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Tim Gettys
This episode is brought to you by Lifelock. Not everyone is careful with your personal information, which might explain why there's a victim of Identity theft every five seconds in the U.S. fortunately, there's LifeLock. Lifelock monitors hundreds of millions of data points a second for threats to your identity. If your identity is stolen, a US based restoration specialist will fix it, guaranteed, or your money back. Save up to 40% your first year by visiting lifelock.com podcast terms apply. What's up? And welcome back to the Kind of Funny Games cast for Tuesday, May 27, 2025. Of course, I am your host, Tim Gettys. I'm joined today by Barrett Courtney.
Barrett Courtney
Hello, Tim.
Tim Gettys
Hello, Barrett. And rounding out the group today, we have the one and only, Greg Miller.
Greg Miller
Hey, Tim, how are you?
Tim Gettys
I'm good, how are you?
Greg Miller
I'm great.
Tim Gettys
You've been having a lot of good hair days recently.
Greg Miller
Thank you, I appreciate that.
Tim Gettys
I don't know, whatever this haircut is, it's good, okay? Because you're getting the volume, but you're also. It looks clean, you know what I mean?
Barrett Courtney
Natalie Portman. It's a good look.
Greg Miller
Ah, yeah, I remember that.
Tim Gettys
Thor.
Barrett Courtney
Yeah, Thor.
Tim Gettys
Forget it.
Greg Miller
She was in Star wars too.
Barrett Courtney
Yeah, Envy for Vendetta.
Tim Gettys
That's true, that's true.
Greg Miller
And the assassin Empires of the Caribbean. What's it called? Is that what it's called what it was?
Tim Gettys
What's beyond the professional.
Greg Miller
The professional. That's what I've never watched. She's a child.
Barrett Courtney
Yeah.
Tim Gettys
Everyone remember, this is the Kind of Funny Game.
Greg Miller
I was a child too. I mean, that's why I didn't watch it.
Tim Gettys
You know what I mean? Each and every weekday we get together to talk about the biggest reviews, previews and topics in video games live on YouTube, Twitch and podcast services around the globe. If you love what we do, please support us with the Kind of Funny membership on Patreon, YouTube, Spotify or Apple Podcast to get all of our shows ad free, watch us record them live and get a daily exclusive. Greg Way for a chance to be part of the show. Submit your thoughts and opinions as YouTube super chats as we go. A little housekeeping for you. Extra before we even get there. Super Chats gonna be big today.
Greg Miller
Super Chat.
Tim Gettys
I want your thoughts. I want your final review of Mario Kart 8 Deluxe on the Kind of funny scale. What would you give it? From 1 to 10? Okay, Kevin, can we show them the scale?
Barrett Courtney
God, his eyes look so beautiful.
Tim Gettys
Do we have that technology?
Greg Miller
Yeah, we have the technology. Let's look at Your eyes again real quick.
Barrett Courtney
Thank you.
Tim Gettys
There we go.
Greg Miller
Look at them. Eyes of a loser.
Barrett Courtney
Can you. You cheated.
Tim Gettys
Here we have it. Okay, from. From one golem to ten masterpiece with zero point fives. Where do you put Mario Kart 8 Deluxe? As a final review after a decade of playing this game and if you have any questions about the game you want to ask us or if you have questions about Mario Kart World that you want to ask us about our anticipation or thoughts on that, please send those through as super chats and we'll get to them throughout the show. Little housekeeping for you. We are an 11 person business all about live talk shows. Already got an episode of kind of Funny Games Daily. Then you're getting this right now. After this you're getting the Last of Us 2 finale spoiler cast. Then after that is going to be a Subway Surfer sponsored stream, which I'm incredibly excited about. It's going to be me, Greg and Nick hanging out with Roger Py as he schools us on Subway Surfers.
Greg Miller
We'll see who schools whom.
Tim Gettys
We're. We're definitely going to. And I feel like it's just going to be us annoying him. That's what it's going to end up being. And I'm excited for this. It's probably going to end up being more podcast than the stream. So come hang out if you're a kind of funny member. Today's Greg Ways 27 minutes about Superman fever. Superman.
Greg Miller
It's here.
Tim Gettys
Someone's got the. The sickness.
Greg Miller
Yeah, it's great.
Barrett Courtney
When is that out?
Greg Miller
July 11th.
Barrett Courtney
Damn.
Greg Miller
Coming up quick.
Tim Gettys
Coming up real quick.
Greg Miller
A month, two weeks. No. No worries.
Barrett Courtney
Yep.
Tim Gettys
Thank you to our Patreon producers, Carl Jacobs, Omega Buster and Delaney Twining. Today we are brought to you by Mood, but we'll tell you all about that later because we gotta get into it. The topic of the Show, Mario Kart 8 Final Review. It's been over 10 years since the first version of Mario Kart 8 came out. We have been playing it consistently. Barrett Pearl for 10 years. Yeah, Greg, you've been playing it consistently.
Greg Miller
No, that was the whole thing of like when I wanted to be on the show, it was going to be you guys. I kind of just was like, you know, I want to be on there too because I think I represent to me a more normal player where I played Mario. I've played a lot of Mario Kart. I love Mario Kart. Until I met you two, I thought I was really good at Mario Kart. Now I think I'm Just, I'm good at Mario Kart, but I'm not. You're kind of good, but, like, I played it, loved it, but put it down and moved on, whereas you guys never have. And so it's interesting to be here to talk to you about it and Games of Service versus that. But, no, I mean, I. I love this game, but I. I don't have the. The consistency you have.
Tim Gettys
Well, I am excited to talk to you about it, though, because the game's been very consistent. The game has been dropping on a lot of stuff over and over. I have a full timeline that I want to go through, but I don't want to get to that yet. I want to first to say the first one came out on May 30, 2014. So it literally has been over 10 years since we've played the majority of this game for the very first time. And here we are now on the eve of literally one week away from Mario Kart world and the Switch 2 coming out. So that's all exciting. But before we get into the nitty gritty, because I do want to go kind of thing by thing, Barrett, event by event, addition by addition to this game, and got to talk about our thoughts now, reflecting back that we've had extensive time playing through those iterations of the. The journey that we've been on. But to start it off, I do want to give our review of Mario Kart 8 Deluxe, the 2025 edition.
Barrett Courtney
Yeah.
Tim Gettys
Keeping all of the game in mind, all the DLC, all of the. The final package of Mario Kart 8 Deluxe Booster Pack and all. Greg, do you want to start by just giving your thoughts?
Greg Miller
Yeah. I mean, I think you'd be a stupid idiot not to give it a 10. Like, I think this game has been so impressive and so good and then so well supported, and then the list goes on in terms of a game like you're talking about that we've played how many years ago? How many years ago?
Tim Gettys
Yeah, I mean, 11.
Greg Miller
11 years ago. The first time we ever played this, let alone the fact that it survived, let alone that it's satisfied, let alone that it's sold the way it has. I mean, even ripping all of that away and just getting down to what it feels like to be on the track, the game feels great. The game is an amazing Mario Kart. The game is a great gateway in, I think, as I see Ben playing it for the first time and really learning all the things I remember learning when I was playing Mario kart. For me, GameCube being where I really entered the series and get in there with double dash. Watching him do that here, watching you guys go and be masochists and try to shave off the. The points and the scores and, like, how quickly it can go. And then me, like, the amount of fun I had at launch with it, right? The classic clip of me racing Ziger and the how you try to keep up feud we had on kind of funny. Like, what an amazing game that even if you're as casual or young as Ben versus Middle of the road, like me or obsessed like you guys are, I think is a game that consistently can be an amazing, enjoyable experience. Like, I think it's a 10 out of 10. It's. It's. It's amazing.
Barrett Courtney
Bar Courtney, I'm a fucking idiot. I'm a stupid fucking idiot. Because I would give this, I think, a. A 9 to 9.5. You know, nothing has changed for me of the overall feelings that I've had for Mario Kart since I first played the Wii U demo of Mario Kart 8 at, like, a Best Buy.
Tim Gettys
They force you to do the motion controls for that.
Barrett Courtney
I don't remember if they forced me to do the motion controls, but it was the airport level, and there it was. My first time, like, truly playing, like, in a Mario Kart in a bit. And it just kind of, like, the joy of it and the kind of, like, theme park, like, kind of amusement park feel of it just, like, washed over me in a way that I was like, oh, my God, I need to get a Wii U. Is the reason I got a Wii U, right? Granted, we're talking about Deluxe and the whole package, but that initial, yeah, it's. It's part of that journey. And I think all of that stuff is still so amazing. Even, you know, seeing some of these tracks over and over and over again for the last decade, there are still moments that, like, get me, like, happy and giddy of, you know, driving through what is. I assume the shy guys, like, little home and, like, a tree and all that stuff, and the way they play with, like, perspectives in Mario Kart, I think is. Is so fun. It feels good. You know, a lot of the. A lot of other kart games still look to Mario Kart for, like, what a kart racer should have, right? And there are some that get close to that, but there's just something about the feel of Mario Kart that I still don't think is. Has been quite replicated to that same degree. I think the reason for the 995 is you know, after all of these years, you know, like, yes, there has been consistent launch, but then there is, there was a bit of like a kind of dead space between like when the game got ported to Switch and then when we started getting DLC for the game and like how they rolled that out. And I think also, you know, hindsight's 2020 of just the way the multiplayer works is still like kind of weird and clunky that it's in 2025. It's one of those like, yeah, this was, this was definitely designed for the Wii U era and not thought of even, I would argue for the era of when the Switch was coming out in its first year.
Greg Miller
That's a great argument and a great point. Yeah, I think I give it leniency because I still think of it as a WI Wii U game. But you are right that it did launch on the Switch as a modern thing and it has been around this long. But I think I, I'm just so willing to forgive sins like that when we're talking about games that have been around so long.
Barrett Courtney
Yes, of course. And you know, with the dlc, you have to factor that stuff in and a lot of cool stuff out of that dlc, a lot of weird choices out of that dlc. And so, and we'll, we'll talk about all that stuff later. But yeah, this is even with my like not, you know, committed 10 out of 10. So this is still one of my favorite games of all time. It has given me, it has given me hundreds and hundreds of hours of joy. I don't even know what the exact hour count is because, Tim, you're telling me that like our counts changes whenever you like change your account from one switch to another. And I've gone through three different switches, so at least on this switch I'm at 200 plus hours, which is just one switch. Just this one switch.
Tim Gettys
Crazy.
Barrett Courtney
And so yeah, I truly adore it and a lot of the conversations we'll have, it'll. I have a lot of interesting questions and maybe some, some worries about Mario Kart World.
Tim Gettys
Yeah, yeah. As do I, my friend.
Greg Miller
Timothy Robert Gettys.
Tim Gettys
Yes.
Greg Miller
What do you score Mario Kart 8 Deluxe on the kind of funny review scale?
Tim Gettys
I feel like I am a bit more lenient when it comes to giving out tens if I feel like a game really is special despite not being perfect. Because 10 is not perfect on our masterpiece. Masterpiece. And I can't fathom not saying The Mario Kart 8 Deluxe is a masterpiece. Like to me this is the pinnacle of the genre, a genre I love very much. And Mario Kart hasn't always been my favorite. When you compare it to its contemporaries in the cart world, I vastly prefer crash team racing to Mario Kart 64, and there are a couple other examples as well. But once we get to Mario Kart 8 and specifically Deluxe, I don't think that a kart racer has ever felt better, and I don't think that it can feel better than. And the only hope for Mario Kart World, and in my experience so far they've nailed it, is just keep it the same. Like really just keep 90 plus, 98% of the feel the way that they had it. Because the drift mechanics, the way the courses are laid out, the momentum this game has, so much of that is just like, yeah, this is how this is supposed to feel. I can definitely nitpick a lot of specific tiny little things because I've been playing the hell out of this game for over a decade. So the things that bother me kind of like, I can easier like pick out compared to back in the day. But the other thing that is way more important is the production value of this game. This being a Wii U game that to this day still looks this damn good, runs this damn good. The details everywhere. The introduction of the. The hover situation of like just the gravity making all these tracks they took, I mean, essentially every track ever made in Mario Kart. And by the end of this, it's was modernized to be in this and taking just the completely flat 2D tracks of super Super Mario Kart and turning them into these incredible spirals of a visual journey as you're going through this, these insane courses. Like, it's so special. And I, I feel like that doesn't get enough credit. And yeah, bar, you mentioned it, the music. But like that's. It's some of the highest quality music we've gotten a video game, period. And by the end of it, we're talking about hundreds of custom tracks that are just amazing, high quality and just fun as hell. And such a vibe. They fit this theme so well. I was reading the Nintendo developer thing about the upcoming Mario Kart world and they're talking about the design choices between this game and world and world. They're like, we're trying to go to a bit rounder, a bit cuter, a bit more cartoony. Like the Mario wonder vibe of the. The art style. Whereas this, like, we wanted everything to be very sleek. You see Mario's face in the title screen and he's Kind of like looking like a badass a little bit. You know what I mean? It's like this game had. Their goal was to kind of be cool, techno cool and sleek, and they nailed it. And I think they really, really nailed that. Like, God, I love the way this.
Barrett Courtney
Game looks and not losing. What makes Nintendo as a toy company so special in terms of. Yeah, the, the, the themes of all these tracks, the way that they're able to adapt older kart racers. I've been streaming periodically on my own channel the older kart games that are available on Switch and, And it was my first time playing Mario Kart Super Circuit, and it was. I didn't realize that. I probably had read at one point that Ribbon Road was from Super Circuit. And it blew my mind of, like, what they took from Super Circuit, which is like, barely a theme and it's barely there, and how they're able to adapt it to, like, one of my favorite tracks. I think In Mario Kart 8, it's just like, God damn, they were on another level of thinking about again the, the theme park, amusement park. Just wonder and joy that, that they do so well.
Tim Gettys
Kev, can you try to find Ribbon Road on Game Boy advance and then Ribbon Road on Mario Kart 8 and just let me know when you have it and we can bring that up, because I do. I want to show the difference. But yeah, I, I really feel like I can understand giving this a lower score because the, the single player is so simple. It is just the, the Grand Prix. I think at the end of the day, though, there's a lot of content there. I do think some of it can, like, need mirror mode. That's something that can completely cut from this game and I don't think will bother anybody.
Barrett Courtney
Yeah, yeah. Like, I, I feel like they might, especially with like, world being like an open, like, how do you do mirror mode and that and stuff like that.
Tim Gettys
So, yeah, like, I feel like, yes, I can kind of criticize the things this game doesn't have, but when I look at what the game does have and the amount of it, it's so impressive. And another thing I do want to shout out, like, talking about the online, like, yes, it does not work in the way that some of us might want 2025 to be able to, you know, play with your friends and have tournaments, like, have all this, like, stuff that, like, yes, makes sense. What I will say is in 2020, when everything shut down and the world changed. Yeah, we're looking at it here. Like, it's so, so Cool how they did it. But the most people's games was Animal Crossing. But there was a lot of people that Mario Kart 8 Deluxe was the game that we were playing every week. Like me with my friend groups that don't normally play games and all of a sudden, like their wives that have never played games are getting incredibly competitive over playing this every weekend or every. Not even weekend, every couple nights. Because we were just like having these dedicated like zoom call things where we're just playing Mario Kart. Like this game I think transcends and is going to continue to be, I think, the pinnacle of kart racing. I think that Mario Kart World is. I'm very hopeful for it. I think it's going to be incredible. But I think that at the end of the day, it's going to be nigh impossible to take down Mario Kart 8 Deluxe as the pinnacle of what Mario Kart is.
Greg Miller
I mean, let alone because of how good it is, let alone because of pandemic vibes like that. Just because it's been such a staple. Again, you talk about Animal Crossing and you talk about units moved, but when you talk about the Switch and the attach rate of Mario Kart, right. And you talk about what this thing was able to do number wise and to define not only the genre but the IP to so many Nintendo Switch players, I think, yeah, you know, for a world, it's going to be an uphill battle to face that. And I hope as somebody who hasn't played it yet, but is excited for it, that they are able to take on that challenge by going left when this game went right. You're talking about art style already. Right. But you know, this open world business and how this is going to feel and what this game is going to be and what it's going to offer a single player, what it's going to offer people wanting to use game chat, what it's going to offer hardcore folks like you.
Tim Gettys
Yeah, Greg, you mentioned the sales of this game.
Greg Miller
Yeah, I did.
Tim Gettys
You want to guess how many copies of Mario? No.
Greg Miller
You know how bad I am at in general, but I know how astronomic these numbers are.
Tim Gettys
I want you to guess how many copies did Mario Kart 8 and Deluxe so together.
Greg Miller
Yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah. 175 million.
Tim Gettys
Holy shit. No. 75.
Barrett Courtney
I was going to guess 69.
Tim Gettys
Like just, just, just shy of 76 million actually, which is freaking crazy to think about. What's up, Kev?
Barrett Courtney
Oh, he's just laughing at the 69.
Tim Gettys
Oh, yeah.
Barrett Courtney
All right.
Tim Gettys
So jumping into it, I want to go through the timeline a little bit and stop and kind of talk about where we were at with all these things, because May 30, 2014, Mario Kart 8 came out on the Wii U with 32 courses. That's it. And it got an 88 on Metacritic currently. Barrett, what were your Memories of Mario Kart 8?
Barrett Courtney
My memories of Mario Kart 8, like I said earlier, of, like, playing it at that Best Buy and doing. Playing the demo station of the. The airport track. And I don't. I'm trying to remember when we bought the Wii U, because it was one of those. I didn't get it immediately because I was, you know, taking classes in college. I was, you know, working minimum wage. I did not have the means to just, like, drop a couple hundred bucks on. On a Wii U out of nowhere. So I think it wasn't until probably like, 2015 where I got it for Alyssa and I for us to play games together, Mario Kart and other games. And I just. It's. It's been so long that kind of. Those early memories are a little bit of a blur. Like, I don't even remember when. And yet you probably have all of this information, but, like, when 200cc was added. When?
Tim Gettys
Way later.
Barrett Courtney
Yeah, way later. Right. And then, like, link being added and, like, all the DLC stuff and. But I was still, like, really head over heels for it. I think the 200cc stuff, I don't even think I really got into until the Switch, because there is a. You know, there was a bit of, like, not a lot going on in the Switch too much in, like, those. Those early days. So, like, by the time this came out, I was already done with Breath of the Wild. And so, like, that completionist mindset came in of, like, all right, I barely have anything else to play on the Switch. I'm gonna try to three star everything and all this stuff, but in those early days for Wii U, it was just like, a deep love, but not the obsessiveness that I would say, people know me for today.
Tim Gettys
Yeah. Yeah. It's funny. I was such a fan of Wii U games. Even though I hated the Wii U and this coming out, I was addicted to it and pretty much immediately. Like, I remember even my first preview of this game downtown in San Francisco around GDC and just falling in love immediately and just being like, oh, wow. Like, because I. I was not falling out of love with Mario Kart, but I feel like there was a couple installments that I just wasn't the biggest fan of. And like, weirdly, I was a big fan of Mario Kart 7 at the time, but I think the 3D one, it kind of like brought things back a little bit and it just felt a little better to me. But then playing this was like, oh, wow, this is what Mario Kart 7 dreamed of being following along with the kind of like land, air and sea vibes that that game introduced, but then adding on the gravity and all, all of that. But really just it's the package of, of everything together that I did. Three star everything in the original Mario Kart 8 with the 32 courses that it launched with. But then August 27, 2014, so a couple months later, we got our first ever Mario Kart DLC. Do you remember what it was?
Greg Miller
The Mercedes Benz 3 carts based on.
Tim Gettys
Past and present Mercedes Benz vehicles never.
Barrett Courtney
Forget, which are already available to me when I got the game. I just get to reap the benefits. People had to wait months for the Mercedes Benz collab, but you know, I just got to drop in there and just take it all in.
Tim Gettys
It's so freaking funny, man. But yeah, so we, we got. Mercedes Benz is the first ever DLC because there was a partnership between Nintendo and Mercedes Benz in Japan and Mario and Peach were in a commercial there. It's like now we get you in a commercial and you get our cars in your game. Cool. But then a couple months later, we actually got Our first real DLC for Mario Kart. November 13, 2014. The Legend of Zelda Cross Mario Kart 8. Eight courses including crossovers for the very first time with Excite Bike, F0, Mute City, Zelda's Hyrule Circuits. And it featured new characters. Link Tanooki, Mario Cat, Peach, the blue falcon from F0 and the master Cycle, which is Epona looking motorcycle on the Legend of Zelda side of things, this is a huge deal. This was I think some of the maybe most important moment in Mario Kart 8 history was this big DLC launch. Some of the best courses in the game, I would say. And the. The crossovers showed. Oh, this team cares. It's not just throwing something in here for it to. To be there. The Hyrule course having the rupees instead of coins. Right. Obviously the music being so good.
Barrett Courtney
Being able to like jump through the. The master sword if you like hit the three little boost things and it, it makes the sound and all of that stuff. And like the, the. The song for it too of like how they're able to Mix the more like kind of rock and roll a lot of guitars with Legend of Zelda is just like, ooh, yes.
Tim Gettys
And then Excite Bike, obviously. What a great idea to, to celebrate Nintendo history by taking this classic racing adjacent game and translating it to Mario Kart. With the course kind of changing procedurally every time you. You play it. Like great stuff here. The music and the, the vibes of the. Of the game being translated very well. And then F0 same thing. The countdown being the F0 sound instead of the Mario Kart sound. It's like there's just so many dumb little things that add up to. I feel like really showing a polished package that a lot of DLC things you don't get that from like you just kind of like, hey, here, here's just more courses especially for Mario Kart that at that point specifically they really could have just went back and shot out, hey, here's these old courses again and again.
Greg Miller
Talk about the time period, right? We didn't know what to expect from DLC from Nintendo. And so what are you going to get? Are these going to be lesser than. Are they going to be shadow? Like you're talking about to get in here and find it and like, no, like you are celebrating the Nintendo IP in the history and the reason Nintendo has this fan base the way they have it, right? It was awesome to see them actually go through and do that and be able to crush that and have that.
Tim Gettys
I mean even we're just seeing it right there. But in F0 there's these like kind of glow pads on the course that when you go over it fills your boost. And in Mario Kart when you go over it, it gives you coins.
Barrett Courtney
Like coin, which I, I didn't put together for the longest time. And I was very frustrated. I was like, I the fuck am I supposed to get all these 10 coins to get three stars on 150. And eventually I finally notice of like, oh, these guys. You have to, you have to drive over those things to get the coins. You bringing this up, I think kind of brings in a memory. I think I bought this for alyssa myself holiday 2014 because yeah, I think this DLC drop was like fresh in everybody's minds when we got this. And so yeah, I think like straight away Link became my, my main on 150 learning like I still use on 150 that the opponent bike which to me looks so cool. And yeah, just the, the. The Legend of Zelda track is just one for the ages.
Tim Gettys
Yeah, it's so damn good. And also this one too, this Dragon Speedway, I think one of the better new courses in Mario Kart 8, period. And like, yeah, this, this DLC back I thought was very, very, very high quality. And then moving on from there, we had Animal Crossing cross, Mario Kart eight, eight more courses. This was April 23, 2015, which was really kind of the end of Mario Kart 8 before we moved on to Deluxe there. But this is where we got new courses including crossovers with Animal Crossing and F0's Big Blue, which was awesome. Yes, Villager Isabelle, Dry Bowser and more were added as characters. And this is where 200cc first made its appearance, which I remember because April 23, 2015 would place this firmly in the spare bedroom where we would do many let's plays of tomorrow card eight, including the infamous one of me and Greg racing while we ate hot peppers. And we had ate hot peppers before, but it had never affected me that much.
Greg Miller
I haven't thought about that video forever.
Tim Gettys
And yeah, it killed me. We did. It was the. This Grand Prix. So it ended in big blue and it was 200cc and I was fucking blitzed out of my mind on Habanero Pepper.
Barrett Courtney
That Neo Bowser city course from 3DS is still, after all these years, is still tough on 200cc. There's some turns there that are like the most difficult thing with 200cc is turning and turning sharply enough to not fall off of a track. And there are some insidious ones where you get a turn after a turn. And so when you're boosting, you're going way too fast to be able to like catch yourself. And yeah, that Bowser City one is still. Is still tough. But this also comes with a very important track I don't want to gloss over because we have one. Greg Miller on the show was Baby Park.
Greg Miller
Let's not forget Baby Park. Are we kidding you right now? Here's the old kind of funny championship. Nick Scarpino. Jump to where we're melting. I won't lie to you, I forgot all about this. Let's play.
Tim Gettys
Yeah, it was fucking rough, dude. Honestly, this is. I feel it in my face throat right now.
Barrett Courtney
I think this was the first time I almost had to call it of like, hey, it's too much.
Greg Miller
He's dying, we gotta stop.
Barrett Courtney
But he. You made it to the end, right?
Tim Gettys
Oh yeah. I don't think I won. I remember being so. So just fucked at that point.
Greg Miller
But jump to the end. Does Greg win? As always. You know what I mean? Come on now. Come on now. That's what I'm talking about.
Tim Gettys
Yeah.
Greg Miller
Yeah. Baby Park. Come the fuck on. You know what I mean? Again, you want to talk about, like, definitive Mario kart memories, right? GameCube in college, that thing in the antler house, and everybody doing, like, how fast can you do Bab? Just ripping it in laps all by yourself. Solo laps. You'd come back from class. Booth had set a new high school. God damn it. Sit down. How am I going to do this? I'm going to beat him.
Tim Gettys
Yeah, man. It's. It's so. I love that it's still here. You know what I mean? And that on 200cc, with more racers on the course, like, it's just chaos. Yeah.
Barrett Courtney
I hope we get, like, an equivalent. I. I don't know if we're going to get a lot of adaptations of old for World.
Tim Gettys
We are.
Barrett Courtney
Oh, yeah.
Tim Gettys
A whole bunch.
Barrett Courtney
Okay. It would be fun to do something similar to Baby park in. In world somewhere. Just because. Yeah. The. This level of chaos just. It's hard to, like. I don't know, it's just. It's perfect. I didn't. This was the GameCube, right?
Tim Gettys
Yep.
Barrett Courtney
Yeah. I didn't experience this course until it came to. To Mario Kart 8. And I. I just. It's the most Mario Kart course because it is the most. Just leaning in.
Tim Gettys
It's the final destination of Mario Kart. You know what I mean? It's simple as hell. There's like, not anything going on. It's just you and the chaos. Deal with it.
Barrett Courtney
And then this also came with the animal crossing and then wild woods, of course. I love woods. I love seeing my little shy, shy guy boys just live out their lives while when they're taking a break from mining in the mines. But Animal crossing, like, I'm not an animal crossing guy. But that course is so beautiful. Like, the.
Tim Gettys
It's great, Chris.
Barrett Courtney
Like, and it. Changing seasons anytime you play it. The Christmas one is just such a. Like a joyful, like, ah. I feel like again, at a theme park. It's. It's beautiful.
Tim Gettys
Yeah, man. The. The different seasons is great. Such a nice touch. The. The sound effects of getting the coins being the. The bell sound, the victory music being different. It's just like so much love's put into this stuff. And it's not just the crossover ones. Like, you brought up the. The wildwoods, the little. The shy guy place. Like, if you just drive through that level quiet or slowly and just listen to how the sound design Changes as you're going through, there's like environmental. Environmental storytelling going on. It reminds me like you're bringing up the theme parks. It reminds me of being on like the Splash Mountain at Disneyland. And it's just like you're kind of getting like all these little story bits as you're going through the. The world.
Barrett Courtney
And like when you look a little bit and like the look like the shy guy, like mass.
Tim Gettys
It's cool stuff. Yeah. So much love put into it. Then we have. On April 28, 2017, Mario Kart 8 Deluxe launches on Switch with all 48 courses of the original and DLC. This one is at a 92 on Metacritic. This was just shy of two months after the Nintendo Switch 1 launch. And this also had a pretty major change of having two items instead of one item that you can hold, which was huge for. For Mario Kart 8. I think it is a vast improvement as well.
Barrett Courtney
Could you still hold an item behind yourself though, in. In the original? Okay. Because that was like the big thing for myself, like going back to the older Mario Karts and like Super Mario Kart, you can't do that. It's like, oh, God. The way like 64, it's like, it's part of the strategy. So, yeah, going back to those older games is tough, but yeah, like, like adding the two, I think has been. It's been nice. Just so you don't have to. Like, if you have something to hold behind your back, like, you don't have to hold right away. You can choose to keep it in like your little item pouch for. For a little bit longer if you want to. Or to trick somebody behind you, be like, oh, I have no items. Green shell.
Tim Gettys
Yeah.
Barrett Courtney
Idiot.
Tim Gettys
Yeah. It is interesting because in Mario Kart world, I'm sure that there's an option to turn this off, but the default now is it auto just puts it behind you need to hold anymore. It's just like, because they. They know. Yeah. Okay. So that was April 28, 2017. It launched Mario KD Deluxe. We all played the living hell out of this. I feel like it's very easy to say that the majority of people played this version more than the Wii U version for sure. So yeah, jumping back into that, it was one that I never, I. I got gold in all the courses, but I never did the three star thing in all of them because I had done that on Wii U and I was like, I don't know that I need to do this. But then that's when Greg started catching me anytime we're traveling anywhere. You just see me on the plane fucking playing through this stuff because I'm just like, might as well. You know what I mean? You might as well.
Barrett Courtney
Mindless time killer kind of thing.
Tim Gettys
But Bear, can you explain that a little bit? And Kev, can you bring up the Grand Prix image?
Barrett Courtney
So yeah, with the, the launch of Deluxe, it came with 200cc out of the gate. And to get three, for those who don't know, to get three stars from mirror mode and 150cc, you have to place in first place in every course for a Grand Prix and you have to collect, I think it might have been originally in Mario Kart 8, 10 coins, and then they brought it down to like 8 in deluxe or something like that. I vaguely remember, like Jose Otero was reviewing Mario Kart 8 for Deluxe for IGN at the time, and we're all still like kind of like trying to come up with theories on how all of this back end stuff works. But for 200cc it was just, you gotta be first in every race. You don't have to worry about coins too much unless you want to get into like the more speed boost type of stuff. Right. And so yeah, a lot of this is where around this time is when I'm getting really into trying to fully complete and get three stars. Because it, it bothers me to look at this menu and to go to 200cc and see like two stars, one star, all this stuff. So a lot of it is doing Grand Prix over and over and over again. Almost like, stick with me here, almost like going into a souls boss for the first time. Because especially for some of the harder bosses, you never fully expect going into it that I'm gonna fucking one try this guy. It's about learning. And that's when 200cc became about relearning the game and how kind of like how you're navigating the game and how you're kind of trying to lean into the speed of 200cc, but not trying to let that take over you. Especially for some of the tougher turns, like I mentioned earlier, like the Bowser City one. And then this Mario Kart 8's version of Rainbow Road, which still has one of the toughest turns. And it was that Grand Prix that took me the longest to get three stars for. I think it took me like, I think I took a break. I walked away and it was like, not until like a year, year and a half later that I finally got it. But really before even thinking about all that stuff just like the memories of that being my first big console launch, like working in the industry, like I started at IGN, like October 2016, I think the week the Switch was announced and the week the Red Dead 2 trailer came out and then getting this like, like six months later or what have you and all of us at IGN constantly coming together to, to play together, you know, helping Jose in the like lunchroom do like the local play of eight of us playing together so he can get an idea of like how that stuff works so he can talk about it and all that stuff. It was just, it was such a fun, unique time of learning not only what you know, Mario Kart 8 Deluxe means for the Switch, but still kind of learning of like what multiplayer mean meant on the Switch because it was still so early in that time, right? And yeah, like Mario Kart Nights lasted for a while at ign. And I will say, you know, I've here at kind of Funny. It's hard to find someone to challenge me the same way when Brendan Graeber from IGN challenged me so many times at ign. Brendan Graber I will shout out as like my one true rival in Mario Kart because him and I constantly went back and forth on who were winning Grand Prix on Mario Kart Nights. And yeah, I treasure those memories so dearly.
Tim Gettys
Hell yeah man. I want to keep going through Mario Kart 8 and its history and our thoughts on all of it. But first we're going to take a quick word from our sponsors. This episode is brought to you by Mood. Let me tell you about the online cannabis company that's revolutionizing how we deal with life's challenges. From sleepless nights to stress filled days, Mood.com has created an entire line of functional gummies that target specific health concerns with 100% federally legal THC blends. They'll deliver them discreetly right to your doorstep. And you can get 20% off your first order@mood.com with promo code Kinda Funny. I've been having a great time trying out their different gummies and am loving how each one feels. Their sleepy time gummies will knock you out in about 15 minutes flat. No hangovers, no grogginess. Not only does Mood stand behind everything with an industry leading 100 day satisfaction guarantee, but as I mentioned, listeners get 20 off their first order with code kinda funny. So head to mood.com, browse their amazing selection of functional gummies and find the perfect gummy for whatever you are dealing with. And please remember to use promo code Kinda Funny at checkout to save 20 on your first order. Again, that's mood.com promo code. Kinda funny for 20 off. And we are back. So moving on From Mario Kart 8 Deluxe launching on April 28, 2017, to the launch of the next Mario Kart Mario Kart Tour.
Barrett Courtney
Whoa.
Tim Gettys
On mobile, September 25, 2019. Lasting all the way till October 1, 2024. The thing is, Greg, you can't forget it because it became part of Mario Kart 8.
Greg Miller
That's right.
Tim Gettys
Mario Kart 8 and mobile had 59 on Metacritic, but it also had a ton of new courses. 14 new courses based on real world cities. New York, Tokyo, Paris, London, Vancouver, Los Angeles, Berlin, Sydney, Singapore, Amsterdam, Bangkok, Athens, Rome and Madrid. And then seven new Mario Kart courses, including Sky High Sunday, Yoshi's Island, Squeaky Clean Sprint, and Piranha Plant Pipeline. These courses will eventually make their way to the Booster Pack course for Mario Kart 8 Deluxe. But on tour, like, they were updating this thing, like, every other week they'd be like, dropping new stuff. And the one thing that this game did that was kind of interesting is the, instead of going lap by lap and having it just be the same thing you're doing, it functioned more like the Wario Snow Mountain level in Mario Kart 8, where every lap was its own kind of thing.
Barrett Courtney
Well, I, I, and I would even argue, like, it took that a step further because, yeah, like, we all love Wario Mountain because it's that iconic. Like you're just going straight in in one thing. You're not doing the same thing over again each lap. But I, I think the thing that was really the thing I will give Tor credit for, because I didn't play it on mobile. I, you know, I, I didn't play these tracks until it came to Mario Kart 8 Deluxe was you were still kind of traversing the same places over and over again, but it would change where you were turning in each lap, which I, I think still was a fun way to think about. How can we do something a little bit different to keep people on their toes of not getting, you know, familiar with the same turns and locales every single lap.
Tim Gettys
And it was confusing as fuck, really.
Barrett Courtney
Oh, I really enjoyed it. I thought it was a different new challenge for, for that. And I don't remember if, like, I knew about that design philosophy before they came to Switch, but I personally was really into it. I do think, like, them choosing to do that for a mobile game and to not, like, think about it for the Switch in particular and Mario Kart 8 in particular, I think took a little bit of like, I think there could have been a little bit more to amp that up in really fun ways. But I, I, I enjoy them.
Tim Gettys
Yeah.
Barrett Courtney
Is it weird to go through real life places in Mario Kart? A little bit.
Tim Gettys
But yeah, I enjoy them as well. More content, I do feel. So, yeah. Getting into it then. The Mario Kart 8 Deluxe Booster Course Pack came out from March 18, 2022 to November 9, 2023, six waves of 48 courses, bringing the full game to 96 courses. So completely doubling even the final with DLC version of Mario Kart 8. New tracks included crossovers with Yoshi's Island. New characters included Birdo Kamek, Petey Piranha, Pauline, Peachette Wiggler, Funky Kong and Diddy Kong and more. It's kind of wild.
Barrett Courtney
It's weird. I like, I never like, I still have like the exclamation points on all of these characters because I haven't as any of them. But then when I pull up their, their like kind of 3D models and stuff, there's just something off about them that I just, I can't quite put my finger on.
Greg Miller
Do you feel like this was the shout out content you were worried about or.
Tim Gettys
No, no. See, to me this, this feels like they clearly were like the plan of Mario Kart World is going to be a Switch 2 game. So like let's just. Any idea that we had, let's just get it done. So I don't know, shout out as much as speed up up. Like, I feel like there probably would have been a, a plan that lasted longer and would flesh some of these things out even more than they did because like the fact that this, the final pack started getting so many characters just thrown in, it really kind of felt like they're like anybody that we have left. Let's just get this.
Barrett Courtney
And these characters were available in tour, correct?
Tim Gettys
I. Yes.
Barrett Courtney
Or at least some of them.
Tim Gettys
And that's because most of these were like tour things. But what's interesting is some of the levels, including Yoshi's island and like Sky High Sunday and the squeaky clean Sprint actually debuted in the booster course packs, even though they were, they're technically tour courses. So they came out first in.
Greg Miller
Okay.
Tim Gettys
In Mario Kart 8 booster pack, but they were courses. Like in the data files, they're designated as tour courses.
Barrett Courtney
Oh, interesting.
Tim Gettys
Yeah. But those, there's my, some of my favorite levels. Yeah, the new ones toilet.
Barrett Courtney
Hilarious.
Tim Gettys
So good.
Barrett Courtney
Yeah. Yeah.
Tim Gettys
So a lot, a lot of fun stuff there. And I feel like the. It kind of sucks that, like, so many of the city levels, I feel just kind of feel the same. They just don't stand out as being memorable. Some of them do.
Barrett Courtney
Yeah, I forget. I think it's like Australia. I think I really enjoy, like, the. The moments where you go through iconic, like, buildings or whatever in these courses are when the. These courses shine. But I don't think they do that, like, nearly enough to keep up that. What we expect From Mario Kart 8 Deluxe of being that constant. You know, you're at an amusement park kind of thing. Like, the tour courses are like the Epcot of Mario Kart 8. But like. Yes, but like, they. They were almost there of making Epcot feel a little bit more special. But, you know, it even took Disney a while to make Epcot even sort of kind of interesting for children. Right.
Tim Gettys
And Greg, to your question about the shout out, like, shat out version of it, like, I do think in comparison to the DLC for Mario Kart 8. Yes. Because, like, these, the Mario Kart 8 courses were just as good, if not better than the original courses. Whereas these, in terms of visual fidelity, in terms of visual creativity, they're a dramatic step down. But it also makes sense because they're applying them, adapting them from the. The mobile game. My biggest issue with these is they start to all feel the same. And the going through, like you were saying earlier, like, the course in different ways for each lap. I feel like the signage of, like, where you're supposed to turn and where everything is just gets messy. It's not like, it's unclear, but I just think that it's not as clean as Mario Kart normally is. Yeah, like, you always know where you're going and if you miss a turn, that's on you. I feel like in these city levels, oftentimes something happens. I'm just like, well, yeah, I gotta start over again because I made one wrong mistake because there's just too much going on in the screen in front of me.
Barrett Courtney
Yeah, Y.
Tim Gettys
But yeah, the new courses they added, I thought were really fantastic.
Barrett Courtney
Yeah, I. And I think they, like, balance each other out a little bit. And especially in terms of, like, how some of the DLC looks, in terms of, you know, how clean they look and how pretty they actually look and all that stuff. But you still got tracks like the Yoshi's island one, which is, like, ridiculous, like, how good it looks and like how, like, again, taking all of these things from that game and recontextualizing them for a cart course Is just. It showcases that, like, they still had the juice. Like, if it was just the tour courses that were the dlc, it'd be like, are they. Are they losing the sauce?
Tim Gettys
A little bit.
Barrett Courtney
What's going on here? But then you get a little bit of, like, the new stuff, and you're like, nah, they still got it. And this was. While this stuff was coming out, this is when we were going on our rants. And this was like, work from home era of, like, they got to be working on the next thing.
Tim Gettys
Right.
Barrett Courtney
Like, because there. There is a little bit of, like, inconsistency on the quality of these courses. So they. They have to be already putting resources into. Into something else, which they were.
Tim Gettys
And, you know, you bringing up Yoshi's island, like, God, talk about a track that is so near and dear to my heart. Yoshi's island, first game I ever beat. I love that game. And it so rarely gets love. And when it does, I. I feel like it's more Yoshi in general as opposed to that game in its art style. And the Yoshi's island course in this game is such a love letter. Like, again, it starts off with the. The level start music from Yoshi's island, which, you know, Yoshi's island, not a racing game. So the. The fact that they went as far to change that. Even the coins have the Yoshi face on them. They're the Yoshi coins. And the amount of environments from that game you go through throughout the level, it is one of those courses that's just three laps of the same thing, but throughout each lap, you go through the journey of a world of. Of Yoshi's Island. Like, you. You start off in the overworld, you do the, like, the caves, then you go into the. The fortress. It's like, like, dang, dude. Like, they. They really nailed this. Obviously, the music's off the charts as well. Yeah. And when you cross the finish line, it plays the victory music from Yoshi's Island. It's like, I want more of this type of stuff.
Barrett Courtney
Yes.
Tim Gettys
And so far, we're not getting that in Mario Kart world. I do think that's where the DLC comes in. But I. I am shocked at how much love this far into the booster pack.
Barrett Courtney
The shy guys on, like, the. The stilts and stuff. Oh, God, this takes me back, Tim.
Tim Gettys
Yeah, takes, man.
Barrett Courtney
And then, like, we still got, like, you know, love for some of the other old, old school tracks that we still hadn't gotten in the game. Calamari Desert is Like, a personal favorite of mine, Waluigi Pinball. Like, I never owned the DS Mario Kart, but the DS was the thing that all of my friends brought to in, like, it was probably, like, fifth grade and then going into middle school, and that's everything that they would play. That would be the only thing that we would do during lunch. And thankfully I had. I had, like, a friend or two who'd be like, yo, but I. I'll give my DS to you for, like, a course or two or whatever. And Waluigi Pinball was, like, always a standout to me from back in the day. And, yeah, and The Wii, the 3Ds and Wii rainbow Roads I. I hold near and dear to my heart. I don't love the Mario Kart Wii, but there's still some tracks on there that I think are really cool. And seeing those rainbow roads get adapted to this was just like, like, oh, I love that. Like, the rainbow road courses, to me are always the most fun and the. The most, like, ridiculous, but also just the most encapsulating of just the magic of Mario Kart. And so the. The fact that we do get to kind of see the history of Rainbow Road throughout this game in particular, is. Means a lot to me. And, yeah, I do really love it. And I appreciate that they keep the kind of. You can fall off at any point, and then if you fall off and you start. Start falling towards the planet, you start, like, burning as you're going into the atmosphere. Like, little details like that that are kept in. And yeah, it's awesome stuff.
Tim Gettys
And I mean, it's a moment that we talked about a couple years ago now, Barrett, but I want to bring up again is the credits. Like, you beat this game. There's the Mario Kart 8 ending where you just beat the rainbow road and you get the credits. But then there's a. You beat all the ending. And, like, it's nice. It's a very, very Nintendo thing of, like, having this, like. Like, fun little celebratory moment of having the credits have fun music playing and, like, kind of show you through all the courses you, like, went through over the last decade. But it ends with the iconic Nintendo thank you for playing stuff. And it kind of hits.
Barrett Courtney
Yes, it definitely. Like, I didn't expect credits. You know, they. They kind of confirmed at one point. I forget when or I think when they announced the DLC of, like, hey, we have these many DLC packs that we're doing, and I didn't expect credits for the. The last one, but, yeah, Seeing this pop up, up, and it's like. You see like it's the outside of a crate. Like they're boxing things up for the next big adventure. It really felt like a damn. This is. This is the end of Mario Kart 8.
Greg Miller
Hi, everybody.
Barrett Courtney
Yeah, it's like, oh, shit. Like that. It felt like a moment. And, you know, it makes a lot of sense because, you know, this happens before we get a confirmation of, like, when the Switch 2 is coming, what's it launching with, and all this stuff. And to me, it makes a lot of sense that they would launch with Mario Kart World because it felt like in this moment, they're like, we are ready to move on and move past this because we are very excited to show you what's coming next very soon. And, yeah, it got me a little bit in the feels for a kart racer, which, you know.
Tim Gettys
Exactly. Yeah, man. God, it's even crazy. Like, the love put into all the weird little pictures and icons, the Mario Kart TV stuff. Like, they just had such a good world for Mario Kart 8 that I'm very interested to see where Mario Kart World World ends up with all that. I do want to transition into talking about that a little bit, unless you guys have more to say about Mario Kart 8.
Barrett Courtney
Great game. Amazing game.
Greg Miller
Masterpiece of a game.
Tim Gettys
There we go. So then Mario Kart World bear, go for it.
Barrett Courtney
This will kind of tie into world. So continue on. Sorry, sorry, sorry.
Tim Gettys
Oh, no. Let's go. Go for it.
Barrett Courtney
You know, playing. I played a little bit over the weekend, taking breaks from Sea of Stars to just be a bit more prepared for this conversation and to kind of transition into the Mario Kart World conversation of it all. You know, I was doing some of the time trials that you had mentioned. I didn't realize that you. To unlock the gold wheels, actually.
Tim Gettys
Yeah, just real, real quick to say this to everybody. The. The way that the end game of Mario Kart is, there's, like, the gold outfit, so you can get a gold Mario. There's a gold peach, gold cart, gold tires, gold glider. And to be able to get all those things, you need to get gold in all 200cc courses, including, actually, no, not including the DLC. And there's another one where you need to get three star for all 150cc. There's one you need to beat the Nintendo, like, professional time trial ghost on each of the levels to get the tires. And then to get the glider, you need to get 5,000 coins, which is insane because to get, for A coin to count. Count. It is whatever you end a course with. And you can only have up to 10. So the maximum, if you play perfectly, is every course gets you 10 coins. Yeah. So you have 5,000.
Barrett Courtney
Yeah. So you have to win 500 races with 10 coins, essentially, if you want to, like, take as little time possible collecting all those coins.
Tim Gettys
So I was very close to most of these things, but I had not actually attained any of them, except for the 150cc, three star ones. And there's another one you have to do all mirror mode as well, which I fucking hate. And the last couple weekends, I was like, you know what? This is what I'm gonna spend my life doing. And I did almost all of it. I did get to the 5,000 coins, and I was very proud of myself. And then I told Barrett that. Barrett, how many coins do you have out of the 5,000 needed?
Barrett Courtney
29,127 coins.
Greg Miller
Jesus.
Tim Gettys
That's fucking insane. Insane.
Barrett Courtney
Look, I played a lot of Mario.
Greg Miller
K. God bless you. I'm glad you have.
Barrett Courtney
And, you know, like, I think someone pointed out in chat, like, there's a possibility to get more coins than multiplayer and stuff. So maybe that stuff's added in. But a lot of, you know, I play this game a lot mindlessly and not in, like, very intense, like, having the music up and all that stuff. This is like, okay, we're having. We're putting comfort food TV on in the background while Alyssa is. Is working on a lesson plan or whatever. And then, like, my just inability to just focus on one thing. I'm like, my hands. I got to do something right now. Mario Kart is just a safe thing to boot up where I don't feel the need to, like, pay attention to, like, a story or something like that. So it's just, like, a nice thing to do for muscle memory. And so, yeah, that's. That's the amount of coins I have. I have 12. Nearly 12.5 kilometers. 12,005. Let me restart. I have 12, 438 kilometers driven in this game, which is. I did the calculation, I think almost a third of the circumference of the planet Earth. My favorite course, which I love, is Sunshine Airport, which was the first course I ever played for this game. My favorite character is Shy Guy. My favorite vehicle is the gold. Gold Standard cart. My favorite tires are the Crimson Slims, because I didn't realize how to unlock the gold wheels. And then my favorite glider is the Gold Glider, because that right there is my go to for 200cc. Because like I said earlier, Link was my go to for 150, but link on that motorcycle is way too goddamn fast and his drifting is a little bit too wide for 200. And so I had to like find something that was a bit more basic in 200cc to kind of be able to even comprehend the things that I needed to do. And I've just stuck with that. And shy guy is my fucking boy.
Tim Gettys
Yeah.
Barrett Courtney
And so to transition from that.
Tim Gettys
Sorry real quick. I want to stay on the characters there.
Barrett Courtney
Okay.
Tim Gettys
Because something that in my last two week journey to kind of close up Mario Kart 8 as much as I could and I feel good about where I got like I'm at a point now. The only things that I didn't do.
Greg Miller
You have closure.
Tim Gettys
I have closure. I do not have. I have gold in every 200cc, but I don't have three star in every 200cc. I have it in most of them, including the most difficult ones. So I feel like at some point I could go back, but with world coming out, who knows? And then I got three star gold in all the mirror mode for everything. That's not the booster course packs.
Barrett Courtney
Gotcha.
Tim Gettys
And I'm like, I. I think I'm never doing that.
Barrett Courtney
Yeah.
Tim Gettys
That you don't even get anything for it. So I know that's that. But Greg, I know you were Mr. Dry Bones Wiggler Cart.
Greg Miller
Goddamn right, right.
Tim Gettys
And you do that because you're a man of style.
Greg Miller
Yeah, of course.
Barrett Courtney
Yeah, yeah, yeah.
Greg Miller
Dry Bones. Favorite character, favorite vehicle. Wild Wiggle. Favorite tires. Standard. Favorite glider. Bowser Kite.
Tim Gettys
There we go. Every time for me across the board, you go Koopa. You go standard cart. You go standard wheels. You go standard glider. I don't like wasting time with this goddamn selection stuff. I don't want to deal with any of this stuff. I hate it. One of my least favorite parts of this game. It just takes too long if you're sitting there with your friends. Everyone's like, dilly dally.
Greg Miller
And it all the tires don't matter. I'm gonna beat you.
Tim Gettys
I hate this. I hate the.
Barrett Courtney
They seem to be simplifying.
Tim Gettys
They're completely simplified. It's just a cart, just a character.
Barrett Courtney
So I appreciate but. And I don't know if stats are still tied to characters versus the balance of a character versus a cart, all that stuff, but they're not doing all the different parts of a cart, which is nice.
Tim Gettys
And in this, this last two week journey, I was like, oh, I got to do these time Trials, because I've never done them because that's not really a thing we do, right?
Barrett Courtney
Yeah, we just do the Grand Prix.
Tim Gettys
But I was like, okay, I need these gold tires, so I got to do this. And I tried and I just kept failing. And I'm just like, I'm playing pretty much perfectly, like, what is going on here? And I just realized it's essentially not fucking possible with my little Koopa boy standard across. And I had a great realization, Greg. That does not bring me joy. But that's the meta actually fucking matters in this shit. And I was YouTubing, like, what do people use? Apparently there's not many options. Apparently there is a standard of, like, if you use these, these random combinations, there's only a handful of them. They're just undeniably better than everything else else. And I hate that. I really hate that. Okay, I'm sorry. But you go Yoshi, you go the teddy bear cart. You go the roller wheels. Guess what? And the, the, the animal crossing glider. It's a different game, man. You're going real fast.
Barrett Courtney
Yeah.
Tim Gettys
You're in control. Your boost, your mini turbos are left and right. Just knocking it out of the park. It's insane.
Barrett Courtney
Yeah. Yeah.
Tim Gettys
And I hate it. I just want my little Koopa boy to be better.
Barrett Courtney
Yeah. Yeah. I tried the 200cc time trials a little bit last night and yeah, that, like, I saw what you're seeing and it was one of those, like, it's 9:30. I'm not trying to like min max this stuff right now. This is also not how I enjoy like playing this game in terms of just like doing a solo trial where it's just you and a ghost and there's no items and it's just you get the three mushrooms and you're trying to figure out the science behind that stuff. It's like, yeah, man, that's cool. And I, I love that for y' all, but like, I'm cool on that. And then so I, I went back to. I tried a couple of them on 150cc and to transition into world.
Tim Gettys
Yeah.
Barrett Courtney
Driving on 150cc for the first time in a while, Tim, I really need Mario Kart world to have 200cc. I'm going to be honest, because holy fuck. 150cc feels so slow now. And I'm just like, I'm so bored. It's like I am so brain broken by 200cc that I'm worried about. Like, I'm sure I'm still going to have a magical Time and everything else. Mario Kart 8 does. Like, I can see World doing as well. But as far as like the like crazy things that I enjoy from eight, like I'm, I'm a little bit worried I'm going to be missing, which was such a big part of why I've kept coming back to eight after all of these years. And so, yeah, Mario Kart World, what do you have to say about it?
Tim Gettys
I mean, I am with you having played it. I've only played it at 100cc because that's all they would let us do. And it was very slow compared to what I'm used to. And I think that's a combination of a couple things. One, it technically is I'm used to playing 150, if not 200. So it being 100cc, I don't really hold that against it because I'm sure you just boost it up. You don't need to deal with that. The other problem is Mario Kart World tracks are significantly wider, so the perception of speed feels slower too.
Barrett Courtney
Yeah.
Tim Gettys
So that is I, I think a potential issue. And more than that, it's a momentum based thing. I'm concerned about the wall riding and, and whale rail grinding. That's the stuff that I'm like, I haven't had enough experience with it hands on to really decide how I feel. But the on rails things, jokes aside, feel a little too on rails. Like it feels like you're just kind of stuck into an animation and at like a certain speed. And I don't like that. Like I feel like some of the advancements that I have noticed so far and how this plays is the momentum feels better of like In Mario Kart 8, when you hit a wall, all you're just, you're just done. Yeah, you need to like restart. This kind of feels like it gives you a little bit more like, okay, you clipped it so it slowed you down a bit, but you can keep going.
Barrett Courtney
That's nice.
Tim Gettys
So we'll see where that shakes out. But yeah, like 200, I, I do feel like I, I more so hope that it's in this game than I ever really cared about it in eight because of the wider courses. And then these are courses that can be made with that in mind from the jump if it's in it.
Barrett Courtney
Right.
Tim Gettys
Whereas 200, for, for @ least the majority of the courses, that was like a. Okay, we have to make this all work and I don't think it fully does for all the courses. So we'll see with that. My Biggest concern with Mario Kart 8 is that the single player open world stuff is going to be awesome. But because of what we want from it and expect from it, it is going to be a letdown. I, I think that, I think it'll be fourth. So they're opening themselves up to more criticism than just a straight up kart racer.
Barrett Courtney
Yeah.
Tim Gettys
And from what we've seen, there's a ton of things to do, there's a ton of little challenges, but all little challenges they keep posting on social media seem just like variations of the exact same easy ass thing of like go through these rings or like jump from this thing to this thing and it doesn't look fun, it just looks checklisty.
Barrett Courtney
Sure.
Tim Gettys
So that's my biggest concern. Yeah.
Barrett Courtney
And like, I wouldn't even say not hitting Forza. I would say like, not even hitting the expectations of like a burnout paradise, you know, which is a game that came out 15 years ago. Yeah, something like that. And so yeah, I do worry a little bit about that. But it's also like if the, if the tracks themselves are fun enough, like the majority of how I'm probably going to be interacting with this game game is just through Grand Prix and if there is an unlockable 200cc or it's, you know, added in later or what have you, that's how I'll be interacting with this other stuff or with the game. If the open world stuff doesn't hit as much, but the, the courses themselves are still fun and still hitting and you know, doing the, the crazy new mode of getting knocked out and all that stuff, I'll just probably interact with that stuff. And then the open world stuff, if that's in a, like disappointing, I'll be like, all right, yeah, they tried, but you know, there's, there's still a cart game in here in the middle of this open world stuff.
Tim Gettys
Yeah. And I feel like at the very least that's where my expectations are of like, I think that they're going to nail all that stuff. Like, I think I'm going to love it. But I do think in this conversation of our final Mario Kart 8 review and now looking forward to this, it's like, I do, I don't think that this game is going to end up being a 10 the way that Mario Kart 8 is because of what they're offering and what that thing is missing. Whereas I feel like with Mario Kart 8, what they offered, like, yes, I wanted a more crash team racing style, single player, something to have more Things to do, boss characters, things like that. I like that stuff. But the game didn't need it and didn't have it. Whereas I think that If Mario Kart 8 is going to be open world, there are certain needs that so far. Sorry, what to say.
Greg Miller
Mario Kart 8's Open World.
Tim Gettys
You mean Mario Kart world. I. I have higher needs. It's not just expectations. It's like this. If you're going to do this, you're going to slow down the process of me getting from course to course in a Grand Prix. Whatever I'm doing in between better be fun and interesting and not just like a thing to do, you know.
Barrett Courtney
Yeah.
Greg Miller
Swing off for no reason to pick up this thing.
Barrett Courtney
I had another thought really quick and I'm.
Greg Miller
I mean I'll jump in and say that. Yeah, that's like my biggest concern for the game. I have no doubt that racing and Grand Prixing is going to be fun and awesome. But yeah, I worry about an open world because I do want that to be incredibly engaging and fun and I want to be able to find cool costumes out there and I want to find cool challenges out there and I don't want it to just be cool. I'm driving to the next course or whatever it needs to be for the story part of it.
Tim Gettys
Yeah, we got a bunch of super chats that I want to get super chats to close this out here. We got Tundra Boy say Mario Kart 8 at 200cc's the greatest racing game ever made. Kebab says I'd give it a 9 out of 10. Incredible multiplayer and course options, but it falls short to Sonic and Crash when it comes to single player stats tied to cosmetics is also frustrating. Definitely agree with.
Barrett Courtney
Not to spoil the Naughty Dog video where I replayed every Naughty Dog game and then talk about them today, but I'm just going to put it out there. It's like I don't get the whole like Crash Team Racing's single players. Like it's so much more heightened than the single player of other stuff. Like you get a little bit of like a. A hub and you're just kind of driving around it to get to the other courses. Like, ah, it's fine.
Tim Gettys
But that's the thing is like it's fine for the time. Expand on that for now. Yeah, like that's what I feel like. We're not even going to get that with this.
Barrett Courtney
Yeah.
Tim Gettys
You know, that's a letdown. Dexter says 10 out of 10. Great music, amazing character selection, large course variety at 10 years. It never got old. Old. Nice jacket, Tim. Cool shirt, Barrett. Greg, you're just cool.
Greg Miller
Thank you.
Tim Gettys
Figured out CJ splits on says, do we still want the NEU in mkw? So I guess Nintendo Extended Universe is what he's going for there.
Barrett Courtney
Yeah.
Tim Gettys
Samus, Fox, etc.
Barrett Courtney
That's a question I posed for y' all. I imagine you're still going to be meaning dry bones.
Greg Miller
Oh, yeah.
Barrett Courtney
I, I. It's hard to ask about carts because we don't know the breadth of what carts are going to be available to us else at the beginning here, who's your main eight. And then like, you're gonna keep with him and.
Tim Gettys
Well, that's my problem. I mean, like real talk, these last two weeks have really broke me where I'm just like, it sucks that my main just can't go.
Barrett Courtney
But you're also.
Tim Gettys
That's the way that I play the.
Barrett Courtney
The but that's also you trying to do a time try like a very specific thing for Mario Kart 8.
Tim Gettys
Yeah. But then when I'm going back and playing all the. When I was cleaning up my three star things and others, I'm like, this is so much, I'm so much better. Like, I am so much better. It's upsetting.
Barrett Courtney
But think about it this way as well, because we're not getting like the minutia of like different wheels and carts and all that stuff. The Meta is probably going to be much more different. So let's say Meta is completely like wash that all the way from 8. Are you still going Koopa Troopa?
Tim Gettys
Yeah, probably. Maybe my baby girl, Baby Rosalina.
Barrett Courtney
I like that. It's tough for me because Link was my main for 150cc and we're not getting the Nintendo Extended Universe at least at launch. So I'm struggling with who I'm going to start off with. It'll probably be shy guy because he's my little cute boy who's just looking to have, just looking to enjoy life really. But if that feels too slow, even on like a, like a motorcycle, that that'll be, that'll be a challenge for me to figure out who my main is. The other question I had with possibly the Extended Universe stuff of DLC and all that stuff they tease at one point. Rainbow Road stuff, maybe going up to space. I hope that it's a rainbow world. Rainbow Road World, where it's like, they probably won't do exactly this, but it's a combination of all the rainbows.
Tim Gettys
I think that's 100% what's happening, because that's what they're doing so far. Like the Mario Kart circuits, when you get to them, it's a combination of the different Mario Karts. Yeah. It's like, I. I very much think that it's going to be an all star thing, but also a new Rainbow road, which I'm excited for as well.
Barrett Courtney
Yeah, yeah. Ending on a new rainbow Road. Ooh, are we getting our Mercedes?
Tim Gettys
But, yeah, I. I'm very hopeful that we end up getting this stuff because like I was saying earlier, I feel like it's some of my favorite courses and stuff. Was the love put into the crossover stuff?
Barrett Courtney
Yeah.
Tim Gettys
And so I'd love to see that. I do appreciate the Mario Kart World so far is just full on Mario and they're getting as in the Duffy as possible with like, the random characters that you can play as, like the dolphin and penguin and like that. But I. I'm also just not the biggest fan of just like, here's a bunch of random stuff in the. The course of the game. Like, your outfit's changing. Like, I don't like that, but that seems to be a core part of this game.
Barrett Courtney
Yeah. We'll have to wait to see how it actually, like, feels in the flow of what that collecting feels like and all that.
Tim Gettys
Yeah. Let me get back to these super chats. It just died on me. I have to refresh it. Yelsing says I give it a 9, but it could never be the goat double dash.
Greg Miller
Fuck you, Fran.
Tim Gettys
You know, Yelsing knows Kebab says, will World be a successor or a sidestep?
Greg Miller
That's a good question. I guess.
Tim Gettys
I definitely think it's a successor. I. I don't know. Successor doesn't necessarily mean better. I also think that this game has the chance to really turn into something special. Like, I. I feel like I don't think that this game's going to be a 10 out the. The gate.
Greg Miller
What do you think it will be out the gate?
Tim Gettys
Oh, man, that's rough. I. I feel between an 8.5 and a 9. Yeah, it's Mario Kart and it's freaking awesome. And it's new. Like, I feel like there's. There's going to be a lot here and there's gonna be a lot to critique, but I think at the end of the day, like, this game's gonna be fun as hell and that's really what matters the most.
Barrett Courtney
I could see it. Yeah, like Metacritic being the same as Mario Kart 8 on the Wii. U for sure. Yeah.
Greg Miller
Which was 88.
Barrett Courtney
Yeah, it was like an 88. Something like that. Sorry, I totally blanked.
Greg Miller
No, you're fine. I just, I worry about the open world holding back score so much and then it becoming. It's. It is a 8 on Metacritic.
Tim Gettys
Yeah. And that, that could happen but I still think there's going to be enough. And here's the big thing. Like we don't know what we don't know. Like right now they've only shown us a very limited.
Barrett Courtney
Just turn right, just show me if it goes to back to 50cc or if it continues on to 200, please.
Tim Gettys
But yeah, I do think that you know, in 10 years time, what does this game look like? Like I, I feel like there's. I think that this game will be a major failure earlier if it does not get substantial DLC and substantial updates going forward. Like that to me is kind of the promise here. Especially this is an $80 game.
Barrett Courtney
Oh yeah.
Tim Gettys
And I feel like that's a big thing to, to bring into this.
Barrett Courtney
14 DLC drops.
Tim Gettys
I mean probably or expansion pass included. But I, I think that this game has the stuff to get where it needs to, to be eventually. But yeah, I do think that the end of the day, if the open world stuff, which is a significant part of the game doesn't live up to what it needs to, that will forever hold the game back.
Greg Miller
Yeah.
Tim Gettys
Tundra Boy says we didn't mention battle mode once. Is it a dead mode?
Barrett Courtney
Yes.
Tim Gettys
Yeah, I think it's that simple. Like battle mode worked on the Nintendo 64 because games were different then.
Barrett Courtney
Yeah. And I think it was only 16 courses of grand Prix. Right. And so there was a bit of a mindset of like we have to do something a little bit different here to keep people in to, you know, play multiplayer with each other if they're getting bored of just doing Grand Prix stuff over and over again. It was a, it was a time and place and you know, I treasure those, those maps of Mario Kart 64. The Big Fire Donut.
Tim Gettys
Yeah.
Barrett Courtney
Fucking classic for classic.
Tim Gettys
Classic. It's good. But yeah, there's something about it that magic hasn't been captured since. And it reminds me a lot of goldeneye where it's like, yeah, amazing game, amazing memories. But like it just does. That type of game doesn't work today no matter how much we want it to.
Greg Miller
Yeah.
Tim Gettys
Romance. Don says my main is going to be cow. Regardless of cc. This is how I will maintain inner peace.
Barrett Courtney
I respect that.
Tim Gettys
What's cc? Oh, how yeah. There you go. Greg, are you. Is dry bones confirmed?
Barrett Courtney
Yes.
Tim Gettys
Yeah.
Greg Miller
He's one of the million people we've seen there. Yeah. I was very worried during the reveal and then of course I think in Treehouse he popped up and everyone blew up my blue sky with his. So thank you so much.
Tim Gettys
Yeah. Someone in the chat talking about battle mode on the ds. I do want to bring up mission mode on the ds, which I think is the best single player stuff that a Mario Karts had. And even that was just kind of like a. A step towards something like giving you different things to do besides just the Grand Prix. So I, I hope that they learned the right lessons from that mode for this, for the different things you have to do in the the open world here. But we'll see next week. Week next week comes out. We have not finalized our plans yet for our Switch to launch coverage, but stay tuned to our schedule update early next week where we'll totally get into all the details of shout out to the mountaintops. Yeah but just prepare everybody. We're about to be live a whole bunch starting from the Switch 2 launch day throughout the weekend because it is also summer game fest. So we're going to be reacting to all of the showcases including SGF itself itself and the Xbox Game showcase on Sunday. And in between all of that, it's going to be a lot of Mario Kart. It's going to be a lot of Zelda Breath of the Wild, Tears of the Kingdom, a lot of Delta Rune. Delta Rune potentially. And what else will there be? That's right. Welcome tour Barrett. We're doing welcome to her. Gonna be a lot of great stuff. So stay tuned and I'll put the.
Barrett Courtney
Call out here now if you've ever wanted a chance, a moment, the more likely chance of ever beating me in a Mario Kart, it's this launch weekend because I won't be familiar with tracks just like all of all of us will and it'll be a new type of game. So this is where I'm hoping.
Tim Gettys
Yeah.
Greg Miller
Not even playing field obviously you know more much mechanics but like be I have a chance against y' all before I go away this SGF and then you all get too good.
Tim Gettys
Well everyone let us know in the comments below what score you would give Mario Kart 8 Deluxe in 2025 live. Thank you so much for hanging out with us. We're about to do our last of us finale spoiler cast and then we're doing a subway surfer sponsored stream. It's going to be a great day. Keep hanging out with us here. If you're on Twitch, stay where you are. If you're on YouTube, make the jump to the next link. Till next time. Love you all. Goodbye.
Kinda Funny Gamescast: Video Game Podcast
Episode Summary: The Final Mario Kart 8 Review
Release Date: May 27, 2025
In this episode of the Kinda Funny Gamescast, hosts Tim Gettys, Barrett Courtney, and Greg “GameOverGreggy” Miller delve into their final review of Mario Kart 8 Deluxe, celebrating over a decade of gameplay and anticipating the upcoming release of Mario Kart World and the Nintendo Switch 2.
The discussion kicks off with the hosts sharing their ratings for Mario Kart 8 Deluxe on the Kinda Funny scale from 1 to 10:
Listener Feedback:
The hosts provide a comprehensive timeline of Mario Kart 8 Deluxe, highlighting its inception and growth:
Greg Miller reflects on the game's longevity, “I think this game has been so impressive and so good and then so well supported” ([05:39]).
A significant portion of the discussion revolves around the various DLC packs that expanded Mario Kart 8 Deluxe:
Barrett Courtney praises the Legend of Zelda DLC, stating, “The Legend of Zelda track is just one for the ages” ([22:36]).
The hosts share nostalgic memories and personal anecdotes related to Mario Kart 8 Deluxe:
Greg Miller shares fond memories of racing sessions, “it's part of this journey” ([07:20]).
The conversation delves into the intricate mechanics of the game, focusing on different speed classes and in-game achievements:
Tim Gettys voices frustrations with certain gameplay elements, “I really hate that” regarding the most optimal character and kart combinations ([54:37]).
Looking forward, the hosts express both excitement and concerns about the upcoming Mario Kart World and its integration with the Nintendo Switch 2:
Greg Miller discusses the potential challenges, “I'm very worried about the open world holding back score so much” ([67:29]).
Throughout the episode, hosts interact with listeners’ comments, incorporating their perspectives into the discussion:
Tim Gettys summarizes the listener ratings, noting the blend of high praise and constructive criticism ([71:06]).
In wrapping up, the hosts reflect on the enduring legacy of Mario Kart 8 Deluxe while expressing cautious optimism for Mario Kart World. They acknowledge the game's strengths in multiplayer and course variety but remain mindful of potential shortcomings in the new open-world format.
The episode ends with previews of upcoming content and encouragement for listeners to share their own scores and thoughts on Mario Kart 8 Deluxe.
This detailed summary encapsulates the rich discussion among the Kinda Funny hosts, covering their profound appreciation for Mario Kart 8 Deluxe, reflections on its evolution, critiques, and anticipations for its successor. Whether you're a dedicated fan or new to the series, this episode offers valuable insights into one of the most beloved kart racers in gaming history.