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Greg Miller
Ugh.
Blessing Adeoye Jr.
You said you were over him, but his hoodie's still in your rotation. It's time. Grab your phone, snap a few pics and sell it on Depop. Listed in minutes with no selling fees.
Andy Cortez
And just like that, a guy 500
Blessing Adeoye Jr.
miles away just paid full price for your closure. And right on cue. Hey.
Greg Miller
Still got my hoodie?
Blessing Adeoye Jr.
Nope. But I've got tonight's dinner paid for. Start selling on Depop. Where taste recognizes taste list. Now with no selling fees, payment processing fees and boosting fees still apply. See website for details. Start your business today with the industry's best business partner, Shopify and start hearing. Sign up for your $1 per month trial today at shopify.com kinda funny if
Tim Gettys
you want to get our shows ad free and our exclusive shows go to
Blessing Adeoye Jr.
patreon.com kinda funny today in the nerdy news, you need to know about Resident Evil Requiem Story. DLC is in development. EA lays off staff across all Battlefield studios and the PlayStation Store has been testing dynamic pricing. That doesn't sound good. We'll have all this and more because this is kind of funny. Games Daily. What's up everybody? Welcome to Kinda Funny Games daily for Tuesday, March 10, Mario Day 2026. I'm one of your host, Greg Miller alongside Forbes 30 under 30 aka New York Game Awards nominated aka the man formerly known as Puzzle Poppy. Blessing at a. Oh yay.
Greg Miller
Jr. You mean formally?
Blessing Adeoye Jr.
I mean Barrett took it on stream yesterday.
Greg Miller
He took fighting game Poppy, but then
Blessing Adeoye Jr.
he also afterwards took puzzle too.
Greg Miller
What do you mean?
Blessing Adeoye Jr.
He did a puzzle game and he said now I've officially taken that as well.
Greg Miller
Oh well, whose fault is that? You know, like I didn't make the schedule.
Blessing Adeoye Jr.
You know what I mean? I said, I said look at the schedule. Is there something you want to be on? You're not going to be on? I can't be helped out. You know what I mean?
Greg Miller
I was out there watching the footage and I was like, damn, I should have listened to Greg. I should have. I should have opened up.
Blessing Adeoye Jr.
Why did I do my homework?
Greg Miller
Why did I look at anything really neat? I should have been playing this game. This is really cool.
Blessing Adeoye Jr.
Congratulations Blessing on another great mix cross kind of funny game showcase. A great time yesterday.
Greg Miller
What a great week this is.
Blessing Adeoye Jr.
I love GDC is amazing. GDC is always an amazing.
Greg Miller
It's great because it's like the only thing that happens in our area like the Bay area until Pokemon happens later this year.
Blessing Adeoye Jr.
Don't forget.
Greg Miller
Very excited for that. But everybody's in town. It's lovely seeing people hanging out with people. I invited many people to my volleyball game last night.
Blessing Adeoye Jr.
How many people came?
Greg Miller
None.
Blessing Adeoye Jr.
Oh, wow.
Greg Miller
None of them.
Blessing Adeoye Jr.
Wow. Oof.
Greg Miller
Thank you. Janet Garcia. I'll say your names. Lisa Wallen. Stella Chung.
Blessing Adeoye Jr.
It's funny because I saw. Well, I didn't see Stella. I think she was already gone. But I saw everybody else at the mixed party. They were still there, hanging out, drinking, having a for. So they clearly had the time to drink but not go see one of their best friends in the world play volleyball.
Greg Miller
It's crazy because like press hour started at 7 so you, if you got there on, if you planned ahead, you would have gotten there with enough time
Blessing Adeoye Jr.
to hang out to do both and go to volleyball.
Greg Miller
Yeah, and then go to my volleyball game.
Blessing Adeoye Jr.
But, you know, hate to see it
Greg Miller
and we lost and so like.
Blessing Adeoye Jr.
But it's really. You lost obviously because you were so demoralized by none of your friends.
Greg Miller
Oh yeah, I was. I was shaken, you know, like I didn't. I was just the fact that they weren't there, I didn't have the moral support that I needed to like really lock in in game messed up.
Blessing Adeoye Jr.
Sorry about that, man. That sucks.
Greg Miller
Yeah, but how was the mix? You were there last night.
Blessing Adeoye Jr.
It was great. Yeah. Had a great time. Mix is always a great time. What a fun party. What a great. I.
Greg Miller
Are you usually there? I feel like last night.
Blessing Adeoye Jr.
No, I was talking about this.
Greg Miller
I didn't expect to see you out and about.
Blessing Adeoye Jr.
I was talking about this in Greg way today. Since COVID this is my first time making it to the mixed party. Which is funny because this is the third year of our partnership with them. So we always have the kind of funny branding and stuff up there. And it's such a joint venture. We love working of course in the media, indie exchange. But no, historically, when GDC rolls around. Now post Covid, but more importantly post Ben, GDC is the game developer conference. Right. It is an actual conference that is really anchored around the business of video games. And of course my wife is in the business of video games. So historically in the last three years where we've been doing this, it's been, well, you are the one doing real business meetings and signing publishing deals and doing these kind of drinks things. So I'm usually running home and taking care of Ben. But last night was a night I could do that. Then tonight's a gen night. Tomorrow's would be in terms of who's tomorrow I'm off on assignment, so I'm there. Then Thursday When I land, I gotta come right in here, do the show, then go pick up Ben, then do a bed night crazy juggle. Got to juggle it.
Greg Miller
It's cool though.
Blessing Adeoye Jr.
It is cool. It's a very fun time to be around what's happening here. There's a lot of energy in San Francisco, a lot of good vibes, which I appreciate a lot. And thank you all for your support yesterday. Of course. Remember, we put up what, an hour and a half long mix showcase, a polished VOD, 60 plus games, announcements, trailers you could go watch right now on YouTube.com kindafunnygames and of course you could go check out our all day long. However, seven hours, eight hours, I don't even remember what it was. Live stream of more than 16 developers coming through to show their wares.
Greg Miller
Y One of my favorite things we do every single year, of course.
Blessing Adeoye Jr.
Yeah.
Greg Miller
Really, really fun also. What are you drinking?
Blessing Adeoye Jr.
I've been. I do my cold brew coffees now. Kirkland signature. I don't know if you know that Kirkland signature.
Greg Miller
Are you like, you know it's, you
Blessing Adeoye Jr.
know it's real when even the snow leopard on the can has bloodshot eyes.
Greg Miller
Oh, God.
Blessing Adeoye Jr.
That's how they're letting you know you're going to unleash the fucking tiger. All right.
Greg Miller
Where do you get this from?
Blessing Adeoye Jr.
Show it again. Kevin. I don't mean to say that you're showing your ignorance right now to saving money, but if it's a Kirkland signature, it's coming from Costco.
Greg Miller
Oh, yeah. I should have guessed. Costco is like, they're the Kirkland. That's where you get that.
Blessing Adeoye Jr.
Their brand. Yeah, that's their thing.
Andy Cortez
Yeah, yeah.
Blessing Adeoye Jr.
Kirkland, Washington.
Greg Miller
I should try out Costco.
Blessing Adeoye Jr.
You should. You'd love it. Once you go, I mean, you'll be like me and Roger can't stop talking about it.
Greg Miller
I'm surprised Roger goes to Costco.
Blessing Adeoye Jr.
Really?
Greg Miller
Because I view Roger is the youngest,
Blessing Adeoye Jr.
but he's also the oldest.
Greg Miller
You know, that's also fair.
Blessing Adeoye Jr.
You know what I mean? He's one second away from having his phone in that weird, like your, you know, stepdad belt buckle thing. Oh, yeah.
Tim Gettys
You know what I mean?
Greg Miller
I just feel like if you're going to Costco, you have to have like a family, you know? I feel like Costco is where you go to, like feed like your kids. Like, you're sure?
Blessing Adeoye Jr.
Yeah.
Greg Miller
You're buying in bulk to like.
Blessing Adeoye Jr.
Well, yeah, but I'm thinking about the toilet paper. I think about the savings you make there.
Greg Miller
You know, I mean, I'm not the toilet paper isn't.
Blessing Adeoye Jr.
You.
Greg Miller
You'll be, but like it's more so my rent that's breaking the wall, you know, Like, I don't think the toilet
Blessing Adeoye Jr.
paper is surprised when you start saving them. Yeah. $5 for a rotisserie chicken.
Greg Miller
I have been thinking about getting a good ass.
Blessing Adeoye Jr.
Rotisserie chicken. Yeah. You get more. You get like the thing I like to get their bulgobi. You get that? You know bulgobi.
Greg Miller
Putting a B in there.
Blessing Adeoye Jr.
Yeah. Jen gets real mad when I do. I still do it. It's great. Kevin and I love it. You could get that. You freeze some of it. You're all set. You'd have to start freezing.
Greg Miller
40 in chat says Roger is younger than Bliss. It always shocks me to remember how young Roger is.
Blessing Adeoye Jr.
Yeah.
Greg Miller
And then I think it shocks other people to realize how older I am. Even though I'm not old. But like I'm.
Blessing Adeoye Jr.
Well, you just keep getting better looking. That's your thing.
Greg Miller
Thank you.
Blessing Adeoye Jr.
The hair is doing a thing too. Like growing in and it's growing and
Greg Miller
I'm starting to curl it a little bit more.
Blessing Adeoye Jr.
It is. Look at that.
Greg Miller
Yeah. I'm 31 years old and Roger misspelled it. They left last year, so I actually don't know how old Roger is. 25.
Blessing Adeoye Jr.
Knows. Yeah. Who knows? You know what I mean?
Greg Miller
Somewhere there.
Blessing Adeoye Jr.
All I know is he's Roger. Enough about all that. This is kind of Funny Games Daily. We're going to run you through the nerdy news you need to know about live in the video game world. Of course, if you are watching live on YouTube.com kind of funny games or twitch TV kindafunnygames you have a special job. Go to YouTube.com kindafunnygames and super chat to be part of the show. Just like Zeke speak did. I wanted to quickly pop in and shout out the amazing mixed stream yesterday. So many unique games I got to wish list and listening to the White Thorn Dev philosophy on funding was a great treat. Great job, team. Thank you for your support there Zeke and of course for watching yesterday. We couldn't do this without the support of our patreon producers on patreon.com kindafunny so thank you Carl Jacobs, Omega Buster and Delaney the Psalm Twining for now, let's begin with what is and forever will be the Roper Report. Time for some news eight on this,
Andy Cortez
Dawson.
Blessing Adeoye Jr.
Thank you, Kevin. Number one on the Roper Report. Resident Evil Requiem story DLC is in development. This is Marcus Stewart at Game Informer. Resident Evil Requiem has been a massive critical success and now it seems it's doing well sales wise too. Not only that, but fans of Grace and Leon's terrifying adventure can look forward to new content thanks to a newly announced story dlc. Requiem director Koshi Nakanishi appeared in a short video posted to social media thanking fans for supporting the game and announcing that it has already sold over 5 million copies since launching less than two weeks ago on February 27th. He then shares that additional performance patches and updates are on the way, including a photo mode and some unspecified mini game sometime in May. The biggest news was the announcement that additional story content was currently in production. The director says doesn't reveal any details, only stating that it will, quote, delve deeper into the world of Requiem and says the DLC will take some time to come to fruition. Quote. Oh, one more thing. We are planning to make extra story content in this story. We will delve deeper into the world of Requiem. We are hard at work on it now. It will take some time, so we ask for your patience and hope you'll look forward to it. Thank you again for your support.
Greg Miller
Thumbs up.
Blessing Adeoye Jr.
That was me. That was me doing how I would have done the announcement. Yeah. For this announcement. Thumb medium. Really? I mean, it's in development. Okay. So next year, best case.
Greg Miller
I mean, sure. I mean, what do you. Okay. I would. I wouldn't be. I wouldn't be super shocked if we were like this fall, but I guess I do expect early next year. But I'm also not mad at that. Depending on the size of it. Yeah, I mean, like, give me like a solid three to four hours. Is that asking too much, you think? Three to four hours?
Blessing Adeoye Jr.
I just want it to be some weird mode. Give me. I want story stuff here.
Greg Miller
I think that's why you announced it this way.
Blessing Adeoye Jr.
Pixelated Soul just said photo mode, Greg. Photo mode is huge. Says Casey. Photo mode is huge. When your game fucking ships with it. There should be a new line in the sand for video games. Hot take from Greg Miller. If you don't have photo mode at launch, don't bother putting it in.
Greg Miller
I agree.
Blessing Adeoye Jr.
No, I already played the fucking game. Oh, but I didn't play it. I'm doing that. Nobody cares about you. Poor person. We're talking about the people who are the connoisseurs who are.
Greg Miller
I don't know if I'm with this one.
Blessing Adeoye Jr.
You're with me still.
Greg Miller
I don't know if I'm with them still.
Blessing Adeoye Jr.
Now.
Greg Miller
Games on sale. But I agree with you though. Ship with the photo mode.
Blessing Adeoye Jr.
Like, if you can't make it, it's just like, okay, like, I love photo mode. I'm not going back.
Greg Miller
Yeah. It's like I'm not going to pick the game back up so I can replay it so I can take pictures. I want to take pictures. My initial playthrough, because that's what I'm all like. Me and Andy, when we did our playthrough, we played it shout out Nvidia for sponsoring it, but we played it on PC with all the Nvidia stuff turned on. Yeah, yeah. And like gorgeous moment to moment. We're looking around, we're like, damn, this a good looking game. That's the moment where I want to be able to pause and go, all right, now let's take a picture of the environment. Let's take a picture of Leon and his abs and his beautiful body and like the way his like his shirt grips onto his biceps. Like I wanted to take a picture of all that. I'm not going. I'm not booting the game back up to do it.
Blessing Adeoye Jr.
Yeah.
Greg Miller
So yeah, I'm with you on the photo mode there. As far as the dlc, I for sure expect like a more traditional like Story DLC.
Blessing Adeoye Jr.
What are the DLCs lately been for Resident Evil?
Greg Miller
Resident Evil 7, I think got a story DLC that I never checked out. I don't know if Resident Evil Village did. Resident Evil 4 had the DLC that I think was like the Ada Wong thing that was like part of the original game.
Blessing Adeoye Jr.
The Resident Evil Village DLC titled the Winter's expansion features Shadows of Rose story campaign. A third person mode for the main game.
Greg Miller
Yeah.
Blessing Adeoye Jr.
Additional characters for mercenaries mode.
Greg Miller
I forgot about that. See, my takeaway from this is I feel like this is one of the better Resident Evil rollouts as far as the content surrounding just the game. Because the game itself is excellent. Everybody agrees that the game is excellent. I think. I didn't listen to our review.
Blessing Adeoye Jr.
You guys gave it like, oh, Everybody gave it nine.
Greg Miller
Okay. Yeah, everybody agrees that this game is excellent, 100%. But I feel like within the last, let's say six, seven years of resident Evil, this might honestly be the last forever where they'll announce a Resident Evil and be like, oh, when we're putting in a multiplayer mode, oh, here's re verse. Oh, here's some bullshit that you don't care about. I think they always try to package in some like outside thing that people end up being like no, like, why are you doing this? This is the time where I'm like, oh, hell yeah. Story DLC later. They say, what a mini mode. I don't know what that is. But like, if that's just a.
Blessing Adeoye Jr.
Well, that's coming before. Yeah. So a mini game is coming sometime in May.
Greg Miller
Sometime in May. If that's a horde mode or if that's like some like replayable shit, I'm down for that. That sounds awesome.
Tim Gettys
Photo mode.
Greg Miller
Hell yeah. Even though should have it by now, but all this sounds like really good news to me.
Blessing Adeoye Jr.
It's not bad news. It's just. I don't know. I wish. I don't know. The way they say it's going to take some time does not make me think as a holiday release this year.
Greg Miller
Oh, that's a good point.
Blessing Adeoye Jr.
Yeah. Yeah. I feel this kind of, to me speaks like, we had an idea and I could totally be wrong and I hope I am. They had an idea. If the game was successful, we'll do it. And now the game is a success. Like, all right, let's go. Which I think puts it out. Yeah. Next year, maybe in the summer.
Greg Miller
The real conversation to have. I don't know if we can have this right now. Depending on how you want to deal with spoilers, is what is the DLC going to be about?
Blessing Adeoye Jr.
Oh, yeah, I don't think we can do that.
Greg Miller
No.
Blessing Adeoye Jr.
Okay. I mean, so many people have been waiting for photo mode to be patched in. They've been waiting.
Greg Miller
They had to put off the game. Well, we put a pin on.
Blessing Adeoye Jr.
Pin in it.
Greg Miller
Come back later. Talk about, like, what is this dlc? Because that was one of the things that as me and Andy were finishing the game, we're like, oh, what happened to this character? Certainly this will be dlc. And then they show what happened to the character. We're like, oh, that's not the deal.
Blessing Adeoye Jr.
You know, I watched your stream. It was great. And at the end of the game, there's not spoilers here. You guys thought that somebody coming up with somebody.
Greg Miller
Yeah.
Blessing Adeoye Jr.
It wasn't that person. But then they mentioned that person and you were like, ah, yeah. For that. That's cool. That could be cool.
Greg Miller
That's for sure. A thread.
Blessing Adeoye Jr.
I don't know. I. I saw someone in the chat say, don't be attention seeking. So I don't know if this is a real opinion or not. Nor do I, because what we just read is what we have. Right. But over here, no identity 85 super chat and said so disappointed to hear that it's a Leon dlc, which I don't think we know for sure.
Greg Miller
I don't think we know for sure.
Blessing Adeoye Jr.
But then goes on. The Leon section of Res Evil 9 was absolutely terrible and completely ruined the game. At which point I want to go fight you in the streets. Okay. I don't know if you're real. I don't know if this was awesome. That made this fucking game is perfect. Here's we're gonna be super scary and here we're gonna be a dumb action movie. And you're like, this is. You want to talk about a game that sat down? Like, we know who we are. We know what Resident Evil is. This is Resident Evil Requiem. This is amazing.
Greg Miller
I I the Leon section for me definitely wasn't the highlight for me, but it far from completely ruined the game. This is one level and so like, and I like the other. Like, it's only the longer Leon sections. I don't love it.
Andy Cortez
Yeah.
Blessing Adeoye Jr.
Yeah.
Greg Miller
The shorter Leon sections I thought were fantastic. If they're doing a Leon dlc, that's more of that. I'm down for it because I think honestly, a lot. If I were to design the game my ideal way, I would have kept the Leon sections to being those shorter interstitials between the longer Grace sections. So they kind of like are that vacation away from the horses.
Blessing Adeoye Jr.
Totally. Power fantasy.
Greg Miller
Yeah, power fantasy. And then the DLC would be the longer Leon section if I was doing it. But I'm not doing it. I'm not a developer.
Blessing Adeoye Jr.
Sure.
Andy Cortez
Yeah.
Blessing Adeoye Jr.
But that would have been a good pace. I think that's that one longer. I agree. Was too long.
Greg Miller
Yeah.
Blessing Adeoye Jr.
Yeah. But I still like being Leon.
Greg Miller
But yeah, I would still like a Leon DLC or like another Grace dlc.
Blessing Adeoye Jr.
Sky super chats and says Leon Kennedy dating sim confirmed and does that like sly emoji with the little eyebrows.
Greg Miller
Is there a mode that you would want for the minigame?
Blessing Adeoye Jr.
For the minigame?
Greg Miller
Yeah.
Blessing Adeoye Jr.
No. Because I feel like that's just not going to get me to turn it on at all. Photo mode has a better chance of me re going to the game than the minigame because I imagine the minigame is going to be some shooting gallery, whatever the hell, use every weapon. Probably boss Rush. I don't know. Yeah. Which isn't something I want to do. So I spit a little bit.
Greg Miller
I know you're fine.
Blessing Adeoye Jr.
Okay, good. Fair enough.
Greg Miller
You figured it out.
Blessing Adeoye Jr.
And then this is just a super chat. I'm clowning all the super chats right now, but this Wasn't actually about this, but Alvaro, CN says today's stream isn't Ghost of Yote Legends. Bless Absurd. Don't even worry about it. Give it to me.
Greg Miller
Give it to him.
Blessing Adeoye Jr.
Give me the one
Greg Miller
you.
Blessing Adeoye Jr.
All right, we didn't ask for deal. We didn't ask for GDC to be this week, and we didn't ask for so many people to put games out around gdc. All right? We're doing the best we can, but we have to go downtown and play redacted and redacted. And I don't mean redacted. Redacted. I mean, like, go to redacted to play redacted. Redacted, Redacted, Redacted. And then go to redacted to play redacted. Redacted. Redacted. Reacted. All right. Did we ask for this life? No. God chose us for it. All right? He said, you will be blessed and you will never have to worry about a photo mode being added later. We didn't ask for this life. Would we take it? We accept it head on. Right? But to come at us, to come at blessing.
Greg Miller
Yeah.
Blessing Adeoye Jr.
Can we get blessings one Kevin, but let. Let my mic keep going. Look at that man. That's a sweet summer child. All right, do you think he wouldn't rather be here playing Ghost of Yote Legends than going to playing redacted? Redacted. Well, he probably wants to play redacted, but I don't know about the other two. Redacted, but there's four of the. He would love to do that for you. All right, but you need to apologize right now. All right? You write back and you apologize because that's up. What you just did. Alvaro, you gave us $2 Russian. I want $4 Russian to make up for it.
Greg Miller
That'll be a whole dollar American.
Blessing Adeoye Jr.
I don't even know. I have no idea. We were talking about. We were talking about the DLCs. I apologize. Bander says Resident Evil Village DLC was announced at E3 2021, hosted by Greg one month after the game launched. The DLC released October 2022, a year and a half later.
Greg Miller
Oh, okay. Yeah, you're right. There is, like, wait for this.
Blessing Adeoye Jr.
I am not the bean counter. I am not on the inside of these conversations. But I feel like that's just too long. And there's. This is where you get into a very interesting argument. Bless of serving your audience. You are Resident Evil. You are this ip, this institution. Clearly, there are so many people that are like Brittany, Ride or die Resident Evil. Tim. They Know it inside and out. They love it. Blah, blah, blah. So I guess to serve that audience, it's nice to give them this dlc. Was the last DLC paid. I need to know that. I'm saying give them a DLC a year and a half later. Right? But I think this is what we always talk about with DLCs. It's just such a low return on investment. So many people like 5 million units of Resident Evil Requiem. How many of those people are going to go play this dlc? A fraction of it. It's a waste of your time. Don't do it.
Greg Miller
Oh, you think so?
Blessing Adeoye Jr.
I don't. I think if you can't get it out within three months, don't do it.
Greg Miller
I think the Resident Evil fan base is so hardcore about Resident Evil and the fact that Resident Evil Requiem is such a short game as well, might give them leeway to be like, all right, now let's give them four extra hours of it.
Blessing Adeoye Jr.
Yeah, but.
Greg Miller
But it is like when you. You're right. When you wait so long for it, there is a level of, am I really gonna pick this game back up? But maybe that works to its benefit. Maybe people by then will miss playing Resident Evil and go, oh, yeah, I'll do the Resident if they can make the story interesting, like something that's worthwhile. I think you have a lot of potential to bring people. But I don't think that's just like, I'll do another chapter as Leon or do another chapter as Grace. I think you have to then introduce. You'd also maybe do, like, a Chris Redfield thing or like, find a character that people have been waiting for or, like, are really curious about, and then be like, yo, now here's this fucking thing that you really want to know about them, and then go about it that way. But I also don't know if that's what they're gonna do.
Blessing Adeoye Jr.
Okay, two more super chats on this topic. Wired Vex says, wanted to clarify that in the reveal video for the DLC announcement, the director showed a bunch of pictures of different things, and one of them was clearly the 21 game mode from RE7. Also, rumors are Code Veronica remake will be revealed soon. Yeah, we've heard that before. Yeah, we know that. Yeah. Yeah. And then Dr. Strangelove says, I think the DLC will be this year before the rumored Code Veronica remake happens next year.
Greg Miller
He says, nine is not a short game in chat. I mean, short in the way that I like it. Boyfriend size. You know what I mean? Like, it's a. Have you heard this?
Blessing Adeoye Jr.
I don't know. Boyfriend size? No.
Greg Miller
You know, look it up.
Blessing Adeoye Jr.
Dick sizes.
Greg Miller
Yeah.
Tim Gettys
Okay.
Greg Miller
But it's like, you know, you don't want to, you don't want your partner to have like the gigantic dig. You only can, you can only take that so much. But like, you want the good size where it's like, I can be with this forever kind of thing.
Tim Gettys
Okay.
Greg Miller
Resident Evil Requiem is like, that's ideal. I could be with this forever. You know what I mean? Like 10 to 15 hours. I could. That's a game I can play right there.
Blessing Adeoye Jr.
Yeah.
Greg Miller
I can't be having 40 hour games left and right. Like, I ain't got time for that. But like a 15 hour game.
Blessing Adeoye Jr.
Yeah, yeah, yeah. No, great size.
Greg Miller
Yeah.
Blessing Adeoye Jr.
Okay, fair enough.
Greg Miller
Perfect size.
Blessing Adeoye Jr.
And then Demon Hacker says next RE game is a remake. DLC is the only chance for modern, modern RE content for a long while. But again, with the remakes and the things, I just, I just, I don't, I don't see the return on investment, but I understand taking care of an audience. So I'm not against it, but it has to be pretty cool for me to jump into it.
Greg Miller
We'll see if it is.
Blessing Adeoye Jr.
We will. Number two on the Roper Report. EA lays off staff across all Battlefield studios following Record breaking Battlefield 6 launch. This is Rebecca Valentine at IGN. EA has laid off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect and Motive Studios. IGN understands individuals are being informed that the layoffs are taking place as part of a realignment across the Battlefield studios as the team continues its ongoing live service Support for Battlefield 6 Following launch, all four studios will remain operational. The layoffs seem to be impacting a variety of teams across multiple studios and offices. IGN asked EA for comment on the total number of types of roles impacted. I'm sorry, the total number of. And the total number and types of roles impacted, as well as for the specific reasons for the layoffs. An EA spokesperson told ign, we've made select changes within our Battlefield organization to better align our teams around what matters most to the community. Battlefield remains one of our biggest priorities and we are continuing to invest in the franchise. Guided by player feedback and insights From Battlefield Labs, Battlefield 6 was the best selling game of 2025 in the United States. It sold a record shattering 7 million copies in three days and was the biggest, I'm sorry, the best launch ever for a game in the franchise. However, the months since Battlefield 6's launch have seen the game begin to struggle from patch to patch. Fans have criticized a number of updates due to reasons ranging from cosmetics to movement and three months in Steam reviews have fallen to mixed from a mostly positive start. Major issues reported include criticism of heavy monetization, use of generative AI for in game cosmetics, and fewer content updates than expected. Well, I'll tell you what, if those are the three problems, laying people off will make sure to solve all of them. That's definitely where the headcount's the problem. The criticism was heavy enough that the teams delayed the start of season two to allow more time to implement community feedback. EA recently published a three month roadmap for its expected updates. Steam concurrents have also dropped significantly following Battlefield 6 big launch when it hit a huge 707. Let me try again. 704. 747 and 40. No. Fuck. I got to say it or I will never get my life back. 747,040. 440 Peak. There you go. Maybe I was and Gregory, I was like I don't feel fucked up from going out last night. Maybe I'm wrong. Seam concurrents are now typically in the tens of thousands.
Greg Miller
Shout out to the chatter. I missed it because it was a little bit ago but they said EA Sports, it's up in flames.
Blessing Adeoye Jr.
Which is man, again, I don't even know how you want to tackle it. Just our fucking industry in general but especially EA where it's this and then remember not to what last week it was full circle. The people from skate getting people laid off in their studio and stuff. And it is of course, don't get me wrong, skate underperforming for sure. Basketball is struggling here.
Greg Miller
But yeah, it's definitely not just skate though.
Blessing Adeoye Jr.
Oh yeah.
Greg Miller
Like I. I don't know if it was reported but I heard from other people that were from other parts of ea they got laid off as well. Okay. And so like yeah, EAs, they're just in that time right now where it is cut, cut, cut, cut, cut. What month are we in?
Blessing Adeoye Jr.
It's March. Oh yes. When the fiscal year ends. I'm checking. I'm checking because I talked about this for.
Greg Miller
Oh do they have.
Blessing Adeoye Jr.
And when I talked about Xbox, somebody hit me up afterwards like you remember that Xbox is one of the weird ones that does it. No, it is March 31st.
Greg Miller
Okay.
Blessing Adeoye Jr.
But Xbox is. I think it's September technically. Anyways. EA's fiscal year. Yeah. Is about to end on the 31st. Of course EA is in this. We're getting bought by the Saudis in Jared Kushner limbo right now as that goes on. So yeah, you imagine continuing to trim the fat. But
Greg Miller
I feel like trimming this much fat from Battlefield is very ominous, specifically because they leaned really hard into Battlefield these last few years, building up to the development of this latest Battlefield game
Blessing Adeoye Jr.
and finding success with it.
Greg Miller
They were finding success with it. Right. The launch, as we just read, was insane. I didn't realize it was the record best selling game last year. Like, that's crazy. In a world where Call of Duty still exists, even though I started looking it up and I think Call of Duty was more behind than I thought it was as far as like the charts.
Blessing Adeoye Jr.
Okay.
Greg Miller
I don't know how that shakes out if there's some technicalities there, but either way, Battlefield doing that good at launch and like, I'm sure still probably doing well enough. I know that we talked about like it being down to like five digits as far as concurrence, but five digits should be enough. I know all the biggest multiplayer shooters have six digit player numbers on Steam at least, right? But like, I don't think that should be the we got to hit this or we're done kind of thing. We got to hit this or we got to lay off hella people. Because that is. Those are unicorns. You can't launch your game well, I
Blessing Adeoye Jr.
mean, you're going to be a unicorn now. You just stumble into again what we've talked about over and over and over again on the show. And just to truncate it as possible, when you get to these gigantic corporations and you have these fucking shareholders, they expect you to make as much money as possible, which is why everybody pivoted to this live service shit, trying to be Fortnite because they weren't happy with single digit profits, they needed double digit profits. And now that that has gone bust and they show, you cannot have this many live services. All of these companies are fucked. Every one of these are in for the rudest awakenings as they continue to hemorrhage, people become shells themselves, publish nothing and inevitably be just fucking husks that nobody gives a shit about.
Greg Miller
Yeah, crazy because for all what we talked about with Battlefield, I've been like such a. I've been so down on Battlefield in the last generation because it feels like they keep trying and they keep slipping up a little bit. And this latest one is like, damn, y' all did it. You guys made Battlefield Studios. You guys took other studios and went, we're all on this on the Battlefield train. We're all working together on Battlefield. And then you launched it and it was great and people loved it and people played it. And people are still playing it. Maybe not as many people as they as were last fall, but people are still playing it. And now we got a delay. Season two, you know, we're behind.
Blessing Adeoye Jr.
Got me. People don't like Generative AI. Oh, no. What we thinking?
Greg Miller
It's like y'.
Blessing Adeoye Jr.
All.
Greg Miller
Y' all did the thing that's crazy that we're now here in the store.
Blessing Adeoye Jr.
This is the problem with where we're at with again, this kind of triple A video game development.
Greg Miller
Yeah.
Blessing Adeoye Jr.
That it doesn't matter how you sell. You have to keep, you have to retain. You have to keep all of these players there, which is just so impossible. We talk about this all the time on this show and every other show of like just video games at large are competing for your mindshare and your time against TikTok, social media, sports, whatever else you're doing with your life. Right. So then to get in here and be like, well, no, we need to make the game that you stay with forever. And it's like, no, that's why you continue to fail at this.
Greg Miller
Yeah.
Blessing Adeoye Jr.
Because that just isn't how people play games. It's why you see. Oh man. The, the. All the all time high for it was, you know, it's like, yes, that should have been enough. It should be like the old days, which I still feel are the days of like I turn on my switch and I'll go to my friends and everybody's playing Pecopia. I was like, oh, that's really cool to see. And then I go back and that won't be forever. In a week that'll change and it'll dissipate and it's fine. Who cares?
Greg Miller
You know? Well, I'm. There was another story where I was thinking about bringing up. But like when we talk about this week in video games. Right. Not the website, but literally this week in video games, you bring up. Yeah, I think to slay the spire to.
Blessing Adeoye Jr.
Of course.
Greg Miller
Oh, you know what? That's when we knew that's what I was going to bring.
Blessing Adeoye Jr.
Okay.
Greg Miller
Those concurrents are up to like 500 over 500k. And I brought this up earlier last year when I was talking about rematch and how rematch launched at a premium price. I forget how much it was. I want to say like $30. Correct me if I'm wrong, but you had to buy rematch to play rematch. And a lot of people are like, why is it free to play? This game should be free or whatever. But then they went on to sell millions of units and it's like, dude, if that game was free to play, that studio would probably be struggling right now because I don't rematch. I'm pretty sure does not have that many concurrents that are still playing rematch. But guess what, they got the money up front and I hope that's enough for them. I don't know their business plan but I hope they went into that going hey, we're going to sell this with the idea that people want to play it enough that they're willing to buy the game the way that people should do.
Tim Gettys
Right.
Greg Miller
Like hey, I want to pay you to play your video game and own your video game and play it forever.
Blessing Adeoye Jr.
Yep.
Greg Miller
Boom, you can success then, right? Yeah, yeah.
Blessing Adeoye Jr.
There isn't this. This is a little bit different with the rematch, but there isn't this. You have to keep feeding me content thing. I got my content, I paid my 70 bucks for whatever marathon and I
Greg Miller
hope the same thing for Sleep Inspire two where I'm slate inspired too. Especially not being a online live service. Yeah, early access. But the fact that they have that Many concurrence over 500k concurrence at their peak. Yeah like they got the bag. That's a single player. Not a single player, but that's a traditional indie video game like that should be able to work for you even if their numbers go down next week. Right. Like I hope that that is they've been able to make that money 100%.
Blessing Adeoye Jr.
We will continue to watch the video game industry and all these crazy stories because of your support on patreon.com/kind of funny YouTube.com/kind of funny games, Apple and Spotify of course that's where you can pick up your Kind of Funny membership. Get all of our shows ad free, get your daily dose of me, Greg Miller in a series we call Greg Way. And of course get good karma for supporting an 11 person 11 year old small business you love. But right now you're not using your benefits. So here's a word from our sponsors. This episode is brought to you by Shopify. When we started Kind of funny in 2015, boy let me tell you, I had a harsh lesson in what it takes to run your own business. We were the hosts, writers, producers, art department, tech support, garbage men and so much more. We needed help. And that's exactly what Shopify does for millions of businesses Right now. Shopify is the commerce platform behind millions of businesses around the world and 10% of all e commerce in the US from household names like Aviator Nation, Chubby's and Death Wish Coffee to brands just getting started. Shopify is your custom commerce expert with world class expertise in everything from managing inventory to international shipping to processing returns and beyond beyond. Start your business today with the industry's best business partner, Shopify and start hearing. Sign up for your $1 per month trial today at shopify.com kindafunny go to shopify.com kinda funny that's shopify.com kinda funny
Tim Gettys
Zootopia 2 has come home to Disney Plus.
Blessing Adeoye Jr.
Let's go get ready for a new case. We're the greatest partners of all time. New friends Gary the Snake and your last name the Snake Dream Team New Habitats Zootopia has a secret reptile population. You can watch the record breaking phenomenon at home. Zootopia 2 now available on Disney plus, rated PG and right now you can
Andy Cortez
get Disney plus and Hulu for just
Blessing Adeoye Jr.
4.99amonth for three months with a special limited time offer ends March 24th.
Andy Cortez
After three months, Plan Auto renews at $12.99 a month. Terms apply.
Blessing Adeoye Jr.
I get so many headaches every month, it could be chronic migraine. Fifteen or more headache days a month, each lasting four hours or more. Botox Autobotulinum Toxin a prevents headaches in adults with chronic migraine. It's not for Those who have 14 or fewer headache days a month. Prescription Botox is injected by your doctor. Effects of Botox may spread hours to weeks after injection causing serious symptoms. Alert your doctor right away as Dr. Difficulty swallowing, speaking, breathing, eye problems or muscle weakness can be signs of a life threatening condition. Patients with these conditions before injection are at highest risk. Side effects may include allergic reactions, neck and injection site pain, fatigue and headache. Allergic reactions can include rash, welts, asthma symptoms and dizziness. Don't receive Botox if there's a skin infection. Tell your doctor your medical history, muscle or nerve conditions including als, Lou Gehrig's disease, Myasthenia gravis or Lambert Eaton Syndrome and medications including Botulinum toxins as these may increase the risk of serious side effects. Why wait? Ask your doctor, visit botoxchronicmigraine.com or call 1-800-44-BOTOX to learn more. There's a world where legends race across city skylines. Romance blossoms in glittering ballrooms, and there's magic around every corner. It's a world known to many as Great Britain. You've seen the action on screen. Now visit the real star of the show. Visit Great Britain to Discover more, go to tripadvisor.com Great Britain let's throw them up for the deadly boys. It's time for story number three. Sony's PlayStation Store has been testing dynamic pricing on games this is Patricia Hernandez over at Polygon. Unless a video game is on sale, you probably expect to pay the same as anyone else for a brand new game. But it seems that Sony is testing the waters for a system on the PlayStation Store that will display various prices for the same product to different people. The PlayStation Maker also appears to be testing personalized sales that will show discounts tailored to the user viewing them. Dynamic pricing is a revenue model where a company will switch up the cost of an item for different users. These changes are dependent on a variety of factors like purchase history, data, location, inventory, demand, time of day, weather and income level. Though controversial, dynamic pricing has seen a surge in a variety of industries, from grocery stores to the housing market. The price discrepancies can have a wide range or they can be minor, depending on the industry. But even if it is a matter of just a few cents, companies who are using pricing models like this bank on the long term benefits of extracting more money from from a wide pool of customers. Dynamic pricing does not inherently mean that a customer will pay more. Sometimes the cost tweak actually creates a bargain. In the case of the PlayStation Store, a website called PSPrices has been tracking the numbers across Sony's digital platform. In an update on its research, the website said it had quote, detected unusual offer structures containing experimental identifiers, end quote when monitoring the PlayStation Store's API as application programming interface responses. By keeping track of the testing identifiers, the proprietors found that Sony has been ab testing prices for a number of games including first party titles like God of War, Ragnarok and the Last ofUS Part 2. The program allegedly includes 139 different games and has been running across 68 regions. According to the price tracking website, price differences can fall anywhere between 5.3% and 17.9%. Notably, the test only included price decreases, not price hikes. The experiment has also not occurred within the United States.
Greg Miller
I might need this explained to me as far as like because I see everybody's bad about this. I'm trying to figure out why to
Blessing Adeoye Jr.
be mad the reason to be mad here or and I and I mean the Internet's mad about everything.
Greg Miller
Sure, sure, sure.
Blessing Adeoye Jr.
The reason I would say for concern here is that it's a slippery slope that if we accept okay, guess what, you have the platinum in TSUSHIMA So they're going to give you Ghost of Yotei for 10% off or whatever and use that as a deal. Sure, that sounds great, but is it fair to a new user entering the economy and having this thing? Right. Because everybody wants it to be equitable. And then more importantly is this is one fraction away from it being like, oh, we're going to bring prices up.
Greg Miller
Yeah.
Blessing Adeoye Jr.
So it would be God of War debuts on Netflix or Amazon. The first episode goes up and suddenly the game goes up dynamically in that. And like, who knows if this is. But this would be the argument of like a surge of people come to the PSN and click on that and the back end goes, oh, shit, fuck. Bring it up 5%. Let's get. Let's bring it up to $85, $75, whatever it is. You know what I mean? That's the argument here of getting into this and it becoming the Xalivir's game baby trading simulator where it's like the stock market of. Then. Then we're all playing a game of like, not only are you waiting for the Steam sales now you're like, well, if it rains tomorrow, I know it's going to be more. So I gotta buy. Now it gets into like, Are we really trying to get into this level of like.
Greg Miller
I keep doing Resident Evil games, so now they're raising the prices on Resident Evil.
Blessing Adeoye Jr.
And that's the thing, right? Is it. Is it really going to be a benefit that. Oh man, Capcom wants to reward you for your loyalty or is he going to be. Well, we know you always buy every fucking Mega man game, so we're jacking it up by 50 cents or whatever it is to do that. And it's like a lot of that is the mustache twirly of like. But it's like it's in right now. Oh, it's a huge. That'd be a really cool benefit maybe. And reward loyalty and this, that and the other. But it could go obviously the other way so easily and become a nightmare.
Greg Miller
I don't like that then.
Blessing Adeoye Jr.
No.
Greg Miller
Yeah, that's scary because this is one where like I saw it happen and I think, like, I didn't have. I've not had the frame of reference for like other places where dynamic.
Andy Cortez
Yeah.
Greg Miller
Maybe I didn't notice it. Maybe they were.
Blessing Adeoye Jr.
I was getting dynamic. Yeah.
Greg Miller
And I didn't.
Blessing Adeoye Jr.
That's totally fair. And I totally like, again, I think I. In my heart of hearts slash mindset right now, if PlayStation was to announce this tomorrow, I could not See them going the other way of it's going to be more on whatever like that would be.
Greg Miller
See, that's where I would start to feel concerned where like if I opened up the PS store one day and it was like, oh, this game is
Blessing Adeoye Jr.
60 or I think so many people, fuck you, I'm going to Xbox or PC. Like I really think it would be like you're slitting your own throat on that. But I could be wrong, but I would imagine so many people. But it's just this argument of like if you let them have this inch when Xbox inevitably folds and isn't making a console anymore, right? And PlayStation is the only game in town, then who is to stop them with their new install base for PlayStation Fives or PlayStation Sixes or whatever it is from doing this.
Greg Miller
Gotcha.
Blessing Adeoye Jr.
And then again, it is the other way. Even if it was just discounts, is that fair to. You know, look at, we talked about it earlier this week with the WWE Battle pass thing, right? Where it's like some people love that, other people who just have a few hours to play hate that. Like I don't want to know. I just unlock everything I bought. You know what I mean? Same thing here where it's like, hey, we saw that you played 100 hours of Elden Ring and then there's somebody who loves Elden Ring but is a dad and has a job or a mom and has a job, right. And played 15 hours and then the new one comes out and it's like, why is this one, you know, why don't I get the discount? Like, yeah, there's a million different loyalty arguments and things there.
Greg Miller
But what is. Is PlayStation allergic to like a regular normal loyalty program? Because we went for PlayStation Stars, which was the worstly implemented thing. Yeah. Now rumors of this and it's like, you know, why can't it just be like I like the way Nintendo does it?
Blessing Adeoye Jr.
Well, I mean, so the idea here would be, right, that this requires Nothing from you, PlayStation stars and even the PlayStation rewards program before that required you to be. And this is definitely speaking back to what we've talked about, right. Of what the PlayStation mindset is of monetizing the current user base. Right. That was from the financial. The last fiscals. This speaks to. There is nothing you have to do rather than you have to join the program, care about PlayStation. Be that dialed in as a gamer, you just have to buy video games period for. For them to go, ah, yeah, this person in Tucson, Arizona only buys Madden.
Andy Cortez
Yeah.
Blessing Adeoye Jr.
So if we offer all the Matt and this is a terrible example. I should have picked any other game. But just stick with me for the argument. All the Madden DLC goes down 50 cents or a dollar 10%. We say, hey, because you love Madden, we did this. They are now inclined to go, shit. I usually wouldn't have bought that, but now I'll buy three.
Greg Miller
And honestly, it might be. As we talk about it, I think I'm now identifying places where I probably have experienced this. But like, yeah, they won't even tell you, right? They'll be the thing of like, oh, you just see the slash and sales and you just think, oh, that thing's on sale. Well, no, it's just on sale for you because they know your buying behaviors and they're like, oh yeah, we can get this guy to pay more money.
Blessing Adeoye Jr.
Exactly, exactly. Get you to buy something you were going to buy before.
Greg Miller
I've been there.
Blessing Adeoye Jr.
Now, speaking of price hikes and all this stuff, number four on the ROPA report. Amazon hikes Procopia price as new Pokemon games seemingly sells out everywhere this is andy Robinson at VGC. Nintendo Switch 2's big new Pokemon game, Pocopia, appears to be experiencing widespread shortages of its physical version, with major retailers worldwide claiming to be sold out. Pocopia, the first Switch 2 exclusive Pokemon entry, released last week and is available as a game key card via its physical edition. However, dozens of retailers appear to have run out of supply already. In the US retailers including Walmart, GameSpot, Target and even Nintendo's official store are sold out, while Amazon has unofficially raised the price of Procopia's physical version to $80, seeming to capitalize on the demand. It's a similar situation in other regions, including the uk, Australia and others, where major retailers are already sold out. According to the Game Business editor Christopher Dring, UK sales data suggests that physical supply of Procopia was seriously undersupplied at retailers. It's likely a similar situation worldwide, he said, suggesting that these shortages could be down to an underestimation of demand rather than a significant up swell in sales. I'm just trying to buy myself more time because where it is the version I put. Didn't I put one of these in the games Daily today? I believe it's already been fixed. I can't find it and I thought I submitted it today. I just read it somewhere. Anyways, this happened on Amazon and is already back to $70. So now it's. Now it's an argument of did they fuck up and hit a button wrong or did they Try to pull one over on everybody. And everybody flipped the fuck out. And they were like, oh, no, we didn't do that. It's not.
Greg Miller
Some people saw $80 and they were dynamically priced.
Blessing Adeoye Jr.
God, you know what I mean?
Greg Miller
Today we're learning together. Damn. Like, Pocopia seems like such a. I think throwing out the idea of it's not on Switch one because I think this, that heavily affects it. This is the for sure going to be the next Animal Crossing New Horizons, in my opinion.
Blessing Adeoye Jr.
Oh yeah.
Greg Miller
The game that everybody like every single person needs to get, wants to get their hands on. I'm so curious on what those sales look like next time Nintendo puts out those numbers because they're going to be big. Obviously because of Switch 2. They're not going to be Animal Crossing New Horizons level. But I. I wouldn't be surprised that by the end of this generation, Pecopia is still the number one selling game on Switch to.
Andy Cortez
Yeah, yeah.
Blessing Adeoye Jr.
I'm going to be fascinated to see numbers on this because the game is so fucking good. I love it so goddamn much. I cannot stop playing it. And then to see it outside of, you know, the lightning in a bottle that was Animal Crossing in Covid. To see it infecting all my feeds to the point that last night one of the Animal Crossing creators I follow on Instagram had to put up a story that was like the public apology thing that you. We've all seen. But it was strictly, hey, I know a lot of you follow me for Animal Crossing and a lot of you are getting mad about me putting up Pecopia stuff because you can't afford a Switch or you don't have one. I'm not abandoning Animal Crossing. And then she was like, so here's my plan. I'm going to still go, I'm going to keep rolling with Pocope because I love it, but I'll put up one post a week about it. It's like rationalizing to an audience that's
Greg Miller
like, so like, wow, that ask you a question here. Do you think, and I think I already know the answer to this, but do you think they fucked up by not putting this on Switch one?
Blessing Adeoye Jr.
Well, no. So I mean, like, what it's like we're back to far bigger conversation of no, I don't think they did right for two factors. I think the game is so fucking good in Switch 1 would have hampered that and held it back. And like, there's already load times I don't love, but load times would have been outrageous on Switch 1. I think for doing this.
Tim Gettys
Yeah.
Blessing Adeoye Jr.
Not let alone the fidelity and what you could do with it. Right. Secondly, no, Nintendo clearly. Clearly isn't the right word. They did not launch the Switch 2 with Mario. So the Switch 2 still has a lot of fertile ground to get people to go buy the Switch to. And clearly we're so far away from the next animal crossing. Right. That like to drop this and now have another animal crossing. Tent pole, pillar. And I know, again, trust me, if you're in the chat or the things later, I mean, like. But it's not animal crossing. It's not. I'm aware. I love animal crossing. But clearly it's scratching the itch in a very similar way.
Greg Miller
Yeah.
Blessing Adeoye Jr.
So now that you can have two of those, that you're going to be able to alternate and go with and like that. Like. No, I think they did the right thing here.
Greg Miller
I think, of course.
Blessing Adeoye Jr.
Yeah. The initial sales would have been great on Switch. Yeah. Yeah. However, I think you're also planning long term here. Whereas again, now you're. I. The other feed I'm seeing in my Instagram reels all the time is the people caving. The ones who are like, I'm not gonna get it. And like, no, here I am buying the Switch.
Greg Miller
My friend Eric, who's on the volleyball team last night was telling me he bought a Switch 2.
Blessing Adeoye Jr.
Yeah.
Greg Miller
For pecopia.
Blessing Adeoye Jr.
Yeah.
Greg Miller
I think this is gonna go down as the Switch 2's killer app.
Blessing Adeoye Jr.
Yeah. Oh, yeah. For the definitive future, I think. Yeah. Until they get something else out there. But, yeah, it's awesome. It's great. It's good. I was trying to find about it. It's been walked back, I can tell you. Like I said. But it's interesting. Over on Tom Phillips IGN Report. Right. It's the second time in as many months that Amazon has jacked up the price of a physical Switch 2 game. While demand is high, a couple weeks ago, the retailer was selling Resident Evil Requiem on Switch 2 for $76.84, almost $7 more than its recommended price. So you are already living in the era of, hey, what's going on? Let's change this in real time and see what's going on. So, yay.
Greg Miller
Hopefully that's it for price hikes on the show.
Blessing Adeoye Jr.
I'm tired of talking about. I'm sure there won't be another price hike at all. We move on to story number five. Fortnite V. Bucks are going up and getting a price hike.
Tim Gettys
Fuck.
Blessing Adeoye Jr.
This is Amy Hart at Polygon. After making an eye watering. $6.01 billion in 2025. It might come as a shock that Epic Games is once more raising the price of Fortnite's in game currency V bucks. Epic Games shared the news via a Fortnite blog post stating, quote, the cost of running Fortnite has gone up a lot and we're raising prices to help pay the bills, end quote. On March 19, the following price increases, values differ on the region, will take place. You'll get an 899 pack for 800V bucks. That was 1,022 99 for a 2,400 pack of V bucks. That was 2,836. 99 for 4,500 V bucks, that was 5,000. And then 89.99 for 12,500 Vbucks, that was 13,500 V bucks. And then the exact amount pack, it's 99 cents for 50 V bucks. It was 50 cents for 50 V bucks before. As an added bonus or consolation, players who make purchases in Fortnite, Rocket League, Fall guys, et cetera, will get 20% back in EPIC Rewards when they made the Epic Games Store or Epic's payment system on platforms such as Android, PC, iOS and the web. With these Epic Rewards, players can use that credit in Fortnite as well as other Epic Games.
Greg Miller
Man, dark times.
Andy Cortez
Yeah,
Greg Miller
I don't.
Blessing Adeoye Jr.
Yeah, welcome to 2026. You know what I mean? Everything costs fucking more.
Greg Miller
Yeah.
Blessing Adeoye Jr.
But hey, at least gas isn't going through the roof because we started a war for no fucking reason. It sucks. It super sucks. It super sucks. There's the good. There's the angel and devil side of it. Right? Of like the angel, everything fucking costs more. So. And you are the biggest game in the world. And you. You do continue to bring in the biggest franchises in the world. Right? Which of course generates revenue, but obviously would cost you something. So I don't know shit about the long term techno tracks of how much V net bucks have cost. But the cost of running Fortnite has gone up a lot. We're raising prices to help pay the bills. I look at that and go, I believe that.
Greg Miller
Oh, sure.
Blessing Adeoye Jr.
The devil, of course, is you're making more money than God.
Greg Miller
Yeah.
Blessing Adeoye Jr.
Maybe it's okay to pass the savings on to the other fucking playing your game.
Greg Miller
Yeah.
Blessing Adeoye Jr.
Remember when you fucking. When Fortnite was so fucking successful that Epic was like, you know what? For our engine, now we're gonna take less money from developers. We don't need to. We're. It was 30, 70 forever. And they went to 85, 15. I think maybe I'm wrong on what they were doing for it. They were like, hey, let's take care of the users that are using the product. Mm. Again, everything costs more. Life fucking sucks right now. Outside of our bubbles of what we're doing and what you enjoy in life, maybe the better thing would have been hey, life fucking sucks now. We made $6.01 billion in 2025. We're going to bring prices down, we're going to eat it. Because that probably would have made people buy more Fortnite V Bucks and whatever, but it's like Angel Devil, I don't know. But it's. This is back to our fucking thing here. Guess what? Corporations don't care about you. They care about line on graph go up and that line is profit.
Greg Miller
And that's the problem, right? That's the only problem with, with, with what you say, right? Which is corporations, especially corporations of this size. Their, their whole ethos, their whole goal is to extract as much money as possible, right for you for it to go to the top. And so like there's nothing in the construction of an epic games that makes them go ah, let's do, let's do a solid for the people that have used our product or whatever, right? Like for them they're like we're playing the game. This is capitalism. This is, this, this is the economy in which we exist in. We're gonna play the game in order to make more money as possible. And like I think when, when talking about like who to be mad about or like, or mad at, right? Like sure, we can be mad at Epic, we can be mad at. I can make a list of people we can be mad and I don't really, I don't even, I don't even have a caveat to that.
Blessing Adeoye Jr.
Yeah that's.
Greg Miller
It kind of ends there of like Epic the United States president, right? Like the, the tech companies that have like, you know, the things that we talked about a million times on the show already. There's so many people to, to. To be mad at. Tim pick your choice and Tim Gettys.
Blessing Adeoye Jr.
Yeah, yeah, yeah, yeah. It fucking sucks. I hate it. Number six on the rope report. Until dawn remake developer Ballistic Moon officially dissolved. This is Robert De Felice at Insider Gaming. The developer of until dawn remake Ballistic Moon has officially been dissolved. Paperwork was filed by the UK government with the UK government. UK government to come in. Say you're dissolving in February 2026. Insider Gaming first exclusively reported in March 2025 that until dawn remake developer Ballistic Moon had effectively closed. This followed the Layoffs announced in September 2024. Now the company has officially dissolved. According to a final Gazette filed in February 2026, the Until dawn remake was released in October 2024. And by December of that year, the company had quietly laid off the remaining staff it had kept on board for support the game. To support the game, the remake received mixed reviews, currently has a metacritic of 70. Unfortunately, that's the only project the team ever released. The studio is founded by former Supermassive game staff members. And now no major representative for Sony or Ballistic Moon have commented on the studio's dissolution.
Greg Miller
Yeah, this is such a weird one. Because the until dawn remake didn't really need to happen. Like we got the movie and I'm sure that was the whole reason is like, oh, we want to bring until dawn back in a bigger way. We got the movie in development. Oh shit, yeah, let's make a remake. But that game came out last gen. That's a. The original Until dawn is a PS4 game. Remaster it. Sure. Because like there's rear frame rate stuff like that game didn't run the best. And so like if you wanted to re release it to make it run the best, I think that would have been a great move. But like for the things they went and did with it, like, first of all, I don't think was a necessary step. But then also wasn't a great version of that game.
Blessing Adeoye Jr.
Exactly. This is when you're trying to do that low hanging fruit of like we're just gonna remount. Okay, like what did you do different? Why is this a big deal? Yeah, what are we trying? Like why should we care about this?
Greg Miller
And it was that extra scene at the end of the game.
Blessing Adeoye Jr.
You know what I mean? It's like, what are we doing? Like nobody cared about this.
Greg Miller
Like it would have been such a slam dunk to do until dawn too. And I wonder what the story was as far as why they didn't just be like, yo, just make until dawn 2 or why that was the next step after this. Well, maybe it is if I had to put my speculation cap on. Like, I wonder if that was the plan, hey, remake until dawn to like, you know, have that coincide with the movie and then also have that be a thing of figuring out the tech and do all that stuff and then move on to making until dawn too. Because I think that would be a slam dunk of a thing to do. We just didn't get there like that's my speculation. I have no idea. But that's the only thing that makes sense to me.
Blessing Adeoye Jr.
Yep. I when it happened, I was like, did that even come out when I saw this news yesterday? Did they release the game? Oh, they did. So it's just like talk about making
Greg Miller
no waves and like somebody Barnell in chat said they made until dawn 2. It was the quarry. Right. Which I agree with. Right. But I still think there's something about the name Until Dawn 2. And PlayStation owns Until Dawn. Right. Not supermassive.
Blessing Adeoye Jr.
Yeah.
Greg Miller
Which makes you ask the question, why not just have a supermassive back to make until dawn 2? But I'm sure there's plenty of things there.
Blessing Adeoye Jr.
There are. Let's move on to happier news and the official Rubber report number seven Nintendo reveals the final trailer for the Super Mario Galaxy movie and voice cast for Yoshi, Wart and more. This is Marcus Stewart at Game Informer. As announced last Friday, Nintendo has released the final trailer for the Super Mario Galaxy movie today, ahead of its premiere next month. Nintendo also revealed some surprising casting choices for the remaining big characters. The latest trailer gives us a look at Yoshi in action as Mario's faithful Steed Bowser Jr joining up with his angry Papa and a surprising amount of Super Mario Bros. 2 representation. The direct also revealed the following actors will voice Yoshi, Wart and Honey Queen. Yoshi will be voiced by Donald Glover, AKA Childish Gambino, the actor slash rapper best known for his roles in Community, a Star Wars Story, Homecoming and the Lion King. Louise Guzman will portray Wart, the evil frog king best known as the big bad guy in Super Mario Bros. 2, the US version. Guzman's long list of TV credits includes the TV series like Oz and Wednesday and films such as Carlito's Community, where they put up a statue of him in the fucking school. That's how we know Mr. Guzman. And lastly, Honey Queen, ruler of the Honey Hive galaxy, will be portrayed by Issa Rae. Rae is perhaps best known as the star of HBO's Insecure, but she also appeared in films such as Little Barbie and American Fiction.
Nvidia Presenter
I got.
Greg Miller
I was gonna say I have so much to say. I don't know if I have so much to say, but go watch on
Blessing Adeoye Jr.
instagram.com kindafunnyvids go watch. Blessing's reaction to finding Donald Glover, that was amazing.
Greg Miller
Like, obviously Mario is like such a meaningful IP to me. To us. All right? But like, I grew up on, on the Mario platformers, Mario was something that brought me and my siblings together. We would play Super Mario Brothers 3 all the time. We play Mario 64 and a bunch of the N64 games. And so like Mario has such a special place in my heart. Of course you've heard me and Tim go back and forth on like shit and stuff, but the thing that really makes me pop off for Donald Glover and also Issa Rae is like, Donald Glover and Issa Rae are like two of my north stars when it comes to people, people in Hollywood, creatives, people that just make excellent work and it paved the way for other creatives behind them. Like if you're. I'm sure I know everybody knows who Issa Rae is, right? But I was watching Issa Ray back when she was making Awkward Black Girl the YouTube.
Blessing Adeoye Jr.
Yeah, I remember that.
Greg Miller
I used to watch that religiously with my older sisters and like the fact that she came so far, went and did so many amazing things, did Insecure, did all this shit, right? Like, I'm such an Issa Rae fan. I'm also such a Donald Glover fan for very similar things. Going back watching Donald Glover back with the Derek comedy and doing Weirdo, the stand up and camp and all that stuff, right. I'm so excited that all these things are coming together in a way that like, would I prefer Donald Glover to voice a character that had more words? Sure. But I'll take. For the memes, I'll fudgeing take Yoshi. So hell yeah.
Blessing Adeoye Jr.
Donald Glover having a lot of words in the Super Mario Galaxy movie would be big news, Wes.
Andy Cortez
Huge.
Blessing Adeoye Jr.
But if I wanted smaller news, the tiniest news I need to know about, where would I go?
Greg Miller
You go to our last news story, the WE News Channel, where we cover all the small news items you need to know about. Also shout out to Louise Guzman as well. Of course not to leave him out.
Blessing Adeoye Jr.
Number eight, the we news. Nintendo has set a May 21st release date for Yoshi and the mysterious book from Shinobi via Bloomberg. Netease will stop funding. Oh, we talked about this one, right? Yeah, the Gang of the Dragon thing. Did we already or did we not have? We've been off the air that long?
Greg Miller
Yeah, we've been off the air that long.
Blessing Adeoye Jr.
They're going to stop. Netease will stop funding Nagoshi Studio in May 202026 after learning they need at least $44 million of additional funding to finish Gang of Dragon.
Tim Gettys
Crazy.
Blessing Adeoye Jr.
Nagoshi is trying to find new sponsors without success so far. Insane.
Greg Miller
Yeah, it's such a.
Blessing Adeoye Jr.
We have all this fucking money and you make promises to people, then you pull back and then everything goes to hell.
Greg Miller
Such a jam packed news day because I would have ideally wanted this to be part of the maiden news. But like crazy that we only got the trailer for this game not that long ago and already it's like damn, we don't have the funding anymore.
Blessing Adeoye Jr.
From PC Gamer Valve is facing a second class action lawsuit over loot boxes. Less than two weeks after New York State sued Valve for letting children adults legally gamble with loot boxes, a second consumer class action lawsuit has been filed making essentially the same allegation from vgc. Bloober team has said they will. Bloomer team said they will. Yeah, we'll have several new projects this year, including an ambitious title codenamed Project H from Noble. Fallout 3 Remastered has been spotted in a new McFarlane toy listing. Let's go via Noble Limited run game says it has new leadership and they will. They say they come with a higher focus on quality. They apologize about the quality of the Sonic Cross Shadow Generations and are working on a replacement. We have new leadership. Well, who is it? We have new leadership. They have a higher focus on quality. We'll fix Sonic from Gamatsu, Metal Gear Solid, Delta, Snake eater shipments have of and digital sales have topped $2 million.
Greg Miller
Hell yeah.
Blessing Adeoye Jr.
Let's fucking go remake number one.
Greg Miller
Not $2 million. Two million sales.
Blessing Adeoye Jr.
Two million sales. I apologize. Slay the Spire 2 hit a peak of 574,638 steam concurrents over the weekend bringing it to the top 20. Highest concurrence ever for a Steam game. Congratulations to them.
Greg Miller
Hell yeah.
Blessing Adeoye Jr.
GDC will return to San Francisco next year, March 1st through the 5th, 2027. Goro Abe, the WarioWare director has left Nintendo after 27 years.
Greg Miller
Goro Abe, I believe.
Blessing Adeoye Jr.
Oh, thank you. And then HOA2. Is that how I pronounce this one?
Andy Cortez
Yeah.
Blessing Adeoye Jr.
Launches this year on Xbox Series, PlayStation 5, Switch 2 and PC. Hell yeah. And then Digimon Story Time Stranger DLC 3 Anti Paradox launches March 12th. That was for you Ignacio Rojas.
Greg Miller
I didn't put any of it in the rope report, but a bunch of news came out yesterday from the mix and across. You should go watch the showcase to get all those details. But a lot of cool games.
Blessing Adeoye Jr.
Love that. Some super chats before we send you on your way to a special segment, our one and only Radic Super Chats and says congrats to the team for the mix stream. Yesterday I was not able to watch live but I caught up with it this morning. Such a lovely lineup of Games. Thank you, Radic, for coming by the studio and bringing the Witcher. He brought the. The, you know, cd. Projekt does so many different things. Yeah, they have a storybook, a little comic book for kids called the Little Witcher. And it's Siri and Goral stories like him being her dad and this. I read it to Ben last night. He loved it and cried when I stopped reading it. So I got to keep reading it tonight then. Snake eater, 1, 2, 4. Hey, want to say you guys are awesome. I got laid off last week and y' all keep me sane and make me laugh in this stressful time. Also, shout out to my wife. She's amazing and I love you very much. Oh, sorry you got laid off. Great job complimenting your wife. Probably the only breadwinner in the house right now. Keep that up until you get your job, your next job, and then continue. Keep it up because you're in a loving marriage and you're a good person. We're rooting for you. Good luck. And then our final super chat for right now, Tch says, just wanted to thank the crew and Community for being great. The first game I worked on piece by piece with the Fox, he puts in parentheses, releases on Steam tomorrow.
Greg Miller
Hell yeah.
Blessing Adeoye Jr.
Everybody go look for that game. Everybody. Believe it or not, that's another episode of kind of Funny Games Daily as you know it. Our friends over at Nvidia, of course, had GeForce on yesterday where they ran through this community stream talking about all the cool things coming to Nvidia, GeForce and GeForce RTX and all the stuff that we use to make our games look great here on stream. And they said, hey, how would you guys like to do a sponsored segment where Tim. That's right. And Andy talk about all the cool stuff we did? Because Tim and Andy always talk about the cool stuff we do or they do. And I said, yeah, we'd like that a lot. So we're gonna end our normal games daily. Then you're gonna get 20 minutes of Tim and Andy talking about that. And then of course, you can go see the Gamescast right after that where the boys are reviewing Marathon. I guess it's not even the boys, right? It's Mike, it's Fran, it's Jerrica from JK Games. So a bunch of cool stuff happening here. Of course, like I said, this next segment is sponsored, so if you're over on Patreon or one of the other platforms, you're not going to get it because it's an ad and we Wouldn't have put it in there for you. We like to take care of that. But of course we do love everything that's going on with GeForce and RTX. As we saw playing Resident Evil and I saw playing redacted over on my computer over there. But that's a story for a different time. I'm not trying to get around it. What I will tell you, of course, that this is the end of your usual kind of funny games daily. Of course. Like subscribe, share, be back tomorrow when we do everything else under the video game sun. Pick up that kind of funny memory. Until next time. No, it's been our pleasure to serve you. Now here's Tim and Andy.
Tim Gettys
What a fun thing we get to do. Andy, of course, I'm Tim Geddes. We're here for a super fun little partnership with Nvidia, showing off the latest community updates from GeForce on from GDC 2026. You excited about that?
Andy Cortez
I'm very, very pumped, Tim. Especially because of the games that we're going to get to kind of get a little showcase of.
Tim Gettys
Yes. Yeah, these G4 songs.
Andy Cortez
Welcome back.
Tim Gettys
Yeah, thank you just for this. Just pop this. Just little things here and there. But I'll be back eventually. But what's really exciting is me and you have been doing a lot of these GeForce on kind of reactions where we kind of like see what they talk about and highlight some of our favorite news updates from the showcases. And they've been doing them pretty consistently over the last couple years. I mean, this is the 10th year they've done them in this. They did a shout out to Anthony Carboni for being the first host.
Blessing Adeoye Jr.
Whoa.
Tim Gettys
He had his own little segment, you know what I mean?
Andy Cortez
Wow.
Tim Gettys
Beautifully Ray traced hair, of course. Fantastic. What's fun about this is this is the GDC 2026 update, which is following up the last one we did a couple months ago where they really dived into all of the DLSS 4.5 stuff. Have you been playing anything with a little bit of that DLS 4.5?
Andy Cortez
Oh, I've been looking into a lot of the 4.5 stuff, Tim, especially putting 4.5 DLSS files into games that don't even necessarily have them and just seeing like, oh, wow, it's still working.
Tim Gettys
What have you been doing?
Andy Cortez
Things are still working. So the last time we did this, I talked about how I was using DLSS and putting it into Anthem.
Tim Gettys
Oh, that's right. Yeah.
Andy Cortez
Before Anthem kind of shut its servers down. And then recently I've been Checking out the way Delos has been looking in Witchfire, which is a kind of a roguelite that is due to set out. It's set out to come out this fully this year at 1.0, which is super, super exciting. Checking out DLSS 4.5 in Voidbreaker, which is another awesome roguelite first person shooter title that should be coming out 1.0 this year as well. A lot of early access stuff. Overwatch is another one. Been playing a lot of Overwatch recently. Really pumped up about it.
Tim Gettys
I mean, the big one that I thought I was kind of giving you the lead in for Resident Evil 9 Requiem.
Andy Cortez
Oh, goodness gracious. Yeah.
Tim Gettys
Because that's what I've been playing on my PC because I couldn't believe how good this game looks. It's the first time I've really understood path tracing. You've explained it to me many times, but I never fully understood the difference between path tracing and ray tracing. Can you explain it one more time for people?
Andy Cortez
Okay, so path tracing is like what you get in films. When we talk about ray tracing, it's always like the lighter, more, I guess, non. I don't want to say destructive. But the easier, cheaper way to run ray tracing. When we talk about ray trace reflections, ray traced shadows, ray trace ambient occlusion, and using actual real light rays to kind of bounce off of surfaces and kind of give us a realistic look at what visuals should be and visuals and how they operate in real life. But path tracing is like what the type of rendering techniques you see in a Pixar or DreamWorks movie where it's these light rays when you could select up to like. I think some games like Control, I remember, would let you have three different bounces of lighting so you could have like the light coming from the sun would then bounce on the floor and then hit back on the wall and then go up to the ceiling and you can kind of, you know, min max those settings. But it's. It's the way more expensive way to do things and ways that expensive meaning
Tim Gettys
like taxing on the.
Andy Cortez
Taxing on the system.
Tim Gettys
Yeah, way more realistic looking.
Andy Cortez
Yeah, way more realistic looking. But it's always been like the. All right, that's the golden goose. We'll get there and we'll get there way later in the future, right? I guess when I think of Resident Evil Requiem, I just think of like, I was thinking more of the path tracing and less of DLSS 105 because we weren't needing to play with the most amount of frames on our TV. Because we were just getting 60, so path tracing was like, we can get that. We can get those awesome visuals. We can get the amazing looking shadows and all the. Just the gross reflections on gross goop on the ground. And Resident Evil.
Tim Gettys
Amazing, but too amazing for Resident Evil. Too real, dude.
Andy Cortez
The lighting, the. We were worried about it. Well, I guess I was worried about it. About like, holy shit, this is going to really kind of push the tech. The tech is going to push this genre to places we didn't. I didn't want it to go and it went there, dude, it's so scary. It was so scary. But it looked amazing.
Tim Gettys
Last time when we were talking about this, I was saying how cool it is that we have Nvidia partnering with the different devs themselves on bigger titles to actually make sure that the Nvidia tech is being supported correctly and then kind of pushing things forward. And Resident Evil being a good example of that. The next big one coming up is 007 first light. We got another trailer for that. Do you want to check that out?
Andy Cortez
Yes, I do, I do. Because I saw a lot of this on my phone. I want to see it on the nice big tv.
Tim Gettys
There's getting it pulled up for us here.
Blessing Adeoye Jr.
First Lights.
Andy Cortez
In close collaboration with IO Interactive, we're
Blessing Adeoye Jr.
excited to bring James Bond to life
Greg Miller
with path tracing and DLSS 4.5 launching May 27th across PC and GeForce Now.
Andy Cortez
Wow.
Tim Gettys
Well, the comparisons, man, they're always just so fun.
Andy Cortez
I put up my own comparisons in Resident Evil Requiem over the weekend. I did like my own A B testing stuff just because I love having fun with that sort of thing. I'm not trying to diminish the way the game could run on other pieces of hardware, but it was one of those eye opening moments of the first time we saw this running on not a console. We're like, this is a different video.
Tim Gettys
This was a totally different. Yeah, the entire tenor of the way we've been talking about this game. Because I feel like a lot of the conversation was like, oh, it doesn't look like it runs well. And now it's like, oh, whoa, it's pretty.
Andy Cortez
Dude. That was. That was crazy. Like I remember walking out and going, because Roger is our big IO, like the biggest IO fan here in the studio. I was like, Roger.
Tim Gettys
I'd say bless.
Andy Cortez
Yeah, I guess so. Yeah.
Tim Gettys
But I guess Bless is the hitman.
Andy Cortez
I guess so. Yeah, you're right about that. But I guess he was out there for the showcase and Roger didn't see the PC part of it with us. And so I was like, dude, you should watch this thing running on a GeForce GPU because it looks totally different. It's a different video game. And it showed a lot more positively between us. I think we were a lot more stoked after we saw it.
Tim Gettys
Bear, can you actually go back to when it started doing the comparisons? Because this directly is what we're talking about of the RTX versus path tracing, right?
Andy Cortez
Absolutely.
Tim Gettys
Or RTX off entirely and then adding the path tracing. So is there anything you want to call out as my visual kind of Sherpa here, Andy?
Andy Cortez
I mean, I just. One of my favorite things in games is when objects have shadows that are casting somewhere. And so like right there, if you rewind just that computer room shot right there. Bear, the amount of objects that are casting shadows that a lot of games would sort of say, no, let's not have that work here. You know, that's too expensive right now. It's like it's going to hurt our frame rate, it's going to hurt our performance. But whenever there's an object in the room and it casts a shadow, just like in real life it would, that just grounds it a lot more. I look at the way that the light is kind of the way the shadows are sort of diffusing underneath the desks. Like all that stuff just feels so good and so right. And also the reflection of this ground surface on this like edge of this metal desk on the right hand side.
Tim Gettys
Okay.
Andy Cortez
I love all that stuff. And like, yeah, but mainly for me, it's always like when things I always thought I would only ever care about ray traced reflections until I started. I think it was probably Cyberpunk 2077 when the path tracing update came out. And seeing the way that the corner of a room that isn't getting light is so much darker than the corner that is getting light. That's the stuff that really sticks out to me now. And so I just love it when objects are casting shadows appropriately. It just feels right.
Tim Gettys
It looks so 007. First light being one of the big games, I want to jump ahead to another one that I'm incredible. I know you as well are incredibly excited about Tides of Annihilation. They had a kind of before and after situation too. And it kind of blew my mind.
Andy Cortez
And I think, oh, okay, I didn't get to see that one.
Tim Gettys
Yeah, actually let's check out this whole one too, Barrett, if that's cool. Because man, this game, I really hope that it ends up being as good as expected.
Blessing Adeoye Jr.
To be action adventure RPG from Eclipse Glow Games set in a fractured, otherworldly London, will launch with path tracing and DLSS 4.5.
Andy Cortez
Talk to us, Jennifer.
Tim Gettys
I think it's the next.
Andy Cortez
I mean, well, even just like, wow,
Tim Gettys
there's one with like, a window. And I was like, how is this place possible?
Andy Cortez
Every rock with shadow casting shadows. Bam.
Tim Gettys
Yeah, this one.
Andy Cortez
Wow. Yeah.
Tim Gettys
You see that?
Andy Cortez
Yeah.
Blessing Adeoye Jr.
Like what?
Andy Cortez
Yeah, that shit's real good.
Tim Gettys
It looks like a different video.
Andy Cortez
That's really nice.
Blessing Adeoye Jr.
Oh, man.
Tim Gettys
Little gameplay action.
Andy Cortez
And like, during this gameplay, I'm looking at the light coming down from the ceiling on the. On the debris in the background. Like, it's the amount of times that I'll tell. Tell Blessing during our Resident Evil Requiem playthrough of like, just stop right here. Bless. Stop moving.
Blessing Adeoye Jr.
Just.
Andy Cortez
Just stop right there and let me just look at that. Yeah, that looks fantastic.
Tim Gettys
What are your hype levels now for Tides of Annihilation?
Andy Cortez
Well, I mean, I love it whenever any studio teams up with Nvidia and kind of, all right, let's collaborate.
Tim Gettys
Let's actually make this work.
Andy Cortez
Let's see what we can do. And that's what really pumped me up about Resident Evil Requiem, was I. When I played Resident Evil 2 back in the day, it had a very early form of ray tracing that just wasn't super well implemented and it wasn't very optimized. And it's one of the few times that I've decided I'll go without ray tracing. And that's very, very odd for even me. But it just wasn't looking or feeling right. So that's why I was so pumped that whenever we saw Resident Evil Requiem and the directors of Capcom being like, yeah, oh, yeah, we're teaming up right here in a big, like, in a serious way. I get pumped up whenever any studio says, yeah, let's collaborate in some way. Let's make our game look better than what it can. And yeah, the stained glass stuff is so sick.
Tim Gettys
It's so sick. Yeah. Also, I just love that we're seeing this game this much. Like, it kind of felt like the type of game that we were going to see once and then not hear for a very long time. And I feel like they're just kind of constantly showing us up, which gives me a lot of hope for my fantasy critic. Am I a crazy man? Sure. But you know what? I'm hopeful Tides of Annihilation this year, please.
Andy Cortez
Love the background.
Tim Gettys
There's another game that I'm very excited for that I'm very excited to see has Nvidia tech in it. And that is Star Wars Galactic Racer.
Andy Cortez
Oh wow.
Tim Gettys
Yeah. We got a really short little gameplay thing here. But still want to check it out because any Star wars racer I get I want to look at. And you know we've been seeing more and more. We saw some some of tattooing in a couple showcases ago. But there's a shot at the end of this. Here we got Jakku.
Andy Cortez
Right.
Tim Gettys
The big battle. Jakku.
Andy Cortez
Of course, of course.
Tim Gettys
Never forget.
Andy Cortez
Wowie.
Tim Gettys
But like God, just being a little kid, I never would have imagined we'd get a Star wars racing game that looks like this, you know. But wow.
Andy Cortez
Holy cow. That looked really, really nice.
Tim Gettys
Yeah. Look at this. Are you kidding me?
Andy Cortez
Yeah.
Tim Gettys
It's my cesspool, baby. I can't believe we're gonna be back with Rage Racing.
Andy Cortez
The moment of going through that little tunnel with the lights up top or whatever. Like the amount of times that I would just drive through sections where it's in cyberpunk going like where. Where are the lights at? I just want to see like the lights around me and how they reflect on the ground.
Tim Gettys
Yeah. So going back to the path tracing stuff, they did a breakdown. Talk about all the mega geometry and foliage and all the nerd stuff. But they did it in a way that I was like man this looks so cool. And it really kind of explains like what we're kind of talking about here. Another one if we could watch with sound. Barrett. It's at the 2 minute mark of this.
Andy Cortez
Yeah. That's something I'll need to kind of learn more about because I'm. I got to assume it's similar to what Unreal's doing with nanite.
Nvidia Presenter
Real time ray traced effects in games started back in 2018 with the launch of the RTX architecture. Subsequent breakthroughs in RTX have enabled the leap to path tracing which brings unified global illumination and physically accurate lighting to games such as Cyberpunk 2077, Alan Wake 2 and the Dark Ages.
Tim Gettys
I'll never forget you pulling me over to your desk.
Nvidia Presenter
2026007 First Light and Control Resonant will leverage path tracing and RTX technologies to enhance achieve state of the art visuals.
Andy Cortez
I'm so pumped for background. I know man.
Nvidia Presenter
So close to rtx. Mega Geometry which brings unprecedented geometric detail to path traced worlds. By compressing geometry into clusters, Mega Geometry can handle massive scenes and update them up to 100 times faster than previous methods. This enables full fidelity path tracing with advanced level of detail systems. Like epyc's nanite and even allows for real time tessellation of complex surfaces. In Alan Wake 2, Mega Geometry optimized existing assets to deliver higher frame rates at lower VRAM utilization.
Andy Cortez
Alan Wake 2 is one of the best.
Nvidia Presenter
Integrating Mega Geometry into the upcoming control resonant.
Andy Cortez
Oh my God.
Nvidia Presenter
Today we'd like to show you a first preview of our latest Mega Geometry advancements. Large scale natural environments such as forests remain a difficult challenge for foliage.
Tim Gettys
Gets you going, Andy.
Andy Cortez
Oh yeah.
Nvidia Presenter
Such scenes demand a high number of objects. With complex geometry combined with continuous animation. This comes at a significant cost to ray tracing and acceleration, structure performance as well as VRAM requirements. We are developing a new level of detail system for foliage to address all of these challenges. The technology selectively updates the scene and represents level of detail in a way that is compact in memory, visually seamless and efficient to ray trace. With this for the first time we can path trace dense environments with millions of detailed plants, unique animation and accurate real time lighting. Our foliage system is built on top of the existing mega geometry APIs and we will make it available and shout
Andy Cortez
out to the MP4 doing the best it can to developers like our nosy stuff on screen.
Nvidia Presenter
To bring this technology to future titles.
Blessing Adeoye Jr.
Is a core part of what we do at CD Projekt Red and visual
Tim Gettys
richness over 10 year old game.
Blessing Adeoye Jr.
You know we're collaborating with both Epic Games and Nvidia to streamline the implementation of path tracing into the Witcher 4. Using the in development Mega Geometry foliage technology, we can bring fully pathways forests to the world of the Witcher. This rendering technology delivers intuitive waves are cool man. With greater depth and richness. It enables millions of accurate shadows and lighting effects previously impossible at this level of visual fidelity.
Andy Cortez
As I'm playing through Witcher 3 right now for the first time looking at the amount of times that I go. I can't even like this looks amazing right now. You can't imagine on Witcher 4 is
Tim Gettys
going on for sure.
Andy Cortez
Holy cow.
Tim Gettys
And then really talk about control resonate. So of course. All right. We got to check out the Control resonant RTX trailer.
Andy Cortez
Yes, please. Please.
Tim Gettys
Are you. Can you contain your excitement for Control Resident or is it something that's on
Andy Cortez
your mind constantly the closer and closer we get to it? I'm sure like when the preview comes up Greg will send Roger to play it or something.
Blessing Adeoye Jr.
Yeah.
Tim Gettys
Number one fan.
Blessing Adeoye Jr.
Yeah.
Andy Cortez
But yeah, I'm extremely pumped up about it. Especially after reading some of the previews recently about it and the way the, the way they're planning on doing combat,
Tim Gettys
you know, and we always talk about this. Control was one of the first games we ever saw. Dlss
Andy Cortez
and again the fact that like trying to do this natively is just virtually impossible and DLSS just makes it DLSS 4.5.
Tim Gettys
Good for control, man.
Andy Cortez
Oh my God. Floating bodies. I always say it. Number one thing. Number one thing, put that in game is floating bodies. Red, red foliage. Ah, damn.
Tim Gettys
Yeah. This is another one of those games that is gonna benefit from it just because there's a lot of wet and there's a lot of colored light.
Andy Cortez
These shadows are just doing it for me. Oh my God. Holy. Oh my goodness. That was too much. That was really good looking.
Tim Gettys
Is there anything you want to shout out specifically about it?
Andy Cortez
I mean it's all like very visually amazing. It's always like the little tiny like unsensational looking things that always get me excited. Like when that. When they showed the wall with the ladder.
Greg Miller
Yeah.
Andy Cortez
The escape rails. Yeah. For the apartments or whatever. That's the stuff that I get really, really stoked about because you see the shadow fall off, you see the accurate shadows in every. And it's not just, it's not just like a soft kind of faked approximation of what you think the shadow should be and seeing it without it and then with it it's like, oh, that's,
Tim Gettys
that's how it looks in real life.
Andy Cortez
The way it would look. Yeah. Just. It does it for me. But then of course these everything here with the lighting and you know, all these weird ass visuals are seeing of these whatever remedy is capable of kind of conjuring up. This looks awesome.
Tim Gettys
Yeah. High hopes for this one, man.
Andy Cortez
That got me even more stoked.
Tim Gettys
And then the last thing I want to talk to you about is one of our favorite things about all of these GeForce on updates, which is the RTX Remix, which is where you actually remix the games yourself. Like older games to be able to add these new things. Niall, of course, who came here to show off Portal when they first did that a couple years ago and that looked so, so cool. But yeah, let's check this out because now they're doing it for Quake 3.
Nvidia Presenter 2
New bar for how good the classics can look when reimagined with RTX remix.
Tim Gettys
Oh my God.
Nvidia Presenter 2
Lots of great mods recently, two months ago we released Remix Logic, a system for changing up a mod's visuals in response to in game events. We've been amazed with the results as modders have been putting it to work. To craft a wide variety of atmospheres and gameplay in Call of Duty 2 RTX. Remix Logic Call of Duty 2 lighting from a storm.
Tim Gettys
Not Modern Warfare OG Call of Duty 2 from like what? 2005 it was an Xbox 360 launch
Nvidia Presenter 2
title vision spell to change how you see the world, giving you magical night vision. And in Painkiller RTX, collect 66 souls and you'll be greeted with demon mode, unlocking one hit kills and invincibility. Now let's talk about what's next. One of our community's favorite features is the Path Trace particle system. And we've received a lot of feedback on how to make it even bigger and bolder. Our next update will add advanced Particle VFX to remix. Modders will find over a dozen new features that will give them fine tuned.
Tim Gettys
We gotta get you playing with this stuff. This seems like some handy stuff.
Nvidia Presenter 2
One of these is dynamic animations. Now you can sculpt the animation over the life of the particle Using our new curve editor. You can dial in just the right look moment to moment. In Quake 3 RTX, we use Dynamic animations on this teleporter, which now cradles a black hole. Notice the particle waves coming off of it. They change in color, size and transparency as they fan outward. We've also added randomized elements, allowing modders to make particles feel delightfully unpredictable. Here with the lightning gun, notice the muzzle crackles with randomized lightning, each in a different direction.
Tim Gettys
There's something about the really old games getting the treatment that is like. I just love the look.
Nvidia Presenter 2
A shower of randomized debris. Each rock a different size, chaotically flying out at a random trajectory. Finally, we've added complex gravitational effects. You can now simulate particles like magnetic attraction and repulsion, wind or even air resistance. As we fire the machine gun, we can see sparks getting sucked into the vortex.
Tim Gettys
Dude, that's so sick.
Nvidia Presenter 2
Advanced Particle VFX are going to make remix mods even more kinetic and fun. The update will be available next month. And check out Quake 3 RTX on ModDB.
Andy Cortez
That's so cool.
Tim Gettys
Yeah, very easy.
Andy Cortez
Just giving tools to the people. Yeah, you know.
Tim Gettys
Yeah, let them make some cool stuff. Yeah, we can all benefit from it, but yeah, that was the GeForce on updates for GDC 2026. Just wanted to look through a couple of the highlights. Of course. Thank you to Nvidia for partnering with us to do these updates. Andy and I love doing it. We hope you love it as well. Stay tuned for a lot more kind of funny content. We'll see you next time.
Greg Miller
Bye.
Andy Cortez
Visual triangle. We believe in it.
Blessing Adeoye Jr.
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Andy Cortez
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Blessing Adeoye Jr.
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Andy Cortez
For a new plant to grow, the
Blessing Adeoye Jr.
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Andy Cortez
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Blessing Adeoye Jr.
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Greg Miller
Oh, my gosh.
Blessing Adeoye Jr.
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Greg Miller
Don't worry.
Blessing Adeoye Jr.
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Andy Cortez
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Blessing Adeoye Jr.
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Tim Gettys
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Tim Gettys
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On this special Mario Day episode of Kinda Funny Games Daily, Greg Miller, Blessing Adeoye Jr., Tim Gettys, and Andy Cortez break down the biggest news in video games. The major headline: Resident Evil Requiem's new story DLC announcement. The team also discusses massive industry shakeups with layoffs at EA's Battlefield studios, Sony’s dynamic PlayStation Store pricing tests, price hikes affecting games and in-game currencies, as well as a slew of updates from GDC 2026—including the latest Nvidia/GeForce announcements.
[07:51–20:37]
Resident Evil Requiem DLC Revealed
Speculation About DLC Content
[20:37–29:26]
[31:27–39:01]
[39:14–47:03]
[49:41–52:45]
[54:10–58:17]
[61:02–82:43]
Photo Mode Hot Take
DLC ROI Skepticism
Price Hikes and Corporate Apathy
Hype for Mario Movie Casting
Casual, irreverent, but deeply knowledgeable—the hosts freely riff off industry news, balancing fan perspectives with critical analysis and humor. They value transparency (calling out corporate “slippery slopes”), community involvement (constantly shouting out superchats), and the celebration of both indie and blockbuster success.
This jam-packed episode covers Resident Evil Requiem’s DLC and Capcom’s continued support, while also shining a light on industry turbulence—corporate layoffs, rising prices, and market experiments. Kinda Funny's hosts expertly mix news delivery with tough opinions, relatable skepticism, and pop culture excitement (the Mario movie!). The Nvidia segment, meanwhile, offers an accessible window into the future of high-end PC graphics and industry tech evolution.
For anyone who missed the episode: