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Snow Bike Mike
What's up everybody and welcome in to your Kind of Funny Games cast for Tuesday, April 7, 2026. I'm one of your show hosts, Snow Bike Mike, joined by two fantastic dudes here at the desk. You can see we got the Team Green colorway on and I got Greg and Paris which means we're probably in for a really fun time. Talking Starfield.
Greg Miller
Greg Miller can you believe we're here? The year of our Lord 2026. Starfield Paris. It feels good.
Paris
It feels fantastic. How you doing gentlemen?
Snow Bike Mike
Great to see you Paris. I'm doing well and yes, it brings a big smile to my face to be talking Starfield in 2026.
Greg Miller
You said it could never happen on PS5.
Snow Bike Mike
Wow. Oh wow. That's right. It's going to be your Starfield review for 2026. We're going to talk about all the new content, all the new updates and of course a brand new game coming to PlayStation for from Team Green. Of course. This is your Kind of Funny gamescast. This is a pre recorded games cast so hold your super chats. But if you do want a super Chat Super Chat.
Greg Miller
How much you like us?
Snow Bike Mike
Yeah, maybe Greg's watching and he'll respond.
Greg Miller
I'm in New York right now. This is my last piece of kind of funny content before spring break. You're getting I can leave it all in the field today.
Snow Bike Mike
He's going to leave it all on the field and I expect you to leave it all. That means we're going to give you a big one. Of course if you are watching live right now, be a part of the show by just chatting with your fellow audience members right now. Tell us your excitement for Starfield coming to PlayStation. If you've been keeping up with all the big Starfield updates throughout its lifespan since it launched on Xbox. Remember we couldn't do this without you. And of course our Patreon producers over on patreon.com kind of funny. So thank you to Carl Jacobs, Omega Buster and Delaney the Psalm twining for your support. Guys, let's just get right into it because we got a big show today. Let's kick it off with topic of the show. This is your Starfield review for 2026. The kind of Funny games cast special of course a big one for you. Starfield's biggest day ever is today, April 7, 2026. It's coming to PS5. It's launching with the free lanes update drops for free today.
Greg Miller
Confusing to say the free free lanes up there. You got to put the free at the back. Yeah.
Snow Bike Mike
And then There's a paid DLC Taran Armada dropping as well for $10 or included with the premium edition of course. Starfield did originally launch September 6th, 2023. It's currently sitting at a Metacritic score of 83 right now. Wow. 9-6-2020.
Greg Miller
Remember that? You were streaming it, you were out there.
Snow Bike Mike
We were in a empty lab back all of us streaming for 48 plus hours celebrating a brand new Bethesda game which is a big deal.
Greg Miller
I said it on Greg Way recently or maybe it Michael Hyam star when we did the preview of all the content we saw in Bethesda. But like that if there's one piece of content I regret not beating the guy for, it's that. But it's like how would I have known? How would I have known that Starfield would become this much of a staple in my life?
Snow Bike Mike
I don't even think then we knew it yet. No, like I think this is a a grow over time for you. A love that has really developed and has been nurtured and developed over time and it's pretty wild. 9-6-2023. It is now 4-7-2026 and we were talking about Starfield launching on a competitors platform on PlayStation which we've seen Xbox games go over there. But at the time when Bethesda first launches I don't think we were full gung ho.
Greg Miller
The X cast was very anti that that was going to happen. Paris did not believe it was ever
Snow Bike Mike
going to happen, which is crazy to think. But here we are talking about it on PlayStation. It is what, three years later now? Almost three years. Give it three, three full years we'll call it of like updates. I mean we're going to, we're going to talk about this. But constant updates. I'm impressed with this wasn't a hey, we put it out there. Oh, it was mixed reviews and we gave up. It was like Bethesda put their heart and soul into keeping this thing going.
Greg Miller
There's a lot to talk about on that vein and I really do think that's why we're calling this The Starfield review. 2026. We kicked around, you know, is this the DLC so far? Review again. We're recording this on Friday at that point. That means I've had two or maybe three nights with the DLC with Freelance, with Taran Armada and there's so much in here that there's no way to like review, review everything in there and stuff like that. So it was a push and pull of what it was. But it really is the story, I think for so many people, whether they're coming to PlayStation for the first time or I My thought is you're going to see a lot of positivity about Starfield on April 7th when this posts. Right. But the PlayStation audience be excited for it. People who have played the game for a long time. I think there's be a lot of looky lose of like what have I missed in those three years?
Snow Bike Mike
Yeah. Should I be going back? What are some of the updates? Paris, I want to get you involved. I want to hear about your thoughts so far with of course the new content coming to PlayStation. Let me know, have you played it on PlayStation? How long have you been playing it and some of your early thoughts right now before we dive in deep.
Paris
Yeah, I actually played on on PC and I got it a couple nights ago as of this recording. So I put about, about 10 hours and it was funny because I put it down after Shattered Space. I had hadn't been reg so the first few hours was kind of that readjustment like okay, wait, how do the controls work? What's this? Where am I going? Remember I messaged you, Greg. Like hey, how do I get to this thing? Right? And you know, you explained it to me and then from that point I focus primarily on the Terran Armada dlc. Enjoying it. Definitely enjoying it. It is for sure a step up from what they did with Shattered Space. I think the Freelance update itself having that cruise mode now. So when you're within a solar system, you can travel between the planets and you can set it to autopilot to go there. You can do things around the ship at the same time. I think adding the Terran in as a new enemy type was was sorely needed in in the game as well. The combat and then I'm curious what Greg thinks. I feel the combat they they tweaked it feel it feels a little bit better and not that it was was bad before but I think it's even better right now. But 10 hours in doing that story content really enjoying it. Unfortunately getting the short time period I wasn't able to try out building any outposts or doing any real ship building or crafting or anything like that. I was like let's get into the new content. Let's see what it looks like. Let's see what these new areas look like as well. And like I said so far so good. Enjoying it.
Snow Bike Mike
Paris diving back in getting reacquainted with it. Having a good time. What about you Greg? Someone who really has not left.
Greg Miller
Yeah it's interesting to think about it right. Like depending on what clock you want to look at I have a lot of hours Starfield my Xbox well my save for Becky lynch is right now at 161 Hours. So that is just with that character and that's also I'm sure with a safe scum here loss of something here because the Xbox app tells me I have 192 hours in start. Okay. So yeah no small chunk of change and a very very rare experience in my entire career Mike of a game that I go back to this much that I put this many hours in. You've listened to me a long time. I'm sure many of you have as well. You know how this job is. You review something onto the next thing onto the. You might have the best intentions of coming back to something. It's rare you do but with these past three years and the updates they've put out Shattered space, more updates Creations both Bethesda and Community Creations and now Freelance in Taran Armada. Yeah, I have never really left. I've never had a gigantic break and I think you know even this shot up to over to Bethesda a couple of weeks ago last month or whatever it was. It was that idea of like oh okay when we come back from that I need to get going because there's going to be the free drop of all the bounty missions are doing the Trackers alliance update that they're doing the day they announced all of this and then that was only what three weeks until today? Four weeks until today. So I came back from Bethesda and outside of what I've reviewed in between have been pretty much Constantly in Starfield getting things ready. I went back through the unity continuing Becky's story. I imagine when I get back from vacation, there's probably going to be another spoiler cast. Probably just a Greg way this time around. Maybe for me, going one man on it again.
Snow Bike Mike
Okay. So excited to be back. A lot of stuff to talk about and I want to talk about all the new stuff coming in, but this is The Starfield Review 2026.
Greg Miller
Yeah, right.
Snow Bike Mike
If people haven't tuned in, maybe they've been living underneath the rock for the three years. Maybe they're just excited to get it on PlayStation. Craig, where do we stand on Starfield? And you can include the new content right now, but if we were to give it a review score, what would you tell people before they jump in? Maybe for the first time.
Greg Miller
You know, it's my last time on camera here right before I go away and go to New York and have to do spring break and can hide from all the commenters. But like, I also think that if you're here, you're here for the Greg Miller shtick of it all. And also, you know, my deep appreciation and love for this game. I had a realization the other night playing this new content, but also just Starfield in general. And my favorite game of all time is Metal Gear Solid. Peace Walker. Behind that is God of War 2018. I'm not saying this is the best game of all time, but I don't think I have ever enjoyed playing a game as much as I enjoy playing Starfield. And what I mean is that there's no 200 hours in. There's no part of this gameplay loop that I roll my eyes at and get annoyed by. And it is because it is. I mean, like I. It dawned on me, Mike, when I was in the middle of some brawl and oh, another thing to lockpick. And 200 hours later, I still get excited that I get to do this lockpick minigame that I just enjoy. So. And it's that loop of every other Bethesda game we all know, right? Go in, kill the guys, get the McGuffin, do the thing. And then what do you do? You go back to the shops, you sell all your stuff, watch your number, your wallet go up, buy more ammo, do whatever it is and go back out and do it again. Like it's a rinse and repeat thing. We've all done so many times. But Starfield for me, and my story is well told on the Internet, is just so good at hitting those narrative beats that I Didn't even know I was looking for. And right now, like, what a time to be playing Starfield. Especially, like right now, right. I'm about to finish Project Hail mary. I have 20 minutes left in the audiobook. I am in love with that. We just launched Artemis 2. I'm playing. I was playing Starfield, watching updates from NASA. It's like, damn, like, what a cool science fiction moment for me. I think every time we've talked about Starfield, the number's gone up. I think even at Shattered Space, when me and Paris did our review there. I forget if Paris said it or I said it. Either I was. I'd gone up to. I think we both went up to eight. But go ahead and check the numbers on that of it being a great game. I think with the updates that you're getting here, I think for me personally, this moves to a nine. Like, this is an amazing game. And I think I have obviously the proof with the numbers of it, but then also something I don't get to do. We don't often get to do of being with Bethesda on this ride and seeing those updates. And I think when you talk about Taran Armada, which I haven't rolled credits on, right. Freelance, which I'm involved in and doing all this stuff, and I, you know, I went through the notes with you and I'm like, I have something to say about everything. So just whenever you're ready. But like this Todd, when he was on Gamescast, went out of his way to say, this is not Starfield 2.0. If you did not like Starfield, you're not going to like this. And I agree to an extent because I really do feel like when we. I want to talk about creations later on and stuff. And when those first creations started dropping, I came back and I was like, yo bless. Like, I know what you didn't like about Starfield because it was the same thing I didn't like about Starfield. Same point of interest is being repeated. I don't really care about the main story. We're just going off and doing this one thing. They're dropping creations and quests and I'm talking about Bethesda that are exactly what we want. The quirky, the weird, the you're not using your gun at all. And to see now. And I think Shattered Space missed that. You know what I mean? I think Shattered Space was still very much the core Starfield experience. They layered in choices, but I think putting it on, you know, with the House of Varun, it's A planet and people I don't necessarily care about what they're doing here is really doubling down on everything we liked about Starfield. They really did listen to the audience. You know, that's always such a lip service thing. But Todd was about it. You know, Tim Lamb has been about it in the conversations of like, no, no. We listen to people playing Starfield of what they want and that's why it's been so well received. And I really do think why it's a great jumping off people for on PlayStation or lapsed ones. Because even me, where I was like, I was never a person who was like, oh, I can't fly around the solar system. This sucks. I'm like, no, get me where I need to be faster. I want to go faster. I like flying around the solar system. Like, I really do love putting it in cruise mode, setting autopilot and then getting up and going and crafting. And I'm crafting in a way I wasn't crafting in the game before because I can do that now. There's a time to go do that. Like there's so many things that are again, not changing this, but adding depth and layers to it that I think are more enjoyable than ever.
Snow Bike Mike
Brings a smile to my face to hear you say that, Greg. And it's a rare to hear it. Kind of funny to have someone kind of go on this. I don't want to call it a live service run with them, but really be here for the lifespan of the game to see the constant updates and changes and where it is two and a half years later. Right. As opposed to where it is. Hey, we played this pre release, maybe a couple weeks after we're on to the next.
Greg Miller
Yeah, we're. We're about Elder Scrolls now by very
Snow Bike Mike
rare occurrence that we get to experience that. So you've gone up to nine. Amazing. Will this go down for you and do you think later on when we look back on Starfield as one of Bethesda's best.
Greg Miller
Oh, I said that a long time ago that this is my favorite Bethesda game and I know that. And that's no shade to Skyrim. I'm just not that fantasy guy I loved. I love fallout period. Fallout 3 was so special and so amazing. But Fallout 3 I rolled credits on and then tried to tinker around a bit more and I was like, it's not for me. And every Fallout since then has been chasing that ghost. The fact that Starfield again still delivers for me in terms of what I'm doing With my career, it's the only RPG I've ever role played it where legitimately it is. Like when I turn this on and I think about choices, I'm thinking about what Becky lynch, my character has gone through since the moment I started the game, which is goofy and weird, but I assume the way it's meant to be played. And I understand that doesn't work for everybody. I understand if you've never heard the spoiler cast a key decision that made Becky Lynch. Becky lynch is a glitch where it was a Bethesda glitch and it's what pushed me along the way. But the way that's paid off with conversations the way again, if you've never played this and we'll do, I'm sure somewhat spoileries but not whatever, but like the way New Game plus works, like the fact that it, you know, even though they're changing that here, going through the unity for a new Game plus and leaving everything behind that isn't annoying to me. Like it is very much like, oh, I'm gonna get it right this time and I lose all that stuff. And that has meaning to it. So even right now, while I'm rebuilding my fortune that I no longer have because I went through the goddamn unity like that works for what the character is and what I'm doing and why I play it.
Snow Bike Mike
Well, let's talk about that. Paris, I'll check in with you really quick. Has your review score changed at all since the last time we checked in for 2026?
Paris
First of all, I, I loved Greg's recap of everything because I think that is a perfect synopsis of what Starfield was and what it has become now in 2026. But before I give you my score, if you remember, I, I was actually the lead guy on Starfield when, when we did it back in 2023 and back then we're doing or you know like five out of five scores. So I gave it a four out of five. But that translates to what I think the score is today, which is an 8 out of 8 out of 10. And it's because not everyone's going to be like Greg. I think Greg and people that are fans of Starfield, it's going to hit that nine, maybe damn near 10 out of 10 for all the updates and things that they've done. Mike, you may not remember this. Gary went on an epic rant back in 2023 about Starfield and what he didn't like about it. And I think that rant he said he is everything that they've addressed over the past three years, right? As far as updates go. Because what I do like and when I think people on PlayStation and new people that jump in and start playing it now is you get to kind of play this. You can make this as easy as you want or you can make this as difficult as you want. You get to tweak so many different things because I, I just remember Gary going, why is the game telling me to pick up everything I see but then I'm encumbered constantly, right? You can get rid of that if you want. If you want to play it that way, you can do that. You know what I mean? So it's, it's just those quality of life tweaks that they've done along the way that I truly appreciate and, and kind of like I think how you've been playing it, Greg, is I don't, I don't think I'm playing it as hardcore as you, but this, to me, this is a space sim. That's how I try to play the game. I want to see it that way. Like I said, I want to travel through the solar system. I want those random encounters with a ship. I want to be an ass. And the person that's just innocent and I dock on their ship and I take all their stuff anyways, right? I want to be able to cause. But like I said before, I put it down at Shattered Space because Obviously there was 10 million other things we needed to play and do. But even coming back to it now in just this brief time, I'm like, man, I really want to get back into Starfield. I really want to go do some of the stuff I want to go through. New Game plus, again, I shouldn't even say new Game plus. I want to start over from the scratch, just complete scratch. That's what I want to do. And play it with all these updates and all these changes that they've made and see how that potentially changes my perspective decisions. I might make things like that along the way to get to obviously where we are now with Terran Armada. I would probably give this, I think I said already, I give this 8 out of 10. I think it's great on the scale, right? It's a great game. But I do understand that there's going to be people that this isn't for them. This isn't their thing. They want, they want something that maybe is more action based, even though Starfield can definitely have its action moments in it, but there's a lot of quiet moments there's a lot of you're landing on a planet and you're scanning resources and you're doing all these things. And I understand not everyone is going to be excited about that. But even that stuff, they've added quality of life things to where they're making it easier to discover events when you're on a planet, easier to. To scan resources. You got the vehicle now so you can travel around the planet a lot faster. Just little stuff like that that I think people that played this back in 2023, if they were to jump back in now, I think they're going to be pleasantly surprised. Where. Where Starfield is today.
Snow Bike Mike
Well, let's.
Greg Miller
Oh, can I just jump you off that? Because I think that's such a great introduction and conversation point again from 2023 to 2026 about it and probably why Starfield works for me better than any other Bethesda game and why probably I'm so addicted in love with it, whatever you want to call it. But I think Paris nails it right. And it is this ability to make it uniquely your own. And I think that has always been there and to a detriment where I remember at review when I was like, yo, I hate building outposts. Like I never liked it in Fallout. Why would I do it here? I never did that. I never touched it. You jump ahead to where we are now and the mods of course that I know we want to talk about in the creations that you can use have allowed me to go in and customize the game to such a degree that that's great. But again, the built in quality of life where when Gary went on that rant, I remember on games dailies arguing with him like, bro, you're crazy to talk about over encumbrance. That is a Bethesda like pillar. They're never going to change that. And then one of their first big updates was we're changing that and you can go into the settings and change the difficulty of like how much damage you're receiving from enemies, how much damage you're giving to enemies, how much damage you're doing when you dog fight, how much you can carry, how many credits the people have, how now with this new stuff, even how often incursions are happening and there's like several different things on the scale to do and it affects the XP you earn. So it was like when that dropped and I went in there because one of my main complaints about Starfield at start was like it is so slow to fucking level up. You have this awesome skill tree filled with all these cool things. And I'm like barely level 10, like, what's going on? To be able to go in there and boost that up and buff that up. And like, then I'm using creations and doing things that get more XP now. And then also I was using things that, oh, this suits great. But it's like, baby, it's like making me so protected that I put everything on extreme. And like the mixing matching of it all. And then again, yeah, like, I could never, ever start from scratch. But when I go through the unity, I get that opportunity of what I want to do. And like the run I'm doing right now. Right. And what I'm. New game plus six right now. New game plus. Yeah, yeah, New game plus six or whatever. Maybe if that doesn't. Whatever. New game plus six. And it's like I, at the end of it, when I was at Bethesda, watched them use one of the phase powers that I'd ever used. And I was like, oh, damn. Actually cool. And I'm like, you know what? I'm going to take that and pair it up with a katana. And so now I'm doing melee for the first time ever in a real way, even though I got my pistols and shotguns. And it's like that ability of like, what do I want to do right now? How do I want to treat this right now? Whether it be the intricacies of menus or just how you want to play, I think is pretty impressive.
Snow Bike Mike
Well, let's talk about what players can play and what they can expect because it's a lot. It's very exciting. We're having a second story DLC that people can have and a big free update with free lanes. Just a quick rundown for you. Free lanes and cruise mode. Since launch, you've been asking for more options for space travel. So we. We've added the ability to freely fly between planets in the star system. With free lanes and cruise mode, you'll be able to take off in any direction, letting the frontier guide you through the massive expanse of space.
Greg Miller
Let's jump right in. All right. With me, one of the things they talk about and we've talked about is, okay, cool. So you're in the solar system, right? So if you hadn't played before, you'd be in our solar system, Sol, right? And you want to go. You're orbiting Mars or in front of Mars, and you want to go to the moon. You couldn't just fly freely to the moon. You'd have to go to the map, hit jump, you jump and then you'd be in front of it, right? Alana did a great video at launch where she like went to bed, right and let it. She flew to planet for 12 hours and never made it there. They've gone and added that in which is like cool. Great. Like again, I didn't think I wanted it. Now that I have it, it's like at first it was like I was going to take me how long to get there. But again then I'm listening to this audiobook Project Hair Mary. I'm doing this thing and I'm tinkering again because one of the. I have more XP and I have all these skill points. I'm you know, actually making the mods and doing this. I'm enjoying all that. But what I really want to jump to is like when I jumped into the game and they've, you know, you're talking about here of like there's so there's just more stuff to do outside of that. It's like you'll find things. I left a keyless city which is a well known spaceport in the game. Got up there. I was like, all right, let's get out of here. And I opened up the map. I was like, oh, over there, there's a derelict ship. And I'm like I haven't. I did. I. And it's not. No quest on it or whatever. I'm like that's not normal. And I flew over to it, investigated, went through the entire thing. It turned out that it was like a puzzle in the back. And I did this stuff and blah blah. And then I got to the. The. It was like the first booted it up. Like I just booted up the game with the updates installed, got all the way to the end, had to figure out a gravity puzzle. Did got in there, opened up a chest and it had X tech, which we'll talk about in a second. And I was like, oh, this is the new game. I thought I just had missed a ship forever. And it's like that's how they've seamlessly integrated this stuff where there's just po, there's points of interest all over now. And it's like if you want to go and explore, if you want that, hey, I'm flying in space. And what's that like it immediately I was like, oh, this is what I always loved about Fallout of. I'm going from point A to point. What the shit is that over there? You know what I mean? And Suddenly I've spent 15 minutes to get to a giant treasure chest full of loot. And I'm stupid. So it blew my mind at Bethesda when they were like, yeah, blah, blah. And it's like, well, you know when you go into dungeon. Our dungeons. And they started calling all these dungeons. And I was like, they are dungeons. I never thought. I never thought in the context of this is these are dungeons. That's amazing.
Snow Bike Mike
Yeah. Greg, you brought it up earlier, but I think with the free form of being able to fly now gives you so much time. And I'm calling it the Mike's mindful minutes of. Instead of just warping immediately and being right there, ready to go. I love the idea of, like, standing up in the ship. Very mass effect. Like, right. Of like exploring the whole ship that you've created and decorated and made. Talking with some of your teammates and crewmates. Hey, I want to go now. I want to craft and stuff. Right. Like having more time within this while you're still actively doing something.
Greg Miller
Yeah.
Snow Bike Mike
I think it's a big benefit to players. 100 Paris, what do you think about freely flying? It's interesting because, yeah, you bring up seeing, like, new pois and stuff, but, yeah, it was always interesting at the beginning in 2003, 23, when it was. You would fly to that. It's like, oh, somebody's hailing you, or, oh, you're getting attacked now. But now it feels like there's even more adventure to it, like you said.
Greg Miller
Yeah, yeah. It.
Paris
It makes it more of the. A true space sim in that way where you. You're in that particular star system and you can check out all the different planets and points of interest in there freely without just. You're essentially just hitting a button and, okay, I'm there. Okay, I'm there. It never felt like you were truly in space. It makes sense when you're jumping from galaxy or not galaxy, but system to system. Okay, we're doing the grav jump. Boom, we're there. But once you're inside of that system, I want to be able to. To roam around. I want to be able to see things. And to the point Greg already made, there's so many random points of interest that you'll see along the way. Plus it allows you downtime to take care of some of the quote unquote busy work with. With crafting or like, like you said, if I got to talk to. To one. One of my companions that are on the ship, any of those things, I want to check my inventory. Do I Still need this crap. Do I want to drop it? Like, there's. There's all these different things that you potentially could do during that because you're treating it like you were a true space traveler at that point. Because it's going to take you time to get from point A to point B. So I think it's a welcome addition. I think it's people that are truly trying to lean into the RPG aspects of what Starfield is, will really enjoy this and appreciate it.
Snow Bike Mike
Greg, you brought up a new resource which is really fun because I think it brings into, as parents kind of brought up with the combat. I think there is an elevation in combat, especially now with this new resource X tech, which goes into your weapons, your armor and your ships as well. That will add another degree of fun to it. Can you explain that to me?
Greg Miller
Yeah, I think, you know, again, I'm at this presentation and they start talking and I was like, oh, man, you're talking about stuff that I don't care about. Because they were talking about, you know, let's take your legendary guns to whatever the you. We're adding in two new levels of, you know, how exotic they can be. And I'm just like, I've never been that guy. I have a really good shotgun and I have this thing that I really like and I don't worry about it and I modded them here and there, but I had it invested in the actual, like, let's go through and get the highest the, you know, level three mods that I can do X, Y and Z with. And so, yeah, you, X tech is going to be this one you find in these pois and chests you get off bosses, you play through the story, you're gonna run into it, right? And yeah, you come in to use it to make your stuff even better. And it is so addictive because it is that, oh, yeah, I really like this shoddy that's always been blue. I don't even know the fucking names. And I played 200 starfield. I don't know the exotic names, right. Because it's never mattered. This game, this gun's doing it. It's great. But now it is that idea of like, all right, cool. I can make it even more powerful. I'm using it in a different way to be able to use the X tech to go in and like, you put. You can do these legendary roles on it now. And I think it's up to four and then the end when you don't whatever you get randomly, you can then go back and choose you can. Then you can power it up through these new levels. It costs a lot of money, which is great because you're, you know, actually out there grinding for the cash to come back with the X tech to make everything better. And it is that thing where it's like, wow. Like I am still think I'm playing right now and thinking about the next 10 to 20 hours where it's like, cool. I'm gonna get this katana to max level so I can just take out a level 100 in one swing. Right? Because right now it is sometimes, like, sometimes it gets hairy out there. You know what I mean? So I shocking him in the face a bunch. Mike, time's completely slowed down and matrixing it right? Come in slightly. We'll get to upgrading your starborn powers in a second. Come in. Slash them at the last thing to get the thing to move it over. It's like it's changing the way I play and the way I plan, because it is. I'm keeping suits of armor or space suits now that I'm like, I'm still wearing my starborn gear that I like so much to tell that story. But I'm like, I want to in this one, move into this cool assassin outfit I got. You know, I want to go over that and do this. So it's like, that's so low level right now that I'll hold on to that. And then once I get through getting my weapons where I want them, then I switch over and start worrying about how I'm going to upgrade my actual spacesuit.
Snow Bike Mike
Paris, did you get to mess around with the. The rerolls the new traits? I thought it was really interesting of like the traits on your weapons and your armor and your ship, but also new enemy traits. Right. Enemies as well have new traits. I watched the Deep Dive presentation. I think that elevates the combat even more of like, now you're looking at your enemy going, oh, he could possibly evade my gunshots here. So be really mindful of what I'm doing as well. We also have new enemies in general with the Arma Teran Armada Terror adding new weapons as well. A lot of people are very excited about the new weapon style. Kind of modern esque weapons, which I think is cool.
Greg Miller
Yeah. Really focus on ballistics. Right. These are people who, you know, went off on their own to be their own little sect of humanity away from the settled systems. And they've leaned into just having bullets rather than lasers or anything crazy.
Paris
Yeah. To answer your question, unfortunately, fortunately you Know, just due to time constraints, I didn't tinker with that too much because I wanted to experience as much of the DLC story as I could. But just to your point about the new weapons. Yeah. As soon as you encounter the Terran and you start experiencing some of those new weapons, that, that. That's what I've been rocking the whole time. Because it's something different than what we've been doing previously. So it's been pretty good.
Snow Bike Mike
Yeah. It feels unlike Bethesda when you think of like Fallout weapons and like, yeah. Kind of the Starfield weapons. It almost looks Call of Duty. Ask that the military ar. It's like, oh, that's very cool looking inside of it.
Greg Miller
But that. Well, it's been, you know, I think one of the knocks, but I think it was just maybe an expectations business, right? That Starfield never looked like Mass Effect. Starfield always looked like, oh, this is a far future NASA. It's a very clean space. Look. It's not that gritty underbelly where there is, I mean, obviously in neon and some of the places you go. But in terms of just in general, they've always been very clear of like, well, no, you know, humans are still the only intelligent life in the world, right? Or the universe, which is weird. But maybe one day we get DLC about that. But it is the idea that like, all right, cool. Here is something different that is a bit more rugged and isn't that polished plastic, slash metal alloy laser gun look?
Snow Bike Mike
Yeah. Let's talk about your new Starborn abilities and upgrade them. Right? Because I think that plays in the combat as well. The Starborn abilities is a big deal. Having all those different moves. What did you see? What did you like?
Greg Miller
So the way is there's not new Starborn abilities, right? So again, you go through the Unity, you're a Starborn, you get magical powers, right? You get. You get it throughout the game as you're collecting these things in the old days of this, right? You go through. You get the ability to slow down time like I'm using, or force push, right? Or run really fast, like the Flash kind of thing. You'd get that power. And then if you wanted to upgrade that power, which would mean it would take less of your special ability bar it would last longer usually, right? It would mean that you'd have to go through the Unity, go get that power again and that would then level it up to, you know, Quantum Dash two or whatever they call it, right? And then if you want a 3, 4, 5 up to 10. So that's all well and good if you want to do the Unity ten times, but frankly, that's boring. Like, the Unity itself is cool. Collecting the powers sucks. Going into the room, it still sucks to this day. I don't know why they haven't updated. And slowly floating around, getting my magical dots to then go, that sucks. Bethesda, that needs to be skipped and be skippable. But they know it sucks, at least to a level. Or they know that you want to be committed to one playthrough in one universe. You don't want to do the Unity. And so now you can use quantum essence. So when you fight other starborn out in the world, they've always given you quantum essence. Now you can take that quantum essence and level up your stuff for honestly, I thought that was gonna be really expensive. Like, I would need a lot. I took the dash up to level seven really quickly, really easily with what I had. I was really impressed with that.
Snow Bike Mike
Paris, did you like that as well?
Paris
Yeah, but again, I didn't tinker too much. I kind of just stuck with what I had already. Because, you know, I've gone through uni a few times as well. But it's again, another great quality of life feature that. And I think Greg nailed it. Not everyone's going to want to go do new game plus over and over again. Some people are going to want to stick in that one universe and they want to maximize the potential of that universe through one playthrough and toss it in here.
Greg Miller
Of course, like, if you did want to go through the Unity, like I said in the beginning, you got to leave all your stuff behind if you didn't know, right? You go to a new universe, you start from scratch, no money, no nothing. Now they've added this quantum tangle device, right? Quantum tanglement advice device, where it's in your room so you can put stuff into it. You could also level up how much you could hold. And then when you go through the Unity, if you would put your stuff in there, it would be on the other side for you. Which again is, I think even listening to them talk about it at Bethesda, they were like, we've always wanted the Unity to be a moment. Like, you have to make that sacrifice. Do you want to go do the new thing or do you want to stay in your world? So there has to be a cost. But we get that not everybody wants it. And I think it's such a We get. Everybody doesn't, like over encumbrance. We think it matters being encumbered, but whatever. And so I like that they again listen to the audience to that level,
Snow Bike Mike
play where they want to be at. Yeah, I like that, Greg. And there's still so much more to talk about. I want to talk about Outpost, There's a new pet, there's a new, there's crewmates. We'll talk about that in just a moment, but let's take a word from our sponsors.
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Greg Miller
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Snow Bike Mike
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Greg Miller
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Snow Bike Mike
Welcome back everyone. We are continuing the Starfield talk and we are in the thick of it with just the free update. I haven't even made it to the
Greg Miller
paid content yet, but they say it's not 2.0.
Snow Bike Mike
But hey, try coming back in today for the first time on PlayStation or maybe you're a lapsed Xbox gamer. You got a lot of content coming your way. Greg, we have been talking about Free Lanes, the free update. We've been going through X tech customizing your weapons now being freely able to fly in between different planets. I want to kind of talk about ship customization, some of the new quality of life things they've added. You kind of brought it up with the Hit me with the name again.
Greg Miller
Quantum Entanglement Device.
Snow Bike Mike
Device, yeah, which is you being able to bring gear through to the other
Greg Miller
side of the unity.
Snow Bike Mike
Thank you Sorry, Roger.
Greg Miller
So handsome. He comes in here.
Snow Bike Mike
Roger.
Greg Miller
Slamming on cans. I don't know what he's doing. Blue Man Group came to.
Snow Bike Mike
Let's talk about what they've added to the ship. Is there some new things that we should know about the shipbuilding? I know isn't your thing.
Greg Miller
Thank you.
Snow Bike Mike
But they have been adding stuff over and over to make shipbuilding more enjoyable and more customizable.
Greg Miller
Yeah, more stuff. No, I don't know about shipbuilding because I don't ship build. But I mean, I have things to say about it. Right. Because it is. I know. I'm finding as you go through and for modding your weapons, you're finding, like devices that you can then use on your weapons now. Right. Or whatever. You, you, you do find those for your ship. You do get those as rewards off certain people for your ship and stuff. So it's out there.
Snow Bike Mike
Ice.
Greg Miller
That's still a bridge too far from me. I like. I still use the Starborn Guardianship. I know I could build a better ship. I know I could do stuff. But again, for who I am and the fact that since I've gone through the Unity that first time, that's the only ship I've ever rocked, I still. That fits who I am. I do like the batwing off of the Mantis mission inside. Tracker updates. We'll get to that in a while. You're going to be here for the next three hours. But no, I haven't done. I know it's there and it's whatever, but it's just. That's not my cup of tea. And I don't have that creative gene to me.
Snow Bike Mike
Paris, anything from you on the shipbuilding side?
Paris
Yeah, I mean, similar in the fact that it's not. I'm not the super hardcore shipbuilding guy, and I just simply didn't have enough time during this to tinker with any of the new parts and upgrades that you'll be able to do. But it kind of goes back to our overall sentiment. There is an entire community out there. That's all they do. Yeah, that's all they do. I think that's just real quick. And they have made so many improvements to shipbuilding over the past three years to make it more approachable for people and to make it. Make it easier to be able to get into that loop and understand how it works and, you know, build all these things and then you can get all these credits, sell them, do all kind of crazy shit you can do at shipbuilding. But that's not necessarily why I come to play Starfield.
Greg Miller
Yeah.
Paris
But For. For a lot of people that absolutely is you.
Greg Miller
You brought up in this conversation. Quality of life, right? And I think we're talking about. Yeah, okay. You have the modules and all this different stuff. Quality of life stuff that jumps off the page. I'd want to talk about outpost. I'm not an outpost builder. Hate it. Never like I talked about with Fallout. I never did it. Now they have the. Basically, you toss it down and it's there and it's fully furnished. One you can do.
Snow Bike Mike
I have a prefab home of your outpost.
Greg Miller
I haven't done it yet, but with the amount that I'm going off and actually creating, I know I need to get into harvesting resources. So I do see me using that. Because I hated it. I didn't want to do it. Here it is a solution for it. I like that a lot. The. For me, a dork in Starfield, I think the biggest quality of life thing they've added with this update because before I would have said the sliders and the things and the difficulty and the XP is the database. Okay. So when you're on your home screen now, I don't know if I get in trouble for doing that. I don't think so. But there it is. You can now just go and hit RB Mike and it brings up this database.
Snow Bike Mike
Yes.
Greg Miller
That shows you, hey, here all the resources that are out there that you could go find what you're looking for, what to do. Then you can go over, you can look at all this stuff. Most importantly, because I don't want to wait forever. It does show all your outposts if you're a crazy outpost person. But more importantly, it has a locations tab that is now everything in a list rather than having to go to the star map. And you can go over and you can favorite things. So now I can go and I can be like, you know what? I want to go back to Aquila City. Rather than open the menu, go up to the star map, zoom out, go all the way over there. Or worse, which happened to me multiple times with creations. Hey, I need to go do this thing. Where the fuck I have to Google. Where is that? What system was that? If once you do it, you find it, you can favorite it and just shoot from the database over there. It's like such a nice quality of life of like, you can still explore the map and use it and do that. But like, hey, let's get you back to the fun faster.
Snow Bike Mike
Yeah, Watching that, I was really impressed. I think that is a big one for me. And I'm sure many players like you brought up the database, kind of being that central hub of everything, right? I was really impressive. Like, hey, we're tracking where you put your outpost to help you find them quicker. Oh, are you looking for a resource? Hey, we're here to help you with that. Like a fantastic.
Greg Miller
Haven't done it. But again, to share it. Outpost boxes. You can now. I was never an outpost person. I never knew. But, like, you can build the outpost and then all. One stuff's on a moon, one stuff's over there. They're not talking to each other. Now you can put down boxes that connect to you.
Snow Bike Mike
I was just gonna hit you with the shared outpost container, which I think all of us love is a quality of life thing of. Hey, like, I just want all of my stuff in one place. I want it shared. I don't want to keep jumping back and forth finding it. Love that. Of course, some other fun stuff. I know we're not Outpost guys, but you can Outpost pets pet now.
Greg Miller
And a great quest for it again, of, like, I have the pet, and even though I don't have an outpost, this Millie whale is on my ship. It is following me around. Yeah, yeah. But like, the. Again, back to, hey, I want a quirky Bethesda quest that isn't just, here's a guy, go do the thing. You killed the guy. You're back to like. I like this one a lot.
Snow Bike Mike
As someone who has an obsession with Bethesda games of collecting every single book and making the ultimate library, I really do appreciate this next one. The the Colonial War Action Heroes. Colony War Action Heroes, Colony warrior. There are 27 colony war action Hero collectibles for you to track down. Each one gives you a stat buff. But what I really thought was fun was decorating them in your outpost. I'm sure on your ship as well, you can have them in box collectibles, or you can bring them out of the box and put them on the playset.
Greg Miller
Yeah, love. Well, the thing about it is I don't know if you can take them out of box. You find loose ones and you find midnight ones. So it's like there and again, when they announced this, I was like, all right, cool. I don't care. But it's when I thought they were just collectibles, not understanding that they have buffs of, like, you know, you do 5% more damage or, you know, Sarah is 20% nicer to you or whatever. And then I'm assuming you saw the other day that they're Doing IRL to irl.
Snow Bike Mike
I did see that as well. Me and Andy talked about it on the games day a we news one. But they are making those real life action figures that you can buy as well.
Greg Miller
Yeah.
Snow Bike Mike
Which I'm sure will be scattered across Greg Miller's desk in a heartbeat.
Greg Miller
If they send him, I'll take them. I'm not like if they had done like here's your starborn guardian. I beg. Ah, here's the 20 bucks. 40 bucks. What a 30 bucks.
Snow Bike Mike
Lot of positive stuff without post ship building. We'll kind of gloss over those and keep it going. A new elite crew. Greg. What is that?
Greg Miller
So Starfield is as deep as the ocean in terms of stuff going on out there. Quests you don't know about. Whatever. The community really loves this character. Where's her name? Maria. Who's like I guess, kind of twisted and has been chilling out on New Atlantis. I've never met her, but that got a pop from the audience I was with that she's now can be out you on quest and I want to do it, but I'm running right now with Delta from Terra Armada. I got a whole thing going on with them. So. And I also. This was supposed to be. This is my heartbroken run. You know what I mean? I had to leave my wife in the other galaxy because she wasn't really my wife. It's a whole thing. I'll tell you about it another time. So I'm running with Vasco really as my companion. But she. I got to go talk to her.
Snow Bike Mike
Okay.
Greg Miller
Because she seems like she might kind of be Danhausen. Very, very evil. And I'm not sure if I want to let that into the what we're doing right now with Becky Paris.
Snow Bike Mike
Did you meet this NPC at all? Do you know about this?
Paris
No, I've not met her. I've not met her either. Definitely sounds like I need to do that though.
Snow Bike Mike
From the notes I have down. Yes. You have the new pet. You have a new crew member. And I believe you have a new ship.
Greg Miller
You got the moon jumper that I also small.
Snow Bike Mike
It's like a small robot. That was. Right.
Greg Miller
Yeah. They showed this in the trailer. I haven't seen it yet though. Companion.
Snow Bike Mike
Companion.
Greg Miller
Yeah. They got like a BD droid going on there that they showed during our presentations and during the trailers. I have not bumped into them yet. I don't know if they're tearing armada if they are. Freelance update.
Snow Bike Mike
We're coming close to the end of the free update stuff. We have more Planetary pois, which I think we're talking is a big win. Right? Of like just having all that is huge. We're also talking about the land vehicle.
Greg Miller
Yeah.
Snow Bike Mike
Now there's a land vehicle that bounces.
Greg Miller
Yeah. Moon jumper. I think they're talking about it again. I. You asked me to list some of my favorite creations. We'll get to there. We talk about that. It didn't. I haven't gotten it yet, so I can't speak to it. But I'm so happy with the car. I rock. I wasn't very.
Snow Bike Mike
Yes. And of course photo mode poses with the rev 8.
Greg Miller
Yeah. Yeah.
Snow Bike Mike
Which I think is great.
Greg Miller
I always like more photo mode stuff. For sure. For sure. Tell me the one thing I want to talk about on the notes you have here is this asteroid home base. Another thing that a huge fucking pop from the audience and from all my subreddits or whatever that you can now have a base in this asteroid that looks like a Bond villain thing. I have found how to get it on my thing. I had to be a little nefarious. I found how to get. I had to break in. I didn't want to break in. I'm trying to be better, but I had to do it. Broke in, found it. But it's cost 5 million bucks. And currently I am not. I am not that cash rich because again, I went through the unity. My old save wouldn't have been a problem. This save, like I gotta. I'm gonna have to make some bonds and investments.
Snow Bike Mike
Yes. For those who are mega rich, you are allowed to buy a mansion that is attached to an asteroid.
Greg Miller
And the problem is I'm gonna keep being set back because I'm so into this X tech of like wanting to get the suit right and the weapons right. And like that gets expensive quick.
Snow Bike Mike
Oh, okay.
Greg Miller
The X tech I. I found easy to find, not that costly. It's the money they're using. The credits are using.
Snow Bike Mike
That is a lot of free stuff in the free update. Let's move now to Taron Armada. Brand new story and companion in this. Paris, can you set me up? What is Taran Armada? Do you know it?
Paris
Taran Armada is basically this. This, these new enemies that. This robot race that's coming in that's invading all the systems. Right. And the companion is Delta. Again, I'll leave it slightly ambiguous, but. But he's. He's a robot companion and he's going to assist you and have a lot of things to say along the way. I'm really enjoying the story. So Far like that's why I mentioned I thought it was definitely a step up from what they did with Shattered Space. You'll meet other characters along the way, though you'll have differing opinions, choices you'll need to make about. About certain things. I'm sure we'll get into the incursion parts of it as well, but you're going to encounter these guys like all over the place as you're playing through the, through the story and going to these different locations. Like I said, I felt the combat with them felt fun to be able to do as well. And like I said, adding them into the mix of this, this universe that you're in, that is Starfield is a welcome addition.
Snow Bike Mike
Quick one for you. Taron Armada is a paid update, $10 or included with the premium edition. Just so you all know, it says a new threat has entered the settled systems. Believing themselves to be the true children of Earth. The Terran Armada is made up of members of the UUC United Colonies and Freestar Collective who vanished during the colony war. The Terrans are advanced military force largely compromised of robotic soldiers.
Greg Miller
Yeah, it's a really cool storyline. Like this jump start.
Paris
Yeah, think almost like Mass Effect with the. Was it the Vex?
Snow Bike Mike
That's cool.
Greg Miller
Yeah, but it was a shooting in a way. Yeah. No, totally. It's the backstory to them that I got last night of like when I was talking, I'm like, so what's the deal with the Terran Armada? And they were like, it's like a cover up operation that you see in Freestar during the colony wars. This. They obviously had lots of battles. In this battle, those two guys came together to fight the two groups, you know, soldiers, wars, whatever. The ships came together to fight and then talked to each other, turned around and left. They just left settled space and it's like, what did they do? And clearly they're back because you know, you've all got it wrong. We've all got it right. We made a robot army. But that's a dope storyline to start off from.
Snow Bike Mike
Really dope storyline.
Paris
In slight correction, I said the Vex because I got destiny on the brain. It's the Reapers. I'm sorry.
Greg Miller
Good quality. I was like before I.
Paris
Before I. Before I get cooked.
Greg Miller
No, no, it's fair enough. Fair enough.
Snow Bike Mike
Greg. Dope storyline, adding robot enemies into this, some new weapons. What are you thinking so far of what you've seen?
Greg Miller
Really into it. I think the story is also benefited by Anchor Point Station, which is like the hub of this story. But I think is also. The Hub itself is available through freelance, so it's still there, but I'm counting it as the same thing. And this is all wrapped up in one. But let's compare it to what we got with Shattered Space. Shatter Space. I enjoyed. I was an Andrea Andreja Stan. She was my wife. It was fun to be there. But the whole House of Arun, like, all the people who worship the Great Serpent, they're cultists and they're very weird and. But, like, I felt like they were all very interchangeable. There's a choice in there of, like, who are you gonna. You know, which of the three houses are you gonna back? And it was like, all y' all kind of just blend together. You're all different shades of blue to me. Whatever. Starting here and having Anchor Point and going in there and immediately meeting all these quirky, colorful characters. There's something going on. There's a guy who owns the station who is like, let this. He. He paid for this bartender's kids cancer stuff. But she's got to work it off here so she never sees it. It's like, that's good. It starts like, that sounds like a good guy thing, and then it sounds like a bad guy. And there's a bounty hunter and there's these guys and there's this woman who works one of the shops in a space station who hates space. And it's like, yes, this is the kind of little world. I feel like there's so much more character already than what we got out of Shattered Space, which I think is by design, because I think so many people were like, it's not really hitting what I want out of that kind of stuff. Yeah. And so, yeah, you layer in the Terran Armada what they're going. The people there who are working against them, what we're doing right now. And then this new thing of the incursions that we're going out on, like, I. I did, I knew I wouldn't beat it by any stretch of the imagination, but I did. Like the first main wave of it. No spoilers, but the idea, you know, is that you show up in free space designated coordinates, you fight off a bunch of little ships, then you invade a big ship, and you have to go through there and do a bunch of stuff to stop, like, the robots and their, you know, whatever they're doing in there, whether they're making more, et cetera, et cetera.
Snow Bike Mike
Yeah, the notes here. The Terran Armada DLC also includes or also adds the new Incursion system These can occur almost anywhere in the settled systems and are both a key part of the DLC storyline as well as repeatable content with great loot to collect.
Greg Miller
Yeah. Again this. I, I really feel this update is them doubling down on what I never thought about of like we're. These are dungeons. If you're gonna go into the, if you're gonna go into these pois, these doors, these things we gotta have. Good for you at the end.
Snow Bike Mike
Yes.
Greg Miller
And it really is. I found every time I beat the big thing and I open up the chest and I. There's a gold and there's a purple and it's like all right, cool. I have something to actually go and compare and contrast feel rewarded for.
Snow Bike Mike
Yeah, that's great.
Greg Miller
Let alone the X tech.
Paris
So, so, so you, you did one of the major incursions though, right?
Greg Miller
Yes, I, yeah, right. That led to the. I think a main story.
Paris
Yeah, yeah, yeah, yeah. Because that locks down the whole system. The, the system that you're in at the time. Right. You can't fast travel out. You can't do anything. You got to take, take out everyone in, in the, in that system to quote unquote, unlock the. The system again.
Greg Miller
And yeah, they have tech now they can turn down, turn off your grab drive. So you're like stuck there and you have to fight your way out.
Paris
Yep.
Snow Bike Mike
What do we think about the new ships? I saw that the Terran armada have like kind of different designed ships. Very cool looking ships. Did you notice that? Were they eye catching?
Greg Miller
Yeah, no. I mean, you know, it starts on this like luxury liner. I thought that was more impressive than maybe what I've run into the other ways, these other ones that are really resource rich which I appreciate as I'm going through for the not first time I modded my weapons before but really thinking again of like I want to do this to this suit and da, da. Like I walk in, there's a giant tank of helium. I'm like I don't know if I'll need it, but I'll take it. Yeah, yeah.
Snow Bike Mike
New gear, pre built outposts, new outpost decorations. Anything you want to hit on some of that stuff.
Greg Miller
New gear is really cool. Not enough really to shake me off of what I'm doing. I'm going to use the assassin stuff from what we'll get to a second tracker bounty stuff but they have a bunch that are like actually really striking. That's my thing is like, like for vanilla Starfield. I thought so many of the suits look the same and also looked Dumpy. Just so bulky and dumpy and you know what I mean? Like, I'm a good looking lady. Let me put on something that looks good. And like, I think these are way more striking. There's one that was like, it looks like your underwater tank kind of thing. I was like, that's really cool. They're selling in the shop. I forget if it's Apollo or somebody, but like a. That wouldn't be Apollo. I guess it would be Columbia, we'll say, right? Like that kind of space suit from the American space station. Like, oh, that's actually really dope looking. I don't know if I want to get that.
Snow Bike Mike
Okay.
Greg Miller
There's some good style choices out there.
Snow Bike Mike
I like that. You know, when you're ready for the outposts, you can jump into it. Greg.
Greg Miller
Yeah.
Snow Bike Mike
Rebuild out more decorations, all the toys. Let's talk about it. So now we've kind of talked about the free updates, we talked about this paid DLC. But there is a total package coming to PlayStation players.
Greg Miller
Sure.
Snow Bike Mike
I kind of want to swing the conversation to PlayStation players and also labs players who might not have been keeping up with it for almost three years. What are some of the big things that people will enjoy, the improvements that have been had? Greg, you've talked about quality of life, but what are some of the big standout moments on our journey here? I mean, big standout moments in Starfield that made sure the players lives better.
Greg Miller
I jotted it down right. The April, or I'm sorry, August 2024 update. That was the first time I came back really hard where that was before shatter space by a long shot. And it was. This is the one that was like, hey, we're finally putting 60 frames a second in performance mode and all that jazz on Xbox. There was V sync, there's that. And it was the addition of the Rev8, which is the car you could drive around or can't drive around still or whatever. Like, that was a great step forward, I think. It's funny when you talk about it piecemeal because it was like, here's the Rev8. Which it was like, awesome. I like driving this car. But it was. I land on the planet, I get out of my ship, I get into the Rev8, I drive to the thing I need to do. I could have flown. I could have double jumped here or whatever. And now that they're putting more pois there, like landing and be like, well, what is that? And I'm doing it. I'm like, oh, it says crash ship over there. Let's go see what that is like. I'm using that in a way that two years later, my God. That makes more sense for why that's cool.
Snow Bike Mike
Paris, any standout updates that you would make sure to highlight to people.
Paris
I think I touched on it earlier already. I just think for new people that may have either lapsed or PlayStation playing it for the first time, just being able to go in and customize your play experience. To me I think that's the biggest thing that you get to. Because I like I remember when, when I first played that first run through the ship combat, I got this. I think my ship wasn't upgraded enough and I kept getting stuck and it almost got to a frustration point where now you can literally go in. Well, I don't want the ship combat to be so difficult lower down. Go do what you want. Advance through the story and be able to do that. I think like you already already touched on, on the planetary exploration. I think the points, points of interest, the of that is a lot easier and I'm trying to remember exactly how to phrase this but remember like when you go to New Atlantis in, in the. In the vanilla starfield and there was, there was no direction to anything. You had to try and figure out maps.
Greg Miller
Yeah, yeah, yeah, yeah.
Paris
They make it so much easier now to be able to navigate.
Greg Miller
You got a way better map. Your scanner can see everything you can. I don't. You know we were joking around about fast travel. Right. But use fast travel right where it is. I don't want to wander around even though maybe I get a question or whatever. If I've gone to that poi and I'm on in New Atlantis, just open it up, boom. Tag myself over there, go to the gun shop, do what I need to do.
Snow Bike Mike
The fun part about Bethesda is Bethesda Creations. That is the user generated content that adds so much more to the game. And now two and a half, almost three years complete with this lifecycle of the game. Players are gonna be jumping in with a just a ton of user generated creations to jump into. Greg, I know you really. I'm impressed, Greg. You've dove into this.
Greg Miller
I love this.
Snow Bike Mike
Very, very cool. Yeah, I know you and I aren't the biggest modding dudes. When we talk to Andy we talk about PC modding.
Greg Miller
Yeah.
Snow Bike Mike
But Bethesda Creations has done a really great job especially on consoles, bringing in the mods and like allowing people to create stuff and then you adding it to your game with so much simplicity. What are some of the cool User generated created content that you like?
Greg Miller
Yeah, I think so. At the top level, as somebody who does not mod video games, I, you know, I have here and there and it's whatever. But the way I think this is so much better put. Maybe it's just the DLC store, right to the point that Bethesda uses it. A lot of the creations I'm going to call out here are created by Bethesda. But yeah, you have this plethora of creations to go in. Some cost money, some are free, but you can go to creations.bethesda.net see it there. You can log in as your profile and add things to your cart. Buy them there, have them on your game yet. Yet. But, but when they added this, I was still playing, which was so big because when mods finally came to Fallout 4, I was long gone. And it was like, well, that doesn't help me anymore. And I don't really know what that is and would that matter for me, somebody who was like, well, I love Starfield and I love what it's doing and what it's trying to do, but there's certain things I like more of things on it speaks right back to what I was talking about of like making this your own. And it was a big deal, Mike, when I went to put on that first creation and they are not the first creation, but the first creation I loaded that was like, this is gonna disable achievement. Do you want to do it? And I was like, yeah, like I like achievements as much as the next guy, but it's like I'm more about making the game tailored to me and what I want out of it. And so yeah, I've made a list here of things if you're coming for the first time, you need to do, you need to get, you need to enjoy.
Snow Bike Mike
Okay, lay it on us.
Greg Miller
So the first things first is the new, the latest one from Bethesda itself. It's the Trackers alliance, the Complete Bounty series. This is the one they dropped alongside the announcement of Freelance, alongside the announcement of the Terran Armada, right? And so you're going in here, you get five new high value targets to go after out there in the world in wasteland. These again are the fuck. Yeah, you got it. Like this is the ones where I played it and I was like, you fucking get what we want as a fan, right? Where it was like, they. What's the one quest we all talked about after at launch?
Snow Bike Mike
And the Mantis Quest.
Greg Miller
The Mantis, right, Where you go through and you become Batman Basically. Basically is what I say, right? I think the star of this one is the Mantis quest, where there's another person pretending to be the Mantis. And, like, the way that activated me of, like, I'm the fucking Mantis. Wait a second. You know what I mean? And then the things you go on, on that quest, the Lovers quest, the, like, you go through it and what they're doing is again, giving you lengthy missions that also aren't what you expect. You'd think, oh, I've done the trackers. Lines are bounties, right? You could do these in the game. There's a bunch already. They got added eventually, but doesn't matter. Like, you go through and like, okay, go kill the guy. Sure, whatever. There's. These are the ones that have the twists, the turns. You didn't expect that. And I was like, all right, fuck you get it? Thank you. And that's what got me excited for this new content in this update of, like, okay, well, if you're getting that, then I'm with you. In a similar vein, I would call it Escape. If you've never done Escape, this I believe, might have been. Might have been the first drop from Bethesda where they're like, no, no, we're gonna be putting quests on creations as well. And it's exactly what I'm talking about. You wake up and guess what? Doesn't matter how powerful you are and how much cool shit you have. You've been abducted. And so now you need to get out of basically this escape room. It's not all that long. I want to say it was 30 to 45 minutes when I played it, but it was like, you fucking got it. This is the kind of shit I want out of your games. Let's keep going with that, right? This is one I would toss out. That again, is another Bethesda creation. Because they're just putting their shit up there. This. This is free. This is the Starborn Gravis suit. When you come through with Starborn, when you come through the unity, you get a thing. It often reminds me of the Halo trailer that went nowhere, of the poncho guy. And then he rips it off and it's Master Chief. Like, yeah, after a while, I got sick of looking like I was in a poncho. So they gave you this Starborn Gravis suit. That is a cool looking. Hey, I'm wearing an actual dope space suit. I appreciate that. My critique on it was I think it's way overpowered. So this is the One where I was like, I'm cranking everything up to extreme and doing all that because I want to actually get a challenge out of this game. If you're going to get that, I would tell you to get this one creation from a fan. It's the Gravis suit overhaul from the Wolfie again. I believe this one is free. Yeah, you can take your helmet off. It drove me crazy that I couldn't take my helmet off the Gravis suit. But again, I was annoyed by that Google search and there was an answer for it from the community, which made me so happy. My next one I would tell you to do would be to go and get. Oh, sorry, I forgot about this one. Good call, Bear. The other one, you're gonna be going through the Unity more. Starborn Guardian cargo. It increases the car capacity with each new game, plus.
Snow Bike Mike
Oh, okay.
Greg Miller
We deserve it. All right. I'm going through the Unity seven fucking times. I deserve to be able to carry as much goddamn shit as I want. Thank you very much. My other one, though, is a big one. Mordred's Starfield mods. Mordreds 5 XP. 5 times XP. I held off on this one forever. I think you are painfully, painfully, painfully slowly. Up, up, upgrading, leveling up in Starfield. As somebody who played a bunch of it right, I did my. I said 200 hours now. That's probably when I came back from this Bethesda trip. And I've probably put another 20 hours in since then. It was the thing of, like, cool, I've paid my dues because I did on a stream, I want to say Ms. Envy or somebody told me to go do this. And I was like, no, that's cheating. I'm not gonna do that. And now it is that thing of like. But, like, come on, this sucks. And so I did it. And I am, like, not leveling up at, like, every. Every fight I did. You know what I mean? It's still, like, a good progression scale. And it is so much nicer now to be able, like, cool, I'm doing missions right now. I was doing Watchtower stuff before, which I'll talk about. And of course now the Terran Armada stuff where I'm flying and dog fighting more than ever. I've never put any points into flying because I just never liked it that much. Now that I'm actually getting points, let's do that. And it's making the flying and fighting a better experience. It's like, damn, Bethesda, come on. We should have had it. You should have Been leveling better than this.
Snow Bike Mike
I like that. Let's. Let's pause on that for a second, dive a little bit deeper. Would you recommend this to a first time player? Right? You bring up like, man, it's kind of painfully slow and there's so much offer here and like I want you to be able to see that once you play that. Would you say, hey, if this is your first time, PlayStation fans, yeah, Xbox person that just hasn't jumped in, get this.
Greg Miller
I would say try it Vanilla. Try it your way. And if you want it or need it, maybe after you. If you agree with me, do it. Remember of course the cool thing about all these creations are although I think you. You obviously disable trophies or achievements with some of them. If isn't it for you, it's easy to just click off and it's gone. You don't have to worry about it being like there forever. You're not locked in. I would still say, yes, do it again. I thought they did such a nice job with the skill tree. Let's remove in a vacuum how long it takes to level up of like, cool. I put it into making my pistols more powerful. There's four ranks to that. Even if I had two skill points, I can't use that second level until I get whatever it is. 10 kills with a pistol. Like I'm like, oh, I like that. As you learn it and you. It feels like a progression then as I use it right now, you know, being a melee on this playthrough, right. It has been a thing of like when I finally upgraded all the way to four, I felt accomplished and that was with the points. Like it still took me a while to do that because even getting points faster, I still had to kill 100 guys melee. So it's not like that was easy. So I would say try it Vanilla and see if you agree with me. Because the problem I think it was is it put me into a rut where it was like, all right, cool, I'm. Well, I fucking am only gonna use shotguns because I'm putting it all into shotguns right now and I need to keep going. And I. Then it would be cool. I have the point that I could use, but my shotgun isn't ready to go up to the next rank. But I'm not gonna invest it in something. There's no way to. There probably is a mod for it. Not vanilla wise. There's no way to reroll. There's no way to, you know, undo your skill points and redo it. I Can't remember the name of that. Reroll. Is that what I'm trying to say?
Snow Bike Mike
Yeah, Reroll.
Greg Miller
Thank you. Sounds weird for some reason. Anyways, you can't do that organically. So it was like, respect. That's what I was really looking for. So I think this is a much more like. Because even with this, I put it into stuff like, oh, that wasn't that great, but no big deal. I'll get another point in an hour. So it doesn't matter. Whatever it is. I like that. The other one then. This is just Greg's continued personal recommendations. The D Mog. This is just a skin then. I don't know if it's a skin or if it is its own car for whatever, but after they introduced the Rev8, put this one in there. It's very much a DeLorean. We got the door, they open up sideways. You might say, oh, like a Tesla. No, like a DeLorean. All right. It's like a DeLorean. It looks like I'm driving the DeLorean. All right. That's why I like it and why I keep it around.
Snow Bike Mike
Test that with photo mode in the new photo poses.
Greg Miller
Sure.
Snow Bike Mike
I wonder, does that clash or does it work? You know what I mean?
Greg Miller
Oh, it works. I mean, I have photos in this thing. Oh, you mean the new pose?
Snow Bike Mike
The new pose.
Greg Miller
Okay, okay, okay.
Snow Bike Mike
Like some of the poses, like they're hanging outside of the window. Yeah. Let me know how if that clashes with it.
Greg Miller
You got it.
Snow Bike Mike
Yeah.
Greg Miller
I'll look in for you. Then I would come back to land the plane here with two more pieces of content at Hell's Gate. This is one that's. Yeah. Labeled Bethesda Game Studios. But this is one of those. I talked a little bit about it afterwards. King Gath Creations, you remember me talking about this. This is a guy, King Gath, who's been modding games since Oblivion. No Quake, and then had found a lot of success in the Fallout community with my. My sim settlement or whatever it was. It was him. And the community worked for years and years on it and put it out and everybody loved it. And then they were like, well, that almost killed us. I don't know if I want to make creations anymore. And Bethesda came knocking, was like, hey, y' all are great at this. How about we do this seriously? And now they're an 11 person business that makes mods for Bethesda games. They had done at Hell's Gate, which is free and is a Doom tie in again, like, let's get weird with it. Let's have fun with it. This was long before, I think they really embraced that. But it was go through, get some, you know, fucking doom guy armor, get some Dune guy inspired weapons, do some hell stuff, which was really cool. And then the coup de grace, the biggest one they did as King Gath is Watchtower. Orbital Strike Slash Fleet Command. When you've already exhausted, I think all the stuff you're doing with Bethesda's vanilla Starfield, Starfield in general. This is this gigantic sweeping expansion of its own, where it's like we're talking about shattered space. We're talking now about Taran Armada. You put Watchtower in there as well, because this is voice acting. You might have heard me do a Greg way about this when it originally launched. Opens like a kick in the fucking face, man. Again of like, whoa, this is so different, right? Voice acted, new lines, new characters, new companions, A new system altogether where what you're doing is you have these guys, Watchtower, who are after you. And what you need to do is build a fleet of ships. So in Starfield, of course you have your ship, but as you go, you get other ships that you have attached to you that do nothing. This is you through this mod, get to activate them, put your friends in as pilots, and then they go around with you. So you have fleet battles. And on top of that, you get orbital strikes, like Helldivers, right where this man on the station makes them for you. You throw them out, you call down a big strike. You call down different things they added in. They added in mechs and stuff. Like it's a full fledged, like, holy. There's a lot going on here and a lot to get into.
Snow Bike Mike
A lot of great creations out there to jump into. Greg, I. I love this. Paris, do you have any creations that you would recommend as well?
Paris
I can't top anything that he just said.
Snow Bike Mike
No, he got all the banger ones.
Paris
I, I will, I will say this, though. When you were talking about the. The mod for the xp. Yeah, I would. I was going into a gun. No, I, I wouldn't do that. You literally talked me into it the way you described it. Because even if you're leveling up with the skill points, it's the fact that you still don't automatically get to do it. You have to go do something to actually earn that rank up of whatever that skill is. So even you might bank a bunch of skill points because you level up quicker, but you still got to go do the work to actually get the benefit of it. So seeing it explain that way, I was like, you know what? I could see people doing that and I could see someone that doesn't want that slow burn of the way you level up, you know, in the base game, taking advantage of that so it makes sense.
Greg Miller
Again, good on you. Thank you. I think that would be my thing with it in. In a way that I don't usually get to experiment with games of. Like it really is your playground. Go do what you want with it. And I think even to what I'm talking about now, if you're gonna play, go on Creations and just look around. Right now it's like, right, I just ran into for free here interstellar trade, right? Which is like somebody made a way so that I can put on my station a thing to sell at my station so I don't have to go to the different places if I didn't want to. Right. If it. If I'm in a pinch and I'm over encumbered and I really want to keep the story going. But guess what? I'm going to pop over to the. Then I'm going to trade all this shit in. Ah, they ran out of credits. Vasco or Vol. Hold all this stuff. There's all these different little fun things to do. I'll toss out there too. Just because I want to stop talking about Starfield. A lot of people have asked me about Star Wars Genesis.
Snow Bike Mike
Yeah, yeah.
Greg Miller
This is not a creations.bethesda.net creation. There is Star Wars Genesis. A like, let's completely take over everything happening in Starfield for Steam. I installed it, but I did it right before our holiday break in which the creator was like, please don't do this until. If you've waited this long, we're adding lightsabers on the next update in the new year. I haven't gone back for it. I did just screw around with it a bit and what I was interested. It's beautiful and there's a whole bunch of stuff and you're in Star wars world, but it is still the same story. And so at least for the inner intro and stuff. So I was like, oh, that's not what I thought it was going to be. I need to go back and give it a real, real try. But there's so much I'm doing in my main save already.
Snow Bike Mike
So much. Greg, you ready for this? This would be my Starfield creation. You ready for this?
Greg Miller
Yeah.
Snow Bike Mike
Think about when you first went out into space and you got hailed by that elementary school teacher who was like, please Help.
Greg Miller
You want to blow them up this
Snow Bike Mike
time it's Tim Allen. Tim Allen and Weaver and Quest Crew, and they're like, we are out in space and we be here and you got to go help the galaxy.
Greg Miller
I love that. You want to know what my Mine's always been?
Snow Bike Mike
Tell me.
Greg Miller
Because every so often when I'm talking to Todd, I'm like, what if you just let me come there and I told your guys it and then you put it up? Because I have absolutely no interest in making a mod. I don't want to do that.
Paris
Yeah.
Greg Miller
What I've always wanted to do is. And I. I don't know if it's. I've. It's a hard pitch, I guess, to do. But then there's this rich guy shows up, right? And he's like. Like you run into him in Aquila City or a bar or whatever, right? And he's like, I'm looking for a Star Wayfarer, right, To go out. I have been so obsessed with this one quadrant where this meteor came through, and I've been trying to track it forever and yada yada. So you go over there, you talk to all the different townspeople. They're all cagey about whatever's going on, blah, blah, blah, blah, yada, yada, yada. And then what I'm. The whole thing, I'm telling you, right, is like the rich guys played by Michael Rosenbaum, one of the town people is played by Tom Welling. And it's. That it's this Lex Luthor type is looking for Superman. And so he's. That he has gone there because he's tracked the ship that cracked. There's no extraterrestrials in Star. Well, there's no intelligent life, right? So it would totally be. Here it is. And like, you have all the different things of, like, do you turn him in? Does he do this? In the end, he flies away or gets taken away by Lex. So it's not whatever, but like, I. I want to do like a quest line like that and then get. Get Michael and Tom to do it for free and then not get in trouble with SAG or whatever and do a lot of. Not get sued by DC Comics. There's a lot of fine lines I gotta walk, but that's what I would do.
Snow Bike Mike
Guys, we have kicked butt going through so much Starfield in 2026. I'll go around the table one more time. Is there something that I missed that you want to highlight for new players on PlayStation 6 or PlayStation 5, Xbox and PC? Players that are jumping back in. What have I missed?
Paris
Paris and Greg Paris, I don't think you missed anything. Honestly. Greg has done a fantastic job in here. Kind of just highlighting the past three years of Starfield because he's been engaged the entire time. So he's seen the roller coaster and all the changes and the updates that they've made and experienced them in real time. I like I said for myself having taken an extended break from it and coming back into it now, it feels fresh. It feels like a game I want to re engage with again. I want, like I said, I want to start from complete scratch and just, just play this from start to finish again. Because I think they've done so many changes over the past three years that this is not the game that we played back in 2023. I think so far what I've seen, you know, with, with the Terran Armada, this is really good dlc. I love the fact that the team there said this is not the end for Starfield. So we're going to get even more from this. So laps players, I definitely encourage them come back and PlayStation 5 people and brand new people that jump in on PC or Xbox. I think this is if you love Bethesda RPGs. I think this is, this is going to be a fun experience for you for sure.
Greg Miller
Yeah, I mean I would encourage. I mean I, you know, obviously for three years I've been playing this game and I only love it more and more every time. And so like, yeah, I think it's amazing at its current incarnation and I would encourage everybody to try it. I think, you know, it's so easy to drag it out into the street and bash it with the hate stick and talk about the fact that it didn't live up to expectations, expectations at launch and etc. Etc. I think it's in a great spot right now. I think to some degree they're just doing it to dodge expectations by saying it's not 2.0. I think I. Maybe this update isn't 2.0, but I think to ignore the three years of content updates, the dozens of quests from creators and creations to jump in like it's a game that's an everlasting gobstopper that for the first time ever I want to engage with right where it is like cool. We are the reviews done so far. Right. And I'm going to go away for spring break and it's like I'm kind of bummed out. I got redacted to review now even though I'm looking forward to redacted because I just want to keep doing this. But now as it has been for the last three years, there's no gun to my head. I can come and engage and enjoy when I want to.
Snow Bike Mike
He's into it, of course. It's currently on the PlayStation Store up near the top of pre orders. It's going to be exciting to see how well it sells, how it does the kind of reigniting the flame the of of an exciting Bethesda game coming out to a new audience. You know it was a big one. We talked about on the X cast of this being exclusive at the time and hey this is Todd Howard's in the team's next big project and you're not a part of it at launch. It's a wild thing to say and here it is now coming over there. I'm very, very excited to see that. Oh yeah guys, you kicked butt on today's Starfield 2026 review. Crazy to look back but most importantly excited to look look forward with what all the players will be able to jump into right now with a free update, a game coming to a brand new ecosystem and of course new paid dlc. So jump in. Let us know in the comments down below. Because this was pre recorded so we haven't been able to see any of your reaction to this. Let us know in the comments down below. Are you jumping back in to Starfield? Are you jumping in for the first time and are you excited for all the new updates? We will talk to you on the next one. Goodbye gamers.
Podcast: Kinda Funny Gamescast
Episode: Starfield Review (2026)
Date: April 7, 2026
Hosts: Snow Bike Mike, Greg Miller, Paris Lilly
This special episode of Kinda Funny Gamescast dives into the 2026 reappraisal of Starfield as it launches on PlayStation 5, releases the massive free “Free Lanes” update, and adds the paid “Terran Armada” DLC. The crew—Snow Bike Mike, Greg Miller, and Paris—reflects on three years of ongoing updates, their personal evolutions with the game, and what new and returning players can expect from Bethesda’s evolving space RPG.
Starfield originally launched on September 6, 2023, now sits at a Metacritic 83.
From an Xbox exclusive to launching on PlayStation 5, a move thought impossible by some (03:15, 04:36).
The team highlights consistent updates and Bethesda’s commitment to improving the game rather than abandoning it after mixed early reviews (05:04).
Paris: Returned after a break post-Shattered Space; impressed by the Terran Armada DLC and new quality-of-life tweaks. Enjoying the changes after some reacquaintance (06:00).
Greg: Never really left the game, has over 190 hours logged. Continues to be engaged largely because of the steady drip of new content and updates—an extremely rare feat for him in his career (07:41).
Greg: Rises to a 9 (“amazing”) given all the recent updates, DLCs, and mod support.
Paris: Sticks with an 8—“a great game,” acknowledging it’s not for everyone, especially more action-focused gamers.
Players can now fly freely between planets in-solar system, adding a real space sim feel and providing downtime for ship/faction management, crafting, or simple immersion.
X-Tech is a new resource allowing higher levels of weapon/armor/ship upgrades, encouraging deeper engagement with loadouts and play styles. New legendary “rerolls” and unique enemy traits add depth (28:00).
Starborn power upgrades no longer require repeated New Game+ runs; now, quantum essence gathered from enemies can be spent to enhance powers in a single universe (32:00).
Introduces a new enemy faction—remnants of United Colonies and Freestar military who’ve become a robot army, believing themselves true children of Earth (49:50).
New companion (Delta, a robot), new weapon types (focus on modern ballistics), unique armor styles, and repeatable “Incursions” (dungeon-like activities).
Enhanced story hub (Anchor Point Station) delivers richer questlines and diverse characters compared to previous DLC, such as Shattered Space.
Quote:
“There’s so much more character already than what we got out of Shattered Space, which I think is by design, because… so many people were like, it's not really hitting what I want…” – Greg (51:12)
Quote:
“Incursion system… can occur almost anywhere… both a key part of the DLC storyline as well as repeatable content with great loot to collect.” – Snow Bike Mike (53:11)
Deep integration of community and Bethesda-made “Creations”— ranging from new quests (Trackers Alliance, Escape), gameplay overhauls (XP multipliers), skins, suits, outpost improvements, and even full-scale expansions (Watchtower: Orbital Strike/Fleet Command).
Notable mod highlights:
| Timestamp | Segment | |-------------|-------------------------------------------| | 03:15–05:04 | Starfield’s Xbox launch, PlayStation debut, and Bethesda’s commitment to updates | | 06:00–07:34 | Paris and Greg: Progress, time invested, experience returning or staying with Starfield | | 09:45–14:05 | Greg’s review score and personal journey | | 16:13 | Paris’ review score and reflections | | 22:22–27:19 | Free Lanes update, cruise mode, free-form flying, POIs | | 27:19–30:58 | X-Tech resource system, rerolls, new weapons, new enemy traits | | 31:48–34:33 | Starborn powers experience rework, unity, quantum essence | | 39:40–44:21 | Outposts, shipbuilding, database and navigation improvements | | 48:34–54:44 | Terran Armada DLC: story, incursion system, new enemies, new gear | | 58:32–72:24 | Bethesda Creations/mods, recommendations, mod philosophy and highlights | | 74:26–76:43 | Final advice to new/lapsed players, looking to the future |
Three years on, Starfield is a testament to Bethesda’s long-term support model and the possibilities of a live, “service-adjacent” single-player RPG. From massive quality-of-life changes, mods, and new mechanics, to story-rich DLC and platform crossovers, Starfield 2026 is heralded by the Kinda Funny crew as the perfect entry point for new audiences and a welcoming return for lapsed players. For those who wanted more, it's all here—and for those unsure, Greg and Paris recommend giving it another jump to light speed.
If you’re coming to Starfield in 2026—on PS5, Xbox, or PC—here’s what you’ll find:
“What a time to be playing Starfield…” – Greg (09:45)
Jump in, and as the Kinda Funny crew says, let them know what you think—because it’s a whole new galaxy out there.