Kinda Funny Gamescast: Most Anticipated Games of August 2025
Episode Release Date: August 5, 2025
Overview
In the August 5, 2025 episode of Kinda Funny Gamescast, hosts Tim Gettys, Greg "GameOverGreggy" Miller, Blessing Adeoye Jr., and Andy Cortez delve into the most anticipated video game releases slated for August 2025. The discussion spans a variety of genres, from action-packed sequels to innovative indie titles, offering insights, personal anecdotes, and engaging banter among the hosts. Viewer interactions via live chat further enriched the conversation, highlighting community interests and diverse perspectives.
Top Anticipated Releases
1. Shinobi: Art of Vengeance (August 5th)
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Hosts' Take:
- Tim Gettys and Greg Miller express strong excitement for the return of the Shinobi franchise, reminiscing about the iconic Shinobi 3 from the 90s.
- Greg Miller remarks, "Mafia 3, which came out nine years ago at this point, which is insane... one of my favorite stories of the last generation." (10:25)
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Notable Quote:
- Greg Miller on storytelling prowess: "They're such a good and talented studio... they've been pushing things forward both creatively and technologically." (27:25)
2. Mafia: The Old Country (August 8th)
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Hosts' Take:
- Blessing Adeoye Jr. highlights the shift towards a more linear narrative, contrasting it with the open-world approach of Mafia 3.
- Tim Gettys appreciates the condensed experience, stating, "A 10-hour story sounds cool to me." (26:04)
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Notable Quote:
- Greg Miller expresses hope: "I really hope it... actually kicks ass." (27:25)
3. Disco Elysium: Final Cut for Android (August 5th)
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Hosts' Take:
- Andy Cortez introduces Recur, a TikTok-inspired game reminiscent of Braid, discussing its time-manipulation mechanics and puzzle complexity.
- The adaptation of Disco Elysium for mobile platforms garners mixed reactions, with discussions on its accessibility versus depth.
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Notable Quote:
- Blessing Adeoye Jr. describes the game’s initial bizarre experience: "They like talking to the king, like they're looking at you... and it looks like they're talking to the king... and then the game started." (02:14)
4. Gradius Origins (August 7th)
- Hosts' Take:
- A nostalgic nod to the classic Gradius series, with Andy Cortez expressing unfamiliarity but acknowledging its historical significance in the shoot 'em up genre.
- Blessing Adeoye Jr. mentions, "It's impossible for me not to have played because it was just one of those ever-present games." (20:08)
5. Echoes of the Gardens Between VR (August 7th)
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Hosts' Take:
- An exploration of the VR adaptation of the acclaimed puzzle-adventure game, with Blessing Adeoye Jr. noting its visually stunning design and immersive gameplay.
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Notable Quote:
- Andy Cortez reflects on VR's presence: "I'm glad we're doing this episode because it's a good indicator of like, oh, VR is still here." (38:15)
Indie and Unique Titles
1. Recur
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Description: An auto battler, city sim roguelite game where player decisions influence automated battles.
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Hosts' Insights:
- Blessing Adeoye Jr. discusses the game's complexity and its mixed performance on platforms like Steam Deck.
- Andy Cortez highlights its comic book aesthetic and strategic depth.
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Notable Quote:
- Andy Cortez on visual appeal: "Visually, like I'm digging it. It doesn't have like a release date or anything, but it is called Recur." (05:45)
2. Chiefy Drift
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Description: A cooperative shooter released by Devolver Digital in early access, focusing on dynamic team-based action.
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Hosts' Insights:
- Blessing Adeoye Jr. emphasizes the satisfying destruction mechanics and fluid combat, comparing it to titles like Final Fantasy and Vampire Survivors.
- Andy Cortez praises the game's telekinesis and environmental destruction features.
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Notable Quote:
- Blessing Adeoye Jr. on combat satisfaction: "...it looks awesome when shit breaks... it is so damn satisfying when you're running underneath a building and you see a shit ton of enemies come at you and you chunk a grenade up top and it blows up. It’s so crunchy and good and satisfying." (56:24)
Remasters and Platform Expansions
1. Gears of War Reloaded (August 26th)
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Hosts' Take: Anticipation surrounds the remastered edition, with hopes for improved performance over previous versions. Blessing Adeoye Jr. mentions past frame rate issues but remains optimistic.
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Notable Quote:
- Blessing Adeoye Jr. on previous performance: "I was playing it on a Steam deck and went never again... But I'm stoked to see it running fully unleashed." (69:00)
2. Senua Saga: Hellblade 2 (August 12th)
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Hosts' Take: Excitement for the sequel is palpable, especially due to the studio's reputation for storytelling and visual prowess.
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Notable Quote:
- Andy Cortez on studio expertise: "Ninja Theory is a studio that needs to be protected... they have a lot of good shit going on there." (37:42)
Community Engagement and Viewer Insights
Throughout the episode, live chat comments added depth to the discussions:
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Royal Ritz Enthusiasm: Viewers expressed excitement for The Royal Ritz, drawing parallels to British YouTubers and innovative art designs.
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Shinobi Nostalgia: Greg Miller shared heartfelt memories, "As a Sega kid growing up in the 90s, Shinobi 3 was my jam." (75:27)
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Final Fantasy Tactics Remake: Discussions highlighted expectations versus potential outcomes, with Andy Cortez predicting Metacritic scores in the mid-80s.
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Unique Game Mechanics: Comments about Void Breaker's telekinesis and environmental destruction sparked interest in its early access performance.
Personal Backlogs and Gaming Preferences
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Blessing Adeoye Jr. shared regrets over not playing Kingdom Come: Deliverance due to logistical issues, emphasizing the game's depth and time commitment.
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Andy Cortez expressed interest in multiplayer experiences like Abyssus, highlighting the appeal of co-op dynamics and action-oriented gameplay.
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Tim Gettys discussed balancing personal backlogs with anticipation for concise, narrative-driven games like Mafia: The Old Country.
Concluding Thoughts
The Kinda Funny Gamescast hosts concluded with reflections on the diverse range of upcoming titles, balancing nostalgia with excitement for new experiences. Emphasis was placed on the importance of storytelling, innovative mechanics, and platform accessibility in shaping player anticipation.
Notable Final Quote:
- Tim Gettys on enduring excitement: "These games... just being like, oh, this is a party game. Where they're goofy and doofy, and it works." (41:06)
Overall, the episode provided a comprehensive overview of August 2025's gaming landscape, blending expert opinions with community voices to highlight the month's most promising releases.
