
Hosted by Emma Paquette, Madelyn Paquette · EN

In this not-episode, Madelyn and Emma talk about the camera in video games and the things we want to see. Also featuring IMAX style innovation, being a cameraman, and motion blur eyes.

In this episode, Madelyn and Emma discuss Gears of War and Mixtape and the unexpected experiences of a time capsule. Also featuring using words wrong, macho yet mournful men, and who Nirvana will license their music to.

In this not-episode, Madelyn and Emma talk about physical media in video games and, in particular, its inevitable slow demise. Also featuring the value of a box, good device branding, and who's looking twenty years down the line (no one).

In this episode, Madelyn and Emma discuss Elite Beat Agents and Mina the Hollower, and what your government can do for you. Also featuring Zelda comparisons, the rights to cover songs, and fighting with depth perception.

In this not-episode, Madelyn and Emma talk about their last six weeks of gaming and they still aren't making friends. Also featuring keeping it a little stupid, having the juice, and bringing video games into the theater.

In this episode, Madelyn and Emma discuss Pandora's Tower and Unfair Flips, and the troublesome need to spend time with people you care about. Also featuring pure skill, what makes something fun, and the prisoner's dilemma.

In this not-episode, Madelyn and Emma talk about traversal in games and the two (or three) extremes of good traversal systems. Also featuring demands for a "skip" button, why we want to jump off or slide down things, and the theoretical elimination of fast travel.

In this episode, Madelyn and Emma discuss the SteamWorld series and Saros and what can be traced back to The King in Yellow. Also featuring leaving things up to interpretation, ice cream flavors, and Christopher Nolan's exclusive movie making techniques.

In this not-episode, Madelyn and Emma talk about hair in video games and the types of styles they wish they could pull off in real life. Also featuring the perils of clipping, Sephiroth's hair routine, and where games still need to improve on the subject of hair.

In this episode, Madelyn and Emma discuss Hearthstone and MIO: Memories in Orbit and everything you can and can't do with cards. Also featuring body metaphors, keeping things under control, and what makes a Soulslike.