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Greg Miller
Hi, I'm Angie Hicks, co founder of angie.
Snow Bike Mike
One thing I've learned is that you.
Greg Miller
Buy a house, but you make it a home.
Snow Bike Mike
And for decades, Angie's helped millions of homeowners hire skilled pros for the projects that matter. Get all your jobs done well@angie.com today in the nerdy news, you need to know about S.T.A.L.K.E.R. 2 launches big on Steam as an and is getting big fixes. Steam has made a big update to its season pass policy and I swear to God, Mike, if the third one is another Steam story metaphor. Refantazio is huge for Atlus and Sega. We'll have all this and more because this is Kinda Funny Games Daily. What's up everybody? Welcome to Kinda Funny Games daily for Thursday, November 21, 2024. I'm one of your hosts, Greg Miller, alongside the master of Hype, Snow Bike Mike.
Greg Miller
Good morning, Greg. I will tell you you cleared your throat and you brought it right there.
Snow Bike Mike
I'm fucking ready to go. I haven't hosted these daily I feel like in quite some time, which probably just means not this week. Yeah, maybe not since Monday, but I don't think at all this week. I think it's been a crazy schedule of streams and people moving.
Greg Miller
You were playing magic yesterday. A lot of people talked about you.
Snow Bike Mike
Oh, I was playing magic. Playing it on my phone. Playing it on my phone when I got home too. Of course Ben distracted me. I only played one thing and then I was like I'm gonna go downstairs, I going to finish that Starfield quest. I was talking about the veil on gamescast, then play some magic. And then I finished the veil quest. I was like, well why don't I? And then an hour and a half later I was like, it's bedtime. Of course I played too much Starfield.
Greg Miller
A lot of Starfield. That's so great. I love that you're jumping in your now progression of Starfield is into the user created content which is always exciting.
Snow Bike Mike
Oh yeah, yeah, yeah. So I mean I've been there since the day one when they launched the creator stuff and now the creators are putting out quest lines. That's when it's like, okay, now we're getting to some real cool.
Greg Miller
I've always wanted to do that with Skyrim, but I've never have.
Snow Bike Mike
Why not?
Greg Miller
I'm not a big download mods and try that stuff. So I again I'm a vanilla. I'm vanilla Mike.
Snow Bike Mike
I can't speak to any other game but for Starfield and because it's this way I would Assume every other Bethesda game. The way they mod it is so fucking simple. Like, it's not like I like when I needed a mod World of Warcraft to play with a controller even that was like I started going the hard way and then somebody on Twitter was like, no, you dumb fuck, just use this one thing. And they've updated all this stuff to make it easy to like. Oh, and it was very easy.
Greg Miller
Yeah. They have a great little system over there at Bethesda with all of their games now that have that. So, yeah, hey, you can jump in, have some fun. I've always wanted to do like a thousand Skyrim mods and blow the machine up, but just a vanilla mic.
Snow Bike Mike
Well, you play too much other stuff. What'd you play last night? You're always.
Greg Miller
Last night we played ranked Call of Duty. So of course you know, me and Nick play a lot of War Zone ranked.
Snow Bike Mike
Yeah.
Greg Miller
Now season one has brought in multiplayer ranked similar to the CDL Call of Duty League that you would know about. And so that's four on four action, three game modes, ranking system. Just like in War Zone. So me and the boys jumped into that, won our first game, got absolutely dominated the next three games. Just couldn't find a rhythm, you know. Search and Destroy felt good. I thought I had it. Then we played some domination. Never took the point. Just got run over 20250 to 0. So it was a really bad time. Really bad time. But it's dope. I love a good ranking system. I love Call of Duty with my friends. I. I'm going to be addicted to it. So it's exciting.
Snow Bike Mike
That's good. I'm glad. As you see, is that now we are of course on the precipice of the weekend. Is the weekend just ranked Call of Duty? Is it just going wild with that?
Greg Miller
The. The weekend is going to be interesting for me, Greg. I don't know where I'm going to go. I'm excited. Right. It's raining out. I would like to play Demon Souls on the PlayStation Pro and see what Demon Souls is all about. So that might bring me there. I got Astro Bot knocking on the door saying, mike, when are you going to enjoy this possible game of the year?
Snow Bike Mike
Have you saw.
Greg Miller
I have not played as yet. I was going to play it on stream here and then Roger and Blessing came to me and they're like, let's play Space Marine 2. Then they did call.
Snow Bike Mike
You did a good job.
Greg Miller
Yeah, it was the right call. Yeah. Now I got both of these games looking at Me. So one day I'll get to that. Yeah, I don't know where my weekend will take me. Maybe I go back to stalker too. There's something that's whispering in my ear like, mike, don't leave me yet. And I'm like, stalker, I'm not ready to leave you, but I'm ready to leave.
Snow Bike Mike
Well, it's funny you say that because of course S.T.A.L.K.E.R. 2 is in the nerdy news you need to know about. Because that's what we do here on Kind of Funny Games Daily. Each and every weekday, we come to you with the biggest stories in games and you get to enjoy that. If you super enjoy it, why not super chat over on YouTube.com kind of funny games? If you're watching live, which you could do on Twitch tv, kind of funny games as well, you can Super Chat super chats. Then get read as we go. Maybe gets to be part of the show with your thoughts, opinions, and takes on the day's news. Of course, if you just like what we do here at Kinda Funny in general, please pick up a kinda funny membership. $10 over on patreon.com kinda funny or YouTube.com kinda funny games gets you each and every one of these episodes Kinda Funny Games dailies ad free. It gets you all of our content ad free. That's more than 20 episodes of content a week. And of course, it gets you the ability to watch afternoon podcasts, like the kind of Funny Podcast live as you record them and your daily dose of me in a series we call Greg Way. It's a podcast, it's a video, it's whatever you want it to be. It's just me in the car with you.
Greg Miller
What's the vibe today?
Snow Bike Mike
Today comes in three parts.
Greg Miller
Oh, three parts.
Snow Bike Mike
Okay, the first part is me being unable to remember what I wanted to talk about on Greg Way. And I give you some funnies. Then the middle part is me remembering what it was because I stopped. I was like, I'm going to stop this Greg Way. And I'm going to think, no music, no podcast. Of course, my brain dusted off, found it. So then it's me talking about my cousin coming to me and saying, hey, do I get a PlayStation 5 or do I get an Xbox? I'm going to ask Santa for this. And I said, paige, you've come to the right man. And so I started asking all these different questions.
Greg Miller
He said, look at your phone. This is an Xbox.
Snow Bike Mike
I did that exact fucking thing, Mike. I did that exact thing. Blew her mind. And then I Gave them the update. I'm like, wait, actually this update's a couple days old. So then I stopped the thing once again to text her to get the update and find out how she's enjoying what she's playing and if it's working. And it's working, everybody. We're converting one of these mainstream people to a gamer. You'll see it happen live before your eyes here on Kind of Funny or at least Greg way today. If you're a member, go be a member. If you say I'm too broke to be a member, I understand. YouTube.com kind of funny games, podcast services around the globe each and every weekday for a brand spanking new episode. Housekeeping for you. Did you know that we have a highlights channel? Roger is working hard. Bring you the best of Kind of Funny and shorter, easier to binge chunks. This entire week is reaction week. Come relive some of our favorite E3 and press conference reactions over@YouTube.com kinda funny. Look at this. Just gorgeous.
Greg Miller
Reliving the moments. Great job, Roger.
Snow Bike Mike
He's doing a great job. Roger's killing it. Look at me. Look at me all over this. I'm so good looking. I don't like that row of Tim. I like the row of Greg.
Greg Miller
Tim there gotta get more Greg. I'll tell him.
Snow Bike Mike
Thank you very much. That's what the people demand. More Greg. Of course. Remember everybody, that's not all. We're an 11 person all about live. 11 person business. All about live talk shows. Today after Kind of Funny Games you're going to get the games cast. And it's our Avowed preview. That's right. We played Avowed. I played it. Did you play it? I forget.
Greg Miller
No, I did not. I played Soccer two instead.
Snow Bike Mike
Right, that was it.
Greg Miller
I'm excited to hear.
Snow Bike Mike
Tim played it, Paris played it. We're all on there. Maybe.
Greg Miller
Bless.
Snow Bike Mike
I forget somebody else is on this with me.
Greg Miller
Yeah, Blessing.
Snow Bike Mike
Yeah, he played it before you talk about see what's up. I'm very excited to talk about it as well. And then coming up later today, Mike and Nick will be heading into the beautiful, apocalyptic and extremely muddy wilderness of S.T.A.L.K.E.R. 2 to face off against mutated beasts and bounty hunters. And in order to experience this game's best performance possible on P, we're teaming up with our friends at Nvidia GeForce. We'll be going RTX on with Kind of Funny's GeForce 40 series GPUs which gives us super boosted performance with Nvidia's AI powered DLSS technology. This is the best way to enjoy the games. And yes, you kind of funny viewers get to reap the benefits. Don't miss it. Again, Worth pointing out, we reviewed Stalker yesterday. It's in the news today. And this is sponsored by Nvidia. This has nothing to do with Stalker themselves, so don't worry about it.
Greg Miller
They believe in their tech. They're really pumped up about the tech they put into the game. And me and Nick are excited to turn that on in the beast of the PC that we got in the streaming lab and get to show off.
Snow Bike Mike
All the cool stuff downloaded last night. You said I should. I was like, all right, let's go get. Or the power of Xbox game pass. I was just able to download and get right in there. You know, I didn't get into it. I downloaded it.
Greg Miller
When will you.
Snow Bike Mike
Starfield? You know what I mean? I got. I got to go shoot FDR in the head. I'm sorry. I'm busy.
Greg Miller
Crazy. When will we take to the skies in Microsoft flight sim?
Snow Bike Mike
I mean, have you thought about flying?
Greg Miller
Never.
Snow Bike Mike
That was the thing when flight sim last time came around. Yeah, I downloaded it, I hopped in, I flew a little bit, and I was like, yeah, I'm fine.
Greg Miller
Okay.
Snow Bike Mike
You know what I mean?
Greg Miller
Now they put in fun challenges and activities.
Snow Bike Mike
Sure.
Greg Miller
Instead of just flying, you actually get to do stuff within flying the world.
Snow Bike Mike
You know, And I'm not against that. It's just like. That doesn't call to me. That's never been my scene. Remember we landed, though, in New Jersey or whatever.
Greg Miller
Man, how cool.
Snow Bike Mike
That was cool. Finally, I found that guy's restaurant he wanted us to go to. That was pretty neat. That was a good. That was a good stream. Like I said, if you're a kind of funny member, you got a Greg Way today. Where I can't remember. Then remember, then call. And then of course, after that, you can get Gladiator in review this afternoon and tomorrow, of course, on YouTube and podcast services. But you can be live commenting if you're a member today. Thank you to our Patreon producers, Delaney Twining and Carl Jacobs. Today we're brought to you by Sonic at topgolf. Aura frames and the visual triangle merch. We'll tell you about that later. For now, let's begin the show with what is and forever will be the Roper Report. Did it, did it, did it, did it, did it, did it. Time for something new. Five items on the Roper Report. Baker's dozen. I've been treated to a lot of great duos here at Kind of funny. Yes, you have Tim and Nick, you and Andy, you and Raj, you and Kevin.
Greg Miller
Thank you.
Snow Bike Mike
You and Joey. But I like when the lights went up there and did their little swivel. I got to look out into the live audience and just see cool Greg eating a cup of no Cole sitting right next to him.
Greg Miller
He's living the good life.
Snow Bike Mike
Give me the noodles. Number one on the Roper Report Stalker 2 launches big on Steam as Dev promises fixes for rough edges this is wesleyan pool@ign.com stalker2 Heart of Chernobyl has enjoyed a big launch on Steam, becoming one of the most played games on Valve's platform. On release day, Ukrainian developer GSC Game World's post apocalyptic horror shooter, saw a peak concurrent player count of 113,000 587,000 on Steam, a number that was enough to place S.T.A.L.K.E.R. 2 in the platform's top 10 most played games list. That dwarfs the Steam peak concurrent count for all other stalker games, including 2007 S.T.A.L.K.E.R. 's Shadow of Chernobyl. It also has a very positive user review rating on Steam, despite suffering from various bugs detailed in IGN's S.T.A.L.K.E.R. 2 Heart of Chernobyl review in progress. GSC Game World has told fans it plans to address these bugs with a series of patches. S.T.A.L.K.E.R. 2 is a massive game. We understand that in such a game there may still be rough edges. We literally haven't released anything of this scale before. We're absolutely committed to being here, monitoring your feedback and quickly fixing any issues that need our attention. In the first days after release, we'll be working with hotfixes, rolling them out as precisely as possible, but as frequently as we can. Then we'll switch to larger updates that include constant improvements. Snow Bicycle Michael One of the big conversation pieces yesterday on our review in progress or review so far was why give it to reviewers in this state, then put a day one patch out for day one players, right? And I think we went around and around and one of the things I ended up saying there, right, is that reviews really don't matter. Like they used to intern and maybe they never did. But the illusion at least of how much a review matters is kind of gone. And I think you can look at this and see that, right?
Greg Miller
Yeah, Greg, I think you can definitely see that with Steam Charting still at 109,000 people currently playing this. So yeah, I think the numbers prove to you that people are excited about this game and want to do that. And when you talk about reviews, I think people are going to their favorite Content creators, we see it in our comments of hey, I liked Kind of Funny's review, but you should go check out X, Y and Z. Go read what they wrote. Go watch this person's stream. We're in today's age where you're going to go to your favorite content creator, you're going to go to your favorite personality and you're going to hear and listen to their thoughts. You're going to watch them play. I watched Bruce Green stream this for 12 hours last night on his stream. So yeah, I think you're going to.
Snow Bike Mike
Go to Green, Bruce Green and all the decisions he's made. And he's my, you know, I mean like he's like, I'll have the kid. I'll just never see it because I'll play Chernobyl for 12 hours. Bruce Green, look yourself in the mirror. You know what I mean? Look yourself in the mirror. Think about what you're doing out there. Hard at Chernobyl for 12 hours. Change a diaper for 12 hours. You sick of me? I miss you, Bruce. Back to you, Mike.
Greg Miller
But yeah, I mean we talked about it. At its core, there is a good game inside of this. There's a game that I personally want to play. It was just really weighed down by a lot of bugs. And of course you see with the team over here at GSC Game World that they are committed to fixing that. And of course I would expect that they went through a lot to get this game to the finish line. They're not going to stop with this game after day one. And so yeah, I, I'm glad that they're committed to the fix. I expected them to do that. This is their largest game to date. Of course this is a massive open world game so there is going to be rough edges as they've said, but it sounds like they're committed and I knew they would be. I think the player base also knows that they're going to iron this out within the days, weeks, months after this.
Snow Bike Mike
I thought the other interesting thing you're talking about, part of it was the blowback not to the kind of funny review where it was there though, I guess. But in general, yesterday the amount of people I saw saying like it was unfair of reviewers to review this and you should have waited and you should have done this and I find that such an interesting argument where it is that when we're given the game by a publisher, given an embargo, you want to hit that embargo, of course, and it is, then your review is going to Be based on what you did. I saw, of course, Jordan Midler on VGC yesterday, being very open, talking about the double digit hours he put into it, Right. And then they get this patch with 48 hours before you go to jump over there, like, what are you going to do with that? Why would that, you know what I mean? Like, how does that work out? And it is, as always, an ongoing discussion, I think, of what video game press, enthusiast media, whatever you want to fucking call this job, how that all shakes out. But it's been fascinating to see another renewed example of, I guess even a polarizing example of what the game we're given, what reviewers are given versus what's actually launching.
Greg Miller
Yeah, I would kick it to you with all of your expertise and knowledge on this one.
Snow Bike Mike
Right.
Greg Miller
It would be exciting to hear. Have you been in this situation where you've seen a game you know, maybe not play as well up through review till the embargo day and then on day one have a massive patch where players are now saying, hey, hey, hey. Your review is totally opposite of what we're all experiencing now, similar to what we're reading right now.
Snow Bike Mike
Yeah, of course that's happened a ton of times. I, you know, I'm trying to remember the last gigantic one that happened this way. I see. I, you know, what is it? Full stop. You know who's a dirtbag? Oh, Paris fucking Lilly, okay? In the YouTube channel. Call me, call me, call me. And then it was like, give us Paris. Paris, you know how fucking Discord works? Yeah. You know how to slack, Barrett. Like, you know what I mean?
Greg Miller
I don't know.
Snow Bike Mike
This is an open fucking Zordon door. Any point, any point, you can walk through it. But Paris over there, the fucking vampire is needs to be invited in.
C
Whenever I see him just chirping in the chat, I choose to ignore it because I know he knows how to hit us up. He's doing it just, he just wants.
Snow Bike Mike
Well, that's the thing, is I don't want him posturing for the people.
Greg Miller
I've had enough.
Snow Bike Mike
I've had enough of the fucking phonies.
Greg Miller
Come in here.
Snow Bike Mike
Let me give you another example of Paris Lily, the fucking phony. We go to yesterday at 9:29am Can I pop on KFGD during the Xbox cloud, own your own game stuff? And then he says, oh wait, wrong day. Blessing Tim Nor. And I go, did you make contact with them at 10, 30 minutes later he goes, no, got a meeting. So it won't work. So again, he's pandering to me, pandering to me. Trying to. He probably knew that it was a blessing Tim episode. He just wanted to make it all. You know what I mean?
Greg Miller
Call him in. Get him in.
Snow Bike Mike
Ladies, gentlemen, and enbies, I'm just begging you from the bottom of my heart just to read between the lines with Paris Lilly and every other grift around there.
Greg Miller
Oh, no, he posited.
Snow Bike Mike
He's the positivity peddler. They got negativity peddlers. I put them on the same peddler bucket.
Greg Miller
Oh, shit. That's crazy.
Snow Bike Mike
Fucking being in the YouTube comments, saying, invite me in.
Greg Miller
He'll be in here in a second to set the record straight.
Snow Bike Mike
I don't know about that, but, yeah. No, this has happened plenty of times where this my. My personal. This is my personal. For me personally.
Greg Miller
Yeah.
Snow Bike Mike
My most infamous example of this, which is. I'm sure there has been far worse in my career, but the one that hit me the hardest.
Greg Miller
Okay.
Snow Bike Mike
Was a little game called Hot shots Golf Open T2. Oh, this was a PSP sequel on PSP to Hot Shots Open T1, which I adored. So I got this game, played this game, loved this game for what it was, but it had problems. And I called those problems out in the review. And then players were like, what are you talking about? Like, you say that you don't get the ability to record your own replays, but you clearly. I got that here, X, Y and Z. And it was this weird thing that my review build didn't have that. So it then discredited my whole review because one of my thing was, like, it took shots at my review because then it was like, I guess gave them free bullets for my review of me being like, this thing. There's a whole bunch of stuff they didn't include, including this major thing like, well, they had that thing. So then what does that do to your score? And how's it when it's like, God, fuck. Like, you can only review the experience you have with a game? And so I think, again, I understand. Does this game. Does. Do the reviews of this game then work for the audience? Do they actually get anything done? Like, our goal of reviewing a video game, right, is to share our experience with a game and say, hey, this is what it is, so that they can make educated choices on what they want. And so I think for the majority of the reviews I saw, yes yesterday, I think the biggest problem here is, as always, people getting hung up on scores. I think if you read through the reviews, you listen to the conversations you hear everybody saying, for the most part, hey, buggy is shit. You know, I think it was Haim, and maybe IGN being like, this is the high I'm at, ign. This is the most buggy game I've ever reviewed. But maybe that was Jordan. Somebody said something to that, right? And it's that idea of, like, once you put that out there as the reviewer and then you critique the experience of the game, I think then as a player, you can look at it and be like, well, they put out a day one patch, and I'm seeing people not complain about that. So I can ignore that part of the review. Enjoy this part of the criticism of what the open world feels like. It isn't an rpg. It isn't a Fallout. Go from there and make a choice on do I want to be One of these? 120,000 people are playing it on Steam, and I feel like that works. However, the problem is that that's a very nuanced, calculated argument for people who like games criticism, where I feel like you have a whole bunch of people who just want to see numbers go up. They've. They've said, Stalker 2 is going to be the best game of all time or the best stalker of all time. So then for the Metacritic to be fucked up by these things, that pisses them off. And that's a different conversation. Blah, blah, blah. But even this argument is the same argument I was participating in at ign and you've seen since then, with all the big sites, us included, of like, well, how you review Fallout 76 at launch and shit on it. You review Fortnite and say it's basic at launch. What. How do you update that when a game is being updated this level, Ladies, gentlemen and NBA. He's the best voice in the business. It's Paris Lilly. Hello, Paris. I'm so happy you're here. I didn't talk any shit.
C
Also, Paris, you're muted.
Snow Bike Mike
He can't even use a microphone. Look through the lines. Read through the lines, people.
D
Hey, you know, I had to make myself the center of attention to come on here, so I purposely do it in the chat. I heard what you said, Barrett. You goddamn right I say it in the chat. I want the people who want me to come on. I'm not just gonna.
C
People are always going to want you to come on. Just slack me. Just slack me.
Snow Bike Mike
Paris is such a professional wrestler. Like, he goes out into the audience with the mustache on. He's like, what are we chanting for, Paris? And then they start chanting. He runs backstage to come out. Hey, Paris, we love you. How you doing?
D
No, no, good. I just wanted to chime in on the Stalker 2 stuff because I've been playing the day one patch this morning and they it fixed a lot. It really did. I'm not seeing as much pop in anymore. I'm not seeing like these. The controls aren't as janky as they were previously. So it's done a lot. It's a very playable, fun experience for what Stalker is. So, you know, I just want to update because I know conversation that was a big topic about and you already said it. Why did they give us the game in the state that they did? Because that's how we're going to review it versus what people actually got. Day one was a different experience because, you know, I've seen so many comments since yesterday. People going, well, I'm not having those issues. I'm not having this, I'm not having that. And then sure enough, I played it this morning and I'm like, they're right. It's a lot better than it was before this Day one patch. So kudos to the team for getting it out.
Snow Bike Mike
Good job.
Greg Miller
That's great.
Snow Bike Mike
Yeah, that's awesome news.
Greg Miller
So now the question is, should reviewers go back? You guys have been in the industry for a long time. A lot of the comments were, oh, we'll go back. And it's like, well, in our company here, we're already fighting with a thousand other deadlines. We're trying to do a thousand things at once. Can we really go back and re review it or should we have waited for the day one patch and then done the review? Could you two have done that?
Snow Bike Mike
Yeah, I mean, the problem is when do you know a day one patch is coming? When do you know how big is how the problems are and stuff like that. Like, how do you want to serve the audience again? I think to bring it to us. It's a very interesting argument, right? Because I feel the way kind of funny works is an ongoing conversation. Theoretically, this weekend you're going to go home and play more, right? And so if you come back on Monday and you're like, yo, this turned around. Fuck yeah, we're going to take a gamescast or a games Daily and figure out the headline to put it in there and do that. Right? I would never assign that to you. I think that's going to happen naturally. I think Paris already talking about that happens naturally at some point. Not this weekend, because I'll be on the road, but I'm going to Boot it up and see what's up and see if it connects. There's a conversation there too. We are a conversation company, right? Our scores go out when it's bananas out of knapsacks. Nobody fucking cares, right? We're not Metacritic. It's not like we're sinking anything. It's just for the conversation. A window, a billboard into it and IGN then becomes a different conversation. But to their credit. You know, I think this is something that people don't get enough credit for. Honestly, in day and age of the reviews in progress, where everyone wants to hit that deadline and have the score up so that they can be included in the Tweet. You know, Warrior64 is putting this thing out. Nobles putting this thing out. Hey, here's what everybody gave it. Here are the scores. You want your Metacritic up. Day one of a review, a review embargo is when the most eyes are going to be on those reviews. And the conversation is. And we're doing a review roundup and da da da da da da da. For IGN and Haim to be like, no, we're in a review in progress. This. And we're not going to put a score on it. And we're going to wait and feel this out. Not. I, I am not familiar how much of that is. I didn't rush through the game or I'm waiting for the day one patch or whatever it is. Like, that's a great way to handle it. But IGN's traffic on that will be down because they don't have the little thing right, that it'll still be great traffic. It's ign, but it won't be as big as if it would have been. We're giving this a 4 out of 10. This thing sucks. You know what I mean? Or we're ignoring all of these things and giving it an 8 out of 10. Like you gotta review your experience. And if your experience is fluid and changing, I think that's a very welcome thing. But again, in the SEO driven world, in the world you see of people vying in a market that's getting more and more competitive, tinier and tidier ad rates are going down. You see the layoffs, you see the closures. Like people are trying to do this. And then for an ignorant. Or we should stop using IGN because they're not doing it, I guess a GameSpot, a VGC, how you tackle it going on then is a completely different ball of wax of like, okay, cool, well, do we do an updated review? Is that worth it to our audience? We Said our piece again. I think the criticism stands of I had all these fucking problems but this is what I thought of the game in the narrative or whatever. So if you can just not read. You read through the review and go, well, that doesn't matter or count anymore or do the follow up article. But then you're into a million different ways of trying to solve the same thing and build a better mousetrap. Paris, we thank you for your service. Are you going to play more this weekend?
D
Yeah, I'm going to continue to play and I'll probably, you know, over the next week or so updated even further because I do want to take it to completion like I said. But I'm looking forward to games Cast avowed.
Snow Bike Mike
We're going to talk about, we're going to talk about. Go rest. All right. You're looking like some kind of combination of RDJ and the Rock and it's doing something for me.
D
These are the Call of Duty gunner glasses.
Snow Bike Mike
Gotcha. Gotcha.
Greg Miller
Yeah.
D
Yeah.
Greg Miller
He's so cool.
Snow Bike Mike
I can almost read every one of the screens in his eyes. We'll see in a second pair. Love you.
D
All right, I'll see you later.
Snow Bike Mike
Bye. What a piece of trash. He's a great guy. I'm glad he does that. People should be popping in, you know what I mean?
Greg Miller
Hop in, Morris. Right.
Snow Bike Mike
What do you feel about it then before we to close this door or whatever, how would you handle it?
Greg Miller
That's a tough one, Greg. Like you said, I, I, I'm blessed to get to work. It kind of funny where it is a constant conversation, right? I am on streams every single day. Me and Nick are doing a stream later where I literally get to spend time looking at the updated day one patch. So I can tell you in real time how much it's changed for me. So I'm really lucky of I get to have the conversations with you. I can play it over the weekend live on a stream and say, oh wow, look how much this has changed for me or come back to you and say, hey, we got to have a conversation. Give me 20 minutes on a games.
Snow Bike Mike
Yeah, for sure.
Greg Miller
Let me share that. So I'm lucky. But yeah, I, you can't miss the day one, right? If I was a big site that is all eyes on me, that's all the impressions you unfortunately have to be there. And for the devs, I know that probably sucks. The day one patch they've worked hard on to get that out. But for a reviewer, you give me what you give me, I got to go off of that. And I got to hit this deadline to get the most clicks on this one.
Snow Bike Mike
And that's the thing where I think, you know, it's one of those nobody's wrong, you know what I mean? And how they handled this or what they did obviously worked for Xbox and Stalker getting out here. It worked for reviewers yesterday, having a conversation and moving it. But I think that's the thing we have to deal with as a community or as interested video games enthusiasts. Right. Of like, no matter what, as soon as you publish a video or a written review of a game, it's going to be outdated. They're going to patch, they're going to do this thing. I can tell you how many levels are in a game when I record this thing. But guess what? There's going to be a million other things for why what changed what I ran into this bug. Well, they're going to patch that bug out. Like it's such a hard, slippery slope. And I think for a game like Stalker, that got knocked so hard yesterday for these things, then you see this really be bubbled up of like, well, how do you do that? It's like, well, when would you stop to review the game? Like, I mean, like, look at like Dying Light 2, which is, I mean, Dying Light 1 got what, 10 years of updates or seven years updates? And the Dying Light 2 is still getting outright. I still get emails about what Dying Light 2 is going. So it's like, should Dying Light 2 still be a review in progress? Yeah, you know what I mean? Like, where do you draw the line? What do you do with it?
Greg Miller
You also brought up, you know, today's D where we're living is Twitch streaming all the time.
Snow Bike Mike
Right.
Greg Miller
For me personally, I could see IGN give a game of four. I can immediately go onto Twitch and see 30,000 different streamers playing it and get my own opinion from that game. Pass allows me to jump right into this game right now. I could play that via the cloud and see if I like it or not. So there's so many avenues now where you can kind of make your own judgment calls. It is interesting that we hang on just the one review from IGN and that's the make or break when there's so many other ways to consume it.
Snow Bike Mike
And again, that's one of the things that I'm not calling out ign, I'm calling out Enthusiast Press in general. Right. It's one of the reasons you're seeing such a contraction in layoffs and money. Be harder to make and find jobs. There it's because of this idea of like how does. And it's crazy. As somebody who started in 2007 and the DOT coms were the new thing that were disrupting the industry and putting old media out, like, you know, talking about magazines, putting old media out of business. How does old media like a dot com now stay relevant when it is? Well, first off, who the fuck cares what the score is because you can get it with your game pass subscription. You can pop on and play it on your fucking phone right now if you want to. Or like you're saying, throw on twitch and find 75 people playing it with various opinions and watch all manner of it. We have a whole bunch of comments about this at the super chats of course, YouTube.com kind of funny games for your Super Chats docs. The Fox Super Chats and says I played soccer 2 from 9pm to 3am last night. Had to, had to be at work at 6:30am oh, the atmosphere they have created is incredible. The day one patch fixed a lot. Looking forward to seeing you try that today then good for you.
Greg Miller
Yeah, I'm really excited to jump in with Nick, especially on the big computer. But yeah, that's a long night. 9, 9pm till 3am and then going to work the next day. You're killing it. Good for you.
Snow Bike Mike
All that juice in the live chat says it boggles my mind when I see people stress themselves out to get a review out day one. I don't know how you can say that boggles your mind. When I just ran through what I'm talking about, like that's the moment to go get the clicks, the eyes to get.
Greg Miller
That's what you're working so hard to.
Snow Bike Mike
Get to, to deliver for your audience on time in a timely fashion. What's happening? You want to be part of the zeitgeist and have the thing and have the go and have the eyes.
C
And that's how dot coms, especially smaller independent dot coms like survive is because they're getting those click through rates. It's opening them up to a larger audience so they can actually 100% like get ads on their sites and all that stuff.
Snow Bike Mike
Like it's the best way for discovery too, right? Like how many times have I have I seen kind of funny best friends who are like oh man, I was so excited when reviews went up for Fallout or whatever and I googled around and found you guys and watched it and liked it so much that I started going back and watching old games.
Greg Miller
Cast even with our Twitch streams. I pushed so hard of like hey we got to be here on this game for day one. We got to make a big push for that. So yeah we're all trying to get in front of more eyes being in front of the largest audience and be have that chance.
Snow Bike Mike
Jordan White super chats and says I'm trying stalker on the hardest difficulty because I am a video game masochist. I'm video game masochist. It took me about an hour to get past the iconic stalker monster in the tutorial. So excited to play more. You people are sick.
Greg Miller
Good luck. That's crazy. Like I said, I died a lot at the beginning and yeah that even normal mode is tough. So good for you.
Snow Bike Mike
And then our final one right now in this conversation, Dean 8149 says Cyberpunk 2077 and other buggy games also had a day one patch. You can't take Dev's word that it'll solve all your problems. Glad in this case it seems it has. Yes that has in my years been a traditional out of every review guide you get. Hey, there are a lot of known issues in here but there's a day one pass and you have to ignore it or when it gets there see if it updated your issue because that is like that. I have seen so many games be like reviews. Hey there was all these things but we're not knocking them because there's a day one passion and then it doesn't do shit for it. You know what I mean? You can't. You have to review the experience you had. And again the way games criticism currently works with a.com or even the YouTube videos or podcasts it is set in stone. But then we do have the power to have Paris pop in today. You talk about it over the weekend, me in three years play it and see what's up. For now I'll tell you that our platform that's ever changing, it's like water. It's fluid. We bend, we go. We do whatever the breeze tells us to do. Needs your breeze. We need you to blow on us. All right. We need you to go to patreon.com kind of funny or YouTube.com kind of funny games and pick up a kind of funny membership. Of course when you go there and blow us you get all the shows ad free. You get the ability to watch the afternoon podcast live as we record them like Gladiator in review. And of course you get a daily dose of me Greg Miller in a series we call Greg Way. A lot of membership a lot of benefits just for $10. Jiminy Christmas. That's great. All right, you're not using your benefits right now, so here's a word from our sponsor.
E
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D
The year is 2024.
Snow Bike Mike
Lasers are a commonly used technology. Snakes have been replaced by small robots and nobody noticed. The government tells us we must choose between resolution, frame rate and quality. We will not be lied to. For the first time in this long, bloody war, the full power of the.
D
Visual triangle is ours.
Snow Bike Mike
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Greg Miller
This episode is brought to you by Skinny Pop Popcorn Perfectly popped, endlessly delicious, oh so light and crunchy.
Snow Bike Mike
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Greg Miller
Kernels, sunflower oil and sal, Snacking never.
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Greg Miller
Up SkinnyPop Original Popcorn today.
Snow Bike Mike
Number two Steam's season pass policy has been updated Warning developers must be quote Ready to clearly communicate and quote DLC content this is Ed Nightingale over at Eurogamer. Valve has updated its Steam policy on Season passes, warning developers that if they're not ready to clearly communicate end quote about DLC content quote they shouldn't offer a Season Pass on Steam. Now, when a Season Pass is made available on Steam, developers must adhere to new guidelines which include providing a complete list of DLC in the pass, a basic description of its content, and expected release date. Further, a Season Pass must include at least one release DLC when available for purchase. Parentheses those season passes included in pre purchasing a Deluxe Edition are exempt. Quote by offering a Season Pass, you are promising future content, Valve's new guidelines read in the process of launching a Season Pass, you will be asked to commit to a launch timing for each content release in the Season Pass. That launch timing is a commitment to both customers and Steam. If you aren't ready to clearly communicate about the content included in each DLC and when each dlc, they put it in all caps and when each DLC will be ready for launch. You shouldn't offer a Season Pass on Steam. Valve does acknowledge development can go awry and release dates aren't always met. As such, it will allow developers to self reschedule the release date once during the Season pass, though the new date must be within three months of the original scheduled date. Further and importantly for users, if a specific DLC in a Season Pass is canceled, customers will be offered a refund for the value of the unreleased dlc. Under the Steam Distribution Agreement, you have provided a warranty to Valve that your DLC will conform in all respects to the descriptions provided to customers, including promised release dates. Even if There has not been a customer complaint. Valve may take action if you delay a DLC more than a quarter beyond the release window you originally promised. End quote. God damn.
Greg Miller
Hey, as a consumer, that's great. That's exciting news. Of course, on the business side, I think that's pretty wild.
Snow Bike Mike
Yeah, right.
Greg Miller
They're like, hey, we're not messing around anymore. No more refunds from you not delivering on these season passes. We're not going to be the ones held accountable. Y'all got to show up and deliver. Yeah, I like that a lot.
Snow Bike Mike
Yeah. Yeah. I mean, no downside for consumer. I think it will be fascinating to watch how the industry wrestles with this course because I do think for a small independent team, obviously difficult but, like, manageable. You have your eyes on the thing. When you're a big publisher and you're putting out a bunch of different games on Steam and these kind of things are happening, how are you keeping up with all that? How are you moving when you're at Ubisoft, Right. Who stayed away for Steam from so long, but it's finally coming there. Right. They're big on season passes.
Greg Miller
It will be exciting to see what's the first one that kind of breaks these rules?
Snow Bike Mike
Who fucks this up?
Greg Miller
How do they hold them accountable?
Snow Bike Mike
Right.
Greg Miller
What is the first one where, oh, we didn't meet that DLC that we promised you, we're going to give you refunds for the, you know, intended price of that. Well, what's that breakdown really come out to?
Snow Bike Mike
Right.
Greg Miller
If it's a 2499 season pass, do I get $5 back? $10? What's that breakdown? So, yeah, this is a great setup for the future. And yeah, when will be the first one to break that? Right. Who's that first person to say, hey, you gave us the free one. Change of the month. Well, we need a second one. Our bad. What. What's the repercussions from that?
Snow Bike Mike
Yeah, it'll be really, really interesting to see how that goes on or whatever. But yeah, I. It's cool. You know, I mean, I think in a world where video games get knocked so much for their monetization, we just did a games cast, not too long on it. To see Valve, Steam, the PC platform, wrestle with this and try to figure out how to do it. I'm interested.
Greg Miller
Yeah. The biggest platform around on the PC side of things, to hold developers accountable and also set the tone. Right. It would be interesting to see on the back end how many refunds they've had to deal with with Season passes, Right. When we talk about Steam and their refund policy, they have a very generous refund policy for consumers. But like, yeah, what does it look like with season passes? How many gamers have been fed up with not getting their content delivered to them in a timely manner, being promised these insane road maps and it never gets delivered? And now having to battle the refund situation or never getting one in general, what does that look like on the back end with Steam is exciting.
Snow Bike Mike
It's. Jesse says, is it bad for developers? Maybe more crunch to meet deadlines? Yes and no. I mean, in that very specific example, you're saying, yeah, that's going to happen. Obviously, if you've already used your one freebie and now you're coming up on another, yeah, you're going to. And then maybe the DLC you put out sucks ass because it's broken or buggy or whatever. Like, yes, that exists, but at what point do you want to stop passing the buck? I think this is. This isn't reading on this one. It isn't so much about trying to punish developers who are struggling as much as trying to get publishers who are selling smoke. Hey, we're promising all this stuff or not even it's a DLC pass and has this and then question marks more later. You know what I mean? Like, I think they're trying to get away from, hey, we can just promise whatever, we'll figure it out. I think they want, like, no, you need to have this figured out. It. Honestly, even though it's years and years and years later, sounds so much like what people were mad at Batman, Arkham Knight for my example, I always come back to where it's like, they promised a Batgirl DLC and a bunch of other shit. I'm in. And then people like, that's outrageous. You can't do that money. And so it's the same thing here of like, if we were promising whatever for the kind of funny membership and then saying, well, we promise you this, and then question marks, we'll figure it all out. Not at all like, you know, when you get the Merchant, we don't tell you what is Season of Infamy was.
C
Fucking cool as shit, though. Remember that Rachel Ghoul mission? Oh, baby, it was good. It was worth it.
Snow Bike Mike
Barrett, you hate capitalism. How's this feel.
C
Anything to protect consumers, especially consumers like Mike Howard who can't control themselves.
Greg Miller
I'm.
C
I'm all for it, so good job, Bear.
Snow Bike Mike
Thank you very much.
Greg Miller
Yeah, I like also you when you want to sell a Season Pass. You got to give the DLC with it instead of, you know, of course the pre orders. But it is exciting of like well when we get to the next part of the season pass and the game's already released, that's got to have DLC already included so people get something out of this purchase. For sure.
Snow Bike Mike
For sure.
Greg Miller
Cool. I like that.
Snow Bike Mike
Number three quote. Atlas is one of our most successful acquisition deals to this date. End quote. Sega reports strong sales for Metaphor refantazio this is Amber V at. Is it automation? I feel like I'm missing a vowel there.
Greg Miller
Yeah, I think so. I think you missed.
Snow Bike Mike
I don't know, there's an automata. That's how I spell audit. Automate.
C
Automata.
Snow Bike Mike
Is that really it?
C
No, I was making a joke to near Automata.
Snow Bike Mike
Yeah, that's how you spell automation. I don't know what the fuck the site is. Automaton Sega Sammy holdings, the parent company of Sega Corporation, recently held a shareholders Q and A session regarding its earnings for the second quarter of fiscal year 2025, giving some updates on the video game sector. When asked about the performance of its two recent big releases, Sonic Cross Shadow Generations and Metaphor refantazio, the company reported that both games are performing well against sales targets, with the former expecting to see a further boost from the upcoming Sonic the Hedgehog 3 film which hits theaters next month.
Greg Miller
Yep.
Snow Bike Mike
Sega Sammy sites the high quality of both games as well as effective marketing strategies as the main contributors for the strong performance. Moreover, in a separate answer, the company goes on to call Atlas, the developer of Metaphor refantazio and the Persona series, one of the most successful M and A deals to date. Sega won a bid to buy the Atlas brand and its bankrupt parent company Index Corporation back in September 2013, eyeing its high value IPs such as Shin Megami Tensei and Persona. Commenting on the developers recent success, Sega Sammy said, in the past Atlas had limited resources and often narrowed down sales to specific countries, regions and platforms. But by joining forces with Sega, they have gained the capability to expand their targets. We believe that the strong start for Metafor refantazio was made possible by the high quality of the product as well as Sega's publishing power that facilitated a simultaneous worldwide launch on multiple platforms.
E
Forms.
Greg Miller
Yeah, you don't say that Atlas is delivering. Yeah, yeah, that's great. I mean what a big purchase there. I would like to talk more about. Is it. Was it a gamble back in 2013 when you made this right? When you looked at like their portfolio and what they were delivering, was it like A roll of the dice of like we don't know if they got it because like I believe Persona 4 was already out by then. So did we know they had the stuff and all they needed was that extra cash flow and boost to be able to be great like they are today.
Snow Bike Mike
I think the question there is. There's not enough context there. I think what you need to really take in is the struggle of Sega, right. And I'm talking about, yeah, obviously the console war is losing that. But then Sega was adrift for so long putting out shitty movie tie ins for Iron man. Not great Sonic games. And I know there are some great Sonic games. I'm not the guy who can fucking do this, you know what I mean? I can't fucking cipher through all the Sonics. But it was that thing where I think Sega was layoffs in around and like I'm not at all the Sega historian to that. I'm not sure when they bought this where they were. I think that was the gamble more of oh, becoming Sega Atlas. Is that like really is that going to move the needle? And yeah, we had seen obviously the success of Persona. I'd reviewed them at ign. We knew it was big in Japan, it was gaining steam here. But again it was a PlayStation exclusive franchise to their point. Right. And again to them talking about like their targets right where it was, hey, we're targeting where. I forget what the gap was of Persona 4 being released in Japan and then getting to America. Like you were having these things where when you were breaking it up that way. I really do feel like you lose the zeitgeist, you lose that big impact, you lose the ability to say hey, we have sold X million units. Because suddenly it's like when we sold this many over there and we assume in America we will but if we just put out the Japan numbers, that doesn't sound interesting. And then you get to the point where we put them all together for the worldwide numbers later on. That's also feels like old game is old at that point.
C
Barrett Courtney, just to give you some historical context, Persona 4 Golden on the Vita, which came out in 2012, so before this purchase it had taken from June to November from it to come out from Japan to North America and then even post Sega purchase Persona 5, I remember, I think that launched in November 2016 in Japan and then everywhere else, like April 2017.
Snow Bike Mike
So yeah, yeah, I think you know, this is one of those rare occasions where you do honestly, I think pat Sega on the back for this.
Greg Miller
Yeah.
Snow Bike Mike
Of coming in when Atlas was bankrupt and this could have gone anyway, doing this and then clearly feeding them the resources and being like, do what you fucking do, right? We talk about Xbox and they're buying everybody and they're doing this thing. Sega was like, do what you do, make these weird turn based RPG games. You know what I mean? Like there's an audience and we think it's only gonna get bigger. Especially when suddenly it's going to be on PlayStation and PC and Steam worldwide day one.
Greg Miller
Like, yeah, yeah, like how you flip that of how that benefited Sega at the same time, right. Of supporting this team and coming in when they needed them the most, but at the same time, how big of a deal that was for Sega to get that boost that they needed to get back into the relevance and help them out. So that's big time right there. Didn't think like that.
Snow Bike Mike
That's why I'm here.
Greg Miller
They are delivering, right? You got Persona 5 after that acquisition. You look at, of course, metaphor and how big that is right now. That's a big deal. So, yeah, good for them.
Snow Bike Mike
There was another Shin Megama Tensei out there too. What's the other one I'm thinking of from like last year's SGF, you know.
C
Talking about MT5 or are you talking about Soul Hackers?
Snow Bike Mike
Soul Hackers. That's what I'm thinking.
Greg Miller
God, they also had one of my Favorite back in 2013, Dragons Crown.
Snow Bike Mike
Oh, come on. Vanillaware. Yeah, yeah. I was always a Grim Grimoire guy, but like I respected Dragon.
Greg Miller
Love that game.
Snow Bike Mike
Well, I know another game you love. Yeah, Final Fantasy 7 Rebirth.
E
I do.
Snow Bike Mike
And Mike, I got good news, bad news on number four. Final Fantasy 7 Rebirth won't have DLC, so the team can get to part three as soon as possible. This is Lloyd Coombs over at the Daily star. Final Fantasy 7 Rebirth stands as one of the biggest titles of 2024 and is nominated for multiple Golden Joystick Awards and Game of the Year, among other awards at this year's Game Awards. That's a lot of game awards conversation in there. You know what I mean? Game awards is being used long.
Greg Miller
Yeah.
Snow Bike Mike
The second chapter of the ambitious remake trilogy. Yeah. Okay. Fans have. Let's see. So again, the writer in you, the journalism school beating me in the head. You'd get dinged on this because the second chapter of the ambitious remake trilogy, comma, should then be Final Fantasy 7 Rebirth. Because you're talking, you're giving, so to say, the second chapter of the ambitious remake trilogy, comma, fans have been cured now that's just. That doesn't work that. Because then you're saying the fans are the second chapter of it. Jen Moeller Mizzou would be all over me on this one. The red pen would be out. I can't do it. Fans have been curious as to whether they can expect any DLC in the same way. The team at Square Enix added a new chapter dedicated to EUFY when it brought the first part to PS5 as part of a wide ranging conversation with the games director. Not. Hold on, Naoki Hamaguchi we asked if fans can expect anything similar with Rebirth and were told not to expect any expansions. But for a good reason. We definitely do hear the desire from fans, the voices out there that want that kind of thing. I understand it completely. But I think from my perspective, what the fans really want to see the most is not necessarily dlc. They want to see the third part of the series as quickly as possible. So. So. So that's why we've decided not to focus the development resources on creating additional extra episodes for dlc. At the moment. We really are putting all our efforts into getting the third game out as quickly as we can. So for the moment, that's where we're focusing our time.
Greg Miller
I like that, Greg. So a couple of thoughts here. Of course, games are getting bigger and they take longer to make. So of course now adding time into making a DLC would add on time to number three. I think a lot of the fans are probably ready for number three to come out. I'm sure there's a lot of fans that would love dlc. I am a newbie to the Final Fantasy World. I've been enjoying my time with it. I did really enjoy the EUFY dlc. I thought that was fun. But I also didn't have to wait in between one and two. Right. I kind of jumped on two when it launched. So I had all of that ready.
Snow Bike Mike
To go and I would throw into. I'm not privy to the numbers and I know it came with the PS5 or so. It's a bit different. But like how many people played the Euphy dlc?
Greg Miller
Yeah. And how much is that? What's those sales compared to just focusing on making a mainline game? But yeah, for me it's. I am ready for three. I would like them to focus on that and just get right to it. How long does that take? Of course? Well, I'm sure it will be years, but yeah. Is that a smart business move? That's what it really comes 100%.
Snow Bike Mike
You can go to the Greg Ways where I did one about single player DLC where somebody was like, hey, with the success of one of the more. Oh, cyber. Yeah, well, cyberpunk. And then they threw something else in there that's shadowy Erdtree. Do you think you're gonna see a revival of Singer Play to see? And I was like, absolutely not. Because most people are not putting in big things like that and they'd rather move out of the other game. The Spider Man City that never sleeps. They PlayStation Insomniac saw the return on it. We're like, that's bad. Spider Man. Spider Man, Miles Morales. That's great. So let's, if we're gonna do, rather than do a dlc, do an eight hour little campaign game that you could do whatever with. I think for that very specific example. And I think you see that reflected everywhere else. And I'd imagine here they look at how many people played eufy, how many people got the end credits, did all stuff. It's like, did this matter? Was this worth it? Like, granted, it's like trying to get people to come back to the game for a different reason as well.
Greg Miller
Of course.
Snow Bike Mike
I think, yeah. If you look here and you're like, all right, cool. This will take it from being four years till the third installment to six, two and a half.
Greg Miller
Yeah.
Snow Bike Mike
No, I mean, okay, yeah.
Greg Miller
DLC.
Snow Bike Mike
I'm going off of the first deal, you know, the first game coming out in 2020. It took us four years to get here for the second game. Third game with DLC, use it four years, maybe contract that maybe stick to four. I think they're going to make way more money off a $70 box game than whatever DLC they put out. And then Valve is going to be knocking on the door by the season pass stuff. Bear Courtney to you, I think a.
C
Lot of the legwork for the last two thirds of this game was probably put into rebirth just because now we're getting into the full open world segment. So, yeah, I could see that being like a three year turnaround.
Snow Bike Mike
And then over here, Danny says that eufy DLC was PS5 exclusive. So maybe it was part of an exclusivity deal. It definitely was. Which is another thing as we see those deals start to fall away. Of course, I mean, they still exist, clearly, obviously. But I'm saying as that stuff becomes.
C
A little bit rarer, I'm excited for part three to come out in like the day of them finally being able to like, we can put these on Xbox now.
Greg Miller
Imagine Be wild That will be another exciting time when we talk about when that finally happens and goes through. But I'm there with you, Greg. How Many single player DLCs really bring me back? How much do I want to buy? I think Final Fantasy is one of the few series that have the juice to justify a single player DLC with how much their characters mean to people that you would. You probably could get some juice out of that. But I do agree with you. I think the $70 mega title is going to sell way more than, of course, dlc. So we'll see. But it's the right move for me, I think. Let's get right to three.
Snow Bike Mike
Okay. Well, Final Fantasy Remake 3 will be big news, but frankly, Mike, I don't need any more big news for my final day in the office. I need some small news. Where would I go for the tiniest news? I need to know about Greg.
Greg Miller
I would take you to the WE News Channel where we cover all the small news items you need to know about.
Snow Bike Mike
Number five, the WE News I am your beast. Support Group update features new cutscenes and levels and it comes out this Friday, November 22nd. That's.
Greg Miller
That's big for me. I haven't played it yet.
Snow Bike Mike
Oh, really?
Greg Miller
This is one that Roger.
Snow Bike Mike
I'm garbage at it, but I liked it.
Greg Miller
Yeah. I played only during the Steam Next Fest demo, so I played about like two little mini levels. This is gonna be for me. That's it. That's.
Snow Bike Mike
Tales of Kinzera. Zao received a new Update, adding new3.3 new Spirit Trials to each of the game's locations and more. Congratulations there from game developer Hyper Lightbreaker. Developer Heart Machine has laid off a quote unquote portion of its workforce. The studio confirmed the news in a statement sent to game developer and said it will be providing all impacted employees with severance and several months of healthcare.
Greg Miller
Ah, too bad to hear.
Snow Bike Mike
Yeah, it sucks.
Greg Miller
Okay.
Snow Bike Mike
From ign. Fortnite just raised its Battle Pass price for the first time ever. Fortnite has long offered its standard battle pass for 950v bucks, but starting November 1st, the price will increase by 50, bringing its total ask to 1000v bucks.
Greg Miller
That just a cool $10.
Snow Bike Mike
I forget if it's cool, but it's right around 10, right? Yeah.
Greg Miller
I'm going to look up V bucks pricing right now because I believe.
Snow Bike Mike
He's on it, everybody. While you do that, I'll do this. Eduardo. I see this every day. When it finally happens. Eduardo. Why do they change the music? We did this a while back and Made a big deal about it. But not every listens to everything, which is fine, we understand. But as you may remember, Nintendo put out their little video or their little music app, which means Nintendo's getting kind of serious about their music. Right. So it's probably in our best interest not to fucking be using Nintendo music.
C
It was the first time since the Wii pretty much that the Wii channel music has been available in an official way from Nintendo. So we decided before they could.
Snow Bike Mike
Before Mr. Nintendo make Mr. Buckets us.
Greg Miller
Yes.
Snow Bike Mike
Which will still be a huge problem when it happens when they're like, hey.
Greg Miller
We'Re going to rip out.
C
Especially now that we live stream on YouTube.
Greg Miller
1000V bucks is 899 on the Epic Games stealing. So nine bucks. Yeah, I'm interested on the Y50V bucks right there. You know, what was the increase? What was the thought process there? Was it. Greg has bought so many season passes, he's collected up the little 50v bucks so many times. He's getting over on us. I doubt it.
Snow Bike Mike
So, like, it's probably just like, we want to make more money off of this, probably.
Greg Miller
Oh, okay.
Snow Bike Mike
We're probably making less money than we were last quarter year over year because of a million different reasons, we think. So this is an incremental change where literally, if you. I mean, I personally think that when I buy a season pass in Fortnite, it's worth it. I think there's a lot of great that they do. So if I'm. If they were dropping, if I was playing Marvel right now, and I think I already bought the pass, but whatever, I would buy it. And then you look at it go 50 more. Who cares?
Greg Miller
You can go get your shoes now.
Snow Bike Mike
I know.
Greg Miller
Get those shoes yet.
Snow Bike Mike
You gotta get those shoes.
Greg Miller
Tim's gonna be all over the Fortnite shoes. He tells me, no, Tim's not gonna.
Snow Bike Mike
Ever come back to Fortnite. He's never coming back to Fortnite. Star Wars Outlaws is now out on Steam and is currently $52.49.
Greg Miller
Isn't that crazy? That's not Ubisoft. Here's the phone. Call up Steam and just release all the games on steam. Day one, stop missing it. What are we doing?
Snow Bike Mike
100% agree, 100% with that one. I've appreciated, like, you know, you know, people who are always like, oh, man, you were too hard at Star Wars Outlaws. And then the devs are like, here are the three core pillars of the game. We're changing.
Greg Miller
That was crazy. That was crazy.
Snow Bike Mike
We're changing Three core things in the game. But like, no, the reviews were wrong.
C
I do appreciate that. Like a lot of people told us where we were wrong when the review embargo was up and people hadn't played it yet.
Snow Bike Mike
Yeah.
C
And then slowly over the course of like a month, people trickling and being like, now you guys are kind of right.
Snow Bike Mike
I usually am. You know, me and Barrett have never been wrong.
Greg Miller
Get to the fingers.
C
Always on the pulse when it comes to Star wars opinions.
Snow Bike Mike
Exactly. Roller. Roller Coaster Tycoon Classic is coming. Nintendo Switch on December 5th. Amazing you're excited about that. I know how much you love these things.
Greg Miller
I love that. I love Roller Coaster Tycoon. I've been playing it on Steam to have it on Switch. That's great. You know that I love these games. I've been playing a lot of Planet Coaster too. Did you see me and Nick build a. I did. Oh, man, what a great time. We had a great time real quick too.
Snow Bike Mike
In The Twitch chat, monochrome89 says, do they have to be this obnoxious about it? The Star wars thing? Oh, sorry. Maybe you didn't see the people screaming at us for a month about our Star wars opinion. Now when it's time that we were right and they're saying, no, you can all eat shit. All right? You can eat this shit and enjoy it for a change. Rather than trying to make me do it.
C
I was responding to them. We could be more obnoxious about it.
Greg Miller
Yeah.
Snow Bike Mike
You know what I mean? We're giving a whole fucking segment of Barrett and Greg were right about. We're never wrong. Tim, that's a shirt. Go make it. Barrett and Greg are never wrong. That's a shirt. Finally, Wii News is Nico Derico the Magical World for PC launches Dec 6.
Greg Miller
Tim got me hyped up on this game bandicoot looking game.
Snow Bike Mike
Yeah.
Greg Miller
And now it's coming to Steam. Your boy will definitely be playing.
Snow Bike Mike
Please welcome to the set, everybody. For 30 under 30. Aka the second best baby blues in San Francisco. Aka the married one. Tim Gettys.
E
If you say Nico de Rico, I have to appear this coming to Steam Steam Deck. Oh my God. Perfect game for Steam Deck.
Snow Bike Mike
Especially with oled.
E
A lot of colors going on.
Greg Miller
I don't have it.
E
You don't have Steam Deck?
Greg Miller
Yeah, yeah. And he said he'll buy it for me for the holidays of money. That's great.
E
Interesting.
C
What's the last time you. Where is your Steam Deck?
Greg Miller
I don't know where my Steam Deck is. It could be anywhere.
E
You have PCs left.
Greg Miller
Yeah, yeah, I got wherever you want.
E
It's fantastic game. Everyone should check it out. I wanted to pop in real quick to give a major shout out to our boy, Ben Starr, who is currently hosting the Joystick Awards.
Greg Miller
Wow, it looks great.
Snow Bike Mike
And golden Joy cigars.
E
My Lord, he looked.
Snow Bike Mike
God.
E
Thank you, thank you. He's first off doing an amazing job. Great hosting, great jokes, deep great charisma. All of the stuff right? But look at his outfit. Okay, can we just everyone for a second appreciate how incredible he looks? And I don't know if you know. And I don't know if you know. In fact, I know both of you don't know. This is a Squall inspired look. The main character From Final Fantasy 8, Ben Starr's favorite Final Fantasy.
Greg Miller
I love that.
E
Appreciate the hell out of it. If you look at the necklace. All right, zoom in. Enhance. Okay.
Snow Bike Mike
It looks like a vial of blood. Like Angelina Jolie.
Greg Miller
Oh, snap.
E
Leonard, baby, it's Squall's necklace. Okay. Me and my best friend Curran, when I was in seventh grade, I got the Titus necklace. Curran got the Squall necklace. We were the coolest kids to each other.
Greg Miller
They were the coolest kids.
E
Okay, now here's Ben making it look way better than either of us ever did. But shout out to Ben for always killing it. We love you, dude.
Snow Bike Mike
We love you, Ben Starr.
E
Goodbye.
Greg Miller
Yeah, that's great.
Snow Bike Mike
Let me get you a few super chats before we get out of here. All right? Mara wrote in and said on YouTube.com kind of funny games for super chat and said gotta give a couple bucks to shout out Barrett's awesome Dan Dadan hoodie. Happy Thursday, Dan, everybody.
C
I wear it every Thursday for Donna Don.
Greg Miller
Thursday a good show.
Snow Bike Mike
Okay, Zeke speak says Mike. I'm currently playing a 3000 mod list version of Skyrim. Trust me, this is the way and surprisingly easy to do.
Greg Miller
Good for you. That's good. Yeah, that's like the dream, but I'll never get there. But like, good for you. That's crazy.
Snow Bike Mike
Sky sue is a member for 10 months and says really digging the Sims mug, Mike.
Greg Miller
Oh, thank you so much. Got this at the EA campus.
Snow Bike Mike
Oh, nice. I like that campus.
Greg Miller
I like. Man, you put me on the Madden field. You better watch.
Snow Bike Mike
I know I blow out an acl. Dave Flores says Greg, check out. Hold on. I clicked on it. Now I got it. Thing I can't get away from. Check out McLaren's outfitters from King Gath in the creations. He has a trailer on his channel. Bear would it be possible to find that while I continue to go on?
Greg Miller
Okay.
E
What am I looking for?
Snow Bike Mike
A lot of words. Yeah, I thought maybe you saw the super chat. Sorry, I can. Hold on. I'm gonna do it. Dude, that's fine. You're fine. Here we go. I'm gonna pop it in. What? That's not a trailer. That's a live stream of whatever the fuck this thing is. Oh, it's just customization stuff. If. Unless I'm. You know what I mean. Hold on. Here we go. So I'm gonna toss this into assets for Barrett. I'm gonna read a couple super chats while he finds it. The hip albatross, of course. Ted House himself. Super chat. And says last night I tried cloud on PlayStation Portal. After never having a perfect remote play experience, probably due to WI fi stability, I played Keena Bridge of Spirits at a full 1080p in a handheld. It's amazing. I told you so. Okay. Yeah, this. So it looks like this is. Oh, it's outfit stuff. Okay, cool. Oh, that is actually does right now. Of course. I'm rocking. Okay, let me see the stats on this guy. Okay. See again, I have been knee deep in the mods for Starfield since they announced it and launched it. Right. Love it. My thing is I want quests more than I want outfit.
Greg Miller
Yes.
Snow Bike Mike
Cuz I'm happy with my outfit. I still use my. I use the Bethesda made Starborn outfit. And then what I did is of course modders made it so I could remove the helmet. So now I got Becky running around, no helmet, blue hair out.
Greg Miller
Very cool.
Snow Bike Mike
Shit. And I gave my other one over to Andreja. You know what I mean? That we should. We match. We got. And then our final no. 2. No, your final super chat comes from Garrett. Greg. Mike. Why is it doing this? I don't want to click on anything. Go away. Do collabs get you hyped to get back into a game? Do they make you want to try new IPs? If they're new to you. What have been some of your favorite in recent years? Love the work you all do. Do you care about when there's two game collabs?
Greg Miller
Yeah, I like a good collab. I think it's exciting. I think it gives a little bit of juice on the marketing side to maybe get me back to jump into a game. I think of when the WWE Superstar Xavier woods came into Gears of War.
Snow Bike Mike
It's a new day. Yes, it is.
Greg Miller
I think I got to play that Terminator was in that I love a good one just because of the hype and the fun. Does it get me to jump into that game? Rarely. But if it's good enough, it will at least put that franchise on the map that maybe I don't know about. I'm trying to. I'm trying to think of some good ones, but it will come to me eventually.
C
I can think of the best one. Yeah, that's why, like, I always have a problem with the crossovers now. Because no one will be able to top ever. Assassin's Creed and Final Fantasy. Remember when Final Fantasy 15 and Assassin's Creed Origins crossed over?
Snow Bike Mike
Insane.
Greg Miller
That's crazy.
C
Absolutely absurd.
Snow Bike Mike
For me, it'll always be how much I adore Peace Walker. And then the inside. They had the monster hunter collab where you're going out and a snake hunting the monsters. You know what I mean? Yeah. But in general, like, no, I don't feel like that happens a lot where it's like a crossover where I'm like, they make, I mean, like Destiny. When they got the Ghostbuster stuff, made me go buy it. But I didn't play a lot of Destiny afterwards.
Greg Miller
Yeah, man.
Snow Bike Mike
In fact, I played Zero.
Greg Miller
I'm lucky because I play a lot of.
Snow Bike Mike
Matthew says wwe, you got called Duty Greg to play Call of Duty. But again, I left right away.
Greg Miller
Yeah, I play a lot of Call of Duty. So like, I get those fun moments of like, oh man, I'm getting chased around the map by Michael Myers or Rio Ripley just ripped me. You know what I mean? So like I get cool moments like that, but I don't get enough where it's like game collab with game collab where now I want to go play the other game game. It's more like, oh, we teamed up with some out of video game world and now you love it again type stuff.
Snow Bike Mike
Okay.
Greg Miller
Think about it. That's a good question.
Snow Bike Mike
Of course we asked people watching live to go to kindafunny.com you're wrong. And tell us what we screwed up as we screwed it up. And nothing. We're perfect.
Greg Miller
Nice.
Snow Bike Mike
Of course, everybody. This has been kind of Funny games Daily, each and every weekday, we run you through the nerdy video game news you need to know about. If you like that, of course, be part of the show with YouTube super chats live as we do it on YouTube.com kinda funny games and twitch TV kind of funny games. If you're watching later, of course, YouTube.com kindofunnygames listening later, podcast services around the globe. No matter where you get the show. Thank you. If you Enjoy what this 11 person company is able to pump out each and every weekday, we'd love it if you went to YouTube.com kinda funny games or patreon.com kinda funny and supported us with the Kinda Funny membership. You. Of course we had good karma for supporting a small business, but you'd also get all of our shows, all 20 a week ad free. The ability to watch Lives, we record stuff like Gladiator and Review this afternoon and of course, the Daily Dose of Me Greg Miller in Greg Way. However, the shows never stop here. They're live. We're rolling right into the games cast to preview a vowed so until next time, it's been our pleasure to serve.
Kinda Funny Games Daily: Video Games News Podcast
Episode: STALKER 2 Studio Promises To Fix Game
Release Date: November 21, 2024
The episode kicks off with hosts Greg Miller and Snow Bike Mike engaging in lighthearted conversation about their recent gaming activities. Greg mentions playing Call of Duty in ranked matches, while Mike shares his deep dive into Starfield, highlighting the game's burgeoning user-created content.
Notable Quotes:
The core of the episode centers on the S.T.A.L.K.E.R. 2: Heart of Chernobyl launch on Steam. The game achieved significant success, boasting peak concurrent player counts that place it among Steam's top 10 most-played games. Despite its popularity, the game faced criticism for various bugs upon release.
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The hosts delve into the contentious topic of how game reviews are handled, especially concerning day-one patches. They debate whether reviewers should revisit their critiques post-patch and the evolving landscape of game criticism in the age of streaming and real-time updates.
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The hosts discuss Valve's recent update to Steam's season pass policy, emphasizing increased transparency and accountability for developers offering season passes.
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Notable Quotes:
Sega Sammy Holdings reports robust sales for Metaphor Refantazio, attributing success to high-quality production and effective marketing. Additionally, Sega highlights the acquisition of Atlas, the developer behind the Persona series, as a strategic move paying off significantly.
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Notable Quotes:
The episode covers Square Enix's announcement that Final Fantasy 7 Rebirth will not include any DLC, as the development team opts to focus resources on delivering the third installment of the trilogy.
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Notable Quotes:
The hosts briefly touch on additional news, including:
Notable Quotes:
The episode concludes with interactions involving live Super Chats from listeners, where fans share their experiences, ask questions, and engage with the hosts. Topics range from Skyrim mods to game collaborations. The hosts also mention upcoming previews and express gratitude towards their community.
Notable Quotes:
This episode of Kinda Funny Games Daily offers an in-depth look at the challenges and successes surrounding S.T.A.L.K.E.R. 2's launch, the evolving landscape of game reviews in the streaming era, and significant industry updates from Valve and Sega. Through engaging discussions and community interactions, the hosts provide listeners with a comprehensive overview of the current state of the gaming world.
Related Episodes:
For more detailed insights and daily updates, tune into Kinda Funny’s YouTube channel or join their Twitch streams.