Kinda Funny Gamescast: Resident Evil Requiem, Onimusha, Pragmata Previews!
Release Date: June 11, 2025
Hosts: Mike, Greg “GameOverGreggy” Miller, Blessing Adeoye, Andy Cortez, and remote host Paris Lilly
Description: A detailed discussion covering the latest in video games, including previews and reviews of major titles like Resident Evil Requiem, Onimusha 2, and Pragmata, alongside analysis of the recent Xbox Showcase.
1. Introduction and Xbox Showcase Review
The episode kicks off with a lively discussion about the recent Xbox Showcase, featuring remote host Paris Lilly who attended the Xbox Fan Community Watch Party in Los Angeles.
-
Paris Lilly [00:39]: Expressed excitement about attending the showcase but voiced concerns over host Tim Gettys' lukewarm reception.
-
Mike [02:09]: Gave the Xbox Showcase a 5 out of 10, highlighting disappointment with the overall presentation.
-
Paris Lilly [02:23]: Countered with an 8 out of 10 rating, appreciating the solid lineup of game announcements and the introduction of the Xbox Alliance handheld.
-
Greg Miller [04:06]: Disagreed with Mike, scoring the showcase between 6.5 and 7, emphasizing that while it wasn't stellar, it wasn't bad either.
-
Mike [04:16]: Elaborated on his scoring, mentioning the weak opening and the delayed presentation of promising titles like Outer Worlds and Plague's Tale.
Key Points Discussed:
-
Xbox Alliance Handheld: Paris lauded the unveiling of the Xbox Alliance X, a significant step towards integrating more features with Windows and enhancing the console experience.
-
Game Announcements: Appreciated the diversity of titles showcased, including Clockwork Revolution, Super Meat Boy at Six, and a double Fine game slated for release.
-
Call of Duty Trailer: Criticized the placement of the Call of Duty announcement at the end of the showcase, feeling it left a mixed impression due to its tone and positioning.
Notable Quotes:
- Mike [02:06]: "We got to talk about Xbox, the future. What I was expecting because yeah, I needed you there."
- Paris Lilly [02:23]: "It's a solid stream of games and announcements, things coming in 2025 that I want to play."
2. Resident Evil Requiem (Resident Evil 9) Preview
The hosts delve into the highly anticipated Resident Evil Requiem, discussing its gameplay, horror elements, and overall potential.
-
Paris Lilly [19:16]: Described the trailer as intense and horrifying, highlighting the main character Grace Ashcroft's struggle against a terrifying monster.
-
Greg Miller [21:11]: Compared the new monster to the creature from the 2022 horror film Barbarian and likened the stalking mechanics to previous Resident Evil antagonists like Mr. X.
-
Paris Lilly [22:15]: Expressed enthusiasm, stating, "This is something I would play all the way through," despite not being the biggest Resident Evil fan.
Key Points Discussed:
-
Gameplay Mechanics: The switch between first and third-person perspectives adds a fresh layer to the survival horror experience.
-
Character Development: Introduction of Grace Ashcroft, potentially Leon Kennedy's granddaughter, adding depth to the storyline.
-
Comparative Analysis: While Paris found the demo impressive, Greg referenced Kurt's (from Gamespot) review, which found the demo "neither surprised nor underwhelmed," indicating a need for more substantial gameplay revelations.
Notable Quotes:
- Paris Lilly [25:00]: "It just came off more of just survival. You're just trying to survive."
- Greg Miller [24:26]: "During Summer Game Fest, host Geoff Keighley said the game 'marks a bold shift for the franchise, both in tone and gameplay.'"
3. Pragmata Preview
The conversation shifts to Capcom's new IP, Pragmata, with insights from Greg Miller and Andy Cortez.
-
Greg Miller [33:16]: Shared his newfound excitement after hands-on experience, detailing the unique hacking mechanics that differentiate Pragmata from other action-adventure games.
-
Paris Lilly [37:59]: Praised the innovative hacking system, explaining how it integrates with combat to create a dynamic gameplay experience.
Key Points Discussed:
-
Hacking Mechanics: Players must hack enemies before engaging in combat, adding a strategic layer to encounters.
-
Gameplay Experience: Described as a blend of action and strategy, reminiscent of titles like Dead Space and Amnesia: The Dark Descent.
-
Potential and Improvements: While the initial demo was promising, hosts expressed curiosity about future enhancements and how the game will maintain engagement over longer play sessions.
Notable Quotes:
- Greg Miller [34:43]: "I thought that was such a cool idea. Like, and it felt fun to do."
- Paris Lilly [37:59]: "What they showed was probably my favorite thing that I played at Summer Game Fest this year for sure in the top five."
4. Onimusha 2: Way of the Sword Preview
Paris Lilly provides an overview of Onimusha 2: Way of the Sword, covering its gameplay and aesthetic appeal.
-
Paris Lilly [41:14]: Highlighted the game's beautiful visuals and engaging swordplay mechanics, noting its compatibility with other upcoming titles like Assassin's Creed Shadows and Ghosts of Yotai.
-
Andy Cortez [43:16]: Commented on the potential for variety in combat and the importance of sound design in enhancing the player's experience.
Key Points Discussed:
-
Combat System: Emphasized the fluidity and satisfaction derived from the sword pairing mechanics and character upgrades.
-
Visuals and Design: The game boasts stunning graphics and intricate environments that promise an immersive experience.
-
Market Saturation Concerns: Discussed the potential for genre fatigue given the influx of similar titles, but remained optimistic about Onimusha 2's unique offerings.
Notable Quotes:
- Paris Lilly [43:08]: "It looks like a lot of fun. Fun, like I said, visually impressive. Swordplay looks really good."
- Andy Cortez [44:35]: "It all comes down to how flashy some of these moves can be, how cool I can feel as the sword wielder."
5. Community Engagement and Super Chats
Towards the end of the episode, the hosts interact with their audience through Super Chats, addressing various opinions and feedback.
-
Kobe (Super Chat) [46:00]: Praised Pragmata for its unique combat system, stating, "This was a super unique take on combat and I loved it."
-
James (Super Chat) [47:43]: Highlighted the Xbox Showcase's superiority over PlayStation's State of Play, marking it as more impressive.
Key Points Discussed:
-
Community Feedback: The hosts acknowledged and responded to audience opinions, fostering a sense of community and shared enthusiasm.
-
Future Content Tease: Mentioned upcoming gameplay sessions, including Dune Awakening and a special segment on Superman, keeping listeners engaged for future episodes.
Notable Quotes:
- Mike [49:03]: "Xbox is up right now. They're doing some great moves. I'm very happy with it."
- Greg Miller [50:29]: "This is a smiley face. I had a great time with this demo."
6. Conclusion and Upcoming Content
The episode wraps up with a summary of discussed topics and a preview of future segments.
- Mike [51:24]: Encouraged listeners to stay tuned for more content, including live streams and episode recordings focusing on games like Superman and Dune Awakening.
Notable Quotes:
- Mike [50:29]: "But of course, in your face for having another great day of content here with us at Kind of Funny Games."
Final Thoughts
This episode of Kinda Funny Gamescast provided a comprehensive overview of major upcoming titles, complemented by engaging discussions and diverse perspectives from both hosts and community members. The deep dives into Resident Evil Requiem, Pragmata, and Onimusha 2 offered listeners valuable insights into gameplay mechanics, narrative potential, and genre innovations. Additionally, the critical evaluation of the Xbox Showcase highlighted the evolving landscape of gaming presentations and community expectations.
For those who missed the live session, this summary encapsulates the key discussions and opinions, ensuring you stay informed about the latest developments in the gaming world.
Note: The hosts also briefly mentioned the latest sponsorships and advertisements, including Xreal AR glasses and Factor Meals, which were not covered in detail as per the summary guidelines.
