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Join Rocket money now@rocketmoney.com kindafunny head to factorymeals.com kindafunny 50 off and use code kinda funny 50 off to get 50% off and free daily greens per box. Use promo code kindafunny@auraframes.com for 25 off the Carver map frame. If you want to get our shows ad free and our exclusive shows go to patreon.com kindafunny today in the nerdy
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news, you need to know about Nintendo's under pressure to raise the price of the Switch 2. Xbox gives up on Copilot and shares a new boot up screen. And is Valve finally getting ready to launch this Steam machine? We'll have all this and more because this is Kinda Funny Games Daily. What's up everybody? Welcome to Kinda Funny Games daily for Wednesday, May 6, 2026. I'm one of your hosts, Greg Miller alongside Samira's father at Tim Gettys. Tim, host, you're back in the old Toys R Us shirt.
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Yep. My boy Jeffrey.
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Jeffrey the jerraine.
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Jeffrey G. Jeffrey G. How you doing?
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Great.
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Weird, it's noon.
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I know. We're doing a late Games Daily today. Of course, everybody, if you didn't know, there is an Xbox presents Stranger than heaven showcase today. 30 minutes and they swear this one's gonna. This one's gonna be. We got teased in the last direct that I was too hard on that this would be the real show. We're here for the real show.
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I'm really interested in this because I've now seen separate people kind of hype up the. Of this or I don't want to say hype up, just mention. So Tina Amini, friend of the show who, who is a producer on, on these showcases and stuff, she was saying that like she is very excited about the. The look of this one. So I'm interested in what that means.
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Okay.
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And then yesterday I saw, I forgot who it was but they were saying that this is a new format this Xbox presents right of them kind of like okay, focusing on a third party title but like giving it the Xbox kind of push, which I know we've seen a million different formats. Them talking about that of like, oh cool, like what could a new format look like and will it work?
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So if you are international, of course it is noon here. So four hours from now we will be reacting to that. Of course you don't have to go anywhere. We're a program that's all about live talk shows. As you know, you're going from this to screencast to another screen, big deal to a gameplay stream to the gamescast.
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What a big, big deal here with the screencast. A lot of people have been asking for our thoughts on some of the big shows that have been going on recently, but it was hard to get things scheduled and it just happened to happen this way that Nick Bless and I caught up on Daredevil right in time. So we'll be able to do a Daredevil born Again Season 2 review and then also Nick and I were able to catch up on Mall Shadow Lord. So we're going to be doing our review and spoiler cast of that as well back to back fitting them in there. So please, if you want more entertainment content, check this stuff out and if even if you haven't finished the shows yet, come back later. Support it later. Still helps us.
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And speaking of supporting it later, I know we said we wouldn't do housekeeping anymore, but it's a special day. It's a late day. I would love you, if you're international, to to go watch the Gamescast from yesterday. I had a banger of a Gamescast previewing Lego Batman Legacy of the Dark Knight. I was very proud of my work. I was incredibly excited about it. And then of course I was on the Diablo stream and I looked at the chat and somebody goes why can't I watch the Gamescast? And I went in and YouTube blocked it because of the animated series. So we went and stripped it out so now international people can watch it. But I would love you to go check it out. Barrett Courtney from Kind of funny dot com. You had your hand up.
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I never watch her content because I run so much of it. Yesterday was a rare occasion for me because I was out on assignment and I was upset a little bit that I wasn't in office able to be on the Gamescast to talk to you about Legacy of the Dark Knight. So I listened to it late last night and I was very impressed and I was, you did a good job of like really like selling like what this game is and I'm even more excited for it than I already was.
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Thank you Bear. That means a lot. I love you guys. Of course we love you. Super chatting as part of the show. YouTube.com kindafunnygames While we're live, you can give us your thoughts, your opinions on the day's news, anything we're missing. And of course we couldn't do this without our kind of funny producers over@patreon.com kinda funny. Thank you Carl Jacobs, Omega, Buster and Delaney. The Psalm Twining for now. Let's begin the show with what is and forever will be the Roper Report. Time for some news. Eight items on the Roper Report. I like it when Barrett's off. No, not off, but I mean on assignment. It builds up. You know what I mean? Good job, Barrett. Number one on the rope report. Nintendo under pressure to raise Switch 2 console price as hardware currently sold at a loss this is a report from Tom Phillips at ign. That's the Imagine Games Network. Nintendo is reportedly facing pressure to raise the price of Switch 2 consoles as costs rise and its share price continues to fall. A new report by Bloomberg has highlighted the continuing decline of Nintendo stock despite a positive bump in March due to the launch of Switch 2. Exclusive Pokemon Pickopia now ahead of the company's next put respect on the name. Okay, you see they're doing a bundle now. I did yamas really eat. Emma's really eat at you. You know what I mean?
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Oh yeah.
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This new generation of Pokemon making it matter again.
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So it means that for the success of a company that I enjoy their products.
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So you admitted. Now ahead of the company's next fiscal earnings release this coming Friday, Nintendo faces scrutiny from shareholders over whether it will finally budge on the Switch 2 launch price after raising the price of pretty much everything else. Nintendo Switch 2 launched last June, price at 449,99 in Japan. A region locked version of the console is sold at 50,000 yen, equivalent to $318. Both of these prices reportedly see the hardware sold at a loss, particularly so in Japan. Exactly how much of a loss switch 2 is sold at isn't clear, though one analyst told Bloomberg that even a 50 to $100 price increase would mean the console was made, quote, less of a burden rather than truly profitable, end quote. While hardware makers have frequently sold consoles at a loss leader. I'm sorry, as lost leaders in the past opting to instead make their money back on software and accessories. Nintendo had ditched this strategy for the original Switch following the bruising losses of the Wii U era, but then apparently changed course to ensure the hugely successful Switch was followed by another hit console at a price point that would convince consumers to upgrade. The question of whether Nintendo will increase Switch 2's cost comes now amid a continued decline in the company's share price over the past year from record highs seen ahead of the Switch 2's arrival. This is despite the console selling well, especially in Japan. Still, analysts believe it is Nintendo's continued refusal to increase the Switch 2's cost that is impacting the company's value. But as Bloomberg's article concludes, Nintendo must now strike a delicate balance. Any switch 2 price rise to appease shareholders simultaneously risks upsetting consumers and slowing the Switch 2's rollout at what is still in an early phase in its life cycle. Timothy Robert Gettys, no one knows Nintendo better than you.
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I don't know if I'd say that, but I do know that these headlines are just so ridiculous. I, I love that in a world right now where we're just covering the same stories like day in and day out and that's all, that's the new cycle, that's how this stuff goes. Stories might change, but like it's always covering a thing until it dries up and goes away. But this doom and gloom around the Switch two, like, the way that things are presented, I think is just so outrageously hilarious when we just look at the facts of the matter and like, yeah, cool. From the perspective of the shareholders who are upset about this stuff, who gives a fuck about them? Nintendo Switch 2 is killing it. Like, you can twist the headlines any which way you want of like, oh man, they didn't hit their, their goals. That was the big thing that came out a couple months ago, right? And it's like, okay, they didn't hit their reaction design goals after crushing their initial forecast. So it's like, yeah, that's the type of thing that shareholders might hear and be like, all right, we gotta like, we would rather them raise the prices and all the stuff. It's like, dude, clearly Nintendo has a strategy that's working. I don't think any of this stuff matters. The Switch 2 is going to continue to just sell and they're going to continue to put out exclusive titles that more and more people are eventually going to be like, it's time for me to upgrade. Now's the time for me to upgrade. You just need those jump on points for the people that haven't already done that. And then those new games are going to continue to feed the audience that is their first party. And as we see a growing support of quality third party games coming out, will the Switch to get a price increase? I think it will, but that is more for the state of the world. I don't think that's because the shareholders are pressuring Nintendo. That is just ridiculous right now for how Nintendo has been functioning.
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And that's the fine caveats attached on the end. You do say, who cares about the shareholders? And every day on Kind of funny. Games daily we talk about some company fucking bowing to some stupid ass shareholder. You know what I mean? Of what they're doing and why they're doing it. That just doesn't seem like Nintendo's mo And so when they're winning. Exactly. And to your point of how well it's selling, I think that does, you know, set its own cadence for what they're doing as a company I think, and this is me just going off of this page. If anything what I would see would see the region locked console increase in price in Japan. I think, you know what I mean, to be selling it at $318. And I know we're apples and oranges with currencies here, but to the 450 we're seeing in America, which granted is a, you know, region free Nintendo Switch to I could see that coming up to 353, 75. And again I'm not giving you the yen numbers here. Maybe that's the way to bolster this bottom line and not get in the way of the success. Or maybe it is to eliminate the region free version and just give the 450 version to, you know, Japan as well. You had your chance. Say you're going to discontinue that, you're only going to bring over this, make people happy that happy in quotes that way.
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Yeah. I do wonder too when the a new version of the Switch 2 starts to become a conversation. Like it does seem a little early right now, but when you look at the history of Nintendo, as I always say, there's no patterns to be found. Like they have had so many different eras and cycles and none of them have had equal strategy when it comes to now's the time for a Switch to Lite or now's the time for a Switch to oled. Yeah, I mean this is a company that put out a product called the Nintendo 2DS.
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Oh yeah, yeah.
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After the 3DS, the doorstop like they, they have done so many different attempts at bolstering the hardware capabilities of sales of getting. Making sure that as many of these things are in households as possible so that when they put out their big exclusive titles they are selling that to that many more customers. And I feel like that's just where we're at in this lifecycle where I think because of the state of the tech world and where the hardware is at, we might be a little further away from a Switch to Light than potentially would have been the case had everything just went the way that you can plan around.
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Yeah.
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You know, but yeah, I, I don't think that the these dropped stocks are going to remain dropped for too much longer.
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That's my thing about what Nintendo we have today. Again, I've talked so much in recent months about this of Kez's book, Awada's book, Reggie's book. Reading about this book. What all the books. I'm very educated. Even Kit and Krista and listening to them talk on the inside and Bowser and you know, all the, not the Doug, not the monster man. It's the idea of. I do think Nintendo marches to the beat of its own drum. Is clearly a corporation, don't get me wrong. But they do strike me as the kind of company that would say in public in their shareholders mean, like we are going to continue to lose money on this. It's right, it's. We're doing right by a Nintendo fan and we're going to commit to this because we know we have the arsenal of games that are coming that we want to make sure we're going to make the money on eventually.
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And that's not their mo. Like they do not take losses on their consoles unless the console is a failure. Right? And we've seen that. And you know, this reminds me even of like we always of course talk about the Wii U era, but let's talk about the 3Ds for a second. Like the Wii was followed up with the WWII U. The 3ds was the follow up to the DS which was a similar monster in market ownership of the handheld perspective. But also just how many of those units were sold and then how many people bought insane amount of games for an attach rate that was like through the roof, right? And then the 3Ds stumbled out of the gate so bad that they had to within a year slash the price and essentially be like I'm so sorry everybody that invested in this thing we fucked up and then give them all the Game Boy advance ambassador program stuff, right? Like we are such a different Nintendo than that. But. But we're now dealing with a Nintendo that is at top of the world. I don't need to explain the same thing I have for the last 10 years. They're no longer making 3ds games and Wii games, they are making just Switch games, right? And more than ever now, whether it's Switch Switch two, it almost doesn't matter because they're playable on Switch to the better on Switch to all of that. Like it is the most focused they've been. It is the the most prime they've been for success, period. However, the market situation right now is the one thing holding them back. It is they are in this pigeonheld position where they kind of have to sell this thing at a loss to get it in houses because that is the most important thing for them right now is to make sure that there are as many people out there that can buy the next animal crossing the next Smash Brothers.
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Yeah, yeah. Next 3D. Mario.
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Yeah,
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Tim. Something we don't talk a lot about and I'm being serious. Do you. How do you. I mean don't get me wrong. What a time to be alive. We were having the conversation out there. A new review code rolled in me and bless like oh my God, there's just too many games, everything's too awesome right now, yada yada yada. But every so often do you sit there and miss that DSP 3DS Vita. Like here we're making games, they're not as good as what's on your console, but we're making them work on these weird ass little machines. And we're, we're talking to such a sliver of an audience to make you buy and play this. Like I don't want to go back. I love sitting there with my rog. I'm playing all these, I'm playing real games I'm doing. But I, I do sit there and like wow, that's what, that's such a fascinating thought as we talk about this business right now, this industry right now of just trying to, to scrape by and make. And there was a time when people were making the weirdest shit. Just the weirdest little.
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Yeah, no, no, I don't, I miss it. I don't. And I get it. I appreciate it. But I mean I do think that I like to really like honestly think about that. It's like we are working on our top hundred games of all time. And it's like when it comes down to it, am I really putting any of those games high on my list?
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Yeah.
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And I even putting them on my list at all. There are novelties. There are certain things that, yes, they stick with me. I think a good example for me is like Ridge Racer. I think the Ridge Racer on PSP is the best version of that game and it is a quote unquote lesser than because it's handheld and all of that. And like there, there's like the fun novelty of it all. But yeah, at the end of the day I'm just not that type of person. I love that Those people exist. I also was never a DS guy myself and I was a PSP guy. What did PSP guy mean? PSP guy just meant I I want to play games that are almost like the other ones and allegedly doing a lot of other stuff. But yeah, no, I'm not a fan of lesser than versions again.
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I'm just nostalgic for it, I guess. That was a weird time in games that we were doing. Aaron Live super chats and says Nintendo's not profitable enough, which means they're making money. Shareholders just want to squeeze. Yes, a lot of shareholders do. And I wonder if Nintendo shareholders are any different. No capitalism. But maybe, you know, I mean Nintendo's been able to be Nintendo for a long time.
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Yeah, but what that's meant has changed.
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I know.
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And they're willing to change.
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I know. So we shall see again.
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I take a lot of this as a always read the headline and then like really start looking into the actual numbers and what's going on with it. Because it. The math. Don't math for a lot of it.
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You had to keep talking. Do it again. Nintendo's changed before, they'll change again. Change? You were talking about change. Say something about change. Speaking of change, Greg Way number two on the Roper Report. Microsoft gives up on Xbox Copilot AI this is Tom Warren at the Verge. Xbox is quote unquote, winding down Copilot on mobile and will quote unquote stop development of Copilot on console new Xbox CEO Asha Sharma announced on Tuesday. The move follows Sharma's reorganization of the Xbox platform team earlier on Tuesday, which added executives from Microsoft's core AI team where Sharma worked before taking over Xbox to the Xbox side of the company.
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Sure didn't look good, did it? Craig, these announcements, you're just like, oh, who? What's the team look like? Where are they coming from? Corey, I. Corey, I Corey.
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Like oh, I always forget what Corey. I had a name before and then they rebranded them as Corey and it wasn't it. Their old name wasn't nearly as bad.
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I don't think this is bad news though.
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Oh no, no, no, no, no. I'm to see that it was the same thing. Of course, when, when Asha came over and everybody's like, anyways, this is Asha Sharma on X. Xbox needs to move faster, deepen our connection with the community and address friction for both players and developers. Today we promoted leaders who helped build Xbox while also bringing in new voices to help push us forward. This balance is important as we get back. I'm Sorry. As we get the business back on track as part of this shift, you'll see us begin to retire features that don't align with where we're headed. We will begin winding down Copilot on mobile, and we'll stop development of Copilot on console, end quote.
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I mean, thank God. If only they had done this earlier and, you know, saved a bunch of different teams and people's jobs and all of that stuff. But no, we had to, like, keep pushing this to try to find some value somewhere. There's no value, clearly, when they look at it and they're just like, all
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right, we tried a bunch of this shit, and everybody hates it, and it's just Xbox. How do I do this? Here's a fucking YouTube.
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We need to have every three days some good news come out of Xbox right now for this rebrand. All right, so what are we going to do? Let's just keep telling the people what they want, whatever upset them. Let's. Let's try to. Let's solve that. Let's solve that as much as possible. Yeah. This core tactic is not fucking working. So we're going to get rid of it. No shit.
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Oh, man. Everybody hates Copilot shoved into everything.
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Wow.
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Who would it get?
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This is good. Hopefully this signifies some type of shift of. I hope that we start getting more stories across multiple industries of the stupid AI thing that nobody wants getting cut going away. Because what is the use case that people are doing this for? I remember it's a very different but similar type of thing. When you'd go to Best Buy and you start seeing all the, like, the tech, and all of a sudden it's like, wait, there's fridge. Fridges have touch screens. And you're like, okay, I can see some use case for this. I can see, oh, fridges have wi fi fridges. It's like, there's certain things that fridges don't need. You know, it needs doom. Tim, what's up?
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It needs doom.
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Yes, they need doom. They don't need other things. Like, there's just levels to this of, like, how many people are actually using, of course, a fridge to watch Netflix, right? And when it's just, like, a simple feature that, hey, some people do have a use case. That's cool. But when it's like, all right, there is now so much research and development and money being put into just adding new features so that we can sell it for even more money or sell a new version or whatever it is. And. But that also means that the core Functions and the things people actually want for the thing are not happening anymore. That's the problem and that's where we're at here.
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So this has been the same conversation we've had over and over again about the announcement of this, the forcing in the AI business. The idea, you know, I think it was Schreier that presented of like, oh well they're doing this so they can talk about how many people are actually using the AI. Like you're talking about bloat again to hearken back to why the PlayStation 4 did so well. It was all about games, games, games, games. Right. It could do at Netflix, sure. But that wasn't what we' about. It was the idea that let's get you to what you want to do faster. Let's get you. And that's what you know, Ash is talking about a little bit up here when she's talking about the friction for players. I would assume in some levels it is that you don't need all this garbage on there and I do not need to turn on my Xbox or my fucking PC and have it pop. Even fucking Google Docs and have Gemini pop up. Can I help you? Or emails. Get the. I turn all this shit off. Get out of here. Get the fuck out of here.
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This is such a tangent but this morning I woke up and I saw that IGN posted there Mortal Kombat 2 review and I was like oh, I'm interested in. I want to see what they have to say. So I. I clicked on their website and then it came up and I was about to click on the Mortal Kombat 2 review and as I went to click a popup happened and I clicked the ad and I was like oh, that had to go back to the tab. Go again. It happened three times, different ads popping up and I fucking started yelling. I was so mad. I don't think I've been that mad at a user experience in so freaking long. I don't even know what score they gave it. Damn.
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Yeah, I'm sorry that happened to you. God.
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I know of all about T Mobile though. Anyway, this is a good, good step.
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Yeah, exactly. And what a. You know, as this Asha Sharma era continues and they just talked about this yesterday, that it's saying all the right things. Saying all the right things. Where is it all going to end up? Ambrosia Jam super chats. What do you guys think of the AI Always on surveillance in New Fords. That is the one where I will say that's actually, I don't what the fuck Are you talking. That sounds terrible. That sounds awful. Why? Why would my. Why would my opinion about that be different than my opinion about their fucking Gemini co pilot. Whatever the fuck.
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It's not good. Everybody listen.
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When I want to be always on surveillance, it's when I take the little fucking apple key fob. What do they call them? Air tags. And I put it in Ben's shoe.
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That's I'm choosing shoe.
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Yeah, you can't get away from these shoes sometimes. Where else are you gonna put it? We didn't do this. This hasn't happened. We always joke about it when we. Halloween or something.
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Story number three.
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Yeah, I was gonna say, let's do this one more Nintendo. God damn it. Xbox thing. Story number three. Asha Sharma reveals Xbox's new boot up sequence. This is on Twitter. Asha says new boot up coming next Wednesday. Sound on. I have. This will be a live reaction.
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Oh, whoa.
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I haven't done this. I haven't. I also haven't. They have a new dynamic theme for the new logo. Haven't gotten into updated.
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That's pre sweet.
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Like, come on now. The right hodalo says Greg wants hand scans at Whole Foods. That's a completely different thing.
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All right.
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I opted into that. Don't worry about who has my palm at Amazon. All right, Barrett, can I please see the new boot up sequence coming on Wednesday with sound on.
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Wow.
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I like it. I like a lot better than the last one.
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I can't. What's the last one? Is it just.
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Last one was the white minimal looking thing. Sounds not as cool. Yeah, I like this a lot better.
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Just get in there fast. That's all I want.
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Now this did. I saw this this morning as well. And then like I often do, I get in the shower and I think, here we go.
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I love a good.
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I do have a question, though. With all of these changes, with all the shifts happening, the little like the most incremental news coming as it happens, there is a big question. We know this thing's not going to be called Project Helix with their going back to basics. This. This is Xbox. Not everything is an Xbox. What do they call it? Because I do feel like Xbox branding has always been to some extent, a problem. We have Xbox. That makes sense. Xbox360. We all know they put that just to match the PS3 because no one's going to want to buy a lower numbered thing back where we were at with video games now. I don't think that's true anymore. Xbox One, bizarre choice.
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Horrible choice. Well, it was One. It was the one. It was all in one entertainment system.
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Oh my God. Disastrous choice.
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A lot of bad choices with the
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Xbox and then Xbox series X and S which I don't think is that bad, but I think they presented it in the worst way possible. So it actually in fact was that bad because if it was just the Xbox and they treated it more like phones do, I think it'd been okay. But it's. I think that they like got in their own way with the whole series situation. What do they do for this?
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I honestly. Xbox. Yeah, I think they call it the like I think the argument pre asha was what does Xbox mean anymore? Where the cloud. Everything's an Xbox. You're there like does it even make sense to be it? Maybe it is Microsoft gaming, yada da. It seems like the message so far that's been being sent here is Xbox is a fucking console. Yes, you can stream it. Yeah, you can play games on PC, but we have an Xbox. I think you're going to come out and like this is the Xbox.
A
I hope they do it. And it's so funny. I feel like this is such deja vu to every single generation. They're just going to drop the number.
B
It's cleaner.
A
They're going to call it the PlayStation, not the PlayStation 4. They're going to call it the PlayStation, not the PlayStation 5. We just keep doing it, right? But more than ever I think that there is a path towards Xbox.
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I mean I think it makes the most sense, especially as they continue to go back to basics. And I also think it'd be from just the marketing juice. As we go through, we're getting a news beat out of a new startup screen and a green logo from a couple weeks ago. Right. Soon it'll be the next dashboard. It is the idea that you do this at Xbox 25, right? That you do the presentation. You think you're like, let's talk to you about the future, let's talk about your next Xbox or let's talk about the Xbox, you know what I mean? And bam. It is just ba ba ba on the thing and it's whatever. And it's also a PC so it's even confusing as fuck. But whatever. Yeah, do that, let's do that, do that.
A
We figured it out.
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You should go and do that. Over@patreon.com kindafunny YouTube.com kindafunnygames Apple and Spotify, you can pick up a kinda funny membership. Get everything we do ad free. Get your daily dose of me. Greg Miller and a 15 to 20 minute daily podcast series. And of course get good karma for supporting an 11 person 11 year old small business. But right now you're not using your benefits. So here's a word from our sponsors.
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This episode is brought to you by Rocket Money. Rocket Money can track subscriptions and has the ability to cancel unwanted ones within the app with just a few taps, saving users over $880 million in canceled subscriptions. The amount of times that Snowbike Mike has signed up for something, forgot about it after the trial period ends and then charged. It's quite frankly terrifying. So many people have at least one paid subscription going unused each month. Thanks to Rocket Money, you can see all of your subscriptions in one place and cancel them within the app with just a few taps, saving time and avoiding charges. And the app consolidates checking, savings, loans and investments into a single dashboard. Rocket Money is a personal finance app that helps find and cancel unwanted subscriptions, monitors your spending and helps lower your bills so you can grow your savings. Let Rocket Money help you reach your financial goals faster. Join@RocketMoney.com kinda funny that's RocketMoney.com kinda funny this episode's brought to you by Factor. Sometimes hunger strikes and you are just exhausted or you're hosting shows back to back to back and you just don't have it in you to set up and prepare the whole meal that you thought you would have time for. That's why so many of us here at Kinda Funny Love Factor. Factor makes it easy with fully prepared meals designed by dietitians and crafted by chefs so you can eat well without the shopping or cooking. On many occasions, Factor has completely saved Greg and Jen when they needed it most. Every meal is crafted with functional ingredients, lean proteins, colorful veggies, whole foods and healthy fats. Factor bans 175plus ingredients. No artificial colors or sweeteners, no high fructose corn syrup, no refined seed oils, just nutrient dense food. Feel the difference no matter your routine, head to factor meals.com/kind of funny 50 off and use code kind of funny 50 off to get 50% off and free daily greens per box with new subscription only while supplies last until September 27, 2026. See the website for more details. This episode is brought to you by Aura Frames. Mother's Day is right around the corner and guess what I need to to worry about for the very first time? Getting Gia a Mother's Day gift. But guess what? I'm not stressing at all cuz I got the perfect gift lined up to show off all the adorable pics. A little baby Samsam this year, ditch the flowers and upgrade to the digital frame. All of Kinda Funny loves the Aura Frame. With the Aura frame, Greg's been able to constantly keep his mom updated with photos of her grandson via the Aura app. He just clicks the photo of little Benny as he's shredding on his skateboard all over here in San Francisco. How cool is that? By the way, it taps a button and it's on Jamie Kennedy's frame in Chicago, named Number one by Wirecutter. You can save on the gifts moms love by visiting oriframes.com for a limited time. Listeners can get $25 off their best selling Carver Mat frame with the code Kinda Funny. That's a U R A frames.com promo code kinda Funny Support our show by mentioning us at checkout. Terms and conditions apply.
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Number four Is Valve finally getting ready to launch the Steam Machine? This is Jacqueline Thomas at ign, would you say?
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I hope so.
B
Me too. It'd be nice, right? And also do Half Life. That'd be cool because I'm locked into a lot of things on my fantasy Critic Got it. Like for one of my bullish I'm gonna be spicy. You always fall for your fucking siren song of being spicy on my shows. Just this week, Valve launched the Steam Control on its own, despite it initially being planned for launch at the same time as the Steam Machine and the Steam Frame. But it looks like Valve has been getting a lot of shipments of game consoles. Could this mean an imminent Steam Machine launch? This all comes via Twitter user Brad Lynch. Or, sadly, it's Bradley who noticed an uptick in Valve's imports on NBD Data, a shipping analysis platform. It appears that over the last couple of weeks, Valve has received multiple shipments of mysterious game consoles from China, which suggest the company company is building up for a release sometime in the near future. It is entirely possible that these shipments are just a giant Steam Deck restock. After all, Valve's handheld has been out of stock for months at this point, and a restock is probably coming at some point. However, even though some of the shipments that lynch spotted are a couple of weeks old at this point, the Steam Deck is still sold out on Steam, and given that we talked to Valve last week and it doesn't seem like it's planning on launching a new handheld anytime soon, the Steam Machine would be the best explanation. It's important to take all of this with a grain of salt though, no matter how promising A bunch of console shipment looks. A bunch of console shipments looks. We won't actually know these are Steam machines until Valve actually makes some kind of announcement. According to the Verge, which did a little bit more digging though, it seems like the sheer scale of shipments does mean that Valve is planning something.
A
Ooh. So what's interesting here is we're dealing with some straightforward facts and then there's
B
just a lot of interpretation.
A
Right? Yeah. Because like the. A similar thing happened not too long ago for the controllers.
B
Oh, really? I missed.
A
And then controllers are here.
B
Sure.
A
But I am Team Steam deck on this one.
B
Oh, really? Why?
A
So, because they're sold out of Steam decks and because they. They've. Valve has said they're going to try to get back. They understand the demand for it all. So I feel like that is more likely. But at the same time, we were talking about this last week or so. I do think that the Steam Machine has to happen sooner than later because the plans were already in place. Like, the pricing I think is going to be the biggest issue, but if they hold on too long, they're outdating themselves even more.
B
Yeah.
A
And the big question is, are there things that they can change to cut corners or to future proof a little bit. Like, I guarantee that their business strategist right now are looking at all of this and like running the numbers of like, what is the right plan here? You know, like, do we put it out at a higher price sooner? Do we take a loss on it? Do, like, what is the right move to get the level of footprint that Steam is looking for in this living room space?
B
To your point, this was supposed to launch in spring, so even though components prices have exploded or whatever, they should have bought what they initially needed. And what I'm saying here is I think you're past the point of no return on being able to pull the plug. Right. I've predicted on other shows that that's possible they could do.
A
I don't think that everything was bought yet. And even then things got bad. I think on a grand scale like that, sooner than. Sooner than later, consumers were really getting hit by it. And consumers were getting hit in November. Yeah, by all this stuff. It's just. It didn't see it wasn't as dire as it currently is.
B
So do you think it actually. So does the Steam Machine actually happen?
A
Because I think it does.
B
Yeah. Okay. Okay.
A
I think it does. Again, I think it has to. I think that we're too far along in this process for them to just scrap it, I think. And I, I think that to some extent it's just the, the balance of getting the pricing right. Like, I really think that, that I don't think that they're going to take a major loss on this, but I do think that there's a clear strategy they have in place across their, their new suite of hardware where whether it's the controller, the VR headset or Steam machine alongside the Steam Deck, like they believe in this. They really believe in this. And I, the consumers are showing they do too. So you don't just turn a blind eye to that. And yeah, at the same time, like you don't, you, you cannot fumble this because this is the moment for them. It just similar to our Nintendo conversation earlier. Like just because it's their moment world outside world. Yeah, exactly.
B
What do you think the odds are then that either, you know, forget the price one way or the other, either taking the loss or charging more and trying to make your money here? What, what are the odds, you think that what was supposed to be an ongoing cool, we're going to be around for the long haul with this becomes let's get out what we already committed to making and then we just don't restock, we don't go, we don't come back to this.
A
I mean that just it. They're not making the Steam Machine out of the goodness of their hearts. They're making this because there was a pivotal moment in the pie chart of video games of where players are playing games and where games are being bought and PC is starting to dominate that more and more and more in the same way that digital started dominating over physical more and more and more. It is a thing where if you look five, ten years down the line, Steam is going to be the number one game store for most people. And that is not the case right now because of the dominance of the PlayStation 5. But I think that's going to get eight into more and more and more and Steam having more entry points, more pieces of hardware with that storefront specifically once you get into that living room sector, which is a huge market of course that they do not have right now, they definitely have the computer at a desk market. They'd be, they'd be wild to back off now because that is the future, it's the present, but it is their future.
B
I want to believe this is the Steam machine. I want the Steam machine to come out. I want to use the Steam machine. Tim. I do too jumped to the other conversation of Steam Deck. Obviously we're talking about it being sold out they're going to restock when they can. The other conversation with the Steam Deck has been from Valve, we'll do a new Steam Deck. When we have something that's going to revolutionize the Steam Deck, we don't want to just make another one that's incremental. For you personally, what does that look like? Especially now in 2026 where we're talking about.
A
I mean, I don't think we're close to 2026. Like, I. I think that.
B
No, I mean, but I'm saying, right. What is. What does the next Steam Machine look or Steam Deck look like if it's got to be bigger and we're in 2026 where it is so hard to get these components.
A
Yeah, but I mean I. I think it really just comes down to where games are. Like the, the goal for them clearly is Steam Deck compatibility with the biggest AAA games that are coming out. Right?
B
Yeah.
A
Like if they can manage to do that, it's like that. That's. They've won. Like that's. That is what people want is games to play on the thing. Well, yeah. Doesn't need to play the best. Like that's unreasonable to imagine that there are ways around it that you can like make that happen. But these things are handheld portable devices. There's clearly the understanding it's not going to be as powerful as a PlayStation 5 that takes up half of my living room. You know this. It always goes back to me for Switch two of just how ridiculously portable this thing is. Like, even compared to a Steam Deck, which is a thing. Right. But it's like they got Final Fantasy 7 Rebirth running on this thing. Sure, it doesn't look quite like the PlayStation 5 one, but it is running and looking playable. And I think that that's where Steam wants to be, is just making sure that they can keep up with newer games coming out being playable on the Steam Deck. I think we're already at a point that that is not the case. But. But I think that there. There isn't technology that is reasonably priced enough for them to be, especially given everything. But even without that being the case, they're like, hey, The Steam Deck 2 is going to come when it comes, because now it's just not the time. What they're looking for doesn't exist. But the more that the AI investment continues to happen on the DLSS side, the FSR side, super sampling, pssr, all of that stuff, that is going to be the game changer. Like that is what's going to allow these games and it's what's allowing them now to. To run that way. So I think that that is going to be the. The answer is I think the Steam Deck 2 or whatever they call it will will come when there is a reasonable jump in in the tech that can allow them to play whatever the games are coming out.
B
Yeah, you know the modern games. Yeah.
A
Like I sure they'll want a Grand Theft Auto 6 playable on this thing when the PC version does eventually come out. That seems like a very reasonable goal. Will they achieve that? I think there's a lot of factors at play, but it's like I do think that that's probably the most important milestone game you know of. Just like that. That is something that like will, if you can run this, you can also run other games of. Of similar production value.
B
And then my final question for you on this front is jumping back to the Steam machine. When do you predict we can get a Steam machine?
A
Ah man, I have zero.
B
You think it's this year?
A
I do. Okay. Again I.
B
You think we're just to the point where it's.
A
I think we're at the point that it has to be this year.
B
Okay.
A
I think it'd be. But again they're way smarter than me. So it's like if they hold back on this year that it'd be for a reason and I would personally rather them get right then just put it out.
B
Agree.
A
I think it's very important for them to get this launch right.
B
Agreed. Speaking of getting a Launch right, number five on the Roper Report. Mina the Hollower launches May 29th. This is Sao Romano Ikematsu eight bit action adventure game Mina the Hollower will launch for PlayStation 5, Xbox Series, Switch 2, PlayStation 4, Xbox One, Switch and PC via Steam, GOG and Humble Store on May 29th for 1999 Developer Yacht Club Games announced. Fuck yes, Tim. I got to play this at gdc. I was floored by how much I enjoyed it. I cannot wait.
A
Oh man. Absolutely love it. Obviously this has the pedigree to be something incredibly special coming from the team that made Shovel Knight and all of the Shovel Knight follow ups as well. Different style but this is a style that I think ages so well. Like these are a retro style of game that still play perfectly today without any like need for modern gameplay mechanics
B
and stuff for sure.
A
But this has those two.
B
I know.
A
So yeah, I think this one's gonna
B
hit if you've been under a rock for the past few years. Steam description reads take control of Mina a renowned Hollower hurdled into a desperate mission to rescue a cursed island. Whip foes, burrow through the ground and explore a pixel perfect world in Mina the Hollower, a brand new game from the developers who brought you Shovel Knight. We have been waiting for this long time. People have been waiting for this a long time. Cannot wait. It was that point where I saw the announcement. I was like, oh man, that's soon. And I looked at my I'm like, all right, it's May.
A
Yeah.
B
I keep mad if I forgot that it is May already. So yeah, there it is. Bam. Can't wait.
A
Also, shout out $20.
B
Yeah.
A
Love to see it.
B
Yeah.
A
Yeah.
B
Hell yeah. I'm looking forward to seeing how big it is and what is going on and I can't wait to play it. Number six Speaking of surprises, surprise. The studio making Star Wars Fate of the Old Republic is full of former BioWare devs. This is Lincoln Carpenter at PC Gamer at the Game Awards 2025, Lucasfilm Games revealed Star Fate of the Old Republic, an upcoming spiritual successor to bioware's beloved Knights of the Old Republic series. Returning to head up its development is Casey Hudson, project developer on KOTOR 1 and the Mass Effect series, former BioWare general manager and now co founder, CEO and game director at Fate of the Old Republic developer Archinaut Studios. Hudson's history with the series gives the project a noteworthy pedigree. Greg interjecting Remember, it was awesome to see the trailer calling this out like, hey, this is from Casey Hudson, which got a pop, which was nice. But it wasn't until this week that we had a better sense of who else is handling the return to the Old Republic era. Thanks to a fresh update to its studio page, we now know about Archinaut's development leadership. And hey, turns out it's a bunch of other former BioWare folks. Previously, Archinaut's site only named Hudson's three co founders, two of whom have BioWare histories of their own. Chief Financial Officer Chris Bain previously worked as BioWare's Director of Business development, while Chief Technology Officer Ryan Hoyle was a programmer on Bioware games from as far back as 2000. Otherwise, it included a vague description that its team includes developers who worked together on Star Knights of the Old Republic and the Mass Effect trilogy, alongside talent from around the industry including Microsoft, Epic, Remedy, the Coalition, Zenimax, and more. Now the page includes a short introductory I'm sorry, includes short introductory videos for four more of Archinaut's senior directorial staff and yep, there's a lot of BioWare legacy here. Senior technical designer Dan Fessenden was a programmer and designer on Kotor, as well as Mass Effect, Dragon Age Inquisition and valeguard. And Anthem Director of external development Melanie Falconor was formerly a BioWare Localization Project Manager and executive or producer. Caroline Livingstone, Archinaut's director of production and performance, worked as a voiceover director and producer for all four Mass Effects three, Dragon Ages, An Anthem and Jade Empire. Fuck. Shout out to Jade Empire 9.9 IGN Never forget. Rounding out the bunch is art director Pascal Blanche. While Blanche doesn't have any bioware credits to his name, he was previously Art director on Myst 4, the original Assassin's Creed, Splinter Cell, Conviction and Far Cry New Dawn.
A
I mean this is just good news all around. We're talking about some incredible talent across the IP that you want to see head up a game like this, but then also like a lot of other talented people from different disciplines that I feel like are going to add up to what we want to hear for a Fate of the Old Republic game to be incredibly cynical though, does this game ever actually come out?
B
I mean, yeah, that's the problem. That's the argument. That's the thing. I read this and it's like, you know, don't get me wrong, I'm happy to report the news to you, but we could have stopped at a we news of like it's got a bunch of old bioware people on it, right? Because until we fucking see the game
A
even then you get it.
B
Until. I mean so much can go wrong here and so much can happen. And again we can't put over this announcement while also putting under the times I make fun of the gajillion studios that are like we're comprised of former AAA people and we're making a quadruple a game. And it's like the argument here would be, well, a lot of people work to bioware together so they're not starting from scratch doing the whole thing. But even the call out that you know, we had in here of the talent from around the industry, Microsoft, Epic Remedy the coalitions that it's like, okay, cool, like you can toss a whole bunch of people together, but you gotta get working together and get a production pipeline and a flow and so it's like, like I wish them well. Casey Hudson has always been great to me and I love a lot of his games. So I'm and I love a lot of BioWare games and a lot of the names they're saying here in Jade Empire, Skipping Tiger talks to Sit and play in Parker's room. Like, yeah. Fuck yeah. Like, okay, cool. But like, I'm. I'm not going fi. Yeah. I can't. I'm like, yeah. I really hope. I'm really, really hopeful. This one rocks. Because that's obviously the kind of game I'd love to play.
A
Yeah. Big fingers crossed on this one. All of this is good news. I just hope that this continues.
B
Number seven, Ubisoft announces Assassin's Creed stage show. This is Tom Phillips at ign. Ubisoft has announced Herodus, a spectacular new stage experience set within the world of Assassin's Creed that's set to debut later this year. The two hour show will feature circus artists, acrobats and dancers from Le7duats, the Seven Fingers Company in a quote unquote high energy performance that features, quote, urban parkour choreographed combat in physical feats within large scale immersive environments drawn from the Assassin's Creed games. Ubisoft stated in a press release today. Details on the show's plot and how it will actually link to the Assassin's Creed games is thin on the ground, though artwork for the show features a character who looks like Desmond leaping through the air against an ancient Greek backdrop from Assassin's Creed Odyssey. Quote, the show follows a young man searching for his father who disappeared years ago. A blurb for the show teases on his 25th birthday, a mysterious letter leads him to the Heritage program. This quest becomes the starting point for a journey across centuries.
A
You want an Assassin's Creed stage show? Here it is. That's the name of it. Here it is.
B
That's good. Sorry I didn't help you on that when I was little.
A
Words for you there, yo, I'm all about this. I want to see some fucking acrobats.
B
It sounds like such. It just sounds like such a fucking like April Fool's gag.
C
It sounds like an idea from 13 years ago.
B
The world premiere is in Montreal on December 3, 2026. And like, European premiere, Paris 2021.
C
Let's make it Assassin's Creed stage play. Does it have Assassin's Creed in the title?
A
Yeah, it will.
B
The. The. The. The tweet here. An original creation from Le7. No, it's called Heretis, a live show with Assassin. Assassin's Creed.
A
This shit's gonna rock. I'm telling y'.
B
All.
A
This is about to be sick as hell.
C
I'm not doubting the production of like, what they're gonna be able to pull off. Theater kicks ass and like, but people are able to pull off with modern theater. Hell yeah. I'm not doubting that.
B
Well, Barrett, you'll be the one going. I know you love flying on planes for six hours. I'm sending you to Montreal. You can go see this.
C
I'm not gonna fly be in a thing that I hate.
B
Oh, you want to go to Paris? A 12 hour flight. You got a Paris Baron. Paris, Barrett.
C
That one I do like. I I with more because the, the longer flights were actually higher up in the air.
B
I'm sure.
C
Sure.
B
Bigger plane too.
C
Yeah, that, that, that I won't mind. Yeah, I'll take a trip to Paris. Send me so I could see. There it is.
B
Seven do what?
A
There it is. I'm going to be real. I've seen Circus Delay multiple times and every time I'm like this is sick as hell. Yeah, but I wish it was branded after something I give a about fair give a about assassins and I don't
B
know personally, but it's getting closer.
A
We have Ezio's Family music playing while the motherfuckers are flipping around.
B
Sure.
A
Yeah, dude. Also, yeah, we're gonna, we're making if we're gonna make it again.
C
This is why it also feels like an idea from 13 years ago. Because we're gonna make it and center, center it around a character who we killed.
B
We don't know if it's Desmond. It looks like it's.
A
It's Desmond.
C
Come on.
B
It looks like Desmond.
A
It's Desmond. Well, you're gonna have to go to figure it out
B
between the games we didn't see so it makes sense. Maybe Kristen Bell will show up again.
C
Yeah. I do have to add this to the Assassin's Creed and review ranking.
A
You do.
C
So you'll get an update of that on that. January 22, 2027.
A
Do you ever see Circus Soleil?
B
No. I think maybe back in the old days of like crazy ass video game events maybe. Yeah, maybe something like that.
A
It really felt like there was like some drug laundering situation going on between Xbox and Circus Olei back in the day. Because yeah, they were always there. You'd walk into a party, you look up and there's people just falling from the ceiling.
B
Just like scarf all around him.
A
Green scarves.
B
Didn't like that one bit, Tim. People falling from Xbox events would be huge news. But if I wanted something smaller, say the tiny things I need to know about, where would I go?
A
You go to our last story, the WE News channel where we cover all the small news items that you need to know about.
B
8 the Wii News from Gamespot. Bill the Rocketboy, the developer of Mind's Eye, has reportedly let go a large number of employees in its latest rounds of layoffs. Although the exact number is currently unknown, it's roughly 170 members. According to Kotaku, many of the now or soon to be former employees have shared the news on LinkedIn and Discord. If the 170 estimate proves to be accurate, this would leave Build a Rocket boy with approximately 80 staff members left out of the 250 that were in place prior to the layoffs. We need Jason Schreier to write his next book about Build a Rocket Boy and I won't even believe these layoffs until I play the DLC based around them.
C
Yeah, I was gonna ask you, do you feel partially responsible because you were not here?
B
I wasn't here the day the DLC
C
dropped and you could have been streaming it and we could have lived in a completely different time.
B
I'm surprised they didn't cancel Icon so that we could be a part of that and we could. You know, that was the biggest industries. We're sorry for the people who lost their jobs. Mind's Eye. Jesus Christ. Developer effort Star and publisher Joystick Ventures who announced their May 14 early access release day for release date for their upcoming turn based Tactical Bullet Hell game Enter the Chronosphere mere hours after Subnautica 2 also announced their May 14 release date, is now excited to share that they'll be releasing on May 25 instead. Enter the Chronosphere will still be available for 14.99 on Steam while in Early Access as originally planned their upcoming turn
A
based Tactical Bullet Hell game.
B
Their press release was very funny announcing that hey, we fucked up and we we're not gonna get in the way of Subnautica 2, so don't worry about it. Lois Griffin, Linda Belcher and Peggy Hill are coming to Fortnite for Mother's Day.
A
Good.
B
We're watching them dance right now for Mother's Day.
A
It fits with the music.
B
It does actually, but the Wii music goes with everything.
A
The most important thing is that King of the Hill's back in like two months. Very exciting.
B
Grove Street Games is GTA trilogy parentheses new title is Beast Link coming to Steam early access. Beast Link is a giant multiplayer Kaiju experience where humans, vehicles and colossal beasts collide in in urban environments at unprecedented scale where absolutely everything you can see can be destroyed. Beastlink that's cool.
A
It is cool. It's cool.
B
And that's it for your Wii news. We turn our eyes to the Super Chats everybody. Sdnick says birthday tax just hit 43 like Greg. Thanks for all you guys do any chance of getting Ronnie 2k on Kinda Funny. Ronnie 2k is always welcome on Kind of Funny. However Ronnie 2k, when I was at Icon hosting his panel his wife was at the hospital getting ready to give birth to their first child.
A
Oh my God. First child.
B
Their first child. So I don't think Ronnie 2K is going to be doing any appearances anytime soon. But the invitations always open. Aaron Lime says yacht club needs Mina the hollower to hit buy if you can desperately do.
A
Yes.
B
Hater. John says triple birthday tax. I recently became a dad to my baby boy on April 26. My wife's birthday is May 1 and my birthday is April 5. Parental leave kicks ass.
A
Hell yeah.
B
Congratulations on all the birthdays. Happy birthdays the child. You were just living it right now.
A
Happy birthday yesterday.
B
Kuma super chats and says tiny hat fun for Barrett.
C
Thank you.
B
Kebab says Xbox 362 should be what they call this next one.
A
I love it. Why not?
B
And that's it. In that vein, we have one. You're wrong. Jezeo writes in and says this current generation of Xbox consoles is actually just called Xbox. Series S and X are just models of Xbox.
A
That's what I was saying earlier. Like they did a piss poor job
B
of every calls it Xbox series when they have to. Or we make. They make us. They makes us say.
A
They make us say it.
B
So like. No, that doesn't count. You're stupid. You're wrong. You're wrong. All right. We had a big squish. Vic says birthday tax. Today is my dad's birthday and my 30th birthday was Sunday. Love. Kind of funny. And all the friends also love Mike. And he owes me a date. Devil emoji. Well, happy birthday to you and your father. I don't know about this date, Mike. It was you. But I'm sorry if he promised you a date and didn't give it to you.
A
Oh, Mike.
B
I don't know what that means. I'm always scared about what Mike's up to.
A
Who knows.
B
But I'm not scared about what I'm up to because I'm gonna go playing bargo video games for review. Shit. What? What are you pointing at?
A
That's cool.
B
Okay. I thought you were stopping me. No. Everybody, this has been another episode of Kinda Funny Games. Daily. Each and every weekday we start your day, sometimes late if we have cool stuff going on. To talk to you about the nerdy news you need to know about. Remember if you're watching live right now on Twitch or yout podcast services around the globe, remember we're rolling into two different screencasts, Daredevil and Darth Maul, but it's just called Maul. And then Mike and Roger are playing old PS2 games and then at around 3:50 we're going to go live with our Gamescast Reacts to Xbox Presents Stranger Than Heaven. Of course we'll watch the entire thing and then do a Gamescast post show breaking it all down for you. Like subscribe, share wherever you are. And remember of course we couldn't do this without you picking up a kind of funny membership. Patreon.com kindafunny, YouTube.com kindafunnygames, Apple, Spotify, wherever you get the podcast, thank you so much for your support. For now, if you're not watching all those streams, you're listening later. Whatever. Until next time, it's been our pleasure to serve you.
Episode Theme:
Nintendo Under Pressure to Raise Switch 2 Price, Xbox Kills Copilot, Valve’s New Console Rumors & More
Hosts: Greg Miller, Tim Gettys, Barrett Courtney
In this packed episode, Greg and Tim break down swirling reports about Nintendo facing shareholder pressure to raise the Switch 2’s price, analyze major Xbox platform shakeups with the abandonment of Copilot and a new boot-up sequence, ponder rumors about Valve’s next hardware move, and celebrate some thrilling industry news, including the release date for Mina the Hollower and a surprising Assassin’s Creed stage show.
[05:00 – 16:38]
“Who gives a fuck about them [shareholders]? Nintendo Switch 2 is killing it…clearly Nintendo has a strategy that’s working. I don’t think any of this stuff matters.” (Tim, 08:15)
[16:38 – 26:13]
“We need to have every three days some good news come out of Xbox...Let’s solve [what] upset them. This…core tactic is not fucking working. So we’re gonna get rid of it. No shit.” (Tim, 18:46)
“I think the message so far that’s been being sent here is Xbox is a fucking console...I think you’re gonna come out and like this is the Xbox.” (Greg, 24:49)
[29:49 – 39:23]
“If you look five, ten years down the line, Steam is going to be the number one game store for most people...and Steam having more pieces of hardware with that storefront…the living room sector…they’d be wild to back off now because that is the future.” (Tim, 34:51)
[39:40 – 41:20]
“I got to play this at GDC. I was floored by how much I enjoyed it. I cannot wait.” (Greg, 40:16)
[41:20 – 45:47]
“Until we fucking see the game…so much can go wrong here…I’m really, really hopeful this one rocks.” (Greg, 44:40)
[45:47 – 49:00]
[49:46 – 52:18]
“I do think Nintendo marches to the beat of its own drum. Is clearly a corporation, don’t get me wrong. But…I do think Nintendo would say…‘We are going to continue to lose money on this…because we know we have the arsenal of games coming.’” (Greg, 11:33)
“There’s no patterns to be found. Like they [Nintendo] have had so many different eras and cycles and none of them have had equal strategy…” (Tim, 10:10)
“A lot of bad choices with the Xbox (names)…if they treated it more like phones do, I think it’d been okay.” (Tim, 24:31)
“The core functions and the things people actually want…are not happening anymore. That’s the problem and that’s where we’re at here.” (Tim, 20:16)
This episode delivers a spirited, insightful exploration of video game business realities, quirky platform branding, hardware speculation, and exciting release dates—always blending industry skepticism with a passion for celebrating gaming’s big and small wins.
If you missed it, tune in for:
And yes—maybe even plans to send Barrett to Paris for peak Assassin’s Creed circus action.
Next Up on Kinda Funny:
Live reactions to the Stranger Than Heaven Xbox Showcase, screenscast reviews for Daredevil and Maul, and the usual blend of wild gaming news and community love.