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Blessing Adioa Jr.
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Blessing Adioa Jr.
Today's stories include Meta is reportedly about to announce an Xbox headset, Mind's Eyes developer is seemingly in big trouble, and Sonic is finally crossing over with spongebob. We'll have all this and more because this is is Kind of Funny Games Daily. Yo, what's up? Welcome to Kind of Funny Games daily from Monday, June 23, 2025. I'm one of your host Blessing Adioa Jr. Joining me is JK Games's Jerika.
Jerrika
Howdy, Jer.
Blessing Adioa Jr.
Welcome back to the show.
Jerrika
I'm here. I'm ready to do this. I can't wait for later, but I am excited to talk about gays with you this morning.
Blessing Adioa Jr.
Now, why can't you wait for later?
Jerrika
Oh my God. Are we going to talk about Death Stranding like the rest of the world's talking about death stranding?
Blessing Adioa Jr.
We're definitely going to talk about death stranding too. So of course that's the reason we have you in town. We flew you out so that we could have you on our Death Stranding. 2 reviews. One of the main reviewers, because you're a huge fan of Death Training one.
Jerrika
Yes. Loved it. Great, great journey. I was one of the sickos that enjoyed walking around beautiful environments and I didn't get too bored with it. So I can't wait to talk about what I think about this one, the new one.
Blessing Adioa Jr.
I'm really excited to talk to you about it because I. It's funny. Destroying one came out. It was 2019, right. It was like November. I was coming off of playing Pokemon Sword and I like, I remember putting in probably around 20 hours into it and I just fell off because my brain just didn't click. And then the Steam deck came out and I believe it is the Director's Cut that's available on Steam.
Jerrika
Yeah.
Blessing Adioa Jr.
And the Director's Cut, I think just fixed any issue that I had with Death Stranding because like that is when I fell in love with it. And like that's where my excitement for destroying to when that got announced just skyrocketed where I'm like, oh shit, I can't get. I can't wait to get back in and just fucking walk all around the country in this time. Australia.
Jerrika
It's. It's definitely one of those games that I don't just recommend to all my gamer friends destroy one specifically because of those nuance things. But you know, I do have one friend and literally because of the Steam deck, she ended up completing it and doesn't play games like that at all. So, like, it speaks to some people and I love that more people now get to experience the first one even though the second one's out and then people are going to be like, let me see what the first one's about. They got a lot of ways to do it now and it is improved with the director's cut.
Blessing Adioa Jr.
Exactly. Now, I introduced you as from JK Games. Yes, Jerrika, for those who may not know, do you want to talk about yourself a little bit? What is JK Games? And also tell me about more of the things that you're doing.
Jerrika
Oh yeah. So yeah, I'm Jerrika from JK Games podcast where me and Kayla dissect video game news every week. We've been on a little bit of hiatus because we've been working on our other show, which is on the same channel, Clickerbait, reviewing and talking through the season two of the Last of Us that just finished on hbo. And we're since we're getting back into doing games stuff with JK Games, we're excited to try something new. So you'll have to tune in to see exactly what that's going to be for us. But so far we're excited and there, I'll just say this, we're about to play Tears of the Kingdom for like a whole month. That'd be my little hell yeah, like, super exciting peek behind the curtain. Finally on my Switch 2 is how I wanted to beat it.
Blessing Adioa Jr.
I mean, honestly, I'm jealous because I'm one of those people, I mean, like many of us out here who played it on the Switch one. And I kind of wish, not that I wish I waited for the Switch 2 because I'm glad I played it at release because of course you want to be part of that hype cycle. But when I see people who are picking up Tears of the Kingdom for the first time on Switch 2, I'm.
Jerrika
Like, Ah, man, I know it looks so.
Blessing Adioa Jr.
It looks incredible.
Jerrika
Booted up just to take a peek. And I was like, yeah, I'm so glad I waited. But I'm also one of those people, like, how could you not wait to beat this game? But I knew it. I could smell a new console on the horizon. So I just like, no, I'll go on to something else. I'll come back.
Blessing Adioa Jr.
Hell yeah. So Go check out JK Games. Go check out. What was it? Clicker.
Jerrika
Clicker Bait.
Blessing Adioa Jr.
Clicker Bait.
Jerrika
Yes.
Blessing Adioa Jr.
If you want to go back and listen to more Last of Us two.
Jerrika
If you are obsessed with the Last of Us, you should definitely check out our Clicker Bait episode. That's for sure.
Blessing Adioa Jr.
Hell yeah. Remember, this is Kind of Funny Games Daily. Each and every weekday we run you through the nerdy news you need to know about live on YouTube, Twitch and on podcast services around the globe. If you love what we do, support us with the Kind of Funny membership on Patreon, YouTube and now on Spotify and Apple Podcasts to get all of our shows ad free, watch us record them live and get a daily exclusive show for a chance to be a part of the show. Some of your thoughts and opinions as YouTube super chats as we go. Housekeeping for you. It's a big week. Mike and Roger are freaking it again. That's right. On Friday, June 27th, Mike will go step for step on a treadmill with Norman Reedus in another literal marathon stream for the launch of Death Stranding 2. But this time they have a few surprises. Get ready to go the distance because they will stream as long as you support. Can they make it past KFD on Monday? How high will Mike's heart rate be? How much Chili's will they order? Find out Friday, June 27, exclusively on on Twitch. And then Saturday we got a lot happening this weekend. Greg is throwing his own kind of funny Game Showdown Championship parade in San Francisco. Meet in front of the ferry building at 10am and then walk the Embarcadero to Square Pie, guys. All while celebrating the man who did the impossible and led Team Blue to its third consecutive championship, Greg Miller. Bring signs, Greg. God damn it. Writing this. Bring signs and prepare for the weirdest walking meet and greet of all time. That is very exciting. I do have planes to be there as well. If everything goes right, I'm gonna be there on the parade just to hang out, just have a good time and maybe get some Square Pie guys. So come through to that if you're in the area. If you want to come out to the area for a two hour parade, remember we're an 11 person business all about live talk shows. So today after KFD you're gonna get Gamescast, which is Our Death Stranding 2 on the beach review. And then after Gamescast is a kind of funny podcast with a special guest. And then after that is the stream which is Dune Awakening with Mike and Nick. If you're A Kind of Funny member Greg Way for today is 36 minutes of Roger and Mike attempting to buy a treadmill. Roger describes it as absolute must watch content. Thank you to our Patreon producers Carl Jacobs, Omega Buster and Delaney Twining. Today we're brought to you by Cash App and Mood, but we'll tell you about that later. For now, let's begin with what is and forever will be the Roper Report. It's time for some news. We have nine stories today, starting with our number one. Meta to announce an Xbox Quest 3s this week it is claimed I'm pulling from Mike Strahl at Insider Gaming. Meta and Xbox appear set to expand up their relationship with a new hardware announcement. According to a new report, Meta will be announcing an Xbox branded version of their Meta Quest 3S virtual reality headset. Per Kevin Lopez of Game Sandwich, The Xbox Quest S3 or Sorry3s will be announced on Tuesday, June 24. The device will reportedly cost 399399 US dollars and and include an Xbox themed black and green headset with matching accessories such as an Xbox wireless controller and an elite strap. It'll also include three months of Xbox Game Pass Ultimate. Like the original meta quest 3s, it'll have the same 128gb of storage. Despite the recent reliability of the source of the information, it should still be taken with a grain of salt until officially announced or independently verified. Lopez, however, did have information regarding Deadpool VR's announcement at Summer Game Fest and the release date of Tony Hawk's Pro Skater 3 +4. Jerika, an Xbox VR headset from Meta. What does that do for you?
Jerrika
I'm gonna be honest, not much. But I will say this because I'm a mainly PlayStation gal, so I have my VR2 and I was hesitant to see what other and I'm actually, let me take a step back. I only play Beat Saber. That's the only thing I'm as you're.
Blessing Adioa Jr.
Like go to VR title.
Jerrika
Yeah, understandable. So like and I was a little bit bummed to hear that Beat Saber was getting like no more updates for PlayStation, which sucks because we've bought all this, these, these tracks and things and we're not going to be able to get the new stuff. So now what I do with my library that I have here but for me like it doesn't do much if anything. Like I think it's a positive thing because like it just gives more, gives more access to Xbox titles in new ways and it's sort of, it's not surprising since the Ally, the Rog Ally is something that's already getting the Xbox treatment already.
Blessing Adioa Jr.
Yeah, I think for me it's a. I come out with a similar, similar takeaway. Right. As far as like this being another step into what the new Xbox is like all the walls coming down, Xbox being like, yo, our ecosystem is one that we want people to come through and partner with and like in the way that Rog, the Rog Xbox Ally is going to be a way for you to have the Xbox experience on the go. I, this makes sense, but I wouldn't have predicted it, right. Of like, oh yeah, I guess a meta quest Xbox version is doing the exact same thing that Rog is doing with the Ally X but just in a different way. I find it fascinating because I don't expect any VR software output from Xbox first party. So like really like what they're doing here is just another. I think they're viewing it as just another screen right? Of hey, like Xbox game pass. Like you can play, you, you know, you can play your flat screen games in VR as well as VR games.
Jerrika
Yeah, like this massive display. Right. So like, yeah, it makes that, that does make sense. And that's in a way, like, now that you say it, like does excite me to like know maybe that would be a selling point for me. Like instead of having to play on my tiny monitor, like let me put on this massive 100 inch screen in this virtual space and play this game this way. Yeah, I'd be cool to see if those games that I'm already playing on my Xbox I could see in a headset, see what that could be like.
Blessing Adioa Jr.
Yeah, it's funny because going back I remember there being interviews with Xbox higher ups talking about would Xbox ever do a VR headset? Like is this in the cards in the same way that PlayStation is on the VR stuff? And I remember the interviews, Xbox being like, no, we don't really see like, you know, that as a future for us in terms of like the viability of us leaning all the way into that market. This is one of those cases of being able to have your cake and eat it too where, hey, we don't have to dedicate a big portion of our hardware support and a big portion of what would be expected as software support and like having to develop games for this thing and doing all this stuff to VR. If we just look at people who are already doing VR in the case of meta and go, oh yeah, just put the Xbox logo on it. You put the Xbox logo on it, sell it with months of game pass and also bundle in an Xbox controller, call it a day.
Jerrika
It's smart.
Blessing Adioa Jr.
Like super smart.
C
Yeah.
Blessing Adioa Jr.
It's something that I think Even on the PlayStation side, I wouldn't be surprised. PlayStation made the bet with PSVR 2 and I think somewhere along the way they probably knew that the bet wasn't going to pay it out in the way that they wanted it to. Right. Like, I feel like the lack of first party support for VR2 past like that first month even, right. Like, already says volumes in terms of how early PlayStation was. Like, fuck, this is not the investment that we wanted to make here. But hey, we're already here. So put out the VR2 hardware, let it be a thing, it'll connect to PC later on, like, we'll figure this all out kind of thing. I. This feels like a way more feasible in a way more, I think, tenable way of doing this for everybody involved, where I think even on the meta side, right, like you're looking for more reasons for people to want to pick up a quest. You're looking for more reasons for people to be interested in the hardware. I think being able to again, slap an Xbox logo on it and like have this Xbox collaboration thing happen with it makes sense for opening this up to another audience to maybe have interest in this device.
Jerrika
I agree.
Blessing Adioa Jr.
So this is, this isn't a thing that you think you're gonna ever pick up?
Jerrika
It depends. I don't know. Like, like I said, like, I really hadn't until you brought it up. Like, maybe I do want another way to experience games and if I can have my. Because this basically what, you know, integration with my Xbox, like game pass, like library, that could be just another place I can play it.
Blessing Adioa Jr.
Yeah.
Jerrika
I'm not taking a VR headset with me when I travel or anything that's for my handheld. But you know, if I want to change it up in my space and play a game somewhere else, I think that's pretty, pretty dope.
Blessing Adioa Jr.
Yeah. Yeah. It's funny because I was talking to Greg about this right before the show and this actually kind of feeds into story number two a bit.
Jerrika
Yeah.
Blessing Adioa Jr.
Talking about how I have my Rog ally at home that I never use because I'm always just using my, my Steam deck instead. And it's funny because, like, I'm Rog ally powerful device. Right. Like, I can probably get more out of that than the Steam deck, but I can, I, I can't. But I just don't use it. Right. Like it is about the ecosystem at the end of the day for me, where I'm like, I just like that it boots into. And I know I can change this, right? But I just like that it boots into Steam steamos and it automatically is. Is seamless. My emulated games are there and my Steam library is right there. And then I put it down and I go to my computer and I play more games there that way. Right. I was talking to Greg about it in the context of me wanting to start playing the Alters because I had the PS5 version. I was like, I want to play the PC version. Um, and so I'm getting the PC version of Alter so I can try it out mainly so I can play it on my Steam Deck. But I brought it up in the sense of. Greg was then like, well, it is on Xbox Game Pass. And I paused for a second. I was like, can I make that work in the same way? Theoretically, yes. But I. I'm still in that place where there's just like enough hoops that I have to jump through, where I'm like, I'd rather just get on Steam because I already. I'm already in this ecosystem.
Jerrika
No, I align with you there. Like, I don't need an extra barrier to prevent me from just hitting start. I get it.
Blessing Adioa Jr.
I want to bring story number two into this, right? So story number two. Microsoft adds Steam games to its Xbox PC app on Windows. This is from Tom Warren at the Verge. And the reason why I bring it up is because this could solve all my issues.
Jerrika
Yep.
Blessing Adioa Jr.
Microsoft is starting to test its new aggregated gaming library in its Xbox PC app on Windows. Xbox insiders will now be able to see their Steam and battlenet games all within the Xbox app this week, making it a single launcher for most installed PC games. This new consolidated library will roll out to the Xbox app later this year, as well as new devices like the ROG Xbox Ally handhelds. It's part of Microsoft's efforts to make the Xbox app on Windows the home of PC gaming and compete with Steam and Steam OS by combining Windows and Xbox. Quote When a player installs a game from a supported PC storefront, it will automatically appear in my library within Xbox PC app, as well as the most recent list of titles in the sidebar, making it easier than ever to jump back into your games, explains Monisha Oza, a product manager of the Xbox platform. Microsoft says support for additional PC storefronts will roll out over time. This. This is the biggest threat to my Steam deck right now. Just so you know, like when the Xbox Ally comes out next, later this year. And if it really is a thing of I'm booting up to the Xbox app or whatever it is, right? And I can just see all of my games, including my Steam games and all that shit, That's a game changer for me.
Jerrika
Yeah, this whole integration would be just the biggest selling point for. Just played Xbox literally anywhere now and then being able to have this, like, to your point, just all my games in one spot versus having to open another launcher. Because, like, I, you like, I. I actually sold my Steam deck and got the Ally instead because I wanted that flexibility with other libraries that I had. Yeah, but to your point, it's a little extra. I mean, it's running Windows, like, it's just like I got a PC in my hand and I'm like, when I booted.
Blessing Adioa Jr.
Because we got really lucky, right? Where like years ago, Greg had had like asked for ROG allies for coverage and I think they just either never got back to him or they just go back to him really late or he didn't see the email. Something happened to where we didn't get them until fairly recently. And when I got my Rog Ally, I, I booted it up and it booted up directly into Windows and I felt disgusted.
Jerrika
It's. It's like, do you want a copy of Office while you're here?
Blessing Adioa Jr.
You know, like that I'm like, brother, I have a laptop. I wanted to use my laptop, but, but I, but like for people who, who want that experience, like.
Jerrika
And yeah, and I've bought games on other. In other places, so like, I want to be able to also play them here if I can. So. But yeah, to your point, like, I would love to see a consolidated library on all the PC things in my life. So including like, even at my computer, like, having seen all my games in one spot, that solves the problem. I don't have to open up something else to get to this game.
Blessing Adioa Jr.
So when we're talking about the Xbox app, just in general and like the future of Xbox, the direction of Xbox, I know you mentioned that you're primarily a PlayStation person in terms of the way that you play. Does what Xbox, with what they're doing, does it intrigue you at all? Is it something that you pay attention to and go, yeah, interesting all the time.
Jerrika
Just because, like, there are titles that come out and I think that is the appeal of Game Pass. And that's where I literally have, you know, you know, I'm part of all these ecosystems now for different reasons, but they all have their teeth in me. Yeah, like, but I do love the fact that, like, if I'm subscribed to Game Pass, I can try out these games and have some time with them and not have to commit to a $70 price tag, $80 price tag on certain titles. But yeah, like, just being able. I'm always paying attention and I want that whole experience to be better if I'm subscribing to it every month. Like, I want to be able to play where I am. And they're just giving. Giving. Everyone means to pick up a game on Game Pass, like, making it easier.
Blessing Adioa Jr.
Yeah. I was talking about this recently, folks, that, like, as time goes, especially this year, I think ever since the Steam Deck, really. But it's compounded more and more where I'm just straight up a PC gamer. Straight up, like, you know, I'm playing. It's like my third party game time is now, like, solidly split between PlayStation and PC. And I think PC has just taken over because of, like, having a 4080 at home. And then also my Steam Deck, where it's like, well, this is just nice to have.
Jerrika
It is nice to have.
Blessing Adioa Jr.
I prefer this over trophies. I'm sorry. But, yeah, one of the big, big hurdles with me is just. Yeah. How spread out everything is. Yeah, I got my. I got Steam, I got Epic, I got Xbox. But then also I have like two Epic accounts for some reason. I think I made one for Fortnite. Yeah, they might have made a separate one.
Jerrika
Like, oh, yeah, I forgot about, like, the Epic store too. Like, I have some things on there that I've bought and like, you know, and that's where. And I just forget that I own them. So, yeah, Xbox is making it easier. I think the collaboration with Steam is perfect. I think being able to do everything like that in one place, so I don't forget that I've already bought this somewhere else.
Blessing Adioa Jr.
Yeah, that's great. I want to bring in some super chats for you. Samson L. Writes in and says, for Jerrica, from your friends at Grow Up. All right. Grow Up, Level Up. What is Grow Up Level Up?
Jerrika
An amazing other show you should also check out. They've had me on twice. I even had a hot dog costume on the first time they wanted to interview me. I'm like, why? I'm not why.
Blessing Adioa Jr.
I mean, I was your. Your personality, Jerika.
Jerrika
I guess. Yeah, the hot dog costume definitely helped with that.
Blessing Adioa Jr.
Speaking of Zeke, Speak writes in and says, the way I screamed when I saw Jerrica here. Hell yeah, bro. We need that yeehaw energy. At are you known for yeehaw energy?
Jerrika
I mean. Yeah.
Blessing Adioa Jr.
Where are you flying in from?
Jerrika
I'm from Alabama.
Blessing Adioa Jr.
Oh hell yeah.
Jerrika
Yeah. Yippee ki yay know. Let's go.
Blessing Adioa Jr.
And then we got one more from cognitive. Cognitive clips. Who says can we call this pairing? Blessica. I'm going to. That rolls off the tongue more so than like most other pairings. Like when I'm with Gary Widow, people just fucking struggle.
Jerrika
Yeah. I'm not even going to try it.
Blessing Adioa Jr.
Yeah. Jerrica, we're going to move on to story number three. Mind's Eye developer Build a Rocket Boy begins layoff process amid disastrous launch studio sources say. This is Wesley Yenpool at ign. Build a Rocket Boy has told staff a redundancy process has begun amid the disastrous launch of Mind's Eye. The cuts could affect over 100 employees, studio sources have told IGN. One person who asked to remain anonymous in order to protect their career told ign. There's no word yet on exactly how many staff are affected, but the standard 45 day consultation process starts today, June 23, which according to UK law, is triggered when an employer proposes 100 or more redundancies within a 90 day period. IGN understands. Builder Rocket Boy currently has around 300 UK employees with around 200 abroad. IGN has asked builder Rocket Boy for comment. Jerrica, have you been keeping up with the Mind's Eye situation?
Jerrika
Listen, I remember the trailer. I got caught up with it this morning and I was like, oh, this game didn't do so well. This sort of makes sense now. Yeah, okay. But yeah, I had no idea like the studio itself was like being led by, you know, a former. Yeah, yeah. Rockstar creative lead. I don't know what he did before, so it is surprising. Like, you know, it seems like there was a lot of promise here. I haven't had any time with the game but I've read reviews and I was like, ugh, yeah, that sucks. The trailer was cool though. I do remember the trailer and I was like, this looks promising. It's just a brand new IP from a brand new studio, which I feel like sometimes is mostly misses, especially if the gameplay can't back up what it is. Yeah. Once again, this news. It sucks. It sucks.
Blessing Adioa Jr.
It sucks because you hate to see people lose their jobs and you hate to see. I think any studio close. Right. Build a Rocket Boy is a very interesting one. So to double back. Right. Leslie Benzi is, is the lead of it. He was the former president of Rockstar North. Right.
Jerrika
Really important. Okay, yeah.
Blessing Adioa Jr.
Subsidiary of Rockstar. Like Rockstar Games overall. Right. But like he had a high position at Rockstar there and then went and built his own thing. The fascinating thing that remains for me because I'm with you as far as the original trailer for Mind's Eye was very intriguing. What was even more intriguing for me was it being announced coming off of Everywhere now. Do you remember Everywhere?
Jerrika
No.
Blessing Adioa Jr.
It's a platform that I still don't think has released. Right. But like it was Build a Rocket Boys like coming out like, hey, this is what we're doing, this is what we're proposing. Right. It felt like a platform, like a. Almost like a Roblox or a. Like Dreams, but like a bit more realistic and aaa.
Jerrika
Okay.
Blessing Adioa Jr.
Was sort of the presentation of it and then Mind's Eye was announced as something coming out of Everywhere. Right. Like kind of a creation within it.
Jerrika
Yeah.
Blessing Adioa Jr.
But towards like as we got closer and closer to Mind's Eye, I feel like there's been more and more of a separation of Mind's Eye and like its origins in Everywhere. But all of that is under Build a Rocket Boy.
Jerrika
Okay.
Blessing Adioa Jr.
And so I always had the question of what is the relation, like what is the deal with Everywhere? And like what the fuck is up with how your marketing Mind's Eye? It feels like you're setting it out to die sort of thing.
Jerrika
I had no idea and did not gather that from the initial trailer that I saw.
Blessing Adioa Jr.
So yeah, I mean to. I listen, I have the Wikipedia pulled up. Okay, let's for Everywhere so I can break it down for you. Right, so Everywhere is an upcoming massive multiplayer online game and game platform with an integrated game creation system developed by builder Rocket Boy. The players start in the city of Utropia where they access different experiences such as biomes surrounding the city, different game modes, user generated environments called arcs or the game Mind's Eye. The Each of these experiences can. I don't know if that part is still true. Each of these experiences can be accessed via portals in Eutropia City or the Everywhere menu. Everywhere is set in an open world made up of you, made up of Utopia City and four biomes. While Utopia is a safe zone. A safe zone. The biomes have PvP and Pv PvE elements. It then goes on to talk about how like each district has like. Or no. Yeah, each district is like its own game mode. So it has like racing, like an art gallery, a combat district and like more going on. All this shit is cooked.
Jerrika
Yeah.
Blessing Adioa Jr.
All this Shit is absolutely cooked when you're talking about you're laying off 100 people.
Jerrika
Yeah.
Blessing Adioa Jr.
@ least from your studio. Which sucks. Breaks my heart. You see, you hate to see creative ideas like this get shut down. But like from the get go this seemed like a very lofty thing that they're doing.
Jerrika
And like just you like recapping. Like I had no. I. You know, obviously this might be a sign of like just me not being invested in it, but like I had no idea this even was a thing. I guess they were trying to do like a, like a Grand Theft Auto Online sort of like build your own situation with like on like. But just I guess you can do literally whatever you want. I don't know if like what your assets are, what you could build with, but. Yeah, that's, that's a tough project. That's a tough, I mean ever.
Blessing Adioa Jr.
Yeah.
Jerrika
Toughest whole like dedicated game. Pulling from that. I wouldn't want to do that. That doesn't sound like a great idea.
Blessing Adioa Jr.
Here's my thing is I look at this right as, as we read the story and as we talk about this and I think about how good Dreams is.
Jerrika
Yeah.
Blessing Adioa Jr.
And like how I think dreams is never going to be appreciated for how good good it is. As far as it being the creation thing, it being filled with user generated content. A lot of that user generated content is really good and really special. And then they, I mean Media Molecule did the thing where they had original campaigns in there. They had what's called Arts Dream, I believe, which is like the original campaign that they made in there, but then also Trend, which is a really cool little toy train puzzle game. Like there were a lot of really cool creative things happening in Dreams and Dreams feels somewhat comparable to like what they were trying to go for here. But Dreams did it with I think a lot more grace, but also not great marketing slash, like not just a tough thing to sell to people.
Jerrika
It is. And that's. It's a. The concept itself seems from. For anybody just seems a little overbearing like to hop in and like, oh, am I making a game or am I playing these other games? Yeah, but yeah, I'm interested to see what comes of this. And yeah, it stinks, but it just seemed very lofty to your point.
Blessing Adioa Jr.
And yeah, Jerika, we're gonna talk about Sega accidentally revealing sales numbers for a bunch of their games. But before we do, I want to tell you about patreon.com kindafunny and YouTube.com kind of funny games where you can go and get the kind of funny membership which allows you to get shows ad free. Speaking of ads, let us tell you about our sponsors.
C
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Blessing Adioa Jr.
And we're back with story number four. Sega accidentally revealed sales numbers for Sonic, Like a Dragon, Persona, and more. This is Andy Robinson at Video Games Chronicle. SEGA has accidentally revealed the sales numbers of many of his recent major releases, including games in the Like A Dragon, Sonic and Persona series. The sales numbers were included in a recent presentation document uploaded to Sega Sammy's investor relations website. A table of sales numbers was found to have been hidden in one of the of the present one slide of the presentation. The document has since been removed by Sega Sammy, but not before Reset Era archived the sales numbers in full. According to the document, Persona 5 Royal has sold over 7 million units. Sonic Frontiers has sold some 4.5 million copies. And recent Yakuza titles Infinite wealth and Like a Dragon have shifted 1.66 million and 2.86 million. I have a list here, Jerika. I'm just gonna go ahead and read the list. So, Like a dragon, infinite wealth, 1.66 million units. And you can holler if any of these are, like, super shocking to you.
Jerrika
Okay.
Blessing Adioa Jr.
Like a Dragon, the man who erased their name has sold 0.96 million units. So, like, just under a million. Persona 3 Reload 2.07 million. Sonic Superstars 2.43 million. Sonic Frontiers 4.57 million.
Jerrika
Very surprising. Wowza.
Blessing Adioa Jr.
Like, high or low for you?
Jerrika
Higher. Like, I mean, I'm not trying to.
Blessing Adioa Jr.
Throw shade what you trying to say about Sonic.
Jerrika
I'm not, because I love Sonic. But I was just like, okay, the want for Sonic is still there. It's. Yeah, it's cool.
Blessing Adioa Jr.
It's funny because I was talking about this over the weekend. I was streaming and there was somebody in chat that was. That was like, why? Why hasn't there been, like, a great, great Sonic game since Sonic Mania? And I was like, all right, first of all, you watch your mouth. All right? Sonic Frontiers is good, almost great. And then also like Sonic Superstars, like Sonic Cross Shadow. But I digress. I kind of understand the sentiment a little bit, but it doubles back on. Like, brother these. I say brother a lot lately. It's the Alabama in you that is affecting me, but it's the fact that I think Sonic has the Pokemon problem. Not extrapolated to the amount that Pokemon has it, right? Because Pokemon biggest IP in the world. There are so many parts of the ship that you have to maintain, whether it be the anime, big movies, cards, Pokemon Go. Like, so many moving parts are involved in Pokemon that the video games have to suffer because Pokemon company and Nintendo look at it and go, ah, shit. We got to have a Pokemon game come out every year, a year and a half, because we had to keep the generations going. Because that is how. That's how we maintain this business. You know what I mean? That's how we push this. This thing forward. And so sometimes we get Pokemon games that run janky as fuck.
Jerrika
Yeah.
Blessing Adioa Jr.
And that's how that happens. Sega with Sonic, similar thing not extrapolated to the amount of Pokemon where with Sonic, you have Sonic movies, you have Sonic merchandise, you have Sonic pop ups in San Diego that I go to to buy chili dog. Right. Like, Sonic is very big outside of just the video games. And so I think Sega looks at Sonic and kind of deprioritizes like the amount of polish a video Sonic video game needs to have. As long as we're getting a Sonic game every year. And like, it's not mainline, of course this year it's going to be Sonic Racing. Last year it was a remaster. Year before that it was 2D. Year before that it was Sonic Frontiers. But like, this shit's coming out every year. Regardless. You're not going to get a Sonic game delayed out of November to the next year.
Jerrika
Yeah.
Blessing Adioa Jr.
Because that's how. It's a machine. They have to look at it like a machine. Which is sad. But also, listen, I. If you're a Sonic fan, you know to expect seven out of ten. Seven out of ten greatness.
Jerrika
Yeah.
Blessing Adioa Jr.
You know what I mean? Going down the list even further, you got Total War Warhammer 3, which sold 2.34 million units. Shimagami Tensei 5, including Vengeance, sold 2.11 million. Yakuza Like a Dragon, 2.86 million. Persona 5 Royal, including the remastered version, 7.25 million units. Team Sonic Racing hit 3.5 million. And finally, Total War Three Kingdoms has 3.21 million units sold. I. I love looking at numbers because I think they're fascinating and really help orient how we talk about these things and how we view these things. Persona 5 Royal selling 7.25 million units is not surprising to me. But then it makes me wonder like if you. If you bundle in core or like base Persona 5.
Jerrika
Yeah.
Blessing Adioa Jr.
How much more are we talking? Are we talking about a 15 million unit seller or like a 13 million unit seller? Either way, really good.
Jerrika
Yeah.
Blessing Adioa Jr.
Like shout out to Persona for being such a hit franchise for sega.
Jerrika
Agreed.
Blessing Adioa Jr.
Let's move on. Actually, before we move on, let me take one more peek at super chats where T T Yippee. Seven writes in and says shout out to Sick as frick on YouTube who has been doing a death rating 2 daily counter for over 100 days now. They have. They have less than 1k subs so want to send some kfbf love? Hell yeah. Good for Sick as Frick for being such a death stranding fan that they're like, we're counting down 100 days to this game. You gotta love it. All right, let's talk about story number five. Speaking of Sega Persona 4 revival in Stranger Than Heaven are due out after April 1, 2026. This is Style Romano at Gamatsu Atlas's Persona 4 revival and Ryu Gakotoku Studios. Stranger Than Heaven will launch in or after fiscal year 2027, which runs between April 1, 2026 on or to March 31, 2027, according to a Sega Sammy Management Meeting 2025 presentation published on June 18. Persona 4 revival was announced for PS5, Xbox and PC earlier this month with a teaser trailer showcasing early development content. Stranger Than Heaven was first announced at the Game Awards 2024, but was officially titled with a new trailer earlier this month. Platforms have yet to be announced, so you're waiting until at least April of next year before you're seeing either these games, but probably a lot, a lot.
Jerrika
Longer than that, I'd imagine, which I'm fine with. I will say, like this Stranger to Heaven does. I've always wanted to get into the Yakuza series, but it's just so overwhelming. Like I don't know where to start. And then like, am I enjoying my time? Because I don't know any of these characters. But Stranger Than Heaven looks like something I definitely want to pick up because it is its own thing. So I'm excited to play this. Like, it looks like something right up my alley. Being a detective going through different time periods, I'm like, that's. That's my thing. So I like weird stuff like that.
Blessing Adioa Jr.
I'm 1000% the same way where I know if I asked the Yakuza audience where to start with Yakuza, like there's multiple great places to start. Yeah, pick up yakuza 0 pick up like a dragon. Which I did, right? Like, I. I think for me, it's also the start and stop thing I have with Yakuza, where I almost get intimidated, where I get 10 hours into infinite wealth and then I'm like, all right, I got probably 30 more hours of this game and then an entire franchise of like, games that I'd want to get into. I think my My, my most successful attempt into getting into RGG Studios games was playing playing Judgment 2. Cuz one it felt more manageable then also it felt I, I, I, I liked the detective thing. I like how unique and different that story felt and like I think for me I look at Stranger Than Heaven and have that similar feeling as you of oh yeah, like you, you're doing something interesting here as far as putting you in a different time period and like yeah, like it seems like a detective like cool thing. And then also I look at combat for the game and I'm like the combat looks fun as well. Right? Like it looks like the action combat that we get in earlier like a dragon games mixed with like something a bit more slower paced and deliberate and I'm all about that.
Jerrika
And you know, I, I, I like a good story that's going to be surprising in ways. We'll talk more about that later. I like a weird story but yeah, I'm curious to see like what ends up being like the story maybe a little bit more grounded. Maybe not as like robust and sort of out of left field.
Blessing Adioa Jr.
Yeah.
Jerrika
I only know based on the gameplay I've seen of like other games from the studio. But yeah, I'm excited to play it. I don't need it right away. It's okay, it can take its time.
Blessing Adioa Jr.
Also I think it's nice to see RGG take their time a bit and not have a game release like every six months. That said, I wouldn't be surprised. I know they announced another Yakuza game to come out in January.
Jerrika
I definitely wouldn't write that off. That that can definitely happen.
Blessing Adioa Jr.
Story number six. Peak has sold a million copies. I'm pulling directly from Noble on Twitter who tweets Peak has sold over 1 million copies in its first six days after release. And he pulled a some art there that I assume is from the Peak development team celebrating a million copies sold. Are you familiar with Peak?
Jerrika
Watch the trailer and I'm instantly sold.
Blessing Adioa Jr.
It looks so cool.
C
Right?
Jerrika
It looks like the concept is so, looks so much fun. Like I texted Kayla and I was like hey, we got to stream this game. We got to play it like what a good, what a cool co op experience. And yeah, 1 million copies six days wild.
Blessing Adioa Jr.
So I was going to save this for WE news but then I thought about it more and decided it deserved to be a full news story. Mainly because it comes off of. Did you listen to the KD a few weeks ago? It must have been at this point. That was from there was a news Story about Agro Crab and they put up a blog post basically saying that they had shelved work on going under two, which is going to be there. That was going to be their next big game. After putting out Another Crab's Treasure and they were just burnt out. I think funding fell through as well. And so they were like, all right, we're going to take a break from this. Let's do a game jam and create a couple of side projects. And Peak was one of those side projects and for that to hit a million copies like I looked up. I mean I'm going to look it up again. Right. Another Crabs Treasure sold and this is from Game World observer that I'm pulling from. Right. But this news story says Another Crabs Treasure sells 500,000 copies across all platforms in just under three months. So like you're talking about their last big game selling 500k and just under in just over three months. And in six days this like side project they made has caught such steam and has sold a million copies in six days.
Jerrika
It's.
Blessing Adioa Jr.
That's fucking awesome.
Jerrika
Truly a beauty in like letting developers like yeah, I love when that's such a cool story that it came from just like a side brain project. Like just like hey, let me just, let's see what we can play with and get something out the door. And it ends up being one of the most successful things they're able to put out there. Like that's cool.
Blessing Adioa Jr.
Yeah. And like this is a game if you're interested in Peak, right. Like if you, if you don't know what Peak is, if you're an audio listener not seeing the video. Right. Like it's a, it's a climbing game that has like some fun art style there, fun personality but you're also playing it co op with friends and so you're talking to them as you're climbing and doing all, all this stuff, carrying.
Jerrika
Them around, they get knocked out like, like that's, that's great.
Blessing Adioa Jr.
And it's only $5 on Steam.
Jerrika
Yeah, I can't beat it.
Blessing Adioa Jr.
Which is huge for. Right. I know Another Crab Treasure was I think 25 to $30. And so you know, lower price but I think still a million in, in the first six days. I imagine you're gonna sell a lot more in the weeks to come. Like that money is gonna I think stack up for them and you know, I hope that success leads into the future for them because that's really cool. That's really cool to see. Story number seven, Sonic Racing Crossworlds reveals Nickelodeon collaboration. I'm pulling from Wesley Yinpool at ign. Earlier this month, SEGA confirmed Sonic Racing, Cross Worlds guest characters such as Hatsune, Miku, Ichiban, Kasuga, Joker, and even joker from Persona 5, not the clown, and even Steve, Alex, and Creeper from Minecraft. But the guest characters do not stop there. SEGA has announced a Nickelodeon collaboration that brings SpongeBob SquarePants to the track and teased Avatar and Teenage Mutant Ninja Ninja Turtle characters down the line. The trailer shows off spongebob squarepants and Patrick Starr racing the paddy wagon. Do you remember the paddy wagon?
Jerrika
No.
Blessing Adioa Jr.
No. It's a vehicle shaped like a Krabby patty from the SpongeBob SquarePants series. And they're racing that across a bikini bottom track. Let's fucking go. We're so back. We've won. Jerika.
Jerrika
Yeah, it looks. It appears anytime you ride around a Krabby Patty, I think you have. That's cute. I love how, you know. Did you get. Have you been able to play this at all?
Blessing Adioa Jr.
No, but I've seen previews and it seems like people are liking it.
Jerrika
Yeah, I have. I haven't played either, but, yeah, based on what I've. What I'm hearing, like, it's a. It's a good time and, you know, like, that's always the biggest win. Like, wish for me with, like, when it comes to, like, Mario Kart, like, I always love to see more characters introduced. And, like, yeah, I think the wackier, the better for Party. Like, Cart Games is a. Is obviously a fuel for what brings people back to these games. If they introduce more characters, like, I might hop back in. Like, and I just wonder how far they're going to go into the future, like, adding additional characters and stuff.
Blessing Adioa Jr.
Yeah. I want to address the comment because there's a comment in chat that says, shout out to spongebob for getting his license. And I need you to remember you don't need a license to drive a Krabby Patty. Oh. That was explicitly said.
Jerrika
Okay.
Blessing Adioa Jr.
Yeah. In the SpongeBob series. I believe it was a SpongeBob movie.
Jerrika
Oh, wow.
Blessing Adioa Jr.
Yeah.
Jerrika
Yeah.
Blessing Adioa Jr.
And so you're fine. Yeah. Does not need his license to drive a Krabby Patty.
Jerrika
Good to know.
Blessing Adioa Jr.
I love this. And talking about future collaborations. Right. The fact that you're getting Avatar and you're getting tmnt, I think is dope. And I think. I think they're building this up as something that's really fun and really cool and really special, I think. Right. It's funny coming off of Mario Kart. World game coming out in the same year as Mario Kart World probably might do it a little bit of a disservice, but I think SEGA has made really great kart racers in the past. I've heard a lot of great shit about Sega All Star Racers Transformed, and I played a little bit of that game. And that game's fun. That game is a really fun game from what I played, but people swear by it. The Sonic the Team Sonic racing game that came out a few years ago on Switch, I don't think was as great as those games, but the previews are making this one seem like a return to form for Sega, which is super exciting. But I think really what's going to. What's going to pull it together is the. The IP of it. Right. Because, like, I think Sega could have easily done. Done this as a Sega crossover thing.
Jerrika
Yeah.
Blessing Adioa Jr.
Like they've done with Racing Transform and had it be all right. Ichiban Joker, not the Clown, Crazy Taxi, you know, Jet Set Radio. And, like, they could have continued down that path. I think it's way smarter to go after Nickelodeon characters and have it be a thing of spongebob and, you know, have a Minecraft character. Minecraft characters in. In there and getting tmnt. I think there's a bit more brand synergy there than Sega might have within their own franchise. You know what I mean?
Jerrika
Yeah. It's IP that people can like, oh, I want to play that game. If I see Donatello, like, riding in a car, like, that's. It's. Everyone's in this game. I think. I think it's also very smart.
Blessing Adioa Jr.
Yeah. And like, I think kids, I mean, kids, I think, are going to identify more with spongebob and Sonic and Donatello more so than they might with no offense to Ichiban, because I love that Ichiban.
Jerrika
I know.
Blessing Adioa Jr.
Yeah.
Jerrika
That's cool.
Blessing Adioa Jr.
I don't think the Ichiban speaks to the kids. That. And also, I think that's also them using the Paramount, like, connections they have with the Sonic movie and then also Paramount owning Nickelodeon and all that stuff. Right. Like, a lot of this makes sense and really speaks to my own, like, inner child heart. Because I. If you're my age, like, you grew up with spongebob, spongebob is very important to you. Right. And like, same thing with Sonic. And so seeing fucking sonic collab with SpongeBob, I don't know, it makes my inner child happy. And so I can't. I can't wait for this. Let's talk about Story number eight, a Duke Nukem TV series may be coming from the producer of the Devil May Cry in Castlevania animated shows on Netflix. This is Andy Chalk at PC Gamer. Have you ever thought to yourself, boy, I sure would like a Duke Nukem TV series? Well, you might be getting one anyway. As Adi Shankar, producer of the Devil May Cry and Castlevania shows on Netflix, said in an interview with Esquire the that he's acquired the rights to make one. Quote, I got video games in production, obviously more Devil May Cry. Shankar said, quote, I'm being approached with different IPs and companies that want to work with me. I bought the rights to Duke Nukem, not the gaming rights, but I bought it from Gearbox, end quote. His vision for Duke Nukem, he continued, is, quote, a middle finger to everybody. When Duke Nukem blew up, a bunch of people sat around trying to turn it into a brand when it's just a middle finger. Duke Nukem can't be made by a corporation because the moment a corporation makes Duke Nukem, it's no longer Duke Nukem. I don't intend on having anyone tell me what to do on this one, end quote. Okay, Jerrica, what does that do for you?
Jerrika
I mean, I'm going to fall in that category. I'm like, yeah, I wouldn't have ever thought I needed a Duke Nukem TV show or another way to. I never played the games. I know of it. It's, you know, but it's. It's surprising. I don't know if this will land with everybody or. I don't know. Is. Is this a smart decision?
Blessing Adioa Jr.
I mean, if you're asking me, yeah, I don't think it's a smart decision, but I think it's an Adi Shankar decision. Yeah, it lines up with Adi Shankar. I think he. If anybody can make a Duke Nukem show that is true to Duke Nukem, it's probably Audie, especially coming off of the Castlevania and Devil May Cry shows, which are really good. I think that's a track record that might actually lend itself to. All right, you have. You have the talent to make it happen. And then also you have the attitude and probably also the divisiveness. Make a Duke Nukem thing feel authentic to it. I don't think. I don't think anyone. And this is one of the few times where I'm going to make a very blanket statement. I don't think anyone asked for a Duke Nukem Cartoon. Except for Adi. Adi Shankar. Like, they probably asked for one. Right. But like, for the most part, I don't know if there is an inherently built in audience for a Duke Nukem animation, but I think Audi can maybe create one.
Jerrika
You're right.
Blessing Adioa Jr.
Maybe make a small one.
Jerrika
Listen, I'm always down for more. You know, I think we're in a new age of see more unique animation. And see, especially like having more games being told versus. I think animation is a smart move for a lot of games versus live action. So like, the more games that we're seeing animated, like in different forms is like, I'm a fan of.
Blessing Adioa Jr.
Yeah.
Jerrika
So like, I'll be here to see what it is. I'll show up day one with my middle finger. I don't mind.
Blessing Adioa Jr.
For me, it strikes me as like, I think there are such low expectations.
Jerrika
Yeah.
Blessing Adioa Jr.
Slash no expectations for what you do with Duke Nukem. Because I played a couple of Duke Nukem games my life, right. Like one of the classic OG Duke Nukem's I remember playing, and I never beat them, don't get me wrong. But like, I picked them up or whatever and then like Duke Nukem forever. I played the demo on PS3, okay. And like as soon as I threw. As soon as I put my hand in a toilet and threw shit in the game, I was like, I don't know. This is for me. I don't know if this is speaking to me, but I think the expectations are so not there for a Duke Nukem thing that really, I. I imagine that Adi Shankar is gonna go in and basically paint this however he wants within, like paints. Paint the story, paint the character, paint the world however he wants. I think this is like a free sandbox and playground for Adi to just like, I don't know, be. Make it relevant, expressive, be like, you know, Do I so be crazy in it? Yeah, you know, do your thing, I guess.
Jerrika
I guess.
Blessing Adioa Jr.
Yeah.
Jerrika
It's a good IP to be able to do that with. I agree.
Blessing Adioa Jr.
Jerrica.
Jerrika
Yeah.
Blessing Adioa Jr.
I'm very curious on if a Duke Nukem TV series could be big.
Jerrika
Could it?
Blessing Adioa Jr.
But if I wanted something smaller, say, the tiniest news I needed to know about.
Jerrika
Yes.
Blessing Adioa Jr.
Where'd I go?
Jerrika
The WE News Channel, where we cover all the small news items you need to know about.
Blessing Adioa Jr.
Story number nine is WE News. Carolyn Polachek on the beach is out now, of course, it's been a long saga of getting here of me and Roger going to Kojima Productions. Roger handing Kojima A Carolyn Polachek album. Kojima listening to it and falling in love with Carolyn Polachek's music. Getting Carolyn Polcheck to make music for Death Stranding and make like the title track for it. Right. And so if you want to listen to the song, the song is out now. Of course, Death Stranding 2 is not that far away if you want to like, like go into the game and experience it unspoiled. What up?
Jerrika
Were you close enough to Kojima where you could smell him? Not in a kud. I want to know his scents.
Blessing Adioa Jr.
You're not the first person.
Jerrika
He wears something great, you know.
Blessing Adioa Jr.
You are not the first person.
Jerrika
I'm so glad, thank God.
Blessing Adioa Jr.
I. Even when I'm like, I don't know, like not like a far distance from somebody, I'm never getting in like heavy enough whiffs to smell people. Like, it's rare that I smell somebody.
Jerrika
I mean there might not be wearing something that. That strong, you know.
Blessing Adioa Jr.
And I don't think he was wearing. Yeah, I don't think he was wearing.
Jerrika
Just be no scent.
Blessing Adioa Jr.
I think he just. Yeah, I don't think he had a scent.
Jerrika
No scent. Dang it.
Blessing Adioa Jr.
Like, usually if I'm smelling somebody, that means I'm at. I'm at a fighting game event.
Jerrika
Like, oh yeah. Like, oh yeah. You know, you can't miss that scent.
Blessing Adioa Jr.
Yeah, I'm at a convention or like, or they have something on.
Jerrika
Yeah.
Blessing Adioa Jr.
But if you have nothing on, maybe it's my deviated septum. I don't. I don't really smell people like that.
Jerrika
Yeah, well, I'll find out one day.
Blessing Adioa Jr.
Yeah. So sadly. But yeah, maybe one day you'll hang out with Kojima.
Jerrika
I'm sure he's fine with me taking.
Blessing Adioa Jr.
A sniff, see what that's about. So here's the thing, right? Finally, now that the death straining 2 review embargo is up and this song is officially out, I can talk about it with no restraint because I've had it play very safe. Because if y' all didn't know the. When we first got confirmation that Carolyn Polachek's on the beach is in Dest Raining 2, I'm pretty sure that was a breaking embargo situation where somebody had ridden a thing that they weren't supposed to write. And so me playing it careful, I couldn't actually talk about like when I experienced this in the game. And again, I'm not going to experience. I'm not going to ruin the moment for people who want to get there. Cuz the Game's so close. But I will say, when I was at Kojima Productions and I was doing the 30 hour preview thing, right?
Jerrika
Yeah.
Blessing Adioa Jr.
I. I hit the song. I immediately, like. I'm like, oh. Oh, shit. Like, I had, like, a moment. I'm like, oh, fuck. Like, Carol Polechek is in the game. I immediately take off my headphones. Like, in a cold sweat. I take off my headphones, pause the game, and I look at my. I, like, pick up my phone or I walk away because we couldn't have our phones at the station. Yeah, I walk away and I start texting Greg. I was like, greg, Carolyn Polcheck has a song in the game. Like, how do we surprise Roger with this? And then he ended up not being surprised because they reported about it. I wanted him to, like, experienced this in the game. Yeah, but we were never gonna get there. Like, there are too many, like, things that would have spoiled this for him, but that happened. And, like, literally, like, as I'm walking away, Geoff Keighley was also at the event. I didn't mention that part, but Jeff Keighley was there. And, like, Jeff Keighley looks at me and he's like, you hit the. You hit the song yet? And I was like, jeff, I just. I just did it. I'm still. Still reeling. Yeah. Like, it was a really, really cool moment to have that. Have that experience in real time of, like, seeing Carolyn Polcheck on the beach pop up in the game. Mind blowing. But then this is how you. This is how, like, you know, I'm so bad at lying and keeping secrets where I get back here, right? And, like, I do. I do khd, I do my preview or whatever, and then, like, I come out of one of the shows and I see Roger and, like, Roger. Roger, like, starts catching up with me, and he's like, all I did was Carolyn in the game. And I looked at Roger and I was like, ah, you know. You know, we'll see. I wish, man, I wish. I wish she was in the game. That'd be cool, right? That'd be cool. I don't know how to lie. It was so obvious that she was. And thank God that somebody had leaked that she was in the game, because I couldn't have. I couldn't have held that much longer. Anyway, more Wii news for you. Nintendo has fixed its London Underground ad, which claimed Metroid Prime 4 was out now. Dune Awakening sales surpassed 1 million copies. Cyberpunk 2077 update 2.3 has been delayed to an unspecified date. Midnight Murder Club launches August 14th on PS5 and PC. THQ Nordic Showcase is set for August 1st at 12pm Pacific Time. Xbox will be at Gamescom this year. ARC System Works Showcase is set for June 27th at 6pm Pacific Time. 1047 Games who developed Split Gate 2 has laid off a small number of staff. And then finally. This is from VGC. A fan made Mario Kart 64 PC port has released with a track editor and ultra wide support. And Kevin, if you can pull up one of these videos, this is what I'm talking about right here.
Jerrika
It's awesome.
Blessing Adioa Jr.
You know what I mean? I know, I know. We're breaking the Nintendo rules or whatever.
Jerrika
Yeah.
Blessing Adioa Jr.
And like, listen, I've not done this. Nintendo don't come after me. I'm just showing what the Internet's showing off. This is awesome.
Jerrika
Yeah.
Blessing Adioa Jr.
If you're an audio listener. They're playing Mario Kart on ultra wide and it looks incredible. Anyway, I love this. And that's it for we news. Thank you for bringing that up, Kevin. Before we hop into your wrong, we take one last peek at super chats. Blaster Goblin writes in and says, please give us more caf shows with my best friend Jerrica, who's apparently ignored my constant ramblings about Mind's Eye. Keep it. Keep killing it, homie.
Jerrika
Oh, yeah.
Blessing Adioa Jr.
Support you have in the kind of funny community.
Jerrika
Listen, I. I think it's cool. I love it. I. But yeah, Blaster Goblin, me and him go way back now. Mr. Goblin.
Blessing Adioa Jr.
Mr. Goblin.
Jerrika
Yes, yes, Very. Apparently really good at Tony Hawk's pro skater. That's what he streams a lot of.
Blessing Adioa Jr.
Wow.
Jerrika
Might hold a record. Mr. That's what I've been told. I'm like, oh, I didn't even know that about you. My bad.
Blessing Adioa Jr.
Combo record or like a score record.
Jerrika
Something.
Blessing Adioa Jr.
That's cool.
Jerrika
One of those things. Touchdowns in skateboard, I guess. I don't know.
Blessing Adioa Jr.
Hell yeah. Kebabs writes in and says, I think Cross worlds has a niche because Mario Kart has moved away from the three lap circuits. A lot of folks are itching for traditional kart racer. I could see it. Right? Like, I think there could be something there as far as something that is. Yeah. A bit more focused, a bit more like, separate from Mario Kart. That said, you can have the three lap races in Mario Kart Worlds. You just have to click the track. Just don't click the path to the track. If you're playing online.
Jerrika
Yeah.
Blessing Adioa Jr.
And you're voting, you got to hit the plus button and then hit the specific track.
Jerrika
Yes, there's a few extra buttons, but yeah.
Blessing Adioa Jr.
Jerrica, yeah, that is it for super chats. Let's hop into kindafunny.com you're wrong where you write in let us know what we got wrong as we got it wrong so we can correct it. For those watching later on YouTube and listening later on podcast services around the globe. And Jerrica, I'm happy to report we are zero year wrongs in here. The only one I'm seeing is from Friday's show talking about Wusha. But aside from that, this thing's empty.
Jerrika
Someone's probably not trying hard enough.
Blessing Adioa Jr.
I know you know Kebabs. Kebab's hold back today, Jerrica. That brings us to the end of Kind of Funny Games Daily. Thank you so much for joining me on this episode.
Jerrika
Been been a pleasure. Thanks for having me.
Blessing Adioa Jr.
We're gonna talk a lot more.
Jerrika
Yeah.
Blessing Adioa Jr.
About Death Stranding 2.
Jerrika
Yeah.
Blessing Adioa Jr.
Right after this. Oh, of course. This has been Kind of Funny Games Daily. Each and every weekday we run you through the nerdy news you need to know about live on YouTube, Twitch and on podcast services around the globe. If you love what we do, support us to the Kind of Funny membership on Patreon or YouTube to get all of our shows ad free, watch us record them live and get a daily exclusive show. Enjoy the games cast next and the stream after. But until next time, Game Daily.
Kinda Funny Games Daily: Video Games News Podcast
Episode: Xbox VR Headset Being Announced This Week?! - Kinda Funny Games Daily 06.23.25
Release Date: June 23, 2025
Hosts Blessing Adioa Jr. and Jerrika delve into the latest happenings in the gaming world, covering major announcements, industry shifts, and exciting collaborations. This detailed summary captures the essence of their discussions, enriched with notable quotes and timestamps.
[07:00]
Blessing introduces the topic of Meta's upcoming announcement, where Meta is set to reveal an Xbox-branded version of their Quest 3S VR headset. Drawing from insider information provided by Mike Strahl at Insider Gaming, the headset, potentially named "Xbox Quest 3S" or "Sorry3s," is rumored to launch on June 24, 2025, priced at $399.99. The bundle is expected to feature an Xbox-themed black and green headset, an Xbox wireless controller, an elite strap, and three months of Xbox Game Pass Ultimate. Both hosts express excitement about the integration, discussing its potential impact on the gaming ecosystem.
[08:02]
Jerrika comments, "I'm gonna be honest, not much," highlighting her primary use of VR for games like Beat Saber. She expresses a mix of skepticism and interest, particularly regarding access to Xbox titles through the new VR platform.
[09:55]
Blessing adds, "It's something that I think Even on the PlayStation side, I wouldn't be surprised," comparing Meta's collaboration with Xbox to Sony's ventures into VR with the PSVR 2. They discuss how Xbox's approach allows for expansion without heavily investing in new software or hardware development.
[14:34]
Blessing transitions to Microsoft's latest move to consolidate gaming libraries. Microsoft is testing a new feature in the Xbox PC app that aggregates games from Steam and Battle.net, aiming to make the Xbox app the central hub for PC gaming. Monisha Oza, a product manager at Xbox, explains, "When a player installs a game from a supported PC storefront, it will automatically appear in my library within Xbox PC app," facilitating easier access and management of games across platforms.
[15:50]
Jerrika remarks on the significance of this integration, stating, "This is the biggest threat to my Steam Deck right now," emphasizing how this consolidation could revolutionize how gamers access and manage their game libraries.
[20:00]
The hosts discuss the unfortunate news from Build a Rocket Boy, the developer behind Mind's Eye, which has reportedly initiated layoffs affecting over 100 employees following a disappointing game launch. Blessing expresses sorrow, saying, "It sucks because you hate to see people lose their jobs," while Jerrika notes the high expectations placed on the studio, especially with its ambitious projects like the Everywhere platform.
[29:36]
Blessing reveals that Sega inadvertently disclosed sales figures for several of its flagship titles, including Persona 5 Royal, Sonic Frontiers, and Like a Dragon series, through a mistakenly uploaded presentation. Jerrika is surprised by the numbers, particularly noting, "Persona 5 Royal has sold over 7 million units," and discusses the implications of these figures on Sega's market performance.
[35:43]
The hosts highlight the upcoming releases of Persona 4 Revival and Stranger Than Heaven by Ryu Ga Gotoku Studios. Persona 4 Revival is set for PS5, Xbox, and PC, while Stranger Than Heaven is slated for release in fiscal year 2027. Jerrika expresses enthusiasm for engaging with the Yakuza series through Stranger Than Heaven, appreciating its unique detective storyline set across different time periods.
[38:01]
Blessing shares the impressive sales milestone of Peak, a climbing game, which sold over one million copies within its first six days post-release. Jerrika praises the game's co-op experience, stating, "It looks like the concept is so much fun," and supports the success of indie side projects turning into major hits.
[40:05]
Sega's Sonic Racing Crossworlds takes center stage as the game announces a collaboration with Nickelodeon, bringing iconic characters like SpongeBob SquarePants and Patrick Starr into the racing fray. Blessing exclaims, "We're so back. We've won," reflecting excitement over the nostalgic crossover. Jerrika appreciates the inclusion of broad IPs, noting, "It's IP that people can like, oh, I want to play that game," and anticipates a fun, character-rich racing experience.
[46:29]
Adi Shankar, known for his work on the Devil May Cry and Castlevania animated series, has acquired the rights to develop a Duke Nukem TV series. Blessing interprets Shankar's vision as "a middle finger to everybody," suggesting a gritty and authentic portrayal of the iconic character. Both hosts express cautious optimism, recognizing Shankar's track record for creating compelling animated adaptations.
[49:36]
In the "WE News" segment, the hosts cover various updates:
Throughout the episode, Blessing and Jerrika provide insightful commentary on each topic, blending factual reporting with personal perspectives and enthusiastic reactions. Their dynamic discussion offers listeners a comprehensive overview of current events in the gaming industry, enhanced by engaging anecdotes and community interactions through super chats.
Notable Quotes:
This episode of Kinda Funny Games Daily effectively navigates through significant news and updates, providing listeners with a thorough understanding of the current gaming landscape.