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Snowbike Mike
Foreign. What's up, everybody? And welcome to today's kind of funny games cast for Monday, March 31, 2025. I'm one of your show hosts, Snowbike Mike. And today I'm joined by two incredible dudes. Let's go down the desk. Mr. Blessing out of yo. Yay, Junior, how are you?
Blessing Adeoye Jr.
Bless.
Andy Cortez
Good day. Mike, how's it going?
Snowbike Mike
Good. Big week.
Andy Cortez
Yeah. Switch to.
Snowbike Mike
Switch to. Can't wait. Big deal. 11 out of 10 hype on this one. I got some things to talk about with you, but I'll circle back to you in just a moment. Let me introduce, of course, Andy Cortez, the nitro rifle on the panel. Hi, Andy. How are you?
Blessing Adeoye Jr.
What's up, Mikey? I'm doing great. Big dog.
Snowbike Mike
Your weekend was good?
Blessing Adeoye Jr.
Had a good weekend?
Snowbike Mike
Yeah.
Blessing Adeoye Jr.
Yeah. A lot of rest.
Snowbike Mike
Good.
Blessing Adeoye Jr.
I like relaxation.
Snowbike Mike
A lot of unaccounted four hours.
Blessing Adeoye Jr.
How so?
Snowbike Mike
I'm gonna find out what those hours are. So I'm gonna find those hours when.
Andy Cortez
He'S at home resting.
Snowbike Mike
Okay. I'm going to say you put a deal with you circle back to you.
Blessing Adeoye Jr.
Jesus.
Snowbike Mike
Blessing, I want to start with you.
Andy Cortez
What's up?
Snowbike Mike
Of course, before we get into today's games cast, I want to circle around and talk about both of you. Of course. You, Blessing, have been on the search for a game. You know, this weekend you attacked your top 100 list. You've been asking people, I need a new game because you're coming off the high of outer wilds, which I appreciate. But you didn't take any of my.
Andy Cortez
Recommendations because what did you recommend to me?
Snowbike Mike
I recommended you all of the biggest games that dropped this year. Hyper Elite Resistance. I recommended. I recommended Enzo. I recommended Warriors Abyss. I recommended Dynasty Warriors. I pretty much went down every single game that I had bought next year.
Blessing Adeoye Jr.
Blessed. Requested to you.
Barrett Courtney
What?
Andy Cortez
Bless. I want a game that's going to change my life. Yes. And Mike looked at me and was like, play in Zo.
Snowbike Mike
I gave Blessing games that you can make out of content.
Blessing Adeoye Jr.
You can make another life.
Snowbike Mike
You know what I mean? But he wants a game that could change his life. So bless you, guy. Turn to you. It's four days later. Where are we on that search?
Andy Cortez
So this is the deal. I was looking for games that I should play for my top 100. Also games that aren't going to take a lot of time out of me. Right. Like I'm. I am still reviewing games. I do have games I am currently playing, but I want games that I can play that are kind of in my free time that are going to blow my mind or games that I know are me ass games that could maybe make it into my top 100. So I do have a backlog list, a very short backlog list of games that I do want to try.
Snowbike Mike
Okay, what do you got?
Andy Cortez
The Half Life franchise is one that I've been putting off for years and years and years. And I know I would be into Half Life. And so at some point, maybe some point soon, I want to start playing Black Mesa, the remake of Half Life that came out quite a few years ago. So that's my list. And then also I want to play Half Life 2 and all the other ones. Right. And Half Life Alex also love that because I man, people think I hate VR, but I do love VR and Half Life Alyx is one that I.
Snowbike Mike
Know is that you hate VR.
Andy Cortez
Well, PSVR too specifically.
Snowbike Mike
Okay.
Andy Cortez
Which.
Snowbike Mike
But I shouldn't have put the cord.
Andy Cortez
On it that one. It might be fair but like I. I had such a strong VR era with PSVR1 when I was playing Beat Saber and I was playing Trover Saves the Universe and I was playing Astrobot Rescue Mission and all these things. Right.
Blessing Adeoye Jr.
Like damn, you got to three games. I was like, is this gonna be. I was playing this and this and so many other games.
Andy Cortez
No, like legitimately I fucked with VR heavy. It's just PSVR2. That catalog just wasn't hidden for me.
Blessing Adeoye Jr.
Right.
Andy Cortez
Because guess what? Horizon called Mountain wasn't a fun time. I didn't like that game as much. You're like the bow and arrow simulator, the climbing simulator. If anything in the fucking kayak VR game. That made me sick. Oh man, I do want to play Half Life, Alex so bad. But I got great pulse.
Blessing Adeoye Jr.
Yeah.
Andy Cortez
So those Return of the Oprah did. I'm big into detective mystery type shit.
Snowbike Mike
Okay.
Andy Cortez
And the streets are saying that a Return of the Oprah Din would be my kind of game.
Snowbike Mike
Could be a thing if you with.
Blessing Adeoye Jr.
What was the games that we got really into last year.
Andy Cortez
Bless the oh Case of the Golden Idol Rise.
Blessing Adeoye Jr.
That's what I've heard is like if we with those games we're really going to dig Obradin.
Snowbike Mike
I love this.
Blessing Adeoye Jr.
So that's having a flashback to like Polygon game of the year list in 2018 and.
Andy Cortez
Yes, exactly.
Blessing Adeoye Jr.
Obra Din is like massive. Yeah.
Andy Cortez
Donkey Kong Tropical Freeze.
Snowbike Mike
Oh, I've been putting it off.
Andy Cortez
I never had a Wii U so I never got. And then it came out on Switch and I was like $60. No I'm good. And so that's on the list. And then Silent Hill 2, the new one that just came out.
Snowbike Mike
Themes.
Andy Cortez
Themes of Dead Wise Deep, bro. Themes of Dead Wise Deep.
Blessing Adeoye Jr.
That's one that likes the fog.
Snowbike Mike
When you're ready to go deep on that, you let me know. Bless. I'll talk your ear off it.
Andy Cortez
Hell yeah. So those are the four games I have in my list right now.
Snowbike Mike
Okay. Those are some solid four.
Andy Cortez
Yeah.
Blessing Adeoye Jr.
No.
Andy Cortez
How long is Adam Fall?
Blessing Adeoye Jr.
I don't know. I just know that people who are into games like of that genre are with Adam Fall. And I feel like Bless with that genre.
Snowbike Mike
He's with that. He likes being a detective. He likes solving puzzles. Like a first person, like kind of put onto things.
Blessing Adeoye Jr.
It's not just like. From what I keep on hearing, it's not just an exploration.
Snowbike Mike
It's like 15 hours. 12 to 15.
Andy Cortez
12 to 15.
Snowbike Mike
Yeah. I think on one of the reviews I watched, it wasn't that long because.
Blessing Adeoye Jr.
I'm also knocking out is the thing.
Andy Cortez
Where I'm also looking for games that.
Blessing Adeoye Jr.
Are gonna like change my life.
Andy Cortez
Change my life.
Blessing Adeoye Jr.
Yeah.
Andy Cortez
Is it gonna change my life or is it like an 8 out of 10 game from this year? You know what I mean?
Blessing Adeoye Jr.
I guess I'm going back to games that are out from this year. But I like, I. You know, we have the discord that we frequently hang out in, Mike. But man, I just all. I always have something to be playing this year more than any other year. I feel this year more than anything, there's like. There's always something to be reviewing or else I feel like I'm kind of wasting my time if I'm not doing that, if I'm not getting to other games that came out in the year of our Lord 2025. And there's just, you know, I saw the. The subreddit question of like, why aren't the guys playing Anomal? I'm like, because fucking. You know, first Berserk. Kazan's massive.
Andy Cortez
And it's like we play Kazan. I got two games I'm double fisting reviewing right now.
Blessing Adeoye Jr.
There's just. There's always been something to play this year and I. I've been enjoying my. My little time with. With sadness, greed, shadows. But I just don't have time for that because I'm. Yeah, because first ber. Kazan's so hard.
Andy Cortez
Yeah, exactly. Exactly. Dude. I. It's. It's. It's messed up because I think on the last game, whenever we did our first Berserker Kazan review I said, oh yeah, I'm going to see this game through because I'm enjoying it. But I hit a point this last week where I looked at the icon on my PS5 and I was like what if I didn't like what if I didn't continue this game because I like it? But again I'm like if I play the rest of the 10 hours or 15 hours is going to take me to beat this game.
Snowbike Mike
Yeah.
Andy Cortez
Will. Will that move me?
Blessing Adeoye Jr.
Dude, I'm at a boss fight right now though. That's like so yeah.
Andy Cortez
Okay.
Blessing Adeoye Jr.
But I've also had like four or five boss fights in the past. I don't know how many hours that have been so awesome as well.
Andy Cortez
Yeah.
Blessing Adeoye Jr.
But I just hate the dance. Here's what an experiment I did over the weekend. I decided to stream it after I was Streaming Dark Souls 2 and I reset my. My skills to where I went back to 10 on everything. Right. You're. You're 10. You're 10 health 10 stamina 10 across the board. You're just a little baby boy. A little baby Ben star out there. And I reset my. And I put everything into strength because I was the great sword build. 99 strength maxed out. Put the rest of it into whatever vitality, whatever the fuck dexterity. I don't know motivity. That's Liza B. But it was like 30 something right? So I'm 99. I'm glass cannon type. Normal dudes backstab them takes about like 40% of their health away. It's like how are you not dying immediately? Why is the. Why is the damage scaling this game so wrong? Man? I. I don't get why. Why it's made that way. Like normal dudes are still taking me three, four swipes to kill. It sucks. It's really annoying.
Andy Cortez
This is what I'll say about first Berserk Kazan because there was a chat that was like know not every game is going to change your life. And I agree. Right. And I don't always need a game that's going to change my life. I play. We played wo long fallen dynasty like a couple years ago.
Blessing Adeoye Jr.
Right.
Andy Cortez
And I was happy playing through that game. We gave it like a three out of five.
Blessing Adeoye Jr.
Outriders is one of my goats, man.
Snowbike Mike
Exactly like one that is one of his goats.
Blessing Adeoye Jr.
I love outriders.
Andy Cortez
It's not the fact that like all first berserker goes on is out of 10 out of 10 so I won't finish it. It's more so right now is the rare opportunity where we are putting together the lists for our top 100 games.
Snowbike Mike
I got a lot of Madden, and I have.
Andy Cortez
I have the opportunity, the excuse right now to go back and play some of the goats. And I'm gonna take that chance.
Snowbike Mike
I love that.
Andy Cortez
So I'm playing Donkey Kong Chop.
Snowbike Mike
Okay. Have you thought about playing the original Halo trilogy?
Andy Cortez
I started playing Halo, put you on to that. But I think I like Halo from the multiplayer more than I like the campaign.
Snowbike Mike
The chat is also recommended. Maybe you play through all the way through Baldur's Gates. Have you done that?
Andy Cortez
See, now that's fire.
Snowbike Mike
I like that game. And that could change your life. Let's go to Balder's.
Andy Cortez
See, that's what. That's what I'm looking for right there. Because that's a good point. I never did finish Balders.
Snowbike Mike
I like that. Now I got to get to you at the end of the desk.
Andy Cortez
Can I say one more thing?
Snowbike Mike
Oh, yeah, one more thing for you.
Andy Cortez
I hit download on this game called metal gear solid 5. Phantom Pain. I've already played it. I played it back in 2015.
Snowbike Mike
That game will change your life.
Andy Cortez
But I was listening.
Snowbike Mike
The.
Andy Cortez
The song from the trail from one of the trailers came up. I always forget the name of it. It's like. I think it's by Elega. It's one of the songs from one of the trailers. Like, no, it wasn't. That song came on and I was like, oh, this is the song from the Metal Solid 5 trailer. Oh, man. Phantom Pain was a really good game. And then I hit download and I'm like, I might replay melody of solid 5.
Blessing Adeoye Jr.
What if I told you about a video game that you. I believe you started and never got back to Mass Effect 2?
Andy Cortez
You know, I was talking a lot about Mass Effect 2 last night. I did get halfway through that game, and I never finished it. And I did really like Mass Effect 1.
Snowbike Mike
You played 2 and 3?
Andy Cortez
No, I only got halfway through 2.
Snowbike Mike
Plus, you got so many games to tear through, bro. You got to get in, bro.
Blessing Adeoye Jr.
You only have so much time, too.
Snowbike Mike
So much time.
Andy Cortez
So much time.
Snowbike Mike
All right, let's get to you at the end of the table. Don't distract him.
Andy Cortez
Okay?
Snowbike Mike
You and I got to talk about doom, baby. We gotta talk about your unaccounted four hours, Kenny. This weekend you've been playing Dark Souls 2. I want an update on it. Where are we at? How are we loving it? What was the last boss you fought? Take me on a journey through one of my Favorite games.
Blessing Adeoye Jr.
Mike, I put me on. I gave you a lot of for saying this is your favorite Dark Souls game and I totally see it now. I'm not saying it's my favorite Dark Souls game, but, you know, I just heard too much shit talking from so many people saying that. I was expecting Lords of the Fallen trash. Like I was expecting this game to be really, really, really bad. Yeah, this game kicks ass. I love this game so much. I. I think Dark Souls 3 boss fights fucking goaded, right? Some of the best boss fights you'll ever experience. The getting from place to place of Dark Souls 3 not my favorite. I enjoy that in Dark Souls 2. Way more. The spectacle boss fights in Dark Souls 3 way cooler. Dark Souls 2 it's. It's known that Dark Souls 2 is all about. It's mainly big guy with a big sword, which is like. Can get kind of samey. I don't feel that way. I think it's super sick. But that's like one of the common things. It's like you're not often fighting gigantic beast with a. You know, the. The ratio. I guess the percentages of like big dude with a sword and gigantic creature are way more weighted towards big guy with a sword. I still think it's sick as hell. I. I'm loving this video game. And shout out to from soft sir for all the beautiful visuals. Looks amazing. I love this game so far. About to start the dlc. I'm ready for dlc. I already kind of finished most of DLC one. Yeah. I make King Bendrick. Lamar.
Snowbike Mike
Yes.
Blessing Adeoye Jr.
V. Dot.
Snowbike Mike
Gosh darn it. I'm so glad that you're coming around on it. You're having fun, giving it a try, opening your heart.
Blessing Adeoye Jr.
Yeah.
Snowbike Mike
That game rocks. Is right. Bless you play that game yet?
Andy Cortez
No, no. Dark Souls 2.
Snowbike Mike
Yeah.
Andy Cortez
No, I'm playing Dark Souls 1 right now. This is the whole thing.
Blessing Adeoye Jr.
We gotta get back to that.
Snowbike Mike
These are games that'll change your life. Is right. Bless. We got. We got games for you. Bless you. We'll get back to you on account of four hours, but I've been told we got to get this show on the road. Of course. Don't forget, this is the kind of funny games cast. Each and every weekday we get together to talk about the biggest reviews, previews and topics in the video game world live on YouTube and on Twitch and of course on podcast services around the globe. If you love what we do, consider supporting us with the kind of funny membership available on Patreon, YouTube, Spotify and Apple. Podcast to get all of our shows ad free, watch us record them live, and get your daily exclusive show. For a chance to be part of the show, please submit your thoughts opinions as YouTube super chats as we go. Today's topic of discussion, Andy, is what?
Blessing Adeoye Jr.
Doom the Dark Ages.
Snowbike Mike
You played it.
Andy Cortez
Yeah.
Snowbike Mike
We're talking about your hands on preview. So if you have questions about Doom the Dark Ages, Andy has played it. He's gone over and talked with the team. He will answer it. Are you wearing a wrist strap?
Blessing Adeoye Jr.
Yeah. I think I inadvertently gave myself either carpal tunnel.
Andy Cortez
Where did that come from?
Blessing Adeoye Jr.
Or a. I've been wearing it the whole time.
Snowbike Mike
I thought you just put it on.
Blessing Adeoye Jr.
I think I inadvertently gave myself carpal tunnel or I pinched a nerve.
Snowbike Mike
We have a big problem with Andy's hands. We have to address this because these are. Those are your money makers.
Blessing Adeoye Jr.
These are my money makers.
Andy Cortez
Now I understand where Mike's coming from. Where were you doing the unaccounted house.
Snowbike Mike
Exactly, bro.
Blessing Adeoye Jr.
Cranking it. I go lefty. Yeah. I'm trying to, like, oppo. Yeah.
Andy Cortez
That's why you can't be gooning.
Blessing Adeoye Jr.
Going, going oppo. No, I. I mean, it's a long story. We got to get to do this.
Snowbike Mike
It's a long story.
Blessing Adeoye Jr.
Like, here's the thing.
Andy Cortez
Bless, we get it.
Blessing Adeoye Jr.
I don't have carpal tunnel, but I was like, I want to prevent it in case something happened. And it got so in my head that I have to prevent what could happen to me in the future because I was listening to a besties podcast, and Justin McElroy, one of the hosts of the Besties, was talking about how he sleeps with, like, a kind of a glove thing at night that keeps his fingers straight. So it's like, because, you know, you're playing games so much, your hands, your fingers are curled all night, right? So I was like, I want to prevent that in the future. So for some stupid reason, I was like, what if I lay on my back and I put my hand underneath my ass so my fingers are straight, but what it did was just, like, twist my. My wrist was twisted for hours and hours and hours.
Andy Cortez
Jesus.
Blessing Adeoye Jr.
And then I started, like, feeling weird, kind of like tingly. When I would stretch it a certain way, I was like, I think I got carpal. I think I gave myself in order to prevent it. I gave it to myself. Jesus.
Andy Cortez
Who told you to put your hands under?
Blessing Adeoye Jr.
Stupid as hell. I was just like, this is the best way to get my fingers.
Andy Cortez
Okay. So one of my biggest fears is that I like, yeah, I get carpal tunnel. I do a thing that's going to up my gaming in the future because like I love fighting games, right? And like obviously like we like action games.
Blessing Adeoye Jr.
Yeah, yeah.
Andy Cortez
So like I want to have people to have twitch reflexes forever.
Blessing Adeoye Jr.
Yeah, yeah.
Andy Cortez
And like I get so scared that I'm going to play so many fighting games, I'm going to fuck up my fingers.
Blessing Adeoye Jr.
I don't, I don't feel anything when I'm gaming. I don't feel anything when I'm doing most of anything. But if I with my left hand, if I were to like twist it this way, I feel like a kind of weird tingling. Like I think like I up a nerve. That's what Kevin's saying.
Snowbike Mike
He's stressed it out.
Blessing Adeoye Jr.
So. Yeah, on account of four hours.
Snowbike Mike
That's some housekeeping for you. We will keep eyes on Andy's wrists and make sure he's doing all right. We got to protect those hands. Some housekeeping for you, Andy Cortez. It's been 1200 days since we last dropped Howard Hospital. 1200 days without Verdance.
Blessing Adeoye Jr.
Oh my God.
Snowbike Mike
This Friday, the map that started it all returns. And so do the Jabroni boys. That's right. Even Andy is back to play Call of Duty Warzone one more time. This Friday at noon, Mike, Nick, Andy and Chris Anka in studio will return to the game that brought them all together and also tore them apart for one megathon marathon stream of laughter, friendship and frustration.
Blessing Adeoye Jr.
Hatred.
Snowbike Mike
It's going to be so much fun. Make sure to tune in this Friday as the return of her dance goes down. We'll be jumping in together to have so much fun. And Chris Anka will be here to celebrate a hot drop with us. Don't forget, Kind of Funny is an 11 person small business. All about live talk shows today on Kind of Funny Games Daily.
Andy Cortez
You got, you got me and Greg talking about some news about GTA 6. Is it going to come out this year? Is it going to kick Ghost? Oh, I might have to change the headline. We talked about Ghost Yote also, but we didn't talk about it enough.
Snowbike Mike
Yes.
Andy Cortez
So I'm like, oh man, do I got to change the headline?
Snowbike Mike
Might have to change that headline, man. Of course, after this gamescast you will be getting predators in review. Predators. You'll be reviewing the predators. The predator.
Blessing Adeoye Jr.
Predators.
Snowbike Mike
Predators. Yeah, I watched that this weekend. Had a good time. After that the boys will be playing Schedule 1. If you are a kind of Funny member, today's Greg Way is 10 minutes about our insider information ruining so showcases. Thank you to our Patreon producers Delaney Twining, Carl Jacobs and Omega Buster. But today we are brought to you by lost guys Monaco and Rocket Money. We'll tell you all about that in just a little bit. Let's jump into the show. Let's get the topic of the show. We have played Doom the Dark Ages. Today is all about Andy's hands on preview with the upcoming big Doom game. Of course your developer id software. Published by Bethesda release date 05-15-2025 so right around the corner, of course. Doom 2016 launched on May 13, 2016. IGN gave it a 7.1. PC Gamer and PC Gamer gave it 88. Doom Eternal launched on March 20, 2020 has a Metacritic of 88. Andy Cortez, you've played the next installment. You've seen it. We've all been hyped for it. Talk about it.
Blessing Adeoye Jr.
Let's talk about it. Indeed, Mike. Because when the game starts off, just gives you a quote with somebody saying before he was the Slayer, he was the super weapon of gods and kings.
Andy Cortez
Yeah, dude.
Blessing Adeoye Jr.
This game is, is going to be a banger. This game is a lot of freaking fun. I am somebody who loves Doom Eternal as well, and I don't really. I think I'm in the minority when it comes to the opinions on Doom Eternal. How do Maternal was too jumpy and too air dashy. Oh, I agree with that. Like I, I know that's like the majority of the opinion. To me, I'm like, I still love that. I to me it's a different, you know, ingredient thrown into the Doom sauce and there's going to be a lot of that here. I think it will be a bit divisive for more of the hardcore audience, but I still loved my experience with Doom the Dark Ages. We got to play it for about three hours in Los Angeles. It was going to be in Dallas and then it got changed to Los Angeles. Like, damn. I kind of wanted to see what's up with all the big D, you know, Metroplex. Go talk to fucking Jerry Jones out there. It's running on ID Tech 8, their newest version of the engine. The there are characters in the games with their, you know, no masks and it's just, you know, they got human beings in the game, obviously. But I will say the visuals on that didn't look like the most groundbreaking. But I think that's mostly because Doom has always looked awesome. Doom has always looked really pretty and visually it's always been an amazing looking video game. So there I, I think I gotta just play it on my monitor and kind of be like, oh yeah, this is where the upgrades I'm seeing. Because you know, you, you go to these events, you don't always have the best of tech, but the game still rocks and looks amazing and feels great to play. But again, the, the sort of mentality with Doom the Dark Ages is it's no longer running gun, which is doom 2016. It's no longer jump and shoot, I think is what they. Their mentality for Doom Eternal was for Doom the Dark Ages that stand your ground. And there's a lot of side dashing obviously when you're in crazy amounts of, of, you know, battling against these gigantic enemies or just smaller, you know, you have your cannon fodder out there that's just kind of just there for your ammo replenishment. But stand your ground because this game is very heavy on wanting you to parry things at the correct timing, to throw your shield at enemies to then kind of get them stunned or to break the armor that you've slowly weakened. And once you break that armor, they'll kind of go into a bit of a stun state, go in for the kill. You're still gunning, you're still using your weapons obviously, but this game has a lot of melee focused type things that it wants you to add to your arsenal. It's not trying to replace it necessarily. It's just here's an extra way to be sick as hell and to feel like just an ultimate badass Doom slayer.
Snowbike Mike
I was watching some other previews this morning to get ready to ask you some questions and I heard someone say, they said it's back before you were a jet fighter. Now you're more of a steel tank.
Blessing Adeoye Jr.
Yeah. And so, yeah, that's a great analogy.
Snowbike Mike
The, the standing fight is going to be exciting. Right. So how did that feel, Andy? Going from more of the high flying, a lot of dodging, dashing up in the air, to now being on the ground and really standing your ground here.
Blessing Adeoye Jr.
It was, it was tough because I think the standard difficulty, which is Ultra Nightmare, I think there's like seven levels of difficulties and the fourth one get, I guess like the fifth from the heart, second from the hardest, I believe. Kind of like visualize it if, you know, stick with me here, Mike. If one is the easiest.
Andy Cortez
Okay.
Blessing Adeoye Jr.
Seven is the hardest. Four is where we were.
Snowbike Mike
Okay.
Blessing Adeoye Jr.
Okay. And they said we could lower it if we want. I was like, no, I'll go with the standard thing. I Was pretty challenged to the point where I'm fighting these gigantic beasts and I'm trying to parry at the right time and I die. And you know, it's the meme of the dude leaning forward in the chair. It's the gamer lean and I. And I get a smile on my face. I'm like, all right, that sick as you beat me. But I'm so excited for this challenge. The game was a lot of freaking fun and I think that again, I think this will be a bit divisive towards people who maybe just want to go back to 2016 doom. Okay, I think their tweet from back in the day still kind of works perfectly now, which is you control the buttons you press. You could still kind of play it in an old school fashioned way, but the game's just kind of asking you to maybe add other things to your arsenal. I, I had a blast with it. I am so excited for it and I think it will still maybe. I think more of the hardcore audience that wants to just go back to 2016 will go, ah, maybe these mechanics aren't exactly what I want, but for me it's kind of the perfect addition. Who loves, as somebody who loves pairing, who loves melee combat, who loves getting the timing down of certain patterns from bosses. It's a blast. So many cool abilities I can't wait to talk about. So many awesome weapons I can't wait to talk about.
Snowbike Mike
Well, good. Why don't you hold on to that? Because when we come after we. When we come back after a word from our sponsors, we're going to get into what's new with the combat, the shield and all that and more. Right after a word from our sponsors.
Barrett Courtney
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Snowbike Mike
Welcome back everyone. Andy, you gave us our your initial thoughts to start us off. I know that you're enjoying doing the Dark Ages with your preview. Let's talk about the combat. What's new? Of course, the shield is a big thing here. Let's start off with the shield. What's it all about?
Blessing Adeoye Jr.
So the shield is kind of your primary way to to just kind of defend from enemies. You can hold it up for a decent amount of time, you will see a blue bar underneath it, and your shield will essentially break down for a little bit. And once it's broken, you can't bust it out for a while. Again, you kind of have to measure. Do I want to be just blocking bullets at this time, or do I want to just kind of keep dodging away from enemy projectiles? So the shield is kind of your primary method to quote, unquote, stand your ground. But it's also a neat way to, you know, add to your combat arsenal, right? You can throw it at enemies, you can shield bash towards enemies, which is what's one of my favorite things to do. In this preview, you will see about 7 to 8 just normal as zombies kind of huddle around. And if you shield bash towards one, you kind of just zip right towards them. Similar to how the Glory kills work, where as long as you see them blinking within the flash of an eye, you're right in front of them starting this animation. But the shield bash or the shield dash going towards them was so freaking fun because you would just zip towards them and it creates kind of an AOE effect whenever you destroy one of them. So it ends up becoming like this is going to destroy this whole blast of enemies. And it's so freaking satisfying to do. And of course they'll drop the armor, the health, or, you know, ammo. But throwing it at enemies was also incredibly fun. So when large enemies were present, if you throw the shield at them, it will stick inside of their body and start spinning. It's got sort of this chain, these chainsaw spikes around it, and we throw it at a large enemy and it sticks in them and starts spinning. It's essentially kind of getting them into a stun state. And they're there just kind of absorbing all this damage, leaving you to go up to them and either melee them or just shoot them as much as possible and not not having to worry about the repercussions of them shooting you back. But you are able to shoot the hell out of them and hopefully they'll get into their finisher state and then you can go in for, you know, whatever the glory kill may be. So there's not only that, but then there will be a lot of enemies with armor, and you'll see sort of metal plating on them. And when you start shooting the metal plating armor, you'll see it start to light up and get almost like it's getting hot, you know, like the way metal can. If you've think of blades of fire. Our preview last week. If you start to heat up metal, you start. You'll see the metal start to light up, and then, you know, oh, I can throw the shield at them now. And the armor breaks off of them, and they go into, like, a stun state, and then you can go in for the kill. So the shield has so many different ways to approach combat. The shield is kind of a. A multifaceted, pronged approach, and I. I freaking love it for that. It's so much fun to use. And adding it to, you know, adding it to this gigantic, you know, you. You look at all the weapons you have, and you look at all of the moves that you're capable of doing, and adding that to it just makes it even that much. That much more fun. So the shield.
Snowbike Mike
The shield's a freaking blast on the shield really quick. Can you dive a little bit deeper on, like, deflect, slash, parry? Yeah, I know it's a lot of deflect, right? We're looking at this bullet hell. There's a lot of orange and red bullets, but they will every. Every now and then be a green one. And it looks like you're deflecting back the green. But what is this parry mechanic?
Blessing Adeoye Jr.
So you are. And that's. That was one of my favorite things as well, because a lot of different enemies will have different ways of shooting, you know, this sort of bullet hell wave of blast at you. Think returnal think, you know, any sort of shmup you've seen, and you'll see, you know, seven orbs of energy coming at you, but one of them is green. And it might be. It might be on the far right, it might be in the middle. It might be anywhere amongst this sort of wave of. Of things that are gonna hurt you. But the green one, you can parry. And it was so much fun seeing waves of enemies shooting all sorts of projectiles at you. And you see the green one. You parry that, it gets sent back to the enemy. They go. They go into a stun state, or it might break their armor, or it may get their armor into a breakable state, to which then you can follow up with the shield throw to break the armor off. But that shit was so fun to see to. To notice and immediately have the habitual thought to go, I'm go. I want to go parry that green thing over there. There's a green thing that's not even that close to me, but I want to go parry it to get the enemy that shot at me into a stunnable state. Or into a finishable state, Right? So that was a freaking blast. You can also, as you are fighting a lot of these larger enemies, you. Oh, so it's not only the bullet hell type stuff, but what Barrett just showed off. There's a cannon that shoots blasts at you, right? And it might shoot four or five singular blasts of red, but then one might be green. And you have to kind of recognize when the green is coming. And then that's when you would go into that. You know, you would parry that shot and then go right after that cannon. But then you will have gigantic enemies that want to get more into a melee scrap with you, and you could still be shooting them, you can be dodging them, you can do whatever you want, but they will wind up a bunch of different telegraphed attacks. But then you'll see one of them is going to be green. And as soon as that enemy hits you with a big green attack, you can go and it's the coolest metal sound sounding like deflection type thing. That was another great thing. The sound design is just so on point in this video game, weapons wise and especially the Perry. It's the first thing that I talked to everybody about at the event was like, how good did that Perry sound? Because it kind of just sounds like, did you play much Hades 2 bless? Like, how far did you play?
Andy Cortez
I played like the first area, if that makes sense.
Blessing Adeoye Jr.
Did you ever get Hephaestus, the guy who does the metal? Like, you know that it's kind of a. A darker or a deeper sounding tone to a metal kind of being clanked, but it's just like your metal shield is deflecting this thing and there's a good crunch to it, but you hear that sort of deflecting thing and it. It gets. It just sounds so great to then go in there for whatever the finisher may be. And so the parries in this game felt amazing because it really felt like I was. If I didn't want to just be running and gunning and dashing away from enemy attacks, I could go in there and stand my ground like they want you to, and parry these gigantic enemies that are hitting you with very, you know, telegraphed patterns. And it. It was so much freaking fun. And it was really difficult. And I loved the challenge. I loved, like, oh, I want, you know, to the point where they were like, all right, we're gonna start kind of wrapping up here. I was like, I gotta beat this. Like, I'm not leaving until I beat this guy.
Andy Cortez
Brian and Chad said, oh, Kind of like Cuphead, it sounds like with the Perry of like having a specific kind of projectile come now. Yeah, that's a certain color.
Blessing Adeoye Jr.
Absolutely. Yeah.
Andy Cortez
Can hit it back.
Blessing Adeoye Jr.
Yeah, that's exactly. That's a great. That's a great analogy right there.
Andy Cortez
Speaking of sound design, music is something that I think is a big topic of conversation. Right. I forget if I assume Mick Gordon is not back because they have a weird thing with the.
Snowbike Mike
I don't know.
Blessing Adeoye Jr.
Yeah. I think. I think Mick Gordon and. And Id have parted ways. Just parted ways. Yeah.
Andy Cortez
So how's the music this time around? Does it. Can you tell that there's a difference? Is it hidden this time?
Blessing Adeoye Jr.
The headphones we were using. It's. I mean it still sounded awesome. Like I could still visually see people around me getting into. After whatever the cutscene is. When you're introduced as before he was a slayer, he was the super weapon of gods and kings. And it just. Metal starts hitting. Boom. Logo treatment. You're just like. This feels right still.
Andy Cortez
Okay.
Blessing Adeoye Jr.
I know it's not big, Gordon. I know people will probably. On my opinion for even saying that it still kicks ass. The music still kicks ass. The. I. I'm blanking on the artist who's still or who's doing a lot of the instrumentation, but it still rules. It feels right. It. There's also like the addition of some kind of orchestral stuff as well. Because you are in the Dark Ages. This is a prequel game. This is before you doom 2016 takes place. So you are in this sort of medieval dark souls looking castles and shields. And even your Doom Slayer has kind of a. An animal pelt around his neck. Right. Like you're. You look like. You look like if Doom. If the Doom Slayer was transported to a different time. Which is kind of exactly what this is. And yeah, the music still kicks ass and it still rules. Totally love it. Damn weapons. I want to talk weapons.
Andy Cortez
I. I do want to shout out. There was a clip earlier speaking of weapons. Right. Those one weapon that was the machine gun that you can see literally right here where it's pushing skulls into the chamber to then be chopped up into bullets. That shit's. It's sick.
Blessing Adeoye Jr.
It's so sick. That weapon is a lot of fun. That's. That really neat for just kind of hitting gigantic hordes of enemies because it has a gigantic spread on it. But it also wasn't just this weak kind of ar that has a huge spread of projectiles and isn't going to do much damage. It felt really good. So the Weapons, obviously you start off with the standard shotgun, and then later on in our preview, we ended up getting the. The whatever mega Super Ultra shotgun. The one that's like the double barrel one a lot more. You shoot one shot, you got to reload immediately, but it feels deadly. You got a lot of damage behind it. The rail Spike Shredder was really sick. It launches a barrage of barbed spikes at enemies. And that was probably the one that I used the most. It was just a really neat feeling ar that I really enjoyed a lot of great body degradation that Doom Eternal had as well. But in here it felt even like because I haven't played Doom Eternal in so long, I kind of forgot how awesome that detail is. When you are shooting enemies and you're seeing their legs being slowly chipped away and it's just like gross meat and gore, their bodies still break down in a really cool advanced way that I feel is awesome technology wise, but just really cool visually to see the effects of what you're doing to these, you know, chunks of meat that you're shooting. You know, enemies arms are now just a bone or whatever. It feels awesome and it looks really, really gross. As the plasma twin barrel plasma weapons are back. And plasma ones are kind of the alternative to using assault rifle weapons with bullets. These are just shooting sort of like orbs of blue energy at enemies. And those are great whenever you're trying to take down. There are some enemies that are kind of immune to certain attacks. So I. I wonder. I'm not sure if some enemies will be weaker to bullets as opposed to the plasma energy shots. I'm not sure how much of that is implemented. Maybe more electrical. Enemies are, you know, not great against the plasma weapons. But there are some enemies that are so armored that you can't just shield. You can't throw your shield at them. It'll bounce right off of them. So you have to weaken their armor first to see that light up. Then you throw the shield and break it and then they're. They're susceptible to more damage. But the Skull Gun shooters, the one that you mentioned, bless, that's a really cool one. Not only visually, but it also feels good. And it's a really nice way to take out a lot of enemies on the screen. The super shotgun is what I was talking about. The Super Shoddy rules. There's also the Reaver chain shot. That is a range weapon kind of not really. It shoots out a gigantic ball of metal and it comes right back to you so you can shoot it and it's all it's tied to a string so it just like. And it hits enemies in it and it comes back into the gun and you can charge it for an even deadlier hit. And it's. It's a fascinating one because I believe it also hits enemies on the way back. But there are different ways to upgrade these weapons to every couple levels or so. You'll find these sentinel shrines and you can upgrade guns to then have extra perks where maybe it's doing like electrical damage or fire stuff. I wasn't really too sure of how the upgrade system worked because we weren't given a whole lot to upgrade with. You need to upgrade finding kind of coins on the ground and you would find if you go the you know, secret passage you might find a little toy doll that like you would back in the day. But also some coins that are kind of scattered around that you would use to buy upgrades. And those can be visited as often as you want. They're not just kind of a one time use. You can kind of upgrade your. Your shields, your gun or your melee. And the melee is another big aspect of the game. Melee. You can't just be melee and all willy nilly. You have three melees. That reef that recharge.
Andy Cortez
Oh.
Blessing Adeoye Jr.
In a similar fashion to back in the day where it's where you kind of find that rhythm of. All right. I chainsaw to get ammo.
Andy Cortez
Yeah.
Blessing Adeoye Jr.
I do this to get armor. You what Recharge. The melee is the. Let me see real quick. Okay. The. So Perry's refill your melee.
Andy Cortez
Okay.
Blessing Adeoye Jr.
And you can melee with just your hands. But then later on you'll end up finding that mace that was in some of the footage of Bear to show. And where it's a stick with a string and a kind of the morning star where it's just like a sphere of metal with spikes on the end of it.
Snowbike Mike
The flail.
Blessing Adeoye Jr.
Yeah, the flail. Yeah, that's what it's called.
Snowbike Mike
Yeah.
Blessing Adeoye Jr.
And you dude, you are just beating dudes down with this melee. And you can hit him with the 3 combo. It will slowly refill. But like that's sort of I guess not always in my repertoire of. Of. Of using of combat in Doom. I'm not always meleeing. I'm not. I guess when I go in for the glory kills that's kind of as melee as I would get.
Andy Cortez
Yeah.
Blessing Adeoye Jr.
So I wasn't really utilizing that as much as I wanted to. Mostly because I kind of forgot it was there there because you kind of. We unlocked it later on in the demo session. But you can unlock that flail feels great to use. You're swinging that sucker around and you can kind of like three hit combo. Some of the smaller enemies to immediately get them into a stunt.
Andy Cortez
It has like three. Three slots that refills for the.
Blessing Adeoye Jr.
Yeah. If Bear brings up the. Some of the gameplay as well. You'll see the little icon right below the. You'll see the UI of the thing that's recharging, which is your shield health, and you'll see three little icons that indicate those are your melee charges. So I'm not sure. I'm not too sure about how the melee should or should not function because it just. I wasn't using it as much as I should have. I wish I would have like written down a note like get back to the melee, because you're not using that enough. And I know people would want to.
Andy Cortez
I feel like a chainsaw for me was always like. Like the get out of jail card of. Oh man. I'm. I'm. I'm in the action and I've like exhausted everything and now I'm like, oh, what did I do? I just use the chainsaws. Like get rid of this big enemy and they'll drop a bunch of bullets and then I'll pick up animal ammo.
Blessing Adeoye Jr.
But you would still need the. The gas for that if you didn't have that. So that's kind of. That. That's kind of the direct comparison that I. That I would see is. I like this. The melee flail is kind of what you would use right there. So we see the three little icons. Right. Brings up the.
Andy Cortez
Below the reticle.
Blessing Adeoye Jr.
Yeah. The gameplay right there. So yeah. I don't think that they recharge it. I think they only recharge with the parries because you're not seeing a slow recharge. The finish that the finisher didn't count as using the melee. You know, once the enemy turns purple and glows purple, you can kind of go in for that finisher to knock them out. I will say, I know you had a lot of issues with the glory kills in the preview that we saw.
Andy Cortez
Yeah.
Blessing Adeoye Jr.
That they didn't feel as. They didn't highlighted.
Andy Cortez
Yeah. They didn't look as like almost like as gory. Right. Like I feel like in Doom, unless I'm misremembering. Right. I feel like in Dune 2016 in Eternal, I'll go for a glory kill and it's like put your arm in their throat and then rip them apart.
Blessing Adeoye Jr.
Yeah, Type I. I don't think that they were as pronounced here because I don't know if it was maybe just the method of combat in this game and how quickly they want you get to get back into the battle. I did. There's plenty of violence, there's plenty of gore, there's plenty of. Of fatality animations. Once they glow purple and you go up there and there's, you know, you might see three or four different variations of how you're kind of taking these enemies down. But I. I would probably agree that they didn't feel as extreme as they did in the past. Maybe I just haven't seen enough of them. But to me they felt more like just getting the final hit on an enemy, which is still very gory in the way that they were doing it and showing it. And it felt less of like a fatality and the Mortal Kombat sort of way. So I don't disagree with you there, but I think as long as it.
Andy Cortez
Still feels fine, then I'm fine with that.
Blessing Adeoye Jr.
It felt great. I think maybe I. Maybe I just hadn't seen everything that it had to offer in that moment. The. Let's see the dragon combat. Oh yeah.
Snowbike Mike
Can we get to it?
Blessing Adeoye Jr.
The dragon combat waiting is something. I think it's going to be also pretty divisive. Oh. At first for me felt kind of odd.
Snowbike Mike
Okay.
Blessing Adeoye Jr.
I ended up playing it both with controller and keyboard mouse just to see exactly what it was and what it felt like. It's kind of. It's kind of weird because you will have missions where you are flying your dragon to get the Doom Slayer into a certain area. Right. So I think it's a neat way to kind of break up the combat and the movement and give you something else to do. I don't think it. I don't think it's bad by any means. It just feels less fun than just running around as the Doom Slayer and killing things. Okay. But when you're flying around as the dragon, one of the missions is, I don't know, let's just hypothetically say there's four ships you need to get to. But the ships are being guarded by certain guns. You know, they have gunners and turrets on them. So you have to. You're flying around and as soon as you kind of either. I believe it was right click. When you right click, you just. Whatever you're looking at, you go into this. We saw it right there for the smallest glimpse. But you kind of auto target and auto revolve around whatever it is. That you are targeted on like this.
Snowbike Mike
Yeah, yeah, yeah, like that.
Blessing Adeoye Jr.
So you kind of have like this 360ish. You're. If you're just targeting on. If I'm target on blessed I'm just going to move around him, facing him the whole time. Right. And the reason for that is because you will start to get blasts being shot at you that are the same kind of not periable but dashable things. Right. And in this case you're not parrying to knock a blast back. You are dashing at the right time to make that weapon weaker. Not really sure how that makes any logical sense, but it felt cool when you did it right. Because the enemy would sometimes shoot a blast that were a bit hard to read because it might be like a. Imagine. Like a. Imagine like a U that's all red up top and then a. An upside down you that's all red at the bottom but the outsides of it are not filled in. So that would tell you to dash left or right because if you dash up to avoid it you're going to get hit by the red. So there's like projectiles that have directional recommendations of how to dodge them, which I thought was kind of re hard to read at first. I didn't really understand where they wanted me to go in those moments. But then they would hit you with a green one. And if you time the dash perfectly then your gun gets like super powered and is able to break down. So you're kind of shooting the whole time as you're fighting these enemies and you're dashing when appropriate. But dashing the green one at the right time would supercharge your cannon and you, it. It. You know, it makes you. It makes it known that you are getting superpowered because it kind of does this big sound effect, does this big visual effect and you start to gun down whatever turrets it is that you're aiming at. Once those things are down then you can fly your dragon in. Your dragon lands and now you're the Doom Slayer and you're doing missions in there as a doomsayer again. Once you clear out, whatever it is you needed to do in there get back on the dragon and you fly off and you do the next one right. So it's not it. I guess the nicest thing about it was that it didn't feel. It felt tuned right time wise. I don't think you're going to be doing dragon missions that are going to take 20 minutes. You know, I. It really felt like just a way to kind of let's get you to the next opportunity to be the Doom Slayer again, while kind of intermingling these dragon sections. And they didn't. They weren't annoying. I. I still had fun with them once I kind of got the idea of what they wanted from me. But I don't think people need to worry about the dragon sections feeling like they're kind of being shoved down your throats. It doesn't feel like something that you're going to be doing a whole lot for a long time, you know.
Snowbike Mike
Okay, well, we have dragons. We also have giant mechs. They showed off giant mechs in the trailer that everybody wants to know, did you get to jump into one of those?
Blessing Adeoye Jr.
The opportunity was there. I up and I accidentally skipped it.
Andy Cortez
Wow.
Blessing Adeoye Jr.
So they were like. They were like, all right, you're.
Barrett Courtney
You're.
Blessing Adeoye Jr.
Now you're up to the. To the. To the next section, which will be the. The open world sort of section where you're kind of open world roaming. And I was like, I didn't do the giant mech thing. And they're like, oh, really? They're like, we're kind of like running low on time.
Andy Cortez
Damn.
Blessing Adeoye Jr.
I was like, ah, I messed up. But the guy recommended I recommend you go into the open world section because the. The next section might take a bit longer, and then you'll have less time in the open world roaming, which is their idea of, you know, finding treasures and just kind of fighting hordes of enemies out in more open ish areas. Not saying that it's a. An open world, but it's like a larger open zone.
Snowbike Mike
Yeah. How big did it really feel like the open.
Blessing Adeoye Jr.
The open zone areas felt. I mean, they still felt doom. Right. They just felt less hallways. Right. You're kind of more in open fields, and you might try to solve a puzzle that has a. You know, you have your grappling hook, right. And you always want to kind of be looking around your surroundings because there might be something you need to shoot with your grappling hook to either pull down or to weaken or to launch towards. So your grappling hook was something that you kind of used often for traversal to look for secret spots. And you'll find a little jump booster that might send you to another island. Not an island, but another land mass that you weren't sure how to get to to begin with. And now you're fighting that to then kill that thing to unlock the three gates or whatever the hell. Like there's. It still feels very doom in that way. It's just you're not necessarily just in hallways now. You are kind of more. I think Doom Eternal had a lot of open looking areas. And I would say that if you're expecting, you know, Skyrim, don't expect that or anything like that. It's still. It still feels like Doom. And these areas are a bit larger than what you would have expected in Eternal.
Snowbike Mike
Rewarding for discovery. To go off the beaten path. Very much feel like, hey, I'm just. I'm running over to this area now and I'm gonna close this gate. Then I'm gonna run back to this area and close that gate. Was it like, hey, I should go get lost, fight this optional boss where there things like that?
Blessing Adeoye Jr.
Yeah, I. I guess in those open areas I couldn't really tell what was optional or whether all of it was optional. But. But there are definitely a lot of areas that you will find little secret spots and secret hallways and you might notice something up there and you're like, oh, what's that? Let me, let me go up. Oh, it's a little vent that I didn't see what's at the end of this. Oh, there's money with a collectible or some other piece of treasure or, you know, some power up or that's going to be a passive amount of shield for this time being like there's always going to be. I found probably about 6 of those just kind of playing this demo. And that's maybe why I wasn't able to get to the mech section because I wanted to look for all of the. The little secret spots. So there's plenty of stuff like that. Always. You always want to be looking around for where your grappling hook can take you, I would say. So that's kind of like if I were to recommend. If you're. If you decide to buy Doom the Dark Ages and you're maybe confused by a puzzle or how to solve something, there are certain puzzles in the world that. There's a gate that I didn't know how to open. It's covered by like a red blast shield, right? You're like, how the hell do I get in there? Because there's something cool I want. And I looked up and there was. There's a platform that if you stand on it, the door opens, but if you stand, if you walk away from it, it closes. Right. And I was like, how the do I do this? So I need like Super Dash or what? What do I got to do for this? But then I looked up and there's A breakable chain link chain or whatever that I was able to shoot. And then it dropped a gigantic block, then weighed down the thing that was keeping the door closed. So there will be those sort of puzzles in the game as well. And that was obviously the most basic version of that. But I expect some of these open world ish puzzles to be a little bit more almost God of war 2018 and Ragnarok where you're hitting, you know, the little secret things around the world. Yeah, I expect things to be like that around the world that aren't. This isn't the most, you know, groundbreaking form of puzzling, but it's there and it's still good. I didn't feel like I was wasting my time or anything. I felt awesome to see that thing and to also, I think when you have elements like that of breaking something above you, to then drop down and waste something else down, like adding whatever that mechanic and functionality into a game I think is neat and I am excited for how they might implement that in other ways throughout the rest of the game.
Snowbike Mike
Quick super chat. Cool video game from Joshua Moreno. He writes in and says, I had a fun weekend with Bolt gun. How similar is this, Andy?
Blessing Adeoye Jr.
The Warhammer game the Bulk Gun starring Rahul Kohli. Well, I mean I, I would say if you've ever played Doom or Doom Eternal, that's what you should expect, right? I don't think bulk guns necessarily the best comparison. I mean they're first person shooters, but this is I think obviously a much larger, grander scale, bigger budget, more gore. Although you're not having Rahul Kohli talk every time you do a kill, so that does suck. That's unfortunate.
Snowbike Mike
I want to ask about the story. There will be a lot of first time fans jumping into Doom the Dark Ages. It's a prequel, right? Should we go back and play 2016 and doom eternal? Can I just jump in right here with this and kind of get the grip? I don't know. Story has never been the biggest thing in Doom, right? It's about the slang. But what was the story like? Could first timers jump in and be just fine?
Blessing Adeoye Jr.
They were very open about saying you don't gotta know the story, but you know, you will kind of appreciate some of the nods here and there. You don't have to know the story of doom 2016 or eternal to enjoy what this game story is. It does seem like they, they did mention they're going for more of a direct approach as opposed to finding the lore through little items or, or voice memos. Or whatever that, that you were experiencing in Doom eternal and doom 2016. It does feel like the story is going to be more present and there will be more cutscenes kind of happening at you and with you as opposed to you just kind of uncovering something. Right. Which is the way the, a lot of the other games kind of felt. It always felt like, I guess my direct comparison is the Dark Souls, how when you experience the lore in those games, it's because you are experiencing something that happened rather than something that's happening right now. This feels more like things are going to be happening right now with the amount of cutscenes that we saw, with the amount of characters that they were highlighting as this is the general of this army. And it, you know, it sort of seems like there's a different faction of, of people kind of this alien race that isn't sure whether they want to unleash you or not. And they finally say like, all right, unleash the son of a. Get him out there. They, they need help. And the, the, the story feels more, I think, more present as opposed to something that you are experiencing after the fact or experiencing more as a third party. They talk about, yeah, a lot of different characters. Help, help. Priest and Prince Asra. They have the heart of Argent and want to take over the Doom Slayer. And then the next note I have is my shield has a chainsaw on it. Shield Saw. It was really good. Really good. It's a fun game. I, I, I still think, like I mentioned earlier, that there might be some divisiveness of people just maybe wanting more of the same. I think this is still more of the Doom that you expected with just a little bit extra sauce. I think it's awesome. I can't wait for this.
Snowbike Mike
Yeah.
Blessing Adeoye Jr.
I, I hope to God that this gets my fantasy score. Give me like an 85, 86. No, that was a good pickup. I'm thinking I'm being modest right now, but yeah, I really enjoyed my time. I wish we had more time with it. It was one of those, I think I've gone to so many previews for larger games in the past couple years where the preview is four to six hours long. I guess maybe more like five to six hours long, where you're there at 10am and you leave at four or five and it's an all day thing. And this was 10 to two. And I was like, you know what? That makes sense because these games are not gigantic. These games are usually, you know, 12 to 15 hours long.
Snowbike Mike
Yeah.
Blessing Adeoye Jr.
So they don't want to show off too much of it, but it was a. It was a freaking blast of an experience. I'm so stoked. I enjoyed the hell out of it. Even though I was in 60 frames per second on a monitor with like V sync on. You know how it gets like, Mike, I almost brought my damn 240Hz Alienware OLED with me because, like, you know, I'm feeling the delay. What?
Snowbike Mike
Can I bring out a carry out here?
Blessing Adeoye Jr.
Yeah, come on, man.
Snowbike Mike
Should I drive down with my setup?
Blessing Adeoye Jr.
I could drive down some better gear.
Snowbike Mike
Blessing. I'll kick it to you. Anything that you want to touch on with this game? Anything that we might have missed before we go on? We got a lot of super chats, but not many of them are about.
Andy Cortez
To say, so I would say how many super chats? I don't have anything.
Snowbike Mike
Okay.
Blessing Adeoye Jr.
We do want to say Shadow Tricksters comment in the Twitch chat. What a win for Game Pass. Like another awesome game coming to the Game Pass library. If you are a subscriber there. That's.
Snowbike Mike
Yeah.
Blessing Adeoye Jr.
That's so awesome. Because this game feels like it's. It feels like what this franchise, maybe. I. I think we've seen a lot of awesome first person shooters in the last couple years.
Snowbike Mike
Yeah.
Blessing Adeoye Jr.
That do things so well that you go, what can Doom really do to show that they are still the goat? And after playing what I experienced, I'm like, all right, this is. This is them making another statement of like, no, we're still the kind of the kings of this. So you'll be following our lead more on in the future. I had a freaking blast with it.
Snowbike Mike
Game Pass, PlayStation, PC all day one. So everybody's jumping in to have some fun. So that's great. No further questions for this one. You ready for Super Chat?
Andy Cortez
Ready for super Chats.
Snowbike Mike
Bear, do you have anything that we might have missed that you might want to ask Andy before we move on.
Blessing Adeoye Jr.
To Super Chats, why are you so hesitant about?
Snowbike Mike
Yeah, well, Super Chat just like we're going into a different thing of like.
Blessing Adeoye Jr.
It'S a different segment.
Snowbike Mike
All not about Doom.
Andy Cortez
Yeah, I mean, I do trying to.
Snowbike Mike
Like put a bookend here.
Andy Cortez
I'll shout out the fact that it's been like the fact that we're here with Doom, where we are now two sequels into this current iteration of Doom. Yeah. I just want to shout out how impressive that is. Right. Because I remember it was 10 years ago where I believe we got that re that reveal of doom 2016 at that Bethesda E3 in 2015. Right. Of like this is what Doom is. And I remember watching that trailer and being like, oh this shit's crazy. Like it was the violent ass trailer of going through ripping things open like rip and tear for like a three minute, three minutes of a trailer and being like, like damn, this looks cool as and this is Doom.
Blessing Adeoye Jr.
All right.
Andy Cortez
Like let's see. And then the game came out and it really lived up to what that is. And now we are multiple iterations in into a franchise that's been around for decades at this point. Right. Like one of the most storied franchises in video games. The fact that you have a reboot that was so successful that it's now spawned Do Eternal and now we're here with Doom the Dark Ages and like we're talking about it and like this looks cool and it's coming out and it's still lit.
Blessing Adeoye Jr.
Like it's so much time has gone by that like Doom Eternals 2020 and I still feel like that was two, three years ago. Yeah, like no, it's, it's. This game has been cooking for a while and I, I'm so excited to kind of see this game running at full power. They, they mentioned they are partnering with Nvidia to do all of the stuff to do full path tracing, full everything in this game and I, I'm just so stoked to kind of see what an already beautiful looking game looks like with all of the bells and whistles visually. Because when I play first person shooters, if it's a story kind of campaign game, I don't need the most frames on that. That's usually meant for more of like multiplayer type stuff. When I'm playing a campaign game I want that to look amazing and God damn like the, the ID tech as an engine I think isn't talked about enough because we maybe don't necessarily see a whole lot of games correct. Being made with ID Tech, but anytime they like. I'm still blown away when I fired up Doom Eternal back in the day kind of when I got my first PC maybe in the Pandemic and I'm like how I'm getting this many frames with ray tracing on this shit is so optimized and I can't believe how awesome this engine is. And they are just kind of continuing to, you know, to iterate on how awesome they are with tech and hardware.
Snowbike Mike
Well, let's have some fun. Let's jump into these super chats as we start to move away from Doom really quick. Before we leave Doom Riley must have missed it earlier. We did talk about the music, but Andy, quickly from the super chat. Is it still banging with no Mick.
Blessing Adeoye Jr.
I still say that it was banging. I didn't get to experience as much of it as I wanted to. I'm excited to have, like, my own headphones and kind of, you know, get everything tuned just right. I didn't want to be in the menus for too long because I could already see that people were, like, looking at me being like, what. What are you doing in the minis right there? I'm just, you know, I'm checking to see what the frame rate cap is.
Snowbike Mike
You know, we got some fun stuff coming in, so let's jump into the super chats. Thank you all so much for supporting us and writing in with your super chats. Logan Jensen writes in and says, blessed Mike being so into magic. Are you going to gen con this year? Bless. Have you ever thought about attending combo breaker? Andy, you good?
Blessing Adeoye Jr.
I'm good.
Snowbike Mike
Let's start it off. Andy, you good?
Blessing Adeoye Jr.
I'm good.
Snowbike Mike
Blessing. Have you ever thought about attending combo breaker?
Andy Cortez
No, I don't know much about it. It sounds like a fighting game thing.
Snowbike Mike
It is a big fighting game thing. Yeah. I would say, like, yeah, you have evo and then like, yeah, combo breakers are in that super high tier, but not evo.
Blessing Adeoye Jr.
You think of, like, you know, Mike, it's like the masters golf tournament is the number one thing. But this is like the U. S. Open.
Andy Cortez
Yes.
Blessing Adeoye Jr.
This is like, where all the big fighters go and people go like, oh, damn, what a cool rematch we're getting at evo because they fought at combo breakers. Like, it's kind of like the other big sense. The other big.
Snowbike Mike
We got to get you going to all. We got to get you on the circuit.
Andy Cortez
I'm already doing too much.
Snowbike Mike
Thing's already doing a lot of traveling, and I'm trying to just.
Blessing Adeoye Jr.
I made it.
Andy Cortez
I made a Google Doc over the weekend of, like, what are my travel plans for the year? And, no, we got.
Snowbike Mike
We gotta start 20, 26. Bless you. To change that mindset, I want you weekdays, Monday through Friday here. Weekends, you're at everything. We're gonna pay everything.
Andy Cortez
What do you mean we're gonna pay?
Blessing Adeoye Jr.
Me and I could have been in Sweden. Up. I up. You could have been in Sweden, dude.
Snowbike Mike
How about gen con? Should we look into gen con since we're in the match?
Andy Cortez
Which one is that? The one in Atlanta. Where's gen con at?
Snowbike Mike
Let me look at gen con. I've never heard of Of Gen Con.
Andy Cortez
I've heard of Gen Con.
Snowbike Mike
Gen con is in Indie 2025. It says Indie. Yeah. Indiana.
Andy Cortez
I'm good.
Snowbike Mike
Okay. We're not going back to the Midwest.
Blessing Adeoye Jr.
Wait, where? Where in Indiana is that going to make a difference?
Andy Cortez
Is the capital Indianapolis?
Blessing Adeoye Jr.
Name three places in Indiana.
Andy Cortez
There's Indianapolis, Erie, because of the show.
Blessing Adeoye Jr.
Erie, Indiana. Yeah.
Snowbike Mike
That's definitely one.
Blessing Adeoye Jr.
Yeah. Wow.
Snowbike Mike
I think there's even a Gary, Indiana.
Blessing Adeoye Jr.
Oh, yeah, you know Gary.
Andy Cortez
That's where Michael Jackson, Texas from.
Snowbike Mike
Gary.
Blessing Adeoye Jr.
See you, Gary.
Snowbike Mike
I've.
Andy Cortez
I've driven through Gary, Indiana.
Snowbike Mike
Okay.
Andy Cortez
I don't get on my car there.
Snowbike Mike
Well, it's a baby. It's a baby. No, but it's a baby. It's a baby. Professor Precursor writes in with a 10 super chat to celebrate their birthday with some birthday tax. Happy birthday, Professor. Have a wonderful day. Finally catch KF Live. Love all the content. Mike, what's Final Fantasy? What Final Fantasy will you play next? After loving Final Fantasy 10 so much, I have no idea. I'm gonna let the just Jesus. Take the wheel. Or should I say Shinra? Take the wheel.
Andy Cortez
Okay. Well, not that.
Snowbike Mike
No, no, the center structure. Take them.
Blessing Adeoye Jr.
I feel like Everybody would recommend eight to you. I mean, that's also Ben Starr's favorite.
Snowbike Mike
Eight. Okay. I was thinking 16 or 15. The boy band or Ben Starr could be fun. You could.
Blessing Adeoye Jr.
You might really vibe with 15. Yeah.
Snowbike Mike
Yeah. You know what I mean? So, yeah, I, I, of course there's 10. Two. Eventually. I, I have no idea. I'm so deep in this one. I have no idea what's happening in the world. You know, my life, thirteen.
Andy Cortez
Thirteen. It's a trilogy.
Snowbike Mike
Oh, okay. Okay. Alex writes in and says, happy to be able to keep supporting y'all. Was laid off from my job last Monday and thought I may have to cancel my membership. Got a new job Friday last week. So the membership and chats continue.
Blessing Adeoye Jr.
Congrats.
Andy Cortez
That's awesome.
Snowbike Mike
Thank you, Alex. And yes, congratulations on the new job. We're very happy for you.
Blessing Adeoye Jr.
Thank you. I think I already blanked on who. Just recently, JP resubscribed on jp. Did you know that if you have Amazon prime, you have Twitch Prime?
Andy Cortez
Shout out to Alex in Jack who says 13 is fire, and then Rudy who chats in and says 13 is the worst.
Snowbike Mike
Final Fantasy baby. JD Silva writes and says Andy was cranking it stupid style.
Blessing Adeoye Jr.
Just dual wielding.
Snowbike Mike
Oh, my God.
Blessing Adeoye Jr.
One second. I win a kimbo.
Snowbike Mike
That's a good one. We have a fun one here. Jeff Bull Jr. Writes and says Andy, check out one HP Gaming. There are esports, gaming physicians that give good advice and tips on keeping your hands healthy. Has helped me a lot, I think.
Blessing Adeoye Jr.
I mean, I think I just did this to myself sleeping on my hand.
Snowbike Mike
Yeah. Well, that was a choice. Yeah, yeah, yeah. We'll have to tell that to a doctor. We'll see what kind of side eye they give you on that one.
Blessing Adeoye Jr.
Yeah.
Snowbike Mike
What if you get sponsored and you can team up with one H one HP Gaming and maybe, like, spread the good word about keeping your hands safe?
Blessing Adeoye Jr.
I just don't. I, I. What I do, what I gotta do is to see a doctor and be like, is it. Will this ever. Will this feeling. What do you have to do to go see a doctor?
Snowbike Mike
These are great questions. Can we get a doctor on the phone? It's right.
Blessing Adeoye Jr.
Will this feeling go away whenever I bend my hand in a weird way?
Andy Cortez
You know, is it your wrist specifically, or is it.
Blessing Adeoye Jr.
No, I get the tinglies, like, kind of, you know, when you're having a nerve thing. Yeah, it's got to be a Nerf thing. Like when your hand feels like it falls asleep or whatever, or your leg feels that you get the, like the prickling kind of feels or whatever. It only happens when I, like, bend my left hand. Crazy this way when I do that.
Andy Cortez
Like, ah, you're fine.
Blessing Adeoye Jr.
Because if I'm gaming. Yeah, I'm gaming.
Snowbike Mike
If I throw a basketball at you and it hurts your hands, then we go see a doctor. That's the only time we have to worry.
Blessing Adeoye Jr.
Well, the only.
Snowbike Mike
Like, if your sweet, sweet shot goes away.
Blessing Adeoye Jr.
Yeah.
Snowbike Mike
But you still got to cradle it. You got to catch it. You got to cradle it.
Blessing Adeoye Jr.
Got my dominant hand.
Andy Cortez
You know, I've been. I've been on Reddit a lot lately.
Snowbike Mike
Oh, why? Is that a good or a bad?
Andy Cortez
Every now and then. I don't know. Every now. And I'll just open Reddit.
Blessing Adeoye Jr.
Okay.
Andy Cortez
And on my homepage, would you recommend.
Snowbike Mike
Me some Reddit pages I should check out?
Andy Cortez
I mean, I can look at what I'm. What it is, is I look at other podcasters, like podcast subreddits, to feel something. To feel something, to be like, oh.
Blessing Adeoye Jr.
Everybody hates them, too. It's not just us.
Andy Cortez
Yeah, no, exactly. I go on other podcast, like the podcast I follow to see if other people are also complaining about the same thing. But then I'm like, oh, that's what people do to us. But it's a whole thing. But basically, on my homepage now, I get a lot of people that are like, Writing into subreddits asking for medical advice. Ah, where I am also like, I get that too. Yeah. Where I'm like, man, I feel like these people should see doctors. But now like I'm sitting here with you and I'm like, nah, just see.
Blessing Adeoye Jr.
It through, you'll be fine.
Snowbike Mike
I like the. Am I the asshole one.
Blessing Adeoye Jr.
Yeah, that's what they write.
Snowbike Mike
Yeah, I like that one. Daughter writes in and says, how are we feeling about strictly single player shoot em ups in 2025? I missed the days when fun shooters came out with multiplayer that felt like it could have been left cut but was left because of how fun the mechanics were. So we look at Doom, right? I think in 2016 they might have had multiplayer on that one. I remember one of them did. And now we're here with just a strictly single player. How do you all feel about kind of the, the, the cut of multiplayer? Maybe the addition of. Hey, it didn't have to be here, but it's here and we're having a good time.
Blessing Adeoye Jr.
Are they talking about co op?
Snowbike Mike
No, we're talking about like adding the.
Blessing Adeoye Jr.
Multiple.
Snowbike Mike
Yeah, multiple. Yeah.
Andy Cortez
I have a nostalgia for it, but.
Blessing Adeoye Jr.
I think with such a waste of resources.
Andy Cortez
Such a waste of resources. Yeah.
Snowbike Mike
Tomb Raider had one, every game had one. And those aren't shoot em ups but like those are just odd games that like had the MP my.
Andy Cortez
So it's not happening anymore. Which I think is a good thing because you save resources and also you have a more focused product. That said, I do miss the era of like every now and then you get a hit out of that, right? Like I mean last is multiplayer was fucking sick. I mean fucking. I don't know if you count Halo, right? Like Halo had a campaign in a multiplayer and guess what, like that then spawned a fucking generation of the best first person shooters, right? And like that was a huge thing.
Blessing Adeoye Jr.
It's just such a different, it's just.
Andy Cortez
A different time though.
Blessing Adeoye Jr.
Yeah, I don't, I don't, I, I see both sides where I go, man, you are just. This is like wasted money. Especially in this day and age when it's near impossible to break into the multiplayer scene. But if you do, obviously great things will come to you. But people might play the out of your game for a month and then go back to what they usually do and go back to their homes, which is Fortnite, Call of Duty, blah blah blah. But on the other side I go, well if you don't ship that and you save money, you're gonna have layoffs anyway.
Snowbike Mike
So like let's get creative and fun and weird.
Blessing Adeoye Jr.
Yeah, like I, I guess that's like the, the pessimistic part of my mind goes, you know, don't make the multiplayer suite because that'll just lead to layoffs. And the other side of me goes, yeah, but if, even if they don't do it, we'll still see layoffs sometime down the line anyway.
Andy Cortez
I mean there's, I mean Elden Ring Night Rain I think is a good example of, of oh damn, that's such a good idea.
Blessing Adeoye Jr.
Right.
Andy Cortez
You put out the single player thing. It's big, it's massive, people love it. Right. And now a couple years later you're putting out the multiplayer thing and you're charging money for it and like it's something that's going to do really well.
Blessing Adeoye Jr.
Right.
Andy Cortez
And if you're, if it depends on how from software wants to treat it, but if they wanted to monetize it, they could. Right. The thing that I, the thing that I'll to this day never understand is Ghost of Sushi Mille Legends, which is a multiplayer mode in a fantastic single player game that is also fantastic that, that had a lot of work put into it, has is jam packed with content. I spent just as much time in Legends as I did with Base Ghosts of Tsushima.
Snowbike Mike
Yeah.
Andy Cortez
And I still don't understand why they released it that way. That could have been a standalone thing. Oh, you should have spun that out into its own thing. I think.
Blessing Adeoye Jr.
I think it has to be a PvE thing. I think when we look at the, the wins Night Rain seems like if you're putting your, your players into an arena against other teams, I think that is just immediately gonna fail.
Andy Cortez
Yeah.
Blessing Adeoye Jr.
I think Legends is a good example of being something worth the damn and being like having substance and being this awesome PvE experience. Night rain being a PvE experience. I think if I think of returnals like Climb the Mountain or whatever the, or the Tower of Sisyphus type thing. I don't even know if that's what it called, if that's what it was called. But that being another PvE mode, I think as soon as you try to implement a PvE sort of expect it.
Andy Cortez
Was Tower of the Surface.
Blessing Adeoye Jr.
Oh no. Okay, cool. So I think if Doom were to be like hey, we're releasing this co op mode that is a roguelite style thing that you and your friend can hop into that would feel like something that could be a tie in thing or something that you add later on.
Andy Cortez
Yeah.
Blessing Adeoye Jr.
To Just kind of maybe bring players back to your, you know, hey, a year, a year goes by and they go, hey, remember we released Dune last year, right? Now we're releasing this co op thing or whatever. Yeah, those are the modes that work. I think as soon as you try to implement, as soon as you require a player base, you're.
Snowbike Mike
Yeah, well, yeah, I think, I think it's circumstantial for each game, right. I think for Doom the next move would be, hey, move away from one team's the Aliens, one team is Doom Slayers. And go into what you're saying with the co op thing, right? I think other shooters, you find the right combo there, but I think there's, there's these different games that aren't shooters that have this good blend of what you guys just brought up with those online multiplayer games that are just co op experience, that are a lot of fun, honestly. And we should rank, we should find either chat can give us recommendations or we should find a list of like the best multiplayer games or like, you know, in the shooters that aren't like the big three of Call of Duty and Halo. Because there's some winners in there like you.
Andy Cortez
Oh, for sure. The Returnal Tower system is another one where I'm almost like, I look at that and I'm like, man, if you took maybe another year to expand this out even more and maybe add the co op function to this and put it out as a standalone thing, like how well does that do? Because I feel like that's another mode that I wish I played more, but I didn't really, because I just viewed it as like another DLC thing.
Snowbike Mike
Right.
Andy Cortez
And I think that could have maybe added. Added in like another era of like, oh man, another Returnal release. And now like it's less of a Wait until we get to sorrows.
Snowbike Mike
What was the name of the. What was the name of the character in Celine?
Andy Cortez
I knew.
Snowbike Mike
You know, I remember that game Showdown. It was a really good episode. Let's finish it out with a couple more super chats and we will get out of here. David writes in says new, huge fan from Montreal. You guys are the best. Quick shout out to motion Twins. New game Windblown. Bless. I think you dig it. Beautiful art style. Plus same weapon and shrinking system. Some from dead cells. Yeah, this is one we played together.
Blessing Adeoye Jr.
We streamed that one. I'm. I want to get back to that one because I think that game was. Had such a cool mechanic that I know they've kind of tweaked since Then. But the idea that if you and your two homies are playing and both of your homies go down and it's just you against an enemy, you have this sudden death mechanic where if you, if you get hit once you the it's a failed run and you just. That that idea of like being. Having to clutch up in that moment is so awesome. I want, I can't wait for them to have like whatever their next big gigantic content drop is because that game was a lot of fun.
Andy Cortez
If the. What's the company? Esa. They're the.
Blessing Adeoye Jr.
Yeah, yeah.
Andy Cortez
If the ESA ever were able to like get all the game companies to like invest in a chip to put in our brains and I could like track the shit that I've played and like have all my gaming data and like I put it on like a soul, like a GG app type like social media thing. I'd love that because I always, I feel like in the last two days I've had so many people be like, bless you got to play Disco Elysium. I'm like, bro, I've already played Disco Elysium. Bless you guys. Check out this thing.
Blessing Adeoye Jr.
Oh, I see.
Andy Cortez
You know, I mean like if I could like upload a database of every game that I played still get.
Blessing Adeoye Jr.
You'd still get copy recommendations.
Andy Cortez
Put me put it.
Blessing Adeoye Jr.
You should check out this game called Mario 64. You also check out Witchfire though, because Witchfire just had a big massive content drop recently. Where you go, the Witch's tower is now open and it's this huge area to go explore Witchfire. If it comes out this year, it'll be a contender. It'll be my top 10. Ooh.
Snowbike Mike
Riley writes in says do multiplayer should just be Unreal tournaments.
Andy Cortez
Man, whatever happened on Real Tournament, I know. I remember playing Unreal Tournament 3 on my PlayStation 3.
Snowbike Mike
And that concludes all of the super chats. Thank you all so much for writing in. Thank you for supporting. This has been today's kind of Funny games cast for Monday, March 31, 2025. It was all about Andy going hands on with Doom. The Dark Ages coming your way in May on all of the big consoles. Hopefully you're excited. Let us know what you think in the comments down below. Bless Andy Barrett. Thank you all so much for a great show chat. We'll see you on the next one. Of course, if you're watching live on YouTube and on Twitch, the fun doesn't stop. AVP in Review is coming your way and then an afternoon stream after that. If you are watching later on. Thank you so much for supporting us on podcast services and on YouTube. We'll catch you on the next one. Goodbye.
Kinda Funny Gamescast: We Played Doom: The Dark Ages - Detailed Summary
Release Date: March 31, 2025
In this episode of Kinda Funny Gamescast, the hosts—Tim Gettys, Greg “GameOverGreggy” Miller, Blessing Adeoye Jr., and Andy Cortez—delve deep into their hands-on experience with the upcoming title, Doom: The Dark Ages. Released on May 15, 2025, this prequel promises to expand the iconic Doom franchise with new mechanics, story elements, and enhanced visuals. Below is a comprehensive summary capturing all key discussions, insights, and conclusions from the episode.
The episode kicks off with the usual friendly banter among the hosts. Snowbike Mike welcomes everyone and introduces his co-hosts, setting a relaxed and engaging tone for the discussion.
Notable Quote:
The conversation quickly shifts to Blessing Adeoye Jr.'s search for a new game to play following the high of Outer Wilds. Despite Mike's numerous recommendations, Blessing hasn’t found a game that resonates with him yet.
Notable Quote:
Andy Cortez shares his shortlist of games he's eager to try, including various installments from the Half-Life franchise, indicating his interest in games that are both impactful and manageable time-wise.
Notable Quote:
The main focus of the episode is Andy Cortez's hands-on preview of Doom: The Dark Ages. The hosts discuss various aspects of the game, highlighting both familiar Doom elements and new features introduced in this installment.
Blessing elaborates on the revamped combat system, emphasizing the introduction of the shield mechanic which allows players to "stand your ground" while adding depth to combat strategies.
Notable Quotes:
The hosts delve into the specifics of the shield and parry mechanics, discussing how timing and strategy play crucial roles in combat efficiency.
Notable Quotes:
A detailed overview of the new weapons introduced in the game is provided, including the Super Shotgun, Rail Spike Shredder, and the Reaver Chain Shot. The upgrade system, involving sentinel shrines, allows players to enhance their weapons with various perks.
Notable Quote:
The discussion touches on the game's sound design, particularly the absence of Mick Gordon, the renowned composer for previous Doom titles. Despite this, Blessing assures that the music remains impactful and fitting for the game's atmosphere.
Notable Quotes:
As a prequel, Doom: The Dark Ages introduces a more present and direct narrative approach compared to its predecessors. The story incorporates more cutscenes and character interactions, making it accessible for new players without prior Doom knowledge.
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The inclusion of more open areas introduces puzzle-solving elements and exploration, diverging from Doom's traditionally linear pathways. This change adds variety to the gameplay without straying from the franchise's core identity.
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Blessing shares his personal challenges while playing the game on higher difficulties, highlighting the game's demanding nature and rewarding combat mechanics.
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The hosts engage with their audience through super chats, addressing various topics ranging from game recommendations to personal anecdotes. Key discussions include the importance of multiplayer in shooters, health tips for gamers, and suggestions for future game content.
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Wrapping up the episode, the hosts express their enthusiasm for Doom: The Dark Ages, praising its combat system, weapon variety, and overall enhancement of the Doom experience. They encourage listeners to share their thoughts and stay tuned for upcoming content related to the game.
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Before concluding, the hosts announce upcoming streams and content drops, including a Mega Marathon Stream of Call of Duty Warzone slated for Friday noon, featuring Mike, Nick, Andy, and Chris Anka.
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This episode of Kinda Funny Gamescast offers an in-depth exploration of Doom: The Dark Ages, balancing technical analysis with personal experiences. The hosts effectively convey their excitement and provide valuable insights into what players can expect from the new installment. Whether you're a long-time fan or a newcomer to the Doom series, this preview equips you with a comprehensive understanding of the game's evolution and its potential impact on the franchise.