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Sachi Cole
Wondery subscribers can listen to Scamfluencers early and ad free right now. Join Wondery in the Wondery app or Apple Podcasts. Sarah, are you a big board game player?
Sarah Haggie
You know, I'm not. I'm not someone who, like, would own a board game or be the one to suggest playing a board game. Mostly because I don't love the amount of rules you have to remember right off the bat. But if the knight goes there and someone is patient with me to explain the rules, I'm down.
Sachi Cole
That's fair. Do you have a favorite board game or a least favorite board game?
Sarah Haggie
I don't think I have a true favorite of like a go to, but you know, Scrabble is always fun.
Sachi Cole
We like Scrabble because we're good at words. Nobody else likes Scrabble, it's just us. Well, today I get to tell you about the humble and complex origins of a board game that to this day makes me want to run away screaming every time it's played. Pulled out at a family dinner, a house party, or a long weekend away at a cottage. We're going to talk about the game that somehow never, ever ends. Monopoly. In the spring of 1974, Ralph Anspach walks into the lobby of an enormous office building in San Francisco's financial district. Ralph is in his 40s, on the shorter side with blue eyes and a disheveled look. And today he's feeling anxious because he's about to give a deposition that could completely ruin his life. Ralph is a professor of economics at San Francisco State University, and about a year ago, he had an idea for a board game. He was looking for a fun way to demonstrate the economic concepts he teaches in his classes, like the problems with monopolies. Sarah, here's a photo of Ralph holding his game. Can you describe it?
Sarah Haggie
Yeah, you know, it's like a black and white photo and he's holding the board. It looks very similar to how Monopoly boards look now, where you could tell there are all the stops and I could sense that there are different colors for the properties, but in the middle it says Anti Monopoly and there's a map of the United States. So methinks this won't go well for him.
Sachi Cole
Well, Anti Monopoly was actually a moderate success, but it did catch the attention of General Mills, the company that owns Monopoly. They think Anti Monopoly infringes on their game's trademark. So now Ralph is in a legal battle with one of the biggest corporations in the world. It's around 12:30 in the afternoon and Ralph hasn't had lunch yet. The only thing worse than having to go through with this deposition is doing it on an empty stomach. So he stops by the deli in the lobby to pick up a chopped liver and onion sandwich, a pickle, and a cream soda.
Sarah Haggie
You know, as much as I would like to eat that sandwich because the sound of it is making me currently hungry, that is a very risky choice before you go into a life changing deposition. Honestly, brave.
Sachi Cole
Well, Ralph starts noshing in the elevator. And when he walks into the lawyer's fancy office with a half eaten sandwich and liver and onions on his breath, everyone looks completely horrified. Now, a different man might be embarrassed, but Ralph realizes these guys were counting on him being intimidated by the surroundings. They hoped his nerves would trip him up and that he would say something incriminating. But instead, his very fragrant meal choice has made it clear that he does not play by their rules.
Sarah Haggie
Okay, he's already the hero to me. Like eating a smelly sandwich to be like, screw you, I'm not scared of you fancy people. I'm gonna eat my liver and onions.
Sachi Cole
That's pretty good. Well, the General Mills lawyers put Ralph through the ringer. He answers questions about his game and how he came up with it for eight hours. By the time he leaves, it's almost 9pm well past dinner time. It's a good thing he had that sandwich, right? Ralph is confident in how he handled the deposition, but he knows that confidence can only take him so far. General Mills has almost unlimited financial resources. They can just keep fighting him until he's bankrupt. However, Ralph is determined to keep fighting. After all, the whole point of anti monopoly is to teach people that letting one company control an industry is harmful. It allows them to crush smaller competitors and it's bad for consumers. So he's going to fight them with everything he has, even if he has to go down swinging. Ralph's legal battle is about to uncover secrets about the origins of Monopoly that have been buried for decades. And he may be a decent guy, but it turns out that almost everyone else involved in this game should have gone directly to James. Ever wondered how industry giants like Aloe and Skims dominate the online retail space? The answer is simpler than you think. It's Shopify.
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Sachi Cole
Shopify.comscampod the Grinch is back again to.
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Ruin your Christmas season with Tis the Grinch Holiday Podcast. Listen as his celebrity guests try to persuade the Grinch that there' more to love about the holiday season. Follow Tis the Grinch Holiday Podcast on the Wondery app or wherever you get your podcasts. Grown ups enjoy bonus content of Tis the Grinch Holiday Podcast exclusively on Wondery plus.
Sachi Cole
From Wondery. I'm Sachi Cole.
Sarah Haggie
And I'm Sarah Haggie and this is Scamflancers.
Sachi Cole
Come and give me your attention. I will ever learn my lesson Turn my speakers to 11 I feel like a legend Monopoly's story is chock full of twists and scammers. The original Monopoly was created by someone just as idealistic as Ralph. But that version of the game was stolen from its creator by a man desperate to make his fortune, and he sold it to a company that was happy to maintain a lie if it helped them make a buck. It'll take decades for the world to learn who really taught us to pass Go. I'm calling this one Take the Monopoly Money and Run Legend. We need a little context to really understand Ralph's epic legal battle over Monopoly. And for that we have to go way, way back to right after the end of the Civil War. The inventor of Monopoly is a woman named Elizabeth Maggie. Lizzie is born in Illinois in 1866. Her dad is an idealistic newspaper man who traveled with Abraham Lincoln during the Lincoln Douglas debates. He's smart and educated, and he wants his kids to be independent thinkers. As a kid, Lizzie watches the second Industrial Revolution take off. She sees how rich businessmen take advantage of their workers to make themselves richer, and she starts to wonder if there could be another way of doing things. When Lizzie is 13, she has to leave school to start working to help support her family. She ends up in the brand new field of stenography. Basically, she's a professional typist, but she's got an entrepreneurial streak. In 1893, at 26, she gets her first patent. It's for an invention that allows paper to pass through typewriter rollers more easily at this point, Lizzie is living in Washington D.C. in the early 1900s, she saves up enough to buy her own home plus several acres of property, and she's doing it all on her own. Lizzie's not married, and you know what? She doesn't want to be.
Sarah Haggie
I am very inspired by Lizzie. I mean, I can't imagine doing all this as hard now. Forget back then. She seems like a very remarkable woman.
Sachi Cole
I love Lizzie. Immediately.
Sarah Haggie
Immediately.
Sachi Cole
Well, Lizzie's dad knows all about her interest in economics and he gives her a book by an economist named Henry George. George hates economic inequality, just like Lizzie, and he has a plan to solve it. Eliminate all taxes on labor and implement a single tax tied to land ownership. The idea is to make wealthy landlords pay to support the people who create communities that give the land its value. George is a celebrity in the late 1800s and the people who support his ideas are known as georgists. Lizzie is definitely a georgist. She even becomes the secretary of the local women's Single Tax Club and contributes to journals all about georgist theories. But she doesn't just want to have an academic conversation about this stuff. She wants to bring georgist ideas to the masses. And she has the perfect medium. Board games. At this point, board games are the hot new trend. That's partly because more and more homes have electric lighting, which means you can play games after the workday ends. So Lizzie invents what she calls the landlord's game. I'm going to show you a picture of the original board and Sarah, I would love if you could describe it.
Sarah Haggie
Yeah, I mean, this looks very similar to the Monopoly boards we are used to now, where in each corner is kind of like a different landmark. There's like jail and a public park, it seems. And along the edges are different things like luxury properties, everything. The middle has the bank like it is now. So I definitely see the vision of Monopoly here with this board game.
Sachi Cole
Yeah, you can see the vision. Well, the Landlord's game actually has two set of rules. In one version, you win by creating monopolies, but there's an alternate set of rules that operates on Georgia's principles. This version rewards everyone. When wealth is created. Lizzie wants her players to explore two different types of economic structures and think about which one they'd rather see in the real world. In 1904, Lizzie patents her game. It's the first time a woman has ever patented a board game in the United States. She publishes her game through a small company she co owns, and the Landlord's game becomes a word of mouth phenomenon. Lizzie plays it with her friends who, who are largely prominent east coast intellectuals, and they bring the game to their friends and so on and so on. Unsurprisingly, the game is especially beloved by the people living in a commune in Delaware organized around Henry George's ideas. It was co founded by a Quaker and its residents include architects, professors, and writers like Upton Sinclair. But the idea of games as mass consumer products is still pretty new at this point, so players tend to hand make boards rather than buy them. This gives people the chance to customize their version of the game, including changing the names of spaces to include streets and landmarks in their own community. Some of these players forget the game's proper name, while others never knew it in the first place. So they just start calling it things like the Monopoly game. Almost immediately, Lizzie's connection to the landlord's game is being obscured. And as her invention continues to move from hand to hand, it's only a matter of time before it falls into the wrong ones. It's 1927, 20 years since Lizzie created the Landlord's game. Daniel Lehman is having a wild night at Williams College in Massachusetts. He and his friends are gathered in the living room of their fraternity house, Delta Kappa Epsilon. They're probably doing what frat boys have done since the dawn of time, drinking beer, smoking cigars, and shooting the shit. Tonight, though, they're also indulging in their new favorite craze, playing the Monopoly game. Daniel rolls the dice and moves his token along the hand drawn board. He decides to buy property where he lands, and once he's paid the banker, he puts a miniature house there to mark his ownership. The house is his fraternity's new addition to the game. Some friends brought them back from a trip to Ukraine and made them part of the Monopoly setup. At some point in the last couple of decades, a professor brought the landlord's game to Wharton and from there it's spread to colleges all over the northeast. That's how Daniel and his friends discovered it and they became obsessed.
Sarah Haggie
Wow. It is crazy that this is a true word of mouth success and that people play it so much they're adding their own additions to it. And the houses is something that you remember in Monopoly now iconic.
Sachi Cole
Well, in 1931, a few years after Daniel graduates from Williams, he decides to try to sell and market his own version of the game. Daniel's version is called Finance. Sarah, can you describe how the board has evolved at this point?
Sarah Haggie
Okay, so we have all established what a Monopoly board looks like.
Sachi Cole
Yes.
Sarah Haggie
However, this one Looks a little bit evil, I think.
Sachi Cole
It's just. It's so scary.
Sarah Haggie
There's something sinister about this. You know, it says finance in the middle and then around the sides. It's a lot of stuff I can't even quite make out.
Sachi Cole
I'll say this. There's, like, way more chances to go to jail.
Sarah Haggie
Yes. I was just gonna say there's jail in two corners. This looks like evil Monopoly.
Sachi Cole
Yeah, it's super weird. And you'll also notice that there is one new addition, which is the Community Chest. And the Community Chest is a new addition since the Landlord's Game. It was added to boards around World War I, inspired by people getting together to create funds for needy members of their communities. Daniel never claims to have invented finance, so he doesn't try to patent it. But he does say that he's the first person to write down the rules, and he includes a copy of them with every game he sells. Finance does well enough that for a few years, Daniel can hire a friend to sell games for him. But the Depression is in full swing at this point, and Daniel needs money. So eventually he sells his interest in the game to his friend for $200, and that would be about five grand today. But finance isn't the last iteration of this game. Someone else is about to take it out of community property and put it back on the market. It's the fall of 1932, about a year after Daniel Layman started selling finance, and Charles Darrow desperately needs to make money. Charles is in his mid-40s, with round cheeks and a receding hairline. He's married with two kids. He lives in Philadelphia, and he spent most of his life working as a salesman. But Charles has been unemployed for years, ever since the Depression hit, which is especially troubling because one of his sons needs very expensive medical care. After a bout with scarlet fever one night, Charles and his wife go over to a friend's house for dinner. After they eat, the Friends teach Charles something called the Monopoly Game. At this point, there are many versions of the game going around. Charles Friends are playing a version that they found through a Quaker community in Atlantic City. Like every community, the Atlantic City Quakers added their own flourishes to the Monopoly game. Locations like Pennsylvania Avenue, Park Place, and the Boardwalk.
Sarah Haggie
First of all, Atlantic City Quakers. Sounds like a basketball team.
Sachi Cole
I would join immediately.
Sarah Haggie
It is so interesting how this game kind of transforms based on whatever community it's found in. Like, there's clearly some type of need to play a game that emulates some of the ideas of life. And all of these locations are on Monopoly boards now. Thank you, Atlantic City Quakers.
Sachi Cole
They really gave us something with that. While Charles loves the game so much that he asks his friends to make him a board of his own, he and his wife even invite other couples over to play. Then Charles gets an idea. What if he sold his own version of the Monopoly game? Maybe that could help lift his family out of poverty. He asks the friends who introduced the game to him to write down the rules, but he doesn't tell them why. Because Charles is trying to create his own Monopoly and he doesn't want to share the winnings. There's no doubt that Charles is straight up copying his friend's board. In his version of the game, he keeps all of the names of the Atlantic City properties. And he even carries over an error from his friend's board spelling Marvin Gardens with an I when the real Marvin Gardens in Atlantic City is spelled with an E. But Charles does make the board look more professional. He collaborates with an artist friend to redesign it. And we don't know for sure, but this friend might have been the person who originally designed the Mr. Monopoly character, which first appears around this time. Let's take a look at Charles version of the game.
Sarah Haggie
I guess one thing that strikes me about this is that in its simplicity of, you know, how it looks like us imagining Monopoly now, it doesn't seem like there's a true stance here. It just seems like a game where you pretend to buy things and someone wins.
Sachi Cole
Yeah. He has taken what Lizzie invented and kind of took the teeth out of it. It's definitely a defanged version of she Made. Charles prints up a bunch of copies of his version of the board, and in 1933, he starts selling them himself. But he's also looking for a publisher to support him. So he submits Monopoly to Parker Brothers and Milton Bradley, and they both turn him down. We don't know exactly why, but it's probably because the game seems so serious. It's about real estate, and it's the middle of the Depression. Who wants to play a game about.
Sarah Haggie
Money right now, it does seem pretty insane to try and market that when everyone's broke.
Sachi Cole
Yeah, it's a tough time for it. But then Charles gets a break. At the very end of 1934, Monopoly earns a spot in the FAO Schwartz Christmas catalog. And this gets Parker Brothers attention. They reach out to Charles and ask him to come to their New York City headquarters for a meeting. And at this meeting In March of 1935, Charles sells Parker Brothers the rights to monopoly for $7,000 plus royalties. That would be about 160 grand today. When he gets home, the company's president writes him a letter. He wants Charles to put Monopoly's origin story in writing. This way they can use it for publicity and to strengthen the patent that they plan to get for the game. Now, Charles could admit that he adapted Monopoly from a folk game, but instead he lies his face off. He writes that he came up with the idea all by himself. And he says he started playing it with friends and they liked it so much that they asked him to make them copies.
Sarah Haggie
It seems like a pretty stupid lie because it could be easily disproven, in my opinion. But he knows that people like a good story to sell something. It's like exciting that this guy just made something up and his friends loved it and he was like, you know what, I'm just gonna sell it so the whole world can fall in love.
Sachi Cole
Yeah. And now Charles has done his part and it's up to Parker Brothers to turn his self serving story into an actual patent. Of course, there are a couple of people who could really mess this up for him, including the woman who actually invented the game in the first place. Lizzie Magie is beside herself. It's November 1935, more than 30 years after she first patented the Landlord's game. And today she's meeting with a big wig board game executive. Lizzie is now 69 years old and still working as a stenographer. And I'm sorry to tell you, Sarah, but she did eventually get married. At least her husband is an interesting character in his own right. In 1889 he had to go to court because of a publication he ran called Climax. It included pictures of women making sultry faces and showing their arms and knees.
Sarah Haggie
You know, this must be like the old timey version of like cool couples.
Sachi Cole
Now these two in Brooklyn would be so poly and exhausting for sure. Now Lizzie is meeting with George Parker, the founder of Parker Brothers. He's come all the way to her house in Virginia to give her some exciting news. He wants to buy the patent of the Landlord's game. Not only that, he'll also buy and publish two more games from her. This is Lizzie's dream come true. Sure, Mr. Parker only offers her $500, which is about 11 grand today. And the deal doesn't come with royalties. But it's not about the money for Lizzie. Even though georgism has fallen out of fashion since Henry George's death, Lizzie is still a devout believer she hopes that passing her game off to a larger company will help it and George's economic ideals find a bigger audience. But soon afterwards, she starts seeing advertisements for a new Parker Brothers game called Monopoly. And it seems very clear that Monopoly was based on the landlord's game. Some of the boxes even have her patent number on them. But the ads feature the game's supposed inventor, Charles Darrow, and tell his sob story of creating the game to pull his family out of poverty. Lizzie is not about to let herself get erased from history, so she gets in touch with the local papers to tell her side of the story. She even has them photograph her and her original board. Lizzie isn't the only one crying foul here. Daniel, the creator of finance, has already spoken out to say that Charles didn't invent Monopoly. But these stories never really gain any traction. For one thing, Parker Brothers is a big company with a big reach. Lizzie does interviews with outlets like the Evening Star, while Parker Brothers seed their version of history in magazines like Time, on the radio, and on the evening news. Besides, Parker Brothers narrative is just way more compelling. They've presented Charles Darrow's story as a classic American tale. Regular guy who's down on his luck, has great idea and manages to get rich. People want to believe in him. So despite Lizzie's best efforts, Parker Brothers myth about Charles remains the best known story about Monopoly. Ugh.
Sarah Haggie
This is so sad, because she's a woman trying to advocate for herself and absolutely no one cares or will believe her.
Sachi Cole
Yeah, it's so depressing. And maybe worse is that the game becomes a huge hit. There's nothing Lizzie can do but watch as Charles gets as rich as the industry men she's always hated. He earns $5,000 in royalties the first year that the game is for sale. That would be more than $100,000 in today's money. Charles and his wife use the windfall to help their son get the care he needs. Charles takes up orchid farming, and eventually he becomes the world's first millionaire game designer. Lizzie, meanwhile, spends the rest of her life doing what she's always working, writing and teaching georgist ideals. She dies in 1948, believing that Parker Brothers had successfully erased her game from history. When Charles dies almost 20 years later in 1967, he gets a glossy obituary in the New York Times. It seems like the story of Monopoly has been set in stone. In a cruel irony, a woman who invented a game warning the public about the danger of greed, has been boxed out by opportunistic men who stole her work and lied to make millions. But as anyone who has played Monopoly can tell you, it's a test of endurance. And another player is about to go on a wild run and rewrite the rules for this iconic game. All right, here's the thing. It's kind of gross out, which is why I like to treat myself to a little something. And I think you should too, without spending a fortune. That's where Quince comes in. With Quince, you can treat yourself to everyday luxury at an affordable price.
Sarah Haggie
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Sachi Cole
Sarah, as you know, I own so many Quinn's items. I have several really beautiful Jersey dresses and a bunch of the button ups and I have a bunch of the skirts. But it's winter and I think I need to get some of these sweaters.
Sarah Haggie
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Sachi Cole
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Unknown
Glass spires of Midtown Atlanta lies the south river forest. In 2021 and 2022, the woods became a home to activists from all over the country who gathered to stop the nearby construction of a massive new police training facility nicknamed Cop City.
Sachi Cole
At approximately 9:00 this morning, as law enforcement was moving through various sectors of.
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The property, an individual without warning shot.
Sachi Cole
A Georgia State Patrol trooper.
Unknown
This is We Came to the Forest, a story about resistance.
The abolitionist mission isn't done until every prison is empty and shut down.
Love and fellowship.
Sachi Cole
It was probably the happiest I've ever.
Unknown
Been in my life and the lengths we'll go to protect the things we hold closest to our hearts. Follow We Came to the Forest. On the Wondery app or wherever you get your podcasts, you can binge all episodes of We Came to the Forest early and ad free. Right now by joining Wondery.
Sachi Cole
I feel like a legend. It's 1973, about 25 years after Lizzie's death. In Berkeley, California, Ralph Anspach is getting ready for work. Remember Ralph, Sarah, this is a Couple of months before he brings an obnoxiously smelly sandwich to a deposition.
Sarah Haggie
Yes, I remember my hero, Ralph.
Sachi Cole
Well, it's the early 1970s, so like many Americans, Ralph is feeling the effects of the latest oil crisis. The oil conglomerate OPEC recently decided to embargo shipments to the United States. So now gas prices are sky high. It's an economic crisis caused by a small group of powerful people, kind of like the Great Depression. Ralph hates that monopolies have the power to do stuff like this. He starts complaining about it over breakfast with his wife Ruth and their two sons. But his son starts to object. Ralph actually told his story for the PBS documentary Monopoly's Secret History. And here's how he described what happened next. Suddenly my 8 year old son says, dad, you are a really poor loser. I said, why, William? Why my poor loser? He said, yesterday we played Monopoly. I won the game. Now you're such a poor loser, you're attacking my victory. Ralph realizes that his kids and kids like them all over the world now associate the idea of monopolies with fun and games. And he does not like this. So he decides to fight fire with fire by making his own game.
Sarah Haggie
I think this is a very noble idea because it's easy to see a board game as pretty harmless. But kids pick up on these things and he doesn't want his kid to think that way. So I do understand trying to flip it on him the same way the original Monopoly was to show people what a better world could look like.
Sachi Cole
Yeah, it's smart. Ralph's game is sort of like Monopoly's mirror image. Instead of starting with nothing and trying to hoard cash and property to form a Monopoly, the game begins with monopolies already established and players win by breaking them up. Just like Lizzie, Ralph hopes his game can be fun and spread populist economic ideas. At first, Ralph calls his game Bust the Trust, the Anti Monopoly Game. But people are confused by the title. They don't really get what a trust is, so he shortens it to Anti Monopoly. He pitches the game to a few big companies, but no one wants it. So just like Lizzie did with the original Landlord's Game, he distributes it himself. Let's take a look at his board. Sarah, can you describe it?
Sarah Haggie
You know, one of the boards we talked about had an evil presence. I couldn't even read it and I knew it was bad news. But this one is so pleasant, it's softer, there are rounder edges, it looks better and you know, it's making fun of a Guy holding all the monopolies, the properties there, and he looks very angry and there's no jail, so I'm into it.
Sachi Cole
Yeah, well, Anti Monopoly is a family affair. Ralph's wife works the phones to sell copies to friends and neighbors, and his sons help him make deliveries to local toy stores. Ralph's timing is good. The OPEC crisis has pissed people off. And then just as the game hits the market, the Watergate scandal breaks. Anti Establishment sentiment is hotter than ever. Ralph is also a canny marketer. He sends a copy of the game to Ralph Nader, and he doesn't know how, but apparently Patty Hearst gets her hands on a copy too.
Sarah Haggie
You know, I'd never heard of this game before. I didn't know anything about Anti Monopoly, but Patty Hearst getting a copy rocks.
Sachi Cole
Iconic. Well, then the San Francisco Chronicle writes an article about his game. It's critical, but all press is good press. The article leads to a boost in sales, and Anti Monopoly sells out its initial run in 10 days. It looks like Ralph has a decent hit on his hands. Ralph is thrilled. But customers aren't the only ones learning about antimonopoly. Parker Brothers is taking notice too, and they're about to give Ralph more attention and legal trouble than he can handle. In early 1974, about six months after creating Anti Monopoly, Ralph gets a letter from General Mills. Yeah, the cereal company. They actually bought Parker Brothers in the late 60s, which means they own Monopoly now. And they think that Ralph's game is a little too close to their intellectual property. So they order him to change the name of Anti Monopoly or else. Now, Ralph could just change the title of his game, but that would go against everything he and Anti Monopoly stand for. So he decides to fight. He finds a local trademark lawyer who's willing to go up against one of the biggest companies in America. Together, they decide to sue General Mills before General Mills can sue Ralph. Because this way the trial will take place in California, so at least Ralph will save on travel costs.
Sarah Haggie
I think this is really smart and I appreciate that he's very ready to fight and honestly, he seems very principled so far.
Sachi Cole
It's inspiring. Well, their suit asks for declaratory relief, which basically means asking a court to rule on whether the Monopoly trademark is still valid. And if so, if the name antimonopoly infringes on this trademark. Ralph's team also includes some long shot claims, including that the original Parker Brothers trademark on the word monopoly was never legitimate in the first place. Ralph's lawyer assures him that they'll have plenty of time to look into this claim more thoroughly once their suit is official. The Ralph sues General Mills in April 1974. Immediately. It's bad for his game. Stores don't want to buy anti Monopoly if it's just going to get recalled when Ralph loses his lawsuit. So that summer he does a bunch of press to try to drum up sympathy for his cause. In August, he heads to Portland to do an interview on public television. It's a call in show, but no one seems super excited to talk to Ralph about anti Monopoly. So he vamps for a while, giving an impromptu lecture about Watergate, Nixon and insurance monopolies. And then the phone finally rings. A woman on the other end says that one of her good friends, a woman named Joanna, has always claimed that Monopoly was stolen from her family. Joanna would say that her dad and his friends used to hand make boards in the early 30s, which was well before Parker Brothers released the game. But the caller doesn't have any contact information for Joanna, not even a last name. Ralph's mind is spinning. Up until now, his claim that Parker Brothers didn't really own the trademark to Monopoly was just a shot in the dark. But if this story is true, he might be able to prove that they don't have the exclusive right to use this name. And if that happens, he could beat one of the world's biggest monopolies at their own game. Ralph immediately starts searching for the mysterious Joanna. He calls nyu, where she apparently went to college, and one of her former workplaces. But no one has any information on where she is now. So Ralph starts looking into the game's legal history to see if anyone has ever tried to challenge Parker Brothers ownership of it. And his digging pays off. He finds a suit from 1936, when Parker Brothers went after the inventor of a game called Inflation. That guy countersued, alleging that Parker Brothers had no grounds to sue him because their patent on the game was fraudulent to begin with. He claimed that Monopoly had been a folk game long before Parker Brothers started selling it, so there was no way they could own it. This is an even bigger swing than the claim that Ralph and his lawyer made. They challenge Monopoly's trademark, basically its right to exclusively call itself by that name. But the Texas lawsuit says that Parker Brothers might not actually own the patent, which is for the game itself.
Sarah Haggie
This is very tangled and very juicy.
Sachi Cole
I know. I kind of love it. It's such a good mess. Well, the Inflation suit was settled out of court, so there's no evidence or testimony to look through all of these claims are still just allegations, but there is a witness list, so Ralph starts calling everyone on it. At this point, it's been about 40 years since the lawsuit was filed. And so a lot of the people involved in it have died, while others don't remember that much anymore. But the list does connect Ralph to Daniel Lehman, the frat boy who created finance. It's becoming clearer that something like Monopoly existed long before Charles Darrow supposedly invented it. But Ralph has no way to connect Charles to the theft of the original game. And he still has no idea who did originally dream up Monopoly. So he keeps looking. His team places ads in magazines searching for more early Monopoly players. All of this research is hard on Ralph and on his family. He's constantly traveling and worrying about money. His wife is sick, and no one can figure out why. But he believes in his cause too strongly to even think about giving up. Then one day, Ralph's son bursts into his office. He just found a book about the history of toys and games. And it says that Monopoly was probably based on something called the Landlord's Game. And that game was probably invented by a woman named Lizzie. Maggie.
Sarah Haggie
That's so insane. Like the kid who made him create the game in the first place.
Sachi Cole
Wow. I know.
Sarah Haggie
Truly full circle. This is poetry.
Sachi Cole
This kid's doing a lot of hard work.
Sarah Haggie
Yeah.
Sachi Cole
Well, Ralph finally has a real lead on who came up with the initial idea for Monopoly. But he still needs to connect her invention to Charles Darrow to prove that he never really owned the game that he sold to Parker Brothers. Thankfully, the magazine ads he placed start paying dividends. One ad in the Christian Science Monitor leads them to the Quakers, who brought Atlantic City onto the Monopoly board. Through them, Ralph meets the very man who taught Charles Darrow the game in the first place. That man still has his original board with its Marvin Gardens misspelling. And these kinds of misspellings are considered compelling evidence of plagiarism. In court, they make it clear that Charles had seen and played this specific version of Monopoly before he supposedly invented it. Ralph finally has the story he needs. In June 1975, he gives a deposition laying out everything he's learned in the last year. It's damning. So damning that General Mills offers him a settlement. They'll give him $500,000, more than $2 million in today's money, and make him an executive in its game division. As long as he agrees to hand over the rights to Anti Monopoly. It's an incredibly good offer. If Ralph takes it, it Would be enough money to pay for his legal fees and his kid's college education. Plus, he could finally rest, take care of his marriage, take care of himself. But General Mills has been suppressing this story for more than 40 years. If he becomes an executive at the company, Ralph likely won't be allowed to share the truth about Monopoly. He doesn't want to sweep it all back under the rug. So he decides to stick to his principles. Rather risk everything and say no. He's committed to going to trial. The time has come to see who will win this game once and for all. Two years after turning down the settlement offer, Ralph is sitting in his home in Berkeley watching tv. He's about to watch the last three years of his life disappear into a landfill. When Ralph's suit went to trial, all the people he found testified under oath about Monopoly's real origin story. A Parker Brothers executive even took the stand and was forced to admit that he knew Charles Darrow hadn't invented the game when they bought it. But eventually, the judge ruled against Ralph anyway. The judge found that Ralph was infringing on the copyright and demanded that he stop selling the game immediately and destroy all existing copies.
Sarah Haggie
That is bad news for me because I would like a copy of this also. I really didn't think it would play out that way. It seemed really airtight. But again, I am biased towards the sweet board game maker who just wanted his son to not be bad.
Sachi Cole
Yeah. Ralph is devastated. But he and his legal team are ready to appeal. And the judge's ruling has given them a key to building an even stronger case. The judge writes that the word monopoly has become a generic term for a type of game. The same thing has already happened to names like Chapstick and Kleenex. It's called genericization. Basically, Parker Brothers made Monopoly so popular that people don't necessarily mean capital M Monopoly, produced by Parker Brothers when they say they want to play Monopoly. Ralph's lawsuit claims that Parker Brothers has therefore lost their monopoly on the name. But while that appeal is ongoing, General Mills has decided to make an example out of Ralph. He had to give them all of his remaining copies of Anti Monopoly. He assumed that they would just put them in a warehouse until the appeals were finished. Instead, they decided to throw them away. Today they're tossing every copy into a Minnesota landfill.
Sarah Haggie
It's crazy that they own this thing that they didn't create. But this is Monopoly. This is a game. Monopoly in real life.
Sachi Cole
Well, Ralph made sure the press knew about it. He wants the world to see how Parker Brothers is bullying him, but he couldn't make it stop. Ralph probably feels like he's the one being buried. Losing this case means he has to pay his own legal fees, and he can't afford that, especially since his wife's mysterious illness has recently been identified as ms, which means a lifetime of medical bills. His only hope is winning his appeal. After years of legal battles, Ralph has been fully railroaded by Monopoly. But he's about to pull one last chance card, one that will make sure that Parker Brothers decades of scamming stay in the spotlight.
Unknown
I'm Jake Warren, and in our first season of Finding, I set out on a very personal quest to find the woman who saved my mom's life. You can listen to Finding Natasha right now exclusively on Wondery Plus. In season two, I found myself caught up in a new journey to help someone I've never even met. But a couple of years ago, I came across a social media post by a person named Loti. It read in part three years ago.
Sachi Cole
Today that I attempted to jump off.
Unknown
This bridge, but this wasn't my time to go. A gentleman named Andy saved my life.
Sachi Cole
I still haven't found him.
Unknown
This is a story that I came across purely by chance, but it instantly moved me, and it's taken me to a place where I've had to consider some deeper issues around mental health. This is season two of Finding, and this time, if all goes to plan, we'll be Finding Andy. You can listen to Finding Andy and Finding Natasha exclusively and ad free on Wondery Plus. Join Wondery plus in the Wondery App, Apple Podcasts, or Spotify.
Hello, ladies and germs, boys and girls, the Grinch is back again to ruin your Christmas season with Tis the Grinch Holiday Podcast. After last year, he's learned a thing or two about hosting, and he's ready to rant against Christmas cheer and roast his celebrity guests like chestnuts on an open fire. You can listen with the whole family as guest stars like Jon Hamm, Brittney Broski, and Danny DeVito try to persuade the mean old Grinch that there's a lot to love about the insufferable holiday season. But that's not all. Somebody stole all the children of Whoville's letters to Santa, and everybody thinks the Grinch is responsible. It's a real Whoville whodunit. Can Cindy Lou and Max help clear the Grinch's name? Grab your hot cocoa and cozy slippers. To find out, follow Tis the Grinch Holiday Podcast on the Wondery App or Wherever you get your podcasts, unlock weekly Christmas mystery bonus content and listen to every episode ad free by joining Wondery in the Wondery app, Spotify or Apple Podcasts.
Sachi Cole
I feel like it's now 1982, five years after General Mills threw all of Ralph's games in the trash. He's already appealed the original decision in his case once and lost. But he and his team are still trying to argue that Monopoly isn't a legitimate trademark. Ralph is at home when the phone rings. It's a court reporter. They say the decision has come down. The court says that in fact, Monopoly has become a generic term, which means that General Mills trademark on it is invalid. Ralph is dumbfounded. He actually won.
Sarah Haggie
You know this guy. Inspirational. He fights for what's right.
Sachi Cole
I know he did it. But General Mills is not about to take this ruling in stride. They immediately appeal the case, all the way up to the Supreme Court. They get a bunch of other companies, companies to talk about what a damaging precedent this ruling would set. But the Supreme Court refuses to hear the case. General Mills has to settle with Ralph reportedly for something in the six figure range. And it's more than enough to pay off his legal bills. But just because Ralph won doesn't mean that General Mills really lost. They're still one of the most powerful companies in the world and they're going to get to keep manufacturing and making money off of their version of Monopoly. They just can't stop Ralph from marketing anti Monopoly while they do it. And the market for anti Monopoly isn't as strong as it was in the 70s. On top of that, after nearly a decade of legal battles, Ralph and his wife's marriage is more strained than ever. A few years later, they file for divorce. Ralph may not have had to pay his own legal fees, but this case has cost him plenty. He does self publish a book about his experience. It's called the Billion Dollar Monopoly Swindle. The true story behind Monopoly. And the back cover declares, this is the book they didn't want you to read. But sadly, not that many people do read it. It's going to take an intrepid reporter to finally turn the billion dollar Monopoly swindle into front page news. It's 2009, more than a decade since Ralph published the true story of Monopoly's origins. Mary Palan is a reporter at the Wall Street Journal. Mary's in her early 20s, with blue eyes and straight blonde hair. As she's working on her latest article, she comes across a question about who invented Monopoly. Remarkably, despite losing to Ralph in court. Parker Brothers Official history still tells Charles Darrows story the way he did back in 1935. But Mary is a good journalist, so she digs a little further and finds Ralph's name. She reaches out to see if he'll talk to her. It turns out that he is eager to tell his story. And Mary is fascinated by what she hears. Here she is telling PBS what she finds so compelling about the story.
Sarah Haggie
You know, I think often about this that why, why should anybody care about Monopoly? Right? I mean, it's a silly, it's a silly thing as a journalist in a lot of ways to be reporting on.
Sachi Cole
But if we can't get the story.
Sarah Haggie
Of that right, what hope is there for anything else? I think that is fundamentally why everyone should care. It's because Monopoly is one of the most popular games in the world. Everyone knows what it is. And not having the correct story for something so popular seems kind of insane.
Sachi Cole
Yeah, it's kind of sad, isn't it? And plus this is right after a massive recession that nearly tanked the global economy and a lot of major banks and corporations got government bailouts. The world seems primed for the story that Mary is pursuing. And she quickly becomes obsessed. She ends up researching and writing a book about the history of Monopoly. It's called the Monopolists. And even though it doesn't come out until 2015, many people are still recovering from the financial crisis. The book becomes a New York Times bestseller. And finally, Lizzie's story gets real traction. Now if you Google who invented Monopoly, her name pops up right next to Charles Darrow's, usually in a story about how he passed her work work off as his own. Which means people are also talking about Henry George in 2024. So in some ways, Lizzie got what she wanted, but Parker Brothers also got what they wanted. Since its release, Monopoly has sold over 275 million copies. It may well be the most popular board game in the world. In the 90s, Monopoly was bought by Hasbro. And to this day, they still haven't changed the game's official origin story. Sarah, do you want to play a 10 hour game of Monopoly with me where I get frustrated and flip the board?
Sarah Haggie
No, I don't want to do anything with you. Oh, that you're not into because I don't want to be tortured.
Sachi Cole
Okay, well, did you know any of this? Did you know that Monopoly was created by a woman who was like kind of a socialist and then her idea was stolen from her?
Sarah Haggie
There were rumblings of Monopoly being originally Not Monopoly. That I kind of ambiently have heard. But I didn't know the full story. I didn't know a woman created it at all.
Sachi Cole
I am kind of tickled by the idea of Monopoly getting so popular that it transforms meaning and then is too popular to trademark. That is maybe my favorite part of this mess.
Sarah Haggie
Yeah, it only has gotten more popular.
Sachi Cole
It feels like everybody in this story, except for maybe Lizzie, is like kind of full of shit and was ripping something off or someone off. Who do you think is the biggest scammer in this story?
Sarah Haggie
The biggest scammer is Charles Darrow, probably creating this origin story that has like a sob story element kind of pisses me off. This is just a tale as old as time. Someone starts something with the intention of being good and bringing good to the world. And then someone who is more ruthless takes the idea, puts some lipstick on it and sells it to the masses. But I do think, even with Ralph, yes, he won in the end, but his life was kind of destroyed through this pursuit.
Sachi Cole
Yeah, it seems like he did win. Kind of like a symbolic victory. And he obviously made them give him a lot of money. And that's really embarrassing as a company. But I mean, he lost his marriage. It sounds like his family had a really hard time. He was embroiled in legal issues for 10 years. That's expensive. Even if you do get money at the end of it, it's sort of like how worth it is it to fight the big guy? Yeah.
Sarah Haggie
And you know, his win is nothing to General Mills. You know, I think the most useful thing is that he brought the story of the true origins of Monopoly to, like, a wider set of people. But it's so far down the line that no one will ever play that version in a big way. And all everyone thinks about is, you know, evil Monopoly. I'm just kind of like, can something just, like, not be evil? Can somebody just be good?
Sachi Cole
No.
Sarah Haggie
And also, you know, what is so stupid about Monopoly? If I want to be evil in a game, like, I want to be killing people, you know, I don't want to be, like, getting property like some loser. You know what I mean? I don't think I could play Monopoly anymore. I think this has really soured my experience, Sarah.
Sachi Cole
I can't tell you how excited I am to have another reason to not play Monopoly. I won't play Monopoly because I believe in georgist ideals and I think that landlords should pay more tax. That's why I won't play Monopoly. I can't wait to say that to a 7 year old. Do you think you learned anything new today about scams? Have you learned a new way to be a scammer to avoid being scammed?
Sarah Haggie
Yeah, adding the layer of a sob story kind of works. I think the lesson here is if you want to be evil, come up with your own idea. Just be original.
Sachi Cole
I'm going to build my own board game where I win and everybody loses. And that's the game.
Sarah Haggie
Yeah, I think I'm going to make a board game where by the end of it everyone's like, you know what, Sarah, I'm really grateful for you and I'm glad you're around.
Sachi Cole
If you like Scamflancers, you can listen to every episode early and ad free right now by joining Wondery plus in the Wondry app or on Apple Podcasts. Prime members can listen ad free on Amazon Music. Before you go, tell us about yourself by filling out a short survey@wondry.com survey this is take the Monopoly Money and Run. I'm Sachi Kol.
Sarah Haggie
And I'm Sarah Hagie. If you have a tip for us on a story that you think we should cover, please email us@scamfluencerswonderee.com we use many sources in our research. A few that were particularly helpful were Mary Pallon's book the Monopolist and Ralph Ansfach's the Billion Dollar Monopoly Swindle.
Sachi Cole
Zan Romanoff wrote this episode. Additional writing by us, Sachi Kol and Sarah Hacke. Eric Thurm and Olivia Briley are our story editors. Fact checking by Lexi Perry. Sound design by James Morgan. Additional audio sentence assistance provided by Augustine Lim. Our music supervisor is Scott Velasquez for Freeze on Sync. Our managing producer is Desi Blaylock. Our senior managing producer is Callum Plews. Janine Cornello and Stephanie Jens are our development producers. Our associate producer is Charlotte Miller. Our producer is Julie McGruder. Our senior producers are Sarah Enny and Ginny Blum. Our executive producers are Jenny Lauer, Beckman Marshall Louie and Erin O'Flaherty. For Wondery.
Unknown
He was hip hop's biggest mogul, the man who redefined fame, fortune and the music industry.
The first male rapper to be honored on the Hollywood Walk of Fame, Sean Diddy Combs.
Diddy built an empire and lived a life most people only dream about.
Sachi Cole
Everybody know ain't no party like a Diddy party.
Unknown
So yeah, that's what's up.
But just as quickly as his empire rose, it came crashing down. Today I'm announcing the unsealing of a three count indictment charging Sean Combs with.
Sachi Cole
Racketeering, conspiracy, sex trafficking, interstate transportation for prostitution. I was up and I hit rock bottom.
Sarah Haggie
But I made no excuses.
Sachi Cole
I'm disgusted. I'm so sorry. Until you're wearing an orange jumpsuit, it's not real. Now it's real.
Unknown
From his meteoric rise to his shocking fall from grace from law and crime, this is the rise and fall of Diddy. Listen. To the rise and fall of Diddy. Exclusively with Wondery.
Scamfluencers: "Take the Monopoly and Run" – Episode Summary
Introduction to the Monopoly Saga
In the episode titled "Take the Monopoly and Run," Scamfluencers delves deep into the tumultuous history behind one of the world's most iconic board games: Monopoly. Hosted by Sachi Cole and Sarah Haggie, the episode unpacks the intricate web of deception, legal battles, and personal struggles that shaped the game's legacy.
The Origins: Lizzie Magie's Landlord's Game
The story begins in the early 20th century with Elizabeth "Lizzie" Magie, a visionary woman born in Illinois in 1866. Inspired by her father's idealism and the economic disparities she observed during the second Industrial Revolution, Lizzie sought to educate the public about monopolies' detrimental effects. In 1904, she invented the "Landlord's Game," designed to demonstrate economic concepts like the pitfalls of monopolies and the benefits of Georgism—a philosophy advocating for land value taxation.
Quote:
Sarah Haggie remarks, “[Lizzie] seems like a very remarkable woman.” [09:09]
Lizzie's game featured two sets of rules: one promoting monopolistic practices and another encouraging wealth distribution, aiming to provoke thought about economic structures. Despite its innovative approach, the game remained a grassroots phenomenon, primarily played among intellectuals and communities aligned with Georgist ideals.
The Evolution and Misappropriation: Charles Darrow's Monopoly
Fast forward to the 1930s during the Great Depression, Daniel Lehman, a Williams College student, begins marketing his version called "Finance." However, the pivotal turn occurs when Charles Darrow, an unemployed salesman from Philadelphia, encounters a variant of Monopoly among his friends. Inspired, Darrow refines the game, introduces professional artwork, and ultimately sells it to Parker Brothers in 1935, embellishing the narrative by claiming sole invention.
Quote:
Sarah Haggie expresses frustration, “This is so sad, because she's a woman trying to advocate for herself and absolutely no one cares or will believe her.” [21:11]
Despite Lizzie Magie's efforts to assert her creation, Parker Brothers promotes Darrow's embellished backstory, overshadowing the original inventor. The game skyrockets in popularity, but behind the scenes, the true origins remain obscured.
Ralph Anspach's Fight: Anti Monopoly and Legal Battles
Decades later, in the 1970s, Ralph Anspach, a professor of economics, becomes alarmed by the public's perception of monopolies as merely a game concept. Determined to counteract this, Anspach creates "Anti Monopoly," a game that inversely mirrors Monopoly by starting with monopolies established and aiming to dismantle them. Released in 1974, the game gains traction amidst the OPEC oil crisis and rising anti-establishment sentiments.
When General Mills, owning Monopoly through Parker Brothers, threatens legal action over trademark infringement, Anspach refuses to rename his game and initiates a lawsuit. The ensuing legal battle uncovers historical evidence linking Monopoly back to Lizzie Magie's Landlord's Game and Darrow's appropriation of it.
Quote:
Sachi Cole admires Anspach’s resolve, “He’s committed to going to trial.” [28:10]
Despite presenting compelling evidence and testimonials, the initial court ruling sides with General Mills, forcing Anspach to cease production and destroy existing copies. However, perseverance pays off when an appeal in 1982 deems "Monopoly" a generic term, invalidating the trademark and leading to a settlement that acknowledges Anspach's contributions, albeit too late to revive Anti Monopoly substantially.
The Forgotten Inventor and Modern Recognition
The episode further explores the erasure of Lizzie Magie from Monopoly's history. It wasn't until Mary Palan, a Wall Street Journal reporter, published "The Monopolists" in 2015 that Lizzie's rightful place was recognized alongside Darrow's narrative. This critical examination not only restored Magie's legacy but also reignited discussions around economic inequality and the power dynamics inherent in popular culture artifacts.
Quote:
Sachi Cole reflects, “It's kind of sad, isn't it?” highlighting the enduring impact of Magie's obscured legacy. [43:39]
Concluding Reflections
Cole and Haggie conclude by pondering the ethical implications of the Monopoly saga. They emphasize the importance of recognizing original creators and the consequences of intellectual property theft. The hosts express a mix of admiration for Anspach's tenacity and disappointment over the personal costs he endured, including his strained marriage and ongoing financial burdens.
Quote:
Sarah Haggie shares a personal sentiment, “I think this has really soured my experience, Sarah.” [47:15]
The episode serves as a cautionary tale about the allure of influence and the ease with which narratives can be manipulated to serve larger corporate interests, leaving original innovators marginalized.
Key Takeaways
Originality vs. Commercial Success: Lizzie Magie's Landlord's Game introduced groundbreaking economic concepts, but commercial success often muted the contributions of original creators in favor of more marketable stories.
Legal Battles as Historical Unveilers: Ralph Anspach's fight against General Mills not only sought to protect his creation but also shed light on the historical theft of Monopoly, highlighting the complexities of intellectual property law.
Legacy and Recognition: It took decades for Lizzie Magie's role in Monopoly's inception to gain recognition, demonstrating how easily influential figures can be overshadowed in popular narratives.
Ethical Implications: The episode underscores the ethical dimensions of storytelling, corporate influence, and the responsibility to acknowledge and honor original creators.
Notable Quotes with Timestamps
Sarah Haggie on Lizzie Magie:
“I am very inspired by Lizzie. I mean, I can't imagine doing all this as hard now. Forget back then. She seems like a very remarkable woman.” [07:52]
Sarah Haggie on Lizzie's Advocacy:
“This is so sad, because she's a woman trying to advocate for herself and absolutely no one cares or will believe her.” [21:11]
Sachi Cole on Anspach's Determination:
“He’s committed to going to trial.” [28:10]
Sarah Haggie on Realizing the Truth:
“I think this has really soured my experience, Sarah.” [47:15]
Recommended Resources Mentioned
"The Monopolists" by Mary Palan: A comprehensive exploration of Monopoly's history and its socio-economic implications.
"The Billion Dollar Monopoly Swindle" by Ralph Anspach: An insider's account of the legal and personal battles faced during the fight against Monopoly's corporate giants.
Conclusion
"Take the Monopoly and Run" is a compelling episode that not only recounts the gripping history of Monopoly but also serves as a broader commentary on influence, intellectual property, and the often-overlooked stories behind beloved cultural icons. Through meticulous research and engaging storytelling, Cole and Haggie illuminate the dark underbelly of a game that has defined family gatherings for generations, reminding listeners to question the narratives presented to them.