Kinda Funny Gamescast: Blue Prince Spoilercast – Detailed Episode Summary
Release Date: April 28, 2025
Hosts: Blessing Addy Oye Jr., Kevin Coelho, Jan Choa, Michael Huber, Barrett Courtney
Episode Overview [00:48 - 03:46]
The Kinda Funny Gamescast episode titled "Blue Prince Spoilercast" delves deep into the intricacies of the highly acclaimed video game "Blueprints." Hosted by Blessing Addy Oye Jr., Kevin Coelho, Jan Choa from Giant Bomb, Michael Huber from Easy Allies, and Barrett Courtney, the episode begins with the hosts warmly welcoming Jan and Michael to the panel. They set the stage for an extensive discussion centered around "Blueprints," a first-person puzzle roguelite game that has garnered significant praise, boasting a 92 Metacritic score.
Notable Quote:
- Blessing Addy Oye Jr. [01:14]: "Which. Which is insane. We were like, when we were in the planning meeting, we're trying to figure out who have. Who to have on the blueprints."
Gameplay Review and Host Experiences [03:46 - 08:36]
Blessing introduces "Blueprints" as a potential Game of the Year contender and emphasizes the collective enthusiasm among the hosts. They share their initial ratings from reviews, with Jason Schreier and Barrett Courtney giving it a 10 out of 10, while Blessing tentatively scored it a 9 out of 10 initially. However, after thoroughly playing the game, Blessing upgraded their score to a 10 out of 10.
Notable Quotes:
- Blessing Addy Oye Jr. [04:31]: "Well, we've all beaten blueprints."
- Kevin Coelho [04:32]: "The blueprints is so rejuvenating and so good at building you up."
Strategies and Puzzle Solutions [08:36 - 15:58]
The conversation transitions to discussing various strategies and challenges within "Blueprints." The hosts highlight the importance of taking detailed notes, using tools like spreadsheets and screenshots to keep track of complex puzzle elements such as sanctum keys and room upgrades. They emphasize the game's organic learning curve, where subtle clues and environmental details significantly aid in puzzle-solving.
Notable Quotes:
- Kevin Coelho [06:02]: "It's created a lot of complications in my game where my foundation."
- Jan Choa [08:24]: "I think we've all hit credits. Do you have, like, a current mission that you're on right now?"
Advanced Game Mechanics and Host Progress [15:58 - 38:20]
Hosts delve deeper into the game's mechanics, discussing sanctum keys, permanent upgrades, and the strategic placement of rooms to optimize gameplay. They share personal anecdotes about reaching pivotal points in the game, such as room 46, and the challenges encountered along the way. The discussion highlights the balance between randomization and strategic planning, emphasizing how players can manipulate game mechanics to their advantage.
Notable Quotes:
- Michael Huber [11:57]: "Blueprints is unique because it balances complexity with subtle clues that keep you engaged."
- Blessing Addy Oye Jr. [13:32]: "I'm taking like a live screenshots. And then I have a Google document where I've taken some notes."
Audience Interaction and Super Chats [38:20 - 73:15]
The episode features active engagement with the audience through Super Chats, where listeners ask questions and share their experiences with "Blueprints." Topics range from specific puzzle solutions, favorite rooms, to strategies for completing challenges. The hosts respond with detailed explanations, often providing timestamps for clarity, ensuring that listeners unfamiliar with the game can follow along without missing critical information.
Notable Quotes:
- Blessing Addy Oye Jr. [38:20]: "Now, one thing I want to bring up, right? Because people in chat are asking, have we found the other thing in the chapel?"
- Kevin Coelho [43:25]: "So, if you can move the foundation and you can get in the foundation from an outside exit."
Storyline and Narrative Elements [73:15 - 75:14]
The hosts briefly touch upon the narrative elements of "Blueprints," discussing the game's storyline that intertwines with its puzzle mechanics. They explore themes such as political unrest, family ties, and the protagonist's quest to uncover hidden truths. The conversation reveals how the game's story is intricately linked to its gameplay, providing depth and motivation for the player's actions.
Notable Quotes:
- Blessing Addy Oye Jr. [45:35]: "This game is so well designed because for any sort of, like, major rule or like, sort of, like, recurring puzzle, they tell you the rules in many different ways."
- Jan Choa [47:21]: "And from my parsing together all, like, the loose letters and clues that I found, it's like, okay, they're trying to assassinate my mom."
Final Gameplay Tips and Community Highlights [75:14 - 77:46]
As the episode approaches its conclusion, the hosts share final tips and highlight favorite aspects of the game. They discuss specific rooms like the parlor room, billiard room, and the root cellar, sharing their strategies and personal preferences. The segment underscores the game's replayability and community-driven problem-solving, encouraging listeners to engage more deeply with the game's challenges.
Notable Quotes:
- Kevin Coelho [74:02]: "This is just one of the greatest games I've ever played. And it's like, I feel so. Like, just. I'm so tired because I keep playing this game so much, and it's so worth it."
- Michael Huber [71:32]: "There's so much to talk about with this game."
Conclusion [77:46 - 78:00]
The episode wraps up with the hosts expressing their unwavering enthusiasm for "Blueprints" and encouraging listeners to support their channels through Patreon and other platforms. They briefly mention upcoming segments, ensuring that the conversation remains open for future deep dives into related topics.
Notable Quotes:
- Blessing Addy Oye Jr. [77:46]: "This has been the Gamescast. Each and every weekday we run you through the topics, reviews, previews, all that good stuff that you need to know about until next time."
Notable Quotes with Timestamps
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Blessing Addy Oye Jr. [05:22]: "Spoiler territory. If you're watching this, if you're listening to this and you don't want spoilers for blueprints, one, why did you click a blueprint spoiler cast? But then also, this is your last warning. Get the fuck out now."
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Kevin Coelho [04:32]: "The blueprints is so rejuvenating and so good at building you up."
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Jan Choa [07:49]: "I think I'm somewhere around day 70 as well. And hour count, not going to lie."
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Michael Huber [11:57]: "Blueprints is unique because it balances complexity with subtle clues that keep you engaged."
Key Takeaways
- "Blueprints" is a highly strategic first-person puzzle roguelite that rewards careful planning and attention to detail.
- The game features a robust system of permanent upgrades, room placements, and resource management, making each playthrough unique.
- Hosts emphasize the importance of community interaction, shared strategies, and collective problem-solving to navigate the game's complex puzzles.
- The narrative elements of "Blueprints" add depth to the gameplay, intertwining story and strategy seamlessly.
Conclusion
The "Blue Prince Spoilercast" episode of Kinda Funny Gamescast offers an in-depth exploration of "Blueprints," providing listeners with rich insights into its gameplay mechanics, strategic depth, and narrative complexity. Through enthusiastic discussions, shared experiences, and active community engagement, the hosts deliver a comprehensive spoiler-filled analysis that will benefit both newcomers and seasoned players seeking to master the game.
