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This episode is dedicated to three very similar games with very similar names, but all teeming with quality – Pinball Dreams, Pinball Fantasies, and Pinball Illusions! This trio of Amiga classics delivered a ton of banging four-channel tunes courtesy of Olof Gustafsson, bringing some serious early 90s demoscene pedigree to the world of video gaming. Listen: Pinball Dreams (1992, Commodore Amiga) ‘Intro’ by Olof Gustafsson Pinball Dreams (1992, Commodore Amiga) ‘Beat Box #1’ by Olof Gustafsson Pinball Dreams (1992, Commodore Amiga) ‘Steel Wheels #1’ by Olof Gustafsson Pinball Dreams (1992, Commodore Amiga) ‘Nightmare #1’ by Olof Gustafsson Pinball Dreams (1992, Commodore Amiga) ‘Ignition #2’ by Olof Gustafsson Pinball Fantasies (1992, Commodore Amiga) ‘Billion Dollar Gameshow 3’ by Olof Gustafsson Pinball Fantasies (1992, Commodore Amiga) ‘Speed Devils 4’ by Olof Gustafsson Pinball Fantasies (1992, Commodore Amiga) ‘Stones N Bones 3’ by Olof Gustafsson Pinball Illusions (1995, Commodore Amiga) ‘Law’n Justice: Main Theme’ by Olof Gustafsson Pinball Illusions (1995, Commodore Amiga) ‘Extreme Sports: Main Theme’ by Olof Gustafsson Pinball Illusions (1995, Commodore Amiga) ‘Intro’ by Olof Gustafsson You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversionGet in touch via email on foreversoundversion@gmail.comFollow Forever Sound Version on Facebook at facebook.com/foreversoundversionFollow Forever Sound Version on Twitter at twitter.com/fsvpodcast

This episode is dedicated to the sexy, flirty, and sometimes naughty side of video games and video game music. Superstar special guest The Diad and I draw from titles on platforms as diverse as Sega Saturn, Commodore Amiga, and PC-FX to make a playlist that I feel is one of the most interesting this podcast has had to date! Listen: https://archive.org/download/fsvep69/fsvep69.mp3 Desire (1997, Sega Saturn) ‘Ishtal ‘Desire’ [Main I (Noon)]’ by Ryu Umemoto Dial Q o Mawase! (1992, Sega Mega Drive) ‘Match Tune’, composer unknown Pinball Illusions (1995, Commodore Amiga) ‘Babewatch Main Theme’ by Olof Gustafsson Dragon Knight 4 (1997, PC-FX) ‘Opening : take the offensive’ by Masaki Sugo, Yoichi Shimizu, and Tsuyoshi Fukutomi Foxy 2 (1991, Sharp X68000) ‘SEN4’ by Manabu Kunieda, Yuki Ushimaru, and Yasuhiro Taguchi Kizuato (1996, Windows) ‘Scars That Haven’t Healed’ by Kazuhide Nakagami Leisure Suit Larry III: Passionate Patti in Pursuit of the Pulsating Pectorals (1989, DOS) ‘Nontoonyt Resort’ by Mike Dana Kekkō Kamen 2: O-Shioki Densetsu no Maki (1995, PC-98) ‘Track 4’ by Akira and Yoshito Hata Lipstick Adv.EX (1999, Windows) ‘MIND ~closed the past~’ by Doors Music Entertainment To Heart 2 (2009, Sony PSP) ‘Technical Power’ by Naoya Shimokawa You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion Get in touch via email on foreversoundversion@gmail.com Follow Forever Sound Version on Facebook at facebook.com/foreversoundversion Follow Forever Sound Version on Twitter at twitter.com/fsvpodcast

2020 is turning out to be a tough year for a lot of us, so I think that some music which inspires hope for the future is in order. For this episode, I am joined by my good friend The Diad as we seek out some video game tunes that will lift our spirits and keep us groovin’ into the night! Listen: https://ia601407.us.archive.org/29/items/fsvep68/fsvep68.mp3 Streets of Rage 4 (2020, PC) ‘Staff Roll’ by Motohiro Kawashima Fever SOS (1998, Arcade) ‘Dancing Bomber’ by Ryuichi Yabuki, Nanpei Misawa, Ryo Sakai, and Masaharu Yoshida Battle Pinball (1995, Nintendo Super Famicom) ‘Ultra Table’ by Ryuichi Nitta Gimmick! (1992, NES) ‘Good Morning [Introduction]’ by Masashi Kageyama Slipheed (1989, DOS) ‘The Legend of Slipheed’ by Nobuyuki Aoshima, Mecano Associates, Hibiki Godai, Fumihito Kasatani, Hiromi Ohba, and Mark Seibert R.C. Robot Construction (1993, Sharp X68000) ‘Opening’ by Masashi Kageyama Golden Axe (1990, PC Engine CD) ‘Ending Credits’ by Shinobu Ogawa, Hiroto Otsubo and Yuonjin Tsunyan Jaayao (1994, NEC PC-98) ‘Ending’ by Takeshi Abo Masashi Kageyama here, helping the crops by playing saxophone at them. You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion Get in touch via email on foreversoundversion@gmail.com Follow Forever Sound Version on Facebook at facebook.com/foreversoundversion Follow Forever Sound Version on Twitter at twitter.com/fsvpodcast

To many, the FM synth-driven sound of the Sega Mega Drive simply is the sound of video games, as its run of success in the early 1990s delivered countless brilliant original titles in addition to some very convincing arcade ports. In this episode, I share some of my favourite tunes from this beautiful little slab of black plastic, including tracks from ToeJam & Earl, Columns, and Ecco the Dolphin! Listen: https://archive.org/download/fsvep67/fsvep67.mp3 Shinobi III: Return of the Ninja Master (1993, Sega Mega Drive) ‘Whirlwind’ by Morihiko Akiyama, Hirofumi Murasaki and Masayuki Nagao ToeJam & Earl (1991, Sega Mega Drive) ‘ToeJam Jammin’’ by John Baker Road Rash (1991, Sega Mega Drive) ‘Pacific Coast’ by Rob Hubbard Gynoug (1991, Sega Mega Drive) ‘Round 2-1’ by Noriyuki Iwadare Columns (1990, Sega Mega Drive) ‘Lathesis’ by Tokuhiko Uwabo CrossFire (1991, Sega Mega Drive) ‘In the Air’ by Tsukasa Masuko Ecco the Dolphin (1992, Sega Mega Drive) ‘Jurassic Beach’ by András Magyari, Spencer Nilsen and Brian Coburn Golden Axe II (1991, Sega Mega Drive) ‘Credits’ by Naofumi Hataya You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion Get in touch via email on foreversoundversion@gmail.com Follow Forever Sound Version on Facebook at facebook.com/foreversoundversion Follow Forever Sound Version on Twitter at twitter.com/fsvpodcast

In a first for Forever Sound Version, John and I get into what we consider to be the best game soundtracks of the year! 2019 has yielded lots of very interesting titles, which in turn have given us some very interesting tunes. Thanks a lot for supporting the podcast this year; enjoy the holidays and see you in 2020! Listen: https://ia601404.us.archive.org/24/items/fsvep66/fsvep66.mp3 13 Sentinels: Aegis Rim (2019, Sony Playstation 4) ‘In the Doldrums’ by Hitoshi Sakimoto Samurai Shodown (2019, Sony Playstation 4) ‘The Crow’ by Hori_Hori, Hideki Asanaka, Mayuko Hino, Naoki Kita, Minori Sasaki, Akihiro Nakazawa, Daisuke Mori, Kensuke Inage and Jun Hoshina Bloodstained: Ritual of the Night (2019, Sony Playstation 4) ‘In the Doldrums’ by Michiru Yamane Nono Pixie (2019, Commodore 64) ‘Nono Pixie’ by Marcin Majdzik Astral Chain (2019, Nintendo Switch) ‘Task Force Neuron’ by Satoshi Igarashi Hypnospace Outlaw (2019, PC) ‘I Am the Chowder’ by Erik Helwig Persona 5: The Royal (2019, Sony Playstation 4) ‘Take Over’ by Shoji Meguro You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion Get in touch via email on foreversoundversion@gmail.com Follow Forever Sound Version on Facebook at facebook.com/foreversoundversion Follow Forever Sound Version on Twitter at twitter.com/fsvpodcast

Coming at you faster than a blue shell on the final lap of Koopa Troopa Beach, Forever Sound Version is back with a focus on music from kart racing titles! This hugely popular subgenre of racing games was introduced – and some would say perfected – by Nintendo’s Mario Kart series, but which other characters have gotten in on the action over the years? Listen: https://archive.org/download/fsvep65/fsvep65.mp3 Super Mario Kart (1992, SNES) ‘Mario Circuit’ by Soyo Oka Diddy Kong Racing (1997, Nintendo 64) ‘Jungle Falls’ by David Wise and Graeme Norgate Doraemon Kart (1998, Nintendo Game Boy) ‘BGM #03’, composer unknown Crash Team Racing (1999, Sony Playstation) ‘Mystery Caves’ by Mark Mothersbaugh and Josh Mancell Mario Kart Super Circuit (2001, Nintendo Game Boy Advance) ‘Yoshi Desert’ by Kenichi Nishimaki, Masanobu Matsunaga and Minako Hamano Sonic Drift (1994, Sega Game Gear) ‘Star Light’ by Masayuki Nagao Chocobo Racing (1999, Sony Playstation) ‘Gurugu Volcano’ by Nobuo Uematsu and Kenji Ito Mario Kart 64 (1996, Nintendo 64) ‘Toad’s Turnpike’ by Kenta Nagata You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion Get in touch via email on foreversoundversion@gmail.com Follow Forever Sound Version on Facebook at facebook.com/foreversoundversion Follow Forever Sound Version on Twitter at twitter.com/fsvpodcast

Forever Sound Version returns with a focus on one of Nintendo’s massive success stories – the Game Boy Advance. This system’s sound quality may leave a lot to be desired at times, but there is still a great abundance of interesting and exciting music to be heard throughout its software library, so lock in and enjoy these seven cuts from games like Final Fantasy Tactics Advance, Mario Kart: Super Circuit, and Astro Boy: Omega Factor! Listen: https://ia601403.us.archive.org/4/items/fsvep64/fsvep64.mp3 Robot Wars: Advanced Destruction (2001, Nintendo Game Boy Advance) ‘BGM #04’ by Steve Rockett Final Fantasy Tactics Advance (2003, Nintendo Game Boy Advance) ‘At the Pub’ by Hitoshi Sakimoto Astro Boy: Omega Factor (2003, Nintendo Game Boy Advance) ‘Stage Three’ by Kazuo Hanzawa and Tsuyoshi Kaneko Sonic Advance (2002, Nintendo Game Boy Advance) ‘Secret Base Zone Act 1’ by Tatsuyuki Maeda, Yutaka Minobe, Hironobu Inagaki and Atsuyoshi Isemura Kappa no Kai-kata: Katan Daibouken! (2005, Nintendo Game Boy Advance) ‘BGM #06’, composer unknown Mario Kart: Super Circuit (2001, Nintendo Game Boy Advance) ‘Bowser Castle’ by Kenichi Nishimaki, Masanobu Matsunaga and Minako Hamano Game & Watch Gallery 4 (2002, Nintendo Game Boy Advance) ‘Chef – Modern Mode’ by Riyou Kinugasa and Kengo Hagiwara You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion Get in touch via email on foreversoundversion@gmail.com Follow Forever Sound Version on Facebook at facebook.com/foreversoundversion Follow Forever Sound Version on Twitter at twitter.com/fsvpodcast

The four horsemen are back. Michael, Ross, Joe, and John (who brought the trophy along with him – eventually…) fill a fridge with beers and then empty it gradually on a Saturday afternoon while engaging in musical combat. It’s the fifth Forever Sound Version VGM Battle! Who will be the champ this time? Listen: https://ia601400.us.archive.org/32/items/fsvep63/fsvep63.mp3 Neon Genesis Evangelion (1999, Nintendo 64) ‘Cruel Angel’s Thesis’ by Shiro Sagisu, Opus Corp. and Jun Enoki Panorama Cotton (1994, Sega Mega Drive) ‘The Great Gallery’ by Kenichi Hirata Streets of Rage 2 (1993, Sega Mega Drive) ‘Jungle Base’ by Yuzo Koshiro Knuckles Chaotix (1995, Sega 32X) ‘Door Into Summer’ by Junko Shiratsu Metal Masters (1993, Nintendo Game Boy) ‘Metal Beat’ by Alberto Jose González Uncharted: Drake’s Fortune (2007, Sony Playstation 3) ‘Nate’s Theme’ by Greg Edmonson 360: Three Sixty (1999, Sony Playstation) ‘Bite Beat’ by Gerard ‘Gez’ Gourley R-Type Complete CD (1991, NEC PC Engine CD) ‘Level 1 BGM’ by Yasuhiro Kawakami and Takushi Hiyamuta Klonoa 2: Lunatea’s Veil (2001, Sony Playstation 2) ‘Seaway’ by Go Shiina Sakura Taisen (1997, Sega Saturn) ‘Declaration! Imperial Floral Assault Group’ by Kohei Tanaka Street Fighter III: 3rd Strike (1999, Sega Dreamcast) ‘Makoto Stage Spunky’ by Hideki Okugawa Super Smash Bros. Ultimate (2018, Nintendo Switch) ‘Vega Stage’ by Yoko Shimomura Transistor (2014, Sony Playstation 4) ‘We All Become’ by Darren Korb and Ashley Barrett You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion Get in touch via email on foreversoundversion@gmail.com Follow Forever Sound Version on Facebook at facebook.com/foreversoundversion Follow Forever Sound Version on Twitter at twitter.com/fsvpodcast

Put the kettle on, because Rhythm and Pixels are coming over and they want some tea! I’m joined by Rob and Pernell to talk about all things tea while listening to some great video game music picks from titles like Zero4 Champ, Star Ocean: Till the End of Time and Suikoden. If you haven’t heard Rhythm and Pixels before, check them out at rhythmandpixels.com – they deliver the VGM goods and a super friendly atmosphere every single week! Listen: https://ia801407.us.archive.org/3/items/fsvep62/fsvep62.mp3 Zero4 Champ (1991, NEC PC Engine) ‘At Afternoon Tea’ by Tsukushi Sasaki Sonic: After the Sequel (2013, PC) ‘Tea with Ellie’ by Funk Fiction, Andy Tunstall and Falk Star Ocean: Till the End of Time (2003, Sony Playstation 2) ‘Pert Girl on the Sandy Beach’ by Yusaburo Shimojo Goemon: Mononoke Sugoroku (1999, Nintendo 64) ‘Relax and Choose’ by Kozo Nakamura, Tomoaki Hirono, Takeshi Iwakiri and Hajime Takai Cross Edge (2009, Sony Playstation 3) ‘Desert Rain’ by Kenji Kaneko Sega GT 2002 (2002, Microsoft Xbox) ‘Time Attack’ by Masanori Takeuchi Yami no Ketsuzoku (1990, Sharp X68000) ‘Tea Ceremony Dream’ by Haruo Hosoya and Manabu Saito Suikoden (1996, Sony Playstation) ‘Gorgeous Scarleticia’ by Miki Higashino You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion Get in touch via email on foreversoundversion@gmail.com Follow Forever Sound Version on Facebook at facebook.com/foreversoundversion Follow Forever Sound Version on Twitter at twitter.com/fsvpodcast

In the 1990s, the Strike series was like the video games equivalent of a hit action movie franchise, with bad guys seeking world domination, daring missions, and loads of big explosions. I loved these games when I was a kid (and possibly too young to be playing them!) so here is a playlist made up of tunes from their soundtracks playing on many systems including the Sega Mega Drive, SNES, and Sony Playstation! Listen: https://ia601406.us.archive.org/12/items/fsvep61/fsvep61.mp3 Desert Strike: Return to the Gulf (1992, Sega Mega Drive) ‘Title Theme’ by Rob Hubbard and Brian Schmidt Desert Strike: Return to the Gulf (1992, SNES) ‘High Five’ by Rob Hubbard and Brian Schmidt Desert Strike: Return to the Gulf (1993, Commodore Amiga) ‘datitle’ by Jason Whitely Jungle Strike (1993, Sega Mega Drive) ‘Campaign #1 Intro’ by Brian Schmidt Jungle Strike (1993, SNES) ‘Jungle Strike’ by Neil Biggin Jungle Strike (1995, Nintendo Game Boy) ‘BGM #02’ by Mark Cooksey Urban Strike (1994, Sega Mega Drive) ‘Credits’ by Don Veca Urban Strike (1994, Sega Game Gear) ‘BGM #01’ by Don Veca Soviet Strike (1996, Sony Playstation) ‘Menu Theme’ by Don Veca and David O’Neal Nuclear Strike (1999, Nintendo 64) ‘Mission 3’ by Michael Pummell Nuclear Strike (1997, Sony Playstation) ‘Menu Theme’ by Don Veca and David O’Neal Get in touch via email on foreversoundversion@gmail.com Follow Forever Sound Version on Facebook at facebook.com/foreversoundversion Follow Forever Sound Version on Twitter at twitter.com/fsvpodcast