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Andy Cortez
Foreign.
Tim Gettys
What'S up? And welcome back to the Kind of Funny Games cast for Tuesday, Wednesday, Sept. 24, 2025. Of course. I'm your host Tim Gettys. I'm joined today by Blessing Adio y Junior. Good day Tim and Andy Cortez.
Andy Cortez
Hello.
Tim Gettys
Remember everyone, this is the Games cast where each and every weekday we get together to talk about the latest and greatest in video games. And there's been a lot of greatness we recently, I feel like back to back to back reviews of games that are contenders at the very least if not more so. Yeah, it's been a very good time. I'm sure if you are into video games there's something that you are enjoying.
Blessing Adeoye Jr.
I got a pitch for a new game awards category. Best AAA game. Okay. Because they need more love. They need more love because let me tell you Game of the year category this year. It's like the AAA's might not be getting love this year. You know what?
Andy Cortez
Somebody needs to look out for those.
Tim Gettys
Somebody needs to look out for the.
Blessing Adeoye Jr.
AAAs because they might not be getting.
Andy Cortez
Think of the people who will think of the eas.
Tim Gettys
That is very, very funny. Every weekday we get together to talk the about the biggest reviews, previews and topics in video games. You can get it live on YouTube, Twitch and then later on podcast services around the globe. If you love what we do, please support us with the kind of funny membership. It gets you all the shows ad free and you get a daily exclusive show. Today Greg Way is going to be Greg unboxing the Ghost of Yote PlayStation 5. That's pretty cool.
Blessing Adeoye Jr.
Hell yeah.
Tim Gettys
It looks sick. For a chance to be part of this show though. Please YouTube super chat your thoughts in. If you have thoughts on Hades 2, please get them in. Little housekeeping for you. We're an 11 person business all about live talk shows. Today's Games Daily was talking all about the incredible reviews that Final Fantasy Tactics remake are getting. I also gave a Pokemon Z a preview. You should definitely check that out after this. Gamescast is going to be an Nvidia sponsored Borderlands 4 stream leading into around 1:40pm where we will gather together to do a little preview show for the PlayStation State of Play. Y' all feeling excited? Yeah, super pumped. I'm good. Yeah. This is, this is going to be a good day if you're kind of funny member. I was saying today's Greg Way is the unboxing. Thank you to our Patreon producers Carl Jacobs, Omega Buster and Delaney the Psalm Twining. Today we're Brought to you by Shady Raisin Factor, but we'll tell you all about that later. For now, let's start with the topic of the show. It's Hades 2, baby. 1.0 is upon us. Tomorrow at 9:00am Pacific Time, everybody will finally be able to play the full version of Hades 2. Well, maybe not everybody, just most people, because you can play it on the Switch, Switch 2 and PC through the Steam and Epic Games Store. There's no announcement of a PlayStation or Xbox release so far, but we imagine that's going to happen at some point. A physical edition for Switch 2 is slated for November 20, 2025. It is fully on the game key card, which is awesome. I will be purchasing this. I'm very excited. I want to get into it, but who do I want to start with? I feel like Andy. I feel like Andy's where I want to start. Okay, Andy Cortez, what do you have to say about Hades 2?
Andy Cortez
I mean it's just. What else is there to say about Hades 2 at this point? We've talked it to death for a long time and you know, it's been in early access forever. I put in so many hours into this video game and then luckily we were given the opportunity to hop into whatever the sort of beta branch version is for the final version of the game so we could see everything updated in its final forms. And the game's awesome. The game continues to be amazing. The game has so much depth, it's so much fun to play. There is seemingly no end to dialogue. I would love to know, I would love to interview super Giant and ask what the was the budget on the voice acting because I am a hundred and six hours in and I don't know if I've ever there's. I haven't had repeated lines. But also every time I walk up to somebody there's always something new to say. There's always really neat conditional moments where I did four or five runs in the underground and when I came back up to do one of the above ground areas, one of the bosses was like, damn, it's been a while. Like I've been waiting here forever. You've been. And, and my character Milena was like, wait, so I've been fighting in the underworld. You've been waiting here for me the whole time. Like find something better to do. Like there's just so many cool moments like that and so much cool, like attention to detail. I, you know, I, I still have not necessarily rolled credits because I guess whenever this branch came out Some progress in currencies were sort of switched up on people for, for people like me who have a ton of hours and a lot of completions and a lot of boss defeats. So I'm still kind of working my way towards getting that. It was a really cool moment watching on my Steam page and seeing bless his achievements pop up and I was like, what? Why?
Blessing Adeoye Jr.
Oh yeah.
Andy Cortez
How did he get like 17 achievements today?
Tim Gettys
I was like, oh, all of ours.
Andy Cortez
Are finally, finally here.
Tim Gettys
Yeah, I had that moment where it just started popping off and I was.
Andy Cortez
Just like, hey, let's go. I mean, yeah, the game's amazing. Could not recommend it more. I think this is just the, the easiest recommendation I can make this year to anybody. Video game wise. I think it's the. When we talk about genres and maybe there being some sort of like not level gating but you know, there's some sort of something with Silk Song maybe. Maybe it's a little too hard. Maybe you're not going to be into that. I can't recommend that to Everybody. Something like Expedition 33 and he may not be into the combat maybe, you know something we assume Greg would love it and Greg is like, I just still can't vibe with it. No matter how active that combat gets, I think this is the most kind of open to be played by anybody. This is the easiest to be loved by everybody. Game's amazing. Could not recommend it more.
Tim Gettys
Would you give a score on the kind of funny scale?
Andy Cortez
I haven't beaten it. I want to see what happens.
Tim Gettys
Do you think that's going to change your score?
Andy Cortez
Yeah, I think so.
Tim Gettys
Yeah.
Andy Cortez
Yeah. I think like I, I would need, I want to see what happens with what's happening story wise and it's finally, it's cool to see that things are happening story wise because all that stuff was kind of kept out of the branches that we had. And I was wondering for the longest time when is anything going to happen? You know, like, I don't. I think the game has some issues with. There's a million types of different currencies and things to, to collect and things to find on the ground and it's really hard to kind of make sense of all of it, but somehow the game does it. And yeah, it's cool to see things happening now because things were not happening at all for a reason because I think people just didn't want, I think Super Giant didn't want people to get spoiled on it. I mean it's, it's as close to a 10 as a 10. 10 out of 10 as you can give a video game. But I. I still want to see the game through and if it pulls off what it can do what it wants to do story wise. And yeah, I think this could be one of the best of all time.
Tim Gettys
Bless.
Blessing Adeoye Jr.
Yeah, I echo everything that Andy's talking about. I think the comparison that I have in my mind as somebody who is jumping into this mostly fresh, I played about 14 hours during the original early access release and I played the 14 hours in like that few weeks span and I'm not come back until this 1.0 review copy that we got and I put in 20 more hours. And so right now I'm at a total of 34 hours playing the game. Jumping from Hades 1 to this game reminds me of going from Portal 1 to Portal 2 where it feels so expanded and so much bigger and so much like HADES one was fully realized. But there's something about this that feels like it's going even beyond that to give you what feels like the ultimate HADES experience. And I think it comes down to how much this game is a masterclass in. I think the resource management, you know, they do throw a lot of resources at you, but the pacing of it I think does such a good job of keeping it all manageable. And I think that's another thing where this game is a master class in pacing. And I think that comes back to what Andy was talking about as far as how many voice lines are recorded for these characters and how, how well of a job they do as far as making the contextual stuff hit and making it feel like after each run there is always something from every single one of these characters that is contextual to what you just did in your run. Every run feels different. I know a lot of what I'm saying here could apply to Hades 1, but I think Hades 2 takes that stuff and runs with it even further as far as coming back, talking to all these characters, them having something specific to say. All right, I go on the next run. Oh man. Oh, here's this new thing that I didn't realize as far as a feature or a collectible or a type of upgrade or a boon or whatever it is that I find that totally changes how I'm thinking about strategy this run, or thinking about my long term. I want to paint my overall experience. I come back, I do that, talk to everybody again and a new thing pops up or I make a new concoction that like, you know, adds a little flair or, oh, now there's a thing that I can do that. Lets me decorate. Or there's always a new feature being given to you. It feels like every single, I want to say 30 minutes to an hour interval, that feels very consequential to how you're playing the game. And it keeps it so fun and engaging and it's done with such quality. I think that's the thing that continues to blow me away, is that you have so much, but it all feels so polished. The key art and the character models. The first one, the first game, they were excellent. This game, they feel even more excellent. Somehow I think that's the ongoing trend that I'm feeling with Hades 2, is that everything feels so amped up and so much more and more isn't always better, but I think they found a way to make more better in this game. And so I'm absolutely in love with it. HADES one, I think at the time we didn't do reviews scores, but I wasn't like, this is my masterpiece. This is the, you know, greatest of all time status. Hades 2, I am feeling that way and maybe it's a time and place thing, but HADES two, I'm like, man, this is a video game right here. Like, this is everything I want out of a video game and we'll get into it deeper, but I also just gotta shout out the boons and the upgrades where, you know, I've had some very, very satisfying builds. And in a roguelite, that's exactly what you want. You want the players to feel like halfway through, oh, I'm breaking the game. Like, there's no way, there's no way that Supergiant intended me to use these tools in this way. That's the feeling you want to invoke, even though surely they thought ahead on all these things. That's another thing I want to shout out. I know I'm going long, but I think we talk about early access, we talk about what that looks like, what that benefits. And I think this game is an example of how you use early access to really fine tune balancing and fine tune all these systems that you have working together at the same time where everything feels right. It really feels nice coming back to this game after not touching it, playing the 1.0 and being like, man, everything feels just right. And I think that's my overall review.
Andy Cortez
In another world, these games, this game would have come out without early access and you would have immediately seen, they would have had the player data of the stuff that's being used the least, and then that would cause those things to get up, tuned. And it would just be a. You would have the power creep of all right, just add more percentages to whatever these numbers are. So people want to use those abilities more so that they feel more inclined to, but that doesn't make those things more fun. And because of early access, you could say they could damage Super Giant, could look at any of the gods and go, what is the boon being? What are the boons being? Less utilized. Right. The least utilized. And then say, all right, sure, we could do percentages and stuff, but how can we make these abilities more fun? Yeah, how can we make them just feel good to use? And I think the mark of any good roguelite is that one more run feeling. And also when you're in the middle of a run. I wasn't necessarily feeling the stuff that I was given and now I'm super into it and. And now that I know that this shit is going to be awesome in case I want to get it for a future run. And there's a lot of roguelites that don't give you that feeling. And this one is the perfect example of. Damn. I wasn't really. I mean, I went with that weapon because they were going to give me bonuses. So I decided to use that one of six weapons. And I wasn't expecting a whole lot of it. Holy shit. There's some cool stuff you could do with it. And the way that it pairs with everything else, everything is just so. Everything's in harmony with each other.
Blessing Adeoye Jr.
Yeah.
Andy Cortez
Fucking fantastic. Tim, how do you feel about Hades too?
Tim Gettys
I mean, it's, you know, it's hard not to just echo every single thing you guys are saying, because I feel like this game is so good that anyone talking about it is going to be hitting on something different about why it's amazing because every portion of this game has so much love put into it. That is immediately understandable. I feel like the greatest compliment I can give this game is that whether you play for 10 minutes or 10 hours, it's a 10 out of 10 experience. Like, I. I feel like this is, to me, is a game that functions as like an arcade experience of like, you just. You put the quarter in. You don't even need to do that, but, like, you play and you have fun and walk away from it. Like you're going to get so much out of it, but you're not going to be able to put it down because you are constantly incentivized to want to go back and do more, whether it's doing a run to kind of like grind resources or doing a run that's like, I'm going to try to get as far as I can. Or doing a run just to get to that second or third boss to fully lock in the pattern that they have. So that when you do decide to go back, you got this on lock. And nine out of ten times, whatever plan you had going in changes. Right. And that's not bad. It's like something pulls you in a different direction. And Andy was kind of talking about this. But I love how I could be dozens of hours into this game and be like, all right, I'm never going to use these type of abilities. I just. I'm not interested in it. And all of a sudden I get a setup that I'm like, how have I not been using these the entire time? And I have yet to come across something that I'm like, that's just not for me. Every single time I think it, eventually I am taught I'm an idiot and that there's so much value there. You talking about way too many economies and stuff. That is so true. And I think that at jumping back after not playing for almost a year, I guess at this point, I was definitely lost from the early access to the 1.0. And this is a very unique situation because most games don't do this. But being thrown in trying to remember, like, what is new and what isn't new, that was kind of a hard thing to wrap my head around. But I think that the economy stuff was simplified from the early Access versions, where I caught up a lot quicker than I expected. And I. In comparison to Hades 1, which I love, like, Hades 1 is a game to me that I've said many times, like, it's a forever game. Like, I will just play it just because it's fun to me at any given time in my life. But HADES one, kind of like the each run, getting the little things that add up to your progression. Overall, I felt like took a lot longer and you were like decorating your little house and stuff and all that. Just felt like you're chipping away.
Andy Cortez
Yeah.
Tim Gettys
Everyone, it's gonna take so long until you kind of have things how you want it. HADES two, I feel like, doesn't have that problem at all.
Blessing Adeoye Jr.
Yeah.
Tim Gettys
Every single run feels like I'm making forward momentum as building my character, unlocking things, unlocking the crossroads, different character interactions. Like, it's just it. I've never played a game with the most, but it's not overwhelming. It's like it's supporting and Welcoming to you. And it's like, yeah, I literally do not have enough nice things to say about this game. Like, we didn't talk about the music yet. It's incredible. Like, the art is unbelievable. The voice acting is. Every single character is your favorite character. Like, I. The. The boons are so satisfying, and the way that everything kind of, like, adds on top of each other. Like, you start feeling like a fucking God, and it's so rad.
Blessing Adeoye Jr.
I think the thing I want to compliment about Crossroads, like, your hub area that you come back to after every run, is that I, you know, I've tried games like Animal Crossing, and usually they don't stick with me. I think Crossroads kind of gives me that Animal Crossing feeling a little bit where I do care about the space and checking up with these characters. And when I'm expanding the space and checking in and doing, like, the. I'm going to plant these plants and then come back around after a certain amount of time to then harvest them and then plant again. Systems that, like, typically wouldn't necessarily be my jam. I think they found ways to integrate them into this game to actually make them make sense for this format. And I think they feel really smart. They feel really well done. And also, yeah, like, it feels compared to the chip damage of Hades 2. Hades 1 that you're talking about.
Andy Cortez
Yeah.
Blessing Adeoye Jr.
Like, I come back and I'm like, oh, there's so much for me to do.
Tim Gettys
Yeah, I got to harvest.
Blessing Adeoye Jr.
I got to do this. I got to do that. I got to look at my Arcana cards. I got to, you know, make sure I'm upgrading my weapons.
Tim Gettys
I got to do, like, homie sleeping. I still got to go talk to him.
Blessing Adeoye Jr.
I got it.
Tim Gettys
Maybe he has something to say.
Blessing Adeoye Jr.
Yeah. Like, I'm like, can I wake him up this time? You know, like, there's so. Oh, man, is Eris in the corner now? Can I talk to her and be pissed off or. You know, there's so much to do in just the hub area. And, like, me and Tim talk about all the time. Right. Of, like, hub areas and how important that is in a video game. This game nails it. This game does such a good job of giving that central space to come back to and really be invested.
Tim Gettys
And it being a sequel from Super Giant, their first sequel. Right. Like, this really shows that they obviously had something special with HADES one, but God damn, what a talented team. And I want to give him a shout out for how great of an experience. The early access to continuing on to this 1.0 cross play, save or not play.
Andy Cortez
Because it's never a guarantee.
Tim Gettys
No, definitely not. And the cross progression from Switch one or from Switch to PC, like all that stuff, I'm like, this is how things should work. And I am obsessed with it. Like, I feel like they've done such a great job and I didn't think it was going to cross over to the final thing. I know that they said that it was going to, but I had no faith that that was actually going to be the truth. And so when the second big update, the. When the Ben Starr update came out for the early access, like, I didn't play it because I was like, I'm going to hold off for this for the full 1.0. And I'm so happy I did on one hand because I'm like, God damn, this experience feels so complete. But at the same time I was like, man, I really could have just been grinding for hours over the last year, you know what I mean? But that's the other thing too is like, I really think I'm gonna be playing this game forever. Like the only thing could stop me playing Hades 2 is if Hades 3 comes out, you know?
Andy Cortez
Right?
Blessing Adeoye Jr.
Yeah, yeah.
Andy Cortez
There's just so much quality in every spot that you look in. And for Super Giant, I remember before Hades 2 was even announced and all of our discussions were they wouldn't do a secret. They seem a little too like, no, like we always have to make a new thing, right? Like, you know, we're not gonna just go back and retread old. And this in no way is retreading anything like it is. It's very much the, the combat that you love from Hades one, but everything is super sized to an extra large. Like everything that you could want more from that game and all the feedback that I'm sure that they are getting from Hades one and I'm sure there was a lot of stuff on the cutting room floor from Hades1. What an awesome opportunity for a super successful, talented development team to go, hey, we can implement a lot of this stuff if we want to and we can really, really make this experience and make all of these systems work in tandem with each other in the most perfect way possible.
Tim Gettys
And the amount of just moments that feel like they were just for me, you know, like you get into an area and all of a sudden you've been in that area 10 times and an NPCs there talking you, helping you, assisting in the fight or fighting you out of nowhere. Like all that stuff just feels. So you were saying this earlier, like, how is there this much dialogue in the game? Like, how does it feel? Like it's literally endless and such high quality.
Andy Cortez
That you guys gotta understand. I'm 80 hours more than you all are.
Tim Gettys
Yeah.
Andy Cortez
And you all feel that way. Yeah, I feel the same way. And I have played so much more and it still doesn't end. It is fucking crazy to me. I don't understand how. Well, first off, I bet you the file size of this game, like 80% of it is dialogue. Like, it's. It's just wild to me, the amount of love and care put into that. Because I think if somebody, some. Somebody who was in a cycle like me and was like, hey, I may lose everything, but I'll just put everything into this early access anyway to. For someone like me to still be rewarded with new things and not just the brand new players hopping in on day one, that's insane. And I just can't even fathom the amount of what these scripts look like, what these conditions look like.
Blessing Adeoye Jr.
Yeah, what this. What does the spreadsheet look like? You know, how does. How, like, I can't imagine all of like the connecting. All right, so they do this, then they say this or like, you know, if they do this on this run, then override this and make sure that they get this dialogue when they come back or whatever.
Andy Cortez
Like, they've beaten the big boss so much now or seven times now. And now we offer. Now every NPC reacts and kind of goes, oh, you beat so and so for. Again, like you kicking his ass. And then to have the skeleton dude in the home base be like, hey, you're kind of like whooping a lot of ass. You might. You should put on some. Some of those curses. And I go, oh, yeah, I should do that. I should make the. Make it harder for me because I've had like six clears in a row. And you add those extra curses and those unlock new. It's unbelievable. Yeah, this game is unbelievable.
Tim Gettys
And even the. The art of each room, right? Like the amount of love and care put into all of the small little details for what really just amounts to open spaces. You know what I mean? Like, it's so funny just how uninteresting the game is from like a level design perspective. But that doesn't matter because the art of every single section feels so designed and it. None of it just feels copy and paste. It feels so identifiable. Like looking at it, it's like, I know exactly where this is, you know what I mean? In the game. And like, that's so cool for a game that, at the end of the day, looks very similar over and over, but it's like, it's not because of how much care was put into it. And it's like that goes back to, like, incredible art design and the amount of talented people that are working on this and, like, the time that they took to get this right. And, like, yeah, it's just so cool.
Andy Cortez
It's great variety, but it's also not only in visuals, but from a sound standpoint. And I was so pumped up when Blessing was like, oh, my God. I got to one of the newer spots because, you know, back from the first early access, those pots, those spots weren't even available yet. And he said, I got this new spot. And the soundtrack is unbelievable.
Blessing Adeoye Jr.
It sounds like Star Wars.
Andy Cortez
It is. It's crazy the way Darren Korb has evolved what we would expect from the soundtrack. And it fits and it doesn't. It doesn't feel like, well, we're not getting that guitar or that bass line rocking, so it doesn't really kind of vibe here. It totally works. It's insane, the amount of variety in just the soundtrack and the motifs and just every instrument they're using it. It's wild.
Blessing Adeoye Jr.
And that's why I want to compliment. You know, Tim talks about the level design and how you really are just in open areas fighting, right? But I think they do such a good job of making each location still feel set PC, even beyond what they did with Hades 1, where, you know, we're used to video games having. This is the ice level. This is the lava. This is XYZ kind of thing. Here it is. I think this. It feels like they coming off of Hades one were so in their bag as far as being like, oh, we can do much more. Like, we can. Like, it doesn't have to be. You're going into the second area, and it's asphodel and it's hot, it's loud. It is like, no, there's shit going on. There's stuff happening. Oh, for this one, it is, I guess when you're going downstairs, right? Like, you get three locations in, and it is, oh, no, this is the land of the undead. And now, like, you're not just picking one room, you're picking up, like, it's totally different. And then you get to another level, you go upstairs, it's like, oh, this is totally different. And they all fit. They all fit and work exactly as intended. I'm just so impressed by that shit.
Andy Cortez
I will say, I think the Most negative I can get if we're just moving away from like a glaze fest here would be that. And it's. I hate doing the apples and oranges thing, but I've playing a lot of Silksong. There aren't a lot of bosses that I think could have used more. And I feel like in Hades too, I wish some of these, maybe not even the big bosses, but maybe some of like even the smaller mini boss type characters. I wish that I. I don't love all the patterns that they're. That they're doing and not. Definitely not all of them, but there's enough to where I'm like, I wish this was a bit more fun and interactive and maybe I'm just thinking of the bad guy, one of these underwater creatures named Charybdis that. I just don't love the patterns. It's just not very fun and it doesn't feel super creative compared to what all of the other bosses are doing. And I, I wish there was a little bit more interactivity there, but it does feel like that's just, you know, that boss, that little mini boss is kind of just another roadblock to get by. But yeah, I. That's like the tiniest nitpick that I could give is like, I don't 100 love all of the boss experiences.
Tim Gettys
Speaking of your experience From Silksong to Hades 2, I could not recommend it any higher that you play Silksong and then play Hades 2 because it makes Hades 2 so easy. I can't. Like, I am just fucking cruising in ways that last year I was not. I'm just like, it's such a great experience.
Andy Cortez
I will say, I don't know if anybody else who's been a part of the. A lot of the more recent early Access stuff, I don't know. Well, if there's people in the comments right now, you won't know because you don't have the final version. I did feel a bit of. I felt like it was a lot easier. Like I was not clearing as many times as consistently as I was until this update dropped. And I don't know if there was some tweaks in tuning done a little bit, but I still felt like 80 hours in before this update dropped that like, man, I'm still kind of struggling here and there and that. That felt great. And maybe this is just to entice people like me with a lot of hours to use the. Whatever the curse system is to. You know, I think in Hades one is called like the Heat system, where you would add like one heat to give care, give the enemies, you know, 20 more health or now they do 20 more damage. Maybe that's a way to entice me to kind of use that system. But it did feel like booting this up, it was a little bit easier. And yeah, I'm interested to see what everybody else feels whenever the game actually comes out.
Blessing Adeoye Jr.
I will, I mean I will say the game feels easier as I play it. And I think that's just the systems, right? Like that is same with HADES one, right where over time you gain more resources to invest into like certain things. And here I feel like that stuff gets amped up to where you're not just investing into oh, make my X, Y, Z thing stronger, it's more so, oh, now here's access to an entirely new system that's going to make you stronger. And so like last night I was having runs where I'm like, damn, this is the best I've ever done. But also I can directly attribute it to the fact that for a certain weapon now I have a backstab ability that is way stronger than it was before. And that just helped me like, you know, cruise through a bit faster. Like, I think the, the like long term progression stuff here goes a lot further as far as pushing you further in the game.
Andy Cortez
There's always a carrot on the stick.
Blessing Adeoye Jr.
There's always, always a carrot.
Tim Gettys
What do they call the Arcana cards?
Andy Cortez
Yeah.
Tim Gettys
Love that stuff. And I feel like that really, really pushes Hades to more than one. Like the abilities they have here. It really feels like you're progressing with the runs and it's not losing everything, which is great. I want to keep talking about Hades 2 and get to your super chats after a quick word from our sponsors.
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Tim Gettys
And we are back. We got a couple super chats here. I saw a chat first from Dustin Cunningham saying should I get this on steam for my steam deck OLED or Switch two where I can also dock it and play it on my LG OLED lol. I don't think there's a bad call. I mean I haven't played too much on Switch. It seems definitely been like the vast majority of my gameplay but both run great. But I will say that on the steam side it's flawless like it's 120 frames per second gorgeous. Whether it's on my steam deck OLED those colors be popping and I have my 32 by 9 which is the most insane ultra wide like super ultra wide monitor and this game runs perfectly and it looks so good. I think this might be the best looking super ultra ride game so I don't think you can go wrong but I would I'd suggest getting it on the the steam side of things because you can also dock your steam deck if you ended up yeah there's some.
Andy Cortez
Pretty cheap Amazon third party docs I do want to like. I don't like all The. That Roger's been giving me for my gaming pillow, they give me a lot of. For my. My Mechanism.
Tim Gettys
You're gonna need to tell me more.
Blessing Adeoye Jr.
About your gaming pillow.
Andy Cortez
I got algorithms.
Blessing Adeoye Jr.
Oh, no.
Guest or Additional Speaker
The body pillows. Like a gaming lady.
Andy Cortez
No, that's on the way, though. That is being delivered. Liara from Mass Effect. It's a. I got algorithm, and it's a company called Mechanism. And this is like, one of the things that they sell. It's like a lot. For a lot of docking situations, but they sell this thing called the gaming pillow. That is a very, very soft kind of pillow. You know, I. It's not like a pillow that you would lay on to sleep. It's. I don't know. It's hard to describe the material, but it's soft and it feels good. And on top of it is like, a hard plastic disc that has a mount that you can mount this into.
Tim Gettys
Oh, yeah.
Andy Cortez
And it's about, like, this big. It's about, like, maybe a foot wide, about a foot tall. Oh, and the little arm can bend and stretch or do whatever you want. Wherever you. Wherever you want to mount that Steam Deck. And the amount of hours that has taken over me because I hate. One reason why I was so against handheld game for so long is like, it's so uncomfortable for me. And even before I got this thing and I was like, wow, the Stendech really changed the game for me because I was never a portable gamer, but still, I limit myself because I'm leaning on one shoulder for too long. I get tired. I'm like, I leaning on the other shoulder. I just keep on doing that. When I'm laying down this thing, I just got a bunch of pillows against the. The wall, and I'm with my head against that with this thing on my lap. Dude, it is. It's perfect blessing, because you're not holding up the Steam deck. You're not like, holding up a device. You are just, like, kind of your hands are in the controller, but the thing is resting on your belly. Yeah, dude, it is amazing, bro. It. This thing rocks. So you look at this thing, and Roger's like, come on, you can't be buying that show. I was like, roger, you don't get it. Like, this is something I would probably talk about as well, but after using it for many, many hours, like, this thing rocks for playing games in bed. It's good.
Tim Gettys
You sold less.
Blessing Adeoye Jr.
No, but, like, he doesn't have Sonic.
Andy Cortez
Figurines in his house.
Blessing Adeoye Jr.
I mean, I. I get it, though. Yeah. I'm just I haven't found the perfect position for handheld gaming. It's tough, you know, so I get it. It's tough because yeah, I'm just playing on my. I, I. It's funny. I get things on Steam. I've been getting games on Steam specifically to play on my Steam deck. But then I just end up playing them on my desk anyway. That's how I've played 90% of Hades 2. 95% probably is like playing on my. I have a regular ultra wide in my, in my room. And like it does look good on that white screen. Yeah, it does look great on that widescreen. And so I'm just like, you know what? Let me just immerse myself this way. But yeah, if I can find a better, more comfortable way to play handheld. Like I understand that Chase or I'll do like the.
Andy Cortez
You know, sometimes you lay on your belly and you're doing that thing with the Steam deck kind of in front of you.
Blessing Adeoye Jr.
Yeah, yeah.
Andy Cortez
And then you switch out of that. It's just.
Blessing Adeoye Jr.
You want under your belly? I do.
Andy Cortez
Well, no, I just, I'm switching around.
Blessing Adeoye Jr.
Okay.
Tim Gettys
I love the idea of Andy belly.
Blessing Adeoye Jr.
Because I do the thing where I do build up like almost like a pillow pillow for like behind me where I'm like leaning, I'm leaning on pillows like this and my arms are on the bed and like I'm kind of like sitting like halfway up like a 45 degree angle and I'm playing. I feel like that's comfortable for me but also that's like not the ideal.
Andy Cortez
Way to do this is the next evolution of that the hades want to Hades2Evolution. Your solution is to my solution like it's the upgrade. It's the evolved version of it. I'll think about it. Favorite boons I was gonna favorite Gods.
Blessing Adeoye Jr.
I didn't know if this was like a spoiler thing or not, but I guess they're mechanics.
Andy Cortez
Well, I mean there's you know, there's definitely some stuff later game that I will not talk about for sure.
Blessing Adeoye Jr.
Sure.
Andy Cortez
But you know, they've been out there. You all have seen them on the Internet. Because the, you know, the right wing got angry because, you know, there was an overweight person. It got woke. Yeah. You know, I don't want to sit a wheelchair. I don't want to stick my dick in 100 of these characters. Get them out of my game.
Blessing Adeoye Jr.
What's I really mess with?
Guest or Additional Speaker
Who's the ice lady?
Andy Cortez
Hair? No.
Guest or Additional Speaker
Demeter.
Blessing Adeoye Jr.
Demeter.
Andy Cortez
Yeah. Yeah.
Guest or Additional Speaker
Her powers.
Andy Cortez
Because I like that the freeze powers.
Guest or Additional Speaker
Are great when you put down like your circle and it freezes everybody in there. And then you've got like a fire attack on as well that you're like using to unfreeze them like that. That shit rips.
Andy Cortez
What should it.
Blessing Adeoye Jr.
What's the. This honestly isn't even a boon answer. But when you're going upstairs in the first area, you know how you have like the handshake rooms that you can go into? Yeah, I see them as handshakes. What's the one in the first area when you go upstairs? What's her name? Because let me tell you, she different.
Andy Cortez
Yeah.
Blessing Adeoye Jr.
As far as mechanics, I've been partial to Hephaestus.
Andy Cortez
Which lady? Which lady?
Blessing Adeoye Jr.
Yes. When I first met her, Hephaestus rocks. Hephaestus is sick.
Andy Cortez
I love the sound effects of the hammer. So good.
Blessing Adeoye Jr.
Blaster, Boomer, bang, whatever it's called that. Oh my God.
Guest or Additional Speaker
Like, bless. I think I found who you're talking about.
Andy Cortez
Yes, yes, yes. Yeah.
Blessing Adeoye Jr.
Oh, man. I don't know what's in the water over there. Super giant, but keep drinking.
Tim Gettys
I'm all about cellini.
Andy Cortez
Oh my God. It's like I would pay for asmr.
Tim Gettys
Yeah. Seleni. She got it going on. I was. I was very against her boons.
Andy Cortez
Me too.
Tim Gettys
I don't really care about this stuff. And then I had a couple runs that I'm like, you know what?
Blessing Adeoye Jr.
Can I guess which one it is? Is it the one that heals you a little bit?
Tim Gettys
No.
Blessing Adeoye Jr.
Okay. Because hers that does that is. That got me also the big laser.
Guest or Additional Speaker
Beam that she gives you. Like that one is like a super move. Like in boss fights is I had.
Tim Gettys
It going where I was using the weapons where it's like all of them are projectile based. Where it's like you're just shooting the.
Andy Cortez
Green orbs or whatever your wands say. Yeah. Ones from. From the witch.
Tim Gettys
And I got a set of boons and stuff that made it so that my magic like is auto replenishing. And that for it halved and then halved again. The cost for the big beam. So it was just constantly refilling and I'm just beaming, beaming, beaming. And it was like I had like gone.
Andy Cortez
I. Yeah, I. I was never a like a Seleni believer. And now it's like that's the second one that I equip when I'm done after the first guardian.
Blessing Adeoye Jr.
Same.
Andy Cortez
It's. They are so important. The one that I've had so much. Well, whatever she offers, I Feel like always helps. I think the Gaining Health is probably my least favorite.
Blessing Adeoye Jr.
Oh, dude. Because I'll break it down for you in a second. But go for it.
Andy Cortez
Because like the Gaining Health one, I've like fully maxed out though, and it's still not as useful to me as the raising the last person that you killed to fight for you.
Blessing Adeoye Jr.
Interesting.
Andy Cortez
And whenever you do that, when you fully level out that whole tree, the dudes that you are summoning are the most psychotic freaks. They're so fast. They're larger than the enemy that you kill and they move faster than the enemy you kill. And they have like a heart over the head. So, you know, they're like, oh, that's my dude who's fighting for me. But they are. They do so much damage, it's insane what they can do. And I love that one. I love turning all the foes into sheep. That's like.
Blessing Adeoye Jr.
That one's good.
Andy Cortez
Incredibly useful, the beam and is also great the, you know, Kamehameha. I always go with Kamehameha, but I know it's Kamehameha.
Blessing Adeoye Jr.
See, in Dragon Ball they would say Kamehameha.
Andy Cortez
May.
Blessing Adeoye Jr.
Wave.
Andy Cortez
Yeah.
Blessing Adeoye Jr.
Mayweather. Yeah.
Guest or Additional Speaker
Anyway, so how you pronounce it in real life is Kamehameha.
Andy Cortez
Yeah. Oh, sweet. Okay, so the. Yeah, that is an awesome beam. But then the. The one that drops down a shitload of damage in a big ass area. Fucking rocks. Because the way that that thing upgrades is also great where when not only will it do a big blast where it comes down from the sky into a gigantic AOE area of effect, but when you upgrade it, then it'll do. Halfway down the tree, you'll have three different blasts that all kind of hit, you know, in a row. And then the big blast will follow that. It is so good that that's probably my favorite one. Just seeing what it can do to bosses like Cellini is like priority.
Blessing Adeoye Jr.
Yeah.
Andy Cortez
To have that extra ability where at first I was like, I just don't really with these. And that's the beauty of early access because I don't think I was alone in that. You felt the same.
Tim Gettys
Totally.
Andy Cortez
And I. I know some people in chat were always like, oh, you got to use her abilities. But I think there was enough hesitancy from players like me being like, ah, I don't really gotta with that. It's just another thing I gotta worry about now. It's like, I need that immediately.
Blessing Adeoye Jr.
It's also like a weird looking thing. Like when you first collect it, it's like, all right, here's a. An ability.
Andy Cortez
It's a Skill Tree.
Blessing Adeoye Jr.
Yeah. And I'm like, okay, well, whatever. It's like, oh, a Skill Tree. But then, yeah, once you start in my Hades. Yeah.
Tim Gettys
I love that the Skill Tree is. You see it, you're like, oh, my God, there's so much stuff. And then I feel like within two rooms, you're filling out, like, half the damn tree.
Andy Cortez
Yeah.
Tim Gettys
Like, you get so many points to use on the thing that I'm like, God damn, dude. It just feels.
Blessing Adeoye Jr.
And once you start seeing how things stack up, it's like, oh, actually, this is this powerful. So for me, the thing about the raising your health one is it's almost more about the money for me than the health.
Andy Cortez
Oh.
Blessing Adeoye Jr.
Because once you start filling in the Skill Tree, they have it where it's like, all right, plus 15 health. Plus 15 coins or. Plus 30 coins or whatever. And my most successful run so far have been the ones where I've been rich. The ones where at every single time I'm at What's his name? Karen. When I'm Karen's store, I'm buying all the things. Like, if I can do that, if I can build up my money early enough to where I'm buying him out every single time, I'm fucking God.
Tim Gettys
Let's go.
Blessing Adeoye Jr.
I'm fucking God by the time I get to the end of it. So that Skill Tree is usually great for me for that.
Andy Cortez
I've had a legendary drop before that when you get hit takes away money before health, and it's like a legendary boon. And it's like, yeah, but money's awesome. Like, I like that. It is a cool thing. And I've used it before to where if you have, like, 700 coins, if you're getting hit, you're instead of losing 60 damage, you're losing 60 coins first. Or instead of losing 60 health, you're losing 60 coins. And it's a cool trade off, but I just look forward to the. To the end of the run where I could finally meet up with Karen again and be like, yo, what's your store looking like? You have three pomegranates. Oh, my gosh. Dude, it's. It's. It's such an exciting game. Still, after all of these hours, it.
Blessing Adeoye Jr.
Awakens a gambler in me. That actually kind of scares me a little bit. Yeah. Like, when I'm getting into the. I see two doors. I'm like, oh, one could give me money, but one, like, the other one is going to give Me, you know, what's his name? Zeus. And like, I got a lot of chain lightning right now, which I think I've changed my tune a little bit on chain lightning. I used to be very, very pro chain lightning because it's very satisfying.
Andy Cortez
Don't do this to me right now.
Blessing Adeoye Jr.
I think I'm turning on this because here's the thing, like, it's only so useful until you get to the boss fights and it's like, what are we chaining off of? This is a one on one fight and I put all my points in a chain light more. Now I'm getting my ass kicked.
Andy Cortez
He's got a great point, Andy. You're not wrong. But it's, it's about the journey, not the destiny.
Tim Gettys
Did you think about it that way?
Blessing Adeoye Jr.
Bless, I didn't think about it that way. The journey is fun with chain lightning.
Andy Cortez
I love chain like.
Blessing Adeoye Jr.
But now I've hit the point now where whenever I'm choosing boons, man, I'm deep in the Duffy with the strategy. Now whenever I'm choosing boons, I'm thinking, what is helping me with the boss? But okay, not these little. It's not these little guys are fucking me up. It's the bosses.
Andy Cortez
But lightning, the, the great thing about all these, you know, these abilities and these boons and these bosses or these gods that you're getting these boons from that when you get a Zeus ability, it isn't only chain lightning. And that's one of the coolest thing where I've. Everybody knows me. I'm a, I'm a career long Poseidon hater. I just don't with the guy. I don't like the facial hair, Tim. Okay, that's a lot of that is wow. Me not loving the facial hair. But also I just don't care about the knockback. Like, I just don't. I just don't with Poseidon. But if I'm forced to get a Poseidon ability and sometimes he'll drop the awesome thing where it's like, oh, you get a ton of treasure every time. Or you get. You have a higher chance of finding more rare. Boom. It's like, okay, these are the things that I really, really like. Poseidon1.
Blessing Adeoye Jr.
So yeah, I feel like this is a better conversation of not who's your favorite God? Or like, what's your favorite boon? Which God do you not fuck with? Because I think for me, that's my.
Andy Cortez
Most unfuckable, unfuckable boss, Unfuck withable, unfuck.
Blessing Adeoye Jr.
Withable I'm looking up Apollo because I don't know if I fuck with Apollo.
Andy Cortez
Apollo. Apollo rocks. Bless the light. You haven't seen the light, Apollo.
Blessing Adeoye Jr.
The ones where it's like, when you take damage, X thing happens. I feel like he has a lot of those. And I'm like, I'm not planning to take damage, buddy.
Andy Cortez
My favorite ones from Apollo is that he dazes your enemies and he makes it so that their attacks have a higher likelihood of missing. But he also has a really, really awesome one where whatever your cast that you're dropping down, which is the big aoe circle that you drop down in the game. My favorite one from him is if you can get a really high level one, it expands up to. It grows up into like 60% of the size that it starts off as. So it's like by the end of these runs, you will have the most gigantic cast circle on the ground. And you drop that shit and everybody's in there. Everybody's getting affected by all of the other shit that's also happening to them. Dude, I. Apollo rules.
Blessing Adeoye Jr.
Can I tell you a secret?
Andy Cortez
Huh?
Blessing Adeoye Jr.
I don't be casting. I don't cast.
Andy Cortez
That's crazy.
Tim Gettys
What?
Blessing Adeoye Jr.
It's because I did your B button working.
Andy Cortez
I gave circle button.
Blessing Adeoye Jr.
I. I gave up the arcana card that like, improved my. Because there's another arcana card that's like, only have up to two of each. And like, I was like, well, I only got to sacrifice this one card to meet that stand. So I was like, you know what? I'll give up? I'll give up the card that, like, improves my cast. And I was like, well, if I'm not using the improved cast, why am I doing this anyway?
Tim Gettys
That's so funny.
Andy Cortez
And it's for the cast as you're in.
Blessing Adeoye Jr.
Yeah. But then I min max everything else doing crazy. I'm in there. I'm min maxing money. I'm min maxing Hephaestus.
Andy Cortez
You're insane.
Blessing Adeoye Jr.
Money, bang, boom, whatever that thing's called. And then Celine, the amount of like.
Guest or Additional Speaker
That'S what I'm piling on, like, boons to the cast. Especially if you have that upgrade or power up or whatever it is where they all, like get really slow and frozen, but then you're freezing them and they're getting shocked, like, all at the same time. The amount of like, waves of enemies I've taken out in just a button press bless is crazy.
Andy Cortez
Yeah. And it also slows down the people. It stops them from chasing you. Yeah. So it's it's not only slows them down, but yeah, like Barrett was mentioning, I might have Hephaestuses cast where it does like three of hammers.
Blessing Adeoye Jr.
Yeah.
Andy Cortez
And then while they're in there, I might also have a tornado going that's doing damage over like 8 seconds of. Of like freeze or wind damage. Or you could pair Hephaestus with fucking Fire Lady. And now everybody's getting scorched. Like oh bless, that's so important. Maybe this game is hitting.
Guest or Additional Speaker
Maybe I started more than I like was giving it credit for because I've been playing it the last couple of days. I'm like coming off of Silksong. I've had the opposite effect of you to Tim. It's not hard but I'm just like I'm not in the right mind space for it. But blessing woke me up.
Andy Cortez
Man.
Guest or Additional Speaker
I do with this game.
Tim Gettys
We. We have a bunch of super chats I want to get to to close out the show. Reminder everybody, after this we're doing our Borderlands 4 stream and then after that we will be doing of course our state of play. Live reactions Lucid Dream says what was the biggest improvement through early access? I mean we've kind of touched on this a bit, but I do think it is the easiest answer is balance. Right. Like I feel like there are a lot of elements of the game that I didn't necessarily fuck with before but. And now I do. And I think that's totally due to tuning of everything and like everything feeling.
Andy Cortez
Worth trying out and not even necessarily just tuning. But I would also say the way that when some games come out and maybe aren't vibing with a lot of the player base, you'll get like a big rework and they'll. And then there'll be kind of another pseudo release that these games will do and they'll say, hey, we worked. We reworked all of our skill trees, we reworked all of the abilities. Like a lot of that took place in this early access period where they were getting a lot of feedback from players and I'm sure internal player tests as well and everything just feels like there's not a whole lot I could look at ability wise and say I wish this did this. Like everything just is kind of right the way it is.
Tim Gettys
Patrick Cremen says, does this game have a Hell Mode equivalent? I don't know.
Blessing Adeoye Jr.
Yeah, I don't recall Hell Mode was that. I assume that was a Hades one.
Andy Cortez
Like difficulty thing was Hell Mode like where. Or the. I guess it was God mode where you could.
Tim Gettys
Their God mode's in this.
Andy Cortez
Okay. I think.
Tim Gettys
And it functions in a really cool way.
Andy Cortez
I think Hell mode might be the. The heats that you're putting on stuff.
Blessing Adeoye Jr.
Yeah. There is a way that you can increase a lot of the difficulty stuff in this game that they give you.
Andy Cortez
After you complete a run. And then every weapon you have also has upgrades where you could get different forms of every weapon, and that unlocks new shit as well. Everything gets really, really awesome.
Guest or Additional Speaker
It's a harder difficulty option. It seems to add a condition called personal liability, which removes the impervious shield that Zagreus briefly gains upon taking burst damage.
Blessing Adeoye Jr.
Y' all fuck with Aphrodite.
Andy Cortez
I mean, Aphrodite is one of the.
Blessing Adeoye Jr.
Ones where I skip.
Tim Gettys
I'm so baddie. But I don't. I need a description.
Andy Cortez
She's the baddest she. You know, she's the lovely.
Blessing Adeoye Jr.
She's like the heart.
Tim Gettys
Oh, okay.
Blessing Adeoye Jr.
Yeah, yeah.
Andy Cortez
She. She's one of my. My least favorites.
Guest or Additional Speaker
And I. I don't remember using her stuff a lot in the first one, either.
Andy Cortez
Like, she does, like, weak damage. Like, enemies will get hurt by her stuff, just, you know, by a. By you being next to them. But then they are given the weak sort of status where their hits are way weaker than they should be. And that does kind of go hard. If you can upgrade that really well. Where now suddenly that boss that takes you out in three hits is. It'll take four or five or something.
Tim Gettys
Like that, you know, Z speak says, who do y' all think is the hottest character, barring Aphrodite, because that's too easy, I'd say. I don't even think it's Sister Nemesis. I mean, everyone's just so hot.
Blessing Adeoye Jr.
Everybody's hot. Like, I think y' all overrated Aphrodite.
Andy Cortez
I think Dionysus, he's got that big old bulge looking good.
Blessing Adeoye Jr.
Oh, yeah. Dionysus. That came out of nowhere.
Andy Cortez
Yeah.
Blessing Adeoye Jr.
Yeah. When I saw.
Andy Cortez
Massive bulge. He's packing.
Blessing Adeoye Jr.
He's back at it. Dude's got a chaos.
Tim Gettys
Little baby, but chaos.
Andy Cortez
Yeah, yeah.
Blessing Adeoye Jr.
Chaos is fire. I mean, I come back to my girl Medea. Yeah. Medea goes to jail. What'd you just say? Wait, her name's Madea, right?
Andy Cortez
I don't.
Blessing Adeoye Jr.
The girl from the. That I was. Lady. Yeah. Which lady?
Guest or Additional Speaker
I don't know how to say it.
Blessing Adeoye Jr.
Hold on.
Andy Cortez
I think it ends with an E. It's.
Blessing Adeoye Jr.
Yeah.
Andy Cortez
Oh, it is.
Blessing Adeoye Jr.
Yeah.
Andy Cortez
Oh, that's hilarious. I saw a lot of people call me out, like, about Cellini. Like, that's.
Tim Gettys
That's how they say it.
Andy Cortez
That's how.
Blessing Adeoye Jr.
Oh, I. I always said Celine.
Andy Cortez
Like I see the name.
Tim Gettys
I would have said Celine. But like, they. They say Celine.
Andy Cortez
Yeah, I would have said Celine because of Returnal, but. Oh, but yeah, Milena, we calls her Celine or Celine.
Tim Gettys
Maybe Milanoe.
Andy Cortez
Man, Milano is baddie.
Tim Gettys
Yeah, the little. Like it's the. The designs of the outfits and everything, like super giant. Oh, they know where they calm the down.
Andy Cortez
Okay.
Blessing Adeoye Jr.
They know exactly.
Andy Cortez
Voice acting is so good. The whole cast is amazing. Like this. This game's just hidden on every level.
Tim Gettys
Kinetic says, should I play Hades 1 on Game Pass before buying Hades 2. I never played either, but I also don't have a lot of time to game these days. So if skipping one is recommended, I'd prefer that. I really don't think that there's a bad call here. Like, Hades 1 is incredible and I don't think Hades 2 negates that. But I also think that Hades 2, I would say is probably what you should just jump into at this point. Like, I think that it is better and it is just better because it's more. But I do think the super giants Learned a lot since 80s 1. And like, there are little things I might like a little better about Hades 1, but I think overall 2 is the easy answer. What do you guys think?
Andy Cortez
Yeah, I think if you don't have the. If you don't have the. The understanding of what Hades 2 is, then you should play Hades 1 because it's. It's the breath of the wild tears of the kingdom sort of argument where you go, they're both awesome games. I think Tears is better. I think Hades 2 is better. But if you don't. If you haven't played the second versions of those games, then the first ones will be as goaded to you as. Because you don't have the knowledge of what they eventually become. You know, I found a hard Drive article.
Blessing Adeoye Jr.
Hades 2 characters ranked by how tender and giving they'd be as lovers. And let me tell you, this game is filled with like, we didn't even talk about heiress in that last. We didn't talk about Nemesis.
Andy Cortez
Hercules.
Blessing Adeoye Jr.
I mean, dude, Hecate the abs.
Tim Gettys
Hecate, dude.
Blessing Adeoye Jr.
Dude, pecket. You know what I mean? Or no absity. Whatever. Heracles is fire. Come on.
Tim Gettys
Jesus.
Andy Cortez
I said Heracles. I'm in her. Yeah, you're right. You're right.
Blessing Adeoye Jr.
Yeah. Heracles.
Andy Cortez
Yeah.
Blessing Adeoye Jr.
Hermes looks great too.
Tim Gettys
William Bryant says is the story standalone are connected to one it's connected, but it's very standalone.
Guest or Additional Speaker
Yeah, you can jump into this. The way they onboard you is like very easy to process.
Andy Cortez
Yeah, it's. It's so awesome. Finally progressing stuff and figuring out how to progress stuff. It's really nice to have these new things pop up after I talk to somebody. And it's a thing that I know will progress the story. It's really exciting and I want. I'm stoked to see where it goes.
Tim Gettys
Neil De Paul says that which ladies Medea, who's also part boss pertaining to Andy on bosses not being deep. There's a curse for all bosses being wildly different. That's interesting.
Andy Cortez
Oh, so like different moves, maybe different sets.
Tim Gettys
And then Trevor final super chat of the day says game of the year noms are going to be contentious this year. It's starting to get crazy. If we only have six spots of game awards, like even coming up with, like, people are gonna be pissed.
Blessing Adeoye Jr.
Oh, yeah.
Tim Gettys
Like some fan bases are going to riot.
Guest or Additional Speaker
Outside of Bonanza, is there a AAA game that makes that nomination list?
Blessing Adeoye Jr.
Kingdom Come Deliverance 2 right now, I think that's the other contender. And then we'll see with like what the rest of the year looks like.
Tim Gettys
But I would say potentially, yeah, Potential, right? Oh, I mean, maybe. There's a lot of maybes here.
Andy Cortez
I just unlocked another version of a weapon.
Tim Gettys
80S too. Everybody. I'm sure we're gonna be talking about this game for a long time to come. Stay tuned. We're gonna do our Borderlands 4 stream and then after that, it's be gonna state of playtime, baby. Till next time. Love you all. Goodbye.
Podcast: Kinda Funny Gamescast: Video Game Podcast
Episode: Hades II Review
Hosts: Tim Gettys, Andy Cortez, Blessing Adeoye Jr., (with guest comments and community superchats)
Date: September 24, 2025
This episode is an in-depth, spoiler-light review and discussion of Hades II upon the release of version 1.0. The hosts reflect on the sequel's improvements over the original Hades, celebrate its polish and expansive content, discuss their individual experiences, favorite builds and gods, and answer listener superchats regarding the game’s systems and platforms. The tone is lively, enthusiastic, and filled with banter, keeping true to Kinda Funny’s trademark style.
Early Access Journey:
"The game's awesome. The game continues to be amazing. The game has so much depth, it's so much fun to play. There is seemingly no end to dialogue."
Dialogue and Writing:
"I'm a hundred and six hours in and I don't know if I've ever... I haven't had repeated lines."
"The amount of just moments that feel like they were just for me... all that stuff just feels so—how is there this much dialogue?"
Building on a Masterpiece:
"Jumping from Hades 1 to this game reminds me of going from Portal 1 to Portal 2... something about this feels like the ultimate HADES experience."
Pacing, Polish, and Progression:
"It feels like every single, I want to say 30 minutes to an hour interval, that feels very consequential to how you’re playing the game."
Resource Management:
"There's a million types of different currencies... it's really hard to make sense of all of it, but somehow the game does it."
Fine-tuning Through Early Access:
"The mark of any good roguelite is that 'one more run' feeling... this is the perfect example.”
"This game is an example of how you use early access to really fine tune balancing and all these systems."
Inclusiveness of Gameplay Styles:
“I have yet to come across something that I’m like, ‘That’s just not for me.’ Every single time I think it, eventually I am taught I'm an idiot and that there’s so much value there.”
A More Rewarding Loop:
“Every single run feels like I’m making forward momentum as building my character, unlocking things, unlocking the crossroads, different character interactions.”
Hub World Love:
“Crossroads kind of gives me that Animal Crossing feeling... They found ways to integrate [systems] into this game to actually make them make sense for this format.”
Where to Play:
“On the steam side it’s flawless... 120 frames per second gorgeous... I’d suggest getting it on the steam side of things.”
Handheld Gaming Banter:
“That Steam Deck really changed the game for me because I was never a portable gamer... This [gaming pillow] rocks for playing games in bed.”
Favorite Boons & Gods:
Skill Trees, Arcana Cards & Economy:
“That really pushes Hades II more than one... it really feels like you’re progressing with the runs and it’s not losing everything, which is great.”
Build Diversity and Strategy:
“It’s so funny just how uninteresting the game is from like a level design perspective. But that doesn’t matter because the art of every single section feels so designed and... so identifiable.”
“It’s crazy the way Darren Korb has evolved what we would expect from the soundtrack.”
Boss Patterns Variety:
“There aren’t a lot of bosses that I think could have used more... I wish some of these... mini boss type characters... were a bit more fun and interactive.”
Difficulty and Late-Game Balance:
“It was a lot easier... I was not clearing as many times as consistently as I was until this update dropped... maybe that’s to entice people like me... to use the curse system.”
A Game For Everyone:
Andy Cortez (05:14):
“This is the easiest recommendation I can make this year to anybody. Game’s amazing. Could not recommend it more.”
The Early Access Edge:
Blessing Adeoye Jr. (10:12):
“This game is an example of how you use early access to really fine tune balancing... everything feels right.”
Hub Banter:
Tim Gettys (17:32):
“Me and Tim talk about all the time... of hub areas and how important that is in a video game. This game nails it.”
About Supergiant’s Approach:
Andy Cortez (18:41):
“This in no way is retreading anything... it’s very much the combat you love from Hades 1, but everything is super sized to an extra large.”
Hotness of Cast (Banter):
Blessing Adeoye Jr. (50:22):
“Everybody’s hot. Like, I think y’ all overrated Aphrodite.”
| Timestamp | Segment | |-----------|----------------------------------------------------------------------------------------| | 03:10 | Andy’s overall impressions, dialogue, and depth | | 07:17 | Blessing on sequel feel and improvements (Portal 1 → Portal 2 analogy) | | 11:14 | Andy and Blessing on early access, balancing, and "one more run" feeling | | 12:50 | Tim on inclusivity of gameplay, returning after long break, and the game’s momentum | | 16:13 | Blessing on Crossroads/Hub design, likened to Animal Crossing | | 30:37 | Tim recommends platforms (Steam Deck vs Switch), discussing performance and features | | 32:28 | Andy’s steam deck "gaming pillow" story | | 35:16+ | Boons/gods/favorite builds deep dive, playful banter | | 42:11 | Money, skill trees, and gambler’s mentality | | 50:22 | Banter: who’s the hottest character? | | 52:22 | Should new players play Hades 1 or jump to Hades 2? | | 54:21 | Game of the Year nomination speculation |
Supergiant’s Early Access Process:
Difficulty Tuning:
Hades 1 or 2 for Newcomers?
Story Connections:
Hades II is celebrated as a game-of-the-year contender and one of the most refined, content-rich roguelites ever made. The cast unanimously raves about Supergiant’s attention to detail, continually rewarding progression, gorgeous art and sound, and sheer playability. Even nitpicks about boss variety are minor compared to the mountains of praise for the sequel’s ambition and polish.
“I really think I’m going to be playing this game forever. The only thing that could stop me playing Hades II is if Hades III comes out.”
— Tim Gettys (18:19)
(Episode transitions to superchat Q&A, Borderlands 4 stream, and PlayStation State of Play coverage.)