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Greg Miller
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Tim Geddes
Protein is now at Starbucks and it's
Greg Miller
never tasted so good.
Tim Geddes
You can add protein cold foam to your favorite drink or try one of our new protein lattes or matcha. Try it today at Starbucks.
Greg Miller
Zootopia 2 has come home to Disney Plus. Let's go get ready for a new case.
Tim Geddes
We're the greatest partners of all time. New friends Gary the Snake and your last name the Snake Dream Team. New habitats Zootopia has a secret reptile population.
Greg Miller
You can watch the record breaking phenomenon at home. Zootopia 2 now available on Disney Plus. Rated PG and right now you can get Disney plus and Hulu for just $4.99 a month for three months with a special limited time offer ends March 24th. After three months, Plan Auto renews at 1299amonth. Terms apply. If you want to get our shows ad free and our exclusive shows go to patreon.com kindafunny today in the nerdy
Tim Geddes
news you need to know about, Asha Sharma reportedly considers making game Pass less expensive. PlayStation shuts down another first party studio and Tim's review of Mario Wonder Switch 2 Edition is happening. That's right. Sammy's dad is in the building. We'll evolve this and more because this is is kind of funny. Games Daily. What's up everybody? Welcome to Kinda Funny Games daily for Wednesday, March 25, 2026. I'm one of your hosts, Greg Miller alongside Samira's father at Tim Geddes.
Greg Miller
It feels so good to finally be able to get out of the shower, get ready, leave to go to work and look my daughter in the eyes and say daddy's got to go to work. You know what I mean?
Tim Geddes
You say back
Greg Miller
right now and it's just like it's a very pretty ramp but like it's what's the count?
Tim Geddes
We're two and a half months in
Greg Miller
right now 10 weeks. Yeah. Okay. And a half months, she's backed up backs.
Tim Geddes
Yep, yep. You believe in that stuff?
Greg Miller
Oh, yeah. Oh yeah. Kidding.
Tim Geddes
If you're new around here, get fucked.
Greg Miller
We believe vaccines and science, but yeah, things are good. Right now she's taking her to mommy daughter yoga class.
Tim Geddes
Okay, I like that.
Greg Miller
Which is. It's her third one, I think. She's not doing much yoga.
Tim Geddes
You. Yeah, I'm well aware. Yeah, yeah, yeah. Mommy me yoga classes really are doing.
Greg Miller
But it's very. She's out there, man. She's in these streets. There's all these mom groups.
Tim Geddes
I'm just like, oh yeah. Oh yeah, you have a new life.
Greg Miller
Oh, for sure, for sure. But I'm like, are there dad groups? And I'm like looking around. There are definitely are. I don't like that we keep coming.
Tim Geddes
I'm kidding.
Greg Miller
How are you?
Tim Geddes
Good.
Greg Miller
I'm.
Tim Geddes
I mean, I'm old news. I'm more excited you're here. How are we doing, sleep wise? What are we sleeping through the night?
Greg Miller
Well, that jazz, that's been an interesting thing because. No, it's been bad.
Tim Geddes
What a statement.
Greg Miller
So bad for your cough, dude. I've been following the saga.
Tim Geddes
No, no, now it's an allergy cough. I've gone from being the. The cough cough to just the allergy.
Greg Miller
Yeah, well, but even whenever you have like the slight laugh that it turns feel bad for you.
Tim Geddes
I know, Me too. Well, the great news is that Ben developed a new cough. Okay. So now that I. By the time I'm done with these allergies, I'll probably pick up the new cough, I'll be.
Greg Miller
Yeah, that's a. That's the whole thing, man. But yeah, sleep, not really been happening too much. But yesterday since she got vax, the doctor was like, hey, if she's sleeping well, which she. She sleeps really well, like to the point that we have to wake her up every time.
Tim Geddes
Nice. Good job.
Greg Miller
Yeah, I guess that for sure. But the bigger problem is they're like, oh yeah, you can like, let her sleep. Like, you can sleep through the night and just wake up in the morning and feed her and that'll be totally fine. This is a little TMI for the world, but I'm gonna say it anyways. Geez, boobs. Those things about to explode.
Tim Geddes
Sure, yeah.
Greg Miller
She gets woken up throughout the night and then sudden I'm awake anyways. No, no, no, no, no. But it's. It's just like, man, it's just always something you think you get. Oh, yeah, I know you're like, oh, man, we were so excited. We're like, we get to sleep all night. It's like, no, we don't.
Tim Geddes
Yeah.
Greg Miller
No.
Tim Geddes
Yeah.
Greg Miller
But besides that, everything's been great. That stuff. Well, not everything. This ice stuff really bummed me out.
Tim Geddes
Oh.
Greg Miller
I said really don't like that at all. Ice this.
Tim Geddes
Yeah.
Greg Miller
And then hard turn away from that. You know, it's not bummed me out.
Tim Geddes
No.
Greg Miller
Let's go, Screamer.
Tim Geddes
Oh, oh, Screamer. Yeah, of course. Blessings review at Gamescast on Monday. Go check it out.
Greg Miller
Yeah. Bless his game of the year so far. He's saying, I am almost done with it. I'm like four fifths done. I would say absolutely obsessed it. I remember when they first showed it last night. We're both like, that looks like our type of.
Tim Geddes
Yeah.
Greg Miller
And then I got a code, but things have been going on, so I wasn't really prioritizing. And it wasn't until Bless in the Slack was like, I beat this game and it was a religious experience. I'm like, that's all I need to know. I need to jump in here and. Yeah. It's delivering so hard. This game is awesome. I highly recommend it to anybody that likes arcade racers or just likes anime. Like. Like the, the. The type of anime that, you know, I like. Okay. And a lot of Fast and Furious stuff. A lot of Cobra Kai. This is just so, so good. The story is incredible, which is not something I expect out of screen from this game. But also the gameplay is just. It's so solid and it's unique. It's like. It is a lot more mechanical and a lot more gameplay focused than I would have expected. I thought it would just be kind of like hold down the accelerator and hope you make it to the end before the other people do. And there's a lot more going on in this in a way that it's like kind of rhythm game esque, like. Oh, it's just very, very cool. I love it. Not quite outpacing Resident Evil on my game of the year watch so far, but this is a solid number two.
Tim Geddes
Hell yeah. That's what I like to see. And I also want to give a shout out to this shirt. If you're an audio listener, it is a white shirt. If you're a video listener, it's a white shirt. But it's got like a quilted pattern to it.
Greg Miller
Ribs for your pleasure.
Tim Geddes
Let me get in there. Because it looks like terry cloth. Yeah, that's a good vibe. I like that.
Greg Miller
Where they come From Guess.
Tim Geddes
Guess, Walmart, TikTok Shop. Oh, I thought you.
Greg Miller
It's always TikTok Shop.
Tim Geddes
I thought you were. I thought we were doing a bit where it was from Guess and I was going to keep guessing. You're like, no, Guess.
Greg Miller
I thought that as well. Is guess still a thing?
Tim Geddes
I don't fucking know.
Greg Miller
I don't think guesses.
Tim Geddes
I wear Kirkland pants. If you didn't know everybody, this is kind of funny. Games Daily. We run you through the biggest news you need to know about each and every weekday. Of course, if you want to be part of the show, be part of it live. YouTube.com kindafunnygames with your super chats. They should be about the day's news that we're jumping into. Talking about whatever little shenanigans you want. Like Aaron Lime. Welcome back, Tim. Glad you're back. How about the rocks wig in that Moana trailer?
Greg Miller
Lol. Jesus fuck.
Tim Geddes
They just didn't even try. Toss that wig on them. They're like rock. Record it. Go for it.
Greg Miller
What'd they do to my boy Tamatoa?
Tim Geddes
I don't know who that is. I didn't watch the shiny. Oh, the shiny guy. Is he bad too?
Greg Miller
I don't like how he looks.
Tim Geddes
Is it the same?
Greg Miller
I like anything about this, I'm going to be honest.
Tim Geddes
Ok, fair enough. Finally, James Jameson says, Tim, we missed you. Claw Master super chats with the return of Daredevil, Born again season, can we get an impression quote of the Kingpin saying, Vanessa, Vanessa, Vanessa, Vanessa.
Greg Miller
I doubt. I didn't realize that that was out. Vanessa, Episode one.
Tim Geddes
Watched it last night while I did my taxes.
Greg Miller
That's some good shit. That is some good shit. I am so happy we're back. And also this release schedule leading right into Punisher. The one last kill special at the end of May. Oh, yeah. Good.
Tim Geddes
I enjoyed myself last night. Yeah. A L AOL America Online says. Oh my God, it's Tim. I hope you've been doing well. It's so nice to see you.
Greg Miller
Thank you very much, Tim.
Tim Geddes
One question that isn't in the super chats but was in the regular chats. It was at my breakfast table today when my wife asked me, when are you coming back? Do we have a.
Greg Miller
Are we.
Tim Geddes
Are you honing in on a date here?
Greg Miller
Yes. That is something that I do have the answer to that I haven't actually. Let me look.
Tim Geddes
You don't have to debut it now.
Greg Miller
I'm debuting it right now.
Tim Geddes
Everybody, we have breaking news.
Greg Miller
Monday 13th April Monday the 13th like two weeks away.
Tim Geddes
Tim will get maybe by then the other fog machine works by then. Of course we couldn't do this without our producers on patreon.com kindafunny so thank you Carl Jacobs, Omega Buster and Delaney. The Psalm Twining for now, let's begin with what is and forever will be the Roper Report. Time for some five items on the
Greg Miller
Roper Report because dozen
Tim Geddes
okay we used it all up in that one.
Greg Miller
Well I figured since it was only doing the one I just wouldn't do it.
Tim Geddes
You know, you could have done the one and done the sound effect. Doesn't matter. See, that's nice. Number one on the rope Report New Xbox CEO Could Make Game Pass Less Expensive Report says this is Eddie over at gamespot. Microsoft Gaming has a new CEO with Asha Sharman Dammit fucking Mike put in my head yesterday Asha Sharma taking over for Phil Spencer and one big move she is reportedly considering is the change to Xbox Game Pass to make it less expensive. The information reported that one of her ambitions is to help make quote, future consoles and products like Game Pass more enticing to a broader range of consumers. To that end, the report said Sharma might look to revamp pricing models for Game Pass to quote unquote offer lower priced tiers. In October 2025, Microsoft raised game Pass prices with Game Pass ultimate going up by a whopping 50% to $30 a month. Game Pass Premium, meanwhile, costs $15 a month while Game Pass Essential goes for $10 a month. PC Game Pass costs 16.$16.50. So used to percentages as we talk about layoffs per month in terms of a lower price tier for Game Pass, it has been reported that Microsoft could offer an ad based T in the future. In fact, it was reported that people may be able to watch ads in exchange for playing Game Pass titles for free. Lots of other entertainment services offer ad based tiers that are free or discounted compared to ad free versions, with one prime example being Netflix. Its plan with ads starts at $8 a month, which is a hefty discount compared to the standard plan of $18 a month. GameSpot has contacted Microsoft in an attempt to get clarification on the suggestions made in the informations piece of intriguingly in the same report, Netflix co CEO Greg Peters said he and Sharma have kicked around ideas for how Netflix and Xbox could work together on subscription bundles. Nothing has been confirmed, but Peters said he quote wouldn't eliminate any possibilities. Quote you would have to do it in a way that works for the consumer and works for both companies. And frankly I think Microsoft's still trying to figure out how to make the Game Pass bundle work for Microsoft. You don't say, Mr. Peters. You don't say. But what I like about cautious thinking is it's all about how do we do more. And it's already been exciting to watch. Has it?
Greg Miller
It's been exciting to watch from the outside, Greg, as I sit here not at the desk, but watching episodes of Games Daily and Games Cast over the last couple weeks with so much news going on, some good, most bad, some. Hey, we'll have to wait and see with all of this. I do think it's not misleading. But this headline being they the the new CEO could make Game Pass less expensive. There's a lot of heavy lifting with that of course. And then on top of that, it's like everything that you just said doesn't scream to me like they're making it cheaper. It's just they might offer cheaper tiers which to me doesn't seem like it solves problems. You know what I mean? I feel like the, the best value in gaming. It's like we're talking about the, the value of the first party titles. Like when we start talking about the lesser Xbox game Pass tiers or Xbox Live Gold. All of the things PlayStation, I'm going to bring them into it too because there's been a lot of talk the last couple weeks about them.
Tim Geddes
PlayStation plus getting rid of PlayStation plus
Greg Miller
getting rid of buying it. What does that mean? Then there was rumors that probably were the type of things that the rumors popped up because that news dropped. So people can come up with a rational sounding hypothesis which would be that they're trying to just make PlayStation Network just like a one, like one tier
Tim Geddes
that people can get and exactly.
Greg Miller
Simplify it and all the different ways. Maybe you get Crunchyroll, maybe you get all these like bonus things because people have found a lot of value there. Like when you look at the streaming TV side of things like it is wild how successful the like cross bundles have been where it's like you get HBO and Disney plus complete competitors but they found value in bundling together to be able to maximize subscriptions and all that stuff. There's just such a wild west that we're in right now and it feels like we've been in the wild west of this streaming subscription service for video games and TV and music and all of it for so long.
Tim Geddes
Yeah.
Greg Miller
That it's impossible to call what any of these people are going to do the Only thing that we know for sure is that HBO is going to rebrand again at some point. Of course, that's the only constant.
Tim Geddes
It has to be.
Greg Miller
But taking it back here to the Xbox stuff, it's like, yeah, this. Nothing bad is being said. I think that that's something to highlight. Right? It's just like, hey, okay, it's not like this is inherently bad news. I just don't think that it's necessarily good news. And I just, I don't think it solves the problem.
Tim Geddes
I just think it's crazy to me the amount of headlines we're already getting out of Asha being CEO when clearly it would be like right now if Wendy's walked in and said, greg, you're. And this isn't me insulting. This isn't an insult to Asha. Greg, you're now the CEO of Wendy's. I'm like, oh, maybe we make biggies. Maybe we fucking. What's the fucking thing?
Greg Miller
The drink.
Tim Geddes
Frosty's biggies.
Greg Miller
That's a good idea. I think we call Frosty's biggies. Maybe I should be in charge of what could happen.
Tim Geddes
But I'm like, I don't know, we lower the price of the baked potato. We. Maybe we give free. And people are just shouting headlines. Yeah, she's had a fucking conversation, probably over a cocktail with this guy of Netflix.
Greg Miller
Yeah.
Tim Geddes
What if we bundle together? I don't know. What if in Netflix, maybe we're. We got games, don't we? Don't we, Mr. Peters? Turns around, we got games, don't we? Do we have games?
Greg Miller
We let a lot of those people go.
Tim Geddes
Yes, but no, but kind of. But not really.
Greg Miller
But with that, though, like that, there is, you know, a system here that could make sense where Netflix, of course, wants to be invested in video games. Xbox, if anything, has the games. Sure. They just brute force their way into doing that, but they do.
Tim Geddes
Yeah.
Greg Miller
So, yeah. Coming up with some type of. I don't know, like that.
Tim Geddes
My answer, my question is this. Does making to your point, none of this is bad news. Does any of this solve the problem? Xbox currently has no game pass is too expensive.
Greg Miller
But, but the thing, the, the problem it could solve is people playing Xbox. Right There's.
Tim Geddes
Put it, Tim.
Greg Miller
Well, I mean, if you've had all
Tim Geddes
these other tiers and cloud gaming and Xbox anywhere here, fortnight, thousand bucks every time you do it.
Greg Miller
I'm specifically saying this from the. If they partnered with Netflix, Netflix, the number one subscription service that there is in terms of signups. Right. Like, I I just feel like that is something that is way more enticing than how do I play Hades on my Netflix account? I don't really get there. At least there. There's a lot of normies out there that I think that that could be a selling point to that would never sign up for Game Pass otherwise. I'm reaching here. Yeah, I understand that. But like, just trying to find.
Tim Geddes
The conversion rate would be so small, I think.
Greg Miller
Yeah, but like, if it's not a conversion rate, if it was just like, you have it, you know? I don't know.
Tim Geddes
Yeah, but then we're back to the bullshit, right? Where they. Like how they're. This is the thing. Barrett, help me out. Who called this out? Imran. When they brought copilot into Xbox now so that they could probably wrap up next time they say how many active Copilot users they have. They can just include these fucking numbers, make it look like this is happening. But back to. Netflix already has games you could already be playing Oxen Free and oxen free 2 and all this shit. Yeah, it's actually doing that.
Greg Miller
Yeah. I mean, okay. I. I talked myself out of it. You talked me out of it. Whatever.
Tim Geddes
It's one of those. I mean, like, in the long run, if this. And I, you know, I'm already Xbox game Pass subscriber. If this. Get a Netflix person. If I get one bill now and I get both. Cool. You know?
Greg Miller
Yeah. But even then.
Tim Geddes
Even then I'm gonna go through the. Doing it because I see it all the time. I know there's a million hbo, Netflix, Hulu's going on.
Greg Miller
Yeah. But going back to the Game Pass conversation here, it's just like it's. It's too early for any of this to even matter. I do think that the biggest thing is the Xbox brand needs to figure out what it's doing. They're clearly trying to figure that out. I think that it is. They're not in a great position because the. I don't need to retread everything that's happened in the last 10 years, but where we're at now, it's like we now have a new CEO that's talking a lot.
Tim Geddes
Yeah.
Greg Miller
And that could be a good thing. But I feel like there's so much kind of hesitancy towards believing an Xbox at this point that you. Every single headlines kind of taken with the eye roll and laughs. You know what I mean?
Tim Geddes
Yeah.
Greg Miller
Sneers and jokes.
Tim Geddes
Well, it's back to it of just like. I'm shocked how many headlines We've gotten from Asha talking Project Helix, etc. Whereas like, again, if Wendy's is still looking at me to come in and be the new CEO, the first thing I would say is, cool. I'm going to go quiet for like six months while I figure out how to make a Frosty.
Greg Miller
I mean, is it a biggie?
Tim Geddes
I don't know. I'll get back to you.
Greg Miller
I'm right there with you. Where it's like how to. How to fix Xbox. The. The, you know, God, remember when the question was how to fix Halo? Yeah. That was how to fix Xbox. I. I feel like the answer would be at this point, with everything we know about how things have happened with, with Phil and just with Sarah and everything. Yeah, it would be. They announced this, they announced I. The Project Helix thing, even that I personally wouldn't have done. Or you wrap it into the messaging of, hey, we're taking some time to figure this out. We will be back with an announcement. Put. Put a time on themselves like, hey, we're celebrating anniversary. You know what I mean? Give us a second. We're up. You know, maybe don't. I don't say that. Own it. You know what I mean? Kind of take it. Just be like, we're all turned around here because she kind of said that in the. In her opening statement, right? Yeah. And we need to fix this. But it's like o. It just, I think a little bit more and then just, yeah, be quiet and just come back and then have a big blowout reintroduction party that can get people excited and be like, oh, this is what Xbox is. Any questions you might have had, they're answered now that this is an Xbox. This is. No, this is Xbox this. Yeah, but they're not doing that.
Tim Geddes
Instead they're talking to Netflix. And again, maybe they will eventually do that, but I would just not be talking yet because I don't know how to do that. Tim.
Greg Miller
Yeah.
Tim Geddes
Would you like breaking news? That's good news.
Greg Miller
I would love that.
Tim Geddes
We have breaking news, everybody. It's about Nintendo Switch 2 game pricing. We go to Nintendo press release beginning in May 2026 and starting with pre orders for Yoshi and the mysterious book, new Nintendo published digital titles exclusive to Nintendo Switch 2 will have an MSRP that is different from physical versions. Nintendo games offer the same experiences, whether packaged or digital format. And this change simply reflects the different costs associated with producing and distribut each format and offers players more choice in how they can buy and play Nintendo games. As always, Retail partners set their own prices for physical and digital games and pricing for each title may vary. We go to Wario 64 who reports Wario the mysterious book Switch 2 physical is $69.99. Digital is $59.99. So we're looking at a $10 discount from Nintendo if you buy Switch 2 exclusive software digitally.
Greg Miller
I mean it's an interesting move. I, I feel like this should have been something that existed for the last generation.
Tim Geddes
Yeah, yeah.
Greg Miller
But yeah with pricing getting as outrageous as it is just as a standard, you know for yoshi to be $70. Like I know the, the price of games conversation can get kind of tiresome. But like I just, I personally like I, I do think that like having played so many of these Nintendo games it's like there is a difference. Like all of these games are not worth $70. They're not equal and it's like for them to be $70. Like I really hope that I'm wrong. There's very few things I love more than Yoshi's island but other Yoshi games that hasn't necessarily been the case. And my expectation of this game is I think the 70 price tag is probably going to be too high. I hope I'm wrong. I hope this game is awesome. But it remind I think it's going to be closer to Princess Peach Showtime than to Yoshi's Island. And with that it's like all right, cool, this is good news. I wish that them exploring the price scale that they've been talking about a lot recently had a little bit more exploration to it. But this is at least, I don't want to say it's a step in the right direction. It's a step because I feel like this, it's not enough for me. And even then I do think that there's going to be people mad that like buy physical games instead of digital like me.
Tim Geddes
But yeah, I was going to ask you from that perspective. You are buying all the physical stuff.
Greg Miller
There's just, I get it. You know I, I, I'm a realist to the point that physical games are on their way out and that physical media in general is on its way out as a mainstream entry level or entryway entry points to getting products because yes there will always be vinyls are selling more now than they ever have.
Tim Geddes
Right.
Greg Miller
There is a market for physical things and like Gen Z are revolting against the digital era. There's all this fucking yeah. That you see but it's like the reality is that's still A niche thing compared to like the main way people are buying. It's going to be digital. Nintendo has been the, the standout opposite of that in the last couple of years because people do buy physical Nintendo games. The split between physical and digital Nintendo is vastly different than it is on other consoles. So maybe they're starting to see a difference. I do think the game key cards have a lot to do with. Because the Nintendo games specifically are game key cards. Like we I don't think have seen a Nintendo published title that is actually that it uses the, you know, the key card shit. So that makes sense to me. It's not the best news but hey, at least these things still exist.
Tim Geddes
Yeah, as a digital person. I mean not even as a digital person because whatever. I just like them exploring the scale to some degree. This has always been the conversation from the moment PlayStation entered this system. And I say for us as a real quick.
Greg Miller
I said that backwards to be clear. Nintendo games are on the thing. They're not key card games. Oh, I thought.
Tim Geddes
I see. I was the opposite of usr.
Greg Miller
Whatever.
Tim Geddes
Anyways, I've always thought this should be the case that we should do. There should be a break somewhere. But I understand. Not pissing off suppliers. But I understand. Or you know, retailers. But yeah, we're in a different place.
Greg Miller
We're in a completely different place. Like that almost doesn't matter, right? Of course, yeah, like that. There's always differences when it comes to this stuff. But it's like, it's crazy when it's like you look at Nintendo's history of working with retailers. Like the fact that they for years on and off just aren't on Amazon. What? Yeah, that's wild. They just don't give a fuck.
Tim Geddes
Yeah, good for them. We'll see when Yoshi hits in May. Doesn't help you with your tomodachi. But of course that was a Switch 1 game so I guess it would be exempt from this to begin with. I digress. Story number two, technically, PlayStation reportedly shuts down another first party partner studio. This is the one, the only kind of funny Games Daily award winner Rebecca Valentine@ign.com PlayStation has reportedly shut down Dark Outlaw Games, a studio hired by the console maker to make an unknown first party title as well as laid off a number of other individuals involved in mobile development. This comes from Bloomberg reporter Jason Schreier who posted the news on Blue sky today. Dark Outlaw Games was founded by Jason Blundell at Sony's behest and was only quietly announced by Blundell. On a podcast in March of last year after having been rumored the year before. At the time, he said they had been working away in the shadows for a while and noted that it was on a first party project for Sony. But the studio never officially announced what its project was. Dark Outlaw was staffed by a number of former members of Deviation Games, Blundell's previous venture. Blundell, a veteran of Activision and Treyarch on Call of Duty, founded Deviation Games in June 2021 with fellow Treyarch veteran Dave Anthony. Similarly to work on a first party Sony project. Blundell left the studio in 2022. Layoffs took place in 2023, and in 2024, deviation similarly shut down before it could announce its project. Schreier notes that this decision seems to have come from Sony, which has also laid off a number of individuals in mobile development internally with roughly 50 jobs lost overall.
Greg Miller
Oh, man, just more and more. And it's. It's so tough too, because it's hard to not get into the doom and gloom sense when so much of this news starts to add up in a way where we're like, all right, we're waiting on the PlayStation games, you know, and this generation on PlayStation 5, there was more of a lull in the middle than we had in the PlayStation 4, right? Just, I think, like, where the lulz fell is just a different place. And that's, I think, upsetting when it felt like there was so much momentum and now there's a lot of questions and we look at all the live service stuff and it's like, I cool. It feels like that's all getting in the way. Then there's also these mobile initiatives. Like, there's a lot of stories we've covered on games daily over the last forever. And we're just like, why are they doing this? Why would they put efforts here? What are they trying to do? They're chasing this thing that, like, why we don't need Uncharted Mobile. Like, that's not what are we doing? Yeah, and then you get the Fortnite layoffs yesterday and it's like, damn, Fortnite, the golden standard. The example of what a live service game, what all these people are striving to do. And it's like it's not working well enough for them because the decisions they're making to continue to try to do even themselves though, right? It's like Fortnite chasing the need to reinvent and add more and more and more and more and more, which, like on paper is a Good thing. But then in reality, it just creates this monster that always has to change and always needs something new to buy something new to. To like play or think about or talk about. And it, I think gets in the way of just allowing video games as a whole to be their own thing and to not put other developers in situations or publishers specifically in positions where they need to chase these random highs when Fortnite start creating new ones.
Tim Geddes
Yeah.
Greg Miller
So, yeah, this is like again, just another casualty of a war that didn't need to happen for sure.
Tim Geddes
Yeah. I mean, it's an interesting one because we didn't know anything about the studio. Right. So they weren't ready for prime time to begin with, at least according to Sony. So I'm sure, I wonder behind the scenes, Blundell saying it on a podcast if that was a calculated move of PlayStation. Be like, well, keep quiet until we have something to say. No, it's not. Go. And he's just like, I can kind of see writing on the wall. I feel like I'm being shoved in a corner here. I'd rather say something so there's a flare out there that we're doing something than to have this inevitable closure. Or not inevitable closure, but in the yarn I'm spinning right now, for him, the writing was on the wall, do the thing, get here and this happens. And now at least there can be an article about it to say this is happening. But it's like two interesting different tangents to go off on right of number one, from reading this alone and going through not only Outlaw games, but then bringing up Deviation Brainstorm with me and Chad get involved as well. Outside of Vince, outside of I guess what Kandry and Glenn like how this is yet another example of the. I worked on the biggest ips, the triplest of A's and now I'm going off to start my own studio and make the Quadruple A game. It's me and a talented. It's that no Moon Studios. It's the one who did the game. I can never remember. But just up north, Ascension Studios. It's like, yeah, hey, here we are. These names that you don't necessarily know, but we've been on the biggest games of all time and now we're going off and they go off and they discover how hard it is to make a fucking game on their own as a new team. They bit off more than they could shoot. They went for the giant thing and we get a game that just cannot. Doesn't happen here because now we're Killing things before we even let them get to that point.
Greg Miller
I mean, the difference is though, this is a first party Sony project, right?
Tim Geddes
Like, yes, but no, I mean, so like, let's bring that, I love that. Bring that thread in. I don't think being a first party Sony Studio. Sony Studio means what it used to mean. I think when they started adding people to the roster and especially brand new studios to the roster, then you're no longer talking about you. You've worked with Insomniac for years. They've made some of your most cherished ip, most cherished games. They're your ip and you go, you know what? Time to put a ring on it. Like that isn't happening anymore because the market seems to be so competitive when this was happening with Xbox snapping up studios and we need people making stuff exclusively for us.
Greg Miller
Yes, I, I do think though that there's still a difference though between all the other situations you named and this because I think those be like, hey, we're gonna go off and do our own thing is very different than we're gonna go off and do something with PlayStation. And now it's scary that. Oh, even that isn't gonna work.
Tim Geddes
Sure.
Greg Miller
Right. I feel like that's. That is the thing is like what's gonna work, you know, PlayStation. We're looking at them now and it's like we have sorrows. Very, very. Right. It looks awesome. I hope it's as awesome.
Tim Geddes
And he went and saw it. He'll talk about it soon.
Greg Miller
And then we have Wolverine at the end of the year. So.
Tim Geddes
Okay, cool.
Greg Miller
We're about to have a potentially banger PlayStation 5 year, like something that we've been looking forward to. And then of course we have Intergalactic at some points. Yeah, right. And we have Corey Barlog's next project, whenever that is. So there are things that like we are expecting to see even if they haven't been announced yet. But then what? You know, it's like, it's scary that it kind of feels like things are drying up in, in the first party Sony side of things. And then when you look at the third party, even that like left and right studios are closing or getting acquired by Microsoft, which may or may not affect PlayStation. Like right now they're still putting games on PlayStation. Will that change? Probably not, but who knows? I don't know. It's just the. All of this is like very disturbing and scary. As a fan of playing video games on any console, it doesn't matter where.
Tim Geddes
I think the other thing, take away from this right. Is again, I don't think it matters as much to be first party because I think they were pushing this live service thing and chasing that initiative and bringing people to make games like that rather than what they've done before and what has worked before. Of so cool, you're making games with us or insomniac now we'll buy you. We want to live with you. You're great. I think the fact that they are jettisoning the projects, they are killing the live service things, I think the message has been received loud and clear and especially with them even saying we're retreating from PC. Like we need to go back to being the PlayStation. That was the PS3, PS4, mainly PS4, like that's who we need to be, that's our identity. And that's what again as they said in their financials, right. Milking money out of the established PlayStation audience, which isn't chasing a live service.
Greg Miller
Yeah, no, I mean and that's so true. It's just like that. The question is, is it possible to make up lost time? Like we. Games take a long time to make. Games take a lot of money to make. And I just feel like the, the magical shift to oh hey, games of your are back and it's going to take three years to develop this game and the budget is going to be a fraction of what you're expecting and audiences are going to be okay with it. That last part is going to be a very, very big, tough pill to swallow that like I don't even. And everything I just said, I don't even know if it's possible, you know, like with the rapid increase in, in what tech is allowing, like when you look at things like Pisser, it does allow games to look a lot better and you know, less dev headroom needed to like actually hit all of these tech specs that are kind of the expectation at this point that the expectation because that's what we've been sold and that's the product that we bought. So it's just like a double edged sword that I, I am really not seeing a, a light at the end of the tunnel on. Right. And like that is very scary because I do think that the getting rid of PlayStation plus whatever that ends up looking like it's probably not going to be that big of a deal or like that big of a rebrand or whatever. But it could be part of a refocusing PlayStation.
Tim Geddes
Yeah. Which I think is, I mean what's needed. You go back to the episode, you've been gone. But the predictions episode where I was like, it's gonna get a lot worse before it gets better. Like all these people need to fucking be. And people isn't the right word. All these shareholders need to eat shit. And it means that there's gonna be a lot of layoffs and there'll be a lot of closures and all this stuff, but you need to eat shit so you can get back to having realistic expectations. So PlayStation, if it can be, we're gonna make single digit profits. Back to your Fortnite stuff, right? I wasn't on yesterday's episode to talk about this. Like, the Fortnite stuff is once again flying too close to the sun because you're too fucking greedy. And it's almost in the same conversation we keep having about AI of like, we're the biggest thing in the world, but we got to keep being the biggest thing in the world. So let's make. Why is Fortnite need to be one game? It can be seven games. We'll put out the Rocket League knockoff, even though they are the Rocket League people. The Rocket League thing, the music thing, the LEGO thing. And then guess what? Nobody fucking wants to play those. So shit, now we lay off 1,000 people, close up some of those games, keep the ones that work, even though I would not hold your breath, they're going to be around forever unless there's a licensing deal with Lego that needs to happen. It's like, yeah, why didn't you just fucking be happy being the biggest fucking video game in the world? Oh, you're shocked. Shareholders aren't going to be happy seeing you just make your profit stagnant. You need to go up, you need to go up, you need to go up. Which is inevitably going to lead to this.
Greg Miller
I just want. What's the scariest part about this is really thinking about the you saying it's going to get a lot worse before it gets better. And the fear I have, is it getting worse and shareholders losing the money and things are going. It doesn't mean. All right, you know what? Let's go back to the drawing board and figure out a new way to
Tim Geddes
make money with the space.
Greg Miller
It means PlayStation close the brand.
Tim Geddes
Yeah.
Greg Miller
And like that sounds impossible. I say that right now, on March 25, 2026, it sounds impossible that PlayStation might not make a console, might not exist, whatever. There is a reality, though, that if we keep going down that path, it's like, it's not like the console is going to get cheaper, you know, like they have no choice. PlayStation can't sell a PS5 for $300. They just can't do it. That's just not the reality we are in or will ever be in again. And with that, it's all right. Cool then why would people spend more money for less? Yeah, and people will until they don't.
Tim Geddes
I know, I know. Super Chats Casey Dilla Jason Blundell is speaking on things on JC Backfires Twitch at the top of the hour. I just love we live in a time where that's a statement. Yep, sounds like he's gonna be on cnn, but he's on JC and this isn't me talking shit about JC Blackfire. I have no idea who that is, but it's just funny that that's the thing.
Greg Miller
Yeah, I mean, hey, that's cool. Maybe. Hopefully that results in some good games Daily stuff tomorrow.
Tim Geddes
Aaron Lime says considering how much how the purchase slash creation of Dark Outlaw was under Herman Hulston, Sony's closing things now I wonder how stable Herman's position is. Yeah, Herman, you know, obviously handed an interesting ship to drive or to pilot here and we'll see how this all nets out for him as we continue to see the repercussions of Jim Ryan. But I for one can't wait for Fair Games any day now. We'll see that from Haven Studios.
Greg Miller
Amount of dollar signs in that title it's going to be Kids love dollar
Tim Geddes
signs in the titles. Speaking of dollar signs, I got them in my eyes cause having a staff of 11 people in a studio in San Francisco is very expensive. But if you love independent media like us and a lot of our friends, but mainly us right now, go to kindafunny.com no patreon.com kinda funny YouTube.com kinda funnygames Apple Spotify. You can pick up the Kinda Funny membership. You can get everything we do ad free. You can get your daily dose of Me, Greg Miller and a podcast I do each and every weekday. And of course you'd get good karma for supporting an 11 person 11 year old small business. But right now you're not using your benefits. So here's a word from our sponsors. This episode is brought to you by patreon.com kindafunny yeah yeah yeah yeah. We'd love you to come give us $10 and get all of our shows ad free. Get your daily dose of me and get good karma because Patreon is the best place that gives us the best revenue share on the Kinda Funny subscription. But if that's not your style we'd love it if you came over and signed up for a free account. That's right, a free patreon.com kindafunnyfollow gets you the weekly schedule, access to quips, Patreon's version of Twitter, and as an exclusive bonus, this Friday, March 27th, it gets you access to a live Greg Way. That's right. At 9:30am Pacific, 30 minutes before kinda Funny Games Daily, I'll go live answer chat and record the day's Greg Way. Any free member can come ask me questions in the chat. What have you got to lose? Sign up for a free sub on patreon.com kindafunny and I'll see you Friday, March 27th on Patreon at 9:30am Pacific. Who else are you gonna talk to? A shoe?
Greg Miller
Your little one grew 3 inches overnight. Adorable.
Tim Geddes
Also expensive.
Greg Miller
Sell their pint sized pieces on Depop and list them in minutes with no selling fees because somewhere a dad refuses to pay full price for the clothes
Tim Geddes
his kids will outgrow tomorrow and he's
Greg Miller
ready to buy your son's entire wardrobe right now.
Tim Geddes
Consider your future growth bird budget secured and start selling on Depop where taste recognizes taste.
Greg Miller
Payment processing fees and boosting fees still apply.
Tim Geddes
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Tim Geddes
And we're back for story number three. We do this now. Throw them up for the deadly boys. Number three. We're staying this PlayStation not doing so hot Lane okay Marathon has reportedly sold just 1.2 million copies so far.
Greg Miller
Just with.
Tim Geddes
I mean, Crimson desert smoke that shit.
Greg Miller
Well I know, but like we shouldn't be saying just 1.2 million copies.
Tim Geddes
How long was this game in fucking development From Bungie at PlayStation so far, with Steam making up 70% of the player base, this is the one, the only wypn.com that's Wesley Yin Poo Marathon has been out for a few weeks now and we've yet to get an official sales figure. So how's it going? According to one analyst, Quote Marathon hasn't exactly made the splash Sony and Bungie wanted. End quote. Bungie's ultra hardcore extraction shooter has sold around 1.2 million copies so far, according to a report by Alenia analytics, generating gross revenues of around $55 million across PC via Steam, PlayStation 5 and Xbox Series. While Marathon is a first party Sony game in the sense that it's developed by Sony owned Bungie, it feels very much like a Bungie published game. Indeed, Bungie, not Sony, is listed as the publisher not just on Steam, but on the PlayStation Store. Perhaps that's why an estimated 70% of sales were on PC, with just 19% on PS5 and 11% on Xbox. The big question here is whether Marathon has not only done the business for Bungie, but for Sony. Bungie is under pressure to deliver for Sony after recent and very public financial failings. In November, Sony said Bungie had failed to meet its sales and user engagement expectations, recording a 31.5 billion yen impairment charge as a result of Destiny 2's underperformance. That was significant enough to drag down profits at Sony's Game and Network services segment, which includes Sony Interactive Entertainment. Quote Marathon hasn't exactly made the splash Sony and Bungie wanted, even if the game underneath the surface, is a masterwork of design Rees Elliott analytics head of marketing analysis, said, quote, there's a lot to love about Marathon and the show ain't over yet. End quote. Because we all know games, live games, multiplayer games, it's usually six months in where you see that big spike.
Greg Miller
It really starts to get better.
Tim Geddes
Go look at any Steam chart for any online.
Greg Miller
Yeah, again, we've been talking about Bungie and following this story and it's just like the fact that this game's actually out, I do think is kind of a miracle in a lot of ways because I don't think that that was a sure bet at all. But yeah, here it is now a stat that I find interesting. So obviously 70 sales on PC, that is something to talk about here. Right. Then 19 on PS5, 11 on Xbox. 11 to 19. Not as big of a gap as I would have expected with kind of following all the rest of the kind of Xbox sales compared to PlayStation sales for this title specifically. It's like, man, I am. I'm very shocked at how low the sales are on PlayStation specifically.
Tim Geddes
Sure.
Greg Miller
But yeah, then you have the, the PC thing. It's like, oh yeah, let's take our games off PC. That's what we should do. Right? What a perfect time to do that. But even then, 70 of one point,
Tim Geddes
I think in that, in that. To be clear, in that article, it was that multiplayer stuff will still come.
Greg Miller
Potentially. Yeah. And again, Wild west, we're still just figuring all this shit out, so who knows how it's all gonna happen? But yeah, to your point, it's like, all right, cool, how much longer does this have? And I feel like that doom and gloom attitude is. Would have been silly to have a couple years ago, but in a post conquered world. I don't know, man. That game doesn't exist anymore.
Tim Geddes
No, I mean, there's so many things to talk about here and I can only ever do it from my perspective as for so many years, the PlayStation guy, where you look at these numbers. 70% on PC and 19% on PlayStation 5. This isn't a PlayStation game. And I understand that it's. Bungie is owned but not. But this. But that. Sony's looking at them and it's hitting Sony's bottom line and their numbers. So it's like, no, you are. And I understand. I'm not saying Wesley is misreporting. I'm just saying that like, we can hem and han break it up however you want. It's affecting sie. It's affecting places. Yeah. No, and it's like this is not what a PlayStation gamer wants, period.
Greg Miller
But here's the crazy thing too. By all accounts, I've seen, and I'm sure there are detractors of this, and I'm sure that this isn't the end all be all. But, like, it's a really good game.
Tim Geddes
Dude, the game's great. Octavia. Octavio in the super chat. Marathon is my game of the year. More than 80 plus hours in it. Not been this addicted to a multiplayer game since Halo 2 and Halo 3. It's my first extraction shooter. It's a roguelike destiny, if you will, but more brutal then Adam two times. Marathon two is my game of the year, and I can only see Wolverine overtaking it 10 out of 10 PvPve experience. Gerstman is on BS talking about it a bunch of other people.
Greg Miller
I mean, I've seen Andy a whole bunch talking.
Tim Geddes
But there's somebody out who's normally not into this kind of thing. I'm not even gonna name a name, but it was another games journal I follow on BS who was chronicling becoming obsessed with this. Like, Marathon's got this stuff. It's just that usual thing of like, are you into extraction shooters? No. I mean, I liked arc raiders, but like, not but. So if I want to do it, I jump at arc raiders. Like, I look at Marathon, I'm like. Like, the visual style isn't what I want. Like, that's not what I'm doing. And I'm talking very specifically. It's. Yeah, but it's not what I want to go play. Okay. I look at it. Have you played it? Like, is that. Yeah, exactly. Like, you know, so it's like, whatever.
Greg Miller
But yeah, it's. It is very interesting to see what the acquisitions of these companies looks like when they're. The point of doing that is to say, this is a PlayStation game or this is an Xbox game.
Tim Geddes
Yeah.
Greg Miller
And then the realities of. It's like, Call of Duty is not an Xbox game. You bought it, but it's not. Yeah, marathon's not a PlayStation game. Yeah, it's a bungee game.
Tim Geddes
And again, I think this leads to watering down what the brand is, which then leads you to see more fucking trends and bullshit. Which again, like, I've said this before and you talked about a second ago, but like, don't get me wrong, the genie's out of the bottle. You can't. PlayStation can't sustainably contract and be like, we're going back to being a smaller PlayStation because everybody revolts. Sie numbers are down. Oh, my God, crank up this, put the price in that, milk the money out of them like the whole game's rigged and fucked. But it's like that's what you should, you should have never tried to stretch as far as you stretch. You should have never tried to take on being the next live service giant.
Greg Miller
Yeah.
Tim Geddes
Now here's where we are.
Greg Miller
Elvish for friend has a question Greg. What does Greg mean by this isn't what PlayStation players want?
Tim Geddes
I mean exactly what I'm talking about right now, right of I feel like PlayStation, PlayStation 4, PlayStation 3 to PlayStation 4 was, had an identity. We are PlayStation. We are making these really great single player games. Some are really big triple A things, some are going to be smaller little experiences on psn we're working with second parties. We have our amazing first party lineup.
Greg Miller
Strong indie focus as well.
Tim Geddes
Exactly. Honestly, if you want to know the PlayStation that was the most successful in the PlayStation. Greg only knows what he wants. LOL says Wolfton. No, if you look at the fucking numbers of PlayStation floundering, I'm telling you what they shouldn't have done. Get the fucking Q tips out of your ears, Wolf. Anyways, go back and watch the reveal of the PlayStation 4. Watch when they came out and just talked about games, games, games. We are about the gamer. It's going to be simpler to make so developers can get their indie games, can get their games on here faster. It's going to work, it's going to be great, it's going to do this. And that strategy fucking won the day they overtook xbox. They came out strong. Xbox never got to catch up. And then PlayStation took all the wrong lessons as their hubris grew. And now you're here with the PlayStation 5 going, man, there's a lull where are the first party games? They said that you got Jim Ryan however many years ago talking about there's going to be 12 fucking live service games by 2025. No, there's going to be a fucking clusterfuck of companies and layoffs and shareholders and everything else because you all decided to fucking shoot for the sun rather than sit there and go no, we're gonna keep doing this, this is what works. But everybody gets fucking greedy in this capitalist game. We're in to where we have to be bigger and we have to be the best and we have to do this. They would be sitting so pretty. The only reason we don't sit here, we and you the gamer don't sit here and go what the fuck happened to PlayStation is because every time PlayStation shoots themselves in the foot. Xbox shoots themselves in the head.
Greg Miller
Yeah.
Tim Geddes
And we're like, holy fucking shit.
Greg Miller
Yeah.
Tim Geddes
What the fuck, xbox? So like you can all. Greg only wants what he wants. Well, well, we'll see what keeps going for PlayStation.
Greg Miller
I mean, I saw some other people in the chat being like, you just want sad dad games that could be turned into HBO shows. And it's like, well, guess what? Those games are still very, very well on PlayStation if you put it out. But they're not putting them out right now.
Tim Geddes
And I think when I think of Last guy, give me more Last Guy. You know what I mean? Give me more shit like what fucking House Mark is doing. We're about to get Sorrows, but why aren't there more housemarque studios under PlayStation? Hey, we make smaller games that are critically acclaimed and win game of the year and are about gameplay and now we're mixing in story and we're doing it like you look at House, look at Housemarque and look at Helldiver Studio. Arrow. What? I can't reach for it right now. Arrowhead. Thank you. And look at people who are like, man, that is I think, the soul of PlayStation from my day when PlayStation was successful and granted they're extremely successful now, but you know exactly what I'm saying. Cuz guess what? Mark it down, Tim, put the time down. Two years. It's going to be worse for PlayStation. It's going to be worse For PlayStation. And this one team of Sophie, another great call of like, these are the ones we should be fucking watering. These are the seeds and the plants we should be growing into the next Naughty Dog, into the next Insomniac.
Greg Miller
I mean, we're seeing House Mike becomeback that. Yeah, potentially. I mean, you know, I've been making a lot of assumptions about Sorrows, but like to see where Housemark was to returnal to now Soros, it's like, all right, they're, they're leveling up and they could become a prestige, quote, unquote PlayStation Studio. But I want my infinite money number
Tim Geddes
to go up right now. Greg shareholder Bodelic Super Chat says I kind of disagree with that take. We see the same 10 games, sports shooter games of cervix, etcetera, topping the charts on PlayStation every month for years now a PlayStation gamer is also just a gamer. Exactly. No, you nailed it. Exactly. And that audience that wants to play Madden, that wants to play Call of Duty, that wants to play whatever games and services fortnight, they can go to Xbox and do that. They will eventually go to the PC and do that if the memory leak loss doesn't fucking ruin PC gaming forever, right? Like, no, there's no PlayStation identity to this stuff anymore. It is. You're just playing on this box because it's there and because Microsoft can't fucking do anything right? But eventually someone is going to figure out how to do this and get it everywhere. Maybe it is mobile and maybe it is Xbox and maybe it is cloud or whatever. But like when that happens, inevitably when that happens, when you can go play this stuff cheaper and better and faster wherever else and people leave, what does PlayStation have to stay?
Greg Miller
What?
Tim Geddes
Bah. We're gonna have Intergalactic 2 in seven years. Like, like nobody cares about that anymore. And then they have to do the thing where they pivot. Like we're Talking about what PlayStation has done, what they've built and the success they've had. And I'm fucking just. I know I'm definitely putting out hypothesis here. You know what I mean? That'll have to be proven years and a decade from now. But like what PlayStation has built right now up until 2026, look at, right, and look at what Nintendo has done. Like Nintendo bets on themselves. Nintendo makes you come here and play the game. You know what a Nintendo game is. You know what a Nintendo exclusive is? They've go left when everybody else has gone, right? They've done this and they've stood by their audience. I can't stand there, I can't tell you enough, you know, in general, being a pundit, critic, whatever this job is for 20 years and then playing my Nintendo Switch 2 right now, how much I marvel at what they've done. Where they literally were like, we're doing this, reading Keza's book about the choices they've made that were pro gamer. We talk all the time here where we're talking about companies that are making pro shareholder decisions. You're talking about Iwata, you're talking about CEOs not taking as much money in Nintendo. You're talking about them right now. Make fun of them if you want to, but giving a break on digital to try to figure out what's going on. Like they are doing the gamer first stuff while all the other companies are doing the fucking goddamn corporate CEO bullshit. Golden parachute.
Greg Miller
I'll take that please, in a slightly different direction. I don't think that it's gamer first, but I think it's because it is still. It's a business. Of course it's a games business. Yes, it is a game.
Tim Geddes
Yes, it's a great way to put it.
Greg Miller
That's a great way they make. They are in the business of making games for people to play. These words, I think, are not priorities for Xbox and PlayStation haven't for a very long time. And a lot of what we're saying about PlayStation could never get back to doing these things. Well, that's all Nintendo does, right?
Tim Geddes
Yeah.
Greg Miller
And I again, have said this many, many times. Like I've been so happy with my Switch to. Not because it's delivering month after month of the best Nintendo games I've ever possibly played, but it is now allowing me to play pretty much every Nintendo game with the standards of tech that the industry is at, to an extent on the low end. But this is the first time that's been true since the GameCube. That is so long. So much has changed, so much has happened. Xbox rose and fell during that time from 360 to Xbox One and beyond. Right. And yeah, just Nintendo's commitment to we make games for people to play and they don't always get it right. They get it wrong a lot. They make a lot of weird decisions. Sometimes they pay off, sometimes they don't. But, yeah, I mean, I'm having a great time as a Nintendo fan.
Tim Geddes
I'll say, yeah, it's back to, you know, I'll get on to the next story. I know we got other stuff to do here, but it was that, you know, throughout the years, you've heard me say it a million times where I'm like, I don't mean this offensively, but Nintendo makes toys. You know what I mean? And I always thought that I was saying something fucking not profound, but I thought, oh, man, I got. I understand Nintendo. And then reading these books where they're literally saying that we're game, we make games. This should be. It should be about fun. First. It should be all. He's like, oh, fuck. They've always. That's why it works. They know who they are. Whereas PlayStation 12 live service games. What worked? What got us to this position?
Greg Miller
Yeah, why don't we fucking make a bunch of this bullshit? You know?
Tim Geddes
That's what he wants. Right? Speaking of Nintendo, Greg Way Tim, you're actually here for story number four.
Greg Miller
I am.
Tim Geddes
It's your review of Mario Wonder on Switch two.
Greg Miller
Yes. Super Mario Wonder Switch two edition plus meetup at Bellabelle Park. It rolls right off the tongue. Just like all of the Nintendo Switch 2 editions thus far. There has been no consistency with these Switch 2 editions. And with Switch 2 upgrades as a whole, there are some patterns. But as somebody that has played, I would say I'm definitely most, if not all of the Switch 2 editions at this point.
Tim Geddes
Yeah.
Greg Miller
It's been very interesting to see the. The bonus modes that they add and how substantial they are. We had Mario Party Jamboree plus Jamboree tv of course.
Tim Geddes
Never yet.
Greg Miller
And it's like, all right, cool. That was like a interesting idea trying to use the Switch 2's camera that they were really pushing at the launch of this thing. But like it was a gimmick too far. Like there was just too much there. It being a kind of separate game. It kind of just felt like it should just been its own standalone product. Right, Right. We had Kirby in the Forgotten Lands, which I. With Star Cross Worlds, which I absolutely loved. I think that that's the best Switch 2 edition so far in terms of bonus.
Tim Geddes
A lot of good content. Yeah.
Greg Miller
Yeah. Like great stuff. $20 for what we got there. I thought was like, that's fine, that's fair. I think that otherwise a lot of these Switch 2 editions have struggled to convince me that $20 is the right price point as an upgrade. Because you can upgrade your Switch 1 version or it's an extra 20 from 60 to 80 to buy these games. And then you look at the Breath of the Wild Tears, the Kingdom. It's all right.
Tim Geddes
Cool.
Greg Miller
They added bonus stuff that like we really didn't need. Like, you know, being able to the app now the map app and then the. The Zelda notes and all that stuff. It's like, cool. These are nice things. But it's like nobody is buying the things for those. Right. Nintendo Switch otherwise, especially now with their handhelds mode beginning the upgrades of Switch 1 games running better and 1080p and handheld. That's great.
Tim Geddes
Yeah.
Greg Miller
A lot of games got patches. Not all games got patches. Right. But. But they've surprisingly like things like Animal Crossing happened a lot sooner than I thought it would when it didn't happen as soon as I initially did. Right.
Tim Geddes
You know what I mean?
Greg Miller
So here we are now. Mario Wonder, a incredible video game.
Tim Geddes
A.
Greg Miller
A standout Mario platformer. A game that I think everybody should play. Not my favorite of the 2D Mario games ever. I think that I was lower on it than the kind of general consensus. I think I gave it an 8 when it first came out on Switch 1. But I like excuses to go back to games from a couple years ago, specifically Nintendo games. And you're telling me I get to play it with better tech. That's awesome. This game runs at 4K now instead of 1080, which is very, very nice. I think that the art style of this game is gorgeous. The animations are incredible. And seeing them in incredibly crisp 4k is awesome. The frame rate is not better than it was. It was a essentially locked 60, then it's locked 60. They're very small parts that I wouldn't even notice in the original game, like chugging just a little bit. But now it's just locked. But no 120 mode, which not necessary by any means. But I do think that 120 frames per second in a fast paced 2D platformer does kind of make a difference. Like that is a genre that I've felt that in. So the focus here is twofold. There is some single player content, not much. And then there's the multiplayer stuff where there's online and then there's in person.
Tim Geddes
Right.
Greg Miller
Where you can either play with multiple switches connected or couch. Couch with one tv, multiple people play. And it's very inconsistent. I'm gonna start this off saying I would give this a 7 out of 10 on the kind of funny scale. I don't know that it is a definite recommendation for even major fans of my world. Wonder.
Tim Geddes
Okay.
Greg Miller
I think that the solo is it.
Tim Geddes
Are you doing the new stuff? You're giving a seven out of ten? Yeah.
Greg Miller
Okay. Yeah, yeah.
Tim Geddes
If you don't play it.
Greg Miller
Yeah, you should play. If you have not played Mario Wonder and you have a Switch 2, that's insane. But yes, you should definitely play this version of the game.
Tim Geddes
Okay.
Greg Miller
Like it makes the. The other game better. Like for sure. But just start talking about the single player stuff because that's. That's what I was mostly interested in for this and mostly what I was able to even do given my situation right now at home with the baby. So there's. There is seven boss fights that you get in this. It's all the. The Koopa kids, right. And they each get affected by the Wonder Seed and each have a Wonder Seed infected boss fight.
Tim Geddes
Okay.
Greg Miller
These are the best boss fights in Mario Wonder.
Tim Geddes
Okay.
Greg Miller
Mario Wonders boss fights. Not a highlight of that game. Game. So it's a weird thing where it's like, yeah, this is better, but it's like it kind of isn't even necessarily solving a problem the other game had. But I do think it kind of shines a light on. Oh man, I. I do like this. I kind of wish that as a whole package I was able to play through this game and get these bosses integrated into the game.
Tim Geddes
Okay.
Greg Miller
It being a separate thing where you're just playing these kind of back to back doesn't hit the same. There's one new power up you're seeing here. The, the flower power up where you can like, like you float a little bit and you can like shoot flowers up. That is a mechanic that is used a lot in the boss fights. The boss fights, pretty cool. Like, I really do like give them the shout out of like there's a lot of creativity there. And then once you finish the boss fights, there's not much else. Solo stuff to do. There's this toad challenge Mode with about 70 challenges. Reminds me a lot of Super Mario Super Luigi U on the Wii U where it took, remember that New Super Mario Brothers U and just kind of remixes the levels in faster paced, higher challenge situations. And I'm a sucker for that stuff like that. That is kind of what I want from end game Mario Wonder. But again, it's just not integrated well. So playing all this solo content as it's presented kind of just feels like more as opposed to like additive. Additive. And again, it's good stuff. It's really, really good stuff. I think that the 70 challenges, I' probably would say that I really, really liked at least 60 of them. Okay, maybe a handful that I'm like, I could do without. But this is a big criticism I had of Wonder. Again, still love the game, but I really care about Mario. So it's like I'm a little more critical of it. But I feel like for all the spectacular things that Wonder did, I constantly was finding myself being like, oh, wow, I loved that. I wish they took it further. Oh, I loved that. I wish they took it. I want more of this. You know, we, when you ask them what do they love about Wonder? So many people bring up the like piranha plants on parade level, right? These very specific things. It's like I wanted more of that.
Tim Geddes
Yeah, they should have done more.
Greg Miller
And I still find myself saying the same thing here. Like with these boss fights with some of the challenges that you have, they introduce dual badges, if you remember Mario badges that kind of allow you to equip abilities as you're playing levels. So you have a parachute cap so you can like float a little bit more or you're on a spring as you row. So it's like it just adds challenge and also creates the gimmicks for the levels, which is the kind of the core identity of what Mario is at this point. Dual badges mix the two so you can have a double jump and the grappling vine. And I'm like, oh, that's super cool. They only use it in one level. And it's like, I don't think that that stuff was pushed far enough. You see the bones of something incredible here. I don't think that they fully got there, though. So, yeah, it's. If you are a Mario Wonder, Die Hard, you're gonna have a really good time. You're gonna play for five hours, and you'll be like, wow, I like Mario Wonder a lot.
Tim Geddes
Yeah.
Greg Miller
But I struggle to be like, if you're a solo player, is it worth $20? I don't think it is.
Tim Geddes
Interesting.
Greg Miller
Then there's the multiplayer side. And this is a tougher conversation for me because I did not get to do much of or any real local multiplayer. I tried to fake it just so I can at least get in and see what the modes are.
Tim Geddes
Yeah.
Greg Miller
But just playing with myself, which is, you know, not gonna be that great. But the modes, I'm like, oh, my God, these are gonna be some of the best party modes ever. Like, very, very scheduled.
Tim Geddes
They're scheduled.
Greg Miller
So that. That excites me. Like, that stuff's gonna hit. There's some really, really fun, creative stuff on the co op side of multiplayer. It seems a lot cooler than some of the competitive. The competitive just seems, like way too basic. Then there's online. I got to do some online sessions, and I. I don't think online is really even worth thinking about in this game.
Tim Geddes
Really.
Greg Miller
Yeah. There's no matchmaking. So unless you have friends that you are getting in a group with to play, you just can't play. That seems like a major mistake for a game that is so focused on the multiplayer stuff. Right. For people that either don't have friends, aren't. Don't have friends available, don't have friends interested. It's like, if I wanted to just place the multiplayer Mario, just let me do it.
Tim Geddes
Yeah. Let me just jump in.
Greg Miller
So that's weird. And then. Yeah. Even just playing them the online modes, I was just really not impressed by they. It doesn't really feel like playing with people was adding to the experience. They might as well have all just been CPU ghosts, you know?
Tim Geddes
Okay.
Greg Miller
When people were talking and stuff, that's kind of cool. But that's.
Tim Geddes
That's just the end of it.
Greg Miller
Yeah. So, yeah. Overall, I. I don't want to say I'm disappointed. I just think that this is one
Tim Geddes
of the weaker offerings.
Greg Miller
One of the weaker offerings. And this definitely could have just been one of the ones that got patched, I. I much would have rathered a 2D Mario multiplayer game that. That it was just a game and that's what they did.
Tim Geddes
Yeah.
Greg Miller
I just think the integration into Mario Wonder is pretty clunky and cumbersome and I think the solo content is. It's very good, but I don't think that it's worth going out of your way to revisit.
Tim Geddes
Interesting. Okay. This is one of my most anticipated ones.
Greg Miller
Right.
Tim Geddes
Strictly because of assist mode, of course. I play video games with Ben all the time. We love playing Mario Wonder and Ben is very good at video games. Plays Astrobot all by himself. But this struggle sometimes of me trying to go ahead, him getting caught, me having to get to him, but him going, we lose all our lives, we lose the level, we don't like it. I'm gonna read from Patrick Klepik. Of course, if you don't know Klepik, come on, get your shit together. But of course, Crossplay is his parenting newsletter that I subbed to way back when he got to go play this in February. He put out this. And this was the paragraph that caught my. I also found out about Wonders assist mode, a welcomed option where players don't take damage, can't die, and can also be non nabbit characters. Because of course in the game you could be nabbit, you could still fall, but you couldn't take damage. It is is not restricted to a single person. You can, for example, have multiple players working their way through Wonder together with two people taking advantage of assist mode and two people playing normally. He's talking about his multi person family and multi kid family. For me, being able to put Ben in as Luigi or Mario as he always wants, and not have to worry about dying and losing a life for us. Awesome.
Greg Miller
That's. Yeah, that's huge. And yeah, again, this is the definitive way to play this game. Yeah, but it's more like, is it worth the upgrade? I don't think so.
Tim Geddes
Sure, fair enough.
Greg Miller
But yeah, it's. Again, it's Mario Wonder. It's just I. As we're looking at these Switch 2 editions, it's like it really is clear they're just not all equal and they're. They're charging equal.
Tim Geddes
So yeah, well, if they were all equal, that'd be big news. But Tim, right now I want the smallest news I need to know about. Where should I go?
Greg Miller
You go to our last story, the WE News Channel, where we cover all the small news items that you need to know about
Tim Geddes
number five. The we news from IGN Tekken 8's development team has released a statement promising to address the strong community response arising after hundreds of fans left negative Steam reviews, bringing the Fighting game's recent reviews rating down from mostly to mostly negative on Valve's platform. Season three was the final straw, said one player on Steam. It's clear the balance philosophy is no longer about competitive integrity or player satisfaction. Every major patch feels like it does the opposite of what players want. There are better fighting games out here that actually respect the player's time and feedback. End quote.
Greg Miller
I know that this is just what's here, but what. What's the team statement?
Tim Geddes
They're going to fix it.
Greg Miller
Are they?
Tim Geddes
I don't know. They're going to. They're promising to address the strong community response. You don't want to piss off the Fighting game community.
Greg Miller
No. And you don't. And again, this is even the problem with the live service games. It's like you got to keep the people happy forever.
Tim Geddes
Yeah, yeah, yeah. From GameSpot, the developer of Crimson Desert has seen its stock price surge on the the Korea exchange, recovering the losses that came after reviews of the game came out. Pearl Abyss is trading up more than 26% today. The stock crashed by 30% last week when reviews came out, but those losses have now been largely erased. And if you listened to Roger and went to Korea to buy this stock, you'd be rich right now.
Greg Miller
Yeah, man.
Tim Geddes
Thank you, Barrett. Warframe is now available on Switch too. Tomadachi Life Living the Dream, which we previewed yesterday on the gamescast, has a welcome version demo available right now in the Nintendo Eshop. Progress will carry over. You can make three Miis.
Greg Miller
Love that.
Tim Geddes
Yeah, 100% from Gematsu Co op Building simulation game Salvation Denied has been announced for PlayStation 5, Xbox Series and PC. Salvation denied is a chaotic cooperative building simulation game for one to four players team up and use heavy machinery and ridiculous tools to build walloped constructions, physics, rules, everything. Every block has weight, every mistake shifts the balance and disasters will push your creation to the absolute limit. Also, four Penny Coffins has been announced. In four Penny coffins, up to eight players hunt a hidden murderer through lies, shifting alibis and hard evidence in our online multiplayer mode. This social investigation game also includes a solo mode for those brave enough to face the fog alone. As you watch this trailer, it was edited by the one and only, only Jared Petty. Oh Jared texted me yesterday this and was like I'm very happy with my work. And I was like that's a really good trailer. Jared, great job. So go support Jared. It's up right now. You can wish list it. Sonic Frontiers Definitive Edition has been rated in Korea.
Greg Miller
It's really interesting just because there's annual Sonic games.
Tim Geddes
Right?
Greg Miller
And so it's like, is this gonna be 2026's Sonic game? Not necessarily. Great news. I mean, they could have a hidden one up their sleeve. Like, what's the. What's the one. What's the fake one that. Torment Revolution. Yeah, Sonic Revolution. Maybe one day, maybe.
Tim Geddes
Invincible Versus has revealed Titan as a playable character. And then Village in the Shade launches this fall on PS5. Switch 1 and switch 2 and PC. My brain broke reading that. Of course, we ask you. You can cut it. That's the end of the Wii news to Super Chat. To be part of the show. We've included so many in there. Ignacio Rojas comes in and says, sup, Tim, Digimon super fan here. You should check out new Digimon anime. It's so your vibe. Also time stranger. You should play it.
Greg Miller
I haven't watched the show yet and definitely haven't played the game. But they did release movies 4 through 6 on Blu Ray Barrett for the first time in English. Revenge of Diaboraman.
Tim Geddes
What? What?
Greg Miller
Yeah, so I watched that for the first time. Oh, not that good. Oh, it was really not that good. I was actually like, wow, guys, you shouldn't have brought him back if that's what it was gonna be. But still cool seeing them all. It was the season one and two cast together. That's it. Always fun. Yeah, that. That is always fun. Also, a lot of cool people that I with in the voice acting community are in that Digimon anime, so I've been meaning to check it out. Hell yeah. What's it called? Break Beat. Something like that. Beat Games
Tim Geddes
Onus prime says, listen, I know Tim will be back soon. His nipples are still sore from breastfeeding and it's a little late, but we have to do a Resident Evil 9 spoiler cast with him and. Or Britney Altano and Jake Baldin know.
Greg Miller
Yeah, I mean, I would. I just want to talk about that game more, man. It's so good.
Tim Geddes
Professor White T says kfdg. Kind of funny dad group. We can start that up. Not Calvin Perez Super Chats. Tim, I'm playing Super Mario Bros. For the first time. It's kicking my ass. How do I beat it?
Greg Miller
Damn, dude. Hey, man.
Tim Geddes
Good.
Greg Miller
Always hold the B button. I think that's the thing, you know, don't think of it. As two buttons. Think of it as just rolling your thumb to that jump button.
Tim Geddes
We go to kindafunny.com you're wrong where you keep us honest. Ty the Pain says while no Nintendo developed game have been released as game key cards, Pokemon Pocopia was the first Nintendo published game to be released as a game key card.
Greg Miller
I was literally saying during the break to Greg that me being rusty on this, I'm just trying to piece words together in my head and it's just not saying things the right way. And so as I was saying that I was just like I'm not clear about what I'm saying right now. But yes, I meant first party title.
Tim Geddes
Lucid Dream says just an FYI. Epic Games is a privately held company. Good point. But again, I would go back to them wanting to make more money so they keep making different things that then fucked up a bunch of lives. But I hear what you're saying and I appreciate you keeping me honest. Kebabs arguing about sad dad games. KFB says Yoshi was $60 announced March 10th and now the physical increased at $70. It's not digital. Being made cheaper.
Greg Miller
That's awesome. And by awesome I mean fuck, that sucks.
Tim Geddes
Yeah. So hold on, let me go back here to the breaking beginning. Okay, so beginning in May 2026 and starting with pre orders for Yoshi, new Nintendo published digital titles exclusive Nintendo Switch 2 will have an MSRP that is different from physical versions. So then we're saying.
Greg Miller
So this is just saying physical games cost more.
Tim Geddes
Okay, so it's not a discount.
Greg Miller
Yeah, it's an increase for physical.
Tim Geddes
Well that is bullshit then. We don't like that one bit.
Greg Miller
But they had already done the discount for digital if you really want to think about that. Yeah, sorry, let me rephrase that. That's not true. They had the game was already not a full price MSRP title. It was not a $70 title. It was a $60 title.
Tim Geddes
Yeah. Okay. And then Ignacio says the new Digimon anime is Digimon. Beat Break.
Greg Miller
Beat Break.
Tim Geddes
And that's it for kind of Funny Games Daily, everybody. We hope you've enjoyed this episode. Of course. Remember like subscribe share if you want to go that extra mile on YouTube.com kinda funnygames patreon.com kinda funny. Apple, Spotify, toss us $10. Get all of our shows. That's more than 80amonth ad free. Get your daily dose of me in a series we call Greg way. That's 15 to 20 minutes of podcasting all every day. And of course, get good karma for supporting an 11 person, 11 year old business. Of course, we're all about live talk shows. We're far from done today. Up next is the Gamescast. We played Pokemon Champions with myself, Tim, and then our two folks who went and played it. Blessing.
Greg Miller
Adio.
Tim Geddes
Yay. And then Jake Decker from Gamespot. A very exciting episode. So don't go anywhere. And if you're listening or watching later, go watch that on YouTube.com kind of funny games or podcast services around the globe. Until next time. It's been our pleasure to serve you, To realize the future America needs.
Greg Miller
We understand what's needed from us to face each threat head on.
Tim Geddes
We've earned our place in the fight
Greg Miller
for our nation's future.
Tim Geddes
We are Marines. We were made for this.
Date: March 25, 2026
Hosts: Greg “GameOverGreggy” Miller & Tim Gettys
Today’s episode centers on seismic changes within the gaming industry, focusing on Xbox’s leadership shakeup and Game Pass pricing, PlayStation’s continued studio shutdowns, the state of major game launches, and fresh Nintendo Switch 2 news. Greg Miller and Tim Gettys dig into the shifting value of subscription models, candidly critique PlayStation and Xbox’s struggles, and reflect on what makes (or breaks) a platform’s identity.
Bottom Line:
Major changes are afoot in games subscriptions, platform leadership, and what it means to build gaming brands that fans love. The hosts challenge industry spin, remain skeptical about supposed fixes, and encourage both companies and fans to remember what made them successful in the first place: great games, not corporate jargon or shareholder appeasement. The episode wraps up with a hands-on Mario Wonder Switch 2 mini-review and the usual “Kinda Funny” blend of deep industry talk and honest, relatable gaming banter.