
Loading summary
Andy Cortez
This episode is brought to you by White Claw Surge. Nice choice hitting up this podcast. No surprises. You're all about diving into tastes everyone in the room can enjoy. Just like White Claw Surge. It's for celebrating those moments when connections
Mike
have been made and the night's just begun.
Andy Cortez
With bold flavors and 8% alcohol by volume.
Mike
Unleash the night.
Andy Cortez
Unleash White Claw Surge. Please drink responsibly. Hard seltzer with flavors, 8% alcohol by volume. White Cloth Seltzer Works, Chicago, Illinois
Greg Miller
this episode is brought to you by Subaru. Go further in a long range Subaru Hybrid with up to 597 miles per tank in the Crosstrek Hybrid and up to 581 miles per tank in the Forester Hybrid. Subaru love goes the extra mile. Visit subaru.com hybrid to learn more. Range based on EPA estimated combined fuel economy in a full tank of fuel. Actual mileage and range may vary. So good, so good, so good. Spring styles are at Nordstrom Rack stores
Andy Cortez
now and they're up to 60% off. Stock up and save on Rag and
Greg Miller
Bone, Madewell, Vince, All Saints, and more of your favorites. How did I not know rack has Adidas? Why do we rack for the hottest deals? Just so many good brands. Join the Nordy Club to unlock exclusive discounts.
Andy Cortez
Shop new arrivals first and more.
Greg Miller
Plus, buy online and pick up at your favorite Rack store for free. Great brands, great prices. That's why you rack. Kayak gets my flight, hotel and rental car right, so I can tune out travel advice. That's just plain wrong, bro.
Mike
Sky coin.
Andy Cortez
Way better than points.
Greg Miller
Never fly during a Scorpio full moon. Just tell the manager you'll sue. Instant room upgrade. Stop taking bad travel advice. Start comparing hundreds of sites with Kayak and get your trip right. Kayak.
Mike
Got that right. What's up everybody and welcome into your kind of funny games cast for Tuesday, March 24, 2026. I'm one of your show hosts, Snow Mike. Mike joined alongside two fabulous human beings. 1. Study hard, play harder. Greg Miller.
Greg Miller
That's me, Mike.
Mike
And of course, over at the end, my best friend, Roger McCorney.
Andy Cortez
He's reading Moby Dick right now.
Greg Miller
Two pages. Ahab was the captain.
Mike
Guys, welcome into your kind of funny games cast. We got a fun one for you. We got a preview of an upcoming video game right around the corner that you two both got to play. Tomodachi life. Living the dream right there, of course. Guys, I'm very excited about your preview. Let's get a quick check in right now. Before we jump into the show, how are we feeling today?
Greg Miller
Great.
Mike
I missed you all last week, so.
Greg Miller
I know, I know, I know.
Andy Cortez
You got now.
Greg Miller
Yeah, yeah.
Mike
You feeling good?
Greg Miller
Feeling great, Mike.
Mike
Like this T shirt.
Greg Miller
Thank you.
Mike
Be a good person statement right here.
Greg Miller
Yeah, yeah, yeah. It's pretty easy but a lot of people it up simple.
Mike
Roger, how are you feeling?
Andy Cortez
I'm feeling great, Mikey. You've had an energy today. I just, I, I, I don't love it but I'm, I'm happy that you're here.
Mike
You know what, Roger, we're going to get into this game because I have a lot of questions.
Greg Miller
You literally opened the door to the office and that's all you said to us. Got a lot of questions about this game.
Andy Cortez
I have a lot of.
Greg Miller
They just put out Procopi. Why are they doing this?
Mike
But you say stuff like, mike, don't ask these questions yet. Save them for the show. And that's what I'm going to encourage all of you to do. Get involved in the show just like me. If you have questions about this video game that these two leveling human beings have already got to preview and play a little bit of, we're going to ask those live on the air while they bring us the breakdown of their preview. So let's jump into it. Of course this is the kind of funny games cast each and every weekday we come at you live with of course reviews, previews and topics of shows all about video games that we want to discuss with each and every one of you. You can be involved in the conversation by super chatting over on YouTube.com kind of funny games where I'll be taking your questions throughout the show. And remember, we couldn't do this without you. This 11 person small business going on 11 years couldn't keep the train on the track without your support. So thank you to everybody that supports over on Patreon, YouTube, Twitch, everywhere you can find us. Thank you for your support and thank you to our Patreon producers, Carl Jacobs, Omega Buster and Delaney the Psalm Twining. Thank you for being our Patreon producers for the month. Guys, let's get in to topic of the show. Today's topic of the show is Tomadachi Life Living the Dream. A preview from Greg and Roger. A fun one for you. A couple of things that I got. This will be the first release in the series in over 10 years.
Greg Miller
God damn.
Mike
So there are a lot of people that don't even know this is a franchise or a series or this will be the first one or maybe there's some old school fans. Like, I. I feel like Roger's an old school fan.
Andy Cortez
Well, we. I have a history. We're talking about you.
Greg Miller
Roger was out there asking the hard
Mike
Questions as a 12 year old about it. This will release or this will launch on April 16, 2026, on Switch 1 and Switch 2.
Greg Miller
Correct.
Mike
So this is one of those. If you're still on the switch one, you have a new game coming your way. Greg, Roger, I'll kick it over to you. Where do you guys want to begin? How long did you play? What are we talking about today?
Andy Cortez
I don't know where to start. Greggy, where do you want to start?
Greg Miller
We have specific preview embargo. Okay, let's play guidelines. Yeah. Well, no. So, like, how long we've played. I don't know how before they hit
Andy Cortez
and save in that. Okay, yeah, that's one of them.
Greg Miller
Yeah.
Andy Cortez
Yeah. We can't say that we.
Greg Miller
Okay, so we've played enough to preview it.
Mike
All right, that sounds good.
Greg Miller
What else you got?
Andy Cortez
You got a lot of questions.
Greg Miller
I mean, where do you want. I mean, I'll start. Me and I never played tomodachi life before.
Mike
Okay.
Greg Miller
I had seen it, I had heard about it. I never got into it on the old handhelds back in the day or whatever. So jumping into this one, there's a lot to talk about, but mainly, what a time to be Greg Miller, to be living my dream out here. Right? Where first off, switch to. I'm just in love with this fucking device. So to have another game drop and have it be. Yo, we're still at Animal Crossing, but what maybe Procopia didn't do, we will do. Some of what they did, we will also do. And we'll do. But it's gonna be a different flavor. Right. We are very much at. You know, you're at that ice cream shop, and they've got the dark chocolate, they've got the milk chocolate, and then they got the white. You're like, this is all chocolate.
Mike
Yeah.
Greg Miller
But I'm. I'm engaged with it. I'm enjoying with it. And so for tomodachi life, living the dream. What an endearing little game. I am having so much fun with this game. It is such. You like that. So you can do that. But it's different in this way where you really are creating these miis, dropping them in the world and then watching them bounce off of each other, watching them invite you to little games. Yes. They're on an island. Yes. I think a lot of the Load screens even have the same shape of Animal Crossing things. And the way the pens and pencils look on what you're doing, like, damn, this is like almost completely cribbing New Horizons homework. But whatever, doing it is giving me a different. And this is a short preview, obviously a different reward than what I was getting out of Animal Crossing. The ability of cool. You want to move the buildings, you want to do the thing, you want to lay down new texture, you want to expand, delete. Like the fact that it's all snap, snap, snap, snap, snap. There's no wait overnight and this is going to happen or that's going to go, or we're going to do this or it's going to cost you this many bells. It's like, no, no, no. Go in and do whatever you want with the island, move the houses, drop around. I think for people who want that, I think Opia is such a commitment right now is a second job. And when I look at it, it's not even a second job, it's college. It's four years of me playing on the switch before I get these, these areas where I want them to be. Whereas this one is so much in drag. Drop. Doo, doo, doo, doo. I feel like it could be the easy. Once it's fully out, once we have the full thing and you're going to jump in, check in on everybody, feed them, go to the wishing well, get my daily thing, whatever the hell it is, and then be gone. It could be 15 minutes or it could be. You play for three hours.
Mike
Okay.
Greg Miller
But we'll see.
Andy Cortez
I, I hesitate to jump off of that, of comparing it to Animal Crossing.
Mike
Right.
Andy Cortez
Of course there is a lot of, you know, connective tissue when you're just looking at it, right. From the gameplay of it. All right. But when I am playing this, I'm playing it more like Mad Libs or like a application. Like it's, it's. I wouldn't even say it's barely a video game because it definitely is a video game. But the way that I'm interacting with it is like, hey, this is a comedy experience, right? Like, it is, it is less of the, hey, I'm trying to get all the items to build out the world. No, it is when I have a person that I want to upgrade their little house, they have pre made textures, right? Pre made little things that you go to the thing. It makes it so easy and simple to build out your world to the point where you aren't over here running around trying to figure out, oh, I Have this house. Where do I put that house? No, it automatically does it for you, right? There's so many. They want to get you into the fun of it all. And the fun of it all is this is a me creator, right? Like you are running in there. You are making. In the. In our preview we got up to six me's that we're making like at a clip, at a super fast clip that they're introducing it to you where you start off with your one and then very quickly, 2, 3, 4, 5, 6. It's happening so fast throughout. And that is the meat, that and potatoes of this game. It is making your friends, making the people that you see in fictional characters, making all your family members in one island and seeing how ridiculous this whole world is going to be and how it adapts to the different types of personality that is inside of this world. And that's. That is the fun and the meat and potatoes of this game. And it's less animal crossing. At least in my. In my, you know, little preview that I've had so far.
Greg Miller
Okay.
Mike
A lot of fun stuff to jump off of there. Let's start with the beginning. The M, right? We have not seen the M in a long time. In the Nintendo world. They are loved that everybody wants a Mii, but we don't really do the Miis anymore. Now we're jumping back in. How much character customization is that? Can I drop all six right off the bat or is it like an animal crossing of Procopia where it is, hey, here's character one. And then we slowly build out the island.
Greg Miller
It's like Animal crossing Procopia. You're unlocking them as you go and eventually obviously that'll all change. But as you you start, you make your one who is going to be whoever you want it to be. And then you're off to the races. They talk to you as if they're God. As if you're God of power.
Andy Cortez
You have to choose your own name.
Greg Miller
They will let you name yourself or whatever. Of course, if you haven't caught any of it, like the game is using text to speech. So you. I put in the name Grand Pooba and it's like, okay, Grand Pooba, thank you. It talks to you. Everything is narrated. You get to eventually the ME News channel. It is actually reading the news of the island to you. And that AI or computerized voice, not AI, I don't want to go that way because we know how that is going to be demonized. But the text to speech Voice or whatever. So no, you're unlocking them as you go.
Mike
So your first character, is that my character or is that like, hey, don't, don't stress over. That's your character.
Greg Miller
You know, it's the island. Now you bring it even more right of what you're talking about where as we compare it to all these games, I think there's a lot of connective tissue to Animal Crossing. But in terms of gameplay, I saw somebody shout out, oh, it's more like the Sims, which it is. But even there it's a lot like God Hand, if you're that old, where you are a hand in the world, picking people up and dropping them and making them talk and making connections and then feeding them things and giving them stuff. So no, the first people you create, you can create whoever you want. I did create myself and then when it, it asked me questions about who I, I, what I looked like and eventually it's like we're like. It's like I'm looking in a mirror, isn't it? Like it understood that I made myself
Mike
oh, nice or whatever. Yeah, yeah. So the fun part of course is you're making a me. How much control do I have, Roger, over making this me, right, Because I know I, I watched a 22 minute video. So I'm trying to play coy but like I know there's a lot to it here. So how much customization do I have? And then let's get into the personality traits that people want to kind of know about.
Andy Cortez
Yeah, so it is literally a souped up version of the original name it.
Greg Miller
Sorry, I meant the God Hand from Black and White. Everybody's like, that's not God Hand. You're right, I'm sorry. We just did a thing about it. I'm talking about the God Hand from Black and White. Thank you, everybody.
Andy Cortez
Yeah, it is a souped up version of the original ME creator.
Greg Miller
Right.
Andy Cortez
So literally you can see the classic hairstyles like the bowl cuts and all that jazz in there, but it is gorgeous and it is updated so you can have so many different hairstyles. They have black hair textures in there, which is great. All the fun stuff. You can make everything smaller, bigger, rotate, all that jazz. But the thing that I was really impressed with is somebody who is not Andy Cortez, who, who enjoys making characters. But I'm not going to spend more than an hour or two, you know what I mean? I'm not going to spend all my time making these characters is they have another version of the character. Creator that is less in depth. That kind of gets you a base level of what you're looking for here, which I think is really dope. So basically they have the. The in depth version of it, which you can just jump right into. Or they have a questionnaire essentially. Right. So it starts off with what type of face shape do you have, what type of eye color? And it kind of builds it in a very streamlined, easy to. To get a base level with. So that's how I did all of my characters. As I was like, okay, I want to make someone old. Boop, boop, boop, boop. Okay, I have a good baseline now. I can go in there and change some of the details and get it perfect. So I love that they have both options for the. The sickos, the hardcores, and then the people that like me who want to just get in there have a good base to jump off.
Mike
And how long is that questionnaire? Did it feel like you actually designed the character that you imagined your head off?
Andy Cortez
And it's also really fun because the questionnaire doesn't show you the final result until the very ending. So, like you're.
Mike
Yeah.
Andy Cortez
So you're building it in your head and you're like, okay, I have this tape. And then you see somebody like, oh, that's exactly what I imagined. Or oh, it's a little off. That's funny. Let me go in there and change it. So it's pretty fast. I would say maybe it takes like five, six minutes to get in there and kind of get.
Mike
And then are you able to recustomize it after it's done? Like, hey, touch it up how you want to.
Andy Cortez
Exactly, exactly.
Mike
Yeah.
Andy Cortez
So then they have an option where you can't go back to the questionnaire after you go into the, you know, more detailed version. But yeah, you can go from the. The questionnaire to the detailed version.
Mike
Nice job there. We create there. And then there's a trait here. There's something. There's an X factor to your M that will be added to this. What is that?
Andy Cortez
Yeah, it's a whole questionnaire that basically has the slider of your quirkiness, your serious level. Like, they have a bunch of questions. I don't know if we.
Greg Miller
Kevin, if you click over to my stuff, I able to bring in our B roll and screenshots or whatever. I can click through and show you some of the stuff. So I didn't do what Roger's talking about. I made all my guys from scratch.
Mike
You went in there, tooled it up. Yeah.
Greg Miller
Yeah. Yeah. And so this is me just going, of course. Name island small.
Andy Cortez
Mine was Nutella.
Greg Miller
I mean, that's. You know, my mouth's open, you know what? But, like, you nailed it. You know what I mean? This is what you're talking about. Personality or whatever. I am flabbergasted, and I'm sure I'm going to get to where they completely swing and miss, but flabbergasted at how going through and choosing. If you're an audio listener. There's a slider scale here, right? For movement, speech, energy, thinking, overall, how going through and doing this has every time equated to them giving me little synopsises that actually nail the fucking person. Whoa. Okay, so this is me, you know, Greggy. Outgoing at a glance. Sociable traits, Optimistic and passionate. Follows their instincts. Personality, charmer, radiant and always on form. Their effortless style that is admired by all, easily adapts to new situations. And then to drop him in with other people and have them going on. This is what I was talking about. This is where I named myself Grand Pooba. This is him calling me Grand Pooba, which may be this is us buying food because you got to feed these people or whatever. But as you start going, oh, I like this. This is how it opens. Do we have audio, Kev? Yeah. Tomodachi life. Living the dream on Smallville. Aieland.
Andy Cortez
Wow.
Greg Miller
Hold on. And watch my little guy pop out here. Okay? Straight up, like if that. If you watch that and didn't go, I gotta play that. Not for you. Barnell says, wow, I hate that. Barnell. Don't fucking touch.
Andy Cortez
Don't touch it.
Greg Miller
Because this game is fucking Nintendo being weird. I love it. Them are they. They are so fucking weird in this game, right? What would a catchphrase for Greggy be? Beyond, of course. Right? Look at him over there. Catchphrase beyond beyond. As if that was made just for me, right? Him at the. We knew. The ME news desk. You kidding me right now, talking about breaking news. Then I make gen Viev, of course, where I can come in here. This is partner of exactly. You can come out the gate and do this Now. Jen still. And I still have to fall in love on the island and like spend time together. But it already knows that we're partners.
Andy Cortez
Yeah, it's. Sorry, I was just going to go off that. Which I think is really smart, is that I thought when you went, I also made Leanne's in mind and I made her a partner of me. I. I thought it was going to be like an Automatic. Hey, we skipped the line. No, I think that what it's doing in the back end is just making it easier to get to that result.
Greg Miller
Which infatuated with me we are having quite. But again, you know Jen. Reserved at a glance, aloof traits, logical, tenacious, cautious. Speaks matter of factly. She's a perfectionist. Imaginative and inspired. Is happiest when creating something. Finds beauty in everyone and everything. Which sounds so much like my wife. Based on me doing this little fucking thing. Then here Greg is telling a long drawn out story that somehow lacks a beginning, middle and end. That's me. Every time talking to Jen, she gets so annoyed with me. Right, right. Goods to giver. But there's all stuff to get into. But it's just like I have so many fucking screenshots on this thing because I'm so enamored with everything I'm doing. And it's like that is the game. Seeing the mes get together, telling them to talk about date night. Date night. And then watching them have their little AI again. Computerized conversation. AI and the good AI. Not the AI that's doing all this. That's Greg on podcast. Too funny. Do you feel like talking about date night? Okay, but check this out.
Mike
Visualize date night. Who do you want to join you?
Greg Miller
If you're looking at going like that's stilted and stupid. This is not the game for you.
Andy Cortez
It's.
Greg Miller
You want to see them go through and do this to get to where you can give them nicknames. We're calling each other Mambo. Like in real life. We're talking about date night. We got the news the. There's Benny. We made a Benny. Of course number three. Now you say number one, Greg. Number two. Gen number three, Ben. Who would you have to go? Of course he's a kid.
Mike
He's a go getter.
Greg Miller
Go getter. You know he is or whatever. Of course I got him a baseball at some point. We're gossiping about mom. Of course. As we would do. Nice to meet your mom. They're doing this thing. Whatever. I got a laptop. Then I made bless. Ambitious, confident, a by the book, straight talker. Put some premium on results. He's a visionary. You kidding me?
Mike
This is great.
Greg Miller
I can give him the Street Dancing 101 DVD which he does. He the first thing this fucking kid did to me. Yeah. Tell me they aren't fucking scraping the Internet. And I don't know. The first thing the Blessing character does is say do you want to play a quiz game? And now he Gives me little game shows every time I talk. The guy who made Kind of Beauty, the guy who made Game Showdown. What are they fucking doing in this game? I got a suit now I'm fucking there. Me and bus are running on, chasing each other.
Mike
It's very, you know, I told.
Greg Miller
It was like, what should we. What? He's like, what should I talk to Greg about? I was like, you should talk. Talking about Pokemon. So now he goes off and has this conversation about Pokemon. And again, he's not actually talking about Pokemon.
Mike
Do you feel like talking about a Pokemon?
Greg Miller
Sure. But let me ask you this. Someone offers you a large Pokemon for a small poke. It's just, it's, it's very.
Andy Cortez
The way that they've built this out, it's very like horoscope, like, you know what I mean? Where it's like they have, you know, everyone talks about like if I'm an Aries, this type of person, like they figured out in their little sliders there of like the type of person you are. And yeah, Greg, so right where I've made so many different types of people and comparatively to the real life version of them, they do something weird that's really oddly specific. I'm like, oh, that is very much like you in a way that I wouldn't have expect a game like this to be able to do.
Greg Miller
Taylor Swift, she's on the island. Don't worry about it.
Mike
She looks great.
Greg Miller
It's the five most important people. Jen. Ben.
Mike
Bless.
Greg Miller
Bless. Taylor Swift. Now you might say. Who would you put in that six slide? Greg, What's a great question. All right, well, here, Bless wants to play. Red light, green light. He wants to play with me, right?
Mike
You actually play Red light, green light.
Greg Miller
Watch.
Andy Cortez
Yeah, you walk up.
Greg Miller
Red light, green light.
Mike
Okay.
Greg Miller
Red light.
Mike
Those eyes, very scary eyeballs.
Greg Miller
Red light.
Mike
Look at the hand.
Greg Miller
Caught you moving.
Andy Cortez
You barely moved.
Greg Miller
That didn't I know. It was my first time playing. I wasn't prepared either. Stone cold. My six, me.
Mike
Yeah, you know what? That's right. Does he have cats? Can you have a pet?
Greg Miller
I haven't seen any pets, no. I know some of them. Show the cat when you get the why. That's the thing you do the. You can decorate their rooms or whatever and go and buy like layouts for it. And so I bought him one that I thought looked like the Brooks Skull.
Mike
Right? That's great.
Greg Miller
Taking care of them.
Mike
Hell yeah. So we're looking at the M here. We've talked about the M. Very fun to see the customization of course, adding their own personalities to them. We talked about the hand of God I saw in the 22 minute video. It's very much, hey, pick up this character. Move closer to that. See how they engage with each other. Did you do that a lot?
Greg Miller
Oh, yeah. That's the gameplay, really. What you and Kevin, you can bring me out of this. I think I'm done with my screenshots. No, you're grabbing the characters and bringing them together. Yeah. So they can form relationships and it's not. You can force them. Obviously.
Mike
Yes.
Greg Miller
But the game is doing things where, you know, you can. When you're on the home screen, you can see like the light up thing of like the yellow number on how many. You hit your Y button, you open up all your miis, you'll see who has like, things to do. You can click straight on them, you'll jump right to them and it'll be, I think I'd hit it off with Genevieve. Do you think I would too? And you can say yes, and then you can bring them over there, you can talk about. You'll find them in distress. At one point, you saw Blessing laying on the ground. I could either help him as the hand of God or I could bring someone over to help them to further their relationship.
Andy Cortez
Yeah, they do a good job of avoiding awkward situations where they the actual me's to ask you, like, hey, I have a crush on somebody. Should I go after them? And you could be like, no, no, no, no, I don't want to do that. So, yeah, you have the ultimate of authority to putting them together and making sure, hey, this person should date this person. This person shouldn't date somebody. But yeah, I had so many fun things where my island is myself, Lianza. And then I was trying to make you Micah. But then I ended up just making Tim. So Tim's on the island? Just randomly. Yeah, Just he's on the island now. And so then I always have this thing where I turn on my game and then I'm like, oh, let's see what. What's going on with all my, my people, my Misa. And I walk over and Lienza's upset. I'm like, what's going on, Lienza? And she's like, I had a conversation with Tim. It rubbed me the wrong way. And then I go over to Tim and then he's like, oh, man, I'm sad. I talked to Lienz. I was having a bad time. And it's like, okay, I don't know why these two hate each other, but that's the fun of tomodachi Live, right? Is running around and be like, okay, well, these characters, you wouldn't expect them to hate each other now. They do for some reason. And finding the love, I got to
Greg Miller
sit in on a conversation. Yeah. Of Genevieve talking about to Taylor Swift. Yeah. And they were not hitting it off. They were. It was one of those, you think we would be friends? Like, yeah, why not?
Andy Cortez
And they go.
Greg Miller
Everything Jen would say to us was like, no.
Mike
So we're kind of starting off small here. You guys. Six over here. You with three. Roger. What is the end all be all goal? Is there 30? Is there a hundred?
Greg Miller
Me's running around like, we don't know from this preview.
Mike
We don't know the number. Okay, okay. So yeah, like what is the. I guess the big.
Greg Miller
The bigger thing I think that like what the carrot on the stick here going is that you have an island level, which again harkens back to what we are doing in Procopia, what we've done before with island ratings in Animal Crossing. But there's this wishing well at the center of your island. And so when you do something, feed them, get them together, answer their questions, play their game or whatever with the me, their individual happiness fills in and levels up. And when it levels up, or even when it just fills in a little bit, it fills in their level and then gives you this jar of happiness that it fills up. You then take that to the wishing well. You fill that in when you fill in the entire wishing well arch, kind of like the St. Louis Arch. What up Mizzou. That then levels up your island thing ranking. When you do that, you then earn a wish that you can go through. And this is like you've unlocked a bunch of different stuff. And you can unlock new expressions, you can unlock new items to give to the Miis, unlock new things to put in the shop.
Andy Cortez
And then each MII has their own leveling up system. So then you can get quirks for them individually. Right. So then you have the larger one and then you have the individual ones for each of them to kind of get that carrot on the stick.
Mike
Are there pre made Miis, Roger. That are like just random characters they've already created that you can just add into your island for fun of like randomness or. I always have to create.
Andy Cortez
You always have to create one. There was a bun where it's like import from another thing potentially. I don't know.
Greg Miller
But yeah, yeah, there was one that. Ah, man, I forget. There's something I think maybe with Local play, but we haven't tried it out. And then there is one of. From a me you've already made. And I don't know if that's a copy or whatever, because I'm just going from scratch every time and getting in there, getting into the weeds of what their eyes look like.
Andy Cortez
Yeah.
Greg Miller
I had everybody's images pulled up when I was making them. I made plus come around and help me out. Yeah.
Andy Cortez
Let me just show and tell really quick. This is Leanza's. Really quick. She's. I made her so short. It's incredible.
Greg Miller
Yeah. Good job.
Andy Cortez
Ambitious.
Mike
He looks great.
Andy Cortez
I will say I was very happy
Mike
watching and listening out there. This looks just like Lenza.
Andy Cortez
Yeah.
Mike
Greg, you did a great job as well with your family over there.
Greg Miller
Thank you.
Mike
I'm actually surprised at how good these
Greg Miller
m. I like how you made Tim with his hair down. Like dad mode. Tim. Yeah, exactly. We were to Tim. Right now. This is what Tim looks like right now.
Andy Cortez
Yeah, sweetie. He's a sweetie right there. Yeah. They were the first two people I made. And then I met. No, that's not me. This is me. Yeah, that's me right there. Outgoing charm. Wow. Right there.
Greg Miller
Wow. Wow. I want to try it. We should try to do it. Where if. Yeah. Because I'd love to import your guys. Yeah. Island semi thing.
Mike
And these came out, Roger, just from the quiz for you? Yeah, yeah, yeah.
Andy Cortez
Pretty much. Yeah. Yeah, yeah.
Mike
Wow.
Andy Cortez
And yeah, just a bunch of. Just. This is me on the. The me thing and that the me new stuff is great. It's like. Because the way they do it is that they cycle through all of your different me, so you never know what you're going to get. You go to a shop and it's like, okay, now Roger's, you know, the. The head of the shop. Okay, now Tim's the head of the shop. So you do have this. This fun sense of you never know what you're going to get, no matter what. Even when you are cycling through the same few things every time. And I think that's kind of the general beer. I would guess what I'm getting through this preview, right. Where it's like, I did see a lot of things, like repeating. Right. Even though we saw.
Greg Miller
Right.
Andy Cortez
Yeah, right. For sure. Yeah. You and I are doing the same. But also just in general, like. Yeah. It's like you get something new. Okay. It's the news channel. They come up, they say the same. Not the same thing, but, you know, you understand what they're going for.
Greg Miller
You see the Same stories repeated.
Andy Cortez
No, no, not necessarily, but you know what I mean? Like you get the vibe of like what this is going to be over and over and over. And I think your mileage will vary when it comes to how much you love making these. And I think that's going to be the kind of core of this. Right. If you love making me's and you want to make everybody in your life and you have that ambition. Fuck yeah. This is definitely your video game. If you are somebody that maybe is sort of like me, that's like, oh, I like it. But like at a certain point I'm not trying to get, you know, my fourth cousin and try to make them perfect. Like that's not interesting to me. Then I do think you might have a. Have an issue when you get into like the larger. What I assume is a lot of me's we've seen in the fucking. In the direct. You could put a lot of whole apartment buildings of these things. Right. Like I'm fearful when I get to that. Will I have that same juice and energy to make a bunch of people, you know, start making Peter Griffin?
Greg Miller
That is the question for me too. Off this preview. I'm so hot and I had such a great time. But yeah, will this last me? I'm intensely playing it every day or is it. I check in every day and then I didn't even know whether. I mean I watched. I think we did a lot of reacts to the tomodachi life thing. I've forgotten so much of it, thank God. So like am I when there's an apartment building and there are dozens I guess of me's to worry about, like am I actually checking in and caring that I have to do this or can I just tell them to fucking feed themselves or whatever it's gonna be?
Andy Cortez
Yeah. So yeah. And then you have these fun moments where yeah, just Tim's just laying on the floor and it's like, what's going on?
Greg Miller
And this repeats way too much.
Andy Cortez
Yes.
Greg Miller
Every so often somebody's down, you can. But it's a chance to bring them together to get a French. I get it. But whatever this activity slash kickoff move is, I wish there was more of these. I don't want to keep doing this all the time.
Mike
Well, we've talked a lot about the me's and you guys have gotten me kind of excited about this, which I can't wait to dive in more. And what I want to do is after the commercial break we're going to come back, we're going to get into viewer questions and we're going to start talking about the island life itself. Creating the island. What other fun stuff you can do with customizing and making it your own right afterward from our sponsors, this episode
Greg Miller
is brought to you by patreon.com kindafunny yeah yeah yeah yeah. We'd love you to come give us $10 and get all of our shows ad free. Get your daily dose of me and get good karma because Patreon is the best place that gives us the best revenue share on the Kind of Funny subscription. But if that's not your style, we'd love it if you came over and signed up for a free account. That's right, a free patreon.com kindafunnyfollow gets you the weekly schedule, access to quips, Patreon's version of Twitter, and as an exclusive bonus, this Friday, March 27th, it gets you access to a live Greg Way. That's right. At 9:30am Pacific 30 minutes before kinda Funny Games Daily, I'll go live, answer chats and record the the Day's Greg Way. Any free member can come ask me questions in the chat. What have you got to lose? Sign up for a free sub on patreon.com kindafunny and I'll see you Friday, March 27th on Patreon at 9:30am Pacific. Who else are you going to talk to? A shoe now at the Home Depot receive 12 months special financing and free basic installation on carpet projects with Lifeproof Lifeproof with Pet Proof technology, home decorators, collection and traffic Master carpets bring a
Mike
new look to your floors or give them a durable surface that stands up to life's tough messes.
Greg Miller
Get 12 months special financing on installed carpet projects right now at the Home
Mike
Depot offer valid March 12 through March 29, 2026.
Greg Miller
Exclusions and additional charges may apply for licenses see homedepot.com licensenumbers get in the game with the College Branded Venmo Debit Card Rep your team with every tap
Andy Cortez
and earn up to 5% cash back
Greg Miller
with Venmo Stack, a new rewards program from Venmo. No monthly fee, no minimum balance, just school pride and spending power. Get in the game and sign up for the Venmo debit card@venmo.com collegecard the Venmo MasterCard is issued by the Bancorp Bank NA Select Schools available Venmo stash terms and exclusions apply at venmo me stashterms max $100 cash back per month. This episode is brought to you By Redfin, you're listening to a podcast, which means you're probably multitasking, maybe even scrolling home listings on Redfin, saving homes without expecting to get them. But Redfin isn't just built for endless browsing. It's built to help you find and own a home with agents who close twice as many deals. When you find the one, you've got a real shot at getting it. Get started@redfin.com, own the dream protein is now at Starbucks and it's never tasted so good. You can add protein cold foam to your favorite drink. Or try one of our new protein lattes.
Andy Cortez
Lattes or matcha.
Mike
Try it today at Starbucks.
Andy Cortez
I have created the most advanced AI soldier. The wait is over.
Mike
Tron Ares now streaming on Disney plus. We are looking for something, Something you've discovered. Give me something to believe and some of us will stop at nothing to get it ready.
Greg Miller
The countdown is complete.
Mike
There's no going back.
Greg Miller
Our directive is clear. Hang on.
Mike
Tron Aries now streaming on Disney Plus.
Greg Miller
Rated PG13
Mike
welcome back everyone. So excited to dive a little bit deeper in this. Like I said, Roger, I came in here apprehensive. Barry.
Andy Cortez
Why?
Mike
Now you got me on the hook.
Andy Cortez
Uptight.
Mike
And the question will be why? And we'll talk about it at the end. I want to save it for the end. Cuz there's so much right now. Animal Crossing just got a Switch 2 update. Copia has taken over the world. Now you're giving me another slice of life. Create a life sim on my Nintendo Switch and there's just so much. But the more you talk about it, the more I get interested. Where it's like, oh well, when I fall off Procopia and I'm ready for another one. This seems like it's the perfect answer. Right? I'm already struggling to balance Popia, the dream of returning to Animal Crossing, plus a thousand other games. Right. Like these are games that usually take up a lot of my life.
Greg Miller
Yeah.
Mike
So it's like when you say why, it's like, well, Polka pia takes up 90% of my day.
Greg Miller
This one almost feels like so many ways. Like, stick with me and let me go for a little bit. It feels like you are the writer, maybe director of a TV show. That. And I think that's where the Sims comparison is. Apartment where it is? Yeah. You're making the people. But then they come to you, like, what should my catchphrase be? And then like, you know when you unlock a quirk, like for Stone Cold. Right. Like there's one in there that's called Rodeo walk or Cowboy walk. And I gave it to him. So actually walks like stone cold, you know what I mean? And I was like, damn, you are going in, giving them turns of phrases, connecting them to people, giving them quirks. Taylor Swift, at one point, I gave her the gift of a guitar. You're going in and giving them these little things that then you sit back and watch play out, rather than be a participant in necessarily. And I don't think from what we've done, it doesn't seem like when they get hungry, I'm super punished for it
Andy Cortez
or something like that.
Greg Miller
It's like they're hungry and that would increase their happiness and that would give me the thing to fill in their meter, to get them their next quirk or whatever. Or give me the thing to fill in the arch and, like. But it's not like I'm. It's not like I. It doesn't have the intensity of a diner dash or an overcooked. When something's on fire. Like, I need to give that my attention right away. And so I really feel like they're all. There's the root tree of cozy game life sim or whatever. But these are branching off in different directions from all of those where Procopia feels like a job. Pickopia. I know when I sit down to play, I need to do this, I need to do that, I need to brace them through this. I need to make more habitats. I love that. Whereas this one, I really, in the preview felt like, man, this is a kicking on and laugh at what's happening in the world.
Mike
And that's where you get me, Greg, because, yeah, Procopia feels like I got a time skip. I got to get going because I have so many tasks to do. I like the idea of kind of playing God or, like, what I did with the Sims with Andy and Nick of, like, just watching, being that person. Of, like, I'm the director. Let's see what kind of shenanigans we can get into. That's kind of swaying me of, like, now you're getting my interest going.
Andy Cortez
Yeah, I'm definitely, like, in that weird place with Pecopia right now where I enjoy it, but I am just. There's too much going on right now. And I just don't know if I'm built like that. But this was such a good, you know, moment of, like, I breathe out a little bit.
Greg Miller
Right.
Andy Cortez
I can just have fun. And I could just put again, this is a extension of the mii creator. And I think that that is the best way to describe this game is that it's the MII creator. But now you can do it with so many different people and you can actually have them hang out. And I think that that is the base level of this game. And again, if that speaks to you, then this is for you.
Greg Miller
I think that's the idea, right, of, like, if that speaks to you and that creative outlet speaks to you, where it is the idea of going in and every day the shop updates and you have new food to find out if they love it, like it, or loathe it. You have new outfits to find that you buy to keep in your collection. So when somebody wants it or whatever, somebody said, it's crazy. Greg hasn't made a Ghostbuster yet, right? And I'm like, I thought about making an Egon, but I'm trying to diversify the island. I don't want another dude with glasses. But today, you know, yesterday when we were playing the preview, when I jumped in there and there were overalls in there that had splotches of paint on them that were green, you know, I bought that shit. I'm gonna give that to me as a Ghostbuster. And that's the idea of, like, laying it out that way. And, you know, we haven't talked about it, but eventually. What is it called? Pallet Town. Pallet house. Yeah. You unlock a pallet house, you say
Mike
pallet town from Popo.
Greg Miller
It's on my mind. It's on my mind. Pallet house, where you go in and this is where you can design, draw just like an animal crossing, make your own designs for shirts.
Andy Cortez
So cool.
Greg Miller
You can draw food and stuff to give out. And it's like, you see all the machinations here working where it's like, this is the thing when you come back to it after putting it down, and everybody's gonna be wearing the shirt or put on the thing or eating the food or what. It's going to be interesting to see how everyone's islands, world's lives evolve to. When you sit down and look at somebody else's like, oh, my God, you put the stuff over there. And these people are in a relationship and they're mad at this.
Andy Cortez
And the pallet. The pallet house stuff is really freaking cool. We can only talk about the tutorial side of it, but it starts off with food, and you can draw your own food. And the cooler part about that is that you can really design in the back end what that food is, right? So for instance, they have a can, right? As one of the templates. Templates. And I made Diet Coke and I literally had text. And you have a text thing. It's very like, in depth. And I can't. Can't imagine how people can actually do it with like. Because you can use the touchpad so you get a touchscreen rather, so you can get in there and really go crazy. But I made Diet Coke and I literally call it Diet Coke. And then you go in the back end and say, what is this a beverage? It's a cold beverage and it's sweet and it's like. And literally all those things connect together. Well, now someone that is more, you know, like Lianza, who likes sweet things in the game and in real life, she loves Diet Coke and now she drinks it. It says likes Diet Coke as her number one thing. Like, it's super cool that you can have all of that stuff and really get in the back. And like, that's what's so interesting about this. Like, it is sort of like non Nintendo. Like that. The fact that they give you so many layers of like, interaction with all this stuff. And it doesn't because I feel like they would have just like, oh, you can draw the thing and then, yeah, it's generic food number 5. But the fact that you can make all these things interact with these people in unique ways is. It's really deep. That stuff is really deep.
Mike
I know you guys just did the preview, but yeah, I mean, of course the mind goes to. Am I importing Greg's stuff so I can have that? Just like we did with Olive Party and so many others. Kebabs, making T shirts and animal crossing. Will we get to that where it is? Hey, Greg made this design I wanted in mind.
Greg Miller
I hope so. My preview was just yesterday, so I haven't. I didn't have a chance to kick the tires on everything and run through it.
Mike
Do you know anything about multiplayer at all of like, am I coming to your island or people coming to your island?
Greg Miller
Is it a very local play on there? But I again, didn't have the chance yesterday on my limited, limited time with it.
Mike
Good to know. That's just fine. Let's keep it moving because Yel Sing writes in and says so is the whole point to have Mies interact? And I think we've talked about that watching the show play out. But there is more to than just the Miis. There is an island here. So you're decorating, rebuilding an island, adding shops, adding houses. What does that look like? How does that play?
Andy Cortez
So the best way I can describe it is how basic it is, at least in the tutorial in our preview. Is that you? I'm walking around. Tim looks at me and he's sad. I'm like, what's going on, Tim? He's like, I really need some street lamps. Okay, Tim, cool. What do you need me to do? Give me 25 bucks. And then they just boo, boo, boo. All the street lamps turn on in the, in the island. Right. Like that's the level of just how basic it is in the very beginning. But then eventually you can have the island builder and start to kind of change things up. But they make it very easy in the beginning where this is not part of this. Like, this is. You do not need to worry about the layout of this island. We will do it all for you. And then you can build on top.
Mike
Yeah, I saw that in the 22 minute preview. It was very interesting. You clicked on a me and was like, hey, this is what I need. And it quickly showed you like, here's just the plants that she wants on this island. And you just click it in there. There. I thought that was really interesting and cool. I also like that you can build onto the island and make the island look however you wanted people doing that. You'll have the customization building parks and stuff inside of it. So, yeah, I guess money wise, what does that look like? Do I need an infinite money glitch?
Greg Miller
No, no, no, no. So when you go and do something to make your people happy, they, they give you money on top of the XP they're filling in. And money comes from what? In that preview yesterday, quickly, you know what I mean? Where it was like, I didn't, I wasn't hurting, I didn't bottom out. There's a couple other ways you'll come across cash as you do it or whatever. And everything's appropriately enough price. But it's like, you know, you're spending money on the food to get the food to come, give them the food which makes them happy that they're eating food. Then they give you more money and you do this whole thing. And then same thing with clothes. You give them the clothes. There's always a chance you give them clothes they don't like to the clothes. But yeah. So it was a shopping spree of buying all these things yesterday.
Mike
So we're buying clothes and you're just giving them to whatever me character you want. You can make it just one set or is it everybody can have that
Greg Miller
copy paste one Set. Once you give it to a character, they own that thing and you could buy it again from the shop or whatever, but it's there. And then you also get the option of, like, showing up and they'll be like, hey, I want to look. I want to look. I don't even know. Professional or whatever. Because you saw Greggy in a suit. I put him in a suit. When he wanted a change of clothes, he was like, great. This is awesome. But then Stone Cold wanted an outfit change, and I was like, no, you look good how you are. Like, okay. Then I good. It was like, you know, it wasn't forcing me to change it off that way.
Andy Cortez
Yeah. And also they. Each of these me's have their own, like, wardrobe, so you give them multiple and they'll just keep it and they'll cycle through, which I think is pretty fun.
Mike
Shop. What was that like? That? That's updating daily with different items. Was there a lot of items to choose from or is it three or four? And then you wait every other day. What does that look like?
Andy Cortez
It's updating daily. So they have the main roster of things and they have a daily shop area that's re going and it gets kind of wacky, as you see in the direct. Like, they had, like, you know, there's alien stuff. There's like a cop car. Like, there's an avocado. Like, you can go nutty with it and really have a lot of fun there. And I think that's a lot of the daily stuff is focusing on some of that weirdness there. But, yeah, that's. That's how they do that there when
Mike
it comes to building. And also the shop, is this something where you think players out there will be time skipping and getting it moving fast, or is it like you talked about at the beginning? It is more click and it's instantly there. Right. So, like, yeah, for.
Greg Miller
What does that look like? I mean, it's hard to say off of the preview I played because Roger had a little bit longer than I did. But, like, building isn't locked. Like animal crossing of like, no, you can't do this until, you know, we got to build the thing and yeti. No, it's like, that's basically just your island's level. Okay. So if you were just coming in and making people happy and being able to do everything you want, that should be able to go, go, go, and you're able to get the next thing and keep going and find out what happens from beyond there.
Mike
That's right.
Greg Miller
It's more the. If you were like, oh, I don't like any of these items in the shop. I want to skip to the next day, I guess. But okay. I don't. I feel like with the ability, I touched it just for the tutorial, like, you're talking about, do you jump in and create items in the store or the pallet? There's a chance there for getting around that and doing it. But it didn't. That didn't strike me as the vibe.
Mike
Okay.
Greg Miller
Again, it was, like, as easy it is to move things around in how you know how much stuff there was to like. This is another game where I see people like, oh, man, I don't see. It's more like the Sims than Animal Crossing. We can argue about that all day, but it is the idea of meeting the needs of your residents, which are quirky and have different things, which I appreciate and I've talked about. I didn't appreciate about New Horizons. But then it's also the idea of this is a Collect them all and fill out the catalog. Animal Crossing style of. I need. I'm buying things in the shop I don't want right now. But I know eventually, some. I'm gonna want to put somebody in this French maid's outfit eventually. It ain't the vibe right now, but someone's gonna wear this.
Andy Cortez
You're, like, hoarding all this stuff. Yeah.
Mike
How about houses? What does those look like? Is there a number of different house styles from the outside, what does it look like inside? How do I organize it and clean it up, make it look nice inside with different decorations? What are you putting in there? Is it Animal Crossing and Pocopia, or is it something more?
Greg Miller
We're scratching the surface right now in this preview, is what I would say. Where it is the idea that what you're seeing right now in the background here for Alice's thing, Kevin was just showing you. This is one of the prefab deals where when your character wants a new house, you can go to the rnc. What are they called? Tnc, Reno Home Supply. And you can buy these prefab ones that are there. There's a set that are always there. Then there's dailies there as well that you can only get. You come in, you slam them down there. Kevin just hit play for a second. Because we have this here, there. And then you put down this what you want, and I think you can go in and do it. You can have a blank slate. I think you can go do it. I didn't screw with it. Yesterday I just did this. And then similar to what you're talking about when we leave Alice's house here in one second. Pause it. Kev, you see those houses in the back? Those are the house vibes. Right. Right now what Roger's talking about from the trailer that I already forgot about of an apartment building, like I assume, please throw it back up, Kev. That you're going to go from those three houses to a million different structures and almost SimCity esque. When we started putting on biome, you know, the giant like whatever they call them. Fucking not biomes. Well, I guess they were biomes, but you know what I'm talking about. Bio domes. Like I think you're gonna get there, but right now that's where you're starting. But even like the flowers, I'm like, oh, that's a good. I have weeds. I only have weeds on my island right now and I need to get flowers and put them somewhere.
Mike
Yeah, it looks like, it looks like all kind of the same house here. Just different colors. On this video Right now you can
Greg Miller
go in from tnc. Yeah. And do that there.
Mike
Say, hey, I want to color this one. Discolored, change color.
Greg Miller
And again I think with that palette thing, I think you're going to be able to redesign stuff there. But again, we're at the tip of the iceberg right now.
Mike
How about creating the island? We saw streets, roads, lamps, parks. Yeah, Every item under the sun type vibe here.
Greg Miller
Sure. So streets, roads, concrete, grass, all that. It's available from the get go, I assume? I think so.
Mike
Because I don't make the layout.
Greg Miller
I don't remember getting paying for it for when I am in game cash or whatever. And yeah, you can go and change it. What I love about it, again, as much as I love Animal Crossing, as much as I love Procopia, this is just a painting tool. Right. Where it's like I'm painting underneath the buildings. So I want I, you know, they laid out similar to what Rod is talking about. At some point we'll say, Jen, maybe it was. Ben was like, hey, it'd be really cool if we had like sidewalks connected. And they, I'm like, show me your vision. They showed. I was like, good, approved. And they did it. And then it was as I added more stuff in, I'm like, oh well now you're just on grass, but that's on concrete. Did I fuck myself? No, I didn't go in there. Text, you know, select. They have the option of like the one square, the four squares, the Giant square. So it's like it wants you to go in and fucking move things around and not feel punished and not feel time spent. You have to pay for the trees and pay for the plants you want to put down or whatever. But again, they all seem nominal fees. And I assume as we all play this game and you really get into that level, you'd have so much cash on a matter.
Andy Cortez
If I want to go to something that I think is a little bit more negative for me is that I don't love how they have trickled out the activities or the things that you can type in for your me's to talk about. So in. In my, you know, preview of having six people, you know, really putting some time into this game, I only got like two or three activities where they gave me this prompt of like, hey, you know, this person's talking to this person. What should I talk about? And then I get to type in something, right? So I have two things on my island. I have gaming and I have a hot dog eating contest. That is it. That is only the two things that they.
Greg Miller
Chicken wing eating.
Andy Cortez
So we only have two things. And it's, it's. It's kind of frustrating when you do get to this whole thing where this game is like Mad Libs, right? Where it should be. Fill in the blank. Oh my God. The Memaw, which is an old lady, random old lady that I have on my, my island, is literally just a random old lady just to be there talking to Tim. All they're going to do is either talk about gaming or hot dog eating contests and it's like, oof. I do wish that every single time you have a new me, they give you the opportunity to put a word. Because I, I think that's the fun, right? It's having this random word generator, essentially. That's like, okay, I said a bunch of things.
Greg Miller
Oh, man.
Andy Cortez
Meemaw's talking about Sonic with Lian, so how funny would that be, right?
Greg Miller
Do you think it's because we're. We're limited to just these six. Maybe we drop more in. But even then, I think that is
Andy Cortez
a baseline thing of like, I do think that they should be ramping it up every single time you see a me. Like, I think that we should have, you know, six, seven, eight activities, because I don't think that takes away from anything. I do want to have, have a plethora of things for them to talk about. So, yeah, I think that is a baseline criticism that I have that I don't think they Would patch. I think we're so interesting.
Greg Miller
I'll be when we keep going and get review and roll on. I'll be interested to see if it evolves because yeah to your point like even the clip there I forgot that I put my catchphrases beyond. I don't feel like I've seen Greggy say that a lot and I forgot about putting in chicken wing eating competition because I haven't seen him discuss that. But I've had the Pokemon thing I showed here and I've seen that come up the date night conversation with Jen and it'll be interesting. Yeah. As you keep going how much further it goes.
Mike
Let's jump into a couple of super chats here. Mob writes in and says I love the 3ds games. Only issue I had was once your M had no problems to solve you had to stop for the day. But the building and new relationship options should help. Don't sleep on this game, please.
Greg Miller
Yeah. I did not yesterday run out of anything to do. I was. I was wondering if that would happen and even when it would be all quiet on the western front. But I would go tinker with something and then come back to the main home screen where it had the thing and I would have a 1 or a 2 in yellow down there like oh shit, I got to go do that. I got to go see what they want.
Andy Cortez
Yeah.
Mike
And then BG rights in says Switch two. Got Animal Crossing, New Horizons and now this within a few months of each other. Is this a backup for Nintendo for those who could not afford a Switch to Ah.
Greg Miller
So if you couldn't buy. I see if you couldn't get Pacopia. So many people have screamed and shouted about perhaps. I do think it is a dangerous move putting them this close together. I don't think it'll like, you know this is a quirky game. It's a different game. The bigger problem I have which is changing from the subject. So to be clear, maybe sure. I think whatever I think Nintendo I think even though again I'm making illusions and connecting them to the different games they do feel all three of those games as somebody who's played all three of them this year feel dramatically different and I think scratch different parts of my itch when I would come to gaming and want to play something. Right. The bigger problem I have is something that we talked about at announcement of this and now that we're here with preview. What a fucking mistake to lock people from being able to share their so their media. Their media to Social media. So I put it in the doc if you have it and Kevin, if you want to bring it up, if you're in the doc right there, of course there's an article, but when we originally saw the direct for Tamadachi Life, we were all like, oh my God, that's awesome. Blah, blah. And then almost immediately there was a headline started rolling right. We're looking off Tom Phillips at IGN fans to cry. Heavy image sharing restrictions for Tomodachi Life Living the dream that Nintendo says are necessary to ensure fun and safe gameplay. I'll give you two paragraphs following the conclusion of today's Tomodachi Life. Living the dream Nintendo Direct, the company posted an unusual statement to its support website announcing that, quote, unquote limits would be placed on the ability to share screenshots from the upcoming social sim to ensure, quote, the worlds players create remain fun and safe and that the game can be enjoyed comfortably by all players. End quote. While Nintendo's English language statement does not go into further detail, the company's Japanese support site has stated that this entails a block on the ability to directly share screenshots to social media or to a smartphone, though sharing gameplay via game chat will be allowed. So what that means is everything I just showed you, all the screen grabs, all the cute things, blessing on the ground, me chasing blessing, having a great time. Right. Those are stuck on your switch too. Like you can't send those to your phone. You can't. You can't natively post them on social media. Like Nintendo clearly doing this because obviously people are going to make Epstein island and they're going to put Hitler talking to Obama on it and yada yada, yada. And it's like that's the fucking game, period. Like all they are doing here is locking out what I think would be the droves of normal people who would be sharing funny clips of their grandma and their mom, whatever. Abraham Lincoln. Like the game is sharing these stupid goofy situations. So why to lock out doing that? I think think of fucking. We're talking about Bulbasaur saying let's get humid. Like this is the power of sharing your games and having that be an easy option.
Mike
Yeah.
Greg Miller
And so you're locking it down where only obviously so many of us stream and do stuff. We'll have stuff up. But like the people who want to make the Hitler content are the ones who are going to be the ones who are. I'm motivated to sit down at obs and get.
Andy Cortez
Yeah, you're. That's not what I was going to say, whereas I feel like you're making the situation worse where you're only going to surface streamers.
Mike
They.
Andy Cortez
They have. They have obs and they're able to set that up and they're able to do all the awful racist shit. Right? But the normal people, they're just going to be like, oh, I made my friend Lucy and she's doing this. So how funny is that? Like, that's.
Greg Miller
I really.
Andy Cortez
It's silly.
Greg Miller
The amount of stuff I clipped and want to share and how frustrating it was for the thumbnail of the episode. You're watching me and Roger to take phone screenshots. We took. We took our phone out and took photos of the screen to share to get. It's like, what are you doing? Like, I think that is going to be the tale here where I think this game could broadly appeal to a bunch of people who are like, I really want to make goofy ass shit.
Andy Cortez
Yeah.
Greg Miller
But I think wanting, like, what I just showed you here and I was like, if that doesn't look awesome to you, like, I think you look at a screenshot like, well, it's not voice. No, it's voice and it's goofy and you change the voices and make the pitches and do this stuff like. Like stupid.
Andy Cortez
I do think that despite it all, this game isn't gonna succeed.
Greg Miller
Yeah.
Andy Cortez
Yeah, it's gonna be.
Greg Miller
I think it could be bigger. I think it could be bigger. Yeah.
Andy Cortez
Yeah, that's good. That's a great point.
Greg Miller
It's a great point.
Andy Cortez
But I do.
Mike
Yeah. I mean, seeing the video and watching the screenshots got me completely over the fence now of like, I was.
Greg Miller
Oh, yeah.
Mike
Firmly. When I walked in, I said, what is this?
Greg Miller
Yeah.
Mike
What are we even talking about this for? And now I'm over here like, wow, that does seem exciting.
Greg Miller
You guys gotta stream this.
Mike
And creative.
Greg Miller
This has gotta be.
Mike
If you didn't show me that, I wouldn't have been into. So, yeah, that is too bad. Do you think they move at all on that, Greg, or do you think they firmly stand strong on this?
Greg Miller
I think they probably firmly stand strong on it. I don't think it's like something Solid Python, Greg, can't you import them from your SD card to your PC? Yes, I don't have an SD card because they're a million dollars and I don't need one and that's a fucking problem. That's exactly what. I could also plug my dock into obs and do all this shit. No, like, the one doc in the office was in Here for the bit in here. So we're taking screenshots.
Mike
Our phone out there like, or what should happen is I should just press the simple Share button on my.
Greg Miller
You're not using the Nintendo app in this. It's amazing when I fucking screenshot in there and there it's on the app and I'm on social media. Like it's dumb. So no, I don't think they'll do it. I don't think they're worried about it to that level. I. And they shouldn't. Again, you guys were talking about it before. What is the DS version of the Cell?
Andy Cortez
Oh, I forget. But yeah, it's the 11th. It's the 11th highest selling 3ds game. And also someone pointed out I was looking at a Reddit thread of just like how well this game is doing. Like this game is like outpacing every other Nintendo game when it comes to social media. Like from terms of the official Nintendo account, like the amount of likes and retweets. Like people are kind of hungry for this game. So I mean.
Greg Miller
Well, yeah, it's like take everything, you know, we said in off table. It's so much fun to fuck around Miis again.
Andy Cortez
Yes.
Greg Miller
If you're not. If you're so young you don't remember what a joy it was to turn on your ME or your Wii and go to the Me Plaza and just
Andy Cortez
apparently you can make me's in your Switch too. I don't even know how to do it.
Greg Miller
Yeah, I know. Yeah, exactly. Don't get me started on that. You know what I mean? It's just like, damn. Yeah.
Andy Cortez
The best, the best compliment I can give this game. And it's gonna sound like an insult, but it's not. Like this would be the greatest like packing video game ever made. You know what I mean? Like if the switch 2 were to be like, hey, listen, this is what it is. This is the souped up ME version. It would be incredible. But the fact this game is coming out for 60 bucks, like you can make your own value assumptions. I think this is worth it. I'm very excited for it.
Mike
Okay, well let's. Let's end this show on a positive note. Let's talk about it. This will be the first release in the series in over 10 years, so a lot of people will be jumping in. It launches April 16, 2026 on Switch 1 and 2, so everyone has a chance to play. Roger, Greg, give me some closing thoughts on this one. The end of your preview. Are you excited to be There. Day one. Would you encourage fans to check this out? Day one. Let's give them one final closing thought here.
Andy Cortez
I was just, just so happy, just over the moon playing this, playing this preview. Like just smiling every time I would see Lianza say something silly. You know, Tim walk over randomly get mad at Leanne. Like all these silly, dumb things are happening in this game. It is, it is rife for so many great fun moments that mean a lot to you but also can mean a lot to your friends as well. So yeah, I think this is a great social experience even if you are just playing solo. Like, I am very, very excited for it. And there is gay marriage, there's gay relationships in this. So yeah, we won, everybody. We won. We can close the loop.
Greg Miller
We finish the story.
Andy Cortez
I was chasing the story so many
Greg Miller
years ago since I was a kid. His wood paneled basement making YouTube videos
Andy Cortez
about a game I didn't even know.
Greg Miller
I'm incredibly excited for this, Mike. Yeah, Yeah. I think this is going to deliver something that even though we're right after Pocopi, we're right after Animal Crossing switch to. I think it's going to deliver something special.
Mike
Oh, I'm. I'm impressed. I'm leaving this preview with a smile on my face. I came in very heels down. No way. Now I'm like, man, I really want to create a bunch of beats and let them get weird.
Greg Miller
Block out week of kind of fun.
Andy Cortez
I mean, we have it on the calendar right now. We're going to put Andy in a room and we're going to have him make everybody a kind of funny. So. And maybe some of y' all out there. So we'll let you guys.
Mike
And that is your preview for Tomadachi Life Living The Dream releasing April 16th. So right around the corner here, let us know in the comments down below. Are you jumping in day one? Are you waiting Once you burn out of Pocopia and Animal Crossing. Where are you at with this game? And of course we will see this game launch on April 16th and hopefully see you there for some fun live streams. If you're watching live on Twitch on YouTube, you don't got to go anywhere. We're switching over to a kind of funny podcast. I'm back baby now. And then Mike and Nick with an afternoon stream. If you are watching later on or listening on podcast services around the globe. Thank you so much for tuning in and supporting us. Consider checking out games daily or the kind of funny podcast later on for else for your day. And with that, it's been our pleasure to serve you. Monster Energy. Everybody knows White Monster Zero Ultra, that's the og. It kicked off this whole Zero sugar energy drink thing. But Ultra is a whole lineup now. You've got Strawberry Dreams, Blue Hawaiian Sunrise and Vice Guava. And they all bring the Monster Energy punch. So if you've been living in the
Greg Miller
White can branch out.
Mike
Ultra's got a flavor for every vibe and every single one is Zero Sugar Sugar Tap the banner to learn more.
Greg Miller
Everything feels more expensive right now. That's why this matters. TikTok Shop has a huge selection of
Andy Cortez
products with surprising deals.
Greg Miller
You don't expect affordable finds for everyday life. Download TikTok now.
In this lively episode, the Kinda Funny crew—hosted by Snowbike Mike, Greg Miller, and Andy Cortez (with Roger McCorney joining)—offers a hands-on preview of Nintendo’s upcoming Tomodachi Life: Living the Dream. As the first entry in the series in over 10 years, this Switch 1 and Switch 2 title brings the quirky, Mii-centered life sim back in force. The team dives into how the game iterates on and differentiates itself from Animal Crossing, The Sims, and other Nintendo “life” games, reveals details on customization, relationships, and everyday living on your constructed island, and ponders how the game balances cozy simulation with zany creativity.
Tomodachi Life’s comeback:
Preview constraints:
Mii-focused world:
Comparison to other life sims:
Mii creation tools:
Notable moment:
World as a sitcom/playground:
Relationships & personality quirks:
Mini-games and daily activities:
Approachably simple tools:
Monetization and progression:
Concerns about long-term variety:
| Segment | Timestamps | Key Focus | |-------------------------------------|------------|-------------------------------------------------------------| | Tomodachi Life background/context | 04:38 | Series history, release logistics | | Core gameplay & customization | 06:24–14:12| Character creation, personality, fast-paced setup | | Social sim elements | 15:41–23:02| Watching relationships, unpredictable events | | Building, island customization | 23:02–35:52| Shops, prefab homes, Pallet House, progression | | Social sharing & criticisms | 50:45–53:49| Nintendo's content sharing blocks discussed | | Overall impressions & fun moments | 54:34–55:23| Joyful, memorable previews, inclusive features | | Suggestions & closing thoughts | 55:35–end | Should fans buy? Who will enjoy it? |
This episode and the game itself are perfect for:
“If making Miis, letting them get weird, and laughing at how the world self-organizes sounds fun, this is for you. If you want a second job in your video game, maybe stick with Popopia.” — Greg Miller [Summary]
Next Steps:
Tomodachi Life: Living the Dream launches April 16th, 2026 on both Switch 1 and 2. The Kinda Funny crew are eager to livestream, craft their team…and see just how wild things can get when you unleash Greg, Blessing, Taylor Swift, and your cousin all on one digital island.