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Angie Hicks
Hi, I'm Angie Hicks, co founder of angie. When you use Angie for your home projects, you know all your jobs will be done well, from roof repair to emergency plumbing and more done well. So the next time you have a home project, leave it to the pros. Get started@angie.com.
Greg Miller
What'S up, everybody? Welcome to the Kinda Funny Games cast for Wednesday, November 13, 2024. I'm one of your hosts, Greg Miller, alongside the taste maker, Roger Picorny.
Roger Picorny
1113. I don't like 1111. I don't like it.
Greg Miller
You didn't like 1111?
Roger Picorny
I don't like writing it out. I don't like writing out because I put. I put three sets of elevens. I don't know what I'm doing.
Greg Miller
That'd be cool.
Roger Picorny
Yeah.
Greg Miller
If it was 2011 again. 11, 11 11. We didn't have it back then, you.
Roger Picorny
Know, Bring us back.
Angie Hicks
Really go back.
Greg Miller
What's fun about 1111 is that then it's like, oh, even if you're European, the date's the same. Oh, they like to put the. Even Canadians sometimes. It's confusing.
Roger Picorny
Is that like. Is it just us that does it this way?
Greg Miller
I think so.
Roger Picorny
Y. Just like inches and.
Greg Miller
Yeah, yeah, yeah, yeah. What are you gonna do, you know?
Roger Picorny
No way to change it. Bend.
Greg Miller
Bend the knee. Bend the knee to America is what I say.
Roger Picorny
We just wait them out and then eventually they'll come back.
Greg Miller
Exactly.
Roger Picorny
Figure it out.
Greg Miller
It's Christmas in November. Joey Noel.
Angie Hicks
This hair tie definitely did.
Greg Miller
I was gonna say, I can tell you, we talked about it beforehand. You were pissed at your hair ties and they were breaking and doing this. And then as I stopped on the.
Angie Hicks
Way to work, I stopped on the way to work to get more and then they snapped here.
Greg Miller
As I went to pitch it to you, I saw the anger in your eyes, like you're still fired up about it.
Angie Hicks
Just annoyed. I would. I just would like my hair to. I spent more time on my hair than I have maybe ever coming to work today because I had to do it so many times.
Greg Miller
Damn, damn, damn. You hate to see, but it looks good. I wouldn't know anything about it.
Angie Hicks
It doesn't.
Roger Picorny
We're also dudes, you know. Yeah. The amount of times Lis changed her hair.
Angie Hicks
Salvageable. But yeah, we'll try again next time I'm on the show.
Greg Miller
I hope this doesn't affect your review of Lego Horizon.
Angie Hicks
Oh, it doesn't affect it, but maybe.
Greg Miller
It sets the stage.
Angie Hicks
Yes, maybe sets the stage.
Greg Miller
Oh, I'm interested to get into this of course, this is the Kind of Funny Games cast. Each and every weekday we run you through the biggest topics in video games. Whether they be reviews, previews or just said topics, things that need to be discussed. If you like that, pick up a Kind of funny membership on YouTube.com kind of funny games or twitch. No, no, no. Patreon.com kind of funny. Of course $10 gets you good karma for supporting an 11 person small business. But it also gets you all of our shows ad free. The ability to watch the afternoon podcast lives. You record them and of course a daily dose of me in a series we call Greg Way. No bucks tossed away, no big deal. Like subscribe, share and of course rate. You can get all the shows on YouTube.com kind of funny games you can watch live on Twitch TV, kindafunnygames and YouTube.com kind of funny games. And of course listen on podcast services around the globe. No matter where you get the show. Thank you for your support. Remember to be part of the show as we go. YouTube super chat. Usually we are not live right now.
Roger Picorny
Roger, don't break the illusion.
Greg Miller
Why are they reading the super. I gave $1000 to ask if Aloy's cool and they didn't answer.
Roger Picorny
I was thinking about it, I was like, is there a way that we can integrate Super Chats into this episode? Like Greg comes out, they do a.
Greg Miller
Pop up with them.
Roger Picorny
I mean we could stop the podcast.
Greg Miller
We. It would be like one of those gambles of like we do a section that's five minutes of dead air here and it's just me on the mic. Then like, all right. And this guy asked this Joey, what do you think?
Roger Picorny
Five minutes, go, go, go.
Greg Miller
And then it's like there's nothing. So it's just filling this time. Nobody Super Chatted. No Super Chats today. Don't worry about it. But if you say, hey, I was going to super chat today, I had a bunch of different things I wanted to say that would have cost you money. And of course you could use that money for a Kind of Funny membership or the new Visual Triangle merch. The merch drop is here. The year is 2024. We no longer have to choose between frame rate, resolution and quality. Take full control of the visual triangle right now@kindafunny.com Store, on sale for a limited time.
Roger Picorny
Little CRT filter right there. I love that.
Greg Miller
I know, right? Of course. Go over there. It's the newest drop. Andy's visual triangle has been realized in both a hoodie, a hat, a T shirt. A knit cap. Like so you got a ball cap and then you got a knit cap. Is that what you call a beanie?
Angie Hicks
A beanie and a baseball hat, yeah.
Greg Miller
All right, cool. And then you got the long sleeve tee.
Roger Picorny
A lot of talk about my big head. I don't think it's that big, y'all.
Greg Miller
That does look perfect. Well, I see what they're saying. I think your head looks perfectly normal. But I see what they're saying of. There's. It's a little bit. Feels disproportionately jutting it out a bit.
Roger Picorny
Yeah, I think it's a. It's a fisheye lens, you know. You know Nick notorious for the fisheye lens.
Greg Miller
He loves that. He likes everything's got to look like a Sum 41 music video for him. You know what I mean? I hate it. Of course, like I said, we are a little business all about live talk shows. You already got the biggest stories in video games on kind of funny games daily with guest host Isla from Easy Allies. Unless for some reason that didn't happen, which you know, it's a gamble rolling the dice. Here's the other gamble. The stream after this is going to be windblown. Will it still be? You never know with the Jabroni boys. Anything could happen. But it's supposed to be windblown and I'm excited to see that one in action. Yeah. If you're a kind of funny member. Of course there is a Greg way up. What's it about? Who knows? I do it on the way to work and I didn't do them. Yes. You know what I mean? This is the thing. You couldn't fake all this. You couldn't fake all this.
Roger Picorny
You couldn't fake it.
Greg Miller
Thank you to our Patreon. I couldn't. There's no way I could possibly pick a Greg way ahead of time.
Roger Picorny
There's no way that you can think of someone to talk about right now.
Greg Miller
Thank you to our Patreon producers, Carl Jacobs and Delaney Twine. Today we're brought to you by Sonic at topgolf, Marvel, Snap and Shady Rays. But we'll tell you about that later. For now we begin the show with what is and forever will be topic of the show. The topic of the show, LEGO Horizon Adventures review, better known as just LEGO Horizon. It's time to review this here game. Of course, the developer Guerrilla Games and studio Gobo. It is out on the 14th. That's tomorrow. And your Steam description reads. Reads. Join Machine Hunter Aloy as she leads a Colorful crew of heroes on a quest to save the world and learn the secrets of her past. Dive into boundless adventure. Customize to your heart's content and take on an action packed battle. I'm sorry, take on action packed battles solo or with friends? Of course. We have been talking about Lego Horizon Adventures for quite some time. You know Horizon, but on the PC, on the Switch, it's everywhere. Well, those three. And PlayStations. Those three places. You know what I mean? Roger. Hi, Joey.
Angie Hicks
Yes.
Greg Miller
You've both beaten this game.
Angie Hicks
We have.
Greg Miller
Interesting.
Angie Hicks
Separately, not together.
Greg Miller
No, that'd be. That would make too much sense for the co op game together. You know what I mean? Why would you possibly.
Roger Picorny
I don't think we ever thought about that either.
Angie Hicks
No, like instantly I was like, can I get two codes?
Roger Picorny
Yeah, that's fair. That's.
Greg Miller
Joey, I know you previewed this for us.
Angie Hicks
I did preview this at length and.
Greg Miller
I appreciate that about you. So I want to save you for last. But I do want to know, how long did it take you to beat?
Angie Hicks
It was somewhere between like seven and nine hours. Can we talk about the PlayStation game clock being like super supremely broken? Yeah, it's said that I played for four hours and then Lauren said, I think nine. So we're like, I don't know, we'll split the difference. Call it seven, I guess six. Okay.
Greg Miller
So did you play co op the whole way through with Lauren?
Angie Hicks
The whole way through, yeah.
Greg Miller
Oh, nice. Okay, and then top level questions. You'll have to answer these too. Are you done with it? Like, yeah, but I mean, like, did you do everything in it or are you just done with it?
Angie Hicks
I did every, like. I mean, we finished the campaign and then the side stuff, I did one of them just to see what it was because it's the same. Essentially. It's the same thing. You're just fighting different bosses.
Greg Miller
Okay.
Angie Hicks
And I was like, oh, well, now I know what this is. And I don't really have any interest in going back.
Greg Miller
Okay. Okay. Roger. Hi. You've beaten the game.
Roger Picorny
Yes, I have. How long did it take you again with the clock? I have no idea because the clock was like one hour after four play sessions. And I'm like, I don't know what's happening here. So I'm assuming it's about six hours. Six to seven hours maybe.
Greg Miller
Okay.
Roger Picorny
Okay.
Greg Miller
You played it alone?
Roger Picorny
No, I played it with Lanza the entire time. That was a fun. I was looking forward to this game because, you know her, and I don't really have that co Op game that we can go into. We try to do one every year. Kind of have the full on playthrough of one of these games. So this was the.
Greg Miller
Have Joey and I told you about Diablo 4.
Roger Picorny
That is an interesting one. I think Leanne's a little too scared of it. I think she's like, this looks too hardcore. It's called Diablo. There's a four in the title. You know what I mean? There's a lot going on there.
Angie Hicks
What about Minecraft Dungeons?
Roger Picorny
Yeah, but that's Minecraft, you know, I mean, she don't like Minecraft like that, but like lego.
Greg Miller
She's a hater.
Roger Picorny
She likes lego.
Greg Miller
Okay, okay, okay.
Roger Picorny
She likes Lego.
Greg Miller
Okay.
Angie Hicks
We need LEGO dungeons, apparently.
Roger Picorny
Yeah, we do.
Greg Miller
Kick me off then. Raj, on the kind of funny review scale, what would you give LEGO Horizon Adventures?
Roger Picorny
I'm sorry to say, Greg, I'm giving this game a five out of ten.
Greg Miller
Oh, mediocre.
Roger Picorny
Yeah, this is definitely a mediocre game. It's a mediocre LEGO game first and foremost. Right. Okay.
Greg Miller
Now, worth pointing out, I always liked, as somebody who reviewed like a dozen LEGO games, this is not TT games. This is not formerly Traveler's Tales that became TT games. The people you think of when you think, oh, it's a LEGO game, that's not them. This is Gorilla and Gobo.
Roger Picorny
Yes, this is absolutely a new take on. Or a new, new take, quote unquote, on the LEGO types of video games. Because of course, TT games, which I didn't know they dropped the Traveler's Tales, by the way. I thought it was just. I didn't.
Greg Miller
I mean, I'm talking about like, wow, is that ignorance?
Roger Picorny
So TT games, of course, they're to me, like the goats. Right? Like, they created the games that were my childhood. I mean, lego, Star Wars, Harry Potter, Indiana Jones, whatever. Like any of them that had the LEGO title, I was buying. Right. Yeah, but I totally understand, especially after playing and reviewing LEGO Skywalker Saga, that game has really soured over the years for me because it is just that formula. They've tried to innovate on it, but that formula is just. It's old, Right. It's an older formula. I wanted something new. So I was interested in what Horizon. LEGO Horizon Adventures was going to bring to the table. And sadly, what they bring to the table is a lot of them ignoring the good things that TT had. Right. Like, TT games created a good formula and a good basis for what LEGO games could be. And of course, there's a lot of ways that they can improve on it. But instead, LEGO Horizon Adventure seems like they were like, we're going to do our own thing and we're just going to la, la, la, la, la. Pretend that those things didn.
Greg Miller
We're starting from scratch and we're not learning any of the lessons, positive or negative.
Roger Picorny
Exactly. So, I mean, the gameplay is extremely, extremely linear. Right. Like it is. There is no. There's very little room for exploration. I was very surprised by the ending of some levels where it's like, oh, you didn't get everything. Because I'm like, what? I feel like I.
Angie Hicks
How did I possibly miss anything?
Roger Picorny
Yeah. It is so cookie cutter. It almost feels in a weird way like a mobile game or almost even like a port of a console game. Right. Like, it feels like it is a. There's another LEGO Horizons game out there that is like the real.
Greg Miller
This feels like the one on the ds.
Roger Picorny
Yes, exactly. That's what this feels like to me. Because. Yeah, you can. I can go right now and close my eyes and explain to you the exact mission structure for this entire video game. Every single level, copy and paste with the halfway point that has three different chests that you go to. Like, you know exactly what you're doing all the time. And the game, the gameplay itself, the combat itself is just kind of monotonous. Like, I found myself wanting and needing that, surprisingly. I can't believe I'm saying this about a LEGO game, but, like the depth that the original LEGO games had, right. Where, like when the other LEGO games, you can go in there and you can change your classes, you can have different types of people, you can build and have puzzles. There's really no puzzles here.
Greg Miller
Are you only Aoi this whole time?
Roger Picorny
No. You are multiple characters.
Angie Hicks
Oh, you're four different characters.
Greg Miller
Do they feel different or. No.
Roger Picorny
Two of them. Yeah, exactly. Two of them feel more different. You know, Varl for sure. No, Varl is just kind of like. He's throwing stuff. So he's like. He's like aloy pretty much. But.
Greg Miller
Oh, but I mean, he's one of the characters. Yes.
Roger Picorny
Ex. I don't know if we can talk about those other characters. I don't want to. I can look into the. But there's two other characters that are a little bit more different. But even then it is. The gameplay is just. You're just mashing buttons and they have some of the things like the original Horizon game, which we should say by outset. I did not play any of the Horizon games before, so I haven't either. Yeah.
Greg Miller
What the fuck?
Angie Hicks
I tried it and I didn't. I don't like stealthy, sneaky around stuff, so that kind of lost me immediately.
Roger Picorny
I do. I just. For some reason, one of those times where, like, I got into it late and I just. There was other things happening. I joined kind of funny and I got the show. Whatever. I will be. I will be playing that game.
Angie Hicks
And I'm bummed because Cool Robot Dinosaurs is like a Joey thing. And I'm, like, bummed that I don't like it, but maybe I'll give it another shot.
Roger Picorny
Yeah. So I was. I was excited about this and I wanted to at least understand, like, the basis of the story, because this is.
Greg Miller
A retelling of the original story.
Roger Picorny
But from everything I'm gathering from here, it feels like they have just made up characteristics of all the characters. Like, they really focus on some of these. Like, like, Aloysi loves pickle sandwiches. Like, that's, like, not a real. That. Like, that's her basis for entire character.
Angie Hicks
Yesterday, Roger asking blessing, like, are any of these things in the real Horizon game? And seeing, like, where Bless could, like, get you?
Roger Picorny
Yeah. Because you asked at one point, it's like, is she really into sandwiches? And Bless was like, oh, yeah, yeah. That's because it's. Sorry, I don't. I don't mean to burn too much. I just want to get out there really quick because it's so interesting because right after I finished this game, I was like, I had such a bad taste. My taste in my mouth. Because it's not a bad game. It's. I'm sure kids are going to love it. I'm sure that, you know, families are going to have a great time playing it with their kids.
Greg Miller
But it's disappointing.
Roger Picorny
It's a disappointing game. And it's also, like, we have so many better LEGO games. So I booted up LEGO the Complete Saga, which is the one from the 360 PS3 era. That was a compilation of the original two games on the PS2 era.
Greg Miller
Star Wars.
Roger Picorny
Yeah, Star Wars. And I had a. I had a great time with it. But the cool thing about it is the way that they characterize those characters right inside the LEGO story, right? Where it's like Obi Wan. His whole thing is that he's not in the first in Episode one, in Phantom Menace. He is not good at being a Jedi. Right. Like, and, like, that's where the humor comes from. The humor here is based on things that are not from the game. Right. Like, it's not from the actual story.
Greg Miller
Of they're using that horizon as a backdrop for them. Put in their own story.
Roger Picorny
Different thing. Right? It's like, okay, like, this character, his whole thing. All I know about one of these characters is that they love donuts. That's it. Like, I don't have any.
Greg Miller
That's accurate.
Roger Picorny
Yeah. And I know that this, this is coming off extremely negative because it is about a kids game, but I think we have the basis for really, really amazing Lego.
Angie Hicks
That's a kid's game.
Greg Miller
At this point, Joey, I want to pivot to you because you and me loved the old LEGO games as adults playing through them. And obviously for me, with the Marvel ones and the DC ones, it was.
Angie Hicks
Always like, lego dimensions.
Greg Miller
Yeah. Oh, don't get me started. Dimensions. Right. But it was like, yeah, these are kid games, but I can find so much enjoyment out of the IP I love or the characters I love or whatever. Yeah, not happening here.
Angie Hicks
Yeah. This totally missed the mark for me.
Greg Miller
What's your story?
Angie Hicks
Mine's also a five, which is so funny because we came to that decision separately, but I'm glad that we're aligned on it. Yeah, there's. It just feels. It feels really bare bones. And anytime that there's anything extra, it was like, oh, we're adding this just to pad it. But it doesn't actually. It's not additive to the experience at all.
Greg Miller
Gotcha. Gotcha.
Angie Hicks
The open world or not the open world, the map, when you first do it, has like three different areas plus your home base area. And there's different, like, plots of land and like, little different, like, upgrade things you can do. And you're just like, walking through this whole land for essentially the entire game being like, oh, I need 60 gold bricks for this. I need 50 gold bricks for this. I need all of these things. So you're just like, walking through and you're like, I can't really actually do anything. So it's like, what's the point of doing any of this if like, like, you just have to. It's like they're just teasing you with like, oh, things you can do. And then when you do unlock them, it's like, I don't know, do I need a Ferris wheel here? Like, what the fuck does this have to do with horizon? All of, like, the little. The things that you can add to your home base area. It's all Lego Ninjago or a guy dressed as a hot dog. Like, there's definitely a horizon section, but it's also like, why do we have all of these other Random LEGO properties in here that don't. Aren't video games don't match at all. And it's like, I guess so it's. You can. You can play as a bunny rabbit and like a penguin. But I'm just like, this is a weird mismatch of I. Not even ip, because they're just kind of like blanket characters.
Greg Miller
I haven't been craving a new LEGO game. I feel like I've had my fill personally. And that even happened with Super Vil, where I never even rolled credits on that, where I was like, I'm good. It was great.
Angie Hicks
I loved Sleep.
Greg Miller
It was great game. But I was like, I'm just. I don't feel like the collectathon thing.
Angie Hicks
Yeah.
Greg Miller
So on top of that, then Horizon being like an ip, I do enjoy, but not that I'm like, ah, I want to go. I've been like at arm's length with this game to begin with. And every time they've shown that area and it is the hot dog man, it is the Ferris film, I was like, but why? Why would I do this? And what is it?
Angie Hicks
They don't give you any answer.
Greg Miller
And it's fascinating that again, for this to be on the. In the shadow of Astrobot.
Roger Picorny
Yeah.
Greg Miller
Not to have it be. Hey, we did a bunch of Lego PlayStation stuff here and you can go through and get a Joel and an Ellie in a thing and build off, you know, the infamous. And it's like Hooper.
Angie Hicks
Yeah. Even gameplay wise, I feel like each level is like the exact same format, which, like, as a LEGO game fan, like, that is kind of what we're used to, but there's just no depth to any of it.
Greg Miller
Sure.
Angie Hicks
I think it's crazy how much of the landscape stuff isn't breakable because we're so, so used to going in. You destroy everything, you get the stud multiplier, all that kind of stuff. Like, it is like very little stuff that's buildable or that's breakable and buildable. And there's. And like some of like the fun secret things when you go down the wrong path are these like little huts and stuff that you build. But, like, they don't do anything.
Roger Picorny
Yeah, you're just like in the other Lego.
Angie Hicks
It's just a thing to check off that you've done. But, like, it doesn't even really pour out studs. Yeah, maybe like a little bit.
Roger Picorny
It's. It's kind of wild playing, like again last night. Booting up. Of course. I have nostalgia glasses. That's one of My favorite games of all time, the LEGO Star Wars Complete Saga. But booting it up and being like, oh, even when I'm like bored of the gameplay because it is simplistic, I could just start breaking everything in this, in this whole place. You are not doing that whatsoever. Even things that you look at like, oh, I'm sure this is going to be breakable. You smash it. It's a tree. It's a small little tree. Nothing. There's nothing going on. And even like the, the studs, they treat the studs like very conservatively when it comes to actually giving them out to the point where they have these little crates, these little treasure boxes and they just have 500 studs in them. And that's the thing, there's no mini kits.
Greg Miller
You're just spending them on what are you doing with them.
Angie Hicks
So it's either skins for your characters or it's those upgrade to unlock the. I can now put a donut shop or a vet hospital on this plot of land which is, it might not be a vet hospital hospital, but it's a giant ass doghouse on my land. And you're like, why? Yeah, it doesn't make any real sense to me.
Roger Picorny
It's like customization. For customization. Steak.
Greg Miller
Okay.
Roger Picorny
And by customization, it's just these little pre prepared areas that are just like, oh, put this thing here, put this there. Like there's not, there's nothing that's exciting or creative. That, that's what I look forward to. I look forward to the LEGO aspect in video games, right? Like, how are they gonna get creative? How? Maybe I can mix these two LEGO pieces and put them together. No, you're just putting just a little minifig in that little area. Cool.
Angie Hicks
All right.
Roger Picorny
They want, they really want me to do it apparently because there's not really much else going on in the game. So they, they make sure. Hey, really? You go like every time I'm walking past it, I felt bad. I'm like, okay, let me look into it. What is this thing? It's just like, yeah, you're right, Ferris wheel.
Angie Hicks
Okay, I have devastating news for you, Greg, about this game too. If you play two player remote, which is how Lauren and I played, she played as my player two hopped into my game. She got no trophies, no progression, nightmare stuff. So.
Greg Miller
And I remember bitching so long at the, the TT games people about this for Lego and it was such a big deal when PS4 version dropped or PS4 dropped and they had the LEGO game and it was that, yeah, you could dual sign in and both get trophies. I remember being amazed, the fact that we're stepping backwards into that. But she's not signing in, right? That's the deal.
Angie Hicks
No. Well, she's playing remotely from her PS5 on her copy, so she is signing.
Greg Miller
Oh, oh, oh. It's even worse. Yeah. Wow.
Angie Hicks
And not to mention that after, because we played this in two sessions after the first night she went in to start her game and she had to start from the beginning. Like, no cross progression.
Greg Miller
That's really dumb. Yeah, really, really, really, really, really dumb.
Angie Hicks
Um, a couple other things that I didn't love about this. I just.
Greg Miller
Before you get there, because I have questions still. All right. But before then, I want to remind people, of course, we are a small independent business and we couldn't do this without your support. If you like this show or any of the other shows we do each and every day. That's right. Live talk shows all day long. Pick up the Kind of Funny membership over on patreon.com kind of funny or YouTube.com kind of funny games. You can toss us $10 and get good karma. Get all of our shows ad free. Get the ability to watch the afternoon podcast live as you record it. And of course, get your daily dose of me, Greg Miller in a series we call Greg White. But you're not using your benefits right now, so here's a word from our sponsor.
Joey Noel
This episode is brought to you by Sonic the Hedgehog at topgolf. Y'all. When you take one good thing and you take another good thing and you mash them together, that is when magic happens. Kinda funny loves Sonic the Hedgehog. Kinda funny loves topgolf. So you know, kinda funny is hyped for Sonic the Hedgehog and friends to arrive at Topgolf at supersonic speed on Friday, November 15th with the launch of the new Topgolf game Sonic the Hedgehog. Exclusively available for play at Topgolf venues across the United States. Created for players of all skill levels, which is great for me. Top Golf meets the fast paced action of Sonic in this new in venue game where players go head to head in iconic virtual Sonic environments. Green Hill Zone and Sky Sanctuary, you can play as four iconic characters, Sonic, Tails, Knuckles and Amy to hit springs, collect rings and destroy badniks. For players making the transition from a joystick to a club for the first time, topgolf has your back with its new club, the sure thing designed to make golf less hard. Come play around with your friends and family at a topgolf near you and try out the new Sonic the Hedgehog game. This episode's brought to you by Marvel Snap. Y'all know Marvel Snap completely took over my life when it burst on the scene two years ago. I love it so much that I even mentioned Marvel Snap in my wedding vows because to this day my wife Gia is so obsessed that she has not missed a single day of completing her challenges. Marvel Snap is an award winning collectible card game that combines deep strategy, a unique snapping mechanic, and your favorite Marvel characters with thousands of unique card art variants created by renowned artists to collect and use. One of my favorite things about Marble Snap is just how fast paced it is. Each game only takes about three minutes, so it's always a great time to pop in for a game or two. New cards are released every week, new seasons every month, and frequent events keep the game fresh and exciting. Each game takes only three minutes, so you can get in and out wherever you are. And with more than 270 cards in Marvel snap with over 2000 unique art variants, you'll always find something new. Download the Marvel Snap app now available on the App Store, Google Play and steam, or visit marvelsnap.com to learn more. This episode's brought to you by Shady Rays Forget the boring gifts this year. Shady Rays makes finding something special for everyone on your list easily easy. With premium polarized sunglasses that bring both clarity and comfort, you'll be giving a gift that they'll appreciate every time they step outside. Shady Rays is an independent sunglasses company offering a world class product rated five stars by over 300,000 people. Their shades have durable frames and crystal clear optics making them the perfect choice this holiday season. Every pair of shades also comes with lost or broken protection. If those shades ever disappear or get damaged, Shady Raze will replace them, no questions asked. Shady Raze makes gifting easy with a team ready to help with fast and friendly support. So give the gift of quality, style and worry free wear this season with Shady Rays Treat yourself for someone special. Go to shadyrays.com and use code kindafunny for 40% off two or more shades. Try for yourself the shades rated five stars by over 300 shady rays.com code kind of funny.
Greg Miller
First off, I should have done this at the top of the show provided by PlayStation for review. By the way, this guy review copies. I don't think anybody's questioning when you're giving it five out of two, fives out of 10. But just a heads up Joey, I was going to keep the tiger in the cage. Okay but you unleashed it early there at the very end by bringing up.
Angie Hicks
Trophies there a lot.
Greg Miller
But okay, so this is kind of where I was going. And I know you don't care, but like, are you done with it? Like, are you on the verge of platinuming it? If you wanted to go play it more, would you platinum it? Or is there some annoying shit?
Angie Hicks
Like I couldn't even see the full trophy list.
Greg Miller
Oh. Cause it's not out yet. Yeah.
Roger Picorny
Yeah.
Angie Hicks
So I have no idea. I felt like I was popping trophies like fairly often because I'm looking at.
Greg Miller
You know, power picks. Has it up. Okay, well, how annoying would it be to obtain 75 decorations?
Roger Picorny
Oh, that's.
Angie Hicks
Well, because in order to get the decorations, you have to pay for them and you need studs and then also you need gold bricks to unlock the plots.
Greg Miller
Collect 50 gold bricks.
Angie Hicks
I think I got 40, so that's not terrible.
Roger Picorny
You could probably.
Greg Miller
I mean, I'm not going to like.
Angie Hicks
How many red brick things are there? Is there anything.
Greg Miller
I don't see anything about red bricks on this list.
Roger Picorny
I'm sure that's gonna be a trophy though. Doing all those.
Angie Hicks
Yeah.
Roger Picorny
Doing all the side stuff because that was, that was the fun that I had in the game was when there was any boss battles. There was like a very small amount of boss battles in this game. Surprisingly like you expect really for all the monsters. Well, at least like. At least like one that has like the big ball at the top. This is the big deal. Like. Yeah, there was. The first one was maybe. Yeah. Two, maybe three.
Angie Hicks
I think there's a mid one and an end one.
Roger Picorny
Yeah, it's, it's, it's. That was the most fun I had in the game because it was a little bit more strategic. I was playing on normal mode, but. But most of it was just mindless until those moments because I had to be like, hey, you go over here, you go over there. I'm just disappointed with like the horizon aspect, at least for me when it comes to combat is like stealth. Like I'm interested in that. And like stealth is such a non factor in this game. I feel like I don't know about you.
Greg Miller
Good for Joey.
Roger Picorny
I just was not well.
Angie Hicks
It's like it's a factor in the game in that it exists. It just doesn't work, I don't think. Yeah, because like you drop down into.
Greg Miller
The Star Wars Outlaws problem, into the arena.
Angie Hicks
You're in the tall grass. You have like tall Lego tall grass on your back and it's cute. But then it kind of immediately feels like the. What do they call them? Dinosaurs?
Greg Miller
The robots.
Angie Hicks
Yeah, the robots.
Roger Picorny
I don't know if they have, like, a lore name or.
Greg Miller
I mean, I'm sure they do. I mean, the Thunder Jaw. I can give you the actual watcher. Yeah. I don't remember off top of my head right now. The machines. I think he's calling the machines.
Angie Hicks
Yeah. It doesn't seem like going into grass.
Greg Miller
Screaming at her desk right now.
Angie Hicks
They don't. It doesn't really provide you much cover. I feel like it doesn't really do anything.
Roger Picorny
Yeah. And I feel like once you pop out, like, you're done, like, there's no way you're coming back from that.
Angie Hicks
So I. I did not attempt to play stealthy at all in this. I'm so interested that you liked the big boss battles, because I feel like that's where I had the most gameplay issues. So I played with Lauren. I was playing as Aloy. She was playing as somebody with, like, a giant hammer thing. You can tell. I really dug into the story.
Greg Miller
Donuts.
Angie Hicks
So because I was player one and I was Aloy, I was. I had the bow and arrow, so I was a lot more ranged. She was Hammer, so she needed to be up close because there's no split screen. She kept getting tethered back to me and it was. It's super, super annoying. These arenas are not that big in the fact that you don't have a tether long enough to. For you guys to be on either side of it.
Greg Miller
Oh, wow.
Angie Hicks
Is really, really bad.
Roger Picorny
Talk about not learning lessons from TT games. Who created the greatest split screen, in my opinion, which is the dynamic split screen. Being able to just. Just walk off and then, boom, now you're split screen. There's none of that. There are so many platforming moments where I would fuck up or Leonza would fuck up, mostly her. But, like, I. You know, it was. One of us was up, and then it would just immediately. Right to the beginning, and it just felt like I was in purgatory every single time. It was maddening.
Angie Hicks
There was some, like, platform jumping where I would die and then I would go back and then Lauren would be done and she would get tethered. It got to the point where it had been such, like, a shitty week that, like, we had. We just laughed and, like, could not stop laughing because we were like, we just.
Roger Picorny
We.
Angie Hicks
I don't. This is why I tweeted. Or maybe whatever we call blue sky now. I was like, me and Lauren's, like, one singular Shared brain cell today trying to do jumping puzzles. And it's just the spongebob, like, doing everything thing. Yeah, it was real bad.
Greg Miller
This is a question I had here on my list of did your partners enjoy it? Because we're talking about Lauren and Leanza, right? Who, you know, play video games. I'm not insulting them. They don't know what they're doing. But, I mean, like, it's not their job. They're not kind of funny employees. Like, Right. Like, was this a fun activity for you guys as a couple of you guys friends?
Angie Hicks
Not really. Every time. Every time Lauren and I would talk about something because I was playing split screen on my PC with, like, ran my P. PS5 through it, she would hear my keyboard going. She's like, are you taking notes on this? I was like, yeah. She's like, oh, maybe I don't ever want to review games. Maybe this is a lot more hard work. And she was like, yeah, like, Lauren will pretty much play anything with me, which is why she's such a good friend. And so she's, like, always down to clown. But she was like, oh, this is like. Like not great. But it was nice to have somebody for player 2 to see how everything worked because I think a lot of my issues wouldn't have or would have been my focus for. My issues would have been different if I had played solo.
Roger Picorny
Yeah, absolutely. Similar situation with L and I. We were both very excited about this. We were. Well, I think. But when. The time when she wants me to play the Allen way to DLC with her, and I just keep on pushing it off for some reason.
Greg Miller
Why?
Roger Picorny
Because I'm like, I got to review this game. I got to review LEGO Horizons. I got to do it. But then when we got into it, she was having a good time for the first hour. And then by the ending of it, man, oh, my gosh. I was.
Angie Hicks
How many play sessions did you guys do?
Roger Picorny
Three. Like, three. It wasn't too bad, but still, like, by the la. It was Sunday night and I was. I was falling asleep on the couch. And, like, we're playing. We're playing a split screen so that I would fall asleep. What's going on? And she's like, I got you. I'm carrying you. Don't you worry. Like, she's, like, trying to get us through this. Like, we're just. We're like. We're both, like, handing off the controller, essentially, because, like, one would just be disinterested. One would fall asleep.
Angie Hicks
It was.
Roger Picorny
It was a disaster. Yeah. No, it was. It was not a good time.
Angie Hicks
Barrett, can you pull up the picture that I brought up in Assets? Another just small thing with the UI that I have an issue with. So any. Every time, essentially, you come back to the home base, you get all of these notifications with the green and the star, and they. You get a lot of. You get multiple of them. I feel like every time you come back, because you unlock stuff with every level and they cover this menu because they load in one by one by one, and they cover this for so long, and it's like, can we. There was nowhere else that we could have, like, put this so that it didn't. Because then we're, like, trying to figure out, like, how. What are the things that we unlock? How much do they cost? And all this stuff? And it's just annoying.
Roger Picorny
Yeah.
Angie Hicks
Which is not great.
Greg Miller
Yeah.
Roger Picorny
There's just a lot of.
Greg Miller
Thank you, Barrett.
Roger Picorny
There's a lot of little, small things like, that are just not polished. Like, even when it comes to the co op situation, every level you start off, this is so stupid and small, but, like, it affects it because it happens every single time you load into a level. And they have, like, a base area in the beginning of the level where you can choose who you want to play as. Right. And then if one of your players gets to, like, the end of the level where the loading screen is to load into the actual real level, it would take the other character and, like, transport them and have a whole animation to that loading screen. And then there would be a beat, and then it would load into the level, and it's like those little areas of just, like, why don't you just load into the level? Why do we have to have a whole animation of bringing my co op character to the area?
Angie Hicks
Like, I think there was two or three times out of, like, because every, like, almost quarter of a level, that happens where I didn't get the animation because we happened to be walking at the right pace. But that happened for me, like, almost every time.
Roger Picorny
Every single time for me. Yeah, it's just. It's frustrating because I again booted into the. An actual real, like, TT LEGO game after this, and I was like, man, like, they had so many little lessons that could have came into play here, but. But it just seems like they were like, no, we got to do our own thing. We got to make this its own thing. And I wish that either TT developed this or they had them as consultants during this, because I think that would have went a long way. Just the little things to be able to break things would have helped so much throughout this game.
Angie Hicks
Did you feel like you guys were stunning each other with your weapons?
Roger Picorny
Oh, yeah, we were. We were constantly. That's the thing is the. For the audio listeners over here, this is not a traditional LEGO game in the sense that it's like a third person type deal. Like, it's more like top down is the way you describe it. Or how would you describe.
Angie Hicks
Describe this? I don't know game terms like that well enough to describe it.
Roger Picorny
It's more of like, not Diablo, but it's like it's isometric. Yeah. So it's an isometric game. So when every time I'm playing, we're in like a big heated battle every single time. By the end of this game, I just could not figure out who I was. Like, I would just be like. I'm like, I would think that I'm her for a little bit. And we're playing as different characters, very clearly different characters visually. But there's so much going on. And that little blue circle that's supposed to represent me is just so small and blends in. You can see it there. Blends in with the environment so easily that when there's so much going on, it's tough to figure out who you're playing as, where you are. Yeah. I would stun Lianza constantly. She would stun me.
Angie Hicks
Same voice lines over and over.
Roger Picorny
I would throw in shit and then I accidentally hit her. And it's like we're just constantly going back and forth and it's tough to figure out what's going on and the action of it all and kind of decipher it.
Angie Hicks
Did you have any bugs? Bugs?
Roger Picorny
No, nothing crazy. I had like one visual bug at the very ending where, like, a character was supposed to be dancing. Dancing on Lance Reddick's DJ party that he was playing. I don't know the character, but like, silence. Silence. Yeah. He's a DJ in this one. It's a big deal. And there's like a character supposed to be dancing. They were just vibrating real fast. So that was the only thing.
Angie Hicks
Okay. Yeah, we had some gameplay bugs, for sure. We had like one of the level bosses just like fully not spawn. So we're just like. Well, I guess we just. Just walk to the end, I guess. That's fun. And then we had a couple of bugs with resin where Lauren would res me. It was only in that, like, end boss battle where, like, you have your little ghost and she would res you and you, like, go into the sky and then you pop back down and, like, it would just. She would res me and I just got stuck in the sky and never came back down.
Roger Picorny
That sucks.
Greg Miller
I think at this point, my question is, are there bright spots to it like, you talk about? It's not a bad game. It's a mediocre game. So we are bagging on all the reasons it is not living up to the LEGO video game moniker.
Roger Picorny
Right.
Greg Miller
But was there enjoyable stuff?
Roger Picorny
Yeah, again, the first few hours, when I'm not. When I'm not playing it for review and I'm not like, oh, my gosh, like, this is repetitive. And I'm having. I think if this was broken up over a month of playing with my kid or playing it with just a friend or whatever, I think this would be totally fine. But. But playing it in these, like, looking at this as a LEGO game with all of the baggage that it has and being able to be like, hey, there's clearly other better LEGO games. This is a totally serviceable video game. Like, there's nothing wrong with. It's nothing I'm mad at necessarily. I'm just annoyed at, you know, some of the design decisions and how repetitive it all feels. But at the end of the day, it's still very pretty. The story is funny. Like, the story is.
Angie Hicks
Like, the voice acting's really good.
Roger Picorny
Yeah. Like, Ashley Burch is doing a great job. And I was very surprised by how much of the returning cast there is in this. Like, I mean, from what I can see, it seems like most of the people are returning. It's kind of incredible how much. How different their voice acting is comparatively to the original game and how good they're doing at it. Like, it's a funny game. It's very meta. That's the thing that I would describe about this story that is different than the other TT games is that their TT games kind of make fun within the universe of whatever the game is. This one is more of like, hey, we're just making meta jokes about video games and kind of like, oh, this is a video game. Oh, I'm a narrator, but I also died, or whatever it is. Like, there's some. There's some meta stuff there. So I think that was funny to me as an adult. I don't know if it would hit for a kid, like, meta humor like that. But, yeah, that the bright spot, the graphics are great and yeah, some of the gameplay, if you just want to turn your brain off and just fully just mash buttons, like, I think it's Totally. Whatever. It's fine.
Angie Hicks
Yeah. I think in a non review scenario, Florin and I would have played over like a couple nights. We've been like, oh, that was the thing we did.
Roger Picorny
Yeah. But for 60 bucks for.
Angie Hicks
That's the most egregious thing I think is that it's like a full $60 title. And I don't, I think that if you are looking for, I think if you're looking for another LEGO game, you should just play one that is maybe already out.
Roger Picorny
Yeah.
Angie Hicks
I don't necessarily think that this is worth like the full price tag.
Roger Picorny
Yeah. And I, I just, I'm just a little bit like interested into the choice behind this specific franchise. I know we kind of all are. We've talked about this to death. But like I think about, I'm like, man, like an uncharted LEGO game would have been sick. Like even a God of War, I can see like being really good. This is, is, it's just a weird mismatch because it feels like they're almost, hey, we have the IP and this is like the most T friendly game that we have. Let's try to make this into a LEGO game. But we don't really have the stuff in order to make the story make sense or like the universe feel exciting with the customization. So let's put LEGO Ninjago in it now. Like, it feels like this was like a boardroom decision that then had to be like, okay, well how do we make this happen? How do we make this work? And it resulted in this. So I'm interested to see. I think this game is going to do well. I don't know, I'm like bullish in the idea that Lego, plus you know, the time that it's coming out around Black Friday, I think this game is going to do pretty well. I wonder if this is going to continue down PlayStation's lineage. Are they going to make a Lego Horizons 2 or are they just going to be like, hey, now we can do this with everything. Now we can just start, you know, making I don't know, ghosts into a LEGO game. Like, I wonder if this is the beginning of something or this is just a one off experiment. Right.
Greg Miller
Great question.
Angie Hicks
I feel like I'm inclined to believe it's like a one off thing, but I obviously could be wrong about that.
Greg Miller
I mean it really comes down, I think, to how successful it is.
Roger Picorny
Yeah.
Greg Miller
You know what I mean? Really? Really? Yeah. Critics, they're not going to care. I think in the end it's going to be the sales and of course, being on PC and being on Switch, a big. We should have clarified. You both played on PlayStation 5.
Angie Hicks
Yes.
Greg Miller
So, like, there could be juice there in terms of it and switching that. But I mean, PlayStation is in need of hits. Right. And games and stuff like that. So if it's. If it middles in sales, I don't think you'd see another one.
Angie Hicks
Yeah, I think the most disappointing thing to me is that the potential, because these machines are so easy to translate in LEGO form, just didn't really do anything. Essentially, for combat, you have. They have like these gold parts that you just target for it. But anytime you beat a machine, it immediately goes into a cutscene. There's no, like, fun Lego Y animation.
Greg Miller
Where, like, it all exploding.
Angie Hicks
It, like, kind of breaks apart into pieces. But I didn't find it, like, particularly satisfying. And there's no. Cause you, like, harvest things out of. It's hard to, like, talk about this game not really knowing what Real Horizon is, but you, like, harvest parts out of these things, which you do in Real Horizon, which you don't even really do in this. Like, there's no, like, gameplay. It's all in cutscenes.
Greg Miller
Okay.
Angie Hicks
And it's just like, oh, well, it'd be more fun if, like, I could do something with all these parts or whatever. Like, even if it is like the minikits or whatever, where you're just like going to a thing and building it in shadow or whatever.
Greg Miller
Like, so no minikits, no assembly, no. Like, back at Home Base, here's a Thunderjaw I made or something like that.
Roger Picorny
Oh, no, there's. Yeah. Again, the stuff that you're finding in the world, which I was very excited about when I first broke something. I was like, oh, my God, I can build something. It is just. You're building something random. Like, it's like. It's like something. Yeah, like a random cart and it just gives you a few studs. It's like, oh, this has no. Like, there's no. I'm building something. Oh, now this is the solution to a puzzle. Oh, this is a zip line.
Angie Hicks
I turns into a button or a lever.
Roger Picorny
I built one zip line this entire game, and I felt like that was insane. Like, you know what I mean? Like, you use zip lines to get into every main interaction with bosses or whatever. I feel like that was such an easy slam dunk to be like, oh, you just build the zip line and then now you go down it. Like, no, they're just all there. It just feels very on rail. So, yeah, it just kind of. Kind of, Kind of weird. Kind of weird.
Angie Hicks
Yeah.
Greg Miller
Dang. What a miss.
Roger Picorny
What a miss.
Greg Miller
Any final thoughts?
Roger Picorny
Play other LEGO games. I mean, like, I mean, we're in this weird place where I was thinking about this yesterday when I was talking to y'all about it. Like, it's been so long from the last TT games to Skywalker Saga and then now from Skywalker Saga to whatever TT games is going to make next with lego. So I was excited for like the middle ground of like something else. So I do hope if there's a sequel, they learn from this. Like, I hope that they can maybe actually listen to what TT games did and see kind of the stuff they didn't not have to feel like, oh, we got to make something fully different. But yeah, it's disappointing. But I also know I, I don't want. I don't want to table it with this because I, I stand by all my opinions, but I also know that if you play this with a kid, it's going to be totally fine. Like. But I honestly believe that they deserve more. I grew up with the LEGO Star wars games and those games are awesome. Like, they stand up to this day. So I think kids deserve more and not just a 5 out of 10. They deserve something a little bit better.
Angie Hicks
Yeah, I think that there are. If you're looking for a game to play with your kid or with a partner or a friend or whatever, and you want like the LEGO vibe, I think that the other games that are out between Supervillain, Skywalker Saga, all of the Marvel, all of the DC ones, I think that all of those are more compelling. Right, Exactly. Just let one of the players satisfying options and like, really that's the takeaway that I have from this is like, man, I want to go back and play like, like quote unquote, a real LEGO game, which sucks. Like, I don't want to say that. Or like this is obviously a real Lego game too, but it just feels like pretty half.
Greg Miller
I know you mean. I know what you mean. Dang.
Roger Picorny
Dang.
Greg Miller
Well, no. There you go.
Angie Hicks
Maybe Roger and I will be on a games cast. We were excited about the games.
Greg Miller
You both gave it a 5 out of 10. Mediocre on the kind of funny scale. Remember everybody, this has been the kind of funny games cast. Each and every weekday we come to you with the biggest topics in video games, whether they be reviews, previews, or just things we need to talk about. If you like that, pick up a kind of Funny membership. $10 get see all the shows ad free. You support a little local business. And of course you'd get me Greg Way and watch the afternoon podcast. You know how it goes. For now, we're gonna sign off. If you're watching live, of course you're not really live with us, but you know what I mean. It's supposed to be windblown next. If you are listening or watching later, of course you can catch that on YouTube.com kind of funny games. Or if you're live, twitch and just stay there. You know the whole thing. Thing, you. It's the same thing every day, every show. You know how it works.
Angie Hicks
We do the thing.
Greg Miller
Until next time, it's been our pleasure to serve.
Kinda Funny Gamescast: LEGO Horizon Adventures Review - Episode Summary
Release Date: November 13, 2024
Introduction
In the November 13, 2024 episode of the Kinda Funny Gamescast, hosts Greg Miller, Roger "GameOverGreggy" Picorny, and Angie Hicks delve into their comprehensive review of LEGO Horizon Adventures, a collaboration between Guerrilla Games and Studio Gobo. This episode offers an in-depth analysis of the game's mechanics, storyline, graphics, and overall player experience, providing listeners with valuable insights before making their purchase decisions.
Game Overview
LEGO Horizon Adventures is positioned as an action-packed adventure where players join Machine Hunter Aloy and her diverse crew on a mission to save the world and uncover secrets of her past. The game promises customization options and both solo and cooperative gameplay across multiple platforms, including PlayStation, Xbox, Nintendo Switch, and PC.
Hosts' Gameplay Experience
Completion Time: Angie Hicks shares that she completed the game in approximately seven to nine hours while playing cooperatively with Lauren. Roger Picorny adds his experience, estimating a six to seven-hour completion time with Lanza.
Angie Hicks [06:48]: "It was somewhere between like seven and nine hours."
Roger Picorny [07:48]: "Six to seven hours maybe."
Cooperative Play: The hosts discuss the challenges of split-screen co-op gameplay, highlighting issues such as tethering mechanics and progression discrepancies between players.
Angie Hicks [19:09]: "If you play two player remote... she got no trophies, no progression... nightmare stuff."
Roger Picorny [27:44]: "We were both handing off the controller, essentially, because one would just be disinterested... it was a disaster."
Detailed Review
1. Gameplay and Mechanics
Linear Structure: Roger criticizes the game for its extremely linear gameplay with minimal exploration, describing it as "cookie cutter" and comparing it unfavorably to traditional LEGO games developed by TT Games.
Roger Picorny [10:03]: "This is definitely a mediocre game. It's a mediocre LEGO game first and foremost."
Combat System: The action is deemed monotonous, with repetitive combat scenarios that lack the depth found in earlier LEGO titles. The absence of puzzles and varied challenges further detracts from the experience.
Roger Picorny [11:13]: "The gameplay is just kind of monotonous... there's no puzzles here."
Customization Issues: While the game offers customization options, they are criticized for being superficial and disconnected from the Horizon universe. Random LEGO properties and characters feel out of place, undermining the game's thematic coherence.
Angie Hicks [14:00]: "This totally missed the mark for me."
2. Technical Aspects
Graphics and Design: Despite gameplay shortcomings, the hosts acknowledge the game's visual appeal. However, Roger points out that the lack of interactive environments and limited destructible elements reduce the overall engagement.
Roger Picorny [34:37]: "The graphics are great... but some of the gameplay... it's fine."
Bugs and Glitches: Both hosts report encountering bugs, such as missing boss spawns and issues with player resurrection, which disrupt the gameplay flow.
Roger Picorny [32:58]: "I had like one visual bug at the very ending where a character was supposed to be dancing. They were just vibrating real fast."
Angie Hicks [33:15]: "We had some gameplay bugs... one of the level bosses just like fully not spawn."
3. Storyline and Characters
Narrative Execution: The game's story receives mixed reviews. While Angie appreciates the voice acting and the humorous, meta approach to storytelling, Roger feels that character development is shallow, relying on arbitrary traits rather than meaningful depth.
Roger Picorny [34:38]: "Ashley Burch is doing a great job... the story is funny."
Roger Picorny [12:32]: "They really focus on some of these... like Aloysi loves pickle sandwiches."
4. Value for Money
Both Angie and Roger express disappointment with the game's $60 price tag, arguing that it does not deliver sufficient content or quality to justify the cost, especially when compared to other LEGO titles.
Angie Hicks [35:55]: "I don't necessarily think that this is worth like the full price tag."
Roger Picorny [35:56]: "I, I just, I'm just a little bit like interested into the choice behind this specific franchise."
Pros and Cons
Pros:
Cons:
Final Thoughts
Both hosts conclude that LEGO Horizon Adventures falls short of expectations set by previous LEGO titles. They rate the game a 5 out of 10, labeling it as mediocre and not a must-purchase, especially for fans seeking the depth and creativity typical of TT Games' LEGO series.
Roger Picorny [08:30]: "I'm sorry to say, Greg, I'm giving this game a five out of ten."
Angie Hicks [14:22]: "Mine's also a five,... it just feels pretty half."
They recommend potential buyers to consider other LEGO games that offer more engaging and polished experiences.
Roger Picorny [40:22]: "Play other LEGO games... these are more compelling."
Conclusion
The episode wraps up with the hosts reaffirming their 5 out of 10 rating for LEGO Horizon Adventures, advising listeners to explore other options within the LEGO game library for a more satisfying gaming experience. They emphasize the importance of value and quality, especially when investing in full-priced titles.
Roger Picorny [40:54]: "Just let one of the players satisfying options and like, really that's the takeaway that I have from this is like, man, I want to go back and play like a real LEGO game."
For those interested in their full discussion and other gaming topics, Kinda Funny encourages supporting their content through memberships and staying tuned for future episodes.
This summary provides an overview of the key points discussed in the "LEGO Horizon Adventures Review" episode of Kinda Funny Gamescast. For a complete experience and additional insights, listening to the full episode is recommended.