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Greg Miller
You need to know about Hollow Knight Silk songs. Difficulty explained, Tencent fires back at PlayStation over that Horizon, Zero dawn lawsuit and Dying Light the Beast reviews are here. We'll evolve this and more because this is Kinda Funny Games Daily. What's up everybody? Welcome to Kinda Funny Games daily for Thursday, September 18, 2025. I'm one of your hosts, Greg Miller alongside Forbes 30 under 30 aka New York Game Awards nominated aka what was the they gave you a new poppy thing right before I left.
Blessing
Was it Poppy of all trades?
Greg Miller
Poppy of all trades Blessing. Adio. Yay junior.
Blessing
I like this shirt a lot. Where'd you get this?
Greg Miller
I got this at the Microsoft Experience Store.
Blessing
You went to the Microsoft Experience Store?
Greg Miller
Was this recent yesterday? Yeah. Okay.
Blessing
You got this yesterday.
Greg Miller
I went to New York to play new Fallout 76 stuff that I'll tell you about soon. And they do. They did this with south of Midnight too, where Microsoft's making a big Xbox. Making a big deal about having this Microsoft Experience Store where they have this space upstairs where they can make these cool custom events around it. And so yeah, it was there again this year. I went to south of Midnight earlier. Went there yesterday and yeah, they had this NYC Xbox Subway shirt that's hot. I gotta buy that.
Blessing
I like that.
Greg Miller
They said $30. Like, damn, I've already come this far. It's too late for me to back out now. Tariffs. What are you gonna do about the threads?
Blessing
Is it. Is Microsoft Experience? Is that like the Nintendo Store for Microsoft? Is it?
Greg Miller
It's more like an Apple store, right? You walk in that first floor and they got all the surfaces out and all the Xboxes out and all the stuff out. They have this giant LED maybe OLED wall thing that wraps around. I try to get a photo because they had a whole Claire obscure thing going around on it.
Blessing
Oh, really?
Greg Miller
Time I whipped it out there onto something else.
Blessing
I was like, okay, how big is this place?
Greg Miller
I mean, it's a big show floor, like an Apple store. And then, yeah, upstairs is these special rooms and stuff. And they have like, they have a grounded upstairs for like this is still like where you could go. You go upstairs and it's like the history of Xbox with all the Xboxes laid out. And then they have like a grounded thing you could ride and get a photo on.
Blessing
So it's more. Is it more Xbox themed or is it more like Microsoft?
Greg Miller
Is there just an Xbox section of it now? It's kind of painting. There's a lot of Xbox.
Blessing
Okay.
Greg Miller
There's a lot of Xbox. But it's also would say the sides are all Xbox. Then upstairs is this Xbox section with like, you can play and try stuff out. And then. Yeah, the space itself then is way more like an Apple store of the surface is up. And like when I wanted it, when I got the shirt, the ladies. Oh, come with me. And she like pulled, you know, the drawer out of the table that had like the stuff to check you out on was nice. Yeah. And then none of it worked, the checkout stuff. So then, you know, she had to run to a different table and she's.
Blessing
Like, I'm gonna go to the Microsoft store. Your technology doesn't work.
Greg Miller
I'm gonna get the receipt. I'm like, I don't need you. I don't need receipts. I'm not gonna return the T shirt because I like it.
Blessing
Because he. Sure, I like it.
Greg Miller
Thank you very much.
Blessing
Cool. Wonderful. How are you doing? How's your morning going?
Greg Miller
It's good.
Blessing
Nice.
Greg Miller
Got home last night late because I came back from New York, flew out on Tuesday to New York, flew back from New York on Wednesday. That's a quick turn, you know what I mean? So I did the thing where I got home and it was like, you know, 11 o' clock our time, right? So that's 2 o' clock New York time. And so when I got into bed, I woke up today as if. And it was one of those sleeps where I woke up and like, I haven't moved. And it was like someone unplugged the computer. Like there was no dreaming, there was no movement. I just woke up and I was like, oh, man. I just hit. The pillow was gone.
Blessing
Oh, man.
Greg Miller
That's a good sleep.
Blessing
That is a good sleep.
Greg Miller
What I missed around here, two days out of the office. What I'm.
Blessing
What did happen. Mike and Andy did kd where they tackled the whole. Did you see the. This latest news story about the government calling upon video Game executives, come testify.
Greg Miller
About your crazy groups.
Blessing
Yeah. And so they called upon Gabe Newell and Dan Clancy from Twitch and, like, a couple other people. And, you know, Andy and Mike talked about that on the show. Mike did not say a word. It was. It was entertaining to watch because, like, oh, really? You could tell? Well, you could tell Andy was like, oh, yeah, in it, right? And he's, like, trying to carry it. And then, like, the way Andy describes it, right. Mike's not giving the eye contact of, like, yo, throw to me. I got something to say. And so Andy's just doing the thing of, like, all right, cool.
Greg Miller
I'll keep going. I'll keep going.
Blessing
I'll keep talking about this. I'll do the thing. And then they just went on to story number two. And then afterwards, Mike's like, hey, yeah, you never threw to me, Jabroni. Why'd you not throw to me? And I was like, well, you have to jump in.
Greg Miller
Got off the bench. Get off the bench.
Blessing
You got to get off the bench. Yeah, I think that was the main thing other than, oh, we ordered pizza. We got Pizza Hut. Two days.
Greg Miller
Oh, wow.
Barrett
Skate early access.
Greg Miller
I know. I'm so bummed. I miss Skate early access.
Blessing
Oh, skatery access has been fun.
Greg Miller
Yeah, yeah.
Blessing
It's been one of those ones where there's complaints. We'll see how the early access goes over time because there's a lot of improvements they need to make, but that's been a hit around here. Mike played, like, eight hours of it on day one.
Greg Miller
Oh, yeah.
Blessing
And so, you know, he loves it.
Greg Miller
Yeah, Yeah. I texted him from the hotel room, like, how is it? And he just sent back the screen of, like, I'm 2,000th in the queue. You know, I mean, just nightmare shit for early access. Always on stuff. Yeah. Okay. Well, do you want to. Do you want to get into the news we've missed for today? Let's get into it because this is kind of Funny Games Daily, each and every weekday on a variety of platforms, we run you through the nerdy video game news you need to know about. Live on Twitch TV, kind of funny games, YouTube.com kindafunnygames and of course, podcast services around the globe. If you like that, of course, be part of the show. If you're watching live on Twitch or YouTube, go to YouTube.com kindafunnygames where you can super chat your thoughts and opinions about the day's reviews, news, et cetera, that we cover in the show. No bucks tossed away. No big deal. Like, subscribe, share Tell your friends if you have Amazon prime, you have Twitch prime. We'd love your free 30 day subscription that they don't remind you about. If you want to go that extra mile though and give us some bucks after the fact or during the show, patreon.com kinda funny YouTube.com kindafunnygames, Apple and Spotify, you can pick up a kinda funny membership. You can get all of our shows ad free. That's more than 80amonth. And of course you can get your daily dose of me, Greg Miller in a series we call Greg Way where I podcast from my car for four hours of exclusive podcasting each and every month. Housekeeping for you. We are an 11 person business all about live talk shows. Right before this we reacted to the six one Indie Showcase. Round of applause for the six one Indie team. What a great showcase. So many great games there. Big fan of everything they had on there.
Blessing
Yeah.
Greg Miller
A lot of things on the wish list.
Blessing
A lot of things on the wish list.
Greg Miller
Yeah, yeah. Of course after Games Daily you can get Gamescast which is going to be our Sonic Racing Cross Worlds review. And after games screencast every movie coming out the rest of the year. And after that the stream is going to be Lego Voyagers with Mike and Nick.
Blessing
Nice.
Greg Miller
I can't wait to see them tear each other apart all about that.
Blessing
Oh, that sounds like a pleasant time.
Greg Miller
I'm sure it will.
Blessing
Cozy game.
Greg Miller
They will make it not cozy if you're a kind of funny member. Today's Greg way is my 27 minute review so far of Rataton. Wow. Rataton, the Patapon spiritual successor came out in Early Access today. I played it on the entire flight home yesterday.
Blessing
Wow.
Greg Miller
Yep. Like that. It is like that. Thank you to our Patreon producers, Carl Jacobs, Omega Buster and Delaney the Psalm Twining. Today we're brought to you by Shady Raisin Factor. We'll tell you about that later. For now, let's begin the show with what is and forever will be the Roper Report. Six items on the rope report.
Barrett
Does it?
Greg Miller
Number one, why Hollow Knight Silksong is so dang hard. According to Team Cherry. This is Austin Manchester over at Polygon. Just about all Silksong players can agree on one thing. Whether or not they played the original Hollow Knight, the game is pretty freakin hard. Developer Team Cherry recently addressed the game's difficulty at the opening of a gaming exhibition at Australia's Australian Centre for the Moving Image. That's the ACMI Tim Museum sharing insight into just why the new game is proving so challenging. Quote, Hornet is inherently faster and more skillful than that of Knight, so even the base level enemy had to be more complicated, more intelligent, silksong co director Ari Gibson said via Dextera co director William Pellen said, quote, in contrast to the Knight's enemies, Hornet's enemies had to have more ways of catching her as she tries to move away. Explaining how Team Cherry added new ways for Hornet's enemies to evade and check you, Team Cherry intended to, quote, bring everyone else up to match Hornet's level and maybe did so a bit too much as the game's first patch made some bosses slightly easier to tackle. Being a Metroidvania exploration is a key component of Hollow Knight Silksong, and letting players get lost is one way Team Cherry allows them to somewhat circumvent the game's difficulty. Silksong has some moments of steep difficulty, but part of allowing a higher level of freedom within the game means that you have choices all the time about where you're going and what you're doing, gibson said. He said it's fine if players are stuck on a challenging boss or encounter, as they have ways to mitigate the difficulty via exploration or learning or even circumventing the challenge entirely rather than getting stonewalled and quote nice blessing.
Blessing
Yeah.
Greg Miller
You have been enjoying Silksong? Yes.
Blessing
Well, I mean, I've only played for two hours. I've not been deep into it because there's a billion games that were just.
Greg Miller
Of course we are doing a lot of reviews right now. Tis the season.
Blessing
That said, that is music to my ears, them talking about exploration being the way that they curb that. Because for me, that appeals to the way that I play games. And for me that's so analogous to Elden Ring. And like, why I think so many people were able to vibe with Elden Ring where Dark Souls or Bloodborne or previous Souls games might have been a bit more difficult. Elden Ring, even though you had that same level of difficulty in the encounters and fights, it was so nice to be able to go, you know what, I'm just going to turn this way and go somewhere else and not have to feel like I need to like bang my head against the wall. Now granted, you're going to have people that still decide to bang their head against the wall. I heard Andy, I heard, I think, Barrett talking about how Andy would spend like eight, nine hours on just one fight.
Greg Miller
Right?
Barrett
Like, no, that was me. I was, I was spending time on one fight.
Blessing
Yeah.
Barrett
And now I'm spending hours on another fight. That I can't walk away from because I'm on the final boss.
Greg Miller
The final, final, final boss. How many hours in are we right now?
Barrett
Be on the final, final boss.
Greg Miller
No, I don't know the game.
Barrett
74 hours.
Greg Miller
Because you've rolled credits and then you've gone back, obviously. Okay.
Barrett
Yes. Talk all about it tomorrow on gamescast.
Greg Miller
Ooh. The final, final Hollow Knight Silk song review.
Blessing
I'm sure. Final.
Greg Miller
More reviews. We know what I mean. It'll be. We did a review so far. This is Bear coming in, having it be. Has Andy beaten it yet? Andy has done the credit thing, but he is.
Barrett
Yeah, he is in the end game. I'll say.
Greg Miller
Okay.
Barrett
The official end game.
Blessing
Hold on. Guitar Hero Arrow says. What reviews might they be doing? Feels like we're in an off season right now.
Greg Miller
You're a fucking psychopath.
Blessing
There's not an offseason. I'm playing games. It feels like any moment I have a free time. I'm just playing video games.
Greg Miller
Yeah. Yote. But what else they write? Are you kidding me? It was redacted that I played on the way out there. Played redacted on the way out.
Blessing
Which redacted. Is it the same redacted. I'm playing. He's typing. Now he's talking.
Barrett
Well, there's a redacted. We have a Sonic racing crossworlds review right after this.
Blessing
Yeah, we have Sonic racing right after that. Yeah, we're playing. I'm playing that too.
Greg Miller
I played it the whole way out there.
Blessing
Mm.
Greg Miller
I mean, come on, come on, come on. And then. Yeah. The plan I was gonna do is coming back do the same thing.
Blessing
Yeah.
Greg Miller
But then. Yes. Hold on. But before then, Eurogamer did a preview slash little review of a game that is start. Yes. That's almost got. My steam is opening up, though. It was no I am human. It's a horror. A little horror game they like. Yeah. No, I am not a human. Which is kind of like a papers please zombie game.
Blessing
Yeah.
Greg Miller
And I was like, oh. So I started that up and I did a few runs of that. And then. Yeah, I had Ratchet on there. And then I was like, I'll check this out. And then before I knew what I landed.
Barrett
Alex J. Sandoval also points out we just. We're just coming off of Borderlands for Hell is Us and Silksong as well. And some of us are still in the middle of Silksong.
Greg Miller
I see a lot of people saying things in there that are correct. I can't say who. If you're right or wrong, you know what I mean?
Blessing
I can't confirm.
Greg Miller
Just look at. Go to game informer.com 2025 and look at the games in the next two to three weeks and go, oh yeah, yeah, they're probably gaming over there. Yeah, probably gaming. Yeah. There's a lot of shit going on over here. So. Yeah, back to it though, sorry.
Blessing
How are you enjoying Silksong? Or do you want to save it till tomorrow? Do you not want to die? Because we can move on for Silksong? Yeah.
Greg Miller
Oh, I'm not on the. I'm not on the review, am I?
Blessing
Oh, I don't know.
Greg Miller
Yeah, I think we're.
Barrett
I think it's just Tim, Andy and myself.
Greg Miller
Yeah, tomorrow it's Tim shepherding the two guys who have theoretically beaten it at that point. And I'm talking mainly Andy. I don't want to put pressure on him, but I put lots and lots of hours into it. Silksong. I adored what I played and what I did. I haven't played more since the review. So what did I do at the time? I was 10, 12, something like that. Maybe a little bit more. I had a great time with it. In a different world would still be playing it, but it's that I'm on to the next thing. On the next thing. It's the review season right now because they don't need me to come in and be like, well, I played in another 10 hours. I'm 20 hours into Barrett's 75, you know what I mean? And Andy and his stream and all these different things. I think Silksong is great. I, as I said in the thing had had those skill check moments and I've overcome all of them now. I have not gotten to the crazier bosses like when they were like, we've nerfed these boss. I'm like, I know who these men are. So I, I don't even know who you are. So it's like clearly I'm not saying like I'm God tier anything like that, but it's that thing of like I've been enjoying Silksong enough and we had this conversation in the review, right, where it's like the way hell is us had set me up of like, oh man, I kind of liked getting my ass handed to me and not understanding certain things. This was a great follow up chaser to that shot and so like I was in it for that and having a great time with that and, and exploring and getting the map and failing and losing the beads and Yada, yada, yada. But I'm also not. There's so many other things I'm playing and having such a great time that I don't sit there going, man, I got to get back to Hollow Knight.
Blessing
Yeah.
Greg Miller
Like, I love the shit out of those 10 hours, those 12 hours, whatever. It was, whatever I said in the review. But no, I'm not like, I got to get back.
Blessing
I'm happy that it's doing as well as the Internet hype would have let. Would have led you to believe. Right. Like, before the game came out, we had a small conversation of how much do we think this game is going to sell? Like, how well do we think this game is actually going to do? Not critically, because we assumed it was going to do great critically. Right. But like, in terms of audience reception and in terms. In terms of how many people are actually going to play this game.
Greg Miller
Yeah.
Blessing
It's crazy to see that even till now. I look at the Steam DB for the concurrence and you're still, I assume right off, I look, you're still going to be in the hundreds of thousands. Right. Like, so many people are playing this game. There was a new story yesterday that we had about how Hollow Knight Silksong had already eclipsed a third of the sales of the original Hollow Knight.
Greg Miller
Yeah.
Blessing
And if you remember, that game came in around like 15 million sales. And so that game's cruising just like already cruised past the success right now. Cruising toward. Oh, yeah, we're. We're good for life if you're the developers. Right. It's like, oh, yeah, we could retire off this.
Greg Miller
Oh, for sure. Yeah. Hopefully they'll go back to work on another, you know, Magnum, another masterpiece. I think that goes back to it.
Blessing
You know, 200,000 people still playing this game right now.
Greg Miller
It's all we've had. I don't. We don't need to drag out the horse that has been killed, Revived, killed again, dead. All right. Undead, whatever. Of difficulty in games, artistic vision, X, Y and Z. But it's been interesting to see the way Hollow Knight has sucked people in. Silksong has sucked people in. And sure, there. I've seen plenty of people. I see. If you're. If you don't follow Janet Garcia on bs, that's blue sky, Tim, you should, because every night's a therapy session of this poor woman playing this game and it's the last time she's going to do it. She's, you know, she'll be back tomorrow. This, that, the other. No I'm not going to chase rosary beads. I'm chasing rosary beads. Like, the ups and downs of Janet's journey with this. Like, you can see the writing on the wall if it's driving her mad. But it also is like such. I think that speaks to what a kind of game it is that it's able to draw in a Janet Garcia, a Greg Miller. This is not our, you know, bread and butter game. But like, I loved it and wanted.
Blessing
To play something I'd be like, interested to examine. I'm sure many people have already talked about this, right. It's like Hollow Knight. It's not. It's not a souls. Like, I wouldn't describe it as a souls. Like, but there's like some souls like things about it. Namely, you know, when we talk about the difficulty of. Of it, we talk about how punishing it can be. But then also you talk about the setting and being just thrown into this mysterious world and exploring around. And like, even tonally, there's things about it that feels akin to a. Like a Dark Souls. Yeah, for sure. Vibe to it. Even though it's a different genre, even though it is Metroidvania, it's firmly in that. I wonder what. What it is about that style of game nowadays that's really resonating with people because it's not just resonating with the hardcore. It is visibly resonating with a gigantic bulk of people who play video games. And I wonder if that's like right now we're in an era where people just want to torture themselves. I wonder if we're in an era where people want to play something that their intelligence. Intelligence and respects, their ability to figure things out and their ability to try again until they get it. I really wonder what it is about that that's resonating with you. Because it resonates with me as well. I love that shit.
Greg Miller
Yeah.
Blessing
But I don't know why I think.
Greg Miller
You know, I put up on bs That's Blue Sky Tim yesterday and Instagram as well. This video from Poogles, a kind of Funny Best Friend. It was a video essay. I don't know if you got a chance to see it. You should check it out as a fan. But how we're playing games. Wrong. And it is this idea that we devour them and on to the next thing. You don't sit there and process anything. You don't get to live in anything. And I think because of these skill checks. And what do I do next? And I'll double back here. You End up living in that hollow knight Silksong world in a way that you don't in a lot of games. Same thing I was talking about with Hell's Us right where it was like these environments I walk into that has no map and I'm like, I'm going to be lost forever. But two hours later, I've been there long enough and run around that I now understand it, I now vibe with it and the same thing, you know. So we have a super chat here from why Blessings and who says there are some bosses in Silksong I struggle with that I was able to do again using a different crest or tool. I love that about game. I love that about game Cherry. I think you're calling Team Cherry. I love it about Team Cherry. Probably. Yeah, I think that's such a great part of it. And again, like, even with any of these kind of games, whether you're talking about souls, whether you're talking about recitan of coming back and you are slightly more powerful, or you've done this thing and you've unlocked this thing and now this boss that was so difficult before, you have their number and maybe they still beat you, but you get that ray of sunshine, that glimpse of hope that I can do this. Like, that's when games are at their best, is when it is that idea of like. And I assume, Barrett, even in your eight hour sessions with one boss, you're having the same thing where it's like, if I would have just like, you know, you're. I could have done that. I could wait.
Barrett
Camera's frozen.
Greg Miller
PNG will be better for the rest of the show. But it's that idea of like you.
Barrett
That, that fight I absolutely hate and that, that, that fight, out of all of the fights that I've had, there's only three that I've actively disliked. And the one that I was stuck on for hours is one that even looking back at it, I'm like, I did not enjoy that fight. I did not enjoy how that fight was designed. But there are a lot of other fights in this game where you know, you know what we talk about with downloading, downloading the boss and, and figuring it out and seeing through the matrix, right? Like even this boss that, this final boss that I'm stuck on, you know, I've been at it for probably a total of like an hour and a half over the last couple of days just because I haven't had much time to play. And even though it's frustrating as hell, there are a couple times I'M like, okay, I'm figuring out phase two. I'm slowly getting to it, which is really cool and satisfying.
Greg Miller
Oh, yeah.
Blessing
Nice.
Greg Miller
And I think there's. I think, you know, there is respecting the player's intelligence and then making them work for something. And then video games, I think, are at their best with aha moments. And I think those can be big and those can be small. And I think it could be as simple as the first time you played Mario and jumped on a Goomba. You're like, oh, I could. Oh, that's how you do it. Okay. Yeah. You know, I mean, to, like, a bigger reaction of figuring out a boss or downloading this thing or whatever. Blah. And so I think those games come. Those moments come in all these different genres and different game types in different ways. But I do think that there's just such a glut of, all right, go here and do this. All right. I follow the yellow line. I look at my map, and I know exactly where to go. And I'm on autopilot. Like, I've. And I would say. I've mentioned on a show, I would say the last three months, but maybe six, I've had to have the thing, the honest conversation with myself when I go downstairs to play a game at night of like, cool phone over there. Because I find myself, like, I play, play, play, and I get to the cutscene that I wasn't excited for, but that's when I check what's going on. Like, why am I fucking doing this? I want to be engaged with this. Why am I getting distracted by that? And I think sometimes it. Is that a game? We always talk when you're playing a game, right? About here's what the actual core mechanics are. Here's what the cycle, the game cycle is of what you're doing. And sometimes you can get into that, and you're in a game that has a cycle that can be good, bad, or otherwise, and it's going for so long that you can kind of go on autopilot. And I think a game that challenges you to not be on autopilot, to be engaged to, oh, my God, that boss isn't as dead as I thought it was. Right? It's going to explode. Like, all those little things are, like, really cool moments.
Blessing
I think it's like the friction versus the lack of friction, I think. So A lot of games that you get are designed to be frictionless because they want to keep the player moving and they want to keep the forward momentum going. And sometimes I think a Lot of the times, frictionless can be good. I'm playing a game right now that I'll describe as frictionless, but I think that is additive and not, you know, doesn't take away from it. But I think when games can find places to place the friction that gives us the aha moments and makes us feel enabled to either solve a thing or get better at the game. That I think adds so much to that feeling of, damn, I just did that shit. Like, there's a post, there's a bs. That's Blue Sky Tim from Derek Yu, AKA mossmouth, who's the developer of Splunky, where he has a thread that I like a lot, right, That I retweeted, where he says, in theory, games are the perfect place to teach that failure is not only okay, but a necessary stepping stone to success. But now it's so easy to switch a game, to switch a game with guaranteed progress. So games with consequences for failure are more risky to make, creating a cycle. He also goes on to say that this convo I had highlights the difference in what respects to your time means in games. A lot of players want to trade time for in game progress. It's purely transactional. That is one hour equals one progress. But I want to feel like my actions matter. That is what I do with my time creates progress, not time itself. And I think to bear, it's eight hours fighting a boss, right? Like, Barrett didn't have to do that shit. But I think there's no I did. I think there's something that is enticing about like, hey, I am choosing to do this with my time because the way that I'm using this is going to lead to me having that feeling of, damn, all right, I just did this. I just made progress. And I think that's what makes a really great experience.
Greg Miller
I think there's a great juxtaposition here in this conversation for me personally with Borderlands 4 and then Rattata last night, right, where Borderlands 4 is a frictionless game. You know, I mean, I think they've. They took so much from everything else in the. Right into the action, right to go. Here you go. Go shoot. Shit, blah, blah, blah, blah. You know what I mean? Which for me, I was missing stakes and reasons and I was like, okay, it's more Borderlands because I'm just getting all the stuff. Whereas like yesterday on the plane, and I'm a huge Patapon fan, right, I've been looking forward to this. I backed ratatouille those first 45 minutes. I was like, shit, do I not like this game? Like, it was a fire hose. I talked about this in the review on Greg way of like just a fire hose of jargon and systems and like not explaining things well. And it was like this. It might be. This seems simple and too cutesy. And then it was like after that 45 minutes of, oh, wait a second, there's this economy going on with donuts and candy. Shit. Fuck. Oh. And if I do this and I get that, oh my. Oh. And I've. I went further and I got this weapon that I can then break these down and make. Oh, okay, okay, okay. Like those little aha. Moments of like, oh, shit. Every run is going to pay off in making my team stronger. Even if I fail the same boss every time, which I don't. I'm awesome at this game. But, you know, I mean, I'm gonna be able to go back and be stronger and go back and do the thing and that's it. I like, that's when it's. Games are excelling. Right. Versus autopilot. I'm going to the objective to go kill this thing and do the same thing I did five hours ago, six hours ago, the same way I did it.
Blessing
Yeah. Which can sometimes be great. Like, you know, Spider man is an example of a game that I'll say is frictionless.
Greg Miller
Yeah.
Blessing
But also I think the frictionless makes that experience, makes that great. Right. Like, I go in, I swing, I fight, I up the upgrade the skill tree. I might die a couple of times, but if I die once, it's like I'm gonna beat the encounter the next time.
Greg Miller
Right.
Blessing
Like, it is a forward. A propulsion experience.
Greg Miller
I am never really propulsion experience. Yeah, exactly. You're never slammed up against a wall in Spider man where you're like, fuck this. I'm gonna go swing around the city for four more hours and try to do whatever.
Blessing
Yes. But I look at a game, I guess to pull deeper in the Duffy. Right. Like, I look at the Witness and that is a game that I am. You got to stare at a panel until you understand what that puzzle is. Trying to love that game. And yeah, I think maybe there's something to that as far as, like, what's sticking for Hollow Knight and like, what's sticking for these types of games for people right now? I think people want that.
Greg Miller
Yeah. I think there's so many different indies and smaller games we can point to of that are, oh, man, this will push you. This will challenge you. Or Witness blueprints, etcetera yeah, yeah, yeah. But it's so hard for those games to get the kind of marketing but in reality buzz and fandom that something like Hollow Knight did. We always talk about how, man, a short marketing cycle and da da da Hollow Night silksong cycle was what, technically 10 years or whatever. And it worked out for them in a very, you know, in a way that not everybody could do, obviously. But this is a thing that was on enough people's radar that yeah, they want to go in. And when you get into that kind of game, you're going to find hopefully something that speaks to you, that does challenge you. And even if it is, I suck at this. But if I keep getting rosaries, I can get all these different crests and I can come back and be stronger.
Blessing
Oh yeah, I got to get back to Wahla Net.
Greg Miller
You won't anytime soon.
Blessing
I hope, I hope.
Greg Miller
I feel like there's about to be a window, but I feel like it's gonna close.
Blessing
Yeah, there's like going to be the smallest window, but then October gets crazy.
Greg Miller
Yeah, yeah. Exactly. Exactly. Number two on the Roper. Well, actually bear how long we've been going.
Barrett
26 minutes.
Greg Miller
Okay. I was gonna say then we get. We'll get number two in before the ad break. Number two on the Roper report. 10 cents fires back at Sony over the Horizon Clone Lawsuit this is Tom Phillips@ign.com Tencent has hit back at Sony's lawsuit that claimed the upcoming game Light of. We did this whole Motirom multi rom. Moti Rom or I put too. Am I putting too much tea on there? Moti ROM was nothing more than a slavish clone of Horizon Zero dawn and highlighted concerns within the PlayStation maker that its own game was too similar to Enslaved. Oxy of the West. To the West. In a fresh response to Sony's legal action, Chinese tech giant Tencent branded the lawsuit as impermissible. I'm sorry. As an impermissible attempt to claim ownership of. Well, trodden tropes such as red headed heroin fighting robot dinosaurs and a bid by Sony to gain a monopoly over an entire genre. In a legal filing reported by the Game Post, Tencent described Sony's move as an overreach and highlighted other game franchises with similar elements to Horizon Zero dawn, such as the Legend of Zelda and Far Cry. It was quote unquote startling. Tencent said that Sony would now attempt to claim Horizons concept as original rather than an idea based on quote, ubiquitous genre ingredients. End quote.
Blessing
That's crazy.
Greg Miller
By suing over an unreleased project that merely employs the same time honored tropes embraced by scores of other games released both before and after Horizon, like Enslaved, the Legend of Breath of the Wild, Far Cry Primal, Far Cry, New Dawn, Outer Wilds, Biomutant, and many more. Sony seeks an impermissible monopoly on genre conventions. Tencent wrote, can you look up some.
Blessing
Gameplay of Light of Mortarum?
Greg Miller
Sony's claim that Horizon was an original PlayStation concept was also flatly contradicted. End quotes by remarks made in a behind the scenes documentary by Van Beek. Ten Cent stated claiming that by Van Beek claiming that Gorilla had briefly shelved work on Horizon Zero dawn due to internal concerns, it shared too many similarities with Enslaved. Long before this lawsuit was filed, the developers of Horizon Zero dawn publicly acknowledged that the very same game elements that today Sony claims to own exclusively were in fact borrowed from an earlier game. Tencent argued. Mr. Van Beek warned, I don't think we should do this. It touches too many of these other points. Referring to prominent elements of Enslaved, Sony shelved the project, only to revive it later with full awareness that the idea was far from novel. When Horizon Zero dawn finally launched in 2017, the gaming community noted its striking resemblance to Enslave and other genre staples. End quote. Like I just looked up and looked at this trailer. We're showing the Horizon. Oh no, this is their game, right? $0.10 Rebuttal attempts to dismiss dismiss other elements of Sony's lawsuit too, by stating that its work on Light of Moriam was unconnected to its failed pitch meeting with Sony for a Horizon spinoff. Tencent has also claimed that Sony's entire lawsuit is invalid because the company had named the wrong parts of Tencent in its initial complaint.
Blessing
There's so much here. There's so much here. I.
Greg Miller
If you're an audio listener, you owe it to yourself to go look at the footage of Light of Morio. Cause I remember when this lawsuit went up and we did it and they're like, yeah. And they met with them and almost did a game in the Horizon universe, but then they stopped. It's like, yeah, all right. Well, pretty clearly we see what happened then.
Blessing
Yeah, there was a pitch between 10 set and Sony to have this studio work on a Horizon spin off. And that was named, and I believe that was named in the Sony lawsuit that they put out. So for them to come, come out and be like, oh no, no, no, no, no. It's disconnected. And then we should see the gameplay and we're like, well, that looks like Horizon. I also love that I understand that this is a lawsuit. And so, like, if I'm going to throw them any bill, it's the fact that, like, all right, cool. You're gonna look for anything.
Greg Miller
Yeah.
Blessing
Even the dumb arguments. It's like, you're not trying to make the argument to the people. You're trying to make the argument to the, I don't know, judge or jury, like, the people that are gonna make the decisions on whether or not this is gonna go through or not. And so, like.
Greg Miller
But.
Blessing
But it's so funny for them to be like, you know, other video games exist. Dinosaurs existed in a video game. Horizon is kind of like Enslaved to the Odyssey or Enslaved. Odyssey.
Greg Miller
It's like, look at this footage that we're seeing of the Light of Morim game that looks exactly like Horizon. And then imagine putting this next to Zelda and being PlayStation and being like, see Zelda? You can't make Zelda anymore because we met. What are we talking about?
Blessing
Super Mario lets you.
Greg Miller
What am I talking about? Now, this, of course, goes back to Nintendo and their lawsuit about fucking having a game where you capture people and summon them or whatever. Like, copyright, man. What the fuck?
Blessing
Everybody's going after everybody.
Greg Miller
Calm down. It's all calm down. That's right.
Blessing
I do think Sony has a case.
Greg Miller
So he's got a big case here. I understand Tencent got to fight back.
Blessing
They got to. They got to say something.
Greg Miller
They got to have a fight back. This lawyer is lawyering. I'll give them that. But if I was on the jury, I would say, bam.
Barrett
No, but it's startling, Greg.
Blessing
That's the thing, right? If I'm putting myself in the shoes of lawyer and I got to defend Lyda Boltram, what am I going to say? I probably say the exact same shit. I'd probably be like, listen, I got it.
Greg Miller
We see the Enslaved Odyssey of the west trailer. Listen, this thing looks a lot like it, doesn't it? So it's like, we got.
Blessing
You know, it's like, I heard that they shelved it because Enslaved.
Greg Miller
Yeah. We had this one throwaway comment in a documentary that they thought it was too similar because the plant life had grown over the United States. So, like.
Blessing
Yeah. And also they named the wrong part of 10 cent. So, like, is this lawsuit?
Greg Miller
Yeah. Why? Why are they suing? Why are they suing?
Blessing
The suing 10 Cent. We're 10 Cent East.
Greg Miller
You can't come here.
Blessing
You can't do that.
Greg Miller
Your place.
Blessing
No, I never played Enslaved. Odyssey to the West.
Greg Miller
I mean, right here again, Clearly Horizon footage. Okay.
Blessing
I was gonna say I need to see. I want to see the main character. Okay, well, there's robots, so that's a redhead.
Greg Miller
There's a redheaded person.
Blessing
But like you're playing as this other guy, right?
Greg Miller
I think, yeah. Chat. Remember? If I remember you, we went back and forth between them. Is that right? Or was it. She was just on my back doing stuff.
Blessing
This looks more like a Borderlands to me in terms of style.
Greg Miller
Like, Borderlands means don't give Randy any ideas on who to sue.
Blessing
Randy's like, oh, shit, I gotta call him up.
Greg Miller
How can I get away from all the problems we're having? I want to change the conversation. I'll sue Enslaved. God.
Blessing
Well, good luck to the light of Ultra Room.
Greg Miller
Good luck to you.
Blessing
Here's my thing is, I think that game looks good, though. Like, I. I kind of hope it comes out. I want to play it.
Greg Miller
They'll. They'll settle and then it'll be back to being some shitty ass weird Horizon spin off and they'll go that way. Ladies, gentlemen, enb, we couldn't do this without you if you didn't know. Because we're Kinda Funny Games. Each and every day we have a litany, a bevy of live talk shows for you to Enjoy on Twitch TV. Kinda FunnyGames. YouTube.com Kinda FunnyGames Podcast services around the globe. But we couldn't do it without your financial support. You can pick up a Kinda funny membership for $10 and get 80 episodes of AD. Free AD. Free content a week. And of course, get your daily dose of me, Greg Miller at 15 or 1027 minute podcast each and every day for your ears and eyes. I call Greg Way. Of course, if you went to Patreon, you could also get things like Happy hour, premium posters, all sorts of cool stuff. But right now, all you need is that membership. Patreon.com kindafunny YouTube.com kindafunnygames Apple, Spotify. Get it wherever you can to support us and get a better version of the show. Right now, though, you're not using your benefits. So here's a word from our sponsors. This episode is brought to you by Shady Rays. You know that moment, the one when you realize you left your favorite sunglasses at the beach or on the roof of your car or in that gas station miles away? We've all been there. Nick Scarpino once left a pair of sunglasses in Vegas and I've never heard the end of it. It wasn't my fault. But now they're Shady Rays. They've changed the game. These sunglasses are made for real life. Seriously good looking, polarized, durable and not stupidly expensive. And here's the wild part. If you lose or break them even on day one, Shady Rays will send you a brand new pair. No guilt trip, no replacements. So now Nick can wear his sunglasses without fear on urban hikes, at comedy shows, at the old folks home. Wherever Shady Rays is eyewear that has your back, we've teamed up with Shady Rays to bring you an exclusive offer. Head to shadyrays.com and use the code funny for 35% off polarized sunglasses. Try for yourself the shades rated five stars by over 300,000 people. That's shadyrays.com code funny for 35% off polarized Sunglasses this episode is brought to you by Factor Fall always feels like a reset between back to school, busier routines and shorter days. Finding time to cook can be tough. That's why I love Factor. Their chef prep dietitian approved meals make it easy to stay on track and enjoy something comforting and delicious no matter how hectic the season gets. Factor removes the work and gives me a delicious, healthy meal in mere minutes. You can choose from a wider selection of weekly meal options and for the first time ever, try Asian inspired meals with bold flavors influenced by China, Thailand and more. Eat smart@factor meals.com kindafunny50 off and use the code kinda funny50OFF to get 50% off your first box plus free breakfast for one year. That again is code kindafunny50OFF@factormeals.com for 50% off your first box plus FREE breakfast for one year. Get delicious ready to eat meals delivered with Factor offer only valid for new Factor customers with the code and qualifying Auto renewing subscription purchase number three on the Roper Report Dying Light the Beast Review Roundup this one snuck up on me. Oh yeah, we get an email about Dying like the Beast at least three times a day. Yeah, usually a soundtrack of this thing what they're doing post launch. I don't know how they can make so much fucking news.
Blessing
They love PR emails about Dying Light because they did this last time too.
Greg Miller
It has a metacritic of 78, an open critic of 82. Travis Northup over at IGN gave it a 7 out of 10. Dying like the Beast is an entertaining return to the rooftops and flesh pits I've come to love over the past decade. The gimmick of amping yourself up into a scary monster to fight other monsters sticks the landing and mostly makes up for a generic story and a map that has few surprises in store. However, aside from your new rampaging abilities and some freaky new boss fights, the Beast does stick pretty close to what worked in the last two games, so it may feel a little bit rote to those who have played those recently. Its signature blend of parkour and melee focused combat remains largely the same, and there's certainly nothing wrong with having more More Dying Light over at Gamespot, Mark Delaney gave it an 8 out of 10. Dying Light has always been a series that does a few things very well, but would get distracted trying to be a lot more at the same time. Finally, the Beast leans into Dying Light's best parts, giving you a scarier, tougher, more immersive world to explore than anything in the series before. And then finally, for our purposes, it got a 70 out of 100 over a PC gamer. Christopher Livingston wrote a more gritty survival horror experience than Stay Human, but Techland's new first person parkour game still stumbles a bit. Blessing we got code for this alongside everybody else, but again, we are an 11 person small business. I didn't get a chance to boot it up. Have you even thought about it?
Blessing
I haven't.
Greg Miller
Which also, those titties were blurred back there. I've never noticed that in a trailer before. They had zombie titties and they were blurred.
Blessing
I didn't notice the titties.
Greg Miller
I always noticed titties, I guess. Yeah.
Blessing
I never think about.
Greg Miller
Wow.
Blessing
I never think about zombies having titties. That's kind of crazy that that's the first time I've even like seen that. So I have thoughts here.
Greg Miller
Okay.
Blessing
I think firstly, this is music to my ears. It's sitting at like a high 70.
Greg Miller
Like a game I can miss. Great.
Blessing
Yeah. Well, but also like that's what I would expect out of Dying Light, you know, I mean, coming off Dying Light 2, we all enjoyed it a lot. But I think like the, the way that they're talking about this is probably the exact same way I'll talk about Dying Light 2, which I enjoyed. And so I'm like, cool. At least it's not bad.
Greg Miller
Give me an okay experience.
Blessing
That's all I want out of a Dying Light. It does suck that it's coming out right now. I wish this came out at a February march, even though I'm sure if it did, I'd probably be saying the same thing of like, man, I wish this came out during the summer because games were just coming out at all times now. But when Dying Light 2 came out and we all played it that hit. I think we played it in like January.
Greg Miller
It was a great time, right? It was right there.
Blessing
Yeah. So, like, it was like all we had and we, you know, we're able to devour it like that. My. I think my main thought is, I feel like even though we just talked about the PR emails, I feel like this had less overall marketing than Dying Light to. I remember Dying Light to the lead up to it being a bit more exciting and hype like that one, I don't think snuck up on us.
Greg Miller
No. But again, that one hit at that January, February time period where you come out of that new year. This. Our industry is a industry that is slow to start up. And so if you can get in there and make an impression, that's why you, me and Janet all played it. Right. We like, okay, cool. There's no other game coming out of note right now, so we can go in and dedicate the 30 hours it was to run through and fuck around in there. Yeah. I feel like that's such a great placement for it. Whereas this isn't where you are. Amongst so many other games that I look at this and I go, cool sevens and flat eights. And it sounds. It sounds how I would describe the last Dying Light. Like, I haven't been hankering for more Dying Lights and Staying Human. Like, and that's not to say at a bad time with Stay Human. Right. Like, I enjoyed what we played every day with the exception of the horrible final boss that just ruined Ruins and they ruined the entire fucking experience. But, like, there's been. Dying Light is classic as a franchise, as an IP of adding things to their games for years and years and years and years and years. If I was to turn on, if I was like, man, I want to play some Dying Light, turn Dying Light 2 back on. I'm sure there's a million quests that have been added and all sorts of bug fixes and things there where it's just like, I'm glad this exists. I'm glad there's an audience for this. Like you said. I'm glad that it's not crap. I'm glad that, hey, here's a game that is serving the fan base and the audience. But I'd rather try as I'm in the spooky season now. I'd rather play other new horror games doing new horror ideas than go back to something that's even similar. Right. Yeah, I've never. I don't like the whole I'm the beast now that's not. That doesn't see.
Blessing
Yeah, that didn't appeal to me and that's. I think that's my thing when I think about the marketing for this one versus the marketing for the last one where leading into Dying Light 2 they will talk about you can change. You can make decisions within the settlements and this, this will raise water in this place and this will change this and that. And here it's more so around like, oh, you are going back to this character from Dying Light 1 and I didn't really. I didn't play through Dying Light. I played Dying Light 1, but I didn't enjoy it enough to be like I'm going to. I identify with this character. So I'm like him returning doesn't do anything for me. And then yeah, the beast aspect, I'm like, oh, I don't want to play as a beast.
Greg Miller
I want to play as a human.
Blessing
I that's why I like to stay human because I stayed human. But yeah, like this is one that I could see myself if we ever get like enough free time, which will never happen, but if you ever get enough free time, I can see myself returning to it.
Greg Miller
Fair enough.
Blessing
Also, I want to shout out unique technique in chat. Who said Dying Light. Dying Light. The breast, which is really good. That's really good.
Greg Miller
Sort by first name. Super chats in it says I've been off work this week playing Borderlands 4 and Skate. Just played Two Hours of Dying Light and I'm going to drop that to pick back up when it's quieter. Just another slow week in this quote unquote off season. Wake up. What are you talking about? So many goddamn games out there sound like chop suey. I'm surprised. You know Chop Suey.
Blessing
I really like that song.
Greg Miller
Yeah, I was going to say I throw so many of that like Q101 alternative butt rock at you and you're like, I've never heard.
Blessing
No, never heard of that. Chop Suey though I fuck with that.
Greg Miller
Father, Father Two Hands I commend my spirit Father Two Hands, why have you f forsaken me? What a fucking jam. God damn. Number four on the Roper Report. Sony fires ghost of Yote artist after post after posts joking about Charlie Kirk killing. This is Bryant Francis over at. Game developer Sony Interactive Entertainment subsidiary Sucker Punch Productions appears to have fired senior texture artist Drew Harrison over posts made on Blue sky that joked about the September 10 killing of conservative commentator Charlie Kirk. In a statement to Kotaku, a Sony person confirmed that Harrison is no longer employed at Ghost of Yotei developer Sucker Punch Productions. This statement follows a number of now deleted posts from Harrison where she stated the following. If standing up against fascism is what cost me my dream job I held for 10 years, I would do it again 100 times stronger. Harrison declined to comment. When reached by game developer. Harrison had previously posted that individuals from social media were contacting her employer and attempting to get her fired and that she'd received a barrage of anonymous calls that seemed to come from an ongoing harassment campaign. Her Blue sky profile now appears to have been deleted. In her original post, she made a comparison between Kirk's then unidentified killer and Luigi. Maggie Magione Mangioni. Thank you. The 27 year old killer. No 27 year old who was accused of killing United Healthcare CEO Brian Thompson in December 2024. Quote, I hope the shooter's name is Mario so that Luigi knows his bro has his got got his back. She posted, period.
Blessing
This is one that like, if you've been on Twitter or Blue sky.
Greg Miller
Right. Like if you've been breathing.
Blessing
Yeah. You've seen so much hubbub about this. And I coming off of last night where they announced Jimmy Kimmel was being taken off air due to comments that he made about the Charlie Kirk stuff, which his comments were barely even punchlines. Like he was more.
Greg Miller
So it was calling out the hypocrisy, right.
Barrett
It was more so calling out the White House and the administration rather than making any sort of joke about Charlie Kirk.
Blessing
Yeah. I think obviously there's something in the air right now when you're talking about the climate that we're in, when you're talking about politics, when you're talking about the Charlie Kirk killing and like how that has made people batten down their hatches on either side of like, yo, fudge you now. Fudge you kind of type shit. Right. And everybody's very sensitive about it right now.
Greg Miller
Yeah.
Blessing
There's so much to say about like, I mean, going back to the Jimmy Kimmel thing of the hypocrisy around I'm gonna go after you and go after your job kind of thing.
Greg Miller
Yeah.
Blessing
You know, I think there's a hypocrisy in terms of how certain people talk about cancel culture, but then when the thing is flipped, it's. It is. We're gonna literally cancel your show, your comedy show kind of thing. Regarding this, this is such a weird one because I think on one hand, I mean, on the biggest hand here, right. Like, fuck harassment campaigns, especially if you're going after somebody who's out here tweeting a joke, and then you're going to make it your life's mission to go after them and their job and do all that shit. I think on the smallest other hand, I. I think me and you both know PlayStation and both know how PlayStation operates. As far as not really wanting people to be. I guess I don't.
Greg Miller
Personalities.
Blessing
Personalities, right. PlayStation is very careful about their image and very careful about, like, hey, even if we want to interview somebody, it's like, you got to reach out to PlayStation. You don't reach out to the person directly kind of thing. And so I think when you work at PlayStation and you put up a tweet, that could kind of shake that up. I could see a thing of like, okay, well, hey, like, you kind of, you know, the company that you're working for, and you know how they would respond to something like this outside of that. Right. Like, I think this whole situation sucks from all sides. Like, there's not really much for me to say about it. As far as, like, a hot take kind of thing.
Greg Miller
Yeah. I mean, at this point, are there any hot takes? Yeah, I mean, this deep into this. You know what I mean? Again, like, news anchors being fired for. What was the one Horrible thoughts lead to, Horrible words lead to horrible outcomes or something like that. I was fired for that. Like, it's a scary time right now to be out there saying anything, anything, anywhere at anything about any of this. Yeah.
Barrett
So it's like authoritarianism on the rise, baby.
Greg Miller
It's. You know, this idea is. So there's. Again, how do you want to tackle this and what do you want to do? And what do you want the hot take to be? And blah, blah, blah, blah, blah. I would go with this angle on this one. Let's step back from authoritarianism. Let's talk the Charlie Kirk of it all, and da, da, da. And I'm not saying those aren't important. I'm just saying, for talking in this conversation on a podcast right now, I go back to a very, very, very crazy story I did at the time. That is so quaint right now. When I was working at the. When I was in Mizzou and you work for the Columbia Daily Tribune, or I'm sorry, you work for the Columbia, Missouri in there. I was tasked with our first redesign of the Sunday paper. I did this big cover story for it, and what it was was this woman had been fired from the Missouri government because her bosses had run some kind of search on her email and found her talking shit. And at the Time it was so crazy that your bosses. It was like one of those. Like, they can't do that. And then people. No, they can. Like, you know what I mean? Like, it was like the. In Missouri, the first instance of this. Remember, I'm old as shit, so this is like 2004. We'll say 2005. So, like, you can understand technology, and people just didn't think that way. You jump to where we are now, right? And this is an example of the reality we all live in. You, you were very quick to call it PlayStation this, the other. And it's like, yes, that's accurate. But most, if not everybody, you sign a contract with, right? In a career job, not just, you know, deliver pizzas, whatever. You might even have it there, I don't even know, have defamation clauses or company morals or whatever, and blah, blah, blah, where it's like, the stuff you're doing online does matter. And again, to the statement from Harrison, right, Of saying, if this is what it cost me to stand up to fascism, I'll do it, like.
Blessing
And that I feel like exactly like.
Greg Miller
You got to do what you got to do. This is what we talk about all the time. You got to stand by. You got to stand for something or fall for everything, right? And you got to have a strong moral code. And you got like, they're owning it right there. Isn't this. Oh, but what the fuck? You know what I mean? But it is like, yeah, this is where we're at right now is this culture war continues and will only intensify and only get worse. Yeah, fucked up. It's a fucked up time to exist right now.
Blessing
Oh, man, I'm. I'm sure everybody's having talks about there in the group about it in their group chats, but I was having to talk about it in my group chat this morning just about like. Like we were bringing up, there's a new Leo DiCaprio movie that's getting tens and the people that people are loving, right? And I was like, yo, anybody seen this movie? Because I'm down to go watch it. And they're like, one of the conversations that spurred from that was like, man, is there an increase of rebellion movies or is it just me, right? Like, is this a thing that's happening more? Which, like, then led to a conversation about just how divided it feels currently. And it's not. That's not a new feeling, right? Like, I think I've felt this strongly since 2016, but even more and more, I guess, as we're getting deeper into the first. Only the first year, not even a full year in. Into the Trump presidency. The second Trump presidency. Right. Like, it. That division feels stronger and stronger. And it's to the point now where, you know, people who I wouldn't even think either follow Charlie Kirk stuff. Right. Or, like, thought of Charlie Kirk as a positive figure. I'll see tweets or I'll see, like, posts on Facebook, because every now and then, I still log on to Facebook. Or I'll see, like, Instagram posts for a person. I'm like, like, oh, damn, you. Like Charlie Kirk. Wow. Like, I would not have thought. And, like, they have strong thoughts the other way.
Greg Miller
Yeah.
Blessing
And, like, that is existing more and more. And those people always existed. Those people, they. They're not just appearing out of nowhere, Right. These are people that, you know, or, like, I guess, depending on where you live. Right. These are people that exist in places of the country. Right. Like, are out here and they are. They believe these things and they have the. They have these thoughts. And, like, we kind of reckon with the fact that, like, yo, there's a large population of people that have strong feelings that are pointed that way. And, like, I don't know. I. I don't even know the point I'm making here. I think it's more so just the.
Greg Miller
Fact that, like, event. I imagine it's a.
Blessing
It's event, but also I think it's the fact that, like, those people are also getting louder and louder, and those people are also feeling the division, and we're headed to a place that I feel like is very scary. I think that's the worst thing that I'm landing. Yeah.
Greg Miller
Yeah. You know, all this happened, all the Charlie Kirk stuff happened while Jen was out of town picking up her sister. And then her sister, you know, then they were in town and done. So we hadn't had a chance to catch up on it in a while or whatever. And she. When we finally were talking, you know, she was like, do you feel like this is a crossroads? And I'm like, I feel like we crossed the crossroads a long time ago. Yeah. Like, now we're just wrecking. Now we are just dealing with. We're reaping what we've sowed and we'll see, but it's only gonna get worse.
Blessing
Oh, yeah.
Greg Miller
There's no positivity on what. Where we're going and what's gonna happen here. So it's like, awesome, awesome.
Barrett
But don't give in to nihilism, please, as always, because I know it's easy to go down that path when we have these conversations. You know, what's the saying? Think globally, act locally, get involved in your communities and try to fight for positive change that makes the material conditions of you and everybody around you actually better.
Blessing
Yeah.
Greg Miller
I think it's the usual one you hear too, of like, I'm trying to, like, this all sucks again. I feel like if this was one of those situations where we could have the other side around the table. This all sucks. No one's happy right now. Right. And what this is. But I think what's usually fascinating to Barrett's point of acting locally. Right. Is that idea that at least. And I. I'm maybe being privileged for where I live or whatever and who I am. And you know, of course, just being a white guy or whatever. But, like, I feel like you're not running into that in your day to day. I'm. There's an old quote that I would never be able to dig out. Right. But it is that idea of for the most part, the people you're running into IRL are trying to do the right thing and help you out. You know, we're trying to make this whole dream work together. Even if you're on the different sides of the aisle or whatever the fuck you want to say. Right. But it's when you log online and it's just everyone vomiting and talking about how terrible everything is and how we're in like calling out the same things that are abomination. Like, I'm not saying these aren't. But it's just like there's the. Jen and I have this conversation all the time. Just like, maybe we weren't meant to be this. It's the death stranding. Maybe we weren't meant to be this connected.
Blessing
Oh, yeah.
Greg Miller
Because you know what I mean? Like, I imagine it was. I obviously was a child in the 80s, right. But I imagine it's. Everybody probably thought everybody, everybody else sucked as much, but you didn't know how much everybody sucked because you didn't know every fucking opinion because not everything was being quoted, documented, put on a Wikipedia, thrown at your face, yada, yada. And I don't know if that's better or worse or whatever. But it's like, yeah, now you're in a part where it's just like, I can't do it. Like, I find myself opening and I'm like, the past, like a couple weeks has been like, I can't. I'll look for a while. I'm like, cool, I'm seeing Just the same four things over and over again from everyone else's perspective. I can't deal with this right now.
Blessing
Yeah, I think the, the thing I'll throw out there as well is Bear, you know, said, you know, think locally, act locally. I'll also say like be present in your communities and I don't just mean your like local community. I mean if you're, if you are a gamer, right, like be present in your gaming community. If you're somebody who listens to music and loves rap music or has podcasts or whatever, be present in those communities. There was a TikTok that went viral a while ago that was about how we need like left leaning podcasters. Like we need the Joe Rogan of the left, right? And like I think beyond that, I don't think it's like beyond. It's not that we need a. The, we don't need, we don't need more podcasters. I think, I think what we need are people that are existing in these spaces that I think are being taken over by people that are sure that have these right leaning ideologies that are dog whistling the shit out of these places. Where you look at gaming, you look at, for me, right, like I look at rap music and like music in general is a space that I love and I love watching reviews and doing all this shit. Look at dnd, you look at tabletop games, look at you. There are so many of these spaces and I'm sure there's plenty of non nerdy ones, right? Your rec sports league or whatever. Plenty of these spaces that I can think of that have a strong right leaning presence that are talking, that are, you know, spouting, spouting opinions. And a lot of it is passive. A lot of it is like they're not out here telling you like, oh man, you gotta vote for Trump. It's more so just a casual thing they'll throw throughout there, here and there that is like, oh, that's interesting. And then you kind of move on with it. I think a lot of those spaces are being dominated by those right leaning folks and we don't have enough people that are, I guess in those spaces that are doing the work on the left side that are like, you know, trying to take those spaces back and really, I guess characterize those spaces as left leaning. I don't know if that makes sense what I'm saying. But yeah, I mean, I think it.
Greg Miller
Goes back to like something I talked about like on the other side of like the election, right? Of like the amount of Times, people would be in my DMs like, oh, man, thank you for saying something. I'd be so scared, too. And it's like, well, you gotta drop that. You gotta drop that. You know what I mean? Of like, you gotta. You gotta make. If somebody's saying something and you don't agree with them, I'm not saying scream at them and go nuts, but I mean, you gotta let them know that, like, hey, I'm not with you on that. Because of X, Y and Z, you have to have a conversation. You have to get off the bench, because otherwise we just end up in hands. Handmaid's Tale. And that's where we go on this, right? Because nobody else wants to grab the wheel except the other people who are hell bent on doing what they want.
Blessing
Yeah, you got to reach out of your echo chamber. Yeah, you got to, like, read. You got to reach through.
Barrett
When I say act locally as well. It's not just the small community stuff, but also looking at, you know, what your political landscape is, whether it's in your town or your city, and trying to organize and rally people together to help change in local areas as well. Because not everybody lives in a highly blue area. Right. And even in San Francisco, like, we've seen slowly over the last decade, a. A push to more conservative measures that have been passed time and time again. And so that's what I mean is like, yeah, we might think of San Francisco as like, oh, like everybody's just chill and cool and we're all just like good people and trying to help each other out. But there is still like a seeping in of these communities that I think by being more active on the local level, even just a little bit is going to help.
Greg Miller
Speaking of helping number five on the rope, report Borderlands 4 perform. It's a video game show, God Damn it. Borderlands 4 performance gets worse the longer you play on console. Randy Pitchford suggests quitting the game and restarting as a workaround. This is W, y P at IGN Wesleyan Pool. Are you playing Borderlands 4 on console and have noticed odd performance problems the longer you play? You're not alone. Players have reported their frames per second count fluctuating and gameplay stuttering on console, even the PlayStation 5 Pro. In fact, oddly, particularly on the more powerful PlayStation 5 Pro, some players think this might be the result of Borderlands 4 suffering from a memory leak, although that remains unconfirmed for now, it seems restarting the game does help. Some players are recommending restarting every few hours, which isn't Ideal. But it's hard to say exactly why, because reloading can trigger changes that would perhaps improve performance anyway, such as the time of daylighting. What we do know now is that Gearbox is looking into the issue. In a tweet, Gearbox development chief Randy Pitchford told one disgruntled PlayStation 5 user that quitting the game and restarting is a workaround until the developer sorts the problem out properly. Quote known issue of performance dropping on PlayStation 5 Pro after several hours of continuous play. He said, work around until we patch, quit game and restart. Sorry for the friction. End quote.
Blessing
It, man. Randy Pitchford, he's out here, he's on these streets talking to the people in.
Greg Miller
The pantheon of Randy Pitchford tweets we've read in the past two weeks about Borderlands and him swinging on fans. This is a measured. Hey, I'm sorry. This is what we got for now. We're working on. It's like you're. That you're. You're. Your heckles raised, like, all right, actually, that's an okay one.
Blessing
You know, you're right about that one. My bad.
Greg Miller
That's on me. That's on me, man. Man. The Borderlands continuing. The struggle of this continuing to go on. God bless you all as you fight out there.
Blessing
Should this have delayed Borderlands have delayed.
Greg Miller
Would have it fixed it. I don't. You know, I feel like. I feel real quick. Kebabs comes in with a super chat, says Borderlands for really using the Skyrim PS3 playbook. And there are. There is something about these games that have, like, you can test, test, test, but until it's in a live environment, do you know what you're getting? I mean, like, don't be wrong, like the PC performance and shit. Like, obviously, yeah, what the fuck? But like, stuff like this in Memory Leak, I'm not tech savvy enough to tell you if they were like, hey, this is a huge problem. Or if they were. Or they're. I mean, how many. You know, we know about known bugs, shippable bugs. Like, this could be one. They're like, this ship will go for it. If people catch on, we tell them to turn off their systems. Which, again, isn't the worst thing in the world.
Blessing
Oh, sure.
Greg Miller
But it is. Like, yeah, I can imagine being annoyed by it or whatever, but. Shawn the Hour. Where's the head of pr? It all just goes through Randy.
Blessing
It all just wears every hat at this company, apparently.
Greg Miller
Apparently.
Blessing
He's pr, he's marketing, he's it, he's qa. The Only thing is, not really a CEO, apparently. Like, do your job.
Greg Miller
Blessing.
Blessing
That was aggressive. I'm sorry.
Greg Miller
It's okay. Don't worry. Borderlands 4 working flawlessly is gonna be big news one day. But if I wanted something smaller, say the tiniest news I needed to know about, where would I go?
Blessing
You'd go to our last news story, the WE News Channel, where you cover all the small news items he needs to know about.
Greg Miller
Number six, the Wii News. A gaming fundraiser for Gaza relief allows you to pay $8 to access 400 games. First, $8. On it, players can unlock a treasure trove of cozy sims RPGs. Parentheses. Yes, even one about being a cow. Action games, tabletop adventures, and more to show solidarity with the humanitarian needs and the rights of Palestinian refugees. Since September 2nd, $82,000 has been raised towards the $200,000 goal. And there's just one week left to join the movement. There's an Instagram post in a bundle, but again, Itch O. I imagine it's on the front page of Itch IO Play for Peace.
Blessing
If you go to. They have an easy link here. But yeah, if you go to Itch IO, I assume they have it. If you go to the fun. If you go to the Instagram post, Coffee Talk.
Greg Miller
Nice.
Blessing
The account is at UNRWA USA and it'll be on the post there where they. They link you. And yeah, you have to like, click the first link on the page to take you here. But I did it, paid $8. And yeah, they have Coffee Talk in there. They have VVV. VVV, which is a 2D platformer that I love. I'm not sure. I'm not familiar with the vast majority of these games. A lot of them are like super indie, right? Like twine stuff. Stuff that, like, people put together with their friends. But I always. I love, like this. I love having access to just hundreds of video games where I'm like, damn, in here is probably gonna be. There's gonna be some gold in here.
Greg Miller
I mean, yeah, some cool. For sure. There's a lot of games too good for them. Go do it, everybody. Itch IO if you missed the news, of course, what was it yesterday? I've been on the road. No, two days ago. I'm reading from Al Jazeera. UN inquiry says Israel's war on Gaza is genocide. Holds government responsible. Huh?
Barrett
Will we listen to that?
Greg Miller
Who knew?
Blessing
Huh?
Greg Miller
Huh?
Barrett
Will anything change?
Greg Miller
Huh? From vgc. Dark Math Games, one of the multiple studios to spin off from Disco Elysium developer Zaum Is that how he decided to start saying this?
Blessing
That's how I say.
Greg Miller
It has renamed its spiritual follow up and pivoted away from the isometric gameplay it's known for. XXX Night Shift has changed its name to Tangerine Antarctic.
Blessing
You gotta figure out somebody else to name your games.
Greg Miller
All right, all right, all right, all right, all right. XXX Night Shift, Tangerine Antarctic. In addition, the game has pivoted away from the previously announced isometric gameplay and is now a third person rpg. Marvel Cosmic Invasion reveals Cosmic Ghost Rider and Black Panther. Can I see the trailer? Because I did not get a chance to see this while I was on the road and when I saw this going to games the games deal I was like release it release date and like two characters. Yeah, just two characters. I know it's gonna come out. They said this year though when I would really like to play it immediately. So I would really love.
Blessing
You ain't got time to play it.
Greg Miller
I know right now we're gonna make.
Barrett
Time to play this game.
Greg Miller
I mean when this comes though, I mean when's it gonna come? Just come out and I don't know. January? No, actually January. Okay, that's sooner. As long as it's not. You know what?
Barrett
I don't want it to come out.
Blessing
This year, I guess in December. Game awards out now.
Greg Miller
Okay.
Barrett
My teamworks pre show, my fantasy critic is riding on this game because if this game comes out this year, it's getting big points.
Greg Miller
You think so?
Barrett
Oh, TMNT Shredders Revenge got big points.
Blessing
Yeah, yeah, yeah. I got. I got bad news for you. Mike's probably gonna win famous critic this year. Why? Why? Because he had. Because him and Roger just collude. What do you know, man?
Greg Miller
They're colluding in the distance.
Blessing
What do you know now? I. Well, it was the thing that might. What did Mike bring up the other day that like got him pretty high up there. Didn't he get a trails the first guy?
Barrett
Yeah, trails.
Blessing
Whatever it's that trails game. And then I think does he still have another spot open?
Barrett
He does but like and I think, I think it really needs to like him winning guarantee needs to hint on whatever the he picks up up.
Blessing
Raj and Mike are. They're colluding in a way where I think they're going to try and make sure Mike wins. And listen, they're playing the game if they. As long as they don't break the rules, it's cool.
Barrett
They've said out loud we're cheating.
Blessing
Yeah.
Greg Miller
Taking a page out of the government's playbook. Retro isometric puzzler Lumo 2 will launch on Switch on 17th October.
Blessing
This one looks cool as well. I wish listed this game. It's a isometric. Oh, it says here right. Isometric puzzler with a cool style to it.
Greg Miller
Oh, neat.
Blessing
Yeah.
Greg Miller
Are these filters?
Blessing
These are filters, yeah. Because it's like idea of it is it's supposed to be harking back to like a bunch of retro games.
Greg Miller
Yeah.
Blessing
So it's like a collection of different things going on here. But I think it looks neat.
Greg Miller
I'm glad. Skate Story is coming to Nintendo Switch 2 and PC in 2025. Blue Prince has Surf past 2 million players. Rataton is out now for PC early access in Monster Hunter now. Season 7 advent of the exploration base is out now as well. Nice. Big day for Greg Miller.
Blessing
Huge day.
Greg Miller
Huge day. Of course we ask you that's the end of we news to be part of the show with your super chats over on YouTube.com kindafunnygames Ricardo says spreading the love for my friend's indie game. Foldies OS Quest is a retro style 3D platformer dripping with early Windows and Internet nostalgia. The demo is out now on Steam Barrett. If I could get a trailer at some point for Foldies OS Quest that'd be great. That means operating system. See, Woody says first birthday tax. I turned 30 today. Feels weird being half of Greg's. No Nick's age. Nick's old, not me. Thanks for the endless hours of entertainment. PS More in reviews please. It's my favorite show. Happy birthday. And we will continue to do one in review a week. All right.
Blessing
Oh, this Foldies game looks fun. This looks ridiculous for an audio listen.
Greg Miller
Yeah, you're a little file folder running through. Now you're spell check like all the.
Blessing
All the levels look like they're inspired.
Greg Miller
By like you're in inside Windows XP type shit. Shit. Fuck. That actually seem cool as hell.
Blessing
Yeah.
Greg Miller
All right. I'm gonna add. Hold on. I'm gonna add that to my Steam wishlist. Yeah, that's how you do it.
Blessing
You gotta do it.
Greg Miller
Holdy.
Blessing
I'm gonna do that too. Oldies OS also somebody says bless. You can stop them. I gotta. I have to have. I have to know how they're cheating is the thing.
Greg Miller
Yeah, he can't.
Barrett
Said they're gonna announce it tomorrow on Games Daily.
Blessing
Which like they announced it like they're.
Greg Miller
They're terrorists.
Barrett
Yeah.
Greg Miller
Yeah.
Blessing
They're like at Friday at 10 a.
Greg Miller
So proud. We're gonna make it really have been fans of mine.
Blessing
Don't own this.
Greg Miller
Don't be proud of this being crazy, doing crazy shit to cheat to win a couple assholes.
Blessing
Because like, technically, I don't know if persuading people on the Fantasy Critic discord is actually cheating. It's not, but like, we can have a conversation next season to be like, yo.
Barrett
No, I think that's fine. But the way they're talking about whatever this big reveal tomorrow is, it feels like whatever they're planning feels like more than that.
Greg Miller
I just saw in the chat for the third time, somebody say long Vinter. I've opened this theme page. Animal Crossing knockoff over here. Fish farm craft. Gather, cook, loot or steal from other players and build a campsite in a village with your friends in an open world multiplayer sandbox game without rules. I like Animal Crossing because of the simplicity of it. Getting my friends in there and doing this thing sounds like that's a streaming thing they want with the boys, not me. Blue haired protagonist says, day one of riding till Andy comes back to game showdown. Parentheses. I had to get in here a day early in case Andy is still Team Purple. We'll find out tomorrow who Team Purple is. I don't know.
Blessing
Oldies.
Greg Miller
Leon Super Chat says birthday Tax As a birthday gift to myself, I bought the full overwatch 2 cross Persona 5 collab bundle. Was it too much money? Maybe. Do I regret it? Not at all.
Blessing
I was misspelling Fold.
Greg Miller
Happy birthday. Happy birthday, Leon.
Blessing
Foldies Os Quest, that is Foldy F.
Greg Miller
O L D Y. Moose Springsteen has a birthday tax as well. Happy birthday to you. And then Calvin Perez says, I am so late. But I used to work at the Experience store. Hope you had a good time. It was chaotic to work there. I was the lead tour guide. Lol. They give tours apparently too.
Blessing
That's cool.
Greg Miller
I didn't know that. I didn't know that. I've only ever come for events. We ask you watching live to keep us honest by going to kind of funny dot com. You're wrong to tell us what we screw up as we screw it up.
Blessing
Oh, no.
Greg Miller
I don't. We didn't say that they dropped Kim. Well, we said he was suspended. Well, he said that he's off the air, but he's suspended. We're aware of that. Lucid Dream says Randy actually moved the release date of Borderlands 4 up by about two weeks.
Blessing
They did. They did the opposite of Borderlands 4. Remember that?
Greg Miller
Yeah, yeah, I do remember that now. And then Lumeni says Lumo 2 is also on PS5 Xbox Series X.
Blessing
Hold on.
Greg Miller
S NPC.
Blessing
Yeah, we got to talk about that. They fucking moved that game up and that shit was not as ready as it should have been. Why'd they do that?
Greg Miller
They knew it was coming.
Blessing
Was it marathon like they said? It was a marathon, so why'd the fuck they do it?
Greg Miller
Remember whenever we thought it was gonna be GTA related, that was a big problem.
Blessing
What's happening?
Greg Miller
Ladies, gentlemen and enbies. That's another episode of Kinda Funny Games Daily in the Books. But we are far from done gabbing about games. The Kind of Funny Games cast is up next and they are reviewing Sonic Racing Cross Worlds after. It is a Kind of funny screencast, talking about all the movies coming the rest of the year and then Lego Voyagers with Mike and Nick is your stream. If you love the fact that an independent group of 11 folks, chuckleheads some would say are able to make that much content for you every day, you should probably pick up a Kind of Funny membership and keep the lights and mics on. $10 a month gets you 80 episodes of content ad free. The ability to see me every day in your ears and eyes with Greg Way and of course, good karma for supporting a small independent business. No books tossed away, no big deal like subscribe, share and check us out tomorrow. Remember, Games Daily starts your programming day 10am Pacific YouTube.com kinda funnygames, Twitch TV, kindafunnygames and podcast services around the globe. No matter how you get it. Thanks for your support. Until next time, it's been our pleasure to serve you.
Episode Title: Why Hollow Knight Silksong is So Hard, Team Cherry Explains
Hosts: Greg Miller, Blessing Adeoye Jr., Barrett
Date: September 18, 2025
The Kinda Funny crew dives deep into the biggest stories in video game news, with the headliner being Team Cherry’s explanation for Hollow Knight Silksong’s difficulty. The hosts also review Dying Light: The Beast’s reception, discuss a high-profile Sony/Tencent lawsuit, reflect on the political climate’s impact on gaming communities, and share hands-on impressions of recent games. A lively, insightful, and honest episode that balances industry analysis with the show’s signature banter.
(Main segment: 07:42 – 26:18)
Team Cherry’s Insight:
“Hornet is inherently faster and more skillful than that of Knight, so even the base level enemy had to be more complicated, more intelligent.” – Ari Gibson (07:55)
“…we maybe did so a bit too much as the game’s first patch made some bosses slightly easier to tackle…” (08:30)
Exploration as Difficulty Modulation:
“It’s fine if players are stuck on a challenging boss or encounter, as they have ways to mitigate the difficulty via exploration or learning… rather than getting stonewalled…” – Gibson (08:46)
The Hosts’ Experiences:
Big Takeaway:
“Games are at their best with aha moments…” – Greg (19:50)
Memorable Quote:
“I love the shit out of those 10 hours, those 12 hours, whatever. But no, I’m not like, I gotta get back.” – Greg (14:05)
(Segment: 26:25 – 32:42)
Legal Skirmish:
“Sony seeks an impermissible monopoly on genre conventions.” – Tencent legal statement (27:42)
Visuals & Opinions:
“By suing over an unreleased project that merely employs the same time-honored tropes… Sony seeks an impermissible monopoly…” – Tencent (27:42)
Notable Moment:
“If I was on the jury, I would say, bam.” – Greg (31:08)
(Segment: 36:06 – 41:10)
Critical Consensus:
Hosts’ Reflections:
“It does suck that it’s coming out right now. I wish this came out in a February, March…” – Blessing (38:19)
Humor:
(Segment: 43:28 – 56:40)
“You know the company that you’re working for and you know how they would respond to something like this…” – Blessing (45:11)
“Don’t give in to nihilism, please, as always… Think globally, act locally, get involved…” – Barrett (51:01)
(Segment: 56:40 – 59:43)
“Known issue of performance dropping… workaround until we patch, quit game and restart. Sorry for the friction.” – Randy Pitchford (57:58)
(Segment: 60:01 – 61:42)
(Segment: 61:43 – 64:48)
Quick headlines:
Birthdays & Community Interaction:
| Timestamp | Segment | |-----------|-------------------------------------------| | 07:42 | Hollow Knight Silksong: Team Cherry explains design and difficulty | | 14:05 | Greg’s hands-on take and time constraints | | 21:20 | Friction in games and meaningful “aha” moments | | 26:25 | Sony/Tencent lawsuit over Horizon clone | | 36:06 | Dying Light: The Beast review roundup | | 43:28 | Sucker Punch artist fired/political climate in gaming | | 51:01 | Barrett: “Don’t give in to nihilism” | | 56:40 | Borderlands 4 performance woes | | 60:01 | Itch.io Gaza relief bundle | | 61:43 | Wee News/small headlines |
This episode is a robust snapshot of the current gaming landscape, balancing enthusiastic celebration of new releases with sobering analysis of industry and socio-political developments. The mood swings from celebratory and irreverent to introspective and frank, with the team openly discussing both the magic and shortcomings of modern games, workplace realities, and responsibilities within passionate communities.
For newcomers and fans alike, this episode is a quintessential slice of Kinda Funny’s voice: heartfelt, informed, and never afraid to keep it real—whether it’s about boss fights, burnout, or building better communities.