Kinda Funny Gamescast: The Legend of Zelda Switch 2 Hopes and Dreams - Summary
Release Date: February 19, 2025
Hosts: Tim Gettys, Greg “GameOverGreggy” Miller, Blessing Adeoye Jr., and Andy Cortez
Introduction & Banter
The episode kicks off with the hosts engaging in their signature light-hearted banter, reminiscing about past episodes and celebrating Andy Cortez's birthday.
Tim Gettys [00:26]: "What's up, everybody? Welcome to the Kind of Funny Gamescast for Wednesday, February 19th."
Overview of Current Zelda Releases
Tim Gettys provides an overview of recent and upcoming Zelda titles, highlighting Nintendo's commitment to the franchise with a steady release cadence.
Tim Gettys [11:18]: "Since 2013, when Wind Waker HD came out alongside Link's Awakening, it's pretty much on a every two-year cycle that we're getting a Zelda."
The hosts discuss the balance between mainline titles, remasters, and spin-offs, noting titles like Breath of the Wild, Tears of the Kingdom, and Echoes of Wisdom.
Speculations on Switch 2 Zelda Titles
The core of the discussion revolves around what fans can expect for Zelda on the upcoming Switch 2. The hosts speculate on possible new titles, remasters, and innovative gameplay features.
Blessing Adeoye Jr. [35:36]: "The first thing I really want for Zelda on Switch 2 is for those games to run at like, a solid 60 the entire time."
Andy Cortez [17:03]: "What if we just do something like that in our off time while we're building the next big thing or we just release a big thing and the next big thing won't be for another two and a half or three years."
Multiplayer Zelda Possibilities
A significant portion of the conversation explores the potential for multiplayer experiences within the Zelda universe, drawing parallels with games like Elden Ring and discussing the feasibility of integrating cooperative elements.
Barrett Courtney [19:01]: "You could do some crazy shit in Zelda especially if you..."
Andy Cortez [19:46]: "It's something like a multiplayer friends to join up and kind of just play in that world."
Remasters and Remakes
The hosts delve into the possibility of remastering beloved titles like Wind Waker and Twilight Princess, debating the challenges and fan expectations associated with such projects.
Tim Gettys [29:44]: "I don't think both. I wouldn't be surprised, but I don't think..."
Barrett Courtney [30:32]: "I don't know if that's a thing that you want to like stretch and make something like."
Desired Features for Future Zelda Games
Listeners' super chats and questions introduce various desires for future Zelda titles, including enhanced narrative structures, improved dungeon designs, and refined combat systems.
Blessing Adeoye Jr. [35:36]: "I, I think that you being so sure about the 60 is the one place that I don't necessarily agree..."
Chrono Riggs [66:02]: "I wish the next Hyrule would feel more lived in with more villages and more people, more density."
Ocarina of Time Remake Discussions
The conversation shifts to the highly anticipated Ocarina of Time remake, with the hosts debating the extent of changes Nintendo should implement to honor the original while modernizing the experience.
Tim Gettys [35:29]: "But I do think the Ocarina of Time remake is going to substantially change Ocarina of Time."
Blessing Adeoye Jr. [50:20]: "What if we get that story of him being an adult and... one more adventure that like nobody ever has heard of."
Audience Interactions & Super Chats
Throughout the episode, listeners contribute with super chats proposing various ideas, such as alternative Triforce allocations and narrative-focused changes.
Super Chat - omglx [66:42]: "I want the Triforce allocation fully remixed. Zelda with Courage, the protagonist. Ganondorf with wisdom as a sort of sinister tactician who forces power on Link, turning him to the dark side."
Super Chat - Joshua Barnett [68:19]: "Bring back the Triforce. I agree. That'd be awesome."
Technical Enhancements for Switch 2
The hosts express optimism about the Switch 2's hardware capabilities, anticipating smoother performance and enhanced graphics for Zelda titles.
Andy Cortez [36:07]: "I don't think there's a world in where this won't run out of 60."
Tim Gettys [37:47]: "I just want them to put more engine underneath the hood, that shit's gonna look incredible."
Closing Discussions & Final Thoughts
As the episode progresses towards its end, the hosts reflect on the future of the Zelda series, emphasizing the importance of maintaining the franchise's legacy while embracing innovation. They also briefly touch upon unrelated topics like upcoming releases and personal anecdotes before wrapping up.
Barrett Courtney [64:38]: "Like, give me the good font. What are you doing this gen?"
Tim Gettys [64:55]: "What if the next mainline game is using... that's the where we're going with that."
Key Takeaways
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Zelda's Steady Release Schedule: Nintendo has been consistent in releasing Zelda titles every couple of years, balancing mainline games, remasters, and spin-offs.
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Anticipation for Switch 2: Fans are eager for enhanced graphics, smoother performance, and innovative gameplay features in Zelda titles on the Switch 2.
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Multiplayer Possibilities: There's significant interest in exploring cooperative multiplayer experiences within the Zelda universe, drawing inspiration from other open-world games.
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Respecting Legacy in Remakes: While remasters like Wind Waker and Twilight Princess are beloved, there's a delicate balance between honoring the original and modernizing the experience without losing its essence.
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Community Engagement: Audience interactions through super chats highlight diverse desires, from narrative enhancements to gameplay mechanics, showcasing the passionate Zelda fanbase.
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Technical Optimism: The Switch 2 is anticipated to handle Zelda titles with greater efficiency, potentially resolving frame rate issues and enhancing the visual experience.
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Future of Zelda's Narrative: There's a call for more structured and impactful storytelling in upcoming Zelda titles, balancing openness with compelling narrative arcs.
Notable Quotes
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Tim Gettys [11:18]: "Since 2013, when Wind Waker HD came out alongside Link's Awakening, it's pretty much on a every two-year cycle that we're getting a Zelda."
-
Blessing Adeoye Jr. [35:36]: "The first thing I really want for Zelda on Switch 2 is for those games to run at like, a solid 60 the entire time."
-
Andy Cortez [17:03]: "What if we just do something like that in our off time while we're building the next big thing or we just release a big thing and the next big thing won't be for another two and a half or three years."
-
Barrett Courtney [19:01]: "You could do some crazy shit in Zelda especially if you..."
-
Super Chat - omglx [66:42]: "I want the Triforce allocation fully remixed. Zelda with Courage, the protagonist. Ganondorf with wisdom as a sort of sinister tactician who forces power on Link, turning him to the dark side."
-
Blessing Adeoye Jr. [50:20]: "What if we get that story of him being an adult and... one more adventure that like nobody ever has heard of."
-
Andy Cortez [36:07]: "I don't think there's a world in where this won't run out of 60."
Conclusion
In this episode of Kinda Funny Gamescast, the hosts delve deep into the future of the Legend of Zelda franchise, exploring fan expectations, potential new directions, and the technical advancements expected with the Switch 2. Balancing nostalgia with innovation, the conversation underscores the enduring legacy of Zelda while eagerly anticipating its evolution in the coming years.
