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Len and DM are joined by the current Age of Empires II world champion, Hera, to discuss the state of the game in 2026. We try to explain its longevity, examine what it takes to be a top-level esports player, and discuss Hera's streamer invitational tournament, The King's Gauntlet.

In this episode, Soren interviews Seth Sivak, best known as the co-founder and CEO of Proletariat, makers of World Zombination and Spellbreak. They discuss how he invited hover doobers, the many times Proletariat almost went out of business, and whether free-to-play still makes sense. This episode was recorded on September 13, 2025, and was engineered by Michael Hermes. Games discussed: Indiana Jones and the Fate of Atlantis, Unreal Tournament, Where in the World is Carmen San Diego?, Half-Life, Gears of War, Wii Sports, Guitar Hero, Cafe World, Frontierville, Mafia Wars, Adventure World, Dragon Age Legends, FarmVille, CityVille, World Zombination, Clash of Clans, Streamline, Pokemon Go, DayZ, PUBG: Battlegrounds, Speakbreak, DOTA 2, Civilization IV, Apex Legends, World of Warcraft

Len and Jon are joined by PC Gamer's Evan Lahti to Slay the Spire once again in the roguelike deckbuilder sequel. We discuss why our intrepid host is so bad at this game, if she can even be helped, and what the wackiest combos we've seen so far look like.

In this episode, Soren interviews veteran game developer Charles Cecil, co-founder of Revolution Software and best known for his work on Beneath a Steel Sky and the Broken Sword series. They discuss why he made a game about the Knights Templar, how digital distribution changed the publisher-developer relationship forever, and what made the goat puzzle unfair. This interview was started on April 14, 2025. Games discussed: King’s Quest series, Broken Sword series, Beneath a Steel Sky, Black Mirror: Bandersnatch, Lure of the Temptress, In Cold Blood, Gabriel Knight series, The Da Vinci Code, Darwinia, CLANG, Broken Age, Heavy Rain, Monkey Island series

Len, Jon, and Sin gear up and get ready to die on the first turn to some BS in Xenonauts 2, a sequel to a throwback to a classic tactics game. We discuss how it stacks up to the old school UFO Defense, the Firaxis reboots, and the best Noah Wyle show, Falling Skies.

In this episode, Soren interviews veteran game developer Charles Cecil, co-founder of Revolution Software and best known for his work on Beneath a Steel Sky and the Broken Sword series. They discuss various dodgy tax avoidance schemes, what the Bitmap Brothers faxed to Acclaim, and how to teach players the grammar of adventure games. This interview was started on April 14, 2025. Games discussed: Galaxian, Adventure A, Adventure B, Bandersnatch, World Cup Football, World Cup Carnival, Lure of the Temptress, the Broken Sword series, Beneath a Steel Sky, the Monkey Island series

3MA is finally embracing AI! Okay, not really. But Len and Jon do have many thoughts about Heart of the Machine, a fascinating, story-driven strategy RPG about becoming the world's first sentient computer.

Len is joined by long-time friend and collaborator, real life video game lawyer D.M. Schmeyer, to reconnect over tales of nearly 30 years nerding out together and discuss what we're currently in to and up to. Games Discussed: The Necromancer's Tale Amorantus Esoteric Ebb

Len and Jon get tactical with the squad-based space marine (in the classical sense) platoon simulator, Menace. Because war is actually about Family.

This week, Rowan and Luke contemplate the inherent class struggle implied by feline-rodent relations in another delightful, furry-adjacent city builder with Whiskerwood. In this world, the cat tax doesn't simply mean posting a pet pic to thank people for reading your wall of text modding tutorial. It's wealth extracted from the whiskered workers by feline overlords in a distant land. The solution, once again, might be trains.