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Blessing Adeoye Jr.
Today's stories include Ubisoft has reportedly scrapped a Star wars outlaws sequel, Elden Ring Night rain adds its most requested feature. And Wolfenstein is getting a TV show from the fallout team. Of all this and more because this is kind of funny games daily. Yo, what's up? Welcome to kind of funny games daily for Friday, July 25, 2025. I'm one of your host, Blessing Adioa Jr. Joining me is the master of hype, Snowback Mike.
Snowbike Mike
Bless. What up? Happy Friday. Happy Friday. You're a little farther away than usual. To me. To me.
Blessing Adeoye Jr.
Yeah, a little far today.
Snowbike Mike
That's Roger's fault.
Blessing Adeoye Jr.
Well, here's. That's your thing. I'm not gonna blame Roger.
Snowbike Mike
You know what I mean? Try to keep us away from each other.
Blessing Adeoye Jr.
You got to keep like a circle of blame. So like if we're all blaming Roger, then Roger feels pressure. So you blame Roger. Roger will blame me. I'll blame Greg. Greg, Tim, we'll have it all going.
Snowbike Mike
Bless. Happy Friday. It's great to see you.
Blessing Adeoye Jr.
How are you? I'm doing well. I'm very excited for the weekend.
Snowbike Mike
Okay.
Blessing Adeoye Jr.
Yeah, I'm taking a flight down to L. A. Last minute flight down to L. A. Yeah, hanging out with people. I'm watching a. I'm going to a dance show. There's a big hip hop dance competition.
Snowbike Mike
You love dancing.
Blessing Adeoye Jr.
That's happening. Yeah, down in L. A. And so I'm going to watch people follow hip hop dance. The royal family, they're going to be dancing down in L. A so I'm going to watch them hanging out with people. It's going to be a good time.
Snowbike Mike
Do you think you'll dance a little bit?
Blessing Adeoye Jr.
No, I don't think it's that kind of dance show now.
Snowbike Mike
You don't think the dancing is so good and the music so live that you might stand up out of your seat and start dancing?
Blessing Adeoye Jr.
Not with these guys. No, they're too good. They're too good. What about you? How are you doing? How's your morning?
Snowbike Mike
I'm feeling good. Bless. You know, I haven't danced in a while and I love dancing. I've been playing a lot of video games. I played three video games last night.
Blessing Adeoye Jr.
I know you're telling me about clutch time.
Snowbike Mike
Clutch time. A basketball deck builder, Jabroni in my chat recommended that to me last night, 15 on stream. And you know what, I had a really good time that I circled back to it after five hours of playing some games. So I played that last night. Then we've Been playing nothing but Wildgate. Bless. Already 10 plus hours since Tuesday into this game. Cannot get enough.
Blessing Adeoye Jr.
Here's the thing.
Snowbike Mike
You.
Blessing Adeoye Jr.
You invited me to play some wild gate. I thought we were playing yesterday, but then our schedule got all messed up yesterday. And then we have it on schedule next week possibly to play Wildgate. But then I overheard it sound like Roger's not into wild gate.
Snowbike Mike
No, the. The hype and the love from this team will be dead by Friday for Wildgate, unfortunately.
Blessing Adeoye Jr.
Do we have to change our plans?
Snowbike Mike
No. Wild.
Roger
Wild gate is good. I'm just like play 10 hours of it with Mike specifically. You start to wear out a little bit when Mike starts to be like, hey, let's do this crazy thing. And you're like, I don't know if that's a good idea. I think this is the last game we're gonna play. And he's like, also, it's not your last game.
Snowbike Mike
You have to come back. Roger doesn't like the one more game. Roger's a very strict. He's gonna give you two good hours and then he gets tie. Tie. Snowbike Mike, I'm gonna give you six.
Blessing Adeoye Jr.
Six.
Snowbike Mike
I'm gonna give you six. I could give you way more. You know what I mean? But I'll give you a strong six out there.
Blessing Adeoye Jr.
A strong six inches.
Snowbike Mike
That's what they call me.
Blessing Adeoye Jr.
That's crazy. First of all, you think right. We'll see where we come back around next week. As far as this, while you have. I'm scheduled for a solo stream.
Snowbike Mike
You are Next week.
Blessing Adeoye Jr.
I'm actually very excited about it.
Snowbike Mike
Okay.
Blessing Adeoye Jr.
Never. I never get to do a solo stream. I did one briefly the other week playing a bit of Tony Hawk pro skater, which was. But that was kind of like a last minute, oh, we need people to fill in kind of thing. I got time to like.
Snowbike Mike
You got to what I wanted to think what is blessing of the. Oh yeah, Junior want to stream out.
Blessing Adeoye Jr.
To the kind of. What do you want me to stream solo on the kind of funny games channel? Because the idea just came to mind. Maybe this is where I start. Liza P. The dlc.
Snowbike Mike
Oh, okay.
Blessing Adeoye Jr.
Yeah. Andy's been trying to get me. Get me to play that I could play magic arena do maybe a little like magic, you know, foundational. Hey, if you. If you've not been keeping up with the rules and all that stuff, I do a little workshop for the audience.
Snowbike Mike
I like that little workshop.
Blessing Adeoye Jr.
Little workshop.
Snowbike Mike
Then we can always point back and say, hey, yes. Do you need a refresher if you want to learn, Blessing has got a workshop video up and available.
Blessing Adeoye Jr.
Those are the two options. If you have more options, let me know Super Chat and let me know what should Blessing stream next. Right now the options are Liza P. Overture and Blessing Teaches Magic.
Snowbike Mike
I love that. Bless.
Blessing Adeoye Jr.
All right, I want more ideas, but enough about that. Remember, this is Kind of Funny Games Daily. Each and every weekday we run you through the nerdy news you need to know about live on YouTube, Twitch and all podcast services around the globe. If you love what we do, support us with the kind of funny membership on Patreon, YouTube and now Spotify, Apple Podcasts to get all of our shows shows ad free. Watch us record them live and get a daily exclusive show for a chance to be a part of the show. Some of your thoughts and opinions as YouTube super chats as we go. Also, did I interrupt you? You were talking about games.
Snowbike Mike
That's it. Okay, well, we, we played Super Vibe, but we only played one. That is the Battle Royale. Top down, isometric viewpoint.
Blessing Adeoye Jr.
Yeah.
Snowbike Mike
Kind of a twin stick shooter.
Blessing Adeoye Jr.
It's the one from.
Snowbike Mike
With one.
Blessing Adeoye Jr.
The streamers. Right? The streamers made this game. Oh really? Or did they? I'm asking.
Snowbike Mike
Maybe. Yeah, no, I don't, I don't know much about this. All I know is it. It came out in like a beta play test. People been playing it for a while now. It's finally kind of out. As of yesterday. We jumped in for one Games. The boys didn't love it. They said no more. I would have given it a couple more games. Bless.
Blessing Adeoye Jr.
I'm looking it up. Super Vive Developed by Theory Craft Games published by Netease.
Snowbike Mike
Yes.
Blessing Adeoye Jr.
I mean it looks cool. I mean it looks. Maybe it looks aimed toward like a streaming community kind of thing. All right, that's cool.
Snowbike Mike
It's trying to fit into something different in the Battle Royale genre. I'm a little.
Blessing Adeoye Jr.
This is so not a me game. But also like I dig the look of it. I like the branding, I like the Super Vibe logo.
Snowbike Mike
Okay.
Blessing Adeoye Jr.
I like that housekeeping for you. We're an 11 person business all about live talk shows. So today after khd, you're going to get Gamescast, which is more DK Bonanza impressions now that more people here played it. I'm giving my Official review of DK Bonanza.
Snowbike Mike
I saw you beat it. I saw Junior TV.
Blessing Adeoye Jr.
Yep. Blessings. The YouTube channel.
Snowbike Mike
YouTube channel. I. I saw you had three hours of the finale. Very exciting stuff.
Blessing Adeoye Jr.
Very exciting. I'm very excited to talk about it after games. Cast is fantastic. Four first steps in review. And then after that is game showdown, episode two of the Nick Scarpino takeover season. Then after that is a sponsored Star Racer stream. If you're a kind of funny member, today's Greg Way is, according to Greg, none of your business. You'll enjoy it. So full quote.
Snowbike Mike
Okay, Roger, is he trying to steal our vibe?
Roger
Yeah, I don't like this.
Snowbike Mike
Is that close? Because like he says, none of your business, end quote. Don't watch it. But like me and Roger and we told people last week, don't watch our Friday episode. Yeah, it's the worst one yet. Just please the reverse psychology, because that's the embarrassment.
Blessing Adeoye Jr.
I got to see what this is about.
Snowbike Mike
No, we really meant like, no, we don't watch.
Roger
This actually meant like it was an issue.
Blessing Adeoye Jr.
It was reverse psychology.
Roger
No, it actually was good market. It became that, though. But we didn't like that.
Blessing Adeoye Jr.
It's good marketing. That's good. What happened in it?
Roger
Oh, it was bad. It was.
Blessing Adeoye Jr.
It was like Nick Scarpino.
Roger
Let me just tell you what. Nick Scarpino and Tim Gettys came. Came into the Greg Way recording.
Snowbike Mike
Right.
Roger
Tim left in disgust. Like it was like one of those where he was like, that was too far and walked away. And I was like, ah, I love.
Blessing Adeoye Jr.
When Nick goes too far.
Roger
No, it was Mike that went too.
Blessing Adeoye Jr.
Far, which was an issue. Not used to that. Thank you to our Patreon producers, Carl Jacobs, Omega Buster and Delini the Psalm Twining. Today, we're brought to you by Mood and Factor, but we'll tell you about that later. For now, let's begin with what is and forever will be the Roper Report. It's time for some news. We have seven stories today, starting with our number one. Ubisoft has reportedly scrapped a sequel to Star Wars Outlaws. This is Joshua Robertson at the gamer. Star Wars Outlaws was a pretty decent game when it launched last year, but in today's brutal cutthroat industry, quote, pretty decent doesn't cut it for the biggest publishers out there. Ubisoft has outright stated that Star Wars Outlaws is considered a failure at the company, suggesting that it was due to the Star wars brand being in, quote, choppy water at the time of its release. Unfortunately, Star Wars Outlaw, we're going to circle back to that. I know y' all talked about.
Snowbike Mike
I highlighted that one.
Blessing Adeoye Jr.
Yeah, we're coming back around to that. Didn't like that because I want to talk about it too. Unfortunately, Star Wars Outlaws is now doomed to become another long forgotten, forgotten Ubisoft open world game, especially since it seems, though, as though the publisher has no intention of working with the game again. According to Ubisoft Insider Tom Henderson, the company's opinion of Star Wars Outlaws has changed so radically that it canceled a sequel to the game that it that had been planned. This comes from the latest episode of Insider Gaming's weekly podcast, during which Henderson claims that Ubisoft had planned on making Star Wars Outlaws 2, but scrapped very, very, very early plans to start production. Quote. They also recently canceled Star Wars Outlaws 2 because that was planned and in the works, says Henderson. It didn't enter production, as far as I know. It wasn't set in stone, end quote. Mike, what's your first reaction to that?
Snowbike Mike
First reaction sounds about right. Sounds on par for the course right now for Ubisoft and what they're currently doing with their game offerings and what they're trying to achieve with focusing on the tentpole titles, trying to get around the money makers and kind of get back to the good graces of the gamers and probably really big profitability. On the flip side, I. I just don't know. Bless. I mean, Star Wars Outlaws came out and seemed to be mixed on the vibes of this game. And so when you say, hey, Mike, they're not making Star Wars Outlaws too, I'm not really surprised.
Blessing Adeoye Jr.
Yeah, that's the thing, is that this is one of those news stories where it's news, but also at the same time, it's not like, shocking or, you know, like, revolting. Right. Like video games that cancel all the time early on in development. We just don't hear about them. The reason why we're hearing about this one is because it's a sequel to, like, a high. It's a big ip. It's Ubisoft. There's like, so many things that I think I understand why Tom Henderson would bring this up as a talking point, because it's something that people would definitely want to know and, you know, there's a lot to extract there as far as info that comes out of that. Because you're talking about, all right, what's up with Ubisoft. You might be talking about what's up with Star Wars. You might be talking about what's up with Ubisoft's relationship with Star wars. Because going back.
Snowbike Mike
Good.
Blessing Adeoye Jr.
Going back to it, right. Of them talking about the suggestion that it was due to Star wars, the Star wars brand being in choppy water at time of its release, that being the reason for why Star Wars Outlaws didn't do well.
Snowbike Mike
I kind of give it the face.
Blessing Adeoye Jr.
Yeah, you give it the face because.
Snowbike Mike
Like, I think there's two sides. This one we all get that we all can understand when you say Choppy Waters, the fatigue of certain franchises, right? The Marvel fatigue that some of us feel, the Star wars fatigue that some of us feel. This kind of idea that all of these ips that we know that used to just be movies, that would be one to every three years that would come out. We all get excited and celebrated now have become, hey, every single year we have a brand new 8 to 12 episode TV show that you have to watch. And a lot of those aren't that great or they're just good and you get kind of burnt out of, like, this is just too much. I don't know if I'm into this right this moment. But on the flip side, these are beloved franchises that everybody can get around and when they're great, guess what? They're great. And we're all in on that. You can't tell me a great Star wars game wouldn't be great in Choppy Waters. Downtime that time, anytime it came out.
Blessing Adeoye Jr.
How many months after Star Wars Jedi survivor, like one year, like 11 months. 11, like 13 to 15 months after that. Right? Like that's, that game came out in the same ecosystem. Like those were both after the last big Star wars movie. Of course there's been TV shows and stuff like that, right? But like I, I, I. It's a very fascinating thing for them to talk about in that way because on one hand, to your point, like I kind of get it as far as, yeah, like IPS have their ebb and flow as far as are fans into it? Are fans not into it? But on the same in the same breath, right. I go over to Wikipedia, I have an article open that is titled list of highest grossing media franchises. And number one, you got Pokemon. All right. And number two, Mickey Mouse and friends. Number three, Winnie the Pooh. Number four, Star wars top five highest grossing franchises. You're going to look at me, you're going to tell me, you know, it's the ip. IP is in a weird place, man. Nobody wants a Star wars thing right now. It's like, no, people want to start. People always want a Star wars thing. That's the reality of Star Wars. We get bad Star wars things and they still do. Well, that's how much of a big ass media franchise that Star wars is. And so you got to look deeper when you're talking about Star wars outlaws for why it failed and Then also why you wouldn't greenlight a sequel? Because that's the bigger news story here we've talked about, like their, their quote here about Star wars as a franchise for you. Star Wars Outlaws 2, is that a good idea or a bad idea? In the eyes of Snowbike M.
Snowbike Mike
It'S almost Ubisoft's bread and butter. And what they're known for is the open world adventure games, right? And it feels like Star Wars Outlaws is that game for them, right? This idea of traversing the galaxy, jumping from planet to planet, being an outlaw, a, you know, trying to go on the ultimate heist and going around and doing different open world stealth missions would be kind of the ideal situation for Ubisoft. For me, when. When I think of that, that is Far Cry. That is Assassin's Creed in a Star wars skin. Why can't we make that really, really great and nail this? And I don't know what happened on this one because I didn't play it. I've been on a big open world, fatigue of gameplay wise, and I've been putting those off. And so I did not jump into this. But for Ubisoft, this seems like a musto must have. But there's something else, because Star wars, the one by the Apex team, Jedi Survivor. Jedi survivor. Totally different, right?
Blessing Adeoye Jr.
Yeah.
Snowbike Mike
Linear, intense combat, cool characters, cool story that is hitting for them. Why is this open world hitting for Ubisoft?
Blessing Adeoye Jr.
I think there's a few things you can point to. I don't know the right answer, but I think there's a few things you mentioned. This is Assassin's Creed. This is Far Cry, right? Like this should. This is Ubisoft spreading butter. The thing that I counter with is I'd say this is Assassin's Creed. This is Far Cry. This is Watchdogs. Like, we get this game from you over and over and over again.
Snowbike Mike
Again. Avatar.
Blessing Adeoye Jr.
Avatar. Vision. Yes. Like you've made this game for the. For two decades. For like almost two decades. We've seen this game over and over and over. And when I say a Ubisoft game, you know what that is in your brain, right? And it's funny because Ubisoft makes other games. They make Rainbow Six. They make, you know, Rayman. They make other shit sometimes. They make the Roller Champions marble ball game. Yeah, they make other shit.
Snowbike Mike
But Riders Republic.
Blessing Adeoye Jr.
Riders Republic, which writers. Republic still is kind of in the same mold of like the Ubisoft game that we talk about. About. But I think one, there is the fatigue, and I think that's A big part of it, I think also a big part of it is just the quality level that Ubisoft delivers. That where Star wars out. I'm going to look up the Metacritic.
Snowbike Mike
What's your guess for the Metacritic up in front of me right now? Tell me Blessing, if you could imagine it, the Metacritic score from the critics is 75.
Blessing Adeoye Jr.
And that sounds about right.
Snowbike Mike
The user score from 3082 users, it's 5.5.
Blessing Adeoye Jr.
Yeah. And like, here's the thing, user score, let's say there's so many different elements to this. Keeping on the quality of it. You tell me a 75 for Star Wars Outlaws and I go, yeah, that sounds about right.
Snowbike Mike
It's a 7 out of 10 good.
Blessing Adeoye Jr.
7 out of 10 good game.
Snowbike Mike
Not exactly a game that you go, that's just fine.
Blessing Adeoye Jr.
Yeah. A game that kind of fits in and you might get lost in the conversation. That's an element of it. I think there's also the unfortunate element you talk about that 5.5 user score there. This game was caught up in controversy and I think a lot of it is unfair. In fact, maybe the vast majority of it is unfair. When you're talking about the way people looked at this game, oh, man, you have this protagonist that is a female protagonist, or you have like, you know, oh, Ubisoft has an agenda or they're fighting back against all the bad word of mouth that they've been getting on social media from a bigoted crowd of people that are. That have bad to say about this. Right. Like, that's beyond your control. That's you, you know, wanting to have a game that can star a, you know, a new character, a character that is a woman, a character that might not appeal to the male gaze. Whatever it, whatever it is, you're gonna have people come out in droves on the Internet and hate on it because that's the world we live in. Right. I think that's an element to it too. But I think all in all, beyond that, even like this game, I don't think you had. You just didn't give this game the sauce that it needed to stand out as a Star wars thing. I don't think it's the Star wars that takes away from it. But like, if you take a big franchise, if you take one of the biggest IPs in the world and you don't do anything special with it, it's going to get lost. Still isn't that Star wars isn't enough to make this game shine on its own. You need to have A great game on top of that.
Snowbike Mike
I mean, it's the franchise that brings us in. Right. The idea that they're making a new Star wars game is what gets us all interested and excited. And then when you break it down of it's a Ubisoft game, you can kind of expect what you're going to see here with the open world, the same emissions going on in each different area. And I think they just are having a tough time breaking that mold because it is so designed in all of the gamers to understand what it is, be excited for that. And we always now here in 2025 and even before that, want something different, want something new. And it is hard to break that theme of, hey, a lot of these missions are going to be very samey. We don't know how to change the design to really capture you because we've tried so many and we've either learned from them or these are just the ones that work. You go from point A to point B, you climb up this tower, reveal the map. You're going to go over here, fight five guys in a cave. Like there's not much else that they have really wiggle room to do here that hasn't been done. And so it just feels so samey. And when you bring up Ubisoft in particular. Right. My mind jumps now to Avatar and what they did with that franchise that is just Far Cry reskinned his Avatar and that's just a solid 7 out of 10 game again. Right. Where you have these franchises and we just kind of get in the middle of. They're just good.
Blessing Adeoye Jr.
Yeah.
Snowbike Mike
They're not great. They're not bad. They're just here existing.
Blessing Adeoye Jr.
So Star Wars Outlaws 2 not happening. And you're not. This doesn't feel like a loss at all.
Snowbike Mike
No. If I'm Ubisoft, this is not a loss. Right. We are focusing on the money makers. We have to do that. Mike. The player, the gamer. Yeah. I mean, I want to see more France.
Blessing Adeoye Jr.
I want to play this.
Snowbike Mike
I want to see more Star Wars. I like the smuggler aspect of Star Wars. I like the idea of putting on heists maybe not open world. Right. What is that game that can be like an Indiana Jones where it is a little more linear. We are going on 12 kind of structured missions to put on an uncharted esque theme and have it fun like that. Maybe that's where you should have gone with it in my mind to get me in. You want. You want Snow Mike. Mike. To jump into a Star Wars Outlaws that is something like that. Make it uncharted. Make it, make it Indiana Jones. I'm there.
Blessing Adeoye Jr.
I think that's the one more thing that I, that I left out that I was going to mention that I didn't mention in my list of way ways that this game, this game fell short. Is it tough to sell a Star wars video game where the main character isn't swinging a lightsaber? We ask for the gunslinging. Let's. I want to be a bounty hunter. I want to be Han Solo. I want to explore the world and you know, I want to be cool and do crimes. Like I want to be cool do crimes.
Snowbike Mike
I want to go talk with Jabba the Hutt and be part of the undercity, the underworld and see all that.
Blessing Adeoye Jr.
Do you think that might have been a big part of like why this game was lacking the appeal on the marketing side? You didn't have the main character holding a lightsaber on the box.
Snowbike Mike
No, I don't think so. Because people see Han Solo and love Han Solo. There are people that see Lando and love Lando. There are people that see Princess Leia and love Leia.
Blessing Adeoye Jr.
Right.
Snowbike Mike
Like there are characters that don't have to hold the lightsaber for us to love and know. And there is something about Chewie being your number two and going off on some smugglers run that you can create. Right. We also have Battlefront. I don't always hold a lightsaber in that now sure I get the upgrades and I become Yoda and I go crazy with it. Right. But like no, I think it's just the wrong style of game. If you gave me an uncharted in my mind that is 12 to 15 missions. A 10 hour experience is about like us putting on the ultimate heist in the galaxy and we're going to see some of the areas and places that you love and know then. Yeah, I think this is different.
Blessing Adeoye Jr.
Bless.
Snowbike Mike
I think we're just hitting a point with open world fatigue that like if you're not doing something different and new and fun and innovative, it is tough to keep a player around for 40 to 60 hours when it's just mid. Yeah, there's too many games now that have really gone outside the box and done great where it's like I want to spend my time in a boulders Gate three where I'm just out here living right of like that's where people want to be with these kind of larger scale games. And if you're just middle, I can't give you that much Time in the day.
Blessing Adeoye Jr.
Fair enough. I also agree.
Snowbike Mike
What do you think? Yeah. You got anything else to add? You think Star Wars Outlaws 2 no. Is a big loss?
Blessing Adeoye Jr.
No, I don't think it's a big loss at all. They tried it. It didn't hit. You know. What is the reason? I think there's a list of reasons like I just mentioned, but at the end of the day, does. Does the audience want a Star Wars Outlaws too? I don't think enough of them do. And I think that's the, that's the decision at the end of it. Right. I think there's a list of reasons why. And I think to your point, if you were going to make it Star Wars Outlaws, I think it should have been a linear thing. I 1, 100% agree with you as far as it should have been more of an uncharted linear kind of thing as opposed to like another open world Ubisoft kind of kind of situation. It looks cool I think in the trailers, like the space exploration and like all that shit. Like they had. It had like the Star wars sauce to it. But when I look at the reviews and I look at fan feedback and I look at all that stuff, it's like, okay, well you didn't like, you didn't go all the way with it. You didn't bring the quality with that stuff. And so it just falls. Short story number two Elden Ring Night Rain is adding two player co op. This is Emma Roth at the Verge. Elden Ring Night Rain is finally getting a two player mode from software. Announced on Friday that it's adding Duo Expeditions in a patch coming on July 30th, allowing you to take on enemies across Limeld with one other friend. Since Elden Ring Night Reigns launch in May, the title has only let you play by yourself or in a group of three. Elden Ring Night Ring director Junya Ishizaki told IGN last year that, quote, this was largely, largely a game balancing decision. End quote. In a May interview with ign, Ishizaki apologized for not including a two player mode, saying the option was overlooked and neglected. He also said the team would look into adding support for two players in the future. And now that has finally arrived. Mike, I've heard you say that this is one of your favorite fromsoftware video games.
Snowbike Mike
Yeah.
Blessing Adeoye Jr.
How excited does this make you?
Snowbike Mike
Not that excited. Bless. I really enjoyed Trios. I didn't have the desire to play solo and duos to me is a nice fun thing to add, but this is not drawing me back in any way. Shape or form right now. I did think that this game was going to be the game of summer for me, where I was just going to play this non stop. This was going to be my battle royale Fortnite habit. I thought that was going to be it. But when I ran through all the bosses, that was it for me. Right. I have not circled back to play as different characters and do it all over again. It just seems to be like that was it for me and now I'm done. But adding duos I guess is great. My. I'm a little trepidatious about it because it's like that first boss is clearly geared towards three people. There's three wolves that come out of that wolf. What's going to happen? Are they, are they retuning all these bosses now? I mean most of the bosses, just one gibroni running around.
Blessing Adeoye Jr.
But how do you, how they do, how do people handle that on single player? Is it just them?
Snowbike Mike
I don't find good luck because they.
Blessing Adeoye Jr.
Did, they did tweak single player to be a bit more balanced. And I don't know what the verdict on that has been. Like, Chad, if you've played single player, let me know. Like, are you, how are you fighting those three dogs? Is my biggest question. Are you managing that?
Snowbike Mike
I mean, I think it's great for the health of the game, but I am someone who has now completed all the bosses, had a great time with the game, but I am seeking more. I am now asking you to put out more games, almost become a live service. I know people hate that word, but for me it's like I need Elden Ring Night Rain to be a live service title where every month there is a new boss, every month there is two new bosses. There is a reason for me to turn the game back on and go back and play because it did not capture me and hook me where I thought I would be living in this every single day.
Blessing Adeoye Jr.
See, I strongly disagree. Only because I think this is a game that doesn't want you to live in it every single day. And I, I think the success of this game is something that I want people to learn from, but they will not. Yeah, I want people to make more multiplayer games that don't have to be live service that could come out, maybe get support for six months to a year as far as like updates or whatever it is, but then for the developers to go, all right, we've done, we're done, right? Like we supported this for a year to iron out bugs, add in features that weren't able to make it to launch and all that shit. We were putting it down. We're keeping it running, right? Like we're not shutting it down by any means but like we're keeping it running. Have fun with the video game that we made while we make our next one.
Snowbike Mike
I love that. I'll push back of like that is such a one off situation for these kind of world of games of like, but I want to knowing has an established night from software. Elden Ring has an established fan base that is so massive that only really few, few games could ever come out and be like, we're going to put out a multiplayer only experience for a price tag of a video game, not a free to play game. Yeah, there's money involved in this for you to be able to jump in. There are zero microtransactions, there is zero effort from us to say you got to live and breathe in this world for us to get player counts and money back from you and just say, you know what? We sold a lot, we're happy with it.
Blessing Adeoye Jr.
Selling a lot is the win, but.
Snowbike Mike
Other games can't do that is what I'm saying. It's like they don't have that install base to be like, yeah, let me buy this X multiplayer game that is gonna just be what it is from day one and just kind of exist for six months to a year and that's good enough.
Blessing Adeoye Jr.
People don't have that, but I, I think we don't have that because they're not trying it the right way. Like I like you look at a rematch for example, and that came out, that's a $30 video game. That's a $30 video game, right? And it has sold millions and it has 5 million players and all that shit, right? And it didn't come out as, hey, we're going to be a live service, we're going to last, you know, forever and ever. No, like that's a game where it seems like they are taking it as it goes and you know, looking at all right, we want to support this from, for the next year or whatever it is. And I'm sure they'll check back in a year and go, all right, let's support this for another year or whatever, right? Like I think there should be shorter term goals with these games. I'm tired of live service games coming out and being like, all right, to live, like to be successful, we got to last five fucking years on this thing and continue to have roadmaps and updates and do this and do that it's like, no, that's why I miss games like Outriders. Even though Outriders wasn't the greatest game of all time, but it came out and they said we're not a live service.
Snowbike Mike
Well, let me tell you about Saber Interactive. They're making great double A titles like Space Marine.
Blessing Adeoye Jr.
Yeah.
Snowbike Mike
That you will love. That is just like that.
Blessing Adeoye Jr.
Yes.
Snowbike Mike
You know, that's your bread and butter there. I think it's just you're in a world of the games industry being so difficult to break into, so difficult to survive in that like if you put out a game and it does not hit, you are not making a second game. You are most likely shutting everything down and going to find jobs somewhere else. That's why it's like so difficult for teams to make this perfect Rematch or Night Rain where it just comes out and can be chill. Rematch does have a battle pass and does have a storefront, right?
Blessing Adeoye Jr.
Yeah, but.
Snowbike Mike
But they're both terrible.
Blessing Adeoye Jr.
They're looking but like they're actively looking.
Snowbike Mike
For you to still give them money. Right. Night Rain has none of that. Night Rain has never asked you for a dollar since the initial purchase right there. So it's like that is just a crazy one off situation to be fair. No one gets to be fair.
Blessing Adeoye Jr.
I'm not even saying have zero microtransactions.
Snowbike Mike
Yeah.
Blessing Adeoye Jr.
I'm just saying don't. You don't have to be live service. Just come out and be a multiplayer game.
Snowbike Mike
Well, Live service is such a blended name here. Bless of like Live service can be anything. Live service is Madden Live Services NBA. And you don't think of it like that. It's like live service is a different thing now.
Blessing Adeoye Jr.
But my thing is like I think there is a, a market for a multiplayer game that you can sell and like try to measure its success by single player game standards. Of. All right, can we hit 3 million sales? Can we hit 5 million sales? Right? Like can you in the way that Elden Ring Night Reign. Right. Has hit 5 million here and I'm sure from software doesn't look at that and go oh shit. All right, well we don't have micro transactions, so it's failure. It's like, no, we sold 5 million because that's our goal. Our goal is to hit the copy sold. Can like I'm looking at, I'm looking at developers that have assets that are already made. I'm looking at Ghost of Tsushima and going make Legends, sell it for you. Use the same assets.
Snowbike Mike
Sell Legends for $40 by itself.
Blessing Adeoye Jr.
Sell Legends for 30 to $40 by itself and aim for 2 million units.
Snowbike Mike
Okay.
Blessing Adeoye Jr.
Might be small for, for them, but like, yeah, aim for a number.
Snowbike Mike
Hey, 2 million is good because like we're talking about this. A lot of what you bring up is a flash in the pan, a one off, like great situation. Right? Like we're talking about peak selling, what, a million copies, but they're selling it for like three to ten dollars. Right? So like, and that's like that one off super streamer game. And they're also changing the map every single day, which makes it a live service title because it's live in every updating and evolving. That's why this live service has a weird, sticky negative connotation to it because it's evolved so much that you, you say live service, you don't know which side of the map it really means.
Blessing Adeoye Jr.
Right?
Snowbike Mike
Yeah, but I get what you're talking about. It's like multiplayer online games. Yes, let's have a conversation about that. How do you make a game that can be sold for $40 come out, be great, Be great and not need to be like, hey, this game has to be the next Fortnite.
Blessing Adeoye Jr.
Yeah. Our studio has to solely focus on this thing for the rest of our existence.
Snowbike Mike
And there is a very. That is a difficult thing. Right. Night Rain is tough to point at because it has such an established fan base and market already that you and I making video game X are zero to no chance of that happening. Now you look at Sucker Punch when you bring up Ghost of Tsushima, we could talk about that.
Blessing Adeoye Jr.
Right?
Snowbike Mike
Here's a game that people know they're getting. The sequel. Legends is something that's already happened, that they can build upon. Right. I don't think everybody and their mother knows about Legends. Right? So it is going to be a selling point. But could we sell a legends one off thing like night rain for 30 to 40?
Blessing Adeoye Jr.
1000%?
Snowbike Mike
Get 2 million.
Blessing Adeoye Jr.
1000%. You could. 1000. I see people in chat saying I wouldn't buy it, But I don't. 1,000%. It's selling them.
Snowbike Mike
I'm gonna say I don't think so. I'm gonna say I'm. I'm worried about that because 30 to $40 for a multiplayer only experience right now in today's market is a very difficult sell because that requires $120 from you and your group to jump in. Right. Ghost of Yotei is different. It's got the PlayStation backing. There's a name to it, but that's what I'm saying.
Blessing Adeoye Jr.
I'm saying million stuff with the ghost of. You put the ghost of Yotei name on it and make it a good game. Yeah, it's selling that much. Like, I don't even think it's a question. I think.
Snowbike Mike
Do you think Legends would have done that? Because like, is Legends considered a good game? Yeah, the experience. But like, is that enough to sell 2 million?
Blessing Adeoye Jr.
I think that's a really good question. Yeah, I think you would have to package. Depends on how you package it and how you market it.
Snowbike Mike
Then I'll push back. Why are these teams not doing that? Why is Sony?
Blessing Adeoye Jr.
That's what I'm trying to jump now. We're asking the same question.
Snowbike Mike
You know what I mean?
Blessing Adeoye Jr.
That's my question.
Snowbike Mike
Call him up. Call them up and say, why are we not doing this? Because it seems like an easy dunk.
Blessing Adeoye Jr.
Yeah.
Snowbike Mike
If we have a good product and a good game and you want to get into the live service multiplayer push, why not push this team? Or say, hey, we'll give you whatever help you want. We're cutting studios left and right. Let's have them help you. Let's make that.
Blessing Adeoye Jr.
I think they're not doing it because PlayStation for the last half decade has been convinced that if you're going to do a lot a multiplayer thing, it has to be a live service thing which takes a level of devotion and dedication from your studios that just isn't viable if you want Sucker Punch to continue to make a single player Ghost of the old day game. Right. I think it's the same way that Naughty Dog stopped working on the Last of us factions or last of Us online game because they said like, oh well, this would become our studio now and we don't want to devote all our resources to doing that. It's like my. My pushback would be, you don't. Then don't do that. Just make a. Make a multiplayer game. Put it out. I would have played Factions.
Snowbike Mike
I would have played Factions for six months to a year. Called a good.
Blessing Adeoye Jr.
Call it good. Yeah. Like I would have played the one and done thing. You got that you did already mindset in 2013.
Snowbike Mike
Yeah, exactly.
Blessing Adeoye Jr.
I would have played that game. Take that, spit it out, charge 20 bucks, whatever the fuck for it.
Snowbike Mike
So what was in the tea leaves back then to have these teams stop doing that? Because when you bring up what you're saying here, that reminds me of Mike as a gamer in 2000, the early 2000s. Right. Of like these were everywhere, all of these single player games. Had the tie in with multiplayer games that just kind of survived and lasted with them until they died off.
Blessing Adeoye Jr.
It was the fact that they were, they were packaged in, in one thing, right, which takes dev time. And also you're not seeing, you're not necessarily seeing the return to the return on that. When you put lashless factions as part of the single player thing, right. Like you can't really measure, oh, why are people, are people buying this for online? More likely than not, no. People are buying. Last was to play, to play Last of Us. And so I think that's first and foremost. And then secondly, I think they see Fortnite, I think they see the numbers. It comes back to the graph that I always talk about that PlayStation put up in like their financial earnings. Talking about how this is where games are at now. Like this is like 2021 or something like that. This is where video games are at now. This is how much money is being made off of post launch microtransactions. We want to focus on this. That's why we're allocating now 60% of our budget toward live service. I think that's the big thing, right? So they see, they probably see a ghost of the altar. They probably talk to their studios and go, hey, like we want to, we want to see more live service. If you give us more live service then you're going to get more investment from us making these studios go, well, instead of just making a multiplayer mode, let's now take what was going to be a multiplayer thing and turn it into this big live service thing that's untenable and then eventually gets canceled because they couldn't do it. God of War online as a live service doesn't make sense. Blue point.
Snowbike Mike
I love that you spin facts. That's what we're here for. This conversation that is very well said. Now the interesting part is could you flip that selling point and say, hey, we're, we're going to make this smaller multiplayer situation and we'll have sales and skins. This isn't a live service, but we will still try to capture a little bit of extra to change, to change some money for you.
Blessing Adeoye Jr.
I think 1000%. 1000%.
Snowbike Mike
Why is Sony not saying yes then? You know what I mean? Like, come on.
Blessing Adeoye Jr.
Because they don't know what they're doing. That's like, I don't want to say they don't know what they're doing. They're business people. They know more than me when it comes to the numbers and all that. I just don't think they're. They're experimenting with that stuff enough and trying with that stuff.
Snowbike Mike
Should Ubisoft try to experiment and bring back the Assassin's Creed multiplayer? Then when we talk about Ubisoft now, we start shooting over at other teams.
Blessing Adeoye Jr.
Right.
Snowbike Mike
Ubisoft has a fun idea of a hide and seek tag like situation in a Assassin's Creed multiplayer. Listen, what are they hiding from? Especially when among us took over the world a couple years ago. This social deduction game, you could make Clue with Assassin's Creed. You could make ultimate parkour tag with Assassin's Creed. Why are we not saying, man, if we're only going to focus on the big three, let's make this for 20 to $30 and see what happens.
Blessing Adeoye Jr.
Mike, I don't think there's any way to save Ubisoft. I can sit here all day and talk about like PlayStation IP or like, you know, the big like Xbox IP or Nintendo IP and what I think, should you. No, there's nothing you do. It's too late. We're done. Pack it up. All right. Let's wait to get bought. Bought out by some big corporation and, you know, have them fucking manage Assassin's Creed and. Yeah, no, it's done.
Snowbike Mike
It is.
Blessing Adeoye Jr.
I don't think there's a way to fix it.
Snowbike Mike
Very interesting world. And I would just encourage all the viewers and audience out there to remember live service is a really crazy umbrella that can be used in all different ways so it doesn't always have to be negative.
Blessing Adeoye Jr.
Yeah.
Snowbike Mike
I think with our audience, the moment you say live service, we immediately go to Fortnite and we don't want that and we get really negative. But remember that this term is so gray now because it incur. Encompasses so much that change your mindset when you think of that word and stuff.
Blessing Adeoye Jr.
But. And I know even when I'm. What I'm talking about, you know, I think, you know, it's the fact that I'm saying don't do a live service even. What I'm talking about is a. Is a form of live service. I'm just trying to say let's make it measured.
Snowbike Mike
Yeah.
Blessing Adeoye Jr.
You know what I mean? But like, I'm also the mind of. I don't think life service is a dirty word. I just think it's being used in a dirty way by a lot of these companies. And they don't fucking know. Like they, they overscope. They over. They overestimate what they can do with what they're trying to do.
Snowbike Mike
Really quick, before we leave, let's bring back the from software. You know what should be next then because of course they're making a PvP situation with Duskbloods. But you know what I would look to next? Armored Core and I would be making a multiplayer standalone situation with Armored Core multiplayer.
Blessing Adeoye Jr.
See this is where we we now we've changed the positions because I'm like that's not going to sell.
Snowbike Mike
What are you talking about? That could break. Had you interested. What if I said that Armored Core came out and has a small multiplayer mode where it is we are battling Max.
Blessing Adeoye Jr.
I mean you have me let me look up because I think I just don't have that same feeling about the Armored Core IP as far as the sellability of it. I'm even impressed that we got Armored Core 6 fires of Rubicon. But even remember that game came with a multiplayer mode because I think that's the level that that that from software sees it at of like hey this is a core part of this franchise. We're not going to spit it out into its own thing. That's going to take a lot of time and effort and resources. Let's just make a mode within the game that already exists and call it a day for the people that really want that. I. I would be fascinated about an Armored Core multiplayer like live service thing. I just don't know if it would work. I just don't know because then you're talking. I thought the repaint it is over. I don't know what he's doing here. I guess today there is another episode of Game Showdown that I believe Greg is on. And so this actually does line up.
Snowbike Mike
Just wanted to pass the order. You know what I mean?
Blessing Adeoye Jr.
I looked at the calendar games cast in reverse view. Yeah, Game Showdown. I thought the champ should be on this show too. But I wanted to point out to everybody just so they understand that today's game showdown not a real episode, it's an exhibition. So this won't be on my permanent record.
Snowbike Mike
This won't matter.
Blessing Adeoye Jr.
What was that? He said you're getting ahead of it.
Snowbike Mike
Future loss, exhibition. It's just a friendly. He's getting loose.
Blessing Adeoye Jr.
How did you do your first time competing in Game Showdown last week?
Snowbike Mike
How did you.
Blessing Adeoye Jr.
This is a bullshit game show. Nobody cares about Game showdown. How did it feel Finally. Finally come down from the ivory tower. Get in the mud with us pigs. I just, you know, audience has some bad answers sometimes kind of.
Snowbike Mike
Wow.
Blessing Adeoye Jr.
Mike's way.
Snowbike Mike
Yes, you're learning.
Blessing Adeoye Jr.
Never gotten the champs way. I don't know.
Snowbike Mike
Not in the Three time champs.
Blessing Adeoye Jr.
Way not my way. Three Peak Game Showdown Bad concept for a show. I don't know who comes up with it and who comes up with these games. They're bad. They're bad. Headline says it's a Ben Affleck show. I'm pretty stoked.
Snowbike Mike
Let's get it moving so we can get to all of the awesome content. Blessed. But a great conversation with you.
Blessing Adeoye Jr.
Yes.
Snowbike Mike
Night Rain was very, very well done. I really enjoyed it. I want more out of it. But we will see in the future what other games try to dip into that.
Blessing Adeoye Jr.
We will. And we'll also see what's going on these super chats because Game Maiden writes in and says Ubisoft had Splinter Cell Spies versus Mercs and squandered it. I hear so many good things about Spies versus Mercs.
Snowbike Mike
Roger speaks highly of it franchise. That's just one of those of like you got to start with the base though. You got to bring Splinter Cell back and then we can go from there.
Blessing Adeoye Jr.
CD splits and says Thoughts on the second Legends mode? Like the first. I mean me and Mike kind of talked about it there. I would love the second Legends mode. I think it'd be awesome. I don't know if they're making it. I think them bundling in the first Legends mode with Ghost of Tsushima proper, like I think that probably lost some return they could have seen on it. I will honestly, I think yeah, they should have spun it out as its own thing and charged like 20 to 30 for it.
Snowbike Mike
I think for as long as you want. It's just there existing when I tell.
Blessing Adeoye Jr.
You Legends was so good. It is what propelled Ghost of Sushima to like towards the top of my game of the year list that year and it doubled my time. Like in Ghost of Tsushima If I played 40 hours of the single player. I played another 40 hours the multiplayer mode and goes to Sushi mode. The Legends mode is fantastic. It has a raid. Like a fantastic raid in it. God, what a game. We're going to continue on with this show but before we do want to tell you about patreon.com kind of funny and YouTube.com/kind of funny games where you can go and get the kind of funny membership which allows you to get shows ad free. Speaking of ads, let us tell you about our sponsors.
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Snowbike Mike
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Snowbike Mike
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Blessing Adeoye Jr.
This episode is brought to you by LifeLock. Between two factor authentication, strong passwords and a VPN, you try to be in control of how your info is protected, but many other places also have it and they might not be as careful. That's why LifeLock monitors hundreds of millions of data points points a second for threats. If your identity is stolen, they'll fix it, guaranteed. Or your money back. Save up to 40% your first year. Visit lifelock.com podcast for 40% off. Terms apply. And we're back with story number three. Wolfenstein TV series is in development at Amazon from Fallout producer. This is Joe Otterson at Variety. A TV series adaptation of the Wolfenstein video games is in development at Amazon MGM Studios. Variety has learned exclusively. Exact plot details are being kept under wraps, but the incredible official logline of the series simply states, quote, the story of killing Nazis is evergreen. End quote. Patrick Somerville is attached to serve as the creator, writer, executive producer and showrunner of the project under his chaotic good TV production banner. Jonah Nolan, Lisa Joy and Athena Wickham will executive produce via Kilter Films. Should this project move forward, it would be the latest video game TV series at Amazon. For Kilter Films, the company currently produces the hit prime video series Fallout, which is currently prepping to release its second season in December and has already been renewed for a third. Mike, when I tell you this shit's going to rock. I couldn't be more excited. I'm usually whenever we get these adaptation, like movie adaptation, TV adaptation, news about video games, I have such a fatigue because we're in the season right now where every video game needs to get adapted. Split Fiction is getting a movie starring Sydney Sweeney. We've gone too far. That's not even a joke. That's literal. We've gone too far with this. When I tell you. When I tell you. A Wolfenstein TV show from Amazon from the same people that brought us the Fallout TV show. That shit's gonna be good. That shit's gonna be fire, dude.
Snowbike Mike
Yeah. I mean, you read that and it gets a hell yeah from all of us. You know what I mean? It gets a hell yeah yeah. Plus, I don't know on this one. I love Wolfenstein. I like the idea of it. You're gonna have to show me.
Blessing Adeoye Jr.
Did you play Wolfenstein?
Snowbike Mike
I played them all. Love it.
Blessing Adeoye Jr.
Oh, the most.
Snowbike Mike
Even Young Bloods I played.
Blessing Adeoye Jr.
I also played Young Bloods, regrettably. But Wolfenstein, the. Is it the new Colossus? The second one? The second recent one. God. Which came out in 2017. Way too long. Way too well, you know. But like, the story they brought us in, that game was fantastic. I feel like that already is, like, wow. Wolfenstein has evolved to a place where the narrative side of Wolfenstein is now phenomenal. Like, you give me a base. That is BJ Blazkowicz fucking hates Nazis and murders a lot of them. Like, I. I feel like there's not much, there's not much to fumble here.
Snowbike Mike
You say, yeah, that's it. That's gonna be it. Yeah, yeah. This will be interesting to see. I mean, I guess my mind just goes like, when I think of Wolfenstein, I think of like ultra violent non stop shooting. They have weaved a solid narrative in there, but like moment to moment, it is me just blowing limbs off, hucking grenades into buildings. Like it's non stop. Okay, how do you make that into a really good TV show? Let's see what you got. I'm excited for that.
Blessing Adeoye Jr.
So, I mean.
Snowbike Mike
Yeah, take me, take me there.
Blessing Adeoye Jr.
Listen, I. I see the vision. I see this.
Snowbike Mike
Done. Okay, let's roll it back. Because I guess my apprehensive is like, my mind goes like, oh, shit, this is going to be Doom the movie. And if you remember, Doom with Dwayne the Rock Johnson. It was really bad.
Blessing Adeoye Jr.
Yeah.
Snowbike Mike
Have they ever successfully created a hyper violent ultra shooter video game into a TV series, a movie yet? Because, I don't know, a video game.
Blessing Adeoye Jr.
Let me tell you about this show called Halo.
Snowbike Mike
Oh, shit. You like that, right, Master Cheeks? We had it. I mean, we had it. There was. I mean, they put it on a silver platter. They had the moment and they just fumbled that so hard, bro.
Blessing Adeoye Jr.
I. So it's funny because I think you're right because it's tough for me to think of. Show me one.
Snowbike Mike
This is like, this game is just so violent and nonstop shooting.
Blessing Adeoye Jr.
I. Show me the example I give. And it's not, to be fair, like, it's not nonstop shooting. Right. But I would say Fallout for a first person. I thought of that for rpg, like shooter rpg, but you know that exploration.
Snowbike Mike
A lot of walking, a lot of.
Blessing Adeoye Jr.
Exploration, a lot of walking, a lot of narrative there. And also just a lot of like fertile ground for story and like really wacky and weird stuff you can, you can do with story, but also something that's very violent. And they captured that violence really well. I think for me, like Wolfenstein 2, the New Colossus, right. That has so much story to it that I view, I view it through more that lens than just like the gameplay violence of it. If you wanted. In fact, I wouldn't even expect like this to mostly be violence. I think this will have a lot of violence. They're going to kill a lot of Nazis in the show. But I think there's enough like story, character stuff there that you can work with that. Like you have. You would have A lot of that focus on, on there. You would have like, I mean, you're gonna cast somebody to play Hitler and like you're gonna cut to that and it's always gonna be a comedy scene. It's always gonna be like the, the actor playing Hitler saying the most outlandish, being like the most like degenerate person and like, I don't know, I feel like there's a lot of potential for what you can do character wise there.
Snowbike Mike
It feels like the right moment. I mean a great moment to like, let's get it out there.
Blessing Adeoye Jr.
It's been the right moment for a while. Yeah, it's been the right moment since 2016.
Snowbike Mike
As the quote says, the story of killing Nazis is evergreen.
Roger
Yeah, it's, it's funny enough because I was, I was just reminded of the show man in the High Castle, which is based on. And that show is Amazon original and that was in 2015 and that's about, you know, an alternate history where the Axis power wins and they take over America and they split it up into a bunch of pieces including a Nazi area. So it's interesting that it's Amazon, right, that's doing this.
Blessing Adeoye Jr.
Amazon.
Roger
Yeah. So it's interesting that they're doing that again. So cool stuff.
Blessing Adeoye Jr.
Story number four Magic the Gatherings Final Fantasy set made $200 million in one day this is from Jordan Midler at Video Games Chronicle. Magic the Gathering's Final Fantasy expansion is the best selling set in franchise history and sold $200 million worth of product in one day, according to its maker. The set, which saw characters, locations, spells and enemies from across the Final Fantasy Saga appearance in magic Gathering form was a monster success, with every single product in the set quickly selling out. For comparison, Magic the Gatherings Lord of the Rings set needed six months to sell the same number of cards that Final fantasy managed in one day. Quote. We couldn't produce enough, Hasbro CEO Chris Cox said via GameSpot. Quote I think we increased production runs on it four times pre release. It was substantially by many, many very high double digit percentages ahead of any other production run we've ever. And we left the market wanting more, end quote. A week after launch, boxes of these collector boosters were being sold for $1,000 at card shows, more than double the retail price of the box. Wild.
Snowbike Mike
Congratulations. Big hit. It hurts as a consumer to see those prices because I want them so desperately badly. But yeah, this was like the right mix of it all.
Blessing Adeoye Jr.
Bless.
Snowbike Mike
There is something brewing in the magic world that of course, magic has been around for A long time. It has always been a solid foundation of interest, growth and opportunity. And now there's, like, something brewing here. Blessed, like, magic is about to pop the roof off the place. I think it's a lot of this, like, secret layer. What do they call that?
Blessing Adeoye Jr.
Beyond universes.
Snowbike Mike
Beyond universe is beyond. Just kind of mixing in the pot. Getting new eyes and faces in that. It's like, oh, man, this cauldron is, like, gonna explode. And it definitely did with Final Fantasy here.
Blessing Adeoye Jr.
Yeah.
Snowbike Mike
And you see that number. Spidey's coming soon.
Blessing Adeoye Jr.
Yeah.
Snowbike Mike
Spider man, the property is coming to this.
Blessing Adeoye Jr.
That's gonna do.
Snowbike Mike
That's gonna go even crazier.
Blessing Adeoye Jr.
I'm. Dude, it's tough to imagine, like, Spider man. Actually. It's weird to compare Spider man and Final Fantasy, but, like, Spider man again, part of one of the biggest ips in the world when you're just talking about Marvel. Like, if I open up that Wikipedia article, which I still have opened up. Right. You had Star Wars, Disney on Pond Man, Barbie, Wizarding World. And then Marvel Cinematic Universe is right under that. Right. And then if you go down a few spots, Spider man individually is right below that under Call of Duty. And Batman, funny enough.
Snowbike Mike
Wow.
Blessing Adeoye Jr.
This is just like, overall franchise numbers, of course. But yes, Spider man, one of the biggest franchises in the world that's going to pop off. But what I'm even more excited for is just like, where you go for the future of video game crossovers. Because they're gonna keep doing this after Final Fantasy. I don't know if there is any ip, though, that is available to them that would be bigger than Final Fantasy because they're not going to do Pokemon. Because Pokemon does their own thing.
Snowbike Mike
Yeah. I mean, well, we. The easy ones is you would go to FromSoft.
Blessing Adeoye Jr.
Yes.
Snowbike Mike
And you would do a Dark Souls through Elden Ring Sekiro of like, give us all that because it fits the world so well.
Blessing Adeoye Jr.
I think that up.
Snowbike Mike
Right.
Blessing Adeoye Jr.
That wouldn't do Final Fantasy numbers, though.
Snowbike Mike
I don't think so. I don't know if any video game one will be as big as Final Fantasy right this moment. That you could tell me.
Blessing Adeoye Jr.
Yeah, right. Like PlayStation overall play. Like just a play the PlayStation set.
Roger
Nintendo.
Blessing Adeoye Jr.
Yeah. But like Nintendo. I don't think Nintendo's doing it.
Snowbike Mike
Mario.
Blessing Adeoye Jr.
I don't think Nintendo would play ball with. With. With this like, PlayStation.
Snowbike Mike
Who you pulling from? PlayStation? God.
Blessing Adeoye Jr.
I mean, everybody got. I would say, yeah. God of War Horizon.
Snowbike Mike
I guess you can't do with Robo Dino. Robo Dinos would Be nuts.
Blessing Adeoye Jr.
Like, what am I missing?
Snowbike Mike
Last of us.
Blessing Adeoye Jr.
Last of us. That's what I'm thinking.
Snowbike Mike
That.
Blessing Adeoye Jr.
What was that?
Roger
Jamie and Chad just said Pokemon.
Blessing Adeoye Jr.
And I was like, well, no, because Pokemon cards exist.
Snowbike Mike
But, like, what if Resident Evil. Resident Evil would be good right there. Yeah. Now, see, my mind goes like, I want Halo. I want Gears of War. How do you really start incorporating guns and things like that into it? I mean, make it good.
Blessing Adeoye Jr.
Like, we're in space right now.
Snowbike Mike
Yeah, of course we'll go into space. So anything's possible.
Blessing Adeoye Jr.
I asked my. So I've talked about my friend Lexi, right? Lexi.
Snowbike Mike
She's the witcher.
Blessing Adeoye Jr.
The Witcher would be great. The witch will be fantastic. Baldur's Gate as well, which they've already done Baldur's Gate. But Elder Scrolls would be fantastic as well. Elder Scrolls would pop off again. I don't think anything's doing Final Fantasy numbers. I hit up my. My friend Lexi, who is in the. In the markets. You know, she's flipping cards. Lexi. It knows everything. And I sent this article to Lexi and I was like, lexi, I want your expert opinion. And she gave me a little bit of breakdown here. She said, I think Final Fantasy, the audience is just more prone to activation since it's not really a singular ip. It's more like a true franchise, which makes a lot of sense. Lots of different stories and modes to play, more entry points. And I guess the fans are also starved for collectibles, of course. Yeah. Which I think makes a lot of sense.
Snowbike Mike
When you love something, you want the collectibles. Final Fantasy was great because every single one of the Commanders was from a different game. The whole set ran from different games. And you could jump on and be like, oh, man, this is from six. That's from eight. That's from one. Oh, I love.
Blessing Adeoye Jr.
And guess what? Like, I'm somebody who. I've played few Final. Well, I guess nowadays I played a lot, but I. Most of my Final Fantasy games that I played have all been seven. Right. Seven, Remake seven, Rebirth, the. The prequel one. The. The original Final Fantasy seven. Right. I played so many of those, and I played Stranger Paradise. So, like, that's what brought me in. Mike, you played 10. That's what brought you in.
Snowbike Mike
Right.
Blessing Adeoye Jr.
Tim's a sicko. That's what brought him in. You know, like, we all have these different connection points to Final Fantasy, and I think that works so strongly in the favor of this set. I think. I think they. Square Enix has so fucked up by not making a queen's Blood thing. Oh, Queen's Blood should have been expanded out. Queen's Blood should have. They should have made physical sets. They should have made a digital game. They should have all like hella Final Fantasy characters playable in those.
Snowbike Mike
That would be cool.
Blessing Adeoye Jr.
Obviously that would have popped.
Snowbike Mike
Queen's Blood not get a standalone game.
Blessing Adeoye Jr.
No.
Snowbike Mike
For 10 to 20 bucks, which it should have. That's another one. That's another back pocket. There's another one. Chat. But yeah, Spider man is going to be massive. How about this Avatar?
Blessing Adeoye Jr.
Avatar is going to be big.
Snowbike Mike
Like how big is Avatar? I'm not a big. I wasn't a Nickelodeon kid. I didn't have cable back then. So it's like that. Missed me again.
Blessing Adeoye Jr.
It's very targeted and specific. Like okay, there is the Avatar audience. It's not like there's all these different entry points. But a lot of people love Avatar. Like Avatar is what's converting half of my friend group. Some magic.
Snowbike Mike
That's cool.
Blessing Adeoye Jr.
So it's going to be pretty big. Mike, we just talked a lot about a lot of big news in these first four stories. But if I wanted something smaller, say the tiniest news I need to know about, where would I go?
Snowbike Mike
Blessing. I would take you to our last story, the WE News channel where we cover all the small items you need to know about.
Blessing Adeoye Jr.
Story number five through seven is WE News. People are asking which Avatar the last Airbender. Not the blue people.
Snowbike Mike
Not the blue guys.
Blessing Adeoye Jr.
Yeah, we should. Yeah. Clarify that.
Snowbike Mike
They get confused like that. That's his. Interesting.
Blessing Adeoye Jr.
Yeah. I mean it's tough when you're both just called Avatar so. I understand, I understand. Story number five through seven is we news. Story number five that we had crafton acquires the last epoch makers 11th hour games.
Snowbike Mike
That's tough, you know, like, honestly, like, you know, I'm very happy for a small indie dev team to be acquired and hopefully get a bunch of money from a large company to keep keep them around and keep them in business. The large company sees dollar signs from them, they see dollar signs back and you hope it's like this perfect hand holding situation of like we're gonna be better together. But like after the last story, we read all about them and Unknown Worlds and Subnautica 2. It's like tough for me to be like, yo y', all, this is gonna be a good situation. I read up on the 11th hour. Pretty interesting. An indie studio that's based all remotely. They're a full studio. I thought that was really cool that you know, I'm Sure. Crafton will call and tell you to go get a. An office. And everybody's coming from the studio.
Blessing Adeoye Jr.
It's crazy. Later in the story, they say that the acquisition cost them $250 million.
Snowbike Mike
Stop.
Blessing Adeoye Jr.
I'm joking. I'm joking.
Snowbike Mike
Yeah. That's not real.
Blessing Adeoye Jr.
That's not real. Can you imagine though? And then story number six, Dying Light, the Beast has slipped to September 19th. That is about a little bit over a month. It was originally going to come out August 11, right around the corner.
Snowbike Mike
People spoke about the previews on this. I want to go watch it and read some of them because I'm apprehensive. I think you and I, we both reviewed Dying Light 2.
Blessing Adeoye Jr.
Yeah.
Snowbike Mike
And I was on the come down of the Dying Light franchise. I think you were a little bit higher than me. I am very apprehensive about this experience of me jumping back in and having a good time. The core there still always pulls me in the open world zombie game with intense zombie action at night and during the day. And then of course, the parkour world that you can just get lost in creating new lines and getting weird with. I just, I don't know if I'm ready to go back.
Blessing Adeoye Jr.
I personally needed this game to come out at a time when, where other games are coming out. I, I like. It's tough for this game to come out in September for me. I'm not playing this in September. I'm sorry. I. I love Dying Light. Yeah. For the most part, I loved it like a flawed game.
Snowbike Mike
It's your seven.
Blessing Adeoye Jr.
It's my seven. 10. It's my seven.
Snowbike Mike
It's your star Wars.
Blessing Adeoye Jr.
Well, I don't know if I'll see it. It's like a seven that I love. Like an eight. But like, but I really, really enjoyed Dying Light too. And so I, Yeah, I'm looking forward to the Beast, but am I going to push things to play the Beast? Am I going to like make time?
Snowbike Mike
I know you got 40 to 60 hours. You know what I mean? Yeah, yeah.
Blessing Adeoye Jr.
I don't have that just laying around.
Snowbike Mike
Or 20 if you mainline everything like.
Blessing Adeoye Jr.
Put this out into January.
Snowbike Mike
Yeah.
Blessing Adeoye Jr.
You know, Dying Light 2 came out in the, the top of the year. What are we, what are we doing? What are we doing? More we news for you. Marvel Cosmic Invasion has revealed two new playable characters. Beta Ray Bill and Silver Surfer. This news came out yesterday during Tim's panel.
Snowbike Mike
Tim, you did great.
Blessing Adeoye Jr.
Thank you, Tim, for this news. Invincible Versus has added Battle Beast to its roster. Assassin's Creed.
Snowbike Mike
The hell's that?
Blessing Adeoye Jr.
I mean, this guy right here, he's on screen now. You don't know about Battle Beast.
Snowbike Mike
Was he in the first season?
Blessing Adeoye Jr.
I forget which season he was in, but he's definitely in the cartoon.
Snowbike Mike
Okay, I haven't seen him yet.
Blessing Adeoye Jr.
Maybe like, he's all up in the car.
Snowbike Mike
He's cool looking.
Blessing Adeoye Jr.
In fact, I think he appears repeatedly in the cartoon. I like this guy. I also like. I also think this game is gonna be fun, but also competitive space.
Snowbike Mike
Right now they're saying he was in season one, so I've seen him before.
Blessing Adeoye Jr.
There you go.
Snowbike Mike
There we go.
Blessing Adeoye Jr.
Assassin's Creed Shadows. Claws of Awaji. Expansion is coming September 16th. Oblivion Remastered hits 9 million players. Milestone Frostpunk 2 launches September 18th. And then finally, according to Bill Bill Coon, the unannounced Plants vs Zombies replanted launches October 23rd on Xbox PS5.
Snowbike Mike
Getting a pump up from Rod's daddy right there.
Blessing Adeoye Jr.
Roger.
Roger
I'm so excited, bro. I was.
Snowbike Mike
I was.
Roger
I was on the subreddit and I was seeing that leak and I was like. I was pumped up my car. I was going crazy.
Snowbike Mike
I love play. Frostpunk 2. Oblivion. 9 million players is wild. Yeah, we're just waiting on the next one. You know what I mean? Let's Todd the time.
Blessing Adeoye Jr.
Sticking.
Snowbike Mike
Todd, let's get to it.
Blessing Adeoye Jr.
Listen, I need that out in. In less than two years. All right? God, Howard. All right, now it's time for super chats. Rewrite in. Let me have a conversation with the audience.
Snowbike Mike
I like that.
Blessing Adeoye Jr.
Starting with Kuma Bob omb, who writes in and says, what colors would the MTG cross? Kind of funny. Blessing and stobag my commander decks be. Roger and Kevin would definitely be token cards. Okay, first of all, no, we're not doing that. Each of us here is getting their own commander deck.
Snowbike Mike
The 11 employees, all 11 get a. Get a commander deck.
Blessing Adeoye Jr.
Maybe not all.
Roger
What's a token?
Blessing Adeoye Jr.
We would all be legendary.
Roger
Are they on us?
Blessing Adeoye Jr.
Okay.
Snowbike Mike
Yeah.
Blessing Adeoye Jr.
Yeah, they're for sure on y'. All. That's up.
Roger
I'm gonna turn off the stream. You.
Blessing Adeoye Jr.
We're all legendary creatures. I think the four founders are the commanders. Mike. Mike doesn't like that.
Snowbike Mike
Yeah, well, no, I. I'm putting you as one of the. One of the commanders. I'm a co commander. Like, I'm the one where it's like.
Blessing Adeoye Jr.
You and Roger are definitely co commanders.
Snowbike Mike
You're the second. You're the second card in the deck where you're like, well, you could make a deck out of him. You know what I mean? You could.
Blessing Adeoye Jr.
Yeah. Listen, would my colors be. I mean, I'm a blue. I'm a blue green player. But I guess if we're sticking within, like, the lore and the idea. Mike. I feel like Mike is a. Is. Mike is for sure a white.
Snowbike Mike
Okay. Okay.
Blessing Adeoye Jr.
You know, lawful, actually.
Snowbike Mike
Good. Yeah.
Blessing Adeoye Jr.
Like. Like, there's a. Like a positive energy to him.
Snowbike Mike
Thank you. I was gonna go feeling. Oh. Oh, I love that. Bless.
Blessing Adeoye Jr.
Yeah. I feel like you're. You're. You're. You're white.
Snowbike Mike
Okay. Pale. We change it from white to pale.
Blessing Adeoye Jr.
I think I would be blue. I think I'd be more blue.
Snowbike Mike
I like that.
Blessing Adeoye Jr.
Yeah.
Snowbike Mike
Yeah.
Blessing Adeoye Jr.
More like tricky.
Snowbike Mike
I was gonna say meditative.
Blessing Adeoye Jr.
Meditative.
Snowbike Mike
Come to you. Surprise. I'm only three steps ahead of you.
Blessing Adeoye Jr.
Yes. Greg would be red.
Snowbike Mike
Fiery red.
Blessing Adeoye Jr.
Fiery red.
Snowbike Mike
Yep.
Blessing Adeoye Jr.
Maybe red, green, even, like, red. But also, like, there's, like, a ramp to it. Like, he has a lot of mana. He has a lot of. He has a lot of resources. Yes, Greg has a lot of resources.
Snowbike Mike
He's always on the phone calling people.
Blessing Adeoye Jr.
Yes.
Snowbike Mike
Like, who you calling today? Why are you calling somebody? Yeah, it's always somebody impressive. He's got a big phone. He's got a big phone library.
Blessing Adeoye Jr.
Tim would for sure at least be blue because he's a schemer.
Snowbike Mike
Okay.
Blessing Adeoye Jr.
He's a schemer, but I feel like he'd be blue in another color. Maybe blue. White. I see blue. White to him because he also has that, like, innocence to him.
Snowbike Mike
What's Nick.
Blessing Adeoye Jr.
Black.
Snowbike Mike
Dying.
Blessing Adeoye Jr.
Yeah.
Snowbike Mike
Decaying.
Blessing Adeoye Jr.
Yeah. Angry, Maybe. Maybe black. Red.
Snowbike Mike
Okay.
Blessing Adeoye Jr.
Nick.
Snowbike Mike
And then what's Andy? Because they want Andy. Oh, what's Andy? Andy's energetic. He's young. He's youthful. He is. Is he talented? He's fun.
Blessing Adeoye Jr.
I feel like he's blue green. I feel like Andy would. He would be blue green.
Snowbike Mike
Okay.
Blessing Adeoye Jr.
Because he's also. He's also somebody. He's always, like. He's strong when he's at his computer cooking up graphic.
Snowbike Mike
He's on the guitar.
Blessing Adeoye Jr.
He's on the guitar.
Snowbike Mike
Like, he knows he won't hang out and spend time with me.
Blessing Adeoye Jr.
He has a bunch of skills.
Snowbike Mike
Yeah. But then I feel the count of four hours.
Blessing Adeoye Jr.
Yeah. But then green, because also he has a lot of resources as well. Yeah. He knows people. All right. We did it. Did I say mine? Yeah, I think I just said blue.
Snowbike Mike
Yeah. Yeah.
Blessing Adeoye Jr.
Shiny pebble says KF watches Avatar Last Airbender. Mike watches it. And people drop in at will. Christmas in. In July. In October. Cozy stream. Lol. Whatever. People would love if you did a watch along of Avatar the Last.
Snowbike Mike
Is that good? Yeah, it's like that.
Blessing Adeoye Jr.
It's like that because I'm trying to.
Snowbike Mike
Watch all the airbud films and talk about it.
Blessing Adeoye Jr.
Okay.
Snowbike Mike
So if you'd like me to talk about AirBud with you, I'll talk about AirBuds.
Blessing Adeoye Jr.
Oh, I'm. I'll get. I'll give a hot take. I think Air Bender is better than AirBud. That's my hot take. That's my hot take, everybody. Golden Spider Triple Six says so stoked for Spider man mtg set. I already have pre ordered like 3 booster boxes lol.
Snowbike Mike
I'm excited. I can't wait to see it. They're doing something different. It's not a full on Final Fantasy thing. Right. Where we'll get four commanders and all that jazz. I think it's a little less than that, right?
Blessing Adeoye Jr.
Yeah. I mean. Yeah. They have those sometimes.
Snowbike Mike
Look at it.
Blessing Adeoye Jr.
I assume it's like the sonic thing.
Snowbike Mike
Oh no, no it's not. No. Sonic was just secret layer.
Blessing Adeoye Jr.
Yeah.
Snowbike Mike
Where you only got like a handful. A handful of them. No, this is like. There will be packs on packs.
Blessing Adeoye Jr.
Really? Yeah.
Snowbike Mike
Yeah.
Blessing Adeoye Jr.
Oh, that's exciting.
Snowbike Mike
Oh yeah.
Blessing Adeoye Jr.
Oh, then that's gonna pop off for sure.
Snowbike Mike
Yes. We have to look that up. I think that's. Yeah. How many commanders is my question. Because I've been playing so much Commander.
Blessing Adeoye Jr.
Ed Reed Fan20 says Amazon should hire Alan Richson star of Reacher as BJ.
Snowbike Mike
Yes. I like that. I saw that someone wrote like have BJ as Reacher, but maybe it's like a Reacher type of TV series slash show. Right. That. That would get me in. That could get me in.
Blessing Adeoye Jr.
Oh yeah. He looks like he could play we love dad Castle. He looks like you could play a bj. See if my first thought, and this is almost this is mainly just because the Punisher would be my guy. John Bernthal. Just because I be. Just because I love John Bernthal.
Snowbike Mike
Yeah. But he doesn't have that blonde hair like bj.
Blessing Adeoye Jr.
Yeah. He doesn't look like dj.
Snowbike Mike
You gotta have that blonde hair.
Blessing Adeoye Jr.
But he has that like gruffness and like I would believe that he murders down a lot of times.
Snowbike Mike
He's coming back.
Blessing Adeoye Jr.
Yeah.
Snowbike Mike
I just don't see Johnny B. In like a more toned down setting.
Blessing Adeoye Jr.
He.
Snowbike Mike
He's. You know what? He's very similar to Wolfenstein. He's murdering people.
Blessing Adeoye Jr.
Yeah, that's what I'm saying. Yeah.
Snowbike Mike
He's super murdering.
Blessing Adeoye Jr.
See here. Picto 3 says birthday tax for my 7 year old. Rented out the hockey rink and it was all Astrobot themed. No Fortnite or Roblox in Minnesota. Everyone can ice skate. Happy birthday.
Snowbike Mike
That's so sick.
Blessing Adeoye Jr.
Pictos seven year old. That's really exciting. And also that's sick as hell.
Snowbike Mike
Yeah.
Blessing Adeoye Jr.
A whole ice rink. That's Astrobot Omega Buster says Greg Miller the coward not willing to put the title on the line supports him. The true Pokemon master.
Snowbike Mike
Wow. Okay, you chose a side.
Blessing Adeoye Jr.
And I'll do one more. I'll do one more. Oh, people. A bunch of people wrote in about games I should stream next week. So I'll read those. Snake Eater writes in and says bless. Liza P. Optimistic says play Dead Take. Want to see what this game is about? I am also excited for Dead Take.
Snowbike Mike
Dead Take. Okay.
Blessing Adeoye Jr.
It's the one from the Abu who did Tails Gonzara Zao last year. This one stars Ben Starr and a bunch of different actors. He got another game. Yeah. Coming out like in a week. Yeah. Neil Newbin is in it. He did it. He was a starion. A lot of Pierce. Sam Lake is in it. That's a good idea.
Snowbike Mike
Yeah, you might want to check that one out. That's cool. Okay.
Blessing Adeoye Jr.
Foxy Steve says bless. I recommend playing a game called Inkshade. It's a tabletop strategy game with real inscription vibes. Very atmospheric. There's a demo on Steam and then last one from Napoleon blown apart who says in regards to Star Wars, I think it just sucks that we can't take chances anymore. Games used to come out and be okay. Then the sequel would be better. I agree. And honestly, you should go listen to our conversation that we had yesterday with Oliver Nelson on Kind of Funny Games cast because he is doing a lot of cool things over with his studio. He talks about how he's made like 17. He's put out like 17 games in the last two years and the numbers increasing. He has more games that that he's putting out in the net like before the end of the year. He's a very cool dude. He talks about how this is possible on multiple levels. Right. Even on the triple A level. He believes that like these are changes that we can make and yeah, like he has a lot of good shit to say about like that exact thing. And so go and listen to yesterday's Gamescast. We want to hear more about that.
Snowbike Mike
Greg and Roger used to say that to me all the time of like back in the day. A good game would warrant you to create A sequel, that would be a great game. Now it has to be great right off the rip and you don't get a sequel.
Blessing Adeoye Jr.
Yeah, yeah.
Snowbike Mike
It's pretty wild to think about that. Of like, there's so many games where you're like, oh, that was a good experience. I look forward to seeing what they're going to create in the sequel. And then it's like, no, this, this industry is not doing that.
Blessing Adeoye Jr.
Yeah, I just hate that. I hate that sequels take that long. I think that's bad for like series management. I just made up that term. Right. But like, yeah, back in the day where you would get fucking GTA 3 and then the next year, Vice City in the next year, Like, I understand that that's not possible because of how things have scaled up, but to wait like six to seven years, you know.
Snowbike Mike
Two to three year max.
Blessing Adeoye Jr.
Like even like three to four would be better. Like, it just keeps getting longer and longer. And now I'm like, why have series if I'm gonna wait seven years for the next thing? Like, I'm a different person every seven years, I'm a different person. Mike. That's it. Kind of funny. Dot com. You're wrong. Rewrite in. Let us know what we got wrong as we got it wrong so we can correct it for those watching later. Colonel Crank. No, they're trying to correct us. About what? Baker's Dozen.
Snowbike Mike
I had it, I clicked on it. I saw that and I was gonna read and I was like, you know what? I'll just take the laugh, thank you.
Blessing Adeoye Jr.
No, Baker's Dozen is a tradition. It doesn't matter about the amount of news stories. What matters is what's in our heart.
Snowbike Mike
In our heart.
Blessing Adeoye Jr.
And what is that? Baker's Dozen. And with that, we end this episode of Kinda Funny Games Daily, where each and every weekday we run you through the nerdy news you need to know about live on YouTube, Twitch and on podcast services around the globe. If you love what we do, support us with the kind of Funny membership on Patreon or YouTube to get all of our shows ad free, watch us record them live and get a daily exclusive show. Enjoy the games cast next and everything after including in review, game showdown and a stream. But until next time, Game Daily. And I'm sweating today.
Kinda Funny Games Daily: Episode Summary – "Star Wars Outlaws Sequel Cancelled?!"
Released on July 25, 2025
[07:09]
The episode kicks off with a significant industry update: Ubisoft has reportedly scrapped plans for a sequel to Star Wars Outlaws. According to Joshua Robertson from The Gamer, the original game, while "pretty decent" at launch, failed to meet Ubisoft's stringent performance criteria in the highly competitive gaming market. The decision stems from Ubisoft's assessment that the Star Wars brand was experiencing "choppy waters" during the game's release period.
Blessing Adeoye Jr. reflects on the news:
"Unfortunately, Star Wars Outlaws is now doomed to become another long-forgotten, forgotten Ubisoft open-world game..." [07:52]
Snowbike Mike adds his perspective on Ubisoft's strategy:
"Sounds on par for the course right now for Ubisoft and what they're currently doing with their game offerings..." [08:55]
The hosts delve into the reasons behind the cancellation, discussing factors like franchise fatigue and the quality of Ubisoft's open-world titles. They argue that while Star Wars remains one of the highest-grossing franchises, the execution of open-world games like Star Wars Outlaws hasn't lived up to expectations, leading Ubisoft to prioritize more profitable "tentpole" titles.
Notable Quote:
"If you take one of the biggest IPs in the world and you don't do anything special with it, it's going to get lost." – Blessing Adeoye Jr. [15:22]
[16:44]
Transitioning to FromSoftware's Elden Ring: Night Rain, the hosts discuss the addition of a two-player co-op mode, announced by the developer. This update addresses previous limitations, expanding the game's multiplayer capabilities beyond solo play and three-player groups.
Blessing Adeoye Jr. highlights the significance:
"Elden Ring: Night Rain is finally getting a two-player mode..." [16:45]
Snowbike Mike expresses mixed feelings:
"Not that excited... I did think that this game was going to be the game of summer for me..." [22:45]
The conversation touches on the challenges of balancing the game for different player counts and the broader implications for multiplayer game development. Snowbike Mike advocates for more measured, non-live service multiplayer experiences, suggesting that games like Elden Ring: Night Rain could benefit from structured, finite updates rather than ongoing live services.
Notable Quote:
"I need more games like Outriders... but they are often treated as live service titles, which I find untenable." – Snowbike Mike [26:14]
[43:22]
Exciting news for fans of the Wolfenstein franchise: Amazon MGM Studios is developing a TV series adaptation. Executive produced by Patrick Somerville and the team behind the successful Fallout series, the hosts express enthusiasm about the project's potential.
Blessing Adeoye Jr. shares his excitement:
"A Wolfenstein TV show from Amazon from the same people that brought us the Fallout TV show. That shit's gonna be good." [45:50]
Snowbike Mike echoes the sentiment while acknowledging past challenges with video game adaptations:
"How do you make [a hyper-violent shooter game] into a really good TV show? Let's see what you got." [47:10]
They discuss the balance between maintaining the intense action synonymous with Wolfenstein and developing a compelling narrative suitable for television, referencing successful adaptations like The Witcher as benchmarks.
Notable Quote:
"The story of killing Nazis is evergreen." – Official Logline [49:20]
[46:30]
In a remarkable sales achievement, Magic: The Gathering released a Final Fantasy expansion that sold $200 million worth of products in a single day. This milestone surpasses previous records, with every product in the set selling out rapidly.
Blessing Adeoye Jr. commends the success:
"Congratulations. Big hit. It hurts as a consumer to see those prices because I want them so desperately badly." [50:56]
Snowbike Mike analyzes the impact on the Magic community:
"There is something brewing in the magic world... this cauldron is, like, gonna explode." [51:27]
The hosts discuss the strategic collaboration between Magic: The Gathering and Final Fantasy, highlighting how the diverse entry points of the Final Fantasy franchise contributed to the expansion's widespread appeal.
Notable Quote:
"Square Enix has so fucked up by not making a Queen's Blood thing..." – Blessing Adeoye Jr. [55:49]
A significant portion of the episode is dedicated to debating the merits and pitfalls of live service models in gaming. The hosts argue for the value of finite multiplayer experiences without the need for ongoing live updates, citing examples like Rematch and Remedy's approach to game support.
Snowbike Mike expresses skepticism:
"Live service has a weird, sticky negative connotation to it because it's evolved so much..." [29:56]
Blessing Adeoye Jr. counters by advocating for measured support:
"We should make multiplayer games that don't have to be live service… We want games to be supported for a year to iron out bugs..." [25:12]
The hosts engage with listener feedback, discussing topics ranging from Magic: The Gathering commander decks inspired by the hosts to recommendations for games to stream next week, such as Dead Take and Inkshade.
Blessing Adeoye Jr. reads aloud listener suggestions:
"Super Chat Override writes in and says, what colors would the MTG cross..." [61:13]
The episode wraps up with a lively discussion on upcoming releases and continued engagement with the audience through Super Chats. The hosts reiterate their commitment to delivering comprehensive gaming news and foster a community where listeners can actively participate and influence future content.
Final Notable Quote:
"What matters is what's in our heart. Baker's Dozen." – Blessing Adeoye Jr. [69:46]
This episode of Kinda Funny Games Daily provides an insightful analysis of current trends in the gaming industry, highlighting both successes and challenges faced by major titles and franchises. The hosts' candid discussions offer valuable perspectives for gamers and industry enthusiasts alike.