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Blessing
Packages by Expedia. You were made to occasionally take the.
Snowbike Mike
Hard route to the top of the Eiffel Tower. We were made to easily bundle your.
Blessing
Trip Expedia made to travel flight inclusive packages are atoll protected. Today's stories include Far Cry is going to focus more on multiplayer everything announced at the acclaimed showcase and the Bioshock movie gets a good and bad update. We'll have all this and more because this is Kind of Funny Games Daily yo, what's up? Welcome to Kind of Funny Games daily for Thursday, September 11, 2025. I'm one of your hills blessing Addie OA Jr joining me is the master of hype, Snowbike Mike.
Snowbike Mike
What up Big Bless. How are you doing?
Blessing
Well, how are you doing?
Snowbike Mike
I'm good. Bless. You know that I'm smiling. I get to spend the day with you. Of course. Borderlands 4 is now out on early access. I'm excited to jump into that. We're going to have a sweet Gamescast review about it. But you know what? Today, bless. I'm feeling pretty good.
Blessing
Hell yeah. Hell yeah. Shout out to our live viewers who are hanging in there with us.
Snowbike Mike
They they get to see this for a second time.
Blessing
Yes. Yes, because we had a false start, but we're back at it like a bad habit. Guess what? Technical issues exist. If they happen again, we'll figure it out. We're kind of funny. We roll with the punches. But because we're running short on time now, I'm going to get right into the rigmarole. Because remember, this is Kind of Funny Games Daily. Each and every weekday we run you through the nerdy news and need to know about live on YouTube, Twitch and all podcast services around the if you love what we do, support us with the Kind of Funny membership on Patreon, YouTube, Spotify and Apple Podcasts to get all of our shows ad free. Watch us record them live and get a daily exclusive show for a chance to be a part of the show. Some of your thoughts and opinions as YouTube super chats as we go housekeeping for you. We're an 11 person business all about live talk shows. So today after KFCD you're Get Gamescast our Borderlands 4 review and then after Gamescast is the kind of funny podcast with Greg and famed chef Grossi Pelosi. Then you get Borderlands 4 on the stream. If you're a Kind of funny member, remember that today's Greg Way went up early. It's 24 minutes of Greg talking about Six One Indy. Thank you to our Patreon producers Carl Jacobs, Omega Buster and Delaney the Psalm Twining Today we're brought to you by Shady Rays and Factor, but we'll tell you about that later. For now, let's begin with what is and forever will be the Roper Report. It's time for some news. We have five stories today. Baker's Desert, starting with our number one. Ubisoft confirms Far Cry will more predominantly push multiplayer in the future this is Andy Robinson at Video Games Chronicle. Ubisoft has confirmed it intends to more prominently integrate multiplayer into future installments of Far Cry. Speaking on stage at Saudi Arabia's new Global Sport Conference covered by Game File, C CEO Yves Gamont was asked about the future of the shooter series, which recently fell under the control of a new Tencent backed subsidiary. According to Guillemont, the goal on Far Cry is really to bring the multiplayer aspects more predominantly pushed, really to bring the multiplayer aspects more predominantly pushed so that it can also be played for a long time by players. The exec's comments potentially corroborate press reports from 2023 which claimed that Ubisoft was developing Far Cry 7 and a standalone Far Cry multiplayer game. It was claimed at the time that Far Cry 7 was being made with Ubisoft's Snowdrop engine rather than the Dunia engine used for recent series entries. The multiplayer game was described as an extraction based shooter set in the Alaskan wilderness. Mike Far Cry Multiplayer do you like the idea of more multiplayer integration into the Far Cry series?
Snowbike Mike
Yeah, bless. Let's talk about it because at first I was okay and excited with it, right? When I think Far Cry and I think of the past couple entries, I I do think of a co op shared experience in this giant open world. Right. I've enjoyed the idea of. I've really loved my solo experience with Far Cry 3 and beyond. I've had a great time bringing in friends and experiencing Far Cry 6 together. Right. It's a giant open world. We get to cause mayhem and destruction together and like that seems like a logical next step. In Far Cry it's like I'm all right with people having this solo and also a fun co op experience. I can even see them going as far as adding in four player co op similar to a Ghost Recon, Wildlands or Breakpoint.
Blessing
Have they not done that yet with Far Cry?
Snowbike Mike
I thought it was two still, but I could be wrong.
Blessing
That I think would be a really fun idea.
Snowbike Mike
I mean in my mind it's like when you bring up multiplayer in Far Cry. Yeah, the next step is like make it four players. It's almost a looter shooter as is right now, but it's a giant open world, plenty of Ubisoft checklist things to do. You and your friends can go get lost in this and create mayhem and have a good time. And so yeah, that's the next logical step, taking it further and going back to the comments above, right? It is all about, well, how do I get the player to spend more time in this, right? Get them to pay that upfront cost and then also let's make them buy microtransactions. Let's get them to spend a couple months, days, weeks in here. Maybe they'll spend more and more because it's all about player retention and. And then that leads to the next one of like, oh, a extraction based shooter in Alaska. Oh, I see.
Blessing
And that's I think where the larger conversation exists because when we talk about more multiplayer in Far Cry, I'm with you that like Far Cry's had multiplayer people, from what I can gather, like the multiplayer in Far Cry, it was never when I played Far Cry was not necessarily my cup of tea, but also like, you know, I think because of the type of game that Far Cry is, there's so much potential there, right. You're going around an open world, you're taking down these camps, you're hunting, you're hanging out, you're looting and doing all this stuff, right. I think all that stuff makes sense within a multiplayer framework. And so if you wanted to push that further, make it four player co op, right? Like find more of the modes. I remember they had like the arcade modes and stuff that they would add with multiplayer as well. That seemed like fun ideas. I don't know if they ever took off in the way they wanted them to, but I think that's where I zero in on the specific quote from Yves Gamont where he says the goal on Far Cry is really to bring the multiplayer aspects more predominantly pushed. So, so that can. It can also be played for a long time by players. For a long time by players is the key part of this quote that I think really puts into context the thought process behind where we want to take this thing. Because when I read that I think of games as a service, but even if I want to like stay away from the dirty words of games as a service, I just think updates, I think events, I think, um, I, I might think of Battle Pass, I might think these different things.
Snowbike Mike
You might think of Ghost Recon, Breakpoint, adding raids.
Blessing
Yes.
Snowbike Mike
And thinking, hey, what more can we.
Blessing
Do for what's the carrot on the stick that's ongoing for people that they're going to keep coming back to because they can play with friends and keep chasing whatever resource or whatever goal that.
Snowbike Mike
Is now come on a walk with me. Because now there's a. There's a different side of focusing on the multiplayer side, right?
Blessing
Yeah.
Snowbike Mike
And now when we think of multiplayer, we think of these kind of add on experiences that the Last of Us multiplayer, Tomb Raider, Uncharted, these team arena kind of multiplayer experiences within the video game Far Cry could easily add that they just had X defined. They could make a little mini mode with that. But we've seen over the years people have grown kind of not tired of those, but they're not long lasting enough that the execs want. Right. This is more of like a hey, that lasts for a little bit and then people die off because they're not great. If it was great, people would stick around and become a Call of Duty situation. And we might like that. But they've learned that like, hey, having that 5v5 team arena with multiple objectives and game modes isn't the lasting effect. Right. So what can we do? And so that's why I asked you to take a walk with me. Because there is a positive here. I hear Snowdrop. I think of Massive. I think of Division.
Blessing
Yeah.
Snowbike Mike
I think of the Dark Zone and I think to myself, you know what, I really enjoyed that extraction part to the Division 1. I would jump in and play a little more of that extraction type vibes if it was set in the Far Cry world. If it was done well. I do think that there could be a little bit of traction there.
Blessing
Right.
Snowbike Mike
It's not the Division per se. Now all of a sudden we kind of have to build a looter shooter which isn't quite Far Cry. It's more like Unlock X, Y and Z Gun, maybe upgrade it. But it isn't like Borderlands or Division where it's hey, this is an exotic. This is a rare. This is a basic. Now you kind of have to start building that in. But the idea of that from Ubisoft, they have a really good answer with the Dark Zone in the division, how can you build on that, make it standalone, get back to it. They had a winner back in the day.
Blessing
I want to ask you a question.
Snowbike Mike
Yeah.
Blessing
What does Ubisoft do well? And what does Ubisoft not do well? Because I think what I think when you're talking about what they had with Dark Zone, what they have with, I think that potential of where they've been with extraction. I don't think Ubisoft chases trends well, but every now and then I think they do set a trend. Well, I look at, I, I think Division Dark Zone is the example of them setting a trend pretty well. Not that that was like the first extraction thing ever, but I think that was one of like the original. Oh, shit. Like, this really works as an extraction thing.
Snowbike Mike
A little bit before their time.
Blessing
A little bit before their time. Right. But I think even then I, I don't know if we're calling Rainbow six Extraction an extraction shooter, but it has extraction in the title. But that feels like an example of like, okay, well you guys wanted to run back the extraction idea and like, weren't able to capture it. Here am I is the next Far Cry thing. If it is an extraction thing in the Alaskan wilderness, is that going to feel like another Rainbow six extraction where it feels a little bit half baked?
Snowbike Mike
What do they do? Well, giant open worlds, right? Mayhem, destruction and creativity for the player to, to do whatever they want. That's a check, right? You love running around a Ubisoft world and doing whatever you want. And now add that with friends and say, hey, here's the. A well done carrot on the end of the stick for you to constantly chase. But I add in a bunch of other variables which are other players and NPCs and let's see what happens. Yeah, there is something there that clearly they're in the room going, we've had some wins. We, we've had a lot of losses. If we found this, and that's what every team says, right. If we find this perfect diamond in the rough, we could really hone it and make it good. And I think the Division right now, with where that stands, we're not really there. Far Cry is a tent pole that's staying up. You could build off of Far Cry.
Blessing
Yeah, I also look at, you know, you talk about Division, which, like, man, we got to run back Division. But I also think about Rainbow Six Siege. We've been playing that for the last like few weeks, having such a blast with it. That's another example of them, like, that didn't feel like a trend chase to me. That felt like them going at the IP they have and going, what makes sense for Rainbow Six? How do we make a fucking excellent Rainbow Six game? And they did it and supported it over time and it turned into, I think, the thing that they keep chasing after now, which is we want a multiplayer live service. Thing that people are going to come back to and we're going to be able to sell battle passes and all that stuff. Right. Like, it's so interesting how they've been able to hit that before when it felt like they weren't even. I don't want to say they weren't trying. Obviously they're trying. But it felt like they weren't chasing after a trend.
Snowbike Mike
Felt natural.
Blessing
Felt natural. That's the one I'm looking for. Thank you. It felt natural when they were trying to do it with Rainbow Six Siege. Right. I think it felt natural when, you know, they presented us with the division and we went, oh, that looks pretty cool. And it came out and it did what it did and people really liked.
Snowbike Mike
It and they're like, check out this dark zone. You're like, I don't know, I'm a little afraid of going in that. And then you got the, you got the taste of it. You're like, oh, this is fun.
Blessing
This is a good time.
Snowbike Mike
Some like really risk reward situations going on in this. And so yeah, when you read this, your mind first goes to like, yeah, give me more co op. That's fine. I prefer single player. I think 80% of the audience will go, no, I just want to play my far cry game. That's totally cool. I think there's a piece of it where you're like, I'm acceptable with like me and my four friends running around. That's no big deal to me. I just don't think a add on multiplayer experience like a traditional one which is arena with different game modes and it lasts for three to six months and then dies after a year. It does have to be something more and it is that kind of live servicey. What is the trend right now? They could have easily said a far cry battle royale. We all would have rolled our eyes. But at the same time you would have understood it. Right. It's like that's just pubg that any other battle royale.
Blessing
I think I think I'd be more excited for the idea of that if we hadn't seen them try and fail with battle royale stuff before. Right. Like we talk about hyperscape and how that really came away and that felt like their major like, hey, we're really trying with this thing and it just didn't work. I think the problem is where we're at with modern Ubisoft where. And we're at with a lot of companies. It's not just Ubisoft. Yeah. Hey, what are the few IP that we just are going to hone in on because we got to make safe bets right now. And with Ubisoft, it is going to be Assassin's Creed, it's going to be Far Cry, it's probably going to be Tom Clancy, like, whatever. Like, you know, specific Tom Clancy thing that you can hone in on, focus on, and that might be it.
Snowbike Mike
Well, you kind of get three strikes, you're out, right? Because you had Hyperscape, the Battle Royale. You had the. The recent 1x Defiant. The team Arena.
Blessing
The Team arena, yes.
Snowbike Mike
And so now you move on to Extraction and we just. We see what the trends are. We see what sticks, you know.
Blessing
Yeah, but that's. I think that's my thing where I. I understand being like. Far Cry is a very popular IP and we're able to hit the numbers that we're looking for whenever we put out a Far Cry. Does Far Cry fit for an Extraction thing or Battle Royale thing or any sort of like, PvP thing? Or should Far Cry just be the open world? You're in the wilderness, you're hunting. You're like doing almost like immersive simage, but not really anymore because they kind of moved away from that. But we're doing traditional open world shit. And should you just save the extraction stuff for a Tom Clancy game?
Snowbike Mike
Well, now you're just attaching. So I think the thing is you're just attaching it to a different ip, right? It's so hard. But it more. I mean, you could probably go back and forth on. Yeah, that's Ghost Recon breakpoints then at that point, right? Like Ghost Recon had that moment. They tried that. You just did Tom Clancy's the Division, which is very similar to having aspects of that.
Blessing
Right.
Snowbike Mike
And so you're just trying to attach a diabetes. Because I think bring in the new IPs are so hard. Like we talk about, right? Those unknown names, the eye roll of like Ubisoft is coming out with x or extraction 55 or something dumb. And you're like, what is this? Like, what is your. Like it really is hatch into an ip.
Blessing
You know, it is funny because I think the way you're putting it. I didn't think about it this way, but it is like, all right, we're going to try Battle Royale and Tom Clancy. Oh, that didn't work. All right, let's try it with fucking Far Cry. It's not going to work. All right, hey, Extraction, we'll try it with Rainbow six.
Snowbike Mike
I.
Blessing
You know. Okay, well, let's try with. It really is like hey, these genres are just hopping around. These like, few ip. Assassin's Creed is the one where it's like, we don't know how to make it a fucking Assassin's Creed Battle Royales. We're not even going to try it.
Snowbike Mike
Ubisoft is known for their big flagship titles. That's what they're known for, right? They have the weird one offs that some people celebrate. Riders Republic, right? Roller Champions, right? There's like these odd one offs that they do. But most of the time, people come to Ubisoft for the Ubisoft games, right? We know what we're getting. We want to have that comfort food. Some of them are going to hit, some of them are not going to hit. But like, at this point, Ubisoft has to double down on the IPs and names that they're most recognized for. In a world of thousands of games releasing every single day. They have to leverage their power of their known IPs to get above the rest, right? Extraction 404 versus far cry extraction, set in Alaska, sure gets way more traction, right? So that's where they're at. And we'll see. I. I can see it. I can believe it. I might try it. I don't know if it's perfect, but it's clearly something of like, everyone is chasing a. How do I keep player retention? How do I get more money and garner more money than just the one initial price tag? And what do we got?
Blessing
Not to keep going in circles, but I'm with you that I love it, I see it. But also we got to ask the question, do the people that play Far Cry, the Far Cry audience, do they care about extraction? The answer is no.
Snowbike Mike
But you got to broaden it. Does the Ubisoft audience, does the gamer audience want this? Right? And I think that's a little bit different.
Blessing
You can't just, you gotta broaden it. Cause I think when you're talking about like trying to fit something into an ip, right? And going, hey, we like Far Cry is one of our biggest. Why is Far Cry one of your biggest? Right? How do you cater to that audience? What does that audience look for? I think when you then go, we're going to fit. For me, it's the problem when we're looking at like the PlayStation side and we're talking about a God of War multiplayer game. Now we're asking questions of like, does the God of War audience want a multiplayer game? Does the multiplayer audience want a God of War? You know what I mean? Like, I feel like we're just trying to fit into things, into places, because you look at it and go, there's guns. There's guns. So we can put extraction in it for sure. It's like, no, I don't think there's a natural fit there. Even though you look at it and go. But we can, like, make it work. Well, is the audience going to connect with this?
Snowbike Mike
Well, it's very interesting. It was going to be a fun future for all of games, but Ubisoft and some of their big flagship titles, to see what they do, how they innovate, how do they capture the audience? Because right now they are known as the one and dones.
Blessing
Yeah.
Snowbike Mike
Here's the game. You play it for as long as you want it, you're done with it.
Blessing
Right.
Snowbike Mike
They don't have many Rainbow Six Sieges, which. Where you're going to stick around and spend time for a long time with you and your friends. And so we'll see if they can capture that.
Blessing
Yeah. God, let me tell you, he made a Rainbow Six Extraction game that seems like a fit. And they did. They literally made Rainbow Six Extraction. I want to pull in a super chat real quick from Kobe Arndt, who writes in and says, glasses look great, Mike.
Snowbike Mike
Thanks, Big Dog. I saw a Blessing wear his glasses. I wanted to read the chat today, so I'm in it. You know what I mean?
Blessing
I saw Blessing wearing his glasses. The glasses that I've worn single day of my life.
Snowbike Mike
You never take them off and just go, I don't need those.
Blessing
No. Because I do need them.
Snowbike Mike
I say it all the time.
Blessing
I think you need yours, too.
Snowbike Mike
I don't need them.
Blessing
Foxy Steve says to me, the most interesting thing about Far Cry are the villains. My question is, do you think we'll get another celebrity like giancarlo Esposito?
Snowbike Mike
Oh, 100%, yeah.
Blessing
I think so.
Snowbike Mike
Yeah. The next Far Cry will have some sort of big tie in for sure. They're finding massive success with that. The marketing buzz of having them go to different spots. Yeah, they'll find somebody.
Blessing
I'm gonna tell you right now. Rob Mack.
Snowbike Mike
Come on. I was gonna say, you ready for mine?
Blessing
What's that?
Snowbike Mike
Jon Ham.
Blessing
Oh, that's a good one.
Snowbike Mike
John Ham, bro.
Blessing
What was the one I mentioned? Because I think because we've not had all of our Far Cry villains have been men, right? We've not had, like, a woman. Far Cry villain.
Snowbike Mike
A badass female.
Blessing
Yes.
Snowbike Mike
No, not.
Blessing
I feel like it's time.
Snowbike Mike
There might be some lieutenants and stuff, but Nobody is the face. I don't think.
Blessing
I think it's time.
Snowbike Mike
Well, you had the twins, but that was kind of like a. A 4.5. Remember Dawn?
Blessing
Oh, yeah, yeah, yeah, yeah. The twins.
Snowbike Mike
The Beyonce twins, they call them.
Blessing
I feel like there. I feel like there's somebody there.
Snowbike Mike
Okay.
Blessing
I don't know who. I remember joking with Greg one time. I said Sydney Sweeney just as a joke, but Greg was like, oh, actually I'm like Charlize Theron. Okay. Their own Uma Thurman. Uma. Because I watched Dexter. I like to spend Dexter chat. Right. Right in. Somebody says Rhea Ripley, which would actually be kind of fantastic.
Snowbike Mike
Yeah, I like that.
Blessing
Let's move on to story number two.
Snowbike Mike
Send it down in Australia. Oh.
Blessing
Oh, yeah. Oh. Have we not been to Australia?
Snowbike Mike
No.
Blessing
Far Cry 5 was. I don't think so. Yeah, we're in South America.
Snowbike Mike
True Outback. No, not like.
Blessing
That'd be sick. I guess I'm thinking of. Of forza. Forza Horizon 3. What a good game. Story number two. We talked about Uisav. Let's talk about another publisher. Acclaim. Acclaim marks its return by announcing nine new games. This is Chris Scolan at Video Games Chronicle. The resurrected Acclaim has announced the first nine games it'll be publishing. It was announced back in March that Acclaimed, which declared bankruptcy on September 1, 2004, had been resurrected, led by CEO and Alex Joseph, the former founder and CEO of Graffiti Games. Also, our boy Double J is on the board too. Come on. Shout out to.
Snowbike Mike
He taught me how to strut yeah, yeah. That's something I still hold near and dear to my heart. Learning how to strut with Double J.
Blessing
Remember when he hit Greg with a guitar?
Snowbike Mike
I could feel it. Power.
Blessing
There was a power to what he needed to now. In a presentation dubbed the Play Acclaim Showcase, the returning publisher revealed nine new titles by indie studios. Highlights from the lineup include. And this is what I'm going to do. I'm going to go game by game. We can talk about each of these games. There's none of them. And I have short. Okay, synopsis on here. First one is Toss Down. It's going to PC from developer Fear Factor. Run, jump and dash through chaos, dodging hazards and enemies as you deliver packages. Fight back with wacky power ups and chaos from a variety of perks to improve your chances of survival. It's Crazy Taxi meets Jet Set Radio. Oh, which you got me with that last.
Snowbike Mike
Looking at it, I give it. I. I try that. I like the look of this.
Blessing
Yeah, I'm looking At it now?
Snowbike Mike
Yeah.
Blessing
I mean you had me at Crazy Taxi meets Jet Site Radio. The problem is I look at it and I'm at. My mind doesn't immediately connect with that description of it. But I see what you're saying right. Cuz like it's fast paced. It looks like he has some kind of like I don't know what those are on his feet but it's some kind of like roller gliding situation. Fast movement. I try it.
Snowbike Mike
I'll give it a try.
Blessing
I'll give it a try.
Snowbike Mike
That's a positive.
Blessing
Next one is Ground Zero Hero. This is coming to PC from developer Rowan Edmondson. Ground Zero Hero is an action roguelike with light survival elements set in a post apocalyptic wasteland. Battle mutated freaks, absorb their radioactive guts. Mutate yourself to gain new powers and eat a lot of candy.
Snowbike Mike
It would be like you're playing Vampire Survivors and the edible just kicked in and you're watching Cartoon Network. That's.
Blessing
I was going to say this gives cartoon network.com back in 2004.
Snowbike Mike
I love that.
Blessing
I'm playing Teen Titans Battle Blitz.
Snowbike Mike
Okay, where are we falling on this?
Blessing
I mean I was never a vampire survivors person but I know a lot of people are. It's a. I'm going to give it a. Not for me.
Snowbike Mike
Okay.
Blessing
What about you?
Snowbike Mike
I'm going to give it. I'm interested. So like slow in the middle. I don't know if I try this but man I do love bright colors. I love wacky cool cartoony characters and I never have been great at the Vampire Survivor gameplay. So maybe this is the one for me.
Blessing
Yeah. If you're audio listener just think Vampire Survivors. But if it was on cartoon network.com.
Snowbike Mike
I love it.
Blessing
Next one, basketball classics. This is coming to Switch from developer Nemo gamo. A 5 on 5 pro basketball game born from the golden era of sports games. This spiritual Successor to the 8 bit ballers bridges the gap between retro and today's simulation games.
Snowbike Mike
Yeah.
Blessing
Side scrolling sweaty arcade action with simplified three button gameplay and retro vibes galore.
Snowbike Mike
Oh, what was the weird game? Oh man, I like the look of this. I like the look. I don't know if I'll love it but man I'm gonna full on try this.
Blessing
I would try this. Yeah, this is one that I would. I almost would want this in like an arcade setting. You know what I mean? Like it's not a game that I would see myself playing for a very long time but it kind of game where I'm like I look at that and I'm like, let me pick that up real quick. Yeah, I like a good, simple basketball game. I mean, I will say the art style, it's going for low bit, like eight, eight bit style.
Snowbike Mike
They got every. Hold on, hold on, hold on. They might have some gas here. They just had the TNT crew. They got Doris Burke.
Blessing
They got a season mode. They got like Marv Albert scenes in here.
Snowbike Mike
Yeah, this is a win. This actually right here. That's a double thumbs up. We're going to play that.
Blessing
My interest is peaked. I'll give that.
Snowbike Mike
Yep.
Blessing
Next up, Pixel Washer. This is coming to PC from developer Veladria. Step into the hooves of Pig Soul. That is P I G X E L. A plucky pig armed with a powerful power washer tasked with cleaning up a messy town. Wielding your trusty washer, you'll spray your way through a variety of exciting challenges, from hosing down stunning pixel art masterpieces in a filthy museum to. To transforming a muddy pigsty into a shimmering pixelated paradise. And more.
Snowbike Mike
It's Power Wash Simulator but in a cool little top down pixel art look.
Blessing
Yeah.
Snowbike Mike
Oh, that's cute.
Blessing
This is a. Not for me, but I. I appreciate it.
Snowbike Mike
Oh, yeah. I love zoning out to games like this. This is a. This is a try.
Blessing
I'll try that next one. The Prisoning Fletcher's Quest is coming to PC from developer Elden Pixels. Step into the mind of Fletcher Howey Jr. A game developer on the brink of physical and emotional burnout during the final stages of an intense project. After a visit to the psychologist that goes horribly wrong, you must escape your perilous mental prison in a Metroidvania drenched in anxiety. Based on Very true. On a very true story. I like how indie this is like all of these so far. I'm like, damn. Okay. These are giving like, hey, I'm a developer. I really have a unique, like, niche idea that I want to see through. But also there is a genre that I know people love attached to it. Right. Whether it be Power Washer or Metroidvania or Vampire survivors kind of thing.
Snowbike Mike
And Acclaim said, let me help fund that.
Blessing
Acclaim said, I'm going to fund this.
Snowbike Mike
Let me help you. And I like to look at some of these bosses.
Blessing
This looks fun.
Snowbike Mike
Okay. Okay.
Blessing
I'll give it a. It interests me. I don't know if I'm going to try it.
Snowbike Mike
Okay.
Blessing
But I appreciate the direction. I appreciate the art.
Snowbike Mike
Yeah. This is an Andy, you and Barrett joint for sure. If I was like, hey, you guys should try this this wouldn't be the one I'd recommend.
Blessing
Next. Next up, Grid Beat is coming to PC from Ridiculous Games. Step behind the keyboard of a shadowy hacker and move to the beat as you infiltrate virtual dungeons teeming with traps to evade and evade and systems to hack. Featuring more than 50 neon saturated stages to explore. An endless additional content in the form of user generated stages and Grid Beat will put your skills and your rhythm to the test. I don't know.
Snowbike Mike
Got to hear the music.
Blessing
I got to hear the musical about.
Snowbike Mike
It for following the beat.
Blessing
There it is. I do like a rhythm game. I was very big into this game called Clang Mike. I don't know if you ever play Clang to Clang Clang. Yeah.
Snowbike Mike
Now this is like Puzzle Poppy meets the Beat game.
Blessing
Yeah.
Snowbike Mike
I think this could be for you. Bless.
Blessing
I. This is one that I would check out purely because you're right. This is like very much a blessing ass game. Believe it or not.
Snowbike Mike
It's a good match right here.
Blessing
This looks fun to me. I'll give it a try.
Snowbike Mike
I like that.
Blessing
This is one that I would say. I would try this. I'll try this.
Snowbike Mike
You know what? So far look, quick pause. I'm impressed.
Blessing
Yeah.
Snowbike Mike
Acclaim is bringing it. I, I really didn't think we'd have this many of like I'm interested in that.
Blessing
I, I think I'm surprised by. And maybe this is. I should have just paid attention more. I'm surprised by like how indie everything is. I think I thought that they're going to go for like more of like.
Snowbike Mike
Space Marine Double A. Yeah.
Blessing
Like I thought we were going to see more double A stuff. I do like that they're like hey no, we got a direction and it is if you got pixel art if you're 2D. If you are an indie, like we're, we're making. We're like looking at more of like some of the niche products out there. But stuff that might have like good energy slash creative ideas to them which I really appreciate. I do think that's a really cool vibe. Next up, Talaka. This is coming to PC from Potato Kid. A fast paced combat driven roguelite that brings Afro Brazilian mythology to life in a vivid hand painted world unlike anything you've ever seen. I've not seen the gameplay yet. I'm already in.
Snowbike Mike
Go back really quick. I just want to highlight something. I love the Acclaim logo and I've loved all of the logo treatment that they've done. Look at how badass this logo treatment is for this one.
Blessing
Oh this is nice.
Snowbike Mike
That's sick man. This is going to bring something again.
Blessing
Just from the, just from the description of it being a fast paced combat driven roguelite that brings Afro Brazilian mythology to life. I'm already in. Now that we're seeing gameplay, I'm even more in. I think this looks. So far, this is my favorite one. Okay, so far this is my favorite one. Yeah, it has like a painted watercolor look to it. A lot of style and like the character animations and how the characters look like you attack people and it looks like you have like paint splatter that, that comes out of them. This looks fucking awesome. Okay, that's so far. That's my game of the show.
Snowbike Mike
Clap it up.
Blessing
Talaka is what it's called. T A L A K A And they say it's a roguelite. Yeah, I'm fucking in. I'm in. Next one, Hyper Yuki. This is coming to PC. This is from YB Sabi Design Inc. A high speed trick fueled snowboarding bonanza wrapped in a slick retro futurist Y2K aesthetic. Going to pause there already. I'm in.
Snowbike Mike
Stop. Yeah, that's right. Here it comes.
Blessing
Inspired by 90s legends like Cool Borders and SSX. You'll shred through eight over the top courses packed with chances to pull off jaw dropping tricks all set to an electrifying soundtrack featuring ymck, Trasto Nueve, Vitus and more. Mike, this is sick. It's trying to speak to you. Is it speaking to you?
Snowbike Mike
Sick? It's SSX Tricky meets Jet Set Radio vibes, you know what I mean? Like yeah, this looks great. Let's get this out right away. I'm down to play this.
Blessing
Yeah, we're seeing more gameplay here. I love the direction, I think the gameplay. Actually no, we're seeing more gameplay. Gameplay looks kind of fun.
Snowbike Mike
It looks exactly like SSX Tricky.
Blessing
It looks. Yeah. It looks like SSX meets, meets Jesse Radio like you said.
Snowbike Mike
I mean I'm in to try this.
Blessing
Oh, he's doing the fucking move.
Snowbike Mike
He's doing the move.
Blessing
That's awesome.
Snowbike Mike
I don't know if you could do this. You might get sued for that one. That is oh sick logo too.
Blessing
It's one of those ones where you are flying close. Yeah. Like for both SSX and for Jet Set Radio of like I don't know but I'm into it.
Snowbike Mike
Yeah. That's my game of the show. I thought it was the basketball one. I got it. I got a tie for.
Blessing
Tie for one and then last one. This Is funny enough. This is a game that I'm already familiar with. It's called Katana. I hope I'm pronouncing that right. Katana. This is from this is coming to PC. It's from developer Void Machine. An action roguelite set aboard a massive space station falling into cosmic chaos with the station slowly spiraling out of control and its once human inhabitant inhabitants twisted into terrors. You're the luck. You're the unlucky one tasked with uncovering what is going on, assuming you're able to survive the station's violent halls with souls like combat. This game looks cool. I have this already on my steam in my steam library. Library. Ready to play it.
Snowbike Mike
If this game is like, really good, Barrett will not stop talking about it for a year and a half. This is going to be like Katana, dude. Zero.
Blessing
I was going to say it gives.
Snowbike Mike
Like this is it, right?
Blessing
It's like if Katana is zero in like blasphemous. Had a baby.
Snowbike Mike
Yes, yes. Giving some hotline Miami ultra violence as well too. Yeah, this is cool looking.
Blessing
I really, I really want to try this one out. It looks dope. Yeah, I think it's like, definitely that vibe of me, Andy and bear.
Snowbike Mike
Yeah, 100%.
Blessing
And that's it for the showcase. Wow, that's good.
Snowbike Mike
Double J.
Blessing
Those last three games really brought it up for me.
Snowbike Mike
You and acclaim. You brought it. You brought it. You delivered.
Blessing
Yeah. I give it a thumbs up. I I For the first half, I was like, okay, seems fine. Last three games, those are ones I'm gonna check out.
Snowbike Mike
There's a little bit of something for everybody in there. I give a double thumbs up. The pig Power Wash Simulator game. Basketball ssx. Tricky. The fun little crazy taxi one. There we go.
Blessing
Oh, yeah. There you go.
Snowbike Mike
Yeah.
Blessing
Mike, we're gonna move on to story number three. But before we do, I want to tell you about patreon.com kind of funny and YouTube.com kind of funny games where you can go and get the kind of funny membership which allows you to get shows ad free. Speaking of ads, let us tell you about our sponsors.
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Blessing
And we're back. I want to address comment I saw earlier somebody in chat was asking is this segment sponsored? No, it is not sponsored.
Snowbike Mike
Dougie Mound we're just having a good.
Blessing
Time Video games talk about Dougie there's nine new games now. Nine new indie games announced. I figured it'd be fun for me and Mike to react to that. I think, I think, I think it was a fun and I found about.
Snowbike Mike
Three that I'm gonna go wish list right now.
Blessing
Hell yeah.
Snowbike Mike
Possibly four to five that I'm interested.
Blessing
Oh yeah. Story number three BioShock movie is definitely based on the first game as script work continues following Netflix budget cut. This is Tom Phillips at IGN. The long awaited BioShock movie will adapt the series first game its producer has confirmed as work on the film's script continues. Netflix announced plans for a movie version of 2K Games beloved franchise back in 2022, following earlier discarded plans for a Bioshock movie that stretched back almost two decades. But recent years have seen the project stall again as Netflix cuts changed the scope of the movie, something which has seen its script adapt accordingly. Now producer Roy Lee has confirmed the project is still in active development, with the Hunger Games director Francis Lawrence remaining on board. Quote, Netflix wants us to keep everything under wraps, Lee told the direct. But it's definitely going to be based on the first battle shot game. End quote. We talked about this yesterday.
Snowbike Mike
Surprised by that.
Blessing
Which part?
Snowbike Mike
That I mean that it would be based on the first. Let's start there.
Blessing
That feels like non news.
Snowbike Mike
That has to be where you would base this.
Blessing
We're gonna base this off of BioShock 2. Like.
Snowbike Mike
No, we're gonna start with Infinite.
Blessing
We're gonna start with Infinite.
Snowbike Mike
No, you start with number one.
Blessing
Yeah. Again, if you're wondering if the last segment was sponsored, it's because. No, there wasn't really much other news.
Snowbike Mike
Yeah, I just. This one isn't wild to me. I guess maybe the scope and the size might be more of a talking point because. Yeah, the logical step is of course we're doing BioShock 1.
Blessing
Yeah.
Snowbike Mike
We have to set the whole world, set the tone and then go from there to build off of. I think more of the scope to me is like, well, what really is this? Because we're seeing in my mind such an influx of the animation style, the anime kind of adaptations of these.
Blessing
Yeah.
Snowbike Mike
Is Netflix looking going, hey, maybe we don't want to fund a full live action anymore. Maybe this isn't going to hit the way it is. Why don't you just do the animation style? We will fund that. And maybe they're having some push back and forth to see really where this will land when it hits the finishing line.
Blessing
I mean, I think that'd be a decent way to do it. Right. Like, I. I don't think this comes out. I don't think this sees the light of day. I think hearing the news of it getting the budget cut, I'm like, oh, well, why are we doing this in the first place? I'm also of the mind that, like, I just don't think a BioShock movie is necessary. I don't really want it. I like BioShock. I love the story about it and.
Snowbike Mike
Forth of like, yeah, totally. It definitely is like video game history. It's a great game.
Blessing
Yeah.
Snowbike Mike
Cool. One over there. And at the same time, it's like, well, I don't really need that.
Blessing
And who's watching that in 2025, right? Let alone when this finally comes out, let's say 2027, 2028. Like BioShock, we're talking about a game that came out in like 2008. Like, what are we doing here?
Snowbike Mike
I'm sure this is one they got the rights to and they got the opportunity to work with it a long time ago, a while back. And now it's like, hey, is this still relevant to us? Where do we really see this? Is it a movie? Is it a season? Is it a series? Where is this standing right now? And so I think they're just working through that because like you said, is this either going to reach the finish line or it doesn't seem like.
Blessing
Yeah, I think I said this on an episode a few weeks ago that I don't need Bioshock to be a. Like a big franchise franchise. Right. I think BioShock 1 came out and was. It came out as a classic fucking video game came out, blew people away. People loved it. BioShock 2 came out, followed up on that. Bioshock Infinite came out. But people also loved it, but then also kind of divided people. I think it's fine for things to have their moment, be excellent, and then for us to go, let's not milk this. Let's not continue to milk a franchise, milk an IP that people associate with quality. Because it's not like Bioshock is a. It's not like Bioshock's Call of Duty. It's not like BioShock's fucking like 30 million seller, like the most popular thing of all time. It's a critically acclaimed, respected fucking IP in video game. And I don't think that's something that you need to, like, try and milk for like a movie in 20 years, almost 20 years later on IP.
Snowbike Mike
That's where we fall back to.
Blessing
Yeah.
Snowbike Mike
You know, that's what we do. That's why they're making a game and they're struggling to figure out what this game is. You know, just don't make the game.
Blessing
Just. You have Judas.
Snowbike Mike
It's crazy. You had a great run. You had a great run to something new. But no, we just have to back to the IP that people know and hope that they'll buy for nostalgia.
Blessing
Steak Mike, you watch. You watch sports? I love sports. Are there athletes that you look at and you go, man, I wish you were tired with dignity?
Snowbike Mike
Yeah, it's called. They're still getting that check.
Blessing
And you outstayed your welcome.
Snowbike Mike
Exactly.
Blessing
And now you're here and you're tarnishing your leg.
Snowbike Mike
You know, I mean, that's what this is. Is, like, good for them. They're getting that check for that. But, yeah, at the same time, bless. I just. We'll see if this makes it. If this. If five months from now, we say, hey, it's not going anymore. We will. We'll just go. Yeah, that seemed about right.
Blessing
Yeah. That said, I do hope, like, I would love it. The new BioShock game came out and was excellent. I hope Rod Ferguson gets it to the place where it needs to be. Right. Like, I'm not saying that I don't want another BioShock. I'm just saying I don't need another bio.
Snowbike Mike
He's a finisher. He's gonna get in there and he's gonna finish his job.
Blessing
But I need that to be, like, at least a nine out of ten. If it's a. If it's a BioShock game and it's eight, keep it.
Snowbike Mike
Yeah.
Blessing
All right. It's BioShock. So I'm saying story number four. Fortnite will soon let you play the exact amount or pay the exact amount for items, rather than buying more V bucks than you need. This is Tom Phillips at ign. I know this is the main story because of you.
Snowbike Mike
That's a big fucking deal.
Blessing
Finally, this is why I added it.
Snowbike Mike
Thank you.
Blessing
If this was me and Greg, this would be we news.
Snowbike Mike
How did this chump change 200 VC off an 1800 VC purchase? What have we been doing this whole time?
Blessing
Epic Games has announced it'll add exact amount purchasing to Fortnite, Rocket League, and Fall Guys next month, meaning that players soon won't need to top up their wallets with any more in game currency than needed. Offering in game credit in set amounts is a common practice within many video games, with microtransactions often requiring players purchase a bigger dollop of currency than is actually required to purchase a particular Item. As of October 14th, however, Epic Games titles will let players choose the exact amount of currency they require on PC, Nintendo and Xbox consoles and Android devices, iPhones and iPads. I don't know why they phrase it like that, as well as via the Fortnite web shop. One conspicuous absentee here is PlayStation. And while Epic does not state why Sony's consoles will not initially support the feature, it has said it's working to make the offer available everywhere. So, good news. Unless you're on PlayStation.
Snowbike Mike
What do we do? A PlayStation.
Blessing
That's a weird one.
Snowbike Mike
On board. This is a consumer first thing. The customers would appreciate this.
Blessing
I need people doing. People who play, people who do microtransactions on PlayStation. Because I'm not out here buying microtransactions. That much, you know, I'm.
Snowbike Mike
I've.
Blessing
I've, like, I've held down the fort. I'm not paying extra shit.
Snowbike Mike
He's holding down the fort for you. But you have before and you understand the problem.
Blessing
I'm cheap.
Snowbike Mike
So I, like, stop charging 800v bucks where I can only buy a thousand V bucks. Now I'm get stuck with 200v bucks.
Blessing
But you know why they do that?
Snowbike Mike
I get it. Because now I'm in the rat.
Blessing
I'm in the. Now you're in the rat. Now it's like, if I want to break even, I gotta buy more. Does PlayStation. Is it always been like this in PlayStation chat? Right in. You're wrong. Whatever it is like this. Has PlayStation always been like, no, we need. We need increments of $5, whatever it is. Because that's weird.
Snowbike Mike
It'd be interesting because I think Call of Duty is just straight up the price tag now on their shop on the War Zone. I could be wrong, but I think Call of Duty is. You see the price tag? It's 24 bucks. You pay 24 bucks. So I wonder if that's happening on PlayStation as well over there. Yeah, I don't know if they're still doing coins or not. I black out whenever I buy stuff, so I get so excited.
Blessing
That's why you're the authority on this. That's why I look at you as the microtransaction correspondent.
Snowbike Mike
Thank you. And I want you to know. Bless. I'm putting together a big report for you.
Blessing
Yeah.
Snowbike Mike
Did you do PowerPoint? I'm working through all my sports games.
Blessing
Okay.
Snowbike Mike
Me and Roger got a little too crazy on our last one. I had to. I had to shut everything down and just focus on the numbers. But I am running through every sports game right now, and they're microtransactions. Good. I'm getting deep into it.
Blessing
I can't wait.
Snowbike Mike
I like talking numbers. I'm interested.
Blessing
This is what I want. Mike. This is. Mike, I want a video essay from you.
Snowbike Mike
Okay.
Blessing
I don't know if you've ever made a video essay.
Snowbike Mike
I never have, but this could be a good PowerPoint.
Blessing
I think this. I mean, listen, you can freestyle it. You don't have to write it. Okay. You make a PowerPoint and you make a video and you look at Roger and go. You edit.
Snowbike Mike
I'm going to bring back the turtleneck for this. That's how important this one is to me.
Blessing
Because I need this.
Snowbike Mike
I'm bringing back the turtleneck.
Blessing
Mike Fortnite Making this change, that's big news. That's huge.
Snowbike Mike
That's really big news.
Blessing
But if I wanted something smaller, say the tiniest news I need to know about, where'd I go?
Snowbike Mike
Let's see. I take you to our last story, the WE News Channel, where we cover all the small news items you need to know about.
Blessing
Story number five is WE News. Pocket Pair Publishing will publish the Borg developed retro inspired adventure game Normal Fishing when it launches for PC via Steam. The company's announced. A release date was not announced.
Snowbike Mike
Huh? Normal Fishing.
Blessing
Normal Fishing is the name of the game.
Snowbike Mike
Okay.
Blessing
It looks like, I mean it doesn't even 8 bit, 4 bit. Like a very low lo fi. Low bit fishing game here.
Snowbike Mike
It looks like a game that would be on my play date.
Blessing
I was gonna say the same thing.
Snowbike Mike
When you said all this. It's like, oh, is this a playdate game? Like what is this? Okay. Yeah, Interesting.
Blessing
Next up, Easy Delivery company launches September 18th on PC. This is one that I think looks a little bit cool. Easy Delivery co is a relaxing driving game with strange secrets. Chill out, make deliveries and get to know the mysterious residents of this scenic mountain town. All while earning well below minimum wage. It gives me if a short hike was a driving game. Yeah, like a driving simulation.
Snowbike Mike
None of that gave easy chill vibes as they were whipping 60 down a mountain pass, side skirting on a. A switchback. Like none of this is giving easy vibes. It's giving high thrill. Hold on. Because we might die.
Blessing
Yeah. But I love the art style.
Snowbike Mike
I love it.
Blessing
Yeah. Yeah.
Snowbike Mike
Like I. I love that.
Blessing
You know, I think we went from the indie, NES indie, 16 bit style. Indie like a lot of 2D stuff. And like we've been here for a while.
Snowbike Mike
Right.
Blessing
This isn't the first, you know.
Snowbike Mike
Yeah.
Blessing
Political game. But I like that we're getting more takes on the polygonal game. Cuz this looks like it specifically PS1 is what this gives me. I love it and I think it looks great for emulating that style. More Wii news for you. PS plus premium extra games for September 2025 have been announced on extra. You're getting WWE 2K25. Is that part of your list for microtransactions?
Snowbike Mike
Oh yeah. Oh yeah.
Blessing
You're also getting Persona 5 Tactica, green, hell Fate slash Samurai Remnant, Crow Count, Crow Country. I think it's Crow County.
Snowbike Mike
I thought it was county too.
Blessing
Yeah, I think that's a typo. Which also has another great PS1 inspired art style, the Invincible and Conscript. And then for premium, you're getting Legacy of Kane Defiance.
Snowbike Mike
You taking advantage of any of these?
Blessing
No, I don't have premium or extra. Okay, Mike, here's the thing. King that.
Snowbike Mike
Tell me about this.
Blessing
Here's the thing about me. I'm the opposite of you. I'm cheap as Mike after.
Snowbike Mike
Cheap as fuck, boy.
Blessing
After the initial, like when, when PS+ premium and extra first, like made that switch when it first came out, they gave us codes or whatever for three months so we could cover it and review it or whatever. And like PS Plus, I pay for my own, like, you know, base. What's the first thing called PS plus Essential. I pay for my essential every month after that three month period. Like after it finished, I was like, I'm not paying for this. No, I'm not touching this. What are we doing here? Okay, no premium.
Snowbike Mike
You on NSO though?
Blessing
I am on nso, yes. I do pay for nso because I use that more. Yeah, I use that more than PS plus, probably. Actually, no, I play online on PlayStation. But yeah, no, I'm paying for. For NSO and I pay actually game pass. They're pretty generous with like the game pass stuff, but I think I paid for it for the most part.
Snowbike Mike
Okay.
Blessing
But every now and then we get like game pass codes or whatever, which makes it easier, but I ain't paying for extra premium. I'm sorry.
Snowbike Mike
No, I think I'm at like almost 20 years. Bless of having an Xbox Live account. Paying monthly.
Blessing
Wow.
Snowbike Mike
Yeah, I think I'm at almost 20 years. I want a badge.
Blessing
Yeah.
Snowbike Mike
Hey, Xbox. Let's talk first. Okay. I'll be noticing some cool cats out in the Xbox Xbox world have these fun profiles and when I go to them, they got badges. They're highlighting like cool milestones on their Xbox stuff. I don't have any badges. I'm 20 years deep.
Blessing
He's 20 years deep.
Snowbike Mike
9.99. 15.
Blessing
This means a veteran.
Snowbike Mike
Where's my badge? You know what I mean? Someone explained the badges to me on Xbox profiles.
Blessing
Let me know somebody chat said blessed isn't supporting the industry. I don't think so.
Snowbike Mike
I support the industry.
Blessing
I don't know if Sony needs all that. You know, I'm. I'm on here on Steam. I'm buying indie games on Steam. Don't get me wrong. I'm These repeated memberships. Because here's the other thing, right? It's not just video games. I can't. Every month, I look at my, like, my streaming services, and I'm like, all right, hbo, cut that. Netflix, cut that. I just finished Squid Game. I can't wait to cut the Netflix off. Wow.
Snowbike Mike
Bless. I. I said to myself, I can't cut these. I can't. I could never. I have about seven, and I'm using one. And I'm like, I could never get rid of Hulu. Why would I give it a Hulu? Oh, my God. Peacock. Of course. I gotta have Peacock. And then you're like, mike, have you watched anything of that? I'm like, of course not.
Blessing
That's my thing is I'm like, I'm not watching anything. They canceled Mythic Quest. Why am I paying for. Severance is finished for the last. What I like to think, get rid of my Apple.
Snowbike Mike
I'm providing it to, like, my family. And, like, what would they think if I cancel it? You know what I mean? They'd be out.
Blessing
You're providing it to your family.
Snowbike Mike
I got to be the provider.
Blessing
Okay, well, that's fair. Netflix did the thing where I was leeching off of my family's Netflix, and then they started cracking down on the location thing.
Snowbike Mike
What's. Can we talk about that?
Blessing
Yeah, because I.
Snowbike Mike
Every now and then. Because, you know, I've moved, right?
Blessing
Yeah.
Snowbike Mike
And it still thinks home is up there. It's like, well, no. Like, technically, home is here, but home is there.
Blessing
You know what I mean?
Snowbike Mike
And every now and then, it'll be like, you're clearly not on the home wi fi. Like, we're gonna send you a code. They send me a code on the email, and I keep watching. I've never had it say, like, no more.
Blessing
Yeah, for me.
Snowbike Mike
So, like, have people gotten the no more?
Blessing
Yeah, I got the no more.
Snowbike Mike
Also, like, if Netflix tried to check me, I'd be like, sir, okay, I've given you a lot of money. You're gonna let me watch wherever in the world.
Blessing
Well, you just change. You just change your home location whenever it checks. You just be like, this is my home.
Snowbike Mike
Like, oh, then I gotta talk.
Blessing
And then you're ibot.
Snowbike Mike
I'm not doing that.
Blessing
Well, no, you're fine. I think it's just a button. But then your family's not gonna be able to watch it. That's the problem is, like, your family who's elsewhere. They're gonna be struggling watching whatever. Because that's what happened to me is I'm like, oh, well, I'm not gonna change my home because my sister's paying for this. And so guess what? I'm only paying for Netflix when Squid Game is out. And then I watched the last season.
Snowbike Mike
Let the world heal.
Blessing
Help us when Stranger Things. When the last season of Stranger Things happens next. What, Christmas, November.
Snowbike Mike
You think you're gonna be interested in that?
Blessing
Yeah, I love Stranger Things.
Snowbike Mike
I fell off pretty hard at the end there.
Blessing
Yeah.
Snowbike Mike
Of just like, man, it's been a long time. You know what I mean? I'm worried that, like, they're gonna be like, hey, staggered release three, three different times. And it's like, I don't know if I got the gusto.
Blessing
Yeah. But like, that's like, only like a month and a half. That's just two months of Netflix. You know what I mean? Like, that's what Thanksgiving, Christmas and New Year. I'm in. I'll extra new things.
Snowbike Mike
Help me out more.
Blessing
We news for you.
Snowbike Mike
They just want to get three months out of you.
Blessing
They do.
Snowbike Mike
Remember that. Well, that's why they're doing that one and a half.
Blessing
But yeah, that is why they're doing that for sure.
Snowbike Mike
They're trying to get. They're trying to get three out of you.
Blessing
PlayStation's family app is launching today. Speaking of everything we just talked about, Lego voyagers adds a Switch 2 version. And finally, rematch. Physical Xbox Series, PS5 and PC versions launch on November 14th.
Snowbike Mike
Got a nice little game case that could be cool to put up on the wall. I like that.
Blessing
And that is it for we news. Before we get out of here, let's take a look at some super chats. Shashwami. Shashami. No, I got it right the first time. Shashwamy says, stopping by for a birthday tax. Love y'.
Snowbike Mike
All.
Blessing
Happy birthday.
Snowbike Mike
Happy birthday, my friend. Have a wonderful day. Have a great weekend.
Blessing
Mike Fletcher says give BioShock the Fallout 76 treatment.
Snowbike Mike
What? Make it a online live service game?
Blessing
Yeah.
Snowbike Mike
An mmo, essentially.
Blessing
I think they're just joking, but okay. I was thinking they're saying, launch it, trash, and then try to build it up over the course of the six years.
Snowbike Mike
Okay, that's crazy. I like that.
Blessing
Aaron Line writes in and says PlayStation gets a chunk of every digital purchase. It's why they don't allow game code sales on third parties.
Snowbike Mike
Read that back one more time.
Blessing
PlayStation gets a chunk of every digital purchase. It's why they don't. It's why they also don't allow cold sales on third parties. I think we know that it's in.
Snowbike Mike
The conversation of why chunk? But they're still getting the chunk of Fortnite's purchases anyways. Yeah, like, if you're, I guess a.
Blessing
Reduced chunk, I think it must be a back end thing. Slash, like. But that's why I want to know if other games have the same issue.
Snowbike Mike
Yeah.
Blessing
Because then it's like, oh, okay, if this is consistent, then it's this PlayStation being greedy.
Snowbike Mike
Well, we just made up made up money so long ago in the game world. Yeah, like, it's hard to switch and like, we love the made up money because then I get more money out of you, the consumer. And so it's just like, why switch now?
Blessing
They're probably saying, yeah, why switch now?
Snowbike Mike
We're living.
Blessing
We're living. That's it for Super Chat. Actually, no, there's one more. Super Chat Nightlife writes in and says Paramount is buying Warner Brothers. The whole kit and caboodle. Breaking news, stocks are over 30%. Is that true?
Snowbike Mike
You think the world blew up here because we're showing Borderlands and like the AC also kicked off at the exact same moment. Okay, we're back.
Blessing
I assume whenever we see. We see that stuff, I assume it's Kevin's preview on the back end. Okay. Sorry. Yeah, it's me. Just prepping stuff for later because everything is exploding and I'm scared.
Snowbike Mike
Warner.
Blessing
I'm typing in Warner Bros. Paramount, Barrett in the background says, yeah, it's happening. Oh, what a week. Everything's going, everything's dark, everything. The world's ending. Stay safe, everybody. Hug your loved ones. You know, chill, relax, drink some coffee. I don't know. Do. Do something that brings you comfort is what I'm saying.
Snowbike Mike
I like that.
Blessing
Because things are weird out here. Let's hop into your wrong where you can write in. Let us know what we got wrong as we got it wrong so we can correct it. For those watching later on YouTube and listening later on podcast services around the globe, Juggingus writes in and says Crow country is the correct title. Not county.
Snowbike Mike
Crow Country.
Blessing
Crow Country.
Snowbike Mike
Man, we got to rewind time then.
Blessing
That is definitely a Mandela effect.
Snowbike Mike
I feel like everybody was calling it Co County.
Blessing
I could have sworn everybody was saying Crow County.
Snowbike Mike
Okay.
Blessing
But yeah, it's the Greg Miller timeline thing.
Snowbike Mike
That's a scary one.
Blessing
Yeah. In the timeline we're from, it was Crow County. Let's see the rest of these. Are. Are these Aren't your rocks? The one that people wrote in the most was the crow country thing. And then the breaking news of Paramount.
Snowbike Mike
Did you see the one super chat that says we should play 2xko?
Blessing
No.
Snowbike Mike
Yo, send us a code. I want to play.
Blessing
Well, I'm in.
Snowbike Mike
You're in?
Blessing
Yeah.
Snowbike Mike
I'm not in.
Blessing
I'm just busy.
Snowbike Mike
I gotta get in.
Blessing
I'm still. I'm reviewing Ghost of Yoti out here.
Snowbike Mike
You know, can't wait to play that game.
Blessing
I'm doing things 2xko. You can't wait to.
Snowbike Mike
Wow.
Blessing
What? What's wrong with ghosts?
Snowbike Mike
I mean, I'll get to that, but I want to play 2xko. I like that game.
Blessing
I also want to play too.
Snowbike Mike
We got really good at it too, you and I.
Blessing
If you want to play it. Let me know if I was in the rhythm.
Snowbike Mike
Okay, Well, I gotta get in. I'll figure out how to get in.
Blessing
Mike. That is it for Kind of Funny Dot Com. You're wrong. And that is it for this episode of Kind of Funny Games Daily, where each and every weekday we run you through the nerdy news you need to know about live on YouTube, Twitch and on podcast services around the globe. If you love what we do, support us with a Kind of Funny membership on Patreon or YouTube to get our shows ad free, watch us record them live and get a daily exclusive show. Enjoy the games cast next and everything after. But until next time, Game Daily.
Podcast: Kinda Funny Games Daily
Date: September 11, 2025
Hosts: Blessing Adeoye Jr. (“Blessing”), Snowbike Mike
This episode dives into Ubisoft’s confirmation that the next Far Cry game (Far Cry 7) will push multiplayer experiences to the forefront, alongside discussion of recent trends in Ubisoft’s game design philosophy. Blessing and Snowbike Mike break down the implications for Far Cry’s future, Ubisoft’s history with multiplayer and live service models, and consider what fans actually want. The show also covers the return of Acclaim with a showcase of nine indie games, updates on the BioShock Netflix film, Fortnite’s big microtransaction quality-of-life change, and more gaming news and reactions.
"I can even see them going as far as adding in four player co-op similar to Ghost Recon: Wildlands or Breakpoint." ([04:33])
"For a long time by players is the key part of this quote that really puts into context the thought process..." ([05:19])
"I think Division Dark Zone is the example of them setting a trend pretty well. Not that it was like the first extraction thing ever, but..." ([08:41])
"It felt natural when they were trying to do it with Rainbow Six Siege." ([11:10])
"Does Far Cry fit for an Extraction thing or Battle Royale thing… or should Far Cry just be the open world?" ([13:11])
"...Do the people that play Far Cry, the Far Cry audience, do they care about extraction? The answer is no." ([15:47])
“For a long time by players is the key part of this quote that... puts into context the thought process ... I think of games as a service... updates, I think events, Battle Pass...” [05:19]
"I think the Division right now, with where that stands, we're not really there. Far Cry is a tentpole that's staying up. You could build off of Far Cry." [10:08]
“Should Far Cry just be the open world... should you just save the extraction stuff for a Tom Clancy game?” [13:11]
“Oh, 100%. The next Far Cry will have some sort of big tie-in for sure. They're finding massive success with that.” [18:02]
“Acclaim is bringing it. I didn’t think we'd have this many where I’m interested.” – Mike [26:33]
“Every month, I look at my streaming services: HBO, cut that; Netflix, cut that. I just finished Squid Game, can’t wait to cut Netflix off.” ([47:04])
“I’m surprised by how indie everything is. I thought we were going to see more double-A stuff, but I do like the direction. Like, if you got pixel art, if you’re 2D, if you are an indie… we’re making, we’re looking at the niche projects.” ([26:54])
“Stop charging 800 V-bucks where I can only buy 1000 V-bucks – now I’m stuck with 200!” ([40:49])
“I think 80% of the audience will go: ‘No, I just want to play my Far Cry game.’ I’m acceptable with me and my four friends running around... But it does have to be something more...” – Mike ([11:29])
“It’s like hey, these genres are just hopping around these few IP. Assassin’s Creed is the one where it’s like, ‘we don’t know how to make it a fucking Assassin’s Creed battle royale, so we’re not even gonna try.’” – Blessing ([14:36])
Far Cry’s Future:
Ubisoft is doubling down on multiplayer and long-term engagement in the Far Cry franchise, possibly at the expense of what longtime fans love about its single-player chaos and open world. There’s both skepticism and optimism: can Ubisoft learn from its successes (Division, Rainbow Six Siege) without falling into the trap of forced trend-chasing?
Meta Trends:
The conversation reflects the larger industry tension between creating meaningful single-player experiences and pursuing monetization/live service models—especially when leveraging known IPs.
Acclaim’s Comeback:
Acclaim returns not with big licensed fare, but a slate of quirky indies, impressing the crew with creativity and variety.
Consumer Wins:
Epic’s exact-amount microtransaction innovation is a clear win for players; PlayStation’s reluctance is called out.
Cultural Fatigue:
Both in games and entertainment subscriptions, there’s a theme of fatigue—too many services, too many attempts to wring more ongoing money from audiences.
You'll get a lively, critical discussion about where Ubisoft is steering its franchises (and risks involved), a fun rundown on the return and indie pivot of Acclaim, and insight into how industry shifts—even in how we pay for things—impact everyday gaming life. The episode is peppered with banter, unfiltered opinions, and clear-eyed skepticism—especially about movie adaptations and service game pivots. If you want to know not just what’s happening, but what it means for gamers, this is a great entry.
Hosts: Blessing Adeoye Jr., Snowbike Mike
Next up: Gamescast Borderlands 4 review and more kindafunny content!