Kinda Funny Gamescast: Video Game Podcast
Episode: Crimson Desert, Wuchang Fallen Feathers, and More Previews
Release Date: March 25, 2025
Introduction
In this episode of the Kinda Funny Gamescast, hosts Tim Gettys, Blessing Adeoye Junior, Snowbike Mike, and Andy Cortez dive deep into the latest previews and discussions surrounding upcoming video games. The conversation weaves through the highly anticipated Crimson Desert, the intriguing Wuchang Fallen Feathers, and other noteworthy titles showcased at recent gaming conferences.
Upcoming Switch 2 Reveal
The episode kicks off with a buzz about the imminent reveal of the Switch 2 console. Tim Gettys expresses the mounting anticipation among the hosts:
- Tim Gettys [00:23]: "We get one day closer to the Switch 2 reveal. You know we do."
Snowbike Mike shares his enthusiasm despite Blessing and Andy being less thrilled:
- Snowbike Mike [00:55]: "I'm an 11 out of 10 on this one. I'm really jazzed up."
Blessing, however, remains skeptical:
- Blessing Adeoye Junior [00:57]: "I don't give a."
Crimson Desert and In-House Engine Insights
The primary focus shifts to Crimson Desert, where the hosts discuss an exclusive engine deep dive presented at the Game Developers Conference (GDC). Andy Cortez provides a detailed breakdown of the game's proprietary engine developed by Pearl Abyss, the creators of Black Desert Online.
- Andy Cortez [05:17]: "They have this in-house open world engine that they're using for Crimson Desert. It's optimized to handle detailed physics, weather, and expansive environments without relying heavily on third-party tools like Unreal or Unity."
Tim Gettys, less versed in the technical aspects, seeks clarity:
- Tim Gettys [07:19]: "Bless, when you're playing a video game, how often have you been playing a modern current-gen title and you look around at all the trees and go, goddamn, there's a lot of pretty trees here."
The discussion highlights the advantages of an in-house engine, such as reduced game download sizes and enhanced performance:
- Andy Cortez [08:43]: "Pearl Abyss is doing all their trees in-house, which means the game download is a lot smaller and performs better."
Snowbike Mike underscores the visual fidelity achieved through this engine:
- Snowbike Mike [16:52]: "The lighting was so impressive. Seeing the different nodes built along the cityscape and how the light casts shadows was really, really impressive."
Wuchang Fallen Feathers Preview
Transitioning to Wuchang Fallen Feathers, the hosts share their mixed reactions. Andy Cortez offers a critical perspective based on his hands-on experience:
- Andy Cortez [37:08]: "Playing Wuchang Fallen Feathers was a bit of a letdown. The combat felt sluggish, and some boss mechanics were frustratingly predictable."
Blessing Adeoye Junior echoes the sentiment, expressing disappointment with the game's secrets and reveal tactics:
- Blessing Adeoye Junior [02:54]: "Can we talk about how bad this industry is at secrets? Like, people will say they can't tell you anything, but then they do."
Blades of Fire Overview
Blades of Fire emerges as a standout discussion point, with Andy delving into its unique mechanics and engaging gameplay:
- Andy Cortez [45:31]: "Blades of Fire feels like a double A game at its best. The weapon forging mechanic is gamified in a way that's both innovative and deeply satisfying."
The hosts appreciate the game's aesthetic and interactive elements, though some critique its generic naming:
- Blessing Adeoye Junior [46:05]: "Blades of Fire seems like the perfect name for this game because the first minute of the trailer is just a blade on fire."
Discussion on Classic Games: Chrono Trigger and Final Fantasy 6
A nostalgic segment ensues as the hosts reminisce about classic RPGs. Andy Cortez shares his evolving appreciation for Final Fantasy 6 over Chrono Trigger:
- Andy Cortez [58:08]: "Final Fantasy 6 is hitting all the right notes for me right now. The storytelling, character interactions—it's all working perfectly."
Conversely, Blessing admits struggling to engage with Chrono Trigger despite its legendary status:
- Blessing Adeoye Junior [56:40]: "Chrono Trigger has been the pinnacle of RPGs in my mind, but it's just not vibing with me like I expected."
Snowbike Mike enthusiastically endorses Final Fantasy 10, highlighting its combat and character development:
- Snowbike Mike [63:19]: "I'm in love with Final Fantasy 10. The combat, the grid system—it's all so engaging."
Super Chats and Listener Comments
Interactive segments with listener super chats inject humor and community engagement into the episode. Comments range from speculative hopes for game announcements to playful jabs at the hosts:
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Listener 'Ghostly Icon' [35:49]: "Boohoo. I don't want GTA 6 to come out this year so I can play Nintendo kid ass games."
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Listener 'AK.98' [35:53]: "The issue with licensing out the engine is that you have to run and plan around that business."
Greg Miller's "Stars in the Bank" Segment
A humorous interlude features Greg Miller’s absence as he embarks on his "Stars in the Bank" farewell tour, intending to claim Tim Gettys' stars during the Nintendo Switch 2 reveal event:
- Greg Miller [31:01]: "Tonight, I'm cashing in Stars in the Bank. Wednesday, April 2nd, during the Nintendo Switch 2 reveal event... Tim Gettys' farewell tour begins right now."
The segment is met with playful resistance from the hosts:
- Tim Gettys [34:00]: "I just can’t let that happen. We can’t let that happen."
Closing Remarks
As the episode nears its end, the hosts tease future discussions, including Snowbike Mike’s upcoming deep dive into Final Fantasy 10, and Greg Miller’s Hollywood adventures:
- Tim Gettys [65:04]: "Tomorrow, the games cast a one-on-one Tim Gettys and Snow Bike Mike, like recapping his perspective of Final Fantasy 10."
The episode concludes with heartfelt goodbyes and a hint at upcoming content:
- Tim Gettys [66:17]: "But until next time, I love you all. Goodbye."
Notable Quotes with Timestamps
- Snowbike Mike [00:55]: "I'm an 11 out of 10 on this one. I'm really jazzed up."
- Andy Cortez [05:17]: "They have this in-house open world engine that they're using for Crimson Desert."
- Blessing Adeoye Junior [02:54]: "Can we talk about how bad this industry is at secrets?"
- Andy Cortez [37:08]: "Playing Wuchang Fallen Feathers was a bit of a letdown."
- Andy Cortez [45:31]: "Blades of Fire feels like a double A game at its best."
- Andy Cortez [58:08]: "Final Fantasy 6 is hitting all the right notes for me right now."
- Greg Miller [31:01]: "Tonight, I'm cashing in Stars in the Bank."
- Snowbike Mike [63:19]: "I'm in love with Final Fantasy 10."
- Tim Gettys [65:04]: "Tomorrow, the games cast a one-on-one Tim Gettys and Snow Bike Mike."
This episode offers a comprehensive exploration of upcoming games, technological advancements in game development, and a nostalgic look back at classic RPGs. The hosts balance technical insights with personal opinions, making it a valuable listen for both avid gamers and casual enthusiasts.
