon Master
Clymore picked up the fruit and walked out to share it with Gentry and Father Dormund.
Ildryx
Oh, I really haven't had one of.
Sorin Arkwright
These in a long time.
Ildryx
Do you mind if I have one?
Clymore
It should be fine. There's so many, it'd be a sin not to eat one.
Gentry
Oh, they're sinfully good.
Dungeon Master
Beyond delight and a satisfied feeling of having eaten fresh food, reducing three stress. No ill effects occurred as before the war. Wide unblinking eyes of the team. Father Gormund, Clymore and Gentry reveled in their small feast.
Glom
Oh, this is ridiculous. Glom walks into the room and starts opens the wardrobe.
Dungeon Master
The wardrobe was revealed to be bare, no clothing or cloth. And in the place of where shelves should have been, a wooden staircase that led down too far down into a chilly space that should not have been able to exist within the wagon.
Gale
There we go. Found it.
Glom
Um, Ildryx. Ildryx.
Ildryx
Gale.
Glom
Stairs in a wagon.
Ildryx
Well, you know what they say about stairs in a wagon. Probably something that's gonna kill you at the bottom.
Gale
Have we removed the matches from Ildryx this time?
Ildryx
Don't worry, don't worry, it won't happen again.
Glom
What was our rule, Ildryx? We only attack people that burn.
Ildryx
Friends, right?
Glom
And you know a friend because they.
Ildryx
They look like you. You guys.
Glom
And they don't attack you.
Clymore
I honestly thought that was gonna rhyme. Never mind.
Ildryx
Don't. Don't worry, he's not a friend.
Glom
Stewed porcupine. Don't forget stewed porcupine.
Ildryx
Stewed porcupine, right. Good. Okay.
Gale
Dark, scary stairs it is then.
Ildryx
I guess I'll go first. Are we going down the stairs?
Glom
Hold on. Soren, can you see anything down there? What is gonna be the light source? Anyone?
Sorin Arkwright
I do have torches as well as I assume my lantern.
Gale
That seems sensible. Can I recommend we don't take any fire down there? And she just throws a knowing look at Ildryx. No fire.
Glom
She's saying don't light us all up like a torch.
Ildryx
Yeah, why would I do that?
Glom
I don't Know why would you?
Ildryx
If we can move beyond the fear of fire that we've now, for some reason, developed, perhaps a torch would be relevant.
Sorin Arkwright
I will whip out my lantern and take a squinty peek.
Ildryx
Perfect. Love it.
Dungeon Master
The temperature dropped 5 degrees as the lantern flickered to light. But it's. Its green light thankfully revealed no spirits or horrors. Just more stairs for at least 30ft ahead.
Ildryx
Perhaps we all. If we're going, we all go, rather than just the two of us.
Sorin Arkwright
Sounds like it is a bit of a walk. Yes.
Glom
Gail, do you want to stay here or come with?
Gale
I'll come with.
Glom
All right.
Clymore
And just to be sure, I'm joining y' all as well.
Glom
You're joining us?
Ildryx
Yeah. No, I think you should probably come. Yeah.
Clymore
All right, friends, let's do some good.
Glom
Oh, you're in for a world of surprises, friend.
Clymore
I thought you all said you were adventurers.
Ildryx
Cautious, cautious adventurers.
Clymore
Is the term adventurers applied cautiously? Or are you simply adventurers of a cautious nature?
Glom
Let's practice the silent listening game.
Clymore
Fair enough. Could be danger ahead.
Sorin Arkwright
Just a large brass doorway.
Glom
You'll go in front of me. I'll take up the rear.
Sorin Arkwright
When you say you'll take the rear. I just. I just. I need some clarification.
Ildryx
Oh, I'm gonna.
Sorin Arkwright
Oh, the position. I know. I got there. I got there in the end.
Glom
The line.
Ildryx
Yep. We will keep pace. Just a few back. Just to make sure that nobody feels that we are following you in any way.
Dungeon Master
The stairs descended at least 130ft. They'd lost count of the steps in their conversation. It was hard to tell in the flickering light of the lantern. The brass door that the stairs terminated at was round and hinged, almost like a porthole. Over its frame, a phrase was inscribed in fanciful common script that read, tasha's Madhouse.
Sorin Arkwright
Oh, that bodes well.
Ildryx
Anybody know anything about mad houses? Is it. Does it make you go mad? Or is it like, mad, like the kids are saying these days? That was a mad house.
Glom
We just walked 200ft into a hidden tunnel under a wagon.
Ildryx
Probably fine. Yeah, sure.
Glom
It's good.
Ildryx
Yeah.
Gale
Maybe it's just a figure of speech.
Clymore
I thought we just agreed to keep jokes to a minimum until we know what we're up against.
Ildryx
All right. I knock on the door.
Dungeon Master
The hollow silence slowly consumed the echoing intrusion.
Ildryx
No one's here. Time to go west.
Glom
Yeah, let's go.
Ildryx
Yep.
Glom
Heading back up.
Clymore
Perhaps they didn't hear you. Maybe try again. Or better yet, maybe just open the door.
Ildryx
Oh, you're A specialist about madhouse doors, are you?
Clymore
Not really, but usually when you knock on the door of villainy or some such, the enemy doesn't usually reply in turn.
Ildryx
You have a point. I take another swig.
Clymore
As the great Sir David Cummings used to say, brace yourselves.
Gale
I thought it was enjoy yourselves.
Sorin Arkwright
That's Chapman's funerals.
Glom
Klom puts out a hand for your flask.
Ildryx
Yeah, I pass it.
Glom
Clom takes a swig, passes it back.
Ildryx
Anybody else? Anybody else? We're just gonna sit here, take shot for shot? Well, we wait.
Dungeon Master
The team took another few minutes considering the benefits of entering the adventure plastered, or if they would be brave enough to enter the door at all. A conversation that was cut from this story.
Ildryx
Here we go, Soren.
Sorin Arkwright
Oh, I'd better keep my fingers nimble. Here we go.
Dungeon Master
Sorin pushed the door inward. It squeaked quietly, opening into a room with three small tables near its center and two wooden chairs on the opposite sides of each table, a room for interviews. Two of the tables were occupied. At the leftmost was a human farmer sitting across from a faceless grey humanoid, and at the middle table, an older gray haired woman, perhaps a trapper or grandmother or both, was seated almost identically across from another gray humanoid. Both peasants eyes were both closed, an expression of joy filling their faces. The hands and fingers of the faceless creatures across from them chaotically danced and spun as if weaving the air itself. A gray skinned gnomish woman between them and the tables tapped her foot expectantly, appraising the group before approaching them with a sense of urgency. Her gray face was a featureless palette of flesh, though she held a book and writing implement as her body gestured, she spoke to the team individually, her words resounding in the name native tongue of each as they echoed within their respective minds.
Gale
Welcome, one and all. Please take a seat.
Glom
And Glom is drawing and firing. If he can get a shot over.
Dungeon Master
His shoulder, he's just gonna shoot.
Glom
Yep.
Sorin Arkwright
What if she had cookies for us?
Ildryx
No, she didn't have cookies for us.
Glom
So Glom screams and fires at the woman.
Dungeon Master
Glom raised his bow and fired at the gray faceless gnomes, striking, striking her in the shoulder for four damage, the size and force of the arrow causing her body to shudder as she started to reach toward the rhabdos at her hip. Though faceless, she seemed hesitant and confused and a bit betrayed or perhaps surprised.
Ildryx
Dammit, Glom, you know what? I'm just delay.
Glom
You can hold.
Ildryx
I'm gonna hold my. Yeah, I'm gonna hold my action.
Gale
Ned is going to use awakened mind to speak directly to the gnomish woman's mind and say in abysmal, the human woman behind you did this. It's all her fault.
Dungeon Master
And Gale required a deception check that.
Gale
Would be a crit.
Dungeon Master
A critical okay, so. The gnome turned around, aiming her rhabdos at the human woman behind her, who briefly convulsed before slowly leaning back in her chair, her tongue lolling out. She had clearly been stunned.
Clymore
You can always tell they're really stunned when their tongue is visible.
Dungeon Master
And unless Guam or his party had more to do, combat had concluded.
Gale
As the gnome turns round, Gael is going to clout her brother over the back of her head.
Sorin Arkwright
Ow. Gael. She was.
Gale
Behave yourself.
Glom
Sorry, sort of scared me.
Gale
Well, as I was saying, we Please.
Dungeon Master
She pulled the arrow from her bleeding shoulder and examined it before snapping it in half.
Gale
Take a seat.
Dungeon Master
She motioned to the empty seat.
Ildryx
Just a quick question here. What is it that we're doing down here? We just kind of followed the signs and they said there was something cool down here.
Gale
You're being sorted, of course.
Ildryx
Oh yes.
Dungeon Master
The two portals on the opposite sides of the room silently rippled black morasses of dense magic, almost like staring into the void itself. As Glom and Sorin gained stress and the DM was finally able to finish his description of the room, arrow free, the team recognized that the other individuals, farmers, had lined up to replace those humans in the seats. They seemed to be undergoing a silent interview before moving on toward the portals. The farmer from earlier grinned from ear to ear at the party as he clasped his hands together.
Ildryx
Well, this place is just so marvelous.
Dungeon Master
Before walking toward one portal while the older woman, slowly recovering from her stupor, squinted her wrinkled face into a scowl as she was guided toward the other.
Gentry
I don't like it one bit.
Ildryx
So there's a good portal and there's a bad portal? I asked the gnome.
Gale
There are two portals, but neither are good or bad. They are the appropriate path for the appropriate individual. Your experience here reflects where you go good and bad. These societal constructs reflect harmful inherited biases that we've worked so hard to abolish. We try to avoid such language here, especially when when referring to people or places. Now, please be seated.
Ildryx
Okay, sure. Yeah, sure. Why not? What happens?
Glom
Ildrick, you crazy? We're just looking for the villagers.
Ildryx
They're the villagers. They're going through doors, man.
Glom
Oh, right.
Dungeon Master
Ildrick sat in a newly vacant chair across from one of the faceless creatures, just as the gray humanoid had done with the others it began to weave its fingers in a quiet dance above his head, never touching Ildrix nor venturing too far into his personal space. But all the same, Ildrix required a wisdom saving throw.
Ildryx
17.
Dungeon Master
Ildrix sat there in awkward silence, confused. Seconds passed. Ildryx began to count the time to help speed things up as no questions were asked. And about a minute after he'd sat down, the faceless creature nodded to the gnome.
Gale
Thank you. Please move into that line. You will enter the portal after the.
Ildryx
Older woman, the grumpy one.
Gale
That's a rude descriptor, but not an inaccurate one.
Ildryx
Okay, who's next?
Glom
I think we should go.
Gale
I think we figured out where the villagers are, so maybe we can get sorted and go through portals some other time. We really don't need to continue any further into this. Whatever this place is.
Ildryx
Okay? Yeah, I don't want to do that.
Gale
That's an unfortunate disposition. Because there's no other way to leave this room.
Ildryx
What about the door we came down?
Dungeon Master
Ildryx motioned to a door that had been replaced with a bare wall that matched the rest of the room.
Ildryx
Ah, See him?
Glom
Oh, there's another way out.
Gale
Yes, one of the portals. Please be seated.
Ildryx
Come on, Glam. Just sit in front of the finger wagon fella.
Gale
So how do you get out then? We live here. And you never leave. We have a job to do. But food and family. Our only true family is our formless lord. Work is our purpose and the completion of our tasks is all the sustenance we require. Okay.
Sorin Arkwright
Sounds delicious.
Glom
What did she just say?
Ildryx
She says she likes to work real hard and she's working nine to five.
Dungeon Master
She just.
Glom
I'm starting to panic here.
Ildryx
These boots are made for walking, so we should walk through these portals.
Gale
Suppose finger wagging it is then sit.
Ildryx
In front of the finger wagon guy. It's the only way we're gonna get out of here.
Clymore
You know, if it helps ease things along, I'll be next. Okay, I'll sit down.
Dungeon Master
Clymore sat down and the same process repeated. Finger waving in uneasy Clymore staring for almost a full minute nervously. And finally he was guided to stand behind Iltrix.
Clymore
And that's that.
Gale
You're next. Please be seated.
Ildryx
Mm.
Gale
Okay, well look, if we're going to do this, then I think Glom and I want to do do this together. Let's sit down together.
Glom
Okay?
Dungeon Master
Gale and Glom sat where they were directed. They both required wisdom saving throws as the finger waving began.
Gale
1815.
Dungeon Master
Up close, the signs made in the air were almost occult like to Glom, but they didn't seem to be affecting him. Just a quiet moment of awkward unease.
Glom
There's blood trickling down the side of Glom's mouth cause he's biting his lips so hard.
Dungeon Master
As he gained eight's dress.
Gale
Thank you. Please move into that line.
Dungeon Master
Behind the elf, the gnome finally approached Sorin, who had been quiet until this moment.
Gale
You're next. Please be seated.
Sorin Arkwright
I'm going to dramatically flip my hood back to reveal my gorgeous locks first, but then I will calmly sit.
Dungeon Master
The dramatic display did not seem to faze the gray creatures, but he thought that for the briefest of moments, a hint of pink crossed the gnomes lack of face. Once seated, the gray creature began to weave its hands in the air in front of Sorin.
Sorin Arkwright
11.
Ildryx
I feel like everybody's going through one door and Soren's going through another door.
Dungeon Master
The creature in front of Soren began to address him by name, its features warping and forcing into the shape of a friend.
Sorin Arkwright
I feel like. I feel like I know you from somewhere.
Ildryx
You must have mistaken me for somebody else. I have a very common face. You could almost say that I looked like any local farmhand. Apart from an invisible weight that I seem to carry.
Sorin Arkwright
Oh, it's good to see you again. What's it been, like two musicals in a Jurassic Park? So what are you doing here?
Ildryx
While you were busy focusing on me, the Neverborn, the God who should not have been, took form and found hold in this reality. I would be seething if I was not so impressed. We need to stop him, Soren. We need to stop him.
Sorin Arkwright
Oh, that sounds important. I suppose you can help with that. What was it you said we needed to do again? Sorry, I'm a bit distracted right now.
Ildryx
The Neverborn must be stopped. I already said I'd aid in the task, all right?
Sorin Arkwright
Right. And thank you. But aren't you, like, you know, following and trying to murder me and my friends?
Ildryx
I have more important things to do than harass you.
Sorin Arkwright
Well, I suppose that's fair. Any chance you know where we are? You know, I'm kind of stuck here in this very wonderful, very magical place.
Ildryx
You know, I hear that there's a vault with all sorts of amazing treasures somewhere below this place.
Sorin Arkwright
Well, thanks for the hot tip, friend.
Ildryx
Yeah, Keep an eye out. You never know who you're gonna bump into out here.
Sorin Arkwright
I know, right?
Ildryx
Well, enjoy the party. I know I will.
Dungeon Master
The surprise guest departed. The Skype.
Sorin Arkwright
Was that, like, in my head, or did the others see him as well, what others?
Dungeon Master
Then I'm going through the stupid portal to the others. Sorin just sat quietly before the faceless creature as he gradually became overwhelmed, overcome with feelings of love, joy and happiness, he could not wait to experience more about this new, exotic place. What joys awaited him? What friends could he make? Was a musical number behind the next door?
Sorin Arkwright
Or.
Dungeon Master
Or perhaps Candy or dog. Or a room full of dogs. Soren thought he heard a voice direct him away from his friends and found himself standing behind the happy farmer man from earlier.
Ildryx
Hey, what if. What if I'm directing this towards the gnomish lady? What if we all went as a group? I hear group parties are much the rage these days.
Gale
These paths lead to the same place. Please be patient and go through the portal you've been directed to.
Sorin Arkwright
Sorin giddily waits for the gentleman in front of him to pass through the portal and follows him without a care in the world.
Dungeon Master
The others watched in horrified silence from the other line as the older woman in front of them passed through.
Ildryx
All right, let's do this thing.
Dungeon Master
Under the influence of enchantments, the party split up, unsure of what tortures would awaited them within Tasha's madhouse. Dark Dice Chapter 22 the Madhouse featuring Jeff Goldblum as the silent one, Peter Lewis as Soren Arkwright, Holly Billinghurst and Sean Howard as Galen Glam Vogelberg, Russ T. Moore as Ildryx, and featuring Robert Clotworthy as Clymore, Kareem Cromflly as Father Dormund, Michelle Tan as Gentry, Ryan McQuin and as the manic farmer, Trege Royma as the gnomish sorter. Introducing Charlotte Norup as Graham and Travis Vengraff as Dungeon Master. This episode was produced and edited with sound design by Travis Vengrof, mixing and mastering by Fenner Nielsen and executive producers Carol Vengrof, Michael Villegas, AJ Punkin and Dennis Greenhill. This episode featured music by Stephen Millin and Travis Vengraff. To support this production and get access to bonus releases, music world lore, art and early access to future adventures and D and D materials, please join our patreon@patreon.com FoolAndScholar. You can also find us on social media arkdicepod or on TikTok as FoolAndScholar. This is a Fooland scholar production. Thank you for listening. Okay, I just have to explain this thing to everybody. So Sean Howard, the player for Glom, expressed to me that he had a very real fear of being on stage for a musical and not knowing the words to the songs and that is why we made a musical to scare him all for Glam, which we did without letting him know and we performed live for him and he did not know how to react and it was really funny. Also, one other note is just how very, very, very old this is. This musical predates the White Vault musical we did, which is really old.
Ildryx
But.
Dungeon Master
We didn't perform it until much later. I just wanted to explain it so that no one was really confused why we did what we did. Anyway, until next episode.
Ildryx
Does music really have the power to heal? How can you instantly be more persuasive? What would the world be like if there were no bugs? These are the kind of topics we explore in every episode of my podcast called Something youg Should Know. My name is Mike Carruthers and what we do on Something you Should Know is we find leading experts and curate topics that will impact your life, satisfy your curiosity, or simply fascinate you. Maybe all of the above. Out of all the millions of podcasts in the universe, Something you should Know is usually ranked in the top 200 of all podcasts on Apple. A lot of people like Something you should Know, and I'm willing to bet you will too. We deliver three episodes a week and have a catalog catalog of over a thousand shows for you to listen to. Give a listen to Something you should Know wherever you get your podcasts.
Dungeon Master
The town of Milton may seem normal.
Sorin Arkwright
At first glance, but the shadows are.
Glom
Cursed and the expansive woods surrounding town are forbidden. They call it the void, and nobody comes back alive.
Ildryx
You're headed straight for the void.
Dungeon Master
Milton lives suspended in time, trapped by.
Glom
A darkness that seems to be creeping closer and closer.
Ildryx
It's safe.
Dungeon Master
The void is kept at bay. Is it though. Join three friends as they embark on.
Glom
An epic journey into the heart of darkness, the Void.
Clymore
Wherever you get your podcasts, this is just the beginning.
Release Date: August 26, 2025
Podcast: Dark Dice (Fool & Scholar Productions)
Theme & Purpose
In this tension-filled chapter, the Dark Dice party uncovers the mystery behind an abandoned village, a sinister circus act, and a cursed wagon that leads them into the twisting corridors of Tasha’s Madhouse. Drawing on the acclaimed horror adventure "Madhouse of Tasha's Kiss" by Jeff C. Stevens, the episode fuses haunting storytelling, black humor, and psychological horror as the party is tested—mentally, morally, and magically. From musical nightmares to faceless sorters and a perilous descent into madness, the episode sets the stage for a terrifying new arc that promises far-reaching consequences for adventurers and listeners alike.
Clymore’s Tragic Tale:
“He literally teleported outside of the foot thick walls... and murdered his own mother, Lady Embertree, and two of his sisters.” —Clymore (06:51)
Glom’s Distress:
"Imagine our parents' face. You tell them you've murdered somebody in a church. How do you think that would make them feel?" —Gale (11:13)
Meta-Musical Nightmare:
"Glom awoke from his nightmare, thankfully still wearing pants." —Dungeon Master (18:56)
Gentry and the Vanishing Village:
"I saw her when she got here, though. Tasha’s Kiss. She’s a clown for sure...freaky golden eyes..." —Gentry (28:07)
The Impossible Staircase:
"Stairs in a wagon." —Glom (38:41)
Sorting and Societal Bias:
“There are two portals, but neither are good or bad. They are the appropriate path for the appropriate individual...We try to avoid such language here...” —Gnome Sorter (47:45)
Sorin’s Vision:
“While you were busy focusing on me, the Neverborn, the God who should not have been, took form and found hold in this reality. I would be seething if I was not so impressed. We need to stop him, Soren.” —Familiar Vision (53:02)
The episode wields a careful balance of dark fantasy, horror, and comedic banter. The party’s gallows humor contrasts with the mounting psychological unease. Moments of meta-playful subversion (the spontaneous musical sequence) give way to grim revelations, while the dialogue remains rooted in camaraderie and anxiety. The “sorting” in the madhouse evokes Kafkaesque dread, as the episode concludes with the party both physically and metaphorically divided.
This episode dramatically raises the stakes for the Dark Dice party, embedding them in a reality-warping horror adventure where nothing is as it seems, and escape might cost more than they realize. The combination of offbeat humor, existential terror, and the legacy of personal histories makes "The Madhouse" a standout, propelling the story into even darker, stranger territory.