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Mike
Yeah, Andy, let me tell you something. He owes me one.
Andy Cortez
Why?
Mike
Because there he was, and, like, I was deep in a document. He was deep in the Duffy in this document. And he was given, like, no, I don't have time for the outside world, Mike, today. And Nick always does a good job. When I'm in a mood, I'm throwing a little fit. He walks up, gives me the big dap, and he says, I'm here, big dog. And I say, that's my guy.
Greg Miller
Are you in a bad mood?
Mike
Right. And he always checks me. No, just, you know, sometimes when Roger, you know, know, check me in the morning. Roger. And so I. I gave Nick. I saw him head down and said, what up, doe? Big dog? How we feeling? What's the vibe? And he kind of. He brushed me off. He said, I'm. I'm busy right now.
Greg Miller
Busy right now.
Mike
And I walked away. And I go, I should adapt him up to force him and I.
Andy Cortez
To force the mov.
Mike
Fun.
Andy Cortez
Yeah. That's the third DAP so far. It's the third he.
Greg Miller
Sometimes it's a 3D 3 DAP day. What are you going to do?
Andy Cortez
It's a record so far. Welcome to the Kind of Funny Games cast for Thursday, September 11, 2025. I am your host, Andy Cortez, and I'll be honest with y'. All. I always. Whenever I do a hosting job, I try to say, like, the. You know, the. The Borderlands bros from whatever, you know, And I just.
Mike
But I don't know any of the.
Andy Cortez
Terminology in this game. Let me hear. Let me hear. Oh, go ahead. Oh, gosh.
Mike
Okay.
Andy Cortez
But I like, you know, it's.
Greg Miller
Is. You want the alliteration?
Andy Cortez
Yeah, I was trying to do the alliteration. Yeah. Oh, gosh.
Mike
Okay.
Andy Cortez
Yeah, we won't go with that one. I'll just say two psychos from San Francisco, Snow Bike M and Greg Miller. How y' all doing today? Gamer.
Greg Miller
Great. And screw Just fell off my chair.
Mike
That. Yeah, we're not gonna talk about that. We don't know what's up.
Andy Cortez
Someone's playing a prank on you. I don't know where that.
Greg Miller
This chair's been going for a while, and today's the day.
Mike
Oh, is that the one that goes up and down?
Greg Miller
That's the one when you lean back, you drift off.
Andy Cortez
Oh, gotcha. This is the kind of Funny Games cast. Each and every weekday, we get together to talk about the biggest reviews, previews, and topics in video games live on YouTube, Twitch, and podcast services around the globe. If you love what we do, Support us with a kind of funny membership on Patreon, YouTube, Spotify, Apple Podcasts to get all of our shows ad free. Watch us record them live and get a daily exclusive show for a chance to be part of the show. Submit your thoughts and opinions as YouTube super chats as we go. Housekeeping. Tomorrow's the final day. Where? Tomorrow's the day we're on Games Daily. It will be announced the final giveaway winners for the art contest, the art raffle for all the people who donated 10 subs. You can still get your subs in. Mike's been calculating away, getting in the system, getting in the kernels, calculating and typing in every winner to the document. Tomorrow we will select the winners so you still have time to get those 10, get the subs in. And by the way, it's September. All that is discounted right now. The second winner, CH asked me to draw the Mantis Lords, which I was so pumped up to do, and I'm like 66% of the way through it. Go ahead, Greg Miller.
Greg Miller
As you guys know, I donated no less than 15 subs. Perhaps 20, but at least 15.
Andy Cortez
If you did 20, that's two entries.
Greg Miller
Well, that's my question is I did them in increments of 5. Is that being totaled or do they need to be 10 in a batch?
Andy Cortez
Well, you telling me that right now? I would put your name on there.
Greg Miller
Put me in there twice.
Mike
I've been doing my very best to track everybody that's been. Yes, Greg.
Greg Miller
How many did I get total?
Mike
You have two. You have two.
Greg Miller
Okay, I have 20. I got 20.
Mike
We wanted to keep Andy here all day.
Greg Miller
The fun part about giving out gifted subs in Twitch on your phone is I don't know what credit card it's attached to. Yeah, because it is. It doesn't even ask me to Apple pay. It's just like I'm doing it.
Andy Cortez
Maybe it's Tim's.
Greg Miller
Is this kind of funny money? Is this Greg money?
Andy Cortez
Maybe it's Tim.
Greg Miller
So Jen gonna be mad or is Nick gonna be mad?
Mike
I don't know.
Andy Cortez
So tomorrow. Tomorrow it'll be the final two winners. The. The one of the winners will be selecting, you know. All right. You get the custom art piece you asked me to draw. Whatever you want from Hollow Knight. And the other winner will win the Journal, where I've been doodling all my notes and.
Greg Miller
So cool. Andy. You're so talented, Cat.
Andy Cortez
Cataloging my experience. But here's the thing, Greg.
Greg Miller
Yeah?
Andy Cortez
If the winner wins, the Journal is Like, actually, I don't want that. Can you just draw me something then? I'll do that.
Mike
And then you should draw inside the journal.
Andy Cortez
Well, I. I am, I guess. What? What do you mean?
Mike
Draw the one big one in the journal.
Andy Cortez
Yeah, but like the paper doesn't accept the watercolors nicely, you know. Doesn't accept.
Greg Miller
If I win, you can keep the journal, but you have to draw me like I'm in the journal.
Mike
Okay. What kind of bug would he be?
Andy Cortez
Because here's the thing, like, I was really close to getting started and surprising Mike and Roger and drawing them as fleas.
Mike
The fleas.
Andy Cortez
There's the flea troop. But it's just like, how do you. How do you do that?
Greg Miller
You know, Rogers has to be bold. Well, here's what he's like the fuzzy flea thing. And then it's just a ball.
Andy Cortez
Okay.
Mike
You did a really good job with the Pikmin, remember?
Andy Cortez
That's true.
Greg Miller
And the. What? The coughing. Wasn't he a coughing in Pokemon?
Andy Cortez
I did, yeah.
Mike
I still love that.
Andy Cortez
That was a good.
Mike
I hold tight to that one.
Andy Cortez
That was a good one. We are an 11 person business. All about live talk shows. Kind of funny. Games Daily was talking about Ubisoft confirming Far Cry will be more predominantly pushed multiplayer. I just really fucked up that sentence. And after this will be a kind of funny podcast with Greg and Nick little one on one.
Greg Miller
Look at that, everybody.
Andy Cortez
1V1. You like that they're going to be fighting each other.
Greg Miller
No, it's going to the opposite of that. We're going to see how much trouble we can get Tim in.
Andy Cortez
Oh, no.
Greg Miller
How many sponsors live to apologize by the time he gets back.
Andy Cortez
You know, there was a moment just off camera and not even doing content or whatever where Nick asked Greg out loud in front of Tim. Greg, when does Tim come back in? Which he could have just asked Tim.
Greg Miller
Yeah, yeah.
Andy Cortez
And we have to.
Greg Miller
It's one of those like teach a man to fish things where we got to get used to Tim not being here. We can't rely on him all the time.
Andy Cortez
Of course, of course.
Greg Miller
We've taken off the restrictor plate. This car can go as fast as we want.
Andy Cortez
Oh, crap. When I learned about restrictor plates, it really kind of shocked me.
Greg Miller
Yeah, I really don't know what they are, but I know that you can remove them. They go fast.
Andy Cortez
What do you mean I can't go as fast as I want? What do you mean? The stream afterwards is Borderlands 4. First look with Mike and Roger. If you're Kind of funny Member. Remember that today's Greg Way went up early. It's 24 minutes of Greg talking about Six One Indy and how we're all so proud of them. Thank you to our Patreon producers, Carl Jacobs, Omega Buster and Delaney the Psalm Twining. Today we're brought to you by Shady Rays and Factor, but we'll tell you all about that later. For now, let's start with the topic of the show. Borderlands 4 is here, the Steam description reads. Borderlands 4 is a mayhem, mayhem fueled looter shooter jam packed with billions of weapons, deadly enemies and intense co op action. Break free from a dangerous hidden planet as one of a of the four new badass Vault Hunters developed by Gearbox, published by 2K, it's out now and the Metacritic sitting at an 84 which is really, really nice. This is the follow up to Borderlands 3 and tiny Tina's Wonderlands which came out a couple of years ago. Greg and Mike have played a decent amount of this and I'd like to kind of get into that right now. First off, top level thoughts from either of you. Give me your time. Played what platform you played on, and again, just some, you know, quick little synopsis of how you're feeling about it so far. Somebody Mike.
Mike
Okay, I'll go first. I have spent 50 hours in Borderlands. I'm currently sitting at level 39.
Andy Cortez
Wow.
Mike
Mind you, I'm 300 experience points away from 40 so we're going to count.
Greg Miller
It, we're going to count that.
Mike
But you know what, just to make me feel get the gist and I played on PC. That is what the review code I got for it. I played two full weeks on PC. I've experienced a lot of patches as well. So the game has gotten progressively better to the point where at the end of the day it has been running much better than where it started.
Andy Cortez
Nice.
Mike
But we will be talking about the bugs and at the end of it all. Andy Cortez I was a mixed bag of emotions throughout this journey but I end looking back on my time in Kairos, really enjoying Borderlands 4. I had a really fun time. I was happy to get lost in the world with the characters getting just so much epic loot that I couldn't stop. And I just am enjoying the checklist open world that Borderlands and Gearbox have provided that I can't stop playing and thinking about it. And I'm probably going to 100% this. And that's a crazy thing to say when you look at this map later Today when we open it up there's a lot to do and for some reason I have found a lot of joy and just getting lost in this world and I think a lot of that comes from the tone, the gameplay itself and of course just Borderlands being that kind of comfort food that we all know and love. Borderlands 3 for me wasn't my dream. Borderlands. The jokes didn't hit. The tone wasn't really going towards what I was looking for from Borderlands. I think they kind of went overboard with what they were doing with the Millennial. Hey, we're on Tik Tok live. These are the jokes that we're going to smash over your head. This one took a turn that feels like a hey, we're going to really ring this back in.
Greg Miller
Of course. Correct.
Mike
And it is a much more serious tone in it still has the Borderlands fun but like I put it as if Clap trap is an 11 to you. They toned him down to about a 7, maybe even a 65.
Andy Cortez
Wow.
Mike
He's very, very toned down. The jokes and over the top crude humor is toned down and there's still fun and joy in this but it's not what you are thinking when you think of Borderlands 3.
Andy Cortez
Very very nice.
Mike
I'm excited to dive in more cuz I have a lot to talk about.
Andy Cortez
Mike, where what would you give it? Have you beaten the game yet?
Mike
I have beaten the game. I rolled credits yesterday. I am now in the end game and very excited to more time in it. Like I said I found a lot of joy in this and throughout this journey. It was a 6, 7, sometimes 8 feeling but I have finished my journey at a 75. This is a capital G. Good.
Andy Cortez
Awesome.
Mike
I don't want to go great. I don't think this is a great game but I think it's a really good game and I think that Borderlands Die Hards fans are going to be really happy with this. I think people that are waiting for it to see where it kind of nets out. It's a perfect on sale game. It's going to be a fun time with your friends but all in all this is a really good game.
Andy Cortez
75 Greg Miller how about you?
Greg Miller
Hi Andy, how are you?
Andy Cortez
I'm doing well.
Greg Miller
I have according to my Steam. Well I'm getting framing on that thing. I'm sure it's not happening according to Steam. I've played just shy of 25 hours of Borderlands 4. I played it on this Razor 16 Blade 16 the Razer Blade 16. Thank you to Razer for sending it. No, this isn't sponsored. They just know that I only use PC handhelds and have no real good tower. And so they sent me a razor blade 16 to put the tires on and stuff. It's got stuff in it.
Andy Cortez
It does have stuff.
Greg Miller
It's got the 5090 in it.
Andy Cortez
Ah.
Greg Miller
That's why I pass it to Andy all the time. Like help me make it look good.
Andy Cortez
Andy, do something.
Greg Miller
You know, I discovered today that when you open up the little. The Nvidia deal inside of it, you can click and it'll. It'll go, here's the best stuff for you. And it'll just make the game do that.
Andy Cortez
Oh, the optimized settings.
Greg Miller
Didn't know that.
Andy Cortez
Nvidia app getting a lot better. Not sponsored.
Greg Miller
No, none of this is sponsored. Again, we're just talking just PC. Big PC gamer Greg Miller. You know what I mean? Does it. In your experience, the Nvidia app is getting. Does it. Is that. Can I trust that or should I still come to you all the time?
Andy Cortez
I would still come to me. Okay. Whenever Anything is sort of automated as here's the best optimized stuff. Yeah, I, you know, and maybe optimize great for that machine, but maybe it's not kind of seeing the. The whole experience of what you're trying to do. So, you know, it's always nice to kind of going there and do. I appreciate you and I love being. I love getting the late night text from Greg Miller.
Greg Miller
The screenshots of me. Like, I know I can't figure out why this isn't doing what it is. What do I need to do? Do you want me to discord him? I think we can solve it through text and we solve a new text.
Andy Cortez
As I get there. As I was dozing off before The Silk song 7am Marathon, it's like maybe 10pm and I'm like kind of dozing off and I get the text. I'm like, oh man, I got to lock in because.
Greg Miller
It'S been great. I'll do a Greg Way or something about the razor blade another time. But thank you again. Razor. No sponsorship, nothing like that. Just they helped me out on this. So let's start again. I've been playing Borderlands 4 on Steam on a PC. That is the code we are provided. We had no other option. Steam says I'm just shy of 25 hours into the game. I have not rolled credits on it. And I'm more negative. Not more negative. Me and Mike have talked about this off camera of where we are with this game, the constant switching emotions. I've been saying two things around the office, to people, to Jen, to Joey, to even Mike. Right. That I don't think are necessarily fair. And I want to talk about them here.
Andy Cortez
Right, sure.
Greg Miller
Number one, I've been saying, man, like this game. How's. How's Borderlands? I go, it's more Borderlands, which as the guy who hosts the Borderlands show, love Borderlands 3, love the Presequel, love Borderlands, to love Tales from the borderlands, etc. Etc. That should be a huge win for me. It's more Borderlands. Let's fucking go. Yeah. But I find it's not hitting what I want. And the second thing, which is incredibly reductive and I'm going to say it to then take it back because I've refined it, refined it, is that it's a soulless experience. I. Even when I said that to people, I was like, it's not 100% like this, but I feel like it's soulless. That's not what it is. I have a better analogy for you. Okay. For you too. I don't know if you've heard this right now.
Mike
I haven't heard this update now.
Greg Miller
Borderlands as an ip, as a brand overall is a can of soda. It is, you pop it, it's carbonated, you smell it right away. It can be too sweet. It can be just sweet enough. It's carbonated, it's pop, it's this, you know, you're, you're. Oh, man, it's too intense. It's a Dr. Pepper, it's one of these crazy Mountain Dew flavors. It's that blah, blah, blah, blah, but it can hit, it hits the spot and it does the thing and you know what you're getting when you're on an interview.
Andy Cortez
You need the Coke sometimes.
Greg Miller
Borderlands, for, to me, is a flat can of soda. I think it removes the high highs of Borderlands, but it also removes the low lows of Borderlands. I was really shocked this morning to look, wake up and look at Metacritic and see how well it was doing all over the place. And obviously, you know, scores are subjective, blah, blah. But then to read Jordan over at GameSpot's 7.0 and really see Jordan nailing all the things I was saying, thinking, and I've been doing about it. Like for me, I didn't realize Borderlands 3 was held in such disregard where it reviewed. Well, the Metacritic, I think is still an 83 or an 84. When I went and checked the other day. But there is this thing of. I do remember the conversation of it being like, did they go too far with the humor? Is it too much? Borderlands? Da, da, da, da, da. I think Gearbox grabbed the stick after that on this one and pulled way too far back because to jump, it's going to. I'm going to sound super negative. When Mike and I were playing this together, that beautiful night the other night, we're there, Ben sleeping, I got the headset on, I'm being quiet, but we're having a great time.
Andy Cortez
Another quick question. How many hours did you all play together, do you think?
Greg Miller
Oh, we did that one night and.
Mike
Then three to four minutes.
Andy Cortez
Yeah, connection was fun.
Greg Miller
Oh, yeah, it was great. Yeah. Easy drop in, easy dropout.
Mike
We'll talk about some co op stuff later on, like, progression. But yeah, it was easy.
Greg Miller
But when we were playing and you're in that groove and you've got the guns you want, like, and you're playing, guess what, everybody, It's Borderlands. It's fun to do, it's fun to run through. Like, I think they've done a really great job and added some things that work really well and some that don't work as well. We'll talk about that. But it's more, for me, the tissue surrounding it is just so bland. I think all the side characters I've run into to work with, I think are just forgettable and not enjoyable and not even funny. Like, that's the other thing. Like Mike says, more serious. I just think more toned back because they're still saying things they want to be jokes, they're still doing things they want to be funny. But maybe it works, maybe it doesn't. Maybe it isn't funny enough. And that removes so much of it. And I do miss the color, the splash. There's color here, there's splash here, but not like it was in remove. Borderlands 3, talk about 2, talk about the pre sequel, talk about those splash screens, talk about the color of it all. Like, this whole experience feels muted. And I think it is. Again, Gearbox trying to find their feet after the criticism of three, which is great. And the review scores show that a lot of people wanted that. That's fine. But for me, Borderlands is more than just looting and shooting. It is this colorful world. It is running around, it is crazy characters. And I feel all those dials have been cranked back for me, which makes me go, okay, Playing with Mike is fun. I enjoy it. When I finally, I would say around hour 15, hour 12, I finally had an assault rifle and a sidearm I really liked. And I was like, all right, now we're cooking. I finally had found a sweet spot in my skill tree where I was like, okay, I'm rocking this. I'm playing Amon. You were playing Amon too, right? I'm like, okay, cool, this works for me. And I'm enjoying the actual moments of it and the snapshots of it, but the problem is zooming out. It's like, even those moments are. I've seen all these characters before. I'm really just shooting the same stuff. It really is. Just run into the room and do the thing and get the thing. I will get into how they hold your hand and do this whole stuff. What I'm left with here is a game that it's shocking for me to say is, like, I'm going to put it down today and obviously move on to a different review, because that's our thing. But I don't ever expect to come back to Borderlands 4 in any serious capacity. We're streaming it next week. Fuck, yeah. I want to play and I want to hang out and I want to play with my friends. Yeah, like, and if Jen was like, hey, I really saw something and I want to play this Borderlands, I would be open to it. But as it's left right now, no connection to anybody around me or my Vault Hunter, really, I'm just like, cool. It's there if I want to go grind out and shoot some stuff, but I'd rather go do that in a million other games that also offer me a better story and better progression, better world.
Andy Cortez
So do you think that this game, like, based on what you're saying, this game didn't really ever introduce an NPC that you go, oh, this is something that. This is one of those memorable NPCs that I can see, you know, getting more love in the future. Maybe with a DLC or something like that. Like, it sounds like everybody's pretty forgettable for you, Mike. Do you. Do you feel the same way? Like, were there any NPCs that you could latch on to and go, oh, I love going back to this dude to go turn in quests, and I love seeing what they've got to say and kind of progressing their story?
Mike
Yeah, there's one for me that's memorable that I think we could easily make some fun out of and build off of. And that is an NPC you'll meet in the middle of the game. You just got Done in her area.
Greg Miller
I know who you're talking.
Mike
She's a ton of fun.
Greg Miller
I agree.
Mike
And she has like, she's got the charisma, she's got the pop. She stands out in a bland world. Her world is very desert like, but she pops out like the desert cactus where you see her from a mile away and it's like, okay, this is going to be my character. And from the rest of it, yeah, the one guy, totally forgettable Rush, the first person you meet tries to be that over the top, fun Borderlands in your face guy, but he does it to the seven.
Greg Miller
I'm going to go up to a seven.
Mike
Like I said, clap trap and all that. Everything's been rained down to about a 7. It used to be 11 and 12. They said, hey, like Greg said, this was a hard crank to the right of like, we're going to crank that down. Still fun. They have the nice jokes and writing on some of the side quests, but none of it is in your face with your eye rolling. Claptrap is an enjoyable character. Claptrack has really fun moments in this story that you will experience through side quest, but there is never a time where you go claptrap. Like, no, because he's so toned down. He's different.
Greg Miller
Are there moments for. Because you've done more side quests than I have, are there moments where you love claptrap?
Mike
Yeah. Oh, yeah.
Greg Miller
Okay.
Mike
There's been some really. There's an early side quest with Claptrap where he shows a lot of character growth and you go, wow, I didn't think I'd get this out of Claptrap. And then there's moments where you get the clap trap kind of over the top nature at the end of the game where you kind of laugh and giggle like, that's a clap trap moment that old Borderlands fans. If you love claptrap like I do, you'll go, oh, there's my clap trap. And then there's also the new Borderlands fans that might go, that's a better way to write clap trap. That's not going to make me roll my eyes.
Andy Cortez
I'd like to get to a super chat. Remember, you can get your super chats in and we'll continue to read them throughout the show. Ty Wilkins, VO with a very generous $10 super chat. Thank you for supporting us here. Says Borderlands 3 felt like a game made in a vacuum. Heads down, doors shut, gameplay, story and comedy felt out of date on release. To me, it sounds like they corrected that so I ask, does Borderlands 4 feel like a modern game?
Mike
Yeah, the gameplay, mechanics. I mean, when we talk about first person shooting, Andy, this is one of the top of the classes, right. We always kind of highlight those more iny face. Multiplayer, heavy war, Call of Duty, so on firstperson shooters. But when you think of Borderlands, this is a class act. This is a game that you pick up and play and it feels good on the sticks. When you are aiming, shooting, you feel the response of the gun from recoil to sound. When you have thousands of billions of guns, it is hard to sometimes do that. And I have some. I have a lot of things I like.
Andy Cortez
We can go into the things I.
Mike
Didn'T like, but there's more good bads is my subject matter here, and the good bads are the guns here. Like, there's a lot of guns in Borderlands that you think, wow, those are wow factors. I actually didn't experience that in my 50 hours. I. I had more guns of like, man, this is really a letdown that I'm not seeing more gun variety. The gun feels good, the movement feels great. They elevated Borderlands four moment to moment gameplay and movement unlike ever before. It feels like a competent first person shooter in 2025. There is a slide, there's a dash, there's a hover, there's a grapple hook, there's the anytime call in the digi rider and get on your bike and ride. The moment of playing feel like it is can compete with anything in 2025.
Greg Miller
But not so fast, my friend, is what I want to say when you were just giving out the positivity. Because, yes, the gunplay feels great. I with you of I struggled so long to find a gun I loved. There were so many guns. I was like, this isn't even a fun gun to use, but it's the best I have right now, so I have to do it.
Andy Cortez
My super chat was more like, tonally like. I think the super chat was asking more of like, what was the. Yeah, you know, in terms of memes and. And modern, like comedy and stuff. It felt like Borderlands 3 was like, all right, we're taking all the memes that we just saw three weeks ago. Then when it comes out, it feels dated. I think that the super challenge.
Greg Miller
No, they're not doing that as much here.
Mike
No, this feels more tonally accurate of today right now.
Andy Cortez
Okay.
Mike
And what you would want to hear from side quests and characters. I felt more like that was a good joke, but I want to riff.
Greg Miller
On the actual gameplay.
Andy Cortez
Here.
Greg Miller
Because again, gunplay, yes. Feels good. Especially when you get it, I think when the longer you play and you find your. Your kit and you find your thing and like, where I am right now with Amon, right, Of having that shield, having that whip, and then also now having, you know, put out down my giant thing, and then I've just started opening, like the swords that float around and shoot people. I don't know if you built the cybernetic build. I'm in cybernetic build. I'm like, okay, I got a good vibe here. And I like my salt rifle, like my pistol. Here's something I would say when Borderlands 3 and I appreciate the super chat. Thank you so much. Over here. It's gone now. Yes. Somebody. Yeah, somebody was like, Borderlands 3 felt outdated mechanically. Are they crazy? Like, remember Borderlands 3 added in mantling, which was such a big deal that you could run up and climb over stuff, and everybody loved that so much. Mantling is still here. Mantling is so much more difficult this time. I saw other reviews today calling it out that there are weird invisible walls in geometry that you should easily be able to mantle up to. You can't. That's frustrating. That takes me out of the experience. They add this grapple hook, right, Andy. There's these spots you do. You pull yourself up, you shoot, da, da, da, da. This is very well implemented, I would say in the battle arenas you are in where you are in these multi. You come into the next room. Here are all the different psychos. Great. Go up and do that. When I am fucking running around this open world and I want to get up to that high point and I can't figure it out, and there's no. There's like just this circle, grapple hooks icon you need to look for. Why isn't the world littered with this? It does this. I am probably going too far, but it feels like a mechanic that they thought up late and they didn't build the world with it in mind. Where this. You should be able to grapple everywhere. The amount of times I've done this where I'm like, okay, cool. Like, I was trying to do the one yesterday of the battery thing we. We bitch about. I was like, you know, I'll come back to the battery. Pick up the battery. Can't put the battery in my fucking car. I got to run it across. I'm running and I'm opening up the map because they took away the mini map. There's no mini map. Open up the map. I'm like where the. Okay, it's over there. I'm just going, going, going. I'm like. And I'm running around trying to find it. Finally I hit up on the D pad to see them spell out the golden path line. I'm like what? Pull up the map. It wanted me to like corkscrew around all this other shit and come like I'm. Come on guys, I can fucking fly. Let me just go up there and get it.
Mike
I have a big wall of text when it comes to exploration, right? Kairos is this massive open world. You are going to be stunned and roll your eyes probably of like this might be too big. It is screaming explore me. It is yelling hey. With all this new gameplay mechanics, come out here and enjoy the ultimate playground. But then you start to play and it's like oh no. They want you to play on the playground. They their way. You want to access this slide, you have to take the stairs. You don't climb up the side of the slide, you don't hardcore parkour around the jungle gym. It is very much of like here is this moment where you will be wowed by how big it is. You'll be excited to explore and then you will get smashed in the face for the first five hours of invisible wall. Non mansible object. You cannot get up on that ledge. No. We want you to walk this path at all times and sure you'll break it sometimes like I have. But 99 of the time you will have to follow their rules on the playground and it is a little disheartening of like you added in the scrapple hook. You have the hover, you have the redeploy flying mechanic in this. Let me just go wild. And there is very much strict rules on this playground on how you can follow where to go and how to get access to things.
Greg Miller
And this is another one interesting for me. We joked about this Yumi, I think privately in our hot tub session this week.
Andy Cortez
Right, right, right.
Greg Miller
About slop. You were saying how you hate the word's been overused or whatever now. But how it was so funny when I'm like I am the open world slop guy, just give me stuff to go do. I love going off checklisting, yada yada yada. Borderlands 4 I think wants to get you to the action and the fun so fast they just vomit out things onto the map to the point that like the map is cluttered. I feel starting this game of trying to go to the first few objectives and I'm like oh what the Fuck is. And I hover over, and it's a vault symbol. Come touch it and it'll give you. Oh, now there's a giant glowing thing. Is that one of the giant domes where I fight the enemies? No, this is a giant open thing where you can get a vault key. And I'm like, y', all, there's too much here. And I don't. I think the exploration feels so obtuse that I don't want to go do it. Like, I was shocked of, like, being. I love that kind of shit. I would have loved. I was. I'm like, I started it and I had that idea in the open world, like, And I was just, like, so turned off to it that I had to stop myself from Golden Pathing and be like, all right, like, let's go do some side stuff. Let's actually see how we feel about this.
Andy Cortez
Do you think. Do you think the exploration that you enjoyed in Hell Is Us has affected this experience at all?
Greg Miller
This is something I talked about. So again, 25 hours didn't roll credits on it. Why? For a game I care so much about, I had to go see some bugs about a woman named Hornet. Right?
Andy Cortez
Right.
Greg Miller
I had to go. I had a Silk song dropped, and I had already been reviewing Borderlands, that point after Hell Is Us went into Borderlands. And yes, it was very much like jumping into the cold plunge after being in the hot tub of like, oh, man, I was having so much fun having Hell Is Us. Go figure it out. Look around. What are you going to do? Limited things and jumping into Borderlands and having it be all right, you got to go find this thing. We don't know where it is. And then I look at the map, and there's the yellow prism right there that I can hit up on the D pad that will take me straight to it. You know what I mean? And it does just become. You're on a leash. Go do this thing. Go get the thing. Now, that's always been Borderland, so it's not a fair. And I love Borderlands. I want to make sure I still. That's shining through. Even though I'm sure the comments hate me. I love Borderlands. It's just this one. When you strip away the things that I think make Borderlands Borderlands and come down to what I think is a flat game here, it's like, okay, well, I don't. This doesn't work for me.
Mike
It's an interesting one because it is the endless Jawbreaker Gobstopper, right. Of like, you Will lick and lick. You will play and play and. And you'll never stop because there's so much to do. And when I think of Borderlands and the co op nature of it, it is the well we want to play in this world forever. I don't want this to come to an end. So give me more and more and you will be overwhelmed by every side activity, everything that you can do. I have 100% of the bottom half of this map. There are still three other sections to go and it is endless. Right. But there's some sweet rewards to that. Right. Like when you do find the vault symbols and it leads to the vault fragment key, you are going to find a vault in one of these sections which will lead to one epic boss fight.
Andy Cortez
Right.
Mike
There is like boss fights here and boss fight is a good and bad.
Greg Miller
I was going to say get, get the wide going there because I'm ready. How many great boss fights?
Mike
Boss fights in Borderlands? Four are good and bad. These are the best boss fights that they've had in the series. They are the most over the top giant bosses doing some really cool things. But it's Borderlands. It is a barren open circle or square that you will run in circles kiting this enemy around non stop shooting. It screams, add some cover, add some cool grapple points and some of the bosses will add. In that moment. There's been like three bosses where they're like, hey, let's get you up and elevated. The floor is now hot lava. Use your grapple hook, go up here and shoot down on him. But every single boss fight is the exact same thing. Here's a barren open wasteland and you're going to run in circles. Shoot them. No cover, no nothing. I fought a giant beast last night in a cave that had two pillars and we just played Ring around the Rosie on this giant bullet sponge of a boss. They look great. They have fun mechanics on some of the bigger level bosses. But 90% of the time you're going to be going, man, this is just five minutes of me holding down, shoot and running in a circle.
Andy Cortez
You agree with that, Greg?
Greg Miller
I haven't done as many. Right. And I've done what? Mainly I've done world bosses. Yeah. So from my limited experience and I have seen people who keep coming back going. Did Greg give a score? Greg? I'm not going to give a score. I didn't roll credits 25 hours in. I'm what, two of them? I've done a few bosses to build to the end game thing or the end of the game, but I'm not there yet. And then Borderlands has such an end game mechanic to it that I haven't touched. It's not fair for me to do, I think to come out and score it and say anything like that. So these are just impressions. Review so far, whatever you want from me. But yes, from what I've seen, I have not been. It's another reason of why I feel totally. I am fine to put down the controller and walk away, but I'm also totally down. If Mike's like, hey, let's stream Borderlands, I'd be like, and I don't have another four games to review. Yeah. Fuck yeah. Let's go. That'd be a lot of fun to run with my friends and shoot and do the thing.
Andy Cortez
That sounds really. I mean that's kind of a bummer because I. I don't know, played for maybe 30, 45 minutes.
Greg Miller
Yeah.
Andy Cortez
And just got a grasp of what all the tutorial sort of mechanics are, the grapple, the glide and all that. And was just really stoked to see what some of the bosses boss fights could be and how you interact with them. And if a lot of it is just like here's an empty playing field and you're just sort of shooting the thing until it dies, that that kind of stinks.
Mike
And that's where my mind goes to in 2025. It's like, here are these really cool well done bosses. And the top bosses do a lot of cool fun mechanic stuff, but they're so boring. I. We live in a world with remnant from the ashes too where you're making me do X, Y and Z to do this. We live in the Dark Souls world and I know we use that all the time but like you're making me do different things. This is simply. I'm going to dash to the right, I'm going to dash to the left. I'm going to run in a circle. Oh my God, I just got down. Let me find the minion to kill that and get back up. It's just so repetitive and boring.
Greg Miller
Yeah.
Mike
And you just. It's like man, you're not doing these bosses justice when I'm just doing the bare minimum.
Greg Miller
And so to bring it back. That's what I've. I've been wrestling with in some degree thinking about talking on this is that I can close my eyes and go back in time and snapshot either last night, me at the kitchen table on the razor running around because my TV Jen sisters in town. I Can't believe but like. And I'm in in that refresh rate.
Andy Cortez
On that monitor though.
Greg Miller
You know what I mean? Not sponsored.
Andy Cortez
Not sponsored.
Greg Miller
If you want to though. Razor, you sent me like send Andy once. You wanna running around shooting. And I'm having fun in that moment, right? Of gameplay, me and Mike doing our thing. I'm having fun in that moment. But then it's to expand out and be like that moment is repeated and repeated and repeated and repeated. And it's not the fun of the moment. It is the moment of all, right, Here comes this psycho with the blue mask. Or here comes this guy with the golden black outfit who I'm gonna shoot. He's gonna bleed gold, blood. And it's like I'm just doing that over and over again, pumping the things into them. And I think I'm what the biggest. And I don't know when we want to kick the ads, but set you up if you want. One of the things I'm the most excited to hear from Mike is more about side missions. Because I know Mike did so many to the point that when I was like, hey, I got distracted with Hollow Knight and I want to be on that review. You need to finish this game. He's like, oh, fuck, I'm playing well. I played 30 hours slapping. I've done no stories. So you went and did it anyways. I've had such a hot, cold experience where I had done a couple side missions and I was like, damn, the side missions are outclassing the main story left and right. And then I got to do more over the last 48 hours. And I was like, oh, some of these are so rinse and repeat half baked. Where I'm just like, this isn't enjoyable.
Andy Cortez
So I'm excited to hear Mike's thoughts about side missions. I'm excited to get more information about narrative mission design, surprises from missions progression, the characters you are using. But we'll have to wait for that, everybody, because we need to hear a word from our sponsors.
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Greg Miller
We're back. So, Andy. Yeah, you were saying? Like again, talking about this beautiful razor blade. 16. They sent 5090 in there, right? Not sponsored, but hey, what the fuck, you know, why not? I slacked you something I forgot when they, they said, hey, you're. I was like, I'm going to use it to review Borderlands. And they're like, oh, that's perfect. Because if you want one, you want to try to convince him, this is your chance.
Andy Cortez
Here you go, man. Wow. Love this Razer laptop. It's so cool and sleek.
Greg Miller
No, they didn't tell me to say that. No, ask me. Don't write.
Mike
That's.
Andy Cortez
That's me saying that. But they're running a promotion where you get the game for free with any 5070 laptop or above. And they got several blade models on promo right now too. How about that? How about that? Same shipping Address, by the way. Just.
Mike
Just FYI, slap Andy on the front.
Andy Cortez
Just FYI, I have a. I have a super chat here from Resolute, and we'll get into a lot more super chats throughout the rest of the show. So make sure you get your super chats in resolute with a $2 super chat says. Did you guys do much of the weapon part customization?
Greg Miller
No.
Mike
No. At the very end, the end game, you were introduced to the mechanic of starting to move it. Let me pull it up here on my list really quick. At the very end, you'll be introduced to the transfer machine, which is ripping firmware off of one item and applying it to another piece of gear. Now, that's not the weapon part, but you are starting to get introduced more into the deeper systems when you end the game.
Andy Cortez
The min. Maxing.
Greg Miller
All of that fun people obsess about in Borderland.
Andy Cortez
Right, Mike, I want to get your thoughts on, you know, some of the cool. I mean, don't give me spoilers or whatever, but just, were there any cool surprises inside missions? Were there any moments where you thought, oh, wow, they're doing. We're actually doing this right now. That's always some of my favorite moments in side missions in big games like this.
Mike
Yeah. It's tough because Greg talked about just, like, what you're doing on these side missions, and what you're doing is Borderlands stuff.
Andy Cortez
Right? Right.
Mike
There's never a moment where I'm like, wow, you just broke the code of Borderlands. It is very much, go to point A, kill a horde of monsters, go to point B, grab this object, bring it on back to me, big fella. Like, there's never a moment in Side Quest that blows your mind of, like, this isn't what I'm expecting. It's everything you've ever expected from a Borderlands game. Know that up front. But the story, this, the. The tale that they're trying to weave is fun. There's some really good ones of Clap Chap. I said before, there's another one with a little Pokemon nod that I thought was cute, where you might be catching some people out there. You know, maybe Pokemon sues them.
Greg Miller
You know, what are they spawning monsters? You can capture them, you can't spawn.
Mike
Them and make them fight. Yeah. The side quest stuff led to a lot more of like, hey, this is where the writing we talked about, like, so many people being brought on board to elevate the writing. The writing shows in the side quest. Right. Like, the main story. You're going to forget you're going to have fun. You'll find characters. The side quest where you're like, you know what? That was a nice nod to X, Y and Z. That was a nice little quip right there that you wrote. This was worth my time to do. But none of it gameplay wise will ever stand out other than the. This is the tried and true Borderlands formula.
Greg Miller
Yeah, I think you know the side missions, like I said in the. In the front where I was like, oh, wow. Like, you know, characters you want to connect with, characters you. That'll mean something to you. I think so far, 25 hours in this game is void of that in terms of any of the main characters. Even the woman we're talking about and her partner, you know what I'm talking about.
Mike
Yes.
Greg Miller
I like that back and forth and that was endearing and I like them. But even that's cheating, which I don't want to get into because of spoilers. Back to this. There was a side mission early on of helping this AI Basically right. I'm going to be very, very vague. And by the end of that I was like, oh, that was a really sweet one. I really liked that. That was like introspective even for me. It even made me like my character.
Andy Cortez
For a caveman like me.
Greg Miller
But like, then you get to like one I did last night, which was like the setup of we're doing a heist and I was like, damn, this is a side mission. I'm going to do this kind of heist. And it was like, okay, just these two little mechanics to get these people on board. And then I went to the thing and it was just shoot a million dudes as always. And it was like, clearly I know what this is building to. And it built to exactly that. I thought the performances were flat. I again, where you're like, not you, but some people are like, oh, they stripped out the humor. Like they are trying to be funny in this mission. And I thought they were not. I did not find this funny. This was an eye roll for me of what they were doing, how they were saying funniest line in the game. I will spoil for you. It's a one of the. I always like the wild lines people just throw out. So, you know, hit or miss on it. There's not as many. Again, I guess people hated that about Borderlands 3. I liked it, whatever. But there's one, and this is a meme I think too, right? Of just like I killed the guy. And he just goes, sometimes it do be like that and I was like, that's fucking funny. I won't forget that. I like that one a lot.
Mike
I got a gun that speaks to me. And if you've been watching, kind of funny, content, you know what she's saying to me, it's been pretty wild. She's fem doming me. I like it.
Andy Cortez
Oh, gosh.
Mike
I like it. Yeah. Andy, I. There's a fun one.
Andy Cortez
I don't think we needed that much.
Mike
Talking about is like they introduced a Simon says mechanic into this. Yeah, that was the first time you do it. It's a lot of fun. The fifth time you do it, you go, you know what? This doesn't need to be 90 to 120 seconds of my time. Like, let's just open it up, let's get there. The first time. Second time, fun, enjoyable. You're like, this is cute. Fifth time, no.
Greg Miller
And again, it's that traditional Borderlands thing I do think of, like, again, these side missions are vomited onto the thing. There's. I feel like there's more of them, but maybe it's just because there's so many icons and then the rewards are so little and you go back to these things as you've been playing and they don't necessarily scale. So some of them you're just beating the. Out of. Like, okay, this is like, this is the normal that I would just leave at the side and not do. Which of course is a total in option. I think this is as every video game review. I hate saying it because I started saying it in every video game review. But your mileage will vary. I primarily played this single player, which is how, I guess primarily Borderlands 3. I played with Jen the whole time. So it's like you're getting. I'm having a different experience than you will when it's four of your friends running through and doing it and none of this will. You just to Mike's point, just want that everlasting gobstop or to return to eat, to go to get it, get a better gun. Like that's all there for you.
Andy Cortez
Do you think that if you end up playing more multiplayer whenever we eventually have streams or whatever, do you think that your enjoyment will go up? Because I know that when I'm playing a co op game like this that is very class based, I find a lot of enjoyment in. I want to set up my team with that one move that shoots out a bomb that sucks all the enemies towards it and then they can do their ability or whatever. Do you think a lot of that co op gameplay would raise your enjoyment of it.
Greg Miller
Enjoyment moment to moment, probably. Yeah. Because it's us fucking around and you also get through things faster. There was, you know, I had the tore up. You got missions that are, you know, it's normal or easy, normal, hard, whatever. They're rated on what they are. And I wasn't paying attention and threw myself into the next Golden Path story bit yesterday. And I was like, totally fine. I wasn't. And then all of a sudden I was like, oh, they're hitting kind of hard and oh, they're three levels above me. Oh shit. Okay. So I had to start playing not tactically, more way defensively of like, hide behind this thing, come out, shoot that. And finally I was like, mike, get in here and help me. And we just fucking steamrolled then, right? So it's like you can take that and apply it to the whole game and have it go out that way. But what's interesting, I think again for me a very specific type of player is just that without the buy into the world and the enjoyment of the characters in this universe, it just, it. It is a game to come out and come to play a little bit and leave rather than be obsessed about. I remember with Borderlands 3 being like, I love the world, I love the characters. I'm doing the thing. And I was so excited for the dlc, the wedding dlc, the Halloween event. Like you can go like all the things. The Handsome Jacks Casino Cruiser, like they had so much fun DLC that I knew was coming. Not necessarily what it was, but knew it was coming. And I was like, I enjoy this also more. I just want more and I want more and I want more to consume and play. Whereas with this one there's so much to consume out the gate, but I'm just not at all bought into the universe. It does not have its hooks in me where I'm like, I can't stop thinking about what I'm going to do and where I'm going to go. Even again, we haven't talked too much about Skill Trees for our character. But like I respect, I respect twice. I think to get to where I am now and even the tree I'm in now, I'm like, I don't love, like I don't. I don't find Amon's abilities and what I'm doing in Skill Tree are not, I think, nearly as fun as flax were in borderlands 3.
Andy Cortez
Tell me a little bit about Aman.
Greg Miller
He's this big old dude you know what I mean? He kind of looks like Thor if you want to maybe. Maybe a Kratos type, you know, his family all dead. You know what I mean? Killed by a vault beast when it came out a long time ago. And so now he runs around talking like this and doing this and. Yeah, yeah, yeah. It could have been Travis Willingham. It's not though. I don't think they use SAG actors. I think that's always a problem. Anyways, he's a big hulking dude who runs around and shoots and is a very Abilities.
Andy Cortez
What are the abilities?
Greg Miller
The tree I've specced into, Andy. Thank you for asking. Right. Is cybernetics. So early on I went with the other one. I forget the name of it, but it is. I was using dual axes. One ice, one fire. Right. And bring them up and throw them into people and bury them in there.
Andy Cortez
Are you selecting those elements?
Greg Miller
Yes. Well, no. The elements are tied to that skill tree. So eventually though, I went back and did cybernetic build where I get this like digi shield that I can bring up or whatever. And then if I want to, when it's active, I can undigi. And I use this whip that can hit so many melee, but it also throws out projectiles for it as well. And then as you go down, you build out more. You'll bring in more things and do that or whatever.
Mike
Yeah. Barrett, if you could bring up the assets. I do have a video of the skill tree for Amman. There won't be any spoilers in this. I tried my best just to show the skill tree. I also have specialization in sdu. This is kind of like this is what you are going to character build. You're going to build your classes around and choose from. And as you can see, I went with very similar of Greg. I went with the shield slash the whip and I went very offensive with it. I noticed with Greg when I when we were playing, he used it a little more defensively than me while shooting at the same time holding the shield. I would never do that. I would just whip as much as I could. It would put out a frost effect on it and I would just slow them all down. And the whip did so much damage. I was full offensive with my build. Now I'm very excited to respect. I did not do that during this time. I really liked what I built into, but I want to see more. I hated. I did respect once. I hated the axes. The two axes. I never found a good flow with. It always felt like when I threw it it was over. And you're supposed to go a little more melee swiping with it, then throwing and going back and grabbing it. Every time I would throw it, I would never be able to get back and grab it and it would just end. And so I found having the whip and shield a lot more offensive.
Andy Cortez
Do you have to be within a certain distance to retrieve it?
Mike
I don't know.
Andy Cortez
Like, does it come back to you or you have to go pick?
Mike
No, you got to go get it, you throw it and then you got to go chase it.
Andy Cortez
Okay. So it's not like a Kratos.
Mike
It's like you throw it into them. One's the frost ax, right? Freezes him like Kratos would. And the other one's the fire ax. Now you set them on fire.
Andy Cortez
Gotcha.
Mike
And you're supposed to be able to get it back and keep going. But I never got that mechanic.
Greg Miller
Really?
Mike
Yeah. Every time I threw it, it was just over. And it's like, well, that's not what I wanted. Then I started melee slashing it and finishing it with the throat. And it felt like just a massive let down every time.
Andy Cortez
The more I look at the gameplay, it's like I. I really wish that they also added a third person camera.
Greg Miller
Sure, yeah, there's plenty that'd be really fun. There was one, you know, laser mission where I had to get around a bunch of lasers and I was like, this is annoying.
Andy Cortez
I wish I could see around me.
Greg Miller
I think I'm okay to jump. And I jump fine in the second. I didn't. What I would like to bring up here because we just looked at the HUD and stuff we talked earlier. You know, does this feel like a 20, 25 game or whatever? I want to talk about quality of life stuff, obviously. Borderlands deserves all the flowers for the quality of life stuff. It's established throughout the years. Drop in, drop out, co op. Amazing. Borderlands 3. We forget about it now, but it was a big deal in Borderlands 3. That it was. You can join my game and I can be level 50 and you can be level 10 and you'll see level enemy, level 11 enemies and I'll see level 51 enemies. And we play together and there aren't these roadblocks to it, that's all still there or whatever. I remember having so many complaints with Borderlands 3 and Borderlands overall, but especially Borderlands 3 six years ago, whatever. Seven years ago, whatever it was. And their item screens and the UI and all that jazz. Does this feel like a 2025 game. I hate the fucking inventory in this game still. I hated the fucking inventory and how it functioned in Borderlands 3. And here I am just as annoyed if I have the four slots for my weapons, right? I click on one of them, it opens the backpack. Now I can go over there. I go over there, I say sort by type because I want to see all my pistols together, right? And then I'll go through, find the better pistol. I click on it, it equips that pistol, and that slot closes the inventory. So now when I go to my assault rifle, because I just killed a boss and have all this stuff, I click on my assault rifle, it opens the backpack. The backpack is set back to whatever the default is. It isn't set to fucking go back, click, type, go into. It's like the. The. Why just leave it open? Like, do it, like Destiny. Like, there's so many better inventory management. I mean, look at Diablo. There's so many games I play where I'm like, this is exactly what I need. I don't know why this is still so goofy.
Mike
It's a lot. It's. It's truly. Borderlands has gotten to the point after all the years and what they've added, where when you open up that menu, you get overwhelmed. It is a lot to take in. There's a lot of things that will kind of just slow you down and be frustration points. As Greg brings in, there's so much to each and every gun that you will be sitting there for eternity trying to go, which one is the better one? There's green, there's red, there's up, there's down. You don't know what you're doing, and you get hit with so many guns. I always tell Greg whenever we play Diablo or a game like this, like, none of this matters for the first 10 to 20, none of it ever matters because we're going to get to the end game, where then I have to actually do all of this. And so for the first 50 levels, it's like, here I am going through a gun. I don't like the feel of that, Chuck. The damage is so tiny that you'll never feel like I'm outgunned or outclassed because most of the time I'm just burning through you anyways. And if I don't like that gun, I'll switch to the other one. It's. It's a lot. And I totally agree with that, Greg. It's too much. But it's like when you have a billion Gajillion guns. This is what it's going to turn out to be and they need to tweak that of like how do you refine the inventory? Just a player like looking at this and going, I can comprehend all of that.
Andy Cortez
As soon as I found them, Jacob's guns though, I was like, I just love the way the hand cannons feel guns 100% love those, love those style of guns. I had a couple questions here in the super chats. Jeff Bull Jr. With a five dollar super chat. Thank you for your generosity. Says, did you guys try split screen? Thinking of picking up on PS5 for my wife and I to play together.
Greg Miller
I did not, no. I only played on PC.
Andy Cortez
Pretty shocking, that sort of thing. Very, very cool. We have a super chat from Alec Bobco says excited to play some BL tomorrow night. That's Borderlands Tim. That's a good joke. We have another super chat from Garrett Gilbert. Just asking about the co op experience. There wasn't a whole lot of time spent with co op with Greg and Mike.
Mike
Yeah, me and Roger played it as well. The only frustrating part is we are in 2025 where only the host progresses. So it did suck.
Greg Miller
Story wise.
Mike
Story wise. When Roger goes, hey Mike, come into my game and like we have finally linked up and I've spent a lot of time in this and I want to progress my stuff and I jump into Roger's game. We do the mission, I come back and I'm just absolutely deflated going I gotta run that back. And so that sucks.
Greg Miller
It doesn't do the thing like do.
Mike
You want to skip Exactly. I wish in, I wish in this modern era they would understand. It's like, well, if we both have this synced up, just click it for me. Right? So it's very host of like, you better identify who you're doing for me. I'm very happy of like now that I have this complete. I have like a weight lifted off my shoulders of oh, I can just join Andy's game, join Greg's game and it's fine now, right? Because I have very much bought into this and I am fully in where there's going to be nights where I just want to spend it either alone or you can come join me. But I'm getting all this stuff. I'm 100% in this. So you're on board. You want to do missions, I'll come to your world now.
Andy Cortez
I love that the gameplay seems fun enough for you to want to just 100% it. You know, it kind of Reminds me of Ghost of Tsushima, where a lot of people give me shit and go like. And the gameplay gets so repetitive. But it works for me and I love it.
Mike
If the exploration wasn't just so handcuffed, it would be. I'd be all over the place. It's such a 50, 50 good and bad. Because, yeah, I want to explore all of this. And because they've made it so easy to do that with the hover, the jump, the digi rider at any moment, they've made it easy for me to do some of this stuff. But at the same time, when I hit an invisible wall and I go, God, now I have to do this switch back over to this quarter turn. I got to go up this mountain. It's like, that's frustrating because it's right in front of me and I should be able to jump up to that, right. There's some other smaller ones like Greg brought up, where one side mission is straight up. You grab a football like item and you have to walk it 600 meters. That way you're not allowed to put it on the car. You can't put it on your back. You hold it and you shoot. Anything else will make you drop it, right? And so now there I am. I chuck the football with the throw button. I run 20 steps, I whip it back to me, I grab it, I rinse and chuck it again. And those suck. But there's other ones that are much better than that that lead to more fun stuff. But it is the endless. Like when you do that, you get rewarded. 20 guns and you go, ooh, now my brain is freaking. I love that. I will say I only had two bads. One was the bugs in the performance, which we'll talk about. It has gotten significantly better.
Andy Cortez
That's great news.
Mike
First got introduced to this game two weeks ago when I booted it up.
Andy Cortez
It was. It was rough.
Mike
Two weeks ago, this was bad. This was heartbreakingly bad. A lot of hitching, a lot of stuttering, audio dropping in and out, quests not being completed, quest givers not being there, quest main items not doing it. The borderland bugs that you would know after two weeks with it, the hitching, the frame rate problems have gotten much better. There's still some audio loss that really gets me uptight. There's still some more quests that need to be tightened up with quest givers not being there, the main item not popping in when you need it the most. So this is going to be a game that's probably going to come in Hot. That will have some bugs. But it is the Borderlands bugs that you know. So be prepared for that. You know what I mean?
Greg Miller
I do want to call out. I remember in the chat did too. In Borderlands 3, you can skip missions, you've played on somebody else's thing, but you couldn't do that with Roger.
Mike
I hadn't done it yet, so I had never played it. Roger had never played it. I went to his world. We played through it. I went back to my world. I had to replay it.
Greg Miller
Oh. So the start of the game, the prologue, the.
Mike
No, we were like. We were in the middle of.
Greg Miller
Because in Borderlands 3, if I went to your game and I helped you with a mission, I came back to my game and I went that mission. It pops up and it goes.
Mike
I don't want to see anything like that. It said play it again.
Greg Miller
Okay.
Mike
And so then my other one is. They're stingy. They're stingy with the guns. Andy and I know that this is a game of like, hey, we're here till the end. The end game is where you're going to really grind. The final boss I beat, they reward you with four chests. All of those chests were with green and blues and one purple.
Greg Miller
Hey, y', all, shove it. This is the thing. People are covering again. I liked Borderlands 3 and I liked getting legendaries and everybody's like, oh, they gave them away too easy.
Mike
I don't got what you final boss. You're not. Give me green and blues.
Greg Miller
The real game's the end game, which is the real. Don't you guys know that they are.
Mike
Very stingy with this. With a game that you are erasing guns out of your mind at just rapid pace. Put some more out there. Up the number. Because I have run through this and I could probably count on one to two hands how many purple and legendary guns I've gotten. It is a lot of greens, it's a lot of blues. Not enough purple, not enough golds. Of course, that is safe for the end game. They want you to do that. The end game. Pretty solid. I'm impressed with the introduction of the end game of wild card missions, which are now you go and replay larger scale story missions, but they'll add in a twist. So when I jumped in, every enemy I killed had this big black hole vortex and they would suck you in and then explode. So now you're running around the map jumping out of these vortexes and there's new ones being popped up. Every enemy you kill to get more Loot. They have Moxy's big encore. Every time you beat a boss, whether it be a tiny little world boss, whether it be the biggest and the baddest, you can go and replay that with your friends for two different levels. One for cash, which will get you just kind of basic rewards, and then one for iridium, which is like the purple cash, the special cash. You can pay that, and they'll pay out bigger rewards for that, which and makes it a little bit harder.
Greg Miller
We haven't talked about world bosses. I mean, I know that.
Mike
I mean, let's talk about it in just a moment. Then there's a transfer machine. You'll be introduced to the machine that will rip firmware off of items. So when you're fran maribelling this and you're going, I got to get the perfect build, and you start really getting in, you can rip certain pieces off of that item that will go on to another item. Now, I don't know if I have it on that. Probably not. Barrett. I think it took photos. It's a smaller thing. It's not what you're thinking. You're probably thinking the main big text in the middle. No, there's these smaller pieces that look like a logo unless you hover over it. And it will give you options. Right. So for me, the first one was called baker. And you're going to build into the baker build if you get three pieces of Baker. So the first one was shield capacity is increased at 10%. I get a second piece of Baker, I'll get repair. Cooldown duration is reduced by 15%. And if I get a third piece as the baker stuff on it, I'll have maximum health increase by 25%.
Andy Cortez
Gotcha.
Mike
And all those are different, Right. I have different examples. They go a little more in depth, but, like, that's what you're ripping here. It's not the, hey, this gun does X, Y, and Z for this duration, plus this damage, plus this. You're gonna add it to that. No, you're not ripping that off of in this frameware stuff. And then number four is Maurice's Black Markets. Think Zur from Destiny.
Andy Cortez
Gotcha.
Mike
We have a vending machine that is going to go all around the map. It's going to have the badass of the bad gear. It's going to have options for each of those pieces of gear. So, like, for me, it gave me two different guns, but four different guns within those two guns. So now you're really reading the text of going, what's the best fit for My build A, B, C or D. Is that refreshing? Yes. And every time you buy, it'll go somewhere new. You'll get new guns. So it was exciting. Of like, okay, here's the end game. This is where I've been working for. But the end game got me excited. I'm like, okay, this plus all my side activities, I. I'm in. I got plenty of things to do.
Andy Cortez
Very, very cool world bosses.
Mike
Really quick.
Andy Cortez
Yeah.
Greg Miller
Just what they are. Because they're new to the game. Right.
Mike
The big ball, the. The bubble.
Andy Cortez
These are all procedurally ran, like randomized and generating. Like they just pop up and.
Mike
Yeah. So when you're driving around, it's kind of like destiny where all of a sudden, something activities world event.
Andy Cortez
Yeah.
Mike
So you'll have this big bubble pop up and you'll see it from a mile away. And if you go in, a boss will be generated right there on the spot. And it's boss battle time. Some of them are lackluster. Some of them, you go, okay, kind of cool. But it's still the same. Borderlands boss of here's an empty area. Run in circles. Run around him, right. He's going to drop out. Big loot. He's just a big bullet sponge. The catch is, is if you get pushed out or run out, it's over. So there was moments where me and Greg were fighting and Greg died. All of a sudden, he's back at the checkpoint. The world boss is over. I got all of a sudden caught up, backing up too far. I stepped out of the bubble. World boss is over. So you got to stay in the sumo wrestling ring and battle them or else it's over.
Andy Cortez
Can't choose it from far away.
Mike
So, yeah, it's one of those of like, you're still going to run in circles. Some of them suck. Some of them be like, oh, that's cool. I haven't seen this guy yet. Like, that's fun. And that's it.
Andy Cortez
Are there cool boss patterns? Like, because one of my favorite things is, you know, you see the waves of red. It's like, oh, jump and avoid the waves of red.
Greg Miller
Yeah.
Andy Cortez
And here's these. This wave of projectiles. And you got a dash here. And then this new thing pops. Like. Or is it just.
Greg Miller
I mean, they do that, but only.
Mike
On the top of the top bosses.
Andy Cortez
Top of the top boss fights.
Mike
Big, big, big bosses will get that. The vault bosses will get that. And there's these moments where you're like, ooh, you're cooking here. This is a fun idea but then it goes back to ground level and we go back to like doing the basic and you're like, oh, like this is cool, but it's not great. It's just good. And so yeah, you'll get these big name bosses, they'll get the splash screens. Splash screens really toned down.
Greg Miller
Miss them.
Mike
They do about 12 of these total. Like, man, I wish, wish there was more of these. That's, that's the Borderlands flair and it just feels like they took Borderlands and they just cranked it down to seven. It's like you could keep it up there and find a better way but they cranked it down and so yeah, that's unfortunate but you'll find some cool ones, Andy, but you won't be wowed because it's just so basic.
Andy Cortez
Any final thoughts on Borderlands for gamers?
Mike
I found joy in this game. I really didn't think I was. This has been a mixed bag of emotions. The first two weeks of the first week with all the bugs and problems, I thought, wow, this is gonna suck. Then there was parts of me was like, man, the heart and soul of Borderlands is not here. I'm looking for something different and it's not. But then after a while it was like, wait, this is Borderlands. It is still the Borderlands you know and love. It is still that over the top, zany, wacky, like four player co op mayhem that you're looking for from a looter shooter. It has all the guns, it has the moments, it has the vibes that you want and I think all in all I'm surprised with how much I enjoyed this game walking away from it. So I think Borderlands, I, I, you know, we use the term it's back. For me, this is the best borderlands since 1 and 2.
Andy Cortez
Wow.
Mike
It's the most enjoyable Borderlands experience I've had since the beginning and I'm really excited for the Die Hards to love it. I think if you're on the fence, this will wait. On sale game. We know those kind of games. This isn't you. I can't wait for this. Then you wait and you're going to have a great time when you jump back into it. But for the diehards, this is your one. This is the one.
Andy Cortez
Greggy, what about you?
Greg Miller
Yeah, this is a step away from the Borderlands. I wanted, I understand, obviously review scores, Mike's opinions, obviously it's great. Gamers are different all over the place. But yeah, for me it's just it, it, it's too muted. It's just not what I want out of the experience. Again, that's not to say the moment to moment isn't enjoyable, especially playing with people, but that's where it is for me of like in a world of this many amazing video games to go out there and play and especially shooters in single player shooters or whatever, open world, blah blah. Like it would need to be. Hey, we're playing this tonight. Come over. Hey, we're doing this on stream because I'll be like, I think we're. I'm streaming with you guys Monday. So it's like yeah, totally. I'm excited to jump in there. Like I'm down to play it with people. But I won't. I can't. Nothing in this game is making me go. I need to go back to it on my own.
Andy Cortez
God, I tell you what man, Mike bringing up Remnant from the Ashes too just got me all jazzed up. Greg, we need. We need to play Remnant from the Ashes too. That game's got some freaking boss fights that are just so unbelievably well designed. That game is so damn good. Gamers let us know in the comments what you how you're feeling about Borderlands 4. Whether you're planning on hopping in, whether you're going to wait for a sale. We appreciate you all watching and listening. This has been the kind of Funny Games Cast each and every weekday we get together to talk about the biggest reviews, previews and topics in video games live on YouTube, Twitch and podcast services around the globe. If you love what we do, please support us with the Confunny membership on Patreon or YouTube to get all of our shows ad free, watch us record them live and get a daily exclusive show. You can watch today's games daily on YouTube or podcast services and know that until next time it's been our pleasure to serve you. Take care of yourself, Take care of each other.
Greg Miller
Me and Nick got you next.
In this episode of the Kinda Funny Gamescast, hosts Andy Cortez, Greg “GameOverGreggy” Miller, and Mike (SnowBikeM) dive into their impressions, critiques, and highlights of Borderlands 4, the latest entry in the legendary looter-shooter franchise by Gearbox. With over 75 cumulative hours spent in the game, they explore everything from gameplay loop and character design to co-op mechanics, quality-of-life features, and how the game’s overall tone impacts its place within the series. The conversation blends deep critique with the group's signature humor, and is punctuated with hot takes, memorable analogies, and honest reflection on what makes (or breaks) the Borderlands formula in 2025.
Timestamps: [07:08] – [10:03]
Timestamps: [08:55] – [14:45]
Timestamps: [17:14] – [19:32]
Timestamps: [19:57] – [24:06]
Timestamps: [25:25] – [28:17]
Timestamps: [28:17] – [31:29]
Timestamps: [32:57] – [40:40]
Timestamps: [41:29] – [51:16]
Timestamps: [43:37] – [46:23]
Timestamps: [46:36] – [53:35]
Timestamps: [54:31] – [58:46]
Timestamps: [53:59] – [54:35]
Flat Can of Soda Analogy:
"Borderlands, for, to me, is a flat can of soda. I think it removes the high highs of Borderlands, but it also removes the low lows."
— Greg Miller, [13:06]
On Sidequests vs Main Story:
"The side missions are outclassing the main story left and right. And then I got to do more over the last 48 hours. And I was like, oh, some of these are so rinse and repeat half baked, where I'm just like, this isn't enjoyable."
— Greg Miller, [32:57]
Best Bosses Ever, But...
"These are the best boss fights that they've had in the series. They are the most over the top giant bosses doing some really cool things. But it's Borderlands. It is a barren open circle...you will run in circles kiting this enemy around nonstop shooting."
— Mike, [28:26]
On Humor & Tone:
"If Claptrap is an 11 to you, they toned him down to about a 7, maybe even a 6.5."
— Mike, [09:08]
Co-op Progression Problem:
"The only frustrating part is we are in 2025 where only the host progresses. So it did suck."
— Mike, [50:21]
On Bugs:
“Two weeks ago, this was bad. This was heartbreakingly bad. A lot of hitching, stuttering, audio dropping in and out, quests not being completed...”
— Mike, [52:48]
[59:57-61:03]
[61:03-61:48]
This Kinda Funny Gamescast episode offers a nuanced, honest, and occasionally critical look at Borderlands 4. Mike finds the loop addictive and considers it the best Borderlands since the heyday of 1 and 2, while Greg feels the game loses too much personality in its retreat from the divisiveness of BL3. Both recommend Borderlands 4 to franchise fans, especially in co-op, but caution that newcomers or lapsed fans might prefer to wait for a sale or patches.
In short:
Not into “flat soda” Borderlands? Wait for the next flavor. Love collecting loot with friends? You’ll be right at home.