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Blessing Adeoye Jr.
Foreign. Yo, what's up? Welcome to kind of funny Gamescast for Tuesday, February 25, 2025. I'm one of your hosts, Blessing Adioa Jr. Joining me is the nitro rifle, Andy Cortez.
Andy Cortez
Hello, boss.
Blessing Adeoye Jr.
And we have WWE Superstar Greg Miller.
Greg Miller
I just want to have a nice Tuesday. I just want to go play a video game. Redacted. Well, actually it's split fiction. We can say we're playing split fiction. I just want to go play split fiction with them. And then I got to have Warner Brothers games continuing to be the biggest doofuses fucking around. And that's saying something. And I'm actually. They're probably not the biggest doofuses, but there's still a bunch of fucking clowns out there who can't get a goddamn DC Comics video game out to save their life.
Blessing Adeoye Jr.
We got a lot to talk about. Of course, if you listen to khd, me and Andy, we're supposed to do a one on one episode. We're gonna do a couple shit lists. We're going to talk about the best PC games of all time. Kick our feet up, feet up.
Andy Cortez
Pizza, you know, who knows?
Blessing Adeoye Jr.
You know what I mean? Like Goof. Cuz me and Andy, I don't even know if we've done a one on one games cast before.
Greg Miller
I was. You guys talk at the office.
Andy Cortez
I was excited to do a shit list.
Blessing Adeoye Jr.
I. I was excited to have you on a shit list. Yeah, yeah, it was going to be some banger content. But yeah, toward the end now we got this trash.
Greg Miller
Now we got a horrible episode.
Blessing Adeoye Jr.
Trash fire to talk about. Cuz toward the end of kgd, it was breaking news that WB had shut down Monolith and some other studios as well, including Player First Games, who you know from Multiverses and they're canceling Wonder Woman. So we had to pull Greg off of the thing he was doing, which I know is going to stretch his schedule, but we don't care about that because of course y'all want to hear Greg talk about all this and stuff.
Greg Miller
Live talk shows every day about video games. If the news happens, we don't sleep, we get in here and do it.
Blessing Adeoye Jr.
Exactly. Cuz remember, this is the kind of funny games cast. Each and every weekday we get together and talk about the biggest reviews, previews and topics in video games. Live on YouTube, Twitch and on podcast services around the globe. If you love what we do, support us with the kind of fun membership on Patreon, YouTube, Spotify or Apple podcasts to get all of our shows ad free. Watch us according them live and get a daily exclusive show for a chance to be a part of the show. Submit your thoughts and opinions as YouTube super chats as we go. Housekeeping for you. We're an 11 person business all about live talk shows. KGD right before this was about Fable getting delayed. Right now is the games cast and after this is the stream which is going to be the Cineu Nurtle crew. If you're a kind of funny member you can get today's Greg Way and later today we are doing a kind of funny happy hour for our $25 patrons. Thank you to our Patreon producers Delaney Twining, Carl Jacobs, Omega Buster and Karen Lindener. Today are brought to you by Greg Miller's live Chicago show and Better help. But we'll tell you about that later. For now, let's start with topic of the show Topic of the Show A last minute audible for the big conversation of the moment. WB closes Monolith and a couple other studios of course. I want you guys to super chat in with your thoughts and questions and we'll get into them. To set the stage, I want to hop into an article from Tom Ivan at Video Games Chronicle Warner Brothers is reported Warner Brothers is reportedly closing three game studios and canceling Wonder Woman. That's the title of the article. Warner Brothers is reportedly closing three internal development studios and canceling the Wonder Woman game, Middle Earth, Shadow of Mordor and Shadow of War. Studio Monolith Productions is shutting down with its in development Wonder Woman game being axed. According to Bloomberg reporter Jason Schreier, Warner Brothers Games is reportedly closing three internal development studio. Oh, okay. I guess I must have copied that or pasted that twice. Maybe it was like that one.
Greg Miller
It's all happening pretty.
Blessing Adeoye Jr.
It's all happening pretty fast. So I think actually that might have been on them. But to further this I do have a screenshot from Blue Sky. This was via Ethan Gotch, who you know From Kotaku screenshotting WB's confirmation of it all. They wrote we have had to make some very difficult decisions to structure our development studios and investments around building the best games possible with our key franchises, Harry potter, Mortal Kombat, D.C. and Game of Thrones. After careful consideration, we are closing three of our development studios, Monolith Productions, Player First Games and Warner Brothers Games San Diego. This is a strategic change in direction and not a reflection of these teams or the talents that consist within them. The development of Monolith, Wonder Woman Game will not move forward. Our hope was to give players and Fans the highest quality experience possible for the iconic character. And unfortunately this is no longer possible within our strategic priorities. This is another tough decision as we recognize Monolith's storied history of delivering epic fan experiences through amazing games. We greatly admire the passion of the three teams and thank every employee for their contributions. As difficult as today is, we remain focused on and excited about getting back to producing high quality games for our passionate fans and developed by our world class studios and getting our games business back to profitability and growth in 2025 and beyond.
Andy Cortez
Shut the up, man.
Blessing Adeoye Jr.
Angie, do you want to take it away?
Andy Cortez
God damn. I mean like we're excited to get back to developing high quality. So then what were you doing then? What was the problem?
Blessing Adeoye Jr.
Low quality. Developing low quality apparently.
Andy Cortez
I mean that's kind of, that's really the only take. We've heard these statements a million times. We've read statements like these a million times on these shows to maximize shareholder, blah blah blah, get the budget profits up and you know, we want to concentrate on these certain IPS or it's.
Blessing Adeoye Jr.
Just, I mean the part that that stood out to me was this is a strategic change in direction and not a reflection of these teams or the talent that consists with.
Andy Cortez
Oh, good. I'm glad they think they're talented.
Blessing Adeoye Jr.
Yeah.
Greg Miller
Great. Oh, thank you.
Blessing Adeoye Jr.
Oh, they didn't do anything wrong.
Greg Miller
We ain't talking about these guys, we're firing them. But you should still hire.
Andy Cortez
Yeah, yeah, yeah, yeah, yeah, yeah.
Blessing Adeoye Jr.
I mean worth noting too, even on top of the statement that, that we're talking about Player First Games, I believe was acquired this last year. They're the team that.
Greg Miller
July 22, 2024 Burbank, CA Business Wire Warner Brothers Games announces the acquisition of Player First Games, the developer of their recently launched multiverses Free to Play platform Fighter video game. Get fucked. Yeah, get fucked.
Blessing Adeoye Jr.
Wb, you're the DC person.
Greg Miller
I am. Which makes me the Warner Brothers person. Yeah, I've been to the Warner Brothers studio store many a times growing up. I've. I spent thousands of dollars there of my parents money.
Blessing Adeoye Jr.
How does this hit you, man?
Greg Miller
There are so many different ways to come at this and be angry. First and foremost, you're completely disheartened and saddened for the developers who just lost their jobs. How you know these three game studios, did they know this was coming? Was this riding on the wall type situation? Or was they came to work on Tuesday, you know, set to make their games and guess what? It's all gone. Player first. You bought less than a year ago from these people. Imagine you were going to get resources and time to make things. Multiverse has been a disaster in terms of how WBs handled it since then. So first and foremost, there's just that. Then there's the part of me that again, looks at this statement from WB and it's just, get fucked, you know what I mean? Again, to sit here and talk about our key franchises, Harry Potter, Mortal Kombat, D.C. and Game of Thrones, while canceling a D.C. game, of course. What are you talking about? Like, the rumor has been on the streets forever that Warner Brothers has been trying to sell the gaming division. Granted, Warner Brothers goes through leadership over there like nobody's goddamn business. So who knows if that's still the thing, but you'd imagine they're still trying to slim this down, trim this down. The rumor, I'd always heard about this when it was the, you know, the rumor mill going on this was that we're trying to sell the WB Interactive studios, but obviously the IP wouldn't go with them. So Warner Brothers would still own dc, Warner Brothers would still own Harry Potter, while Warner Brothers would still own Mortal Kombat. So we would sell you blessing NetherRealm, but then you'd pay us to still make Mortal Kombat. Yes. Which, like, what the fuck?
Blessing Adeoye Jr.
Terrible strategy.
Greg Miller
No, terrible, awful. Nobody's going to want to be a part of that necessarily. Like, Right. Like. No.
Blessing Adeoye Jr.
Yeah. If I'm. If I'm a company and I'm looking to buy another realm.
Greg Miller
Right.
Blessing Adeoye Jr.
Like I'm buying NetherRealm to make those games. If you're telling me that. Oh, I'm. I'm purchasing the studio.
Greg Miller
And then we lease. We lease. But then I have justice in Mortal Kombat. Yeah.
Blessing Adeoye Jr.
I then have to pay royalties to you on top of that, just so I can have the Mortal Kombat studio make Mortal Kombat. That's such a bad deal for me.
Greg Miller
I think for me personally, as a WB fan and really as a DC fan. Right. I feel the writing's been on the wall for a while and this has been a tail. We're in a tailspin. Right. Of they. The leadership there clearly doesn't know what they're doing. And so to see them come out and do this cut and run on all these developers today. Right. We're to exactly what we've seen throughout the industry. What me and Matt Piscatella talked about last week in the games cast. You are in an industry right now of fucking suits at the top who are trying to maximize shareholder value and do not care about people's lives or the arts of video games, they got into this thinking, holy shit, wait a second, I'm seeing the success this Fortnite Games having. We have a catalog of ip, can you guys please make a free to play game for us? And they're like, sure, here's Multiverses, which doesn't hit because it was just too saturated. There's just. You don't have that room to grow. And maybe even if it does hit, it doesn't hit Fortnite hit. And that's what these people wanted. That's what they went. The people who greenlit a Wonder Woman game, like, what were you, were you Expecting Wonder Woman 1984 when we started down this to be this giant like hit and then to continue on and the Snyderverse would roll forever and there'd be gal movie after gal movie making Wonder Woman a bigger thing. So you bet on that to do that thing. You stayed away from Superman because of the Henry Cavill back and forth, yada, yada.
Blessing Adeoye Jr.
Like, I mean that's the conversation that me, Andy, were having a little bit on KHD with the James Gunn story of him talking to the studios for Warner Brothers.
Andy Cortez
Right.
Blessing Adeoye Jr.
Where I have faith in James Gunn's DC stuff because I like James Gunn. I think he does good work. But when it is the thing of, hey, we're communicating with these studios to try and, you know, loop them into the universe we're creating with the D concerned of, well then how beholden are the. Is the success of these studios to the success of the dcu?
Greg Miller
Right.
Blessing Adeoye Jr.
If we get to a place where ah, this actually didn't paint out the.
Greg Miller
Way Superman doesn't hit, they're dead in the water. Yeah, yeah.
Blessing Adeoye Jr.
Then, then that reflects back on the game studios and we've seen this happen before where, you know, there was a, a time in an earlier time of, you know, video games where movie tie ins were attempted to be a thing and it was consistent that movie tie ins were often time. Not every time. Right. But oftentimes bad because, oh man, we're trying to align with the release of this movie, which means that our dev time might be lower or the budget we have might not match what we needed to make this kind of game.
Andy Cortez
Like they would get shit out real quick.
Blessing Adeoye Jr.
Yeah, real quick. And that, that stuff is just really hard to align. Especially when you're talking about that. I'm talking about games during the PS2 era when you're talking about games today and how tough video game development is and how long video game development takes compared to something.
Greg Miller
How expensive it is.
Blessing Adeoye Jr.
How expensive it is. Right. It's just way different from movies as far as far as how you can align that stuff, make that stuff play together. I'm not saying it's impossible. You know, Andy brought up the egg sandwich idea of like, oh yeah, if Peacemaker loves egg sandwiches, maybe your Peacemaker in your game could like egg sandwiches too or something.
Greg Miller
Right.
Blessing Adeoye Jr.
Like maybe you can do Easter eggs or something. Or maybe you can have it be an injustice thing of, oh, we have this game, we have this movie coming up. Maybe this character would fit in injustice.
Greg Miller
Real quick.
Andy Cortez
Let me just hop in because I bless and I were having this conversation just really only based on it's. It would be an impossible task to try to align these universes because yeah. Of canon and I hadn't even considered Greg bringing it up. The Wonder woman fucking 1989 movie sucks or whatever. 1984 movie sucks.
Greg Miller
And I respect.
Andy Cortez
And I'm like, you know what? Shit, I didn't even consider that. Like, what are. The movie sucks. Yeah, the Wonder Woman movie came out. I mean, just sucked, you know.
Greg Miller
And I mean, the way more relevant example to why you don't want to tie a video video game universe to an MCU is the whole Kang stuff. Yeah, right. Like what? Imagine you've been working on a movie. Awesome. I'm making a Kang game. I'm. You know what I mean? And you've.
Blessing Adeoye Jr.
And you're three years into development and it's like, oh, actually away from all of that.
Greg Miller
Oh, Jesus. You know what I mean? Like, that's just what it is. So my hope with the rumors of James Gunn wanting to talk to this and DCU it up was always that, well, he's establishing a very comic booky world, right. So hopefully he. We're talking to Multiverse. We're talking whatever. It can all exist in there and do whatever. Not have to be like, you're making Superman game and it's going to be David Corn Sweats Superman. You're doing that thing. And this harkens back to just a couple of weeks ago when I made that rant video on Games Daily calling out, hey, James Gunn, like, let's do lunch. Let me talk. It was before this. It was before. Before. It was when I think Jason Schreier's February report. Kevin, if you want to play the video not with sound went up of like, hey, it's trouble over there. Wonder Woman's already cost $100 million, right? They're trying to pivot back to a Batman Arkham single player game. Like until someone grabs the fucking wheel of what's going on over there and knows what video game people want, you're not going to turn a profit on. You're going to have continued cancellations. And that's the problem I have with this thing you're talking about back in the day, the tie ins to movies and tie ins to all this stuff. And like we'd get a Batman Begins game and it was dog shit, you know what I mean? EA put out this thing where it was a fear meter and it's like no one thought about that. And it's why Arkham Asylum caught everyone off guard is it was a Batman gamer. Like, okay, another licensed superhero game. This will be garbage. And we got it like, holy shit is amazing, right? To have that experience, to know what that was. I don't understand and I know it's crazy. It's not crazy to say I don't understand how Warner Brothers and D.C. didn't get this in line. Because of course, look at their fucking movies that have also been a train wreck of not knowing how to handle this stuff. The fact that you are the ones who did this. You put out Arkham Asylum, you redesigned a superhero division and you haven't been able to say, here we go. And then to hear the games that have been canceled, the fucking bodies along this trail, right? Remember when that Batman Gotham by Gaslamp footage came out? Like, that was like, why not the rumors of a Damian Wayne Batman game? Why not the Superman game that I know existed, that they were working on that was canceled? What the fuck like we're doing? Why? What is, like, what, what is this? It's Publisher Parish. And now it's just, even if you're working on it, you're going to perish. What is going on?
Blessing Adeoye Jr.
We talked about this a few weeks ago and like, details are fuzzy because there are so many of them of what all the different Warner Brothers studios were doing and those. One of the studios that was trying to work on a costume thing, because they knew that they, you know, should have been working on something within that ip because that's what Warner Brothers wanted. And then at a certain point, they're like, constantine, not big enough. Let's maybe do Flash. Okay, we couldn't get that to work. Okay, let's do this thing instead then, right? Like, it feels like Warner Brothers is in a place of. All right, we gotta do what makes the most sense IP wise first and I guess like game archetype wise first. We gotta make money. So we're gonna have this multiplayer fighting game that's gonna be way more like Smash Brothers, that's gonna have so much crossover, but then also we'll make it free to play and live service and all this stuff. Okay, cool. That. That didn't work. All right. Suicide Squad, we're. We're trying to make the Suicide Squad happen for a bunch of different movies. Let's make a Suicide Squad game that's going to be a live service thing. Ah, that didn't work. Right. And I think to have that stuff happen and not come to. Not come to fruition in terms of success and be in a place where Monolith, a studio that's a very talented studio is working on an IP that I don't know if one. I wouldn't call Wonder Woman necessarily like a top tier ip, but it's not. It's a good IP to be working on, I would say, for dc, like.
Greg Miller
And I know this is comic nerdy shit, whatever, but remember, she's part of the trinity. It is Superman. It is Batman. It is Wonder Woman. So even if she's not the highest stock right now, the thought understandably behind it would be, we can make this game with lower expectations, exceed those expectations, make Wonder Woman matter more than ever and back to it of like, they're making more movies for. All right, so clearly we can be in line with that. We can ride that tail.
Blessing Adeoye Jr.
And of course, there are. There's conversations that we're not privy to, I'm sure that are. Oh, man, this game's not panning out. Oh, this is going to take way longer. Oh, this is. The budget for this is going to have to get even higher. You talk about the 100. Was it 100 million already? Yeah, yeah. Like, I think if you're in a place of turmoil, then that is what it is. But if Model, if Monolith, the studio that gave us Shadow of Mordor, which we haven't even talked about yet. Right. Like, this is a fucking talented studio. And when you talk about what Batman, Arkham did, I think you also just talked about what WB was doing at that time of that injustice. Obviously, Mortal Kombat's always Mortal Kombat, but Mortal Kombat and then, yeah, shout out Mordor. That's such a key example of. Oh, yeah. When you don't allow other things to get in the way. When you don't allow a tie in movie to get in the way. Of a licensed game. Guess what? You can create gold and create something like the Nemesis System, which really allows that universe to shine. And that studio making a Wonder Woman game should have been such a slam dunk. As far as what that is, I.
Greg Miller
Think, you know, you're saying it in so many words, not being privy to this, just going off of Jason's reporting both today and the February, earlier February report that I haven't pulled up in front of me. Right. It sounds like WB's entire problem is not being able to get out the suits out of the way of the creators.
Blessing Adeoye Jr.
Yeah.
Greg Miller
Period, Right? You're reading Jason's thing here, right? It's not been more than seven years since the studio's last game. An initial version of Wonder Woman tried reimagining the Nemesis system with the game's namesake heroine befriending enemies, but that idea has since been tossed out in more favor of a traditional action adventure game. Period. Stop right there. Right?
Andy Cortez
Glad they patented that.
Greg Miller
Why did you? The Nemesis system is awesome. You fucking patented that, you fucking brainless hacks at WB and you've done jack shit with it. How much do you need to listen to. People love that system. What you just said there sounds interesting from Wonder Woman, right? Befriending enemies and then you're working on the NEM system, then, oh, well, let's do it for a more traditional action adventure game, right? I assume that someone stepping into the top or a board of people stepping in the top being like, well, let's not take a chance on that. Let's do what's going on over here, right? In the same way. Oh, a rocksteady suicide squad. Let's do that. Let's have the dollar signs in our eyes. And I know there was leadership at Rock Steady that want to do that, but this is back to the conversation you and I have all the time bless about like, well, when the parent company is saying, we need hitters, we need winners, we want a fortnight. We want a fortnight. Leadership is going to be incentivized to go.
Blessing Adeoye Jr.
It's like, we can do this.
Greg Miller
We could fucking do this, right? We could be the fortnite one. No, you don't want to go do that. And it's the same thing to look at the WB Montreal section, right? Of them talking about Gotham Knights, right? Even so, based on the hard earned lessons from the previous development cycle and equipped with new proven technology, the Montreal studio leaders wanted to make another iteration of Gotham Knights, a 1.5 version that would fix some of the Predecessors flaws. But their bosses nixed the idea, according to people familiar with the plans, and instead assigned the bulk of Montreal staff to help out with other projects across Warner Brothers. In the months that followed, the Montreal studio continued trying to get a new project off the ground. First, they pitched a game based on comic book hero, Anti hero. I'm sorry, John Constantine, who was played by Keanu Reeves, of course, in the 2005 thing. Haddad's team, led by Vice president and production Brian Bell, initially said they were excited about the idea, but when they asked for a budget and timeline approvals, they remain non committal, according to people familiar with the plans. After a month of waffling. After months of waffling, Bell suggested that she work instead on a game starring a more recognizable character, like the Joker or Flash. They chose to go with the superhero Speedster. But in 2023, Warner Brothers released Flash, a lavish movie starring Ezra Miller, which bombed at the box office. The video game has since been scrapped. Get the fuck out of these people's way. Like, what do you want from them? Just let them just make four Batman games, if that's what you want.
Blessing Adeoye Jr.
Can you imagine if, like, I don't know, if. If they're making a. If Rock said he was making a Batman Arkham game. And then Batman v Superman came out, and they're like, oh, scrap Batman Arkham. We're not doing that. Because guess what? This unrelated Batman movie is not great.
Greg Miller
And again, like, you want to talk about just, like, not learning the lessons from the past.
Blessing Adeoye Jr.
Yeah.
Greg Miller
There was a Dark Knight game in development, running when they were working on the Dark Knight game movie and saw.
Andy Cortez
The footage of it, right?
Greg Miller
I believe so, yeah. But the leadership was basically said, like, we can't have another bad Batman game. And that's when Rocksteady was working on Arkham Asylum. And suddenly it was that Dark Knight came out. And then whatever. How many. Or years later, months later, whatever. Arkham was announced or not is like, oh, these aren't connected. And everybody was fine.
Blessing Adeoye Jr.
Yeah.
Greg Miller
Suddenly it was like, we don't need to worry about this shit. Right? Like, we can keep pushing in the same way of, like, did you like, why the Flash? Like, it could be a cool game without this. Again, we're talking about scopes, we're talking about budgets, we're talking about whatever. When you're fucking Warner Brothers Interactive entertainment and you need everything to sell 16 million units to justify this, the. The whole thing here is, it strikes me a lot, to a degree of, you go and you buy this Thing and then it comes with a bunch of stuff you don't want. This was a big conversation we had, right. With Phil and Xbox. Xbox, I should say, of, hey, we bought Bethesda because of course we want Fallout, we want Wolfenstein, but we're also getting Tango and we're also getting. We don't really need any of that stuff. But they're coming with it. So we do it. We can. We cut it off and go. The problem here is it's not even new owners. It's just new leadership of like we don't want all these studios and we have all these studios. So keep making them make games and burn money. And burn money. And then we never put out the games and then finally close up the studios. Like what are we doing?
Andy Cortez
I think a lot of it is misplaced expectations. Obviously that's like one of the most obvious points you can make because I really think that Hogwarts Legacy ruined any of their expectations for what a video game can be and can sell for. And I think maybe that's the golden goose that they're going for because I think after shutting down Multiverses and shutting down that studio, they are no longer going for the games as a service sort of thing. Knowing that, wow, we lost a lot of money there. Yeah, we lost a lot of budget and time. That's not the thing we're going to go for anymore. But hey, remember we put out that game, Hogwarts Legacy, as of October of 2024, that sucker sold 30 million copies. $2.1 billion in. In, in profit or not profit, but just revenue. And like that is such a unrealistic expectation. Not only because 30 million copies is so goddamn much in today's day and age for a single player sort of IP based video game. Right. Something that you, you know already. But Harry Potter is just a rare ass fandom.
Blessing Adeoye Jr.
Yeah.
Andy Cortez
That you have so many non gamers playing that game. Oh yeah, you have like. And I don't know if maybe they were just too deep into Wonder Woman development where they're just like, we, you know, it's not worth the cost. This is a sun costing.
Blessing Adeoye Jr.
Wonder Woman's not Harry Potter.
Andy Cortez
We can't bring it back. Yeah. And, but, but I just think that like if it were any other IP that sold, you know, you look at the Arkin games, they sell around 10 million, 8 million, 7 million, whatever. That's such a more realistic thing to look at as opposed to 30 damn million as of October. Who knows where it's at now? You know that's such a weird fandom that non gamers were buying that game and that's not the, that's not the general gamer buying a video. Like to me, the people playing Fortnite for free that aren't playing, that aren't paying for PS plus membership, that aren't paying for Xbox Live or whatever the fuck to play online. The people playing the free to play games are the people buying Hogwarts Legacy.
Blessing Adeoye Jr.
But I do think there's something to be said of what can we learn from Hogwarts Legacy as far as why it did so well. Because I think you're right that it is. That's such a special occasion of a video game. But I do think that one Harry Potter has such a big fan base and like a storied fan base. Right. It goes back to early 2000s and people live, die and breathe Harry Potter. Even with all the controversy around it, people still fucking ride or die for Harry Potter.
Andy Cortez
It was the fantasy, it was the, the power fantasy of what you've always.
Greg Miller
Wanted if you're a Potter.
Andy Cortez
Yeah, it's everybody who you know, has grown up a Harry Potter fan being. I want to get sword into that house. And not only does it look really damn good and impressive, but it reviewed really well.
Blessing Adeoye Jr.
And I think it, it fulfills that fantasy to the point you're making. And I think the big thing with Hogwarts Legacy is that it fed the fan base. It fed a group of people that were waiting to be fed. There was a. That game made sense. That game like you know, is speaking to people who haven't had like there have been Harry Potter games in the past. It's not like Hogwarts Legacy is the first of its kind, but it has been a minute and I don't even, I don't even think we've gotten that kind of Harry Potter game where it is create your own wizard. You are, you can be yourself at Hogwarts and all this shit right? Like that fed an audience. And I think WB is a, an organization that has a lot of IPs. I don't think any of them are as replicable as Harry Potter because Harry Potter is its own beast. But you do have a lot of different IPs that I think you can do that with. Not on that level. But like you have like you have all the D.C. stuff right. That a person like Greg is going to go crazy for. You guys are going to have to back me up as far as IPs because WB is not my forte. But like Game of Thrones seems like it's prime for a big release. I'm surprised you haven't done the Hogwarts. Like, I'm surprised the Hogwarts Legacy esque game isn't necessarily in development right now. And I know there is that one.
Andy Cortez
Create your White walker.
Blessing Adeoye Jr.
There is that Game of Thrones game that was revealed like Gamescom or some.
Andy Cortez
Shit where it had all of the actual voice actors. Actors in it and stuff. But it. Yeah.
Blessing Adeoye Jr.
And I don't even know who's developing that. It was like a weird one.
Andy Cortez
But I would put that in the mobile game category.
Blessing Adeoye Jr.
You know, it gave mobile. Mobile game vibes. But I guess the point I'm making is that I think there are lessons to be learned from Hogwarts Legacy as far as how to make a. How to make a successful game. Right. You did it with Hogwarts Legacy. So was an IP that you owned. Sold a bunch of copies. All right. What makes sense for your studios to then try and I guess make something special that people are going, how do you feed that audience?
Andy Cortez
I just think they were too deep into it with Wonder Woman. Like to have a success like Hogwarts Legacy happen while Wonder Woman is just eating through money and budget and costs. And to them they're like, this ain't gonna do what that did.
Greg Miller
Yeah. Yeah.
Andy Cortez
And I think it's like the best and worst thing that could have happened to them because not only did it sell a shitload, but now that's gonna be the goal. And of course, why wouldn't that be the goal? But now that to me is their expectation of like, why can't all of our single player games do this? And that's just such a lofty way.
Greg Miller
Right?
Andy Cortez
Yeah.
Greg Miller
Again, like, you're probably kicking ads here in a second. But it's like everything you said, the Harry Potter game works or Hogwarts Legacy works because it's the fantasy of being Harry Potter or living in Hogwarts. Right. Like, that's such a simple pitch. Whose fantasy ever was to fucking be the Suicide Squad hopping around rooftop shooting guns? Oh, I'm Captain Boomerang. I got a cool boomerang. No, you got a gun.
Blessing Adeoye Jr.
I could be Deadshot.
Greg Miller
What are you fucking talking about? You know what I mean? Like, what are you. What are you talking about?
Andy Cortez
That game should have won best art direction, though.
Blessing Adeoye Jr.
You like the big weak points on the enemies.
Andy Cortez
Did they take that out so good? The game looked unbelievable on PC, man. Those cutscenes looked fantastic.
Blessing Adeoye Jr.
Yeah.
Andy Cortez
Great job. Artists over there.
Blessing Adeoye Jr.
Well, There's a lot more to talk about and there's a lot of super chats to get into. But before we do want to tell you about patreon.com/kind of funny YouTube.com/kind of funny games where you can go and get the kind of funny membership which allows you to get shows ad free. Speaking of ads, let us tell you about our sponsors.
Greg Miller
This episode is brought to you by me, Greg Miller, Chicago what are you doing Thursday, April 10th at 7pm the answer coming to my live show. That's right, Mrs. Miller's baby boy is coming back to Chicagoland and putting on a 90 minute one night only show live from the Goodwin Auditorium at Benedictine University in Lyle. I'm mixing a bit of up at Noon with a bit of my best Comic Con performances with a lot of my Chicago influences. I'm calling it a Late Night with Greg Miller and it's going to offer never before adolescent tales, an interview with one of my favorite bands of all time, a conversation with Millie Ramsay about growing up in the Internet, Spotlight your live questions for me and of course tons of fabulous video game prizes. Get your tickets now@kindafunny.com Chicago and hey Midwest people. We never do shows out there, so this is your chance to see a Greg Miller stage show. Indiana, Iowa, Minnesota, Wisconsin we always talk about how we love to drive as Midwest people. So hit the road for an opportunity you may never get again. This is a fundraiser for Benedictine University. That's right, my childhood best friend Poe School. So get your tickets now@kindafunny.com Chicago and I'll see you on April 10th. This episode is brought to you by BetterHelp. It's always important for us to be aware of a relationship red flags we should avoid. But what if we focused more on looking for green flags in friends and partners? If you're not sure what they look like, therapy can help you you identify green flags, actively practice them in your relationships and embody the green flag energy yourself. Some of our best friends use BetterHelp and love how helpful it can be for learning positive coping skills and how to set boundaries. It empowers you to be the best version of yourself. It isn't just for those who have experienced major trauma. If you're thinking of starting therapy, give BetterHelp a try. It's entirely online, designed to be convenient for flexible and suited to your schedule, and it serves over 5 million people worldwide. Discover your relationship green flags with BetterHelp. Visit betterhelp.com kinda funny to get 10% off your first month. That's BetterHelp H E L P.com kindafunny betterhelp.com kindafunny.
Blessing Adeoye Jr.
And we're back. You guys have been running in with a lot of super chats. Quite a few people want to know about the Nemesis System. CJ splits in, writes in and says, is Nemesis system dead and dusted and buses and Bridges Writes in and says, does the Nemesis system patent they held dissolve?
Greg Miller
I doubt Warner Brothers holds it right. Because if, even if I forget if. No, I. Warner Brothers would have been the copyright because they had monolith to begin with. So no, they still have that. And talk about what is just fucking. What a wasted goddamn thing. What a.
Blessing Adeoye Jr.
One of the best systems in a video game in the last 15 years.
Greg Miller
Explain it, because I don't. There's again, they haven't made a fucking video game. And the people were talking about the Nemesis. Probably know what it was. They don't remember this. Lord.
Blessing Adeoye Jr.
That's the thing is we're talking about a system that came out 11 years ago ago. So I'm a little dusty as well. But like, you know, it was basically a system to where enemies would remember you and like there would be persistent story lines that would happen as far.
Greg Miller
As like you lop off an orc's arm and then hours later that orc would return with a metal arm and be like, I remember you, me bag.
Blessing Adeoye Jr.
And like if an orc killed you, it would then rise in the ranks. Like you would go to a screen that would show you all the rankings of the orcs and kind of like, who's king, who's leader, who's this, who's that? Right? And like, the higher they rank up, the more powerful they are. And like, you could convince one of them to, to fight another one.
Andy Cortez
To like. Yeah, to, you know, to kind of infiltrate and become kind of your homie or whatever and all of it just having that sort of remembrance and they would pop up later on and yeah, try to fight you later on. And maybe they are doing real bad because the last time you fucked them up, they're just super depressed and they're just crashing out.
Greg Miller
But sometimes they rise anymore.
Andy Cortez
Yeah, it was, it was awesome. It worked really, really great for that game. Do I think it would have been the perfect match for Wonder Woman? I don't think so. But the fact that that was the. That we know of the only game using it, the only game that had tried to use it and the only game I get. Well, I guess we haven't seen this since 2017. Since Shadow of War. Yeah. Fuck.
Blessing Adeoye Jr.
Insane.
Andy Cortez
What a waste. I don't know if it was completely true, but somebody said in the chat that. Yeah, spam says the Nemesis patent expires in 2036. I don't know how true that is.
Blessing Adeoye Jr.
Yeah, I don't know patent law like that.
Andy Cortez
We'll be underwater by then, so who cares?
Greg Miller
But you can always renew a patent, can't you? I think it's up for.
Blessing Adeoye Jr.
Can you imagine? I mean, I could because business. Right. But like if I see a website in 2036 when I am living 41.
Greg Miller
Years old, living under a bridge, I.
Blessing Adeoye Jr.
Check my phone and I see an article say it's from. It's from Wario 64. That is WB renews the Nemesis System. I'm going to war. I'm picking up a pickaxe.
Greg Miller
That's all. That's it. That's what it is.
Blessing Adeoye Jr.
I'm knocking on David Zaslav's door like you did.
Greg Miller
What interesting wrinkle here that I just saw on blue skies. I'm watching people react to all this stuff. Right. Nick Verge. Of course. Just a pop agenda. Co founder with my wife responds to Jason Schreier. We Montreal escaped this question mark. Question mark how? That's another good point of like, when's the other shoe drop? Are they going to get rid of Montreal as well?
Blessing Adeoye Jr.
Because like does get close. Like when they. When all.
Greg Miller
You can't close NetherRealm.
Blessing Adeoye Jr.
I mean, can you? Not if you're closing.
Greg Miller
Never NetherRealm and your WB Interactive, you're out of the gaming business. Business.
Blessing Adeoye Jr.
Yeah.
Greg Miller
And even then, I mean, are they.
Blessing Adeoye Jr.
Out of the business? Are like, this feels like the transition, right? This feels like them trying to maybe lean up to either sell these things off or go. We just can't support these things anymore. And we're too stubborn to allow somebody to buy another realm and also buy the Mortal Kombat IP from us because we want to keep the ip. Maybe we can do merch, maybe we can do movies. Like if they want to keep that ip, then I think another realm is at risk. I. I don't think people are buying another round without Mortal Kombat.
Andy Cortez
I guess when I think of WB Montreal, I don't you go with your point first.
Greg Miller
It's real quick.
Blessing Adeoye Jr.
Yeah.
Greg Miller
If that's happening and they're selling without and it's all going to close up, Epic buys them. You get it. You get a fighter inside Fortnite. Not fatalities, obviously, but take all that Jonesy versus fucking every other skin they got out there in the same way.
Blessing Adeoye Jr.
Disgusting. I was going to say, can they.
Greg Miller
Be a fucking sicko playing it, Enjoying that at Evo?
Blessing Adeoye Jr.
Here's the thing.
Greg Miller
You'll be 41 at Evo. Playing at the Realm is Fortnite.
Blessing Adeoye Jr.
My thing with to the netherrealm thing is netherrealm is so talented as a studio. Right. Obviously they can make great fighting games. However, Mortal Kombat. Half the appeal to Mortal Kombat is the violence, right. Like Mortal Kombat is usually, I think, the better selling fighting game because of like the gimmick of, you know, tearing things apart. The blood, the fatalities, the ribs. Like that's what moral combat is. Of course they made injustice. Injustice isn't as violent as moral combat. But I think moral combat is the thing that allows NetherRealm to like live and breathe in the way they do. Even if they make a Fortnite fighting game, I don't. I think I. I just don't see it like taking them that far.
Greg Miller
Great.
Blessing Adeoye Jr.
I think they put it out the door, they get it out the door. But I think it falls in the line of like rocket racing and like the Lego.
Andy Cortez
The rhythm.
Blessing Adeoye Jr.
Yeah. Guitar Hero thing that they did in Fortnite. I think it ends up being one of those. And then eventually, like netherrealm was just not to be heard from again.
Greg Miller
You said if, you know they're getting rid of these three studios, it seems like they're getting out of it anyway, right? I'm on the Wikipedia. You're looking at subsidiaries, right. Avalanche Software, number one, Monolith Productions, number two, dead. Right, so we'll strike it NetherRealm now number two player first. Games dead.
Blessing Adeoye Jr.
Strike it from the record.
Greg Miller
So Avalanche, NetherRealm.
Blessing Adeoye Jr.
Are these ordered in a specific way?
Greg Miller
Just down. I'm just writing off the Wikipedia page, sadly. So Active, Nether, Avalanche, netherrealm port, Key Games, Rocksteady Studios, TT Games. Then we get into the WB Games of Cities. Right. That I'm not super familiar with. Where you got WB Games? Montreal, the synopsis says. Known for its massive online.
Blessing Adeoye Jr.
They're Batman, right?
Andy Cortez
Multiplayer nights.
Greg Miller
No, that's Montreal.
Andy Cortez
Yeah, that's what you just said.
Greg Miller
I'm sorry, Boston. I'm sorry, I'm on Boston. My apologies. Who are known for their MMO assurance called Dungeons and Dragons Online. Lord of the Rings Online, then Montreal, of course. New York or wb. New York, which is. Looks like it's helping them with web based communities. Not a Real thing. San Diego and San Francisco don't even have it right. So what? Avalanche, NetherRealm, Port Key, Rocksteady, TT Games, Boston, Montreal.
Blessing Adeoye Jr.
Oh, they're done.
Greg Miller
That's seven more studios. And if I'm a betting man, TT Games is done. Yeah, and their whole leadership team left. And I've heard. I don't even know what is. I'm going to right click on this one. I don't even know what TT Games is doing because the leadership left and they went and made that Abomination Funko game.
Andy Cortez
They're not going to make a Pharrell Lego game.
Blessing Adeoye Jr.
I would play the fuck out of game. You run into the clips, put your T drops on this track, but it's all referencing Legos from I.
Andy Cortez
The reason why I am not surprised. That or I guess for me, I would think that you drop all of the news today. I don't think that Montreal gets another news drop in a week and a half or two weeks from now.
Greg Miller
But my thing is this, as we've seen time and time again with these kind of story, these kind of financial things is no one ever just gives up. No one ever just says it's over. They say, oh, fuck, we're continuing to lose money. And so we are going to knock out these three studios to get back this amount of budget and this whatever, and then it'll be another six months, nine months of the TT Games, according to Wikipedia, hasn't published anything since 2022. So it's like, what. Where are they with this? Montreal, obviously. Gotham Knights. And then this weird. We tried to make a flash, we tried to make a concert thing is.
Blessing Adeoye Jr.
How far do you get with those studios that you just mentioned?
Greg Miller
How far do you get with them?
Blessing Adeoye Jr.
Like as WB games, Right.
Greg Miller
Like again, I think you're trying to sell. And so I think, I think. I don't. I understand. We're not there, right. So who knows? But I think when you're like, if you're trying to sell this, we have TT Games, they made those Lego games. We have WB Montreal, they made back Batman, Arkham Origins and Gotham Knights, which you don't remember, but it's got Gotham in the title, it sounds. You know what I mean? Like, I feel like there. There's that thing to it where eventually you pare it down to where I would say probably it would end up at the very last thing you'd have, I guess, Portkey, based on what they've done with the other one, Rocksteady and yeah, Avalanche.
Blessing Adeoye Jr.
Yeah, Avalanche. I would Say netherreal. Yeah, Well, I would say. I would say. Because Rock Steady, I don't think is long for this world. Just based off of.
Greg Miller
Oh, I think they're there to the bitter. Bitter.
Blessing Adeoye Jr.
You think so?
Greg Miller
Yeah. No, no, no, no, no. Suicide Squad, I think you're able to go, especially trying to sell Suicide Squad. You look at and you go, well, that was a dumb decision. Why did they do this live service pass again? So many studios have died because of trying to bet on live service. That I think Rocksteady, we talk about all the time. Whenever that is Rocksteady. The rumors of a new Batman single player game. People get excited whether I guess. But people aren't there. You know, it's a different thing.
Blessing Adeoye Jr.
Because my thing is anybody can make a Batman. Right? I know that could be a Batman. Sacrilege to say. But when we're talking about Rocksteady, we're talking about a studio that before they made Suicide Squad, their last game was. Well, we just corrected this. It was 2016 with the VR Batman. Right, right when we were talking about their last flat screen game, as the streets call it. You're talking about Batman, Arkham Knight, that came out in 2015. So you're talking about a studio that hasn't put out a successful. I don't say normal because normal sounds mean to VR, but a successful normal game since 20 for a decade. And they're right now probably on the, what, the precipice of starting their next project. That's how long? Four years away, five years away. So we're talking, what, 15 years before the studio makes something that's successful for us again. No. Get them out of here. Like, that's where I'm at.
Greg Miller
But again, if I'm trying Avalanche, if I'm trying to hold on to sell, it's about cachet. Yeah, you're getting headlines off Flappy Bird. Coming back with nobody originally connected to it. It's just some Ponzi scheme. But it's like, people loved Flappy Bird. Rocksteady's making a single player Batman game. People would pop Rockstead into the roots. We've sold them to whoever and Rocksteady's making a single player. Tmnt. Single player, you know, whatever Daredevil game, which. Oh, come on. You know what I mean? Like, come the fuck on. If I was Marvel Games and this happened, they don't own studios, so it doesn't really work. But convince someone to buy Rocksteady and then be like, make a Daredevil game.
Andy Cortez
Get Colin Farrell to Play Bullseye. Oh, man.
Greg Miller
Finger in his hole, the fool's eye.
Blessing Adeoye Jr.
Jesus. We got. Of course.
Greg Miller
Watch that, man. It's a good one.
Andy Cortez
What if I told you that he's on an airplane, right? And he's. He's on an airplane flying somewhere. Bullseye. Colin Farrell. He's bald, psycho guy. There's an old lady next to him who keeps on yapping, talking his ear off on this airplane.
Greg Miller
A lot of grandkids, you know. She's nice.
Andy Cortez
Yeah, he's really, really good at aiming stuff. That's why he's. Bullseye. He's so annoyed by her. He has a. He's holding a little peanut from the. From the airline snack. And he holds it, you know, when you flick a football.
Blessing Adeoye Jr.
Yeah.
Andy Cortez
But he flicks the peanut off of, like the front screen or off the front, you know, chair in front of her on the airplane, and it goes into her throat. She chokes and she dies. He kills her and then he just like. He's like, no, she's asleep. You know, this guy's like, that's a good movie.
Blessing Adeoye Jr.
Y'all watch a Daredevil Season three?
Andy Cortez
Yeah. A long time ago, though. Yeah.
Blessing Adeoye Jr.
Yeah. That's the one where I learned about Bullseye. And I'm like, the fucking sick ass character. I love that.
Andy Cortez
Yeah.
Greg Miller
I mean, Colin Farrell, the definitive.
Andy Cortez
Yeah, that's inversion. That's my bull's definitive.
Blessing Adeoye Jr.
Jam van writes in with a super chat and says, really cool that there are so many people formerly at Monolith who now have seven to eight year holes in their resume because the Wonder Woman game is never going to see the light of day. And the sucky thing is this is part of what game development is nowadays as well as far as, like, long projects that take forever to get out. And a lot of them just don't come out.
Greg Miller
Now. We've gone this far into the show. We've gone through the ad break. You're into super chats. I still haven't gotten it.
Blessing Adeoye Jr.
Oh, Greg was right, everybody.
Greg Miller
Can I get my pat on the back? Greg was right. You know what I mean? I'm not the rumor monger. I'm not the guy who goes out there and says all this stuff. But I. I SGF this year. I. My hand was forced in 20 in 2024.
Blessing Adeoye Jr.
And I good time just announced or, you know, re show Wonder Woman.
Andy Cortez
Remember when Mike worked here?
Blessing Adeoye Jr.
Show something. Yeah. Show signs of life.
Greg Miller
I don't know. I. You know, here you go. You want to. You want it? You want the exclusive? I'll give you my Jeff Grubb information. All right.
Blessing Adeoye Jr.
Oh.
Greg Miller
In the past year, because I'll leave it ambiguous, I have talked to an insider who was like, this game's troubled. That's it. That's all I'll say. Yeah.
Blessing Adeoye Jr.
How long was this?
Greg Miller
That was sgf.
Blessing Adeoye Jr.
Wow. Believe Greg bleeding says things.
Greg Miller
You know what I mean? Sometimes. Sometimes. Sometimes I'm wrong. You're right this time. Yeah, exactly. I don't say something unless I'm incredibly confident about it. Yeah. And I was incredibly confident based off that conversation. I had that, oh, no, this isn't good. And I think it was more in line. My. My conversation was more in line with the. And I'm feeling. I don't. I did not know the specifics. I think it's in line with. They were doing the nemesis thing. Got pulled off. Just do an action rpg. This is our action game. This isn't working. I think that's where I was getting information.
Blessing Adeoye Jr.
Speaking of Wonder Woman, there was a super chat.
Greg Miller
Oh.
Blessing Adeoye Jr.
That I lost that I was gonna bring about WB. Oh, here we go. Dan V900 writes in and says WB has no faith in Wonder Woman as a character. The Jessica Cruz and Starfire animated series were just announced. The fact that those characters get series before Wonder Woman, and there has been and there's never been a Wonder Woman series is insane. First of all, don't throw shade at.
Greg Miller
Starfire or Jessica Cruz.
Andy Cortez
Yeah.
Blessing Adeoye Jr.
Like, come on, the Teen Titans. We with the Teen Titans over here. But, I mean, how do you feel about how WB feels about Wonder Woman as a character? Do you think that this was rotting on the wall partly because of that?
Greg Miller
I thought it was an interesting choice for sure. When they announced we're doing a Wonder Woman game, like, when we got this teaser trailer game awards, right? I was like, oh, wow, I didn't see that coming. I would have thought for sure we would get a Superman game before a Wonder Woman game based on Superman being a big deal and Wonder Woman being part of the Trinity. I'm not. But, like, Wonder Woman is a. Even as me as a DC fanboy. Right? As a fucking ride or die. Wonder Woman is such an interesting character, such an interesting Trinity member. She moves merch. I see the backpacks. I see the water bottles. I see the stuff. Ben's got a bunch of Wonder Woman stuff. Right. But I don't feel like Wonder Woman. I don't feel like Wonder Woman has the fan base. That's like, I'm about the lore. You know what I mean? Like, I know all the, like, you know, you sit down and talk to me about Superman. It's a fucking 30 hour conversation. I'm asking you. Batman's the same way. Wonder Woman. I feel like I don't know any.
Andy Cortez
Of the other side. Like I don't think of Commissioner Gordon, you know, exactly right.
Greg Miller
And I feel like even, even with.
Blessing Adeoye Jr.
Wonder Woman did Commissioner Gordon is hilarious.
Andy Cortez
I'm saying, like I, I don't like when I think of Wonder Woman. This is me very limited knowledge from, from comic books. But when I think of Batman, I can name you a million side characters.
Greg Miller
Oh, and even the same kind of.
Andy Cortez
Superman, but with Wonder Woman, I don't really know who else exists there.
Greg Miller
Did you know she had a pet kangaroo?
Andy Cortez
No.
Blessing Adeoye Jr.
I mean it was a Pedro Pascal. That's a side character. Cheetah.
Greg Miller
Your life's good. Cheetah could be great, but it could be better. And that's the thing where it's like, I think there was a lot of hope the movies would really become that definitive. This is what. But I mean people didn't. People enjoyed those movies. But I still don't think people base their entire interpretation of who she is off of that. I still think Linda Carter is probably a bigger Wonder Woman than Gal is in terms of pop culture. And so it's a weird push and pull of it where that on one side I think is exciting of if I'm monolith and I'm going to sit down and make it Wonder Woman game. It really is, to a degree, carte blanche. Okay, cool. We're. There isn't a sacred thing here, right. Where it's like Superman, it's me. Like, is Jonathan Kent alive? Are we doing this? You know, Batman? Are we. He can't fucking use a gun. Otherwise people got flip.
Andy Cortez
You just fly everywhere you want super fast.
Greg Miller
Which of course Wonder Woman also is. So it's like, you know, we're all, we're all. I was very excited about a Wonder Woman game because, like, whatever. But I. It's the same argument people have against Superman.
Blessing Adeoye Jr.
Yeah. Wonder Woman is a weird one for me because I, I think I'm with you as far as. Yeah. I don't really know people who are deep in the Duffy of Wonder Woman's my character and this is all her stories and like all this stuff. Right. Like, you know, I watched Arrow, like the, like a load of Arrow, right. And like I could tell you a bunch ton more about Arrow than I can about Wonder Woman.
Greg Miller
And let's just, I mean, let's just Kick it off. We can just expand this from Warner Brothers Interactive Entertainment to Warner Brothers. You know what I mean? These who were like, oh, well, we can't have a Batman show on TV because we're making Batman movies. Oh, fucking Tom Welling can't be, put the Superman suit on because we're making Superman movies. All those movies fucking sucked. Yep. You fucked it up for an entire goddamn generation not to have your marquee heroes. Instead, you got little fucks like Blessing who know everything about Arrow. And then you're doing. You're doing JAX2 with that information.
Blessing Adeoye Jr.
I know so much about Arrow.
Greg Miller
Like, what a fucking fuck that you are. The stupid deserve this. Put the dunce cap on and go sit in the corner. And I just. I wish it was. I wish that's how it worked. I wish the people who deserved this had to deal with the ramifications. But they're, as usual, the people at the top with these golden parachutes and getting a gajillion dollars. And it's not the people who are like, all right. Oh, man, Stephen Amell. How much can. How can you do this? You know what I mean? Can you make this happen? Grant Gustin, like, he had a great conversation with Michael Rosenbaum on Inside of you the other day about, like, talking about, like, Inside of you is the.
Blessing Adeoye Jr.
Name of the podcast.
Greg Miller
Yeah, Michael Rosenbaum. Well, you know, Michael's mom. Michael Rosenbaum's a big goof. That's why it fits in so with us. And yeah, his show is called Inside of you. I don't think he ever thought it would get as popular as it is, because it is. Yeah, but it's also. That's Mike. Anyways, though, a great conversation about Mike.
Andy Cortez
He's cousin.
Blessing Adeoye Jr.
Look at this.
Greg Miller
You want me call him right now? I'll call him right now. It's a great conversation about, like, did you. You know, were you over. You know, what was your contract? Were you over being on? It's like, of course, like, 22 episodes. We gotta pad all this stuff. He's like, it's all science. Like, there's so much gobbledygook, you know, like, conversation, like, scientific conversations that you're having. It's like, that's a lot to wrap your head around to memorize and do, let alone the hours, you know, it's like you just like, the Flash TV show is such a better version of the Flash than the fucking movies. You know what I mean? And, like, again, I have no choice but, of course, to be super excited for the Superman movie. I believe in James Gunn. I think it's a breath of fresh air, yeti, yada. But the whole thing there is also. That's what killed Superman, Lois. Right? Same fucking decision of. Well, it can't. It's gonna be confusing. Well, if this movie fucking sucks, you just fucked up a TV show that people really liked. And I don't know how financially successful it was for you, but it's like. It was like, how do you put Superman on tv? Oh, you will. You put him in Smallville and really focus on him being a dad and make it really compelling content. And Lois has got cancer. And this is happening here and this is like, we're gonna do like actual emotional with it rather than to be about punching everything. I don't.
Blessing Adeoye Jr.
Yeah. I mean, right now you're making me think of like a Superman telltale game, right? Or like, what if we went the full Marvel Games route?
Greg Miller
And this is the thing, dude. And this is I.
Andy Cortez
That was always Greg's pitch. You have to bring him down to earth and like, not have this free open world.
Blessing Adeoye Jr.
It doesn't need to.
Andy Cortez
Whatever you want.
Blessing Adeoye Jr.
It's like, no, it doesn't need to be Spider man.
Andy Cortez
Like emotional.
Greg Miller
This is what foundation do and be. If someone could grab the wheel over there. And I just don't know if that's possible. Where the problem is X, Y and Z. And that's why the joke video that, you know, I put up of like, get me and James. I'm not going to tell James anything he doesn't know. Except maybe these are good developers. It'd be cool if you worked with them. Here's how I could see it. You know what I mean? Like, whatever. It would just be the idea though, of like Marvel Games. It's interesting. There's a Greg way I'm sitting on because I need to think about it more. But it was a question of like, how do you feel about Marvel Games right now? Like, you know what I mean? Like, because I've said for years they've got the right idea. Like, rather than like, you know, hey, we're sega, we're licensing Iron man and we're making these people like, we're Marvel Games. We will work with people for a game by game basis, maybe multiple games on a contract, but we will find talented creators and give them the IP to go play with. Rather than us do this WB thing and own and operate a studio where suddenly it is. It's been 15 years since you made a fucking game. What the hell? You can't Cut and run or you can, but you do, you lose, you fuck up, you know, 500 people's lives, you know what I mean? Like there's the output in what Marvel games it's been doing lately is a conversation I think there's a lot of, again, where is Marvel ultimate alliance for why not do this? That like whatever in Wolverine and Spider Man. I think they could be doing more, but maybe they don't oversaturate. Yada yada, long and short of it. That's what DC should be doing as well. Yeah, DC should just be saying, hey, you make great stuff. Pitch us your ideas for fudgeing D.C. games in the word.
Blessing Adeoye Jr.
And like at the very least with the Marvel thing, you get things out the door, right?
Greg Miller
Yeah.
Blessing Adeoye Jr.
Like I look at Guardians of the Galaxy is a video game and like that game came out. I probably say it's a solid depending on who you are, like a 7 out of 10 or an 8 out of 10 game. But at the very. Guardians of Galaxy. Are you from eidos? Montreal. Montreal, right.
Andy Cortez
Like, I came rocked at the very.
Blessing Adeoye Jr.
Least it came out the door and guess what? A lot of people like that game and it worked for what it is. I'm thinking right now about a Green Arrow game that I never got right of. Like if you're, if DC was doing the dc, like the Marvel games thing of, hey, let's license things out, let's listen to ideas, let's do all that stuff. Like, I think you could get so many different interesting ideas to the point you're making. And in fact I will pitch a game's cast for whenever. This is maybe not as insensitive to do. I don't know if I don't think we'd do it this week, but like.
Greg Miller
Games that should have died.
Blessing Adeoye Jr.
Yeah, no, but more so like, all right, you are, you are taking WB games and you're doing the Marvel games thing. What are the eight games that you're greenlighting for a four year topic?
Greg Miller
No, I don't think that's. I don't think that's too quick.
Blessing Adeoye Jr.
Like, I think that should be a.
Greg Miller
You know, again, people need to be vocal of like you're the ones fucking this up. Like, you know what I mean? And again, this isn't a reflection on the developers, obviously. And maybe it isn't. We're not talking about them being the problem. We know that there's a million things going on it. But it's just like, it's just the whole thing is insane that like you Have. There's so many examples of this, but it all goes back to your fucking. Who owns. What is the WB thing now? It's. It's wb Discovery, Discovery, whatever they like. There's so much corporate goddamn bullshit in there that, again, you're a line item on a thing. And guess what? When the film division underperforms and you underperform, somebody's got to go. And it's not. It's like, this is the whole problem with these corporations owning everything and everybody getting squeezed and squeezed and squeezed.
Blessing Adeoye Jr.
Of course, we have so many super chats. So I want to read some of these. Joe Farrelli writes in and says, justin, for Coyote v. Acme. The world should know.
Andy Cortez
Yes.
Blessing Adeoye Jr.
Which I. I'm with you. Listen, I'm a Looney Tunes fan. A lot of people don't know that. I'm a big.
Greg Miller
Wow.
Blessing Adeoye Jr.
They call us toonies.
Greg Miller
Is that actually an offensive?
Blessing Adeoye Jr.
Legitimately, I was like, can I say that? Deshawn Fortune writes in and says, I'm beyond hurt. Wonder Woman is the most iconic female hero on the face of the planet. Tuners. No, that sounds bad. She's the most iconic female hero, the tuner face of the planet.
Andy Cortez
Yeah.
Blessing Adeoye Jr.
She gets less than crumbs. She could easily be one of the biggest comic characters on the planet. This is one thing I was going to bring up, even though, like, I think we're at the place of Wonder Woman. Don't really hear about her that much from, like, the fans as far as, like, the deep lore and being super fans and all that shit. But I think Wonder Woman is one of those things where, like, she has such icon status because she's just been around forever. Like, I think of Wonder Woman in the same vein of, like, Mickey Mouse and Bugs Bunny. Like, that's just somebody who. I was born and she was there. Right. And so, like, I think she was at Six Flags.
Greg Miller
Yeah.
Blessing Adeoye Jr.
And I went to Six Flags so much. But I think if you were to get a competent Wonder Woman thing out the door, I think you do have, like, big potential for it to do very well. Because people just know Wonder Woman.
Greg Miller
And I think that's the biggest thing, like, when we're talking about this is the untapped potential of ip. And I think that's why the Wonder Woman game gets green lit. Right? Is it. Is this idea of, like, all right, well, if the movies do a little bit well and get her there, we can take it the rest of the way and really have this thing. And again, like, as a comic book fan, when I Say, oh, there's no definitive Wonder Woman thing. I. I can obviously pull from how much I love Tom Taylor's run. I know people love absolute Wonder Woman. I personally, really liked, as much as I didn't like New 52 Superman. I loved New 52 Superman and Wonder Woman and what they did. Like, there's a bunch of cool shit happening there, but none of it, I feel, is, like, etched in stone. This is canon. Like, you can't fuck with it. And I think if you were able to come in and do something, which I think the Nemesis system could have been cool for that, right? Yeah. You'd be off the races, throwing your.
Andy Cortez
Sword, sticking a dude in the wall with the sword and punching other dudes.
Greg Miller
Coming in. Yeah. Coming on.
Blessing Adeoye Jr.
Boom.
Greg Miller
Shield. Shield. Crack. You're fighting. Yeah. Orcs and whatever. Giants and ogres or whatever. So you can't cut them up and kill them.
Blessing Adeoye Jr.
What was. How did the first Wonder Woman movie do? Because I remember there really well.
Greg Miller
No, no, no, that was. It did really well.
Blessing Adeoye Jr.
Did.
Andy Cortez
She have an invisible plane?
Greg Miller
Yeah, he did.
Blessing Adeoye Jr.
Yeah. Not in the movies, though, right? In the movie, she just flies, I think. No, when? 1984.
Andy Cortez
She made it invisible.
Blessing Adeoye Jr.
Yeah.
Andy Cortez
After the fact. Right.
Blessing Adeoye Jr.
I remember her flying a plane in 1984, and I'm pretty sure it was invincible. 1984 came out Christmas Day in the.
Greg Miller
Middle of the pandemic, and it ruined Christmas.
Blessing Adeoye Jr.
Just me and my friends looking at each other like, is this. Like, this is bad, but is it also offensive?
Greg Miller
The movie ended in. One of us teared up, and I was like, all right, this is a bad Christmas. I don't know how much. I don't know how much you're joking, but, like, that was the reality map where it was me and Jen. It was Lucy and her boyfriend, and we woke up and we were doing, I think, interview. We did, like, interview that day. Not to mention, I'm just a D.C. guy. So legitimately, it was. We woke up, made breakfast and sat down and watched this. And we were about, I don't know, 20 or 30 minutes in or whatever. And I forget what happens in the movie, but it's. It's just magic. And Lucy's boyfriend goes, all right, hold on. If they just try to hand wave, this is magic. I'm gonna have a real problem. And I pause, and I turned them. Like, you need to understand that magic exists in the DC Universe. They've never explained that in any of the movies, but that's real. And then the movie ended, and it was just silence and Everyone waited for me because they were so. They were so horrified by the fucking movie. And I was like, that was Dog Show. Like, oh, God. Thank God you hated it too.
Blessing Adeoye Jr.
Yeah, it was a similar thing for me or my. I watched on that Christmas. It was me, Belinda Yousef and Michael Hyam.
Greg Miller
Yeah.
Blessing Adeoye Jr.
And I think it was. There was a part where they went to, I think Egypt. Was it Egypt? Yeah.
Andy Cortez
Where they were like the car sequence.
Blessing Adeoye Jr.
Yes. A big wall comes out of nowhere.
Andy Cortez
Right.
Blessing Adeoye Jr.
And Yusuf is Egyptian. I think there was a point he.
Greg Miller
Was so furious and on. On social media about. Understand.
Blessing Adeoye Jr.
Because I think we're just sitting there like, this isn't okay. Like, this is actually like, kind of offensive the way you're handling all this.
Greg Miller
Because if you don't. If I'm going to paraphrase Yusef's argument and I. But I believe I remember because I didn't know anything about it, but it was the idea that, yeah, they went to Egypt and the Egyptian, like, I want to say lord drug lord.
Blessing Adeoye Jr.
What?
Greg Miller
Maybe it was a king, but I thought it was a bad guy. Was like living in like a hovel made of stone or whatever. And they had the pyramids behind him. And Yousef was like, like, what? That's not. If you turn the camera and put your back to the pyramids. It's a real city. It's a real city. Why are you making it look like it's like olden days or a Pizza Hut?
Blessing Adeoye Jr.
It's also one of the things where, like, you get there and immediately like, is the filter sepia tone? Yeah, it's like, what are we doing here?
Andy Cortez
Yeah.
Greg Miller
Oh, I'm gonna. Yeah, hold on. No, I mean, are you. Are you searching? I'm trying to find the other one. Everyone makes fun of the Maxwell Lord. Give me the stove.
Blessing Adeoye Jr.
Dominique writes in and says WB also just ruins and sits on ips. Perfect for gaming. Why not make a remake of Path of Neo or just an original Matrix game? And Matrix, I think, is a perfect example for what I was talking about earlier as far as, like, yo, you wanna. If you want to go after Hogwarts legacy success again, nothing, I don't think any. Anything else is going to be as successful. But a Matrix video game I think would be really cool and you would get a lot of normies in, I think, through. Through something like that. If it's good, if you give it to the right people to do. If you're able to make something great. I do think you have a lot of IPS that might not do Hogwarts numbers, but could do. Well.
Andy Cortez
I. I mean, this is me just always loving the creative character aspect.
Greg Miller
Yeah.
Andy Cortez
You know, creating, you know, creating your own, you know, wizard in Harry Potter or whatever. And I know. I know that it.
Greg Miller
How do we do it and not get claimed because it's only 12 seconds long. Right, Kev?
Blessing Adeoye Jr.
Yeah, I don't know. No, this is someone reenacting it, I'm pretty sure.
Greg Miller
What is it, like, audio they use? Is it the same audience?
Blessing Adeoye Jr.
I think it might be.
Greg Miller
Throw it up. Everybody, let's.
Blessing Adeoye Jr.
I don't want to throw up the actual video because I don't know what it is.
Greg Miller
Okay, real quick.
Andy Cortez
I just want to say I. I know DC DC Online is very much like.
Greg Miller
Oh, DC Online.
Andy Cortez
DC Universe Online is very much, you know, create your own hero, whatever. And like, I. I personally would love a, you know, create your own. No, no, no.
Blessing Adeoye Jr.
I was gonna say I made that.
Andy Cortez
No dcu. A DC type game where you are creating the new character of the Justice League. And you are. You create either, you know, either a speedster or whatever the hell you know, you make it the triple. A non MMO version of that. I would be so into that.
Blessing Adeoye Jr.
Crystal Dynamics, Marvel's Avengers of dc.
Greg Miller
No, no, no, no. Make a character there.
Blessing Adeoye Jr.
Oh, that's true.
Greg Miller
He's thinking more along the lines of Midnight Suns. You were original.
Andy Cortez
I was thinking, like, Madden's long shot.
Greg Miller
What was that? What was that? God. What was the bad.
Blessing Adeoye Jr.
X Men. Ba2k, the city.
Greg Miller
Silicon Knights, X Men Game. X Men Destiny, where you made. Oh, yeah, and it was. Everybody hated that fucking. It's hard enough to make one good superhero. You want to make. Here's a power pool of four superheroes to play with. You're putting yourself and everyone else in great danger. I need you to give me the stone. What happened to it? Stop, please.
Andy Cortez
Jesus Christ.
Blessing Adeoye Jr.
As we wind down, I have. I'll do one more super chat. We have so many. Unfortunately, we can't get to all of them. But Tear just uprights in and says, this is devastating. Zaslav needs to go and, like, to hell. Go directly to Satan and ask for the VIP section of Hell, because that's where you deserve to be.
Andy Cortez
Yeah. Try to get their shareholder money up.
Blessing Adeoye Jr.
I mean, do you have any final thoughts on this? I know we just had a long conversation and we derailed it. To just talk about dc, I think we derailed.
Greg Miller
I mean, that's all part of the conversation. I mean, the final thoughts is, what a fucking heartbreaker. It's like it's the usual story around here when this happens. What a heartbreaker. But how predictable. And then what happens next? Because we're not. You know what I mean? Like, what legitimately happens to WB games from here? What are we in a year? What does it look like in two years? What is happening?
Blessing Adeoye Jr.
Yeah.
Greg Miller
Do you know what the fuck are they doing? And is it possible to fix this and get it back on track?
Andy Cortez
I think it's on the path to sell. Obviously, we were talking earlier. I do want to read a couple of super chats from desean Fortune who taught. He says I'm beyond her. Wonder Woman is one of the most iconic, iconic female heroes on the face of the planet. And she gets less than crumbs and then follows it up with another super chat that says all it takes is one cartoon to teach everyone about Wonder Woman. Why won't they even give us that? Also, George Bettis's Wonder Woman is widely known as the definitive run.
Greg Miller
Well, it's great, but again, you're talking. Okay, yes, you are correct. But again, go ask anyone on the street. Yeah, Find five people wearing a Wonder Woman outfit, a Wonder Woman shirt, a Wonder Woman backfirst, you know, who say they're Wonder Woman fans and do they know the Perez run. I know what you're talking about, obviously. And also, I mean, if we're talking about a great cartoon, of course. Justice League, Justice League Unlimited. Susan Eisenberg. Let's go, My princess forever.
Blessing Adeoye Jr.
I do want to read this one. Also from cj. Got a lot of good super chats here. Hot take Iron man and Black Panther never release. I. Even if that's the case, Marvel Games is still out here putting out way more stuff than dc. Like that's the thing is I think when you're working in the way. Oh yeah, I forgot about this. When you're working in the way that Marvel Games is where it is, you're taking in ideas and you're actually green lighting shit and like trying to. You're trying, you're trying and you're seeing that stuff through. Like you have some failures. You have the Marvel's Avengers of the World. Right. But then you also have like the Guardians of Galaxies or you have the Marvel Spider Mans. Right? So like we're at a place where Iron man is announced, Black Panther is announced, the Black Panther Captain Marvel or no Captain America game tie in is announced. Right. I would hope that all of them come out. But even if they don't like Marvel Games is still kind of killing it with what they have. So, yeah, I think that's the short of it.
Greg Miller
I think it's one of this would be the way I would categorize it and perhaps it's wrong. And again, I think this also is the Greg way question should be expanded to probably a what do we think about Marvel Games in 2025? Topic on the show. We should get on the list. But it is the thing of when Marvel Games cancels Iron man, cancels Black Panther, theoretically, from the question. Right. I think we look at that and we go, okay, that's good. Those games didn't turn out. Those games don't work out. This is why for years and years, and even to this day, people are so close, keep it so close to their chest, what they're working on and what their games are.
Blessing Adeoye Jr.
Yeah.
Greg Miller
Because it's so hard to make a game and so hard to publish a game that so many of the games we all think we would love to play have been greenlit and have started. Back to Matt Piscatella talking to me, right? Get to that check between the green light, red light, and they get the red light and they go away. And so I think even though you can talk about quality and this and the other with Marvel Games is Marvel Games is fucking head and shoulders above what DC has been able to do. And so again, for them to be here and Bill Roseman to be like, we're not putting out Black Panther anymore. We go, oh, that sucks. I was interested in it, but I don't want a bad Black Panther game. You know what I mean? Like, I'm glad that they. I'm glad they have an eye for quality. I'm glad they're protecting their ip. They're not just bad Suicide Squad.
Blessing Adeoye Jr.
Well, at least there's Spider Man. At least there's Wolverine. At least there's, for some reason, another Black Panther game at the same time.
Greg Miller
With Captain America with Captain America in it.
Andy Cortez
David Zaslav in 2023 made a bonus of $22 million.
Blessing Adeoye Jr.
What if he got into being CEOs like me and you?
Greg Miller
Let me say, it's not all cracked up to me. Not every CEO makes that kind of money. You can just get the gray hair.
Blessing Adeoye Jr.
You can take a business and have how much money? 22 million?
Andy Cortez
Yeah.
Blessing Adeoye Jr.
As a bonus is a bonus bonus.
Greg Miller
I've often thought about, what if we just, you know, when we, like, funded the Animated Series back in the day, right. They like, that was an obscene number we had to hit. If we were very public of we want to buy Rock.
Andy Cortez
What do we got to do?
Greg Miller
Let's get the Patriot Thermometer up, stream for 24 hours and buy Rockstead.
Blessing Adeoye Jr.
Of course this has been the Kind of Funny Games cast each and every weekday we get together and talk about the biggest reviews, previews and topics in video games. Live on YouTube, Twitch on podcast.
Greg Miller
What is it, Kevin?
Andy Cortez
Just being very serious about how his Christmas was ruined.
Blessing Adeoye Jr.
No, but I agree. My Christmas is also kind of ruined.
Greg Miller
It's a really dark day. I was being completely honest with that.
Blessing Adeoye Jr.
Jesus, that was like straight to video, right?
Greg Miller
Yeah, it was, Covid. Yeah, it was. Right to. Right to.
Blessing Adeoye Jr.
Max. Yeah, Max.
Greg Miller
Max.
Blessing Adeoye Jr.
That's what it was.
Andy Cortez
Oh yeah.
Blessing Adeoye Jr.
If you love what we do, support us with the Kind of Funny membership on Patreon or YouTube to get all of our shows ad free, watch us record them live and get a daily exclusive show. You can catch today's KFCD on YouTube and one podcast services and know that until next time it's been our pleasure to serve.
Kinda Funny Gamescast: Video Game Podcast
Episode: Wonder Woman Cancelled, Warner Bros Shuts Down Monolith
Release Date: February 25, 2025
Hosts: Tim Gettys, Greg “GameOverGreggy” Miller, Blessing Adeoye, Andy Cortez
In this episode of the Kinda Funny Gamescast, hosts Blessing Adeoye Jr., Greg “GameOverGreggy” Miller, and Andy Cortez delve into the shocking announcement from Warner Bros. Games (WB Games) regarding the closure of Monolith Productions and the cancellation of the highly anticipated Wonder Woman video game. The discussion unpacks the implications of these decisions for both the developers and the broader gaming industry.
The primary focus of the episode revolves around Warner Bros. Games' recent strategic overhaul, which includes shutting down three internal development studios: Monolith Productions, Player First Games, and Warner Bros. Games San Diego. This move has led to the abrupt cancellation of the Wonder Woman game, previously in development by Monolith.
Greg Miller expressed his frustration succinctly:
"[00:23] I just got to have Warner Brothers games continuing to be the biggest doofuses fucking around... they can't get a goddamn DC Comics video game out to save their life."
The hosts dissect Warner Bros.' official statement, which emphasized that the decision was a "strategic change in direction and not a reflection of these teams or the talents within them." However, Andy Cortez remains skeptical:
"[05:02] Shut the up, man."
Greg Miller elaborates on the sentiment shared by many in the gaming community, highlighting the persistent rumors about WB's struggles to effectively manage their diverse intellectual properties (IPs), including DC Comics, Harry Potter, and Mortal Kombat. He critiques the company's leadership for prioritizing shareholder value over creative integrity:
"[07:54] ...people are trying to maximize shareholder, blah blah blah, get the budget profits up..."
The hosts contrast Warner Bros.' approach with that of Marvel Games, noting Marvel's relative success in producing quality titles despite similar challenges. Greg Miller praises Marvel for their ability to greenlight projects that resonate with fans:
"[61:04] ...Marvel Games is still kind of killing it with what they have."
In contrast, Warner Bros.' inability to deliver on their IPs is seen as a significant setback. The discussion touches upon the challenges of aligning video game development with cinematic releases, citing examples like the poorly received Wonder Woman movies and their impact on related game projects.
A notable portion of the conversation centers around the Nemesis System, a groundbreaking feature introduced in Monolith's games like Shadow of Mordor and Shadow of War. Audience questions sparked a deep dive into whether this system is now obsolete following Monolith's closure. Blessing Adeoye Jr. reminisces about the system:
"[29:41] ...Nemesis system could have been cool for that, right?"
Greg Miller laments the loss of such innovative technology:
"[29:30] ...What a wasted goddamn thing."
Throughout the episode, the hosts engage with numerous super chats from listeners, addressing concerns about the future of DC games and the legacy of the Nemesis System. One poignant message from a listener underscored the cultural significance of Wonder Woman:
"[50:44] ...Wonder Woman is the most iconic female hero on the face of the planet."
The hosts use these interactions to emphasize the gap left by Warner Bros.' decisions and to advocate for better support and development of beloved IPs.
The discussion shifts towards potential paths forward for DC Games. Greg Miller suggests a more decentralized approach, akin to Marvel's strategy, where individual creators are empowered to develop titles based on DC's extensive lore without excessive corporate interference:
"[47:13] ...Marvel Games is fucking head and shoulders above what DC has been able to do."
Blessing Adeoye Jr. echoes this sentiment, advocating for Warner Bros. to adopt a model that fosters creativity and allows talented developers to flourish without the constraints that have led to the current turmoil.
As the episode winds down, the hosts reflect on the broader implications of Warner Bros.' actions. Greg Miller summarizes the collective disappointment:
"[58:42] What a fucking heartbreaker. It's the usual story... What legitimately happens to WB Games from here?"
The episode concludes with a call to action for fans to support the creators they believe in and a hopeful outlook towards a future where DC games can regain their footing and deliver the quality experiences fans crave.
Notable Quotes:
Greg Miller [00:23]: "Warner Brothers games continuing to be the biggest doofuses fucking around... they can't get a goddamn DC Comics video game out to save their life."
Andy Cortez [05:02]: "Shut the up, man."
Greg Miller [07:54]: "...people are trying to maximize shareholder, blah blah blah, get the budget profits up..."
Greg Miller [29:30]: "What a wasted goddamn thing."
Blessing Adeoye Jr. [50:44]: "Wonder Woman is the most iconic female hero on the face of the planet."
Greg Miller [58:42]: "What a fucking heartbreaker. It's the usual story... What legitimately happens to WB Games from here?"
This episode provides a comprehensive and passionate critique of Warner Bros. Games' recent strategic decisions, highlighting the challenges faced by developers and the impact on beloved IPs like Wonder Woman. The hosts advocate for a more supportive and creatively driven approach to game development, drawing lessons from Marvel's successes and emphasizing the need for Warner Bros. to realign their strategies to better serve both creators and fans.