Transcript
Host (Intro/Outro Announcer) (0:00)
Support for Decoder comes from Adobe. Life is unpredictable, and that means you need your projects to adapt with whatever gets thrown at you. That means mastering the ability to pivot and collaborate with others to reach your goals. Adobe gets that, which is why they made a tool that's just as flexible as you are. PDF spaces In Acrobat Studio, your PDF files are no longer static. Instead, they're living documents that flex with you and your project's needs. Learn more@adobe.com do that with Acrobat. Support for the show comes from Anthropic, the team behind Claude. You know how sometimes a problem just grabs you like you sit down thinking it's a quick thing, then suddenly it's midnight? That's exactly the kind of mind Claude is built for. People who don't just want the answer, they want to chase the thing that's underneath it. Anthropic positions Claude as a thinking partner, not a search engine. It works through the problem with you, and it doesn't try to just wrap things up in an easy answer. Get started with Claude for free at Claude AI Decoder.
Tom Warren (1:12)
For a lot of Americans, credit card debt feels like a fact of life.
Host (Intro/Outro Announcer) (1:16)
I think it's just important for people
Tom Warren (1:18)
to understand how credit can work for you or against you, why that little piece of plastic has so much power.
Host (Intro/Outro Announcer) (1:28)
That's this week on Explain It To Me.
Tom Warren (1:30)
Find new episodes Sundays, wherever you get your podcasts.
Neil I. Patel (1:42)
Hello and welcome to Decoder. I'm Neil I. Patel, editor in chief of the Verge, and Decoder is my show about big ideas and other problems. Today, let's talk about the future of Xbox. Phil Spencer, the CEO of Microsoft Gaming and a two time Decoder guest who's led Xbox for more than a decade, just resigned. But in a shocking twist, his deputy and long assumed successor, Sarah Bond, is also out too. And Microsoft Gaming is now in the hands of Asha Sharma, one of Microsoft's AI executives with no prior game industry experience. It's a major leadership transition that suggests Microsoft wants to make serious changes to its gaming division, which owns franchises like Halo, Call of Duty, and Minecraft. There's literally no better person to talk about all of this with than Tom Warren, a senior editor here at the Verge and author of the excellent newsletter Notepad. Tom just had a new baby. He's actually out on parental leave right now, but Microsoft has has a long habit of disrupting his time off with major news. So Tom was gracious enough to come back on the show after he published a major scoop about what exactly went down at Xbox this past week. There's a lot to say about Xbox. The story of the console and Microsoft gaming is a complicated one, with a lot of twists and turns since that first Xbox console made its big splash in the industry 25 years ago. But for a majority of the time since, it's been stuck in third place behind Nintendo and PlayStation. That's a surprising thing to say for a division of a company worth trillions of dollars that also owns some of the celebrated gaming properties in all of entertainment. And so Phil Spencer, who started at Microsoft in the late 80s and took charge of Xbox in 2014, was given the job of trying to turn things around. Since then, he has tried many things. The Netflix style Game Pass subscription service, a major push into cloud gaming, buying Activision Blizzard King, which makes Candy Crush, and many, many different iterations of Xbox hardware as of last year. He even had plans to bring Halo to PlayStation, something game industry insiders thought was basically impossible five years ago. But as you'll hear Tom explain, the game industry has been changing faster than Xbox has been able to transform itself, and almost none of Spencer's strategies have ever really clicked. Xbox is still far behind Nintendo and PlayStation, and in PC games, it still stands in the shadow of Valve, which runs the dominant Steam store and now makes the Steam Deck handheld. Microsoft has spent tens of billions of dollars trying to acquire its way to a stronger position against the rise of games like Fortnite and Roblox, mobile giants like Tencent, and a zero sum war for attention dominated by app like YouTube, Instagram and TikTok. And yet it has very little to show for all of that. And so today, Phil Spencer's grand vision of 100 million game pass subscribers streaming Xbox games to whatever screen they want on a cloud platform, well, that feels out of reach. But as Tom says, it's not lost forever. Xbox is far from dead and there's hope that new leadership will take some big swings and make something happen again. Okay, here's Verge senior reporter Tom Warren on the future of Xbox. Here we go. Tom Warren, you're a senior reporter at the Verge. You are currently out on paternity leave, but Microsoft just brought you back.
