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Ryan Reynolds
Ryan Reynolds here from Mint Mobile. I don't know if you knew this.
Tim Yetis
But anyone can get the same Premium.
Ryan Reynolds
Wireless for $15 a month plan that I've been enjoying.
Tim Yetis
It's not just for celebrities.
Ryan Reynolds
So do like I did and have one of your assistant's assistants switch you to Mint Mobile today.
Tim Yetis
I'm told it's super easy to do@mintmobile.com.
Blessing Adeoye Jr.
Switch upfront payment of $45 for 3.
Ryan Reynolds
Month plan equivalent to $15 per month Required intro rate first 3 months only, then full price plan options available, taxes and fees extra. See full terms@mintmobile.com foreign.
Snowbike Mike
What'S up and welcome back to the Kind of Funny Games cast for Wednesday, March 19, 2025. Of course, I'm your host Tim Yetis. I'm joined today by a very very big full cast here with blessing out of yoyo junior.
Blessing Adeoye Jr.
Good day Tim.
Snowbike Mike
Snowbike Mike.
Andy Cortez
What up Tim?
Snowbike Mike
Andy Cortez.
Tim Yetis
Hey Tim.
Snowbike Mike
And Greg Miller and Engorge Cast so engorged. How is our GDC is going, Mike?
Andy Cortez
Tim My GDC so far is going very well. I'm meeting and greeting, I'm shaking hands, I'm telling stories and man, I'm playing a lot of video games y'all.
Ryan Reynolds
Are you best friends with Jeff Keely yet?
Andy Cortez
Me and Jeff Keighley, we're going to be hanging out this summer. Watch out. Two best friends.
Snowbike Mike
Mike, what do you want to say about you and Jeff Keighley the last couple days?
Ryan Reynolds
More importantly, what does Bless have to.
Snowbike Mike
Say.
Ryan Reynolds
After game report was possibly the best thing. He's like, I don't think Jeff likes Mike.
Tim Yetis
Bless.
Andy Cortez
Two best friends coming together and being ready to make plans. And I think this summer you're gonna see us really bond. So I'm really excited about it.
Tim Yetis
Hell yeah.
Blessing Adeoye Jr.
Let me tell you. Me and Mike had an extended conversation with Jeff Keighley. I had a great time, I had a great time talking to Jeff because like I it's funny cause Mike was, was being full mic of like oh Javona, you're in town. Oh you go to the beach like what's going and like he's trying to like ask Jeff all these like high energy questions and I can tell in Jeff's face I'm like this man just wants to talk about video games. I'm gonna ask him about Ubisoft.
Andy Cortez
Let's ask about skiing and stuff about Ubisoft.
Snowbike Mike
We've never done the topic here on Gamescast of how to save Ub. I'm going to do it with Jeff.
Blessing Adeoye Jr.
And so, like, I see, like, Mike just try and just, like, fail with. With, like, certain questions. Like, dude like, Jeff is. Is. Is a man who's so busy and stressed. Right? Yeah. And so, like, I see. I see Jeff, like, not on the, like, the mic level of energy, and I start talking about games in the industry and I'm like, okay, this is a good conversation.
Snowbike Mike
I've now heard multiple times a beach come up.
Andy Cortez
Yeah, I mean, well, Blessing wants to.
Blessing Adeoye Jr.
Talk about the beach.
Andy Cortez
Ubisoft layoffs. Like, where are they going to go? I'm just like, Jeff, you like skiing? You like snowboarding? Oh, you like winter sports? Let's go to the beach together, share six pack and hang.
Blessing Adeoye Jr.
I've been to, like, now multiple different conventions and events. Went on one with Mike enough. So now that I. I know the mic playbook.
Andy Cortez
Yes.
Blessing Adeoye Jr.
I know, like, the Mike, like, go to talking points. And it's always the beach. It's always where you. Where you're gonna eat while you eat.
Ryan Reynolds
And do the ice cold ocean beach.
Tim Yetis
What are you doing in the city? Yeah, if it was New York, you'd be like, you're gonna go watch, catch a show or something like that.
Blessing Adeoye Jr.
Yeah.
Tim Yetis
We all know the rules of. Of conventions or just big meeting places. And I think Greg Miller is always the one that drove it into my brain. Right. Don't touch your mouth. Yeah, that's rule number one. Right?
Ryan Reynolds
Okay.
Tim Yetis
You don't want to touch. You're shaking a lot of hands. Greg does the thing where he's like, I know. These are the most toxic bacteria infested things ever. My hands. So don't even touch your mouth. Right. Like, don't even bother.
Ryan Reynolds
Mike saw me smash tacos at an embargo we did yesterday because the timing didn't work out. I got hung up talking to somebody, says I was starving. Then I got pulled anyways, what I was doing. Left hand. I knew I was in over my head, so. Hello. Hello, Tacos.
Tim Yetis
So that's rule number one. Rule number two, Never walk up to Mike while he's at a gaming booth because he will try to shift you out and leave immediately.
Andy Cortez
Oh, I'm so good at that.
Tim Yetis
No, hold on. Let me talk. Let me talk. Mike is just like the Michael Jordan of you walking up and going, yo, what up, cyber? You played this before?
Andy Cortez
Get on there, dog.
Tim Yetis
All right, I'll see y'all later. Like, he just. When it's a game he doesn't want to play or isn't interested in, but he's too interested in talking to the person to just kind of like, you know, be his fraudulent self. He will look at that guy. He'll be like, get on the sticks, man.
Andy Cortez
Come on, try this out.
Tim Yetis
All right, I'll see y'all later. It's like, I didn't want to play the game, Mike.
Andy Cortez
I already played this yesterday at the Mix up to the. Let me step up really quick. Gave you your time. Let me tell you that I am very mindful of my surroundings and I am very mindful of getting time on the sticks. And I understand that is a pack Day of the devs. It is a pack indie mix, and I want to make sure others get to play that I am very mindful of. Mike gets five to ten minutes, nothing more. A lot of these games have demos that are on Steam that I can go play right now. So I am not here to take up 20, 30 minutes on the sticks. And I also, Tim love when I get to pass the ball to Andy and make sure that these developers get to meet people like Andy because they are so impressed.
Tim Yetis
He's so kind.
Andy Cortez
Game dev experience. He is so talented and so, like, if I see Andy, I'm like, slappy, get over here. And I reel him in, right? I got him on the. And I hand him the controller. I say, go, have a great time.
Tim Yetis
Everybody else's perspective, it's. I don't want to be here right now. So you do this because I gotta.
Andy Cortez
Leave and I want to.
Tim Yetis
I don't, you know, I don't want.
Ryan Reynolds
To play this game.
Tim Yetis
I'm not interested in that game.
Andy Cortez
Which game?
Tim Yetis
The. The Atari one we show. It was iRobot, because I got to show off iRobot. So I played it. He's like, you play this year? I was like, yeah, I played today.
Andy Cortez
I will get on there.
Tim Yetis
Like, no, I already played it.
Andy Cortez
Well, I'm going to tell you about a bunch of games that I got to play and there's some Mike games out there. So if you're looking for some fun experiences, I'm going to hit you with all the bangers along with this whole.
Blessing Adeoye Jr.
Team.
Snowbike Mike
All of those games. Because that's the topic of today. For the kind of Funny Games guys, each and every weekday we get together to talk about the biggest review previews and topics in video games live on YouTube, Twitch and podcast services around the globe. If you love what we do, please support us with the Kind of Funny membership. It gets you the shows ad free and you get a daily exclusive show. You can get it on YouTube, Spotify, Apple Podcasts or of course Patreon. For a chance to be part of this show. Submit your thoughts and opinions as YouTube super chats as we go. Little housekeeping for you. We are an 11 person business. All about live talk shows. We had a banger episode of Kind of Funny Games Daily, I assume. I actually didn't watch it or have any idea.
Blessing Adeoye Jr.
It was one of those Gas League episodes, but it was great.
Snowbike Mike
Okay. Gaslit episode. Roger bless.
Blessing Adeoye Jr.
Roger bless. Yeah, both been drunk for three days.
Ryan Reynolds
So I came out.
Snowbike Mike
No, you were part of it.
Blessing Adeoye Jr.
He's where I got the bat from.
Ryan Reynolds
Cricket bat. No, don't worry about that. What's two weeks from today, everybody?
Snowbike Mike
Two weeks from today is the switch.
Ryan Reynolds
To reveal, or is it when I cash in stars?
Tim Yetis
Oh, no.
Snowbike Mike
I hate this threat, man. After this, we're going to be doing the Daredevil.
Ryan Reynolds
The rule. It's the rule. You'd have to pause. You'd have to.
Snowbike Mike
I would have to pause or.
Ryan Reynolds
I mean you try to watch and pay attention to whatever Miyamoto is saying while I get quizzed by Blessing. It'll be great.
Snowbike Mike
God damn it. After this, we're doing the Daredevil episode four. Spoiler cast. Really excited to talk about that. What a banger episode. Then after that, Nick's Nuzlocke will continue. If you're a kind of funny member, you get today's Greg way. It's coming spelled a different way today.
Ryan Reynolds
I had to do some research on the way into work today, so I haven't done it. I haven't. Yesterday it was spelled the gross way. Bless.
Blessing Adeoye Jr.
Oh.
Tim Yetis
Oh, great.
Blessing Adeoye Jr.
I like that.
Ryan Reynolds
I didn't do it. Kevin did.
Snowbike Mike
You asked him to.
Ryan Reynolds
I did though.
Blessing Adeoye Jr.
I think I asked if it's okay or something.
Ryan Reynolds
Simpatico. That's me, Kevin over there.
Snowbike Mike
Thank you to our Patreon producers, Delaney Twin and Carl Jacobs and Omega Buster. Today we're brought to you by Shady Rays, Meundies and Factor. But we'll tell you all about that later. Let's start with the topic of the show. We played a whole bunch of games at GDC and a bunch of different events. So we're going to talk about them. Highlight a couple of them. Mike, you had a lot of energy there. I kind of want to start with you. Let's go down to what's. What's the one you say in a mic game?
Andy Cortez
Let me reach into my holster. I'm going to give you guys a little two drone adventure. Right? What if I told you that Mars Attacks is back or what if I told you that there's a soccer game that blends Resident Evil and Silent Hill together for one crazy experience? Or what if I told you that we could do math problems while playing first person shooter?
Blessing Adeoye Jr.
I mean, tell me first person shooter.
Ryan Reynolds
Mike's an AI.
Andy Cortez
What do you want to hear about?
Ryan Reynolds
Because I am talking about soccer.
Snowbike Mike
Oh, sorry.
Blessing Adeoye Jr.
I'm a soccer guy.
Andy Cortez
Let me tell you about fear FA98. Oh, I made by one man. And let me tell you what, nothing brought me more joy in the mix than this game. Jacob Jazz is his name and he is creating a FIFA 98 like game. But the catch is, is when you finish the game, you will go into a level very similar to a Silent Hill or Resident Evil like game. And so as you journey through this scary, foggy, murderous town and you go explore, you will be stopped and you will play a game of soccer where you will pick different demonic team members to join your soccer pitch. And when you win, you'll get in game items that will progress the story and keep it moving.
Blessing Adeoye Jr.
Mike, I got beef with you.
Tim Yetis
It's fearful, it's.
Blessing Adeoye Jr.
I got, I got beef with you because. Tell me you saw this game and you played this game and you didn't pull me aside and go, bless, go check out this game.
Andy Cortez
I brought Roger to it. I think Andy might have seen it. I was. There was this. I went back three times at the mix for this game and he smiled every time cuz he knew I was ready to get after.
Blessing Adeoye Jr.
Did you know I love FIFA 98? Like the actual FIFA 98 game. Specifically, specifically on N64.
Ryan Reynolds
I would just say you like soccer games. You play soccer all the time.
Blessing Adeoye Jr.
Bless.
Andy Cortez
Let me put you on then. Right here, this is what you want to play right here. There's a demo available so you can go out there and play it right here, right now. It's got a vibe of mutant leagues football. If you ever played mutant league football, they have like the Blitz clone that is that. And it's not quite perfect, but it's just fun enough to make you want to come back every time. And that's what this is where it feels like FIFA 98, where it's like we're playing 2025, right? It's like you want those buttons but you go back in time and you're like, oh, this is what it used to be. There was only pass and shoot. There was no lob, there was no direct pass. And this game freaking rocks. It blew my socks off. I loved the detail in the gameplay of the different characters on screen that you could choose from the different teams of all of your favorite kind of horror tropes. And, yeah, this guy's got something special here. So if you're looking for just something to make you smile, maybe get you a little scared during that, you know, single player stuff, you go check it out.
Tim Yetis
Yeah. What's the single player stuff like?
Andy Cortez
Yeah, we didn't get to see much of it. We started off with it, and I think he really drove me towards getting into the game. But it starts off and it's just like a scene out of Silent Hill. You're a character walking down a very foggy alleyway, and there's a zombie eating a man. And when you walk up to that zombie, boom, it teleports you into a game. And so after that, you would progress and see what's next in the story. But I. I love the mix of what's going on here. I recommend this game.
Snowbike Mike
So, Mike, you. You brought us to this Zombie soccer.
Andy Cortez
Yeah.
Snowbike Mike
Greg wants to hear about the first person shooter math problems.
Andy Cortez
Greg, you love. I, you know, I love quick math. You know, I love keeping this mind going.
Tim Yetis
I know that.
Andy Cortez
He does some quick math.
Tim Yetis
He really does. Can't spell worth a lick. But, like, Mike knows. Mike knows math.
Andy Cortez
For real?
Blessing Adeoye Jr.
For real.
Tim Yetis
And do you think that comes from your. Like when you worked in at the. That's where he's really good at, man.
Andy Cortez
I love some quick math. You know, like, what's the change they're gonna give back to you? Yeah, you beat the person before the machine. It's the best.
Tim Yetis
He's so good.
Blessing Adeoye Jr.
So I buy something at 68 cents.
Andy Cortez
Okay, I give you.
Blessing Adeoye Jr.
It was back in 1998. Things are cheaper back then. I give you a dollar, I give you two.
Andy Cortez
I give you a dollar, you give me a dollar. 68 cents. That is 32 cents.
Tim Yetis
Back.
Ryan Reynolds
Here at Walmart, nothing would break me faster than give me the money. I would ring it up and go get it. And they're like, oh, wait, I have a quarter. And I do the thing. Like, I don't understand that anymore. I don't understand it. And then they'd explain to me. I'm like, you taking everything for the drawer right now? I don't know. I get in trouble for the drawer.
Tim Yetis
I need a manager to that.
Blessing Adeoye Jr.
Now.
Andy Cortez
This one, I'm not perfect on the name because there was a lot of loud music and we were having too much fun at it, But I believe it's EO Prism is what you want. To look up right here. EO Prism, coming from Unexpected Accessories LLC.
Tim Yetis
Is a speller for the, for the audio listeners.
Andy Cortez
E O and then Prism. P R I S M E O Prism here. This is a first person shooter mixed with math. So if you would like to fight an enemy and shoot an enemy, we'll call it, you have to quickly do the math. So in front of you you can see a small scroll wheel of different numbers at the bottom of the screen. When you approach an enemy target, it will have a math problem in front of you that you have to quickly figure out. Scroll to the number to then shoot that enemy. And it is all procedurally generated. So every time you play there will be different math problems in front of you. But I loved the fun, cute art style. I like these games that mix education, entertainment and education together, which I'm a big fan of. You haven't heard that one before?
Blessing Adeoye Jr.
Entertainment edutainment.
Andy Cortez
Blacked out on that one. Blacked out, blacked out. But I love these games that mix that and have that blend of like you could see this in a classroom somewhere right where kids would be playing this. Or if you were a fan of like, hey, let's, let's do some math. And I know you love Fortnite. How about we, we play this game instead just for an hour and see if we can get you going.
Tim Yetis
But everybody, enough of the little putt putt card learning or who was the guy that Carl kept bringing up on that one episode of Pizza Man? Yeah, but all those like math learning.
Andy Cortez
Games, this is like, yeah, yeah, yeah, I loved this. And so everyone around the table was laughing, having fun of trying to do the math in their heads while watching someone struggle doing the math. And so yeah, if you want just something to make you laugh, maybe work your brain out a little bit. They were promoting that might go all the way up to algebra right now. It was just very basic math, thankfully. Because when she was like, oh, we got, we got algebra in this. I was like, let's stop right there. Okay, quick. Math for Mike only. That's.
Tim Yetis
I love that being a post credit. Like teaser.
Snowbike Mike
The, like the plus turns a little.
Tim Yetis
Is that pathetic? Zagorus.
Andy Cortez
So you can see right there. You can see as they hover over that, you know, enemy that they're going to shoot at, the math problem pops up. They're able to look at it, try to figure it out, scroll, wheel around and start to take out different enemies. But this is one of those fun ones of like, man, this is a cool idea. It Will be interesting to see where it's put out.
Ryan Reynolds
Right?
Andy Cortez
Is it on Steam? And that's the only place we see it couldn't make it to schools one day and be in education. I. I love that kind of idea and I love that kind of stuff in games. So those are my two that I'll share with you to start.
Tim Yetis
I like the art style.
Snowbike Mike
Greggy, let's jump to you.
Ryan Reynolds
Hey, how you doing?
Snowbike Mike
I'm doing well.
Ryan Reynolds
Good.
Snowbike Mike
You see any cool games?
Ryan Reynolds
I've seen a lot of cool games. You know, let's start with a big caveat. All right?
Snowbike Mike
Mm.
Ryan Reynolds
Possibly a huge caveat. Oh, no, I'm kidding. Throughout many a year here, about eight years now, maybe seven. You know what I mean? Of kind of funny. There's something I have to say. All that on certain games, right? My wife, of course, co owns a company called Pop Agenda. They're a video game publishing tool set basically for different publishers, developers, yada yada. They help with indie games. For a while that was fine. Occasionally some stupid game would come through, we'd say it. I was like, I didn't even like it or whatever. They had about nine games at the Xbox last yesterday, so I can't be helped anymore that they're successful or whatever. And this is the one where they're helping publish Panic stuff and Annapurna stuff these days, even though while also doing independent Pop Agenda stuff. So there's a few crossovers here that I assure you are not because of my wife, just because of great games. But if you can't listen to me, I understand. I want to start with Wheel World. This used to be called Ghost Bike before Papa Jen had anything to do with it. Helping out Annapurna. We'd seen it. And Annapurna showcases his ghost bike. Now it's Wheel World. I finally got to play it.
Tim Yetis
Developers of Nidhogg.
Ryan Reynolds
This game is fucking awesome. Yes. This is from the developers of Nidhogg, Messhof, of course. We love Nidhogg 1 and 2 here. You've seen us play it since the inception of Kind of Funny. And let me tell you, when I sat down with these very cool developers, very awesome. And they go, I recognize you. And I'm like, right, we play your Jen's husband. I was like, oh, yeah. Well, yeah, yeah, I am. And they're like, yeah, cool. Are you just here? Are you covering? I'm like, no, no. I cover video games. I'm like, oh, that's cool. I'm like, do you know that we've Played Nidhogg for a decade.
Andy Cortez
No, never, never. See?
Ryan Reynolds
And I'm like, I summoned Satan to win. They're like, all right, cool.
Andy Cortez
You want to play?
Ryan Reynolds
The Fox News featured it, like, games.
Tim Yetis
For the.
Ryan Reynolds
Wheel world. It was something we've always thought was cute. And then at the Annapurna Showcase, they gave their latest trailer where they were base, like, and they talked to the mess off devs and they were like, yo, it's burnout paradise, but it's on a bike. And jumping into this. I am so happy I picked it up for Fantasy Critic. I am so happy that it is as good, if not better than the trailers. Look, I would start when I talk about Wheel World, the fact that it feels like you are biking when you're using the controller, if that makes sense. Like the haptics of on this Xbox. Felt like it. But then, of course, if you just hold it, you know, you do your nice little pedal, your coasting kind of thing. Right, Whatever. But then if you tap it, your character actually pumps her legs or whatever.
Snowbike Mike
To get, like, the shoulder buttons.
Ryan Reynolds
Yeah, yeah. Just the shoulder button here. And I'm just talking about the feel of it. They're not like, you know, dual sense haptics.
Tim Yetis
Yeah.
Snowbike Mike
But I mean, just so, like, making the. Like is one is the.
Ryan Reynolds
You're holding a trigger to wheel to pedal.
Tim Yetis
It's not.
Ryan Reynolds
If you want a trigger situation. Yeah, no, no.
Blessing Adeoye Jr.
It's not like an injury is biking, but.
Ryan Reynolds
Yeah, no, no, no, no. It's not that at all. You know, the demo starts with you waking up in this wheel world. You then find this Damon demon here that they call a little skull floating on your bike or whatever, who had all these legendary parts on his bike. They've been taken. You need to go get them back and he can help you on your quest or whatever. So you roam around, talk to these bullies. You have to go challenge them to races. The you're taking jumps, you're drafting off of people to build up your boost meter to go faster. There's exploration, of course, as you go through, you find different bike parts to make your bike better. They steal, you know, a page from the open world games I love of, like, okay, you go over here and you have to, like, ring these bells. The bell shrines. Right. It was like, that's an interesting thing. And I rolled up. I actually rolled past it trying to get to it. And I was like, oh, double back. There it is. And it's the bell. Like a ringer on the bike bell. You ring it there you ring it and it does like Fog of War and shows you question marks and icons on the map to then go out and go after and explore and stuff. Like that soundtrack is fucking awesome. It's this electro pop that you heard just there. Very subtle, very cool, very vibey. Just like biking through these beautiful environments, you know what I mean? The races. I only did two races, one of both, no big deals. They showed me the second area. This is a very foresty, outdoorsy, sun, you know, sun bathed area, countryside. The other one is way more. It's a city. It's not dirty, but it's like a city to it. It's nighttime. So you got a different landscape there going for it or whatever.
Snowbike Mike
Great sense of color to this game, dude.
Ryan Reynolds
There's this style to this game. Start to finish. Wasteland is the new biome I got to go see.
Tim Yetis
One of the main developers just told me that they made their own like character creator engine that essentially not for you to create necessarily, but for all of the NPCs how it's all just like randomized faces with like different nose shapes and eye shapes and that's why everybody looks so different. Mike got to play a bit of it as well.
Andy Cortez
Yeah, I loved this. This is a Mike ass game right here. I'm going to zone out and lose my marbles to this game. I had so much fun racing. I joined a pub crawl where we raced to the local bar. It was like looked like it was straight out of Greece when we arrived in this town. Beautiful white buildings. And then the moment that they dropped everybody off at the bar, that was the end of the race. And then I joined a local race league that was doing inside the city, just a quick track race and it was a lot of fun. There's hidden letters that you can find while doing the races. I know you love Tony Hawk's letters. Hidden skate letters. There are hidden letters throughout the race that you can go find. And. And yeah, it was really good. They had the drafting mechanic where you can get behind your fellow racers, start to draft behind them, build up your boost which you can click on X and you can boost by them. I really, really dug this game. I think the art style goes a long way. Customization of your bike as well. You'll earn parts to then elevate your bike to make it go faster, have better tread on your tires for if you're going off road. So yeah, this game spoke to me.
Ryan Reynolds
Yeah, you're earning bike reps so you can take on bigger challenges, stuff like that. But I think more than anything, it's. It gave me that burnout feel, which was back in the day of burnout paradise. I am not. I am not a competitive racer person, right? So it was. I'm just gonna go smash billboards. I'm just gonna drive over there. Because the driving was so much fun. The biking here was so much fun. The exploration was so much fun. It seems like a very chill time, which I'm all about.
Snowbike Mike
Bless Tim. What have you been playing?
Blessing Adeoye Jr.
I'll start off with To a T, which was a game that was unexpectedly, like, probably my game of the show for gdc. This is a game. It is coming from. Let's see. It's Keita Takahashi, who was the former developer of Katari Damasi. And it has, like, a similar level of quirk and charm to it. I think this is one that a lot of people have seen the trailer, too, before, because this has shown up in, like, showcases in the past. Basically, the game is like this charming game about a kid who is stuck in a T pose. And so as you're playing, you're going through, like, kind of his daily routine, but you have to figure out how to do all these. All these things, navigate his day while T posing the entire time. So you get out of bed, you open the door, but open the door, he, like, you know, go sideways, unlocks it, right? By rotating his arm and then goes through. And as he's, like, running through the house, he's running around while T posing, which is inherently, like, just fun to look at, right? Kind of funny in terms of how they present it. But you then start doing mundane things, which end up being kind of very fun and honestly, very entertaining in all the ways they present it. It. You go through, you brush. You go and brush your teeth because your mom tells you, go upstairs, brush your teeth, right? You pour cereal. As you're saying, if you're watching the video version, right, you, like, have to turn. Grab the cereal box, Turn the cereal box into the bowl, right? Put that down, Turn, grab the. The milk, pour the milk in. And you're doing all these things in a way to kind of, like, I guess, give you this almost semi kind of feel of what it's like to be this boy stuck in a T pose. But. But it's all wrapped around, I think, this kind of charming story about a kid who just wants to fit in and kind of just wants to, like, you know, do his thing. And he's kind of scared to go to school because people make fun of him at School.
Andy Cortez
I don't know.
Blessing Adeoye Jr.
I don't know exactly what the X factor here was, but there was something about. By the time I put down the controller, I did not want to stop playing this game.
Tim Yetis
Miles was the X Factor?
Ryan Reynolds
Yeah.
Blessing Adeoye Jr.
Like, honestly, it was the thing of. It brought a joy to my heart. It has obviously, like, a good art style here. Really good. It reminds me of what they've done before with Katamari Damacy, with like, you know, the colorful nature of it, the animated nature of it. Right. It is like you're watching a kid's cartoon, but then also you just have, like, a lot of quirky characters, a lot of anthropomorphic animals just walking around the town.
Tim Yetis
The half tone shadows, I. I love so much.
Blessing Adeoye Jr.
Yeah.
Tim Yetis
I love how they. The visual style of, like, whenever something's in shadow.
Blessing Adeoye Jr.
And it's funny because, like, the. The characters in the game almost are reminiscent of Nintendo, like the Miis, but like, with a bit more added flair to them that is like, man, I just love seeing all the characters in this world interact and the way that they're guiding you through moment to moment to make each moment feel like a tailored. Oh, you're doing a very charming thing here. Oh, you're doing this cute thing here. Oh, you're buying a hot dog from the stand. And like, it's gonna be a moment. Every single portion of this game that I played in the demo felt like a curated moment and absolutely loved playing this.
Ryan Reynolds
Yeah, this is right behind Wheel World for me. And it's another Annapurna game. Yeah, I obviously love Katamari. That was like, such a moment for me growing up. And obviously he's done a bunch of other stuff, like nobody. Nobody boy jumping in here, starting that demo and getting the song. Like, there's a song. There's every trailer we've seen for this has a song as well or whatever. But the game starts with this whole thing about him being a T. And he's going. And the other characters are saying, you're the perfect shape. Like, that's the chorus to the song as they go. And it's all these different things, and it's him explaining the world and explaining how his dog helps him do all these different things, and da, da, da. And like, immediately I was like, oh, this is something special.
Blessing Adeoye Jr.
Yeah.
Ryan Reynolds
And then you get into it.
Snowbike Mike
Yeah.
Ryan Reynolds
And it is like, okay, go use the bathroom.
Snowbike Mike
Right?
Ryan Reynolds
And you go in the door and you go there, and then. Yeah, you're changing your clothes, you're doing this. It's all these Little like you're saying mundane thing, but they feel like, wow, this is such a cute thing. In the narrative of you're the perfect shape and this is what's going on and self acceptance and all these different things. Like, it's definitely so quirky. And so were they. You've Uvula is the developer. Right. So write up what you'd expect from them. But I'm really excited to see where they go with this narrative and what they do with it, because so many games have been very experimental and weird, of course. But as you watch even this, right, it is like you're just going through school and doing the thing and doing calisthenics. Like, it was incredibly special, that demo. And I can't wait to get it.
Blessing Adeoye Jr.
Didn't give me a moment to want to put down the controller. I think that's the best thing I can say about it. Where. Moment to moment, I think for games like this, where it is like, like, oh, yeah, you're just going through the steps of the story. You're doing these mundane things. All right, now make the. Make breakfast. Now go brush your teeth. Now go to school. Every moment. I was kind of engaged. I think they do have just a good balance of a lot of really good humor, a lot of really good kind of touching moments too. At the same time, it feels like a meta commentary on maybe having a disability and, like, the way they go about it. I don't know. Like, there is just such a personality here that didn't let me go as I was going through it. And so I think this was actually the last game I played yesterday. And immediately upon putting. Putting the controller down, I was like, oh, this is. Is easily my game of the show here.
Snowbike Mike
Is it octodad, like, in terms of, like, physics stuff, or is it kind of easier to.
Ryan Reynolds
It's easier than that. Yeah. The gimmick so far isn't. Well, you're gonna fall and struggle. And that's the joke of it. No, it is more like watching the creative ways to get through these solutions.
Blessing Adeoye Jr.
Yeah. And I. One more thing I'll shout out is like, when you. Once you get into the town, because you leave the house and you have a town that you can kind of explore a little bit, it's not like busted wide open as far as it being this open world experience, but there are. There comes a point where they, like, panned out and they showed a bunch of coins you can collect. And I was like, oh, cool. Okay, cool. And I started doing it. And it's funny how they place the coins in certain ways where it is the way that you hold out your hands will help you get certain coins right. There'll be coins on, like, a shelf or whatever, and you have to, like, run across the shelf with your arm sticking out to collect the coins. I don't know, it seems very thought out and very, like, cute in the way that it's presented.
Snowbike Mike
So, like, a couple other games on your list that I want to talk about. One's called Back Off Me Booty.
Ryan Reynolds
Oh, yeah.
Blessing Adeoye Jr.
Back Off Me Booty was an experience. So this is one where I'm at day of the devs. I'm doing my thing and I hear, I see Mike.
Andy Cortez
I accidentally know what's coming.
Blessing Adeoye Jr.
I do the thing when I make eye contact with Mike, I'm like, ah, here we go. And he's like, jabroni, hey, come over here. He, like, fucking waves me over. I'm like, all right. He's like, come play this with me. And I'm like, all right, cool. Let's do it. Let's do this. And we walk into this room. It's a separated room out from everything else.
Andy Cortez
Tell them how beautiful the room is.
Blessing Adeoye Jr.
Beautiful room.
Andy Cortez
Well, I had the sunlight.
Blessing Adeoye Jr.
Oh, yeah, they did have the open sunlight coming in. Yeah, Coming through the window. You notice details. Good for you. Tell me how beautiful the room was.
Andy Cortez
I've been to Day of the Dev so many times. When they open up new areas, dark room, it catches your eyes like, oh, we're not in the main hall. We're not in the back hall with the small staircase that leads down to it. No, no, we're to the left and I'm over here. Like, what's going on to the left over here.
Ryan Reynolds
What's happening?
Andy Cortez
Beautiful room with natural light coming in. I need to see what's in here.
Tim Yetis
New Metroidvania unlock.
Blessing Adeoye Jr.
Yeah. And this is my third day of the devs at gdc. I believe I've been to other Day of the devs, right? But, like, my third time at this specific location. And as I walk into the room, I just see a seesaw. And I'm like, oh, all right. Mike's like, yes, this is a pirate game where you control the game by like. Like, getting on the seesaw with a partner. And so me and Mike step on.
Ryan Reynolds
Do you have to wear the hat?
Blessing Adeoye Jr.
But the hats were there, so they're like, oh, if you want to wear a hat. So we hop on the seesaw and if you can see there are buttons. There's like, one button on each of the side of our seesaws. Basically, what's happening is that me and Mike are both on this same ship. We have two different screens we're looking at. So Mike is looking at the screen that's behind me. I have a screen that's behind Mike that I'm looking at. We're seeing out of two different sides.
Andy Cortez
He's on the starboard side.
Blessing Adeoye Jr.
Yes. And basically what is happening is we are aiming up and down based off of where we're at on the seesaw. So as I'm going down on the seesaw, I can kind of see up and aim up on my side of the screen. And if I hit the button, that means the cannons are going off. And so we're taking out threats on both of our sides by, like, trying to coordinate our aiming.
Ryan Reynolds
That's fun. That's funny.
Blessing Adeoye Jr.
Why is there a Congo dog toy at the. The. On the. On your butt? What do you mean, a Congo dog toy?
Ryan Reynolds
I think it's. No, it's to stop you from slamming your ass.
Andy Cortez
Oh, yeah, yeah, yeah, yeah, yeah, yeah. So there's three levels, right as you go up. There's the tippity top, there's the middle, and there's the bottom. And so me and Bless are communicating and rocking back and forth to try to eliminate these threats. And it was a blast. It's one of those cool ones. At Day of the Devs, they always have these cool tech demos that these college students usually build out and kind of show what they can do and show what kind of fun it is. And, you know, last year, I think, was the parking lot with the camera, and you tried to go through like you were. You weren't a person. That was a great time.
Blessing Adeoye Jr.
I mean, we have one more of those to talk about after this. But this was fun. Again, like, it's fun coordinating with a person, being like, all right, I gotta go up. Okay, you go. Okay. I've taken all my threats. Mike's like, okay, well, I got a guy up there, so let's go down. I wanted to play a lot more.
Andy Cortez
Blessing was feeling it was in the zone.
Blessing Adeoye Jr.
I was having so much fun. But then by the end of round two, Mike looks at me and is like, we're done.
Ryan Reynolds
We're done.
Andy Cortez
Somebody else's turn.
Ryan Reynolds
Really?
Andy Cortez
My legs hurts. My legs were on fire.
Ryan Reynolds
They can't ship that back to wherever there's. From the studio.
Tim Yetis
I was thinking the same thing, Greg. I was like, I hope they're local, because, like, imagine they're from New York. They gotta ship this thing out. The big ass wooden structure.
Blessing Adeoye Jr.
That was. That was one of the big, like, you know, set piece games that were there. There was one more that was there called how to pet your cat. Kev. This is another one that I have video and assets for. And this is one that took Day of the devs by storm a bit. If you go into. There's a back room at Day of the devs that I know Greg Rice reserves for, like, all the best games. All his favorite games he puts in that back room.
Snowbike Mike
What the.
Andy Cortez
So you see how to pet your cat.
Blessing Adeoye Jr.
Oh, yeah. So this is a game that is played with a gigantic controller that is basically in the shape of a cat's butt. It's furry like a cat's butt.
Ryan Reynolds
Right? Like.
Blessing Adeoye Jr.
And basically you can play single player or multiplayer. You step up. And right now I have a video that I took. This is of Ben Starr and Lucy James. They're playing the game.
Ryan Reynolds
Starr knows how to smack an ass.
Blessing Adeoye Jr.
And if you can see on the screen, you have on the left side, you have a cat. On the right side you have a cat. Both those correspond to Lucy and Ben. They basically have to pet these sides of the big cat butt and see who can pet it better to then score points. And if you pet around, like, there are certain parts of the cat that like to be pet more than other.
Ryan Reynolds
You gotta find that spot.
Tim Yetis
So it's not just a speed thing?
Blessing Adeoye Jr.
No, it's not just a speed thing. It is you kind of feeling around for like, okay, how do you like to be pet? What parts do you not like? Because there are some parts that are maybe more sore or whatever. Like the cat doesn't like to be touched there. And so you have to. You kind of have to feel around and figure out what's the best way to pet the cat. After they went, Ben looks at me and he's like, all right, you're going to want to pet the top part. The cat doesn't like to be pet on the side. This game had lines for days. Right. I was lucky that I got in during the media hour so I can get a chance at this. It was super fun. It was super quirky. Obviously this is one of those things that gets toured around to different showcases like this. I don't think you can buy the. The. The giant cat butt to bring home just yet, but mad cats is looking into it. Yeah. This and the pirate thing are like my. The examples of. Man, I love whenever people bring stuff like this, games get weird. Games get really Fun and like I hope to see more stuff like this and see it kind of hopefully, maybe, I don't know, come to arcades.
Tim Yetis
That's.
Blessing Adeoye Jr.
I don't. I should have asked what is the end?
Snowbike Mike
What's the home?
Blessing Adeoye Jr.
Where are you? Yeah, where are you trying to take this? Are you trying to sell this? Is this just for the.
Andy Cortez
It should be at every Dave and Busters in the nation. Yeah, yeah, 100%.
Tim Yetis
That's so true.
Blessing Adeoye Jr.
But yeah, the name of that was.
Tim Yetis
Again how to pick houses. You know, know how to pay.
Ryan Reynolds
Again, this is, I mean for people. I saw somebody in the chat go, yeah. Asking similar things. All right, so is it coming to arcade? Is it Whatever. Remember GDC is the game developers conference. This is. You make something goofy like this with your friends, turn heads, meet people, hopefully then work on the next game, get hired, pass your card out. You know what I mean? This is a networking event for game devs who are looking to really get started. So not knowing anything about these, I wouldn't be shocked if these were fresh out of college, still in college doing stuff.
Blessing Adeoye Jr.
We're making this just a show what we can do.
Ryan Reynolds
Exactly. I am.
Snowbike Mike
We have a bunch more games we played at GDC to talk about, but we're going to do that after a word from our sponsors. This episode's brought to you by Shady Rays. Get ready for the season ahead with quality shades built to last. Our friends at Shady Rays have you covered with premium polarized shades that won't break the bank. Shady Rays is an independent sunglasses company offering a world class product rated 5 stars by over 300 plus. If your shades ever go missing or an unexpected hit happens, you know, don't sweat it. They have the most insane protection in all of eyewear. Every pair is backed by lost or broken replacements. If you don't love your shades, exchange for a new pair or return worry free within 30 days. Y'all know I've been outside in the sun a lot playing Pokemon Go and it's such a great experience wearing Shady Rays when I'm out and about looking dope. Exclusively for you. Shady Rays is giving out their best deal. Head to shadyrays.com and use code funny for 35% off polarized sunglasses. Try for yourself. The shades rated five stars by over 300,000 people. Again, go to shadyrays.com use code funny to get 35% off polarized sunglasses. This episode is brought to you by Factor. Ready to optimize your nutrition this year, Factor has chef made gourmet meals that make eating well easy. They're dietitian approved and ready to heat and eat in two minutes so you can feel right and feel great no matter what life throws at you. Greg Miller has been loving how simple it is to enjoy his Factor meals as he's rushing between shows each day here at Kinda Funny, Factor arrives fresh and fully prepared, perfect for any active, busy lifestyle. With 40 options across eight dietary preferences on the menu each week, it's easy to pick meals tailored to your goals. Choose from preferences like calorie smart, protein plus, or keto. Eat smart with Factor get started@factormeals.com Factor podcast and use code Factor podcast to get 50 off your first box plus free shipping. That's Code Factor Podcast at Factor Meal Factor podcast to get 50% off plus free shipping on your first box this episode's brought to you by Meundies. For years I've been telling you all about how much I love meundies. Real talk. I haven't worn a pair of underwear or socks that weren't meundies in over half a decade and that's because I just love how premium they are, how great they look and awesome they feel. Even my loungewear at home is me undies and I cannot recommend their various shirts shirts enough. Meundies just gets it. From the all black classics to fun expressive prints, Meundies has a look for everyone. Plus they come in sizes XS2, 4XL so there's something here for all of you. It's breathable, stretchy and oh so comfy fabric make it ideal for all day wear and they use sustainably sourced materials and work with partners that care for their workers. Brad Good things come in big packages at meundies. Get 20% off your first order plus free shipping on orders of 75 or more at meundies.com kindafunny Enter code kinda funny that's meundies.com kinda funny code kinda funny for 20 off meundies comfort from the outside in Andy Cortez I've held you for way too long. Not talking about Phantom Blade 0 yeah wow. You got to play it. Tell us.
Tim Yetis
Got to play it again wild. Played it at the Summer Game fest and last year and this time was the trailer boss that essentially when they released the Year of the Snake trailer about a month ago. Got to check out this boss and also kind of the areas preceding it where you're just kind of taking out little minions and things like that. But I also got to just not only play it but learn a lot more about the game and it was really cool and informative and the devs are great. I, I, they have the same sort of enthusiasm they had at Summer Game Fest where like they, they bring out S who's like the main dude and he's just there, he's like here's what we're doing. I love this and I'm so excited about this project. But yeah, Phantom Blade zero man it's really, it's kicking ass in terms of like fan enthusiasm. God, it's cool. The, it's a leaning way more towards the action RPG than you would than you know, the normal punishing souls. Like, like it's still tough, it's still challenging but they are not trying to really go for that experience. They, it's there if you want it. They, they're kind of reversed developing where it's like it's not super difficult and then you have to wait for like an accessibility patch. It's gonna have a story mode and a normal mode and then it's gonna have like an extreme mode that takes out a lot of the sort of pre made combos there will be. The enemies will start to kind of react more to your moves if you're starting to spam stuff like they got some really cool stuff happening in this game that and yeah it's really exciting to kind of see the progress and I think the biggest, most exciting thing that they told me about anything about their video game is that everything we've seen from it so far, everything that even the three bosses that we played at Summer Game Festival, everything the game has shown off has all been optional. There's nothing that we've seen is like main story quest stuff. These are all things that are I guess missable in the game. These are all just sort of optional bosses that are out there and, and then the, the sort of lead on the team busted out his cell phone is like check out this video that I got earlier of like all of these sort of of things we're adding with all of these bosses and showing all sorts of really cool just you know, other things to expect from the video game. But yeah, the action is phenomenal, the animations are great. It's so fluid, it's so fast and the sound design is really awesome. And more importantly then they let me use my own controller. Tim.
Ryan Reynolds
Wow.
Blessing Adeoye Jr.
Wow.
Tim Yetis
And so devs take note. I'm not trying to put a malware Trojan horse on your computer by plugging in a Xbox Elite controller. I just want to backpedal for the love of God and They were like, people stop you. Oh yeah, okay. Oh yeah. Nobody really ever. Except when I played, when I played Eldering Shadow of the Earth Tree.
Ryan Reynolds
Yeah.
Tim Yetis
And they were like, please don't plug anything into the systems. And I was like, still plugged in. I was able to use it there, but since then they've been like, very much like, don't. You know, hey, can I use my own controller? Like, ah, sorry. It's like, it's just an elite controller. There's nothing, you know. But they were very awesome about it and like. No, yeah, absolutely, go ahead. Let's. We can remap whatever you want.
Ryan Reynolds
I say sometimes games just aren't there yet. Right. Where that would break it. Everything's held together by chewing gum.
Tim Yetis
Yeah, I guess so. But it's also like this is no different than the stock controller you're playing with right now, you know. But yeah, I thought it was a. I thought it was a great time. This boss fight, super challenging. It's really fun and kind of getting the rhythm down of the dodges and the quick parries along with just a shitload of combos. You know, they, they're, they're the pillars. They're sort of basing Phantom Blade Zero on are DMC combat without going too far into 39 hit combos. You know, they, they still want it to be combo based, but not something that you're going to really kind of struggle with having insane sort of timing with. So that's one of their pillars and then the Dark Souls side of things. Meaning like they want their level design to be very reminiscent of the old Dark Souls games. Very interconnected, very sort of tight. You're not going to have like these massive open worlds. They wanted to kind of have all these extra paths that you will explore and I've already seen a decent amount of that in what I played. And then the other one is Resident Evil 4 for their storytelling, like having this really dark, creepy, undertoned game with weird demons and all sorts of stuff like that. And, and narratively they are not going for, you know, reading item descriptions and stuff like that. It's like they very much want cutscenes with faces in the camera in the sh. They've already shown off a decent amount of that. They talked about how much Black Myth Wukong has really helped out with getting these games even more enthusiasm. Where like, that's, you know. Was Black Myth's Wukong combat great?
Snowbike Mike
Bad?
Tim Yetis
No, it's not great.
Ryan Reynolds
It's not great.
Tim Yetis
And they're like. But 10 Cent sees Black Myth Wukon is like 30 million copies sold. There's, there's an appetite for these sort of games. Let's keep on funding these awesome single player action experience.
Blessing Adeoye Jr.
There was somebody earlier in chat that was like, I feel like there's 10 games that look like this that come out every year now. But I'm like, thank God. Yeah, like you are right there. Like whenever these games come out, like, look at last year, Stellar Blade got a big reaction. Blackmouth got a big reaction.
Ryan Reynolds
Right?
Blessing Adeoye Jr.
Liza P. These people want these games.
Tim Yetis
Yeah. I think the really cool thing About Fan Blade 0 is anytime I've seen you see it in action, it looks too smooth. This isn't gameplay. This is just like they had a really awesome martial artist and they've been getting so many people who are like masters of martial arts and Shaolin and all that stuff, like getting in them in the capture studio. But I think what really stands apart about the game and why it looks so smooth in gameplay is that they, they have like this firm belief that every animation should always have a transitional animation to the next thing. So you can never really tell when one move starts and the next move begins. It always just sort of flows into each other along with the variety of like when you parry somebody, it's never it. There might be two or three different Perry variation animations where things always kind of look different and it feels fresh. The they're going for like this sort of kung fu punk aesthetic is what they're kind of calling it. Also a lot of variety with 50ish weapons that they're going for. Because the game has your primary weapons, which is what we're seeing on the bottom right side of the screen. Right. Like the, the left two squares, those are two primaries that you could switch between. And the right side weapons are what they're calling the Phantom Edge weapons, which are the boss weapons that whenever you kill a boss, if it's a big special boss, they will give you their. Like you take their weapon from the Mega man style Big Dog and like, so they're going to have about 30ish primary weapons and then 20ish Phantom Edge, like super special weapons. But they're also. You remember the first time we ever saw this game, we were like, oh, it's not just a normal souls like or whatever. They had this sort of set piece moment on the wagon and, and that was still like in their sort of doc. They're showing me of like, no, we want to have these also these big sort of blockbuster set piece moments that aren't that break up the combat Similar to. They also brought up how they love Ghosts of Tsushima's duels. When you're. When you get called out by somebody or you walk somewhere and someone like like calls you the out. It's just this 1v1 situation where the camera does awesome like shots in every frame of painting sort of stuff there. They want to break up the combat. So it's not just always this experience. They want to have these sort of dynamic moments like that.
Snowbike Mike
Any talk of release date or like.
Tim Yetis
At all the no, they. I mean at the end of the year the of the Snake trailer they are still sticking the that this year you will get a release year. Okay so this game is still. Stay tuned I gotta assume a year and a half, two years away. But yeah, they have a team of 100 now that and there's just like so much enthusiasm for what they're doing there. And Greg, I talked to him. I was like look, I'm not a trophy hunter by any means but platinum trophies are very, very important. They're like oh that's interesting. I was like it's. People don't love an annoying platinum trophy or having to play it twice. And they. They were like well you will not have to play the game twice to get the platinum. It should be a pretty easy, easily attainable platinum. And. But it's still going to be like this rp this action RPG with skill trees and you know, powers that you can level up your dude. And yeah, so it's not just like this straightforward Sekiro like experience. Even though Sekiro had some sort of like things you're leveling up. This is going to be still a lot more traditional that you just haven't quite seen that they. They haven't really had the chance to show off. But yeah the game just looks really, really stunning and it feels great to play. It's really impressive and I look forward to whenever that release date year the release of your window is gonna be. But yeah they're. They're just super pumped up about it. They also mentioned this also feels like a little early to mention that but they were like there's gonna be eight different endings having to do with side quests and main like there you will see NPCs that will. They're not going to be as obtuse in the level design or the sort of pathing where an NPC might. An NPC won't just mention bell tower or whatever like you will. It's going to be a Lot more player friendly in terms of waypoints and a journal as you go along the way to kind of tell you here's what's next to do mission wise or whatever. So far they're saying all the right things. And after playing it last year and then after playing this brand new section yesterday, it's shaping up to seem like a pretty special game. Oh, also they're like. And you notice, Pete, we're on the PS5 Pro and it's. We're already utilizing like PS5 Pro, the power there. And it was evident because when I played it at Summer Game Fest, the first thing I mentioned was when you all watched the trailer and the trailer got a little bit noisy. That wasn't really. It was a bit of YouTube compression, but it was the game trying to hit 60 frames while not. It was trying not to drop 60 frames. So it drops resolution and it gets really muddy looking. I didn't see really any of that yesterday. There was some like frame drops here and there. But again, this game is so far away and the fact that they already like, no, we want this game to look even better and perform better on PS5 Pro. Super promising. I think for a game that you always sort of wait to hear that last, I feel, because PS5 Pro feels like an afterthought at this point. Yeah, really awesome.
Snowbike Mike
I want to tell you guys about Hela, a game from Wind Up Games. It's the other mouse game. This is funny because we look at the Phantom Blade zero and it's like, oh, I feel like we get a million of these games all the time. And it's like you look at Hela and it's like, oh, you're this little cute mouse that's going on a cozy adventure. I'm like, I feel like we get a lot of these, but there's something about this one that I was like, oh, I'm. I'm really into this, Kev. If you go further into the trailer here to get to some of the gameplay, it's a. They describe it as a delightful blend of adventure and cozy entertainment. Enjoy exploring vast open spaces, engaging in light hearted play and experience experiencing the simple pleasure of being part of a caring community. And you're this little mouse and it's kind of a like almost 3D platformer type gameplay. But visually like, it's very impressive. Like, I feel like this is not like normally what we would see from these little mouse games. Like I feel like they're often more cartoon stylized and this one's going for a oddly Realistic look. Okay. Like Stuart Little, but. Yeah, kind of like Stuart Little, but you're this little mouse. He has this frog backpack and he has a friend and you're just like kind of got going around, bopping around. It's just like, it's got some great.
Tim Yetis
Depth of field too.
Snowbike Mike
Yeah. And that's the thing is I think that it has a very, very smart art style to kind of like have this like tilt shift vibe to it. Right. And you're, you're just a little mouse in a big world. Man, look at that bunny. He's a big old bunny.
Ryan Reynolds
Sticky.
Snowbike Mike
But like this is cool looking, right? Like, yeah, it definitely like stood out to me. I was with Jill from Indian former.
Tim Yetis
And you know, similar to like to Yarny unraveled. Like are they going for that sort of. It takes two co op.
Snowbike Mike
Yeah, yeah, not so much that it takes two stuff but the, the yarny stuff in terms of like you do have like you're pulling things into your little frog backpack, using the backpack as a glider and stuff and it's, it's cool. Like this one, I often at these events, I'm like, damn, video games are cool. How can I look to the right and see this like intense action game? Look to the left, see this little mouse game. But like both of them just have so much charm and so much going for him. But yeah, this one definitely is what stood out to me the most at the Xbox event yesterday.
Tim Yetis
Sick.
Ryan Reynolds
I didn't see it. That's a really stunning art style.
Snowbike Mike
Very cool. Andy, you have one here called a Game for Tim's Bitch Ass.
Tim Yetis
Yeah.
Snowbike Mike
And I would like to know more.
Tim Yetis
It's not a game that I even played. It's just a game that I saw a trailer of this morning that Noble on Blue sky posted and it's called the Nightling and I saw it and it is a 3D platformer where you're a little knight that uses your shield as like its main way of like use, I guess, interacting with the world traversal and combat. And this looks right there. And again, Saber Interactive. We always talk about how Saber's like kind of the goats of like the 8 out of 10 games that are let's get a double A experience. I, I, it's not only, yeah, I put a games for Tim's Bitch Ass more mostly as a joke, but like this game just looks really cool and awesome and has a neat little concept of let's circle all. Let's, you know, make the whole gameplay surround revolve around this shield that you could throw and also use for gliding and things like that. I think it looks really neat and I just wanted to shout out, this trailer wasn't at gdc. It just looked neat.
Snowbike Mike
Someone in the chat can't see what that says. The colors. Shadow. Trickster says it has a demo.
Tim Yetis
Yeah.
Snowbike Mike
Yeah, sure does. Cool. Definitely want to check that out. Greggy.
Ryan Reynolds
Hi, buddy. How you doing?
Snowbike Mike
You want to tell me about is this seat taken?
Ryan Reynolds
I sure do want to tell you about is this seat taken? Is this seat taken? Steam description reads, is this seat taken? Is a logic puzzle game where you can play a matchmaker for groups of hilariously particular people. Is this from the snipperclips team Poti Poti Studio oh, this is a game.
Blessing Adeoye Jr.
I've been looking for.
Andy Cortez
Damn it.
Ryan Reynolds
Each character has pet peeves that make seating them a delightful challenge. Find the perfect spot for each person to unlock new levels in this co silly and relatable experience. Developers Podey Potty Studio Publisher is Wholesome Games presents I am so fucking in on this one. I've been playing the demo on my Steam deck. Just pretty much what I loved so much about, like, diner dash of like, spinning those plates and trying to figure out all these different things. If you're an audio listener, you're not watching. They're cute little heads and triangles and stuff like this that you hover over and it tells you what they want. So this person wants to sit by a window seat. This person wants to buy a window seat, but by their friend. This person is stinky, and so he's gonna date on this guy who's a cleaning person or whatever. So you have to go in there and drop them in and make it all work and make it all make sense to then confirm and move on and go. It's very. The demo right now hasn't gotten to the. Hey, we're getting to the crazy, crazy part. But I wanted to call it out because even if it doesn't, I like this. Just this little bit of, you know, that scratching, that itch of just like, okay, cool, here's a task. I gotta make all these people happy, move them all around and put them into the right thing. So far in the demo for me, no time limit, nothing counting down, nothing like, ah, you're gonna fail or whatever. It seems like it is just meant to be a very cozy puzzle game. So I'm into that. I know Blessing is puzzle poppy. He likes things ramped up. I like stuff like this, where it's like, I'm just gonna Sit here with my coffee, try to figure out how to seat these people. Saw this. It's wish list. There's a demo right now on Steam. Very, very into what I'm seeing so far.
Tim Yetis
Great visual style. Tam loved it as well. I saw Tam talking quite a bit about it. Yeah, Looks very cool.
Snowbike Mike
We got a couple of super chats. Scarlet Libra says. Wanted to say this during games daily, but a game I slept on for a long time was doom 2016. Started it on Monday. And I'm also going through Hollow Knight. One indie game I'm excited for is Pip Estrello and the Cursed Yo Yo. Oh, in May. In May. Interesting. Haven't heard of that, but it sounds cool.
Tim Yetis
I bet you he's friends with Nico Derico.
Snowbike Mike
The magical dude's getting a director's cut.
Blessing Adeoye Jr.
Yeah, you see that? What?
Tim Yetis
Yeah, you can't put the word director's cut after Nico.
Snowbike Mike
Magical Director's got baby. Hyped director. Vocal Vul Dasher says games are freaking amazing. Thanks for being a conduit to awesomeness throughout my throughout most of my life. I don't care if that doesn't make sense. I love y'all.
Blessing Adeoye Jr.
Conduit to awesomeness.
Snowbike Mike
Hell yeah.
Ryan Reynolds
V me.
Blessing Adeoye Jr.
It's pretty sick.
Snowbike Mike
That's great.
Tim Yetis
Oh, one more quick thing I want to throw out about Fan Blade 0. If you die after the F or in the second phase, you start off at the second phase.
Blessing Adeoye Jr.
Oh, no way.
Tim Yetis
So they're going for.
Blessing Adeoye Jr.
Man, that's not, that's not that real gamer. That's not that real gamer.
Tim Yetis
So check this out, buddy. Us. And then I was like, oh, well, we. And, and they're like, we know there's a big sort of like appetite out there for the challenge stuff. Whenever we see people doing Elden Ring runs with a level one weapon, you know, full no hit or whatever, we know that that's such a massive thing. So again, this extreme mode that they're going for has like, they talked about taking away these auto combos and stuff where it's a lot more like they mentioned. And this is what kind of like made me think of Bless. They're like, it feels a lot more like a fighting game when you're fighting against the AI.
Blessing Adeoye Jr.
Okay.
Tim Yetis
Where it's like, it's you're not humoring. And so like I, I, I was like, that sounds great to have this extreme mode to say, like, if you want that extra challenge, this isn't like you need to wait till new game plus to get the extra challenge. You can have that right off the bat, which seems really, really neat. I was like. And part of this extreme mode I think would be to not let you start at the second phase. I have to redo it like all the other souls again. They're like, yeah, that's definitely some. These are all things that we are listening to for feedback. Very cool. Also they're doing a, you know Mike, how like Overwatch has like, like a replay system where you can free cam and move around.
Snowbike Mike
Yeah.
Tim Yetis
So not only are they doing like a photo mode obviously, but they they want to do or not want to do. They are doing a like replay system where you set the stage camera wise. Like if you had a sick ass boss fight immediately I thought of soon he legend where it's like you could set the camera to whatever you want. You could have it be behind the player or free cam and you could set lights in the area and like they're like essentially you can make like your own little like kung fu fight for whatever your your. I love that. Like it sounds sick as hell. I was like, wow, that's really damn cool.
Snowbike Mike
Awesome. Mike, you told us about a couple great games. There was one that you teased us with though that I do need to hear about.
Andy Cortez
Mars Attacks.
Snowbike Mike
Well, because you were saying Mars is from the world of Mars Attacks. But the game is called Mars Attracts.
Andy Cortez
Wow.
Ryan Reynolds
Think about it, Tim.
Andy Cortez
I looked over and I noticed, oh my God, that's the Martian from Mars Attacks. What's up with that? And I was hesitant at first. I was like, ah, I'll keep walking around. And I walked up, I said, all right, tell me what the heck is going on here? And they were like, well, we made a theme park sim game for Mars Attacks. We call it Mars Attracts. And so you will build your very own Martian theme park where you will capture humans from planet Earth and have them as the main attraction. I love that for your Martians. And so of course Mars Attracts is.
Snowbike Mike
A park management sim set in the iconic universe of Mars Attacks.
Andy Cortez
Yes.
Tim Yetis
Man, they really came up with the name first.
Snowbike Mike
Nailed the license.
Andy Cortez
They had two options, either a dating sim or a theme park game. They're like, you know, we nailed it. And so yeah, riding high off of of course two point Museum, roller coasters, Tycoon, Thrillville, some of my favorite park sim and business sim games. The idea of jumping into Mars Attacks, which I love that IP and I love that movie back in the day, they have the idea of making my own theme park park with that was really, really cool. And so the cool Part about this is you will build theme park attractions that have rides and concessions, but the main attraction is the humans you capture. And so you'll build these buildings for them, these enclosures for them. You will choose which human from what era of humanity you want them in. So I had Greek, I had Western themed ones. And you put them in and then you can put Martians inside of the enclosures to perform different experiments on them. They can of course harass them. You can, you know, do mean things to them. And then you'll get more skill and talent points from that and you'll be able to do more and more with those enclosures to of course increase the thrill of your fun theme park. So, yeah, really like this. I'm looking forward to seeing how this progresses and where this lands because there's so many theme park s games that you can make. But. But if this is good, I'm in. I love it.
Tim Yetis
Yeah. I saw this at the Mix, but I immediately thought it was a dating sim. Like I was like, oh, they either they have the IP or they don't. And they're just kind of using, you know, clever wordplay with images that look super similar because I don't remember a whole lot of Mars attacks, you know.
Ryan Reynolds
Yeah. Christina. Ricci.
Snowbike Mike
Ricci. Yeah.
Blessing Adeoye Jr.
Yeah.
Snowbike Mike
Greg.
Ryan Reynolds
Yeah.
Snowbike Mike
Hurdling.
Ryan Reynolds
Hurdling.
Snowbike Mike
I didn't get to play it. I kept seeing it.
Ryan Reynolds
Yeah.
Snowbike Mike
This one seemed to have a buzz around it. A lot of. At least there was a lot of people waiting.
Blessing Adeoye Jr.
Yeah.
Ryan Reynolds
Yeah. This is one that's been striking since we've seen it. Right. This is from Panic. The developer is Okamotive Steam Description Guide. A herd of mysterious creatures on a stirring and beautiful journey into the mountains and beyond beyond. We've seen this a few times. It's always looked like, damn, what an art style to it and what are they trying to do and blah, blah, blah. And I finished the demo, complimented the dev on how great it was, but immediately grabbed Andy and I'm like, it's not the title coming up on screen, the title sequence. But you need to play this through the moment because like if we're watching it now and hopefully you've seen it before, it's a very stylized. You're walking these giant creatures. My notes have it calicorns around, right. That are goofy looking mammoth kind of things or whatever. You start as this little boy living in the. Or sleeping at least under a bridge there in the subway alley. Then you get these guys, you start getting them out and like as you leave the dirty disgusting city and open the gate. Like the way the music fucking swells in. The way the world fills with color and you run out. I was like, oh, this is. I got to see Andy react to this on a stream or whatever. It looks like it's delivering on what we've thought it would be an emotional. Hey, we're going to give you this thing. No, no voicing, you know, I mean, you're not talking to these. Maybe there's like emotes, whatever, but like it's very clearly like. Like you're. We're gonna be going for your heartstrings as you push these things around. I know it because of course, as soon as you get your first one, you name it and everyone. You. All the little babies I picked up throughout the world. Cuz like I get the big one. And then I went over and found these little ones that were all like shy for me, but if you brought the big one in, they would come. Then you name them too and they start getting their colors back and doing.
Snowbike Mike
All this stuff lest they're gonna rip them away from us. Oh man, you know what I mean?
Ryan Reynolds
In the trailer, you see the one off a cliff or whatever there, Right. It had a concrete genie feel to it in terms of the art style, in terms of the colors, which I really dig and I really like. At first I was having trouble wrapping my head around navigating them in terms of you have. You pick up this stick and then you can start controlling them with the shoulder button, right? Or not even controlling them, directing them. The way I eventually wrap my head around and talk to the dev of like, you have to be like. Imagine a circle, right? And like they're at the. They're at the north, you have to be at the south, right. So you're always rotating behind them somewhere. Keep them in a cone, directed that way. And then because you shoot this thing out and they just go straight on the flower line as we saw in the trailer there.
Tim Yetis
Yeah, the path of flowers growing looks really cool.
Ryan Reynolds
Eventually you get the ability the game teaches you of holding it so you can be in constant motion with them. Then there is a. A dash that you'll be. You can do to make them go faster. Kind of like you run them through these blue flowers out in the world to refill it. So you have this ability to run and stuff. But it's like a very. It's hitting on that in that vein, I would say. I know this is high stuff, but of that like journey of.
Snowbike Mike
It looks like that Game company mixed with Japan studio type situation. Right. Like Last Guardian mixed with Flowers mixed with Journey.
Ryan Reynolds
You run into things obviously where you, you know, you have to open the door with them. There's thing. There's puzzles to work with them. There's very early on in this demo I was doing like you know, in the city there's cones and stuff and I'm sure there's going to be trophies attached to getting them around the cones and not hitting them. You could just barrel through them. Which I end up doing at some point cuz I was not doing it well.
Snowbike Mike
So why do some of them have colors on them?
Ryan Reynolds
I think it's. I don't have great answers. Yeah, I assume that like again you, when you met the guy with the can on his head earlier and you saw in the trailer prying that off, that's when they start in this very like black and white monochrome thing. You see them and then they get color on their horns. I'm not sure like see how he looks like a skunk there?
Snowbike Mike
He's a cute little dude.
Ryan Reynolds
Yeah. As you like when you got them you immediately get some color in the horns there. And then if you see. Yeah, that lights up like that. That I'm not sure if that's going to be a barometer as we go or something like that.
Tim Yetis
It's like a varsity sticker.
Ryan Reynolds
Hey, great tackle out there for you. It's good.
Blessing Adeoye Jr.
When I was playing it turned into like a boost mechanic of like when they got the flowers on their back. You hold in then.
Ryan Reynolds
Well, that's that. Yeah, that. Yeah, I guess you're right. Probably that there's. There is an on screen HUD showing you how much boost you have, but maybe it is from running through the flowers.
Tim Yetis
That means their ultimate is ready.
Ryan Reynolds
Yeah, they're ready to some up now. You want to fight nature? Fight us. Looked awesome. I really enjoyed it. I. I hope they're able to throughout this experience run with it because again for a short demo of it I was like damn, this is powerful.
Tim Yetis
The booth was always filled so I never got a chance to sit down.
Snowbike Mike
Yeah, dude.
Tim Yetis
But it looks really cool.
Snowbike Mike
I had my list now that looks very, very.
Blessing Adeoye Jr.
Is there a reason why you're watching a trailer to Croc right now?
Snowbike Mike
Why wouldn't I be?
Tim Yetis
That's fair.
Snowbike Mike
People are talking about Croc in the chat.
Andy Cortez
I don't know.
Snowbike Mike
They're saying Crocs looking good. It might rival Ragnarok in levels of writing.
Blessing Adeoye Jr.
Ragnarok, Yep.
Tim Yetis
Nailed it.
Blessing Adeoye Jr.
There it is.
Snowbike Mike
Still has everybody. God. Get them Gobos. We're going to call it there, everybody. What great games that we got to see at gdc. GDC still going. So who knows, maybe we will get our hands on some more games coming up later this week and we will keep you informed. Do not fret. Stay tuned. We're about to do a screencast for Daredevil episode four. Exciting. It'll be me and Nick because great. Needs to prep some fun stuff.
Ryan Reynolds
Elder Scrolls Online. Yeah, no, no. We're filming the first episode of ESO today, the ESO podcast. Elder Scrolls Online podcast we're doing as a crossover with them.
Snowbike Mike
So very exciting, very exciting stuff. And Andy has to go prep some stuff for Pokemon Nuzlocke later today as well. So yeah, fun stuff all around. Thank you for hanging out with us today on Twitch YouTube podcast services. Wherever you are, we appreciate you. Until next time, I love you all. Goodbye.
Kinda Funny Gamescast: We Played a TON of Awesome Games You Should Know About!
Release Date: March 19, 2025
In this exciting episode of the Kinda Funny Gamescast, host Tim Yetis kicks off the discussion by welcoming listeners to the episode titled "We Played a TON of Awesome Games You Should Know About!" Recorded during the Game Developers Conference (GDC), the full cast—Greg “GameOverGreggy” Miller, Blessing Adeoye Jr., and Andy Cortez—dive into their experiences with a variety of innovative and entertaining games showcased at the event.
Andy Cortez introduces Fear FA98, a unique blend of a soccer game with elements reminiscent of Silent Hill and Resident Evil. The game features demonic team members and integrates storyline progression through in-game items.
"Jacob Jazz is creating a FIFA 98-like game where, after each match, you enter a level similar to Silent Hill or Resident Evil. It's a crazy experience where you collect demonic team members to progress the story."
Blessing Adeoye Jr. expresses his enthusiasm for Fear FA98, highlighting its nostalgic gameplay combined with horror elements.
"I got beef with you because you played this game and didn't pull me aside to check it out. It’s such a cool mix of soccer and horror."
EO Prism is a first-person shooter that seamlessly integrates math problems into its gameplay, turning each encounter into an educational yet entertaining challenge.
"EO Prism mixes education and entertainment by requiring you to solve math problems quickly to defeat enemies. It’s procedurally generated, so every playthrough is different."
Tim Yetis appreciates the game's art style and its potential use in educational settings.
"I love the art style. It’s very cute and could even be used in classrooms to make learning math fun."
Developed by Messhof, the creators of Nidhogg, Wheel World offers a biking adventure with a vibrant electro-pop soundtrack and diverse environments.
"Wheel World feels like biking with tactile haptics on the Xbox. The gameplay is detailed, and the environments are beautifully designed."
Andy Cortez shares his immersive experience racing through different biomes and customizing his bike.
"I loved the customization options and the different environments. It gave me that classic Burnout Paradise feel but with a unique twist."
To a T, developed by Keita Takahashi of Katamari Damacy fame, is a charming game about a boy stuck in a T-pose navigating daily routines.
"As a kid stuck in a T-pose, every mundane task becomes an entertaining puzzle. It's a heartfelt story wrapped in quirky gameplay."
Tim Yetis praises the game's visual style and its emotional storytelling.
"The halftone shadows and character interactions make every moment feel curated and special."
An interactive experience at Day of the Devs, Back Off Me Booty involves cooperative gameplay using a seesaw mechanic to defend against threats.
"Coordinating with Mike on the seesaw was a blast. It’s a fun tech demo that showcases creative cooperative mechanics."
How to Pet Your Cat is a whimsical game where players use a giant, furry cat butt controller to score points by petting specific areas.
"Petting the cat requires finding the right spots without overdoing it. It's quirky and hilarious, perfect for arcades."
Andy Cortez highlights the game's interactive design and humor.
"The multiplayer aspect is super fun. It’s one of those games that gets people laughing and engaged."
An action RPG inspired by Dark Souls and Demon’s Souls, Phantom Blade Zero emphasizes fluid combat and interconnected level design.
"The combat is phenomenal, with smooth animations and a kung fu punk aesthetic. The developers are committed to delivering a challenging yet accessible experience."
Ryan Reynolds discusses the game’s rewarding mechanics and multiple endings.
"With eight different endings and a replay system, Phantom Blade Zero offers depth and variety that keeps players engaged."
Hela from Wind Up Games is a charming 3D platformer featuring a little mouse on a cozy adventure with a unique, realistic art style.
"The depth of field and tilt-shift art style make Hela stand out. It’s a delightful blend of adventure and cozy entertainment."
A logic puzzle game where players act as matchmakers, seating groups of quirky characters to unlock new levels.
"Managing the pet peeves of each character is both challenging and relaxing. It’s a cozy puzzle game that keeps you engaged without any pressure."
Set in the iconic universe of Mars Attacks, Mars Attracts is a theme park simulator where players build Martian attractions and manage captured humans.
"Building a Martian theme park where you capture humans is both hilarious and inventive. It’s a perfect blend of manageability and the beloved Mars Attacks universe."
Throughout the episode, the hosts engage with their audience through super chats, responding to listener comments and sharing personal anecdotes related to the games discussed. Notable interactions include:
Greg “GameOverGreggy” Miller [50:05]:
"Is this seat taken? is a logic puzzle game that's both silly and relatable. I love how it balances fun tasks with engaging puzzles."
Scarlet Libra [52:00]:
"Games are freaking amazing. Thanks for being a conduit to awesomeness throughout most of my life."
Wrapping up the episode, the hosts tease upcoming content, including Daredevil Episode Four, a crossover with Elder Scrolls Online, and an episode dedicated to Pokemon Nuzlocke. They express excitement about future game discoveries and interactions at ongoing events.
Snowbike Mike [62:45]:
"Stay tuned for more game insights and our upcoming episodes. Thanks for hanging out with us today!"
Tim Yetis [62:52]:
"We appreciate all our listeners. Until next time, keep gaming and enjoying those awesome experiences."
Andy Cortez [08:23]:
"Jacob Jazz is creating a FIFA 98-like game where, after each match, you enter a level similar to Silent Hill or Resident Evil."
Blessing Adeoye Jr. [21:24]:
"As a kid stuck in a T-pose, every mundane task becomes an entertaining puzzle."
Ryan Reynolds [16:15]:
"Wheel World feels like biking with tactile haptics on the Xbox."
Tim Yetis [23:30]:
"The halftone shadows and character interactions make every moment feel curated and special."
Andy Cortez [55:07]:
"Building a Martian theme park where you capture humans is both hilarious and inventive."
This detailed summary captures the essence of the episode, highlighting the diverse range of games reviewed, the hosts' insights, and their engaging interactions with the community. Whether you're a seasoned gamer or just curious about the latest in the gaming world, this episode offers a comprehensive look at some of the most innovative and entertaining games showcased at GDC 2025.