Kinda Funny Games Daily 02.05.26 – New Horizon Game Live Reaction!
Date: February 5, 2026
Hosts: Blessing Adeoye Jr., Greg Miller
Main Theme:
A live, unfiltered reaction to the announcement of “Horizon Hunters Gathering,” Guerrilla Games’ new co-op Horizon title, plus major news including Valve’s Steam Machine delay, Fallout Season 2 review, and rapid-fire gaming news.
Episode Overview
Today’s episode is a mix of major game news and hands-on reactions. The centerpiece is a full live watch and reaction to the new Horizon game announcement, followed by thoughtful analysis, community feedback, and game industry insight. The team shares candid takes, questions the direction of established franchises, and ponders the future of hardware amidst industry shake-ups.
Key Segments & Insights
1. Programming Note / Nintendo Direct
- 00:59: The crew clarifies they will NOT break down the Nintendo Direct here (“…go to Gamescast for that breakdown”), keeping KF Games Daily focused on other big stories (incl. Horizon, Steam hardware, Fallout S2).
- 2:17: Greg and Blessing discuss how today’s late, rearranged podcast schedule came to be due to breaking news.
2. New Horizon Game: “Horizon Hunters Gathering”
Live Reaction & Deep Dive
[2:49 – 22:38]
Initial Blind Reactions
- 02:49: “[We] haven’t seen anything about this. What we're going to do is watch the entire 9-minute video.” – Blessing
- Names & First Impressions
- Neither host likes the name “Horizon Hunters Gathering.”
- 03:54: Blessing: “I don’t like how that rolls off the tongue.”
- 03:56: Greg: “No… It makes it sound like I’m gathering berries out there, which I might be in the game, but like, I don’t know.”
- They brainstorm alternative titles, highlighting “Steel Frontiers” and “Horizon Machine Breakers” as cooler options.
- Neither host likes the name “Horizon Hunters Gathering.”
Art Style & Vibes
- 05:41: Blessing: “Very colorful.”
- 05:48: Greg: “You know what it looks like? Monster Hunter Stories.”
- Continued Reaction: Both are surprised by the cartoonish, vibrant art direction—Greg draws “Monster Hunter” comparisons, while Blessing notes how it doesn’t feel like traditional Horizon.
Game Structure & Systems
- 09:52–14:48: Presentation from Guerrilla (Jan Bart Van Beek & Ryan Buck) is played; key points:
- Not abandoning single-player, but this is a new, separate co-op action experience.
- Set in the American West, 1,000 years post-collapse, focusing on teams of “hunters.”
- Classes include tanks, infiltrators, supports, with customizable builds (roguelite elements, class changes mid-run).
- Two modes at launch:
- “Machine Incursion”: horde mode with waves/bosses.
- “Cauldron Descent”: multi-stage dungeon with choices, obstacles, and team upgrades.
- Playtest is coming (late February), closed beta via PlayStation Beta Program for PS5/PC with crossplay and cross-progression.
Immediate Impressions & Analysis
- 14:42–19:19:
- Blessing: Questions whether “Horizon” is the right IP or if this could stand as its own game; wonders if Sony is overvaluing the franchise.
- Greg: Excited by the co-op, roguelite formula and colorful world; says “I could see myself getting into that, I hope it works.”
- Comparison to “Monster Hunter,” “Dauntless,” and “Elden Ring: Night Rain.”
- Both are fans of the art, mechanics, and tactical team play, but voice skepticism about the Horizon branding and the choice of title.
Community Questions & Naming Debate
- 21:28: “[The] dumb title...Horizon Hunters Gathering does not strike.”—Greg
- Community (SuperChat) agrees the title could be better; further alternatives are joked about.
Monetization & Success Potential
- 24:51: Monetization is uncertain; both speculate on a $40 price, similar to “Marathon” or “Elden Ring: Night Rain,” and express hope it won’t be gacha-heavy.
- 25:58: Greg: “You follow the strat that you’ve had so far…[Concord, Marathon] is going for that $40 price tag.”
- Success Outlook: Both think it has potential, especially for fun, drop-in cooperative play—should be approachable for less hardcore players.
3. Valve’s Steam Machine & Hardware Delay
[29:25 – 42:26]
Summary & Reactions
- Worldwide RAM/SSD shortage is causing major delays & price increases for Valve’s Steam Machine, Steam Frame VR, and Controller.
- 32:35: Blessing: “Everything is lining up, man. We're about to drop some fire in 2026. Then everything that could possibly go wrong...goes wrong.”
- Valve aiming for first half of the year, but feels uncertain.
- 36:21: Greg floats possibility of hardware cancellation if market conditions don’t improve: “[Valve has] more money than God…They don’t have to do this and take a loss.”
Implications
- Bleak outlook for hardware, including Xbox (rumored PlayStation 6 and next-gen Microsoft hardware also impacted).
- Spirited debate about the price point ($900–$1,100?), feasibility, and the very concept of affordable, living-room PC gaming.
Notable Quote
- 40:09: “All the kids want PCs now…that’s what the streamers use.” —Blessing
4. Fallout Season 2 Review (SPOILER-FREE)
[42:28–50:25]
Topline Thoughts
- General consensus: Good, not great.
- Season two moves into New Vegas but adds too many characters and plotlines.
- Mike: “I think we lost the core of Lucy out in the wasteland…added maybe too many ingredients to the pot that was simmering.”
- Vault scenes and extra characters dilute the show; flashbacks don’t hit as hard as in season one.
- New Vegas setting feels “underserved”; Deathclaw sequences are fun but lack the weight/fear factor of the games.
- All agree the show remains worth watching, but season three needs to consolidate and drive toward a stronger narrative focus.
Notable Quotes
- 46:40: Greg: “The brother’s storyline this entire season…pretty much a waste.”
- 47:31: Blessing: “…felt almost like more of an intermission season than [driving] toward something big here.”
5. Rapid Fire News
[52:41–61:00]
Highlights:
- Starfield PS5 port rumor (April 7): Hosts are lukewarm, noting most who care already played it, but acknowledge business logic for hitting a bigger audience.
- Ghost of Yote surpasses Ghost of Tsushima’s sales: Another “boring success,” per Blessing, but evidence of Sucker Punch’s expanding appeal.
- Sumo Digital layoffs, QuakeCon 2026, Metroid Prime 4 hits 1M sales, Exit 8 game gets film adaptation.
- Fun aside: Debating potential for more diverse PlayStation IP cross-media projects (Returnal as a movie, reboots/remakes for others).
Notable Quotes & Memorable Moments
- 03:56 Blessing (on the game title): “I don’t like how that rolls off the tongue.”
- 08:15 Greg (after the trailer): “What I’m gonna tell you straight off the dome: outside of the name, it can only go down from here. That was a great trailer.”
- 19:45 Blessing (reading press release): “Crossplay and cross-progression support. Which is pretty cool. I love that.”
- 21:31 Greg (on the title): “Yes. Dumb title.”
- 24:13 Greg (on Hunter’s Gathering’s odds): “Everything I saw there looked fun. I won’t know till we’re on sticks, obviously, but that looked like a lot of fun.”
- 33:22 Greg (on Valve situation): “All the best plans and intentions, and then just fucking torpedoed by this RAM bullshit and the AI goddamn wave that’s ruining everybody’s life.”
- 46:05 Greg (on Fallout S2): “It really hurt not having a…this is what we’re trying to do [plot-wise]. Too many characters that then had their own [plots]. Where are we going?”
- 47:31 Blessing (on Fallout S2): “I feel more excited for next season, as far as what we’re doing, plot-wise and content-wise, than I am for the season I’m in currently.”
- 59:49 Blessing (on GoTY): “There’s a category of game I’ll put in like, boring success…Ghost of Yote came out, was more Ghost of Tsushima…people like it, they’ll buy it.”
Timestamps for Major Segments
- 02:49 – News kicks off: “Horizon Hunters Gathering” revealed
- 03:50 – Title/impression discussion
- 05:36 – Live trailer watch begins
- 09:52 – Guerrilla developers present the game
- 14:21 – Gameplay impressions & roguelite analysis
- 19:45 – Press release details & crossplay/cross-progression
- 21:28 – Community/host reaction to the title
- 24:51 – Monetization speculation & success potential
- 29:25 – Steam Machine/Valve hardware delays
- 42:28 – Fallout Season 2 review (spoiler-free)
- 52:41 – Starfield PS5 port & rapid-fire news
- 59:13 – Ghost of Yote sales analysis
- 61:42 – Wii News channel: quick news items
Tone & Style
Conversational, sarcastic, and enthusiastic, with deep dives and playful banter. The hosts are quick to call out questionable marketing decisions, industry trends, and the perpetual weirdness of hardware cycles, all while keeping audience engagement high via SuperChats and hot takes.
In Summary
Biggest Takeaways:
- Horizon Hunters Gathering: A bold, vibrant multiplayer reinvention with roguelite elements, Monster Hunter vibes, and a divisive (but memorable) debut—held back only by its awkward name and branding questions.
- Industry Shifts: Hardware delays, rising costs, and uncertain futures for value-oriented PC/console hardware, with Valve and Microsoft feeling the squeeze.
- Fallout S2: Entertaining but overstuffed, the show loses focus, leaving fans hungry for a more cohesive third season.
- Sony Hits: Familiar successes; Horizon continues to expand, but even the hosts question whether Sony is over-indexing on the IP at the expense of others.
For fans who missed the episode:
This is a must-listen for anyone interested in PlayStation’s new multiplayer experiment, real-time media reactions, and the turbulent hardware landscape. Expect strong opinions, lively chat interaction, and the kind of real “games industry talk” that Kinda Funny is known for.
