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Blessing Adeoye Jr.
Have you ever spotted McDonald's hot crispy fries right as they're being scooped into the carton? And time just stands still.
Roger McCorney
Today's stories include Fair Games has reportedly slipped. Is PlayStation doing a big summer showcase? And Phil Spencer speaks on Everwild. Love all this and more because this is Kind of Funny Games Daily. Foreign. Yo, what's up? Welcome to Kind of Funny Games daily for Monday, February 17, 2025. I'm one of your hosts, Blessing Adelier Jr. Joining me is the tastemaker, Roger McCorney.
Blessing Adeoye Jr.
Feels good. It feels good on a Monday to be here, man.
Roger McCorney
This is.
Blessing Adeoye Jr.
This is a good week. I just feel it in the. I just feel in the air. I just feel. Got a great games cast coming up after this. A good week. Good week.
Roger McCorney
Well, like, what's up with him holding us back? You ever thought about that?
Blessing Adeoye Jr.
Oh, dude.
Roger McCorney
What's up with Tim Gettys, man?
Blessing Adeoye Jr.
That's the thing about kfgd, man. People were always holding me back. Right? It was usually not Tim. Right, but now he's holding you back.
Roger McCorney
Now he's holding me back because he's hanging out with Carl Jacobs. I saw that on the calendar. I was like, I want to hang out with Carl Jacobs. I want Roger to hang out.
Blessing Adeoye Jr.
It's crazy how he works, right? Because he's gonna come for the interview, right? We're gonna sneak him through the back. He's gonna do the interview and leave. You know what I mean?
Roger McCorney
There's gonna be.
Blessing Adeoye Jr.
There's gonna be no way for you to react to him, right?
Roger McCorney
I just want to say hi to the homie.
Blessing Adeoye Jr.
That's crazy, man.
Roger McCorney
I mean, what else you got going on this week?
Blessing Adeoye Jr.
Oh, man, I played a lot of redacted. Well, there's one redacted, but it's not redacted anymore. I can talk. I can talk about the fact that I've played Yakuza. That is going to be a review tomorrow. We're going to be talking about that with Britney Bombacher. So that's exciting.
Roger McCorney
Very exciting.
Blessing Adeoye Jr.
Very excited about that. To tell you about that. Pirate Yakuza. Sorry. I'm going to try it again. Like a dragon Pirate Yakuza in Hawaii. We did it, everybody.
Roger McCorney
Insane title for a video game.
Blessing Adeoye Jr.
I'm excited to talk. Not enough words.
Roger McCorney
Not enough words.
Blessing Adeoye Jr.
I'll get back, get into that in my review.
Roger McCorney
Like a dragon pirate Yakuza in Hawaii. But it's not Ichiban or Kiryu.
Blessing Adeoye Jr.
Gaiden.
Roger McCorney
Yeah, Gaiden. And it's the other Guy that a lot of you guys love. His name is Majima.
Blessing Adeoye Jr.
See, Baron. Knew it.
Roger McCorney
That's the full title right there. That's.
Blessing Adeoye Jr.
That's, that's the next one right there. So I played that a lot of redacted. I've been playing Hollow Knight, man. I talked about this last time, but like, I'm getting there. I'm getting there. I think by Friday I should have my full review because I think we have a lighter Gamescast. On Friday we're going to do like a, you know what we've been playing. I think I'm gonna do a full.
Roger McCorney
Review of Hollow Knight.
Blessing Adeoye Jr.
Hollow Knight, bro. Fuck, man. It's a few years late. Few years late.
Roger McCorney
I love that we're doing this though. Ye like going back playing the classics. Mike played Resident Evil 4 for the first time a few months ago and reviewed it on gamescast. I love that you're doing Hollow Knight. I just started Dark Souls. I know. Bear also just started Dark Souls.
Barrett Courtney
You're an influencer Blessing.
Roger McCorney
I am.
Barrett Courtney
It was that. And also I was just kind of in the Souls mood, especially with Night Rain. Whenever Night Rain wasn't on. Just wanting to play something. So, yeah, started that this weekend as well.
Roger McCorney
Yeah.
Barrett Courtney
Roger, have you been slapped since the. The whole incident? Because I know that like every time you start Apollo Knight.
Roger McCorney
I don't know what that means.
Blessing Adeoye Jr.
My butt.
Barrett Courtney
Like, do you, do you think that, like, do you get like a. A, a tension whenever you start Apollo Night? You're like, oh God, someone's going to slap me from behind.
Blessing Adeoye Jr.
Oh, yeah, yeah, yeah. No, I genuinely do. Sometimes I'm just walking around and I just hear a certain musical stinger and I'm like, oh, I guess going on guys here.
Barrett Courtney
But Dark Souls 1, bless who. Dude, I know you've experienced a couple of the moments, but like, I really was not prepared for the level of level design that Andy's been talking about for years. And it's crazy the way things loop back around and all that stuff. It's fucking phenomenal.
Roger McCorney
Well, it all, I think it all is a perfect storm of Elden Ring Night reign having like Dark Souls bosses in it. Plus the top 100 games thing. Maybe be like, okay, right now's the time to start. Start Dark Souls. I. I don't want to say made the mistake because I think it is the right move to be playing this game on stream because I think made for really good content. There's a clip that somebody made over the weekend of. I don't want to spoil it. Barrett See if you can find it. Actually, actually, it'll be tough to find. It's like an Evan Yawn clip. Yeah.
Barrett Courtney
He posts on YouTube as well. So I. I want to see if maybe he posted that.
Roger McCorney
But basically, I got you baited. And, like, there's that moment, and there are so many other moments where it's like, oh, man, thank God we caught this on stream because this is actually really fun and entertaining. Oh, bear, you found it.
Barrett Courtney
Yeah, hold on, hold on. YouTube shorts are weird.
Blessing Adeoye Jr.
Yeah, YouTube shorts are weird.
Roger McCorney
Yeah. But, yeah, like, I think it makes for such good streaming content, but it has the, I guess the bad effect of, man, I can't play this game off stream. I don't want to make progress.
Blessing Adeoye Jr.
That's all you want off stream.
Roger McCorney
But I would love to play this game right now. Right? Like, I've been looking for a game that's going to hold me, a game that's going to, like, keep my attention. And I'm honestly, I've been struggling in the first month and a half of this year to find a game that I'm like, I want to see all the way through. I want to roll credits, step without. Or else I am slow playing outer worlds.
Blessing Adeoye Jr.
Okay, okay.
Roger McCorney
Out of wilds is like such a. And I don't want to go crazy. Last week was the horny week. This will be the last. This will be the last bastion of horniness.
Barrett Courtney
Okay.
Roger McCorney
All right.
Barrett Courtney
But, like, leftover horniness from last week.
Roger McCorney
After this, no more horniness for the week.
Barrett Courtney
Yeah.
Roger McCorney
All right.
Blessing Adeoye Jr.
About what you're about to say about.
Roger McCorney
What I'm about to say about outer wilds. All right. After this, no more horniness. Outer wilds for me is like the edging video game, right? I am slow playing this. I am letting this thing last.
Blessing Adeoye Jr.
Slow yerking.
Roger McCorney
I am go. I am playing outer wilds like, one cycle at a time. Every day, it's like one more cycle. I'm getting there. I'm letting that thing simmer. She makes contact with you.
Barrett Courtney
Just a really tough boss.
Roger McCorney
And out of nowhere. But didn't know that said, try again. Twirled by storm.
Blessing Adeoye Jr.
He just got baited, though. He missed that. Got baited pretty hard.
Roger McCorney
I was hoping to let him notice, and he was donut, yo.
Blessing Adeoye Jr.
He got away.
Roger McCorney
He was like a.
Blessing Adeoye Jr.
He was hoping to God that nobody saw that.
Roger McCorney
No show. Show Andy, right?
Blessing Adeoye Jr.
This instant.
Roger McCorney
Show Andy, right?
Blessing Adeoye Jr.
Because he went to open up his.
Barrett Courtney
Chest and then it's right rear.
Roger McCorney
So you stop it there. So for audio listeners, right. You know, when you're playing Dark Souls. They got notes on the ground. So basically I look at it. There's a chest that, that I'm like, oh, I want to open this thing. I go to it, it doesn't open, and I see a note that says try rear. I then try to open it from the back and nothing. And I like, this is why Carl is as like successful as he is. Yeah, this is why he's as funny because he catches it straight away.
Blessing Adeoye Jr.
I wouldn't have catch that. Caught that.
Roger McCorney
He caught it.
Blessing Adeoye Jr.
Looks at me so good and like.
Roger McCorney
I know I've been got. I know there's nothing I can do to get out of the situation. It calls me out immediately. It is hilarious.
Blessing Adeoye Jr.
That's awesome.
Roger McCorney
If you're an audio listener, you got to see the video clip. But Roger, enough about all of that. Let's talk about today's news. Because remember, this is kind of funny Games daily. Each and every weekday, we run you through the nerdy news you need to know about live on YouTube, Twitch and on podcast services around the globe. If you love what we do, support us at the kind of funny membership on Patreon, YouTube and now Spotify and Apple podcasts to get all of our shows ad free watches, record them live and get a daily exclusive show for a chance to be a part of the show. Some of your thoughts and opinions as YouTube super chats as we go. Housekeeping for you, Blessing and Mike. That's me. We'll be at Magicon Chicago this Friday. If you're around at the convention, come find them and say hi. If you're in the Chicago area, we'll be holding a meetup at Portillo's off Canal and Taylor at 7:30pm through 8:30pm on Friday. So come hang out now. Here's the deal. Yeah, here's the deal, right?
Blessing Adeoye Jr.
Tell me the deal.
Roger McCorney
If you're in the Chicago area, come through. This is your chance. Hang out with me and Mike. But I need somebody who's in the know. Is that a good Portillo's for a meetup? Like, how busy is it? You know, does that. Is it spacious?
Blessing Adeoye Jr.
Is the Portillo's in the hood? Yeah.
Roger McCorney
Is it in the hood? Like, give me the vibe Because I tried to do research and I couldn't figure it out.
Blessing Adeoye Jr.
That's so true. Yeah, because it's like, oh, yeah, let's go to McDonald's meetup. And you're like, Ah, she has the raw. McDonald's should have done the one on Northern Avenue. Shouldn't have done that.
Roger McCorney
1. So I need y'all to. For people in Chicago who have been at Portillo's on Canal and Taylor. Is that not the time to do it?
Blessing Adeoye Jr.
You know, I mean like you should, you should have workshopped this one beforehand.
Roger McCorney
You don't announce it.
Blessing Adeoye Jr.
Be like, also, by the way, why don't you call.
Roger McCorney
I'm going to call like a random fast food establishment in Chicago. Be like, yo, I'm a podcaster. Like, can I have a bunch of nerds? Are you, yeah, Are you in the hood?
Barrett Courtney
Just be like, hey, you know, I'm someone known on the Internet. We're looking to have a meet up with our fans. Do you think this day would be an okay time to like have a fuck ton of people come into your restaurant and like overfill the place?
Roger McCorney
Not a fuck ton. It's not a fuck.
Blessing Adeoye Jr.
I mean, they're going to be paying 10 people.
Barrett Courtney
Maybe not a fuck ton, but enough that it will, you know, they're gonna feel busy, they're gonna feel like, oh, we have like a rush of people coming in.
Roger McCorney
This is the other thing is that.
Barrett Courtney
Greg Miller does this all the time.
Roger McCorney
This is also. And I asked, I asked Greg and Greg was like, oh, I'll take it to the top. Greg started, Greg started emailing people that are like executives at Portillo.
Blessing Adeoye Jr.
You know, you shouldn't worry about it. When Chris Angus in the chat, he said, just send it, just send it, telling you to send it. You know what I mean?
Barrett Courtney
I know it hangs out with Mike too much, you know, that's true.
Roger McCorney
This is also the Portillo's that's closest to the convention center for Magicon. So I then have like the secondary thing of are all the Magicon people going to go to Portillo's? But also I don't know how big Magicon is, so I'm like, is that even a thing to worry about?
Blessing Adeoye Jr.
I mean we, yeah, we looked into the numbers. Big numbers.
Roger McCorney
Well, show up at Portillo's is going to be a party, everybody. And if you're showing, if you're showing up for the meetup, definitely like don't show up and buy something, right? Because if it is like a busy time, make sure we're spending money, like treating the establishment, establishment well. Clean up after yourselves, right? Treat the establishment with respect and all that.
Barrett Courtney
Maybe don't ask for permission but like still like give them a heads up, you know.
Roger McCorney
Yeah, I'll send them a text. Remember, we're an 11 person business all about live talk shows. So today after KFC you're going to get gamescast, which is Tim and Carl hanging out. Will me and Roger just crash it, make it about ourselves and you'll have to tune in and see.
Blessing Adeoye Jr.
Hey, Carl, what's up?
Roger McCorney
Carl, you want to hear about me? Let me talk about myself. Carl. After that, later in the. Oh no, after that is the stream that's going to be Nick playing a game. Nick, what are you playing? I saw him walk in Outer Worlds, walk back Outer Wilds. He's playing out. Yeah, he's playing Outer worlds.
Blessing Adeoye Jr.
He was blown away by you playing that game. And then he was like, hey, I want to play outer worlds. And I'm like, no, no, it's Outer Wilds. And then we had the conversation, like.
Roger McCorney
We had a talk.
Barrett Courtney
We had a conversation on Friday afternoon of like, are you sure it's Outer Wilds you want to play? Cuz then he said it was like a fallout like game.
Roger McCorney
No, he was, it was the opposite where he. I think we're talking about outer worlds. And then he was like, oh yeah. Like, we were like, oh, it's relevant because it's valid and all that stuff. And he was like, yeah, I saw Blessing playing at his, at his desk. It looks super cool. And I was like, Nick, that is not outer Worlds. That is Outer Wilds. And that. I don't know if that's a game you want to stream, but honestly I love it.
Blessing Adeoye Jr.
I love the, I love the energy of like Explorer Nick. Right. Like him going out there, finding things like this.
Roger McCorney
I honestly think it'll be a good stream. Yeah, I think Nick playing Outer Wilds is either going to go really well or he gets 30 minutes in.
Blessing Adeoye Jr.
Yeah, we have Outer Worlds download as well downloaded.
Roger McCorney
We'll see what happens there. And then later in the day we're are doing a Cobra Kai series finale review screencast that's happening after the stream. And of course you can watch that live. If you're a kind of funny member, you can get today's Greg Way. We don't have a kind of funny podcast this afternoon. Just as a heads up if you're on Patreon, thank you to our Patreon producers, Delaney Twining, Carl Jacobs, Omega Buster and Karen Lindener. Today we're brought to you by Built, Rewards Factor and Stash. But we'll tell you about that later. For now, let's begin with the what is and forever will be the Roper Report. It's time for some News. We have six stories today, a baker's dozen, starting with our number one Sony's PS5 live service title, Fair Games has reportedly slipped. This is Andy Robinson at Video Games Chronicle. Fair Games, the PS5 live service game from Sony and Haven Studios has reportedly slipped into next year. That's according to Giant Bomb journalist Jeff Grubb, who claimed on a podcast this week that the co op heist shooter, first announced nearly two years ago, has been internally delayed into 2026. Announced in 2023 with no release window, Fair Games is described by its creators as a fresh, modern take on the heist genre. The PS5 and PC game is the debut title from Haven Studios, the Canadian firm which was co founded by Assassin's Creed. Co creator Jade Raymond was acquired by Sony in 2022. Creative director Matthew Leduc said of the game, quote, in a nutshell, this is a thrilling, competitive heist game where you join an underground movement to rob the ultra rich and rebalance the scales. End quote. Roger.
Blessing Adeoye Jr.
Hi.
Roger McCorney
Fair Games slipping internally into 2026. Does that report surprise you?
Blessing Adeoye Jr.
No, not at all. I mean, especially after Concord and everything that happened. Right. And also we probably are getting marathon this year, potentially. Yeah, you would think so.
Roger McCorney
That's my, like, guess. That's my prediction.
Blessing Adeoye Jr.
They were very bullish on the live service elements of PlayStation. Right. Clearly, Concord did not work out. It's time to do one a year. Right. If you're going to do any at all, right. You take one, you learn from it. Hopefully that's not a Concord disaster and you pull back. Fair Game is also an uphill battle. Right. We forget that this is like a payday situation and Payday 3 did not work out. Right. That was for a lot of different reasons. Right. But still, like Pete, Payday 2 is the juggernaut of this, you know, niche sort of side of the genre. Right. So they need to kind of find their own footing. They need to have a large marketing push, they need to have a lot of betas and they didn't make sure that this is in front of all the people that would want to play this game. So yeah, take as much time as you need to. This doesn't surprise me whatsoever. How about you?
Roger McCorney
Doesn't surprise me. I think the thing that surprises me more is that internally this was slated for 2025. I think that's more the shocker because.
Blessing Adeoye Jr.
You just always saw this, the 2026 game.
Roger McCorney
Yeah, well, it's, it's what you started talking about at the beginning of the statement, which is you want to pace these things out. Right. Maybe do one new life service a year pair that with maybe one new one or two big triple A games and then have maybe your third party partnerships fill in the gaps around that. Right? Like you want to pace yourselves out. Them launching Marathon and Fair games in the same year feels like a bit too much. And I think coming off of Concord, that is proof that you need to take this slow and really nurture these titles one at a time. Yeah, right. Like, I think even Concord being, I won't say the one, because of course, hell, Diverse two was earlier in this year and I think we've earlier last year and I think we forget that, you know, that's kind of part of this conversation. We talk about the Live service stuff, right? But Concord is one that was so mishandled that if you mishandled that one, like I don't, I don't see you pushing two out the door in, in one year, right. I think you got to get this thing right. And right now I think the priority probably is marathon. Marathon. That is the game coming from Bungie. That is, I think, in my opinion, the Sony Live service thing with the most promise. And I, I say that even not having the utmost faith in it, right? Like, that's one that I want to see. That's one that I'm going to need my hands on the sticks to really, you know, be pushed either way on it. But right now I think we're all kind of down on the Sony Live service push and you need to get the next one right. You need to be, you know, everybody, like all, all chefs in the kitchen working on this thing.
Blessing Adeoye Jr.
Yeah, it's so interesting, right? Because when you even say Marathon, right, And you say the Bungee of it all, there's an asterisk there, right? Like if, if it's successful, I think people would be like, that's great for PlayStation, but it's also not really fully PlayStation. You know what I mean? Like, it's like, it's. It is like we talk about Helldivers too, right? Like that is not fully PlayStation, right? The Concord was fully PlayStation. Like that's the way that we view it. That's the way we see it, right? And of course, Marathon Bungee Bungie is underneath of PlayStation, but still it feels like a different entity. I'm so interested what that if Fair Games is that first one out outside of Marathon to come up and be like, hey, Concord sucked. This, this is the way to go. Like, hopefully this is the way. Like, I don't know, I feel like those are different things in the gamer's eyes or at Least there's always going to be that little asterisk way of talking about.
Roger McCorney
I think. I think so. Right. I think when we talk about. When we talk about the full story right now. Yeah. Of the PlayStation Live service push. I know I just put Helldivers 2 in that conversation, but I think regardless of the live service push, Helldivers 2 was going to be a PlayStation thing regardless. Helldivers 1 was a. Correct me from wrong chat. Helldivers 1, I believe was a PlayStation exclusive. I don't know about PlayStation Studios thing because PlayStation Studios is newer. Like that wasn't. It was more PlayStation worldwide studios at that point, I'm pretty sure. But either way, I think Helldivers 2 would have been an exclusive game without the live Service push from PlayStation. When we're talking about Bungie, I think Bungie's Marathon game, I think regardless of PlayStation's life service push, I would say that was probably going to happen anyway. And so we're really talking about as far as the major ones that we know of because I'm sure there are ones that we don't know of yet. I think Concord and Fair Games are. The original PlayStation is making this thing happen.
Blessing Adeoye Jr.
Yeah.
Roger McCorney
And even Concord, I might even be pushing that too much because I think Concord might have existed. Think Concord did exist actually, before PlayStation took that over. But even still, it seemed like PlayStation had a very big hand on. Hey, we're. We see this. We have the strategy. We are adopting this into our PlayStation Live service thing. Fair Games feels like more of a ground up thing. But y'all get what I'm saying?
Blessing Adeoye Jr.
Yeah.
Roger McCorney
So yeah, I'm 100 with you as far as Fair Games role in this. All that said, I don't think Fair Games comes out.
Blessing Adeoye Jr.
Really.
Roger McCorney
I don't think. Yeah, I don't think Fair Games sees the lot of day.
Blessing Adeoye Jr.
So what do you think this looks like for PlayStation, right? Do you think that Marathon, whatever happens to Marathon, right. Do you think that. How about start there? If Marathon is a huge success, do you think that Fair Games comes out? Do you think that has any play? You have no play at all. They don't see the dollar bills and they're like, hey listen, we could do this. Maybe we're actually good at this. Maybe we can kill.
Roger McCorney
I think Concord was such a monumental failure. Like we can't underrate how much of a failure Concord was for PlayStation and I think that's an immediate pull the cord. Like I think Marathon being what it is, right. Marathon being a bungee thing. Marathon. I Think possibly having juice in a different way than these other things do puts it in a different conversation. I think Concord sucking up a bunch of money and then like, basically getting none back. Right? Like, of course it got some money back, but, like, not nearly. Not nearly the money that you put into it. I think that is one of those ones where it's. We cannot even. We can replicate this failure.
Blessing Adeoye Jr.
So then why not cancel Fair Games now, right? Like, why. Why are we kicking the can down the road? Why are we still talking about Gummy Bears, right? Are we still talking about other games that potentially are still in the. In the. In the canon right there?
Roger McCorney
Yeah.
Barrett Courtney
Especially with a delayed game. Like, that's. That's a longer development cycle where you're spending more money to have the, like, pay these people to work on this game and all this stuff.
Blessing Adeoye Jr.
So that's why that's my only thing.
Roger McCorney
I've been here before as far games being delayed. Delayed, delayed. All right, finally we're cutting the cord.
Blessing Adeoye Jr.
Like, we just saw that with, you know, I mean, well, not actually announced, right. But we talked about Ben Studios and.
Roger McCorney
Ben Studio Blue Point. Blue Point Last was online is another one that they announced and felt like we were hearing about it forever and then eventually got canceled. Like, this is. This is the beginning of this getting canceled as far as what that looks like. Yeah. And I think that is the. We don't know what was happening, I guess, internally here because this is just a report from Jeff Grubb and it was kind of surface level as far as, hey, this has been internally delayed. Delayed. But then I get into the questions of, all right, what are the conversations happening right now? Is it that you need more time? Is it that you need to go back to the drawing board? The drawing board a bit? Is it. Is this a response?
Blessing Adeoye Jr.
Yeah.
Roger McCorney
Are you trying to figure out the monitor? Was this a. Hey, we had people come in and look at this and it is not up to our standard and so we want to push it again. That happened with Last of Us Online and then we saw what happened with Last of Us Online. All signs for me are pointing to this is going to get canceled.
Blessing Adeoye Jr.
And I, I totally get that. I think my only quote unquote hesitation there is that this seems to me like even though I did ment payday, right? It's kind of only payday, right? Like. Like this. It seems like an open area for this genre, for this game to potentially come out there if it is free to play. If it is, you know, 20, 25 bucks, whatever. It is on Steam. If it's day one, if this game is really good, it could hit. And I see a world where, I mean from the get go we talked about Concord and we're like, I don't think this can hit. Right. Like it feels too generic. There's too many games like this. We have Marvel Rivals coming up. We have Overwatch. Like there's so many games that are like Concord. It just doesn't have the stuff fair games could have the stuff. Just enough to, you know, replace Payday if you really want. Payday's huge.
Roger McCorney
Yeah. But I, I, I like this. I want to bring in a super chat to, to assist with this conversation. Sky Force and writes in and says Concord didn't suck though it failed because of the price. And I want to make it clear I don't think I said that the, that it sucked. It's documented that I kind of funny. We liked Concord at least enough, right? Like, I think we gave it like sevens. I might have given a 6.5, I forget. But we played it and I stand by. Concord was good. One of the problems was that it was just good. Right. It wasn't great. It wasn't fantastic.
Blessing Adeoye Jr.
$40.
Roger McCorney
But it was $40. I think the marketing failed it as well. I think there's a list of reasons why Concord was the failure that it was. And yeah, it comes down to price. It comes down to, I think it was very badly marketed. I think the, the market itself is.
Barrett Courtney
Just like over saturated with stuff.
Roger McCorney
Yeah, the market itself is oversaturated. I, I think and to your point, Roger, of like, you know, maybe with fair games you make something good enough to then occupy that stage. I think Concord is an example of something that was good enough. Right. But like you can't fly off of good enough. That's fair. In the, in a multiplayer live service online thing, I think you have to be fantastic or you have to like.
Barrett Courtney
You have to stand out in some way like Helldivers did.
Roger McCorney
Yeah.
Blessing Adeoye Jr.
And I think, but that's the interesting thing about this is like Payday 3 didn't hit in a way that, that those gamers wanted. Right. Like those gamers were itching for something new and Payday 3 just wasn't it. So the fact that everyone goes Back to Payday 2 now, which is crazy. Like they just stop playing the new one. They just are playing Payday too. So that's my only thing is like there is nothing there. Right. Like the closest thing to a heist game that I think people play other than Payday is GTA online, right. Like talking to Lester and trying to do some heist, like that's a huge part of that game now. But like I love it. It's such a fun time. Like there is something there and I do think there is a, there's a space in that market I see where this game cannot be canceled because of that. Right. Like I see that it just fits in.
Roger McCorney
But like how much space?
Blessing Adeoye Jr.
I guess that it's not a huge. It's not like it's not like the biggest space in the world. It's not going to make them trillions of dollars. Right. But this could be the, you know, third base hit that they need to get things going to be like, okay, maybe we can do live service games and actually do them correctly.
Roger McCorney
Yeah, I could see. Hope so. I hope so for a few reasons. One, because I love seeing games be successful, right to if this game doesn't work out, then this studio is done, right. Haven Studios just goes away because this studio was founded on this game. And so if this doesn't work then you know, bye. Bye. But then also, right, like I would love to see new spaces or I guess spaces like that either carved out or you know, see new life breathed into it. My though my main concern here is I'm with you as far as I think there is an audience for it. I just don't know if the audience is big enough to make Fair Games into a success. Right. Like are the people that play Payday, are they going to see Fair Games and go oh, I want to play that or are they going to see it and go I'm just going to stay on Payday too because that's what I play. Right. Like is there a heist genre fan base that is all compared to the.
Blessing Adeoye Jr.
Overwatch fan also in 2025 by the way because Payday 2 was huge back in the day but you know, it's dwindled.
Roger McCorney
Yeah. And to bring to compare it to something like Overwatch, right. Like Overwatch came out in 2016 super successful, has I think I'll say carried the hero shooter genre in the last almost decade. Marvel Rivals came out and Marvel Rivals was ate their lunch and was fantastic. And it in order to do that for to Overwatch it had to one, play really well, two have the Marvel license, right. One of the biggest licenses you could have in the world. Right.
Blessing Adeoye Jr.
Be also connected to Fortnite and also like have this insane, insane like marketing strategy with it all.
Roger McCorney
But yeah, yeah, like Marvel Rivals was essentially the warship that had to be constructed, it had to be. You know the phrase from the Bible of no weapon formed against me shall prosper.
Blessing Adeoye Jr.
Yeah.
Roger McCorney
Marvel Rivals is a weapon that was formed against Overwatch, and it prospered. Like, that was a specific way. We have everything we need here. I don't think Fair Games can be remotely close to anything like that for a payday or even for anything. I just. I think I just have doubt as far as the audience being there in this specific genre to turn Fair Games into something that PlayStation is going to look at and go, hell, yeah, we sold 4 million copies. Whatever they want out of it.
Blessing Adeoye Jr.
I also say the same thing about Marathon to a certain extent.
Roger McCorney
Right.
Blessing Adeoye Jr.
I mean, there's so many Extraction shooters at this point. That's a. That's a genre that is quickly being oversaturated. Right. I do think that there is a room for. There's room for Marathon to come out there and be like the one other than Tarkov, but Tarkov is still there.
Roger McCorney
I 1000% agree with you.
Blessing Adeoye Jr.
So, like. Yeah, I just see almost if you were to compare the two and you say, hey, Roger, we have Marathon, which is trying to be an extraction shooter, and we have Fair Games, which is trying to be a heist simulation, whatever game, I would be like, I feel like Fair Games has a better shot or at least capturing more of that audience. Right. Even if that audience isn't big, that's a dedicated audience. Right. That you're going to get, potentially. You can have 20,000 people playing your game.
Barrett Courtney
You wouldn't go with Marathon just because.
Blessing Adeoye Jr.
Of the Bungee name. I would go with Bungie. True. If you were to take away the names of it. If we were taking the names of it. I'm just saying, like, if you were to have the genres. Right. Yeah.
Roger McCorney
Extraction, you're basically saying what I would choose. I would choose something that could be more successful between something that wants to be a heist versus something that's. That wants to be an extraction thing. And you would go highest because there's more space there, possibly. Exactly. I think. Yeah. For me, it is the Bungee. Plus, we know there is an audience there for a extraction thing. I. I think there is an audience for a heisting. I just think it's small. Way smaller than the Extraction Shooter.
Blessing Adeoye Jr.
But it just depends on the budgets, right? Is this a $200 million? If we. If we learn this is a $250 million game, then fuck everything I'm saying, right? It doesn't matter if this is a modest. Like, if they have been working on this for a while. If they have a modest budget, that can be recouped after selling 3 to 4 million units, I think that's possible.
Roger McCorney
Yeah.
Blessing Adeoye Jr.
So we'll see.
Roger McCorney
Like your, I like your mode of thinking.
Blessing Adeoye Jr.
Thank you.
Roger McCorney
Let's move on to story number two. Sony reportedly might not hold a full PS5 summer showcase this year. This is Andy Robinson at Video Games Chronicle. Sony reportedly hasn't decided whether to hold its annual PS5 showcase this summer or a smaller scale state of play. According to Giant Bomb journalist Jeff Grubb, Sony Interactive Entertainment is currently debating internally between the two models, the latter of which typically focuses more on third party games and smaller announcements. Quote, they could still have some fun announcements and they could still start bolstering expectations for 2026, Grubb said of Sony's marketing plans for the rest of the year. Quote, internally, it sounds like they're debating and flopping between maybe making something this summer, a full showcase versus another state of play. But they are considering a showcase and if they have a showcase, that means they'll have a lot of stuff to talk about. And at that point you would definitely expect to see Wolverine and a lot of other games that could come out next year, end quote.
Blessing Adeoye Jr.
Well, I mean, you know, Jeff Grubb, incredible journalist. He's incredible. But he's also, you know, he doesn't know what he's talking about because in the. Roger Damas has already said in May there's going to be a PlayStation showcase. I've already said it. Like, I've already said he should just listen to this podcast. I don't know what he's talking about. I mean, that's crazy.
Roger McCorney
Get it together.
Blessing Adeoye Jr.
That's crazy.
Roger McCorney
I listen to what Roger talking about. Roger Thomas.
Blessing Adeoye Jr.
I can't say the Thomas, bro. Roger, switch to announce. I already said it. January, February, next month GTA 6 trailer delayed 2026 retire. Oh yeah. Phil Spencer retires. Yeah, he. August. Yeah, yeah, See, he's listening. He's listening. August. Phil Spencer retires, everybody. Yeah, this. I, I think it's gonna be a showcase. I, I think you gotta have one. Even if it isn't like the most back to back insane bangers. I think you're gonna have a show. You have Wolverine like you got. I think you gotta show Wolverine this year. You don't want to put that just to a state of play. You have Ghost of Yote.
Roger McCorney
Oh, no, because you put it, you put it in Jeff Keeley's thing.
Blessing Adeoye Jr.
No.
Roger McCorney
Oh, that's the thing. Here's the, where I come because I've. Me and Tim keep having this back and forth, right? But like, and I see exactly where Tim's coming from in a lot of the audiences. I think a lot of people disagree with me. I think PlayStation and honestly this is Jeff Grubb's thing here is to my point, I think they're winging it every single time. Like I believe him when he says they don't know yet. They're still considering out.
Blessing Adeoye Jr.
I think is that there's most businesses though, like they're just kind of winging it.
Roger McCorney
I think people think that PlayStation is way more of a well oiled machine than they actually are. The people that work, work at PlayStation are like me and you, they're winging this shit. And I say that in a loose way, right? Obviously the professionals, obviously like you got to look at the board and see what you have.
Blessing Adeoye Jr.
The showcases and like the marketing Beatles are always in flux, right? You have a GTA 6 out there, you have thousand world events that might destroy, you know, the outlook of the world, right? You don't want to put something in August and then oh my God, you know, something tragic happens, right? Like you got to have kind of keep these things loose, right? On purpose.
Roger McCorney
Yes. And this is one of those ones. I, me, me and Tim had a really good conversation on KFC last week after the PlayStation State of Play. And Tim said something that actually resonated with me when it comes to PlayStation show or showcases and like presentations and things, right? Tim is my. Because my thing was talking about how it's tough for me to judge showcases, it's tough for me to judge these presentations when they are, they're just marketing, right? This is advertisements at the end of the day, right? And Tim I think made the really salient point of well, putting together together a showcase is an art, right? Like making a good trailer is an art. That is a thing. Like art is a thing that you know, we're here to dig into, we're here to analyze, we're here to pick apart and critique and all these things. And I thought that was actually a very good point about it. I think the thing about a PlayStation showcase, right, and showcases in general that still I look at and very much like makes this whole thing interesting is I think when it comes down to it, even though I agree that it's art, I think when you're talking about something like video games, right, Maybe when you're talking about narrative or you're talking about game design or you're talking about, even outside of video games, music, lyrics, like, all these things, you are talking about something that I think has to be informed by art. Otherwise capitalism and business is going to taint the product to a point where it becomes visible and it becomes like. I don't think it resonates with the audience as much because you can see the dollar signs on screen or you can hear the dollar signs in the lyrics, right? Like, there are artists I listen to and I'm like, oh, you are a. You're a part of the machine. And oftentimes that's great. A lot of pop music is part of the machine. And I'm getting away from this, but I'll get back to it. A lot of pop music, part of the machine. But guess what? I fucking love pop music. I love Sabrina Carpenter. And just because she's pop does make her not art, right? Like, I think that's the whole thing. I say all that to say that showcases in presentation and marketing events and Xbox developer Directs and PlayStation Showcases and Nintendo Directs, those are 90% dictated by the business and by the marketing beats that are appropriate in that moment. And so I think. What month are we in? We're in February. By the time we get to, let's say March, because obviously PlayStation professionals, they're going to have this figured out sooner than later. By the time we get to March, what's going to happen is maybe May or maybe April. What's going to happen is the team that puts together the state of plays and the showcases, they're going to look at it. They're going to look at each other. They're going to go, what do we have? Yeah, okay, do we have these third party things? Oh, we have Resident Evil 9. Okay. We have a couple things, right? Maybe. Maybe we have a trailer ready for Ghost of Yote with the release date. Is that enough for a state of play or. Sorry, is that enough for a showcase? Yes. All right, let's have a showcase and, like, dress it up.
Blessing Adeoye Jr.
Yeah.
Roger McCorney
Oh, is that maybe too small for a showcase? All right, let's make it a state of play. And they're going to dust their hands off and that's going to be it. That's where this. That's where this decision is going to come down to. So I say all that to say that, like, I guess in managing your expectations for what these things are. I think I look at a PlayStation showcase when a PlayStation showcase is announced, and I go, okay, cool. They just happen to have enough to, like, dress it up in that way. Sure. So that's gonna be the big determining factor, in my opinion.
Blessing Adeoye Jr.
Yeah.
Roger McCorney
I just went on a rant.
Blessing Adeoye Jr.
No, no, you're good. And I. Everything you said, like, totally valid. That makes a lot of sense. I. It is just. They can't also, like, they have to wait a certain amount of time to then look at their teams and be like, hey, like, are you actually gonna hit 2025? Are you gonna hit 2026? Confident with this stuff, especially with how fluid everything is. Right. You have to be able to be like, hey, you know, go see. It is actually coming out this year. I'm like, no, we're ready to show it. Ready to go. Wolverine is actually coming out next year. Like, we got to make sure to show something and not just show the CGI trailer and be like, this game's alive. Like, don't freak out. Like, you got to show a little bit More now in 2025, people are kind of getting wise to the idea of just showing CGI trailers. Like, you got to show a little bit more and show. Of course, we can always do the Year of Dreams, right? Every, every, every, every. If they really want to Showcase, place in Showcase, could be like, you know what? Fuck it. We only have Wolverine. We have Yote, and we have. I always say, soros.
Roger McCorney
S A R O S, I believe.
Blessing Adeoye Jr.
Yeah, we have those three. Sure. Fuck it. We're doing. We're doing another Ratchet and Clank five years from now. It put the cj. Yeah, we could always. They could always do that. I mean, Bethesda did that. That one year where it's like, here's Starfield. Here's Elden Ring. I mean, Elden Ring, Elder Scrolls. Right. But, you know, you don't want to do that. You want. You want to make sure that you have things that are lined up that are actually coming out the next year.
Roger McCorney
Bear, what's up?
Barrett Courtney
I don't know if many of you know this, but I'm very much a pessimist. What Surprising. I know.
Roger McCorney
Ain't no way.
Barrett Courtney
I feel like this summer we don't get either. Ghost of Yote is at Keely's thing, Wolverine at tga.
Roger McCorney
Here's the thing.
Barrett Courtney
And that's all.
Roger McCorney
I agree with you for the. As far as the possibility of both those things showing up those places. I still think we get a state of play. I think a state of play, though, ends up being the third party. All right, what do third parties have that are coming out in 2026?
Barrett Courtney
Yeah, May. Maybe the alternate is state of Play. And the one big PlayStation thing there is Ghost because that's.
Roger McCorney
That is how they've been operating. If you look at the last four years of PlayStation, let's say when you get to the summer and if it's a state of play, that means that you are going to get a big PlayStation thing at summer game like whatever is like the next big PlayStation thing they'll show at summer game fest or maybe at the game awards. Right. Like. But if it's a PlayStation showcase still we somehow do get PlayStation things at a. They're at Keely no matter what. But it is just the level of like the thing that we. So like I can't think of the exact example. I think the last time we got a PlayStation showcase there was still like some small PlayStation thing that ended up as part of Keely's thing. Maybe it was last was part one.
Blessing Adeoye Jr.
Yeah.
Roger McCorney
Or last was online.
Blessing Adeoye Jr.
Remember the dual.
Barrett Courtney
It was Last of Us multiplayer. And I think it was both.
Roger McCorney
It was both.
Barrett Courtney
It was both and both had leaked. Or maybe just the part one had leaked.
Roger McCorney
Yeah.
Blessing Adeoye Jr.
Part one leaked.
Barrett Courtney
Yeah.
Blessing Adeoye Jr.
Yeah. So yeah, they like.
Barrett Courtney
They like multiplayer. Yeah.
Blessing Adeoye Jr.
Well, I don't know what I mean. It was a great conversation. But like in May PlayStation showcase we have new IP from Sony Santa Monica. We have Ghost of Yote new trailer Wolverine until dawn 2.
Roger McCorney
Are you looking at prediction?
Greg Miller
Are you Wait.
Blessing Adeoye Jr.
Oh, you're Roger and then Bloodborne remake. I'm just putting out there again. We're getting all that stuff.
Roger McCorney
If you crazy.
Barrett Courtney
We've already Bloodborne remake.
Blessing Adeoye Jr.
Ah, don't worry, it doesn't have to be a remake, you know, I mean just something, you know, we could put it.
Roger McCorney
If you want my actual prediction. I think it's a showcase.
Blessing Adeoye Jr.
Yeah, me too.
Roger McCorney
I think it's. And the only reason I say that is because I think 2026 is going to be a banger year. I think you're at a place as PlayStation where you have enough to show. I think it is going. I think it's all the things that Roger said actually. And then some surprises.
Barrett Courtney
I. Yeah, I think like I'm thinking with what we have already, like I think it's too early for Santa Monica. Like I know they've been like gestating for a bit, but you already have. Let's say Marathon does actually come out this year. Then Ghost of Yote, then you have Intergalactic which they have been on the record of saying they want it to come out within like 18 months of them announcing it. Right. Or something like that.
Roger McCorney
Did they say that.
Barrett Courtney
I think.
Roger McCorney
No, I don't believe Druckmann said that's what they said.
Barrett Courtney
I'm pretty sure. Chat let me know. Kind of funny dot com. You're wrong if I'm misquoting Druckmann there, but I'm pretty sure he was an interview saying that. And then something else for next year. Like I see God of War being. Or Cory Barlog's game being like 2027.
Roger McCorney
See, I'm even saying like a showcase. I don't even think I'll put more money on Intergalactic not being there than being there. But I still think you have it because I think the things that we're mentioning right now already make for a banger showing. Right. Ghost Yote Saros, you, marathon debut. And marathon, you say, is coming out this fall. And you do like a big breakout for it. Death training too, we've not mentioned. But that'll be there. And that'll probably be like the last big trailer for Death Straining 2. That game comes out, let's say either summer or sometime in fall. And then add in two more first party things and you're golden.
Blessing Adeoye Jr.
And of third party stuff. Yeah.
Roger McCorney
Third party stuff. I'm sure. I'm positive. PlayStation has more.
Blessing Adeoye Jr.
You have enough stuff to make a showcase.
Roger McCorney
Yeah, it just comes down Lost Soul aside in there. Yeah. Some stellar Blade dlc.
Blessing Adeoye Jr.
Yeah.
Roger McCorney
Now we're cooking. Yeah. Like, I think. I think they have like, yeah, the new stellar. Not the new stellar Blade, but more stellar Blade like games. Third party partnerships. Yeah. Zero.
Barrett Courtney
Did you mention that one?
Roger McCorney
No, but that's in. That'll be in there.
Blessing Adeoye Jr.
Yep.
Roger McCorney
I think you get a showcase. That's my prediction, Roger.
Blessing Adeoye Jr.
That's my prediction too. I don't know why he's stealing my production.
Roger McCorney
That's my prediction. I can't believe.
Blessing Adeoye Jr.
That's crazy, Roger.
Barrett Courtney
I can't believe you're trying to take Bless his prediction as your own.
Roger McCorney
Lester Thomas, I have one thing joined the chat. We're gonna move on to story number three. But before we do, I want to tell you about patreon.com kind of funny and YouTube.com kind of funny games where you can go and get the kind of funny membership which allows you to get shows ad free. Speaking of ads, let us tell you about our sponsors.
Greg Miller
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Roger McCorney
And we're back. And I was going to return on some super chats but before I do, I saw like a little conversation in chat that sparked a what if scenario in my head and I like here's the thing y'all. You all know I love. I love what ifs. I love just talking about things that aren't like actually your favorite show I hear. I mean listen, it's not. But okay. Lucid dreaming chat earlier was asking is Cory Barlog's game, the one that is rumored to be the space game? And then I think wasted bandwidth in chat like followed that up and saying like man, another space game after Intergalactic would be wild and bear. You can confirm for me Corey Barlog's game I think was rumored.
Blessing Adeoye Jr.
Yeah, that was, that was the one.
Barrett Courtney
That'S and I remember our theory for the longest time for the Naughty Dog game was that it was going to.
Roger McCorney
Be like like fantasy I think.
Barrett Courtney
No, I remember I heard so many. Maybe this was just like wishful thinking where like a heist game or something like like a narrative like almost like a. Oh, like a mission kind of thing.
Roger McCorney
I think that was my dream. Naughty Dog.
Barrett Courtney
Gotcha.
Roger McCorney
Because I always, always pitch that that make they make like a Mission Impossible style game. I digress. The what if scenario and I want you all to put your CEO caps on. All right, say this is before Intergalactic being announced. If Cory Barlog and Neil Druckmann separately came to you and we're both like hey, we want to make a space like sci fi space exploration game. If you had to choose and be like only one of you can do this because we don't want to overlap too much. Which one? Which one are you choosing?
Barrett Courtney
I found a tweet from Cory Barlog and this is from November 29, 2019. So this is before like you've even started at kind of funny. Bless and Cory Barlog tweets out this, like, weird end transition.
Roger McCorney
Oh, I remember this.
Barrett Courtney
And the first response I see is, please tell me you're working on a new Jeff Force Gemini. And my reply to you.
Roger McCorney
That's really good. God, that is so me in 2019.
Blessing Adeoye Jr.
So funny.
Roger McCorney
Just wanted a Jeff Force Gemini from anybody. That's really good.
Blessing Adeoye Jr.
Yeah. Naughty dog. I'm sorry. Like, I. Like, of course the gamer in me wants. Wants, you know, the. The Sony Santa Monica to do their thing because I. Whatever. It's naughty dog. They made the most money. Like, I'm sorry. Like, you have the HBO show. Go, I'm sorry. You do whatever the you want. Like, yeah, literally, you tell me you want to make a video game that's about gummy bears. Yeah, go. I don't care. Like, yeah, I would greenlight whatever. Whatever Neil Darkman says if I'm the CEO of that company.
Roger McCorney
I guess we could. I mean, we could have the secret third option of you just greenlight both, which I'm sure.
Blessing Adeoye Jr.
Yeah, yeah. If they're different enough, then, yeah, I would agree.
Roger McCorney
Like, what if it's the same exact game? What if. What if Neil Druckmann and Corey Barlog separately came to you, CEO of PlayStation, and they were like, yeah, we want to make a Space Bounty Hunter game where you're going after your former crew and the protagonist.
Blessing Adeoye Jr.
Well, this is. This is when you old lady. This is when you pull a Ninja guy to four and you say it. Co developed fucking smash. These two studios. 10,000 people working on one game. The biggest failure of all time.
Roger McCorney
The first. The first quadruple A game.
Blessing Adeoye Jr.
It, y'all. We're putting these two together. We're gonna make this game $400 million. We got this, everybody, man.
Roger McCorney
Let's do it.
Blessing Adeoye Jr.
Let's do it, everybody.
Roger McCorney
Team of the most. Which one are you choosing?
Blessing Adeoye Jr.
Don't weasel your way out of this one.
Roger McCorney
I mean, I'm choosing the secret third option of both of you guys. Do it. But if I had to choose one, I might go Corey Barlog. And I'm gonna see. I might be like, all right, we're gonna greenlight Corey Barlog. You're not going Corey Barlog. I guess he just says, yeah.
Blessing Adeoye Jr.
I mean, he didn't have the HBO.
Roger McCorney
Show they're about to have. What?
Blessing Adeoye Jr.
Yeah, he didn't hang out with Pedro Pascal.
Roger McCorney
Well, Amazon, Netflix development.
Blessing Adeoye Jr.
Hell, we don't know what the that is.
Roger McCorney
You're right. You're right.
Barrett Courtney
That's Amazon.
Roger McCorney
Amazon. That's gonna be so successful.
Barrett Courtney
Yeah. I Would say, let them both do it. Because there's a chance that maybe Corey Barlog's game is just a sci fi game. Maybe not. Nothing to do with space. So then you have a little bit of.
Blessing Adeoye Jr.
No.
Roger McCorney
In the hypothetical, it's both the exact same premise. Only be in space. No, in this premise. In this premise.
Blessing Adeoye Jr.
Okay, how about this?
Roger McCorney
Just in this hypothetical, Drum comes to.
Blessing Adeoye Jr.
Me and he's like. He's like, hey, I got a space game. And then Corbarlo comes like, hey, I got a space game. And then Neil Druckman's like, hey, I got a space game. But it's ghost written by logic. I'm like.
Roger McCorney
You'Re gonna make your game.
Blessing Adeoye Jr.
Yeah, that's a good one. Yeah. Should have said that part.
Roger McCorney
Nah, you're fine. We love logic here. When you laugh, it's disrespectful. I love logic. Most of the time.
Blessing Adeoye Jr.
Sometimes.
Roger McCorney
Sometimes. He has a lot of good albums.
Blessing Adeoye Jr.
Two. Two.
Roger McCorney
He has more than two. He has like three under pressure. And he has like three out of 15.
Barrett Courtney
He has like three under pressure. No pressure.
Roger McCorney
Under pressure. No pressure. What was the second one called? I was gonna say Incredible. True Story. That's good.
Blessing Adeoye Jr.
Yeah. Okay, I'll give him three.
Roger McCorney
Sinatra four.
Blessing Adeoye Jr.
That's crazy.
Roger McCorney
That's a good album.
Blessing Adeoye Jr.
All right, let's keep it pushing.
Roger McCorney
Story number three. Xbox boss Phil Spencer issues an update on Rare's long in development. Ever Wild. This is Wesley Yenpool at IGN. What happened to Rare's Everwild? It's been over five years since the game was announced back during Microsoft's XO19 presentation. What was the. There was a couple albums ago that he like. It was like a lot of songs on it, but it was like. Like two albums ago. It was good.
Blessing Adeoye Jr.
I forget, are we talking about Xbox?
Roger McCorney
No, I'm talking about back to logic 2. Logic hours ago. It wasn't. Oh, no. It was like 3 then. It was before College Park Chat. They'll get it to me Repeated no shows during Xbox showcases and rumors of reboots have caused some to wonder whether Ever Wild had fallen by the wayside. Not so Xbox. Phil Spencer. Xbox boss Phil Spencer has said in an interview with Xbox Era, Spencer listed Everwild as one of the games yet to come out that he was excited for. Adding he'd recently visited UK studio Rare to get a look at Everwild and the progress the developers were making.
Blessing Adeoye Jr.
Final Days.
Roger McCorney
Final Days. Yes. Vinyl Days was good chat.
Barrett Courtney
That was the one he made after he said he would retire, right?
Roger McCorney
Yes. I mean, he made like a billion albums. After he said he made an album with a different name, he was like, oh, this isn't logic.
Blessing Adeoye Jr.
Oh, yeah, I forgot about that.
Roger McCorney
I'm some other guy and I'm making it out. Just don't retire, right? Just don't say if you're gonna retire, if you're not gonna retire. Quote yeah, State of Decay is just one of the franchises I love back from the original one, so that one stays on the board. I do think the work that Double Fine is doing and how Tim Schaefer kind of slits its feedback from them, from the team and the other one, I'll say because I was recently out of Rare or I was recently out at Rare. It's nice to see the team with Everwild and the progress they're making, end quote. Spencer said Microsoft had been able to give the developers of those games, State of Decay, the next game from Double Fine and Everwild, time, while still having a packed schedule of releases, bolstered obviously by the acquisitions of Bethesda and Activision Blizzard. Quote we can give those teams time, Spencer said. And next week I'm going to be up in Vancouver with the coalition, the Gears of War developer and how fun is that?
Blessing Adeoye Jr.
And so fun, Phil.
Roger McCorney
As Foreverwild, it's faced concern over the years. After the aforementioned reboot rumor, which Microsoft had has denied, and the exit of creative director Simon Woodroffe. In 2020, Rare filled the director's chair with veteran game designer Greg Males, who previously worked on Donkey Kong Country, Banjo Kazooie, Viva Pinata and Sea of Thieves Ever Wild. That shit's never coming out, man. It's coming.
Barrett Courtney
We last saw four years ago.
Blessing Adeoye Jr.
It'll come out. I, I, I, I. Rare. Rare gets the time to do this because they have a hit that's making them millions of dollars a year, I'm sure, right? Like they have something that is continuously getting the money income for Microsoft, so they get the room to do this. And of course, you know, it has some issues and it's going to probably be a while before we see it. But yeah, I assume you see Everwild. I'm kind of bullish on that one.
Roger McCorney
I do wonder, and this is four years ago at this point, right? So like if it was going to change, probably would have changed by now, but Simon Woodroffe, the creative Director, leaving in 2020 and like them filling in the director's chair with Greg Mills, who is a man that made Donkey Kong Country, Benja Kazooie, Viva Pinata and See, if I'm like, do y'all want to make Everwild? I guess that's my thing.
Blessing Adeoye Jr.
Interesting.
Roger McCorney
Do y'all still want to. Like, how much of this was Simon Woodroffe? Right. And, like, his input. But again, him leaving forever ago makes me think, like, all right, you would have canceled that by now. Yeah.
Blessing Adeoye Jr.
And also, we don't really necessarily have an update on what exactly Ever Wild is anymore. Right. You never know. Right. Like, it could. We could have kept the art style. We could have kept the idea, but we could have changed the vibe of it. Right? Maybe the genre of it. Like, there's. There's room for that to kind of change into the vision of this new director. Right. Because it is just. I mean, you look at that trailer, it's like, that game looks gorgeous. Right? Of course, it's probably concept, and it's. None of that's running an actual engine, but it looks beautiful. You have the baseline for that. You can kind of mold that into something else. I can see that.
Roger McCorney
Yeah. I guess my. My two things also end up being, is the audience excited or still excited for Everwild? Right. Like, is there hype enough from the audience to where, like, you've been working on this forever. It was reported that there were struggles, right. Of, like, you know, this game was. The development was turbulent a bit. Right. Is it a thing of. All right, scrap it. Of course, you already announced it, but how many people are sitting here on the edge of their seat waiting for Everwild? Or can we turn around and make. I don't know if sea of Thieves 2 makes sense, but let's. I'll say it. Sea of Thieves 2 or Banjo 3. Sure. Or Viva Pinata.
Blessing Adeoye Jr.
This is the type of game that you don't even need people excited about. Right. If this was Gears 6 or whatever, and everyone's like. Like, gives a shit about Gear six. Like, just reboot and make it E Day. Like, which they did already. But what I'm saying is, like, you don't need people excited about it until the game is ready to be released, Right. And that. That is one. That is one CC of themes would be the same thing, right? You'd say, okay, it's a bunch of pirates. Okay, I get it. People play it. Oh, shit. This is a fucking. This is a hit, right? Everwild. The type of game. It is, the type of studio rare is until people actually play it. And that game is, like, ready to be released. If there's no hype, then. Then we have an issue. But who cares like that game could be. It could change names. It could be whatever. Whatever Rare is working on next will come out. And I do believe it will be Everwild or whatever the spark of Everwild was originally. So it makes sense. Also, this interview is very interesting. There's a lot of other tidbits that I know we didn't include.
Roger McCorney
There was the one where Phil Spencer had mentioned that you would see more like PlayStation logos and Nintendo logos and like Xbox presentations.
Blessing Adeoye Jr.
Yeah, yeah.
Roger McCorney
Which I didn't include just because I feel like we've had that new story a million times.
Blessing Adeoye Jr.
But I'm just saying, like, this is a good interview. You should read it. You should look into it. Everybody. Required reading right there.
Roger McCorney
Story number four. This is a really sad one. Half life two in dishonored art lead Victor Antonov dies aged just 52. This is Vicki Blake at Eurogamer. Excuse me. Half Life 2 art director and Dishonored designer Victor Antonov has died just aged 52. Former Valve writer Mark Laidlaw revealed the news on social media, saying he had no details of Antonov's death, but he had it confirmed that the visionary art lead had died. Quote, I didn't want to say much till I felt it was confirmed, but I learned today that Victor, our visionary art lead on Half Life 2, has died. Laidlaw said, quote, I don't have the details, just sadness. Brilliant and original. Made everything better. End quote. Of course. Very sad news story to hear. I think the. One of the posts that I think hit for me regarding this was from Daniel Dwyer. He posted on Blue Sky. Devastating, Devastating news. Everyone I interviewed at Valve and Arcane had nothing but nice things to say about Victor. I was so excited to finally interview him last year. He was kind and courteous. We chatted about his work on Kingpin and he promised we'd do it again. Endlessly talented. RIP, Victor. Thank you.
Blessing Adeoye Jr.
So sad.
Roger McCorney
Very sad. Yeah. 52. That is way too young. He's passing away. And so I think it. This is. It's wild that video games are at a weird age where they're not old enough yet to, like, where we're seeing people that had such influence, you know, pass away, I guess, as often compared to, like, other older mediums. And when it happens like this, I think it is a reminder of, like, oh, man. Like, there are people, a lot of people that had such impact on the art that we love. Like, they're still here with us. We got to cherish them while they're here with us, because we don't know, like, when people might leave and you.
Blessing Adeoye Jr.
See his art and it's like just the art that he, that he made for Dishonored and for Half Life is what I think about when I think about Dishonored and Half Life, right? Like, and that, like, that his art is that world, right? And, like, so, so much to the core of the world, building for those universes. So.
Roger McCorney
Man, RIP Story number five Ubisoft announces Siege X the biggest transformation in Rainbow six Siege history. This is Wesley Yenpool at ign. Ubisoft has teased a significant evolution of Rainbow Six Siege, promising to unveil what it calls Siege X in March. Siege X is described as the biggest transformation in the game's history, including new tactical gameplay, graphical and audio upgrades, and more. End quote. This is not Rainbow Six Siege 2, rather, a significant change for Rainbow Six Siege, designed to set the competitive multiplayer game for its second decade of live service.
Blessing Adeoye Jr.
This is not Rainbow Six Siege 2, but it's Rainbow Six Siege 2X. It's just two. Yeah, this is cool. I'm interested to see what this is and what evolution this is, because you can have two different sides of it, right? You can have this actually be the thing that, like, pushes forward the, the. The game into the next decade. Or this could be something like Counter Strike 2, which has that, like, bump of popularity for a little bit, but then it kind of just settles down to exactly what Counter Strike Go was right beforehand. So I hope that this is a good jumping off point for people like me. I've always wanted to play Siege, but then, you know, you see all those updates, you're like, I don't even know what the meta is. I don't even know how to jump on. So it's cool to have that as a baseline. And from reading the Reddit and like, seeing people that are in the cs, not cs go, yes, the Siege community. This seems like it was. It was needed. This needed a fresh reboot of, like, hey, here's a way to jump onto it, make this more competitive, make this more into what people have been looking for. So I'm interested. I'm interested to see it. Would you try it out?
Roger McCorney
Oh, I love Siege.
Blessing Adeoye Jr.
Yeah.
Roger McCorney
Yeah, I would 1000% try it out. This actually really excites me. I like the tag. There's a tagline at the end of the trailer that says a new era of Siege is coming, which. That builds up very high expectations for me as far as what this is going to be. I know they go out of their way to say, this is not Rainbow Six Siege 2. But I still, I think my expectations right now is something akin to Overwatch 2 where I want like a big revamp. Right. I want you to come in, blow up, like pun intended. Right? Come in and like break the walls down.
Blessing Adeoye Jr.
Yeah.
Roger McCorney
Like redefine. Not even redefine, I guess, like give me a new coat of paint for what Rainbow six Siege is. Because this is one of those examples to me of if it's. Don't. If it's not broke, don't fix it. Yeah, right. Rainbow six Siege is such a good game at its core. And to the conversation we're having earlier about Payday 2 and like Overwatch and things coming in and being competition, I don't think there's much competition for what Rainbow six Siege is. It's very, it's very one on one. It's a very. Yeah, it's a one of one style of game. Right. It's a very unique game and I think it needs to keep that core of what it is. But like, could you add new maps? Could you add like, could you add in like a significant amount of new maps? Could you add in a significant amount of. Of operators? Could you maybe wipe the board of operators and like add in new ones? I know that might piss people off, but I think a big refresh for something like this, especially for how long it's been around, is very much needed.
Blessing Adeoye Jr.
It's just X Defiant. We boot it up. It's like surprise.
Roger McCorney
X Defiant.
Blessing Adeoye Jr.
Oh yeah, yeah. No, honestly, looking at this news, it kind of like gives me not hope. But I look back to like the news store. I think it was on Friday. I don't know who was on that games deal. I think it was maybe Tim and Micah. They were talking about how Ubisoft was saying for the next 10 years or whatever the future they're focusing on live service games. Right. And I think you kind of look at that, you're like, oh, that's like, how are you guys fucking up this bad? You know, I mean like live service clearly wasn't for you. But I look at this, I look at C Jacks like, shit, that's a smart idea for Honor. If you have a new. For Honor 2 or Honor X. Yeah. Or something like whatever. Like a new like jumping off point for that. Like and if you kind of just build it, like I could see that working out very well for them in the next few years. So honestly, like, good Ubisoft move. Good Ubisoft move. One of the few ones.
Roger McCorney
Yeah. The rare. Yeah. A Few good Ubisoft W's here. Yeah, Roger. A Ubisoft W is huge. That's big. But if I wanted something smaller, say the tiniest news I needed to know about, where would I go?
Blessing Adeoye Jr.
You go to our last story, the WE News Channel, where you'd find all new, small, new items.
Roger McCorney
You tried.
Blessing Adeoye Jr.
I tried looking at you and then I fucked up. And I looked down.
Roger McCorney
As soon as you weren't reading it, I was like, he's not going to get this shit. He ain't going to get it.
Barrett Courtney
It.
Roger McCorney
All right. You ain't got. You ain't got the sauce like that young blood.
Blessing Adeoye Jr.
You got tomorrow. I got tomorrow. I'm going to remember I said by tomorrow.
Roger McCorney
Everybody, let's get into Wii news. Kingdom Come Deliverance 2 has sold 2 million copies.
Blessing Adeoye Jr.
2 million.
Roger McCorney
Hunter. Hunter. NEN Impact launches July 17 on PS4, PS5 Switch and PC.
Blessing Adeoye Jr.
Is it not Hunter, X Hunter?
Roger McCorney
Just Hunter?
Blessing Adeoye Jr.
Hunter.
Roger McCorney
No, it's just Hunter Hunter.
Blessing Adeoye Jr.
That's.
Roger McCorney
The X is silent.
Blessing Adeoye Jr.
Don't that.
Roger McCorney
And then Whisker Squadron Survivor leaves early access on February 21st and launches on PS5.
Barrett Courtney
And this game is rad as Hel. I remember the demo before it like was Early Access or whatever was out last year. I remember telling some of y'all to play it. It's a Star Fox roguelite with like story elements and characters and all this stuff and it's rad and fun as hell. The fact that it's coming out like very shortly, like have this. Have this on Yalls radar. It's very fun, very chaotic and just like a blast of a time. So definitely check it out when it. When it comes out. And honestly, it might be the perfect Steam Deck game because I played it on my like old shitty laptop at my desk and it ran great.
Blessing Adeoye Jr.
That's beautiful.
Roger McCorney
Yeah, this is one I've been looking forward to. It's. I sadly didn't play the. Was it early access or the demo? I guess early access.
Barrett Courtney
There was the demo and then an early access point.
Roger McCorney
Oh yeah. And I think I had. I had the demo literally downloaded on my computer. And I know because I. I'll see it on my Steam thing for. For months until I was just like, I gotta delete this. I'm not gonna play. But I'm also somebody who. I prefer to play the full game as opposed to like play demo and like, not have all the features and stuff available. So this is exciting. Get hype. Whisker Squadron is what it's called and that is it for we News let's bring in a few super chats before we get out of here, man. A lot of y'all riding in. A lot of y'all have. Have things to say. Scorpion Brew says, I was in the alphas of Rainbow Six. It has come so far. That's. That's one of those success stories that like, I think not underrated because we talk about it a lot, but like, I think is one. One to be reminded of every now and then of Rainbow Six. Siege came out and it wasn't like it wasn't an immediate success. That was one of those ones where they built on it. They built on it, built on it, and then it became a huge success.
Blessing Adeoye Jr.
Just know everybody. If you want Vegas 3 or whatever the fuck, you're never getting it. You're never getting Rainbow Six. Vegas three. Never happening.
Roger McCorney
Just never happening.
Blessing Adeoye Jr.
Just play this one.
Roger McCorney
When they made Extraction, Rainbow Six, Extraction.
Blessing Adeoye Jr.
I like the better one was Quarantine. Where the is it?
Roger McCorney
Oh, yeah, it was called quarantine. And then 2020 happened and they're like.
Blessing Adeoye Jr.
Ah, ah, yeah, change the name of this.
Roger McCorney
Zeke Speak writes in and says, seriously? Whisker Squadron rips. I played it on a month long trip only on Steam Deck. And wowee, wowee. Hot Dog Kuma Bob OMB says blessing. Did you see the new Final Fantasy Commander decks announced for MTG Bear? You might need to Google those words for me.
Barrett Courtney
Marks had the exclusive.
Roger McCorney
Oh, did he really? Yeah, I know he's a big magic boy.
Barrett Courtney
He was able to reveal a lot of.
Roger McCorney
Oh, oh, why are they always red? I'm not a Red deck player, Roger. I might have to start start doing it because, like, yeah, this Cloud one is pretty sick. Oh, here we go. These are my colors.
Blessing Adeoye Jr.
Do they have Noctis?
Roger McCorney
But I don't. I don't. I don't know Titus like that. I'm not a big Titus guy. Titus. Titus.
Blessing Adeoye Jr.
I'm a Titus guy.
Roger McCorney
Titus.
Blessing Adeoye Jr.
Damn. No knock this, bro. That's crazy.
Roger McCorney
These are cool, though. These are cool. Yeah. So you got the Cloud Deck, you got the Titus deck, you got. I miss what the names of those other ones, but like different Final Fantasy games are being represented here.
Blessing Adeoye Jr.
It's 14.
Roger McCorney
Well, 14, of course. You got to do it for Michael Heim. I need to get that boy into magic.
Blessing Adeoye Jr.
I feel like that's right up his alley.
Roger McCorney
I think it is right up Valley. And I think if I get him a Final Fantasy 14 Commander Deck. Oh, man.
Blessing Adeoye Jr.
Birthday's coming up. I was like, it's just always coming up.
Roger McCorney
You Know what I mean? Yeah, yeah, that's true. That's true.
Barrett Courtney
Especially if you're Mike.
Blessing Adeoye Jr.
Ah, I gotta throw him a surprise party.
Roger McCorney
Christopher Burnett says, Remember the 28th of October as the day of GTA 6 releases and we embark on the epic journey where star crossed lovers. Star crossed lovers worlds collide. Will their love be big enough to save them? Or will it be their downfall?
Blessing Adeoye Jr.
Hey, Christopher, are you. Are you taken over by the AI?
Roger McCorney
No, Christopher. The joke is that I believe last time I was on the show, Christopher Burnett, he wrote in something that sounded like a PR blast. And I was like, do you work?
Barrett Courtney
He sounded like a PR person.
Blessing Adeoye Jr.
That's awesome.
Roger McCorney
Ye for like the everything Everywhere. Everywhere game.
Blessing Adeoye Jr.
That's awesome.
Roger McCorney
The Mind's Eye game. And I was like, are you PR for mind's eye now he is PR for GTA 6. I love this bit from Christopher Burnett.
Blessing Adeoye Jr.
Yeah.
Roger McCorney
Beautiful. Chode writes in and says, that's great.
Barrett Courtney
That's awesome.
Roger McCorney
Name. I live near Portillo's. Okay area. Better meetup option would be timeout Food hall in Fulton Market. Big enough in. No need reservation. Oh, well, right now we're going to stick to Portillo. But I might. I might listen. I'll sit on it. That I'll think. I'll think about it. I trust beautiful Chode.
Barrett Courtney
I'll sit on the beautiful show.
Roger McCorney
CD splits and wrote in and said, I think too many games are piling up. Where, where and when do we do Sony's show? Oh, I see. When and where do Sony show Corey barlog's game? Wolverine RE9 Intergalactic. Yeah. Etc.
Blessing Adeoye Jr.
Showcase, baby.
Roger McCorney
Showcase, baby. Riley Wrightson says, with fair games, I agree it could possibly scratch the itch that Payday 3 missed. But also Battlefield handling Battlefield Hardline is what they meant to say. Battlefield Hardline, Cops and robbers.
Blessing Adeoye Jr.
Oh, okay. That's cool.
Roger McCorney
That was the worldwide success. Battlefield Hardline, everybody.
Blessing Adeoye Jr.
I will say that. That when they were showing that off, I was like, that's pretty sick. No one played it.
Roger McCorney
I did a. I love playing as the Police, Roger.
Barrett Courtney
I was a play tester for that. Yeah.
Blessing Adeoye Jr.
Don't break a bargain.
Roger McCorney
It does not seem like a Barrett Barrett video game.
Barrett Courtney
Well, let me tell you, is that when you're right outside of high school looking to make money any sort sort of way and get free games in any sort of which way with EA, like literally EA office like 30 minutes away.
Blessing Adeoye Jr.
You told me about this. You told me about this like as you were doing it.
Barrett Courtney
Yes.
Blessing Adeoye Jr.
That's so funny.
Barrett Courtney
No, it was before I knew any of y'all. This was like 2014 or something like that.
Roger McCorney
Yeah.
Barrett Courtney
It was before I knew any of y'all. And I. I played a weird. It was definitely like, oh, they're trying to do payday, but that's sick.
Roger McCorney
Battlefield. I had to put myself in the. In the mind space of where was I at in 2014. And you know what I was doing? I was listening to 2014 Forest Hills Drive.
Blessing Adeoye Jr.
Yeah.
Roger McCorney
J. Cole classic album, the Goat. Let's hop into your wrong.
Blessing Adeoye Jr.
We got one big one.
Roger McCorney
You got one more.
Blessing Adeoye Jr.
Yeah, we gotta say.
Roger McCorney
Can you read it for me?
Blessing Adeoye Jr.
Yeah, sure. Delaney Twining said gave us a really generous snap and said birthday tax. Thank you. Kinda funny for a great 10 years. And cheers to many more. Kinda funny has gotten me through so, so many rough times. And I love you all more than you know. Have a wonderful day and be good to each other. Thank you so much to Laney 20. It's really beautiful.
Roger McCorney
Happy birthday, Delaney Twining. And yes, be good to each other. Oh, that smoke was for you, Delaney. Now it's time for your wrong. Of course you write in. Let us know what we got wrong as we got it wrong so we can correct it. For those watching later on YouTube and listening later on podcast services around the globe, we only have one year wrong here from Tyler, who says, Tell Roger MGS2 makes no sense without playing MGS1.
Blessing Adeoye Jr.
Okay, I wasn't wrong. I didn't do it.
Roger McCorney
It'd be your thing about it.
Blessing Adeoye Jr.
I am thinking about it because I've seen the beginning and I see Raiden. I love Raiden. I love Raven.
Roger McCorney
You bet. If you touch MGS2 without playing MGS1.
Barrett Courtney
Yeah, that's wrong. That's wrong.
Roger McCorney
That's wrong.
Barrett Courtney
But like incorrect.
Blessing Adeoye Jr.
But like. No, but it's like a Quentin Tarantino movie. You know what I mean? Like out of order, you know, it's super fun.
Roger McCorney
It's like Memento, you know?
Blessing Adeoye Jr.
Yeah, exactly, exactly.
Roger McCorney
Because you don't understand anything. And then you get to the first game.
Barrett Courtney
I could see the argument for three first.
Blessing Adeoye Jr.
Yeah.
Barrett Courtney
Like between three and one.
Blessing Adeoye Jr.
I've already. I already played five. I played half of five and then we got the zombies. And I didn't with that. That. And then I played like all of Peace Walker. Don't remember about that.
Roger McCorney
Peace Walker.
Blessing Adeoye Jr.
Yeah. And then now I got. Now I gotta play two.
Roger McCorney
Or are you doing this? Then why are you playing MGS5 first? I mean, I'm just Walker.
Blessing Adeoye Jr.
Then I played five. Sorry, I should have said that. And then I played half.
Roger McCorney
I guess that's kind of an order that you can play.
Blessing Adeoye Jr.
And then now I gotta go. 2.
Roger McCorney
Playing Peace Walker and MGS5 without playing MGS3 is a crime.
Blessing Adeoye Jr.
Gotta play. 2 gotta play too.
Roger McCorney
Don't play too.
Blessing Adeoye Jr.
Gotta see what's up with you. He's naked in the beginning. I remember that. That.
Roger McCorney
Wait, who's naked?
Blessing Adeoye Jr.
Right?
Roger McCorney
That's the end.
Blessing Adeoye Jr.
Oh, yeah.
Roger McCorney
I don't think he's naked in the beginning.
Blessing Adeoye Jr.
Someone's naked at the beginning. Remember seeing that on G4? On X play Beard.
Roger McCorney
Is anybody naked in the beginning of MTS2?
Blessing Adeoye Jr.
Am I just making them up?
Roger McCorney
I think they're making up. Unless you're talking about when they saw the poster of the hot one.
Blessing Adeoye Jr.
Are people not naked?
Roger McCorney
No, man. Not until the very.
Blessing Adeoye Jr.
I think I'm just mixing up my deviantarts.
Roger McCorney
I mean, that's fair. I do that sometimes too. I do that sometimes.
Blessing Adeoye Jr.
Yeah. Reagan gets naked. Yeah.
Roger McCorney
See? Yeah. But not at the beginning.
Barrett Courtney
Not at the beginning.
Blessing Adeoye Jr.
He's doing naked cartwheels.
Roger McCorney
Yeah, and like the end of the game. Ah, not that I'm trying to spoil.
Blessing Adeoye Jr.
I've already played that one. I could just. It's a replay if I play it.
Roger McCorney
But you played the part where he was naked.
Blessing Adeoye Jr.
I don't know.
Roger McCorney
Did you somebody hand you a controller?
Barrett Courtney
I just remember maybe for our stream and saw it and assumed.
Blessing Adeoye Jr.
No, I think it was X Play. I think I was watching Cheat or something like that. Cheat. Kristen Holt.
Roger McCorney
Yeah, I do. Yeah.
Blessing Adeoye Jr.
Yeah.
Roger McCorney
Come on.
Blessing Adeoye Jr.
What a good show.
Roger McCorney
G4. Bring it back. Run it back one more time.
Greg Miller
One more round.
Roger McCorney
One more year. Of course, this has been kind of funny. Games Daily. Each and every weekday, we run you through the nerdy news you need to know about live on YouTube, Twitch and on podcast services around the globe. If you love what we do, support us with a kind of funny membership on YouTube to get all of our shows ad free. Watch us according live and get a daily exclusive show. Enjoy the games cast next with Carl and the stream after. But until next time, Game Daily.
Kinda Funny Games Daily: Report on PlayStation Live Service Game Fairgame$ Has Slipped
Release Date: February 17, 2025
Hosts:
Timestamp: 07:19
The hosts dive into the primary news story of the day: Sony's live service title, Fair Games, has been internally delayed to 2026. Announced in 2023 without a specific release window, Fair Games is a cooperative heist shooter developed by Haven Studios, a Canadian firm co-founded by Jade Raymond, who was acquired by Sony in 2022.
Jeff Grubb from Video Games Chronicle reports the delay, citing expectations from a Giant Bomb journalist.
Blessing Adeoye Jr. comments:
"No, not at all. I mean, especially after Concord and everything that happened. Right." ([12:43])
Roger McCorney adds:
"I think the thing that surprises me more is that internally this was slated for 2025. I think that's more the shocker." ([13:36])
Discussion Highlights:
The hosts express skepticism about the game's prospects, considering previous similar titles like Payday 3 haven't met expectations.
Blessing remains cautiously optimistic, suggesting that if Fair Games is priced appropriately and marketed well, it could find its niche despite market saturation.
"It could hit. And I see a world where, I mean from the get go we talked about Concord and we're like, I don't think this can hit." ([18:32])
Roger contemplates whether Sony will cancel the project, referencing past delays and cancellations within the live service genre.
"This is the beginning of this getting canceled as far as what that looks like." ([19:29])
The discussion touches on pricing strategies, marketing effectiveness, and the competitive landscape of heist games versus extraction shooters.
"It was $40. I think the marketing failed it as well." ([20:54])
Conclusion: The delay signifies potential challenges Sony faces with live service titles, emphasizing the need for careful project management and strategic marketing to ensure future success.
Timestamp: 12:37
The hosts address reports from Jeff Grubb of Video Games Chronicle suggesting that Sony is deliberating between hosting a full-scale summer showcase or a smaller-scale State of Play event.
Blessing Adeoye Jr. challenges the accuracy of Grubb's report:
"But he's also, you know, he doesn't know what he's talking about because in the. Roger Damas has already said in May there's going to be a PlayStation showcase." ([27:07])
Roger McCorney and Blessing predict a showcase, arguing that Sony likely has enough announcements lined up to warrant a full event.
Discussion Highlights:
The debate centers on Sony's marketing strategy and whether they can deliver substantial content for a large showcase.
The hosts emphasize the importance of showcasing major titles like Wolverine, Ghost of Yote, and potential remakes or new trailers to maintain hype and audience engagement.
"I think it's going to be a showcase." ([35:05])
Barrett Courtney expresses pessimism about the likelihood of both major announcements fitting into a single showcase, considering other priorities like Marathon.
Conclusion: Despite conflicting reports, the consensus among hosts leans towards Sony proceeding with a full PlayStation showcase, driven by the need to highlight significant upcoming titles and sustain consumer interest.
Timestamp: 46:21
Phil Spencer, head of Xbox, provides an update on Rare's long-delayed game, Everwild. Despite rumors of development issues and reboots, Spencer affirms continued support and enthusiasm for the project.
Wesley Yenpool from IGN details Spencer's comments:
"Phil Spencer has said Microsoft had been able to give the developers of those games, State of Decay, the next game from Double Fine, and Everwild, time." ([46:57])
Blessing shares optimism:
"I assume you see Everwild. I'm kind of bullish on that one." ([48:22])
Discussion Highlights:
The conversation touches on the challenges Rare has faced, including leadership changes with Simon Woodroffe's departure and Greg Males stepping in as creative director.
"If Everwild is ever done, then no, no, the momentum... But he did take over a big role and we don't know how much that impacts the project." ([48:20])
The hosts ponder whether the audience remains eager for Everwild, considering its extended development timeline.
Roger speculates on the integration of Everwild within Microsoft's broader gaming strategy, especially with acquisitions like Bethesda and Activision Blizzard.
Conclusion: While Everwild has experienced a prolonged development period, Phil Spencer's affirmation suggests that Microsoft remains committed to delivering the game, banking on Rare's legacy and potential to rejuvenate interest upon release.
Timestamp: 51:05
A somber moment is shared as the hosts report the death of Victor Antonov, the beloved art director behind Half-Life 2 and Dishonored.
Mark Laidlaw, former Valve writer, announces Antonov's passing on social media:
"I didn't want to say much till I felt it was confirmed, but I learned today that Victor, our visionary art lead on Half-Life 2, has died." ([51:05])
Daniel Dwyer from Blue Sky Dev comments on Antonov's impact and personal interactions before his untimely death.
Discussion Highlights:
The hosts reflect on Antonov's influence in shaping the visual and atmospheric elements of iconic games.
"You know, there are people, a lot of people that had such impact on the art that we love." ([52:27])
They acknowledge the premature loss at age 52, emphasizing the lasting legacy Antonov leaves within the gaming community.
Conclusion: Victor Antonov's passing marks the loss of a visionary artist whose contributions significantly enriched the gaming worlds of Half-Life 2 and Dishonored. His legacy continues to inspire game developers and enthusiasts alike.
Timestamp: 53:53
Ubisoft teases Siege X, heralded as the most significant transformation in Rainbow Six Siege's history. Scheduled for a March unveiling, Siege X promises revamped tactical gameplay, enhanced graphics, and audio upgrades aimed at positioning the game for another decade of live service success.
Wesley Yenpool from IGN describes Ubisoft's announcement:
"Siege X is described as the biggest transformation in the game's history, including new tactical gameplay, graphical and audio upgrades, and more." ([53:53])
Blessing Adeoye Jr. expresses excitement and draws parallels to other successful game evolutions:
"I like the tag. There's a tagline at the end of the trailer that says a new era of Siege is coming." ([54:52])
Discussion Highlights:
The hosts debate whether Siege X will serve as a revitalization similar to what Overwatch 2 did for its franchise or if it might falter like some previous iterations.
Roger McCorney emphasizes the importance of maintaining Rainbow Six Siege's unique identity while introducing significant enhancements.
"It's a very unique game and I think it needs to keep that core of what it is." ([55:18])
They discuss potential improvements such as new maps, operators, and balancing competitive elements to attract both new and returning players.
Conclusion: Siege X represents Ubisoft's strategic effort to breathe new life into Rainbow Six Siege, aiming to sustain its competitive edge and player base through meaningful updates and innovations.
Timestamp: 57:39
Beyond the major headlines, the hosts share several smaller yet noteworthy gaming updates:
Kingdom Come Deliverance 2 achieves impressive sales, moving 2 million copies.
"2 million." ([57:39])
Hunter Impact set to launch on July 17 across multiple platforms, including PS4, PS5, Switch, and PC.
"Hunter." ([57:46])
Whisker Squadron Survivor exits early access and officially launches on PS5 on February 21.
"It's a Star Fox roguelite with story elements and characters and all this stuff and it's rad and fun as hell." ([57:45])
Discussion Highlights:
Barrett Courtney highlights Whisker Squadron Survivor's compatibility with Steam Deck, praising its performance on lower-end hardware.
"It's very fun, very chaotic and just like a blast of a time." ([58:35])
The hosts encourage listeners to explore these titles, sharing personal anecdotes and recommendations based on gameplay experiences.
Conclusion: These updates underscore the vibrant and diverse landscape of the gaming industry, showcasing successful titles and promising new releases poised to capture player interest across various platforms.
Timestamp: 65:00
The hosts engage with listener feedback, addressing corrections and fan submissions.
Tyler writes in:
"Tell Roger MGS2 makes no sense without playing MGS1." ([64:26])
Barrett and Roger humorously debate the order of playing the Metal Gear Solid series, emphasizing the non-linear storytelling akin to films like Memento.
Discussion Highlights:
The conversation highlights the complexities of legacy game series and the importance of narrative coherence for player experience.
"It's like a Quentin Tarantino movie. Like out of order, you know?" ([64:39])
Conclusion: Engaging with the audience fosters a sense of community, allowing hosts to clarify misconceptions and deepen discussions around beloved game franchises.
Throughout the episode, Blessing Adeoye Jr., Roger McCorney, and Barrett Courtney provide insightful commentary on current gaming news, blending professional analysis with personal anecdotes and humor. Their discussions offer listeners a comprehensive overview of the latest developments in the gaming world, enriched by expert opinions and community interactions.
Notable Quotes:
Blessing Adeoye Jr. at [12:43]:
"No, not at all. I mean, especially after Concord and everything that happened. Right."
Roger McCorney at [13:36]:
"I think the thing that surprises me more is that internally this was slated for 2025. I think that's more the shocker."
Blessing Adeoye Jr. at [20:55]:
"That's why that's my only thing."
Roger McCorney at [35:05]:
"I think they're winging it every single time."
For those who missed the episode, this summary encapsulates the critical discussions and insights shared by the hosts, ensuring you stay informed on the latest in PlayStation, Xbox, Nintendo, and all things gaming.