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Tim Gettys
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Andrea Rene
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Andy Cortez
Ugh.
Andrea Rene
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Derek
Hey.
Tim Gettys
Still got my hoodie?
Andrea Rene
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Derek
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Andy Cortez
Foreign.
Tim Gettys
What's up everybody? And welcome back to another kind of funny live reaction. This time to the Resident Evil showcase for January 15, 2026. The first live reaction to 2026. I'm pretty excited about this. Don't expect any major announcements of like a Code Veronica remake or anything like that.
Derek
They.
Tim Gettys
They made it pretty clear they're focusing on Resident Evil Requiem that comes out next month. Could not be more excited. I have incredibly high hopes for this. I was supposed to be joined today by Blessing. Adio. Yeah. Junior. But he's not feeling so well. Feeling a little under the weather. Maybe he should have used an umbrella. You know what I'm talking about. That doesn't actually work. But you get what I'm Saying Barrett's running the show, of course. But it's just gonna be me on the set today hanging out with all of you for this pretty short little resident evil thing. 12 minutes is what they're saying. So I'm excited for that. We'll see what they have. We. We know Leon's here, right? That was the big reveal during the game awards. But there's been rumors of a third character. Are we gonna see Ada Wong? The bigger question I have the thing that I'm kind of feeling good about, and I felt good about a game awards and didn't happen. So now I feel even better about it now. Are we getting a demo today? Are they about to drop the demo, like, today? I think they might. I think they might. I predict demo where you get to play as the third character, Ethan Winters. No, do not invoke that. Do not invoke that name. No. But Capcom has been pretty consistent in putting out their. Their playable teasers, if you will, the demos of their different games dating back to Resident Evil 7, when they put out the. The Kitchen demo is what they called it. And then they eventually really that we got to play at, like, behind closed doors at E3 before it was even officially a Resident Evil game. And then they put that out eventually for everyone else, and then Village had a demo. So now that we've played this Resident Evil Requiem demo a couple times at different events, I only got to play it once so far, but, I mean, different members of the team have at different events, played through the same demo. I think it's time to. To put that out for everyone else. And let me tell you, it's damn good. You've heard us kind of glow about the game already, but the demo's really, really good and is the reason that I am so excited and so high on Resident Evil Requiem coming out next month, I hope I get to play it. I got a baby on the way, you know what I mean? Any moment I might get the call, I might have to leave. Can you imagine in the middle of this? In the middle of this, I get the call. I gotta go. No one on stage. Gotta love it. We are one minute away. Thank you all for joining us today for this showcase. I wonder if they're gonna have Maggie Robertson host it. I've been liking them leaning on her a lot as kind of their. The face of the franchise. After her amazing performance as Lady Demetrius in Resident Evil Village a couple years ago, Derek Schwartz says. I see that Tim's joined by all his friends. Damn. Damn. Got you damn, dude. But, yeah, very stoked on this. Yeah. I don't know that there's anything that they can, like, disappoint me with here. And I also just be with what this franchise is. I don't know that they can show too much. Like, it's. I'm just, I'm here for a good time. So we'll see. We'll see how it shakes out here as we're getting ready for it. It would be nice to see Ada, though, because I feel like Leon and Ada are intrinsically tied. All right, here we go. Oh, it's a YouTube premiere. So we're getting the fun little YouTube premiere thing. How long are they making us do this countdown for, though, to tell? Because some themes don't even show you, like, what they, what they choose going on.
Andy Cortez
Yeah.
Tim Gettys
Shadow Trickster says would it be disappointed if the game's $80? Yeah, that, that would be. But Resident Evil 9, I can understand a bit more than Mario Kart World, but not that I want that. And also not that I expect that the Capcom's been pretty good about that type of recently. Barnell says if the game looks like RE6, it'd be the only way. I'm disappointed. That's the thing. I've played this game, so I know what they're going for. And granted the Leon stuff, gameplay we haven't seen, and maybe that is super, super actiony. I'm not mad at that, though. I, I, I feel like there's a balance to be had that they've, they've learned a bit of. I just love my boy Leon. What if it's just this? Forever. Forever. Yeah, we're already in the Resident Evil Nano pizza says Resident Evil 4 is pretty actiony. Yeah, it, it is. I, I feel like just being actiony wasn't the problem with Resident Evil 6 6. It was just over the top in ways that weren't fun and didn't feel like they fit the identity of the franchise. And even RE5, like, went way too far. You know what? I'd be super stoked to see Jill Valentine. I love Jill, and I feel like her story got just off the rails, bonkers. Which, hey, I'm not mad at. It's Resident Evil, but it'd be cool to see her, her and Leon together. Can I get a little louder out here for me? Thank you.
Andy Cortez
In this showcase, we'll go over the latest information on Resident Evil Requiem, which will release next month on February 27th. Let's take a look at some of the gameplay.
Tim Gettys
Jump straight into it. I'm telling y', all. This is about to be the best residency. Gap between tension and release, baby. He's so cool. Oh, my God. Wow. There's something deeply fucked up about this. Oh, yeah. I think I want a second opinion. Oh, my God. Oh, there we go for Andy.
Andy Cortez
Dude.
Tim Gettys
Sharpening the hatchet at.
Andy Cortez
The end.
Tim Gettys
The violence is insane. Locations, man. They're all just so good. Cool. Holy.
Andy Cortez
A variety of gameplay options have also been added to this title. Players can switch between two camera perspectives and these can be changed at any time during the game. Multiple difficulties are also available. New players can enjoy casual mode and use AIM Assist to take down zombies with more ease. But if you choose standard, classic ink ribbons will be needed to save the game. When playing as Grace, this mode is recommended for those who enjoy a tense atmosphere.
Tim Gettys
Yeah, we got Intergalactic and Resident Evil partnering with Porsche.
Porsche Representative
Resident Evil and Porsche are two very iconic brands with so much heritage. It's one of those iterations you're always dreaming of. As a gaming fan working in this environment, operations like this obviously don't spawn out of nowhere. For his adventures, Leon needed a car which represents his style, but also delivers when it comes to navigating him through. Yeah, all of those dangerous moments he experiences in the game. What I really admire about the custom Resident Evil Cayenne Turbo GT is how the team stayed true to its characteristics by still ensuring it feels authentic in this world. It took a lot of expertise from different departments at Porsche and complex 3D printing to apply those customizations to the real car. It's going to look amazing in the game.
Tim Gettys
They're really bringing it all back, Tim. Yeah, that's what I think of about Resident Evil. Yeah. Yeah. It needs a nice watch.
Andrea Rene
Two fantastic watch models which recreate those worn in the game in all the stunning details.
Tim Gettys
The Khaki Field, Autochrono and the Pan
Andrea Rene
Europe Automatic will be in Limited Edition, 2000 pieces each and will release alongside Resident Evil Reclaim on February 27th. Please stay tuned.
Andy Cortez
In addition to the base game, a deluxe edition featuring bonus content will also be available for purchase. Files, extra costumes for Grace and Leon, weapon skins and screen filters will be included in this edition. Those who pre order will receive an apocalypse costume for Grace. Along with the platform shown, the game will also be available on the cloud gaming service GeForce Now.
Tim Gettys
Hell, yes.
Andy Cortez
This title is being developed in collaboration with Nvidia, so a wide range of PC users can enjoy it.
Nvidia Representative
It's such an honor to work on Resident Evil, the iconic series has been thrilling fans around the world for close to 30 years and has continued to raise the bar for innovation and technology with every single release. We've been working closely with Capcom on Resident Evil Requiem, helping shape the future of the film franchise with path tracing for realistic graphics and AI powered Nvidia DLSS4 with multi frame generation incredibly fast performance. DLSS also makes Resident Evil Requiem more accessible across a wide range of PCs, extending the nightmare to more gamers. And now gamers can experience Resident Evil Requiem at launch with the cutting edge graphics and performance on nearly any device streaming from powerful GeForce RTX servers in the cloud.
Tim Gettys
I'm telling you, that's going to be a great way to play it
Nvidia Representative
once again.
Andy Cortez
Not only that 1:6 scale figures of our two protagonists will also be available for purchase. Grace and Leon's figures can be displayed separately or together as a set and if you line them up with previous figures, both figures are scheduled for release this fall. An original designed Nintendo Switch 2 Pro Controller will be released on the same day as the game.
Tim Gettys
I don't understand the design behind controllers like these.
Andy Cortez
First Amiibo will also be available.
Tim Gettys
Tim, it looks like a newspaper and then they put it on the controller.
Andy Cortez
The gold editions of both Resident Evil Village and Resident Evil 7 biohazard, including all downloadable content, will be released on the Nintendo Switch 2. We'll also be celebrating 30 years of the series with special concerts. Sick Relive the series greatest moments with breathtaking orchestral performances. The first ticket lottery is open right now to Resident Evil Ambassadors. Concerts are planned for not just Japan, but North America and Europe. More information on these will be released later.
Tim Gettys
Excellent question. What is Elphis? I would really like to know. Why did you kidnap me? Kidnap you?
Andy Cortez
I liberated you. I think I want a second opinion. What is happening here?
Tim Gettys
I'll keep our friends busy.
Andy Cortez
What the.
Tim Gettys
What the is right?
Andrea Rene
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Andy Cortez
Disney wants to know, Are you ready?
Tim Gettys
Yes.
Andy Cortez
For Marvel Studios, the New Avengers now streaming on Disney.
Tim Gettys
Do this.
Andy Cortez
One of the best Marvel movies of all time is now streaming on Disney+
Tim Gettys
hey, you weren't listening to me.
Andy Cortez
I said Thunderbolts the New Avengers is now streaming on Disney plus.
Andrea Rene
Meet the New Avengers.
Andy Cortez
That's cool then Marvel Studios Thunderbolts the new Avengers rated PG13 now streaming on, you guessed it, Disney Plus.
Tim Gettys
Oh, okay. That was it. I would assume so, yeah. Wow. Definitely thought that was gonna be like. Play the demo now. Interesting. Interesting. I want to talk all about that after a quick word from our sponsors.
Derek
This episode is brought to you by Rocket Money. The amount of times Mike has signed up for something, forgotten about it after the trial period ends, and then been charged month after month after month is quite frankly, terrifying. He didn't even realize he was paying for SoundCloud for 10 years until Rocket Money helped find and cancel his unwanted subscriptions. But he is not alone. So many people have at least one paid subscription going unused each month. Rocket Money is a personal finance app that helps find and cancel your unwanted subscriptions, monitors your spending, and helps lower your bills so you can grow your savings. Thanks to Rocket Money, you can see all of your subscriptions in one place and cancel them within the app with just a few taps, saving time and avoiding charges. Cancel your unwanted subscriptions and let Rocket Money help you reach your financial goals faster. Join@RocketMoney.com Kinda Funny that's RocketMoney.com Kinda Funny RocketMoney.com KindaFunny this episode is brought to you by Factor. It's a new year, which means new goals and and even more things to take up our time. That's why so many of us here at Kinda Funny love Factor. Factor makes it easy with fully prepared meals designed by dietitians and crafted by chefs so you can eat well without the shopping or cooking. On many occasions, Factor has completely saved me and Jen when we needed it most. Choose from a wider selection of weekly meal options including premium seafood choices like salmon and shrimp at no extra cost. Enjoy even more GLP1 friendly meals and new Mediterranean diet options packed with protein and good for you fats. Feel the difference no matter your routine? Head to factor meals.com kinda funny 50 off and use the code kinda funny 50 off to get 50% off your first factor box plus free breakfast for a year. Offer only valid for new Factor customers with code and qualifying auto renewing subscription purchase. Make healthier eating easy with Factor. Hey you. Join us in person for our live in review of Howard the Duck. That's right, Howard the Duck joins MCU in review Wednesday, January 28th at 7:30pm at Cobbs Comedy Club for SF Sketch Fest. You can come watch me do all the podcasts within a podcast you love. Andy will be going. Nick will be shopping for pants during it, but everybody else will be there too for you to come hang out and see. All you have to do is go over to kindafunny.com right now to get your tickets before they sell out because come and watching a bunch of people talk about a very old Howard the Duck movie is really selling tickets fast.
Tim Gettys
The Resident Evil Requiem. No demo. Definitely surprised at that. A little bummed about that. Feel like they should be getting that out there because it's so good and I know this looked good, but like that sled people play let them know what they have to look forward to next month. But overall, I can't wait for this game. Obviously the showcase we just saw, it was what it was, right? It was just selling all the different things that they're doing with Resident Evil Requiem which who's buying that Porsche? I wish it was me, but it's not. I love Porsches. One day, my dream car, get a Porsche. I'm very far from that. But at some point in my life I would like that. I don't know that I need this Resident Evil edition, you know. Actually, no, I don't. It being in the game very interesting. At least it'll be pretty. But the idea of what cars Leon going to drive, I wouldn't jump to Porsche. Wouldn't, wouldn't ever jump to Porsche. But in the watches and the Amiibo and all that stuff, I'm like, I'm not interested in any of that stuff. I don't think I will be purchasing any of it, but I will be getting this game. And every single thing that they said in this, every single thing has all only reminded me that I do believe this is going to be the best Resident Evil game ever. I love every reference that they're making and everything that they're saying in terms of like what the feel and style of this game is going to be like. If you notice, the only games that they mentioned from the past here were Resident Evil 2, 4 and 7. 24 and 7 are kind of the favorites. Like I personally think I would. I like Village more than seven, but in terms of if I were to take the pieces that I like and don't like of all the different games, like I love one's setting with Spencer Mansion and like the cast of characters that it has. But in terms of like actual quality of game, Beginning to end, 2, 4 and 7 are kind of hard to Beat there. And especially when you're talking about the different styles. I think that the, the first person incredibly scary gameplay and style of 7 biohazard is what I felt a kind of next generation version of when I played the demo of 9. For a lot of the grace sections and everything we're seeing here with Leon, they were saying this, but we can see it ourselves. This does feel like, let's take Resident Evil 4 and up the ante as much as possible, right? Like Resident Evil 4 came out in 2004, I think it was. And even getting the remake that modernized a lot of things. But I've always said that the RE4 remake was the remake I felt like we needed the least because Re 2, Re 3, like, there's a lot you can do to modernize those. And I think that those remakes were incredible. But Remake for four was taking one of the best games ever and just making sure it looked a little bit prettier and like played a little bit stronger in terms of like the gameplay, like controller feel and all of that. But looking at this, it seems like a step above and it seems like it, it's not focusing on the wrong parts of the action, which I was talking about with Resident Evil 6, where that was over the top in a goofy way where the spin kicks and stuff were just, just egregious. Here there's still that tension of the action. He's still spin kicking, he still has his one liners. But that's Leon, that's a good thing. And I'm getting four vibes from this. And getting four vibes is very cool. Barnell says RE4 Remake is perfect. Tim. What? I'm not talking shit about resident evil 4. I'm just saying it's like resident evil 2 remake compared to resident evil 2 is like a gigantic step forward. Whereas like Resident Evil 4 remake, it's like it was already so, so, so good and I think still so playable. And I think that the improvements that they made, I mean, let me put it this way, going forward, whenever I replay Resident Evil 4 again in my life, which I will continue to do, I don't know that I'm ever not going to play the remake. The remake's fantastic. But yeah, this, this is speaking to me and the, the idea of the two styles, one a little bit spookier, one a little bit more action, but still focusing on the tension in both and the fact that you can switch between third person and first person from the jump. Like, I feel like they've just learned so much from the last couple remakes and the last couple numbered installments in the franchise that they're just at a. A very advantageous place. And going back to Raccoon City, a lot of the locations we're seeing here, it might. It's clearly not Spencer Mansion from one, because that thing was exploded, but the mansion that you're in here, it's like, it's the right tone and vibes and then leveling up the, the zombies or the undead, whatever you want to call them, to have the personalities still a little bit of what they were like as humans. There's something so unnerving about that. And the way that we see it here I think is going to end up presenting very well in gameplay scenarios. Even in the demo I played that, we didn't get much of that. But the big scary lady monster that's like coming after you. Like the use of turning light switches on and off was so terrifying and really kind of like added that survival horror element, the horror elements back into Resident Evil in a way that I forget the name of it. The Bonito, something like that. The Dollhouse in Village, like how scary that was compared to the rest of the game. Whereas like the opening kind of mansion area with Lady Dimitrescu and the Daughters, like that felt like a modern reimagining of the kind of Mr. X retirant stuff from two where there's always the big thing chasing you down in these like really confined places. Like again, it's just all the things I like most about Resident Evil are here. Except for Jill, we didn't see Ada, that's another thing. But like again, we don't need to have a feeling she's here and that's good. And then yeah, the car thing. I wonder if we're going to actually like if there's going to be any like driving sections in the game. Kind of hope not. But I also don't think they'd be that bad if they were in it. I'm also so surprised that this game is coming on every single platform. Day one. Them adding GeForce now is so awesome. That means that if you don't have a high end PC but you want to play this game, you could just buy the game and then use GeForce now and play it on your low powered PC or so many other options. Like that's so cool. But Nintendo Switch 2, it's on the Switch 2 day one. Man, that's. I really hope that it runs. We'll see. Like, I hope it runs well, but from everything that we've seen from this so far, I've been very impressed with the performance of it all. And yeah, on the higher end, which is how I'll be playing. I can't wait to see all these rays be traced. There's nothing scarier than the wetness of Resident Evil 2. Like, it just added so much to that atmosphere and we're seeing so much of that here. And the level of violence, the level of exploding heads and blood and all that stuff. Throughout this, they kept coming up with crazy creative ways to keep making me go, ugh. And I have a feeling we ain't seen nothing yet. So, yeah, a lot of stuff here. What else? I have some notes. Oh, the hatchet. Yeah. Giving Leon that melee weapon, I think is a really smart call. And adding in the. Sharpening it, like that's badass as hell. And again, adding kind of to the tension, adding to that survival horror. So if they're going to add the action, they still need to kind of then create a space to have things that you have to do before you can just kind of like attack people over and over and over. Just like run through them. Yeah, the. The concert being announced, that's kind of cool. Resident Evil music doesn't necessarily stand out to me overall as like the most memorable thing. Of course, there's like the save room music and there's usually like the vocal themes and stuff. There's a couple things, but this might be a gaming concert that I pass on, but. So this won't be the first concert you take your daughter to? No, probably not. Probably not. But you never know. We'll see. We'll see. There is a Final Fantasy distant world coming up in March. And I'm like, is it appropriate for a two month old to go to the symphony? No. No. Hey, you know what I mean? She has to get cultured somehow. It's just like, hey, think about it as like they play Mozart for babies. Yeah. Final Fantasy music. Exactly. I've been saying that for years. I've never heard The Fallen Fantasy 16 music perform live. This is gonna be the first time if I get to go, I died. I'm going to. But we'll see. And then, yeah, they. They did. They ended this with the big question that's been all on all of our minds. What is Elvis? What is Elphis? E L P H I S? They didn't really tell us, but they told us that we'll find out next month. So that's cool. Elpis. Elpis. No H there. Great. Elpis. I don't know, man. What is it? What is it? It has to do with Grace's mom's murder. Okay, so I'm interested in all that. Yeah, I really think that from the little I played of this, plus everything that they're saying here, if the story of this game is good and if it doesn't get too bonkers by the end, and I give it room to get bonkers, because all Resident Evil games do at a certain point. Resident Evil 1 with the rocket launcher. Resident Evil 2, the final end, when you have. When you beat both Claire and Leon stories on the train with all that stuff, like, she gets insane. But, like, Village took it way too far for me and even seven. But, yeah, the end of Village is my least favorite part of Village. So I hope that they don't do that here. But, man, this looks good. It looks really good. We're gonna play it next month. I won't be here to review it. I'm sad about that. I'm here alone right now, and soon I won't be here at all. I really wish I had a live way to, like, make you disappear from the set. Thank you all for hanging out with us today. This was a lot of fun. Until next time, stay alive.
Episode Title: Resident Evil Requiem Showcase Live Reaction
Air Date: January 15, 2026
Hosts: Tim Gettys, Andy Cortez (with Barrett behind the scenes, occasional comments from Andrea Rene and Derek)
This episode features a live reaction from Kinda Funny’s Tim Gettys, with Andy Cortez joining in, to Capcom’s Resident Evil Requiem Showcase. As the first live reaction of 2026 for the channel, Tim and Andy bring their signature energy—anticipating major reveals, discussing the legacy and future of the franchise, and offering insight into Capcom’s promotional strategies for the upcoming title, Resident Evil Requiem (out February 27, 2026).
"Are they about to drop the demo, like, today? ... I predict demo where you get to play as the third character, Ethan Winters. No, do not invoke that." — Tim Gettys [03:15]
"There's something deeply fucked up about this. Oh, yeah. I think I want a second opinion." — Tim Gettys [08:55]
"The violence is insane. Locations, man. They're all just so good. Cool. Holy." — Tim Gettys [12:31]
"A variety of gameplay options have also been added to this title. ... When playing as Grace, this mode is recommended for those who enjoy a tense atmosphere." — Andy Cortez [13:49]
"What I really admire about the custom Resident Evil Cayenne Turbo GT is how the team stayed true to its characteristics by still ensuring it feels authentic in this world." — Porsche Rep [14:53]
"I don't understand the design behind controllers like these. ... It looks like a newspaper and then they put it on the controller." — Tim Gettys/Andy Cortez [18:40–18:47]
"Helping shape the future of the franchise with path tracing for realistic graphics and AI-powered Nvidia DLSS4 ... extending the nightmare to more gamers." — Nvidia Rep [17:04]
"Relive the series greatest moments with breathtaking orchestral performances." — Andy Cortez [18:52]
"What is Elpis? I would really like to know. ... It has to do with Grace's mom's murder." — Tim Gettys [24:49]
"No demo. Definitely surprised at that. A little bummed about that. ... They should be getting that out there because it's so good." — Tim Gettys [24:49]
"Every single thing has all only reminded me that I do believe this is going to be the best Resident Evil game ever."
"They're just at a very advantageous place ... they've learned so much from the last couple remakes and the last couple numbered installments." — Tim Gettys [26:10]
"That means that if you don't have a high end PC ... you could just buy the game and use GeForce Now. That's so cool." — Tim Gettys [27:10]
The tone is deeply enthusiastic, informally chatty, slightly irreverent, and always rooted in fandom and well-informed critique. The hosts blend community in-jokes with serious discussion about Resident Evil’s design and legacy, never shying away from expressing surprise, disappointment, or awe as the showcase unfolds.
This episode offers a comprehensive, real-time breakdown of Capcom’s Resident Evil Requiem Showcase, balancing hype with thoughtful critique. Tim’s faith in the franchise shines, tempered by measured skepticism where warranted—especially regarding marketing excesses and the absence of a demo. For newcomers and series veterans alike, this discussion captures why anticipation for Resident Evil Requiem is at an all-time high—and why Kinda Funny continues to be a must-listen for gaming fans.