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Erica Barris
This is Planet Money from npr.
Kenny Malone
Legend has it there was a Canadian couple in the 1950s who liked to play this game called Yacht. They owned a yacht. They played a game on their yacht. But as far as I could tell, that is all the yacht involved in this game called Yacht.
Erica Barris
Yes, Yacht was a dice game. You roll a bunch of dice, you try to make sets and pairs and whatnot. And apparently friends of the Canadian yachters were like this huge yacht game rules. You should publish it, make some money. Maybe buy another yacht.
Kenny Malone
Yeah, why not? And so the unnamed Canadian sold the game idea to a game entrepreneur who then made the very wise decision to not sell the game as Yacht. He changed the name, of course, to Yahtzee. Yahtzee. Nobody's gonna buy and yell yachts. Come on. And we share this little tale because a good title or a bad title will absolutely sink a really great game. That was the very serious warning we got. Previously on Planet Money makes a board game. Let's catch everyone up real quick. We're making a game.
Erica Barris
We have partnered with the game company Exploding Kittens to try and design a game inspired by the Nobel prize winning economics paper, the market for Lemons.
Kenny Malone
That paper is literally about asymmetric information in the market for used cars. But broadly, it's about how making deals when one side knows more than the other causes chaos, distrust, and ultimately destroys a market.
Erica Barris
In our game version, players have hands of cards and they're offering each other deals trying to get the best cards, but they can trick their friends into accepting tax terrible cards. Because asymmetric information. Yeah, you only ever have to show part of the deal.
Kenny Malone
We chose to make a mass appeal party game that sneakily brings the economics, the partial information, the mounting distrust, the spiral into joyful chaos instead of a complex hardcore nerdy economics game. And that is because we're hoping that this game can be our true Trojan horse into reporting and learning from inside a world that no other Planet Money project has gone. The real shelves at real big box retail stores.
Erica Barris
Yeah. We think an exploding kittens party game gives us the best chance of sneaking into that world. And in our previous episodes, we faced our first huge test.
Kenny Malone
That test was named Jamie Wolanski. Jamie is a longtime game consultant. She's legendary convinced Target to carry settlers of Catan way back when. And Jamie had two notes on our joyfully chaotic deal and distrust card game.
Erica Barris
Note one.
Jamie Wolanski
Okay. I am constantly on the lookout for a new game mechanic that no one else has ever done. And there is not a game out there that I Can equate this to.
Kenny Malone
She loved our game. But note number two, she told us, don't mess this up.
Jamie Wolanski
Now the most critical thing at this point is naming it.
Kenny Malone
Really?
Jamie Wolanski
Yeah, the name, the title. Picking the right theme is going to be critical to making it work because a good title or a bad title will just absolutely sink a really great game.
Kenny Malone
Game Game.
Erica Barris
Hello and welcome to Planet Money. I'm Erica Barris.
Kenny Malone
And I'm Kenny Malone. The Planet Money game needs a Planet Money name and we need to not mess this up.
Erica Barris
Yeah. We have taken the scamble to make a mass appeal game instead of a complex nerdy learning game. And today the stakes get real.
Kenny Malone
We learn what it takes to name and theme something for the big leagues, the big boxes.
Erica Barris
We are surprised to learn how unscientific that process can be.
Kenny Malone
Plus, by the end of the episode we will have a name and a theme. And we have saved some spots in our deck of cards for you. All you listeners, your ideas will end up illustrated and part of the Planet Money game. Imagine rubbing that in your friends faces at game night. Stay tuned.
Fernando Madera
This message comes from. BetterHelp President Fernando Madera shares BetterHelp's commitment to expanding access to therapy.
Kelly Vopilek
Our state of stigma report helped us understand that believing in mental health is easy, but asking for help is not.
Kenny Malone
Now with the report on our hands.
Kelly Vopilek
We can work to make mental health care more accessible.
Fernando Madera
To get matched with a therapist, visit betterhelp.com NPR for 10% off your first month.
Kenny Malone
Okay. We are on a mission to use the Planet Money game to crack open next tier access to the world of big box retail. Imagine getting inside the the real shark tank rooms where a single pitch could result in the shipping containers full of game orders.
Erica Barris
But the problem was what really was the Planet Money game? We had a prototype and we'd collectively done thousands of hours of play testing which you all helped us with, thank you very much. But really all we had to show for it was a set of rules.
Kenny Malone
Yeah, I mean to be clear, we're proud of those rules. They explain a card game that is subtly complex and even more subtly sprinkles in our big asymmetric information economics idea. But it's true. This was not yet a product that you could put on a shelf at Walmart or Target.
Erica Barris
But apparently this is how exploding kittens works. During the prototyping phase, they seemed 0% concerned with the theme of our game. Like they didn't worry about the pictures on the cards, about whether our players should imagine they were used Car sellers or fruit vendors running a literal market for lemons.
Kenny Malone
No, Their strategy was the game should work without any of that and only then do we start thinking about theming and naming. And then one day we got word.
Kelly Vopilek
Okay, so let's talk about. So, yeah, so let's.
Kenny Malone
Just to be clear, we're preparing. We're preparing for the highest stakes part of this entire process. Is that what we're about to do? Yeah.
Kelly Vopilek
Yeah. The way to think about this is.
Erica Barris
That is Exploding Kittens co founder Alon Lee and the rest of the team. And this was the big one, the meeting where we finally start looking at names and themes for the planet Money game.
Kelly Vopilek
Everything we've been through so far is exactly 50% of it. Now we start the other 50%, which is how to sell this thing.
Kenny Malone
Right, Right.
Stefanie Pesta
No pressure. Right.
Kenny Malone
In all honesty, when one of your consultants played the game, she really liked it. And it was a previous version even. And I asked her, I was like, what is the biggest obstacle? And like, what's the thing that could tank this? And she was like, the name and the theming is like, just don't mess it up. She really said that.
Kelly Vopilek
Like, can this tank a game? Absolutely, yes. Like, we have games out there that I thought were spectacular. And when we launch games, like, I go camp out at all the big retailers and I sit there in the aisles and I people. And I just. It's so heartbreaking to see them walk right by a really epic game because the box just doesn't catch their attention.
Kenny Malone
Okay, that is a little intimidating. I was kind of joking and now I'm like, I actually do feel genuinely a little nervous about this now. I think what I found so genuinely nerve wracking is that we did not have a Yahtzee yet. We just had yacht. But. But unlike Yahtzee, we needed a name. And also we needed a whole story for our game.
Erica Barris
Now, our first instinct was to push for the most obvious idea. Cars. Just call it Cars for Lemons and make it about trading different used cars. I mean, it's so. It's right there.
Kenny Malone
Yes. But apparently, according to Exploding Kittens, car themed games in particular have a risk of being confusing and disappointing on a shelf.
Erica Barris
Yeah, like imagine you're in the game aisle. Ooh, a car game. Is it about racing? Are there moving pie and fast cars and. Oh, it's none of those things. Bummer out. Not getting it. I don't know if I fully buy this, but welcome to the world of choosing a name and a theme for.
Kenny Malone
Big Box Yeah, because we were not just choosing something that would appeal to a potential customer. We were choosing something that Walmart and Target think will appeal to the potential customer. After all, they are the ones who will decide whether to order. And Carrie, the Planet Money game.
Erica Barris
And now, in that highest stakes part of the process, Meeting Exploding Kittens was about to show us some potential themes and names that they think might get us on the shelf.
Stefanie Pesta
Get ready for. Oops. Sharing is not turned on.
Erica Barris
Hold on, let me hit Allow. I think I got it. Stefanie Pesta is in charge of the art and design part of this process, and she was ready to present us with three possible names and themes. But first, she wanted to share a bit about how her team takes a prototype like ours and starts to find a name in theme.
Stefanie Pesta
So the way the art team works is we'll play the game to get a general understanding of, like, the emotions you feel as, like, you go through the core gameplay mechanics. And for this one, what we really loved was the trading aspect. Right. That's where the tension is, that's where the excitement is.
Kenny Malone
Yeah. So remember, in our game, the players take turns entertaining deals from the other players. That deal might include great cards or terrible cards or mediocre cards or all of those things. But because you only have to show one of the cards, it turns the straightforward market into a chaos pit of distrust and betrayal and often shouting. I feel like we've shouted at each other a bit.
Erica Barris
A little.
Stefanie Pesta
And we really wanted to jump off of that feeling. Those cards and the excitement of, like, trading something that could be really funny but also really exciting to have. So we thought about people who trade a lot, and we're like, oh, my gosh. Sports trading.
Erica Barris
Sports trading. You could imagine each of our players is a sports agent or a team trading and acquiring good and bad athletes.
Kenny Malone
Okay, cool. But part of the Exploding Kittens process, Stephanie says, is then to ask, what is the less on the nose version, funnier, more whimsical? Because that may help the game stand out on a big box shelf.
Stefanie Pesta
Okay, instead of athletes, what if it's misfit mascots? And the goal of the game is that you're trading different mascots and you want to, like, build this ultimate dream team.
Kenny Malone
Stephanie pulls up a screen showing that the art department has invented and illustrated very silly mascots for all kinds of products.
Stefanie Pesta
King Ketchup, Liverworth Lad, Jolly Roger, Moptop.
Erica Barris
And that is how they arrived at theme and name number one. Misfit mascots.
Kenny Malone
Great.
Stefanie Pesta
Okay, take two.
Kenny Malone
Okay. Stephanie pulls up an illustration of. Oh my gosh, a very cute Bigfoot.
Stefanie Pesta
Sell me a Sasquatch.
Erica Barris
Oh, uh huh.
Stefanie Pesta
This one, we're like, what if people are trying to find and trade cryptids and or famous magical animals?
Erica Barris
Imagine Loch Ness monsters, Chupacabra, the Kraken. The idea is you're a creature collector trying to capture and assemble the best groups of magical creatures.
Kenny Malone
Ethically, we would ethically capture them.
Erica Barris
No cages.
Kenny Malone
I did feel magically transported to being a little kid who loves Sasquatch. I will admit they were adorable, but okay.
Erica Barris
Yeah.
Kenny Malone
Finally, option number three.
Stefanie Pesta
Okay, this next one is cats who are also car salesmen.
Kenny Malone
Cats who are also car salesmen. Now, to be clear, not cars, because we talked about car problem. The imagery here is cats in suits. And they are in fact doing all kinds of jobs. To be clear, these cats, the goal.
Stefanie Pesta
Is to be the best salesman. Characters can be stock traders, car salesmen, street vendors, and other famous deal traders. But imagine it's cats instead of people exploding kittens, let's bring animals into it.
Kenny Malone
It is dawning on us that we clearly have entered. I guess we'll call it the Art of game selling. Like, will cats in suits sell better than ketchup bottles with crowns? But we have no idea. How are we supposed to know this?
Stefanie Pesta
Yeah, you know, this is really the explorational phase. So right now, this part of the process is a lot of like, seeing what sticks. Like, this one feels right. This one will really, really, really work in retail. We're kind of looking to capture that feeling.
Erica Barris
What feels right, what sticks. These are not metrics that work with our econ data brains. It's like when someone tries to give you a recipe and they just say, oh, you. You'll know when it's done. Like, no, tell me how long and at what temperature and what order the things go in.
Kenny Malone
Yes, that is maddening. I do hate that. But exploding kittens say this is the method that works for them. It's better, they say for them than like a formal corporate focus group situation where you might drown in too much data. Sounds like a good problem to me. But apparently their process is to now just let these three ideas sit and see if anything ends up like one of those earworm songs that you just cannot stop thinking about.
Erica Barris
And that's it. That is pretty much where we left the meeting.
Kenny Malone
Thank you for all the work you've put into this. I'm so excited to see more. And our reactions are, if we're not giving you the reactions you want, it's just because we don't know what we're doing.
Stefanie Pesta
No, it's fine.
Erica Barris
This is great.
Kelly Vopilek
Thank you.
Erica Barris
Thank you.
Kenny Malone
So, trust the process, I guess.
Erica Barris
Trust the process. Trust the process.
Kenny Malone
I don't know about you, Erica, but I for one, was not prepared for all of this. Trust your gut, go on instinct business. On what we had been told was possibly the most important decision we had to make. Jamie, great to see you again. It's been a long time.
Erica Barris
I know.
Fernando Madera
Good to see you, too.
Erica Barris
You may remember game consultant Jamie Wolanski. She's a person who, months earlier, played a prototype of our game. She told us, we've got something here, but she gave us that dire warning.
Kenny Malone
Do you remember what you told us at the very end of our conversation?
Fernando Madera
Yes, I.
Jamie Wolanski
Well, I remember saying that the title and the theme are going to matter.
Kenny Malone
You said, quote, picking the right theme is going to be critical to making it work.
Jamie Wolanski
Heavy words, strong words.
Kenny Malone
Jamie Walansky is the big box retail whisperer. And that is why Exploding Kittens hires her to help get their games into big box stores. In fact, she was visiting Exploding Kitten's office in Los Angeles when we called her up to talk about name and theme.
Erica Barris
I mean, the most obvious question is, why does it matter? Like, if we have a killer game, why does. Why do the theme and the name matter so much?
Jamie Wolanski
Well, you're competing against hundreds of other games on the shelf, and when a guest or a customer comes up to the shelf to choose a game to play at that game night, you have literally three seconds to get that person to decide to pick up that box, flip it over, learn a little bit more about it, and take it home.
Erica Barris
Is three seconds like a science? Like, have you done research on this? You know, there's three seconds?
Kenny Malone
Yeah, yeah, that was pretty precise, Jamie.
Jamie Wolanski
Well, I think we all say this, and maybe I'm giving away the keys to the castle, but in retail, we say we have 3ft and 3 seconds to make a consumer purchase. You're 3ft away from the product and you have 3 seconds to make that person decide to pick it up, learn more about it, or decide to just blindly buy it.
Erica Barris
So for Jamie, the question of theming and design and title is all about that 3ft and 3 seconds. When you get close, does our game very quickly pique the customer's curiosity somehow?
Kenny Malone
And here, amidst all the trust your gut, use the force, Luke stuff, Jamie brings us a sweet, sweet numerical oasis because she says we can try to reason through this a bit. So what will pique a big box customer's? Curiosity. Well, who is that customer? We should ask.
Jamie Wolanski
The number one consumer that walks into these big boxes are generally millennial women, probably, who are. Who are owning the household purchasing dollars, who are between the ages of 28 and 44. So that's your core customer.
Kenny Malone
Our core customer is. It is basically you, Erica. You are the core customer.
Erica Barris
It's me. I feel seen. Yep, that's me.
Kenny Malone
Age wise, at least it's also me a little bit.
Jamie Wolanski
So there is data supporting the fact that people go into a big box retailer to buy games for two reasons. One, for game night that night with their friends or family.
Kenny Malone
Game night. That night.
Jamie Wolanski
That night.
Kenny Malone
Oh, no, I've scheduled game night. I forgot. I don't have a game.
Jamie Wolanski
That's right. They want to play something new.
Kenny Malone
Oh, okay, sure. That makes. That makes more sense.
Jamie Wolanski
So a game that they buy that night to play that night with their friends or family or as a gift for someone else. Those are the two main reasons they come in.
Kenny Malone
So millennials giving gifts, spicing up the old game night. This. This was a bit of a revelation for us.
Erica Barris
Yeah. And just to step back for a second, after we had that big meeting with the Exploding Kittens with their three themes and names, we tried to trust the process to let the choices percolate.
Kenny Malone
But that anti data driven process, it just doesn't work. No, no, it totally worked. Of course it did. They know what they're doing. After a few weeks, just as they'd predicted, one of Exploding Kittens themes and titles did start to stand out for us. But for the Exploding Kittens team as.
Erica Barris
Well, it was a name that we all just liked saying, like we wanted to tell our family and friends about and just couldn't stop thinking about.
Kenny Malone
It was a theme that just felt fun to spend time inside. I can't defend it. It was just instinct.
Erica Barris
That theme and that name was. Drumroll, please. Sell me a Sasquatch.
Kenny Malone
Oh, is that the sound?
Erica Barris
You get a Sasquatch and you get a Sasquatch. Yes.
Kenny Malone
Sell me a Sasquatch. We loved it. I don't know what to say. And until we talked to Jamie, it had not occurred to me. There was something else special about Sell me a Sasquatch. Because unlike the theme that was funny mascots or the one where cats had jobs or whatever, there was something about Sell me a Sasquatch I hadn't quite been able to put my finger on. Ah, yes, that was it. Sell me a Sasquatch was hitting me right in the old X Files.
Erica Barris
Ah, yes, the Breakout TV show about paranormal things viewed by tens of millions of people back in the 90s.
Jamie Wolanski
And you suspect what?
Erica Barris
Bigfoot?
Kelly Vopilek
Scully. It'll be a nice trip to the forest.
Kenny Malone
Sell me a Sasquatch. A game where you spend an evening with family and mysterious creatures. That was surgical nostalgia. Right to my elder millennial heart. To Sunday evening with dad safely watching spooky X File stories.
Erica Barris
Or maybe you were one of the millions of 80s kids traumatized by NBC's Unsolved Mysteries.
Kenny Malone
Is Bigfoot real? An elaborate, ongoing hoax we wanted to believe in the 80s and 90s. And look, maybe we're just grasping for logic inside this wild exploding kittens process, but if the core customers walking into Big Box are millennials, we. We could do worse than picking a theme and a name that might cut to their 80s and 90s hearts.
Erica Barris
It all comes down to three feet and three seconds inside a store. A gut reaction to a name and a theme. So what would Jamie's gut reaction be to ours?
Kenny Malone
Okay, so here's what we and exploding kittens are thinking. Erica.
Erica Barris
It's gonna be called Sell me a Sasquatch.
Jamie Wolanski
Sell me a Sasquatch.
Erica Barris
Yeah.
Kenny Malone
Okay, listening back, it does sound a little like Jamie hates this idea, but her face does not say that. She seems unsure, not hateful. Just like. Let me process this. She's a thinker.
Erica Barris
Let me do this again. Sell me a Sasquatch.
Jamie Wolanski
Sell me a Sasquatch. Is it cute? We don't know how cute it is yet, do we?
Kenny Malone
That's very cute. It's very cute. Yes. In fact, exploding kittens had mocked up some cover art. So picture a vending machine, and jammed inside, pressed up against the glass, is a very sweet, very cute Sasquatch.
Jamie Wolanski
Yes, a cute Sasquatch. Ready to be sold.
Erica Barris
Yeah.
Jamie Wolanski
And I would say Sasquatch, Bigfoot, Yeti, whatever we wanna call that old buddy is trending and super hot right now.
Kenny Malone
That's what we're hoping.
Jamie Wolanski
I actually love that. I think you're right on the money with the trend here.
Erica Barris
Obviously Jamie would know that kind of thing better than we do. But I will say, if you squint at Google Trends for Sasquatch, it kinda looks like searches have been on the rise over the last half dozen years.
Kenny Malone
And if I may add one hard data point, my nephew is very into Sasquatch. Sasquatch gifts for Christmas. And I do consider him a five year old trendsetter.
Erica Barris
Yeah, sure, sure. Yeah.
Jamie Wolanski
Sell me a Sasquatch.
Erica Barris
Has a good rhythm.
Jamie Wolanski
Yeah.
Kenny Malone
Okay, so on a scale of sure thing to. Don't call it that. Where are you on Sell me a Sasquatch Home run?
Jamie Wolanski
I'm probably at a nine on this one.
Erica Barris
Whoa.
Jamie Wolanski
Can we add a fairy in there? I do feel like off mic there.
Kenny Malone
You can hear Kelly Vopilek from Exploding Kittens weigh in. In fact, there is a fairy in the game.
Fernando Madera
That's right.
Jamie Wolanski
See? Okay, guys, nailed it. Just went to a 10 out of 10.
Kenny Malone
Whoa. I mean, look, I won't pretend to fully understand it, but Jamie knows what the people want. Or more importantly, what big box wants, I guess.
Jamie Wolanski
This is really great. This is great. This is great.
Kenny Malone
We were feeling about as good as we could possibly feel about cracking our name and our theme and turning our yacht into a Yahtzee. And that is when.
Kelly Vopilek
So let's. Let's talk about what we all kind of agreed on a few months ago, which was Sell me a Sasquatch.
Kenny Malone
Elan Lee and Thor Ritz from Exploding Kittens called another meeting.
Kelly Vopilek
I still really love that name and that theme. Uh oh. We ran into a problem with. Mostly with the international teams. What? They don't know what a Sasquatch is.
Kenny Malone
Hold on, hold on.
Kelly Vopilek
They don't have Sasquatches in Europe.
Erica Barris
They do not have Sasquatches in Europe. He says how much?
Kenny Malone
Go ahead.
Erica Barris
How much of our, like, what are we expecting the international audience to buy? Like, you know.
Kelly Vopilek
Yeah, it's typically about 20% of sales.
Kenny Malone
Okay.
Erica Barris
That's not a terrible.
Kenny Malone
No, that's not. Not. Are you sure they don't know about the yeti?
Kelly Vopilek
I mean, I'm not sure they don't know about the yeti, but Sell me a yeti. No, no, no. Didn't roll off as well. Yes.
Kenny Malone
You have to be creative. But what about, like, yeet me a yeti. Like, throw me a yeti. They probably don't know about Yeet. They probably don't know about yeet.
Kelly Vopilek
Yeah, I think you've. You've introduced a whole new problem.
Kenny Malone
So. So it doesn't matter that, like, the Loch Ness monster would be known or whatever. It's because we are so heavy on the title Sasquatch. That was going to tank the whole thing.
Kelly Vopilek
Yeah, yeah. Because we would have to either translate the word Sasquatch to something else and then suddenly the game doesn't have the right name, or we'd have to leave that in English and just let people scratch their heads and say, I don't know what that word is. I can't pronounce it. It's very, very difficult and I'm going to move on to the next game.
Kenny Malone
After the break. We are miserable but it gets better and how you can get your idea into the planet Money game.
Fernando Madera
This message comes from Grammarly. From emails to reports and project proposals, it's hard to meet the demands of today's competing priorities without some help. Grammarly is the essential AI communication assistant that boosts your productivity at work so so you can get more of what you need done faster. Just a few clicks can tailor your tone and writing so you come across exactly as you intend. Get time back to focus on your high impact work. Download Grammarly for free@Grammarly.com podcast that's Grammarly.com.
Kenny Malone
Podcast this message comes from Insperity Excellence takes drive, work, perseverance. Tiger woods brings it to the course. Insperity brings it to your business. Want to be the best work with the best insperity how you HR matters. Learn more@insperity.com Tiger.
Erica Barris
I have heard a lot about you, but I'm going to have you just like introduce yourself to us.
Yuri Hoste
So I'm Yuri Hoste. My team and I manage all of the international business for exploding kittens. So anything outside of North America.
Kenny Malone
And Yuri, have you never heard of a Sasquatch before?
Kelly Vopilek
For real?
Yuri Hoste
I have heard of it. I have heard of it. Yes, definitely. But I'm not so sure about all the other people in Europe. So that's why we're thinking we might need to switch it up a bit.
Erica Barris
Yuri Hostas says that international business is actually more like 30% of exploding kitten sales at this point and growing.
Kenny Malone
Yeah, but non monolithically. Yuri has seen different exploding kittens games take hold in different countries, different preferences.
Yuri Hoste
France, for instance, is definitely more of a card game market and is often looking for a bit more layered and complex rules.
Kenny Malone
I was rolling my eyes. Sorry.
Yuri Hoste
France, Spain and Italy maybe. Seems more dynamic play. So for instance, our Trotro burrito range does better in those markets than many other markets in Europe.
Kenny Malone
Meaning the game where you throw a foam burrito at each other is specifically popular with the Italians and Spaniards.
Erica Barris
Yeah. And then the game where you imagine being a horrible therapist has been doing well in Germany and there are several.
Yuri Hoste
Other markets where it doesn't perform as well yet.
Kenny Malone
Interesting. Obviously Austria is where Freud is from. You know, therapy Freud.
Yuri Hoste
It's funny that you mentioned that because I think like within two weeks of us announcing the launch, we were contacted by the Freud Museum asking if they could sell it in their gift shop.
Erica Barris
Yeah, but okay. The now untitled Planet Money Game. Is it really worth rethinking the whole name for Europe?
Kenny Malone
Well, Yuri says there is reason to take this seriously, so I think overall.
Yuri Hoste
Our expectations are quite high. So in Germany, there's this game fair called Spiel. Takes place every year in Essen.
Kenny Malone
Gigantic.
Yuri Hoste
Exactly. So we did have the game there this year in October, and it was actually quite well received.
Kenny Malone
All right, we're not throwing anything at each other with this game. So are the Italians and Spaniards going to not like it?
Yuri Hoste
No, I think they'll be French going.
Kenny Malone
To like it because it's a card game and it's a little complex.
Yuri Hoste
Yeah, I think they will. All of those markets were on board. Obviously, a lot will be influenced by the theme that we ultimately pick. So hopefully we'll be able to make. Make some good progress and lock something down.
Erica Barris
Now we should say it's not unheard of to launch a game in the US And Europe with two different names.
Kenny Malone
It's also not great either. It would slow things way down in Europe. It would obviously require completely redoing all of the art and the naming and require a completely separate factory setup or whatever. It's possible.
Erica Barris
But regardless, let's cue the sad montage music because we spent forever trying to come up with a whole new title and theme.
Stefanie Pesta
Okay, close your eyes.
Kenny Malone
Please be a taxidermy Chupacabra Please be a taxidermy Chupacabra Something that would work for. For both America and Europe. And first, exploding kittens came back to us with. I guess it was like a swap shop theme.
Kelly Vopilek
Sell me something stupid.
Erica Barris
Okay, imagine you are at a swap.
Kelly Vopilek
Meet, but just like the craziest, most insane swap meet ever.
Erica Barris
And the items you trade each other are just, like, the wackiest junk you could imagine.
Kelly Vopilek
We have a dog with human arms.
Kenny Malone
Oh, I'm so out on that one.
Kelly Vopilek
We have a cactus with a sign hanging around it called Free Hugs.
Kenny Malone
This cactus is very silly.
Kelly Vopilek
Yeah. Yeah. We have a couple's toilet.
Erica Barris
That's what I'm looking at.
Kelly Vopilek
It's in the shape of a heart.
Kenny Malone
That's the grossest thing I've ever thought of. That is so gnarly. Hard pass on the toilet, but also, I don't know, a bunch of random objects just. It just, like, wasn't a market for anything anymore. It felt wrong. All right. Okay. Do you want my feedback? Yeah.
Kelly Vopilek
Yes.
Kenny Malone
I'm so naive in this space. Right. I don't know what matters and doesn't matter, but the basic tension is you're pulling this towards something that Will sell copies, to put it nicely. And we're not, I guess. And I think part of the reason this tension is interesting is because hopefully we're going to find something that's really oddly in the middle for both of us. And I think that will be the right place.
Kelly Vopilek
Like maybe somebody even said it in this meeting and we just didn't realize it yet. I did.
Kenny Malone
I did say it. And it was sell me a Sasquatch. We've all said it. What are we doing?
Erica Barris
Alain agreed to throw us a bone and actually try and make cars work. We'd asked a million times. He said he'd give it a whirl.
Kenny Malone
And actually a bunch of you listeners, you got a little sneak peek at this.
Erica Barris
All right.
Kelly Vopilek
Yeah. Everybody ready?
Kenny Malone
Are you?
Kelly Vopilek
My whiteboard here is filled with car theme ideas.
Kenny Malone
We held an online event to talk about the making of our game. And Alon admitted to you all that he was struggling to come up with a good car theme for us.
Kelly Vopilek
Okay, here we go. Running on empty. A lot of lemons.
Erica Barris
He presented a bunch of his possible game titles for everyone to weigh in on.
Kelly Vopilek
Wheeling and dealing.
Erica Barris
Oh, that's cute.
Kelly Vopilek
Yeah, yeah. See what I did there?
Erica Barris
Uh huh.
Kelly Vopilek
Rust in peace. I'm gonna keep going now. Buy, sell, regret.
Erica Barris
No.
Kenny Malone
And listeners, you sure let him know that they were not good names.
Kelly Vopilek
Okay, Ready for another dad joke? Dumpster drive? No? Nothing. All right, here we go.
Kenny Malone
Welcome to what our meetings are like. We share ideas.
Kelly Vopilek
In the comments, it says, I'm so sorry, Elan. Those are all trash.
Kenny Malone
No way.
Kelly Vopilek
That's so perfect.
Erica Barris
After weeks and weeks and weeks of bashing our heads against the wall, exploding kittens, they called us back.
Kenny Malone
Hey, everybody.
Kelly Vopilek
Hello.
Kenny Malone
I think we want to talk about theming. Correct? Sort of the million. Literally the million dollar question.
Kelly Vopilek
I think. Yeah, literally.
Kenny Malone
Is our goal still to try to get this thing on shelves for next Christmas, next July. So if we want to be in for Christmas next year, we need to be in by July of 2026.
Kelly Vopilek
That's the idea.
Kenny Malone
Oh, I did not realize that's the timeline we were working on.
Kelly Vopilek
Welcome to the wonderful world of games. Yeah.
Jamie Wolanski
So today was originally the due date for this game.
Kelly Vopilek
We would love to walk out of this meeting all holding hands and agreeing on a theme and a title.
Kenny Malone
Okay. Okay.
Kelly Vopilek
So with that said, we're going to present one theme to you today.
Kenny Malone
Only one. Okay.
Kelly Vopilek
Should we.
Kenny Malone
So just to be clear, you're saying you want us to say yes to the one thing you're about to present, and if we don't we run the risk of starting to fall even further behind schedule and miss Christmas next year?
Kelly Vopilek
No pressure.
Kenny Malone
Okay.
Erica Barris
Yeah, no, let's just see what. Let's see what this is.
Kelly Vopilek
All right, Steph, I assume the next slide gives everything away.
Kenny Malone
My heart is genuinely thumping out of my chest because of how nervous I am that we may not.
Kelly Vopilek
Okay, well, go ahead, Steph. Hit the button.
Fernando Madera
Okay.
Kelly Vopilek
What? Yes.
Jamie Wolanski
Yes.
Erica Barris
How did we end up here? Do we not care about the European market? Is that what's going on?
Kelly Vopilek
So here we have. Sell me a Sasquatch.
Kenny Malone
Yes. Yes.
Kelly Vopilek
Yeah. So here's what we did. We came up with 400 million other titles, and we pitched some of them to you, and we pitched some of them to giant retailers, and everyone kept coming back to us with, like, yeah, yeah, yeah, great. But you've got to at least give us something better than sell me a Sasquatch. And we just couldn't. Everyone has fallen in love with this name, including our team. But the pushback, of course, was always international. Sasquatch is not a translatable word. And finally we thought, you know what? Screw them. We just need to go for it with the best name we have. And they'll just deal. They'll just figure out a solve. It's their problem, not ours. It's sort of our problem, but it's mostly their problem. And we love this so much.
Kenny Malone
Sorry, Europe. Looks like we have an American edition and a European edition. And apparently the Europeans have really pigeonholed exploding kittens as the funny animal company. So, I don't know, maybe cute animals is what Yuri told us. He'll figure it out.
Erica Barris
But here in the United States of America, the planet money game is Sell me a Sasquatch.
Kelly Vopilek
And here we are. Kelly, have we. Have we grabbed the URL yet?
Kenny Malone
Steph, do you know, I'm not sure.
Stefanie Pesta
I'd have to ask the project manager.
Kenny Malone
But, no, not yet.
Erica Barris
We were.
Stefanie Pesta
We were hoping for your blessings first.
Kelly Vopilek
Yeah. Yeah. Let's go grab.
Kenny Malone
Go grab.
Kelly Vopilek
Go grab all of them.
Kenny Malone
Sell me a sasquatch.com can be reached.
Jamie Wolanski
So actually, don't start searching for it.
Kenny Malone
Oh. Because it'll, like, show. Oh, yeah.
Kelly Vopilek
Sorry.
Erica Barris
Sorry.
Fernando Madera
Okay.
Kelly Vopilek
That's okay. It's all right.
Kenny Malone
How much did we just increase the price of that URL?
Kelly Vopilek
We.
Erica Barris
We might.
Kelly Vopilek
We. It won't be bad.
Kenny Malone
If you want me to grab. Eat me a yeti.
Kelly Vopilek
I'll.
Kenny Malone
I'll happily do that, too.
Kelly Vopilek
Yes, please, Just in case.
Kenny Malone
The Internet. International market.
Kelly Vopilek
So, yeah, grab that. That's gold.
Kenny Malone
And now the most important part for you. Yes, you listening? Right now we are going to need so many creatures for sell me a Sasquatch. Listen, we've got the classic cryptids covered. Your Bigfoots, your lochs ness monsters.
Erica Barris
However, you'd say that we've also got some more playful, magical creatures. We have a tooth fairy, a golden goose.
Kenny Malone
But we need two things from you all at home. Number one, do you have a local legendary cryptid that we must know about? For me, it's the pig people of Meadville, Pennsylvania. I know you're listening to this exploding kittens. I still haven't seen a Meadville pig person in the game mock up. So just saying.
Erica Barris
But also we need creative ideas that fit into the Planet Money wheelhouse. Like invented creatures with an economics twist. So toxi, the toxic asset. A literal black swan, a sad, very slow deer. You know, stagflation.
Kenny Malone
Tough to beat stagflation. Go to planetmoneygame.com and there's a post there to download the latest playable prototype, plus a form to submit your creature ideas. We'll post a couple images of cards on the site for inspiration. Planet moneygame.com and make haste, the window.
Erica Barris
Closes at the end of this month. Planetmoneygame.com and thank you.
Kenny Malone
You are all truly, truly the Sasquatches in our hearts. Is that nice? You're the best. That's what we mean to say.
Erica Barris
This episode of Planet Money was produced by James need and edited by by Marianne McCune. It was fact checked by Willa Rubin and engineered by Sina Lofredo and Kwesi Lee. Alex Goldmark is our executive producer.
Kenny Malone
I'm Kenny Malone.
Erica Barris
And I'm Erica Barris. This is npr. Thanks for listening.
Kenny Malone
Hey, Erica, do you mind? Will you just. Would you sell me that Sasquatch over there in your hand?
Erica Barris
I've got one here, but I don't know if I'm ready to give it up. You did this whole thing to make Sasquatch noises.
Kenny Malone
Oh my God. That's the other reason I like sell me a Sasquatch. It's totally Chewbacca me.
Erica Barris
Interesting.
Fernando Madera
This message comes from NPR sponsor Shopify. No idea where to sell. Shopify puts you in control of every sales channel. It is the commerce platform revolutionizing millions of businesses worldwide. Whether you're a garage entrepreneur or IPO ready, Shopify is the only tool you need to start, run and grow your business without the struggle. Once you've reached your audience, Shopify has the Internet's best converting checkout to help you turn them from browsers to buyers. Go to Shopify.com NPR to take your business to the next level today.
Episode Date: January 22, 2026
Hosts: Erica Barris and Kenny Malone
Main Theme: The high-stakes, surprisingly human, and often unscientific process of naming and theming a mass-appeal board game for big-box retail, as Planet Money partners with Exploding Kittens to bring their own game to market.
This episode follows the Planet Money team as they, in partnership with Exploding Kittens, tackle one of the most crucial aspects of launching a board game: picking the name and the theme. Drawing inspiration from the Nobel-winning paper "The Market for Lemons," their card game is rooted in economic principles of asymmetric information and mounting distrust—but to succeed in the real world of Target and Walmart, it needs something much catchier than that. The show digs into why naming is everything, explores the messy creative process, tests candidates, faces global marketing snags, and finally reveals the game's name: Sell Me a Sasquatch.
Story of Yacht/Yahtzee:
Kenny recounts (00:06) the origin of Yahtzee, a dice game originally called "Yacht." The pivotal shift from "Yacht" to "Yahtzee" showcases how a name can make or break a game's success:
“A good title or a bad title will absolutely sink a really great game.” – Kenny Malone (00:34)
Expert Warning:
Long-time game consultant Jamie Wolanski, known for bringing Settlers of Catan to Target, reinforces the message:
“Picking the right theme is going to be critical to making it work, because a good title or a bad title will just absolutely sink a really great game.” – Jamie Wolanski (03:15)
“This part of the process is a lot of like, seeing what sticks…we're kind of looking to capture that feeling.” (12:35)
“You have literally three seconds to get that person to decide to pick up that box, flip it over, learn a little bit more about it…and take it home.” (15:05)
“We would have to either translate the word Sasquatch to something else and suddenly the game doesn't have the right name, or we’d have to leave that in English and just let people scratch their heads.” – Kelly Vopilek (23:58)
“We need creative ideas that fit into the Planet Money wheelhouse. Like invented creatures with an economics twist—Toxi, the toxic asset. A literal black swan, a sad, very slow deer: stagflation.” – Erica Barris (35:56)
On the pressure to get it right:
“I was kind of joking and now I actually do feel genuinely a little nervous about this now. I think what I found so genuinely nerve wracking is that we did not have a Yahtzee yet. We just had yacht.” – Kenny Malone (07:35)
On theme selection challenges:
“We were not just choosing something that would appeal to a potential customer. We were choosing something that Walmart and Target think will appeal…” – Kenny Malone (08:32)
On trusting the gut:
“It’s like when someone gives you a recipe and they just say, ‘Oh, you’ll know when it’s done.’ Like, NO, tell me how long and at what temperature!” – Erica Barris (12:51)
On Sell Me a Sasquatch’s nostalgia:
“That was surgical nostalgia, right to my elder millennial heart. To Sunday evening with dad safely watching spooky X File stories.” – Kenny Malone (19:07)
On international market challenges:
“We’d have to leave that in English and just let people scratch their heads and say, ‘I don't know what that word is. I can’t pronounce it... I’m going to move on to the next game.’” – Kelly Vopilek (23:58)
On finally committing:
“We came up with 400 million other titles, and everyone kept coming back…you’ve got to at least give us something better than Sell Me a Sasquatch. And we just couldn’t.” – Kelly Vopilek (34:16)
Submit your cryptid or econ-creature ideas at: planetmoneygame.com
Deadline: End of this month!
Final Thought:
The journey from “game rules” to shelf-ready product is harrowing, wild—and, apparently, a little bit magical (and maybe a little furry).
“We were feeling about as good as we could possibly feel about cracking our name and our theme and turning our yacht into a Yahtzee.” – Kenny Malone (22:29)