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Kaitlin Kalinowski
There's a dawning realization, especially in the lab. The acceleration is going so vertical that what you can do behind a keyboard with AI is going to saturate. When that happens, the next frontier is the physical world. Robotics, manufacturing, industrialization.
Lenny Rachitsky
You're living in the future and designing it.
Kaitlin Kalinowski
There's probably more change in war than there is in consumer electronics. In the next two years. We need to invest a lot more in drones than in aircraft carriers.
Lenny Rachitsky
Just imagine 100,000 drones coming out of China just at us.
Kaitlin Kalinowski
I do feel that we need to re industrialize the country significantly, significantly to be safe in a military sense. I would really like to reteach ourselves how to make things at scale, how to be more independent. People that are your allies now may not be in the future.
Lenny Rachitsky
You worked with some of the most legendary successful builders. Steve Jobs, Mark Zuckerberg, Sam Altman.
Kaitlin Kalinowski
Sam is really good at saying why not more? Why not 100x or 10,000x? You're thinking too small. For Steve, the bar he held for the company for technical talent and for excellence was not wavering.
Lenny Rachitsky
What does it take to create a robot that feels human and connected?
Kaitlin Kalinowski
If you walk into a room and a robot's just like, like it's creepy. You want these devices to be non threatening, appear soft, reactive to you. Pixar, Disney are probably the world's best at doing this type of design work.
Lenny Rachitsky
There's a meteor called memory prices that are coming for consumer hardware and robotics and physical AI.
Kaitlin Kalinowski
We're in trouble as an industry
Lenny Rachitsky
today. My guest is Kaitlin Kalinowski. Kaitlin is one of the most sought after and accomplished hardware leaders in Silicon Valley. She was part of the original unibody MacBook Pro teams and technical lead on the MacBook Air and Mac Pro at Apple. She led the AR glasses hardware team at Meta, including the team behind Orion, their most advanced AR product. Before that, she ran the VR hardware team at Meta, where she helped design all of their incredible VR devices like the Rift and the Quest. Most recently she was at OpenAI helping build their robotics and hardware division from scratch. Robots and hardware and physical AI are so hot right now. Every AI company and so many startups are launching building AI hardware products and Caitlin has been at the center of this emerging field for decades. This conversation goes in a lot of different directions, many that I did not expect and I hope to do a lot more episodes on the hardware side of building over the next few months. Before we get into it, don't forget to check out lennysproductpass.com for an incredible set of deals available exclusively to Lenny's newsletter subscribers. With that, I bring you Caitlin Kalinowski. Caitlin, thank you so much for being here. Welcome to the podcast.
Kaitlin Kalinowski
Thank you so much for having me. I'm excited to be here.
Lenny Rachitsky
We're going to go in a bunch of different directions. I'm going to bounce around. I want to talk about VR. So much money, so many resources, so many smart people have been working on VR for so long. Meta spent, I don't know, $10 billion, like they renamed the company Meta to lean into VR as the future of this metaverse that we're going to be living through. Feels like a lot of people are leaning out now. Feels like Meta stepping back, Apple stepping back with the Vision Pro. In spite of the incredible hardware that everyone that you built, that your team built, just like I've got a couple of the devices, it's just like a magical experience that you've, unlike anything you've ever experienced, still has not caught on what happened. Is there still a future where VR catches on, or is the future kind of AR and something else?
Kaitlin Kalinowski
I don't think I would have guessed exactly what happened here, but the way I look at it is VR helped us understand how to orient things in space relative to a simulated world and the real world and connect those two. We figured out slam, which was how to how to do positioning in space using cameras. We figured out a lot of depth applications of depth sensors. We figured out how humans perceive visual data in space and all of that. Actually, while it's great for VR and I think VR gaming's a really interesting, it is kind of a niche, but I think it's an interesting niche. What I see now is in robotics, all of these technologies are being used because you need to understand how the robot is moving through space. You need to understand how far it is from everything. You need to understand if you're wearing a VR headset and driving the robot, it's the same real technology. And so for me, I view it as a step in a long technological arc. And to be honest, as someone who's not using VR a lot right now, I'm really glad that we did it, but I don't think it. I expected it to be big, obviously, or wouldn't have been working in Oculus. And I think maybe the social aspect of having something in front of your face is part of why it didn't take off. And I think that we learned, of course, with Google Glass how important that is as well. And so when we tried to make it social, it's hard to make it social when you have your face covered.
Lenny Rachitsky
That is interesting. So just like the investment and innovation that happened that went into VR has actually proven to be really useful. And so it feels like the companies that have put a lot of effort into that and money into that are ahead on the next step. So is that where you think things go? What's kind of like where do you think things are going? Is it AR glasses or something else? What's kind of the future of this?
Kaitlin Kalinowski
I believe in AR glasses as part of the future because I do think looking down at your phone all the time is not great for us as social creatures. So if you can maintain social connections and get information, that's where I think we're headed. Orion, the AR glasses we worked on, I worked on most recently are a bit ahead of their time because they're using waveguides and microleds that are not quite ready for mass production. The yields just aren't there. The cost is still high. I think that's absolutely a path that AR glasses are likely to take. And as we figure out the input to those glasses, like, how do you communicate with them when you're on the move, when you're in public, how do you communicate quietly, silently with them? I think once we start to figure out some of those challenges, that having a display that's mostly off, that you can turn on when you want it to be on, seems like part of the future. So that's part of it. The other part is there's this lineage of technology going through VR and then ar and now in, I'm using the term robotics, physical AI, but you really have to step back and look at autonomous vehicles, drones, obviously robots, autonomy, period, manufacturing, like all of these technologies are going to need the same piece parts, the same pieces that we built in the AR VR spectrum.
Lenny Rachitsky
It's interesting with VR there's this idea with when you build product, there's always this question when something doesn't work, is it just like you executed it badly or the idea was just a bad idea? And it's always hard to know. Feels like with ar, it's just like so much effort was put into making it work, just like for a decade, many decades, and just has not worked. So it's like, nice that we know, okay, there's nothing we can really do right now to make this work. I completely agree with you. The issue is just like, I don't want to sit on my couch disconnected from the world and Even if I could see people through it, it's just like, nah, I'm just gonna, I don't need this. It's not that big of a deal.
Kaitlin Kalinowski
And ar, you're gonna just start getting more and more larger and larger displays. But the great thing about Orion is you got 70 degree field of view binocular. So with the prototype you got to sense what this is really gonna be like in the future. It's very hard to describe how it feels to use a pair of glasses like this, but when you do, you suddenly are like, oh, like I feel immersed. It's the field of view is wide enough. I feel immersed. And it becomes pretty clear that I think, I think this is part of where the future's headed.
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Lenny Rachitsky
Okay, I want to talk about robots robotics. I was meeting with a bunch of Princeton students a couple months ago and they were kind of like Comp Sci students and they were telling me that enrollment in Comp Sci at Princeton is down, trending down. And I confirm this is actually true. At a lot of universities there's a lot of charts that show Comp Sci enrollment down and where it's actually going up is hardware robotics, which I imagine as someone that has been in this field for a long time is very weird because it's never been that popular. Just how does, how does it feel to feel like, oh, wow, everyone's getting it now.
Kaitlin Kalinowski
It's very odd. Everyone is suddenly asking about hardware and robots and the physical world. And it's never been the sexy career. It's always been the thing that you went into because you loved it. It never paid the same as these other careers. It was never kind of at the forefront of how we talk about things, with the possible exception of Apple, obviously, and the hardware lineage at Apple. So it's, it's great in some ways and it's very odd in others.
Lenny Rachitsky
What's surprisingly hard about hardware, a lot of software companies, a lot of people are just like, okay, cool, we're going to build some hardware. That's the future, that's the moat now. And they get into and they're like, what the heck? What are some things that maybe people don't think about when they think about, okay, we're going to build some hardware. What are some of the surprising challenges that come up?
Kaitlin Kalinowski
I like to talk to computer science folks about it this way. So computer science folks, as you know, they write code and then they compile the code off it and then they run the code and debug it. But they can compile their code every day, you know, every hour, whatever they need to do in hardware. We only get to compile our code, quote unquote, like four or five times
Lenny Rachitsky
and four or five times a year or total, okay, Ever, right?
Kaitlin Kalinowski
So if you're building hardware, you redesign it in cad, you know, for every major build and then you have to release it. And once it's released, you compile it the last time you release it for mass production. If it's a mass production device, that's it, you're done. You can't ship over there updates. So we have a different approach. We have to have a different approach which is more conservative. You have to do more the reliability checks and tests in line with the program. Because once you compile that last time, you're done, you make all the parts, you put them together, they're out in the world. The only alternative is, you know, is to ship something new to replace it a couple years later. And so we have to be more conservative and we have to take our time. Because if you think about it, a product that sells millions, if you have a graph of all the parts put together on any different part of the device, you have a curve, you're in the plus and minus three sigma or more, meaning if you have two parts that go together, you're going to get the smallest version of this one and the Largest version of this one. And you're going to have to put those together across the board. People don't think about this that much, but the part variance is pretty high. And so we've got to solve for that last half a percent in the process of building so that when we compile our last time, when we build our last time, it's done. And we're not going to have. We're going to have a high yield, we're going to be able to make them and make money on them effectively, and we won't have very many returns. And so that's kind of the game that we're playing.
Lenny Rachitsky
Sounds so hard and complicated. They're just like software. So nice. You just write some code, ship it, it's great. Why do you think people are getting so into robots and hardware now? What's kind of the driving trend?
Kaitlin Kalinowski
Yeah, what I'm seeing in the AI world in San Francisco is there's a dawning realization, especially in the labs, I think that the acceleration is going so vertical that what you can do behind a keyboard with AI is going to saturate. Now, I don't know when it's going to saturate. Nobody else knows either. But when that happens, the next frontier is the physical world. And so what I see happening is the, the labs, big tech startups, are all realizing at the same time, okay, this is coming. We're going to have complex systems that can solve problems in the digital world very, very quickly. We already have them. They're going to get better and more comprehensive and more capable. If you think about that as a frontier, you can see the end of that tunnel. Now. I don't know when it's going to be again, but we can see that that's going to saturate at some point, or at least people think it will. And when that happens, the next frontier is hardware. The next frontier is robotics, manufacturing, industrialization, the sensing layer in the real world, the ability to move objects in the real world, and eventually, we hope, space.
Lenny Rachitsky
So one of the most interesting lines of development is these humanoid robots that's kind of like, you know, our meat brains are always more attracted to robots that look like us and act like us. There's a few companies very ahead. There's Optima's, Tesla, there's figure, there's Neo, there's a few others. What's your sense on just the current state of these humanoids and kind of where, I don't know, like, how close are we to humanoids being around us?
Kaitlin Kalinowski
We might Be close. I have, like many others, safety concerns about large, strong humanoids operating right next to people because we have to have enough data to show that that's safe. There are some designs, and 1x Neo is a good example of this, that have made significant safety considerations in their designs and pulled mass inwards, essentially, which is a lot safer. Softer robots is safer.
Lenny Rachitsky
Just to clarify, you're saying they're lighter and so they. The impact of a robot hitting you is less?
Kaitlin Kalinowski
Yeah, the part that might hit you, which in this case might be the arm, if it's lighter and softer, there's two aspects. You have the arm moving through space and then you have the actuator that's rotating. So you have to add, add up the energy essentially for both of those things. And so that's an impact thing that you have to worry about. Then you have to worry about the compliance of the arm. If it's just hard, then the impulse is high, but if it's soft and compressible, then the impulse is lower. And so you really have to be thinking about this when you have robots around people. So in my world, in my worldview, the humanoid robots are still prototypes and they're advanced prototypes. What we need to do is show that this works at all, which is kind of where we're at right now. Once we have working prototypes, then usually, at least in my field, what you do is you, you continue to revise them to make them cheaper, easier to manufacture higher yield and safer. And I think this is what's going to happen next. So they're not quite, in my, in my mind, they're not quite ready yet. Now you can get, you can get a Chinese robot that can do all kinds of things for you. But if you look at the booklet, it says, hey, you can't be within three feet. No human can be within three feet of this robot. And you're not going to see very many robots that are not, that are strong enough to do meaningful work that don't have that, that, that warning right
Lenny Rachitsky
now that is so interesting. It's funny to hear that at the same time there's these nunchuck wielding robots in China doing dances with, with other folks. I've never thought about just that part of it. Like the, the, the impact they can have if they go awry. I want to come back to that. But just like timeline wise, what's your sense realistically, when humanoid robots are walking around the streets in people's homes kind of at scale?
Kaitlin Kalinowski
At scale is the problem in my mind. At Scale is a huge challenge now for me. My background at scale means millions usually, but let's even say hundreds of thousands. You've got to get a good design that's running, then you've got to make it reliable enough that it can keep running day to day to day without a lot of human intervention or repair. And that's its own problem. But the first problem you have is supply chain. And this is going to be something that I hope that we can talk about a little bit more. But every single part that goes into that robot's coming from somewhere. And many of these parts may become more restricted or difficult to make, and it may be harder to assemble the sub assemblies and the meaningful parts of the robot here in this country. So there's a very complex supply chain dependency right now on robots like humanoids, but also other robots that we have to, that we have to figure out. And a lot of people are trying to move production here to the United States, which is very challenging because we don't have great actuator companies here yet, for example.
Lenny Rachitsky
And the actuator is like the little arm. I don't know, how would you describe an actuator to a non robotics person?
Kaitlin Kalinowski
Yeah, the actuator is the motor. So you put power into it, electricity into it, and you get motion out of it. And most of these robots have a rotating rotor essentially that then has gearing on it that then powers the limb or powers the head or the fingers or whatever else. So they can be small, they can be large.
Lenny Rachitsky
Okay, awesome. I hear the word a lot. I'm like, I don't know exactly what it means. Thank you for explaining it. I want to talk about the supply chain stuff more because I know you think a lot about this. What's kind of like the state of the union on the supply chain for say, robotics? What's going on? What are the pieces? What are the challenges?
Kaitlin Kalinowski
So the way to think about it is you can start with raw materials, and magnets is a good place to start. So we need to be able to get the magnets, the raw magnets, for example. Then we need to be able to process them. Then we need to be able to integrate them into actuators and build the actuators around them. Then we need to be able to integrate those actuators into subcomponents or robots themselves. And each layer of this chain has essentially been outsourced over the last 25 years to countries like China, like Japan, like Korea. Full transparency. I've been part of that transfer of engineering Knowledge to Asia. In Asia, the expertise has historically been scale and being able to build a lot of these parts at lower prices. We've had this kind of deal across these borders that this is how we're going to operate for the most part. Now, of course, there's things we make in this country still, and of course there's design and AI that's made in Asia. But that's essentially where things have been for a long time. And in order to have a safe supply chain, we needed to start to work on having some independence in these layers and these stacks.
Lenny Rachitsky
And it's interesting that you're focuses on these, like, actuators like that. Is that the bottleneck, this very specific part of a robot?
Kaitlin Kalinowski
It might be. It might. So if we can't get the magnets, then we have to design new actuator types that are maybe use different materials that may be larger, that may not be as efficient in space. So that's important. And then the actuators themselves are important because if for some reason we can't buy them, then we don't get to make robots. So it's foundational. There are some foundational technologies like this, all backed by material science, essentially, breakthroughs. There's batteries, of course, there's actuators. The raw parts, like the diecast parts, the machine parts are less critical. We think we can get those. But I think everyone, not just in this country, but around the world, is starting to think about supply chain because you have these disruptions, whether it's Covid or war, and you see how quickly things change.
Lenny Rachitsky
Okay, stupid question. Why magnets? Why is that a part of the supply chain? What do we need? Magnets?
Kaitlin Kalinowski
Yeah, so it's a great question. So you have a ring of magnets that are polar opposites, and they go like this around the ring, and then you have something in the center that rotates. And the way it rotates is you have alternating current, essentially. And so the magnets make the. The rotor spin.
Lenny Rachitsky
Wow. I want to. We need a YouTube lecture of. Here's how. Here's how this physics works. Okay, very cool. So when you talk about China, this is like what I imagine, what I think about now is watching the war in Ukraine and Russia just like drones, just like how crazy and different the world is now that you can build these little drones that go and, you know, blow people up. Robots are part of that. It's just like such a existential threat to every country now, the ability to build these things at scale. What's your advice? What should we do. What should we change to be, you know, to thrive in this future and not be, you know, in trouble?
Kaitlin Kalinowski
Well, you mentioned drones. It's another good example. You need essentially the same technology to make the rotor spin on a drone as you do to make an arm move on a robot. It's essentially the same base technology and supply chain. So we need to. We need to, at least on the military side, have an independent supply chain as much as possible. I think that's important. I think every other country should do that as well, but I don't think that's specific to us. I do feel that we need to re industrialize the country significantly in order to be safe in a military sense. You really never know what's going to happen in the future, and people that are your allies now may not be in the future. The allied West, I think, is going through a lot of geopolitical changes. There's a lot of shifting. And so I would really like to reteach ourselves how to make things at scale, how to make things at quantity, how to process raw materials, how to be more independent so that when Covid happens again or something else happens again, we're not in trouble and we can't and we're not unable to protect ourselves.
Lenny Rachitsky
What I think about also is Marc Andreessen had this visual on some podcasts of just imagine 100,000 drones just coming out of China just at us. What do we do? We're not prepared for that. I don't want to spend all our time on this dark stuff, but it's this real thing.
Kaitlin Kalinowski
Well, and Palmer Lucky is a friend of mine, and we don't agree on everything, but I do think that we agree on some important aspects of how we need to respond here. I think he's right to say that we need to invest a lot more in drones than in aircraft carriers. I think that it's this old way of thinking, and these are important components of the military, but it's an old way of thinking of, hey, we have this and we have this and we have this and our planes come off here. It's like no AI is changing everything. And military technology is changing incredibly fast. And the place to look at that is Ukraine, where drones are being changed and updated every day rapidly with 3D printing. And this is, I think, the future of where war is headed, unfortunately. And I view this as a very different era that we're entering into with very different. It's a, you know, this isn't new to anybody, but this is a, you're looking at what it costs for them to send out a missile and what it costs for us to stop it. And this is a just. You have to do the math every time. And right now we're losing on the math, which is fine for a certain amount of time, but the longer it goes, the less fine it is.
Lenny Rachitsky
Are you optimistic that we'll figure this out?
Kaitlin Kalinowski
Yeah, America is really good at figuring these things out. We have a pioneering kind of independent spirit and a great engineering culture. But we need to move.
Lenny Rachitsky
It's interesting that we started the conversation with VR. Palmer Luckey obviously, famously started Oculus. It's interesting how this is so connected. You think VR is this trivial thing, that we're just playing games and such, but it's like the same person is now building Anduril, which is the leading, I don't know, war robot building hardware company.
Kaitlin Kalinowski
Yeah. And I think we need a lot more of them. You know, I've chosen not to work for companies that create lethal technology and. But. But I think that it's good to have people who are willing to do that, and I think that it takes. It takes everyone kind of to build the future that we want.
Lenny Rachitsky
Coming back to the AI safety piece, it's so interesting. I had a couple conversations like this on the podcast. We think about all this, like, prompt injection and jailbreaking that happens with chatbots, and we, like, not enough people think about what if you prompt inject a robot walking around and get them to punch someone. And we're like, so far from that feeling, like we can actually stop that.
Kaitlin Kalinowski
Yeah. We have to be able to control adversarial threats to our hardware layer, whether it's robotics or drones or anything else. And that's going to be a huge part of the future of warfare.
Lenny Rachitsky
Yeah, just like people talking about OpenClaw and how much, like, you could just tell it, you know, there's all these, like, give me all your passwords. And it's done all these things to people's lives and just like robots walking around. Hey. Okay, here's all your. Here's all this person's secrets.
Kaitlin Kalinowski
My openclaw story is I. I have. I sandboxed it, so it's in on its own computer. But I gave it, like, three things. I gave it, like, my real email address and. And my. I don't know what it was. I gave it, like, some information about one of my accounts or something like that, and I added it to the social media. Like, I can't remember what it's called. The Open claw.
Lenny Rachitsky
Oh, malt book.
Kaitlin Kalinowski
Yeah, I added it to Mult book and I was like, okay, whatever you do, don't share my private information. But oh, crazy. And five minutes later all it had done is posted my personal email address. Like it was like the one thing it had.
Lenny Rachitsky
Nailed it.
Kaitlin Kalinowski
Okay, you're shut down. Like it was so funny. Like no matter how careful you are with these things, like you just can't really. We're not at a place.
Lenny Rachitsky
Which is, which is exactly your point, that the robots can do a lot more damage. And I never thought about just like the softness of their hand as a way to keep us safer.
Kaitlin Kalinowski
Yeah, yeah.
Lenny Rachitsky
Oh, man. And Nat Friedman just did this interesting talk at Stripe sessions and he was talking about, he's talking his Open Claw about drinking more water and sleeping better. And as he's driving in a self driving car, it told him, okay, here, there's a place off the freeway that you should go to. And it changed the destination of his Tesla to take them there because I imagine he connected it to their API at some point.
Kaitlin Kalinowski
That's so funny. Yeah, these are going to get weird fast.
Lenny Rachitsky
Okay, so kind of on this thread of hardware emerging as a moat as something people realize is a big part of the future to be competitive AI labs, all these other companies, you've been at a company's, you've been at Apple, which had a very great and long lasting hardware program. Then you went to Meta, where you helped build basically bootstrap a hardware program from scratch. I feel like those lessons are very valuable to people trying to do that. Now what was that experience like helping Meta build a hardware program? And what are some lessons for people that are trying to do this at their company?
Kaitlin Kalinowski
So Apple has been best in class at this. There's a bunch of reasons. One, hardware is a, a first tier citizen at Apple. There's a lot of companies where hardware isn't part of the core product development conversation as much. But, but that's an exception. Apple also taught me and a lot of other people actually, if you look at kind of the era that I was there, I was very, very lucky because if you look at the other folks who were there, I was there between 07 and the end of 2012. If you look at the other people who were there working on these things, they actually have a lot of key positions now across the industry. And I attribute that to how good Apple is at training people to think about complex interdependent decisions and risk. And I don't think I realized that they were doing that at the time. But if you look back, what you see is a real dedication to hardware excellence, the proper process to go through and do really good experiments in hardware and figure out what the best outcome is. But there's something underneath that which is understanding the first principles of why are we building it this way? And what are the key outcomes we're looking for. And actually, John Ternus talked about this, I think, a few days ago, where he talked about the back of the cabinet. I don't know if you saw this video, but basically John said that he was impressed that he learned from Steve Jobs that there's a cabinet maker who finished the back of the cabinet and how important that was. And that goes very, very deep at Apple, where every single design decision, even on the inside of the device, is considered. And this isn't just an aesthetic decision. What it does is actually force the engineering, industrial design operations community there to think about what are we really doing and what's the core of what's happening for this part, for this assembly, for this consumer product, Then what really matters and what happens is if you're, if you're that methodical, what really matters tends to rise out and look very simple at the end. And so part of what you're seeing in many folks coming from that era is an understanding of how to do that, which, you know, in the very beginning of the Mac side, Macs didn't sell as many and the quality wasn't quite as high. But by the end of that era, you know, Macs were very popular and selling in much higher volumes. And so I think that made a big difference. And I was only a small part of that. Like, I was, you know, the thermal lead on the first MacBook Pro and then over time worked to lead successive iterations of the MacBook Air and the cylindrical Mac Pro. But I was lucky enough to work with these folks and learn from them who'd been doing this for a really long time. So you have to take those lessons and then when you leave, try to distill them and explain them to a new community. Now, Oculus was actually a hacking hardware startup. Oculus started from folks who actually met on forums, you might know this Lenny, who were hacking like PlayStations or Super Nintendo's into portable backpacks. And so there was an ethos at the company that was actually quite good for the DNA of a hardware team. And then I was on the meta side when we did the acquisition. And when we acquired them, they had that spirit of rapid iteration. They had made Crescent Bay before the acquisition, I think. But then to professionalize that, get the yields up and get the volumes up was, was the cost down was kind of the challenge we faced in the first Rift.
Lenny Rachitsky
So one lesson I'm hearing here is being very detail oriented. I don't know if that's the right word. Just like focus on every element of, of the end product. Because to your point, it's not just about that back of the cabinet, but it's like I think about, it's like the brand Eminem story with like a band puts in the contract. You have to have brand Eminem's in the, in the room because that means they read it and it's not like M and Ms. Matter, it's like it's a test that they read the thing. And is that kind of the, the message there?
Kaitlin Kalinowski
I think the message is understanding why you're doing what you're doing and then every design decision supporting that goal. And that requires a lot of detail and it requires a lot of persistence and that requires a lot of consistency. But understanding why you're doing what you're doing and what the end goal is, is, is I think the key and letting that expand into not only the software and the ux, but also the hardware.
Lenny Rachitsky
What's an example that just to make it more concrete for us, a great
Kaitlin Kalinowski
example is the quest 2. So we reduced the quest 2 price quite a lot. And what we had to do is understand what are we trying to do. We're trying to democratize VR, we're trying to get VR to more people. And the only way we could do that is reduce the price. And so what it required is a redesign of the entire product essentially for cost, which then I think led to the highest selling VR headset of all time. And it's not easy because you had to in our case remove cameras, remove components, change materials, change manufacturing processes. But when you have alignment that you want to get this to more people and the way to do that is to reduce the cost, then that kind of drives everything else. And it was still a very high quality product with, with, with great, I think low return rates. And it was a very strong product, maybe even stronger than if we hadn't done that, funny enough. But it hit our, hit our price point.
Lenny Rachitsky
Okay, coming back to just the question of say companies like okay, we need to build some hardware, we're going to build our glass, our own glasses, we're going to build little phone device, some secretive thing, whatever opening is up to. What other tips do you have? I know it's like impossible to like. Here's all you need to know. But just what else, what else should people be thinking?
Kaitlin Kalinowski
Having your goals defined early and sticking to them is important. Hardware is not as adaptable to lots of changes throughout its development as anything digital. And so if you set out to say, okay, we want to make something that's $300, and then halfway through you say, oh, it actually has to be $150, you've almost burned a lot of that early time. So you kind of need to have a sense of having pre thought out what you want and having those, I like to call them KPIs, but essentially goals written down and try to change them as little as possible. So that is very tough. In fact, that may be the toughest thing because if you do that properly and you have the right prioritization of those things, you know whether you can ship or not, you know whether you're done. And in hardware, one of the challenges is, you know, we talked about compiling four or five times every time you build and you iterate your design, that's another three months or four months or five months or whatever it might be. And so you're trying to time the feature set with the quality, with the timing. And in hardware, timing is important because if you come out with your product a few weeks before your competitor, you might get all the pr, you might get all the interest. It's pretty brutal. And so each of those days that you ship before your competitor is worth a lot of money, it might be worth $10 million to you. I'm making this up, I don't know. So you have to balance that with how many times you iterate. And if you know what your goals are upfront and you hit them, then you know you can ship. And often engineers, and I'm guilty of this too, especially on the hardware side, never feel like they're done. So this is a pretty nuanced thing. So that's one thing. The second thing is we tend to design the things that we know how to design first. And actually the right approach is to design the hardest parts first. One example will be, and there's no IP here, so I'm obviously not going to share any, any IP or anything internal. But at one point we had to route cables through a hinge in a device in a laptop we were making. And because it wasn't clear that those cables would fit, that's where the architect started. And he looked at the cross, the diameter and how to split the cables out and made sure that they would fit. Before finalizing the hinge design, a lot of people would start at the part they knew, like, oh, we're going to use this display. So I'm going to put this in CAD and I'm going to do all this other stuff. But the architects who. Who are the best actually look at where are the pinch points, where is this going to fail? And they start to do the detailed design there first. And then a couple other points is the part that your customer touches or interacts with the most needs way more iteration than everything else. So easy on a computer. You touch the trackpad the most and then maybe the keyboard next. So those things have to be really good. They have to feel good, they have to respond properly. They have to be highly reliable. And then maybe the other pieces further out don't take quite as much iteration. So you have to boost your iteration on the things that people touch the most or interact with the most. So those are kind of some principles that I wrote about, but these are just things that you learn trying to build quickly. And the last piece that's really critical if you're making hardware for folks out there who are trying to make hardware is you can't wait around ever. Like, there's never enough time. So if you know that you need to do something. What I learned from folks like Shelly Goldberg at Apple now, who I think is a vpno, and Kate Bergeron when I was there at Apple, is you need to do it right now. Anything you know you need to do, you need to do right now. Because in two days, there's going to be a surprise coming around the corner that you need that time to fix. And so this sense of stacking the things that you know you need to do and just getting them out of the way, even if you technically have more time, is this, like, kind of ruthless efficiency that I learned with them?
Lenny Rachitsky
Amazing. Okay, let me just summarize your advice here. So, one is be very clear on goals. I want to come back to this. Two is do the hardest part first. The riskiest piece essentially, to physically build. Three is focus on the pieces that people will use most. Say, the trackpad, a keyboard. I want to talk about that. And four is just like, do it now. Like, even if you think you have more time, this is gonna. You never know what's around the corner, and you just don't.
Kaitlin Kalinowski
It's not even that you don't know what's around the corner if you're working in hardware. Like, you actually don't have more time.
Lenny Rachitsky
Okay, on the goals, what are kind of like buckets of goals? So cost is when you shared, like, we need this under $300. What are some other, like, buckets of types of goals people should be thinking about?
Kaitlin Kalinowski
So in VR, display resolution or arc minutes, like how many pixels per degree do you want? Is actually one of the key metrics. So you need to understand what your key metrics are and why is that key. Well, that's your visual field. So you think about retina displays. On MacBooks, they figured out the KPI of what the human eye could see, probably overshot it a little bit, and built that. And then do you really need to keep as much engineering pressure up on the resolution of a display after that? Maybe not. So VR is not there yet. Not. Not even close. So not in mass produced VR, we don't have Retina displays yet. So that is one aspect of pushing that up is one example, I think on a computer, obviously you're talking about clock speed, you're talking about how many parallel processes you can run, you're talking about weight, you're talking about price, and you're talking about features. So when we did the MacBook Air, it became very clear, because we were machining it, that there are certain features like ambient light sensor that we just didn't make sense anymore. And so being willing to just jettison them for what we were going for, which was weight and size. So if you have those overarching goals, you can actually make decisions, engineering decisions, pretty quickly. And this is actually something that I think Elon, I've heard does very well is define the value of, you know, a gram of weight versus the cost. Or he does, I've heard, engineering delta ratios essentially. And he's able to put numbers on what those ratios should be, which I think is really smart.
Lenny Rachitsky
Interesting. So it's a very easy trade off. Okay, here's the, here's the formula telling us weight is less important in this case.
Kaitlin Kalinowski
Yeah. And if you can do that, then the decisions fall out pretty easily.
Lenny Rachitsky
Speaking of the air and wait, I remember, I feel like there's a very classic moment in Steve Jobs lore where he comes out and has this manila envelope and has the MacBook Air inside it and then takes it out and everyone's like, no way were you part of that. Was that something that people wanted to do from the beginning?
Kaitlin Kalinowski
I think if my memory serves, the very, very, very first MacBook Air was a pretty low volume device that was machined, but kind of had a proof, more of a proof of what could be done. And that was the manila envelope one, I think, where the side door opened out to give you the port and it kind of had a, it had this shape underneath. And then the next rev of that was the MacBook Air that we know, which was essentially which is wedge, wedge shaped, which is different. And so the wedge shape is the one that I worked on and the one that went and hit more volume. But that manila envelope one was the one that proved you can CNC a computer. And so they all, they each have really important roles in the roadmap.
Lenny Rachitsky
Coming back to your point about focusing on things that people use the most famously, Apple screwed up this keyboard. There was this butterfly keyboard situation for a long time. You're like, here, it's your clothes again. What happened? Caitlin?
Kaitlin Kalinowski
I didn't work directly on that keyboard. I, so I can't talk about what happened with it. But obviously this is something that you got to get right. And I, I will say like the modern MacBook keyboards are awesome and excellent. And you know, I, I, I don't know what happened with that. I don't think those were devices I was working on at the time.
Lenny Rachitsky
Nice. Safe, marked safe. Along these lines. Apple's kind of famous for not, not listening to what people want. This is kind of like a classic thing with Steve Jobs. He's not walking around doing user focus groups, asking, doing user research somehow continues to build incredibly popular products. What do you think they do, right, that allow or do they do a lot of user feedback sessions, things like that? How does it, how does it end up working out?
Kaitlin Kalinowski
It's been a long time, I mean, I left or a decade ago. I don't know what they're doing now in terms of user feedback. I think this one gets misinterpreted though. Lenny. I think that what is being said is if you want to build something new, customers don't know what they want because they haven't seen it. So a good example is the iPhone, which I didn't work on. But when you build a new iPhone with a touchscreen, you can't really go ask a hundred people what they want because they're going to say a keyboard on their screen. And this is, I think, the ethos that you're getting at, which is, and this is true for anybody building new product with a new feature. And I've tried to build as much as I can, teams that work on products that have something new about them. Either they're a new category or there's a new manufacturing process or something that hasn't been done before. And when you're thinking about this, you can't really use what you learned from the same field and the same product class like it just doesn't work because you actually won't get the answer right. And I think this is actually what Steve was talking about, which is you can't get intuition if you're changing something fundamentally. Like, your customers won't know what they want because they haven't seen it, but if you show it to them, they will absolutely know that it's awesome and that it's what they want. But if you get stuck in an iterative feedback cycle with your customers, it's very hard to go zero to one with something new. And so in my view, I don't know for sure I didn't talk to him about this, but that's my view of what that means.
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Lenny Rachitsky
That's vanta.com Lenny I'm going to go in a completely different direction. Coming back to the components of hardware, I asked a bunch of people what to talk to you about. One of the people is the founder of Matic, the CEO of Matic, Mahal Nari Nari Awala. I've never said his last name out loud, so I hope I didn't butcher it. By the way, I love my Matic. I don't know if you have a Matic, but it's like I have two
Kaitlin Kalinowski
and I have purchased two more for friends.
Lenny Rachitsky
Oh my God, what an endorsement. Yeah, basically it's like this amazing robot vacuum that just works so his question, so he wanted to ask you and so he suggested asking, this is about memory prices. The way he described it is there's a meteor called memory prices that are coming for consumer hardware and robotics and physical AI. What's going on there?
Kaitlin Kalinowski
Yeah, we're in trouble as an industry. I think that, and I'm not an expert on this, but I think that AI has to do with why. And I also think that the supply chain is constrained. I have been advising startups and companies to pre buy memory and to have enough memory in stock if they can afford it, to ride out price spikes like anything in this category. Let's see, this happened in Covid too. Okay. So like we had so many supply chain disruptions and getting enough memory was one of the challenges. So we had to pre buy as well. I won't say who, but the company I was working with had to pre buy memory as well. And so this is part of what I wanted to talk to you about today is these supply chain disruptions. And if a key component that goes into a lot of tech like memory or silicon is constrained, there's not much you can do. You either pay or you have already pre bought enough that you can ride things out. And so those are the only real options. Obviously there's a risk to pre buying and the price might go down. And so the challenge is I think there's a latency with supply chain in something like memory where it can't adapt fast enough often to demand or there's a new category of product or in this case maybe data centers that are just eating up so much and are actually not as cost sensitive as somebody in consumer electronics like Matic might be. And so they'll just pay for these higher costs. This is tricky and something we have to deal with all the time.
Lenny Rachitsky
How much of prices gone up? Like how bad is this problem and where do you think it'll go?
Kaitlin Kalinowski
Actually this is a great question, Lenny. I don't know what's going to happen. I think prices are going to double probably. I don't know on what timeline. If I knew what timeline the prices were going to double on, I'd be trading. I'm not very good at like I'd really be, I'd be doing a different job if I could predict these things. But, but certainly we're not with supply
Lenny Rachitsky
chain shock and it's already gone up a lot. Like if you're saying it'll double but it's already gone up. I don't know. I saw numbers like 6x and some like. Oh really?
Kaitlin Kalinowski
I didn't realize it was that bad.
Lenny Rachitsky
That's, that's a number I saw. Let's not go there. And, and you're saying, yeah, I think it, from what I hear, it's AI driven, just like you need. And when you talk about memory, it's like dram and things. What, what is memory? When we talk about memory, what's going on there?
Kaitlin Kalinowski
Processing, it's the way to think about it is like processing memory. So it moves very. You're able to kind of, you think about memory like on your hard drive or your solid state drive where you're keeping files that you're not using essentially in many cases, or that you're, you're dealing with, you know, maybe documents or pictures that you have. Maybe that's in cold storage on a server, maybe that's using a hard drive somewhere. This is usually things that you don't need really, really fast access on. But if you're running a program, some of that program is actually going to be run in ram. And so there's different kinds obviously for servers, there's different kinds of server racks. Some server racks are actually focused on this type of memory and some server racks are focused more on what we consider like a cold storage or a slower. Now this isn't my area of expertise, but certainly most of the products that I built, maybe all of them have had RAM and we've had to figure out how to. For me, mostly it's a packaging issue. Where do you put it? Does it need to be accessible? You know, which RAM do you pick, how fast does it need to be and what is the cost is usually our trade offs.
Lenny Rachitsky
And what is the bottleneck with more ram? Is it just the companies that make memory are just not able to produce at this rate because there's so much demand?
Kaitlin Kalinowski
That's right. That's exactly what's happened.
Lenny Rachitsky
So this is a really good specific example of just how hard it is to build hardware. So this is just like all it takes is one piece to be not available and your whole thing is screwed.
Kaitlin Kalinowski
Yeah, you can't build anything if you have one component missing.
Lenny Rachitsky
So let's say Matic is an example, like how many components are there that they all have to assemble and not have one not available.
Kaitlin Kalinowski
I'm doing the math in my head. They probably have between 50 and 150 parts. It's possible that they have more. I haven't seen their cad, so I don't know what it's like inside their device. But they do have a lot of things going on. Right. They have the wheels of the device that are obviously moving around. Then they have a vacuum, but they also have a mop and obviously they have a vacuum bag. They have the reservoir that the liquid has to go in for the mop. They have a system which I think is slam based, which can see your room and make a map of it and identify which surface is which. And that I believe stays on the device so it doesn't go up to the cloud, which is also kind of what we did in VR as well, which I think is a good practice, good privacy practice. And then they of course have wireless modules that connect up so you can, so you can communicate with your device. They're going to have a SOC silicon, they're going to have RAM, they're going to have PCBs. And if you take everything off of those things, like all the little caps off the PCBs and everything, then you're in the thousands of parts easily. So it depends on how you count. But this is not a simple device.
Lenny Rachitsky
And just. And all it takes is one piece to not be available.
Kaitlin Kalinowski
Yeah. So imagine you're a vendor that sells you a component that's a diecast component, goes out of business. You can get another diecast component in 3 months maybe and at quantity in 5 months or something like that. At high quantity. This is recoverable if your silicon goes out. If you can't buy your silicon, you can't buy your chip. Now you have to redesign your board and you have to find something else that might work. This is a catastrophic redesign. If you can't get the RAM you wanted in the form factor you wanted. This is what I call a. Essentially it's a catastrophic redesign. You now have to redesign the entire guts of your product and then secure supply chain for these new things. Build it again on the production line, test it again, do all the reliability testing. It is non trivial. And so this is why we. So there's. There's a hierarchy of components. Often in consumer electronics we start with silicon and the display which are the longest lead time things usually in. In my world, in robots, actuators are pretty tricky to get even just for prototyping. Sometimes it takes a month or two to buy an actuator.
Lenny Rachitsky
This is why Elon famously just starts building it all himself.
Kaitlin Kalinowski
Well, when you look at what he did with Tesla and verticalizing his supply chain and famously actually Starlink is an even better example of this where I believe it's like effectively like or and silicon chips in, product out. That's a pretty incredible factory, I've heard. I'd love to see it someday. But you know, this is where verticalization comes into play. Because if you have verticalized and you have a lot of the components in house, or you're building a lot of things in house, you can actually adapt to supply chain shocks better. And then famously he did when the silicon itself was difficult to find, he was able to redesign his PCB in record time and adapt to buying new silicon. And that would be much more catastrophic for a company that had a more classic supply chain.
Lenny Rachitsky
One of the big decisions that I imagine you have to make when you're designing a new piece of hardware is deciding between using this available stuff, available components that are out there cheap, versus, okay, we're going to do this something new. It's something in software too, to use like the design system or do something new. How do you think about that balance when you're designing a new piece of hardware?
Kaitlin Kalinowski
Very simply, like I use off the shelf whenever I can, especially in the prototyping phases. Because in the prototyping phases, which are really important phase of what we do, your goal is to show that it can work at all. Can you get a thing working? So often it doesn't have to be the final pretty thing, it can be the ugly version. You could make an industrial design model of what the final thing is going to look like. But actually we call it works like looks like models, where you have this is what it's going to look like and here's how it's going to work and here's a working prototype. And humans are pretty good at this as long as. And this is a pretty big caveat what you show could fit into the industrial design sometimes that's not for companies that are younger. That's not always the case, but that's what we're going for. And so in the prototyping phase, man, whatever works off the shelf, whatever's fast, whatever you can get to quickly, and then maintain a sense of what's really going to fit in your final design. Is it capable? Are the processes and components and materials capable of actually adapting to this size, this new weight that you need it to go into? So that's part of the, the calculus when you move into mass production in the final design. It depends. I mean, if I could, I mean if I was making Matic and I could buy an off the shelf wheel or an off the shelf component, I absolutely would and fit it in. But often what we're doing is highly custom because we have again, one of those KPIs. I want to be this size, I want it to be this weight, I want to be this color. And often off the shelf parts aren't good enough, not because they don't work, but because they're just not exactly designed for what we're doing.
Lenny Rachitsky
This is the reason these drones are so cheap now is there's all these parts that have been innovated and built and scaled, manufactured for other things, and now we just have all these things and we can assemble a really cheap drone.
Kaitlin Kalinowski
Yeah, yeah, exactly.
Lenny Rachitsky
Super. You've mentioned CAD a bunch of times and it makes me think about just like CAD has been around for a long time, just like, is AI impacting the way soft hardware is built? Obviously it's impacting the way software is built in a huge way. Has it changed your life and the lives of people building hardware and robots?
Kaitlin Kalinowski
Yeah. So I want to. I want to zoom out a little bit. So most of the hardware work goes into prototyping into 3D CAD. So designing 3D parts and assemblies and components and making sure they work together properly, then in making sure those parts and components can be made by a vendor at quantity that that is possible and the tolerances we want and then putting those things together. So that's kind of our process right now. We're right at the very, very beginning of AI being able to do cad. So I'll give you an example. Claude can do what is essentially surfaces or point clouds. This is not real cad. Real CAD is, in my world, is dense. Like, it has shape, it has nurbs. Like you have an equation for how the surfaces work. And it's an entity that's designed in cad. It's a solid entity. And so right now we're not quite there with AI doing cad. I think it's likely that at some point we will be there. This will be probably one of the biggest changes for my field that we have, is being able to, I hope, do rapid design and increase the speed. Now, there's a lot of really fun things to do in cad, but like in the beginning of my career, we had to do custom screws and we had to do the 2D drawings for everything. And we. There's a lot of things in CAD that are not as fun. Tolerance stacks. We need them. How does seven parts fit together and are they always going to fit together properly? But it's not fun. It's not the most fun part, maybe for some of us, but not for me. And so doing these things, being able to do these things in AI would be amazing. So you can focus on actually doing the fun stuff. Another good thing is pcb. A printed circuit board has a lot of layers in the inside and then components that go on the top. And if you've ever opened anything like a calculator or a computer and looked inside, you know what I'm talking about, these printing circuit boards, it's increasingly looking like AI can route inside of these boards pretty well. And it's looking like AI is going to be able to do some basic component selection and layout on these boards. So that's kind of where we're at right now. So we're not in a point, Lenny, where day to day mechanical or electrical engineering, like the, the meat and potatoes of it, is being done by AI. But there's a huge amount that you can do as an engineer using AI in your strategy, your planning, your, your, your ability to think through the complex dependencies that you're facing. And that's what I use it for now, which is really high level planning, asking for information. Like when I look at who else is making a product like this, you know, I use AI to build the databases and they're not perfect. Certainly a lot of times something's wrong, but it is so much faster. AI is pretty good in Excel right now and of course Excel is one of our favorite tools in engineering. So the ability to actually rapidly make Excel spreadsheets and change them is, is, it's, it doesn't sound sexy, but actually really speeds up the design process. Outside of these, these core, these core pieces.
Lenny Rachitsky
I love how Excel is always at the bottom of everyone. Anything, no matter what we're doing, we're going to Mars. There's an Excel spreadsheet that's probably driving a lot of this. So it's interesting about you shared is like it has already impacted the work of building hardware and robots, but it's like on the verge of being transformative if it can get to like real cad.
Kaitlin Kalinowski
Yeah. And my big question is, what is it going to take? So a lot of, a lot of AI is based on LLMs, which are essentially word word generators, word guessers. They're more complicated than that, but that's essentially what they're doing. And there's also video models that you've seen that are trained on video, but these models don't understand. They're not very good for what I need, which is I need to know, hey, you take a piece of paper, you fold it four times and you do this, like, where's the hole going to be, like, when you open it back up? These LLMs and even video models, they don't know how to do that. They don't have the ability to understand friction or weight or contact, pressure, friction, surface texture. Like, they're just not able to do these things. And this is the core of what we need in engineering to be able to understand, to build things. So some world models may actually be able to do this in the future. And I suspect we may need those models to be the base of CAD and other physical engineering work. And so my frustration, and this is like a healthy frustration, is I want codecs for engineering, I want codecs for hardware engineering. And it's extremely valuable. And I've used a lot for other things, but I want it for my field. And so what I think it may require is new model types.
Lenny Rachitsky
Sounds like an opportunity to me. I know there's a bunch of World Lab companies. Fei Fei was on the podcast with World Labs. I think it's called World Labs. Yeah. And then I know Google's building Gemini. So do you feel like those are the right directions or it's just like, now we need something actually different.
Kaitlin Kalinowski
I don't actually know what the latest of what Fei Fei is working on, but obviously she's a brilliant roboticist and I'd love to learn more about what she's doing, so I'll have to look that up. What I've seen is that what we have right now and what models we're building are going to be part of the solution, but not all of it.
Lenny Rachitsky
Coming back to robots and humanoids, something that we were chatting about this earlier, your senses. Humanoid robots aren't necessarily the, the answer to a lot of the problems that we have and opportunities that exist. Talk about just your sense of humanoids versus non humanoid robots.
Kaitlin Kalinowski
Yeah, I think there's, there's a hype cycle around humanoids that doesn't mean they're not extremely interesting. And I think there's going to be winners there. But what I hear a lot is I want a generalist robot shape to do everything. And I don't know that that works. I think that you need different types of robots to do different types of things. For example, if you've got a laptop and you want to put, you know, if you want to screw together the keyboard to the case. This is not a job, I don't think for a humanoid. This is a job for a dedicated robot manufacturing robot that has been designed just to screw 10 screws into a case for this specific laptop. And you want to do that 10,000 times a day or something, or 10,000 times a week or something. That's a dedicated robot that's specifically intended to do that thing. And what I think is interesting here is you can have standard cabinet sizes for automation robots and you can have them be modifiable over time. And that's going to be a very interesting field I think, is how do you make manufactured robots that are adaptable and changeable, but you wouldn't want a humanoid to do that. And so when you really go and look at a modern manufacturing facility like in China, at the top tier of tier one suppliers, there's not very many people on the line anyway. The entire printed circuit board line is essentially got no people on it anymore. The raw board is going through and getting reflowed and getting checked and, and the whole thing is being done without humans. Unless there's something goes wrong and a human runs over and fixes something. So in assembly, mechanical assembly, the same thing, these most advanced lines, they don't have people working very much. They, they used to have 200 people, they might have 10 now. And so we've already kind of moved past human labor in a lot of this most advanced manufacturing. And so we don't actually need to replace humans with humanoids. We just need more of these dedicated robots. So my suspicion is we'll have humanoids for some long tail things that we need to do that humans are currently doing that will be important. But we'll also have robots that are for construction, robots that are for electrical work, robots that are for very low volume assembly, maybe robots for logistics. And most of them are going to look different from each other.
Lenny Rachitsky
That makes all the sense in the world. What I think about as you talk about this is it feels like there's gonna be this big moment when a robot can build other robots. And this CAD point you make about where once CAD can, once AI can develop designs, full designs for hardware, like that's gonna be a big moment. Do you have a sense of just how close we are to this? I don't know, this loop that begins of robots building each other and designing each other.
Kaitlin Kalinowski
If you're talking about robots building robots that are different than them usually, like, yes, I think that that's gonna happen and, but, but it's like the terms matter. I don't think there's going to be one robot that's going to build itself. I don't think that that's what it's going to look like, but yet having AI be able to, if you could say, hey, I want to build this thing and I want it to do this. And like, this is kind of how I want it to look. And here's a picture. The idea that you could even as a hobbyist, go from a 2D picture to complex 3D CAD to assemblies, to communication with vendors of how to make those parts and getting their feedback to iterating on that and doing a couple builds like that is possible, I think in the future. Will it be good? As good in the beginning as us doing it? No, because. But. But it will be. It will happen. The biggest challenge here, Lenny, is actually the data. This CAD data is some of the most valuable IP that anybody has. And Samsung or Matic to pick on. Matic, like they're not going to want to give their 3D CAD to a model vendor to model maker, somebody make an AI model to teach it how to make great cad. This is proprietary. This is like the secret sauce. And so where is this data going to come from is a big question I have, which is why I think hobbyists are a more interesting place to start where they're not concerned about the sanctity of their CAD and where it goes. They don't care. They want to make something and they want help making it faster. So this is kind of where I'm interested in this starting, which is, you know, maybe a hobbyist isn't an expert in printed circuit board design. Maybe they don't care. They just want their drone to be fast and to beat this other guy's drone or whatever. This is where I think you're going to start seeing all this start and then probably the big. The big incumbents are going to be slower because they have dedicated tools and a lot of IP privacy.
Lenny Rachitsky
It's really interesting, this idea of what data AI models need to train on. I've been hearing that labs are buying code like GitHub, repos, pre2021, because that's before AI has impacted the code because there's less and less of human written code. And these are data labeling companies like Merkor and Surge and Handshake and things like that. Feels like this is a big opportunity that might emerge as them selling data, creating these CAD files.
Kaitlin Kalinowski
Absolutely. And one really great idea I think would be to have an AI system that can go on prem so be inside of a data center that the company owns and then train it with their data. That I think could work eventually in the future, but you need a Lot of this CAD data. So you're going to need a base model that has a lot of CAD data. We'll have to figure out how to do that. That's going to be very interesting. And then we're going to have to figure out how to put it inside, safely inside essentially the walls of companies and have them then train it on their own data. I don't know if that's going to be like the equivalent of an MCP layer or what that's going to be, but this seems doable in the long term.
Lenny Rachitsky
I want to ask you a question that my sister suggested. She's actually been a longtime VR person. She was at Oculus, she joined with acquisition. She helped create a lot of content within VR. She's just been like in the VR world for a long time and now she's working on other things. She wanted me to ask you, what does it take to create a robot that feels human and connected, that humans feel connected to?
Kaitlin Kalinowski
It's a great question. So I'm new, relatively speaking, to robotics, and so I had to, I had to learn as much as I could, as fast as I could. And one of the researchers that helped me the most, her name is Leila Takayama, she's an expert at this. And what she explained to me is that humans have a certain expectation about how other beings are going to respond when they enter a space. You really want to, you know, when someone walks into a room, you kind of acknowledge them. You might not talk to them, but you kind of look up. There is a lot of very complex non verbal cues that we give to each other. And if you walk into a room and a robot's just like, like it's creepy and it's easy to be creepy. I'm a little surprised, with some notable exceptions, how creepy a lot of these humanoids are right now. You want, I think, these devices to be non threatening, generally speaking. You want them to appear soft, you want them to appear reactive to you. You want to have a sense that they know that you're there, that they're attentive to you, that they're there to help you and make your work life easier. And you also expect them to, to intentionally or to show their intent before they do something. And so one of the things I learned is if a robot just suddenly turns and does all this stuff, it scares you. But if a robot looks before it turns and then goes, it's much less alarming. So there's all these little pieces and I recommend anyone to go look at her work. There's a lot of great research here about how to not necessarily with a humanoid, but how to have any robot both respond properly in a social context with someone entering a room or exiting a room, but also transmit its intent physically. So it doesn't surprise you.
Lenny Rachitsky
Feels like there's a lot we can learn from Pixar and animation studios that have thought about this a long time.
Kaitlin Kalinowski
Yeah, I actually think Pixar, Disney are probably the world's best at doing this type of design work. Even though they haven't done as much in physical, in volume. If you look at what they do and how they show emotion, intent, approachability, engagement with their characters, they're really world class.
Lenny Rachitsky
I don't know about you, but I'm so excited to have a robot at home doing things like these videos that they're starting to put out where they're doing your. Like they can do dishes, like at least the prototypes. They can like fold laundry. They can do. It's like, yes, please come do this for me. How do you feel about robots in your house?
Kaitlin Kalinowski
So I'm into it. My partner not so much. So I'm very lucky to have a partner who's, who's got a high bar which means, you know, was like never going to take Waymo. Took one Waymo and now never wants to take anything else. So definitely willing to update her physician but it has to be pretty good. So she's in love with the matic, you know, it's amazing. And so, so it's that but the bar is pretty high. So I think in order to have a home robot, it's going to have to be pretty incredible for us her to be willing to have it in our home. But I take that as a challenge.
Lenny Rachitsky
My wife is exactly the same way. She's like, I don't want this thing in our house with Matt and oh wow, this is so cute. But a recent example as self driving Tesla, she used to be so like no, don't, don't do that. And it was not that great originally. And now she's like, I don't want to drive any other car. This just feels like absurd to drive your car. I don't want to do that anymore. It's crazy how quickly that changes.
Kaitlin Kalinowski
So there's a big difference in my mind. This is like a big categorical difference. There's a big difference between a car that is safer, that drives itself versus a car that a human drives. Because you have an existence proof of the human driving car and you have the Data. When you talk about homes, what is the delta you have now? A thing that you didn't have before doing things. So if it's like bad at it, like what are you relating it to and if it's unsafe in any way, like, what are you relating that to? It's a much harder equation in my mind to get to a lot of people than a car where you can say, hey, Waymo, save lives. You know you're going to have a fraction of the deaths using a Waymo, whether you're a passenger or you're not. When you already see people in San Francisco adapting how they respond around a Waymo versus any other car. So you're seeing behavioral changes that are based on trust, which is really cool when you're talking about a new product that hasn't existed yet and is not essentially replacing something that's a harder sell. And you have to have a different
Lenny Rachitsky
story, something that someone needs to figure out. With the Tesla, self driving is like when you, you know, often you're like at a stop and you like make eye contact, you know, go ahead, go ahead. Or like someone's about to cross and you're like, okay, go ahead. But like the Tesla just does its own thing and so it's like, makes you look like an asshole a bunch of times. Like, oh, I'm, I'm not driving in control.
Kaitlin Kalinowski
Yeah, I, I had that happen once. I. You almost want a little two arms in the front to be like gesturing or like you go or something like, it's amazing how much we actually rely on.
Lenny Rachitsky
Yeah.
Kaitlin Kalinowski
This human connection to decide even who's going to go in an intersection.
Lenny Rachitsky
Yeah, okay, so zooming out a little bit. Just what's cool about people like you is you, you're thinking and building things that will exist in the future. You're kind of like living in the future and designing it. And you are one of the few people that has a glimpse into where things are going. So I'm curious just to ask, like, say in the next, say in five years, what is kind of the vision you have of what is different about our day to day robots, devices? Just like, what does it look like? I don't, you know, just roughly.
Kaitlin Kalinowski
So in this job we have this wild thing where we have to try to live in the future and we have to try to live in the future far enough away that we can design something not only for two years from now or three years from now, but also something that will ladder up to what we want six years from now. Because in My field, it, it's a lot easier to make something and iterate on it and iterate towards a final goal than to do a one shot thing perfectly. So not only do you have to have a sense of what the first thing needs to be like and look like, you have to have a sense of what the third thing ideally or the Platonic ideal of the thing will eventually look like. So you do have to think about the future and live in the future. I have this weird thing where I love to think about the future, but I'm also a skeptic. And you really want me to be a skeptic because if I think everything's going to be fine, the hardware's not going to work, you really want me to be like this isn't going to work and this isn't going to work and this isn't going to work and just like be, be like kind of worried about all these things going wrong. So this is kind of a, an interesting disagreement inside of me of like what I want the future to look like and what I think it's going to look like and what it's actually going to look like and trying to guess. And so it seems pretty clear to me that AI is going to have a foundational change in how we work and what we do over the next couple years especially you're already seeing it. Obviously anybody who codes is not coding by hand very much anymore. Any knowledge work, this is going to hit next, I think, and, and, and progressively affect our economy and our work. But it seems like the physical world is less likely to change as quickly. Outside of drones, self driving cars, you're going to see more and more robots. But I'm not somebody who says, I'm not somebody who thinks that in five years you're going to have 20 million robots. I don't think that it's going to be that fast. I think we have a lot of really deep work on supply chain, we do supply chain reliability, raw material access and then we need to figure out how to make factories again in this country for high tech. So that's a lot of work. But in the interim you're going to start seeing a lot of weird things on the street. You might see robots on the street. Have you seen any delivery robots in your world, Lenny, before?
Lenny Rachitsky
Like you know, like the little, little car things, not like anything humanoidy.
Kaitlin Kalinowski
Yeah, yeah. So this is just going to continue happening and I think we're just going to continue to feel like we live in the future, but safety is going to Be a big key for robotics, I think. I think there's probably more change in war than there is in consumer electronics in the next two years, for example.
Lenny Rachitsky
Wow, What a statement. Yeah, and I totally agree. Like. Like, there's nothing like war to incentivize innovation and just like endless improvement and trying to get ahead of the other
Kaitlin Kalinowski
side, especially when democracy is at stake. I mean, I think that we are, and I don't want to be like, you know, on a high horse or something, but I do think that we're in a place where we need to think about things in the future in these terms and defend these things with. With our capabilities, while also hoping that we never have to have, you know,
Lenny Rachitsky
hot conflict, anywhere along those lines. I have to ask you. Recently you became famous on Twitter, at least for quitting OpenAI. You tweeted that you're leaving, and with your brief explanation, it got 7 million views, 50, I don't know, 8,000 likes. What happened? Why'd you leave OpenAI? What happened there?
Kaitlin Kalinowski
Yeah, I. I hope so. What I said in my tweet was that I have a lot of friends in the executive side of OpenAI that I care a lot about. I think are really good people. And I feel that what happened with the decision making, the speed of the decision making, the governance, and the lack of defined guardrails around the announcement of the Department of War deal is not how I thought it should have been done. And both of those things can be true. And so my hope, Lenny, was that there's a third path. You see a lot of people just kind of going along with what their company is doing, and then you see some people that are kind of scorched earth about it. In this case, that didn't make sense for me. I didn't feel that way about the company. OpenAI is an amazing company, and I was able to help build a robotics program there and kind of attract some of that top talent in robotics, I think, in the world. And so I have a lot of, I don't know, you know, this is a group of people I care a lot about. And you can also disagree with friends and feel like what they did isn't good and isn't right. And that's where I ended up. And that's what I tweeted about. It was going to get reported on. So I tweeted before that happened, this
Lenny Rachitsky
is a great opportunity to just. Just whisper to me what OpenAI is working on. What is, what is this robotics device? They're just like, just between you and me.
Kaitlin Kalinowski
Yeah, I wish I could say, you know, Lenny, part of the fun of our job is we get to see things before everybody else does. But part of the flip side of that is we can't talk about anything internal or any ip. What I can say is the team's really strong and I was really, really grateful for the opportunity to help. But I also thought that after what happened, happened, it was time for me to. I couldn't continue to work there because you don't know what's going to happen next time. And my hope was that my decision made it easier for other folks to talk about what their boundaries were and hold them. And, you know, we'll see what happens there.
Lenny Rachitsky
So, speaking of team building, this is something I definitely wanted to ask you about. So as I said, I asked a bunch of people what to talk to you about and someone that I think it was maybe a colleague, former colleague, Mariana Senko. Did you work with her? Okay.
Kaitlin Kalinowski
She's a friend.
Lenny Rachitsky
Yeah, okay, she's a friend. So she told me that. Here's what she said about you, that your brilliance as a leader lies in hiring exceptional teams. I'd be curious about the kinds of people that she finds indispensable in an era where everyone is concerned about their jobs. So talk about what you've learned, about just what you look for when you're hiring folks for your team.
Kaitlin Kalinowski
Yeah, I'm lucky that I've had a lot of time, a lot of reps, basically on hiring people. And so I have a strategy of hiring great people when you're hiring for zero to one and new things or new industries. And that's what we're facing, I think, with AI and robots. Certainly it's very new. You can't count on having entirely people who've done the exact same thing in past lives, because it doesn't exist. The exact same thing doesn't exist. Maybe you've got roboticists who've built a thousand robots, but nobody that I'm aware of has built the type of robot that can move through the world the way, you know, I'm interested in, in the millions, because it hasn't been done. So you have to start thinking about how do you build a team that can do something new. And the nice thing is actually in robotics, self driving cars, autonomous vehicles, is a really good place to look because you've got the sensing stack and you've got a lot of the safety trade offs, actually. And it's a lot of the hard engineering, the hardcore engineering. So that's A place that I looked. Obviously you want some hardcore roboticists who can do, you know, robot design from scratch. And these are really people, even though they might have a degree in something, they're really hybrid people, they're generalist people. So one of the, one of the key principles I'm looking for is a lot of really strong generalists who can adapt what they've learned in other fields to a new field and people with a lot of experience building. You want some people who have experience building the thing that you're building that's new, and some people who have experience scaling other things that, to higher volumes. So you need to look at that. And then with young people, this is where it gets really fun. Lenny is the only AI native people essentially who use AI so natively that it's like baked into their engineering process are 20 years old or 21 years old or 20. I mean, it's very hard to find someone who's in their 30s who can be truly fully AI native. And so we need these folks to teach us how to think. And, and I've had the opportunity to work with a few folks in that age range. They're approaching their problem solving completely differently because they're using AI from the ground up for everything. And they're much faster actually. And it's really fun to watch. So figuring out how to get these AI natives to teach us, the rest of us, how they think about AI when it's, you know, we are, you and I, I think I can say are digital natives. Where we grew up, maybe there wasn't Internet when we were really young, but we are the generation that had the first, you know, Internet. We, we were teenagers and we are the generation that had the first cell phones really in scale. And we are, we're an important generation because we had the first, I, I remember freshman year at Stanford, we had the first data like databases that you could access and you could share movies on, I think is what we did, and music on or whatever it was. But this was new. And so we were native in these things and that gave us a lot of oomph in creating new technologies for it. But we have to accept that we're not native in these new technologies. And you really want some folks who are hungry and excited and want to learn, who do have these skills.
Lenny Rachitsky
That last bucket is a very common trend. On this podcast when we talk about hiring, which is really cool, as a counter narrative to there's no more jobs for young people, all the junior roles are erased because of AI.
Kaitlin Kalinowski
Yeah, I don't see it that way. I think we need them. I also think that we need to build new technologists. Like, there's a. There's the obvious question of what happens if we don't have teams that have senior and junior people. But I think what you find when you actually build these teams is you have to have both. You must have both. The team size just might be a little bit smaller than it used to be. When this AI revolution in hardware happens, I don't know how that's going to affect the teams. That will be really interesting to watch.
Lenny Rachitsky
So what I heard here is just look for a generalist that can flex based on whatever needs to be done. Some mixture of specialist and scaling versus zero to one. And then the best term I've heard for this is cracked new grads that are AI native, essentially that are just doing everything. AI first.
Kaitlin Kalinowski
Yep. And then what we didn't talk about, of course, is mission alignment, which actually unifies a team. So if everyone coming in is aligned to the mission, that helps a lot because especially in the world of AI researchers and hardware folks, there's a lot of miscommunication because we're coming from such different worlds and so having a sense of we're all pulling in the same direction is really important. And then I, I rely a lot, Lenny, on my gut feel for people assuming everything else that I'm looking for has been checked. So I don't. It's hard to talk about what that means, but usually it's that spark that you're looking for in someone that they're genuinely motivated. They're, they're motivated by a desire to learn and, and by excellence. They're motivated to learn from the people around them. They're open to updating their point of view based on new information. And they, they, they want to, they want to win. I mean, things that really matter when you're, when you're building a team.
Lenny Rachitsky
Awesome. Okay, just a couple more questions. Something I've been wanting to ask for a long time is you worked with some of the most legendary successful builders. Steve Jobs, Johnny I've. Mark Zuckerberg, Sam Altman. You don't have to go through all four, but just what's a lesson you learned from as many of these folks that come to mind?
Kaitlin Kalinowski
So we'll start with Sam, because most recently Sam is really good at saying, why not more? Why not a hundred X or ten thousand X? You're thinking too small. Why not think about this bigger? And every time we talked about something important he talked about that and what I realized is I was thinking too small in certain areas and he was thinking globally. And having that nudge from a leader who's ambitious is really helpful, I think. So that was, that was a big thing that I learned from him about. He's willing to, he's willing to go for it at high volume and, and invest depending on meaning not high volume, meaning hitting a lot of people. You know, he's willing to think in very big numbers. That was really, really foundationally important. I think for Steve, it's. Steve Jobs is just that bar he held for the company and for technical talent and for excellence was not wavering. It was not, it was, it was up here and you were either gonna meet it or you weren't. And that was something that kind of washed through the whole company. When you are a young ambitious person and you hear that something's not good enough, that can be extremely motivating actually. And like, you know, it's not, it doesn't quite hit the way you would think. And if you tell somebody, hey, this needs to be better, like you need to spend more time on this, you need to be more thoughtful about this, or this is not hitting our quality bar in academy or something that's impactful and I think you never want to hear that again. So it's very, very motivating. And then Mark Zuckerberg, I think that he, I have to say, he ran a company very, very well. So the way that the technical side of the company operated, the way that we had reviews, that decisions were made, the decisions were made at the lowest level possible in the company to maintain speed. I underappreciated how clean and well run the hardware. The way that the hardware organization interacted with the rest of the company. It was very clear this is what we're going for. We're going to have this review, we're going to make a decision in this review. If you can make the decision without the review, you will do that. Here is the objectives for, for this project. It was really well executed and I think that's hard to do at a fast growing company. It's very hard to do at that level. And having him and Andrew Bosworth, the CTO involved in the technical decisions, able to read, you know, reports that were maybe 20 pages long, Grok the trade offs, understand them and be able to contribute to the technical discussion. And that's just on my thing that week. And they're doing that, you know, 100 times that month was, was impressive and definitely something I learned from them what
Lenny Rachitsky
an incredible set of experiences and different types of places to work. Like, I don't know if they could be more different. All these different. All these places.
Kaitlin Kalinowski
I know. And I think that that's why I'm looking for this zero to one. And so when you're looking for a zero to one opportunity, it's always going to be in some place different.
Lenny Rachitsky
Generally you're going to be a hot commodity in this market now that you're a free agent. But on the flip side of that, I want to take us to Fail Corner. I feel like someone building hardware, physical things has some great fail stories. Is there one story of something you built, something you worked on that failed, and something you learned from that experience?
Kaitlin Kalinowski
This is a great question and not a comfortable one. One of my favorite failures was actually on the Quest 1. It was around EVT. So halfway through the Quest 1 and we found out that we had gone from five cameras to four for cost reduction. We talked a little about, about this. We needed to reduce the price so more people could buy them. And what happened was it was right before Christmas and I heard from the lead on the team that does computer vision and he said, oh my gosh, the cameras. The data from the cameras isn't working and we can't get a lock on where the person is using the headset. And so we looked into it and we realized that their interpretation of our spec and our interpretation of our spec was different. So in engineering we usually use a plus or minus. Like it can go up or down by. In this case, I think it was 0.15 mm or something like that. And in his world, he was used to having a global, it's within 1.5mm, a 0.15mm. And so we had a different interpretation of the specific. Now the problem is that our interpretation of the spec meant that he couldn't meet his goals of being able to understand where the headset was in space. And so we had to do a redesign. And this is at evt. So this is pretty much when you want the engineering to be done.
Lenny Rachitsky
What does EVT stand for?
Kaitlin Kalinowski
It stands for when we compile the hardware for the first time with everything that's supposed to be done. So final components, final materials, you're making the components on the tools, you're going to make them for mass production instead of just machining them. So it's a big deal. And so what we had to do was favor or prioritize. We had four floating cameras. We had to lock the Bottom two to each other and put them on a bracket so that the relative distance from them met the spec that he needed and then let the other two float. So this was an architectural change, and this was a failure. I mean, it was a failure in understanding the spec. It was a failure in, in the, essentially the product design, but it was because of a misunderstanding of the spec. And so we were able to adapt. We actually kept the build on time and we actually shipped the product on time. But it was really stressful. And it turned out that actually the new design was better because with a favored pair, you have source of truth for the space, and then the other two cameras overlap onto that source of truth. And so it worked well. I thought it was a good outcome, but it was a scramble and certainly wish that it, that we caught it, you know, four months earlier.
Lenny Rachitsky
Another example of just how hard hardware is just you can't like, you mess up a spec and like, all right here we wasted a week building something that didn't work, and now it's like four months later, still having to redo the hardware supply chain.
Kaitlin Kalinowski
Yeah, it was, it was tricky.
Lenny Rachitsky
So the Quest one that shipped was this with the cameras moved.
Kaitlin Kalinowski
Yeah. If you look, the cameras have. There's two cameras a little closer to one another in the, in the front of the Quest at the bottom.
Lenny Rachitsky
Wow. How did Boz and Zuck feel about this?
Kaitlin Kalinowski
I. The fact that I don't remember probably means. Okay, I think we, we, we addressed it, we redesigned it. We had to change the material on the bracket. I think we had to make steel to hold the tolerance we needed, but it worked out. And the price, the cost and yields were fine. So I think we, we adapted.
Lenny Rachitsky
And that was the best selling VR device of all time. Is that right?
Kaitlin Kalinowski
I think it was. Okay. I don't have the final sales numbers, but okay.
Lenny Rachitsky
Conservative. Okay. Caitlin, we've covered so much ground. Is there anything else you wanted to share? Anything else you want to leave listeners with? Either double down some we've shared or anything else that just like, oh, here's something I want to share.
Kaitlin Kalinowski
I think that this is probably one of the most exciting times we're coming into. And it's normal, I think, for all of us, myself included, to be worried and scared about it. But I also think it's an opportunity for people to do an extraordinary amount, have an extraordinary amount of progress and be able to, as an individual, do more than we've ever done before. And so that's the side I'm trying to embrace. These new tools. This new way of work is scary, but if you embrace it and are daily using these AI tools right now and daily applying them to what you're doing, you'll be at the forefront of whatever comes next. And so I just want to encourage everyone to be creative, use these tools, have fun with them, figure out what the boundaries are, and then every time a new model comes out, test again. Because it's really important to know what we're dealing with and where these boundaries are. But I'm also. I've never been more excited about the power of an individual.
Lenny Rachitsky
Well, with that, Caitlin, we've reached our very exciting lightning round. I've got five questions for you. Are you ready?
Kaitlin Kalinowski
I'm ready.
Lenny Rachitsky
First question, what are two or three books that you find yourself recommending most to other people?
Kaitlin Kalinowski
I've been mostly reading the classics lately. So Book of the New sun is a great fiction book, which I really recommend. I think that's what it's called. I haven't read it in a little while. I love Mrs. Dalloway, actually. I think it's a very interesting book about transitions and it was a post war book by Virginia Woolf, so I really love it and I think it's really wonderful. I think Herodotus Histories is pretty incredible. He's wrong a lot, but he's also. It's the first history book and in many cases he's going and finding, you know, firsthand or secondhand accounts of what happens. It's a way to look into the world at a completely different era than it is now. So these are some books that I like and I'll double check the first. The title of first one and email you, but I think that's what it's called.
Lenny Rachitsky
Okay. And we'll link to the correct one in the show notes. Favorite recent movie or TV show that you have really enjoyed.
Kaitlin Kalinowski
I am really into Euphoria right now. I think the new Euphoria. I'm interested in the characters and figuring that out what's going to happen there.
Lenny Rachitsky
That show is so stressful. Whenever it went.
Kaitlin Kalinowski
It's a. It's a melodrama. I think you have to think about it as a soap opera. And then it's fun if you think about it too literally.
Lenny Rachitsky
Okay. It's helpful. Do you have a favorite product you've recently discovered that you really love? Could be like hardware, could be an app, could be a piece of clothing, could be a gadget.
Kaitlin Kalinowski
I really like Volabak. The clothes. Um, they make really interesting clothes. They're essentially Basing their new clothes on material science. So they take new material science and make them into clothes. Um, it's just a fun brand to follow. Volk V O L L E B A K wow.
Lenny Rachitsky
Back. Very cool. Do you have a favorite life motto that you often come back to in work or in life?
Kaitlin Kalinowski
Have you seen that branch where there's all these branches and then you're here and then there's all these branches from this point? So this. Yeah, yeah. You know who it's from? I didn't know who it's from. This is. I think about it a lot because it's very hard not to get stuck in the future or the past and stay kind of here. I have trouble with that. But that is a great reminder that, you know, you get to pick every day, you get to decide every day what you want to do. And sometimes things don't go the way that you want. And sometimes you regret what you did, or sometimes you're proud of what you did, but it doesn't really matter. What matters is what's right in front of you.
Lenny Rachitsky
We'll either show that image on the screen as you say that, or we'll link to it in the show notes. It's so powerful. Final question. Somebody that, that knows you well shared this really interesting tidbit about you that you hired a PhD to tutor you on the. On the staples of ancient Greece and Rome and just get really nerdy about this stuff. What's going on there? What drives you to go so deep on these sorts of things?
Kaitlin Kalinowski
This is like very nation nerd nerd territory. But I found this list that the poet Joseph Brosky Brodsky wrote, which is a list of English or a list of things you should have read in order to have an intelligent conversation in English. And it is like an affected list. Like it's in, you know, it's intense. It's like the Old Testament, Gilgamesh, and then all the way down through. But what I found is it's a pretty good distillation of what we used to call the Western canon. And that actually I learned a lot in, in my public school education and in college, but I never really learned from what you would consider the Western canon. And so this is kind of. In addition to that, there's some. Some more newer, newer books on the list. I find it just fascinating to have something to work off of. And what I found is as I got into specifically the tragedies, the Greek tragedies, I just didn't have enough context to learn what I wanted to learn and just reading them, I didn't have enough uptake. So I found an incredible postdoc who was willing to tutor me. And I just get to ask him all these questions. He's an encyclopedia. He knows everything. I could ask him what was happening in Turkey at the time of this Greek, you know, this tragedy that we're reading and, like, what was happening in Athens and, like, what this, you know, tragedian might be responding to. And he can answer the question. It's really fun to have the ability to have that sounding board.
Lenny Rachitsky
So cool. It's so cool you did that. Even though AI can do a lot of this, sometimes a human is much more interesting to talk to and feels better.
Kaitlin Kalinowski
Yeah, I find reading and communicating with AI is very helpful on the basics, but then understanding what was happening culturally and what the significance of the work isn't adequate.
Lenny Rachitsky
It's because we're. We're not 20 something really used to humans. I don't think it's wrong, but we're just not. We didn't grow up this way. And I imagine, you know, college students, they would just not. Why would I do that? I'm just. I have clot here.
Kaitlin Kalinowski
Yeah.
Lenny Rachitsky
So cool. I love that. Well, this was incredible. You're amazing. Where can folks find you online if they want to find you, if they want to reach out? I don't know, try to hire you and what can. And then final question. How can listeners be useful to you?
Kaitlin Kalinowski
So I have a website, which is my name, dot com. I'm also on LinkedIn. People can help me, I think helping imagine the future. This is not a single player game. This is a multiplayer game. Figuring out what future we want, what we want it to look like, what we want the human aspect to be in that future, and what we think we want to hold for ourselves, how we want to augment ourselves. Right now we're in this dystopian niche where everything's just. It feels like the future is horrible. And the way to not have that is actually design our own future together, figure out what we want our future to look like, paint a picture in fiction, in literature, in conversation, and then build that. And, you know, I think that that's possible.
Lenny Rachitsky
I love that. That's actually a message that's come up on a couple of recent podcast episodes. So it's a really good reminder. Kaitlyn, thank you so much for being here.
Kaitlin Kalinowski
It was really fun. Lenny, thanks for having me.
Lenny Rachitsky
Bye, everyone. Thank you so much for listening. If you found this valuable, you can
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Episode: Why we’re at the beginning of the AI hardware boom | Caitlin Kalinowski
Host: Lenny Rachitsky
Guest: Caitlin Kalinowski (ex-OpenAI, Meta, Apple)
Date: May 17, 2026
This episode features Caitlin Kalinowski, a leading hardware innovator with roots at Apple, Meta, and OpenAI. The discussion centers on the rapid shift from AI software breakthroughs to the coming hardware and robotics revolution. Caitlin offers deep insights into the challenges of building scalable, safe, and useful hardware—especially as supply chains, safety, and global competition become top of mind. She also reflects on lessons from legendary product builders, the evolving landscape for hardware and robotics talent, and practical advice for founders entering this space.
AI Acceleration & Saturation:
A New Industrial Era:
VR as a Technological Stepping Stone:
Why AR Glasses Are the Future:
Hardware vs. Software Mindset:
Crazy Supply Chain Dependencies:
Why the Recent Military/Geopolitical Context Matters:
Hype vs. Reality:
Timelines & Bottlenecks:
Lessons from Apple, Meta, and OpenAI:
Concrete Principles for Product Development:
Who Succeeds in This New Era?
Team Building Insights:
State of AI in Design and Engineering:
The Coming CAD/Data Opportunity:
| Segment | Timestamp(s) | Highlights | |------------------------------------------------------------|------------------|---------------------------------------------------------------------------------------| | State of AI/Robotics & Physical World | 00:00, 12:20 | Why AI’s frontier is shifting to real-world hardware | | VR/AR Lessons & Future | 03:22, 05:14 | What VR unlocked for robotics; AR vs. VR, Orion glasses | | Hardware is Hard! Key Differences vs. Software | 10:03, 10:32 | Fewer iterations, design constraints, irreversibility | | Supply Chain, Manufacturing, and Geopolitics | 17:58–22:29 | Why magnets, actuators, production are bottlenecks; need for re-industrialization | | Humanoid Robotics Safety/State | 13:58–16:22 | Why safety is so tricky; timelines for consumer humanoids | | Building Hardware Teams and Products | 27:25, 33:24 | Apple’s process, lessons for founders | | AI in Hardware Engineering | 55:01–58:32 | How and where AI is changing hardware (not yet in core CAD, but on the horizon) | | Who to Hire for the Future | 78:39–83:42 | Blending generalists, AI-native grads, and mission-alignment | | Lessons from World-class Product Leaders | 84:01–87:13 | Sam Altman, Steve Jobs, Mark Zuckerberg | | Hardware Fail Stories | 87:43–91:17 | Spec miscommunication on VR Quest, redesigning for cost and manufacturability | | Final Reflections + Lightning Round | 91:37–97:46 | Embracing change, book recs, Volabak, Greek classics, vision of individual agency | | On Robotics Feeling Human, Pixar, and Social Connection | 66:44–68:48 | How robots can act “softer,” and why intent matters |
On the coming hardware wave:
“What you can do behind a keyboard with AI is going to saturate. When that happens, the next frontier is the physical world: robotics, manufacturing, industrialization.” – Caitlin Kalinowski (00:00)
On supply chain security:
“I would really like to reteach ourselves how to make things at scale, to be more independent. People who are your allies now may not be in the future.” – Caitlin (00:29)
On why hardware is different:
“In hardware, we only get to compile our code, quote-unquote, like four or five times. Ever.” – Caitlin (10:03)
On assembling great teams:
“The only AI native people who use AI so natively that it's baked into their engineering process are 20 years old or 21... We need these folks to teach us how to think.” – Caitlin (78:39)
On AI’s limits and impact:
“Right now we're not quite there with AI doing CAD. I think it's likely at some point we will be there—this will be one of the biggest changes for my field.” – Caitlin (55:17)
On building for the future:
“This is not a single player game. This is a multiplayer game: figuring out what future we want, what we want it to look like, what we want the human aspect to be in that future, and what we think we want to hold for ourselves.” – Caitlin (97:46)
On leadership lessons:
“Sam [Altman] is really good at saying, why not more? Why not a hundred X or ten thousand X? You're thinking too small. For Steve [Jobs], the bar he held for the company and for technical talent and for excellence was not wavering.” – Caitlin (84:01)
This summary captures the core of Caitlin’s multidisciplinary perspective and her real-world advice for founders, innovators, and anyone fascinated by the coming AI hardware boom.