Kinda Funny Games Daily: Episode Summary – "Star Wars Outlaws Sequel Cancelled?!"
Released on July 25, 2025
Hosts
- Blessing Adeoye Jr.
- Snowbike Mike
1. Ubisoft Cancels Star Wars Outlaws Sequel
[07:09]
The episode kicks off with a significant industry update: Ubisoft has reportedly scrapped plans for a sequel to Star Wars Outlaws. According to Joshua Robertson from The Gamer, the original game, while "pretty decent" at launch, failed to meet Ubisoft's stringent performance criteria in the highly competitive gaming market. The decision stems from Ubisoft's assessment that the Star Wars brand was experiencing "choppy waters" during the game's release period.
Blessing Adeoye Jr. reflects on the news:
"Unfortunately, Star Wars Outlaws is now doomed to become another long-forgotten, forgotten Ubisoft open-world game..." [07:52]
Snowbike Mike adds his perspective on Ubisoft's strategy:
"Sounds on par for the course right now for Ubisoft and what they're currently doing with their game offerings..." [08:55]
The hosts delve into the reasons behind the cancellation, discussing factors like franchise fatigue and the quality of Ubisoft's open-world titles. They argue that while Star Wars remains one of the highest-grossing franchises, the execution of open-world games like Star Wars Outlaws hasn't lived up to expectations, leading Ubisoft to prioritize more profitable "tentpole" titles.
Notable Quote:
"If you take one of the biggest IPs in the world and you don't do anything special with it, it's going to get lost." – Blessing Adeoye Jr. [15:22]
2. Elden Ring: Night Rain Introduces Two-Player Co-Op
[16:44]
Transitioning to FromSoftware's Elden Ring: Night Rain, the hosts discuss the addition of a two-player co-op mode, announced by the developer. This update addresses previous limitations, expanding the game's multiplayer capabilities beyond solo play and three-player groups.
Blessing Adeoye Jr. highlights the significance:
"Elden Ring: Night Rain is finally getting a two-player mode..." [16:45]
Snowbike Mike expresses mixed feelings:
"Not that excited... I did think that this game was going to be the game of summer for me..." [22:45]
The conversation touches on the challenges of balancing the game for different player counts and the broader implications for multiplayer game development. Snowbike Mike advocates for more measured, non-live service multiplayer experiences, suggesting that games like Elden Ring: Night Rain could benefit from structured, finite updates rather than ongoing live services.
Notable Quote:
"I need more games like Outriders... but they are often treated as live service titles, which I find untenable." – Snowbike Mike [26:14]
3. Wolfenstein TV Series in Development at Amazon
[43:22]
Exciting news for fans of the Wolfenstein franchise: Amazon MGM Studios is developing a TV series adaptation. Executive produced by Patrick Somerville and the team behind the successful Fallout series, the hosts express enthusiasm about the project's potential.
Blessing Adeoye Jr. shares his excitement:
"A Wolfenstein TV show from Amazon from the same people that brought us the Fallout TV show. That shit's gonna be good." [45:50]
Snowbike Mike echoes the sentiment while acknowledging past challenges with video game adaptations:
"How do you make [a hyper-violent shooter game] into a really good TV show? Let's see what you got." [47:10]
They discuss the balance between maintaining the intense action synonymous with Wolfenstein and developing a compelling narrative suitable for television, referencing successful adaptations like The Witcher as benchmarks.
Notable Quote:
"The story of killing Nazis is evergreen." – Official Logline [49:20]
*4. Magic: The Gathering's Final Fantasy Expansion Achieves $200 Million in Sales
[46:30]
In a remarkable sales achievement, Magic: The Gathering released a Final Fantasy expansion that sold $200 million worth of products in a single day. This milestone surpasses previous records, with every product in the set selling out rapidly.
Blessing Adeoye Jr. commends the success:
"Congratulations. Big hit. It hurts as a consumer to see those prices because I want them so desperately badly." [50:56]
Snowbike Mike analyzes the impact on the Magic community:
"There is something brewing in the magic world... this cauldron is, like, gonna explode." [51:27]
The hosts discuss the strategic collaboration between Magic: The Gathering and Final Fantasy, highlighting how the diverse entry points of the Final Fantasy franchise contributed to the expansion's widespread appeal.
Notable Quote:
"Square Enix has so fucked up by not making a Queen's Blood thing..." – Blessing Adeoye Jr. [55:49]
Additional Stories and Discussions
Live Service vs. One-Off Multiplayer Games
A significant portion of the episode is dedicated to debating the merits and pitfalls of live service models in gaming. The hosts argue for the value of finite multiplayer experiences without the need for ongoing live updates, citing examples like Rematch and Remedy's approach to game support.
Snowbike Mike expresses skepticism:
"Live service has a weird, sticky negative connotation to it because it's evolved so much..." [29:56]
Blessing Adeoye Jr. counters by advocating for measured support:
"We should make multiplayer games that don't have to be live service… We want games to be supported for a year to iron out bugs..." [25:12]
Listener Super Chats and Engagement
The hosts engage with listener feedback, discussing topics ranging from Magic: The Gathering commander decks inspired by the hosts to recommendations for games to stream next week, such as Dead Take and Inkshade.
Blessing Adeoye Jr. reads aloud listener suggestions:
"Super Chat Override writes in and says, what colors would the MTG cross..." [61:13]
Conclusion
The episode wraps up with a lively discussion on upcoming releases and continued engagement with the audience through Super Chats. The hosts reiterate their commitment to delivering comprehensive gaming news and foster a community where listeners can actively participate and influence future content.
Final Notable Quote:
"What matters is what's in our heart. Baker's Dozen." – Blessing Adeoye Jr. [69:46]
Key Takeaways
- Ubisoft has canceled the sequel to Star Wars Outlaws due to underperformance and brand challenges.
- FromSoftware's Elden Ring: Night Rain is introducing a two-player co-op mode, expanding multiplayer options.
- Amazon MGM Studios is developing a Wolfenstein TV series, sparking excitement despite past adaptation challenges.
- Magic: The Gathering's Final Fantasy expansion achieved a record-breaking $200 million in sales within a day.
- Discussion on game development models highlights the tension between live service and one-off multiplayer experiences.
Notable Quotes with Timestamps
- "If you take one of the biggest IPs in the world and you don't do anything special with it, it's going to get lost." – Blessing Adeoye Jr. [15:22]
- "I need more games like Outriders..." – Snowbike Mike [26:14]
- "The story of killing Nazis is evergreen." – Official Logline [49:20]
- "We should make multiplayer games that don't have to be live service…" – Blessing Adeoye Jr. [25:12]
- "What matters is what's in our heart. Baker's Dozen." – Blessing Adeoye Jr. [69:46]
This episode of Kinda Funny Games Daily provides an insightful analysis of current trends in the gaming industry, highlighting both successes and challenges faced by major titles and franchises. The hosts' candid discussions offer valuable perspectives for gamers and industry enthusiasts alike.
