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Greg Miller
From origin to legend. I need to become a symbol. I need to become Batman. Become the hero.
Tim Gettys
Someone's gotta step up.
Greg Miller
Build the legacy. Let's get to work. You wanna get nuts? Let's get nuts. I'm allergic to nuts. Lego Batman Legacy of the Dark Knight. This is my favorite part. Out now on PlayStation 5, Xbox Series XS and PC rated E10 for ages 10 and up. Study and play. Come together on a Windows 11 PC. And for a limited time, college students get the best of both worlds. Get the Unreal college deal. Everything you need to study and play with select Windows 11 PCs. Eligible students get a year of Microsoft 365 Premium and a year of Xbox Game Pass ultimate with a custom color Xbox wireless controller. Learn more@windows.com studentoffer while supplies last ends June 30th terms at aka mscollegepc. So good, so good, so good.
Tim Gettys
Everything you want for summer is at Nordstrom Rack stores now and up to 60% off.
Greg Miller
Stock up and save on the brands you love like Vince Sam, Edelman Frame and free people. Join the NordicLub to unlock exclusive discounts. Shop new arrivals first and more.
Tim Gettys
Plus buy online and pick up at
Greg Miller
your favorite Rack store for free. Great brands, great prices. That's why you rack
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Greg Miller
Today in the nerdy news you need to know about, there's going to be layoffs at Bungie. Take two is going to make a lot of money and Crazy Taxi is teasing its comeback. We'll have all this and more because this is Kind of Funny Games Daily. What's up everybody? Welcome to Kind of Funny Games daily for Friday, May 22, 2026. I'm one of your host Greg Miller alongside Sammy's daddy. It's at Tim Gettys.
Tim Gettys
Let Tim host. Oh it's Friday. It is Friday or three day weekend.
Greg Miller
Three day weekend. Remember, if you are international we will not be here on Monday. It is Memorial Day in the States. We'll be grilling hot dogs for the
Tim Gettys
first time with Sammy on Monday.
Greg Miller
Thanks for the invite.
Tim Gettys
That's the you're invited right now.
Greg Miller
I'm already going to a parade so Fuck you.
Tim Gettys
Wow. What parade are you going to? Ass parade?
Greg Miller
Royal Day parade.
Tim Gettys
Oh, they do that?
Greg Miller
Yeah. Anyways, what do you do? Is it a special day? The zoo?
Tim Gettys
No, no, this is her first time.
Greg Miller
Okay, that's cool.
Tim Gettys
Yeah, she's a baby. It's not really like you're gonna be like, wow.
Greg Miller
No, no, I'm well aware. Trust me, I'm well aware.
Tim Gettys
She's whole thing is she's like. She wants us to be the first people to bring her. Not like a nanny or not like, oh, of course.
Greg Miller
Yeah.
Tim Gettys
So she's like, we got to get it done.
Greg Miller
Yeah.
Tim Gettys
Like, I'm all about it. I haven't been to the zoo in 20 years.
Greg Miller
Let me tell you, it still sucks there.
Tim Gettys
Yeah.
Greg Miller
Yeah.
Tim Gettys
Really?
Greg Miller
It's just like I've been to a lot of zoos now and SF just ain't doing it. Yeah. You know what I mean? We just ain't doing it. We just.
Tim Gettys
But my thing is I. I have at least the. The childhood nostalgia for it because I. I grew up going to it.
Greg Miller
It's enjoyable. You want to talk about a kid's eyes lighting up every time we ride that train? They got that little. Yeah, you can get on and ride through. Ben loves the train now, you know what I mean?
Tim Gettys
I love penguins.
Greg Miller
Yeah. Oh, yeah. They're getting fed, they're outside, they're doing their thing. Every time. Yeah, they got the flamingos. I like that a lot. They have a dope playground over there, which again, you won't be able to benefit for quite some time.
Tim Gettys
Yeah, I did when I was young though.
Kevin
Of course, Kev, last time I went, the lion roared. That was really cool.
Tim Gettys
That's pretty cool.
Kevin
The rhino got tremendously hard. That was really disturbing. Yeah, no, that I said what you said. I have a video if you want to see it. And let me tell you, you don't.
Greg Miller
It's disturbing.
Tim Gettys
Oh, well, you actually mean like his penis.
Kevin
Oh, yeah.
Greg Miller
He had an erect penis.
Kevin
No, Tim, I mean dong. That thing was rubbing on the floor. It was scary.
Tim Gettys
I do want to see this, but.
Greg Miller
Okay.
Tim Gettys
I'm going to the zoo on Monday. That's. That's, that's.
Greg Miller
You have a lot of fun there. Go early with me on my other one. That's when the animals are mostly awake. You know what I mean? You come later in the day. They're not also pack lunch.
Tim Gettys
Yeah.
Greg Miller
I'm not that guy. You know me.
Tim Gettys
Yeah.
Greg Miller
Money, I just make it to spend it. I make it and then I want to be up at 3am worried about why I'm not saving more, but even I'm like the. It's just way too expensive there for what you get in the food. Again. They're doing it. But I've been to so many other places, you know, so many other zoos. I'm like, damn, this food kicks the shit out of the SF zoo. Food. Yeah, yeah. You bring a sandwich, make a sandwich, bring in a sand, go to Palm City.
Tim Gettys
Oh, there's great stuff all around.
Greg Miller
Yeah.
Tim Gettys
So, okay. Yeah, that's my plan for the weekend, which I'm excited about. Not much of a plan. Oh, and the other plan that I'm like half incredibly excited for and half like, God damn it. Is tomorrow I'm gonna go watch Mandalorian and Grogu for my second time, which I'm that. That's what I'm bummed about. I. It's not good enough for me to watch.
Greg Miller
Who are you going with?
Tim Gettys
But I'm going with Curran, Shari and Jax, who was a four year old.
Greg Miller
Yeah, he loves Star Wars.
Tim Gettys
This is his first Star wars movie. But that's why I'm like, this is a big deal.
Greg Miller
That is good. That's good.
Tim Gettys
So I'm excited for that, but. And I'm excited for the little freaks, man.
Greg Miller
The little freaks.
Tim Gettys
Little freaks.
Greg Miller
Little Bob freaks.
Tim Gettys
They're great.
Greg Miller
Yeah, yeah, yeah, of course. Well, good for you. My weekend. Of course. There's no rest. It will be insane the entire time you got this four and a half year old. You got to keep. We got taekwondo tomorrow. Taekwondo might be a carnival we heard about. We're going to go see, check out then.
Tim Gettys
You can't be doing a carnival and a parade in one weekend.
Greg Miller
It gets worse.
Tim Gettys
Oh, my God.
Greg Miller
Saturday, Taekwondo. That's. Yeah. No, Jiu Jitsu. That's it. He does Jiu Jitsu. Sorry, I can't keep it. The fucking thing. Nick does Jiu Jitsu, then probably Donuts. Then this carnival, right? That Saturday with a whole bunch of other stuff. Sunday it's Star Wars Giants game. We're going down to the Giant Stadium. Doing that whole. The goddamn thing with one of his friends from school. Haven't even told him about it. You tell him about. He's not going to sleep for a week. He can't know. Then a parade on Monday. Maybe Auntie Lucy's coming over. There's a lot going on, you know, you got to keep up.
Tim Gettys
You got to keep up.
Greg Miller
Luckily, there's no video games to review. I know everybody. If you didn't know this is kind of funny. Games daily. Each and every weekday, we run you through the nerdy news you need to know about. If you want to be part of the news, write in to YouTube.com kindafunnygames super chats while we're live. Just like Skooma dealer did. Who super chats and says, going to Chicago for Go Fest.
Tim Gettys
Hey, 10th anniversary.
Greg Miller
Where must I eat? Of course, Skooma. I will remind you. Do you have any opinions on this? I mean, I will remind you that I moved away from the burbs of Chicago at 18, so it's always hilarious when people ask me. So I will tell you to go to Portillo's and I will tell you to go to Giordano's. And then people who live in Chicago will go to Pequods, do this, Get a hot dog at Winter Circle. I don't fucking know about any of that. I named my dog after Portillo's. I get it mailed to me.
Tim Gettys
I'm going to be real man.
Greg Miller
Giordano's awesome pizza.
Tim Gettys
Portillo's is, I think, undeniably the recommendation in my life that was the most correct.
Greg Miller
Thank you.
Tim Gettys
There's a lot of times people, oh, I love this place. I love this place. You'll love it too. All that and it's like, it's fine or even it's good. But Portillo's is something that I. My mouth is watering right now thinking about it. I crave it. There's. I've had pale imitations constantly. Nothing hits the high of Portillo's, man.
Greg Miller
See, the big problem I have personally is that still having boots on the ground. Chicago, people in Chicago, family. All I hear about when I bring up Portillo's is how it's going downhill.
Tim Gettys
That's how.
Patreon Announcer
Yeah.
Greg Miller
You know, I mean, we knew Nick Scarpino. Not our deadbeat Nick Scarpino, but Nick Scarpino, who used to be co. Whatever at Portillo's and now runs Giordano. He's the CEO of Giordano. It doesn't matter. But he had said the whole thing. Like when. When this company bought Portillo's, like, they went out of their way to make sure they didn't change anything. But everybody says stuff's changed. I can't speak to if that's not happening or not.
Tim Gettys
Yeah.
Greg Miller
When I get, you know, my chances to have frotillas, I still love it, but I'm not there eating it every day anymore. But I would tell you to do that. School. Okay. Thank you. Thank you also to our producers over on patreon.com kindafunny Carl Jacobs, Omega Buster and Delaney the Psalm Twining for now, let's begin the show with what is and forever will be the Roper Report. Time for some news. There's seven items on the Roper Report. A Baker's Desert. Thank you very much. Josh Hale says I go to Chicago every this is a super chat. Of course I I go to Chicago every year for my birthday. Last year I went to Portillo's and they have a frame photo of Greg on their wall. I have proof. Lol. Yes of course. Remember I was added to the Portillo's Wall of Fame where you sign the photo and get it put up there. It's a big deal. The one downtown Chicago did get stolen off the wall and they've never replaced it. And then when they send the new ones to the old restaurants, they rarely put them up. So I really keep popping up in the new ones. People build. Every time a new Portillo's opens up, people find me there more than anywhere else. Thank you very much. Number one on the ROPA report Bungie plans layoffs after ending Destiny 2 development we go to Bloomberg where the shri guy Jason Schreier reports. Sony Group Corps Bungie's unit is planning a significant number of layoffs as it ends development on the long running online shooter game Destiny 2, according to people familiar with the studio's plans. The company doesn't have a new project lined up for Destiny 2's development team after the game comes to an end next month, according to the people who asked not to be identified because they weren't authorized to speak to press. Bungie doesn't plan to immediately enter production on a Destiny 3, they said. The number of job cuts was not known. On Thursday, Bungie confirmed that the upcoming June 9th update of Destiny 2 will be the final content for the game. The studio promised that it will remain online for players to access. While our love for Destiny 2 has not changed, it has become clear that after the final shape, we have reached the time for our shared worlds and Destiny to live beyond Destiny 2, Bungie wrote in a blog post. Bungie staff are looking to pitch and begin development of new projects, including in the Destiny franchise. But none have been greenlit and there's no guarantee that any will move forward in a challenging market that has led companies like Sony to raise prices and cut costs. Headquartered in Bellevue, Washington, Bungie is one of the most expensive studios to operate given the cost of paying tech savvy workers in suburban Seattle and the longevity of its staff. Bungie is also investing more in the extraction shooter Marathon, which has not met sales expectations since its March release, but which the company hopes will expand its player base over time. The studio has moved some staff from the Destiny team to Marathon in recent months. It is that shocking. It is that shocking, everybody. A representative for Sony didn't immediately respond to requests for comment. Destiny was once one of the most popular games on the market, generating more than 500 million in revenue when it launched in 2014 and inspiring countless imitators. In 2017, Bungie put out a sequel, and after parting ways with publisher Activision Blizzard, the studio decided to continuously update Destiny 2 with new content and expansions, rather than release full further entries in the franchise. The results were mixed, but millions of players stuck with the game, which became free to play in 2019. In 2022, Sony purchased Bungie for $3.6 billion, and in subsequent years, the studio laid off hundreds of employees and canceled several projects, including Payback, a game set in the world of Destiny that was envisioned as the future of the franchise. Bungie released an expansion that appeared to conclude the game's story, the Final Shape, to rave reviews in 2024. The player count has dropped significantly since then. The most recent update, a Star wars themed update, brought in a fraction of the Final Shapes players. Bungie's leaders had talked about ways to retool Destiny 2 to make it more approachable for new players, but earlier this year, they instead decided to end development of the game, partly to shift resources to Marathon. A lot to say there. And of course, piggybacking off of yesterday's breaking news, handled and covered excellently by Andy in Paris yesterday. I was happy to have them on the show for that, but here we are dealing with the real world ramifications of Bungie to abruptly ending. Jason says they decided at the beginning of this year to pull the plug on it. Right. Yeah, that's still pretty abrupt for a studio that big making that much stuff, for sure.
Tim Gettys
And you know, there's the thing I need to just get out of the way of just being like, as a outsider to Destiny. I thought Destiny 2 was done with the final shape.
Greg Miller
Yeah, yeah, so did everybody.
Tim Gettys
And I was wrong about that. But even being wrong about that, there being potentially more and now that not happening, and then the idea of a Destiny 3, like, not even really being in the cards at this current point, switching to Marathon, none of this is good news at all. Like, it's all bad news. Some would say it's the layoffs, maybe
Greg Miller
even the worst news, the worst possible
Tim Gettys
outcome because it you go down this path and where does this end? More layoffs. This doesn't end with, oh, Marathon's going to turn around and become a success.
Greg Miller
Yes, that's what I'm talking about in terms of. This is not what I'm not. This isn't a victory lap, nor is it do I think I really said something, you know, fucking special here. But as everything was happening before yesterday's announcement of Destiny 2, I've been very loud that I do not think Bungie is in this much longer with PlayStation slash, period. I think that's a studio that gets shuttered. And you look at yesterday's News of Destiny 2 being the plug being pulled and I went, oh, here we go. Okay, well, clearly they're ready to pivot. And then you read this article and like, shirt. No, Destiny 3 is one thing. No project period. Like, yeah, you're gonna lay off a lot of fucking people to then support Marathon. Which is not like I can, I assume. And again, maybe I'm being just too pessimistic, but you look in the crystal ball here and it's very simple of what's gonna happen. Okay, cool, this is done. We're gonna lay off these hun. Many hundreds of people to get down to this group that's helping out with Marathon. Marathon will continue to not reach the numbers it reaches. Correct me if I'm wrong, right? There's already been the word that they're working on a PVE mode because of course Paris and Andy talked about that yesterday, where Paris is like, that's what the audience had been telling them they wanted the entire time, but they were not listening. Now they are. They probably maybe get that out. That will not be received well. It will not lead to an influx of players. It will not lead to the numbers PlayStation needs. They. There will then be more layoffs as they put this in. Then, then it's going to be, well, we are incubating on several different projects and ideas. None of those are seen. Marathon is finally, the plug is pulled. A marathon. Then it, okay, you get six months, eight months. Then Bungie as a studio is completely shuttered and closed and everybody's gone. Yeah, I mean, like, I don't see another way out of this where what you're talking about here, the way you
Tim Gettys
laid that out is like very realistic. Because we've, we're in an era now where we're seeing that happen. And when we're talking about a Acquisition as big as Bungie, one of the biggest acquisitions outrageous ever had in the games industry. Right. And like there have been way bigger ones because of things like Activision. But $3.6 billion, that is an insane amount of money. An insane amount of talent, insane amount of IP that we're talking about here. Like we're talking about Destiny, which is a prime example of what PlayStation and so many others are chasing live service success. And even then, clearly it's not successful enough. Right.
Greg Miller
Yeah.
Tim Gettys
The thing that I would be very interested to know is the numbers of Destiny 2 players versus marathon players at this point. Right. And like where the money is coming from because like I understand there's the influx of money from people like investing in Marathon for the first time. That upfront cost of buying the game is probably like bringing in cash.
Greg Miller
Yeah.
Tim Gettys
But then I find it hard to believe that Marathon is making more money overall than Destiny 2 even in its dying.
Greg Miller
I agree with that. 100 yeah.
Tim Gettys
So man, like that's just scary.
Greg Miller
Those are horrible financials in a. Horrible.
Tim Gettys
Yeah.
Greg Miller
Right. I want to pivot to a question here that I like, but I will get you a super chat to then get you to a Twitch comments and
Tim Gettys
then get text picture three says the game costs nothing. It's free to play Marathon.
Greg Miller
No, no, no. He Destiny. Destiny is free to play. But I think what Tim's saying is people buying an expansion, buying a cosmetic, whatever, is bringing in more money on a daily basis than Marathons overall sales
Tim Gettys
are, I would imagine.
Greg Miller
And then over here Raziel says, I think as far as Steam goes, Destiny 2 higher player count than Marathon. But again, let's pivot in just to get into more of this. Okay. RGX89 super chats and says this is a huge L by Sony to let Bungie fold like this. Right. I think then you come over and pivot to this con is we will probably beat up on PlayStation and how bad they have handled this entire thing. Right. AJ Maroon over in the Twitch chat for free said shutting down Bungie would be horrible. Destiny 3 would have a massive launch. I love talking about this. Paris said something I thought so poignant yesterday and relevant to this conversation, which was give me a chance to miss Destiny. He said, give us. There's just with Destiny not stopping on Destiny 2, you haven't had a chance to miss it. And he brought up the division and how there's been a we're doing a Division 3, but Division is still doing things. But somebody who doesn't want to come back all the time like myself to Division is way more excited for the Division 3 than the battle for Brooklyn or whatever. Yep, I like this. I went When I was gathering up the news today, I went over to Kotaku right where the one, the only, Ethan Gotch had an article up about hey, they're not being a Destiny 3 isn't surprising. So I want to read a few graphs from an article already in progress. All right, this is Ethan. Kotaku rep Valentine works there, but Ethan's been there forever. Don't worry, I'm taking a shot at rep. The fact that throughout all this time, Bungie hasn't quietly been toiling away on plans for Destiny's future might leave some fans feeling shocked and confused, but it's not hard to understand from a financial perspective. Sequels are expensive. They take a long time. Development is rocky and uncertain. So many resources go into simply trying to recreate what already was. And after so many recent failed live service bets by Sony, how would you convince the PlayStation 5 maker to make its biggest investment yet in the sequel to a game that's already facing year over year declines in popularity? The initial price of Destiny 1 was $140 million. The napkin math of doubling AAA blockbuster budgets. Every console generation would put the potential starting cost of Destiny 3 at $560 million. All for a franchise most of my friends have long ago sworn off ever getting tricked into playing again. The whole point of a live service game is to avoid those spices of spices in uncertainty instead of big investments in the hopes of future payoffs. You have teams working through established pipelines to keep making new stuff for what's already working. That's been a lucrative model for lots of game studios. It seemed to be very lucrative for Bungie for years, too. Lucrative enough that Sony was convinced to pay $3.6 billion for the studio. That doesn't mean Destiny 3 could never happen. It's hard to see how Sony ever justifies that massive sale price without an eventual Destiny 3. But the current crossroads might also be an opportunity for Bungie to redefine itself in the wake of a 12 year project that completely transformed it. As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games, the studio wrote in its blog post this week.
Tim Gettys
An interesting perspective. I don't know that I agree with it. And I mean, there's numbers here. I agree with those numbers. I do think the game would cost that much. But there's. There's two sides. What I agree with is a lot of Goodwill was lost from Destiny. Like, people are upset with what they were promised versus what they are receiving versus what they paid for, what they're getting. All of that. I understand that. But I do think that Destiny 3 is the most financially lucrative thing Bungie can do.
Greg Miller
Half the path forward, right? Yeah. Yeah.
Tim Gettys
And is that the right move? I don't know. But when you buy Bungie for $3.6 billion, you want Destiny 3.
Greg Miller
Yeah.
Tim Gettys
Destiny 2 was where it was at when the acquisition happened. But like, that's a buy to build to three, right? Yeah, I think like that. Just to your point about division, it's like, yeah, sure, a lot of the people that are kind of like over Destiny 2, they will be there for three. Not all of them, but I also think that they'll.
Greg Miller
There'll be a new wave of game,
Tim Gettys
a new wave of gamers coming on it.
Greg Miller
I would jump. I like, I was. I Platinum Destiny 2 and then, you know, never came back. Except for my Ghostbusters dlc, which I never used. God damn it. And then if you like, I think maybe an update, whatever. It's like Destiny 3. I would be their day one. Hell yeah. Let's jump in and start from scratch. There's something to all these games that is well known, but the voice again, right? It's the same thing of wow, you want to go start World of Warcraft right now with 20 years of history on top of what, like, who even knows what that. Like, there's the audience that bought in and has been there forever and then it's just there and then there's that. You start a new game, you put out a new game and it's ground zero. Everyone can jump in and enjoy something from the beginning before 20 years later. You're never touching it, but your friend is still going nuts on it. My whole thing about this argument, I agree with. I like Ethan's take because it's not one I would have thought of. Right. I enjoy the monetary issue of it, but I think it's taking the information from it, applying it to what we know from the letter. And now Jason's reporting of just like and even Paris. Right. Of give me time to miss destiny. Right. In 2026. There is no time to miss it.
Tim Gettys
No.
Greg Miller
Because guess what will happen. This studio will not be alive to make Destiny 3 marathon is not meeting expectations. And so whatever these next projects they're incubating are, I don't believe ever see the light of day because I bet they get working on it and run into all the trials, tribulations and other things video game developers run into of making a project. And Sony's like, we have spent $3.6 billion to get you forthright day and date. Here you go. Let alone the millions of dollars to keep this studio afloat in the meantime, for you to produce Marathon, for you to produce the final shape, for you to not live up to the expectation
Tim Gettys
and for you to assist the rest of PlayStation Studios. Right? Like that's, that's a big point of
Greg Miller
bringing these guys on. We got 12 live service projects. They're the king of live services. Get them in here.
Tim Gettys
And then we've seen what happens with all those projects. Like how many of them are cancelled, how many of them are on the way still that we don't think will see the light?
Greg Miller
Well, Fair Games is getting a new title, baby. So there you go.
Tim Gettys
Yeah, like that's, that's where we're at. And like Fair Games, whatever. No, no money in the bank. Whatever the fuck it was called, right? Bring me money. What was it?
Greg Miller
I don't know. I was yesterday. I gathered the news yesterday, but I immediately erased it.
Tim Gettys
Someone in chat let us know.
Greg Miller
What's the new title? Breaking. Breaking. Break In. Break In Breaking.
Tim Gettys
Yeah, yeah. Which Break in? I do think a better name. But names are stupid. All names are dumb. Fair Games with a dollar sign. There's nothing that's breaking for the type of game it is. It's like, okay, cool. At least. Yeah, I don't think it's gonna like make the game better, but do you see think it sees light of day?
Greg Miller
Fair Games?
Tim Gettys
Yeah.
Greg Miller
No. Well, it's like the only thing that would make me question my long standing belief that you never see Fair Games. Is this them rebranding it as Break in. Yeah, because it's like, okay, so you know that the salt. So it's like. But if you're rebranding it as breaking your best slash, perhaps only chance of getting anything out of this game is that you hide Haven Studios name from it. At June 2 State of Play, it's boom. Sony Interactive Entertainment presents this crazy ass trailer for a break in. It's you and three or four of your friends, whatever it is, breaking in, stealing thing, yada yada, bye, having a great time. And then it ends. It's out now on PlayStation plus or $5 or you know, whatever, like 9.99. You get a friends pass. I don't fucking know. But something like you get your money on that day. That is when you get your. Maybe we're all, maybe I'm wrong. Maybe you jump in and you go and you're like, oh, but here we go. And it's great, but I just don't think that's.
Tim Gettys
Yeah.
Greg Miller
Zilla says Greg just wants this game to die. I don't. I'm just telling you what's going to happen to this game because I've seen it over and over.
Tim Gettys
Why would he want to do that
Greg Miller
every day in this chair? Fucking the industry prize my eyes open. It makes people I love make art that dies. I'm not fucking cursing them. I'm telling you what I fucking say every day.
Tim Gettys
Yeah, that's wild to say.
Greg Miller
What, Prima?
Tim Gettys
No, no. You wanted to die.
Greg Miller
Oh, sure, sure.
Tim Gettys
That just like it's. What are you talking.
Greg Miller
As always, I hope. I hope every game finds its audience. Every game is a 10 out of 10.
Tim Gettys
Yeah, like we're saying that we're sitting here talking about the likely outcome because
Greg Miller
$3.6 billion and they can't find success.
Kevin
Yeah.
Greg Miller
You think the studio that had Jane Raymond. Oh, she left it. Had the other guy. Oh, he left the studio. Can't keep anybody working on this fucking game. I digress. Let's get some more super chats in here because a lot of people have a lot of things to say about this article, this reporting and PlayStation's handling of the One and Only for $3.6 million. Gerald says, I hate that the devs are paying the price for leadership's greed scandals and poor decisions over the last three to four years. This is what happens when you try to take the artistry out of art. Expect the same results. Yes. Street Shadow says this falls on Jim Ryan. It feels like Sony is course correcting with Nishino in charge. Bungie's choice to not start Destiny 3 after the final shape was bad. If they are really only at incubation, it makes sense to reduce the numbers on the Destiny 2. But I still hate. Oh, but I still hate like it. You're talking about the game. Understandable. Yeah, yeah. Again, like it's fascinating to me of like what? I would love to be the fly on the wall of decisions happening when it is Jim Ryan slash Herman Hulse. When it is, hey, we're talking to you as a studio because this is one of the big things with Bungie, remember? Of like we're buying them but they're still independent, they're still doing their thing. We're not like not. I don't know, it's just a weird thing of we're gonna Buy these people but not tell them what they need to make. Because we think you can make whatever you want and it'll be fine. Or we believe in your art. Like it's would have bought them. Like, this is Rad Destiny 3 right now. Marathon. No, just stop doing that. Or put it out. However it is now, let's just be done with it.
Tim Gettys
Why'd they buy them?
Greg Miller
We're gonna have 13 live service to start, Tim. And then they're gonna be all six. So successful, we'll make 13 more. And Bungie with their rubber stamp can come in and say, yes, no. Oh, the last of us that isn't coming together, she's getting rid of that fucking multiplayer. We don't need that.
Tim Gettys
Oh, man.
Greg Miller
Big curse says Bungie. Not having Destiny 3 ready to go shortly after final shape, or at least in production, is one of the biggest ball drops in gaming history. OMGLX says obviously everyone can. Can do, boycott, slash, do whatever. But the best case scenario for a Destiny 3 is for a marathon to dig itself out of the hole it's in. I don't think that will happen. But that's the best bet. Is it? Would that help or would that. Would they read the wrong things there and go, fucking keep doubling down on marathon. Let's keep making that shit happen.
Tim Gettys
Felix says Tim, why did Xbox buy Activision? It's pretty much the same thing. It is entirely different. Xbox bought Activision and they're making now Xbox games. And like they are making the games that you expect Activision to make. Overwatch and Call of Duty and all those things. And they're going to make a lot of money from those things. Whereas this, it's like they're not making Destiny 3.
Greg Miller
Yeah.
Tim Gettys
They're not doing the thing that you'd expect the purchase to be made for. And the other thing of like helping all these studios, it's like, all right, well, that was a barely, very poorly planned plan that we all saw as a bad idea.
Greg Miller
Correct.
Tim Gettys
So it's like, if we saw it, why didn't the people spending $3.6 billion see it?
Greg Miller
I don't.
Tim Gettys
That's a. There's a level of gamble there studio
Greg Miller
that we, the industry, the way we pay attention to the industry, man. Which is crazy to say. Norm Chacho super chats and says, how we've made it this far without Sony telling Bungie to make Halo with the serial numbers filed off is beyond me. It's like, yeah, I don't know. Again, the first person shooting is what you always hear so much about Bungie and their pedigree.
Tim Gettys
Right? Yeah.
Greg Miller
And so, yeah, the idea of, I mean, I, you said earlier, like you're kind of talking, you don't know a lot about destiny, right? Yeah, obviously, I, I've played both Destinies and I. Platinum Destiny 2. Thank you. Thank you, Kevin. Thank you for the applause. I don't know as much about, but it's like if I'm Herman Hulse and I have Bungie and I have all this knowledge in first person shooter shit, this is where I would turn to them and go like, awesome. One second. Insomniac. Come talk to them about resistance. Let them tell them, we don't want you making resistance because you make superhero games. What about Ratchet? Shut the fuck up. No, Ratchet, you make superhero games. And we're gonna go see these guys who are great about first person sh. Put a new spin on resistance or whatever the fuck it is there. So that again, I, I, I got my little headlamp on. You know what I'm doing, everybody? I'm mining the IP in the PlayStation Mines.
Tim Gettys
There you go.
Greg Miller
What was the exploit that was Embracer there. They split into two. Then the CFO for PlayStation was the one who's like, we're going to double down on the core audience or whatever, that's we're gonna make our money or whatever.
Tim Gettys
Following up on the conversation I'm having in chat here with Felix, he says Activision making Call of Duty for the masses doesn't benefit Xbox exclusively. It doesn't even be exclusively. It's financial.
Greg Miller
It needs to benefit the bottom line financially.
Tim Gettys
They're going to make so much money from Call of Duty selling on PlayStation and Switch and Xbox and PC, year after year after year after year. They're going to make their money back eventually. Even though that number is insane, everyone
Greg Miller
needs to wake the fuck up. You are in 2026. All any of these people care about is making money. Money. That is what they care about. It's not about benefiting Xbox. It's about making money for Xbox. Speaking of rival Kinzuna says, does Sony sell Bungie to Xbox?
Tim Gettys
No.
Greg Miller
Xbox got enough people over there to making shooters now. They don't need that anymore. Golden Spider says, we keep saying we want new IPs or for companies to revitalize old IPs, but when, when Bungie did it with Marathon, we keep saying, go back to Destiny question mark. This is another one, another argument that drives me crazy where it's like we keep saying we want new IPs yes, yes. But we also are saying we want specific genres and that we're burned down in specific genres and we don't. And also, when you just make a new thing, it doesn't mean I have to fucking buy it. It means I look at it and I go, does that look interesting to me? No. Like, make interesting games out of the new IPs. Those are. Make new IPs and expect you to
Tim Gettys
get bought over here and even bringing back old things. Like the case of Marathon. This is not what Marathon was. This is a completely new thing.
Greg Miller
Right. We're putting the name of Marathon on there, but in that there's ties back.
Tim Gettys
But it's like the gameplay styles totally different. There wasn't a group of a large enough group of people.
Greg Miller
I'm not talking.
Tim Gettys
There wasn't a large enough group of people that are like, I am clamoring for Marathon in the way that you see a lot of old IPs, people actually asking for a Banjo Kazooie or Jak and Daxter. I understand mascot platformer is very different than old school PC.
Greg Miller
Yeah, yeah.
Tim Gettys
But I'm blanking right now on things people would want, I'm sure. Like. Like a kill zone and a resistance and fucking SOCOM and things like that. Right?
Greg Miller
Yeah. Like when I said people shouted out socom. Yeah, another great one. Take the SOCOM IP over to Bungie and let them have some first person shooting stuff. And with that.
Tim Gettys
Sure, yeah. And also I see this in the chat. People like Marathon. Marathon's a good game.
Greg Miller
Like, but is it making money?
Tim Gettys
But is it making money money?
Greg Miller
They spent $3.6 billion on bungee. Is Marathon making that much money? It's about money, everyone. Not quality. It should be for us. Don't get me wrong. When we finally start kind of funny games, games, we are making quality games. 2% return on investment is the hope. That's it. That's it.
Tim Gettys
Be a nice 2%.
Greg Miller
That's all I want. Let's sell 50,000 units or whatever stupid shit we're making. Mike Bithell. What dumb game you want to make? You know what I mean? Make it about superheroes. What about. What about Ratchet Clay? No, Ratchet. We don't want it.
Tim Gettys
I really want Ratchet.
Greg Miller
I'm going to move on. Otherwise we'll be here all day. Lots of super chats, people. The action Pat says that that beat the action pad, I think is a pirate. That B Horizon multiplayer game also looks DOA for interest. I mean, can we say that it's like, put it out. Stop doing Alphas. I don't know what the fuck we're talking about. You know what I mean? Like, I can't be interested when you're like, you want to come be in the band? And I'm like, yes. I register my interest. Nobody says anything to me but the fucking game. I got a million goddamn games to play. Jason 3 says, Money, everybody. I need to clear the palate. He does, all right, we need to reset. We need to come back. Sir Lockwood says, biggest l take Greg has had in the while the ration clank thing, I assume.
Tim Gettys
Yeah.
Greg Miller
Not the money thing. Because if it's the money thing, you're a fucking idiot. Anybody remember, of course we couldn't do this and have fun with you and dress exactly the same if you didn't support us with a kind of funny membership. Pick up your kinda funny membership on patreon.com kinda funny YouTube.com kinda funnygames Apple, Spotify. The money thing, Sir Lockwood, the money thing I'm wrong about. That's my biggest l take.
Tim Gettys
I don't even understand what he.
Greg Miller
Sir Lockwood, is it your first kind of funny games daily? Go to YouTube.com kindafunnygames Go to the playlist and click on it and look at the fucking goddamn tombstones. We have as fucking thumbnails of studios that are dead, the games that are dead because it's about the money. What are you talking about? Nothing lives up to expectations. Everybody's out of work, the industry's fucked because everybody wanted to make a Fortnite and they can't make a Fortnite. Jim Ryan left. He didn't want to talk about abortion. He wanted to talk about cats. But then he left. And then he left it in Herman Holes holds a fucking thing like this and they don't have no single player games. And then Naughty Dog was making a multiplayer game and it could have been cool, but they said, no, we don't want to do that. And then you said, naughty Dog, how did you not know when you were making a multiplayer game you would need to support the multiplayer game? And then you go, what the fuck is Sony Ben doing? Why didn't they help out? You go, okay, okay, what about. But then you got Bungie. You have Bungie they could have supported. And then you got 12 other ones that are doing the fucking thing. And you go. And everyone goes, oh, helldivers, hell.
Tim Gettys
But is the Helldivers mlb, the show?
Greg Miller
Here's a word from our sponsor.
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Tim Gettys
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Greg Miller
In the Super Chat, Aki Moto Tamoto says laid off this week by Meta thank you guys for keeping me sane. Happy to keep you sane. I'm sure your layoff wasn't at all motivated by money.
Tim Gettys
I'm sorry.
Greg Miller
Chasing fucking trends for money. What's up everybody? Welcome to your favorite reoccurring segment. Greg, sound financial advice. Of course not real financial advice. Today's is pretty simple. Put it all on potatoes, man. It's fucked. We are all fucked. Put your money in the mattress, put it into gold. Don't put it into games unless you are happy to make a little bit of money. Because you can make a little bit of money and be great. But if you're one of these fucking fat cat assholes over here. Z, Zed. Drake. Maybe it's Zed. Rake super chats and says of the 3.6 billion, 1.2 billion was for staff retention. It was golden handcuffs for senior equity members. They waited for vesting cliffs and let staff left the staff to face mass layoffs. It was an exit strategy, not a rescue.
Tim Gettys
What story number two, Greg.
Greg Miller
What's it about? Money. Take Two forecasts $8 billion in revenue in its next fiscal year thanks to GTA 6. This is Tom Henderson at Insider Gaming. Take Two Interactive has announced that it expects to earn around $8 billion in its next fiscal year, mostly thanks to GTA 6. That's according to Take Two Interactive's latest earnings call where the company is forecasting 7.9 to $8.1 billion in revenue for its next fiscal year. The CEO also once again confirmed that GTA 6 will release on November 19, 2026. Earlier today, an interview with Take Two Interactive CEO Starous Zelnick confirmed that GTA 6 marketing will take place later than normal, stating quote, I've been asked by investors whether we need to spend marketing dollars given the scale of the intellectual property and its reach and sentiment. He says, and the answer is, of course we need to market it. We should expect a very significant broad based marketing campaign that reflects where audiences and attention is today. Which is to say it won't resemble the approach taken for GTA 5 back in 2013. QUOTE 13 years ago we were still buying network television. We won't be buying a lot of network television. End quote. GTA 6 will release on November 19th on the PlayStation 5 Xbox Series S/X with its PC release expected to come sometime in 2027. With $8 billion in revenue, you could buy Bungie a couple of times, you
Tim Gettys
know what I mean? That number is insane. That's 8,000 million dollars.
Greg Miller
Wow. Everything's so fucked. It's just crazy. The numbers we throw around. Everything is so fucked.
Tim Gettys
Now the thing with the. With this is like JJ.
Greg Miller
Dublin says, 8 billion. Sounds like it's about the money.
Tim Gettys
I just. I. What is this game gonna end up being, man? What the fuck?
Greg Miller
I'm excited for this game.
Tim Gettys
The thing about. About. Yeah, me too. Me too. The. The thing about GTA 6 and the money coming in, the $8 billion. Like, they are putting a lot of money into this game.
Greg Miller
Yeah, yeah, exactly. Of course, in the chat, Zelen says revenue does not equal profit. Of course, of course. Like, this is gestating for a while, but remember, isn't it wasn't the stat that GTA Online currently makes a million dollars a day.
Tim Gettys
Yeah.
Greg Miller
Like, I don't know if they're hurting. I. Yes. Revenue or. I'm sorry. Yeah, Revenue is not profit. But I don't know if it's going to be that far. I mean, maybe on the balance sheet of just what GTA 6 is. But.
Tim Gettys
Yeah, it's just. It's really wild to think about the. The project of GTA 6 being. I mean, it must be the most expensive single thing ever, right? Like, I mean, video games are way more money than movies.
Greg Miller
Yeah.
Tim Gettys
So this is definitely the most expensive video game. I don't know. I can't even think of something that would cost more than what Grand Theft Auto 6 is costing.
Greg Miller
I guess the only thing is when. And this is all the shit we would never know, right?
Tim Gettys
Like, how much was the Empire State Building?
Greg Miller
I don't know. Well, how much is Trump's fucking arch going? Or in his ballroom right now? We sit here, though, with this is like, when do they officially count GTA 6 starting? You know, I don't know. And we'll never get a straight answer out of Rockstar about it or. Mine's up.
Tim Gettys
Damn it. It just went away. Somebody chatted like, it's the entire MCU. Duro says, the entire MCU. Yeah. I think that GTA 6 is going to cost more than every MCU.
Greg Miller
Yeah. Okay. Okay.
Tim Gettys
That's crazy.
Greg Miller
Yeah, I know.
Tim Gettys
Robert Downey Jr. $60 million. Nothing.
Greg Miller
Nothing. They should put him in GTA 6. They have the money, do you think? Oh, and now it's a question, I feel like. But it's just. Here we are again. I think it's such a weird one where it's like this much time, this much money, this much pressure, et cetera, et cetera, et cetera, this much, these many expectations. I still feel like GTA 6 is going to live up to the hype. Do you think it Lives up to the hype.
Tim Gettys
So here's the thing. I think what's very interesting is we're just in a totally different time where I think the answer is yes. I also think it's going to disappoint as many people and not live up to the hype. But it doesn't matter because there's just more people are going to engage with this game than ever before. And that's where the money comes from. Right. I think it's crazy that the PS2 generation, some of the biggest games were Grand Theft Auto 3 trilogy.
Greg Miller
Yeah, right.
Tim Gettys
But the scale to which those are the biggest games is nowhere close to what came after. Right?
Greg Miller
Yeah.
Tim Gettys
3, Vice City, San Andreas were as big as video games can get back then, but back then was very small. And then we get to GTA 4. Mega fucking hit. Yeah, right. Sold so many copies, reviewed incredibly well. Some perfect tension, major hit. But compared to GTA 5, GTA 5 was a different level and it continues to this day, to this moment being a different level than anything else. Like it's almost bigger than video games. Like we always talk about, like, oh, there's the Fortnite and there's the Roblox and all that stuff. GTA is on that level. But GTA also is a core video game in a way that Roblox isn't. Fortnite is. But even then Fortnite doesn't have that single player side that I think is equally, maybe not equally, but very important to an audience that's going to buy Grand Theft Auto.
Greg Miller
Right.
Tim Gettys
There's that online live service side, but then there is just the core, the people that love GTA 3, Vice City, San Andreas, GTA 4 and GTA 5 that are going to buy this game. There's just so many people, more people than ever playing games. And they're all going to play GTA 6. And if not all, the majority, the majority are going to at least consider it. So yeah, it's like I think that without toxic discourse is about video games now, there's no way for it to purely live up to the hype because we're just past that era. Everybody, like the negativity is too strong. And it's not just the toxic negativity. Also the, the critical thinking and the, the side of people that like want more from stories. And even when GTA 5 came out, there was a lot of people that are just like, I don't like this for X, Y and Z reasons. And they're totally valid, valid points. I think that those Points are gonna be louder than ever. The amount of think pieces of like, does GTA still have a place in our world? There's gonna be so many of those. But guess what? They're playing it. Fair enough.
Greg Miller
Because Take 2 is making $8 billion in revenue. They're not worried about much. That's why number three meanwhile, don't expect BioShock or Judas anytime soon. We talk to the one and only Rebecca Valentine over at Kotaku. We joined her story in progress. This comes from Take 2 the don't expect BioShock or Judas anytime soon. This comes from Take 2's Q4 and full year earnings posted today, which stated that six games are planned for the coming fiscal year apart from GTA 6. Those six games are made up of two mobile games and three sports games. NBA 2K7 and PGA Tour 2K27 and WWE 2K27 and one quote unquote platform extension or essentially a port of something that's already out. None of those would describe either Judas or BioShock, both of which are still listed as TBA on Take 2's lineup. It does look a little brighter for the years immediately after that, as Take 2 states that in fiscal 28 and 29 it plans to release one new mobile game, five sports games, three core new IPs and 13 core existing IPs, which includes seven sequels and six remakes, remasters or platform extensions.
Tim Gettys
Interesting. Take 2 has a lot. Right.
Greg Miller
When you're making $8 billion, no need to rush it.
Tim Gettys
Ken Levine well, I mean that is true, but also like the, the rush is an interesting. The fact that both these games are in the headline at the same time. Yeah, it's like, well, what's the chance there? But yeah, it's like, all right, BioShock. I mean, talk about can it live up to the hype. That's a project that I'm just like, I have zero hope in.
Greg Miller
Like, see, I think I'm with. I have zero expectations.
Tim Gettys
Yeah. But I hope isn't that. But that's the thing is I just feel like there's. It's just. It's the type of game that I don't think is gonna please any of the people it's trying to please.
Greg Miller
Okay.
Tim Gettys
I don't think it's gonna be. BioShock is a, a unique game where it has this like, it did something gravitas.
Greg Miller
It did.
Tim Gettys
Gravitas is a great word for it. Like, it really did something different. And you have BioShock 2, which is classic story of like, well you know, it's. It's a sequel, but whatever. And then there's Infinite, which I think tried something different in a way that, like, people really liked it because it was kind of similar to the first one, but it took a different direction. And that speaks to. To people. This long of a gap between it all, it just. It feels like it's just caught in a bunch of bad buzzwords. Like, I feel like. It feel. It'll feel like a Legacy sequel. It'll feel like a cash grab. It'll feel like a whole bunch of things that I don't think have gravitas to it.
Greg Miller
I. I definitely agree. It won't have gravitas in the same way BioShock1 and BioShock Infinite are trying to say things. Right. And then the DLC for BioShock 2 was. But I feel like the message here would be simple because this is Cloud Chamber, right? That's the name. I feel like you're like, hey, we're a brand new studio, you know, where we loved BioShock, we're inspired to do our own BioShock. Like this. When you say it's gonna be a BioShock game, to me that just means, okay, cool. It's gonna be first person. It's gonna be shooty shooty. It'll be a little bit of hiding, probably. It'll be exploratory, some powers. Like, I feel like there's a. That we're taking that core idea and putting our own thing on it, I think is exciting to me in the same way we talk about, oh, well, take Sly Cooper, take Infamous, and give it to a different studio and let them spin with it.
Kevin
I'm.
Greg Miller
I'm. I have no expectations, but I wouldn't say I have no hope. Yeah, that's coming from somebody who's a BioShock fan. I would say, yeah, yeah, it's Judas, where it's like, cool. Ken Levine's doing something hilarious that Ken's whole thing originally was like, I want to make smaller games. It'll go faster. And it's like, yeah, okay.
Tim Gettys
Well, I mean, that's the other thing, too, about when it comes to hope. It's like, I. I don't believe BioShock's coming out. I. I don't believe it's not going to. But, like, I would not bet money it does.
Greg Miller
Sure, I can see that. Yeah.
Tim Gettys
So whereas Judas, I think it does come out.
Greg Miller
Yeah, I think they both come out.
Tim Gettys
Judas is like, I think an interesting one, where it's like, holy shit. Like it, it really could be anything. It could be the best thing ever.
Greg Miller
It could be totally miss, expect, totally
Tim Gettys
miss everything and it could just be fine. But yeah, with BioShock, it's like I just feel like if it comes out, it's a seven.
Greg Miller
Okay, Fair. I could see that. You know what won't be a seven? You know what's going to be a ten? Out of motherfucking ten. Story number four, Crazy Taxi News is imminent. Question mark, exclamation. This is the big man. Jordan Midler, VGC News the Crazy Taxi X account is posted for the first time in seven years, potentially teasing the upcoming revival A new entry in the Crazy Taxi franchise was announced in 2023 during the game Awards. Since then, nothing has been seen of the upcoming revival. Now a teaser video has been posted to the Crazy Taxi X account, the first post on the account since 2019. The clip, which can be viewed here on your screen right now, shows the iconic taxi light illuminating on top of what appears to be the trademark yellow convertible taxi. The Crazy Taxi reboot is being developed by Sega's Sapporo Studio, which was established in December 2021 and helps the development of various Sega games. In 2024. A recruitment video was posted by Sapporo with the director of the original game. According to the video, the development team was testing adapting the classic Crazy Taxi gameplay, which has players transporting passengers to destinations as fast as possible, into a game world with multiple players. It's unclear if this version of the game reflects what Sega is currently teasing. The original Crazy Taxi enjoyed some success as an arcade game in 1999, but became far more popular when a home version was released for the Dreamcast in 2000, ultimately becoming the third best selling game on the console in the U.S. the game has seen several sequels and spinoffs, but the last entirely new main entry in the series was Crazy Taxi 3 High Roller, which was released 22 years ago as an Xbox exclusive.
Tim Gettys
Yeah yeah, yeah, yeah.
Greg Miller
Let's let's fucking go.
Tim Gettys
I love Crazy Taxi. I've loved all of them including High Roller and Vegas, baby. Crazy Taxi one I didn't ever own a Dreamcast, but I used to play the game in arcades and was obsessed with it. My dad was a taxi driver, so I was like oh yeah, this is my shit.
Greg Miller
I was born for this.
Tim Gettys
I was born for this. And I remember going to Funko Land, which was precursor to GameSpot. Oh yeah, GameStop. And I traded in Pokemon Red and Star Wars Episode 1 racer to get my first ever PlayStation 2 game nice. Crazy Taxi. The blue disc bottom. Because it was just.
Greg Miller
I remember it. Wow, buddy.
Tim Gettys
Yeah. I played the hell out of it and I loved it. And it's crazy to put in the context that Crazy taxi was the third best selling game in the year 2000 on Dreamcast. Wow. Like this simple arcade game.
Greg Miller
Take me to Pizza Hut.
Tim Gettys
Like, I want to know what this is going to be.
Greg Miller
I fucking cannot fucking wait. I adore Crazy Taxi too. And it was the thing for me, you know, in high school, there was a Target across the street. And so some days when I was like waiting to get picked up from school, rather than wait in the library and read or do homework, I would just go to Target and I would play the Crazy Taxi Dreamcast demo. And I remember telling Michael Bryan, like, I think I'm gonna buy a Dreamcast. He's like, dude, the PlayStation 2 is like at the time seven months away. It was like, just wait for that. I'm sure. I don't know if it had been announced as a port, whatever. And so when we got that, me, Poe and all my high school idiot friends just gathering around and I remember the first time we discovered you could s rank. Like everybody thought it was A. And then when I got the boost down, yeah, we got S ranked. The place like erupted.
Tim Gettys
That's so funny. Crazy Taxi was the game that taught me s rank.
Greg Miller
Yeah, exactly. And so, yeah, like I. We talk, you know, Jordan's article here talks about them over here in the clip and blah, blah, blah. And then talking about the video. Was it a leak or was it like B roll in a SEGA thing that showed. I know we've seen something of what he's talking about, of the multiple taxis driving around. I can't remember if that was leaked though, if that was B roll in
Tim Gettys
something else that might have been leaked because so remember, there's the SEGA Super Game that is now canceled Game Awards. They did that. Like, hey, a bunch of revivals are coming or.
Greg Miller
And I just want every Sonic. Whatever. It's a bless.
Tim Gettys
Yeah, Sonic Revolution. But I just want everybody to keep in mind that so far this SEGA old IP project has been a hit. Like Shinobi. Art of Vengeance was incredible. And there was another one that I'm forgetting, but it was also very, very good. Like Sega's in a surprisingly good spot right now. So I have higher hopes for this than I would have. It's taken a lot longer than I expected for a Crazy Taxi and for the Jet Set Radio to actually come to fruition. There was like A bunch of little like a snippet montage thing where we did see Shinobi and we saw a little bit of the jet set. I don't remember seeing Crazy Taxi itself in there, but I know Crazy Taxi was named in all of it. But yeah, I love that we are a week away from PlayStation State of Play and Summer Game Fest.
Greg Miller
Yeah. Where do you think the shows.
Tim Gettys
Summer Game Fest. Yeah. Yeah. This is a jet.
Greg Miller
Yeah. Especially bringing up the game awards. Yeah. Jeff DNA there.
Tim Gettys
So in addition to that, it's like I. There's a likelihood that we'll get a Nintendo Direct. We normally do around Grub.
Greg Miller
Talk about that.
Tim Gettys
The June timeframe. So, like, man, we're about to get a lot of great game announcements. And that's very, very exciting because I. We're going to. They're teasing it. We're getting crazy.
Greg Miller
What scares me about Crazy Taxi is. Yes. The Just. Just station. Because I think the success of this Crazy Taxi would be. Keep it simple, stupid. And it is. I. Even when they showed the multiplayer thing. I know we're coming out of live service and all this argument, but I think making a Crazy taxi, that's like Tetris 99.
Tim Gettys
Yeah.
Greg Miller
Where it is. How long can you survive? I think that sounds great. That sounds like a lot of fun.
Tim Gettys
That's the only way to make this, like, actually work. Like the Crazy Taxi of your putting it out. Charging anything for it. I'm like, what are we talking about? Like, I just don't think that the. We live in a world where that's an enticing project. But yeah. So that the financials of this I am interested in of, like, what they charge and what the actual game is. But I am excited because this is a. A nostalgia play in. In the right ways. But if they put this out, it's a $70 title.
Greg Miller
No.
Tim Gettys
No game modes. And like, I don't do that.
Greg Miller
I don't think they will, but don't fucking do that. Joshy Frog super chats and says sega bring back Comic Zone. No.
Tim Gettys
I mean, yeah, dude.
Greg Miller
No. It was never as great as it could have been. Bander SN says if Crazy Taxi does a Simpsons collab, I'm in.
Tim Gettys
Hell yeah.
Greg Miller
Dude.
Tim Gettys
What was that one called?
Greg Miller
I can never. It's Hit Run or Road Rage. I. They blur together. They. I loved them both.
Tim Gettys
Hit Run was the gta.
Greg Miller
That was it.
Tim Gettys
Road Rage.
Greg Miller
Okay. Jameson Peter says, do you think Crazy Taxi will have new music? It has to. And that's so dangerous. This needs to be a. You Need. Don't do original shit. Don't do free do. Pay for licensed music. We have to pay for licensed music.
Tim Gettys
Then the game's gonna cost money.
Greg Miller
Okay, fine. I don't give a shit. I'll give you the goddamn money. Let me do.
Tim Gettys
I don't know. It's dangerous Balance, everybody.
Greg Miller
I know it is. I'm just saying that's what we need. Speaking of dangerous balance, money and everything else, number five on the rope report. Nintendo seeks to top conservative Switch forecast by about 20%. This is Takashi Mochizuki over at Bloomberg. Nintendo has asked partners and suppliers to assemble about 20 million Switch 2 consoles in the year through March, roughly 20% more than the public sales outlook it issued earlier this month, people familiar with the matter said. The latest production volume plan is not final and may be revised depending on demand, said the people asking not to be named as the information is not public. Still, the current schedule suggests the company is confident in its ability to stoke Switch two sales with its upcoming games lineup. Nintendo has made a habit of issuing conservative forecasts at the start of a fiscal year and then outperforming them, a common practice for Japanese corporations. Just a year ago, the company publicly proclaimed an estimate of 15 million switch two sales in the last year fiscal year and then finished at 19.9 million units. For this year, it said it expects to sell 16.5 million Switch 2 consoles, quote. For them, there's no real downside to lowballing numbers first and then surpassing them later, said Tokyo based industry analyst Serkan Toto. The just finished fiscal year is a good example. The closely watched Switch 2 has set new sales records since its June debut. Nintendo stirred a fresh buying spree in Japan in recent days by announcing an imminent price hike to be followed by a global price increase in September to $500 from the original 450 brought on by the elevated cost of key parts like memory.
Tim Gettys
I'm gonna be an annoying little bitch here, Grant.
Greg Miller
Thank you.
Tim Gettys
I fucking told you. I fucking told you.
Greg Miller
He told you.
Tim Gettys
And here's the thing. If you heard me say that and you're like, not me, not you, not you. But if you hear me say that, you know what I'm talking about. I'm talking about you.
Greg Miller
Yeah. All right.
Tim Gettys
Everyone's like, oh, man. Switch to doom and gloom. Doom and gloom. What are we talking about here? This is how you do it. Have conservative goals.
Greg Miller
Exactly.
Tim Gettys
Crush the goals.
Greg Miller
Yeah. Move on.
Tim Gettys
Get the systems in the house. Sell the games to the systems. Yeah, Go get them, tiger. I want more.
Greg Miller
You're right across the board. No argument, no counter thing to say. You nailed it. Congratulations.
Tim Gettys
Yeah.
Greg Miller
Let's move on to story number six. Hey Kevin, here's what's in the Crimson Desert update 1.08.00 this is Wesley Yinpool@ign.com Crimson Desert has yet another update making more significant improvements to Pearl Abyss's single player open world adventure game. The headline editions with the headline editions with update 1.08.00 patch notes courtesy of Steamer. Below are a pond camp, a baby wyvern has a new pet, and muskets and shotguns for Cliff. But before we get into that, there's one seemingly innocuous change that I wanted to zero in on because it's going to make my experience playing the game a lot more pleasant. An added function allows you to silence tied up outlaws. This Kevin that gets you.
Kevin
It's so good.
Greg Miller
It really is a bigger deal than it sounds. If you've played Crimson Desert, you probably dabbled in a spot of bounty hunting. You get these wanted posters from towns, then seek out the target. You pounce, literally punching your hapless phone into submission. Sling them on the back of your horse or your shoulder if you're going on long walks and head back to town to deliver the bounty and cash in. The problem is your targets just won't stop talking while you bring them to town. Really, they just will not shut up. They keep repeating themselves, complaining about how harshly they've been treated or how they've been framed or some nonsense. Parentheses 1 outlaw actually made me feel sorry for them and I let them go. During really long journeys back to town for the drop off, their constant waffle can start to get frustrating. I stopped doing bounties mostly because of this yapping. Now you can silence those tied up outlaws. I'm gonna start doing bounties again. Now all we need is the same thing for that disgrace of a gray mane. Yan okay, I'm exaggerating a little here. Obviously silencing outlaws isn't the most important change in the update. Cliff Getting muskets and shotguns is a real game changer, and adding a slot to equip tools means certain equipment that was previously equipped in secondary item slots can now be equipped in the tool slot, which is really helpful. But still, for me, this is Wesleyan Poole. Bounties are back on and the reaction for fans has been positive. Quote My prayers have been answered. One player said. Quote there's already a function. It's called death. Another joked quote yeah, I stopped doing the bounties because of the constant noise. Looking forward to catching up. Added another the pace of Crimson Desert updates has been remarkable since launch. Something Pearl Abyss has said said has contributed to the game's enormous success. It's an MMO style approach to post launch updates for a single player action adventure game. And it's helping keep Crimson Desert interesting for weeks and months to come. Kevin has the IGN article pulled up? You can scroll and see there's just a million things going on here. The slot for the tools, the pond and howling hills. 20 species of small animals and a baby wyvern that can be registered as pets. Added a function to instantly refine refine equipment selected. Kevin does this get how are you feeling? How are you feeling baby?
Kevin
Greg Miller I what this game is wonderful. They just are constantly making small changes that make it even better. I think it was a week ago they announced hey you can now go get a special necklace that you could put on your cat. So you could put your cat on your shoulder wherever you go. Do I need that?
Tim Gettys
That is. No I don't need that having Coelho shit I've ever seen.
Kevin
Tim I have a white dog named Cecil in the game and okay there's a special necklace I can put on him now. He helps helps me fight. That's pretty cool. That's also a new add on this equip. The equipment tools are equippable.
Greg Miller
Yeah the tool slot.
Kevin
Tool slot is fantastic of like that's one less step that I have to do when I'm trying to switch over to my mining drill so that I can mine or you know. That's awesome. Why did they now switch over the on here? They're talking about the. You have a little scarf that you can put that you put on if you're trying to steal stuff. Now I have to hold left on the D pad hit R1 to switch to the secondary to the the clothing Now I have to that I didn't like but there's a lot of awesome. Guess what? Add a pond to Howling Hills. That that's your main base is.
Greg Miller
Yeah.
Kevin
My pond's being built right now.
Greg Miller
Oh wow.
Kevin
Pond's being built right now.
Greg Miller
I love that. Kevin, how many hours in Crimson Desert are you right now? I don't want to say no but he says it's 284. 280.
Tim Gettys
284d yeah. Hell yeah man. Good for you.
Greg Miller
I'm gonna put it on the I' people are saying Gamescast with Kev next week. I'm happy to report on Thursday the 28th, Kevin is doing a gamescast plays Crimson Desert after 284 hours. So you can catch that stream live. It'll be a podcast, of course. It'll be up in YouTube and all that jazz. But I'm excited to see everything Kevin's got in his world. Because, Tim, Kevin being obsessed with the game is big news.
Tim Gettys
It is.
Greg Miller
But if I wanted something smaller, say the tiniest news I need to know about, where would I go?
Tim Gettys
Go to our last story, the WE News Channel, where we cover all the small news items that you need to know about.
Greg Miller
Number seven, WE News. On the back of one of our conversations this week about Mortal Kombat, Ed Boone over on X wants to know which Mortal Kombat you want remastered. It's kind of Wild nine or Shaolin Monk.
Tim Gettys
And it's funny because I don't know if you remember, but in that conversation we were literally talking about Mortal Kombat 9 and Shaolin monks.
Greg Miller
Yeah.
Tim Gettys
So I'm like, those are not similar things. They're both. I guess the similarity is that they're like iconic fan favorite entries in the franchise that are difficult to play today.
Greg Miller
And here's where it gets annoying. When we had that conversation on Gamescast May 19, 1209, I emailed Ed Boone live on the show. I said, dear Ed, I'm on the kind of funny games cast and Blessing wants you to come on the show to hang out. Can we fight SF to be on the show? Thank you. I miss you, Greg. P.S. do you know who Blessing is? This was written live on the show. P.P.S. if you say yes, I'll hit up P.R. and ask the right way so neither of us get in trouble. Ed Boon yet to respond to that email, but then brings up the same things we were talking about in that conversation.
Tim Gettys
Very Sounds to me like Mr. Bull
Greg Miller
didn't watch that games cast. And then rather than respond to me, he went to Twitter.
Tim Gettys
What a boondoggle.
Greg Miller
That was nice. And then your final piece of Wii news in an interview with Screen Rant's Liam Crowley for the Super Mario Galaxy movies digital release. Keegan.
Tim Gettys
My fucking guy. Liam.
Greg Miller
Oh, I thought. Keegan. Okay.
Tim Gettys
Liam's good. Great dude. Okay. Fantastic dude.
Greg Miller
Okay, Keegan. Michael Key, who voices toad, confirmed Jack Black's recent comments that the third Super Mario movie will likely arrive in theaters in 2029. Take it with a grain of salt. Remember when Goofy told y' all you'd be playing Kingdom Hearts? You didn't play News.
Tim Gettys
Well, didn't.
Greg Miller
Not that year.
Tim Gettys
No.
Greg Miller
It was Very much. Like it's coming out this year and it was like two years later. Oh, yeah.
Tim Gettys
Well, maybe even longer.
Greg Miller
And that's it for We News.
Tim Gettys
I think this is true though. 2029.
Greg Miller
That makes sense. Yeah, but you know how movies are. You know, everything is. I could see you getting delayed.
Tim Gettys
I think I'm gonna be on it. It's gonna hit 2029.
Greg Miller
You heard it here first. I got five on it. We had a lot of super chats. We did a lot as we went. I'm gonna go through for the ones that aren't necessarily about how right I was and how wrong that other person was. Nightlife says birthday tax for my friend Richard Kind.
Tim Gettys
Happy birthday, Richard Kind, the actor. I. I hope you're actually friends with Richard Kind. I love Richard Kind so much. Everybody out there, if you have Netflix, I need you to go watch Everybody's Live. Everybody's Here in la. I don't remember the name of it. There was. They did a show. There was six episodes and then they did a sequel show with a slightly different name. It's John Mulaney and Richard Kind. And it is my favorite thing I've ever seen. And I need a season three. So go watch it. Support Richard Kind the goat.
Greg Miller
Everybody's Live with John Mulaney.
Tim Gettys
Because Everybody's Live. And then there was all. Everyone's in LA.
Greg Miller
Alright. T sweezy90 says free idea for kind of funny games games. Mike Bithell makes a game based on the Tom King run of vision. I'm not against it. We gotta then talk to Marvel Games. Bill Roseman. You know what I mean? Castle Wink says birthday tax for tomorrow. The big 37. Happy birthday. Re watching Surf ninjas as a birthday tradition, shout out to the only movie where a game gear is the main plot device added to tmt. Add it to TMNT in review, you cowards.
Tim Gettys
I recently was going down a three Ninjas rabbit hole, which I often do, like every couple years. I'm like, what's up with three Ninjas? Has there been anything new? And there is, because like a lot of the cast are now like, you know, we want money. Yeah. So they're going to conventions and like, you know, doing a bunch of cool things. So always a big fan of the three ninja world. And so this is where I'm gonna say something that I don't know if Kevin remembers or not. So this might be like a deja vu conversation. I've never seen surf ninjas.
Greg Miller
Okay.
Tim Gettys
Never.
Greg Miller
Yeah, I definitely thought this was three Ninjas. And then I saw this like. Oh.
Kevin
Do you remember why that conversation feels like deja vu?
Tim Gettys
No.
Kevin
Because I recently, I mean this probably a year or two ago, I bought it. Three Ninja or surf Ninjas shirt.
Tim Gettys
Yes.
Kevin
And you're like, I've never seen that before.
Tim Gettys
Yeah. And you were like, what the fuck? How is that possible? Which is insane.
Greg Miller
Yeah.
Tim Gettys
I don't know how it's possible because Kevin loved this movie.
Greg Miller
Sure. And you guys were together all the time.
Tim Gettys
And we were watching Three Ninjas constantly.
Greg Miller
Midnight Thunderboy super chats and says, first time, long time. 2011. I want to give a shout out to Kind of Funny and my son, he graduates high school tonight. Kind of Funny was on every morning ride to school.
Tim Gettys
Hell yeah.
Greg Miller
Graduation for your son. A big moment now the, you know, the baby birds leaving the nest probably. I assume maybe not to college, but I mean again, once Ben graduates high school, I don't care what's next?
Tim Gettys
Never talking to him again. Get the fuck out. Yeah.
Greg Miller
Learn to fend for yourself. Slim Duck says pray for Gary, me and all the other Tottenham fans out there. It all comes down to Sunday coys. I will certainly. I want you to know 1000% not waste a prayer on that. All right. On soccer.
Tim Gettys
Oh, damn. Those are fighting words. They really don't like when you call it soccer,
Kevin
Tim. They made up that term. They made up.
Greg Miller
If you don't like it, come argue with me on Monday, Mr. Hawks. One eight two, says Greg. For one night only, story Motors is Story Motors with a T. And everyone is invited to our Forza Horizon 6 community hangout on our Twitch channel. Everybody go to Story Motors if you want to do that one. But you have to figure out which one. I'm talking about. Crazy nostalgia glasses. We get into money. HXC Jedi says we're getting Portillo's here in San Antonio next month. I hope it's good. What would you recommend for a first timer? Google on or just go to YouTube. Greg Miller's Portillo order. There is a one video there from before they became a corporation and played nice with us where we almost got arrested because we filmed outside the Portillo's and they got mad at us. You can't film inside of Portillo's. It sucks back then. Now you could do a whole bunch of different stuff. I digress. The money a lot. I'm doing the super chats people compliment the money bit. Thank you very much. There I am looking. No beard. That's the Anaheim one.
Tim Gettys
Oh yeah.
Greg Miller
Man, am I going to blizzcon. This year? You bet your ass I am. Will I be at Portillo's at some point? I will be.
Tim Gettys
You go to BlizzCon?
Greg Miller
Yeah, that's right.
Tim Gettys
Really?
Greg Miller
I'm willing that into existence.
Tim Gettys
Oh, Diablo.
Greg Miller
Yeah.
Tim Gettys
It's like, what the fuck you doing at Blizzcon, Diablo?
Greg Miller
I think Mike has to come with me. And then I'll bring Xanth too. Maybe we do a live show. Money Stone. Oh, here. We're here. Back to something else. Could be. Brandon says early birthday. Tax birthday tomorrow, but here's money today. Thank you guys for the constant entertainment through my work days. Love y'. All. We love you.
Tim Gettys
Thank you.
Greg Miller
Thank you. Happy birthday. People are back about Bungie now. People are like, people just love me, you know what I mean? Machine XP says Starfield literally had a higher play count than Marathon on Steam. That's how you know you're in trouble. I'm doing a lot of stuff here. People still talking about Mungi, man, they love that stuff. Sean says y' all gonna cover the six one Indie showcase from yesterday. Honestly, some very unique looking games in there this year. As everybody knows, we love six one Indy. They had an amazing showcase yesterday, but it was also Mike's final one. And so I've supported Mike for years, but I will never support Kyle. Kyle Stevenson will never have my support.
Tim Gettys
I don't know why he's like this.
Greg Miller
And so I know this was Mike's final one, but I thought to make a stand on it, I would say if Mike's leaving, I'm gone too. Now I saw some comments about it. It's just a very hectic time in the lead up to SGF and reviews and a million other things. So we covered that. It was coming up and I hope you paid attention to that and then went and watched it. But you could still go find the six one indie showcase right now and see a whole bunch of games. I watched the end yesterday again because I wanted to see Mike say goodbye. And then as when it was over, I just flicked Kyle off because I wanted to see him cry, you know what I mean? Because Kyle knows he's fucking lost.
Tim Gettys
I also love you, Mike.
Greg Miller
No, Michael. No. Kelsey. Oh my God. Now Kyle's over there. He's like, homemade showcase, you know what I mean? Because he's basically a caveman. I've heard where Mike has to dress him. That's how bad it is for Kyle Stevens. Kyle Stevenson. Oof. You know what I mean? Hit a blue beard once. Remember that?
Tim Gettys
We end the Show.
Greg Miller
I mean, there's so many super chats telling me how right I was about everything. Yeah. Okay. Brain buster is gaming says, hey, Greg, cool shirt. Thank you. This is my friend Nikki. Jakey shirt you should support. And then final one is a Tim. One Ed Reed fan says, Tim, did you see that John Pasano was announced as the composer of the Legend of Zelda Zelda movie recently. He does all the West Balls movies. He also scored the PlayStation Spider man games.
Tim Gettys
Hey, that's awesome. I actually think that that's a really good call. The thing about the Nintendo movies is obviously the goal would be having just, like, the original game composer. That'd be awesome. But game composers, movie composers, different. Different skill sets. I really like that they got Brian Tyler for the Mario movies. And I think that John Basano is another great one here where they're really good at doing stuff. Clearly, the Spider man insomniac soundtracks are incredible, right? Like, they made new theme songs for Spider man that I put it in the same echelon as any of the
Greg Miller
movie themes or any nickel.
Tim Gettys
But, like, well, the score, I'm so high. But Brian Tyler did such a great job adapting the Koji Kondo Mario games into a movie score. And I think that John will do a very similar thing with Zelda and his style there. So, yeah, I think they're the right level of film composers. Like, very cool. That's great news.
Greg Miller
We asked people watching live to keep us honest by going to kind of funny dot com. You're wrong. Young Albion had one piece of missed news. Fable has been rated in Korea, apparently, which is incredibly exciting.
Tim Gettys
Yeah.
Greg Miller
Wow. Means what? Maybe we get a release date for real at sgf. Yeah, I'd be happy about that. Everybody, it's time for your weekend to almost begin. But remember, we're not done working it. Kind of funny. Right after this, you're getting the games cast. Once again, it's Tim and myself talking about if we're too old for games. And after that, they're streaming some video games.
Tim Gettys
It really is just gonna be an episode of me and you talking with this energy. Y' all are gonna want to be there.
Greg Miller
I'll have another.
Tim Gettys
Get some super chats ready.
Greg Miller
Do that when you do that. But do give us some shit to talk about. The Gamescast sign out over. Yeah, not over here. Wait on the games, everybody. Like I said, if you missed that Gamescast, you missed that stream. You can catch them on demand. YouTube.com kind of funny games, of course. Podcast services around the globe. Thank you for watching live on Twitch. Remember, pick up a kind of funny membership, YouTube.com kind of funny games, Apple, Spotify and of course patreon.com kindafunny. For now, that's the end of Kind of Funny Games Daily. Everybody but Kyle Stevenson. Have a great weekend. And until next time, no, it's been our pleasure to serve you.
Tim Gettys
Love you, Kyle.
Hosts: Greg "GameOverGreggy" Miller, Tim Gettys
Date: May 22, 2026
This episode dives deep into the breaking news of Bungie layoffs following the end of Destiny 2 development, explores industry-wide financial pressures, major upcoming releases, and the live service game's ongoing shakeout. Greg and Tim analyze Bungie’s uncertain future under Sony, reflect on the state of AAA development, and offer lively, sometimes irreverent, commentary and banter. In between, they hit on GTA 6, expectations for BioShock & Judas, revivals like Crazy Taxi, Switch 2 plans, and more. Listener super chats add further context and humor to the discussion.
[09:00–28:00]
[38:23–45:05]
[45:05–49:03]
[49:03–55:56]
[55:56–58:16]
[58:16–62:56]
[62:56–64:47]
"All any of these people care about is making money. Money. That is what they care about. It's not about benefiting Xbox. It's about making money for Xbox." — Greg, [29:46]
"I hope every game finds its audience. Every game is a 10 out of 10. We're sitting here talking about the likely outcome because...$3.6 billion and they can't find success." — Tim, [24:45]
“When we finally start kind of funny games, games, we are making quality games. 2% return on investment is the hope. That's it.” — Greg, [32:19]
This episode provides a sharp look at the business and passion tug-of-war in the games industry amid layoffs, shifting priorities, and sky-high expectations. The hosts are seasoned veterans who balance hopeful nostalgia with deep skepticism about the industry’s current trajectory—and aren’t afraid to pull back the curtain with honesty and laughs.
End of Summary