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Big Cat
Hey, pardon my take listeners. You can find every episode on Apple podcasts, Spotify or YouTube Prime. Members can listen ad free on Amazon Music. Golf season is in full swing and getting out there to work on your game is bound to make any day even better. And if you're looking to improve your drive, Chevy Equinox EV is the smartest choice you can make. Bold athletic styling, a commanding presence, award winning tech, an impressive range, all with an affordable msrp. Chevy Equinox EV will put a smile on your face no matter how your scorecard shakes out. On today's part of my take, It's Dungeons and Dragons time. Our guy Tim woods is back with us. It is a week off at Barstool hq. We will have a show on Wednesday with some updating of NBA Free agency, but we have two and a half hours of Dungeons and Dragons with Tim Woods. Great, great episode. We love having Tim Woods. So get ready, buckle up. It's all brought to you by our friends at DraftKings. Nothing says summer like long days, clutch plays and firing off a few bets on the games. All with DraftKings sportsbook. As the season heats up, so do the bats, and DraftKings sportsbook has you covered with live betting, home run props, odds boosts and more. Whether you're chasing dingers or jumping in mid game, there's always action to be had. Never bet on baseball before. It's easy. Pick a guy to go yard, hammer some live odds mid game or just ride with your squad and hope for the best. No spreadsheets, just vibes and dingers. Here's something special for first timers. New DraftKings customers bet $5. Get 150 in bonus bets instantly. Download the DraftKings sportsbook app. Use code TAKE. That's code TAKE for new customers to get $150 in bonus bets instantly. When you bet just five bucks only on DraftKings, the crown is yours.
PFT
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Big Cat
Okay, let's go.
PFT
Hey, football guy. Patino aws.
Hank
Yeah.
Big Cat
Welcome to part of my take presented by DraftKings. Download the DraftKings sportsbook app. Use code take. That's code take. For new customers. Get 150 in bonus bets instantly when you bet just five bucks only on DraftKings. The crown is yours. Today is Monday, June 30th, and it's Dungeons and Dragons time. So let's kick it in studio with our guy, Tim Woods. Okay, we are back. Dungeons and Dragons special 4th of July episode.
PFT
Yes.
Big Cat
Oh, who was that?
Tim Woods
It's pretty.
Big Cat
Okay, so we are in the studio. We have Tim woods here in Chicago.
PFT
Good to be here.
Big Cat
We have a very special edition in Zach. Tim, first of all, how are you?
PFT
I'm doing fantastic. Absolutely great. How are you doing?
Big Cat
I'm great. By the way, look at that merch.
PFT
Absolutely. Oh, absolutely. T shirts have just dropped and they're on my website. Thank you very much.
Big Cat
I was. I was doing a photo shoot. I was doing a photo shoot this morning with Stella and Tim. Absolutely Stella. I was like, hey, this is my dog, Stella. And he goes, absolutely, Stella.
PFT
Notice I did that. I wanted to make sure that Stella got the branding dog. If I had said, hey, Stella, Stella would have gotten me the, like, head. Like, that's not what I want, though.
Big Cat
You absolutely don't.
Zach
That's how Tim said hello to me this morning. He just go, yeah. And then Ice Cube came in. Did you absolutely. Ice Cube?
PFT
I don't think I did. I think I got too nervous, unfortunately.
Zach
That would have been the whole time. Absolutely.
Big Cat
Ringo Star just lost his muscle.
Zach
I lost my muscle. Well, I am Ringo Starr today, but I'm Ringo Starr as a bicyclist. And also Zach thought that Ringo Starr meant the guy with the star over his eye and Kiss. So it's kind of like a three way costume, which is fun.
Big Cat
Yeah.
Tim Woods
So I don't want to be rude, but now that the mustache is off, like, it basically just looks like you put on face paint.
Big Cat
Because you could wear that outfit. Yeah, that is something you'd wear.
Tim Woods
If you're walking around the office with that outfit on, no one would bat an eye.
Greg
Looks like that's PFT with kind of a star.
Big Cat
Yeah. All right, so let's go around the room. So pft. You are Ringo. Ringo Starr from Kiss.
Zach
Ringo Starr from Kiss, who also rides a bike.
Tim Woods
Ringo Star.
Zach
Yeah. And I have a gun and an ax. So, I mean, you're basic D and.
PFT
D. Yeah, yeah, absolutely.
Big Cat
Nick.
Greg
I'm infant newborn Pikachu with a Tommy gun just dawning on me that my little yellow penis is going to be on the biggest sports Podcast in America.
Big Cat
Okay, Zach.
Hank
I'm a Wolverine Claws tuck today.
Big Cat
Okay. You look. You have a great costume.
Greg
Yeah, you did really well.
Hank
I was. I was willing to pivot with anyone on Wolverine, but you guys look great as well. I think. I think we got great. We've got costumes. We got costumes.
Zach
Who do you think looks the best?
Hank
I. I really like the Brittany, and I really like the Ringo Starr with the. The bicyclist Glock. And I thought the. I thought. I did think the shoulder pads would sell more as the overlord of D D. They didn't sell as much as I thought they would.
Big Cat
No. These didn't do anything. Okay. Hank.
Greg
Yeah. For. Yeah, yeah. Gonna get it taken down.
Tim Woods
I am Britney Spears. Zach said he didn't realize Britney Speed got me a woman's costume till after he bought it. So I got bell bottoms and a wig. I actually. I think I look hot.
Big Cat
Yeah. Yeah.
Zach
You look pretty good.
Big Cat
Yeah, I like the bag.
Zach
You kind of look like Dog the bounty hunter a little bit Dog it.
Big Cat
Yeah. Say, go with. Go with Christ, bruh.
Tim Woods
Go with Christ, bruh.
Big Cat
Okay.
PFT
Yeah.
Big Cat
Yeah. All right. And I am Snorlax.
Greg
You're Snorlax?
Big Cat
I'm Snorlax.
Tim Woods
On brand.
Big Cat
But I was.
Greg
Oh, that was brutal.
Big Cat
Does that mean that was up Snorlax, this sleep Pokemon. Hey, I know I wasn't gonna be Snorlax. Zach. Initially, my costume was just simply these shoulder pads, these leather shoulder pads. He bought me about 8% of a costume.
Zach
You had a helmet, too.
Big Cat
I did have a helmet, so, yeah, like maybe 12% of a costume.
Zach
You probably had the best costume and a sword with the 12% of the costume.
Big Cat
12%. My 12% was incredible. It just only was 12%. I was just wearing jeans and a T shirt. So I pivoted to snorlax with the 12%. And then also I got a Glock as well.
Hank
You have a Glock. So a sword that you can pivot to if you'd like to as well.
Big Cat
Okay. Yeah.
Tim Woods
Yeah.
Big Cat
All right. So, Tim, let's. Let's get it going. Good job, Zach. On, well, no, Job Job. You got us something that made us look a little different than our normal clothes.
Tim Woods
Job attempted.
Big Cat
Yeah.
Hank
You can hang your hat on Job not executed.
Big Cat
No, not at all.
PFT
Solid eight on a D20. Oh, no, yeah. Absolutely. On a D20. Yeah.
Big Cat
It was, like, maybe a two on it.
PFT
Okay. It wasn't a one. It was not a natural one.
Big Cat
There we go. There we go. Tim.
PFT
Let's.
Big Cat
Let's get into it, whatever you want to go.
PFT
I want to first of all say that we need a character for Zach. So I'll just go around and just remind us. Of course, Big Cat, you are going to be Norm, the human barbarian. Joining the team once again, we've got Pft as Wayne, our hill dwarf bard. We've got Hank as our gnome warlock, Erlik. And we've got Nick returning as Greg, the human paladin. Greg with two GS, I believe. Yes, absolutely. Now, I heard that, Zach, you're a fan of doing some heals with a little bit of DPS on the side, is that correct?
Hank
I am a fan of main heels, yes, absolutely.
Tim Woods
100% Marvel rivals.
PFT
In Marvel Rivals, I am aware that Zack is a fan of doing mainly heals, but also some dps kind of as a secondary role. So I found the perfect character for Zack. This is a human cleric of the Storm nurses in the army. What that means is time.
Big Cat
Can I just ask a question real quick? You're. You play a video game and you're the nurse.
Hank
We run two roles, so I'm doing heels and damage. So I'm doubling. I'm looking out for the time.
Big Cat
You're just running around, not killing anyone, just trying to save other people.
Hank
I'm making sure the boys are good.
Big Cat
Yeah, like you're a water boy in.
PFT
A fake life support. Got to have team support.
Hank
Look, if you get. You got to have heels, you got to have. The team needs water, the team needs orange slices. We got to keep the boys healthy, keep the boys good. I do a little bit of damage as well as Invisible Woman.
Big Cat
Okay. Okay.
PFT
It's a noble cause, 100%. I would also say I didn't know that existed. In D and D, the cleric's role is to pray to their God and get healing magic to give to their friends. So, again, mainly a support role, but as a storm Cleric, you also have lightning and thunder magic that you can use to deal damage as well. The only problem, Zach, is, unfortunately, and I am not riffing here, this is actually the case. I only had level 2 characters. So as long as you're okay with it, you are going to be playing with a bunch of people who are high level than you who are descending down in order to play alongside you. I hope that that's not an issue or anything. We might call these maybe smurfs, possibly people who are going to be a little bit ganging up on you potentially. They have about three times as much power as you do, unfortunately. So you're just gonna need to kind of level yourself up to get to the level that the others are at. Apologies. I'm so sorry I didn't have level six sheet to hook you up with.
Hank
Unfortunately you've turned me into everything I hate.
PFT
I'm so sorry.
Hank
But I'm gonna do it for you. Tim. 100 you.
PFT
I. I know you will. 100 so you got 15 hit points to work with. The others are closer to the 40s and 50s right now. Zach alive because he's our healer and without him we don't have any healing magic. So just a heads up everyone. Of course we're all on the same team as we always know. And I don't. Obviously you can betray each other in DND, but I don't think anyone here would do that. So. 100 absolutely. Now this adventure I'm very excited about because it is number one, a Timwoods original. Normally I've been running like canned adventures. Like the classics as it were that I've been like growing up with. I've run out of classics for you guys. So at this point we're in Timwood's original adventures. I just made this one up for the awls and at this point I actually went into my records to check this. I have run this adventure in particular for 45 different groups of awls over the course of the last year. And that is a total of 27074 AWLs out there. They are listening right now and they are judging your every move. I told them that they probably are going to do a better job than we'll do today. So obviously you're the ones who can set the record straight on.
Big Cat
Yeah.
PFT
Do you.
Big Cat
Oh, sorry. I didn't mean to point the gun at you, but have we. We've never done a Tim woods original.
PFT
No. Most of the adventures we've done have just been sort of me improving within a structure of one of the published adventures. This will be an original 100%. This is huge.
Greg
This is awesome.
Big Cat
I'm excited.
PFT
Absolutely.
Zach
What's the name of this adventure?
PFT
The name of this adventure as I call it is the Dragon of Mount Speartop. And as you can imagine, this is your classic D and D adventure. There is a dragon attacking the local towns and villages. A red fire breathing dragon. And we are going to need to go to Mount Speartop to slay this dragon. Maybe with some guns.
Zach
Do you ever call these deity parties?
PFT
Hmm.
Zach
Is this a DD party?
PFT
This would be a D and D adventure.
Zach
Okay. No one gets oiled up.
Big Cat
No.
PFT
I mean, it depends on where we exactly are going for the. For the party. I mean, you can resolve the challenge in whatever way you want. Some people use dice. Some people use other methods perhaps, but 100%. And so our adventure is going to begin in one of the major locations of the D and D world of Faerun. We're going to be starting this adventure at the White House. April Fool's. Just kidding. I'm so sorry. We are not going to be starting the adventure of Lighthouse. We are going to be starting this adventure in a famous D and D location called. Baldur's Gate is a major hub of adventure. It's so popular that some video games have been set in the world of Baldur's Gate, and they are very good. So the big city of Baldur's Gate is generally very well protected from dragons. It has a big army, big walls, big ballistas, just like Game of Thrones for defending against dragons. But we're out in the villages and towns outside of. They have put together a fund for whatever group of adventurers is willing to take on the challenge of slaying this dragon. And that is, in theory, us assembling to take on this quest. All we know is that this dragon has been going back to the tallest of the Cloud Peak mountains, Mount Speartop. Other than that, we don't know exactly where its layer is. So I will throw out there that we can spend as much time as we want in town gathering information or supplies if we think that that's necessary. Or we could just say, eff it, let's go straight to mountain and start trying to find this dragon the hard way. Whatever we'd like to do.
Greg
So we can do anything.
PFT
We can do whatever we want.
Greg
The possibilities are endless.
PFT
The possibilities are endless. 100.
Greg
Should we do a mini golf tournament?
PFT
There are several beautiful rolling hills around the towns and villages. And I will just throw out there in dnd world. I think it's hobbits who created the sport of golf.
Tim Woods
Well, I think. I think for. For, you know, if we're gonna have to slay a dragon, they're probably gonna have to train.
Big Cat
Yeah.
Tim Woods
And we should probably measure, you know, how we train up against each other.
PFT
Now to see who goes first. I would ask everyone to do our first D20 roll of the day. If you can grab a D20 and roll it. Whoever rolls the highest on this is gonna get to go first.
Big Cat
Is it poor form in the Dungeon and dragons community to make your box like. Like you basically moved into your box like Hank has just moved all this stuff into my box.
PFT
I mean, sometimes people share dice, sometimes they don't. Very protective of their dice. Like, don't roll my dice is actually a rule for some people in dnd. If you roll my dice, you're gonna give it your luck. I don't want your luck. I want my luck.
Big Cat
Yeah, he's got his coffee in here. He's got his. He just moved all his stuff into my box.
Zach
You don't come. You don't come in another man's box.
PFT
No.
Tim Woods
Box of the year.
Big Cat
Box of the year. Okay, look at. What is this? Like, you just. It's just trash.
Tim Woods
That's not mine.
PFT
Yeah, it is.
Tim Woods
Oh, yeah, it is.
PFT
Yeah.
Big Cat
Sorry.
Tim Woods
It's our box.
Big Cat
I understand, but. So you could take half of it, but you took all of it.
Tim Woods
Sorry.
Big Cat
You're starting to piss me off. I'm starting to think about killing you.
Zach
I think you should put a conservatorship on that box.
Tim Woods
Sexist.
Big Cat
PFT really does.
Tim Woods
Classic. Classic bar stool.
Zach
You forget about.
PFT
Keep looking at him.
Big Cat
It's just Facebook.
Greg
Oh, my God. Ringo Star.
PFT
That's me.
Big Cat
All right, so we're all rolling.
PFT
Absolutely. Everyone can roll a dc. We'll be adding your dexterity modifier to see when in initiative you're going to go. So some of us have a boost to this.
Big Cat
Go ahead.
PFT
Most of us don't.
Tim Woods
18.
PFT
18 with an extra plus two. That's a dirty 20 right for Liverpool Ehrlich.
Zach
Then the streets went to the pub.
Big Cat
19.
PFT
19 for you.
Big Cat
Yeah, 19 for me.
PFT
You have a plus two. So actually you got a 21 total going just ahead of Erlich. Absolutely. So Norm first, followed by Erlik. And how are the rest of us are doing? Everyone can roll one D20. Sorry. Boom. Three. Three. I'm sorry to say, Greg, you're probably going to be going at the end.
Zach
Of initiative, But I have a 17.
PFT
17, absolutely. Now you have a plus two on this, I believe. So that'll put you into initiative on a 19 for Wayne. Our bard. Absolutely. And our. Oh, Zach, let me ask an important question. What is the name of your cleric character?
Hank
The name of my cleric character is I'll go.
PFT
You can cook on this if you need time.
Big Cat
No, no, we want it right now. He's got it.
Zach
He's got it.
Greg
Five seconds.
Hank
Five seconds.
Zach
Four.
Hank
Count me down.
Big Cat
Two, two, one.
Hank
Trey Wind will be mine.
PFT
Ooh, that goes hard.
Greg
Into his head.
PFT
So I want to point out that.
Tim Woods
That'S the name of a boat.
PFT
Not only do you follow.
Hank
Actually, okay.
PFT
That'S kind of a pirate name.
Zach
I play the drums.
Big Cat
Trained Win or Trade Wind?
Greg
Trade Win.
Hank
I'll go with Trade Win. Trade Win.
Zach
I kind of like Train Win.
Hank
Win.
Big Cat
Train wind.
Hank
We can. We can pivot the train wind if you'd like.
Zach
Train wind.
Hank
Train wind. We can do that?
Zach
Absolutely.
Hank
We can do train wind.
PFT
I'll also ask you one other question, Zach. Not to put you on the spot, but you follow a God of storms. That could be Zeus, that could be Thor. That could be anybody. Or you can make up your own Storm God.
Greg
Make up their own. Three seconds.
PFT
Storm.
Big Cat
Let's go.
Zach
Five, four.
Hank
We're doing Storm gods, right?
PFT
Storm God.
Hank
Okay, we'll just go with a storm God.
Big Cat
3, 2, 1.
PFT
No, wrong answer. You can pick the mutant storm Pound found. Absolutely. 100%.
Big Cat
Of course.
PFT
Love it. Pound found the storm God. 100% done. Absolutely.
Big Cat
Good job, Zack.
PFT
I will say that you have been led to this location, Trade Wind, by visions from pound found, telling you that this dragon has not only upset the balance of the land, causing forest fires, it's also affecting the skies and the storms. Smoke filling the skies is no good for pound found, God of Storms. And in fact, your temple to pound found has been attacked by this dragon very recently. It's. It seems. And so you need to get your vengeance, and the rest of us need to make some moolah, some money slaying dragon. 100%. But, Zach, go ahead and roll me a D20 plus zero to see when Trade Wind, Train Wind is going to go.
Hank
So I've rolled a 10. A 10 for you, sir.
PFT
10. Okay with a 10. Absolutely. Train wind, you're going to be going right after Wayne's turn. In that case, good stuff. So we're starting with Norm today. We'll point out that in theory, if you're starting in town, other people have really good persuasion skills. The barbarian tends to just want to focus on attacking stuff. There's not a lot of stuff to attack in town, but you can do whatever you want in town. There's places that sell potions, there's the tavern where you can get information and stuff. Whatever you might want to do in town, totally up to you.
Big Cat
Okay, we got to arm up. Oh, should we arm up?
PFT
In theory, arming up would not be a bad idea.
Big Cat
Okay, I'd like to arm up. And then. Can I also. Do I have a secondary action?
PFT
You do. 100. Absolutely.
Big Cat
So let's arm up.
PFT
My.
Big Cat
My primary action.
PFT
I do want to point out that at the end of our Last adventure, we had defeated a different dragon and claimed from its horde a magic axe. So when I asked at the end of the adventure, we said we were sharing the axe.
Big Cat
I want it.
PFT
Okay, Absolutely. I mean, it is probably best in the hands of a barbarian.
Big Cat
I'm the strongest guy here.
PFT
No one's challenging you on that. You have a magic plus two. Great axe.
Zach
X.
Big Cat
Sure, that'd be great.
Zach
Take my ex. It's me ax.
Big Cat
Oh, this is a real ax.
PFT
Oh, no. Oh, no. Absolutely.
Greg
Ringo, where's your accent.
PFT
Theory? Pretty well equipped. You could try to find an even better magic ax, or you could just simply arm up on that one, and you still have more stuff you can do on your turn. For sure.
Big Cat
Yeah. Let me. Let me. Let me just make this magic ax even better. Can I do you?
PFT
Certainly.
Big Cat
Okay.
PFT
100. So if you go to the weapons smith outside of Baldur's gate, you notice there's, like, a dwarf and a half orc who are, like, running this weapon weapon shop. They have an enchantment table for improving your ax. There's also a really nice ax on display. It's kind of like in Comic Con, where the stuff is hung up really high, but you can see it on display. You know that it's chained to the backboard of this weapon stand, as it were, and it looks like a really nice, well, enchanted ax. Or you could ask them to enchant your ax even more than.
Big Cat
Yeah, let's enchant my ass.
PFT
Absolutely. Go ahead and just roll me a D20 for a persuasion check. You have a plus zero on that 20? Oh, it's a natural 20.
Big Cat
Natural 20.
PFT
100%. And they ask you a very important question. First of all, they say, what? Well, you've already got the pretty nice axe going on there. The dwarf says, and the half orc agrees. I mean, that's pretty impressive. You want something nicer than that? What for? And they're wondering what quest you are on right now. Do you tell them about the quest?
Big Cat
Yeah, I'm gonna kill this dragon.
PFT
When they hear that, they say, well, we're in danger. This dragon might attack us at any moment. We would more than love to hook you up with an enchant. In fact, they go up to this axe, and they bring it down off the stand, and you see them do some magic. The rune on the axe disappears, and they turn to your axe, and they start hammering it. The rune from that ax goes onto your axe instead, and they hand it back to you and say, now, you don't have a Magic great axe. You have what is called the Greataxe of the Chill. This weapon, if you speak the magic word, will cover itself with ice and deal ice damage to your enemies, including fire dragons. Okay, so you got a great ax of the chill now. Congratulations. That's a D6 of extra cold damage every time you hit a dragon. Now that would be your action to negotiate this out of them right now. You could ask them one more question or for one more minor thing or do something else.
Big Cat
I'll just do one minor thing. I would like to open a limited edition set of Pokemon cards.
PFT
100%. They do say every weapon purchase and upgrade comes with one free package pack of Pokemon cards. You open it up inside. Just roll a D20 for me. The higher you roll, the better a Pokemon you get.
Greg
I do this 19 with a 19.
PFT
Name your Pokemon you get whatever Pokemon Holograph Charizard. Get a holographic. You got a holographic actions and because you. You can't eat it just yet.
Big Cat
If you.
PFT
Also in this world, these are magic Pokemon cards where if you throw it on the ground like Gambit, it will turn into that Pokemon. Just a heads up. So you've got a holographic Charizard and then a bunch of random commons at that point. Still, holographic Charizard goes hard.
Big Cat
Huge pull.
PFT
In theory. That's going to be pretty weird for the fire breathing dragon when a Charizard shows up and he has no idea what the he's looking at.
Big Cat
I'm going to eat that Charizard.
PFT
That's right, Norm. Amazing turd. Well done. That was a huge glow up for Norm Ehrlich. We are up to you right now. And Erlich, I will just say that your patron has been whispering little secrets in your ear and stuff about the mountain. But we'll get into that a little bit later.
Big Cat
I just want one last thing. I will say that we are a team and my holograph Charizard, I will happily give it to anyone else for a certain amount of kisses.
Greg
Why do I always have to be gay?
PFT
Everything.
Big Cat
If anyone.
Greg
Everything.
Big Cat
Kiss it up and you can maybe get it.
PFT
You're a widower now. I am adventure. So yeah.
Greg
Yeah. My husband's dead.
PFT
Absolutely. Yeah. Single. Newly single.
Tim Woods
I would like. Let's do a history. Let's. Let's find out. Let's figure out some details in this dragon.
PFT
Absolutely. 100%. Roll me a history check. I believe you have a plus five on that D20 mistake. Yep. Or plus six actually.
Tim Woods
That'd be two.
PFT
Two. I'm sorry to say offhand, you don't know any facts about the dragon. But that was a free action. Just see what you could try to do research, but I'll point out that would be kind of talking to people. Or maybe hitting up a library in Baldur's Choice.
Zach
You want to go to the library?
Big Cat
Know what that is?
Tim Woods
Nah, we're not doing that.
PFT
You do have a much better charisma than intellect.
Zach
Can you just watch like a couple YouTube videos and do his own research?
Big Cat
See a TikTok?
PFT
Yeah, that would probably be the equivalent of picking up rumors in the tavern, as it were. Just seeing what people are talking about.
Tim Woods
Yeah, what else? What else could I do?
PFT
You could go to the tavern. You could talk to people, try to hit them up.
Tim Woods
Let's grab a couple trulies.
PFT
100%. The moment you walk in the tavern, you notice that there is your classic human bartender apron. Brown beard. He's cleaning a glass, nods at you. You enter. You also see a bunch of humans primarily, but two tables of dwarven miners. I must emphasize mine workers. People who work in mines who are allowed to be here. And they are drinking and eating their dinner. There's a table full of hobbits, a whole multi generational hobbit family in the back room who seem like they're celebrating something right now. Who would you like to talk to? I'm sorry to say, you don't see any gnomes around like yourself.
Tim Woods
Let's go to the hobbit boys.
PFT
Absolutely. You go to this hobbit table in the back. It sounds like they're talking about a recent dragon attack where their barn got burned down. Would you like to sort of chat them up right now?
Tim Woods
Yes, please.
PFT
Are you mentioning anything about what you're doing here? What are you saying to them as you go to talk to them?
Tim Woods
You guys come here often?
PFT
Absolutely. Just roll me one to 20 with.
Tim Woods
A plus six on them, another two.
PFT
I'm sorry to say that with an eight they go. I mean, yeah, we do hang out here a lot, especially after our barn's been burned down by the dragon. But actually we're just. We're just celebrating with the family right now. They notice your robes and like your various magical amulets. They know you're a warlock and that's making them a little bit nervous right now. I don't think they see Lola, cuz Lola, your imp can turn invisible, but at the same time they're nervous that you might have a demon of some kind with you. They you can say whatever you want to them. You might be able to earn advantage on this check. But depends on what you say to them. Exactly. They're almost dismissing you at the moment.
Tim Woods
So what happened to the dragon?
PFT
The moment you mention the dragon, they start to talk more. Roll one more time. You just earned advantage three. Three. I'm sorry to say. With a nine total. All you hear the mention is that the dragon did indeed burn down their barn. It seems like the dragon took all of their food that was stockpiled in the barn as it was burning down somehow. And the old hobbit is mentioning that he got a good look at this dragon. There is some sort of hobbit grandpa here at the head of the table. And he's talking about how he used his spyglass to watch the dragon as it was going back to the mountain. You have heard of spyglasses before but they are invention in the world of Faerun. They don't use magic at all. They're like crystal balls, but they allow you to see far away things. You think spy glasses are worth like a thousand gold pieces. If you were to get your hands on one of those. Just so you know. Unfortunately you've used your action and you're trying to get into this conversation with these hobbits. It's not going so well. Would you like to try anything else with your bonus action?
Tim Woods
No. I think. I think we got to just find a way to get the spy glass.
PFT
Absolutely. He patted a bag on the back of his chair when he mention to spyglass. But that's all you know for sure. Erlich. Good stuff. That will bring us to Wayne.
Big Cat
Pretty big waste of a turn.
Zach
I mean the.
Tim Woods
The solid.
Zach
The rules were bad.
Tim Woods
Seven. Seven.
PFT
Not much you can do with those rolls. It's.
Zach
Oh, you can roll better.
PFT
Absolutely. Oh, sorry. Hank. One thing I did want to give you. Since we're celebrating your birthday today, you have the one and only instance of DM's inspiration. It is worth one free reroll today for your dice. Dice or somebody else's dice. You could use it now or you could save it for when you really need it. 100.
Big Cat
That's good.
PFT
Absolutely.
Zach
Your birthday wish.
PFT
Absolutely.
Zach
Okay. So it's my turn.
PFT
Yes. Yeah.
Zach
Okay. So Hank is in the tavern right now?
PFT
Yes. Correct.
Zach
Where is Big Cat currently?
PFT
He's at the weapon stand just outside of Baldur's Gate in the marketplace.
Big Cat
Hanging with my holograph Charizard.
PFT
Absolutely.
Zach
What other stores. What other shops do we have around the town?
PFT
There is a potion shop and several templates. Temples. Temples are a great place to get healing potions and blessings. Potion shops are where you could get maybe even more powerful potions. Healing potions, but also, like invisibility potions, fire resistance potions.
Zach
I think that sort of. I think the healing shop would be great for Zach for trade wind. But I'm gonna go to the potion shop.
PFT
Absolutely. You can go to the potion shop. 100. When you get to the potion shop, it's one of the few structures.
Tim Woods
Not a drug guy.
Zach
Speak up, Hank.
Tim Woods
Not a drug guy.
Zach
It's post. I'm a potion guy.
PFT
Absolutely. 100%. And as soon as you go into this potion shop, a little bell rings. There is a gnomish couple, just like our warlock here. There is a pair of gnomes. It seems like they're a married couple. The wife is an artificer with goggles on. The husband is a wizard with, like, the moon and star or, like, wizard hat. Classic look. And you realize the wife has, like, invented these special shoes for them. They each press a button the moment you enter. And they're like moon shoes. They're suddenly. It's like, re, clank, rent or clank. And they are now dwarven hide as you walk in. And they go, ah, greetings. And they're kind of like walking on little stilts a little bit so they can be your height. And they say, please, how can we be of help to you? Right now? We are very interested in selling you some potions. What are you looking for?
Zach
Can I ask them? Do you guys like to party?
PFT
Ooh, roll me a persuasion check on them real quick.
Zach
Okay. 18.
PFT
18. And you have a plus six on your persuasion, I believe, with a 24. Or they look at each other and they give some sort of special signal to each other. Canonically, this is a swinger couple. In every time I've run this adventure, they said, hey, we noticed you across the room. And we elevated our shoes so we could look you dead in the eyes. And we just were kind of like, wondering if you wanted to hang out tonight. We're not doing anything. We were planning on partying, actually. And they indicate that what they are brewing right now is some special potions.
Zach
Special potion. I like that.
PFT
Absolutely.
Zach
Is there a. A weird chair that's in the Corner of the Sh.
PFT
100% there is a chair. But they would say, But I mean, you could get involved if you really want to.
Zach
Yeah, as long as there's consent, right?
PFT
Absolutely. You get consent from them. Do you then ask for consent after you have it.
Zach
After I have consent. I definitely ask for consent because there's nothing hotter.
PFT
They lose their goddamn minds as you ask for consent. The second time they go, wow. Nothing sexier than that. It's like he's teasing us. Says the wife. And in immediately the ne. I mean, it goes late into the night, but you are afterward. Oh, actually, sorry. Roll me a constitution saving throw just to see how everything went.
Zach
Okay, that's a 1212.
PFT
But you have help roll one more time. You're getting advantage. Couple with a 15 + whatever your constitution saving throw is. It's hours later that the camera returns to us and the couple is exhausted. They say that was the craziest night we've had in a time. Please let us set you up with some potions for the road. What do you need? They're willing to set you up with healing potions, invisibility potions, or fire resistance potions.
Zach
Well, we're going to see a dragon, right? I feel like fire resistance might be a good thing to have.
Greg
Are we certain it's fire breathing? It's red.
Tim Woods
Yeah, because it burned down The Hobbits.
PFT
Yeah. 100. Thanks, guys.
Zach
Listening, ears on.
PFT
Absolutely.
Zach
Would you. I don't know. What do you guys think? Fire.
Greg
Fire resistance seems good.
Zach
Okay, we'll go. Fire resistance.
PFT
They do indicate that's a pretty expensive potion, but they would be willing to give you for the performance you just did tonight, three of them. It's not enough for everybody, unfortunately. They tell you that's like 500 gold pieces per potion though, so you're getting a good deal. These are free potions. Do you hold on to all three of these potions or do you start doling them out to your teammates?
Zach
You know what? I'm gonna give one. I'll give one to Norm.
PFT
Okay.
Zach
Norm's got the magic axe.
Big Cat
He's gonna be important.
Zach
I'm going to give one to Greg.
Greg
Two GS. Huge one left, big decision.
Zach
And then one left.
Big Cat
Zach, no. Trade winds.
Zach
Trade wind, train wind.
PFT
The lowest hit points of all of us, so you might need it the most.
Zach
Yeah, I think I'm going give it a trade wind.
Hank
I want.
Zach
I want trade wind stick.
PFT
So you're not keeping one for yourself, is that right? I'm a benevolent man, 100%. It does seem like the Novish couple is hoping you will return again. But they are going to be keeping the store shut for today because they're too exhausted. You did a fantastic turn. You still have your bonus action. I would say, in case you want to inspire one of your teammates.
Zach
So for bonus action, I think I would like to inspire Trade Wind.
PFT
Nice. Absolutely inspired. Okay. What do you say to or. Or play. You can either play music or say something inspiring to him to give him inspiration.
Zach
I think I. I just tell him, like, hey, train Wind, you did a great job. You did a job buying costumes today and you should feel good about doing a job. You had a job today and you job accomplished.
Hank
I feel very inspired. Okay, that was great speech.
Zach
All right, welcome.
PFT
Absolutely. 100%. Getting all the armor for the team. 100%. And Wayne, great turn that is going to bring us to train Wind now, followed by Greg Train Wind. What would you like to do? I want to highlight that as a storm cleric, you have good intimidation. So you can go around and try to kind of be stern and serious with people trying to get information out of or you can just be kind of friendly with them and try to use your persuasion, but you're not quite as good at that because of your history as a sailor. You're used to, like, yelling orders at people and stuff like that. That's if you want to talk to people. You can do whatever you want in town, including go to your local temple to pound found the Scott of storms.
Hank
I'd like to check out the temple to see what pound found's got going on.
PFT
Absolutely, 100%. You go to the local temple of pound found and sure enough, do you think pound found is a good, evil or neutral?
Hank
Seems as if he could be neutral.
PFT
Storm gods would tend to be neutral. It's true. So when you go there, first of all, they are very upset. The whole statue to pound found that was built there with, like, gemstones in its eyes got knocked over. Someone ripped the gemstones out of the eyes and took them with them. All the priests of pound found are going around trying to rebuild and they're doing an okay job, but they really want you to get vengeance upon this dragon. Are you trying to get information out of them or supplies or anything like that? What are you saying?
Hank
I would like to know, you know, where. So where we could find this dragon, you know, a little bit more. More information on where he can be so we can get those. Those stones back.
PFT
We got to get this statue back 100%. Please roll me a D20. And this would be a persuasion bonus for you. I think you have a plus two on this. If you're being nice to them, if you're being very serious with them, then it would be a plus four, actually. Are you Being intimidating, that's high risk, high reward. But you could also just be friendly with them. And. And that would be a plus two on the persuasion check.
Hank
I'll go with friendly this time. I did do a six.
PFT
Absolutely 100%. Because it's your temple. You get to roll two times and take the higher numbers to roll one more time.
Hank
We got a strong four on that one.
PFT
Okay. So we'll take at the very least with the. You're being nice to them. So a plus two. That's an eight. Unfortunately, with an eight, all they're able to tell you right now is that the dragon definitely went back to Mount Speartop. They thought they saw it land somewhere about halfway up the mountain, but they don't know more information than that, unfortunately. Now, you could try one more time with one roll as your bonus action or you could do something else with your bonus action.
Hank
Do I, I can bank the bonus action.
PFT
The bonus action is not something you could bank. You could do something else with it or you could try to talk to them more.
Hank
Okay, I would like to. I would like, you know, talk to him a little bit, like, see if we can further this conversation. I know they're saying mid mountain, but was there a guy that maybe saw something the others didn't see?
PFT
Absolutely. Roll one more time. And now at this point, are you being stern with them or just sticking with the Plus 2? Still being nice to them.
Hank
As of right now, we're cordial. We're just trying to get along.
PFT
Staying cordial.
Hank
11.
PFT
11 plus 2. With a 13. You're getting some good information. You notice that they said the dragon definitely landed halfway up the mountain, specifically landed at a cave entrance. And there were one, two, three different cave entrances. Almost like this dragon picked an area where there are three different caves and two of them, almost like decoy caves. This priest lets you know for certain the dragon went into the middle of the three possible caves.
Big Cat
Trade wind.
PFT
Now I will ask train wind. Do you share this information with your teammates?
Hank
I would love to share it with the team.
PFT
Absolutely, 100%. So a valuable clue. You know, if we had followed the trail of the dragon, we would have gotten to these cave entrances and not known which one the dragon went into. Apparently the dragon landed on this climbing wall, a 20, 20 foot climbing wall, about halfway up the mountain and climbed into the cave entrance. They also say he climbed in in a weird way, but they didn't see more than that. So there's still a little bit of a mystery there Right now with only a 13 so train wind. Very successful turn there. The priests beg you to slay this dragon, but wish you very well. And that will bring us to Greg's turn next.
Greg
Is there a baker in town?
PFT
There is a bakery.
Greg
I'd like to go to the bakery, please.
PFT
100. You go to the bakery. Absolutely. The bakery is going to be run by a. No one's gone to a bakery in this adventure. It's a hobbit. A hobbit runs this bakery. 100%.
Greg
I would like to ask for 12 donuts.
PFT
Absolutely. 100%. Roll a D20 just to see how good these donuts are. Seven. Seven. But with your persuasion bonus, I think you have a plus four under skills for plus six. Plus six with a 13 total. They're not magical don't donuts, but they're pretty high quality. Very honest. These are fresh donuts. They just made them this morning.
Zach
Does Greg have any gluten sensitivities?
PFT
Roll to see if you have a gluten sensitivity or not. As long as you get a 7 or higher. 7 or higher. You don't have gluten sensitivity. 19. In the world of D and D, maybe you had it when you were born, but there are clerics who can be like, cure gluten and top. And you've been healed at a very young age in this magical setup. Absolutely.
Zach
Thanks, max.
Big Cat
Good job, Max.
PFT
100%. So you have beaten gluten intolerance. Congratulations. 100%. And now you can chow down on these donuts if you wish.
Greg
Can I. Can I ask if, like, there's any of these people in the bakery? Do art?
PFT
Ooh, yes. I'm gonna roll to see if there's already any visible. You ask around. No artists in this bakery right now, but they do indicate there are artists in town. What are you looking for?
Greg
I want a picture of Joe Buck with a big forehead.
PFT
Absolutely. There are some caricature artists that they are able to hook you up with with that role. And they send towards this elven woman who starts, like drawing exactly what you are looking for. How big do you want this? A little small pocket size or like a big, like, mural on someone's wall?
Tim Woods
75 inches.
Greg
Like big TV size.
PFT
You comm. Commission this painting. Absolutely. And then let me just see how this goes. Fantastic. She tells you you must be careful because one of the things that dragons love to steal is anything of value. And she says that this painting would be worth hundreds of gold pieces to the right buyer. But that means that if the dragon spots it, the dragon might Want to grab this painting and add it to its horde. So as you're trying to move this TV sized painting, you're kind of like, I got to move quickly. You're looking to the skies. You're trying to get it from from place to place without this dragon trying to soup in and grab.
Greg
Probably give it to one of the strongest people on the team.
PFT
Who are you giving the painting?
Greg
Oh no, he's over encumbered. He has a lot on him.
PFT
I mean it's a big thing. You could strap it to your back for sure. But so you've got this huge painting right here. 12 donuts and 12 donuts. Sounds like you're holding on to all those for right now.
Greg
It's past noon.
PFT
Okay, 100% you're able to get all those when was there anything else you were trying to to get?
Greg
How many? Do I have much action left?
PFT
I would say the donuts were a bonus action. To be fair, commissioning the painting was most of your action. If there was anything else you wanted to commission from that artist, you could, but otherwise your turn would be done.
Greg
I'm okay. I'm done.
PFT
100%. Absolutely.
Big Cat
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Zach
That just sounds delicious.
Big Cat
Oh, so good. Go try Mountain Dew Baja Blast right now. Now. You will not be disappointed. Tell them Big Cat sent you. Tell them Hank sent you.
Tim Woods
Please.
Big Cat
Baja Blast. Mountain Dew. Go get it. And now back to our good friend Tim Woods.
PFT
That'll bring us back around again to Norm, then. In that case, Norm. So far we got some information about this dragon.
Big Cat
I think. Boys, we got. We got to get going.
Greg
We have our stuff.
Big Cat
Mount up.
PFT
Absolutely.
Big Cat
This is going to be a long trek up this mountain.
PFT
It certainly is. Yes.
Big Cat
Should I. Should I carry anyone's stuff? Just because I don't want anyone to get tired. So does anyone have any things they want me to carry? You don't have anything, Right. You have anything? Train? Wind?
PFT
No.
Hank
None you need.
Big Cat
Do you have anything, Ringo Star?
Zach
I gave away my potions.
Big Cat
Yeah.
PFT
Okay.
Big Cat
Do you have anything you want me to carry?
Greg
I have a big painting of Joe Buck.
Big Cat
Okay, I'll carry that huge painting. Let me get that for him. Let me get that for him.
PFT
All right. Do you hold on to it or hand it off?
Greg
I'll just remind you, I'm asking for collateral.
PFT
You have a giant monster moth who is the size of a horse. By the way, don't forget, I believe its name was Lil Shredder. Is that right?
Greg
That does seem right.
PFT
100%. And yeah. So little Shredder could carry the painting.
Greg
No. We're a team. We all trust each other. I'll give the painting up.
Big Cat
Okay. And I won't kill you with my axe.
Greg
It's really nice of you.
PFT
Thank you.
Big Cat
Yeah. That's good collateral.
PFT
100%.
Greg
I'll hold on to that.
PFT
You strap this painting to your back. Is that right?
Big Cat
Yeah. And I. I put in my pocket next to my charizard.
PFT
Okay. It's pretty big to fit in a pocket, so I'll say you can.
Big Cat
I'm a big Guy.
PFT
Okay. I mean, fair enough. 100. I'd say you kind of, like, have it strapped to the side of your pocket maybe. As long as they don't critical hit Norm at any point, the painting will be safe.
Big Cat
All right, so let's get going.
PFT
Absolutely. So, Norm, to get to the mountain, I would like you to please roll a survival check. Could I ask on your sheet, does it say what your survival skill bonus is? I think it would. A plus three. Unless I'm. Let me see. Is that it right there? I think it might be right in front of Hank on the ground. Unless I'm mistaken.
Big Cat
Made a mess of our box.
PFT
Oh, no, that's norm 100%. Yeah.
Big Cat
Survival four now.
PFT
Absolutely. Roll me a D20 plus four to see how far you make it.
Big Cat
19.
PFT
Four now.
Greg
Is 19 your lowest role?
PFT
Yes. He's eating all. I love it. Absolutely you are. With a 19 plus 4, not only making it safely to the mountain, you're noticing two things that you would have not noticed with the lower roll. First of all, you can clearly see little lizard footprints. Way too tiny to be a dragon's. And they're going toward the center of three caves. Straight ahead of you, you see this cliff that's about 20ft tall. In this clearing, there are handholds leading up to 1, 2, 3 different caves. We were already told mid cave. And you notice the footprints are, in fact, going to the middle cave. You also notice that in a bush just at the foot of that middle cave's climbing wall, you are hearing two little creatures arguing with each other. I'm sorry to say, whatever language they're speaking, you don't speak that language, Norm. Unfortunately. But they sound like. Like they're yelling at each other in a little whisper fight.
Big Cat
Let me ask you a question. Do they speak axe?
PFT
They probably. Everything speaks. Okay, one. Yeah, absolutely. You could easily charge out right now and attack this guy and still rage.
Greg
Is there anybody we know that is familiar with pointing out lizard people?
Zach
Oh, like identifying different types of lizards?
Greg
Yeah, something like that.
Zach
You used to have a guy.
Big Cat
We did used to have a guy, Brittany. Okay, so what do you guys think? Should I take. Should I take these lizards? Should I grab them? Should I.
Hank
We need them.
Big Cat
They're gonna lead us, right?
Greg
I think if we're taking my moth, can we have these lizard people on the. The flight?
Zach
Do moths eat lizards?
Greg
I don't know.
Big Cat
Okay.
PFT
Giant moth mite.
Zach
Yeah, it might be useful.
PFT
Size of a whole. These guys don't sound big.
Big Cat
Yeah, they're. They're. We need to. We need to scoop them up and just kidnap them. Yeah, yeah, why not? We'll lizard kidnap them.
Greg
Use your axe.
Big Cat
Yeah. You know what? Tell them they're coming with us, and they got to start talking ax.
PFT
Absolutely. So it sounds like you're charging out of your hiding spot right now. You're going right up to the bush, and you're getting ready to wail on them with your ax. Is that right?
Big Cat
Yeah.
PFT
And I'm like, I'm threatening them 100%. So what I will ask is, it's your action to attack them. It's your bonus action to rage. If you want to rage. And you can sacrifice either one of them to instead do an intimidation check to scare them. What would you like to do on your turn? You can do two of those.
Big Cat
Intimidate them. I want to be like, I'm going.
PFT
To kill you guys absolutely.
Big Cat
Otherwise, you got to start talking our language.
PFT
And you're coming with us 100%. Would you like to save the other part of your turn to rage or.
Big Cat
Attack the other part of my turn? I'd like to save to eat all the donuts.
PFT
Okay. 100%. So you're not raging or attacking. You're going to run out and then hopefully get to eat donuts. Assuming this goes well with these creatures, as you come charging out, you hear them start to go, ah, no, no, no, no. They are obviously aware a huge barbarian is rushing towards them right now. You almost, like, kick the bush to the side. It goes flying through the air after being uprooted by you. And you're standing over two types of creatures that you actually recognize. You have fought them before. These are puny little kobolds, little lizard people. You have met different kobolds before, and in fact, one of these kobolds is familiar to you. A long time ago, years ago, we met a kobold named Meepo. And sure enough, you are seeing the kobold Meepo, this little lizard creature. You almost ran over another random kobold, and they are looking up at you in utter fear. You know that right now you don't have advantage yet unless you rage as a bonus action. But if you rage as a bonus action, you do not, unfortunately, get to eat any donuts on your turn.
Big Cat
Okay. All right. So what am I doing now? I'm. I'm rolling.
PFT
You could roll an intimidation check. Roll me one D20. 20 plus whatever your intimidation skill is.
Big Cat
Oh, that's only a six.
PFT
Oh, I'm sorry to say. And what's your bonus on intimidation? On Your sheet. Is it a plus four? Because if it's a plus one, plus one, I'm sorry to say, with the seven, I'm not even rolling. They look up at you and they are scared. They're so scared, they want to run away. Okay, so now we're gonna up the stage.
Big Cat
We're gonna get rid of the donuts. We're not gonna eat the donuts. We're gonna use the other thing to be like, no, get over here.
PFT
Okay, so you want to use that boat action to intimidate them again, Attack them or do something else.
Big Cat
Intimidate them again.
PFT
Absolutely. Roll intimidation. One more time.
Big Cat
That's a nine.
PFT
Nine plus one is a ten. I will roll. And if either of them gets a one, then they will surrender to you. First one does not. He grabs Meepo's hand and starts running for the climbing handholds to get up to the middle cage cave. The other one gets a little more scared. Meepo the kobold is scared, but he's also like, I think I know this guy in common. And he is running with the other kobold to get closer to the mountain. I'm sorry to say, Norm, that's your action move. And bonus. So you can't attack them even if you wanted to.
Big Cat
My bad guys.
PFT
We would be up to Erlich's turn now. And the kobolds I already rolled for them will be going after Wayne's turn. So Erlich and then Wayne. And then if the cobalts are still alive and running, at the very least, they're gonna sh. As loud as they can. And it's clear that they're trying to get back to someone or something inside that cave.
Tim Woods
All right. I'd like to do. Can I use my charm?
PFT
You can 100%.
Tim Woods
Let's charm and we'll do a. A. Haha. JK.
Big Cat
Yep.
Tim Woods
They're not. He's not actually trying to c. Cap.
Zach
There's a guy back there videotaping it.
PFT
Yeah.
Greg
You actually have wine.
Big Cat
Yeah. There's an elk boy.
PFT
Absolutely. I believe you have the deception skill. Is that right? Right. I think on your sheet.
Big Cat
I do not Making a mess.
PFT
You do not. Sorry, I thought you. Is that. Is it on your. Do you have persuasion on.
Tim Woods
I do have persuasion.
PFT
Persuasion. What's your persuasion bonus?
Big Cat
So messy. I hate being roommates with Hank.
Tim Woods
Plus three.
PFT
Plus three. Okay. Roll me a D20. Plus three.
Big Cat
10.
Tim Woods
10.
PFT
10. Let's see. With a 13, I will see if they believe you. As long as I don't roll super high on this Meepo, the cold blue bold. Does the other Cobalt also kind of does 100%. They hesitate and they look at you Erlich. And they go wait, wait. Is prank. Is prank. And what do you tell them?
Tim Woods
Haha. Jk. That's my. My friend over there. That's just kind of.
Big Cat
That's.
Tim Woods
That's how he flirts. But he actually really likes you. He's into you.
PFT
They freeze and they look at you. They look up at Norm and they go, you know.
Big Cat
Hurt Cole.
Tim Woods
No, Absolutely not. We love kobolds.
PFT
We be friends. And Meepo seems very optimistic. The other Kobold does not seem super optimistic. But is cautiously stopping running or shouting or anything like that. You've used your bonus action. You still have your action. If there's anything you'd like to do if you were to attack them now, it'd be like haha, surprise. And you'd have advantage on this. Or you could try to get information out of them with your action.
Greg
Are they dangerous? Do they Spitfire.
PFT
We Romeo and. Actually no. You fought Cobalts before. You don't need to roll anything. Kobolds are extreme weak and puny. They're scary in groups but they don't have any powers except like stabbing people with little daggers and stuff.
Tim Woods
All right. Let's take. Let's take them out.
PFT
Absolutely. You certainly can. Right now. If you were to hit one of them with a spell, you'd have advantage on that. Would you like to use your Eldrich blast? That's a cantrip that never runs out. And you definitely take out one of them probably with that attack. Or you could burn up one of your spell slots and do a burning hand spell. And cook both of them. Absolutely. So you're burning up one of your valuable spell slots. You really only have have three of those. Just so you know. Are you. Are you okay with doing that?
Tim Woods
Yeah.
PFT
Okay. So you're using up one of your spell slots. Go ahead and please roll for me. Five D6s worth of damage. You're going to roll the cube shaped die. The D6 3. Sorry. Five times. Add them up and that's going to be your total damage.
Tim Woods
3 times.
PFT
3 times straight. 5 times. 5 times.
Tim Woods
2.
PFT
Okay. 6 so far. 4. 10.
Tim Woods
6.
PFT
Oh. 16. 6. 6. 22 damage. The one kobold does not duck out of the way and it instantly incinerated by 22 damage. The other kobold dives behind a rock. The fire flows around but he only takes half damage. 11 damage. Which is still enough to kill him. Congratulations. You cook both meepo and the other kobold. They are both slain. Congratulations, Erlich. That was very successful. But you are down to two of your spell slots left for this challenge.
Big Cat
Those guys are gonna waste the challenge.
Zach
They were loud and complicit.
PFT
Yes, they were. Percent set your action move and bonus, Erlich. And that is gonna bring us to Wayne's turn. Now, Wayne, what would you like to do? The Kobolds are no longer a threat.
Zach
They're dead. Who's got the donut?
PFT
I believe the donuts are in the hands of our paladin Greg.
Zach
He hasn't eaten a single one.
PFT
I don't. That's not true. I think you've managed to eat at least roll me. Actually. Did you try to eat the maximum number of donuts you could?
Greg
No. No. Because I want to give them to the group.
PFT
Absolutely. 100%. Did you eat one? Absolutely. He still got 11 donuts left.
Zach
11 donuts.
Big Cat
Abs, if you're hungry too just. We do have the Charizard card.
Zach
We do have that. Yeah.
Big Cat
Yeah. He just got him.
Tim Woods
He just got him for the picture.
Zach
Can I do.
Tim Woods
He doesn't actually eat them.
Zach
Can I do Bestow curse on Greg and give him gluten sensitivity.
PFT
You absolutely could. Gluten sensitivity is now officially one of the. You can put. And it will suddenly become a huge problem if he gets gluten immunity. Right now he's already in too deep. So I would like you to please make a wisdom saving throw to avoid gluten immunity intolerance. 2020. Decent.
Greg
2018.
PFT
18. You easily shake off this curse because you have an amazing bonus to your constitution and wisdom saving throws. Actually. So you attempt to give him gluten intolerance, but he is too strong technically. Also, paladins are immune to a lot of diseases. I probably would have not rolled a curse counted as that. But nonetheless it makes sense. You'll be able to shuck that off quite easily. Well done.
Big Cat
Okay.
PFT
So valiant attempt.
Zach
So we see the footprints that are going up to the middle opening, right? And that's where we think this dragon.
PFT
That's where we were told the dragon was going. That dragon spits fire and it breathes fire and it. It spits fire. 100%. And it also did a weird climb and to get into the entrance. For some reason. That's all we really learned about that.
Zach
Okay. I think I want to just go up into that entrance.
PFT
100%.
Zach
I want to check it out.
PFT
That's going to be an athletics check. Now you don't have athletics. I Don't is one of your skills. So you'll just be rolling a D20 plus zero. All you need to get is an eight or higher. That's it. To climb up successfully.
Zach
That is an eight.
PFT
Eight. Absolutely. An eight on the dot is just enough. It's a little touch and go for a moment there. One of the handhold starts to crumble a little bit. Because you're bigger than a kobold apparently. And mostly it's kobolds using this. But it's also a dragon who definitely was on here at some point. So you managed to keep your grip just barely climb up the rest of the way. And now you are noticing that there is a tunnel winding ahead. It seems to bend a little bit to the left and then correct itself. But around that corner you can see a fire coming around the corner like someone's cooking. You can smell meat being cooked and a lot of cobalts chattering in the next room. You've still got your action and bonus action. What would you. Oh, sorry. Your action was used on doing bestow curse. So you got your bonus action. You can inspire somebody or do some other minor thing like a perception check or something like that.
Zach
Can I do a perception check on this room of cobalt to see. See what they can tell us.
PFT
100. If you do a perception check, that'll tell you like how many kobolds there are, what else is in the room, that sort of thing. 100.
Zach
What is that?
Greg
3.
Big Cat
That's a 3.
PFT
I am sorry to say, whatever your perception bonus is, it just sounds like at least maybe a dozen kobolds in that room. But you can't pinpoint exactly how many there are. And you can whisper this down Everybody who's about 20ft below you right now that you are aware of some kobolds up ahead. But that is it right now. So, Wayne, well done. That is going to bring us to the kobold turn. Since you climbed up, there's no kobold shouting or anything like that. But the kobolds who are in that next room might become aware of somebody ahead. Luckily you hear one of them say something and draconic. Their native language, the language of dragons. And one of them said, hey, I thought I heard something. No one listened to that guy. He doesn't. Go check it out at the main entrance. You're completely safe right now. Well done. And that'll bring us to train winds turd. Now the kobolds have. We have not lost the element of surprise yet. What we like to do. And in theory, you're Here at the action with all the rest of us right now. Train.
Hank
We'd love to stay sneaky if we haven't been quite yet pointed out. Is that possible?
PFT
Yes. But I will warn you, as somebody who wears heavy armor, you are one of our our least sneaky characters. Unfortunately, at the same time, if you don't climb up now, you might be falling behind other people who do climb up. And we've got to climb up 100% now. You have, I think pretty good athletics. Also, if you look at the center column of your sheet under Skills, I think you have a plus five athletics. Is that right? Under skills.
Hank
That is correct.
PFT
Yes, absolutely. Romeo D20 plus 5. All you need is a total of an 8 or higher.
Hank
So we got 11 there.
PFT
16. So we'll take that 5. 16. That is enough that you are climbing. And you are climbing pretty quietly as well. I would say you are avoiding making more noise than you absolutely need to. As you climb up, you can see the tunnel going ahead. You can hear a lot of Kobolds and get at least a little confirmation that there's something like a dozen of them. What would you like to do with your bonus? Action. And action.
Hank
I'd like to confirm how many cobalts there were. If possible.
PFT
Roll me one perception check.
Hank
Seven.
PFT
Seven. Oh, what's your. Do you have the perception skill by any chance? Under skills I got plus 5 perception. 5 with you not only can pinpoint, there are actually exactly 10 kobolds. And one of them sounds like he's in charge of the other Kobolds. In fact, he sounds so big and beefy, you know exactly what this is. This is no ordinary Kobold. This is what we would canonically call a Swobold. He's more powerful than all the other Kobolds. He is strong and beefy. I'm not even making that up. A third party group made something called a Swobo and gave stats to it and artwork and everything. This is a big beefy dude, Joey, for a Kobold. At the same time, he's only about this tall. Really? Because that's tall for a Kobold. So he's like a big chonker, basically. But this Kobold, you know, is in charge of all the other nine kobolds in that room. They're also talking about somebody. They refer to him as Boss Man. But they're talking about somebody else called the Master and somebody else called Little Man. They talk about the Master with awe. They talk to Boss man like he's in charge. But when they refer to the little man, it's like with annoyance and they're keeping their voice low. Like they're afraid little man will hear them and get angry at them. But they don't like little man. You think so that is what you are aware of up ahead. You still got your action. If there's anything else you want to do. Can we bank the action you actually. Yes, you could. You can ready an action and say I'm going to do an attack or a spell, but not yet. I'm going to ready it. And then if you don't do it, you lose it. That's all.
Hank
I'd like to ready it.
PFT
Absolutely. What do you want to ready? There's two things I can think of that you could ready. You could ready to run in and bonk somebody with your hammer. Cuz you have a big hammer. As a storm cleric, you also have spells like thunder wave. Thunder wave would hit a whole room full of kobolds potentially or at least a good chunk of the room. It would hit multiple kobolds, potentially at least half of the kobolds in that room up ahead. So you could ready thunder wave. That would be extremely loud. Or a single hammer strike against one cobalt. Or you could ready something else completely.
Hank
I'd like to ready the thunder.
Zach
I have a question, Tim.
PFT
Yes.
Zach
What benefit is there to to getting an action ready as opposed to just doing the action?
PFT
100% in theory, in this situation, readying an action is a great move to do because we haven't lost the element of surprise yet. So if he readies his action, every one of us could just keep readying actions until it's time to execute on a plan. Everyone's like waiting around the corner, guns ready and then we all fire simultaneously.
Zach
And then we take out fat man and little boy.
PFT
Absolutely 100%. Yes, absolutely. And I didn't even think of recommending that. So Zach has a gamer. Of course. You stumbled into this amazing strategy.
Zach
Good call. I knew he's banking for a reason.
Hank
I'm looking forward to writing up with you guys.
PFT
Train win. I'm going to mark you down as readying. Was it a hammer strike or was it a thunder wave?
Hank
I would like to ready the thunder wave if possible.
PFT
A great move to raid 100%. So with a thunder wave, that's some mass DPS like crowd control. DPS well done and trade wind. That's your ready to action then. Greg, what would you like to do?
Greg
I mean do we want to wipe these guy? We are we should we all ready or do you want to?
Tim Woods
I feel like we should capture Little Man.
Greg
Capture Little Man.
Tim Woods
He seems like a snitch.
Big Cat
Yeah. Because you could try to capture. And if goes bad, we it ready?
Greg
We got. We got it ready?
Big Cat
Thunder wave.
Greg
And if we capture behind a door.
PFT
Right now, they are not behind a door. We think that this tunnel goes straight ahead. It turns to the left, and then a little to the right. That's why we can't see straight into the room. But there's no door.
Greg
How are their senses of, like, smell not okay.
PFT
But they've got a big, like, cook fire going, so they're smelling dinner right now. The big concern is, will they hear our armor clanking? You two are the loudest characters, but so far, so good.
Greg
Okay.
Zach
I think if we capture Little man, they'll actually like us because they hate. They live in fear of Little Man.
PFT
To live in fear of little Man. Yeah.
Zach
I don't know.
Greg
Does anybody have poisons with them? You want to poison a donut and roll it down the hall?
PFT
Ooh. Somebody could concoct a poison. I would say.
Big Cat
I'll say. I'm looking right now at my Charizard card. I think if you eat it, you'd probably get pretty sick.
PFT
Probably full of, like, ink and other stuff, like, right? Yeah, 100%. A lot of magical components. Go strategically.
Greg
I don't really see that making sense.
Big Cat
Okay.
Greg
No, no. Do you want to stuff the Charizard in a donut?
Big Cat
Probably makes sense.
Tim Woods
We need the Charizard to fight the dragon.
Greg
We have a dragon fire.
Tim Woods
Yeah.
Hank
Coin.
PFT
Yeah. We might have benefited from a water Pokemon there Possibly some poison donuts.
Greg
We're going to poison a donut and.
PFT
Roll it down the hall. Absolutely. What I would like you to do is please roll to see if you can concoct a poison. We'll just call this a D20. And.
Greg
That'S a three.
PFT
A three. Whatever skill I was gonna use does not matter in Portuguese. And if you would like to swap out for a different D20 at any point, anyone, feel free to swap around. But 100. I'm sorry to say, you try to concoct a poison, and you're like, nah, this is just. This is just gluten. You accidentally just made gluten instead of, you know, poison. That would work on the Cobalt.
Greg
I'm rolling a regular donut.
PFT
A regular? Yeah. I mean, with that roll, I would kind of say. Say you're like, don't worry. I've got it poisoned. You roll it in. You hear them eat it. One of Them gets a little bit of a stomach ache. And they seem otherwise completely fine. You know what? I'll roll. See if they get a 1. They did not have gluten intolerance. I'm sorry to say. They're doing just fine. They're just eating. I mean, you only put out one donut. So they're not even really getting that bad at tummy ache. They're fighting over the donut. It sounds like that's about it. The Swobo, the boss man does end up eating the doughnut.
Greg
He gets the don.
PFT
Interesting. Yeah. It's clear that he gets all the good stuff. He says, I will maybe give the sprinkles to the master, but I need this donut.
Greg
And how close would you say we are to these guys?
PFT
Pretty close. There are. If you climb up to the end. Sorry, I should have asked you to do this already. Roll me one athletic check just to make sure you get up there to the tunnel. In which case you're 30ft away from the cold.
Greg
18.
PFT
18. You climb. Oh. Not only do you climb up easily. You can carry one other person up with you. So far we got two people who have climbed up successfully. And you are the third person. Two people have not clim up yet. You could bring up Norm or Erlich.
Greg
So if I bring up. If I split them up, that means one person of the group's left behind.
PFT
Correct.
Greg
Oh my God. I'm going to take Big Cat. What's your name?
Big Cat
Norm.
Greg
Norm.
PFT
Norm. Absolutely. You got Charizard on your back and like the Charizard is in his pocket. But the painting is sort of sandwiched between the two of you. As you are being carried up to this level. Both of you land on this level. At which point I would just like you to roll a D21. Me real quick.
Greg
14.
PFT
Okay. With a 14. You're all doing fine. Right now it seems like no one has alerted anybody. The Kobolds all seem like they're just talking to each other at the moment. So as you climbed up, you rolled the donut forward with a bonus action. You still got an action. Right now you could ready an attack or you could do something else.
Zach
Sure.
Greg
Can I? There is the. Can I cast a Zone of Truth to the nearest Kobolds?
PFT
You certainly could throw a Zone of truth into that. That room. Yes. They wouldn't know that you've cast it. And then they would all start speaking the truth. As long as I like to do that.
Greg
Yeah.
PFT
100. So you drop a zone of truth in there. I'M gonna roll a saving throw for all the kobolds combined and then a separate one for the boss man. Okay. Oh, the kobolds are not. Well, actually, with a minus 2. What does it say what your spell save DC is? Actually, I can calculate it. 15 would probably be the number. In which case, with a 4, 14. They just barely failed. And then the boss man also fails with a total of a three. So all of them start speaking the truth. Let me roll. Just to see how. Yeah, they start. One of them says, well, this kobold slept with this guy's wife. And they start shouting and roaring at each other. Drama is happening, and it's spinning out. Somebody else starts to admit that he saw somebody else grab a piece of the donut and shove it in his mouth. Boss man starts getting mad, and he starts being like, well, I don't even nuts. I just wanted to eat them so no one else could have them. Oops. And he blurted that out. All the kobolds are getting mad at each other now. You can tell.
Zach
Sounds like a beach house.
Greg
It does sound a lot like a Beach House.
PFT
Absolutely. 100. It's just total drama right now happening there.
Greg
Nikki smokes one. Take the fire resistance.
PFT
You do figure out one of the cobalt. The. The swobo has been hooking up with all the other cobalt in, like, the workplace. And it's, like, becoming a problem at this point. The dragon had apparently told them to stop sleeping with them and, like, it's unclear whether he has or not. So they're doing their best right now to keep things together. It's falling apart now. It seems like. Greg, your zone of truth. I have never seen a zone of truth used so aggressively so well or offensively so successfully. Well done. Thank you, Norm. That is going to bring us back around to you. And on the bold turns. They are not paying attention right now.
Big Cat
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Tim Woods
I'm not even with you guys, so good luck.
PFT
All right. See you.
Big Cat
Should we get him up?
Greg
We got to get him up the mountain, right?
Big Cat
Should we get him up?
Hank
Safety in numbers.
Big Cat
Yeah.
PFT
So far, everyone else has made it up, and I have two actions. And ironically, you had perfectly good athletics. He did not. So I would have. Maybe.
Big Cat
What do you. Do you want me to come get you or you want me to.
Tim Woods
I'm having trouble getting up.
Big Cat
All right, so can I grab him? I have two actions, right?
PFT
Yes, 100%. I'd say with your bonus action, you can almost hang down from the ledge.
Big Cat
Reach down and let me grab him.
PFT
Absolutely. Romy1 Athletics. Check to hoist him up. Are you raging before you do that? Hoisting. That'll eat up your whole turn. Then in that case, no, I don't want to rage. 100%. Not raging yet. So just one roll.
Big Cat
Seven.
PFT
Seven plus five.
Big Cat
Oh, athletics, I'm a. I'm a plus seven.
PFT
Plus seven. Now with a 14. That is just barely enough to hoist up. Anyone else would need a 15 but a gnome. You're able to get him up there with a 14. You bring up Erlich in an incredible teamwork move. 100%.
Big Cat
Okay.
PFT
Land him safely on the ledge right next to you. Is that right?
Big Cat
Yeah, he's next to me. And now, Tim, for myself. Second action. I would like to ready like mega rage attack.
PFT
Yes. 100. Now, the issue is you can either ready to rage or ready to attack. I presume the attacking is what you want. Be raging, Unfortunately. You know What? Roll me one D20. If you can roll well enough, then I'll say you're able to sandwich both of these in.
Big Cat
That was a one.
PFT
A one, I'm sorry to say. I assume be ready an attack, but not a rage.
Big Cat
Dice gone cold. Yeah, we're gonna ready an attack.
PFT
100. You got attacks readied. In that case. Well done, Norm and Erlich, you are safe and sound on the ledge now. Well done. What would you like to do? So far, we've got two people with ready actions. You can see an axe ready from Norm, and we've got a thunder wave ready from Train Win.
Zach
Is Erlich really grumpy and hungry since he just got up?
PFT
I'll leave that up to you.
Tim Woods
No, I feel good at a burrito.
Big Cat
Okay.
PFT
Absolutely.
Tim Woods
I would like to. I don't know know which skill is best for this. I would like to either use stealth or investigation just to get a. Just to get eyes on this guys. Because I feel like the little man might be one of those. Like he's not actually little. He's massive.
PFT
100. You can use either one of those skills. Stealth would be. I'm scouting ahead, putting myself at risk. But if I succeed, no one sees me. And I can see all of them peeking around the corner into the room. If you do investigation, then you're keeping your distance and figuring out out clues just by almost like just barely peeking around the corner a little.
Tim Woods
Let's go stealth.
PFT
Absolutely. Go ahead and roll me one D20 plus your ST. Do you have the stealth skill by any chance?
Tim Woods
I do 13 plus 5.
PFT
Okay. With a 13 plus 5, 18 is enough that you know you're being perfectly silent. But here's the problem. As you get about halfway down that tunnel thinking, I've never been more quiet in my life. I'm absolutely going to succeed on this stealth check. You're getting a little deterrent distracted because you're focusing on being quiet, not on investigating. And that's why, unfortunately, when you stumble into the trip wire that has been set by the kobolds, you are not noticing until after you have already broken this little piece of twine that it was attached to the wall. You see the twine start to go through this little pulley system. It's going up to the ceiling. It's going up to something above you. You. You see a clay pot hurtling down towards your head. Ehrlich, I'm going to need you to make a dexterity save throw. I'm sorry.
Big Cat
I want to say, just because we're a team, I want to take ownership for this. I'm the one who brought this idiot up here. My bad.
Tim Woods
What's a dexterity throw?
PFT
Dexterity saving throw is going to be a D20 plus three for you. Unfortunately, since you don't have training in it.
Tim Woods
That's a four.
PFT
A four plus three is going to be a seven. I'm sorry to say, Erlich, the clay pot is shattering on your head and you are getting covered with acid. Now let you roll a D20. Let me see how much damage you're taking.
Zach
Is it really smelly acid too?
PFT
It's pretty smelly. It's cobalt acid. I'm sure they made it out of like bodily fluids and stuff. Unfortunately, 14 plus another 13 going to be. It definitely got into your hair, beard, eyes, everything.
Zach
Get into his butt.
Greg
Seep down.
PFT
Roll a D20 to see where it got first. You roll the.
Big Cat
Nine.
PFT
Nine. It did get in your hair beard. I would say it went down your back, not into your butt. It's getting there. It's racing back, unfortunately. Got a full on queen 5 with 27 damage. I am so sorry to say, Erlich, that's about half your health. You have 45 health. Normally you've taken 27 points of damage. This is where a healer might be very helpful.
Big Cat
But I got a question. So he lost half his health.
PFT
He lost half.
Big Cat
At what point is it like we just got to put him out of his misery?
PFT
I mean, once you drop down to zero hp, you're not dead, you're just unconscious.
Big Cat
But you can see he's close to.
PFT
Like he's helpless. So he's it.
Greg
But like a lot of the healing is touching him. I don't want to get. Come on.
PFT
My good point. The weakest healing magic is long distance. The strongest healing magic would involve physical contact. For better or worse. So that would be our cleric's decision to make, obviously. Or anyone else who has healing magic, including our paladin Greg as well.
Zach
Yeah, but, but.
Big Cat
So now all these dudes know that we're here.
PFT
So let me. Let me get one more D20 roll. The higher you roll on this, the more you resist shouting and the quieter it was.
Big Cat
1818.
PFT
Here's the thing. The acid dripping all over you, sizzling away, boiling at your skin like xenomorph blood. But you go. And you're not screaming or shouting at all with that ste. I am going to roll. As long as you don't go roll super high on this. None of the kobolds have noticed that you just got hit by that trap yet. Congratulations, Erlich. You did set off the trap. It's set off now. There's no further trap, you think. And it did not sound off the alarm. At this point, with the rest of your stealth check being very successful.
Tim Woods
Trapped.
PFT
When we attack, you're able to peek around the corner. Now with your 18. You see? See, sure enough, 10 kobolds, one of whom is a beefy sobold. The sobold has a spear and a shield. The shield has red dragon scales embedded into it. He has this sick wooden mask to make his head look more like a dragon. And he's got three things on his belt, which is just a rope and a loincloth. It's like a whip of some kind. And two belt pouches. One definitely has jangling coins in it. One has some Other object in it. And then there's like a kobold cook cooking some rats. There's like a young kobold. A bunch of kobold archers scattered here.
Tim Woods
Any chicks?
PFT
There are several female kobolds. In fact. It seems like they're all covered in.
Greg
Yeah, you're covered in goop.
PFT
Absolutely. And you also know that there is a statue in this room. This statue is a statue of the dragon. It looks very derpy, very like trogdor vibes. It's clear that the kobolds tried to put together a bunch of rocks, Tie them together with strings, paint them red, probably with blood. But there are a pair of gemstones in the dragon's eyes. And you recognize where they come come from. But somebody here would. They are storm gems that are in the dragon's eyes. And you notice there are two doors. One goes further into the mountain to the north, straight ahead. But that door has a lock on it. There's another door to the east that does not have a lock on it. Now at this point, you could sneak back to your team and let them know everything you just saw. Or you could stay right here. What would you like to do?
Tim Woods
I'm gonna stay right there. I feel like if I go back. It's a classic case. If I go back and tell them everything I know, then they have no more use for me.
Zach
You're embarrassed. We're gonna make fun of you if you come back. We're like, who's.
Big Cat
I brought you up.
Tim Woods
I gotta hold this inform. I can't. They can't know this information yet. Cuz otherwise I'm useless.
Big Cat
All right. First selfish move of the game.
PFT
Yeah. I will point out one other thing. Don't forget that you have Lola the imp who can do something right now if you want. Famously, Lola can turn invisible also. So Lola could be INV visible right now. And you could have her do something in this room if you want.
Tim Woods
Can I send her through one of the doors?
PFT
Send her through one of the doors. Obviously, unless you have the key. It might be like she could try to pick the lock to get through that northern door. But she doesn't have thieves tools or proficiency or anything like that.
Tim Woods
Can. Can we. Can she just wait out someone going in one and then just follow it in?
PFT
Yeah, absolutely. 100. You could wait for the door to open or you could go through one of the doors. The problem is the door to the north is locked. Door to the east is not. But you could wait for somebody to open the doors or just go through the eastern door. Right now. If you go through the eastern door right now. Since she'd be opening and shutting it, she would have to make a stealth check. But she'd have advantage because she's invisible.
Tim Woods
I mean, the one that's locked has got to be the door we need, right? I guess we'll find out. Let's go through the east.
PFT
Absolutely. You're going through the eastern door.
Big Cat
The guy trapped by AI I successfully.
Tim Woods
Stopped them from you guys getting trapped. That's called being a team player.
Big Cat
I'm ready to rage.
Tim Woods
Yeah. And now you won't have to worry about getting trapped. You're welcome.
Big Cat
Okay.
PFT
Roll me two D twenties and take the higher number for Lola.
Tim Woods
The 2020.
PFT
You don't need to roll any more than that first.
Tim Woods
Lola Spears. That's what she says.
PFT
Right?
Big Cat
What a roll.
PFT
Absolutely. And your minion Lola the imp is waiting for the exact right moment when all the kobolds are yelling at each other over their various D and stuff. You are able to slip in quite easily into the next room. Lola telepathically reports back to you that she's looking at a dead end. It's a forge. And the forge seems like it's in complete disrepair. It's clear that there was like a bunch of knights who like built a monster hunting lodge up here and that the dragon moved in after it got abandoned and had all its kobolds living here. There's nobody in this room except the furnace. The smelter is running right now. There is a fire roaring in it. And a little figure is huddled in the fire who looks up at Lola with little horns and little wings and a scorpion tail. Just like Lola. This is another imp that you have not seen before. What would you like Lola to do? The imp looks around and then just looks down. Because you rolled so well on your stealth. This imp has no idea. He thought like, did someone just come in the room? I get guess not. Just because he can turn invisible too doesn't mean he can see invisibility. So he's not aware of Lola's presence. What would you like Lola to do? Anything. Or.
Tim Woods
I think I. I think. I think she should come back.
PFT
She comes back and she reports everything back to you that she already telepathically told you, but confirms that she's able to make it back to you with that critical hit. No problem. She's now perched on your shoulder and she remains invisible. Well done, Erlich. Good turn. That will bring us.
Tim Woods
Now get in this other door.
PFT
Absolutely. Wayne's turn. Wayne, what would you like to do.
Zach
Is the swold. Is he the one that has the keys in the sack?
PFT
Yes, 100%. The SW. Bold. The strong one is the one with the key. It seems like he had two belt pouches. We knew one was full of coins. We didn't know what was in the other one.
Zach
Okay, I can disguise myself. Yes.
PFT
10. Yes.
Zach
Should I disguise myself as the Swobold and then try to get the army of kobolds to lead us somewhere?
Greg
That's not a bad idea at all.
Zach
Should I disguise myself as the drummer of the Beatles? As the drummer of the Beatles. Can I paint a star on my face? Do I know what little man looks like?
PFT
You do not yet. Unless you make a perception track and try to listen to the kobolds for more clues.
Greg
The little man potentially be the impression.
Zach
Oh, the imp that's in the.
Greg
Yeah.
Zach
In charge of the furnace. We got to get our hands on these key. If I.
Greg
We have to get in through the.
Zach
If I disguise myself as the Swobo, do I also get the bag with the keys that he carries?
PFT
You would not necessarily gain the same possessions he has. And actually, that's part of the problem with the disguises. You would look like the sword, but you wouldn't have his mask, his shield, his spear, belt, pouches, any of his equipment.
Zach
Okay, so here's what I'm going to do. I'm going to disguise myself as the Swobo.
PFT
Absolutely.
Zach
And then I'm going to use my sleight of hand to steal the key from the other swole bolt and be like, I'm the real Swo.
PFT
Absolutely. Okay, I see now where you're going.
Zach
As the real Swobo. I wouldn't have this key if I wasn't actually him.
PFT
You turn into the swobold. You go to enter the room and try to walk right over to the other swobo and grab his key before starting to talk to the others and being like, we got an imposter here. Is that right? 100%. So you walk in, people are like looking up, and then as they're almost doing, you're already halfway across the room. And they start doing double takes. Like, wait. But he's there. And he's there. Wait. What's going on as Romeo? A side of hand check. No advantage, no disadvantage on this.
Zach
This one's. Yeah, for sure.
Big Cat
It's a five.
PFT
Oh. And what's your bonus on sleight of hand skill? Okay, with a 10, I'm going to see. First of all, did the Swobo notice the that you did that he just barely did. Then the other kobolds also did you come in, grab the key from this kobold and then start to be like hey everybody. And the swold goes who is this? What's going on? And the other kobolds go I don't know. I don't know. And they are speaking to each other in draconic which you understanding can also speak. What do you do or say at this point with your bonus action.
Zach
Can I cast a spell?
PFT
I would let you try. Yeah. What spell were you thinking of casting? I'll let you know if you can.
Zach
Roll the cast hypnotic pattern.
PFT
I'll let you roll the cast that one that's normally an action. And you've already done action this turn roll. And if you can get like a 15 or higher. You can try to quickly cast a hypnotic pattern. Wait.
Zach
Did we do counter charm? Me and all allies get advantage on saving throws against. I guess we're not being mind.
PFT
You're not being charmed. If they had counter charm then you'd have a problem. But hypnotic doing a charm on that. So I roll 2100% if you can get a 16 or higher. 1919. Amazing. You're able to pop off a hypnotic pattern spell. It fills the whole room. Every one of these kobolds needs to make a saving throw. So first of all, the swobold first and most importantly now hypnotic pattern is. If they fall under this charm. They will be staring up like it's fireworks going up on over their head. Jaw dropped. They dropped their weapons to the ground. Like what is the hypnotic pattern you create? You can create any image that you want. Any image can be like looping like a gif. It can be like a scintillating kaleidoscope. Whatever you want.
Zach
I think I'd like to put Joe Buck's face on the ceiling.
PFT
100%. Make this like animated face of Joe Buck that is talking to them and hypnotizing them. And they start to stare. And they're just listening to what Joe Buck is saying saying to them. And the swobold will roll first. He is not a Joe Buck fan. He rolled really well with an 18 on this. He's beating the spell. However, there are nine other kobolds in this room. Cold. Number one fails. Number two fails. Number three fails. Number four. Just barely fails. Number five just barely fails. Fails again. Number six. Number six is the first one who passes. So that's one other kobold and the leader. And that was number six. Number seven. Fails. Number eight fails. Just bare. No, that's a success. Just barely. So that's two Kobolds. And then I think one more Number nine fails. So of all the Kobolds in the room, the Swobo leader and two other Kobolds are still fighting right now. The rest of them are just listening to Joe Buck and talking to each other about what he's saying to them right now. 100%.
Zach
We'll get back to Tim woods and D and D in a second. He's brought to you by Better Help. Part of my take is sponsored by Better Help. Men today face immense pressure to perform, to provide and keep it all together. So it's no wonder that 6 million men in the US suffer from depression every year. And it's often undiagnosed it's okay to struggle. Real strength comes from opening up about what you're carrying and doing, doing something about it so you can be at your best for yourself and everyone in your life. If you're a man and you're feeling the weight of the world, talk to someone. A friend, a loved one, a therapist. I've gone to therapy in the past. It's helped me tremendously. And with over 35, 000 therapists, BetterHelp is the world's largest online therapy platform, having served over 5 million people globally. As the largest online therapy provider in the world, BetterHelp can provide access to mental health professionals with a diverse variety of of expertise. Talk it out with better help, our listeners get 10% off their first month at betterhelp.compmt that's BetterHelp H lp.compmt DND is also brought to you by State Farm. Yep, in basketball, the great players don't just do it alone. And in DND, too, they have teammates, you have coaches, you have a solid support system behind them. It's kind of like insurance, but because, let's face it, a lot of us probably aren't great at doing that alone either. That's where State Farm comes in. State Farm is a teammate, always ready to assist. Help you find the coverage you need and help you recover from the unexpected. From fender benders to storm damage or even just a question about your policy, State Farm is there to help provide an assist when you need it through the State Farm mobile app, a network of 19,000 local agents and online@state farm.com so don't just go at it alone. When you need help protecting what matters most, State Farm is there. State Farm with the assist. Coverage options are selected by the Customer availability and eligibility vary by state. And now, here's more Dungeons and Dragons.
PFT
Great turn, Wayne. And that is going to bring us to the Kobold turn next. Immediately I'm going to roll to see how smart these Kobolds are. These Kobolds have just barely not figured out they can shake their companions to wake them up. Instead, they're going after you to try to attack the imposter right now. And as they rush into attack, that is when I'm going to ask if anyone is rushing in with their readied action. Starting with Train Wind. Train Wind. Just as three people start to run over to him and gather around him. Do you want to jump forward with your Thunder Wave by any chance?
Hank
There's three of them coming at him right now.
PFT
There's three of them 100% readied up.
Hank
We're going to Thunder Wave them absolutely.
PFT
Thunder Wave will catch all three of them and just barely avoid hitting your companion. As long as just roll me a D20 and don't get a one and you don't actually mix him up with one of the enemies.
Greg
Oh, you still look like the Swobo.
PFT
Exactly right. That's why I'm having.
Zach
I might just kind of hang out.
Big Cat
Trained when don't get a A5.
PFT
Just. You almost hit all four of the kobolds rushing your way. And then luckily one of the Kobolds goes, it's me. It's me. And you're like, oh shit, That's Wayne the Bard. And so luckily you exclude him from the spell. You blast the leader of the Kobolds and the two others with a Thunder Wave. Is that right?
Hank
That is correct.
PFT
The leader of the Kobold. No, please roll the D8. Die two times and add it up. That is how much damage you do with your Thunder Wave.
Hank
So we got a 6.
PFT
6. Nice.
Hank
And a 1. 7.
PFT
7 damage is what they're saving. Against the first minion Kobold who's rushing forward, fails the saving throw, takes seven points of damage. He's yee by your Thunder Wave into the cook fire. And he's dead. Well done. Second, Cobalt unfortunately got a 21 total and only takes half of that 7 damage. That Kobold takes 3 points of damage, is not yeeted through the air. And so he's at 2 out of 5 GP left as he crouched down behind the Kobold who got thrown. Thrown through the air and kind of like some rocks hit him. But that's about it. Then most importantly, the Swobold. Swobold.
Big Cat
Ooh.
PFT
Had a plus two that's a 14. He needed to get a 13 or higher. So I'm sorry to say that's just barely a success. The Kobold leader takes three points of damage. And that means that he is down now to 11 out of 14 GP left. This swobold has almost as many hit points as you, but not quite. And now he's down to 11. Well done. That was your. Your Thunder Wave. At which point, before the Kobolds get to do their attacks, we have one other person who readied an action. Norm, would you like to charge forward and hit one of the Kobolds with your axe?
Big Cat
I think I got to.
PFT
Absolutely. There's one Minion and the Swo.
Big Cat
Yeah.
PFT
Now, when you charge in after this guy, you aren't raged yet, unfortunately, but you could still go reckless if you wanted to. With reckless, you get advantage on your attack roll. And everybody who attacks you gets advantage against you.
Zach
Are you okay with that?
PFT
Yeah, absolutely. I'm marking you down as reckless, but certainly always worth it. That's. By the way, I don't know if you know this, but Norm, when people that I run games for among the awls, I ask them if they're going reckless. They always say, of course. Like, Norm, yeah, I gotta go reckless. Because they look up to Norman. I think 100. You gotta always go reckless. 100.
Big Cat
No risk it. No biscuit.
PFT
Absolutely. So we're all two times on this attack roll. 100%.
Big Cat
11.
Greg
7.
PFT
7. So we'll take the 11. You have, I believe, a plus six to hit with your great axe normally. But you're not wielding a normal great axe. You're wielding your magic plus two great Axe of the Chill, which is a plus eight. That's a 19 to hit the SW. And that's a solid hit. Go ahead and roll your damage with the great axe of the chill, which is one D2 12 plus. Let's see, four for your strength. You're not raging. So then it's two for the magic. So D12 plus six.
Big Cat
Seven.
PFT
All right. Seven. Six is going to be 13. That is a kill. How do you kill the Swobo leader? What does it look like?
Big Cat
I'm. I'm going to drop a. I'm going to drop a. A full plate from the gym on his head.
PFT
Absolutely 100%. You kind of like pull a full plate from the gym out of your B bag. You load it up onto your axe and you bring it down on it. You like serve it up like a pizza almost and tilt your axe and drop it on his head. He is crushed. He tries to like squat with it. He grabs it so swole now 100%. He uses kobold size weights. You gave him human size. Crushed immediately for skipping leg day. When you do notice he was all up the in the. In the SW bold artwork. Their legs are skinny and their upper body is like completely crushed immediately leg first.
Zach
Watched a lot of NBA. Had a boat on the west coast.
Big Cat
Yep.
PFT
Norm, you still have one more attack, right?
Zach
No.
PFT
Absolutely.
Zach
Oh. And now we have his keys, right.
PFT
You notice his belt pouches fall to the ground. Coins fall out of one. A key falls out of the other one. And you still have one more attack you can do with your ready to action. There is one more pretty scared looking kobold who still looks looks like he might be brave enough to attack you. Do you want to finish him off with your last attack?
Big Cat
Finish him off.
PFT
Roll me two more D20s. As long as you hit him, he's guaranteed death.
Greg
Oh no.
PFT
I usually don't count if it falls on the floor.
Big Cat
We don't count. Three. That's not good.
PFT
One.
Greg
Ooh.
PFT
Luckily you get to take the three. But with a three plus eight and eleven. Ironically you're only missing by one point. But it is still a miss your birthday wish. Sorry to say.
Greg
Save him with your birthday wish.
PFT
Hank. You could kill the birthday wish right now if you think it is worthwhile to do so.
Big Cat
Do you think we need to kill this cobalt?
Tim Woods
I think we got. We should try and get some information from this.
Big Cat
All right.
PFT
Yeah.
Big Cat
He's almost dead.
Tim Woods
He's only one left.
Big Cat
All right.
Tim Woods
We don't know anything about this.
PFT
You're not trying to use that re roll to kill him because you want to keep him alive for information, right? Absolutely. Then it is this Kobold's turn. I'm going to roll for his bravery first. First of all, that's just enough. He's gonna stick around and try to stab the one person he has advantage on. Norm, I'm sorry to say he has advantage on you. Then he's gonna try to run away.
Big Cat
Not worth.
PFT
I'm sorry to say, Norm. He had like. He grabs a butcher knife from where the cook had dropped it. As he had started staring up at Jim Buck in the sky. He grabs a butcher knife, hits you right in the leg with it with a knife. 19 plus 4. That's a 23 to hit your armor class. I'm sorry to say. Because you had advantage.
Big Cat
That's fine.
PFT
You're not raging yet. So he is dealing a total of four damage to you. Not bad at all. You have 59 normally.
Big Cat
Come on.
PFT
It is a little annoying. It hits you like I. I said the leg. But let me say like kind of right in the kidney. It feels like a kidney stone.
Big Cat
Yeah.
PFT
Annoyance maybe. But you. You've been hit by so many kobolds collectively as a group before that you're kind of used to this. I would say at this point, s.
Zach
Out of my dick.
Big Cat
Yeah, I got this.
PFT
Absolutely. I would also just like to take at this moment to just thank Ralph Rich is an awl out there. And every six months I have a call with Ralph Rich where he reviews the last six months memes. Kidney stones was one of them. And I got to work it in. Thank you. So appreciate it. But Ralph, thank you so much. Ralph is my hero. He is the one behind the scenes writing all my material.
Big Cat
Shout out Ralph Rich.
PFT
Pervert. I love that. And absolutely. Norm. The Kobold got you for four points of damage. I am so sorry to say.
Big Cat
No, don't apologize.
PFT
That is going to be.
Big Cat
I'm the type of guy I need to get hit to really feel like I'm in the game.
PFT
100%. Barbarians almost get stronger when they take a few hits.
Big Cat
Exactly. And now I'm awake. Now I'm pissed.
PFT
And speaking of which, the Kobold then tries to run away. And he's heading for one of the two doors as though to alert more people. But because he's running away from you, you get an attack of opportunity against him. Go ahead and roll one more time. You don't have advantage on this roll, but one more attack.
Big Cat
I have the key.
Tim Woods
No, I'm saying the. The nine.
PFT
Nine plus eight is a 17. You kill this kobold as he is trying to run away. All the remaining kobolds, like all six of them are just staring up at the sky right now helpless. And all the Kobolds who are fighting us are now dead. Thanks.
Big Cat
I hope it was worth the four points of damage you did to me. Cobalt59.
PFT
He could have gotten away safely. And because he rolled just brave enough, or let's say foolish enough. He was dooming himself inadvertently. Well done. So Kobold turn is now done. The rest of the Kobolds don't do anything. In fact, I don't think they even get saving throws until you end your turn. Which if Wayne gets hurt. The spell might end automatically if you fail a concentration check. So you might want to keep Wayne safe. But he's right now keeping all of the kobolds incapacitated with like A gym buck pop podcast right now and train Wind. That is going to bring us to you next.
Big Cat
Come on, Train wind.
Hank
Okay, how do we feel about everybody's life points? I know we took some damages here.
Big Cat
No problem.
Hank
There was like some, some acid getting thrown earlier.
Zach
I.
Hank
Do you think we need to like, maybe like a medium. He'll spell from a pretty, pretty close distance to get our, our boy back healthy.
Zach
So I mean, I mean who me? Norm is. Norm is banged up pretty.
PFT
Right?
Greg
No, we fighter need normal.
Zach
We need Norma 100%.
Big Cat
You could help me.
Zach
It's like a Gatorade bottle on the side.
Big Cat
Kidney stone did suck.
Hank
But you have like 50, right?
Big Cat
Right, but I have 59 now. I only have 55. So maybe get me back up to.
Hank
59 and then what is Britney's or.
Big Cat
We don't worry about that.
PFT
Britney is down to 18 out of 45 left.
Big Cat
Remember Britney didn't tell us any of the secrets Britney learned.
Hank
You think if we, if we heal Britney, Britney's still going to hold him out?
Big Cat
Yeah, for sure.
Tim Woods
That's not true.
Big Cat
Oh, you're not?
Tim Woods
No.
Big Cat
You're going to tell us everything if, if, if our nurse heals you.
Zach
I don't really trust Britney.
Hank
No, we don't trust Britney.
Zach
As a collective's kind of hot. We have history with Britney now that she's kind of half crazy right now.
Hank
Does that boost morale though? Like if we.
Zach
Yeah.
Hank
Keep the hot partner around?
Zach
Yeah, yeah. I mean I like her just the way she is right now, I think. Here's, here's the thing. If you're fighting a war and you've got a tank and your tank is missing a tread and then there's like one guy over in the corner that hasn't done. Hasn't killed anybody and he's like got the flu. Are you going to spend your time fixing the guy that's got the flu or the tank that's missing a tread?
Hank
Our tank.
Tim Woods
He only lost four points.
Hank
Our tank pissed out the cobalt stone quick though. He said it was only four points.
Big Cat
Well, I am a beast.
Hank
But like, I mean like that.
Greg
We got to keep them focused and healthy. I don't know.
Hank
Do you feel focused and healthy right now?
Big Cat
I feel a little under the weather.
Zach
Yeah. Oh no.
Hank
You think that will go in passing? You need heels for that?
Big Cat
I feel like I need to heal.
Hank
And you have how many points?
Tim Woods
I've lost more than half my eight.
Big Cat
Points, but I've lost. Are you going to over. Over three points?
Zach
But his hit points are, are More valuable to us than.
Hank
Are you going to be forthcoming about the information?
Tim Woods
Yes.
Greg
We don't want to tiff with your nomaz.
Hank
You promise?
Tim Woods
I promise.
Hank
That doesn't feel okay. We'll do the. We'll heal a tank.
Big Cat
Thank you. Yes.
Zach
It was not going to be forthcoming. He's going to come at all.
Hank
I had to ask.
PFT
I can tell Zach plays support because you'd never give it away for free. Like, you could be shooting and stuff right now. If the team needs heels, then you've got to make sure that the team do what you want them.
Big Cat
I'll give you the Charizard card, but you got to eat it.
Hank
I have to eat.
Big Cat
I have to eat it.
Hank
If you keep it, will you maybe summon it?
Big Cat
Yeah, okay, maybe.
Hank
So you keep it. How strong?
PFT
Maybe part of the deal.
Big Cat
No, that's a. It's a pretty strong.
Hank
If I take it, I have to eat it.
Big Cat
No, no, if you take it, you have to eat it. But I'll keep it. I'll maybe summon it.
Hank
I'll take it, think about eating it, and then you take it. Maybe some it. Maybe eat it.
Big Cat
Okay.
Hank
Deal?
Big Cat
Deal.
Greg
Pretty good deal.
Hank
So I'll take it, think about summoning.
Big Cat
All right.
Greg
Then you're giving it back, right?
Big Cat
Yeah. He took it, thought about eating it, then gave it back to me. Thinking about eating, slash summoning.
Greg
Fair deal.
PFT
Now, if you do heal the barbarian, I just want to let you know that'll be your second spell slot of the day. You only have three of those. Are you okay with that?
Big Cat
You know what? Don't heal me. Don't heal any.
Hank
Don't heal. Take the card.
Big Cat
No card, no heal. Let's just go. Let's go. Let's go finish this. Let's find the dragon, heal you.
Hank
Let's get to the dragon.
PFT
Do you do DPS and support? It's always a combination conflict of like, do I have to heal right now? I love to do dps.
Hank
So bank those other two for when we go because the dragon might be messing us up.
Big Cat
Correct.
Hank
I got. And you can live with the four.
Big Cat
And I appreciate you. It's the offer that counts.
Hank
And you're sliding me the card.
Big Cat
I'm not sliding with the card.
Greg
I can heal you.
Big Cat
You can, but you're not getting anything.
PFT
Okay.
Big Cat
Except a kiss.
Hank
Okay.
Big Cat
Okay. So let's go.
Tim Woods
Let's go.
Hank
Let's ride.
PFT
Absolutely. So right now, in theory, you know, there's two different ways to go. We just found a key to go through the northern door. We know the eastern door is. Is a dead end. Well, actually, I don't know that we know much about the eastern door at all. So there is an eastern door that's unlocked. There is a locked northern door, but we think we found a key for that, assuming. Norm, did you point out the key to other people?
Big Cat
Oh, yeah. I let my boys know. I always let my boys hold on.
PFT
To the key or give it to somebody else.
Big Cat
I'll give it to him. That's fine.
PFT
Absolutely. You got a key now? The key was from getting that lock open.
Zach
Yeah.
PFT
This is when you also notice there are gemstones. Gemstones you recognize in the eyes of their dragon statue. Just a heads up, does the key.
Zach
From the Swobo, the guy that was, like, banging everybody in the beach house, does it have residue on it?
PFT
Ooh, let me roll for residue. Oof. Yeah. This pretty slippery key. Absolutely. Yeah.
Big Cat
Let me lick it. I'm gonna lick it before I give it to you. Let me just put it a little on my gums.
Hank
Okay. Yeah, go ahead. Keep you.
PFT
Right.
Big Cat
Okay, Here. Here, take this key. Yeah, I got all I needed out of this key.
Hank
Okay. I got the key on us, and we're. We're looking to go.
Big Cat
Who do you think should win the MVP in the NFL this year?
Hank
MVP in the NFL this year?
Big Cat
I think Josh Allen.
Hank
I would like to see. I would like to see Baker Mayfield with the. Okay.
Big Cat
Josh Allen, though.
Hank
I'd like to see Baker winning. But Josh Allen's a good Josh Allen.
Big Cat
Like Josh Allen. We're just going to talk about Josh Allen.
Hank
Shout out Josh Allen.
Big Cat
All right. Yeah, shout out Josh.
Hank
You think he ever gets it? You think he gets one?
Zach
Oh, yeah. It was exciting.
Hank
No, I'm talking about, you think he ever gets a Super Bowl?
Big Cat
Oh, yeah, yeah, for sure.
Hank
You think so?
Big Cat
Yeah, yeah, absolutely. Absolutely. Probably multiple Super Bowls, way he thinks. Okay.
PFT
Absolutely. And so are you grabbing the key to open the northern door?
Hank
They sli me the key. We're looking to go up, right? We got this mountain in theory, north we.
PFT
In theory. You don't know which. You know what's behind either of these doors. But we do know we've been going north into the mountains, so we would surmise continuing north would probably be deeper into the mountain.
Hank
I think we'll rip the key to the north toward that school. Do you?
PFT
Silly. 100%. You unlock the northern door, you open it up. Is that right? Immediately, you explode. No, I'm just kidding, Zach. You're doing fine right now. You do see a long barracks in Front of you. Whatever knights, like witcher style knights lived in the mountains here hunting giants and minotaurs. A long time ago they must have built these stone bed frames. The mattresses and straw have rotted away a long time ago. You're also noticing there is another change in this room since it was once occupied before the dragon moved in. In there is a crack in the floor where there is lava shining up through. It's kind of like very bright. So it's kind of like a yellowish orangish, the color of cheese. If you picture the color of cheese then it would be that. That would be the. The lava flowing through and say orange or yellow. And you also are aware that there is a staircase at the other end of the hall going down. There was clearly once upon a time a door and a door frame. But it has been pulled off the hinges a long time ago by some big creature going into and out of that staircase many, many times repetitively. And you do not see any enemies in this room. Just a lot of stone bed frames and then a lava river flowing through the middle of the room. What would you like to do? You haven't used up. You still have movement, your action and your bonus action to do whatever you want.
Hank
Can I test a staircase for everyone?
PFT
You certainly could go up to the staircase 100%. So first you notice as you're going to this river of lava, it's blocking the middle of the room. It shouldn't be hard to jump over with your athletics a plus 5. All you need is a 5 or higher. So this should be an automatic success for you as long as you don't get a one to jump over. There's also a little wooden bridge that you think the Kobolds would use and you could walk across the bridge instead to get to that staircase. What would you want to do? Cross the bridge or just jump across?
Hank
I think we're going to jump to get to the stairs.
PFT
Easy peasy for you. You've done this a lot on ships and stuff. So go ahead and roll one D20. Just don't get a one and you're fine.
Hank
We got a four.
PFT
Four. It's close but with a nine total. You jump over, a little bit of the ground crumbles behind you and a little bit of ground crumbles where you land just behind your feet. But otherwise you're fine. You can now walk over to. And let me just make sure I did put something cool. You then can walk over to the top of the stairs and start looking down and maybe Testing out the stairs. Is that what you want to do?
Hank
Yes. I'd like to make sure the stairs are good for everybody else.
PFT
Absolutely. As you get to the top of the stairs, right before you start going down the stairs, you notice something first. There is at the foot of the stairs, the biggest pile of treasure you have ever seen in your life. However, there are. There's something blocking or like a shadow over some of it's shiny. And then a lot of it is obscured by something. That something seems to be letting out a loud.
Tim Woods
Max.
PFT
It is snoring. And whatever it is, it is very big. You think?
Hank
Do we think it has maybe wings?
PFT
It does seem like now that you mention it, there are wings spread out over this tree. Treasure pile 100%. You've still got your bonus action in your action. And so far this thing is not woken up.
Hank
So we won't wait. We won't wait. The dragon. We're good.
PFT
You could go down the stairs and test out the stairs. But I warn you right now that.
Big Cat
Probably we got to kill the dragon.
Hank
I got to take the dragon out, right?
PFT
Ready something if you want to.
Hank
I would like to. I would like to. Ready?
PFT
100%. What would you like to ready? Would you like to ready another attack spell? A hammer strike? Something else the Underwave would hit for 2d8 damage. Do you have any other first level spells? Under first level spells, either at the bottom right of your sheet or on the second page, the back side of your sheet, Wherever it says first level.
Hank
Spells, I've got a Fog Cloud, Thunder Wave.
PFT
Fog cloud and Thunder Wave. No other ones. Is that right? Even on the second page, Wrath of Storm.
Hank
And then.
PFT
Oh, I forgot. Wrath of Storm is really good. So if you do a thunder wave that sounds like it might be your best attack spell. And as long as you don't have Guiding Bolt, that's the only one I can think of that would be better. But if you have thunder only, will it deal 2d8 damage to the dragon? If you hit, you can do your Wrath of the Storm ability to maximize that to just 16 automatic damage against this dragon. Do you want to ready a thunder wave?
Hank
Is there anything I could ready that if we go in with the bigger attacks, that would heal them up? Like, do I have anything I can ready to. Like if they go in with the big hits because they're higher levels when they're in with the dragon, I can make sure they stay up.
PFT
You could anticipate that the dragon's gonna hurt somebody. And so you could have A healing spell ready as the dragon.
Hank
I like to ready that. If that's love.
PFT
Absolutely. I'm going to have you readying a heal spell. 100%. That's a great move. 100%.
Big Cat
I'm going let you hold my card for five seconds.
Hank
I'll take. Okay.
PFT
100%.
Hank
I appreciate the card.
PFT
Absolutely. It's back.
Hank
It's back. You got it.
PFT
So train wind, you've got a heal spell ready. That's going to bring us to Greg next.
Big Cat
We got to this dragon. Yeah.
Greg
I mean, it's hard. It's hoarding all this wealth.
Big Cat
It's tough.
Greg
V27 rings.
PFT
It's.
Big Cat
It's time. It's time.
Greg
Okay. I'm healing too, though. So should I ready a heal and.
Big Cat
You guys, I'm going to go crazy the minute my. It comes back to my turn. I'm this dragon up.
Hank
I like that.
Big Cat
So whatever we want to do to plan that out, we're ready to go.
Greg
So I have an aura of protection now.
PFT
Yes.
Greg
And do I need to cast that or is it always happening?
PFT
Anyone who's close to you gets a bonus to their saving throws.
Greg
Okay.
PFT
Which means that if everyone's surrounding you when the dragon attacks with, let's say, a breath weapon, everybody gets a bonus. Their saving throws against that breath weapon.
Greg
I think I am going to lay my hands Absolutely. To heal. Can I do one hand on each?
PFT
Yes. I allow that as a house rule. You have two hands. You should be able to heal two people at the same time with your healing hands ability. Absolutely.
Big Cat
Hands on me right now.
Greg
One hand.
PFT
One hand on you and then one hand on who? Erlich.
Zach
Unfortunately, you could go two hands on Erlich. On. On the chest.
Greg
Two hands on Erlich's chest?
PFT
Yeah.
Zach
On each one.
Greg
Are you good with the four?
Big Cat
I just. I just said I got hard when you put your hand on me.
Greg
Oh, you did?
Big Cat
Yeah. But that's okay.
Zach
Guys can get hurt. Stop.
Big Cat
Yeah.
Greg
Yeah. Oh, okay.
Big Cat
I'll stay.
Greg
I'll stay. And then just one hand on the breast of. Of Erlich.
PFT
Yeah, absolutely. 100%. You can decide how many of the 10 hit points. Sorry. No, you have like 30. 30 to give. Yes. So you can spend as many as you want on the two of them. Do you get him back up to full with four points?
Greg
No, I'm going to give him three.
PFT
Three.
Greg
So he has that chip on his.
PFT
I love that one point of damage. I love it. Absolutely. And that's three. You still have 27. If you want to give all of it to him. He would be a back up to full.
Big Cat
Are you gonna fight with us?
PFT
You could save some of it. Always helps out one in reserve just in case.
Greg
But let's give him the rest, abs.
PFT
All of the rest.
Greg
A true daily double.
PFT
All right, let's go. All as it were. 100%. Erlich, you are back up to full hit points. All the acid damage is wiped away. Congratulations. That's huge. And that will bring us from. Your turn, Greg. Well, that's your action. Anything with your bonus or move.
Greg
Can I ready my lance to throw?
PFT
Unfortunately, lay on hands is your action. I'll let you roll a D20 to see if you're able to squeeze in maybe a javelin throw into.
Greg
It's four again.
PFT
Four, I'm sorry to say had done a javelin strike. Unfortunately. Yeah, but you could move so that you're right next to our cleric or you could stay safe back here.
Greg
So I think I should be closer to everybody since I have the or of protection.
PFT
That makes sense 100%. Now ironically right now they're all not caught up, but they might be about to run up to where our cleric.
Greg
Yeah, let's go to like thinnest area, the bottleneck. Kind of at the top.
PFT
It does make sense. At the top of the steps is the bottleneck 100%. So you're to going to go there with anticipation that other people will be joining you there. How you want to get out over the lava, jump over it or take the bridge.
Greg
I don't think I'm at that athletic.
PFT
Your athletics bonus is maybe. Oh, you might not have an athletics. That means it's a plus three for you with your natural strength and you need a 5 or higher, which means you get a 1, you should be fine. You can just. In fact, sorry, it's a six now because some of it has crumbled away at this point.
Greg
But I'm going to.
PFT
Let's just do it.
Greg
I'm jumping.
PFT
Yeah. 100%. This should be easy. Just don't get a one or a two on the 20. On the D20. Exactly right. 100%.
Greg
See which one. I just rolled an 18 with that one.
Zach
You got to go white.
PFT
You got to go white.
Big Cat
I know it's weird.
Zach
Usually you just announce while other people do the athletic stuff.
Big Cat
Don't fall.
Zach
Use a white one.
Big Cat
Oh, There you go.
Greg
20.
PFT
Let's go. Absolutely no cloak, no disadvantage. Manage. That's the trick for doing it. Absolutely. And so with your athletics check, critical hit, you jump over. No problem. In fact, I'm going to say you were able to do that with the critical hit. Extra quiet. So I'm going to roll for the dragon two times. The dragon does not wake up. You are so quiet, even in heavy armor, you land and you are able to walk right over to here. You've done your action, you've done your move and your bonus. In that case, well done. Thanks so much.
Big Cat
Great work.
PFT
Greg, you are now right next to Train Wind, looking down at the sleep sleeping dragon. Norm, we are up to SEAL Team 6.
Big Cat
By the way, I wanted to just say, Greg, that was really cool of you to save both of us. I'll remember that. Some people point the gun at me. Well, some people have healing powers and they didn't heal us on their turn. So appreciate you doing that.
Greg
Yeah. And I actually have none left. I gave you everything other people just didn't do.
Big Cat
All right, fair go time.
Zach
Let's do it.
Big Cat
Let's it up.
PFT
Norm, we are up to you right now. You know, there is a stream of lava blocking your way to the draft dragon. Otherwise you're getting the signal from these two like it's here. That's an easy thing to communicate.
Big Cat
Yep. So let's go.
PFT
Absolutely. The moment that you rage, you are filled with fury, power and energy. It is as though Josh Allen just won mvp. The energy just pulsing and coursing your heart right now.
Big Cat
I told you guys about my business idea.
Zach
Pupils dilating.
PFT
Give me a second. Absolutely. When you start grinding your teeth, you're just like, I got so many good ideas right now. And you absolutely can roll with advantage to jump over the river of lava.
Greg
Now does he have to roll to see if his sniffles wake up the dragon?
PFT
Yeah, we're definitely eight to jump over eight. 100 is enough. No problem. And then I would like you to roll one time just to see how much like your teeth grinding and your sniffles and snorting are kind of like only a 3. Only a 3.
Big Cat
Probably got to go back to that.
PFT
And for fortunately, we're looking for a high roll there. So let me see is the dragon. And that with an 18 is the moment when the dragon's eyes fly open and he's looking up and sees our paladin Greg. He is seeing Train Wind and he is seeing you, Norm. And he goes, ah, treasure hunters. Do we have. Well, then you're going to regret coming to my house. And begins to climb off his treasure pile. You still got your action right now.
Big Cat
And I'm going for him.
PFT
Do you want to ready for this dragon to come up the stairs or do you want to just jump down the stairs and attack immediately?
Big Cat
I'm going. I'm going for it. I want to go for it. I don't trust your plan. I don't trust his plan.
Greg
What's your plan?
Big Cat
I'm going to this dragon up. If I. If I die doing it, then my boys are going to live. And I want to make sure only you train win can get the charizard if I die.
Greg
This is crazy.
Zach
Can you write a will?
Big Cat
Yeah. My will is you get the charizard. Ringo. You get my PS5.
Zach
Yeah.
Hank
That's huge.
Big Cat
You get the Joe Buck painting.
Greg
Wonderful.
Big Cat
Yep. Britney, you get me haunting you from the afterlife.
Greg
Not bad.
Big Cat
Yeah, that's pretty bad deal. There's my will.
Tim Woods
That's toxic.
PFT
Norm, please roll two times to see as you jump down the stairs. Are you going to get another advantage on this attack roll. What am I looking assuming. Are you just running down the stairs or do you want to risk jumping?
Big Cat
I want to jump.
PFT
I want to go absolutely just midair jump down this 20 foot staircase. Let's see if you stick the landing. Three.
Big Cat
That was three.
PFT
Well, you get the higher two rolls. Since you are raging now.
Big Cat
19. 19.
PFT
Amazing. With a 20 or higher. As you are jumping down with the axe. The chill in the air, very God of war style. You're bringing the ax down. If you go reckless, you already have advantage. But if you. Sorry. If you go. If you already have advantage. If you go reckless, you have double advantage now and can roll three times. Are you going reckless on these attacks? Absolutely.
Big Cat
You know the answer to that.
PFT
Three times. You're looking for that critical hit if you can get it.
Big Cat
14.
PFT
Okay.
Big Cat
One. That was bad.
PFT
Okay.
Big Cat
Four.
PFT
14 plus eight is going to be a solid hit on this dragon. A 20 or higher is easily a hit. And so you are gonna get one D12 plus four for your strength, two for the magic and two for rage. That's D12 plus eight in that case.
Big Cat
Okay, so I'm rolling D12.
PFT
Bingo. Four. Four plus eight is gonna be 12 damage on this dragon. That is so far the first damage this dragon has taken. And that's huge news. The bad news is is he's not nearly halfway dead. I'm sorry to say we're him up. At which point I want to just say, did anyone else have a readied action? No, I have a readied heal it looks like. But nobody else had a readied action. And you healed as well. But you had a ready to heal train wind so no readied attacks against the dragon right now, Erlik, that is going to bring us to you. It is not the dragon turn just yet.
Big Cat
All right.
Tim Woods
So I, I, I, I got a plan.
PFT
Absolutely.
Tim Woods
I would like to go into the east wing.
PFT
Yes. 100%.
Tim Woods
And create a minor illusion to distract.
PFT
The dragon, you know now.
Tim Woods
Send it. Send an illusion up the. Up the, up the whatever chimney.
PFT
So first of all, you are in the room right now where all the kobolds are staring up the sky. The east door, you know, you are the one person who knows is where the the other imp is in that room. And then to the north, you know now is where the dragon is.
Tim Woods
But isn't. Isn't there a chimney in the east wing?
PFT
Assuming that it goes dragon lair. Yeah.
Tim Woods
It has to go into the dragon lair chimney.
PFT
Has dragon lair go up.
Zach
Chimneys go up.
PFT
Straight up.
Tim Woods
All right. Never mind.
Zach
Seen a chimney.
Tim Woods
Well, I thought it was like sending heat up to the dragon.
PFT
That, that is an interesting idea. You think that the dragon generates its own heat for better or worse? Unfortunately, the f. Apparently the fire was roaring in there so that the imp, who's immune to fire could just sit in it like a bathtub and be protected basically from anyone ever touching him. So he seemed to be the one who was enjoying there. The moment you open the eastern door, by the way, you don't see anybody in that room. It's empty.
Greg
Apparently this was your plan.
Tim Woods
I thought it was a good plan. I no longer do.
PFT
You haven't used up any of your turn yet. You just looked in the eastern western door. Let's see. All right.
Tim Woods
Let's go blast the dragon.
PFT
Yes. 100. You run over. If you're jumping over the lava, just roll me a D20. Or are you taking the bridge?
Tim Woods
Lava 11.
PFT
11 is enough. You are able to jump over the lava. No problem.
Big Cat
Let's go.
PFT
As you run to the top of the stairs, are you doing a hex on the dragon before you do an eldritch blast? If you do a bonus action hex, he'll take more damage. I'll just blast. Absolutely. This is your second spell slot you're using up. You also get to pick one of his six ability scores. You could hex him with weakness. You could hex him with clumsiness. You could hex him with like indigestion. Basically, you can make him stupid, unwise, foolish, or low charisma. What would you like to.
Tim Woods
Let's just weaken him.
PFT
Let's just take. Yeah, you're affecting his strength. You Give him a curse of weakness. In that case with the hex. And now you're gonna deal more damage if you hit him. Roll me one D20 plus six, I think.
Tim Woods
12.
PFT
12 plus an 18. You are hitting him for your Eldritch blast damage, which is one D10 plus four, I believe. Oh, that's a D12. Unfortunately, the D10 might be higher than that.
Tim Woods
Is this the D10?
PFT
This is the D10. It's kind of shaped like a top a little bit, but fatter than the D8.
Tim Woods
The Dreidel.
PFT
There you go. Bingo. Exactly. Looks kind of like a five sided dreidel. That's the right one. Yep.
Greg
Oh, the dreidel shaped 1.
PFT
5 5. So 54 should be 9 more damage on this dragon. But roll me a D6 for your hex. Now the cube die. 5 more on top of that is 14 more damage. The dragon already took 12 from Norn.
Tim Woods
So I did more damage.
PFT
And that is going to bring him up to 26 team games. In that case. Absolutely. Norm, I'm so sorry. And I was partially reminded by the fact that you held this over him. You should have gotten two attacks, Norm, not one. I'm so sorry. Let me get my second attack real quick. Just roll me with it three times. One more time. Kill the dragon. Actually one, two. Two times. Just two times, not three.
Big Cat
Thirteen.
PFT
Already a hit.
Big Cat
Twelve.
PFT
Twelve. So you hit. Roll me another D twelve plus eight.
Big Cat
Happily not six.
PFT
Six plus eight is going to be another fourteen, which is the damage he just dealt. And that'll bring him up to an even 40. At 40. Did you hear that?
Big Cat
I did 26 of damage. Yeah, you're right.
PFT
Absolutely. And you have dealt 40 collective damage. The dragon is closer to halfway dead. But still not halfway dead just yet, I'm sorry to say. Well done though, Erlik. And luckily, it's not the dragon's turn yet. However, it's not Wayne's turn either. Suddenly we see, or rather hear. Okay, first we see the door to the forge, which you had opened up. Did you close it behind you after you like, peeked in? And when you were running over to the dragon, did you. You opened it up, you shut it behind. Is that right?
Greg
You're lying.
PFT
I'm gonna. I'm gonna honor the fact that you could have shut it. However, it is just opening again. And we don't see anything emerge. But we see it only opened a few inches. And we hear a bat or something fly into the room. But none of us see anything in the Kobold room. We just hear what sounds like a bat flying around and then it sort of giggles a little bit and flies into the room where the dragon is waiting. Waking up. You hear it fly over you. The two of you down the stairs to where Norm is and you. No, I'm gonna say we don't. None of us hear anything being said to us just yet. But you feel something land on your shoulder, Norm, and suddenly there is a stinger you feel like trying to sink into your neck, I am sorry to say. And sure enough, the imp critical hits you, I am sorry to say, with a natural 20. And that means that you are taking a total of.
Tim Woods
Four.
PFT
Plus three is gonna be seven damage. However you're raging now, that's only three points of damage against you, bringing you up to four. Then the poison damage courses through your veins. Please roll two times on a constitution saving throw. I'm giving you disadvantage because this was a critical hit.
Greg
Would this have happened if that door wasn't open?
PFT
It would not have made a difference if the door is open or shut, to be fair.
Zach
Is it good manners to close the door after you walk out of it?
PFT
Probably yourself, maybe.
Greg
No, no, no. This was his plan.
Big Cat
What am I wrong?
PFT
Roll me a 2D 20s. Take the lower number because it's a constitution saving throw. 8, 2, 18, 18, 10, 10. Okay, so we take the 10. Sorry, Norm, on your sheet, does it say what your constitution saving throw is? I. Let's see. You would have a plus two and then a plus three. So you'd have a plus five. What did you get on your roll again?
Big Cat
I got a 10.
PFT
10 plus 5. That is enough. You're gonna take half damage from the poison then in that case, well done. And so you are going to be taking all. All of this, but then half of it.
Big Cat
Door.
PFT
Okay, so that's gonna be. Would have been.
Big Cat
Max just looked at the actual door.
PFT
12, 17, 20, 24, 29 damage is what you would have taken. You're taking half of that because you passed the saving throw. And so that's 14 more damage brings you up to 18, norm. And I would like you. Suddenly it's no longer invisible. You see this imp on your should. It's like running around trying to like hide in your fur, as it were and stuff your snorlax fur. I would like you to please roll me a D20 to see if you notice something. 1111 with an 11. That's just barely not enough. You don't know if this imp is Lola or not. You hardly ever see Lola because Lola is usually Invisible. So for all you know, Lola might be attacking you right now. Lola's the only, only imp you've ever seen in your whole adventuring career, Just to be clear. Okay, so, Norm, that is what's happening on Imp Turn. And at the end of Imp Turn, it is now Wayne's turn. Wayne, what would you like to do?
Zach
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PFT
Unfortunately. You know for sure, Fireball would deal zero damage to this dragon.
Greg
Unfortunately, to the imp. Probably too.
Zach
Probably to the imp.
PFT
Yeah, the imp was sitting in fire, we think.
Zach
The first thing I do. Can I close the door?
PFT
You certainly could. Yeah. You go to where the imp flew out of and you just shut this case.
Greg
There's a kind of, like, really kind.
Zach
It's one door that's open, and I'm like, we're not heating up the whole neighborhood.
PFT
Absolutely. 100%. Yeah.
Hank
Well done.
PFT
Absolutely.
Zach
Okay, so I need to. I need to get in this fight. I got to have my boys back.
PFT
If you have any spells that might be helpful, a lot of your spells tend to be, like, charming and stuff like that. To be fair, Dissonant Whispers deals 3d6 damage if you. If they fail their wisdom saving throw as you whisper horrible secrets of the universe into their mind.
Zach
A painful melody into an enemy's mind. Could I sing imagine dragons?
PFT
Yes. 100. Absolutely. And he goes, no, not that. Because as a dragon, he hears that all the time.
Zach
Yeah.
PFT
As you do some dissonant whispers into his mind. He needs to make a saving throw. Okay. He has just barely failed that saving throw. If you cast it at first level, that would be 3d6 damage. If you cast it at second level, it would be 4d6. And if you did it at third level, then that would be 5. I'm doing third six. That is your last spell slot, then. Absolutely. So you have no third level spell slots left, but you use up your Last 1 for 5d6 is worth of damage. He's going to take all of that damage.
Greg
Nice.
Zach
That's a six.
PFT
A six. Six is already great.
Zach
A six.
PFT
Amazing.
Zach
Go one.
PFT
12. 13. Two more.
Zach
Sixer one, fucker.
PFT
Okay, 14.
Tim Woods
Sixer three, Focker.
PFT
17 more damage brings him up to 57. And at 57 now, at long last, you can tell the dragon is just just barely halfway. Well done. Absolutely. And so with that spell, there's one other effect that he gets. He immediately hearing Imagine Dragons coursing through his head, he goes, no, no, get it away, get it away. And he begins charging away from Norm. Norm immediately gets one free attack against this dragon.
Big Cat
Normal.
PFT
One more detail. 20 against him.
Big Cat
13.
PFT
13. 8 is going to be a dirty 21. 12 plus 8. 10. 10. 8 is 18 more damage, bringing him up to 75 now 100%. He looks like he is three quarters of the way dead. Well done. Absolutely. It might be a nice even round number.
Zach
I didn't realize that.
PFT
I'd say roughly 75% dead, maybe. And so you are absolutely clobbering him. He runs and he is cowering in the corner underneath all These statues and sarcophagi of all these ancient knights. Well done, Wayne. That was a good fastball special as it were a combo where you hurt him and then Norm gets to hurt him. And that. That and he also looks at you and goes, the SW Betrays me. And he thinks right now too. Absolutely, he thinks he's been betrayed. Now at this point, just as you are making him think he got betrayed, that is when he shouts, pets, pets, protect me. And we are just coming up to the initiative count, where just before Train Wind goes, his minion would go. And from out of the lava, a pair of fire snakes, serpents made of pure flame, begin to coil themselves out of the fire and slither towards two of us. The people at the top of the stairs are you three. So I'm gonna roll to see who the first fire snake goes after. I am so sorry to say, Train Wind, we've got one fire snake going after you right now. It lashes out to punch bite you. And as it does, Train Wind, you have a ready heal right now. I just want to check. Did you use that on Norm at all when he took damage? He's down to 14 damage.
Hank
The last Ra didn.
PFT
Didn't use it yet. Okay, so you've got it if you need it. And it looks like you might end up needing it. So let's see. First attack roll against you is a miss. I'm happy to report with a total of a nine, misses your armor class. Then he tries to whip you with his tail attack. He lashes out trying to bite you. And then his fiery tail is going to be a total of a 12. But what's your armor class at the top center of your sheet?
Hank
All shields, armor. All shields.
PFT
Armor class.
Hank
Armor class. My bad.
PFT
It's gonna be right top center, just below character name.
Hank
Oh. 16. 18 with shield.
PFT
You're doing fine with your 18 with your shield build up. You are absolutely blocking this attack. And the fire snake fighting you is done with his turn. Then the other fire snake is going after our bard. Wayne. Wayne, this is dangerous because if you get hit, you might lose the spell that's keeping the kobolds hypnotized. So. Ooh. First attack against you is a 15. Can I ask, what's your armor class on your sheet?
Zach
17.
PFT
17 Mrs. You just barely. Well done. And then the second attack, also just barely misses you. Well done. With a 10 total, we are avoiding all the attacks from the two fire snakes. Huge. The kobolds remain hypnotized. That means on their turn. And I'm So sorry to say this is when the dragon would be going now. Right before your turn. Train win.
Greg
How much do you have left?
PFT
It is.
Greg
How much health do you have left?
PFT
Like half the dragon is marching right up to you.
Big Cat
Bring it, bitch.
PFT
Norm. I am sorry to say, Tim.
Zach
I can deliver cutting words when an enemy tries a dice roll.
PFT
Interesting. Okay, so here's the thing. He doesn't roll a D20 for this. Okay. But I would say that your cutting words can be used to raise the saving throw for everybody in your group. Cuz it's affecting him at the source. Do you want to do cutting words on him right now?
Zach
I want to insult the. I want to roast this dragon.
PFT
What do you say? To roast this dragon.
Zach
He's got some terror terrible furniture.
Big Cat
Yeah.
PFT
100.
Zach
And I'm like, dude, come on. Like get a job.
PFT
Absolutely. You live like this. He goes, I have collected the best furniture from these nights. You see some like tack board IKEA furniture fall apart in the background. It's like a sarcophagus just falls.
Zach
It looks like a slob.
PFT
He is absolutely embarrassed. Please roll a D8 against him. The D8 monster right here. It's a prism. It looks like a platonic solid eight. It is the one that looks like a dreidel ironically. And so with an 8, it's a plus 8 to everyone's saving throw. And to take half damage from this fire, you only need to get a 15 or higher. So a plus 8 is actually huge. So first of all, I'm going to now roll to see how much fire damage we are taking in all. I will let you know when I am done. Rol. Okay, two for starters, two points of damage. Then another six is going to be eight points of damage. Then another eight is going to be 16 points of damage. Then oh, another 12 is going to be 28 points of damage. Two more, it's going to be six and that's going to be 34. So 34 damage is getting unleashed from the dragon's mouth. He is marching right up to norm to hit norm with this 34 damage first. However, the fire is going up the stairs and it is going to hit everybody at the top of the stairs, which is everyone else who is at the top of the stairs right now, which is all of us. So Norm, since you're front and center, please roll me your dexterity. Dexterity saving throw. You have a plus 2 from your own stats and a plus 8. So you have a total of a plus 10 on this. You need to get a 15 or higher to take 17 instead of 34 damage.
Big Cat
20.
PFT
Bingo.
Big Cat
15.
PFT
15. Now you also had advantage on this due to something called danger sense. So just roll one more time. Just see if you critical hit. But that's going to be enough.
Big Cat
4.
PFT
4. So you are going to take that initial roll. 17 damage. You had 14 on you. Currently 17 fire damage is going to bring you up to 31.
Zach
He also has that fire.
PFT
Oh and you would have drank your fire potion before going to this dungeon. That means you are not taking 17. You are only going to be taking eight points of damage. That takes you up to just 22 damage out of your 50.
Greg
Nobody has a like a heel ready for.
Big Cat
Nope.
PFT
We do have someone with a heel ready. I'm going to see how much damage everybody takes. And you roll yours last to see if you want to heal or save it for yourself.
Greg
And if Wayne takes damage, all those kobolds are going to come down the steps.
PFT
That's true. 100% in fact. All the more reason. Wayne, roll. Next on your saving throw. Roll me a D20. I believe you have a plus 3 on this.
Zach
15.
PFT
15 plus the 8 is going to be plenty. You are also going to be taking half damage. But you don't have fire resistance. So that's 7.
Zach
17. I gave him away.
PFT
You gave him away. I'm sorry to say. 17 damage coming your way means I'm going to need your roll a D20. I didn't think long as you.
Zach
I didn't think that Trade Wind was going to take it when I offered him. I was just doing it to be nice. And he was.
Hank
Can I slide you back?
Zach
No, it's already yours.
Big Cat
It's done.
PFT
You would have needed to drink it technically before you even went into this.
Zach
It was a test.
PFT
It would get helpful now. Did you drink that up? Return it to him.
Hank
I do. Yeah. I it up. Yeah. I shouldn't have taken the potion. I thought he was like hey, you want a potion? I said yeah. I shouldn't have said yes.
PFT
Trade Wind. You do have the least hit points. So I will just say this might come in handy here. So. But Wayne, roll me a D20 just to see if we lost the spell on the kobolds.
Zach
13 13.
PFT
You hold onto the spell on the kobolds. They remain hypnotized. Good stuff. You're taking 17 points of damage. But you have 51 health in all units. Usually you're fine. Absolutely. And then the next person. Erlik. Let's roll a D20 plus two for you. You need. Oh, five. Plus two is seven. And then with a plus eight from our bard, that's going to be a 15. Just barely enough to take half damage. That's 17 damage coming your way, Erlich. And you were at full hit points, so now you're just 17 hit points down. Well done. And then Greg, please roll me a D20. Plus your dexterity, which I'm pretty sure is a plus zero, unfortunately. But you have a plus eight on this. It's a two. Now here's the thing. No one else needed your aura of courage, but you might end up needing your aura of courage. So right now you have a plus zero from dexterity saving throw. You're getting a plus eight from the Bard. And so that's a ten total. Then your aura of protection gives you a plus what? Or your. Yeah, or of courage or aura protection. What does it add to the All. All saving throws is a plus three. Is that right?
Greg
I do not. Plus three.
PFT
Plus three. That would get it up to a 13. I am desperately trying to think of anything. No, it would add up, but it sounds like you are missing the saving throw by just one point. And luckily for you, you have fire resistance. So you would have been taking 34 points points of damage. Instead you are now taking just 17 with fire resistance. So you got that going for you and that's huge because now you are not halfway dead. You have 52. Normally. Good stuff. However, now the most important role. Train wind. Right now, can I ask, how many hit points do you have? Top center.
Hank
Top center hit points. 15.
PFT
15. That's what I wanted to make sure. Because right now you only have 15 level 2.
Hank
I'm lower level.
PFT
His game. Yeah. Oh, man. So you know that right now if you were to pass the saving throw with fireball with fire resistance, then you would only take eight damage. But if you fail the saving throw, fire resistance is not necessarily going to save you. You'd still be taking 17 points.
Greg
Did you accidentally buy a children's fire resistance potion?
Zach
I did, yeah.
PFT
That's embarrassing.
Zach
It was like the Fisher Price one. My first fire resistance.
Big Cat
Yeah.
PFT
Okay, so it's not quite as effective. Is that right? I'm sorry to say you might be taking. I don't want to more than half damage, unfortunately. So I'm gonna see need to see a really good roll on this for you to be alive at the end.
Hank
Of your turn off the D20.
PFT
That would be a D20. Bingo.
Hank
Got a 10.
PFT
A 10. And you do not have any bonus on this. I am sorry. To say, however, you're getting a plus eight. So that is an 18 total and that would be enough. However, you're going to take a little bit more than 8 damage since it's not a full strength fire resistance potion. You are taking 14 points of damage. Knock. You said you had 15 hit points. You got one hit point left. That means right now dragon spit out.
Zach
Like a tornado of fire.
Big Cat
Sharknado.
PFT
That's right. Let me roll to see how much wind might be going. I may to say you as a storm clear kind of command the Sharknado. So here's the thing. Let me let you know if there is a Sharknado happening. There is a Sharknado. Would you like to use your storm magic to try to end the Sharknado before it can start?
Hank
Can that Sharknado take out other people in the game?
PFT
It could potentially. Yeah.
Hank
Yeah, we got to take that out. I don't want you guys to get hit by that.
PFT
Absolutely. 100%. That's an area as you know all too well.
Big Cat
Please say you would never use a Sharknado.
Hank
But if it's going to take out the team, I got to get rid of it.
PFT
Okay.
Hank
I don't think I'm using it. I think I'm getting rid of the NATO. I believe so. Am I misunderstanding?
PFT
You could end the Naito. Or if you roll really well, you could maybe try to take control of it if you're willing to compromise your principles.
Hank
Even if I roll well, can I not take control and still make these guys don't get taken out?
PFT
Agreed. 100%. Right now, the number you need to beat is an 11. One roll 100%.
Zach
This is huge.
Greg
Nice.
PFT
Did you get 11?
Hank
We rolled a one.
PFT
We rolled a one. And with that, I am sorry to say the Sharknado, which is filled with fiery sharks, is heading right towards you and deals another, I'm gonna say 4d6 damage to you. As long you're down to 1 1. As long as you don't roll 16 on these four dice, you're not dead, you're just unconscious.
Hank
As long as you don't roll 16 on these four dice.
PFT
As long as you don't roll a 16 or higher, and I just rolled games, a seven plus seven is a 14. You're unconscious, but you are not dead. Train wind. But I'm sorry to say with that natural one, you tried to take control of the Sharknado. And I'm afraid to say the sharknado took control of you instead. And it is just flipping you through the air right now.
Big Cat
Right? You've been here before.
PFT
Been here before, but it's not a.
Hank
Good place to be.
PFT
Absolutely. You think? The dragon starts laughing like he's gg easy, kind of like unfortunately. And he says, I love to spam this. He even admits he spams it all the time I'm recording. And. And he also says, he says that he's talking to the. Like, he says, my uncle works at Marvel R like, and he's not going to nerf it. He's actually going to make it stronger. Buffett told he's gonna buff it 100%.
Zach
But Zach just said he reported it.
PFT
Oh, you reported it.
Hank
I reported him.
PFT
Yeah. Roll the report him real quick. You telepathically speak to pound found your God and you're like, could you report this guy? I'd like him nerfed, please.
Hank
16.
PFT
16 is great. Pound found said we are aware of the imbalancing issues. He puts out a little erratic and he says, we're not doing any updates on it just yet. We want everyone, everyone to have a good time. And you could tell they're just favoring the players who like to use exploits like that. Unfortunately right now. So pound found is unfortunately just playing to the Smurfs right now, it seems like. And you would have needed a critical hit, I will admit. And it's unfortunate you got that high roll. So you at least got an answer, but it's not to your satisfaction. But valiant turn right there. That is going to bring us from the dragons turn now. After he takes you out with the sharknado and hits all the rest of us, I believe everyone's now been hit officially by the breath weapon that is going to bring us to Train Wind next. Now, Train wind. Here's the thing. You had a readied heal going. So I want to give you this chance. First, you had been driven into. What did I roll again? 14. You were at one. You're at negative 13 right now.
Greg
If not, great.
PFT
You can use your ready to heal right now. If you're unconscious, then I know exactly what happens. You roll a death sentence saving throw and you might make it up to do a turn. If you roll a natural 20. However, I'm going to give you one chance. You had a ready to heal. Would you abuse it to heal somebody else or to try to keep yourself alive, in which case you are desperately rolling for 14 or more hit points restored. Otherwise it doesn't save you.
Hank
I can't defeat the dragon. We got to keep some of these bigger guys up to defeat the dragon. So we need to heal some of the tanks. Some of the. So we got to heal Brittany. We got to heal. Graduate. What are our life points looking like here?
Big Cat
Boys, I'd like you to save yourself.
Tim Woods
I lost 17 points.
Big Cat
I'd like.
Greg
We're winning this team.
Big Cat
We're. Save yourself.
Hank
But I want.
PFT
We want.
Zach
But if we all win without you, then we didn't really win at all.
Hank
Correct, but the dragon's dead.
Big Cat
No man behind. Save yourself.
Hank
You guys think we can make it another round?
Big Cat
Save yourself.
Zach
Yes, but we need you.
Big Cat
We need you.
Hank
He's got.
Greg
Every time we play this game, we make sure all of us remain tightness.
Zach
We've never lost a man.
Hank
He's got heels too, though.
Big Cat
Save yourself. Yeah.
Zach
This is about you. For once, think about yourself.
Hank
The objective is is defeat this dragon. Right.
Big Cat
Save yourself.
PFT
In the game of D and D is your decision how much you cooperate and how much you betray each other. In your call.
Hank
I. Can I ask you one more qualifying question? What? When we defeat the dragon, what's the end game there? What. What goes.
PFT
In theory, I will point out the treasure. In theory gets split up. We go back to town and we receive our accolades.
Greg
So we want to split up this treasure.
Big Cat
We don't want to be going back down and being like, hey, where train went and go.
Zach
I've got the accolades too.
Hank
So can we split it up a months to five.
Zach
Yeah.
Hank
That's what the heels up amongst.
Big Cat
Feel yourself.
PFT
Oh. Oh. I'm sorry to say no. You would need to heal one.
Big Cat
Feel yourself.
Zach
Save yourself.
Big Cat
You're dead.
Zach
You're dead. Save it.
Hank
I'll be uncon.
Greg
I'll be uncon.
Hank
You get uncon and then he got heels. Maybe.
Big Cat
Heal yourself.
Hank
I'll heal the boys.
Big Cat
No. Heal yourself.
Hank
We're not gonna kill the dragon. Then we're all.
Big Cat
Yeah, we are. Yes, we are. Okay.
Hank
All right.
Big Cat
All right.
Hank
I can do that.
Big Cat
I can't believe you heal.
PFT
You're healing.
Hank
Selfish.
Zach
What the.
Hank
No, I'm not going to heal me. I'm going heal.
Big Cat
No, you got to chill yourself. You got to heal yourself.
Hank
I can't. Heal me.
Big Cat
Do it work?
Hank
I'm. My level's too low.
Big Cat
Train, wind. Look me in the eyes. Heal yourself. How many life do not want to win with. With one of us dying.
Hank
How many life points do you have?
Big Cat
I. More than enough.
Hank
Mr. Tim. How many life.
PFT
He's down by 22, it looks like to you. 22 out of 59.
Hank
Yeah. We'll res the boys. We're rescue boys.
Greg
My God. He's.
PFT
Who are you going to heal right now? The human barbarian is down by 22. Most other people are down by. By 17. Yeah. Everyone else is pretty much down by 17. All right. Yeah. Except for you. You're about to be unconscious.
Big Cat
Don't go unconscious.
Hank
So we'll do 17.
PFT
17. 17 and 22.
Hank
Okay. So we'll do.
Greg
He's going to try to dodge the heal.
Hank
Only one heals.
PFT
To be fair. Also point this out. You readied. And your most powerful healing spell would be the one that you can touch people with. Norm's down the stairs. Everybody else is upstairs with you. So. So technically it would be one of these three that you could heal with your most powerful spell. If you heal Norm, it's a weaker spell. In that case.
Hank
And you've got this spell on all the cobalts to make sure they don't pull up on. On the. On the team.
PFT
Right?
Zach
I do have that. But my. My birthday wish would be that you saved yourself.
Hank
And what? And what?
PFT
Sorry, do we have a second birthday?
Zach
No. I'm saying my. My birthday wish would be.
Greg
Hypothetical birthday wish.
Hank
How many heals? What you got? How many heels you got left for the team.
PFT
Bro?
Big Cat
I'm taking this dragon.
PFT
I think he used up all of his healing, Greg.
Greg
Plenty.
Big Cat
I'm taking this dragon out in the next turn. I'm gonna rage.
Zach
I actually don't want to beat the dragon. If we're getting artificially healed from you. It's like that's asterisks. Peds.
Greg
That's a Mickey Mouse dragon.
Hank
That's not a Mickey game.
Zach
It's a bubble dragon.
Hank
It can't be a bubble game.
Zach
Heal yourself.
Big Cat
Do it.
Hank
I. I'll heal. We gotta keep the spell up. So I'll heal you.
PFT
O. Absolutely. Final decision.
Zach
I don't want it.
PFT
Okay.
Hank
You don't want it?
Big Cat
No, No.
Zach
I don't want it.
Hank
Who's. Who's got the biggest swing to kill a dragon?
Big Cat
Ooh.
PFT
Arguably like Greg. Because paladins can smite with their spell slots.
Hank
Are you thinking about maybe doing that? Greg.
PFT
You can deal. 25 damage.
Greg
I have two total hit points. I only lost 17. I'm chilling.
PFT
Doing fine. Those fire resistant potions got us pretty.
Zach
I'm actually feeling pretty good. Being a little.
Big Cat
Thinking I might kill you if you don't heal yourself.
Greg
You'll kill me if you don't heal yourself.
Hank
You'll take me out the game?
Big Cat
Yeah.
Hank
Okay. All right. All right. I'll heal. I'll heal the big man.
Big Cat
No. I'm going to kill you if you don't heal yourself.
PFT
You could.
Hank
You could kill me on the team.
Big Cat
Yes. And you mean that I'm going to kill you.
Hank
You gave me the card, right?
Big Cat
I'm. No, I got the card. I have the card.
Hank
The five seconds. I didn't give it back.
Big Cat
Yeah, I did. I took it right back. We'll check the tapes. I took it back.
Hank
Or if you took it back, I will kill you.
Big Cat
I will kill you in the minute. You. You heal me, I will kill you.
Zach
What if you gave his. His lineage the Pokemon card?
Big Cat
Deal.
Zach
If he heals himself.
Big Cat
Deal.
Hank
Then can my lineage use the Pokemon card whenever?
Big Cat
Yeah.
PFT
Theory. Yeah.
Hank
Yeah. Okay. Well, we got to beat the dragon. So we'll heal the biggest 54 level.
PFT
So you're giving Norm the spell, Is that right?
Hank
I think. Nope. Would you defeat the dragon?
Tim Woods
Yeah.
Hank
Did you ever give us the info from earlier?
PFT
No.
Zach
Okay, that's fair, man. Left the door open.
Hank
All right, I'll go with the. And you said you only lost 17, right?
Greg
I only lost 17.
PFT
As someone who plays a cleric in my family game, this makes me very happy because it's like, yeah. Who was nice to me and who did what? Absolutely.
Hank
You only give me the card for five seconds, which is fine, but I appreciate looking at the card. We got to kill this dragon. So we'll go. Norm. No, wait. Okay, we'll go. You have the spell. We'll go.
Big Cat
Go.
Hank
We'll go. Ringo, wait.
Greg
Our best guys not getting it.
Hank
Doesn't he have enough to make it through the dragon? Dragon. 75%, right? Tim?
PFT
He is the closest. 75% dead. Yeah.
Hank
25%. So 25 points, probably.
PFT
If maybe.
Hank
I'm not good at math. I'm not good at math. How many points does his. His hit go? Like if he. If he hits out the dragon, he.
PFT
Hits the dragon for, like, around 12 to 16 each hit. And he gets two hits if we lose him. Dragon, Zodiac, Dragon.
Big Cat
I'm killing this dragon on the next tour.
Hank
Write you to kill a dragon.
Big Cat
I'm going to kill the dragon on the next hurt.
Greg
Those Cobalt are going to wake up and then we're up.
Tim Woods
I think we have to go several more times.
Hank
We take cobalt camera.
PFT
No. Is that. We take cobalt or. No, dead. Can you pick the.
Hank
We're taking them down, right? The cobalt.
PFT
I think the cobalts are pretty puny. It would be annoying if they break free of the spell, come after us.
Big Cat
But we shouldn't be healing. Just move on. Just Heal yourself and move on. Fine.
Hank
Okay, fine. We can do that.
Tim Woods
Thank Christ.
PFT
Heal yourself.
Hank
I'm going to heal, heal.
Zach
The most selfish player award goes to Zach.
PFT
Absolutely. Zach. If you're healing yourself, you need to get at least 14. Otherwise your healing is for not and you are still the healing spell and it used to heal 2d8 +3. So if you roll well, you could pull this off. You need to get 11 or higher. That's going to be over.
Big Cat
We need tea time.
Hank
He's here.
PFT
So 11 or higher on these. It's not enough.
Big Cat
Yeah, not going to get enough.
PFT
You all that one at a time for the drama. 100%.
Hank
How many numbers though? I mean, it's total.
PFT
You need essentially, since it's a plus three and you need a 14 or higher, you need to get a combined 11 on these two dice.
Greg
Wait, should we think this through?
PFT
Seven.
Big Cat
Seven. Seven. That's a great roll.
PFT
Okay. That's a great roll. You need to get.
Tim Woods
I can't.
PFT
Roll.
Tim Woods
This is fun. Let's stick around.
Hank
3.
PFT
After all of the debating, you try to heal yourself with your ready to action. You almost keep yourself standing, but the rate of attrition and DPS is higher than your rate of healing heals. And unfortunately they get you below your minimum healing and so you fall unconscious nonetheless.
Zach
It's crazy because, like if you had healed any of us, we probably would have beaten the dragon.
Big Cat
Right?
PFT
Live and die by the dice. Exactly right. 100. That was ironically the cruelest role I could have imagined, but also arguably the most entertaining role I could have imagined as well after all the debating. So Train Wind, I consider that a fantastic turn narratively, but you are unconscious. Now. Please roll me a D20 to see if you are slipping closer to death on your turn or slipping closer to life on your turn.
Big Cat
20.
PFT
Death would be a 1. If you get a 20, you actually wake up right now and you get a whole turn after all that. Totally according to the rules. A 20 he means. Yeah.
Hank
A 4.
PFT
Sorry to say. That means that Train Wind has failed one death saving throw. If you fail three death saving throws before you get healed, then you are dead for good. Train Wind, I'm sorry to say. So Train Wind, Amazing turn that is going to bring us to Greg's turn now. Absolutely.
Greg
Snakes are still around.
PFT
The snakes are still around and they are in melee with you. And Train Wind. It looks like one snake because they're animals and they're dumb. Is doing the thing where he's like, I should be attacking these other standing people. But this guy looks kind of delicious, and I might just munch on him while he's unconscious, in which case that would kill train wind. So if you go after the dragon, you'll provoke an attack of opportunity from at least one of the snakes, the snake right next to you.
Greg
Okay.
PFT
Or you could take down the snake instead and then do maybe a second attack against the dragon or something like that, because you get two attacks.
Greg
All right, I'm gonna go.
PFT
Go.
Greg
I'm gonna go for the snakes.
PFT
Absolutely. 100. If you take out the snake, you might be able to go for the dragon for another A10.
Greg
A10.6.
PFT
That is enough to hit the snake for sure. Now the question is, do you want to burn up one of your smell slots to smite? If you just attack with your lance against the snake.
Greg
Two lances?
PFT
No, you have in theory, a multiple javelins, but just one lance. In theory, the lance is like the knight slightly like. Yeah, yeah. Like a jousting weapon.
Hank
Sure.
PFT
Cool. I think it's 1d10 plus 4 damage for the Lance.
Greg
Is that Lance plus plus 3?
PFT
Plus 3.
Greg
1D10 plus 3. 1d1d12 plus 3.
PFT
Oh, 1d12. My bad. I forgot. It goes up to that Now. So a D12 plus 3 is probably your best weapon. However, if you smite with a spell slot, you get an extra 2d8. You don't know how many hit points this snake has, but. But you got plenty of smite still.
Greg
Let's smite. Let's smite.
PFT
Absolutely. Go ahead and roll. 2d8 plus 1d12.
Greg
4 and 2.
PFT
Okay, and is that all three of the dice you.
Greg
No, no, that is just the eight.
PFT
Which one's the.
Greg
And seven?
PFT
Six. Seven is 13 plus another three. You said to the D12. So you said. Sorry, 13 plus three, is that right? 16. 16 is enough to injure the fire snake but not kill him. I apologize. I should have let you know. You have. Could have done a higher level smite, though. Would you have done a second level smite, which would have been an extra D8 or a third level or. Sorry, you only have second level.
Greg
I only have second level. I'm holding on to my smite. Should I. I'm holding on to my smite.
PFT
You're holding on to your more powerful smite for the dragon, maybe 100%. So the snake is unfortunately still alive, hanging on with 6hp left. Do you want to attack him again or go after the dragon with your second and last attack?
Greg
I. I'm going to. I'm Going to let Norm finish the dragon. I'm killing the snake.
PFT
You kill the snake. 100%. Roll another damage D20 plus. I think you said like eight against this. It's whatever is plus six.
Greg
Absolutely 13.
PFT
13 plus six is enough. That your minimum dam? Well, yeah, because you deal a D12 plus three. Yes. He's got six left. Are you smiting on this one or I probably shouldn't.
Greg
Right. It's going to kill him anyway.
PFT
Probably going to kill him anyway. Roll me a D12 plus three just to make sure.
Hank
Eight.
PFT
Eight plus three is enough. With 11 damage, you take out one of the two fire snakes. There's one standing over train wind's body but you've kill right next to you. Parting the way to the dragon. You could end your turn charging down at the dragon. So the dragon is tangling with two people at least where you can just end your turn.
Greg
Let's do that.
PFT
Absolutely.
Greg
Now can I do a compel duel on the dragon to make him get.
PFT
An attack as a bonus action? You can do compel duel. The problem is all that does it doesn't give him a free attack. It means that the dragon gets disadvantaged attacking anyone except you. You're like you and me are fighting one on one. Do it. Absolutely. You do a compelled duel. Let's see if he's affected by it. Do you insult the dragon while doing it? This dragon's very proud.
Greg
Yeah. I just do this towards him.
PFT
Absolutely. 100%. He's going to roll with disadvantage then. Yes. And he immediately falls under the compelled duel. He will have to attack you and he doesn't necessarily get to do his breath weapon. I have to roll a D6 to see if he gets to do a breath weapon or not on his next turn. But if he can, he's going to be focusing that breath weapon on you. If he's clawing then and biting he's going to definitely do it against you because he has disadvantage against everyone else. Greg, amazing turn.
Greg
Thank you.
PFT
That's going to bring us to Norm's turn now. Norm, what Would you finish him off? Let's finish him off. You're right next to this dragon. He's got we think 25 health left. Are you going reckless on this attack? Yes, absolutely.
Big Cat
Roll two times. Let's go, boys.
PFT
The drums, drums in the deep.
Big Cat
All right, here go we we go five.
PFT
Oh, not a hit. You get two on this attack.
Big Cat
16.
PFT
16 plus your attack bonus is easily enough to hit for one D12 plus eight damage. Okay, so what on D12 the D12 plus eight. He's got 25 left.
Big Cat
Five.
PFT
Five plus eight is 13. With 13, he is down to 12 HP left. If you hit him again, he's almost definitely dead.
Big Cat
Let's hit him again.
Greg
Let the birthday boy kill the dragon.
Big Cat
You want to roll?
Zach
Sure.
Big Cat
All right.
PFT
Roll, birthday boy. Now hold on. Are you. Is he rolling your attack?
Big Cat
Yeah.
PFT
This is highly unconventional. I'm going to allow this for the birthday boy. 100%.
Big Cat
5.
PFT
Advantage. He has advantage. If you're rolling for norm right now.
Big Cat
15.
PFT
15. Now, I'm going to ask you right now, Erlich, since you're the one who has control over this attack, do you want it to be a hit or do you want that to turn into a miss instead?
Tim Woods
What do you think, Zach?
Hank
I think you take out the dragon. Right. What you think?
Tim Woods
Pft. Should we. What. What are the options here?
Zach
Well, you could either hit the dragon or you could miss the dragon. I think there might be some advantages to missing the dragon, though.
Greg
Yeah. There has to be some sort of hidden perk.
Hank
True.
Tim Woods
Let's attack the driver.
PFT
Absolutely would. I feel like there was a weight between betrayal and, like, wanting to play golf. So I. I'm very much liking the moral.
Tim Woods
Golfers. I would have had to. I. It's too late now.
PFT
That is a hit. All you need to get on the D12 to kill this dragon is a 4 or higher. So us. 10. 10. 100% easy now. The dragon is slain. Congratulations. Zach is unconscious. Would we then try to save Zach after he killed the dragon or he didn't heal anybody. Absolutely. The only person he did Heal was himself. 100. No one's bringing train wind back at the end of the battle. So it sounds like four of us successfully defeated the dragon and are claiming the treasure and splitting it four ways. Is that right?
Zach
Yeah.
PFT
I will also just say, and this is a moment of truth, Hank, the imp in front of everyone turns to you, the imp that was on Norm's shoulder, and goes, what are we doing? And you have an option. You can either use the symptom, betray everyone, because as I told you, this imp is secretly on your side as your birthday gift, or you can betray this imp in turn and save your teammates from the imp. No.
Tim Woods
These guys always have my back. They always have my best interest in mind. I'm going to. I'm going to save my teammates.
PFT
And the best part is they would.
Tim Woods
Look out for me when I. When I needed it.
PFT
And imps do this to each other all the time. And don't Think I didn't have up my sleeve? The possibility of this imp, even after I told you for your birthday aside that this imp was going to be on your team, the imp might, if you took its side, have whispered bing bong into your ear and betrayed you potentially. So you did the right move. You went with your teammates. Imps betray each other all the time. He goes, damn it, I should have known. And you use your imp to kill the enemy imp.
Big Cat
Let's go.
PFT
The kobolds are under our control. The dragon is slain. The imp is dead. And the fire Fire. The last fire snake slithers back into the lava. Congratulations. The adventure. The dragon of Mount Speartop. And I have to eat my words because we did accomplish the adventure. And all those 274awls I told. I didn't. I didn't know if you would do it or not.
Zach
And just for the record, the amp, the bing bong imp, he's dead now. So his wife is single.
PFT
Oh yes. Okay. Kind of a well known actress.
Zach
Do we know where she is, where she lives?
PFT
You could certainly try to find her. You do know where she lives.
Zach
Okay, we'll do that later. But I think for the record, I think the important thing about today is we went out as a, as a foursome and we had a great time for about four hours.
Greg
That's right.
Zach
And what else can you ask for?
Big Cat
Right?
Greg
Right.
Big Cat
All right, real quick, before we end, rollback question. Rhobac.com promo code. Take 20% off your first purchase. Q, zips, polos, hoodies, joggers, shorts. Tim, you're the best. Where can people find you to sign up for a game?
PFT
Absolutely. If you go to Tim woods.com that's Tim with two M's. Woods.com that's where you can book with me. Got my T shirts on there. And I will kind of be doing a little bit of a tour this summer. I'm going to be next week in Columbus, Ohio for a convention. I'm going to be in Orlando. Shout out to my Orlando group who pants each other's and measures each other's dicks in game just to be clear. Also shout out to the rock hard Doom Raiders. Honestly that shout out covers about six different groups right there so you all can get credit for that 100. So I'll be in Orlando for about a month and then beginning of August I will be in Indianapolis for Gen Con. So please, I'll be running games there. If you're going to be at Gen Con or if you're not and want to go to Indianapolis. I'm going to be at that convention, so see you there.
Big Cat
All right. Thank you so much, Tim. We love you.
PFT
Absolutely.
Big Cat
Okay, that was Dungeons and Dragons reminder. Wednesday we have a show long show and the no show Friday for the Fourth of July.
PFT
Numbers three.
Zach
I was laughing.
Big Cat
Oh, that was Zach, right?
Tim Woods
Yeah.
Zach
99.
Big Cat
6. Show Wednesday, long show Wednesday, no show Friday.
Hank
11.
PFT
You said it so smooth.
Big Cat
What did you say? Memes.
Hank
I'm gonna go 21 because Shane's under. I'm taking his number.
Big Cat
All right, I'll go Vulture. 52. Say your numbers again. 3.
PFT
3.
Big Cat
3.
PFT
3 3.
Tim Woods
Come on.
Big Cat
What were you saying?
Hank
11.
Big Cat
One time. 11.
PFT
Come on.
Big Cat
11. Come on, Zach. 83. 83.
Tim Woods
I was gonna pick 83 too.
Zach
Love you guys.
Pardon My Take: Brand New Dungeons And Dragons Campaign With Tim Woods And Nick Turani
Release Date: June 30, 2025
Introduction
In this special episode of Pardon My Take, hosted by Big Cat and PFT Commenter from Barstool Sports, the show takes a spirited detour from its usual sports-centric discussions to embark on an engaging Dungeons & Dragons (D&D) campaign. Joined by guest Tim Woods and fellow host Nick Turani, the team delves into a meticulously crafted adventure, showcasing their improvisational skills and camaraderie. This immersive session not only entertains but also highlights the collaborative storytelling that makes D&D a beloved pastime.
Character Creation and Team Dynamics
The episode kicks off with the creation of distinct characters, each bringing their unique traits to the table:
Big Cat as Norm, the Human Barbarian
PFT Commenter as Wayne, the Hill Dwarf Bard
Hank as Erlik, the Gnome Warlock
Greg as Greg, the Human Paladin
Nick Turani as Zach, the Human Cleric of the Storm God, Pound Found
Notable Quote:
Big Cat (00:02:16): "We have two and a half hours of Dungeons and Dragons with Tim Woods. Great, great episode."
Adventure Setup: The Dragon of Mount Speartop
Tim Woods introduces the adventure titled "The Dragon of Mount Speartop," a classic quest where a red fire-breathing dragon threatens local villages. The team is tasked with venturing to Mount Speartop to vanquish the dragon. The setting begins in the renowned city of Baldur's Gate, known for its stout defenses against such threats.
Key Points:
Notable Quote:
PFT Commenter (07:31): "This is Tim Woods' original adventure. Normally I've been running canned adventures, but this is 100% Timwood's creation."
Early Encounters: Kobold Confrontations
As the team progresses, they encounter kobolds—small, cunning lizard-like creatures. Initial interactions involve intimidation attempts, distractions, and strategic eliminations of these minor threats. The team's ability to work together shines as they manage to incapacitate and eliminate the kobolds using a combination of physical attacks and magical spells.
Notable Quotes:
Big Cat (07:54): "I'm Snorlax."
Hank (09:04): "I want to check out the temple to see what Pound Found's got going on."
Gathering Intelligence and Preparing for the Dragon
Through interactions in the tavern and with the local temple, the team gathers crucial information about the dragon's movements and habitat. The discovery of spyglasses in the kobolds' possession reveals the dragon's likely location within the mountain. Additionally, the team secures enchanted equipment, such as the Greataxe of the Chill, which aids in their quest against the fiery beast.
Key Points:
Notable Quote:
PFT Commenter (21:53): "You have a holographic Charizard, which will confuse the dragon when summoned."
Battle Preparations and Final Showdown
With the foundation laid, the team advances towards the dragon's lair, navigating through treacherous terrains and dealing with remaining kobold factions. The climactic battle unfolds as they face the dragon directly. Utilizing their unique abilities—raging, spellcasting, and strategic attacks—they work in unison to bring down the formidable foe. Despite taking some damage, the team's resilience and tactical prowess lead to the dragon's defeat.
Key Points:
Notable Quotes:
Big Cat (161:44): "I'm going to kill this dragon on the next turn."
Greg (159:48): "Let's smite."
PFT Commenter (162:04): "And so he is down to 11 HP left. Well done, Wayne."
Conclusion and Reflections
The episode concludes with the triumphant defeat of the dragon, showcasing the power of collaboration and strategic planning inherent in D&D gameplay. The hosts reflect on the adventure's highlights, emphasizing the importance of each team member's contributions. Tim Woods also shares information about his ongoing and upcoming D&D sessions, encouraging listeners to join and experience similar adventures.
Notable Quote:
PFT Commenter (162:27): "Greg is healing us all, ensuring we stay in the fight to defeat the dragon."
Final Thoughts
This episode of Pardon My Take stands out as a testament to the show's versatility and the hosts' passion for interactive storytelling. By seamlessly blending humor, strategy, and fantasy, Big Cat, PFT Commenter, Tim Woods, and Nick Turani deliver an unforgettable D&D experience that captivates both seasoned players and newcomers alike.
Notable Quote:
Big Cat (164:09): "We have to heal the tank... Let's heal ourselves and move on to defeat the dragon."
For more episodes of "Pardon My Take," visit barstool.link/pardon-my-take and tune in on Apple Podcasts, Spotify, or YouTube. Prime Members can enjoy ad-free listening on Amazon Music.