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Greg Miller
Today in the nerdy news you need to know about Neil Druckmann reveals new details about Intergalactic the heretic prophet Sony is experimenting with AI powered PlayStation characters. Booo. And LEGO is starting to bring its game development in house. We'll have all this and more because this is Kinda Funny Games Daily. What's up everybody? Welcome to Kinda Funny Games daily for Tuesday, March 11, 2025 3:11 day.
Tim Gettys
Never forget. Whoa. Back to back.
Greg Miller
Amber is the color of your energy.
Tim Gettys
Couldn't tell you a single song.
Greg Miller
What? What the fuck?
Tim Gettys
There was one time I accidentally downloaded.
Greg Miller
What did you listen to? On your way home from the comic book shop when your dad drove you?
Tim Gettys
Probably shit from the Pokemon movie. Sound.
Greg Miller
You're a fucking loser.
Tim Gettys
You know what I mean? Yeah, but no, the one through 11 song I know, and I don't even know what it is. Is it down? Is down a song? Yeah, yeah, it was down because I accidentally downloaded a mashup of Tipsy and down.
Greg Miller
Oh, was it good?
Tim Gettys
It was.
Greg Miller
What's tipsy?
Tim Gettys
Jake wants tipsy.
Greg Miller
Give me a one.
Tim Gettys
Here comes the two.
Greg Miller
Oh, okay. To the four. Okay. Yeah, yeah. Okay, that's good. I like that. I'm one of your hosts, Greg Miller, alongside four of 30 under 30, aka the second best baby blues in San Francisco, aka the married one at Tim Gettys.
Tim Gettys
Let Tim host. How are you, Greg?
Greg Miller
Good. Aaron nails it. Tim didn't have Q101, Greg. That is the point. Q101, Chicago's alternative rock station. You weren't fucking living. You weren't partying.
Tim Gettys
I was not living.
Greg Miller
My fucking dad, who only listened to Boxcar Willie listening to 311 on the way home from the comic shop.
Tim Gettys
Boxcar Willie.
Greg Miller
Yeah. You know, you know, you know it's exactly what you think it is, but.
Tim Gettys
Yeah.
Greg Miller
Exactly what you think it is.
Tim Gettys
I can put it together. God bless your dad and God bless Jack Quaid. Greg Miller, yesterday, me, Kevin, Joey, Roger and Gia. Yeah. And. And Spencer. Kevin's brother went to Sexy brother went to the. The 40x theater that we love so much.
Greg Miller
Why?
Tim Gettys
To see Jack Quaid's latest film, Novocaine. This was the screener, first screener we've ever been to in 40X.
Greg Miller
Why are they screening 40X?
Tim Gettys
Because the movie is all about Jack Quaid not feeling pain.
Greg Miller
Sure.
Tim Gettys
So they're like, let's just put him through as much painful situations as possible.
Greg Miller
Okay.
Tim Gettys
And you're gonna feel it too. Oh, they rumbled you. They punch you in the back. There's a little like Rope thing that like kind of whips your feet a little bit. A lot of blasted air. It was incredible.
Greg Miller
Really.
Tim Gettys
What an experience.
Greg Miller
Was the movie good or was the experience good?
Tim Gettys
Both. Both.
Greg Miller
Okay, fair.
Tim Gettys
This movie is a perfect example of just nailing it like this movie. I would give it on the kind of funny scale, probably a 7.5, somewhere between good and great. But for what the movie's going for, I, I, I would recommend it. Like it's A definitely recommended 7.5 here. Going to have a great time. It has the simple premise of, hey, what if this was like one of those John Wick action comedy movies of let's just take a normal guy and put him in a John Wick situation, but with the twist. Kind of like a limitless where it's just like. But what if we unlocked his whole brain? Or what if they just add that the variable to like kind of add a lot of creativity.
Greg Miller
He doesn't heal faster though, right? This is the one thing I, I going to get from the trailer. He's still, he's, I understand. You don't feel pain.
Tim Gettys
He does it. He does not.
Jack Quaid
Great.
Tim Gettys
He does not.
Jack Quaid
He just doesn't feel pain. And it was Body Deter Yates, as it goes.
Tim Gettys
They, they really took the premise and we're like, how far can we take this? Like the moment this movie ended, I was like, I hope it does well because I can't wait to see what a sequel could do.
Greg Miller
Oh, really?
Tim Gettys
Like, yeah. Watching this movie feels like they used every ounce of their budget perfectly. Great cast. Jack Quaid obviously absolutely crushes it. Love seeing him lead things because he's just so damn good.
Jack Quaid
Ned was so good too.
Tim Gettys
Every time he was on Jacob Ned from the Spider man trilogy, now engaged. Exactly. The CEO of Sex.
Greg Miller
Somebody let him know that we're clapping for his engagement.
Tim Gettys
Exact. Exactly. He was great in it. And Amber Mid Thunder, who was the lead in Prey, who I've not, I've not seen yet. But I can't wait to see that movie now because she was great in this. Their chemistry off the charts. Yeah. Movie super fun. Definitely recommend it. If you can watch in 40x. I would recommend that as well. But yeah, Jack.
Greg Miller
Yeah, yeah. Good.
Tim Gettys
Love it.
Jack Quaid
Give the answers.
Greg Miller
Of course. It's Greg Miller.
Jack Quaid
Yeah, we might be busy.
Vegeta
Well, well, well. It seems like you were trying to reach Jack Quaid.
Greg Miller
Don't do. No, we're not doing the fake voicemails anymore.
Tim Gettys
Hi.
Greg Miller
Hi, Jack. How are you?
Vegeta
I'm doing good. It's me, Vegeta, Prince of The Saiyan?
Greg Miller
No, we're not doing that anymore. We're not doing it. All right.
Vegeta
I thought I'd give it another.
Greg Miller
Another try.
Vegeta
Less confidence.
Greg Miller
How much did you pay Tim for this Novocaine promotion? Because this kid's putting this movie over big time. Okay.
Vegeta
Oh, man. Tim, what was it, like a couple grand at least, right?
Tim Gettys
Yeah. Ye. Worth it, though.
Greg Miller
Congratulations on Novocaine. They all love it. They said it was great.
Vegeta
Oh, thank you so much, dude. No, I'm.
Greg Miller
I'm.
Tim Gettys
I'm.
Vegeta
I'm really proud of it. I went to the premiere last night, and just a lot of. A lot of people laughing and wincing and groaning and screaming in terror. It was. It was wonderful.
Tim Gettys
Yeah, we saw it in. In 40x. The screener we went to was 40x. And so we felt your pain as well. And it was, uh, incredible.
Vegeta
I sat in one of those chairs, not for the premiere, but they put me in one just to, like, experience. Actually, the trailer in 40x. And it was the craziest thing I've ever done in my life. I can't believe anyone does that. And they, like, can actually keep track of their popcorn because mine was flying everywhere.
Tim Gettys
Oh, yeah, it goes everywhere. And he lost all of his last time.
Vegeta
Yeah, yeah, yeah. But, you know, that's the experience in.
Greg Miller
The live chat right now. Oh, by the way, you're live on the show in the live chat.
Tim Gettys
Hello.
Vegeta
Kind of funny.
Greg Miller
Rocket Guardian says, tell Jackie we great in Companion, too. You were great in Companion too.
Vegeta
Oh, thanks, man. Thanks, guys. Thank you. What was his name?
Greg Miller
Rocket Guardian.
Vegeta
Rocket Raccoon. Rocket Guardian. Well, that makes sense. That's all in the same universe.
Greg Miller
Incredible.
Vegeta
Rocket Guardian. Thank you so much. Thanks, dude. No, it's been a cool. It's been a cool year, and I don't know, I'm just really happy that cool people like yourself can reach out to me and we can have a conversation.
Greg Miller
Yeah, well, now you're getting big time. I see on all the late night talk shows, you're talking to the real host now, so it's only a matter of time stop answering these phone calls.
Vegeta
Training for this is the real sauce right here.
Greg Miller
No, Jimmy Kimmel's never just going to call you. He's never just going to call you live on the air like I do.
Vegeta
No, he's not going to be like, let me get Jack on the phone. But no, the. The fact that I have kind of funny support is everything, so.
Greg Miller
You guys are incredible. We love you, Jack. We'll talk to you soon. Okay? Come Visit, come back, we'll do. Invite us to a premiere once or twice. I don't know. The problem is. You know what I mean, We've done so much for you.
Vegeta
It's gonna fucking happen.
Greg Miller
It needs to happen. Yeah, okay. All right, well.
Tim Gettys
No, no, no, no, no.
Vegeta
This needs to happen. Anytime that I do anything, especially if it's in 40x.
Greg Miller
I mean, please. All right, that's the deal. When the premiere's in 40x, you invite Tim.
Tim Gettys
All right.
Greg Miller
We like that.
Vegeta
Live our lives in 40x.
Greg Miller
All right, great. We love you, Jack. Take care.
Tim Gettys
Bye. I love you guys.
Vegeta
Thanks for seeing the movie.
Greg Miller
Bye. Thank you, Rock. Too late. He's a rocket. Guardian. Guardian.
Tim Gettys
Shout Out.
Greg Miller
Because this is Kinda Funny Games Daily, each and every weekday, we run you through video game news you need to know about. Live on YouTube.com kinda funnygames, Twitch TV, kindafunnygames, Apple and Spotify and every other podcast service under the video game sun. If you like that, hey, why not pick up a Kinda Funny membership? A Kinda Funny membership gets you each and every show. Kinda Funny produces ad free. That's more than 20 a week. It pays my phone bill so I can call Jack Quaid. And of course, it gets you a daily dose of me in a video series that goes on for 15 to 20 minutes as a podcast too, called Greg Way. Of course, if you want to be part of this show live as we do it. But maybe you want to write in with your questions, comments, concerns, you can super chat over on YouTube.com kindafunnygames to be part of the news and the nonsense. No bucks tossed away. No big deal. Like subscribe, share, YouTube.com kindafunnygames twitch tv, kindafunnygames, apple, Spotify, leave a review, do the thing, click the button. You got Twitch prime, you got Amazon Prime. Why aren't you using it right now? You know what I mean? Bezos is not a good person, it seems like. So why not take the money he's giving you for free and put it back into us? You know what I mean? Why not do that right there? That seems like that'd be helpful. Tell your friends, tell your local conventions. You want us to come right now, when grandma's on the deathbed, Walk up to her, hold her hand and ask her for her Amazon prime login. Make her a Twitch account. Give us that thing. Keep it going. It'll go for a few months of auto renew, but guess what? Her Amazon prime auto renews, not her Twitch Prime. Your Twitch prime doesn't auto renew. Either. Remember, ladies, gentlemen and enbies, we're all just dust in a universe and if you don't set that reminder, they won't let you auto renew your thing. So you have to do it yourself. Of course. Kind of funny as an 11 person small business.
Tim Gettys
Such darker place. I'm so happy it ended where it did.
Jack Quaid
You got to know when to pull out.
Greg Miller
Kevin wants to play, I'll play. Let's Play. We're an 11 person small business. All about live talk shows. Of course you're right now with us live for kind of funny games daily. After this, you're going to get the kind of funny games cast where we thought we were going to talk about hidden gems in things that have gone, oh, we forgot about this from a show and did this thing. But we also didn't get to do the Marvel games conversation yesterday. Maybe we do that. Maybe we do something else. We're keeping you and us on our toes, so stay tuned for that. Then the stream is going to be the continuation of the one and only Pokemon Nick Lock.
Tim Gettys
Hell yeah.
Greg Miller
Kevin, what is the update from the Nick Lock studio?
Tim Gettys
No one's dead yet.
Greg Miller
It was close. I heard it was very close.
Jack Quaid
Oh my God. There were a couple moments. We've got two badges. We're working on a third. Everyone's like, oh, three scary. So we're scared.
Greg Miller
Yeah. Okay, great.
Tim Gettys
You think you're going to get there today?
Jack Quaid
I mean, I think we're ready. The thing is we just got a choke. No chop. Machop. We got him a chop and we're grinding him a little. But I think, I think we're going to get here. I think we got there. I think we get. We're getting there.
Greg Miller
Okay.
Tim Gettys
Grinding.
Greg Miller
If you're a kind of funny member, My Greg Way is being uploaded and processed by Cool Greg. Right now it's 16 minutes about how I review video games and if the PlayStation portal is ruining my work. Thank you to our Patreon producers, Delaney Twining, Carl Jacobs and Omega Buster. Today we're brought to you by Monster Hunter. Now built rewards and stash, but we'll tell you about that later. For now, let's begin the show with what is and forever will be the rope Report. Time for some news. Six items on the Roper report. Number one, Naughty Dog's Neil Druckmann reveals new details about Intergalactic the Heretic Prophet. This is from Zuhad Ali over at the Game Post post. Naughty Dog's Neil Druckman has opened up about Intergalactic the Heretic Prophet During Sony's Creator to Creator video series, giving fans some new details about the studio's new sci fi adventure.
Tim Gettys
Very, very, very cool series.
Greg Miller
Tell me about it.
Tim Gettys
I highly rec. I didn't get to. To finish it yet, but I was like popping in, I was like, oh, I definitely bookmarked this to, to come back to later. It's just different creators coming together to have a conversation. And yeah, Druckman obviously a lot of insight, but always really cool hearing him talk, especially to other creators that are luminaries in many spaces.
Greg Miller
Funny story about Neil Druckmann. I texted him this weekend and then I was like, huh? And I had a text to a friend of like, do I still have Neil's number? And they're like, that's his old number. I was like, thank you. And I had his new number. But the iPhone did that thing where it was used and I was like, oh my God. You know what I mean? So then it turned out that I had some at some point switched over. I just been texting some random person all the time, like just a random. Congratulations on Game Awards night. Nothing. No response. Like, that's fucked up anyways. Druckmann pulled back the curtain on what players can expect from Intergalactic the Heretic Prophet. He explained that the team has spent years creating the game, setting a timeline that deviated from our own in the late 1980s, leading to a completely different version of our history. A key part of this world building effort was the creation of a new religion, something the developers spent, quote, years building from the original Prophet, end quote, to how it evolved over 2000 years. This faith is deeply tied to Semperia, the planet where the main story takes place. At one point, all communication from this planet stopped, Druckmann revealed, adding that for 600 years, no one has heard anything from Symperia. That mystery becomes the core of the story as players take on the role of Jordan a Munn, a bounty hunter. I really wanted to make a game about faith and religion, but also about just being lonely. Druckmann said. So many of the previous games we've done, there's always like an ally with you. This time I really want you to be lost in a place where you really, you're really confused about what happened here. Who are the people here and what they are matching. I fucked it up. Who are the people here? What was their history? During the conversation, Druckmann also touched on his past work, especially the Last of a Series, and how it shaped his approach to storytelling in Intergalactic. The Heretic Prophet. I feel like I haven't ever said the Heretic Prophet. And now I've said it 19 times in this article.
Tim Gettys
Yeah, that's true.
Greg Miller
Which is why I'm not against. Yeah. And I appreciate that. Now I'm never going to, you know, you're going to say intergalactic. I'm like, wait. I'm like, wait. Intergalactic. The Beastie Boys. Or I thp.
Tim Gettys
I think about interstellar all the time.
Greg Miller
That Me too. I talked about that yesterday too. Yeah, of course.
Jack Quaid
Did anyone watch the movie Heretic?
Greg Miller
Yeah.
Jack Quaid
Was it good?
Greg Miller
I. Who's in it again? Like, this is definitely one I remember watching.
Jack Quaid
I was British guy. Notting Hill.
Greg Miller
Oh, no, I didn't. Fuck. Sorry. This is on my Amazon watch list. Hugh Grant. Hugh Grant traps the Jehovah's Witnesses or.
Jack Quaid
Whoever is at his door.
Greg Miller
I like this a lot. And I've watched the trailer several times.
Jack Quaid
Like Amazon or something now.
Greg Miller
Yeah, well, that's the thing is I'm always down to pay for it now.
Jack Quaid
Now it's exciting that it's free.
Greg Miller
Yeah. Now you feel like you saved money. You feel like you saved money. Anyways, that's like when you link your Amazon account to your Twitch account. Give us the free sub that doesn't auto renew. Right, Grandma? Thank you. All autonomous. You took me to the lake. But real quick, what's your Amazon password? Nana. What's your Amazon password? And she goes, I can see the angels. You say, not yet. Nana, password or devil?
Tim Gettys
Oh my God.
Greg Miller
Druckmann acknowledged that The Blast of Us Part 2 received strong reactions from players, both positive and negative, and joked about the team's mindset. Going into this new project, we made certain creative decisions that got us a lot of hate. He said before laughing and adding. Lots of people love it, but a lot of people hate that game. So you know what? Let's do something people won't care as much about. Let's make a game about faith and religion.
Tim Gettys
Got him. Nail. Interesting stuff. A lot to. To break down here. I feel like overall very exciting. I could not be more excited for this game. Everything we saw from that trailer, everything we know from this team, I'm here for.
Greg Miller
Kevin. Can you just play that beautiful trailer in the background while we talk? I love that goddamn thing.
Tim Gettys
Porsche, baby. Yeah. The idea of the timeline deviating in the 80s and we already see in that trailer like there is things left over that like maybe they're advanced, but they're still. It's still very 80s tech.
Greg Miller
Of course. Yeah.
Tim Gettys
Cool. Love that.
Greg Miller
Retro future.
Tim Gettys
Yeah. Awesome. But the one thing that I'm like I was saying before the show that I'm a little bit like trepidatious about is the you're alone. You're a bounty hunter alone. The very Samus Aaron type take on this. And they even say there that the previous games, Uncharted and Last of Us are. You have an ally. And to me, that's where the writing of Naughty Dog and the quality of it really shines through the most. Previously, obviously that can change. I'm here for whatever they can do. And again, I'm a creature of habit. I like the things I like, but I hearing this, it doesn't get me excited. You know what I mean? Yeah. Because like, I just feel like so much of the. The joy I get from playing Naughty Dog games is Elena making a comment.
Greg Miller
To last year's mom.
Tim Gettys
You know what I mean? Like all that stuff, right? Yeah. Or just like Ellie like talking, you have just having that constant chatter. And like maybe they find ways to do it. But that's my gut reaction to that. Little bit.
Greg Miller
Interesting. I'm not worried about it. I like the idea of the one person against the world kind of thing. Dropped in, we're gonna be as lost as she is in terms of what's going on in this unit, this planet, where we are on this universe, what's going on. I think even you see, you know, in this trailer, eventually Halle Gross is going to pop up and give you the mission. I think you're gonna get stuff like that. I think even saying this eventually in Act 2, right, you're going to be introduced to someone who you're at odds with but you don't know. And then by act the end of the game, you're friends with, you've done something with you. You can't have a game that is nobody with you. Right. You have to have somebody come through and do it. I wonder if it'll be AI. I wonder if you have somebody chirping your. That way if you're listening to old tapes or something to that effect.
Tim Gettys
Yeah.
Greg Miller
I can't see it being solo all the way through in terms of not having anything. Look at that. You got. Look at. You got people right there all posed together having fun. You're going to have people there. Don't worry.
Tim Gettys
I mean, but they're saying here.
Greg Miller
I just feel like Neil lies all the time. We know that. Remember, he's like, oh, don't hold your breath for Last of Us. You're making another Last of us. Neil.
Tim Gettys
Yeah, there's something good, man.
Greg Miller
Something good.
Tim Gettys
Yeah. Again, I'm not worried at all.
Greg Miller
Yeah.
Tim Gettys
It's more just like, okay, cool. Like, one of the things I love the most seems to not be a priority for this, but that's fine. There's many more new things for me to love here already, you know.
Greg Miller
What a game, man.
Tim Gettys
It's gonna be really cool. Like the. The end of this trailer when it gets a little actiony and like, she has the sick ass, like, laser sword thing.
Greg Miller
Yeah.
Tim Gettys
Come on. She has a cool job. Everything about this is just like, yeah, I'm into it.
Greg Miller
Yeah. 100%. Right.
Tim Gettys
I hope it's amazing, you know?
Greg Miller
Yeah.
Tim Gettys
Not just like, oh, like, I hope this is like generational.
Greg Miller
I hope so. You think it will be?
Tim Gettys
I do, yeah. I. Very, very high expectations. I think that they will meet with this.
Jack Quaid
Do you think we get to fly a spaceship at any point?
Tim Gettys
I do, I do.
Jack Quaid
We dog fight?
Tim Gettys
Yes, I think so.
Greg Miller
Over there in the twitch. Francis. Francesco Francisco. Francis. Do you guys think this will be open world? No. Open zone.
Tim Gettys
Yeah, I think. I think it will lean. There'll be more Seattle's from Last of Us to and more Madagascar from Uncharted 4 type things than there were in those two games.
Greg Miller
Super chats. I need to know on YouTube.com kind of funny games. Do you think this will be generational? All right. Do you think Naughty Dog can rise to the challenge of making intergalactic the heretic profit again? Same way we do. TLU now. Ithp ithp thp. We're getting started right now. It HP ithp ithp ithp. I'm sorry, Kevin was.
Tim Gettys
I love you guys.
Greg Miller
I really hope they nail it. I re. I mean, I. I don't know. Everything I see here is this is so fucking my shit.
Tim Gettys
Right.
Greg Miller
I want to play this game so badly and see what this is. And I hope they're able to make a generational game here because it looks so fucking good.
Tim Gettys
Yeah. I just honestly feel like for the people that rock with Naughty Dog and I feel like they're. They're going to deliver, I think that there is obviously a rising trend of people that don't like video games, period, that I do think might hinder this having the level of effect that Last of us did when it first came out. But I think that there's a separate amount of people that just like, enjoy these type of games no matter what. And I think that Last of us being on HBO also has opened up a whole new group of gamers. For the first time. And I think that, hey. From the creators of amazing series like Crash Bandicoot and Last of Us, right? It's like, all right, cool. I want to check out Naughty Dogs next.
Greg Miller
What? When we see that and we see your jump off the rock and do the slash, do you think this is going to be a big departure from Naughty Dog's previous gameplay? Is this gonna be fast and fluid and we're like, like, dashing, rolling, slash, slash all around? Is it gonna feel more like this thing?
Tim Gettys
I feel like we really don't give Naughty Dogs combat enough credit for how much it's evolved since Uncharted 1. Like, I do. I. I feel like a lot of people kind of like, act like, oh, man. But the combat, these games sucks. And it's like, well, if you look at it as, like, comparing it to modern games and how they feel to Uncharted 1 and how the kind of monster closet shooting felt, it's like, yeah, sure, it does. Like, the games today feel better, right? But I do think Last of Us two in many ways is only rivaled by, like, Bantam Pain to me in terms of how a character controls and the moveset for the type of game it was.
Greg Miller
All. I mean, is that Uncharted through Last of Us? And I agree with you how far it's come, evolved and done everything else. And I think, yes, Last of us part 2 stealth gameplay is insanely awesome. I love it. You know that. I mean, that that's always felt more. I hate to say it, grounded, weighted, like, I don't feel like when she jumps off the rock and slashes that thing. I'm saying, is it going to be like, doing stuff and it's gonna feed. It's not. I'm not gonna see the DNA of Last of Us and Uncharted in it.
Tim Gettys
I think you still will. I. I think that. And I. I think that that's a good thing too, because I also feel like playing Last of Us Too. Most of it is stealth, but I do feel like it gives you the ability to get in there and even if you have the knife or just how quickly you can switch the weapons stuff, I understand it. It is still grounded, and it is when it's not Devil May Cry. But of course, I don't think this will be either. I also don't think it's going to be like, Souls, like, necessarily. But I do think that it will be faster. Obviously, if you. You give a character a sword. You got to get up close and personal and move quickly, right? Like that's compared to Ellie or Joel who is like more gun focused. Right? Yeah, I think it's. I think they're going to nail it combat wise. I think it's going to feel really good.
Greg Miller
I hope so, man. Over in the live chat, YouTube.com kind of funny games. I have a bunch of super chats cooking with Vinnie. Super chats and says I actually found the seraphites and T Lou 2 to be one of the most interesting aspects and was sad they didn't place more focus on that. It feels that intergalactic is going full force into that idea again. I'm not trying to accuse Naughty Dog of ripping off two time Game of the Year winner Starfield, but of course this sounds a lot like House of Arun where they have cut themselves off from society with their weird religion where they worship the Great Serpent. And I shouldn't say weird because of course I married somebody from there. So I get it. You know what I mean? You understand what that was like for me and Indonesia.
Tim Gettys
Yes.
Greg Miller
Anyways, though I feel like that does open the door to find the society and find this planet and like I assume you're crashing on it, you know, or maybe I guess the bounty mission for Kumail is going to bring you to it. Maybe we're filling in a lot of gaps here for a game we don't know anything about. But get there, be stranded there and have to deal with. Yeah, these people have cut themselves off. That sounds like an awesome, interesting presence.
Tim Gettys
Yeah. Cooking with Vinnie, like you bringing up the Seraphites. I also think that there was one of the most interesting aspects. Like I remember playing through that game for the first time and any time that we started getting hints at. I'm blanking on her name but like mother, whatever it was, you know, talking.
Greg Miller
About like, like the Jeffrey.
Tim Gettys
No, no, no, no. The. The figure like the.
Greg Miller
Oh, Jesus.
Tim Gettys
The woman.
Greg Miller
Yeah. Who's like the martyr. And they had all this stuff built out to her.
Tim Gettys
That stuff I. That I feel like it was such a. I mean I guess some ways on the nose, but I think they pulled it off of delivering on what Last of Us 1 had with the kind of like Bill story stuff of like storytelling but like this was more like obviously part of the main plot but anytime we'd come to a room and it would have stuff like that, I was like, oh, this is so cool. Especially with how they built out the. The Seraphites otherwise. But at the end of the day it did feel, I don't want to say undercooked it just didn't. Wasn't the focus of the game. Right. It was just like a very large side portion of supporting Ellie and Abby's story. Right.
Greg Miller
Yeah, of course.
Tim Gettys
But I feel like they had the stuff there. And leaning more into that for intergalactic as like the core thing, I think could be very, very cool because I think that there is a very important and interesting conversation to be had, especially nowadays. I think religion's always something that you can talk about and kind of question and commentate on.
Greg Miller
Sure.
Tim Gettys
Through art. And I feel like right now is a very interesting time to do that. And doing it in a way that looks dope as shit is like, yeah, I'm here for it.
Greg Miller
Kebab says. My only concern. No, my concern is that it's set on the planet we see at the end, which is less interesting than the rest of the trailer. My theory is that it's a souls, like that'd be quite the departure. And that's where it's like, I don't think. I mean, maybe it is. I'm not saying taken away from you kebabs, but I think I just want them. The jumping off the rock there to me speaks that. I think it's going to be a lighter, faster gameplay. I don't know if it'll go full souls like, but I think it'll be a faster sword play than what I've seen before with Melee from Naughty Dog.
Tim Gettys
Yeah, we'll see.
Greg Miller
Do you think it'll be a song.
Tim Gettys
Like Game known for punching Uncharted 3? Yeah, but I mean, game showdown. It was disaster.
Greg Miller
Wow, that show.
Tim Gettys
I know. Who would have thought? Yeah, I do think we'll be on the planet for a while, but I imagine there'll be multiple planets, though.
Greg Miller
You think so?
Tim Gettys
Yeah, I bet.
Greg Miller
I bet it'll be that. You start on, you're doing bounty hunter stuff and bouncing around and then get marooned on this thing. And that's where this story takes. And that's why I don't think it's open world. I think it's going to be a narrative. You are here, then you get off of it. And whatever else CJ splits on says cinematic sword play. Like Stellar blade slash Sifu.
Tim Gettys
Dude. I mean, I'd love that. God, I had a dream about seafood last night.
Greg Miller
Oh, yeah?
Tim Gettys
Yeah.
Greg Miller
What happened?
Tim Gettys
Well, because I was just thinking, because yesterday I was telling you I applied him Tony hawk's Pro Skater 1 and 2 because I'm a fucking gamer. And then I was realizing, I was just like. Is that like My proudest achievement, I'm like, I think my proudest is platinum seafood. Because that's like incredibly skill based.
Greg Miller
Sure. This was a time sink. Tony Hawk. Exactly. Yeah.
Tim Gettys
Some of it was skill based, but yeah, then I had a dream about seafood. It was a good dream.
Greg Miller
Nice.
Tim Gettys
I actually. It was a dream about making content because that's where I'm at.
Greg Miller
I do that too.
Tim Gettys
And because we did the sifu race before.
Greg Miller
Right? Yeah.
Tim Gettys
Me bless Andy and Barrett and I was like, what if I just came into work? It was just like, everybody, we're playing C for now. Can you beat it an hour? You haven't touched it in years. Can you do it?
Greg Miller
Yeah.
Tim Gettys
And I don't know. I don't think I could.
Greg Miller
You'd rise the occasion.
Jack Quaid
Wait, that'd be really good. Just talk to me about that beforehand. I can have that set up. Four screens.
Tim Gettys
Yeah.
Jack Quaid
Four people playing at the same time.
Tim Gettys
Go.
Greg Miller
Joe just comes chimes in with a quick Tilu 2. Combat wise can go full John Wick. It rules. But then Dean Brown has this one that's interesting. Not that Dean Joe's wasn't, but I appreciate it. Dean says in t Lou to making of documentary they said they were inspired by bloodborne combat and exploration initially before they diverted. This seems like that idea that could be cool again. I'd like to see naughty dog shake it up a bit. Keep the cinematic, keep that narrative, keep that level of detail. Love graphics, blah, blah, blah performance. But then, yeah, give me a little something different. Don't go all the way bloodborne, but give me something cool.
Tim Gettys
Yep.
Greg Miller
And then right now to close off these last of us slash intergalactic slash it HPS Tin Jin Co T says playing T Lu 1 right now and the combat still feels good. Also, if Tim wants a banger tipsy mashup, check out Dimitri Bo cham's mashup with the Final Fantasy 7 battle theme.
Tim Gettys
I didn't want to overdo this, but at my wedding for like the, like the dance portion of it all, the dance floor portion, I did sneak a couple video game things in and this mashup was one of them. So you have great taste. Now that we're doing so many big. It's done, it's ready. It's just now that there's so many projects, I just don't want to like step on it or step on like the nuzlocke and all the big things happening. So it's ready. It'll happen.
Greg Miller
As usual, Nick's ruining your wedding. Number two on the rope report Sony is experimenting with AI powered PlayStation characters this is Tom Warren at the Verge. Sony is working on a prototype AI powered version of at least one of its PlayStation game characters. An anonymous tipster has shared an internal video from Sony PlayStation's group with the Verge that demonstrates an AI powered version of Aloy from Horizon Forbidden West. After we published the story, the video was pulled from YouTube due to a copyright claim from Musso, a copyrights enforcement company which advertises Sony Interactive Entertainment, aka PlayStation as a client. The video is narrated by Sharwin Raghahalpajal Dahl, a director a software engineer. Director of software engineering.
Tim Gettys
You fucking crushed that name.
Greg Miller
Thank you. At Sony Interactive Entertainment, who works on video game technology, AI, computer vision and face technology for Sony PlayStation Studios advanced technology group, we watched Sharwin demonstrate an AI powered version of Aloy that could hold a conversation with a player through voice prompts during gameplay, Aloy could be seen responding to queries with an AI powered synthesized voice and facial movements, both in a demo setting and within the full Horizon Forbidden west game. He makes it clear that this is just a prototype and has been developed alongside Guerrilla Games to demonstrate the technology internally at Sony. The technology demo uses OpenAI's whisper for speech to text and both GPT4 and Llama 3 for conversations and decision making.
Tim Gettys
So happy they're using Llama 3 and not 2.
Greg Miller
Oh God, I can't wait for 4 though. Or Llama 3 Pro. Sony has its own internal emotional voice synthesis system that it uses for speech generation, according to the van, and audio to face animation is powered by Sony's own Mockingbird technology. While the demo is seen running on PC, Sony has also experimented with running parts of this technology directly on PlayStation 5 consoles with little overhead, according to the presentation. Sony first demonstrated this internally a year ago before showing a more advanced version behind closed doors at its Sony Technology Exchange Fair Steff in Tokyo in November. How many more goddamn acronyms can they toss into this one fucking article? This is just a glimpse at what is possible, he said. This tech demo doesn't answer the more obvious questions over whether it even makes sense to talk to Aloy when you're supposed to be playing. Oh come on now, come on. This is. That's a bridge too far. Supposed to be playing as her at Horizon Forbidden west or the impact such technology could have on voice actors and video game developers. Yes, let's go with the latter, not the former. It's a fucking tech demo, of course. And then right there, James nails it in the live chat. I wonder How Ashley Burch feels about this. Me too. Me too.
Tim Gettys
I'm sure not great. I would just break.
Greg Miller
Yeah, I mean, I know you sign a contract. You sign the thing. Yeah, I'm sure there's a bunch of shit you did, but this. And like, I didn't see the video. Did you watch it before it got taken down? I don't know if it's actually synthesizing Ashley's voice or if it's just like an AI thing, but whatever. God, come on.
Tim Gettys
This is just. This sucks, man.
Greg Miller
Not her voices, Mandari.
Tim Gettys
Okay, this sucks mainly because I don't see an end to this that anybody cares about or wants. Like, it's not even. Like, this is a tool that feels like it's helping get towards somewhere that anybody with a creative brain is interested in. You know? So, like, a lot of the AI stuff, it's like, okay, I get it. I can see why this happened. Things like this, I'm just like, I don't. I can't even fathom the implementation of this that gets people going of like, this is what worth investing in. And it's creepy and weird.
Greg Miller
Yeah, it's. It. This is so similar to when we were talking about NFTs a couple years ago, where it's like, somebody's going to try to keep figuring this out and I'm sure eventually there might be a use to it that I'm like, oh, okay, the. If I'm grasping at straws here, why would this matter? What would this be? Let's put aside all the ethical problems with it. The idea would be eliminating that thing we see in games where I beat someone to death in front of a character and then go and talk to this other character and the character's like, oh, hey, how are you? You know what I mean? They'd be like, what the fuck did you just do? Like, but is that really worth throwing this out and burning how many lakes full of water to make sure chat GPT can be like, did you just beat that hooker to death? Anyways, here's your quest. Like, what are we talking about?
Tim Gettys
And like, we all know that no matter how good that stuff. Stuff is, even assuming it's good, it won't feel authentic and it won't feel curated. Like, that's the thing is, like, what's the point if it is just if everything's going to react the way that it's quote unquote supposed to react?
Greg Miller
Yeah.
Tim Gettys
That's not a story. That's just cause and effect.
Greg Miller
Yeah. You know what I Mean and so like again, to not be, to try to bring back to a middle area and in a world where it isn't going to ruin the environment, we're all going to die and capitalism is killing us. The idea there could be that you would still have writers, you would still have all these people who are making the narrative and making the side missions. And then this kind of tech is coming in just to fill in those little gaps, to stitch things together to make them more sense of like, oh, again, when I give you this example, I ask you, is it even worth it? But it is. You go to the main quest game and they're like, oh, we got reports that you climbed through that window and killed this guy with your hidden blade. Like, like, like just to give you specificity on how you did the mission.
Tim Gettys
And, but that already exists, right? Like that, that is the, the AI that's existed in games. I think developers create that artificial intelligence to be able to link things and remember things. And if this, then that and all that stuff like this is just a new level of like generating things. That again, the generative AI is the problem. The other AI is tech. That is a tool that you're using and it's up to you how you use it. Obviously any tool could be used for good or bad. You can kill people with a hammer. I've seen it done, Kingpin. Yeah, but like when it comes to this stuff, it's like it just seems, this seems like a push for tech to be able to raise stock money.
Greg Miller
Yes.
Tim Gettys
More than anything else. And when that is the starting and end goal instead of like, oh, this is a creative thing to solve a creative problem. Which like, again, clearly I don't think that there is a problem here that needs to be solved.
Greg Miller
Great point. That's a great way to put it. Yeah, yeah, yeah. And real quick, hey Kevin, how's the stock market doing?
Jack Quaid
Oh God, it's bad. It's bad, Greg. But don't worry, it'll get better eventually. Just let's wait four years from now.
Greg Miller
Sounds about right. Ladies and gentlemen and ENBs believe that we can't wait four years for it to get better at Kinda Funny. So we need your support. Have you heard about the kinda funny membership? $10 gets you all of our programming ad free. That's more than 20 shows a week and a daily dose of me in a 15 to 20 minute podcast I call Greg we that's available exclusively for you. But guess what? Right now you're not using your membership benefits that you could get on patreon.com kindafunny YouTube.com kindafunnygames, Spotify and Apple so here's a word from our sponsor. This episode is brought to you by Monster Hunter Now. Whether I'm taking Ben to the playground, soccer practice, or on a hike with Jen, I'm wandering the outdoors more than ever. That's where Monster Hunter now comes in. It's an authentic Monster Hunter experience on your mobile that lets you find and hunt monsters in the real world using your phone, whether you're out on a walk, commuting, or just need a quick hunting break between your console sessions. And right now, there's no better time to jump in because Monster Hunter now is running an epic collaboration event with Monster Hunter Wilds, packed with surprises that any Monster Hunter fan won't want to miss. Let's talk about the good stuff for for the first time, a monster from Monster Hunter Wilds has made its way into Monster Hunter now. Players can also experience the thrill of riding a sacred From Monster Hunter Wilds with the new layered equipment and so much more. This won't be available once the event ends, so don't miss your chance to get it while you can. And don't you worry about me and that sacred look. I already unlocked it. But that's not all. By completing event quests, you'll unlock a special gift code that can be redeemed in Monster Hunter Wilds. These rewards will give you an early head start, making sure you're geared up and ready to take on the next big adventure. So if you haven't already, now's the perfect time to download Monster Hunter. Now it's free to play. And trust me, once you start hunting monsters in the real world, you'll be hooked. Go to kind tofunny.com MHNow jump into the event before it's gone and I'll see you out there. Remember, that's kindtafunny.com MHNow Happy hunting.
Tim Gettys
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Greg Miller
Number three on the Rope Report. Lego is starting to bring its game development in House Key Executives say this is the big man, Jordan Midler, vgc. And remember, I mean big, large.
Tim Gettys
He's a large man.
Greg Miller
Yeah, we called him to find out how large he was. He called us from the bathroom. Yeah, yeah, he called us on Discord. But he held up like a deodorant so he looked even bigger. I wanted a banana for scale. He couldn't get it. Yeah, I don't think they have him.
Tim Gettys
In Scotland no bananas though.
Greg Miller
Plus he was calling from like a torture bathroom. You should go watch the episode anyways. Back to Jordan. The LEGO group is bringing its video game development efforts in house. The Danish toy making giant has lent its name to decades of video game products. But the vast majority of these have been developed in collaboration with third party studios and not by LEGO itself. Now the firm behind the globally successful building kits has said it wants to start to bring video game development in house, though it's unclear if this spells the end of lego's collaboration efforts with other game makers. Quote, we can say as long as we're under the LEGO brand, we can cover experiences for kids of all ages. Digital or physical game development in house is something we're building up. Niles Christensen said, who happens to be lego's chief executive to the Financial Times.
Tim Gettys
Very interesting, especially following up on a conversation last week about WB games. Yeah, TT games and how we would would save them if we could. This is interesting because obviously LEGO video games are very important. They review well, they sell well, they are targeted and enjoyed by a key demographic that is kids games. I think underserved. Yeah. Relatively speaking when you're talking about what the most mainstream video games are these days in terms of like the mass appeal multi plat titles that the developers are putting out and publishers are putting out out. And for as long as I can remember, LEGO and video games have been synonymous and there's been like a, a quality to them, even if the quality wasn't there, but it, there was like a perceived quality. And what I mean by this, even before the TT game stuff, like I remember the first PC game that I was like I need this was LEGO island.
Greg Miller
Okay.
Tim Gettys
And I, I don't know what the quality of that game actually is. I don't know if it ever. But like that, that game was like a tentpole moment for kids of a generation. And I feel like, you know, Legos, especially in that in the early 90s, like I feel like were such a big deal and I think that's only risen and I feel like Legos are one of those things, the hobbies that have grown with people that kids that played with Legos then are still potentially buying them now, collecting reasons, building reasons, whatever it is, like there's a market for Legos, license and otherwise and they translate, I think over time even better and better to video games. And you know, once, what was it like early 2000s when Lego finally did the. Not finally when they first did the Star wars, like Episode one.
Greg Miller
Sure.
Tim Gettys
Like that was the game changer for lego where all of a sudden it was no longer just, you know, the spaceman and the pirates and the. The more generic or just like LEGO specific things. And then it turned into License City. Thank you so much for this, Kevin. My God, this brings me back. I played this on your PC. I didn't have a PC, so I had to play it at Kevin's house. Demo.
Greg Miller
Kevin, do you like it?
Jack Quaid
I have absolutely no memory of this.
Greg Miller
Really?
Tim Gettys
Oh, man. Well, I do. Anyways, the Star wars was such a success that they eventually got the Harry Potter and then so on and so forth and like they to this day now have the entire world. But that then translated to the video game so. Well, yeah, of course. And we were talking about this in the WB conversation, but. But you know, the best way, I think to kind of like tell. Roger made a really good point about like, they should make a Superman game, Lego game based on the James Gunn Superman movie, to allow that movie and the lore of that movie and the world of that movie to live and breathe with children in a different way so that it's ingrained in them. You know what I mean?
Greg Miller
Yeah.
Tim Gettys
Stories and characters to. To matter and the themes and morals and all that stuff. I'm going on a big tangent here.
Greg Miller
You're doing it.
Tim Gettys
Lego's very important to video games and this seems like a bad move to me because starting fresh is very difficult. We've seen even Marvel Games partnering seems to be like the right move.
Greg Miller
Yes. You have a great IP partner with more. That would be. My thing is like, I don't mind you say we're establishing the Lego Games brand and there's going to be a team that's looking and working and blah, blah. But like bring it in house. I think, silly, you should be going. All right, cool. What other developers would I like to see make a Lego game and make it their own? It doesn't have to be the minifigs running around in an open world. It. I mean, does it though, those, those games should exist. Don't let me finish talking.
Tim Gettys
No, but I, I don't know though. Like, look at Horizon. Right? Like, maybe that is evidence that it does.
Greg Miller
I think that's copying what those games were.
Tim Gettys
But it wasn't though. Like, that is a different take that is going to a studio.
Greg Miller
No, everybody said that that game felt like what. What are we talking. You're talking about? I'm talking about different kinds of games. All right.
Tim Gettys
LEGO Horizon is a different type of.
Greg Miller
Game than Lego games, but it's also the same.
Tim Gettys
I don't think so.
Greg Miller
You're taking the minifigs, running around, beating the shit out of everything or whatever.
Tim Gettys
Yeah, but like. Like, the. Even the feel of it, the style of it, like, I think it's the style.
Greg Miller
Those are different things I agree with, but I'm just saying, like, the gameplay, I think we should. You should be able to do more with legos.
Tim Gettys
Hmm. Like what?
Greg Miller
I don't know.
Tim Gettys
Well, they go LEGO Fortnite, Right. Isn't that a great example?
Greg Miller
Yes.
Tim Gettys
Of, like, the building. So. Yeah, they're already doing that.
Greg Miller
And that's a great one. You know, I enjoy it. They're adding to it still. Like, why. Why not? Why isn't there, like a LEGO Sim.
Jack Quaid
City, you know, on the phone, everything, you know?
Greg Miller
Yeah, exactly.
Jack Quaid
Brick by brick, Tim.
Greg Miller
Brick by bricks.
Tim Gettys
I. Brick. I'm bricked up just thinking about it.
Greg Miller
Yeah. So, I don't know. I think this is a silly move, especially if it means you're gonna stop collaborating with other people.
Tim Gettys
Well, my thing is, is why is this move happening? Is WB Games fucked and TT Games, probably, they're just like, shit, we got to figure this out now.
Greg Miller
Because they're probably. Yeah, you're in it. When you see that happening and you see, like, what. What you assume. Because what Jason, when he was on the show, said that TT Games is working on a LEGO game that he. That he knows about, but hasn't been announced yet with an ip. So you assume, yeah, we're going to get a new LEGO game.
Tim Gettys
Infinity Saga, baby.
Greg Miller
Maybe Superman. Maybe you're right, Roger Superman.
Tim Gettys
I'm Infinity Saga.
Greg Miller
Well, just take it from Roger right now, then. Maybe you're right.
Tim Gettys
I don't like taking.
Greg Miller
You can have both. You know what I mean?
Tim Gettys
He has so little.
Greg Miller
You know what I mean? He's seen that mustache. Not nearly as good as this one. You know what I mean? Anyways, so, yeah, I. I don't know. As long as they don't stop collaborating, you can go do this if you want, but I don't. I don't. I'm not holding my breath for great stuff to come out of it.
Tim Gettys
LEGO is interesting, though, too, because of the licensing and how complicated that must be. Like, all right, cool. So they have LEGO and then they have Batman, but it's like, so they can make a LEGO Batman game, but I'm sure they need to pay DC and, like, what's that all look like? And what?
Greg Miller
Well, honestly, probably the other way, right? Where it's probably. They have to Pay lego?
Tim Gettys
DC has to pay lego?
Greg Miller
Yeah. Why? I mean, no, it's WB has to pay. Yeah. Wb who owns dc, who has to do this? Yeah, I think they have to pay LEGO more than legos to pay them. I mean, it's a licensing agreement. I'm sure there's all sorts of little things tied up in it.
Tim Gettys
Yeah, it's interesting because, I mean, I'm talking about even the source of it, like the legos themselves. Pays who?
Greg Miller
So when you're making the Legos, LEGO is paying to license the DC thing.
Tim Gettys
Okay.
Greg Miller
Then when they're like, hey, we want to make a LEGO DC game, I think Warner Brothers has to pay LEGO to get the LEGO license. Warner Brothers already owns the DC license and then TT gets paid to make the game. That makes sense.
Tim Gettys
Dizzy. Yeah, I don't know.
Greg Miller
The mayor says no s on lego. It is 2025. The economy is in the toilet, the world is on fire, we're about to go to war with Canada. The the least of our concerns is if you're saying what every other human being in the world says. Legos.
Tim Gettys
All right, lego, my ego.
Greg Miller
The fucking LEGO isn't even all in all caps in this article. And I'm not fucking mad. And that's my journalism brain screaming at me. So what I need you to do, Mayor, is just look out your window at the apocalyptic hell space you live in and pick something else to be angry about. We ain't got time for this.
Tim Gettys
Tell him. Yeah.
Greg Miller
Story number four. Ori developer Moon Studios goes fully independent, will finish no Rest for the Wicked without Take Two. This is Chris Scullion at vgc. Of course, Chris Scullion works with the big man, Jordan Midler. VGC. Moon Studios says it's now, quote unquote, fully independent, or a fully independent studio after securing the publishing rights to its game no Rest for the Wicked from Take two. Moon initially announced no Rest for the Wicked, its third game after Ori and the Blind Forest and Ori Will of the WISPS back in December 2023 and the game then released in Steam early access in April 2024. This early access release was published by Private Division, the Take two label specializing in publishing games for smaller developers. When Take Two sold Private Division in November 2024, the buyer also purchased almost all of Private Division's existing and unreleased games. The key exception to this was no Rest for the Wicked, which Take Two said wasn't part of the deal because it wanted to, quote, continue to support it in a new announcement. However, Moon Studios said It was now fully independent stating, quote, we have secured the publishing rights for no Rest for the Wicked, allowing us to execute our vision without restrictions. End quote.
Tim Gettys
Interesting. You know, there's been a lot of conversations stemming from Moon Studios. A lot of them very negative, skewing about workplace situations and just kind of attitudes overall. But also really high quality game releases and really high quality even early access here with.
Greg Miller
Yeah, we're big fans of no Rest.
Tim Gettys
For the Wicked here so. And obviously I'm a very big fan of the ORI games. I'm interested in this. I feel like, you know, we are definitely in scramble mode 2025 of like how to get games out, how to make money from the games. Yeah, whatever was the best way to make that happen. We should probably do that and get as many people out of the cookie jar as possible. So I'm going to take this as good news. Overall, I do have faith in them. I think this game is going to come together very well. And yeah, it sounds like executing vision without restrictions. They are the type of team and this is the type of game that I think could really gain a lot from that.
Greg Miller
Yeah, like I said, we like to know Rest for the Wiki quite a bit at early access and I have been. That's when I keep my ear to the ground for. Because I'd like a full release on it to really jump in and get really deep into it. So yeah, as long as they're able to keep continuing to make the game and everything else, that's great. So wish them well. Number five Disco Elysium Studio and I can never. I read all zone or do you think it's Za Slash Um Chat. I honestly don't know how to pronounce. The developers Let me know has announced its next game. Za um you say?
Jack Quaid
Yeah, but I was just saying a fun way.
Greg Miller
I like that though. See voxbox says too. ZA um. ZA has announced its next game. Espionage RPG Project C4. This is Chris Scullion of VGC the next game. Oh man. This is VGC Games Daily from the studio that published Disco Elysium has been revealed. Zaum Studios has revealed its next game currently known by the project name Project C4 which it described as quote, a new mind warping espionage RPG that blends player introspection, deep character driven dialogue and high stakes encounters steer by dice rolls. According to a press release, the game world is rife with shadowy characters who help move the pieces for competing geopolitical powers in a game of concealed conflict. End quote. Fuck. Players are tasked with Completing quote, a desperate assignment, end quote. Which could see them losing their life or much worse, being exposed for what they really are. Players take control of an operant who serves as a questionable global power, serves a questionable global power and has to take part in a vicious clandestine struggle for truth and influence. According to the studio, Project C4 will let players take psychoactive substances to alter their character's mind, saying players must steel themselves with whatever comfort they can in order to survive the violent canvas of the real. While Zaum's most notable release was Disco Elysium, it's unlikely that many of the Disco Elysium team will be getting involved with this new project, given conflicts between the company and its former employees in recent years, most notably the string of explosive allegations made in late 2022 by former Disco Elysium developers and the owners of the studio that fired them.
Tim Gettys
We just can't have anything nice, you know what I mean? Like, it's like good news, good news.
Greg Miller
Ah, right. You remember this? This is all bad, right?
Tim Gettys
Yeah, I mean, you know, this is interesting because like, I don't. I don't know where it all shakes out of like where the, the right people are and where the wrong people are, but just taking this for what it's worth here, very talented team is making a follow up to one of the biggest surprise hits of the last 10 years, right? Indie game success like Disco Elysium, I think is very high on the list. Maybe not on the level of like a Celeste or something, but I think that is more about genre than anything. Like, I think the success of Disco Elysium pulling in people that have not played that type of game before is very telling, that it's worth it because of how good it is. It can pull you in even though it is a bit deeper and heavier of a genre than a platformer.
Greg Miller
100%. Yeah. Yeah. So yeah, be interested to keep eyes on this one. It sounds, as I read it, really cool and then very, very deep. And in a way maybe I won't like because this could lead to my wanted to like, but I just couldn't get into it. And so I don't know how much this will feel like that. The dice rolls are cool. Of course. I like that in Citizen Sleeper too. Citizens Leap. Right. One I didn't play, but you know what I mean? Like, yeah, there's stuff there. Maybe we'll get into it, but we'll see as we go. But Tim. Yeah, Zao having a brand new game, Big is big news.
Tim Gettys
Real big.
Greg Miller
If I wanted Smaller news. Say the tiniest news I need to know about. Where would I go?
Tim Gettys
You go to our last story, the WE News Channel, where we cover all the small news items that you need to know about.
Greg Miller
Number six, the Wii News. Ariel Knights drop shop shot. Let's try again. Ariel Knight's drop shot has been announced for PC. There's a Steve Page slash trailer. Good job. Ariel Knight.
Tim Gettys
Still pumping them out.
Greg Miller
I know, right?
Tim Gettys
Really, really cool stuff. Congrats, dude.
Greg Miller
Oh, yeah. Okay. We love Aerial night over here from ign. Blizzard has announced today that it will once again hold an in person Blizzcon Con convention at the Anaheim Convention Center. However, it won't be happening until 2026. Blizzard did not provide an explanation for why it was skipping 2025 or if it has plans for any sort of online celebration this year. Tim, take it to the bank. I want to go.
Tim Gettys
Yeah.
Greg Miller
When I read Jason Schreier's book, of course. Play nice. The Rise. The Rise Fallen Future of Blizzard Entertainment, I was like, damn, I would really love to go to a blizzcon. And then of course, they weren't happening anymore. So I'm gonna go back to this and I will. I will talk about Diablo and have a good time there.
Tim Gettys
I love that.
Greg Miller
Thank you.
Tim Gettys
For you.
Greg Miller
Katamari Damasi Rolling Live has been announced exclusively for Apple arcade. It's coming April 3rd.
Tim Gettys
It's what everyone's been waiting for. A live service. Katamari Dynam.
Greg Miller
Do we I. There was the. I saw it go through our slack but I haven't read about it. Do we do Can I. Do we know anything about it? Is that what it is? Is it like. Is it multiplayer? I'm opening up a thing here. I'm reading from Eurogamer. This is Ed Nightingale. A new Katamari Damasi game has been revealed which will be exclusive. Rolling Live will be the first original game in almost eight years day or third April. Once again, players will need to roll Katamari to. We'll need to roll the Katamari to roll. Staying. Of course, the game promises unique whimsical gameplay, captivating soundtrack, and then it just goes on. It just tells me nothing about this one. Huh? No, no. What the is the game about? Is it just. Why is it called live? Am I playing with other people?
Tim Gettys
I'm sure it just means it's ongoing. On your phone you just called it challenges.
Greg Miller
I want to know what it means.
Tim Gettys
Keep rolling. Rolling, rolling.
Greg Miller
What now? Players. Ah, here we go. Thank you. GameSpot Land pits now players have to energize the King's live stream by rolling their katamari to create stars once more. As the game goes on in game, fans appear in the comment section and the longer they play, the larger their audience grows. Players advance the game by competing the king, completing the King's challenges and boosting their subscriber count.
Tim Gettys
Cool.
Greg Miller
I will be joining Apple Arcade for the first time in forever. I love Katamari that much. I'll be back on April 3rd. The Triple I Initiative 2025 has been announced from Wario 64. Silent Hill Transmission Stream is announced for March 13th at 3pm Pacific quote. This transmission will uncover Silent Hill Fox.
Tim Gettys
Lowercase F. Okay, which one?
Greg Miller
Silent Hill F. I don't know. Is that not one of the ones that's been like. Didn't they talk about like 9,000 silent hills at one point?
Tim Gettys
Can you believe Silent Hill?
Greg Miller
Silent Hill F is an upcoming survival horror video game in development by Neo Bards Entertainment and to be published by Konami. Okay. Oh. It's the eighth mainline game in the Silent Hill franchise.
Tim Gettys
Wow.
Greg Miller
Okay, look for that. Are we reacting that we want to do with that one?
Tim Gettys
It's up to you and Rogue.
Greg Miller
Okay. Me and Roger talk about it. And then Shohei Ohtani is coming to Fortnite.
Tim Gettys
Awesome.
Greg Miller
He's a baseball player.
Tim Gettys
I love it, man. Yeah, get everybody in there.
Greg Miller
Get him in there. Why not? Of course. We've been asking you to super chat throughout the gosh darn show and so we're happy to have you here. Smoking Joe's 420 super chats, it says. Tim, did you see the pisser slash F SR4 news? Exciting stuff.
Tim Gettys
Yes, I did. It is exciting. I like that the PS5 Pro is able to kind of of have.
Greg Miller
I don't know what this is. What is it?
Tim Gettys
It's just they're. They're starting and I think like the next year they're going to be using AMD's Super Sampling as well as their PSSR stuff. So it's just gonna be even better and more enhanced. There's been a lot of problems with Pisser recently, so.
Greg Miller
Oh no.
Tim Gettys
I feel like this is them kind of like trying to address that stuff and trying to work, I think a little bit more like less proprietary and more like others do. Yeah. Sounds like pure good news.
Greg Miller
Okay, great. It's Topher 9000 commented on the PlayStation AI story and said please no Sony. And then said, Here's $10. Kind of funny. We thank you for that. From the very beginning, Flying Penguin said Greg Stache looks worse than dirty Dom's. Does I look good? All right? I can't do it as he does.
Tim Gettys
Or any shuffle looks better than DOMS.
Greg Miller
Riley21 says I gave my twitch prime to Snowbike Mike. I want you to know because of that Riley, I will be slapping the tai chi out of his hand. You know what I mean? That way his money's. That money is wasted.
Jack Quaid
Thai tea.
Greg Miller
What did I say?
Tim Gettys
You say tai chi.
Greg Miller
Yeah, you're right. So what's it? It's a he. He drinks Thai tea. Thai tea. Chai. Chai.
Tim Gettys
Chai.
Greg Miller
Chai tea. I'm trying to say chai tea.
Jack Quaid
There we go. I see what happened.
Greg Miller
You see Nick says Greg's mustache is giving daddy cavalry.
Jack Quaid
Yeah.
Greg Miller
Please.
Tim Gettys
Liv Morgan.
Greg Miller
Yeah. The best.
Tim Gettys
Going for the best. Love her so much.
Greg Miller
Yeah.
Tim Gettys
Keeps going for the Three Amigos. She. It needs to clean it up a little bit. The three amigos is like you gotta nail it. She doesn't nail it.
Greg Miller
She's trying.
Tim Gettys
She's trying. I know but like you got a.
Greg Miller
Part of the gimmick would be not.
Tim Gettys
To nail it but well that's the thing too. So I feel like. I feel like the ability to. But I. I can't wait till one day we see her just full on. Dude. I want to see the 619. She's getting there. She's getting there.
Greg Miller
BLP Entertainment Super Chats and says oblig. Obligatory obligatory birthday tax for my favorite group of goofballs on the Internet. Been watching since RTX 2017 and I saw Greg's cheeks in a wonder woman outfit.
Tim Gettys
Happy birthday.
Greg Miller
And we're sorry those cheeks brought you in. They'll keep you here because they're tight. Steven said just dropping in for my birthday tax And a shout out to the Portland dozen. I don't know if that's some kind of gang, but I'll keep moving. Thank you very much. And those are all the super chats we turn Our attention to kindafunny.com you're wrong where you can write in to tell us what we screwed up as we screw it up. Kebabs is just as always coming in spouting off the Talking points from PlayStation and kebabs goes well intergalactic only takes place on one planet. From the PlayStation Blog, Intergalactic Star is a dangerous bounty and then reads the exact same thing we're talking about. I'm saying I don't think we just started start getting stranded on Semperia. I think we do something Else on another planet. So Kebabs, when you start on another planet and then go to Symperia, that'll be two planets and you'll owe me a pizza. Kevin hit the pizza. Bet that's between me and Kebabs.
Tim Gettys
I love this show. I thought there was like an image.
Greg Miller
There was. If something's broken, it's fine. You know how we do it. Joseph says, haha. No, sorry. Send Nuggets is so quiet. I like that we're holding for the pizza Vet song. And on there it's like, there it is. There we go. Big bad Beluga says Tim was wrong, Greg was right. Gameplay wise. Lego Horizon has a similar feel to TT Games.
Tim Gettys
Fucked. It doesn't.
Greg Miller
Oh, I'm Tim. I think. I think I know everything because I like skating. Shut up, you idiot.
Tim Gettys
Dude, I fucking platinumed it, man. I platinumed it. I did that. I put the time in. 102 hours. 102 hours.
Jack Quaid
80 of those was grinding.
Tim Gettys
It kind of was.
Greg Miller
Mitten Puppy says you can just say chai, not chai tea as chai equals tea. Mitten Puppy, please go back and look at the fucking moron who got a new asshole ripped when he tried to say not to put an S on Legos. All right? You do the same thing. Look out the fucking window. See the goddamn atrocities and injustice.
Tim Gettys
Where's your grandma?
Greg Miller
Oh my God, don't get me started. Grandma, don't go to the light yet. I need to tell you something. Shut the fuck up about Chai Tbnt. All right? Nobody wants to hear it. Oh, and then JJ Baseball 21 says Shohei Ohtani's dog Decoy will also be in Fortnite as a back bling. And that's awesome. That's really cool. And that's it. Those are all your rungs. I appreciate that. Some of them not kebabs, as always.
Tim Gettys
Love you kebabs.
Greg Miller
Ladies gentlemen and nbs, that's another episode of Kind of Funny Games Daily in the Bank. Remember that each and every weekday we run you through the nerdy video game news you need to know about. Live on YouTube.com kinda funnygames, Twitch TV, kinda funnygames, podcast services around the globe. Of course, this kicks off a programming day for our small 11 person business that's all about live talk shows. From here we go to the Kind of Funny Games cast to talk about video games, the topics that make them video games, whatever the fuck that means. And then after that, you get the Nick Lock stream, continuing as Nick, a very old man, tries to play Pokemon and he could perma death and all that jazz. And Kevin's there.
Tim Gettys
Today's gonna be a big one.
Greg Miller
Did they ever give you. Did Mike ever give you a Twix back?
Jack Quaid
He did. He went and bought one afterwards. But like, it was only because I was so aggressive.
Greg Miller
Sure.
Tim Gettys
I can't imagine Tim.
Jack Quaid
It was such a douchey move. Such a douche.
Tim Gettys
I was watching, I thought about throwing.
Jack Quaid
My shoe at him multiple times. And if there weren't company policies against.
Greg Miller
That rule institute, that no shoe throw.
Jack Quaid
By God, I would have hit him with the shoe.
Greg Miller
Of course, if you ever want to get us later, you can get us on all your podcast services. You can go to YouTube.com kind of funnygames you should like, you should subscribe, you should share. You should use Amazon prime on our Twitch account. Kinda Funny games where it doesn't renew every 30 days. You have to keep doing it on your own because they don't want you to know you have that benefit. But most importantly, if you love what we do here, we would love your support. Pick up a Kinda Funny membership over on YouTube.com kindafunnygames patreon.com kinda funny apple and Spotify to get every one of our shows ad free to support this little business and this little dream. And of course, get 15 to 20 minutes of me each and every day talking, knocking your ear off about whatever it is y'all want to talk about. For now, we gotta figure out what the Gamescast is. Until next time. It's been our pleasure to serve.
Podcast Summary: Kinda Funny Games Daily – "Naughty Dog Reveals New Intergalactic Details!" (03.11.25)
Release Date: March 11, 2025
Kinda Funny Games Daily, hosted by Greg “GameOverGreggy” Miller, Tim Gettys, and Blessing Adeoye Jr., delivers an engaging episode packed with the latest in video game news. This episode, titled "Naughty Dog Reveals New Intergalactic Details!", dives deep into major announcements, industry insights, and lively discussions with guest Jack Quaid. Below is a detailed summary of the episode's key segments and highlights.
[01:58 - 07:11]
The episode kicks off with a segment featuring Jack Quaid, the star of his latest film "Novocaine." Tim Gettys shares his experience attending the movie's first screener at the beloved 40X theater:
Jack Quaid praises the film, highlighting his chemistry with co-star Amber Mid Thunder:
The hosts and Quaid engage in playful banter about promoting "Novocaine" through fake voicemails and live interactions, showcasing the camaraderie and light-hearted nature of the show.
[07:16 - 56:49]
The Rope Report section delves into six significant news items shaping the gaming landscape:
[10:55 - 19:00]
Naughty Dog's Neil Druckmann unveils details about their upcoming sci-fi adventure, "Intergalactic the Heretic Prophet," during Sony's Creator to Creator series:
The game is set on the planet Semperia, where communication has ceased for 600 years. Players will embody Jordan A. Munn, a bounty hunter navigating a world steeped in newly created religions and profound isolation.
Greg shares a humorous anecdote about trying to contact Druckmann, illustrating the behind-the-scenes interactions within the gaming community.
[28:24 - 34:02]
Sony is pioneering AI-driven characters for PlayStation games, with a prototype featuring Aloy from "Horizon Forbidden West." The technology utilizes OpenAI's Whisper for speech-to-text and integrates GPT-4 and Llama 3 for conversational AI.
The hosts express concerns over the implications of AI on character authenticity and the potential impact on voice actors, debating whether such advancements enhance or detract from the gaming experience.
[38:32 - 45:45]
LEGO announces a strategic shift to internalize its game development processes. Traditionally collaborating with third-party studios, LEGO aims to harness its brand directly to create diverse gaming experiences.
The hosts discuss potential implications for LEGO's partnership with other developers, expressing skepticism about LEGO's capacity to maintain the quality and creativity of its renowned game franchises independently.
[47:52 - 48:49]
Moon Studios secures full independence by acquiring publishing rights to "No Rest for the Wicked," their third installment following the critically acclaimed "Ori" series.
The move allows Moon Studios to freely develop "No Rest for the Wicked" without external constraints, promising a continuation of their high-quality, visually stunning platformers.
[49:19 - 52:26]
ZAUM Studios, known for "Disco Elysium," reveals their next project, "Project C4," a mind-warping espionage RPG featuring deep character-driven dialogue and high-stakes encounters influenced by dice rolls.
Despite past controversies surrounding the studio, the hosts remain optimistic about ZAUM's potential to deliver a compelling narrative experience.
BlizzCon 2026 Announcement: Blizzard commits to hosting an in-person BlizzCon at the Anaheim Convention Center in 2026, skipping 2025 without providing specific reasons. [52:53]
Katamari Damacy Rolling Live on Apple Arcade: A new installment, "Rolling Live," exclusively launches on Apple Arcade on April 3rd, introducing unique whimsical gameplay and live-stream integration. [53:41]
Silent Hill F Release: Neo Bards Entertainment announces "Silent Hill F," an upcoming survival horror title, slated for release in March 2026. [55:25]
Shohei Ohtani in Fortnite: Baseball star Shohei Ohtani's dog, Decoy, will appear as a back bling item in Fortnite, blending sports and gaming cultures. [55:56]
[07:11 - 60:14]
Throughout the episode, Greg and Tim engage with live chat participants, addressing Super Chats and viewer comments. Notable interactions include:
Rocket Guardian: "You were great in Companion too." [05:51]
Jack Quaid responds kindly, fostering community engagement.
Mitten Puppy: "You can just say chai, not chai tea as chai equals tea." [59:56]
Greg humorously corrects the listener, maintaining a playful tone.
Local Shouts and Birthday Wishes: Multiple Super Chats celebrate host milestones and express fandom, enhancing the interactive atmosphere.
Kinda Funny Games Daily delivers a robust episode filled with insightful discussions on pivotal industry developments and interactive segments with listeners. From Naughty Dog's ambitious new project to LEGO's strategic pivot and the integration of AI in gaming, the hosts provide thoughtful analysis backed by engaging banter and community interactions. Whether you're a dedicated gamer or a casual follower, this episode offers a comprehensive overview of the current gaming landscape.
Notable Quotes:
Neil Druckmann on "Intergalactic the Heretic Prophet":
"I really wanted to make a game about faith and religion, but also about just being lonely." [12:30]
Tim Gettys on Sony's AI Characters:
"It's creepy and weird." [32:26]
Greg Miller on "Project C4":
"Project C4 sounds really cool and very, very deep." [52:26]
For those who haven't tuned into the episode, this summary encapsulates the lively discussions and key announcements that define the current state of video gaming. Stay updated with Kinda Funny Games Daily for more in-depth analyses and entertainment from the world of gaming.