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Greg Miller
Zootopia 2 has come home to Disney.
Tim Gettys
Let's go get ready for a new case. We're the greatest partners of all time. New friends Gary the Snake and your
Greg Miller
last name the Snake Dream Team. Get new habitats. Zootopia has a secret reptile population. You can watch the record breaking phenomenon at home.
Tim Gettys
Zootopia 2 now available on Disney. Rated PG and right now you can get Disney plus and Hulu for just
Greg Miller
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Tim Gettys
Ends March 24th. After three months, Plan Auto renews at $12.99 a month. Terms apply.
Greg Miller
Spring starts at the Home Depot and we are bringing the heat to your backyard this season.
Tim Gettys
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Greg Miller
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Tim Gettys
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Greg Miller
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Tim Gettys
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Greg Miller
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Tim Gettys
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Greg Miller
Start your spring with low prices guaranteed at the Home Depot. Exclusions applies to HomeDepot.
Tim Gettys
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Greg Miller
Spring styles are at Nordstrom Rack stores
Tim Gettys
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Greg Miller
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Tim Gettys
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Greg Miller
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Tim Gettys
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Greg Miller
That's why you rack. Refreshing Wild Cherry Cola meets Smooth cream.
Tim Gettys
The treat you deserve.
Greg Miller
Pepsi Wild Cherry and Cream. Treat yourself. Eating cake on the go is hard, trust me. Grab a confetti craze five hour energy shot instead. Vanilla E, cakey flavor, caffeinated cake and no sugar. It's party time. Order now at 5hourenergy.com or Amazon. Today in the nerdy news you need to know about the Nvidia DLSS5 drama continues. Who married Leon Kennedy in Subnautica 2? Is that real news? Subnautica 2 is finally coming out. We'll evolve this and more because this is kinda funny. Games daily. You laugh, Roger. But there was a time when that was what this show was. We were allowed to have fun with video games. It wasn't civil wars and riots in the streets and tariffs and everybody died.
Tim Gettys
I think the laughs the laugh was just. I didn't expect that was the second story. I thought that was a Wii news, but like, hell, yeah.
Greg Miller
I'm so happy. We're gonna be in the first story for about 45 minutes, so it doesn't matter what they.
Tim Gettys
Well, no, I'm gonna talk a lot about Leon Kennedy. You know what I mean? There's a lot of things to talk about there. Greggy, how you doing?
Greg Miller
I'm good, how are you?
Tim Gettys
What are you drinking?
Greg Miller
Breakfast beer. I've told Roger beforehand, of course. I'm using one of my Kirkland signature canned coffees that I enjoy so much.
Tim Gettys
Not sponsored, but could be.
Greg Miller
Do the right thing, get it together. Costco and what? Yeah, I think I've said it before on the show a few weeks ago, Ben, I cracked one. And Ben goes, oh, dad's having a breakfast beer. And I was like, no, no, we can't call him breakfast beer. Ben, if we call him breakfast beer and you go to school and say that I'm having a breakfast beer, I'm going to go to jail. They're going to throw me in. They're going to throw me in jail. And so he stopped. But then Jen, every time I crack, whoa, Daddy's a breakfast.
Tim Gettys
No, no, no, no, Ben, no pickle.
Greg Miller
So yesterday I cracked one. And Jen goes, oh, breakfast here. I'm like, no, don't do it. And Ben looks at me at the kitchen table and grabs my arm and he goes, daddy, it's okay. I won't tell anybody. So the police don't come. You got a good kid. We all cracked up. Like, no, Ben. Like, no. It's getting out of hand.
Tim Gettys
Yeah, yeah, yeah.
Greg Miller
But it is an interesting.
Tim Gettys
Yeah, it's Egg McMuffin. I had, you know, after yesterday I was drinking or you drinking three beers on one beer on 316 day.
Greg Miller
Yeah.
Tim Gettys
Or two days ago. Damn.
Greg Miller
Two days ago.
Tim Gettys
Fuck, man. Time flies.
Greg Miller
Time flies when you're having fun. Yeah. That's what we do here on kind of Funny Games Daily. Because the gaming news is always good. Yeah, I remember each and every weekday. YouTube.com kind of funny games, Twitch TV kind of funny games, and of course podcast services around the globe. We run you through the nerdy video game news you need to know about live. If you're watching live, of course. Super chat on YouTube.com kinda funny games. Just like JBC did. Says that Spider man trailer brought back feeling. Have not watched it yet. I saw you fucking hearted one on Instagram. Don't act like you didn't see it.
Tim Gettys
I apologize. I did Watch it.
Greg Miller
Me and I think Tim Gettys are live reacting. Well, not live because it'll get us canceled and copyright struck and all this jazz. So we're watching. We are watching it for the first time. And then we'll put that up on YouTube.com kindafunnygames later. I've seen a lot of screen grabs. You scroll, Spider Man. Even yesterday. What was this campaign?
Tim Gettys
Yeah, they just had like, oh, we're taking off the mask.
Greg Miller
Hey. And here I am. Here's one frame. I'm like, get outta here. I don't want any frame. Come on. Of course, we couldn't do this without our producers on patreon.com kinda funny. So thank you, Carl Jacobs, Omega Buster and Delaney the Psalm Twining for now. Let's begin the show with what is and forever will be the Roper Report. Five awesome, Nick. Six items on the Roper Report. A baker's dozen. Ah, they're both going.
Tim Gettys
Wow. We fixed it every time.
Greg Miller
I thought we were gonna be on the one again. Damn. All right. We had so much fun. It was such a natural transition. We didn't get the bullshit like we usually do. What's up with the Notebook?
Tim Gettys
Oh, I just, you know, I started doing the thing where I'm on shows and I have, like, thoughts that are coming in my head and then I'm talking to somebody and then I forget that thought.
Greg Miller
I love that.
Tim Gettys
So I just wanted to. I'm testing it out. We'll see how it goes. Maybe I'm playing with the pen too much. We'll figure it out.
Greg Miller
No, no. I just wanted to see what you're up to. I like that a lot. I like that a lot.
Tim Gettys
Today's a special day. I don't want. Don't want your job, Greg. But, like, special day. It's not a normal day of content. Do you want to tell them all about it?
Greg Miller
Of course. Everybody, we're firing Mike live on air.
Tim Gettys
Yeah. Finally.
Greg Miller
What? After this, of course, is not the kind of funny games cast, as per usual. Instead, you're getting the kind of funny Games cast. At 3pm Pacific, we will be live for the Crimson Desert Review embargo. Myself, Paris. I think Andy's hosting, but I'm pretty sure that hasn't wiggled or changed. There's been a lot of movement here.
Tim Gettys
If you could see a marathon stream.
Greg Miller
It's supposed to be myself. Well, I think originally it was Andy hosting me, Paris and Blessing. Blessing Questionable as he fights the GDC crud, as everybody else is doing. So we're seeing what's happening there. But what. So from here. Hold on. I can figure it out without.
Tim Gettys
Yeah, you got it.
Greg Miller
Is it for here? Straight into the stream?
Tim Gettys
Yes. Yep.
Greg Miller
So it's straight into the stream which they're playing Marathon. Marathon. While they're playing marathon, Tim and I are going to do the live reacts and get that up on YouTube to Spider Man. Then at one o' clock is what we penciled in for. It's going to be kind of funny happy hour. Kinda funny happy hour. Of course usually a Patreon exclusive show which is everybody in the office coming out here doing a live call in show with you. The $25 patreon.com kindafunnyfolks today it will be live for everybody as we build to the Crimson Desert Review. But of course only $25 patreon.com kindafunnypeople can call in on Discord and be part of the show. So go subscribe right now so you can do that. And then of course we will switch over to do the Crimson Desert Review.
Tim Gettys
Killed it. A lot of stuff today.
Greg Miller
Lots of stuff today. That's the whole point of the buzz. You know. I'm not supposed to do the housekeeping anymore. You made me go back on my word.
Tim Gettys
Okay.
Greg Miller
But you made me break because then,
Tim Gettys
you know, the chat. Oh also I never know how up to date the bus is. You know, things might have changed.
Greg Miller
Things have drastically changed. But that's how it goes. How'd you feel about blurring out our address? I saw a lot of comments about.
Tim Gettys
Oh yeah, that was funny. Yeah, that was. That was a nightmare. Until I realized I can just wrote it was easier to just rotoscope out Mike, just blur the entire background. I was going frame by frame. It was horrible. Fucking Mike. Fucking Carl too.
Greg Miller
Carl. Carl. You expect. Let's move on to story number one. Quote they're completely wrong. Nvidia CEO responds to widespread criticism of DLSS5 this is Andy Robinson at VGC. Nvidia CEO Jensen Huang has deflected widespread criticism of DLSS5, claiming that detractors of the AI technology are completely wrong. On Monday, the technology giant launched the latest iteration of its machine learning tech. This time, instead of improving game resolution or frame rate, DLSS5 uses an AI model to alter the visuals of supported games running on Nvidia graphics cards, adding what it calls photoreal lighting and materials. However, the announcement was met with widespread criticism from players and games industry professionals, partly because DLSS5 seemingly drastically alters the original art direction of its supported games in a press Q and A with Tom's hardware at GTC 2026. Nvidia CEO Jansen himself has now downplayed criticism of DLSS5 and claimed that developers will have full control over its implementation in their games. Quote well, first of all, they're completely wrong, the CEO says. Quote the reason for that is because, as I have explained very carefully, DLSS5 uses controllability of the geometry and textures everything about the game with generative AI, end quote. He added that developers can fine tune the generative AI to make it match their game's visual style, claiming that DLSS5 adds generative capability to existing game geometry, but that it doesn't change the artistic control, end quote. It is not post processing. It's not post processing at the frame level, it's generative control at the geometry level, he added. Quote all of this is in the control, direct control of the game developer, he said. This is very different than generative AI. It's content control, generative AI. That's why we call it neutral rendering, end quote Neural neural rendering, end quote thank you. DLSS5 will arrive this fall. In an announcement video, the tech is shown drastically altering the appearance of characters and environments in games such as Resident Evil Requiem, Starfield and Assassin's Creed Shadows. I have several fucking updates for you on all of this that are just more insane. The last I had buried this. Thank you Barrett. Barrett's throwing up the Principal Skinner Simpsons. Am I out of touch with the children? This is what I was going to pitch for the Thumbnail, but I figured I was too old that no, I
Tim Gettys
should have done this.
Greg Miller
Anyways, we just went from It'll arrive this fall. In the announcement video, the tech is shown drastically altering Right, I'm going to jump down to one of my meanwhiles, right? This is Chris Scullion of VGC. Nvidia's DLSS5 Revolution reveal trailer only has 16% likes on YouTube. Its players make their voices heard. At the time of writing, the video has been viewed more than 1 million times, but its ratio of likes to dislikes is only around 16% positive. Of the more than 98,000 likes and dislikes clicked on the video, only around 16,000 have liked the video, while around 80. I'm sorry, 80? 82,500 have disliked it. If that wasn't enough, let's go to Insider Gaming's Tom Henderson, who had a similar report about the Nvidia CEO's comments, but then had this set of paragraphs at the fucking end of it. Developers Were left in the dark about DLSS5. Speaking with developers and artists at studios that have agreed to DLSS5 not to scare you.
Tim Gettys
There is a caterpillar on your shirt.
Greg Miller
A caterpillar.
Tim Gettys
There's a whole ass caterpillar on your shirt. That's so cute.
Greg Miller
I don't know what to do with them.
Tim Gettys
I don't know what to do with the do. If we were on camera, I would
Greg Miller
take a little inchworm. I do. Yeah, probably. I don't know. I roll my windows down to get the condensation off, but it seems crazy they would have stuck with me that long. Barrett, at some point. Get me a leaf. All right. We got a pet. We got a pet. All right. I. I need. I need leaves a Tupperware, a little bowl of water.
Tim Gettys
Everyone that say, Greg, Greg, you're.
Greg Miller
There's a bug.
Tim Gettys
I'm like, there's no way that's a bug. It's like, oh, wow.
Greg Miller
I saw looking and I was like, what's happening? What's going on?
Tim Gettys
Bug. Little.
Greg Miller
Little Inchworm. Little caterpillar. Look at that. Life finds a way. That little guy. There we go.
Tim Gettys
This thing is so lucky that we're on camera. I would have just.
Greg Miller
Damn.
Tim Gettys
I'm. I'm like that, bro.
Greg Miller
I don't like that. You want a little caterpillar?
Tim Gettys
Yeah.
Greg Miller
He doesn't know about DLSS5.
Tim Gettys
Just living.
Greg Miller
What do you think about DLSS5, little caterpillar?
Tim Gettys
I hate it.
Greg Miller
Burn the corporation. Whatever you say, little caterpillar. Okay. Anyway. Sorry, sorry, sorry. Insider Gaming Tom Henderson Developers were left in the dark about DLSS5. Speaking with developers and artists at studios that have agreed to DLSS5, including Capcom and Ubisoft, who, as we just talked about, were in the fucking presentation. Insider Gaming was told that the DLSS5 tech was revealed to them at the same time as everyone else. Quote, we found out at the same time as the public, end quote, said one Ubisoft developer. Developers at Capcom tell Insider Gaming that the announcement and the publisher's involvement were particularly shocking, as Capcom has proven previously been historically very anti AI with projects such as Resident Evil Requiem and other unannounced projects in development. Some at the publisher feared that the DLSS5 announcement could prompt a change in the publisher's view on Generative AI and its implementation in the games. If that wasn't enough, we have an exclusive comment. People are so fired up about this that the people who make your video games decided to start reaching out to me to have their voices heard. So what I'M allowed to say in my KFGD exclusive from an unnamed BAFTA winning developer. This was written into me. This isn't a tool for devs at all. It's Nvidia showing its stockholders a lot of who are probably CEOs of publishers and funding houses that they can fire more artists and still sell games. This is a tool for CEOs to get bigger bonuses. No artist or game dev who makes games because they love making games and art will ever, ever use this tech. Ever. The idea that this will make creating games easier for X, Y and Z people is a red herring. No doubt in my mind. This is a cost cutting tool. AKA more layoffs in more slop. As if. Oh yeah. Then Barrett brings up this amazing blue sky from yesterday on the Nvidia subreddit. All these comments removing my model, removing my model and it was just DLSS5 reveal going well then.
Tim Gettys
Yeah, Fucking hundreds of upvotes on all those.
Greg Miller
Taking it all out now. As if that wasn't enough, there's more just to have a conversation here. The one, the only, Simon Carty from IGN put up a blistering op ed today on IGN that reads Nvidia's DLSS5 is a slap in the face to the art of video game design. It is an amazing read, a required reading, but Simon's last graph goes if we allow this sort of technology to thrive, are we giving the go ahead for companies to place less importance on curated art direction and instead do the bare minimum and let AI fill in the gaps? I don't know about you, but I like my art to be made by humans. I want to know someone decided to light a scene in a certain way or if the small details on a character's face were sculpted with intention. So I'll continue to say that visual quote unquote upgrades like this look look like shit. It's not the tech behind it, has it? I'm sorry, it's not like the tech behind it has any feelings to hurt. Anyway, thank you. Good job Simon. Simon, a great write up. I know you're listening eventually because you love kind of funny games daily, but no, a great write up there and it's a fucking gigantic goddamn mess.
Tim Gettys
I don't even know where to start with this. When I first I was it was happening during the game.
Greg Miller
Well, you're very pro AI, so yeah,
Tim Gettys
yeah, you know, you know me with my AI tattoo. No, I'm definitely not pro generative AI whatsoever. I remember it was actually during The Pocopia. The a beautiful, wholesome gamescast. And during that gamescast, the DLSS 5 news broke.
Greg Miller
Yeah.
Tim Gettys
And I saw the thumbnail and I was like, oh, what a weird thing for IGN to be putting like an AI bullshit thumbnail. And I click into it, just utter display. You can see it in my face during that Procopia review is like, I am just, I cannot believe. So many layers of it, right? Like to go back to like the base level of all of this, right? I think there's something that is kind of being missed in this. I think this is such a stupid move for the brand of DLSS specifically, right? DLSS is such an incredible piece of software and it pushed the industry forward so much. And it's also synonymous with getting gains from your systems, right? Like being able to have a system that is not able to run your video game specifically at 4K with ray tracing on. But now, hey, DLSS means that I can do that. I can generate the frames. I can actually make this game run at like 4, you know, 480p and make it look at 4K. And it looks gorgeous.
Greg Miller
The amount of times I've used this on a PC game. And I'm, as you all know, an idiot novice PC player, right? But I go in there, I'm like, oh, Nvidia is there. Turn that shit on. And then the magic works. The game looks better and runs better.
Tim Gettys
And that's the only thing DLSS equals, runs better. Looks as good as it would have beforehand, running natively. Now with this, it's like, what? This is not dlss, right? This is something completely different that they're co opting the brand of dlss. And I can see sort of where their mind went of like, hey, we're reconstructing rays. Why don't we just reconstruct? It's like, no, you're not. You're just putting things on top of it to the point where in that demo as you guys talked about yesterday, it's of course a demo, right? But it's running off of two GPUs. Like, it is not. This is the opposite of what DLSS is.
Greg Miller
I was ranting and raving about it all last night with Jan and she was asking and I'm like, are we even going to get there? I don't know, because the fucking Demo is using two 5090s I believe was the report. So it's like we're not even close to where this is going to be in your normal computer tomorrow.
Tim Gettys
Exactly right? And then I have gone through all of the Stages of anger, not even grief, like, because I haven't gone to the acceptance part. I've just, just ang that depth of hell of. I started off disbelief and now I'm just at this point where I'm a little bit conspiratorial, where I don't want to be the friend that's like too woke. But like, I genuinely believe that this is a plan from Nvidia to make all video games look the same. So then inevitably they can build some type of tool for developers to make AI generated video games at the core level and cut out the artists. Because if you look at, we can talk about artistic vision, we can talk about all this stuff, but if you look at all of those screenshots, all those games look the same. When you turn on DLSS5, I can't tell the difference between.
Greg Miller
Yeah, when you roll through the video we showed yesterday, it's like all this.
Tim Gettys
I cannot tell the difference.
Greg Miller
Filter, which is why it's the filter, which I understand is kind of the argument of the CEO. Like, well, first off, they're wrong. You read the quote. He's like, well, he said he's mad that the people are like, it's an AI filter. It's not a filter. It's all this shit. But you're still missing the point, dude.
Tim Gettys
Exactly. Yeah. No, you're talking about, oh, we're not changing the geometry. You're just saying a bunch of words. Because at the end of the day, it, it's what we see, right? We visually see the thing. I, I'm so sick of people telling me my eyes don't work.
Greg Miller
You know what I mean?
Tim Gettys
Like, I see the thing that is happening right in front of me. You guys are clearly putting, changing the way that Grace Ashcroft looks in this video game. She does not have dark roots in her hair. She does not have makeup on like that. Like, you are changing the visual style of this video game. And yeah, absolutely, this makes so much sense that a lot of the developers did not have eyes on this. Because when they say, oh, well, creatives or sorry, specifically developers, have the ability to tweak and tune in reality. I know for a fact that the head, you know, artists and the people that are actually designing Leon Kennedy to make him super hot are not the people that are going to be in the back end changing the DLSS tuners and making sure all these things like that is a pipeline that you need to add to every single studio that is just not, not there. So I, I think it's so they're lying to us straight, bold face, right to our face saying that, oh well, we're giving it to the developers. So it's their artistic vision. Like, is it the artistic vision of the character designers?
Greg Miller
This.
Tim Gettys
I doubt it.
Greg Miller
This goes all the way back to the argument yesterday of just like there was a way to come out, showcase this, talk about it and not have this reaction.
Tim Gettys
Absolutely.
Greg Miller
And that way was rather than say we're partnering with EA and Bethesda and Capcom, it was to actually go work with one of them. Let's go with Resident Evil because it's so fucking huge. Hey, everybody. We're introducing this tech. It's launching this fall. We want to show you how we can make Resident Evil 9 look better. Yeah. And you go through a detailed thing with. We sat with the artists, the creators, all these people, and we did it. You don't. They're. They're doing the whole fucking thing where they're saying one thing, but then obviously it's gonna come out of like these developers are like, no one talked to us.
Tim Gettys
Yeah.
Greg Miller
And then the argument becomes, well, no, not for this, but for when you use it in the future is what we. Well then do it right now. Yeah. You fucking stepped on a landmine here. Which I don't understand how you could not see that this would be a fucking occurrence.
Tim Gettys
And that's my. Again, conspiratorial two woke. Whatever it is. I. They had to have seen this. They had to have. I don't. Do not believe that Nvidia, the trillion dollar company that they are, made this technology and did not expect this level of backlash or this or something to happen because of this. I don't think they're that up their ass. So they create this and they so different from what they've done before that they didn't expect someone to say something.
Greg Miller
Well, I think it's just that they don't care. I think that's the bigger thing about it. We get caught in the echo chamber of commercial people who care about video games and are all about video games and live for video games and are here every day on Games Daily and Giant Bomb and X, Y and Z. Ign. Right. And I think overall we're such a small slice of the pie that they really don't. I think when you read this one from the unnamed BAFTA winning dev, right. When it's like this is. It's showing stockholders, right. This is who are out there. It's what we talked about yesterday with Andy of like, you get to this point of AI is so fucking hot right now for some reason, even though it's not doing anything we want, it's so hot right now for investment in funding, in stock, that you have to say, here's what we're still doing with it. Here's what's the next big thing to come out and be like, yesterday, say, this is the GPT moment for graphics. Like, that's disgusting. I think for most of us. You know what I mean? I'm sure there's people out there who are stoked about it. And again, as we got into yesterday with Andy, a bit art style. Is your opinion this, that, the other. Sure.
Tim Gettys
But I mean, there's also still, like, intent in art style and glossing over that. And also, you know, like. Yeah, I think they don't care as well, because, you know, with the AI, boom and bubble that's happening right now, like, Nvidia is at the center of all of it. Right, Right. Alana Pierce has a great video about, like, the insane just money trading that keeps going back and forth between all of these companies. And, you know, in that video, you can see of, like, the. This is just them trying to, you know, share even or, like, you know, sell even more to investors. Like, hey, we really want your money if you're interested in, you know, investing in video games, because, you know, we need more for some reason.
Greg Miller
Exactly. And I think that's part of the thing here of. Did they know there would be backlash? Yes, it comes back to, will the backlash matter? There's still, and I am a PC novice, the runaway front runners for graphic cards and all this stuff. And it's like. It's also such an interesting argument of, okay, well, DLSS is still great and the graphics cards are still great, and we like GeForce Now a lot. I've used it a bunch. I think Tim uses it a lot. A lot. Yeah. Like, there's still stuff going on that's great. And again, as we talked about yesterday, like, we've been sponsored by Nvidia a bunch of times, and we know people on the Nvidia gaming team that are great and are trying to. And I'm sure they're the ones like, oh, my fucking God, can we just do the shit we're doing that's really great and not worry, but you can't separate this and go that way. But it's now the argument of, like, we always come down to how do you stop the stuff you don't like? And it's always vote with your wallet. Right. And it is that Thing right now. I feel like so much of this, to Barrett's point, with the Alana video and where we're at and AI funding and this, that the other, like there's a runaway gravy train eating its own tail, whatever going on about this, that I don't think matters as much to what we're doing with our wallets. But the answer, of course is to lean into and go with the people who aren't using this tech and are going to not use this tech and are going to have cool art styles and these indies and these double and all this different stuff. And again, I see the reaction and I see so many people like, oh my God, overreaction to what's going on out here, right? But it's an important overreaction because you need to make it clear that we don't want this or the majority of people don't want this and the YouTube downloads and this, that and the other blah, blah, to try to change this thing, but then also to have it not be the next live service investment. Like again, Nvidia is doing a lot of cool shit with tech. This ain't it. Don't do this. Take those resources and put them somewhere else. Which again, I don't know if we as the consumer can stop right now because of the money and the shares and the stocks and the venture capitalists and all this jazz. But it's just. That's the only way you can do it is you have to be loud when this shit happens. In the same way we were loud about loot boxes, in the same way we were loud about NFTs. Same way you're allowed about a lot of stuff where you try to kill it in the crib before it becomes a. Okay, cool. Here is Resident Evil 10 and you're playing it on a base PlayStation 5. And it looks whatever and I'm playing on PC and it looks like this and it's just not the same.
Tim Gettys
It's. When I play video games, I am a nerd. I'm somebody, you know, who's marrying an artist. So I see all these things and I get it and we talk about it all the time. But like, I am always so blown away when I step away from like the gaming element of it and just look at the artistry that was put into anything, especially Resident Evil, right? Like playing that game, looking around, understanding that every single thing in that game is handcrafted. It is gorgeous. It is gorgeous. It is gorgeous. It is gorgeous. And to see Nvidia trying to, erode, that. And I think, again, we talk about the overreaction. I see people saying, it looks good to me, and it's like, I understand that, and I respect your opinion completely. But also, I don't think you really like video games. I'm gonna say it. I don't think you really like art if you are saying that you enjoy someone reshad everything that the artists work on, worked on painting it over because it looks like realism. Capcom could have made the game look similar to what DLSS5 is creating. They didn't do that on. They didn't do that on purpose. They could have done the metahumans. They could have tried to push technology in a way. They designed Grace to look like Grace. They designed Leon to look like Leon.
Greg Miller
These were choices by creators.
Tim Gettys
This was not. And that's the thing that I shout out Digital Foundry. They do a good job. There's a lot of backlash on that video that they put out there, and I think rightfully so, because they do talk about, well, this is them bridging the gap between what the artists were trying to do and what they couldn't do because of technological limits. That's not true. Like, I genuinely do not believe that this is what this technology is doing. It is not bridging that gap. It is not. The artist was not. Fuck, man. I wish I could make a really old lady. I wish I could make this lady.
Greg Miller
I just so old. This broad look old enough.
Tim Gettys
She needs to be so old right now and look like, you know, she has more wrinkles than you've ever seen. No, that is not what's happening here. Like, they designed it the way they designed it. Why are you saying, like, oh, this is. This is what. I want games to look real. That is the thing that they want. They want you to be used to this filter. Just like how YouTube. I don't know if you're aware of this.
Greg Miller
Audio comments. I use them all the time.
Tim Gettys
Yeah, it's great. Everybody check out the YouTube comments. Comment something. Greg will reply with an audio comment. But they started doing maybe about a year ago. YouTube shorts have, like, a filter on them. I don't know if you've ever noticed.
Greg Miller
No, I've never.
Tim Gettys
They have, like, a sharpening filter on them. And people were like, that's weird. And then people are like, no, it's because they want to make sure that all videos look the same so that inevitably AI stuff also looks about the same. And it's like, this is the type of thing, and you can. We can all have the Conversation of like, oh, like, am I being conspiratorial? This is what these companies do. Like, this is what these tech not companies do. They want to make sure that you are in the realm of where they're trying to sell you at. And that's what Nvidia DLSS5 screams to me is we are not making enough money from being able to sell basically graphics cards that, you know, use normal dlss. So what if we start to create tools that can create video games using generative AI? And I believe that that is DLSS 6 and 7 is. They're inevitably going to be like, hey, what if a team of people can make a video game that doesn't have graphics, that has like a prototype vibe? And then we can just, you want it, you know, white female with, you know, dark roots and then she's running around and, you know, shooting things.
Greg Miller
How big are the bosoms?
Tim Gettys
Huge. Massive.
Greg Miller
You have my attention.
Tim Gettys
I said six, seven. Fuck.
Greg Miller
Ah, damn it. Caught up to you. Tons of super chats coming in about this. Of course. Let's get into some of them right now. All right. Oh no. I was going to go with cams, right? But in this newest one from Jose Cortez. Speaking of artist, happy 5 year anniversary to Zack Snyder's Justice League. Comment of the day. Comment of the day. Congratulations. I'll never forget Black and white stayed up watching that.
Tim Gettys
That was incredible. I was so hot.
Greg Miller
You want to reach around. Remember when the joker said that? Yeah, he did. Cam super Chad said they mostly applied this filter to games with hyper realistic graphics in the demo. What happens when they apply it to a hyper stylized game? Is Mario gonna have wrinkles of a 56 or 65 year old man? Nintendo would never allow you to have this.
Tim Gettys
No, he would never do that. I mean, you kind of see with oblivion. I mean like, like it's not hyper stylized, but you know, you see those elves and it's like, yeah, that's weird.
Greg Miller
Don't look good.
Tim Gettys
It looks like it's like Homer.
Greg Miller
The fucking AI is like, oof. I only know what humans look like. So I'm gonna do this.
Tim Gettys
It's like those images I loved when I like was this little kid. It's like, what if Homer Simpson was a real person? I love that shit, bro.
Greg Miller
When you're a little kid, that's what you love. DJ Kento says if AMD came out and was like, quote, we're not going to mess with the visual intent of artists, end quote. They'd have such a win right now. Just a tweet even. Yeah. But Jesus, Jesus.
Tim Gettys
Disgusting.
Greg Miller
You know what I mean? You're looking at that and being like, no, no, no, I want what's on the right now.
Tim Gettys
That's good. What if we, you know, just took away shadows and made things, you know, everything has a spotlight on their faces. That's also something that just pissed me off. It's like, you see the Starfield thing, the two people talking to you, why they have bright spotlights on our face and they're like, oh, we're changing lighting. It's better.
Greg Miller
Jameson peters. So glad DDR5 RAM now costs thrice the amount it used to so we could get technology like DLSS5. Sarcasm, obviously. Of course. Kebabs pops in. AI aside, my problem with DLSS5 is that it's only supposed to upscale stuff to 4K. Making Leon look like a shutter stock model is missing the point. Yeah, I'm letting you all vent right now. There's not much to add. We vented. You know what I mean? We did it. John Stoney in 2003 says, honestly, morals aside, it does make it look photorealistic. So long as the devs get to choose a level of AI involvement and it doesn't change the fundamental art choices, then I'm okay with it. Best case scenario. Yes, sure, sure. But I mean, they put the work
Tim Gettys
in, you know, I mean it is still like someone did the work and then you're painting over the work so then it changes, you know, it nullifies their job essentially. And that's, that's the biggest fear here.
Greg Miller
And that's the problem. Yep. Again of I don't have boots on the ground. I am an artist. We are using this and we're using it, you know, we've turned the tile, which isn't how it works, to 3% and it is doing up resing to make it look what we really did want everything to look like in this game. And we didn't have to do a style, we didn't do a thing. It's all there. But that's not what we're getting right now. What we're getting is, nah, you're fucking wrong. Developers are gonna love this. And developers are like, I don't even know about this. That doesn't look like the game I fucking made. I made a game. I didn't see my fucking 9 month old son after fucking 9am for 6 months while I crunched on it. And now this guy's got a spotlight in his face.
Tim Gettys
Yep. And to go back to the that super chatter like you had to make that point after saying morals aside as well.
Greg Miller
Yeah.
Tim Gettys
Great point about that shit as well. And just a point that I've been thinking about like always think about, you know, who benefits the most from more of us believing that video games are more of a technology platform than a platform for another medium of art. Who benefits the most? It is always going to be the corporations who try to sell it. You sell you that. So again going back to Rogers like getting you to kind of get used to these things and accept these things. It is the idea that everything needs to be realism driven and technology driven and all this stuff when really video games are just another medium of art. Yeah.
Greg Miller
Aaron Lime says shout out to Insider Gaming's article pointing out that publishers went over the artist slash devs heads when saying they gave permission. Most didn't know. We cap. We did that you might have gotten here late. We did give Tom Henderson's article or a shout out. Yeah. Shout out being a big part of it. Whatever. Yeah. Names too hard for you? Monday, quote devs endorsed DLSS5. Look, they even got Todd Howard end quote. Today quote. We found out about DLSS at the same. All of you and quote shake my head. Of course. This is the problem of someone at the top of a company hearing about this and not the people making these things.
Tim Gettys
Exactly.
Greg Miller
Norm Chacho says tech CEO is continuing their generational run of saying stupid. Now that's a great point for there for Jensen.
Tim Gettys
Yeah.
Greg Miller
Who I don't know from a hole in the wall.
Tim Gettys
Yeah.
Greg Miller
But really. Yeah. I wouldn't like even his quotes are so combative where he's like the completely wrong thing. You're like sure. Where is it? Where is that? Do you.
Tim Gettys
Do you think we're.
Greg Miller
We.
Tim Gettys
They pull this back at all?
Greg Miller
It's not post processing. It's not post processing at the frame level. It's this. We give them control. Direct control to the game developer.
Tim Gettys
I am not. Yeah. That was gonna be the thumbnail too. Is gonna be. I'm not. Do you think they pulled this back? There is the moment where they have the walk. I think they have to have some type of walk back.
Greg Miller
I do.
Tim Gettys
Yeah.
Greg Miller
I don't think it's a pullback. We're pulling the plug.
Tim Gettys
I think it's a again delay and then we. We work with. They do the thing you say where. Hey. We focus on the developers.
Greg Miller
It's a blog post of like hey everybody. Clearly we missed the mark. Yeah. We believe that's the biggest problem I have with this is that there's no. We believe in the tech and we're gonna make you believe. Yeah, there's the. You're wrong. You're fucking wrong. Nah, the developers, you know, I mean, it's like they got caught with their pants down on this one. And so I think, as always, and this is where corporations rarely ever fucking do it. Being human for a second. Hey, we see you. This is not what we intended to do. We are all about helping developers. We want games to look as good as they can. We are gamers like you. We understand the trepidation about AI and DLSS 5. We are going to pause for a second. We are going to continue working on this and planning this, but we're going to start getting ground level devs to use it so you can see what the fuck's going on here. So we aren't showing you games you love that look completely different. And having devs. I don't know what the hell is going on. Like the whole problem here is that not the problem, I guess. But my take on the whole situation is that this is not only, I think to a degree and again this is pushing away from the nefarious. Maybe they're evil and they're doing this kind of thing, blah, blah. I think this is an easy fix. But it should have been an easy launch of just like, hey, look what we can do. Look at what we did with the Resident Evil people and the Hogwarts people. And like, like we worked with the people and here's them, the front line. I am a character animator. Here's why I like it. Here's what it's good about it. Right? But this wasn't designed for us. This was designed for fucking angel investors and shareholders. Oh fuck yeah. Put more money into Nvidia. And so now you gotta deal with this. And I don't know, I have not heard in all the reporting nor have I gone and checked on it. Cause I'm playing Starfield. What's going on with like the stock? Has there been any. Did we go up based on this announcement? Did the reaction bring it down like,
Tim Gettys
like that's funny because like Nvidia, this, this is so big to us, the, the gaming portion of their everything is so small. Right. Like I would be very surprised if that dropped even a percent. Right?
Greg Miller
And that's my thing of right now. Like dialing it back in to not alienate your whole fucking audience. Because yeah, to the super chat AMD again, I know shit about graphics cards. But this is an easy chance for them to be like, we're not gonna do that.
Tim Gettys
I mean, that's what. I mean, that's. That's a great call. That's a great call.
Greg Miller
Hey, we ain't doing that. We love games. Buy our shit.
Tim Gettys
Yeah, no, absolutely. I mean, AMD's doing incredible work over there and they're doing the, you know, Nvidia dlss, you know, competitor right there. So if they can look over here and say, hey, we're catching up to DLSS and we're not doing that shit, like, that's a great sell right there. So shout out to that. And also shout out to Lossless Scaling. That's also a version of that. That's open source. Open source, but It's. It's like 15 bucks on Steam. Try that out if you want to not use any Nvidia stuff right now.
Greg Miller
TJ says the word. This is super chat. Of course, the worst thing is their apology will never be as loud as the disrespect of pushing this onto developers. I hear you. I don't know if I necessarily agree. I think if we make the apology loud and we give it the same time we're giving out right now. And I know you're not talking about kind of funny, you're talking about the industry in general, but industry in general does have a goldfish memory. And it's one of those things you can make an enemy for life of people. Like, oh, man, like, this is one of those moments of like the Google of like, do no evil. And then, well, Google, you're fucking evil now. You know? I mean, like, what does Nvidia want to do here? What do they want their legacy or at least reputation to be here.
Tim Gettys
Yeah.
Greg Miller
And it's always easier to be like, yo, we stepped on a rake. I'm sorry. We are sorry about that. Even Jensen here, let's be honest, corporates CEO, yada yada yada. Let's put all that aside for a second. He's a human. So like, yeah, I can understand being defensive. There was a comment went last night and yesterday. Kind of funny, right? I did the like rise up like, no, don't do that. Like, you know what I mean? Because it's hitting on a personal note. But it's like, I understand of like, we think this thing is cool and we want to make it cool, but it's like, I then understand then my coming with the layers of corporate that gets put on anybody and do they think it's cool and whatever. I don't know. As you know, I only know how to CEO as CEO of kind of funny. Which is a much different operation.
Tim Gettys
A little bit smaller.
Greg Miller
You know what I mean? Little. When we up we like, oh, I was stupid. I'm doing that. Yeah, whatever. I think those are all the ones we're going to get through right now for that and it's. Oh, sorry. Well, no, yeah, okay. Here's one for you before we get out of here. Okay, let's clear it. Okay. Matthias Cannon says sweet Godzilla shirt.
Tim Gettys
Yeah, it's actually more than Godzilla. It says protect your neighbors, abolish ice. You heard it there.
Greg Miller
Where'd you get it?
Tim Gettys
I gotta be honest, I forgot. I can look that up.
Greg Miller
No, no, look it up. I was just checking on. I got cool. I got two Etsy shirts for Hawlucha. Com. Oh wow. I love Hawlucha, but they don't make merch for him. So. Yeah, you had your chance Pokemon company. You had 30 years make a Hawlucha T shirt and a sweatshirt. You didn't. I'll go support an independent creator.
Tim Gettys
It's crazy. They don't have it for like every Pokemon like on their website. Just like, hey, your favorite Pokemon. Here's a niche one. There it is. Yeah, for every wrestler too. That's crazy.
Greg Miller
So crazy. Everybody, we have a lot of merchant kind of funny.com store. You should go check it out. But you should also check out picking up a Kind of Funny membership. If you like us ranting and raving and argue with you in the chat. We couldn't do without your support. Pick up a kinda funny membership on patreon.com kindafunny YouTube.com kinda funnygames Apple and Spotify. We'd give you all of our shows ad free. You'd get your daily dose of me, Greg Miller in a series we call Greg Way. And of course you'd get good karma for supporting an 11 person 11 year old business. But right now you're not using your benefits. So here's a word from our sponsors. This episode is brought to you by 5 Hour Energy. Meet the energy shot that tastes just like birthday cake. Confetti craze, extra string. Five Hour Energy tastes like a rich buttery vanilla birthday cake, frosting and all. Light the candles, make a wish and get ready to celebrate with every sip. Feel unstoppably energized with as much caffeine as your favorite 12 ounce fancy coffee. But with zero sugar and zero sugar crashes. For more information and to get the party started, visit five Hour Energy or Amazon today. This podcast is brought to you by Rula. I know I'm the strongest person you know, but even I, Greg Miller, struggle with mental health health and know how important it is to talk to someone when you're going through it. That's where Rula comes in. Rula makes therapy simple, affordable and fast. They work with most major insurance plans and the average session copay is just 15 bucks. That's 15. That's basically the cost of lunch. But instead of a sandwich, you're investing in your own headspace. And with Rula you're not just matched and left to figure it out. They check in and make sure you're actually making progress. Getting started couldn't be easier Year you answer a few quick questions about what matters to you and Rula connects you with in network providers who actually fit your needs. You pick the time and you could be talking to a therapist as soon as the next day. Thousands of folks have already used Rula to finally get the care they needed. Don't keep putting it off. Go to rula.com kindafunny and get started today. That's Rula. R u l a.com kindafunny Take the first step, get connected and take control of your mental health. This podcast is brought to you by Factor. Somewhere between the first warm weekend and realizing short season is getting close, eating well stops feeling optional. But not if you're like me and have Factor delivered to your door. It's never optional, it's always happening. Get fully prepared meals designed by dietitians and crafted by chefs. Ready in two minutes. No planning, no cooking. Factor makes a mashed potato that would make Andy Cortez blush because they only use choose quality functional ingredients including lean proteins, colorful veggies, whole food ingredients and healthy fats. There's 100 rotating weekly meals to keep things fresh and delicious through every season with options including high protein calorie, smart Mediterranean diet, GLP1 support and ready to eat salads. I love Factor and you will too. Head to factor meals.com kindafunny 50 off and use code kinda funny 50 off off to get 50 off and free breakfast for a year offer only valid for new Factor customers with code and qualifying auto renewing subscription purchase. Make healthier eating easy with Factor. Finally, the Williams's have come back to San Francisco and this time they're gonna make Nick and Andy answer for it. Join James and Elise Willems, Nick, Andy, Lucy, James, Max Scoville and Molly for a live trivia show March 21, 8pm at the Swedish American hall in San Francisco. It's the only trivia show where being funny is just as important as being right. And we all know Nick is never right, so he's gotta be funny. But too bad he's also never funny. Head to kinda funny.com answerfor it for tickets and info Protein is now at Starbucks and it's never tasted so good.
Tim Gettys
You can add protein cold foam to
Greg Miller
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Tim Gettys
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Greg Miller
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Tim Gettys
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Tim Gettys
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Greg Miller
Choose from creamy Chipotle or Jalapeno honey mustard. Well, there we go. Life still full of choices. The new Crispy Chicken Crunchwrap Slider a brand new classic only at Taco Bell and participating in those Taco Bell locations for limited time and while supplies last.
Tim Gettys
Chronic migraine is 15 or more headache days a month each lasting four hours or more.
Greg Miller
Botox Onobotulinum Toxin A prevents headaches in adults with chronic migraine before they start start. It's not for those with 14 or fewer headache days a month. It Prevents on average 8 to 9 headache days a month versus 6 to 7 for placebo.
Tim Gettys
Prescription Botox is injected by your doctor
Greg Miller
effects of Botox may spread hours to
Tim Gettys
weeks after injection causing serious symptoms. Alert your doctor right away as difficulty swallowing, speaking, breathing, eye problems or muscle weakness can be signs of a life threatening condition. Patients with these conditions before injection are at highest risk. Side effects may include allergic reactions, neck and injection site pain, fatigue and headache. Headache Allergic reactions can include rash, welts, asthma symptoms and dizziness.
Greg Miller
Don't receive Botox if there's a skin infection.
Tim Gettys
Tell your doctor your medical history, muscle or nerve conditions including als, Lou Gehrig's disease, Myasthenia gravis or Lambert Eaton syndrome and medications including botulinum toxins as these may increase the risk of serious side effects.
Greg Miller
Why wait?
Tim Gettys
Ask your doctor, visit botoxchronicmigraine.com or call 1-844botox to learn more.
Greg Miller
And we're back and I'm ready to talk about Cox Charlie Cox it's story number two. More games are in the future for Expedition 33's Charlie Cox. This is Victoria Phillips Kennedy at Eurogamer. Actor Charlie Cox, known for the likes of Daredevil and Stardust. Okay, known for Daredevil, you know what I mean? Maybe Boardwalk Empire, if we want to get out there, is set to star in another video game following the success of Clair obscure Expedition 33. Speaking with agents of fandom, which sounds terrifying, Cox reflected on his time working on Claire obscure Expedition 33, stating he is, quote unquote blown away by its far reaching success. He then shared this little nugget, quote, it has seemingly opened a new avenue for my professional work. I'm going to do another game this year. End quote. Cox stopped short of revealing which game he was going to be a part of next, but he did say he will be, quote, much more involved with this one and it will require more work from him. While he didn't go into specifics here, I've I have taken this to mean Cox will be doing both the line and voice of motion capture acting for whatever game he ends up portraying, saying, we shall find out soon enough. This is all Victoria. I don't necessarily agree. In the same conversation, Cox added he was pleasantly surprised by the level of passion found within video game communities. Quote it's something I haven't known much about and honestly didn't realize quite how passionate the fans were. They are as passionate as the Marvel fans are. That's been really, really cool. End quote. Yeah, I like that discovery. Remember the article? I trimmed for length. Obviously it talks about like he did like all of his lines in Four hours.
Tim Gettys
Yeah.
Greg Miller
And then it all. He also, in this interview, you complimented and put over the guy who did the motion capture for the thing, the oh I. Lines and vo. I would just think, well, maybe it's a bigger part.
Tim Gettys
Yeah.
Greg Miller
It's more than four hours. Right. Of what you're going to do.
Tim Gettys
Yeah. No, it's. It is funny, though. Like, every single time you would talk to him, he'd be like, I don't. Four hours. I was just in and out, you know, I mean, like, he barely remembers.
Greg Miller
God bless him.
Tim Gettys
Yeah.
Greg Miller
I mean, no, but I mean, like, that's a great way of, like, not stealing the spotlight and trying to push you. We talk about, you know, pushing the right people and getting the limelight to who it deserves to be. I really appreciate that about him.
Tim Gettys
Yeah. I mean, that's. That's one of those. I'm sure for him it's like a happy little accident, right? Oh, yeah.
Greg Miller
Little thing.
Tim Gettys
Andy Circus is in it. Sure. And then now it's just like, gomage, gomage. Okay, we're good. Okay. Thank you so much. That's exciting for him. Good for him.
Greg Miller
Yeah. I'll be interested to see what that is and how big of a game it'll be.
Tim Gettys
Yeah, maybe it's huge if I want something small.
Greg Miller
Right. Can you imagine? Instead, let's go to a story that is kind of small. Number three on the Roper Report. Hitman TV series is officially dead. This is David Thompson at the direct. Plans for a live action TV adaptation of the Hitman franchise on Hulu were officially scrapped. In an exclusive conversation with the direct, filmmaker Derek Kolstad shared that the previously discussed series, based on the hit video game property, is not moving forward. Since debuting in 2000, the Hitman franchise has become one of gaming's most distinctive stealth experiences. How's that sit with you, Splinter fan?
Tim Gettys
I mean, they're right. Got a Hitman absolution.
Greg Miller
While attending the premiere of Normal at South by Southwest in Austin, Texas, the direct spoke with Derek Kolstad about the TV adaptation of Hitman. He had been attached to the project as an executive producer and writer when it was being developed for Hulu. But he offered a blunt update where things were standing today. When the direct asked if there were still plans, he said, it's dead in the water. Quote, no, it's a little bit of a dagger to my chest. Who knows nowadays, but it's dead in the water. But, man, I love that thing because I love that game and I love that character. But the problem is, I Can write a screenplay, but no one's going to go out and buy the screenplay. You've got to make the movie. Movie. You've got to make the show. But nothing's happening with that man. Sadly.
Tim Gettys
With that man.
Greg Miller
With that man, that agent. You know what I mean?
Tim Gettys
I've thought so deeply throughout the years, ever since, you know, playing Blood Money as a small child.
Greg Miller
Sure, about, like, way too young.
Tim Gettys
Way too young. I played GTA when I was three years old. We'll talk about that another day. I thought about, like, what a hit a good Hitman adaptation would be, and I've come to the conclusion that I don't think it's possible.
Greg Miller
Oh, my God. No way. Really?
Tim Gettys
I really. Unless you go super camp and you're like. You're dressing up in the outfits, I just. I don't believe that you're able to make something compelling, especially a series like something that's gonna be eight episodes. Like, maybe you can do an hour and a half, little romp of him running around dressing up as people. Like, kind of almost getting caught. Like. But, like, as a series like that, that seems like a tough ask for me. I love Hitman. I love Hitman.
Greg Miller
Yeah.
Tim Gettys
So. I don't know. I don't necessarily.
Greg Miller
Did you watch the Killer with Michael Fassbender?
Tim Gettys
No.
Greg Miller
Great movie.
Tim Gettys
Okay. Really? Okay.
Greg Miller
Legitimately, he's a hitman and he does everything you'd expect from Agent 47. And I forget the actual plot. I think maybe he has to start taking care of somebody or whatever in the middle of it or whatever. Maybe he didn't. I don't remember. Yeah.
Tim Gettys
Yeah. But.
Greg Miller
Oh, no, that was it. I think he did the whole. We were with him on a couple missions, and then he went home and his, like, his girlfriend had been kidnapped or whatever by somebody who had followed the trail back, and now he had to go after them. But it was great. I really enjoyed it. But I remember watching with Jen, we were both like, this is.
Tim Gettys
Is.
Greg Miller
This is a hitman. Oh, this is the Hitman movie. They should have done this as Hitman.
Tim Gettys
That's cool. There's ways you could do it. I mean, Absolution is like a very.
Greg Miller
Like.
Tim Gettys
You played Absolution, right? Did you.
Greg Miller
Which one was that?
Tim Gettys
That's the.
Greg Miller
They all run together.
Tim Gettys
That's the 361. That's like. It's like, more like cinematic, I don't think.
Greg Miller
I don't think I've ever rolled credits on Hitman, so I couldn't tell you.
Tim Gettys
That's crazy. It's more like cinematic. They're trying to be more serious about it. I didn't love. I think you got to goofy with it, you know, I mean like you got to lean into like, like the
Greg Miller
fact dressed as a chef, he throw the fry exactly.
Tim Gettys
Like you got to go super goofy with it. But I also don't want to be John Wick. I don't know. It's hard to find its own identity in this world of all these action movies and stuff, so. Not that I'm. I'm happy that it's dead, but I, I do think that that would have been a tough ask.
Greg Miller
Okay, fair enough. You know, it's not a tough ask to marry Leon Kennedy, but we don't know who it is. This is Victoria Phillips Kennedy at Eurogamer with the story who is married to Leon. Ever since Resident Evil Requiem made its horror fueled debut in February, there has been one surprisingly sweet, sweet or maybe slightly thirsty question on everyone's lips. Just who has Leon settled down with? You see, after completing Resi Requiem, players are able to unlock concept art which shows Leon with a wedding band on his ring finger. But the game doesn't say who his lucky spouse is. Many have argued it's Ada, others say Claire. Our Matt is determined it is Chris. Now, of course, I want to support my friend and colleague. And so I reached out to, to Capcom to see if the studio would finally settle the debate of who put the ring on Leon. And amazingly, I actually got a reply from Resident Evil Requiem director Koshi Nakanishi. Alas, he didn't give me an actual name, but his response was incredibly wholesome. The answer will become clear someday, but not just yet. What we wanted to convey in the final scene is simple. Leon now has a place to go home to, and we hope you can imagine the peaceful moments he spends there. He told Eurogamer, Leon is a man who says very little about things that truly matter. But he would sacrifice himself without a second thought to save a life right in front of him. So what does his ring signify? Resolve Or a vow? He may never voice that answer himself. But for now, after finishing a long battle, he has a place to go home to. Isn't that enough stuff?
Tim Gettys
That's beautiful, actually.
Greg Miller
That is actually really beautiful. Right? That's awesome.
Tim Gettys
That's amazing. That's all you want?
Greg Miller
Yeah. Hell yeah.
Tim Gettys
Do you have a thought?
Greg Miller
Oh, absolutely not. I love the Resident Evils for what they are and then like the overall story.
Tim Gettys
Yeah,
Greg Miller
yeah, exactly. People like, where is it and where's Jill and where's this? Oh, my God. I didn't think about any of them. All over this. Yeah, yeah. No.
Tim Gettys
Lance has been showing me so many edits of just like Ada and Leon lately. So it's like that goes my head.
Greg Miller
Head.
Tim Gettys
But also as I read this or as you read it to me, I am like, man, how nice would it be just a random person, you know, I mean, just like he just. He has a normal life outside of this, you know what I mean? He found some. Some person at a bar, they talked and they hit it off and they've been married for a few years now.
Greg Miller
She doesn't have a normal life though, right? Because, I mean, like, he's always in that car.
Tim Gettys
Yeah, exactly. Have you seen the edits of just how much money everything that he has is worth? His car, like $30,000 is washed. $10,000. He's just like rich as.
Greg Miller
I mean, you know, when you got the skills he's got.
Tim Gettys
Yeah, exactly. He's a go, right? He's the best. But yeah. Hope it's kind of someone random and it's just like a nice little cute little thing.
Greg Miller
Oh, he does a. I bet it won't be. It'll. This. This whole franchise is so like, I'm Ray Ray Skywalker that. No, they've got to be connected.
Tim Gettys
It's going to be somebody.
Greg Miller
We've met somebody.
Tim Gettys
I mean, I honestly, I think they're going to reveal it in the dlc. I think that's what this is.
Greg Miller
Oh, really?
Tim Gettys
I think it's going to be the expansion. It's probably going to be Ada and it's going to be like, probably like maybe the. The finale of that.
Greg Miller
It's like what they then bridge this into. And then eventually we get a trailer, right? It's Leon looking for his wife from. And then it's a Silent Hill game. We're like, what the. How they do this?
Tim Gettys
Kojima's back.
Greg Miller
Whoa. How? DJ Kento has his own theory in a super chat. Leon isn't married. It's a purity promise ring he got in his youth group years ago. Leon's never been with a woman that way. Hey, we're in the brainstorm tree.
Tim Gettys
Every.
Greg Miller
All options are on the table. I appreciate that.
Tim Gettys
I love that.
Greg Miller
I appreciate that.
Tim Gettys
He felt he was really influenced by the Jonas Brothers back in the day.
Greg Miller
Exactly, exactly, dude.
Tim Gettys
Remember that? What an era. I was like, I'm gonna save myself when I saw that, I was like, that's the way to live life.
Greg Miller
Just to get little, little fat pudgy Roger. Like I'm gonna save myself.
Tim Gettys
Didn't have to make that choice.
Greg Miller
You're like, what a great out life.
Tim Gettys
Made that.
Greg Miller
I don't need to talk to anybody. I don't need. I I don't need to feel bad about it. I can just sit here and be like, you know what?
Tim Gettys
Saving myself.
Greg Miller
Almost saving myself. Number five Subnautica two will get early access release in May following the latest court rulings is the journey continues. This, of course, is the one, the only the KFGD award winner Rebecca Valentine at ign.comsubnautica2 is entering early access at last. IGN can exclusively reveal that both developer Unknown Worlds and publisher Crafton have agreed the game is ready for its early access release in May on Xbox and PC, though an exact date hasn't been provided just yet. Yet, unknown world's head Steve Papuasas said shared the following message with Subnautica2team today team we want to take a moment to sincerely thank every member of the Unknown Worlds team and our partners. Over the past nine months, you've worked incredibly hard to bring Subnautica 2 close to the finish line. That effort has resulted in a game we are truly proud of, one that each of us and our partners at Krafton unanimously determined is ready for early access release in May. Thanks to your dedication and talent, we've added more story chapters, built new creatures, and created new biomes along with many other features. With this significant progress, we have passed Krafton's milestone review last week and are now ready to start our open development journey. Alongside our community, we have full confidence that we have reached a point where we can deliver the experience our players will love. We look forward to working with Ted Gill to support a smooth transition and work towards a successful launch. Our priority is getting the game into the hands of the community that has been eagerly waiting for it, and that means honoring the work you have already done to make that possible. Deep breath if you don't know what the hell's been going on. This comes after a major victory for Unknown Worlds on the heels of its developers achieving a significant victory in a legal battle with publisher Krafton last year, CEO Ted Gill and other senior team members were unexpectedly fired from the studio and the game's launch was delayed, with Crafton alleging that Gil and his colleagues were, quote, unquote, checked out and had failed to deliver a game that was ready for early access. The fired leaders filed a lawsuit claiming Krafton was trying to get out of its obligation to pay out a $250 million bonus split between the entire team that would have kicked in if Subnautica 2 released on time. The ongoing legal drama in the ensuing months included severe claims on both sides, including the suggestion that Krafton CEO Changham Chin Kim I'm sorry, Chang Han Kim was used had used ChatGPT to quote unquote brainstorm ways to avoid paying Unknown World's bonus, and that the fired leaders had, quote unquote referenced racist views towards Korea and Korean people. However, just yesterday a judge ordered Crafton to extend the deadline on the conditions for the $250 million bonus and reinstate Gill in his former role. Though litigation remains pending, at least for now, it seems that Subnautica 2 is able to move forward with one of its primary drivers back at the wheel. Krafton itself appears to be on board with releasing Subnautica 2. As indicated by a statement shared with IGN today, we can confirm that the internal message shared with the Unknown Worlds team is accurate. The team has made meaningful progress following the milestone review approved earlier this month and has been working towards early access release in May. While we respectfully disagree with this week's court ruling and intend to explore all legal avenues.
Tim Gettys
Incredible.
Greg Miller
Our goal is to minimize disruption to the team and release plan. We remain committed to an open development approach, working closely with the community as development continues and are focused on delivering the best possible experiences to players and CEOs.
Tim Gettys
Rule CEOs are the greatest the greatest breed of human being.
Greg Miller
It's like you know, we're not there, we're not part of it. But just as an outsider. Popcorn in hand. Yeah you Craft.
Tim Gettys
God damn it.
Greg Miller
Great job. Great job.
Tim Gettys
I just want to IGN can exclusively reveal that both developer Unknown Worlds and publisher Craft have agreed to agreed the game is ready for early access. I don't think that's true. I think that's. I think that's unknown world to saying
Greg Miller
that I think the they're very clear they've the team has made meaningful progress on the milestone.
Tim Gettys
Just a big old coincidence.
Greg Miller
Did they did the courts order the guy to get back in charge of the developer and also said that he
Tim Gettys
has he is able to steer the ship and figure out what to do with the publishing of it. Yeah well I do also believe that
Greg Miller
they've always felt and known that it was right ready for release.
Tim Gettys
You know he just listened to AI
Greg Miller
Rev's like follow up question what could they have done this in May of last year? No, no no, we're not answering that chat.
Tim Gettys
GPT told me it wasn't ready. Honestly, you Know, we talk a lot of. About AI, but maybe we should let AI cook.
Greg Miller
And, you know, when this releases in May, maybe AI was right about it.
Tim Gettys
And then Jason Char will have the article saying that the last two days of development have been the greatest two days of development in company history. And they actually got the ship righted, and they made it all happen. Happen. Congratulations. They're about to make a lot of money. I hope. I hope they hit that 250 mil.
Greg Miller
Well, I mean, that's not hitting it right. That's just getting it out.
Tim Gettys
Well, you know what I'm saying? If they hit the milestone, right, and then they hit the. They get the $250 million bonus.
Greg Miller
Right. So the milestone wasn't the issue. It was the date. You had to have it out by this date to get the 250 million bonus. And that's when Craft was like, yeah, off. And they're like, whoa. And then they. That's only so right now. Yeah. Yesterday, the judge ordered them to extend the deadline and the conditions of the 250 million million.
Tim Gettys
Gotcha. Okay. I thought it was also connected to amount, an amount of money they have to make.
Greg Miller
I'm back to the other part, right? Pay out a $250 million bonus split between the entire team that would have kicked in if Subnautica released on time.
Tim Gettys
Okay.
Greg Miller
So it seems like it was just.
Tim Gettys
It was just the thing.
Greg Miller
Wow. It wasn't a Metacritic. It wasn't a thing. It was just, let's get it on time.
Tim Gettys
Lobster dinner.
Greg Miller
So that's not what they're arguing they're going back to court about. I was like, all right, well, we put the guy back in charge, but they missed the deadline. You can't push the deadline. The deadline. The deadline is a deadline. You can't. It.
Tim Gettys
Incredible stuff.
Greg Miller
Big stuff.
Tim Gettys
Big stuff.
Greg Miller
But if I wanted smaller stuff, say the tiniest news I need to know about, where would I go?
Tim Gettys
You go to our last story, the WE News Channel, where we cover all the small news items you need to know about
Greg Miller
We News. Wario 64 reports Firewall Ultra PSVR 2 online features are terminating on September 17th. The game will no longer be playable after that date.
Tim Gettys
Tough.
Greg Miller
Who would have thought? PlayStation not committed to VR crazy.
Tim Gettys
No, it's just this one game.
Greg Miller
Double Fines Pottery. Pottery. Oh, that's a. That's a Puffle. Double Fines Pottery Party Brawler kiln arrives on April 23rd. Good job, FBC. Firebreak gets a permanent price drop to 19.99 and adds a friend's pass. Allowing two friends to join a session. Okay, it was something horrible of like yesterday when this went out and people like there's eight people playing it right now.
Tim Gettys
I feel bad for that team. They tried.
Greg Miller
Should have done it.
Tim Gettys
Shouldn't have done it. That is true. They shouldn't have done it.
Greg Miller
We love Remedy. Don't get me wrong.
Tim Gettys
Yeah, come on.
Greg Miller
Pokemon XD Gale of Darkness is out now on GameCube Classics Nintendo Switch Online expansion pack. Cool. If that wasn't enough Pokemon for you, Pokemon Pocopia has a new update that has just a bunch of fixes and stuff. It didn't look like like big additions by just game fixes. If you've installed in a few quests. VGC reports that the nearly 20 year old PlayStation 3 just got another system update. Version 4.93 is available now for the 2006 console. Get out there everybody. Use your compact flash readers on the PS3 fat. And then Wario 64 reports THQ Nordic has announced a bunch of Switch and Switch 2 ports. Switch 2 is getting destroy all humans. Destroy all humans 2 reprograms and Disney Epic Mickey rebrushed. Meanwhile, Switch is getting spongebob Square Pants. Titans of the Tide.
Tim Gettys
Congratulations to all the Destroy All Humans fans. We did it.
Greg Miller
Finally did it.
Tim Gettys
Two years talking about the Switch too.
Greg Miller
Now I. I put in the thing. Now there'll be another alien statue at Barrett.
Tim Gettys
Oh, man, I would love it. We held that for Mike for so long. That's incredible. Similar to with you, Roger, in that dishonored 2 Corvo. Well, I thought the game was in it it and the game wasn't in it. So I was like, you take this then. That's my gift to you. Yeah, that wasn't okay. You love the game. He loves Dishonored.
Greg Miller
I do love it. And that's it for WE News. We jump to the Super Chats to see what we've missed or some people have come in.
Tim Gettys
WE News. We jump.
Greg Miller
I didn't do it on purpose, but you know, ed reed fan, 20 super chats and says what if Charlie Cox's game is the rumored God of war Faye game, as Faye is played by Deborah Ann Wool. Karen Page from Daredevil. Perhaps she's convinced him to join the game's captain cast. That'd be awesome.
Tim Gettys
It's too late though, right? I mean this game is coming out potentially what, next year?
Greg Miller
I mean, he maybe's been working on it a while.
Tim Gettys
Oh, okay.
Greg Miller
You know what I mean, who knows? You know, maybe call master says late Wii news Meta is shutting down the VR metaverse on June 15th. I saw that yesterday. I was just like, does anybody here care?
Tim Gettys
Just use VR chat. It exists.
Greg Miller
Rod Super Chats and says Day of the Jackalon. Peacock is the closest version of the Hitman adaptation. So check that. Write that down in your notebook.
Tim Gettys
Day of the Jackal. We're making things up.
Greg Miller
Day of the Jackal. Is it Jackal? Is it Jackal? Needy Mango says, losing joy. For games, I need a reco that sparks joy. What I would tell you to do is go back and watch the Indie mix showcase from Monday of gdc. Not. You could watch the whole dev stream. That's like, you know, whatever, eight hours. But just to showcase so many great little indie games in there. That should spark some joy for me. I would give you the Find your Words game, which we did a demo. We started the live demo thing with. I think that could be it, but I don't know your taste, so look through there and find something. Yeah, if you fuck with 3D platformers.
Tim Gettys
One that we played live was Bubsy 4D, but that developer also just came out with Demon Tides. If you want something right now, so recommend checking that out. My recommendation is to not play any new games. Go back, find a game that you haven't played for a long time, and then just see what that sounds good. I played poker night at the inventory, New remaster or whatever, and that just sparked so much joy. And I think. Think I'm. I think I'm back.
Greg Miller
I was on cloud nine yesterday playing Starfield and then playing it back home with the. Exactly. Yeah, go back. What's your comfort food? Go find that. Exactly. We. We did a lot with the whole Nvidia thing, but the great PXM Lord says, call me jaded, but my biggest fear is that AI has opened Pandora's box and thinking that being loud and angry will make it go away is a little naive. I don't know. I don't think we can put AI back in the box. I think we can push back on initiatives that we think are too far and make our opinions known and then double down on those opinions to find the games that aren't doing that and support the people who are still hiring artists and using artists. I'm not. I don't know if you've noticed. The world sucks. And I don't think the answer is rolling over and be like, well, we lost that battle. So I guess everybody who's not white get out of the. I'm gonna still fucking scream. And yell about fucked up everything is.
Tim Gettys
And if you want to take the pragmatic approach, right, if there is enough backlash every single time there's an AI thing happening, investors look at that and they do take that into consideration. Right. Of like hey, do I do I wanted best something that people are going to be mad at me for, right?
Greg Miller
Sure.
Tim Gettys
So that's something to think about.
Greg Miller
Saul writes in and says Nvidia stock is down. AMD stock is up. So we have that going for us.
Tim Gettys
Here comes the money.
Greg Miller
Here we go. Here comes the money. Now I'm looking for through the ones that we didn't do. Roger's called Pragmata Stigma. That's good. Sergio, man, I'm begging you. Inter cap on some of these names. Shout out to Greg for putting me on to the Kirkland signature cold brew. Went out and bought some on Sunday. Sunday. Sipping on my own as we speak.
Tim Gettys
You hear that?
Greg Miller
Kirkland Delicious. Where you at?
Tim Gettys
He's an influencer.
Greg Miller
Jen super chats and says not my Jen. Jen from the Starfield stream yesterday. Greg played five hours of Starfield last night. It slaps. I am not as goated as you yet, but I will get there. Cheers for more breakfast to more breakfast beers. Cheers to you. Of course. Yesterday Jen was in there. This is what can happen if you show up to a Starfield stream talking about the fact of like, oh, I've wanted to play this but I didn't know if I should play it. I'm going to wait for a steam station. And I said, you know what? I emailed Bethesda live on the stream and got her a code. Oh, that's beautiful. And then our final super chat comes from JJ Baseball, who says as someone who works for child protective services, you're good to call it a breakfast beer. We got more important stuff to worry about. Well, listen, I just don't need. He says it at preschool. That escalates. You know, I don't do I trust Big G at preschool not to tell his mom that I'm doing breakfast beers? I don't know if I do. Graham H would never do it. Big G. Big G might.
Tim Gettys
Yeah, yeah. And also becomes a scandal in your neighborhood. It's a whole thing.
Greg Miller
Well, I don't. Well, I mean I got enough scandals in my neighborhood.
Tim Gettys
Yeah, exactly.
Greg Miller
The guy driving the ecto one car.
Tim Gettys
No one needs gaming podcasts all day.
Greg Miller
And that is another episode of Kinda Funny Games Daily. Remember? Of course we've kicked off a live day of programming here. Just like we do live talk shows every day on YouTube.com kindafunnygames twitch tv kindafunnygames podcast services are right around the globe. What you need to know though is we're not going right into the Gamescast. Instead we are going into a stream for marathon while Tim and I concurrently record our reaction to the Spider man trailer for the first time. After that stream of marathon it is then kind of funny. Happy Hour. Our usually Patreon exclusive call in show for $25 and up people. So you could go and watch it for free as we live stream it on twitch and YouTube. But more importantly you can go to patreon.com kindafunny toss us 25 bucks. Get everything ad free. All the other brands, benefits, benefits. But get the ability to dial in on Discord today to talk to us live on a call in show. And then after that at 3pm it is the Crimson Desert Review cast. We'll see if it's just me who else can drop and we'll find out what happens. We'll figure it out as we go. But it's a big day here. Huge day, huge day. But if I want. No, I'm kidding. We already did that transition. Everybody hang in there. Lots going on, play some cool games. And until next time, no it's been our pleasure to serve you.
This episode dives deep into the controversy surrounding NVIDIA’s DLSS5 AI technology, spotlighting CEO Jensen Huang’s dismissive response to critics. The hosts dissect the developer backlash, community outrage, and the wider implications for artistry in video games. Alongside this dominant topic, the crew touches on Charlie Cox’s growing presence in gaming, the canning of the Hitman TV series, and key updates including Subnautica 2 drama and bite-sized industry news.
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This episode is a must-listen if you care about the direction of AAA games and the fate of creative professionals in a turbulent, AI-adopting industry. In classic Kinda Funny fashion, it delivers both deep analysis and spirited banter, highlighting why these news cycles matter beyond gaming tech headlines.