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Greg Miller
Fellas, you know degree Cool Rush deodorant, right? Well, last year they changed the formula and guys were mad about it. One dude even started a petition. So guess what? Degree heard us, admitted they messed up and brought the original Cool Rush scent back exactly how it was. And it's in Walmart, Target and other.
Blessing Adio Ye Jr.
Stores now for under $4.
Greg Miller
So grab some and remember why its cool, crisp and fresh scent made it.
Blessing Adio Ye Jr.
The number one man's antiperspirant for the last decade.
Greg Miller
Degree Cool Rush is back and it smells like victory for all of us. What's up everybody? Welcome to the Kinda Funny Games cast for Wednesday, April 30, 2025. I'm one of your host, Greg Miller alongside Forbes 30 under 30 aka New York Game Awards nominated aka Hideo Kojima's best friend Blessing. Adio Ye Jr. Good day, Greg. Hey, how are you doing? Well, how are you? That work for you?
Fran Mirabella III
I like that.
Greg Miller
Yeah. Okay. I love it.
Fran Mirabella III
We're running the intros again.
Greg Miller
Well, this time this is the part that'll go up as the podcast people so they won't have caught it over there. Isn't that right, Best hair in the business? Fran Mirabella third.
Blessing Adio Ye Jr.
That's right. We are back. Thank you for having me back, Greg Volk.
Greg Miller
Dash your super chats on YouTube.com kindafunnygames just like you can to be part of the show and says omg. Just noticed Fran. Haven't seen you on Kind of funny in a while. Miss seeing you around here, man. Hope all is well.
Blessing Adio Ye Jr.
Thank you for that super Fran and chat. I appreciate that.
Greg Miller
Where can people keep up with you? You're still Twitch streaming.
Blessing Adio Ye Jr.
Yeah, Twitch streaming. FM3 over on Twitch. Yes. There's an underscore after it, but you'll find it. FM3.
Greg Miller
What have you been playing lately?
Blessing Adio Ye Jr.
It's been a lot of the marathon Alpha because obviously we want to be able to talk about that. But I am on like hour 110 of Final Fantasy 7 Rebirth trying to wrap that up. But my goodness does not end.
Greg Miller
Okay, the master of hype, Snowback Mike.
Snowbike Mike
He's gaming over there. Thanks for having me today, Greg. Had a lot of fun.
Greg Miller
I want to tell you how much I appreciate that you take the analog notes, Greg.
Snowbike Mike
I'm doing my best to put the PC and phone down when we're on the podcast so I can engage with you guys a little bit better.
Greg Miller
Sure.
Snowbike Mike
I find there I am. I'm checking emails, I'm looking at the.
Greg Miller
Stock market.
Snowbike Mike
For me, I'm just. I'm trying to put the screen down. I'm trying to be engaged.
Andy Cortez
You didn't say a word.
Snowbike Mike
I didn't have any funny quips like you because I'm not as funny.
Greg Miller
That's right. He's not as funny as the Hispanic I thrive Texas Street Latino heat clicking heads and ripping them to shreds. The Globetrot and Headshot and three point shooting Root and tuting Nitro rifle from don't mess with Texas Twitch tv.
Blessing Adio Ye Jr.
He's on his.
Snowbike Mike
He's not. He's on Steam right now downloading Arc Raiders.
Greg Miller
I've been there. I've been that. Let's not do that. That's part of the job. That's multitasking.
Andy Cortez
I was getting a code for bless.
Snowbike Mike
You gotta do it.
Greg Miller
You gotta.
Andy Cortez
You know, I'm gonna play arc. I'm not looking up pants like Nick was on that kind of funny podcast.
Greg Miller
No, that was in review.
Fran Mirabella III
In review.
Greg Miller
That was even more. He should be dialed in on what he's doing on the kind of funny podcast. I can see you making that into a bit interview. Not so much.
Fran Mirabella III
I put in the code product already.
Greg Miller
Me too.
Fran Mirabella III
Okay.
Greg Miller
Yeah.
Fran Mirabella III
That's weird, right?
Andy Cortez
It told me that too.
Greg Miller
If you didn't know everybody. This is the kind of funny games cast. Each and every weekday we talk to you about the biggest topics in gaming. Whether they be Reviews, Previews or PlayStation State of Plays that are third party partnerships about 2K games. We cover it all here usually way earlier in the day because we are kind of funny and we're all about live talk shows. Usually your day starts at 10am with the kind of funny games daily episode. Then it's the kind of funny games cast at 11ish. Then it's a stream around noonish or an in review or the one the only kind of funny game showdown which does have its finale this Friday. And I hear some rights are getting wronged. I hear one person is unbeatable. I'm not going to name names. I'm not going to name names on who's doing really well. But I will say super chat from Eddie says team, Team Purple. Good luck in the game showdown super finale.
Andy Cortez
Thank you. Can't wait to come back and you know, have a great time for my last appearance on game showdown.
Greg Miller
Oh yeah. I don't know if you're aware of this yet. Have you heard this?
Fran Mirabella III
No.
Greg Miller
So again, this is always complicated now. So not as the leader of team Blue, the back to back two time champions, more as the CEO and your boss. I've brokered a deal with Andy that he's going to give me his star and retire from game showdown and Mike's going to take his place next season. So you got to make all that work out all right.
Fran Mirabella III
I don't know.
Snowbike Mike
It's all contingent on me getting you keep Andy.
Fran Mirabella III
I don't agree.
Greg Miller
I'm not getting Carl Jacobs in here. I don't know. I don't know what's going on with that.
Fran Mirabella III
You know I was tricked last time.
Greg Miller
I don't think that's how it happened at all. Of course, if you love these shenanigans, consider picking up that Kind Of Funny Membership get all of our shows ad free. Get the ability to watch me Greg Miller in a series I call Greg Way each and every day and get cool stuff like maybe the Kinda Funny Happy hour which we are doing right after this. I digress. Pick up your membership YouTube.com kindafunnygames patreon.com kindafunny Apple Spotify remember you can YouTube super chat to be part of the show right now. Housekeeping We've been going all day long because we're an 11 person talk show network. Kind of Funny Games Daily covered EA canceling another Titanfall game. The stream was escaping from Tarkov. My Kind of Funny member exclusive Greg Way is going up momentarily and it's all about gamer guilt. Thank thank you to our Patreon producers, Anatoly Ast Delaney Twining, Carl Jacobs and Omega Buster. Today we're brought to you by Imperial and Aura Frames. We'll tell you about that later. For now let's start with topic of the show. If you are an audio listener, maybe you haven't been aware of what's been going on, but yesterday out of the Blue Borderlands 4 was like yo, we're pushing our release date up a week for no reason from September 23rd to September 12th. Don't worry about it, don't look into it. It doesn't matter. And then of they said we're doing a PlayStation State of Play 20 minute deep dive on gameplay. We just live reacted to that. You can watch the archive on YouTube.com kind of funny games. But for now let's talk about what we saw and what it did for our hype levels. Andy Cortez, I'll start with you and work my way back.
Andy Cortez
It was I saw what I expected to see. I was a bit disappointed by, you know, some of the flat nature of the overall visuals. Was hoping we'd get some sort of in, you know, advancement in that area. I think there's ways that you could still completely honor the traditional art style and what made Borderlands very unique back in the day while still kind of pushing forward. But it feels like it almost kind of regressed in some way. So a little bit bummed out about that. But movement looks cool. These Vault Hunters seem way more interesting and way more fun to. To use this time around. I like the abilities that I was seeing. I like the grapple hook, you know, only to certain spots, but still, that's.
Greg Miller
That a bummer for you? Did you want that to be grappling?
Andy Cortez
Of course. But I don't know how feasible that could be. You know, I could totally see why they would want to limit that in certain ways. And yeah, getting a lot of Destiny vibes kind of popping on your little sparrow. Sparrow. Otherwise, it. It's such a known quantity at this point that Borderlands will always be a fun time for me. I love the sound design. I loved the different weapon variations. I love seeing the upgrade when it comes to weapons parts. I'm. I'm pumped for this. I. It's always a good time for me because I. I get in and I get out and I have my phone. With Borderlands, it's never something that I main and do crazy endgame content for. It's like I had my phone with this campaign. I had fun hanging out with friends and shooting stuff and experiencing cool boss moments. Now let's move on, but thank you for your time. Borderland.
Greg Miller
Do you roll credits on it or you just bounce?
Andy Cortez
I. I always roll credits.
Greg Miller
Okay. Okay.
Andy Cortez
Oh, yeah. Yeah.
Greg Miller
Okay. Master of hype. Snowbank Mike.
Snowbike Mike
Yeah, Greg. This one didn't knock my socks off and get me as hyped as I thought it would be. Yeah, I'm pretty right down the middle. Maybe a little bit lower than I thought. You know why, Fran? Because the tone felt a little off in this. It didn't feel like Borderlands. There was no wacky intros. There was no real wacky characters. It did feel more like a Destiny or a far cry with the tone of it all. And I thought, man, that just doesn't feel like Borderlands. And I know this is coming from a guy in the pre show that said, maybe I don't want more peepee poo poo, you know, jokes. But at the same time, when I watched this whole trailer, none of it screamed Borderlands. Right? With all capitals where we are over the top. We are wacky and fun.
Blessing Adio Ye Jr.
Right?
Snowbike Mike
We saw a little bit of that with the guns. Right? When it was like, hey, here's your, you know, optional gun. Yeah, you can throw out and it become. It runs around as a little minion in classic.
Greg Miller
Yeah.
Snowbike Mike
You know, I appreciate Borderlands for the co op nature of it.
Blessing Adio Ye Jr.
Right.
Snowbike Mike
The quality of life when it comes to playing with friends. Everybody being able to choose their own difficulty, fast traveling to players. Right. Everybody gets their own loot, full crossplay. Those are big wins for me. I love seeing that the movement has been touched up and kind of brought up to 2025 with some fun touches there. I appreciate being able to rerun bosses and missions. I think that's great. I think the skill tree looks very similar to what we've had in the past. Of course it's blown up a little bit here on the bottom, but I appreciate the core skills of hey, here's your big three. You choose from the big three and then you kind of dance around in there. Guns looked great as always. There's going to be a gazillion guns to find and have fun with. But something about this, the tone wasn't right, Greg, and it didn't bring the hype, like.
Greg Miller
Well, I think what's interesting is you free to call that out and talk about there not being the bombastic intro yet. Obviously they talked about doing a big gameplay hands on thing eventually, but when Pitchford was introducing you, he did talk about a return to their more. A more grounded tone from what we had seen in Borderlands. Maybe originally out the gate. It'll be interesting to see if that's a turn off for everyone or not, but we'll get to it. Fran, what did you think of this presentation?
Blessing Adio Ye Jr.
Yeah, as usual I would have a ton to say, so feel free to reel me in. But I think probably best to respond to like what Mike just said. I did notice from production level. Yeah. Like it seems like they were very excited to be like, look, we want to show you the new world, we want to show you these new abilities. It's a lot to take in. We've got a new UX and like they were so focused on that. It really didn't show the tone of Borderlands. That being said, I'm not doubting that it's there, you know, like you have like blessing was bringing up before on the reaction. Like there's a lot of talented writers on the team, they've got a lot of the OGs. So I think the tone will be in there. But no, it didn't come through. And you even heard him occasionally try to crack a little Joke and it.
Snowbike Mike
Felt outside of production and you're like, all right, well that wasn't fun.
Blessing Adio Ye Jr.
Yeah, it was like a production thing, real time. It almost felt like they were working.
Greg Miller
With a funny, not good at game.
Blessing Adio Ye Jr.
Shows, a third party or like, you know how this goes in production. It could have just been something with putting it together, getting it done and anyway, so they showed a lot of new stuff and yeah, for me I could go a lot on the visuals. I will say I've always been hoping for a bigger upgrade, but this was the first time I did get to see the gameplay and I'm like, well, it does look like really crisp. Nicely Tune shaded the PS5 Pro footage. For whatever reason, I'm hoping to see on a VOD that it runs much better. Like why didn't we see really crisp 60fps gameplay? But, but it actually, it looks nice and it looks like Borderlands. I don't think it's a bad thing, but I do wish that it looked more next gen. That being said, it'll probably translate easily to switch 2, so there's a plus.
Greg Miller
Great point. Samson now did say in his super chat, of course be part of the show with your thoughts and opinions on what you've seen so far. And of course our opinions. Noticing a distinct lack poop and cringe jokes. Blessing. What about you? Did you see that? Did that hurt you? Did you miss the humor? Did you want the humor?
Fran Mirabella III
I think I missed the. The energy is what it was.
Blessing Adio Ye Jr.
Right.
Fran Mirabella III
I agree, I, I agree with what, what Mike's talking about where I think halfway through I found myself starting to doze off a little bit and not in the sense that this is a bad presentation or anything along those lines. I think for me, partway through it was the realization of Borderlands as a franchise is what I'd equate to a mompa owned restaurant that's been around for 50 years where they've not changed the menu, they know what they are and they are catering to a very specific community of people. And it's almost like I'm watching a presentation where they're like, yeah, we, we refurnish the bathroom and we replace the dusty couch. And if you're somebody who attends this restaurant every single week or whatever, right, you are like, oh, let's fucking go. I hated that couch. Oh, sweet. They needed to replace the urinal in the bathroom. Right. But like if you're coming here for an exciting.
Greg Miller
Oh.
Fran Mirabella III
And we've updated the menu and it's all different and we serve pizza now. We do like this. Isn't that right? And I think that's fine for what it is.
Greg Miller
You're making a good analogy. Yeah.
Fran Mirabella III
And that's fine for what it is. If you're somebody who is a super Borderlands fan and you're watching this, I think you catch on to the details of what's happening. But if you're somebody who's looking at this wondering, oh, is this the Borderlands is going to shake everything, everything up and get me into Borderlands. No, it's more Borderlands. And as I'm watching this, I'm not necessarily excited, but I'm not necessarily put off by it. I like the idea of there being a little bit more of like the emergent things that happen out in the world. Right. Hey, if you're trying to make a world, a world that feels a bit more open and interesting, I like the idea of, oh, I found this thing and it's a part to a vault key. And when I find the multiple other parts, I can combine them them to do a mini vault. That sounds awesome. That gives you a reason to kind of roam around and hang out in the world world a little bit more. I think some of the stuff they showed off regarding the new gun types, the new gun companies or whatever, and being able to combine different parts with your gun to give them some of those properties of the other gun brands, I think that's cool. But if you're not a Borderlands person, I don't know how like how you watch that and go, oh, that's exciting. Like it. It's almost like a. This was a thing that was meant for the hardcore because they're not rebuildings from the ground up. This is borderlands 4. Like, you know what it is. They're sticking to it. The. I think my big thing is like, yeah, it felt like it was lacking a bit of the energy, but I'm fine with it. I'm hoping that we still have that there in the final product.
Greg Miller
Yeah, I think what's interesting about it is when Fran and I hosted the Borderlands show for Borderlands 3, that was always meant to be this deep dive for the Borderlands community. And I feel that there's a lot of that here where this is 20 minutes of gameplay, which is great, which needs to be applauded. Right where I was talking about not showing enough gameplay and then going into the skill trees. You talked about it in the preamble rights, us getting the live. Are they going to go into that today? They went deep on this in A way of hey, this is for the hard hardcore of Borderlands people. Which then leaves me to think that the next time we get it is going to be that splashy wide hears their names as they come out of the ship and they're doing the thing and that's the Borderlands drive that home. This was meant for the gamers of like we're taught they were making such a big deal about. Hey, we're actually giving you less legendaries. You're going to get legendaries fewer because we want this to be the most rewarding loot cycle of all time.
Snowbike Mike
Yeah.
Greg Miller
What are you pointing?
Blessing Adio Ye Jr.
I was pointing because you corrected a fewer. I was like, look at this, look at this journalist. You made a really good note. The the trailer at the beginning, it was nice. It was a good lead into this sort of serious reveal. But they could have made that more bombastic and fun or whatever. Right. And I'm surprised they didn't.
Greg Miller
I mean again, I think the, the we'll see it. The number one thing I think they got dinged for was that humor and was that dubstep and was that like, you know that either you either liked and enjoyed and got a laugh out of it here or there or hated. And so I think coming in and staying grounded, doing that is setting it differently.
Blessing Adio Ye Jr.
Yeah. If I may, I do. Which is a thousand percent agree. They showed gameplay. They actually tried to explain the game to you and the too often things get trapped in marketing and like so I think it's fair to ding them on like your marketing tone wasn't what I expected. But dude, so happy that you were focused on game plan. We should applaud that.
Greg Miller
And I think for me, the thing that was lacking for me, I should say what I thought was most exciting watching this was those hints of oh, is this just an open world? Like you're going here and then random fights are gonna pop up. But then, oh, look at, there's this thing, the silo where you go in and there's a vault key fragment that could, if you get enough of them, you unify to get a vault. Can get your own vault. And it's like that is very interesting to me in terms of what moment to moment gameplay is going to be.
Andy Cortez
Excites the hell out of me.
Greg Miller
They've always talked. I mean Borderlands has always been ahead of the curve. I feel in terms of co op and drop in, drop out, you know, it sounds goofy now but you know, Borderlands 3 was awesome because it was. You could drop in at level 10 and I could drop in at level 30, approachable level 10 people and I'd be seeing level 30, but we'd be playing together. So even streamline that more like they're talking about the boss, you know, replay and the mission replay and all this stuff. I like that. But I love the idea of jumping online and be like, all right, I'm doing whatever. What's Andy drop into Andy's game, hopefully help him get a key, go off this way and that. I'm interested in that. I would have liked to have seen more of that. One of the things I saw in the chat was even this mission looked boring. And I think there's always a difference obviously between being on sticks and watching something. But I agree that watching that mission, running up, chasing after Amara, right. I wasn't like, they did the E3 demo, you know.
Blessing Adio Ye Jr.
Yeah, they did the PlayStation.
Fran Mirabella III
Yeah, yeah.
Andy Cortez
A lot of people. I saw several comments about the movement. I think I do. I don't disagree that I think the movement is maybe about 10 to 15% a little too slow. But a lot of it was a controller player trying to show off the visuals and not be crazy herky jerky and like crazy, like fast aim and crazy movement because you want to see what, you know, what is actually happening on the screen. So that's one thing. You kind of have to fight yourself to not be like all over the place movement wise. But to go back to the open world stuff, please. I really like. My favorite shit in big video games are the missable things, the stuff that you could maybe not experience. And. And that's really, really tough for game developers because you are possibly creating something that people won't see. And that's a lot of work and time and budget that goes into. But that's what makes those experiences so special is that like, wow, I was. I guess when I think of Borderlands, it is so linear. It is, you know, you. It's mission to mission you. Even though we might have a larger open space, you are still going and going step by step with your friends and being like, oh, I'm actually on this mission. Yeah, hop in. Oh, I did that one last night. I like the idea of roaming around and experiencing special things that require kind of hunting down and puzzle solving. I think that's really, really neat. And to go back to the writing comment, because I know the podcast listeners wouldn't necessarily have heard that conversation that we had about the writers, but this, yeah, this was talking about how the new writers, one of the lead writers, Winklers explained that they aren't liberty at liberty to talk much about the content of Borderlands 4, but the team is keen to avoid the pitfalls of the previous games. Writing this is from videogamer.com and they referenced a lot of the tweets that we were talking about. Bless, where they said, I'm not going to say that there's no toilets, but if the word skibidi ships in this game under my watch, I'm going to cry real tears. And over the past few months, viral tweets have made the rounds claiming there will be a gun dubbed the Hawk 2A. I think that's a Paul Tassi tweet. I'm not sure. Just as a joke like here's this gun called the Hawk and then dash the number 2A. And then the fellow dev asked me if it was real and I wanted to put my hand down the sink in in the sink grinder. So like they are aware, they don't want to be that dumb and cringy. But I still think based on what I experienced with in, you know, about the seven to eight hours I played of Tiny Tina's Wonderlands, I it was like a night and day experience for my enjoyment writing wise. I thought it was, it was clever and really cute and funny in a lot of moments and I hope that we eventually get that back. I do. I don't disagree with Mike though when it comes to the presentation about kind of feeling like it lost the tone. And I think all they really needed to do was when they showed off one of these bosses, boom, that big splash screen with the big name of the character and then the little quip at the bottom of like, you know, shit's on the ground or whatever. You know, like whatever they needs to be. I I think if they would have added that it would have felt more Borderlandsy.
Fran Mirabella III
I'm so fascinated by how that feels in the final product in terms of how the, how the jokes hit, how the tone is different and stuff. Because I fear a little bit that it could be a be careful what you wish for kind of thing where the critics and like a lot of the hardcore gamers are like, oh, we, we hate the writing. Oh we hate the jokes or whatever. But then you think about how again I always come back to this, how mainstream Borderlands is and how many people that they're speaking to with that stuff. And like I do think there's a level of the Mimi jokes that really work when you're talking about a big audience and like in the way that we talk about, like, oh, man, that's co worker music or whatever. Like the. The joke that's going around lately of like, oh, you hear people talk about, I don't know, Macawar or some. Maybe not Mac.
Andy Cortez
Those artists where you're like, yeah, like, I like.
Blessing Adio Ye Jr.
Right.
Fran Mirabella III
But like, I feel like Borderlands, kind of a co worker game where it's like, all right, cool. We all play Borderlands. Oh, you think the skibidi joke in the game was funny? Okay, cool. But it kind of works for I. I think the vast. The. The mainstream appeal of Borderlands.
Blessing Adio Ye Jr.
What I would say on that real fast is Borderlands tone is we know what it is. It doesn't need to be like Mimi and into the social sphere. Like, meaning the writing is just what it is. And it can be funny with the characters and like, that's all that it needs. And so in other words, I don't care if they make some social reference in a gun. Like, I think Paul's joking about the Hawk 2A or whatever being something.
Andy Cortez
It may not have even been Paul Tassi, but I feel like it was on deck.
Blessing Adio Ye Jr.
Now you, Paul. The point is I care a lot less about it being in a gun description. Do in the story, in the quips, like you're saying. And like, again, I don't think it needs any of this to be funny. I mean, Greg, do you think, like, don't you just think the characters and everything just come through when the writing is good, regardless of referencing?
Greg Miller
And I think. I think we're taking a lot of. I mean, educated guesses or whatever from what we're looking at. I think this is still going to be a funny game. I think it's just going to be less hawk to a of like what we're making these references to. I. I don't think you do Borderlands and make it serious by any stress, imagination, even Randy saying grounded, I don't think means you're stripping all that away.
Andy Cortez
We need a big pizza bed right here. Will there be an audible fart noise?
Fran Mirabella III
Yes, yes, yes.
Greg Miller
Yeah, there will be.
Andy Cortez
A camera's gonna go up. Sorry.
Blessing Adio Ye Jr.
There'll probably be a fart gun.
Fran Mirabella III
We'll clap trap. I was gonna say we'll clap trap. Do the Dougie, but the Dougie is like 10 years.
Andy Cortez
What's a.
Fran Mirabella III
What's like a modern Mimi dance? You know what I mean?
Snowbike Mike
I like that, actually.
Blessing Adio Ye Jr.
Yeah.
Snowbike Mike
Yeah.
Fran Mirabella III
Wait, when did the gritty come out? Because I feel like Claptrap might have done that in the last.
Andy Cortez
I Mean, it was big in Fortnite, like two, three years ago. We were doing the gritty. All over these losers, people are saying flossing.
Greg Miller
Even I know flossing is an outdated reference, guys.
Fran Mirabella III
Yeah, yeah, no, that's all old.
Greg Miller
I like. I like the fart, but yeah. Is anybody taking that?
Andy Cortez
Will somebody fall down from a far distance and then go, I'm okay, yeah. Again, like, I hate that.
Blessing Adio Ye Jr.
I just.
Andy Cortez
So we gotta let that go, man. It's been doing for like 50 years.
Fran Mirabella III
Classic.
Blessing Adio Ye Jr.
I'm so not worried about the tone, but I agree. They just didn't show it.
Snowbike Mike
They just didn't show it here.
Blessing Adio Ye Jr.
That's right to question it. I just don't think we should get caught up. I think they got a lot more to show and like Borderlands has never not been quite comical and you know what I mean. Tongue in cheek.
Greg Miller
I think what's. I'm a. So there's two things I want to jump into and they both come from the new planet Kairos here, right. As they said in the presentation, if you didn't watch it, of course, an Alpha. Alpha. The planet or a moon called Alpha used to be around Pandora. The events of the end of Borderlands 3 sent it away. It crashed into this planet, wreaking havoc. For years, the Timekeeper has kept this planet hidden. He's put bolts in the necks of everybody to make sure that they are able to do exactly his bidding. Now that you have crashed in, basically all hell is breaking loose. I love that idea. I love seeing what we saw there. The fact that things have gone into chaos. People taking out their bolts but ripping out part of their brain, doing all these different things. Like, I love that idea. But Ty Wilkins, VO super chats and says, I'll be honest, excited to be off Pandora, but I saw nothing here that couldn't have been been on or looked like it wasn't Pandora, biomes, etc. 100%.
Fran Mirabella III
I was gonna say the same thing where if he didn't tell me that this is Kairos, I would. I would have assumed this is still Pandora.
Greg Miller
Yeah, 100%. I mean I understand that like Pandora is a lot of different things and deserts in this, but I mean that looks ripped right from every Borderlands. I'm definitely Borderlands 3 of fighting out there and I don't know a thousand percent how you make that look, but definitely not having the psycho mask, like having psychos and like all those things growing out of Mike. I'm watching them, like, I guess narratively they're on that moon of Alpha. So them getting smashed in would make sense. There'd be there. But it's also like, that doesn't scream that I'm on a new foreign planet, which is a bummer, which is what I'd want out of Alpha.
Fran Mirabella III
Personally, do you think we will ever.
Andy Cortez
Get a level of, like. I'm trying to think of the word here, but, you know, I think Handsome Jack kind of became such a popular villain because of how I. I would call him iconic at this point. I think he's something that you could point out and say, like, that's an.
Fran Mirabella III
Iconic top 10 video game villain.
Andy Cortez
Well, do you think we'll ever reach that level again with somebody that, like, really makes a name for themselves and you go, oh, that was awesome. And Borderlands or anything in Borderlands Ugly Johnson. Because, like, the twins in Borderlands 3 did nothing for me, you know, they just.
Greg Miller
I enjoyed them fine. Yeah, the timekeeper's got a cool name, a cool setup. You know, I don't know if it'll go over the top there, but Borderlands 2 and Handsome Jackie figure, again was. Borderlands 1 was so interesting and pivotal. Pivotal and exciting because of the. You can have a million guns. The classic Dave Clayman sketch. Right. Or like a bajillion. But it was the gameplay and the guns in this and the replayability and running it. I don't remember Borderlands 1 being. And then there was this boss. There was like the worm creature you fought to grind, but it's like, you weren't that. Borderlands 2 was the one that came out and was like, here's all that awesome gameplay and compelling villain. That's awesome. And here's this humor we're doing. And it really was all these different things that came together that we were like, holy shit, what a game. And then they've been chasing that ghost ever since. And so. I don't know. I know. I don't think, yeah, the twins at all lived up to Handsome Jack's legacy. But again, once that jig is up, can anybody? Because then, especially when you start iterating and trying to do like Borderlands 1 to Borderlands 2, you expect that direct sequel to be like, okay, cool, we're taking what we learned and Pandora, everything else. To stay on Pandora for as long as we have and do so much and have it all be so Pandora influenced. I would have loved to gotten here. The planet thing is very much the art thing for you, Andy. Right where they showed that original trailer, we were like, are they changing the Art style of Borderlands 4. And then we got it like, oh, no, you're not. And then watching this again, you're like, oh, man. It obviously is, I'm sure running great, even though we can't tell because of the stream. But it's PS5 Pro footage. I'm sure it's going to look crisp and awesome, yada, yada, but it looks like Borderlands. It doesn't look like a new thing. And that's where I'm at with the planet.
Blessing Adio Ye Jr.
Yeah, it's. I mean, it's really tough, though. I think maybe we're still talking about what they're improving on. Like, what are they doing with it? It's the question of, like, do we expect this to be like a, you know, breath of the wild moment for Borlands? And, like, what's the comparison? Right. When I look at something like Doom, which I'm not an expert in, but I'm like, well, Doom is kind of just iterated and, like, it looks like more Doom and people love that, but they change the gameplay systems a lot and the speed of it. I think that helps. But again, like, what is it that you were looking for, if not that in Borderland? So it's the same as I would have loved, like, a bigger reinvention. I think the visuals, it's the biggest thing. If they just looked different and had the same, like, gameplay stuff, they're talking about maybe some of the tone, I don't think we'd have this reaction. So I just don't think that because it looks like more of the same. It's kind of hard to. To get around that because you're like, oh, I was expecting it to look.
Andy Cortez
Different, but I just want metal materials to look like metal materials. I want specularity maps to really work. And hopefully, you know, when the game comes out, the, you know, modders get on that and maybe like, you know, bump up the spec because it still just looks really, really flat. Even when we, at about maybe 30 seconds back in the video where there's. They show the main kind of character select screen and the robots there, it's like, you know, let's get that jacket shimmering a little bit. Let's have the metal parts on certain parts, like getting some reflections, or not necessarily just reflections, but I wanted, you know, that that helps the visuals pop a lot more.
Fran Mirabella III
I think the. Yeah, the art style has kind of hit a ceiling on how good it can look. Yeah, I think when I look at this, right. Like, it looks better than Borderlands 3. But not that much better than Borderlands 3. Right. If you told me that this is Borderlands 3 running on a PS5 Pro, I'd be like, okay, sure.
Andy Cortez
We remaster Borderlands 2 or 3 with like a new lighting engine. Like, I would kind of believe it, you know.
Blessing Adio Ye Jr.
Yeah, we're gonna have to see it. Eyes on. Play it as well, you know. But one thing I'd mentioned that they didn't mention on graphics, there is supposed to be like dynamic weather and events. I didn't think I saw that they mentioned that right.
Greg Miller
Right here when they were talking about this open world.
Blessing Adio Ye Jr.
Hopefully that'll be a little something.
Greg Miller
Yeah. And I think to round this out with Super Chat before we kick the ads and come back, a lot of quests. Super Chat and said mostly it looks like just quote unquote, more Borderlands. But that's not necessarily a bad thing. And that's the thing of watching this. Like, you know, I'm taken back to when we did watch the. The Borderlands 2. Three presentation and they were like, we added mantling in the room, like applauded because it was like awesome. The glide they do here, I do look at and go like, oh, that's fucking cool. Yeah. I am that level of Borderlands player. Like, I played a lot of Borderlands, so just tweaking it and changing the way I'm going to patrol the environment does sound cool. The digital whatever scooter. I'm like, all right, cool, that's interesting. Like these are all minor upgrades, but I don't know if they'll be enough to keep me engaged for nearly as long as I was with Borderlands 3. But we'll talk about that one second because of course we have to pay some bills. If you want to help us pay those bills, pick up a kind of funny membership. Of course you'd support a small independent team making video game content each and every day, all day, every day. And of course you get all of our shows ad free. Get your Daily Greg way from me and you'd have a good time. And you can tell your mom I did something good today. Tell your mom I'm not. Don't tell your mom that I. I digress. Right now, here's a word from our sponsors. This episode is brought to you by Imperial. We have told you all how important it is to developers that you wish list the games you're interested in. So if this sounds cool to you, make sure you wish list it. I can't tell you how much it helps. Imperial is a complex feature rich action RPG where you'll be sent to a planet in a far off corner of the galaxy to explore an enormous, imposing monolith. As an elite mercenary, you'll join the expedition tasked with unearthing the secrets of the Monolith and face off against the deadly automatons within. In Imperial, you'll explore four vastly different quadrants of the monolith, accessible only by using mysterious artifacts known as cartograms. Each cardigram affects which enemies, boss fights and loot will appear when you enter the monolith, so no two excursions will be the same. Find even more cardigrams to explore by looting defeated enemies or buy them from other players online at the Trading Post. You'll need to make sure you have the right gear to take on the harder cartograms, build your mercenary, choose your gear, master your abilities, and take down everything in your path. In Imperial, face off against enormous deadly bosses and seek out secret paths to find bigger and better loot. Help the members of the expedition in deep branching quests and aid other players in asynchronous multiplayer. Get ready mercenaries. The Monolith awaits. Imperial is available May 8 on PC, Xbox Series XS and PlayStation 5. Wishlist now. It helps so much. Wishlist Imperial this episode is brought to you by Aura Frames. If you haven't called your mom in a while, here is your reminder to do it. But if you want to go above and beyond beyond Mother's Day is coming up and I have the perfect gift idea. Aura Frames are incredibly smart and easy to use, allowing you to upload unlimited photos and videos directly from your phone to the frame. Plus, you can order the frame online and preloaded with photos and videos using the Aura app, so it's ready to go right out of the box. It's a gift so special they'll use it every day. Me, Kevin and a ton of people at Kinda Funny are obsessed with our Aura Frames. It takes about two minutes to set up the frame using the Aura app. Aura Frames were named the best digital photo frame by Wirecutter and featured in 495 gift guides. Last year I counted Aura has a great deal for Mother's Day. For a limited time, listeners can save on the perfect gift by visiting auraframes.com to get $35 off plus free shipping on the best selling Carver mat frame. That's auraframes.com promo code kindafunny. Support the show by mentioning us at checkout. Terms and conditions apply. Great days start with great underwear and Tommy John makes the greatest.
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Snowbike Mike
Yeah.
Greg Miller
Bring the hype. What did you, what did you say to me, Andy?
Andy Cortez
Borderlands good. Thank you, man.
Greg Miller
God damn it, Snowbike Mike. Bring me the hype. We're talking a lot of questions, a lot of this. What did you see that? You go, oh, yeah, I can't wait.
Snowbike Mike
New Vault Hunters, right? Let's talk about new Vault Hunters. Let's get the excitement going on because of course it's always exciting with a new iteration of Borderlands to get four new Vault Hunters that all have unique abilities. Maybe sometimes you've seen similar tendencies in the past with them, but you know, we got to see two out of the. I would assume four probably, but maybe.
Greg Miller
They made a point to say Atlanta.
Snowbike Mike
Yeah. So, you know, we got to see two. I think we saw a little bit more of one than the other. But it is cool, right? We talk about that. That. I'll just call her the witch character. I don't know the exact name right now at the top of my head, but it is cool to see you summon that familiar.
Greg Miller
Right.
Snowbike Mike
I think everybody loves being that necromancer like Andy brought up of, hey, what cool things can I summon? And I love that it can be a cute saber tooth, tiger looking cat or it can be a crazy grim reaper floating in the air swiping at people with the scythe. Yeah, I'm a big fan of always seeing our Vault Hunters and what cool abilities they can do and how they mesh together. Right. So that, that's pretty great. Let's, let's get excited about that.
Greg Miller
Yeah, for sure. Vex the Siren. This is from the PlayStation Blog. Who uses Supernatural Phase energy to empower herself and can conjure deadly minions. And Rafa the exo soldier, a former TDOR trooper who wears an experimental exosuit capable of digestructing an arsenal of weapons. Hell yeah. And then Vex has a spectral feline named Trouble who can absolutely maul any enemy that tries to attack.
Andy Cortez
Why not talk about the other two?
Blessing Adio Ye Jr.
Marketing.
Greg Miller
Marketing. Beats marketing. Marketing. Marketing. You figure they already talked about having some kind of gameplay hands on or whatever. I forget they had a very event is what they called it. I don't know what that would be or when that would be, but I imagine. Yeah, also you probably peppered in somewhere else. Hey, PlayStation, we'll do this and then Xbox, SGF. I don't know. Yeah, let's get trailer placement there to talk about this. Yeah, that's what I would do. Yeah, I like what I saw. Even if you can throw that back up there that still. You had all four of them jumping. For me with Borderlands 3 I had a real hard time finding somebody I connected with. Like when I think of pre sequel I always forget her name. I apologize. But the woman who used the shield like Captain America. God, I loved playing as hers. That was so fantastic. And for me Flack never gave me that in the last one. But I look at this and I even look and I look at Vex who's like we called it out being more necromancy. Right. At least in one of her builds. The other using the familiar. Here I look at this dude with the two hammers though.
Blessing Adio Ye Jr.
Kratos.
Greg Miller
The other one looks like from Overwatch. And then Exosuit guy. Whatever. I got nothing. I got. I don't. Yeah, Rafa ain't doing it for me there. But in the middle too there I'm like okay, I could see me vibe with somebody there. And again Borderlands for me, Borderlands 3 especially was such a Jen and Me game. Like that was one we sat there with the PlayStation side by side on TVs playing it. So I hope we find that again here. Even though we so hard because of this Ben kid.
Blessing Adio Ye Jr.
Yeah, just sucking up all the free time.
Snowbike Mike
We got that two player co op on the split screen.
Blessing Adio Ye Jr.
Exactly.
Greg Miller
They still.
Fran Mirabella III
They're still keeping that two player.
Snowbike Mike
Yeah, we don't get that often blesses.
Greg Miller
Right. Such a multiplayer play with your friends game.
Blessing Adio Ye Jr.
Right.
Greg Miller
Like I think.
Fran Mirabella III
Yeah, but people still do that.
Greg Miller
Yeah.
Fran Mirabella III
On the split screen.
Greg Miller
Yeah.
Snowbike Mike
On the Borderlands.
Fran Mirabella III
Wow.
Blessing Adio Ye Jr.
That'd be a requirement for Switch 2 development, so.
Greg Miller
Oh, that's a good point. We made a Joke about like you know, art style, this, that, the other. I wonder how it runs on Switch 2 and if it is just the great experience there. You know one of the things they called out there, right was the idea that there's nearly no loading in this game. They made a point to say, right, that everybody heard that going from place to place doing the thing.
Blessing Adio Ye Jr.
They didn't really show it what they meant though, right? They're like next to no load. I'm like well what does that even mean? But well I guess we'll see.
Greg Miller
It means it doesn't load much.
Blessing Adio Ye Jr.
I think what they mean is spawning around the planet, right? But meaning when you're going between everything else, I'm sure there's some loading.
Greg Miller
Yeah but I mean there was like in Borderlands 3, you know, the usual of like I'm going to the next area and I got hit with a loading screen and like whatever.
Blessing Adio Ye Jr.
Especially on like Solid state drive on PlayStation all they're super fast now which is amazing. So of course as somebody who's played.
Fran Mirabella III
The Switch too, I expected to run fairly decently, right. Like I, I look at this game and art style wise, right, presentation wise, it's not a God of war Ragnarok kind of thing, right. Like it looks like a better looking Borderlands and like I come back to when I went to the Switch 2 event, I played Cyberpunk 2077 which is another really good looking game. And my, my boy, my boil down of it is that it is perfectly recommendable of a way to play it looks fantastic. It doesn't have the best frame rate in the world but like I could see somebody perfectly playing Cyberpunk that way. I imagine that yeah, you might give up frame rate a bit. You might give up some of the bells and whistles. But based on how this looks, yeah, I can see this running pretty well in the Switch too.
Andy Cortez
Looks like it scales really well.
Blessing Adio Ye Jr.
Yeah, I don't want to derail the discussion much but cross progression is actually always a big thing of mine. I.
Greg Miller
Not a chance.
Blessing Adio Ye Jr.
Not happening.
Greg Miller
And cross play, they did confirm of course make a big deal out of there.
Blessing Adio Ye Jr.
Doesn't everybody hate that at this point?
Snowbike Mike
Yeah, of course. Yeah, you have the 2k accounts. Let's figure out how to link all.
Greg Miller
This right now you gotta get your shift codes ready.
Snowbike Mike
Yeah, I'm someone. Yeah, it's odd friend of like when we talk about cross progression there's so many people playing on different consoles and maybe you're jumping around, maybe you are one of the lucky few that can afford to play it on different systems and ecosystems. It's odd that we just haven't been able to link that. Some companies have done it and it is awesome to have. And it's 25 and beyond when we talk about these cross play and cross progression. But weird that we don't have that.
Greg Miller
Yeah.
Blessing Adio Ye Jr.
So that's a big bummer on this one being. I would love to like be on the road play on my switch to like. That's the benefit of that. But also I just play this on PC when I get going. But anyway, I didn't hear any of that in there. But it is.
Fran Mirabella III
I didn't clock that.
Greg Miller
Yeah.
Fran Mirabella III
When I said. When they said crossplay, I think I automatically assumed cross progression as well.
Blessing Adio Ye Jr.
Nothing.
Fran Mirabella III
That's the next kind of.
Greg Miller
We've got to fight.
Blessing Adio Ye Jr.
I've been fighting. Yeah.
Greg Miller
Cross play happening is insane. But like cross progression. It feels like that one should be. I know I'm. Every developer is rolling over in their grave. But like it should be easier than getting.
Blessing Adio Ye Jr.
It's a disservice. It's 2025. I'm so glad.
Greg Miller
And I'm with you. And I'm with you, Mike. Of like, if I have to have a 2K code account to get my shift bucks, you know I already have one. Yeah. Why is this not all connected and why is it not happening there? I don't understand. How do I.
Andy Cortez
My NBA 2K BC.
Blessing Adio Ye Jr.
Especially for a game like this. I think it would play really nicely to have it on.
Fran Mirabella III
You guys are bringing it up more. We gotta talk about. On every show.
Blessing Adio Ye Jr.
It is like. Honestly, it's a crime in game development.
Greg Miller
People hate accounts. Then stop making me make accounts. You know we're already making accounts.
Blessing Adio Ye Jr.
Yeah. I don't.
Fran Mirabella III
I think I have an account for most games I play nowadays.
Greg Miller
Yeah.
Fran Mirabella III
If it's multiplayer for sure.
Blessing Adio Ye Jr.
Yeah. I mean you have to transfer your data somehow. So I don't know what they're proposing otherwise. But anyway, that one stood out as like well worth noting. I think we need to push developers and publishers, whatever. And it's actually like even Sony distributors and all this stuff in between. But outside that, whenever the right time, I would like to respond to what I saw in the gameplay that you liked.
Greg Miller
Yeah, go for it.
Andy Cortez
Yeah.
Blessing Adio Ye Jr.
Like just. I know we've touched on it, but me personally, I am excited regardless of it being iterative. I was like, okay, they're adding. They're just redoing a lot of systems. And when I came to Borderlands 3, I did really notice, like, man, they're still tied to a lot of these unreal hooks. It just was a lot of similarities, you know, and there were, like, little touches and improvements. This does seem like more of a revamp in a lot of ways. Right. New UX for all of this stuff. And then you've also got like all these new movement systems. Glide, point, grapple and more of an open world. So they need to sell us more on this. And Greg, you know, all of you know this. When you get in front of something and touch it for the first time, not only the fidelity, but the way it feels, there's no replacement for like. Well, I watched it and tried to figure out how it was. So I'm just hoping that time comes soon so we can stop speculating on, like, is the movement any good? You know? Yeah, but that. But I do think the bones of it are there. But the demo was very E3 demo, and it made it look kind of slow. I wasn't even totally sold on the shooting, you know, like, I was like, yeah, it seems the same, but it also sounds great. Like.
Greg Miller
Andy.
Blessing Adio Ye Jr.
Right? What?
Greg Miller
It did sound great, Andy.
Andy Cortez
Oh, I enjoyed. Yeah, I enjoyed the sound design. Very crunchy. But I also feel like maybe some of the sound was clipping at some points. I did hear like some popping. I don't know if that was our speakers or just the. The vodka Experience.
Greg Miller
A super chat. Oh, from Matt Engman. Hey, I'm a gearbox developer and there is cross progression through shift code confirmed already.
Blessing Adio Ye Jr.
Now. Can we believe that now, Matt, I.
Greg Miller
Don'T know if you're. It's one of those. I'm gonna. I'll Google around here.
Blessing Adio Ye Jr.
Let's just assume for now that it's true. But it is like, one. You should have highlighted it. Not you, Matt, but.
Snowbike Mike
One.
Greg Miller
Fuck you, Matt.
Blessing Adio Ye Jr.
Do your job. And if it's. It's in it, that's huge. Right? Because not a lot of developers are doing it. And so I didn't catch it in there. Maybe it was in the announcements, but it's just important.
Greg Miller
No, no, no. He's saying it's from. It's confirmed already. As if that's something that's just out there somewhere.
Snowbike Mike
Okay, he's gonna look it up.
Blessing Adio Ye Jr.
We'll look into it. Because we don't Googling it right now. Somebody, like, is. Because it's more rare. Right? This is not like a bad guess. They didn't mention it. I usually. You want to say it's cross play, cross progression.
Fran Mirabella III
Yeah.
Blessing Adio Ye Jr.
Cross platform, whatever.
Fran Mirabella III
Yeah. There's somebody earlier in chat that said that called out that Marvel Rivals doesn't have cross progression. And I think that's one of the big reasons I didn't play as much Marvel Rivals as I would have in any other universe.
Blessing Adio Ye Jr.
Yeah. It's not an excuse like, look, I know that development is hard, but the point is it should be more of a staple in publishing and development. That like, everybody should be. That should be one of the first things on the list when you have a multi platform game. I even look at a game like Balatra. I know it's an indie game, but we should be developing tools that make it easier to do cross progression. Then, like, I don't know the details, but I played Balatro. It's like, I'd love to pick it up on my phone. I'm not going to do that. I'm not going to start over. I just don't have time for that. And it's such an awesome feature for those who are really in these games and quite frankly, I think supporting them. You know, these are your biggest and most passionate audience. So if it's in there, that's fricking awesome.
Greg Miller
I can't find it yet, but I can confirm through LinkedIn that Matt does work at Gearbox or there is a Mac. I have sent you a message. I have sent you a connection on LinkedIn, all right? You connect back and you. You fucking message me URL. Otherwise, I don't believe shit yet, man.
Blessing Adio Ye Jr.
I brought it up.
Greg Miller
Good job. Yeah, whatever.
Fran Mirabella III
What if they're leaking info if we're not supposed to know for the next.
Blessing Adio Ye Jr.
Day to play full name out there.
Greg Miller
So sorry, man. He put in the pot in the parentheses, disco spider 13. So I give. I don't know, you know, don't give me both names if you don't want me to read the full name. You know, that'd be awesome if that would be. Because that would be. As somebody who wants to platinum it, if I get like, that's my.
Fran Mirabella III
Gonna fuck it up.
Greg Miller
But you know how I am.
Fran Mirabella III
Yeah.
Greg Miller
A Tim Gettys would fuck it up because he fucked it up.
Fran Mirabella III
Yes.
Greg Miller
He doesn't care about trophies until he cares about trophies and he realize he fucked up. I would be so very clear of, like, what am I getting? I'm going on the road. I'm gonna put it to switch and grind out this thing. What am I gonna do? What do I need to pop? Like, I'd be okay with that. I can make it work. I can fix it. I can make sure it would happen. You know what I mean?
Fran Mirabella III
Somebody saved this clip.
Greg Miller
But I'm more. I am more concerned after watching that if I will connect with Borderlands 4 enough to want to Platinum. Because I look at that and I'm.
Snowbike Mike
I.
Greg Miller
We haven't touched it. We haven't done above all the things. And I looked at it and when it started and we. He did the jump glide, I was like, that's fucking cool. I love Borderlands and I do. But I looked at that and I. Platinum Borderlands 3 and I did all the DLC when we were doing the show and stuff. So it's very much like. I just. I'm very full on Borderlands. I'm not burned out like I am on Diablo because I did to myself, you know, grinding shit to get the platinum. But I'm not like hankering for a game that I feel looks very similar to what I've played before with Borderlands.
Andy Cortez
I think once you get in there, the hooks will hit you.
Greg Miller
Yeah.
Andy Cortez
Like I. The fact that I will walk around the office while we're all kind of playing other newer titles and Greg is just like, he's. I see it in his eyes. He's feeding for Monster Hunter. And I think once you kind of get into that experience, once you feel that environment one more time, you'd be like, oh, man, I did miss this. I am going to play with Jen tonight. We are going to have our date night. Like, I never do it. I expect a lot of date nights with Greg and Jen.
Blessing Adio Ye Jr.
Yeah. By the way, I went very quickly linking through Borderlands 2 had cross save functionality. I'm on Gearbox support on their gearbox software.com borderlands2 like an upload you're saving. So in other words, they have supported in the past, they said through show, through Shift.
Fran Mirabella III
Through the Shift code.
Blessing Adio Ye Jr.
Yeah.
Greg Miller
Well, yeah, you have to have an account to redeem the Shift code. Right. So you already have your. Your Xbox and PlayStation, all that linked there.
Blessing Adio Ye Jr.
Yes.
Greg Miller
Theoretically you'd be able to do it Shift.
Blessing Adio Ye Jr.
I mean, it is interesting Shift. All that stuff is where you punch in, you know. By the way, make sure you get a Shift account ready because Randy's going to be giving out tons of codes, tons of skins and like you don't want to miss them. And the Shift system is fairly easy. But yeah, that's where it would potentially handle it.
Fran Mirabella III
Okay.
Blessing Adio Ye Jr.
It's a lot like whatever.
Fran Mirabella III
Another account.
Blessing Adio Ye Jr.
Yeah, whatever. It's like Ubisoft Connect and. Or what's the Cyberpunk 2077 when they use Cyber the gog or whatever. Like I think it is gog.
Andy Cortez
Yeah, yeah, yeah.
Blessing Adio Ye Jr.
So that's what handles. I think the gotcha.
Fran Mirabella III
I didn't know like, because I. I guess I didn't know if they said like the word code in there because I thought I heard it. So I was scared it was gonna be a thing of. You would have to like copy and paste a thing.
Greg Miller
And according, according to again, Matt Eggman who has. He linked me.
Blessing Adio Ye Jr.
He linked me, yeah.
Greg Miller
Matt, you're the best. I hope you don't get fired. There is cross progression through shift confirmed already. And then he links me to this PC outlet control.
Fran Mirabella III
Huge.
Blessing Adio Ye Jr.
We're all in. Tell him to get it out there on whatever page it needs to be.
Greg Miller
Cross progression will also be implemented allowing players to transfer their save data and character progression between different platforms. This feature enables seamless gameplay experiences across various devices.
Blessing Adio Ye Jr.
What page is that on?
Greg Miller
This is on PCoutlet.com.
Blessing Adio Ye Jr.
Oh, but you heard from Matt on LinkedIn. But that's basically here from PCL.
Andy Cortez
All the skill makes a great point works there.
Greg Miller
He knows what's going on.
Fran Mirabella III
I mean I believe that all the.
Andy Cortez
Skill in YouTube chat makes a great point. Cross progression maybe was admitted because it's a PlayStation state of play.
Blessing Adio Ye Jr.
Oh sure. But I mean, dude, don't even get me started on all like you have a lot of important things to communicate a game to show at 60 frames, for example. We understand it's a PlayStation State of Play.
Fran Mirabella III
Also they talked about crossplay.
Blessing Adio Ye Jr.
Yeah.
Fran Mirabella III
Like why would they not talk about cross regression?
Blessing Adio Ye Jr.
Because it's so uncommon. It really is. I know there's games that support it, but.
Greg Miller
Yeah.
Blessing Adio Ye Jr.
What's funny is I think when I bled into that. Cause I don't want to derail us like so many things.
Greg Miller
Come on.
Blessing Adio Ye Jr.
And sure enough you're listening to watching.
Greg Miller
Kind of funny everybody look if they're.
Blessing Adio Ye Jr.
Doing it and they're certainly big enough. Borderlands is a multi, multi million million dollar million sold franchise. So it should be in there. And it sounds awesome that it is. So just assume so for now.
Greg Miller
Right?
Blessing Adio Ye Jr.
Is that.
Greg Miller
No, I mean according to PCL and somebody who works there.
Blessing Adio Ye Jr.
He knows you saw him on link.
Greg Miller
I don't think. I don't think fucking Matt is working at Gearbox but getting his newest month of game he's working on for PC.
Blessing Adio Ye Jr.
What's his position now? He messaged him on LinkedIn, which is amazing.
Greg Miller
He is unreal SDK engineer at Gearbox publisher.
Fran Mirabella III
Okay, I trust that.
Greg Miller
But you know, that sounds some real nerd shit.
Fran Mirabella III
Yeah. He worked in the lunchroom or something.
Blessing Adio Ye Jr.
And it may be elsewhere, but like.
Fran Mirabella III
Earbuds.
Blessing Adio Ye Jr.
That is hilarious. But yeah, like when you're reporting such an important fact, you get a little nervous at least you know, as a journalist, right? You're always like scared you're gonna get everybody repeating that it's in there and then you're wrong, you know, I mean.
Greg Miller
We broke the news here. Sorry, nobody reads PC Outlet. We got it covered, you know what I mean?
Blessing Adio Ye Jr.
God bless. Matt.
Greg Miller
I do want to talk a bit about silos or. And we're talking about things we liked. Hold on. Control. No, not a control.
Andy Cortez
F.
Greg Miller
One of the things I liked and thought was interesting is they called out Echo 4 a drone following you, hacking and guiding you to objectives. Then of course I was talking about the open world stuff as I found that in the PlayStation Blog write up. They're kind of linked, so let me read a few paragraphs together. To help you get around Kairos, sprawling, seamlessly connected spaces, you can now summon a personalized digirunter vehicle at will and jet boost your way towards the horizon. We've built a world that exudes craftsmanship and encourages you to explore at your own pace. With the option for guidance provided by your Echo 4 robot buddy. As you take on new enemies, encounter world events and discover hidden treasures. Like again, that is what really gets me going of like, all right, cool, there's the main quest and go do it. But also. What's that over there? Oh, there's this little activity and yet. Da da da.
Blessing Adio Ye Jr.
Did we ask yet? Can we be a part on the map? We think. I think so.
Greg Miller
I would hope so. Yeah.
Blessing Adio Ye Jr.
If you're on the map, they didn't show it up.
Greg Miller
You could do that in Borderlands 3. We could be on different.
Blessing Adio Ye Jr.
But they were only so. Yeah, I guess you already could though. That's a good point.
Greg Miller
From order patrols to world bosses, there's always something to shoot and loot. As you explore Kairos, you'll also come across short gameplay experiences and new activities that auto grant attract mission whenever you discover them. Like silos, which house old decommissioned order tech that you can hijack for the Crimson Resistance with the help of Echo4. Once you've reclaimed a silo, it will reveal the approximate location of a vault key fragment. Collect enough fragments and you'll unlock a hidden vault, a high level dungeon with challenging combat and serious loot. Reclaimed silos can also be used as fast travel points, or you can zipline up their hijacked. I'm sorry, hacked Communications balloon to start gliding through the air towards your next objective. They showed that, but I didn't get all that. And we were all horse around talking or whatever. That all sounds awesome. Again, the idea of even if it was Jen and I are playing, as I found out with Monster Hunter, I just cannot progress the story without her. She'll never come back. I can just run around and do that stuff.
Snowbike Mike
Right?
Greg Miller
I'm gonna go get all the fast travel points. I'm gonna go do all this stuff. I like that a lot.
Blessing Adio Ye Jr.
Yeah, I mean you nailed it before. Where you're like that is absolutely. One of the best parts about Borderlands is when you just kind of drop in and you each have different objectives, but you can kind of just like wander around and start getting stuff done. And then in the past, I don't think they've noted it yet, but maybe Matt can tell us is the, the, you know, the way scaling works? I'm telling nothing.
Andy Cortez
So what are the other class.
Greg Miller
What do you call those other two? Vault Hunters.
Blessing Adio Ye Jr.
But just how scaling worked with you were still getting the loot you needed and they could be super low level and just drop into your late game world.
Greg Miller
Same idea here from what they said in that presentation. And another paragraph. Wreaking havoc across Kairos is awesome alone and even better with friends. Which is why we've made it easier than ever to jump into co op multiplayer, whether through two player split screen or via our improved lobby system with drop in drop out action for up to four players online with full cross play at launch. Borderlands 4 is designed for co op from the ground up with instance loot for each player, dynamic level scaling, individual difficulty settings and the option to fast travel directly to other players to keep the party together and having fun through the whole campaign.
Blessing Adio Ye Jr.
Nice.
Greg Miller
It's saying the right things.
Blessing Adio Ye Jr.
Yeah.
Greg Miller
I want to believe. I want to touch it. I want to go.
Blessing Adio Ye Jr.
Yeah, they barely showed that bot. Do we know what that Drone's called yet?
Greg Miller
Echo 4.
Andy Cortez
Echo 4.
Blessing Adio Ye Jr.
Echo 4. Sorry I keep missing that, but I feel like they only showed briefly that little waypoint thing. But like those little things can add up in a big way for me. I don't feel like I had major issues like that in Borderlands 3 recently, but there was definitely moments where you're like, do I go up above this thing on the map or below? And like some of that like verticality was confusing and like if the bot. I don't know if it's meant to help with all of that, but just waypointing and little things like that add up fast for the quality of life. So we'll see 100%.
Greg Miller
Now, Fran, of course we always make fun of you for being up at four in the morning with a spreadsheet trying to figure this out.
Blessing Adio Ye Jr.
All on true.
Greg Miller
When you see. Of course. Okay, 340. Here's how the new skill tree works. Okay, great. You're going to get a bonus if you're using the same manufacturer across the way. And then you get into this fact of like, all right now you're going to be unlocking guns with different permutations in different manufacturers, from their barrel to their clip to etc. Does that get you excited or do you freak out or that's gonna be too obtuse?
Blessing Adio Ye Jr.
Well, I always freak out in that it's so much loot and the loot management. So I've been wanting someone to be. I always call it the Apple iOS of like gear management and stuff. Like all these third party. Like in Destiny, I got it like a browser open on the side. It's just, it takes away from the game. We'll see how they handle it. Borderlands 3 was the same thing. I just like sitting there sometimes. Right. Shredding gear, being worried that you're ready to get rid of all that. So putting that aside though, Borderlands is all about. They literally say billions of iterations, combinations and all this. And like it already was that in Borderlands 3 they admitted they overdid it with legendaries. I like that correction. Like they need to feel special.
Greg Miller
I thought it was funny. Sorry, put a pin in your thought. Early on we were watching it live. Jplays Casual says, is it just me or there are a lot less loot drops? Which of course they go on to say, yes, there are. We're trying to make this matter more.
Blessing Adio Ye Jr.
Yeah. And I'm down for that. Again, I want to manage like less loot that you're not going to use anyway. There's all the potential reading that you have to do. Reading who likes to read.
Andy Cortez
And honestly, I get pumped up about it, to be honest with you. Like, it reminds me of just mixing the handles and blades. Liza P. Blessing. Like I like that. That sort of cool mixing and matching mechanic. Plus I think with Borderlands, I might really, really love the way that this gun handles or shoots or fires, but I don't love the perks. And I might have to choose that other gun because it has cool perks, but I don't love that you have to charge it. Like I love that I can possibly have a sick ass like Magnum hand cannon that hits like a truck and it, you know, you feel the impact of it, but it maybe does, you know, leech damage or it, you know, sends electricity kind of, you know, from one enemy to another. I love that stuff. It kind of gives me that roguelite stuff that I really enjoy.
Greg Miller
Let me give you two paragraphs. So if you're an audio listener who didn't see it, you know a little bit more what we're talking about. With the new license part system, you can find guns that incorporate the behaviors and abilities from multiple manufacturers into a single weapon weapon fueling our wildest loot variety yet. In addition, Borderlands 4 reworks our approach to the iconic legendary guns that have unique effects you won't find on any other piece of gear. In Borderlands 3, legendaries drop too often, devaluing them and making our other loot feel less special overall. In our new system, not only do all guns feel great, but now legendary drops will be truly special events. We've added the magic back to our loot chase and we know you'll love grinding all the great gear on Kairos farming. Covet farming. Coveted gear is much more intuitive now that you can replay the entire missions or use Moxie's big encore machine to fight bosses whenever you'd like. Speaking of bosses, blah, blah, blah, it goes on. I'm sorry, but that's what I want to drop in for. We're talking back to you, frame.
Blessing Adio Ye Jr.
Yep.
Greg Miller
No.
Blessing Adio Ye Jr.
And that Andy pretty much finished that point for me. I was leading to. I don't like all the gear management, but I'm exactly like Annie. I'm like combining this stuff is really awesome. And Borderlands is definitely about that. So in other words, if they can make it a little more scarce but then have all these cool combinations. So that's like, again, it's a new system where before I'm just grinding like perk rolls on a gun in a manufacturer and now you're like, basically you're modding out your guns, which I think is awesome.
Greg Miller
Hold on.
Blessing Adio Ye Jr.
You go a little something in your pocket.
Greg Miller
Yeah. Jen was calling. I wasn't sure if she was calling because Ben just wants to talk to me or if she wants to talk about Borderlands.
Snowbike Mike
I thought it could have been Matt.
Blessing Adio Ye Jr.
Maybe she knows my number with Matt.
Andy Cortez
Already because of LinkedIn. LinkedIn connection has a phone number, remember?
Blessing Adio Ye Jr.
But yeah, I'm excited for all that.
Andy Cortez
Doing a live.
Greg Miller
This could go well or it could go terrible.
Snowbike Mike
Get ready. He's Right.
Andy Cortez
He's everywhere.
Greg Miller
It's everywhere.
Snowbike Mike
He fell off the high chair.
Greg Miller
Your call has no.
Andy Cortez
It's unfortunate rip.
Fran Mirabella III
Wow.
Blessing Adio Ye Jr.
So, yeah, anyway, I'm excited about all the iteration. And that's where, like, I don't know if anybody was like that. Even I didn't get super hardcore into, like, end game.
Fran Mirabella III
Yeah.
Blessing Adio Ye Jr.
Where you're going back. Targeted vaults, targeted gear, and you are trying to get these insane builds and combinations. And that's what this community ultimately thrives on. It gets excited for. You know, I think it's. It's probably the difference between the 20 million sold, but the millions of players would have that are still playing Borderlands.
Greg Miller
3 and still doing this and still running. Yeah, of course, of course. Of course. If you're one of those hardcore people and you've made it this far from the blog. There are also new gear slots to specialize your builds even further ordinance. A shared slot for grenades and heavy weapons like rocket launchers. Recharges on a cooldown to keep you locked and loaded, especially during tough encounters. Enhancements which replace the artifact system seen in Borderlands 3. Augment your weapons based on their manufacturer, rewarding you with extra firepower when you optimize a gear loadout. And then rep kits add utility by letting you heal yourself or activate temporary buffs to help turn the tide in an intense battle. Now it's all happening here. Benny. Yeah. How you feeling, Ben? You came home sick from school. No. Why would. You can't go to swim class if you're coming home sick from school. Yeah, you bamboozled us is what it sounds like. It sounds like you weren't sick when you came home early today.
Andy Cortez
Learning.
Snowbike Mike
I feel so much better, Daddy. That's how it goes.
Greg Miller
Let's discuss this later. I can see you looking up to watch us on tv. You're just calling to interrupt the thing. Ask Mommy if she's gonna play Borderlands 4 with me.
Snowbike Mike
Let's get some in and out.
Greg Miller
Oh, she says yes. Okay.
Snowbike Mike
Okay, great.
Greg Miller
That's good news. Okay, great.
Snowbike Mike
All right.
Greg Miller
I love you guys. I'll see you soon. Bye, Uncle Little post.
Andy Cortez
Swimming in, out. Mike.
Snowbike Mike
Yeah, A little swim class. And in and out. Sounds like a great time, Dad.
Greg Miller
I would love that.
Snowbike Mike
I'm back.
Blessing Adio Ye Jr.
But yeah, I was going to say that all that stuff adds up. I don't know if you guys caught that, too. I mean, I know you did the Augment system, but those were like, what? You can build your skill tree and then slide in augments, but then they also have the ordinance Stuff on top of it. And like, it's a lot on top of modding.
Greg Miller
So you have your action skills, three class defining abilities, then you have augments that get plugged in and change those skills. And so this is where they were showing. Yeah, we're switching our class defining ability to the animal who's a Trouble. And then when you activate this, then you're changing how Trouble works. And they show, of course, changing the elemental effect of your gun, changing the elemental damage that Trouble's doing, which is pretty dope.
Blessing Adio Ye Jr.
And that's what I was trying to point out, I think. Right. It's on the fly. You don't even have to reset your skill. Yeah, no, no, no.
Greg Miller
It didn't look like that.
Blessing Adio Ye Jr.
It's basically like what gems in Diablo or like, I'm sure other games where you're just plugging in.
Greg Miller
We only know Diablo, you and me, though.
Blessing Adio Ye Jr.
You know what I'm talking about.
Greg Miller
Yeah, I do.
Blessing Adio Ye Jr.
Toxic Gem or whatever. And boom. So I think all of that combined, we got to see in action. But it's. Yeah, it's exciting for all of the build potential, for sure.
Greg Miller
Yeah. But again, that's where I gloss over. I'm dedicated. I just build out the skill tree. Andy. I know my things and I go off and I fight. I'm not worried about my bill.
Fran Mirabella III
It would be.
Andy Cortez
It would be a really nice accessibility thing to, at the start of the game, be like, this is my end goal. Just auto. Just do it. Auto automatically.
Greg Miller
Yeah, yeah.
Andy Cortez
Set it to where I level up. Bam. The next one is slotted in. When I level up, Bam. Slot the next one in. You know, I think that would kind of be neat and maybe a way to not scare people off into, you know, but like, oh, man, I'm gonna have to be in these menus for quite some time. Even though I love that shit.
Snowbike Mike
Yeah.
Greg Miller
Okay. I don't like any final thoughts in here.
Andy Cortez
I'm excited for it.
Greg Miller
Yeah.
Andy Cortez
Give me a keyboard mouse.
Greg Miller
Yeah.
Snowbike Mike
September 12th. I mean, this is definitely going to be a. A play for me. Of course, with the Borderlands. Just love that. I've always had. I'm looking forward to it and I'm hoping for some good laughs.
Blessing Adio Ye Jr.
Yeah, of course I'm looking forward to it. It's just. You get. I like all games. I have to go hands on with them, see them in person to really judge them. But I am excited. By the way, what platforms everybody playing on? PC.
Andy Cortez
PC. Come on, tough.
Blessing Adio Ye Jr.
Okay.
Greg Miller
PC.
Fran Mirabella III
I think it hurts.
Greg Miller
I mean, now that it's Cross like that really is a game changer.
Andy Cortez
Where.
Greg Miller
I mean, I think again I'll work PlayStation probably for trophies, but I will eventually be playing on a PC as well.
Blessing Adio Ye Jr.
Right?
Greg Miller
Yeah. How does I. I'm sorry everybody. As you know, I have taste. Don't play a lot of PC stuff except for handhelds which make them great. Is there a 2K launcher? Is this one of those bullshit I'm have to jump through or. No, it's kind of. Is this just a Steam game? Is this just a.
Andy Cortez
Whatever this is just Steam.
Greg Miller
Yeah. I'll be doing and probably PlayStation so that I can get my trophies. But I can also play in bed on the deck natively and all that chest.
Blessing Adio Ye Jr.
If I can get a code, I want, you know, the PS5 Pro PC and you know, switch two eventually.
Greg Miller
Yeah, I know.
Blessing Adio Ye Jr.
No joke, switch two. I always keep thinking about this more and more now if stuff runs on it so.
Greg Miller
Remember when I made Borderlands 2 come to Vita? It was not good. Everyone made all that happen.
Blessing Adio Ye Jr.
Really put Gearbox out of business.
Greg Miller
Oh no, no. That's why I almost put Dave Lang out of business. What's the Iron Galaxy? That's what it is. And then bless. How you. How you feeling there right now?
Fran Mirabella III
Feeling pretty good. I'm excited to play it and like I'll play for as long as it'll have me. Right. Borderlands is one of those franchises that I'll. I never beat a Borderlands, but I'll usually get a good 15, 20.
Andy Cortez
I would.
Greg Miller
30 hours if we were able. If we got codes and we were actually all in. And again cross platform. I think it was going to help with that. But like, you know what I mean, Mike? I mean don't just run from easy hours.
Snowbike Mike
We live in a weird one where we review these games before they're out to the public. So then it becomes do we have time? And it's like. Like Greg's playing at his desk. Blessing plays at 7 o'clock at night at home. All of a sudden Mike's just lost. He's playing Final Fantasy 10. We gotta come together, guys. We got a better jail on this.
Greg Miller
I like that. I like that a lot. Yeah. All right, we'll look into it. Ladies, gentlemen and enbies, what do you think of Borderlands 4? Let us know in the comments below. And of course, remember that we're kind of funny here for you each and every weekday with a variety of live shows starting in 10am with kind of funny games daily rolling into the Gamescast, usually rolling into a stream. But we also review movies, do a game show trivia thing that I'm pretty great at. And Tim sucks at and he's okay.
Andy Cortez
I'm real bad at.
Greg Miller
Yeah, as long as one of us beats him on Friday. As long as one of us beats.
Andy Cortez
Him, you can have my star again.
Greg Miller
This is the deal we broker.
Andy Cortez
See you and CZ to Mike.
Greg Miller
And again, this isn't me.
Fran Mirabella III
I'm not saying yes anymore to things.
Greg Miller
This isn't me as a participant. This is your boss. We'll be back with more content later. If you are watching live right now and want to come hang out with us for the kind of funny happy hour, go to patreon.com kind of funny. Pick up that enhanced membership. Everybody else, pick up your membership to support the show. Until next time, no. It's been our pleasure to serve.
Kinda Funny Gamescast: Borderlands 4 State of Play Live Reaction – April 30, 2025
Hosts: Greg Miller, Blessing Adeoye Jr., Fran Mirabella III, Andy Cortez, Snowbike Mike
In this episode of the Kinda Funny Gamescast, the hosts dive deep into their live reactions to the recently unveiled Borderlands 4 State of Play presentation. Released on April 30, 2025, the episode captures the hosts' initial impressions, critical analyses, and enthusiastic discussions surrounding the next installment in the beloved Borderlands franchise.
Andy Cortez initiates the conversation by expressing his mixed feelings about the visual presentation:
"[06:28] Andy Cortez: I was a bit disappointed by some of the flat nature of the overall visuals. Was hoping we'd get some sort of advancement in that area."
He appreciated the movement mechanics but felt the art style regressed slightly, lacking the vibrant dynamism that characterized previous entries.
Snowbike Mike echoes similar sentiments:
"[07:25] Snowbike Mike: Yeah, I didn't get knocked my socks off... it felt more like Destiny or Far Cry, which doesn't scream Borderlands."
"[08:57] Greg Miller: They just didn't show it yet, but we're hopeful it translates well to Switch 2."
Despite some criticisms, the hosts acknowledge improvements, particularly in weapon design and movement enhancements.
A significant portion of the discussion revolves around the shifted tone of Borderlands 4. The hosts reminisce about the series' trademark humor and quirky characters, expressing concern that the new presentation lacked the over-the-top energy fans expect.
Fran Mirabella III aptly summarizes:
"[09:18] Fran Mirabella III: It felt like watching a long-standing restaurant updating its menu without changing the essence that fans love."
Blessing Adeoye Jr. adds:
"[09:53] Blessing Adio Ye Jr.: ...they showed a lot of new stuff and yeah, for me I could go a lot on the visuals. I will say I've always been hoping for a bigger upgrade, but this was the first time I did get to see the gameplay..."
While the production quality is praised, the absence of the series' signature humor and vibrant character interactions left some hosts yearning for more personality.
Movement Enhancements: The introduction of new movement mechanics like glide and grapple hooks sparked excitement among the hosts. Andy Cortez highlighted:
"[15:16] Andy Cortez: Excites the hell out of me."
However, concerns about the implementation speed and fluidity were discussed, with Snowbike Mike noting:
"[07:25] Snowbike Mike: I think there's a lot to improve, but the core mechanics are there."
Weapon Customization: The revamped weapon system, featuring license parts and augments, was a focal point. Blessing Adeoye Jr. emphasized the potential for diverse builds:
"[52:56] Blessing Adio Ye Jr.: ...Borderlands is all about billions of iterations, combinations and all this."
This system aims to address previous critiques regarding loot saturation by making legendary drops more meaningful and unique.
One of the standout revelations came from a Super Chat by Matt Engman, a Gearbox developer, confirming the implementation of cross progression:
"[40:47] Greg Miller: ...cross progression through shift confirmed already."
This feature allows players to transfer save data and character progression across different platforms, a highly anticipated update. The hosts lauded this addition, recognizing its significance for the gaming community:
"[37:18] Blessing Adio Ye Jr.: Cross progression is always a big thing of mine."
Despite earlier skepticism about its absence, the confirmation of cross progression garnered positive responses, with Blessing Adeoye Jr. stating:
"[38:05] ... If it's in there, that's fricking awesome."
The presentation showcased the new planet Kairos, featuring a more open-world design with dynamic missions and activities. Greg Miller shared his enthusiasm:
"[08:57] Greg Miller: ...I love the idea of jumping online and be like, all right, I'm doing whatever. What's Andy drop into Andy's game, hopefully help him get a key..."
The integration of a drone companion, Echo 4, assists players in navigating the sprawling landscapes and undertaking diverse missions:
"[48:03] Greg Miller: ...they called out Echo 4, a drone following you, hacking and guiding you to objectives."
This system is designed to enhance the exploratory experience, encouraging players to engage with the environment more interactively.
Addressing previous iterations' issues with loot scarcity and overabundance, Borderlands 4 introduces a refined loot system:
"[54:06] Andy Cortez: ...I like all the gear management, but I'm exactly like Annie."
The new system emphasizes meaningful legendary drops and integrates weapon modding, allowing for personalized weapon builds without overwhelming the player with excessive loot.
Blessing Adeoye Jr. highlighted:
"[52:21] Blessing Adio Ye Jr.: ...combining this stuff is really awesome. And Borderlands is definitely about that."
This approach aims to balance excitement with practicality, ensuring that each drop feels rewarding and impactful.
Throughout the episode, the hosts interacted with live chats, incorporating community feedback and Super Chats that provided additional insights:
"[22:59] Fran Mirabella III: ...I think we need to push developers and publishers to support cross progression."
The collaborative atmosphere underscores Kinda Funny's commitment to engaging with their audience, fostering a space for honest and meaningful discussions about upcoming game releases.
As the episode wraps up, the hosts express a mix of excitement and cautious optimism for Borderlands 4. While acknowledging areas that may need improvement, such as the art style and tonal consistency, they remain hopeful that the game's core strengths—its cooperative gameplay, expansive world, and deep customization—will resonate with both longtime fans and newcomers.
Snowbike Mike concludes:
"[60:08] Snowbike Mike: We live in a weird one where we review these games before they're out to the public. So then it becomes do we have time?"
"[61:35] Greg Miller: Yeah. All right, we'll look into it."
The episode serves as a comprehensive overview of the hosts' first impressions of Borderlands 4, providing listeners with a nuanced perspective that balances enthusiasm with critical analysis.
The Kinda Funny Gamescast provides an insightful and engaging discussion on Borderlands 4, blending expert analysis with genuine passion for the series. Whether you're a die-hard fan or new to the franchise, this episode offers valuable perspectives to consider as the gaming community anticipates the next chapter in the Borderlands saga.